跳过导航链接
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 

A

AABB - 类 中的静态变量net.minecraft.block.BlockEnchantmentTable
 
AABB - 类 中的静态变量net.minecraft.block.BlockTripWire
 
AABB_BLOCK - 类 中的静态变量net.minecraft.block.BlockEndPortalFrame
 
AABB_BOTTOM_HALF - 类 中的静态变量net.minecraft.block.BlockSlab
 
AABB_BY_INDEX - 类 中的静态变量net.minecraft.block.BlockPane
 
AABB_BY_INDEX - 类 中的静态变量net.minecraft.block.BlockWall
 
AABB_COLLISION_BOX_XAXIS - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_COLLISION_BOX_ZAXIS - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_DOWN_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_DOWN_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_EAST_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_EAST_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_EYE - 类 中的静态变量net.minecraft.block.BlockEndPortalFrame
 
AABB_HITBOX_XAXIS - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_HITBOX_XAXIS_INWALL - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_HITBOX_ZAXIS - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_HITBOX_ZAXIS_INWALL - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
AABB_LEGS - 类 中的静态变量net.minecraft.block.BlockCauldron
 
AABB_NORTH_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_NORTH_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_OCT_BOT_NE - 类 中的静态变量net.minecraft.block.BlockStairs
B: .x T: ..
AABB_OCT_BOT_NW - 类 中的静态变量net.minecraft.block.BlockStairs
B: x.
AABB_OCT_BOT_SE - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_OCT_BOT_SW - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_OCT_TOP_NE - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_OCT_TOP_NW - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_OCT_TOP_SE - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_OCT_TOP_SW - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_QTR_BOT_EAST - 类 中的静态变量net.minecraft.block.BlockStairs
B: .x T: ..
AABB_QTR_BOT_NORTH - 类 中的静态变量net.minecraft.block.BlockStairs
B: xx T: ..
AABB_QTR_BOT_SOUTH - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_QTR_BOT_WEST - 类 中的静态变量net.minecraft.block.BlockStairs
B: x.
AABB_QTR_TOP_EAST - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_QTR_TOP_NORTH - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_QTR_TOP_SOUTH - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_QTR_TOP_WEST - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_SLAB_BOTTOM - 类 中的静态变量net.minecraft.block.BlockStairs
B: xx T: ..
AABB_SLAB_TOP - 类 中的静态变量net.minecraft.block.BlockStairs
B: ..
AABB_SOUTH_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_SOUTH_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_TOP_HALF - 类 中的静态变量net.minecraft.block.BlockSlab
 
AABB_UP_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_UP_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_WALL_EAST - 类 中的静态变量net.minecraft.block.BlockCauldron
 
AABB_WALL_NORTH - 类 中的静态变量net.minecraft.block.BlockCauldron
 
AABB_WALL_SOUTH - 类 中的静态变量net.minecraft.block.BlockCauldron
 
AABB_WALL_WEST - 类 中的静态变量net.minecraft.block.BlockCauldron
 
AABB_WEST_OFF - 类 中的静态变量net.minecraft.block.BlockButton
 
AABB_WEST_ON - 类 中的静态变量net.minecraft.block.BlockButton
 
ableToCauseSkullDrop() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Returns true if an entity is able to drop its skull due to being blown up by this creeper.
abort() - 类 中的方法net.minecraft.realms.RealmsConnect
 
abort() - 类 中的静态方法net.minecraftforge.fml.common.StartupQuery
 
abortClientHandshake(String) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
abs(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
abs(int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
abs(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
abs(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the unsigned value of an int.
absFloor(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
absFloor(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
absMax(double, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
absMax(double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
Maximum of the absolute value of two numbers.
AbsorbMax - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
AbsorbRatio - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
ABSORPTION - 类 中的静态变量net.minecraft.init.MobEffects
The absorption Potion object.
AbstractAttributeMap - net.minecraft.entity.ai.attributes中的类
 
AbstractAttributeMap() - 类 的构造器net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
AbstractBrewingRecipe<T> - net.minecraftforge.common.brewing中的类
 
AbstractBrewingRecipe(ItemStack, T, ItemStack) - 类 的构造器net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
AbstractChestHorse - net.minecraft.entity.passive中的类
 
AbstractChestHorse(World) - 类 的构造器net.minecraft.entity.passive.AbstractChestHorse
 
AbstractClientPlayer - net.minecraft.client.entity中的类
 
AbstractClientPlayer(World, GameProfile) - 类 的构造器net.minecraft.client.entity.AbstractClientPlayer
 
AbstractCriterionInstance - net.minecraft.advancements.critereon中的类
 
AbstractCriterionInstance(ResourceLocation) - 类 的构造器net.minecraft.advancements.critereon.AbstractCriterionInstance
 
AbstractHorse - net.minecraft.entity.passive中的类
 
AbstractHorse(World) - 类 的构造器net.minecraft.entity.passive.AbstractHorse
 
AbstractIllager - net.minecraft.entity.monster中的类
 
AbstractIllager(World) - 类 的构造器net.minecraft.entity.monster.AbstractIllager
 
AbstractIllager.IllagerArmPose - net.minecraft.entity.monster中的枚举
 
AbstractResourcePack - net.minecraft.client.resources中的类
 
AbstractResourcePack(File) - 类 的构造器net.minecraft.client.resources.AbstractResourcePack
 
AbstractSkeleton - net.minecraft.entity.monster中的类
 
AbstractSkeleton(World) - 类 的构造器net.minecraft.entity.monster.AbstractSkeleton
 
AbstractTexture - net.minecraft.client.renderer.texture中的类
 
AbstractTexture() - 类 的构造器net.minecraft.client.renderer.texture.AbstractTexture
 
ACACIA_BOAT - 类 中的静态变量net.minecraft.init.Items
 
ACACIA_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
ACACIA_DOOR - 类 中的静态变量net.minecraft.init.Items
 
ACACIA_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
ACACIA_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
ACACIA_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
accelerationX - 类 中的变量net.minecraft.entity.projectile.EntityFireball
 
accelerationY - 类 中的变量net.minecraft.entity.projectile.EntityFireball
 
accelerationZ - 类 中的变量net.minecraft.entity.projectile.EntityFireball
 
accept(ChannelHandlerContext, FMLHandshakeMessage, Consumer<? super S>) - 接口 中的方法net.minecraftforge.fml.common.network.handshake.IHandshakeState
Accepts FML handshake message for this state, and if needed - switches to another handshake state using the provided consumer.
acceptableMinecraftVersionRange() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
acceptableMinecraftVersionRange() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
acceptableMinecraftVersionRange() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
acceptableMinecraftVersionRange() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
acceptOptions(List<String>, File, File, String) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
 
acceptOptions(List<String>, File, File, String) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
 
acceptOptions(List<String>, File, File, String) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLServerTweaker
 
acceptOptions(List<String>, File, File, String) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
acceptOptions(List<String>, File, File, String) - 类 中的方法net.minecraftforge.fml.common.launcher.TerminalTweaker
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DLoader
 
accepts(ResourceLocation) - 接口 中的方法net.minecraftforge.client.model.ICustomModelLoader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ItemLayerModel.Loader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelFluid.FluidLoader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VariantLoader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.MultiLayerModel.Loader
 
accepts(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJLoader
 
acceptsVanilla(Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
acceptVersion(String) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
AccessTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
AccessTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.AccessTransformer
 
AccessTransformer(String) - 类 的构造器net.minecraftforge.fml.common.asm.transformers.AccessTransformer
 
accountStack(ItemStack) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
accountStack(ItemStack, int) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
action - 类 中的变量net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
The EntityAIBase object.
action - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiConfirmOpenLink
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiControls
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiCustomizeSkin
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiDisconnected
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiErrorScreen
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiGameOver
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiIngameMenu
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiLanguage
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiMemoryErrorScreen
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiMerchant
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiOptions
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreen
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenDemo
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenOptionsSounds
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiShareToLan
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiSleepMP
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiSnooper
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.GuiYesNo
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.gui.ScreenChatOptions
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraft.client.multiplayer.GuiConnecting
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiAccessDenied
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiBackupFailed
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiConfirmation
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiErrorBase
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiModList
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiModsMissingForServer
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiMultipleModsErrored
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiNotification
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiOldSaveLoadConfirm
Called by the controls from the buttonList when activated.
actionPerformed(GuiButton) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
ActionPerformedEvent(GuiScreen, GuiButton, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent
 
ActionResult<T> - net.minecraft.util中的类
 
ActionResult(EnumActionResult, T) - 类 的构造器net.minecraft.util.ActionResult
 
ACTIVATOR_RAIL - 类 中的静态变量net.minecraft.init.Blocks
 
active() - 类 中的方法net.minecraft.realms.RealmsButton
 
active(boolean) - 类 中的方法net.minecraft.realms.RealmsButton
 
ACTIVE - 类 中的静态变量net.minecraftforge.registries.RegistryManager
 
activeContainer() - 类 中的方法net.minecraftforge.fml.common.LoadController
 
activeItemStack - 类 中的变量net.minecraft.entity.EntityLivingBase
 
activeItemStackUseCount - 类 中的变量net.minecraft.entity.EntityLivingBase
 
activeModContainer() - 类 中的方法net.minecraftforge.fml.common.Loader
 
ActiveRenderInfo - net.minecraft.client.renderer中的类
 
ActiveRenderInfo() - 类 的构造器net.minecraft.client.renderer.ActiveRenderInfo
 
add(IProperty<?>...) - 类 中的方法net.minecraft.block.state.BlockStateContainer.Builder
 
add(IUnlistedProperty<?>...) - 类 中的方法net.minecraft.block.state.BlockStateContainer.Builder
 
add(SoundEventAccessor) - 类 中的方法net.minecraft.client.audio.SoundRegistry
 
add(IRecipe) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
add(IToast) - 类 中的方法net.minecraft.client.gui.toasts.GuiToast
 
add(IBakedModel, int) - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel.Builder
 
add(T) - 类 中的方法net.minecraft.client.util.SearchTree
Adds the given item to the search tree.
add(T, String) - 类 中的方法net.minecraft.client.util.SuffixArray
 
add(int, ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
add(List<IRecipe>, EntityPlayerMP) - 类 中的方法net.minecraft.stats.RecipeBookServer
 
add(T) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
add(K) - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
Adds the given object while expanding this map
add(double, double, double) - 类 中的方法net.minecraft.util.math.BlockPos
Add the given coordinates to the coordinates of this BlockPos
add(int, int, int) - 类 中的方法net.minecraft.util.math.BlockPos
Add the given coordinates to the coordinates of this BlockPos
add(Vec3i) - 类 中的方法net.minecraft.util.math.BlockPos
Add the given Vector to this BlockPos
add(double, double, double) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Add the given coordinates to the coordinates of this BlockPos
add(int, int, int) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Add the given coordinates to the coordinates of this BlockPos
add(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
 
add(int, E) - 类 中的方法net.minecraft.util.NonNullList
 
add(Rotation) - 枚举 中的方法net.minecraft.util.Rotation
 
add(double[], double, double, int, int, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorSimplex
 
add(Object...) - 类 中的方法net.minecraftforge.common.util.TextTable
 
add(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
add(SnapshotJson.Entry) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
add(IForgeRegistry.AddCallback<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
add(IForgeRegistry.ClearCallback<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
add(IForgeRegistry.CreateCallback<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
add(IForgeRegistry.ValidateCallback<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
addAction(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addAdvancement(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
addAllStats(CommandResultStats) - 类 中的方法net.minecraft.command.CommandResultStats
Add all stats in the CommandResultStats
addAnnotationArray(String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
addAnnotationEnumProperty(String, String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
addAnnotationProperty(String, Object) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
addArgument(String) - 类 中的静态方法net.minecraft.command.EntitySelector
 
addArmorMaterial(String, String, int, int[], int, SoundEvent, float) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addArray(String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
addArt(String, String, int, int, int, int) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addASMData(ModCandidate, String, String, String, Map<String, Object>) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
addAttributeModifier(String, AttributeModifier, EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemStack
 
addAuxFramebuffer(String, Object, int, int) - 类 中的方法net.minecraft.client.shader.Shader
 
AddBedTileEntity - net.minecraft.util.datafix.fixes中的类
 
AddBedTileEntity() - 类 的构造器net.minecraft.util.datafix.fixes.AddBedTileEntity
 
addBiome(BiomeManager.BiomeType, BiomeManager.BiomeEntry) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
addBlockDestroyEffects(BlockPos, IBlockState) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
addBlockEvent(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.World
 
addBlockEvent(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.WorldServer
 
addBlockHitEffects(BlockPos, EnumFacing) - 类 中的方法net.minecraft.client.particle.ParticleManager
Adds block hit particles for the specified block
addBlockHitEffects(BlockPos, RayTraceResult) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
addBlockInfo(CrashReportCategory, BlockPos, Block, int) - 类 中的静态方法net.minecraft.crash.CrashReportCategory
 
addBlockInfo(CrashReportCategory, BlockPos, IBlockState) - 类 中的静态方法net.minecraft.crash.CrashReportCategory
 
addBlocksToWorld(World, BlockPos, PlacementSettings) - 类 中的方法net.minecraft.world.gen.structure.template.Template
This takes the data stored in this instance and puts them into the world.
addBlocksToWorld(World, BlockPos, PlacementSettings, int) - 类 中的方法net.minecraft.world.gen.structure.template.Template
Adds blocks and entities from this structure to the given world.
addBlocksToWorld(World, BlockPos, ITemplateProcessor, PlacementSettings, int) - 类 中的方法net.minecraft.world.gen.structure.template.Template
Adds blocks and entities from this structure to the given world.
addBlocksToWorldChunk(World, BlockPos, PlacementSettings) - 类 中的方法net.minecraft.world.gen.structure.template.Template
Add blocks and entities from this structure to the given world, restricting placement to within the chunk bounding box.
addBox(String, float, float, float, int, int, int) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
addBox(float, float, float, int, int, int) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
addBox(float, float, float, int, int, int, boolean) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
addBox(float, float, float, int, int, int, float) - 类 中的方法net.minecraft.client.model.ModelRenderer
Creates a textured box.
addBucketForFluid(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Registers a fluid with the universal bucket.
addButton(T) - 类 中的方法net.minecraft.client.gui.GuiScreen
Adds a control to this GUI's button list.
addCallback(Object) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
addCandidate(ModCandidate) - 类 中的方法net.minecraftforge.fml.common.discovery.ModDiscoverer
 
addCapability(ResourceLocation, ICapabilityProvider) - 类 中的方法net.minecraftforge.event.AttachCapabilitiesEvent
Adds a capability to be attached to this object.
addChainedFilledBoxVertices(BufferBuilder, double, double, double, double, double, double, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
addChatMessage(ChatType, ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiIngame
Forwards the given chat message to all listeners.
addChild(Advancement) - 类 中的方法net.minecraft.advancements.Advancement
Add the given Advancement as a child of this Advancement.
addChild(ModelRenderer) - 类 中的方法net.minecraft.client.model.ModelRenderer
Sets the current box's rotation points and rotation angles to another box.
addChildAnnotation(String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
addChunkToPending(ChunkPos, NBTTagCompound) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
addClassEntry(String) - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
addClientStat(String, Object) - 类 中的方法net.minecraft.profiler.Snooper
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.Block
已过时。
addCollisionBoxToList(BlockPos, AxisAlignedBB, List<AxisAlignedBB>, AxisAlignedBB) - 类 中的静态方法net.minecraft.block.Block
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockCauldron
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockEndPortal
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockFence
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockHopper
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockLilyPad
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockPane
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockPistonBase
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockPistonExtension
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockStairs
 
addCollisionBoxToList(IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.BlockWall
 
addCollisionBoxToList(World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
addCollisionBoxToList(World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
addCollissionAABBs(World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.DesertPyramid
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.Igloo
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.JunglePyramid
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.SwampHut
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Stairs
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor3
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor4
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor5
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing2
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Entrance
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.NetherStalkRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Stairs
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Straight
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXYRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYZRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleZRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.EntryRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentBuilding
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentCoreRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Penthouse
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleTopRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.WingRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.LeftTurn
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Prison
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RightTurn
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.StairsStraight
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Church
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field1
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field2
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Hall
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House1
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House2
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House3
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Path
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Torch
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Well
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addComponentParts(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
addConfigProperty(Object, String, String, Property.Type) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
addContainer(ItemPotion) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
addContainer(ModContainer) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
addContainerRecipe(ItemPotion, Item, ItemPotion) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
addCopy(long, int) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DebugDiffWriter
 
addCopy(long, int) - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DiffWriter
Add a GDIFF copy instruction.
addCopy(long, int) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
addCrashSection(String, Object) - 类 中的方法net.minecraft.crash.CrashReportCategory
Adds a Crashreport section with the given name with the given value (convered .toString())
addCrashSectionThrowable(String, Throwable) - 类 中的方法net.minecraft.crash.CrashReportCategory
Adds a Crashreport section with the given name with the given Throwable
addCreatureAttribute(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addCreatureType(String, Class<? extends IAnimals>, int, Material, boolean, boolean) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addCurativeItem(ItemStack) - 类 中的方法net.minecraft.potion.PotionEffect
Adds the given stack to the list of curative items for this PotionEffect
addCustomCategoryComment(String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
 
addCustomPotionEffectToList(NBTTagCompound, List<PotionEffect>) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
addData(byte) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DebugDiffWriter
 
addData(byte) - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DiffWriter
Add a GDIFF data instruction.
addData(byte) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Adds a data byte.
addDataFixers(DataFixer, Class<?>) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartContainer
 
addDefaultFlowers() - 类 中的方法net.minecraft.world.biome.Biome
Adds the default flowers, as of 1.7, it is 2 yellow, and 1 red.
addDefaultFlowers() - 类 中的方法net.minecraft.world.biome.BiomePlains
 
addDefaultFlowers() - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
addDestroyEffects(World, BlockPos, ParticleManager) - 类 中的方法net.minecraft.block.Block
Spawn particles for when the block is destroyed.
addDetail(String, ICrashReportDetail<String>) - 类 中的方法net.minecraft.crash.CrashReportCategory
Adds an additional section to this crash report category, resolved by calling the given callable.
addDirtyRunnable(Runnable) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
addDiscriminator(int, Class<? extends A>) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
addDomain(String) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DLoader
 
addDomain(String) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJLoader
 
addDoor(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addDoublePlants(World, Random, BlockPos, int) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
addDungeonMob(ResourceLocation, int) - 类 中的静态方法net.minecraftforge.common.DungeonHooks
Adds a mob to the possible list of creatures the spawner will create.
addEdge(T, T) - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
addedToChunk - 类 中的变量net.minecraft.entity.Entity
Has this entity been added to the chunk its within
addedToRegistry() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder.BuiltEntityEntry
 
addEffect(Particle) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
addEffect(PotionEffect) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
addEffect(PotionEffect) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
addElement(VertexFormatElement) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
addElement(RealmsVertexFormatElement) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
addEnchantment(ItemStack, EnchantmentData) - 类 中的静态方法net.minecraft.item.ItemEnchantedBook
Adds an stored enchantment to an enchanted book ItemStack
addEnchantment(Enchantment, int) - 类 中的方法net.minecraft.item.ItemStack
Adds an enchantment with a desired level on the ItemStack.
addEnchantmentType(String, <any>) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addEntity(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
addEntity(Entity) - 类 中的方法net.minecraft.world.chunk.Chunk
Adds an entity to the chunk.
addEntity(Entity) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Adds an entity to the chunk.
addEntityCrashInfo(CrashReportCategory) - 类 中的方法net.minecraft.entity.Entity
 
addEntityCrashInfo(CrashReportCategory) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
addEntityToWorld(int, Entity) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Add an ID to Entity mapping to entityHashSet
addEntry(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Add an entry to this cache
addEntry(V) - 类 中的方法net.minecraft.server.management.UserList
Adds an entry to the list
addEntry(LootEntry) - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
addEnum(Class<?>[][], Class<T>, String, Object...) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addEnum(Class<T>, String, Class<?>[], Object...) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addEnumProperty(String, String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
addEventListener(IWorldEventListener) - 类 中的方法net.minecraft.world.World
Add a world event listener
addExhaustion(float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
increases exhaustion level by supplied amount
addExhaustion(float) - 类 中的方法net.minecraft.util.FoodStats
adds input to foodExhaustionLevel to a max of 40
addExperience(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add experience points to player.
addExperienceLevel(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add experience levels to this player.
addExperienceLevel(int) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Add experience levels to this player.
addExplosionInfo(NBTTagCompound, List<String>) - 类 中的静态方法net.minecraft.item.ItemFireworkCharge
 
addExtraVillageComponents(List<StructureVillagePieces.PieceWeight>, Random, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
 
addFace(OBJModel.Face) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
addFaceQuad(EnumFacing, BakedQuad) - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
addFaces(List<OBJModel.Face>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
addFile(File) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
addFinishRunnable(Runnable) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
addFlower(IBlockState, int) - 类 中的方法net.minecraft.world.biome.Biome
Register a new plant to be planted when bonemeal is used on grass.
addFrame(long) - 类 中的方法net.minecraft.util.FrameTimer
Add a frame at the next index in the array frames
addFramebuffer(String, int, int) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
addGameRule(String, String, GameRules.ValueType) - 类 中的方法net.minecraft.world.GameRules
 
addGameType(String, int, String, String) - 类 中的静态方法net.minecraftforge.client.EnumHelperClient
 
addGeneralQuad(BakedQuad) - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
addGraphicsAndWorldToCrashReport(CrashReport) - 类 中的方法net.minecraft.client.Minecraft
adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report
addGrassSeed(ItemStack, int) - 类 中的静态方法net.minecraftforge.common.MinecraftForge
Register a new seed to be dropped when breaking tall grass.
addGrassSeed(ForgeHooks.SeedEntry) - 类 中的静态方法net.minecraftforge.common.MinecraftForge
 
addGrowth(int) - 类 中的方法net.minecraft.entity.EntityAgeable
Increases this entity's age.
addGuiAdvancement(GuiAdvancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
addHandler(Fluid, IFluidHandler) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
addHitEffects(IBlockState, World, RayTraceResult, ParticleManager) - 类 中的方法net.minecraft.block.Block
Spawn a digging particle effect in the world, this is a wrapper around EffectRenderer.addBlockHitEffects to allow the block more control over the particles.
addHorseArmor(String, String, int) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.block.Block
 
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.Item
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemAir
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemBanner
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemBlock
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemEnchantedBook
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemFirework
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemFireworkCharge
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemLingeringPotion
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemMap
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemPotion
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemRecord
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemShield
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemTippedArrow
allows items to add custom lines of information to the mouseover description
addInformation(ItemStack, World, List<String>, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemWrittenBook
allows items to add custom lines of information to the mouseover description
addInfoToCrashReport(CrashReportCategory) - 类 中的方法net.minecraft.tileentity.TileEntity
 
addIngredient(Ingredient, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
addInventoryChangeListener(IInventoryChangedListener) - 类 中的方法net.minecraft.inventory.InventoryBasic
Add a listener that will be notified when any item in this inventory is modified.
addItem(ItemStack) - 类 中的方法net.minecraft.inventory.InventoryBasic
 
addItemStack(ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
Add the given ItemStack to this Dispenser.
addItemStackToInventory(ItemStack) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
addItemStackToInventory(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Adds the item stack to the inventory, returns false if it is impossible.
addJar(JarFile, String) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.ModAccessTransformer
 
addKey(int, V) - 类 中的方法net.minecraft.util.IntHashMap
Adds a key and associated value to this map
addKey(int, KeyBinding) - 类 中的方法net.minecraftforge.client.settings.KeyBindingMap
 
addLandingEffects(IBlockState, WorldServer, BlockPos, IBlockState, EntityLivingBase, int) - 类 中的方法net.minecraft.block.Block
Allows a block to override the standard EntityLivingBase.updateFallState particles, this is a server side method that spawns particles with WorldServer.spawnParticle
addLanEndpoint(InetAddress, int) - 类 中的方法net.minecraft.network.NetworkSystem
Adds a channel that listens on publicly accessible network ports
addLayer(U) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
addLine(String) - 类 中的方法net.minecraft.client.gui.GuiLabel
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<BredAnimalsTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<BrewedPotionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<ChangeDimensionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<ConstructBeaconTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<ConsumeItemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<CuredZombieVillagerTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<EffectsChangedTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<EnchantedItemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<EnterBlockTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<EntityHurtPlayerTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<ImpossibleTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ImpossibleTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<InventoryChangeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<ItemDurabilityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<KilledTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<LevitationTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<NetherTravelTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<PlacedBlockTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<PlayerHurtEntityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<PositionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<RecipeUnlockedTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<SummonedEntityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<TameAnimalTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<TickTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<UsedEnderEyeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<UsedTotemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<VillagerTradeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
 
addListener(PlayerAdvancements, ICriterionTrigger.Listener<T>) - 接口 中的方法net.minecraft.advancements.ICriterionTrigger
 
addListener(ISoundEventListener) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
addListener(ISoundEventListener) - 类 中的方法net.minecraft.client.audio.SoundManager
 
addListener(GuiRecipeBook) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.Container
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerBeacon
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerBrewingStand
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerFurnace
 
addListener(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerRepair
 
addListener(IBorderListener) - 类 中的方法net.minecraft.world.border.WorldBorder
 
addLocalEndpoint() - 类 中的方法net.minecraft.network.NetworkSystem
Adds a channel that listens locally
addLoot(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Adds loot to the minecart's contents.
addLoot(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntry
 
addLoot(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryEmpty
 
addLoot(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryItem
 
addLoot(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryTable
 
addLootTable(LootTable) - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
addMemoryStatsToSnooper() - 类 中的方法net.minecraft.profiler.Snooper
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.EmeraldForItems
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 接口 中的方法net.minecraft.entity.passive.EntityVillager.ITradeList
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.ListEnchantedBookForEmeralds
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.ListEnchantedItemForEmeralds
 
addMerchantRecipe(IMerchant, MerchantRecipeList, Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.ListItemForEmeralds
 
addMissingMod(ArtifactVersion, ArtifactVersion, boolean) - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
addMix(PotionType, Item, PotionType) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
addMix(PotionType, Ingredient, PotionType) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
addModAPITransformer(ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
addModAsResource(ModContainer) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
addModAsResource(ModContainer) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
addModAsResource(ModContainer) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
AddModOverrideEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry
 
addModToResourcePack(ModContainer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
addMovementStat(double, double, double) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Adds a value to a movement statistic field - like run, walk, swin or climb.
addMovingObjectType(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addMushrooms(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
addMusicType(String, SoundEvent, int, int) - 类 中的静态方法net.minecraftforge.client.EnumHelperClient
 
addNewEntry(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
addNode(T) - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
addObjective(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
addObjective(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
addOp(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
addOp(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
addOptions(String, String, boolean, boolean) - 类 中的静态方法net.minecraftforge.client.EnumHelperClient
 
addOptions(String, String, boolean, boolean, float, float, float) - 类 中的静态方法net.minecraftforge.client.EnumHelperClient
 
addOrRenewAgressor(EntityLivingBase) - 类 中的方法net.minecraft.village.Village
 
addOrUpdate(GuiToast, IRecipe) - 类 中的静态方法net.minecraft.client.gui.toasts.RecipeToast
 
addOrUpdate(GuiToast, SystemToast.Type, ITextComponent, ITextComponent) - 类 中的静态方法net.minecraft.client.gui.toasts.SystemToast
 
addOS2(String) - 类 中的静态方法net.minecraftforge.client.EnumHelperClient
 
addPassenger(Entity) - 类 中的方法net.minecraft.entity.Entity
 
addPassenger(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
addPassengerToVehicle(NBTTagCompound, NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.RidingToPassengers
 
addPath(int, Path, float) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererPathfinding
 
addPendingCommand(String, ICommandSender) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
addPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
Adds an EntityPlayerMP to the PlayerManager and to all player instances within player visibility
addPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
addPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.world.BossInfoServer
Makes the boss visible to the given player.
addPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
AddPlayerData(GameProfile, int, GameType, ITextComponent) - 类 的构造器net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
addPlayerScore(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
addPlayerToTeam(String, String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Adds a player to the given team
addPlayerToTeam(String, String) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
Adds a player to the given team
addPoint(PathPoint) - 类 中的方法net.minecraft.pathfinding.PathHeap
Adds a point to the path
addPool(LootPool) - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
addPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.boss.EntityDragon
adds a PotionEffect to the entity
addPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.boss.EntityWither
adds a PotionEffect to the entity
addPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.EntityLivingBase
adds a PotionEffect to the entity
addPotionToItemStack(ItemStack, PotionType) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
addPotionTooltip(ItemStack, List<String>, float) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
addPrefix(ITextComponent) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add a prefix to the player's username in chat
addProperty(String, Object) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
addPropertyOverride(ResourceLocation, IItemPropertyGetter) - 类 中的方法net.minecraft.item.Item
Creates a new override param for item models.
addRandomEnchantment(Random, ItemStack, int, boolean) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Applys a random enchantment to the specified item.
addRarity(String, TextFormatting, String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addRecipe(ItemStack, ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Adds a recipe to the registry.
addRecipe(ItemStack, String, ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Adds a recipe to the registry.
addRecipe(IBrewingRecipe) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Adds a recipe to the registry.
addRecipeOutput(ItemStack) - 类 中的方法net.minecraft.client.gui.toasts.RecipeToast
 
addRenderChunk(RenderChunk, BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.ChunkRenderContainer
 
addResourcePack(IResourcePack) - 类 中的方法net.minecraft.client.resources.FallbackResourceManager
 
addRoom(long, int, int, ChunkPrimer, double, double, double) - 类 中的方法net.minecraft.world.gen.MapGenCaves
 
addRoom(long, int, int, ChunkPrimer, double, double, double) - 类 中的方法net.minecraft.world.gen.MapGenCavesHell
 
addRunningEffects(IBlockState, World, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Allows a block to override the standard vanilla running particles.
addSamplerTexture(String, Object) - 类 中的方法net.minecraft.client.shader.ShaderManager
adds a shader sampler texture. if it already exists, replaces it.
addScheduledTask(Callable<V>) - 类 中的方法net.minecraft.client.Minecraft
 
addScheduledTask(Runnable) - 类 中的方法net.minecraft.client.Minecraft
 
addScheduledTask(Runnable) - 类 中的方法net.minecraft.server.MinecraftServer
 
addScheduledTask(Runnable) - 接口 中的方法net.minecraft.util.IThreadListener
 
addScheduledTask(Runnable) - 类 中的方法net.minecraft.world.WorldServer
 
addScore(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add to player's score
addScoreObjective(String, IScoreCriteria) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Create and returns the score objective for the given name and ScoreCriteria
addSelfToInternalCraftingInventory() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
addSensitivity(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addServer(String, InetAddress) - 类 中的方法net.minecraft.client.network.LanServerDetector.LanServerList
 
addServerData(ServerData) - 类 中的方法net.minecraft.client.multiplayer.ServerList
Adds the given ServerData instance to the list.
addServerInfoToCrashReport(CrashReport) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Adds the server info, including from theWorldServer, to the crash report.
addServerInfoToCrashReport(CrashReport) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Adds the server info, including from theWorldServer, to the crash report.
addServerInfoToCrashReport(CrashReport) - 类 中的方法net.minecraft.server.MinecraftServer
Adds the server info, including from theWorldServer, to the crash report.
addServerStatsToSnooper(Snooper) - 类 中的方法net.minecraft.client.Minecraft
 
addServerStatsToSnooper(Snooper) - 接口 中的方法net.minecraft.profiler.ISnooperInfo
 
addServerStatsToSnooper(Snooper) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
addServerStatsToSnooper(Snooper) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
addServerStatsToSnooper(Snooper) - 类 中的方法net.minecraft.server.MinecraftServer
 
addServerTypeToSnooper(Snooper) - 类 中的方法net.minecraft.client.Minecraft
 
addServerTypeToSnooper(Snooper) - 接口 中的方法net.minecraft.profiler.ISnooperInfo
 
addServerTypeToSnooper(Snooper) - 类 中的方法net.minecraft.server.MinecraftServer
 
addShader(String, Framebuffer, Framebuffer) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
addShapedRecipe(ResourceLocation, ResourceLocation, ItemStack, Object...) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
addShapelessRecipe(ResourceLocation, ResourceLocation, ItemStack, Ingredient...) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
addShoulderEntity(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
addSkyBlock(String, int) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addSlot(Stitcher.Holder) - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
 
addSlotToContainer(Slot) - 类 中的方法net.minecraft.inventory.Container
Adds an item slot to this container
addSmelting(Item, ItemStack, float) - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
Adds a smelting recipe using an Item as the input item.
addSmelting(Block, ItemStack, float) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
addSmelting(Item, ItemStack, float) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
addSmelting(ItemStack, ItemStack, float) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
addSmeltingRecipe(ItemStack, ItemStack, float) - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
Adds a smelting recipe using an ItemStack as the input for the recipe.
addSmeltingRecipeForBlock(Block, ItemStack, float) - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
Adds a smelting recipe, where the input item is an instance of Block.
addSound(ISoundEventAccessor<Sound>) - 类 中的方法net.minecraft.client.audio.SoundEventAccessor
 
addSpawn(Class<? extends EntityLiving>, int, int, int, EnumCreatureType, Biome...) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Add a spawn entry for the supplied entity in the supplied Biome list
addSpawn(String, int, int, int, EnumCreatureType, Biome...) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Add a spawn entry for the supplied entity in the supplied Biome list
addSpawnBiome(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
addSpawnInfo(String, int, int) - 类 中的静态方法net.minecraft.entity.EntityList
 
addSpawnPlacementType(String, BiPredicate<IBlockAccess, BlockPos>) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addSpecialModEntries(ArrayList<ModContainer>) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
addSprite(TextureAtlasSprite) - 类 中的方法net.minecraft.client.renderer.texture.Stitcher
 
addStat(StatBase, int) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Adds a value to a statistic field.
addStat(StatBase) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add a stat once
addStat(StatBase, int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Adds a value to a statistic field.
addStat(StatBase, int) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Adds a value to a statistic field.
addStat(StatBase, int) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
addStats(int, float) - 类 中的方法net.minecraft.util.FoodStats
Add food stats.
addStats(ItemFood, ItemStack) - 类 中的方法net.minecraft.util.FoodStats
 
addStatToSnooper(String, Object) - 类 中的方法net.minecraft.profiler.Snooper
 
addStatus(String) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addStrongholdBiome(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
addSubAnnotation(String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
addSubcommand(ICommand) - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
 
addSubcommand(ICommand) - 类 中的方法net.minecraftforge.server.command.ForgeCommand
 
addSuffix(ITextComponent) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Add a suffix to the player's username in chat
addTag(String) - 类 中的方法net.minecraft.entity.Entity
 
addTargetDecoration(ItemStack, BlockPos, String, MapDecoration.Type) - 类 中的静态方法net.minecraft.world.storage.MapData
 
addTask(int, EntityAIBase) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
Add a now AITask.
addTeam(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
addTileEntities(Collection<TileEntity>) - 类 中的方法net.minecraft.world.World
 
addTileEntity(TileEntity) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
addTileEntity(TileEntity) - 类 中的方法net.minecraft.world.chunk.Chunk
 
addTileEntity(BlockPos, TileEntity) - 类 中的方法net.minecraft.world.chunk.Chunk
 
addTileEntity(TileEntity) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
addTileEntity(BlockPos, TileEntity) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
addTileEntity(TileEntity) - 类 中的方法net.minecraft.world.World
 
addToCrashReport(CrashReportCategory) - 类 中的方法net.minecraft.world.storage.WorldInfo
Adds this WorldInfo instance to the crash report.
addToolMaterial(String, int, int, float, float, int) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
addToSentMessages(String) - 类 中的方法net.minecraft.client.gui.GuiNewChat
Adds this string to the list of sent messages, for recall using the up/down arrow keys
addToVillagerPositionList(BlockPos) - 类 中的方法net.minecraft.village.VillageCollection
 
addTrackingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.boss.EntityWither
Add the given player to the list of players tracking this entity.
addTrackingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.Entity
Add the given player to the list of players tracking this entity.
addTrade(int, EntityVillager.ITradeList...) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer
 
addTunnel(long, int, int, ChunkPrimer, double, double, double, float, float, float, int, int, double) - 类 中的方法net.minecraft.world.gen.MapGenCaves
 
addTunnel(long, int, int, ChunkPrimer, double, double, double, float, float, float, int, int, double) - 类 中的方法net.minecraft.world.gen.MapGenCavesHell
 
addTunnel(long, int, int, ChunkPrimer, double, double, double, float, float, float, int, int, double) - 类 中的方法net.minecraft.world.gen.MapGenRavine
 
addTypes(Biome, BiomeDictionary.Type...) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Adds the given types to the biome.
addUpdate(long, BlockPos) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererNeighborsUpdate
 
addVector(double, double, double) - 类 中的方法net.minecraft.util.math.Vec3d
Adds the specified x,y,z vector components to this vector and returns the resulting vector.
addVelocity(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Adds to the current velocity of the entity, and sets Entity.isAirBorne to true.
addVelocity(double, double, double) - 类 中的方法net.minecraft.entity.EntityHanging
Adds to the current velocity of the entity, and sets Entity.isAirBorne to true.
addVertexData(int[]) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
addVillageBiome(Biome, boolean) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
addVillageDoorInfo(VillageDoorInfo) - 类 中的方法net.minecraft.village.Village
 
addWeatherEffect(Entity) - 类 中的方法net.minecraft.world.World
adds a lightning bolt to the list of lightning bolts in this world.
addWeatherEffect(Entity) - 类 中的方法net.minecraft.world.WorldServer
adds a lightning bolt to the list of lightning bolts in this world.
addWhitelistedPlayer(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
addWhitelistedPlayer(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
addWorker(WorldWorkerManager.IWorker) - 类 中的静态方法net.minecraftforge.common.WorldWorkerManager
 
addWorldInfoToCrashReport(CrashReport) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Adds some basic stats of the world to the given crash report.
addWorldInfoToCrashReport(CrashReport) - 类 中的方法net.minecraft.world.World
Adds some basic stats of the world to the given crash report.
adjacentChestChecked - 类 中的变量net.minecraft.tileentity.TileEntityChest
Determines if the check for adjacent chests has taken place.
adjacentChestXNeg - 类 中的变量net.minecraft.tileentity.TileEntityChest
Contains the chest tile located adjacent to this one (if any)
adjacentChestXPos - 类 中的变量net.minecraft.tileentity.TileEntityChest
Contains the chest tile located adjacent to this one (if any)
adjacentChestZNeg - 类 中的变量net.minecraft.tileentity.TileEntityChest
Contains the chest tile located adjacent to this one (if any)
adjacentChestZPos - 类 中的变量net.minecraft.tileentity.TileEntityChest
Contains the chest tile located adjacent to this one (if any)
adjustPoolSize(int) - 类 中的静态方法net.minecraftforge.common.chunkio.ChunkIOExecutor
 
adjustPosToNearbyEntity(BlockPos) - 类 中的方法net.minecraft.world.WorldServer
 
ADOBE - 类 中的静态变量net.minecraft.block.material.MapColor
 
advancedItemTooltips - 类 中的变量net.minecraft.client.settings.GameSettings
Whether to show advanced information on item tooltips, toggled by F3+H
Advancement - net.minecraft.advancements中的类
 
Advancement(ResourceLocation, Advancement, DisplayInfo, AdvancementRewards, Map<String, Criterion>, String[][]) - 类 的构造器net.minecraft.advancements.Advancement
 
Advancement.Builder - net.minecraft.advancements中的类
 
AdvancementCommand - net.minecraft.command中的类
 
AdvancementCommand() - 类 的构造器net.minecraft.command.AdvancementCommand
 
AdvancementEvent - net.minecraftforge.event.entity.player中的类
This event is fired when a player gets an advancement.
AdvancementEvent(EntityPlayer, Advancement) - 类 的构造器net.minecraftforge.event.entity.player.AdvancementEvent
 
AdvancementList - net.minecraft.advancements中的类
 
AdvancementList() - 类 的构造器net.minecraft.advancements.AdvancementList
 
AdvancementList.Listener - net.minecraft.advancements中的接口
 
AdvancementManager - net.minecraft.advancements中的类
 
AdvancementManager(File) - 类 的构造器net.minecraft.advancements.AdvancementManager
 
advancementManager - 类 中的变量net.minecraft.world.World
 
AdvancementProgress - net.minecraft.advancements中的类
 
AdvancementProgress() - 类 的构造器net.minecraft.advancements.AdvancementProgress
 
AdvancementProgress.Serializer - net.minecraft.advancements中的类
 
AdvancementRewards - net.minecraft.advancements中的类
 
AdvancementRewards(int, ResourceLocation[], ResourceLocation[], FunctionObject.CacheableFunction) - 类 的构造器net.minecraft.advancements.AdvancementRewards
 
AdvancementRewards.Deserializer - net.minecraft.advancements中的类
 
advancementsCleared() - 接口 中的方法net.minecraft.advancements.AdvancementList.Listener
 
advancementsCleared() - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
AdvancementState - net.minecraft.client.gui.advancements中的枚举
 
AdvancementToast - net.minecraft.client.gui.toasts中的类
 
AdvancementToast(Advancement) - 类 的构造器net.minecraft.client.gui.toasts.AdvancementToast
 
AdvancementTreeNode - net.minecraft.advancements中的类
 
AdvancementTreeNode(Advancement, AdvancementTreeNode, AdvancementTreeNode, int, int) - 类 的构造器net.minecraft.advancements.AdvancementTreeNode
 
adventureId() - 类 中的静态方法net.minecraft.realms.Realms
 
affectEntity(Entity, Entity, EntityLivingBase, int, double) - 类 中的方法net.minecraft.potion.Potion
 
afterRenderContext() - 接口 中的方法net.minecraftforge.client.IRenderContextHandler
已过时。
Run after the specified rendering context.
AGE - 类 中的静态变量net.minecraft.block.BlockCactus
 
AGE - 类 中的静态变量net.minecraft.block.BlockChorusFlower
 
AGE - 类 中的静态变量net.minecraft.block.BlockCocoa
 
AGE - 类 中的静态变量net.minecraft.block.BlockCrops
 
AGE - 类 中的静态变量net.minecraft.block.BlockFire
 
AGE - 类 中的静态变量net.minecraft.block.BlockFrostedIce
 
AGE - 类 中的静态变量net.minecraft.block.BlockNetherWart
 
AGE - 类 中的静态变量net.minecraft.block.BlockReed
 
AGE - 类 中的静态变量net.minecraft.block.BlockStem
 
ageUp(int, boolean) - 类 中的方法net.minecraft.entity.EntityAgeable
Increases this entity's age, optionally updating EntityAgeable.forcedAge.
AGGRESSIVE - 类 中的静态变量net.minecraft.entity.monster.AbstractIllager
 
AICastingApell() - 类 的构造器net.minecraft.entity.monster.EntitySpellcasterIllager.AICastingApell
 
AIR - 类 中的静态变量net.minecraft.block.material.MapColor
 
AIR - 类 中的静态变量net.minecraft.block.material.Material
 
AIR - 类 中的静态变量net.minecraft.init.Blocks
 
AIR - 类 中的静态变量net.minecraft.init.Items
 
AIR - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
AIR - 类 中的静态变量net.minecraft.world.biome.Biome
 
AIR - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorDebug
 
AIR - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorEnd
 
AIR - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
AIR - 类 中的静态变量net.minecraft.world.gen.MapGenCavesHell
 
AIR - 类 中的静态变量net.minecraft.world.gen.MapGenRavine
 
AIR_BLOCK_STATE - 类 中的静态变量net.minecraft.world.chunk.BlockStateContainer
 
aiSit - 类 中的变量net.minecraft.entity.passive.EntityTameable
 
aisle(String...) - 类 中的方法net.minecraft.block.state.pattern.FactoryBlockPattern
Adds a single aisle to this pattern, going in the z axis.
AIUseSpell() - 类 的构造器net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
AIWololoSpell() - 类 的构造器net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
alertOthers() - 类 中的方法net.minecraft.entity.ai.EntityAIHurtByTarget
 
aliases - 类 中的变量net.minecraftforge.registries.ForgeRegistry.Snapshot
 
ALL - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
all() - 类 中的静态方法net.minecraftforge.client.resource.ReloadRequirements
Creates a reload predicate accepting all resource types.
ALL_EXCEPT - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
ALL_FACES - 类 中的静态变量net.minecraft.block.BlockVine
 
ALL_RECIPES - 类 中的静态变量net.minecraft.client.util.RecipeBookClient
 
ALL_STATS - 类 中的静态变量net.minecraft.stats.StatList
 
alloc() - 类 中的方法net.minecraft.network.PacketBuffer
 
allocAndSet(NetworkManager) - 类 中的静态方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
allocAndSet(NetworkManager, PlayerList) - 类 中的静态方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
allocateRenderBuilder() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
allocateTexture(int, int, int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
allocateTextureImpl(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
AllowDespawn(EntityLiving) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.AllowDespawn
 
allowed - 枚举 中的变量net.minecraftforge.fml.common.network.FMLOutboundHandler.OutboundTarget
 
ALLOWED_BIOMES - 类 中的静态变量net.minecraft.world.gen.structure.WoodlandMansion
 
ALLOWED_CHARS - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
allowedBiomes - 类 中的静态变量net.minecraft.world.biome.BiomeProvider
 
allowedBiomes - 类 中的变量net.minecraft.world.gen.structure.MapGenStronghold
 
allowEdit - 类 中的变量net.minecraft.entity.player.PlayerCapabilities
Indicates whether the player is allowed to modify the surroundings
allowedProperties - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
allowFlying - 类 中的变量net.minecraft.entity.player.PlayerCapabilities
whether or not to allow the player to fly when they double jump.
allowLogins() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
allowLogins() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
allowLogins() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
allowModification() - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
allowPlayerLogins - 类 中的静态变量net.minecraft.server.dedicated.DedicatedServer
 
allowSpawnMonsters() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
allowSpawnMonsters() - 类 中的方法net.minecraft.server.MinecraftServer
 
allowUsageWithoutPrefix(ICommandSender, String) - 接口 中的方法net.minecraftforge.client.IClientCommand
Determine whether this command can be used without the "/" prefix.
allowUserInput - 类 中的变量net.minecraft.client.gui.GuiScreen
 
allowUserToConnect(SocketAddress, GameProfile) - 类 中的方法net.minecraft.server.integrated.IntegratedPlayerList
checks ban-lists, then white-lists, then space for the server.
allowUserToConnect(SocketAddress, GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
checks ban-lists, then white-lists, then space for the server.
allRequireMcRestart - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
allRequireWorldRestart - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
alphaFunc(int, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
alterSquishAmount() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
alterSquishAmount() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
alwaysSetupTerrainOffThread - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
AMBIENT_CAVE - 类 中的静态变量net.minecraft.init.SoundEvents
 
AmbientMobFactory() - 类 的构造器net.minecraft.client.particle.ParticleSpell.AmbientMobFactory
 
ambientOcclusion - 类 中的变量net.minecraft.client.renderer.block.model.ModelBlock
 
ambientOcclusion - 类 中的变量net.minecraft.client.renderer.block.model.MultipartBakedModel
 
ambientOcclusion - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
ambientOcclusion - 类 中的变量net.minecraft.client.settings.GameSettings
Smooth Lighting
amount - 类 中的变量net.minecraftforge.fluids.FluidStack
 
amountScrolled - 类 中的变量net.minecraft.client.gui.GuiSlot
How far down this slot has been scrolled
AMPLIFIED - 类 中的静态变量net.minecraft.world.WorldType
amplified world type
anaglyph - 类 中的变量net.minecraft.client.settings.GameSettings
 
anaglyphColor(int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
anaglyphEnable - 类 中的静态变量net.minecraft.client.renderer.EntityRenderer
 
anaglyphField - 类 中的静态变量net.minecraft.client.renderer.EntityRenderer
Anaglyph field (0=R, 1=GB)
andesiteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
andesiteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
andesiteGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
andesiteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
andesiteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
andesiteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
andesiteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
andesiteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
andesiteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
angle - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartRotation
 
AngryVillagerFactory() - 类 的构造器net.minecraft.client.particle.ParticleHeart.AngryVillagerFactory
 
ANIMALS_BRED - 类 中的静态变量net.minecraft.stats.StatList
the number of animals you have bred
AnimalTameEvent - net.minecraftforge.event.entity.living中的类
This event is fired when an EntityAnimal is tamed.
AnimalTameEvent(EntityAnimal, EntityPlayer) - 类 的构造器net.minecraftforge.event.entity.living.AnimalTameEvent
 
animateOverlayMessageColor - 类 中的变量net.minecraft.client.gui.GuiIngame
 
Animation - net.minecraftforge.client.model.animation中的枚举
 
Animation(int, int, float, <any>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Animation
 
ANIMATION_CAPABILITY - 类 中的静态变量net.minecraftforge.common.model.animation.CapabilityAnimation
 
AnimationFrame - net.minecraft.client.resources.data中的类
 
AnimationFrame(int) - 类 的构造器net.minecraft.client.resources.data.AnimationFrame
 
AnimationFrame(int, int) - 类 的构造器net.minecraft.client.resources.data.AnimationFrame
 
AnimationItemOverrideList - net.minecraftforge.client.model.animation中的类
 
AnimationItemOverrideList(IModel, IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>, ItemOverrideList) - 类 的构造器net.minecraftforge.client.model.animation.AnimationItemOverrideList
 
AnimationItemOverrideList(IModel, IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>, List<ItemOverride>) - 类 的构造器net.minecraftforge.client.model.animation.AnimationItemOverrideList
 
AnimationMetadataSection - net.minecraft.client.resources.data中的类
 
AnimationMetadataSection(List<AnimationFrame>, int, int, int, boolean) - 类 的构造器net.minecraft.client.resources.data.AnimationMetadataSection
 
AnimationMetadataSectionSerializer - net.minecraft.client.resources.data中的类
 
AnimationMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.AnimationMetadataSectionSerializer
 
AnimationModelBase<T extends Entity> - net.minecraftforge.client.model.animation中的类
已过时。
AnimationModelBase(ResourceLocation, VertexLighterFlat) - 类 的构造器net.minecraftforge.client.model.animation.AnimationModelBase
已过时。
 
AnimationProperty - 类 中的静态变量net.minecraftforge.common.property.Properties
Property holding the IModelState used for animating the model in the TESR.
AnimationStateMachine - net.minecraftforge.common.model.animation中的类
 
AnimationStateMachine(<any>, <any>, <any>, <any>, String) - 类 的构造器net.minecraftforge.common.model.animation.AnimationStateMachine
已过时。
AnimationStateMachine(<any>, <any>, <any>, <any>, String) - 类 的构造器net.minecraftforge.common.model.animation.AnimationStateMachine
 
AnimationTESR<T extends TileEntity> - net.minecraftforge.client.model.animation中的类
Generic TileEntitySpecialRenderer that works with the Forge model system and animations.
AnimationTESR() - 类 的构造器net.minecraftforge.client.model.animation.AnimationTESR
 
animTime - 类 中的变量net.minecraft.entity.boss.EntityDragon
Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
ANNOTATION_JSON - 类 中的静态变量net.minecraftforge.fml.common.discovery.json.JsonAnnotationLoader
 
announceMode(int) - 类 中的方法net.minecraft.client.gui.chat.NarratorChatListener
 
ANSI_OVERRIDE - 类 中的静态变量net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
 
ANSI_OVERRIDE_PROPERTY - 类 中的静态变量net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
System property that allows overriding the use of ANSI escape codes for console formatting even though running in an unsupported environment.
Anvil(World, BlockPos) - 类 的构造器net.minecraft.block.BlockAnvil.Anvil
 
ANVIL - 类 中的静态变量net.minecraft.block.material.Material
 
ANVIL - 类 中的静态变量net.minecraft.block.SoundType
 
ANVIL - 类 中的静态变量net.minecraft.init.Blocks
 
ANVIL - 类 中的静态变量net.minecraft.util.DamageSource
 
AnvilChunkLoader - net.minecraft.world.chunk.storage中的类
 
AnvilChunkLoader(File, DataFixer) - 类 的构造器net.minecraft.world.chunk.storage.AnvilChunkLoader
 
AnvilConverterData(int, int) - 类 的构造器net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
AnvilConverterException - net.minecraft.client中的异常错误
 
AnvilConverterException(String) - 异常错误 的构造器net.minecraft.client.AnvilConverterException
 
AnvilRepairEvent - net.minecraftforge.event.entity.player中的类
Fired when the player removes a "repaired" item from the Anvil's Output slot.
AnvilRepairEvent(EntityPlayer, ItemStack, ItemStack, ItemStack) - 类 的构造器net.minecraftforge.event.entity.player.AnvilRepairEvent
 
AnvilSaveConverter - net.minecraft.world.chunk.storage中的类
 
AnvilSaveConverter(File, DataFixer) - 类 的构造器net.minecraft.world.chunk.storage.AnvilSaveConverter
 
AnvilSaveHandler - net.minecraft.world.chunk.storage中的类
 
AnvilSaveHandler(File, String, boolean, DataFixer) - 类 的构造器net.minecraft.world.chunk.storage.AnvilSaveHandler
 
AnvilUpdateEvent - net.minecraftforge.event中的类
AnvilUpdateEvent is fired when a player places items in both the left and right slots of a anvil.
AnvilUpdateEvent(ItemStack, ItemStack, String, int) - 类 的构造器net.minecraftforge.event.AnvilUpdateEvent
 
ANY - 类 中的静态变量net.minecraft.advancements.critereon.DamagePredicate
 
ANY - 类 中的静态变量net.minecraft.advancements.critereon.DamageSourcePredicate
 
ANY - 类 中的静态变量net.minecraft.advancements.critereon.DistancePredicate
The predicate that matches any distance.
ANY - 类 中的静态变量net.minecraft.advancements.critereon.EnchantmentPredicate
The predicate that matches any set of enchantments.
ANY - 类 中的静态变量net.minecraft.advancements.critereon.EntityPredicate
The predicate that matches any entity.
ANY - 类 中的静态变量net.minecraft.advancements.critereon.ItemPredicate
 
ANY - 类 中的静态变量net.minecraft.advancements.critereon.LocationPredicate
 
ANY - 类 中的静态变量net.minecraft.advancements.critereon.MobEffectsPredicate
The predicate that matches any set of effects.
ANY - 类 中的静态变量net.minecraft.advancements.critereon.NBTPredicate
The predicate that matches any NBT tag.
ANY - 类 中的静态变量net.minecraft.block.state.pattern.BlockStateMatcher
 
API - net.minecraftforge.fml.common中的注释类型
 
append(StringBuilder, String) - 类 中的方法net.minecraftforge.common.util.TextTable
Appends the data formatted as a table to the given string builder.
append(LogEvent) - 类 中的方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
 
appendCoreMods() - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLLaunchHandler
 
appendEffects(ItemStack, Collection<PotionEffect>) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
appendHoverTextFromTileEntityTag(ItemStack, List<String>) - 类 中的静态方法net.minecraft.item.ItemBanner
 
appendLine(JTextArea, JScrollPane, String) - 类 中的方法net.minecraft.server.gui.MinecraftServerGui
 
appendModId(String) - 类 中的方法net.minecraftforge.common.crafting.JsonContext
 
appendSibling(ITextComponent) - 接口 中的方法net.minecraft.util.text.ITextComponent
Adds a new component to the end of the sibling list, setting that component's style's parent style to this component's style.
appendSibling(ITextComponent) - 类 中的方法net.minecraft.util.text.TextComponentBase
Adds a new component to the end of the sibling list, setting that component's style's parent style to this component's style.
appendTag(NBTBase) - 类 中的方法net.minecraft.nbt.NBTTagList
Adds the provided tag to the end of the list.
appendText(String) - 接口 中的方法net.minecraft.util.text.ITextComponent
Adds a new component to the end of the sibling list, with the specified text.
appendText(String) - 类 中的方法net.minecraft.util.text.TextComponentBase
Adds a new component to the end of the sibling list, with the specified text.
appendToStringBuilder(StringBuilder) - 类 中的方法net.minecraft.crash.CrashReportCategory
 
APPLE - 类 中的静态变量net.minecraft.init.Items
 
apply(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.AdvancementRewards
 
apply(IBlockState) - 类 中的方法net.minecraft.block.state.pattern.BlockMatcher
 
apply(IBlockState) - 类 中的方法net.minecraft.block.state.pattern.BlockMaterialMatcher
 
apply(IBlockState) - 类 中的方法net.minecraft.block.state.pattern.BlockStateMatcher
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
apply(Optional<? extends IModelPart>) - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
apply() - 枚举 中的方法net.minecraft.client.renderer.GlStateManager.Profile
 
apply() - 类 中的方法net.minecraft.client.util.JsonBlendingMode
 
apply(ItemStack) - 类 中的方法net.minecraft.item.crafting.Ingredient
 
apply(ItemStack, World, EntityLivingBase) - 接口 中的方法net.minecraft.item.IItemPropertyGetter
 
apply(ItemStack) - 接口 中的方法net.minecraft.item.ItemMultiTexture.Mapper
 
apply(WorldBorder) - 类 中的方法net.minecraft.network.play.server.SPacketWorldBorder
 
apply(Entity) - 类 中的方法net.minecraft.util.EntitySelectors.ArmoredMob
 
apply(EnumFacing) - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
 
apply(EnumFacing) - 枚举 中的方法net.minecraft.util.EnumFacing.Plane
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantRandomly
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantWithLevels
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootingEnchantBonus
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetAttributes
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetCount
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetDamage
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetMetadata
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetNBT
 
apply(ItemStack, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.functions.Smelt
 
apply(IJoint) - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBClip
 
apply(float) - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBClip.MBJointClip
 
apply(IJoint) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DClip
 
apply(float) - 类 中的方法net.minecraftforge.client.model.b3d.B3DClip.NodeClip
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.MapModelState
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.ModelStateComposition
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.MultiModelState
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.client.model.SimpleModelState
 
apply(float) - 接口 中的方法net.minecraftforge.common.animation.ITimeValue
 
apply(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.CompositionValue
 
apply(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.ConstValue
 
apply(float) - 枚举 中的方法net.minecraftforge.common.animation.TimeValues.IdentityValue
 
apply(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.ParameterValue
 
apply(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.SimpleExprValue
 
apply(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.VariableValue
 
apply(ItemStack) - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
apply(ItemStack) - 类 中的方法net.minecraftforge.common.crafting.IngredientNBT
 
apply(float) - 类 中的方法net.minecraftforge.common.model.animation.AnimationStateMachine
 
apply(IClip, float, float) - 类 中的静态方法net.minecraftforge.common.model.animation.Clips
IModelState wrapper for a Clip, sampled at specified time.
apply(IJoint) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ClipReference
 
apply(IJoint) - 枚举 中的方法net.minecraftforge.common.model.animation.Clips.IdentityClip
 
apply(IJoint) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ModelClip
 
apply(IJoint) - 类 中的方法net.minecraftforge.common.model.animation.Clips.SlerpClip
 
apply(IJoint) - 类 中的方法net.minecraftforge.common.model.animation.Clips.TimeClip
 
apply(IJoint) - 类 中的方法net.minecraftforge.common.model.animation.Clips.TriggerClip
 
apply(float) - 接口 中的方法net.minecraftforge.common.model.animation.IAnimationStateMachine
Sample the state and events at the current time.
apply(IJoint) - 接口 中的方法net.minecraftforge.common.model.animation.IClip
 
apply(float) - 接口 中的方法net.minecraftforge.common.model.animation.IJointClip
 
apply(float) - 枚举 中的方法net.minecraftforge.common.model.animation.JointClips.IdentityJointClip
 
apply(float) - 类 中的方法net.minecraftforge.common.model.animation.JointClips.NodeJointClip
 
apply(Optional<? extends IModelPart>) - 接口 中的方法net.minecraftforge.common.model.IModelState
 
apply(Optional<? extends IModelPart>) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
apply(ItemStack) - 类 中的方法net.minecraftforge.oredict.OreIngredient
 
applyAnaglyph(float[]) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
applyArmor(EntityLivingBase, NonNullList<ItemStack>, DamageSource, double) - 类 中的静态方法net.minecraftforge.common.ISpecialArmor.ArmorProperties
Gathers and applies armor reduction to damage being dealt to a entity.
applyArmorCalculations(DamageSource, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Reduces damage, depending on armor
applyArthropodEnchantments(EntityLivingBase, Entity) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
applyAttributeModifiers(<any>) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
applyAttributesModifiersToEntity(EntityLivingBase, AbstractAttributeMap, int) - 类 中的方法net.minecraft.potion.Potion
 
applyAttributesModifiersToEntity(EntityLivingBase, AbstractAttributeMap, int) - 类 中的方法net.minecraft.potion.PotionAbsorption
 
applyBonemeal(ItemStack, World, BlockPos) - 类 中的静态方法net.minecraft.item.ItemDye
 
applyBonemeal(ItemStack, World, BlockPos, EntityPlayer, EnumHand) - 类 中的静态方法net.minecraft.item.ItemDye
 
applyDiffuseLighting - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
 
applyDrag() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
applyDrag() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
applyDrag() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
applyEnchantments(EntityLivingBase, Entity) - 类 中的方法net.minecraft.entity.Entity
 
applyEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
applyEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.EntityLiving
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityCaveSpider
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityGiantZombie
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityMob
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
applyEntityAttributes() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.Entity
Applies a velocity to the entities, to push them away from eachother.
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
Applies a velocity to the entities, to push them away from eachother.
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Applies a velocity to the entities, to push them away from eachother.
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Applies a velocity to the entities, to push them away from eachother.
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.monster.EntitySlime
Applies a velocity to the entities, to push them away from eachother.
applyEntityCollision(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Applies a velocity to the entities, to push them away from eachother.
applyEntityIdToItemStack(ItemStack, ResourceLocation) - 类 中的静态方法net.minecraft.item.ItemMonsterPlacer
APplies the given entity ID to the given ItemStack's NBT data.
applyItemEntityDataToEntity(World, EntityPlayer, ItemStack, Entity) - 类 中的静态方法net.minecraft.item.ItemMonsterPlacer
Applies the data in the EntityTag tag of the given ItemStack to the given Entity.
applyModContainer(ModContainer) - 类 中的方法net.minecraftforge.fml.common.event.FMLEvent
 
applyModContainer(ModContainer) - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCEvent
 
applyModContainer(ModContainer) - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
 
applyModifier(AttributeModifier) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
applyModifier(AttributeModifier) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
applyObjectHolders() - 枚举 中的方法net.minecraftforge.registries.ObjectHolderRegistry
 
applyOrientationToEntity(Entity) - 类 中的方法net.minecraft.entity.Entity
Applies this entity's orientation (pitch/yaw) to another entity.
applyOrientationToEntity(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
Applies this entity's orientation (pitch/yaw) to another entity.
applyOverride(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.client.renderer.block.model.ItemOverrideList
已过时。
applyPatch(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.patcher.ClassPatchManager
 
applyPlayerInteraction(EntityPlayer, Vec3d, EnumHand) - 类 中的方法net.minecraft.entity.Entity
Applies the given player interaction to this Entity.
applyPlayerInteraction(EntityPlayer, Vec3d, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Applies the given player interaction to this Entity.
applyPlayerOperation(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
applyPlayerTag(MinecraftServer, ICommandSender, String[], int) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
applyPotionDamageCalculations(DamageSource, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Reduces damage, depending on potions
applyPotionDamageCalculations(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityWitch
Reduces damage, depending on potions
applyRotations(EntityArmorStand, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderArmorStand
 
applyRotations(EntityBat, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderBat
 
applyRotations(EntityDragon, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragon
 
applyRotations(EntityIronGolem, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderIronGolem
 
applyRotations(T, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
applyRotations(AbstractClientPlayer, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
applyRotations(EntityShulker, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
 
applyRotations(EntitySquid, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderSquid
 
applyRotations(EntityZombieVillager, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderZombieVillager
 
applyServerIconToResponse(ServerStatusResponse) - 类 中的方法net.minecraft.server.MinecraftServer
 
applyThornEnchantments(EntityLivingBase, Entity) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
applyTransform(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
applyTransform(ItemTransformVec3f, Optional<? extends IModelPart>) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
applyTransform(ModelRotation, Optional<? extends IModelPart>) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
applyTransform(Matrix4f, Optional<? extends IModelPart>) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
applyTransform(Optional<TRSRTransformation>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
applyTransformSide(ItemTransformVec3f, boolean) - 类 中的静态方法net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
applyUVLock(BlockFaceUV, EnumFacing, ITransformation) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
applyYawToEntity(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
Applies this boat's yaw to the given entity.
AQUA_AFFINITY - 类 中的静态变量net.minecraft.init.Enchantments
 
archive(Artifact, File, byte[]) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.LinkRepository
 
archive(Artifact, File, byte[]) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
AREA - 类 中的静态变量net.minecraftforge.server.permission.context.ContextKeys
 
AreaContext - net.minecraftforge.server.permission.context中的类
 
AreaContext(EntityPlayer, AxisAlignedBB) - 类 的构造器net.minecraftforge.server.permission.context.AreaContext
 
areAllEntriesDefault(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Returns true if all IConfigEntry objects on this screen are set to default.
areAllPlayersAsleep() - 类 中的方法net.minecraft.world.WorldServer
Checks if all players in this world are sleeping.
areAllPotionsAmbient(Collection<PotionEffect>) - 类 中的静态方法net.minecraft.entity.EntityLivingBase
Returns true if all of the potion effects in the specified collection are ambient.
areAnyEntriesEnabled(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Returns true if any IConfigEntry objects on this screen are enabled.
areBiomesViable(int, int, int, List<Biome>) - 类 中的方法net.minecraft.world.biome.BiomeProvider
checks given Chunk's Biomes against List of allowed ones
areBiomesViable(int, int, int, List<Biome>) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
checks given Chunk's Biomes against List of allowed ones
areCapsCompatible(ItemStack) - 类 中的方法net.minecraft.item.ItemStack
 
areCommandsAllowed() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns true if commands are allowed on this World.
areCommandsAllowed() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns true if commands are allowed on this World.
areCommandsAllowed() - 类 中的方法net.minecraft.world.WorldSettings
Returns true if Commands (cheats) are allowed.
areCompatible(CapabilityDispatcher) - 类 中的方法net.minecraftforge.common.capabilities.CapabilityDispatcher
 
areFluidStackTagsEqual(FluidStack, FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidStack
Determines if the NBT Tags are equal.
areItemsEqual(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
Compares Item and damage value of the two stacks
areItemsEqualIgnoreDurability(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
 
areItemStacksEqual(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal
areItemStacksEqualUsingNBTShareTag(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
Modeled after ItemStack.areItemStacksEqual Uses Item.getNBTShareTag for comparison instead of NBT and capabilities.
areItemStackShareTagsEqual(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
Modeled after ItemStack.areItemStackTagsEqual Uses Item.getNBTShareTag for comparison instead of NBT and capabilities.
areItemStackTagsEqual(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.item.ItemStack
 
areNBTEquals(NBTBase, NBTBase, boolean) - 类 中的静态方法net.minecraft.nbt.NBTUtil
 
areParticlesHidden() - 类 中的方法net.minecraftforge.event.entity.living.PotionColorCalculationEvent
 
areSameType(String, GameRules.ValueType) - 类 中的方法net.minecraft.world.GameRules
 
areShadersSupported() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
areSimilar(Biome, Biome) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Checks if the two given biomes have types in common.
ARMOR - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
ARMOR - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
Armor - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
ARMOR_CLEANED - 类 中的静态变量net.minecraft.stats.StatList
 
ARMOR_STAND - 类 中的静态变量net.minecraft.init.Items
 
ARMOR_TOUGHNESS - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
ArmoredMob(ItemStack) - 类 的构造器net.minecraft.util.EntitySelectors.ArmoredMob
 
armorInventory - 类 中的变量net.minecraft.entity.player.InventoryPlayer
An array of 4 item stacks containing the currently worn armor pieces.
armorItemInSlot(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
returns a player armor item (as itemstack) contained in specified armor slot.
ArmorProperties(int, double, int) - 类 的构造器net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
ArmorStandSilent - net.minecraft.util.datafix.fixes中的类
 
ArmorStandSilent() - 类 的构造器net.minecraft.util.datafix.fixes.ArmorStandSilent
 
armorType - 类 中的变量net.minecraft.item.ItemArmor
Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
arms - 类 中的变量net.minecraft.client.model.ModelIllager
 
array() - 类 中的方法net.minecraft.network.PacketBuffer
 
ArrayEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
arrayEntryClass - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
arrayOffset() - 类 中的方法net.minecraft.network.PacketBuffer
 
ARROW - 类 中的静态变量net.minecraft.init.Items
 
Arrow(EntityArrow, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.ProjectileImpactEvent.Arrow
 
arrowHit(EntityLivingBase) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
arrowHit(EntityLivingBase) - 类 中的方法net.minecraft.entity.projectile.EntitySpectralArrow
 
arrowHit(EntityLivingBase) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
arrowHitTimer - 类 中的变量net.minecraft.entity.EntityLivingBase
 
ArrowLooseEvent - net.minecraftforge.event.entity.player中的类
ArrowLooseEvent is fired when a player stops using a bow.
ArrowLooseEvent(EntityPlayer, ItemStack, World, int, boolean) - 类 的构造器net.minecraftforge.event.entity.player.ArrowLooseEvent
 
ArrowNockEvent - net.minecraftforge.event.entity.player中的类
ArrowNockEvent is fired when a player begins using a bow.
ArrowNockEvent(EntityPlayer, ItemStack, EnumHand, World, boolean) - 类 的构造器net.minecraftforge.event.entity.player.ArrowNockEvent
 
arrowShake - 类 中的变量net.minecraft.entity.projectile.EntityArrow
Seems to be some sort of timer for animating an arrow.
art - 类 中的变量net.minecraft.entity.item.EntityPainting
 
Artifact - net.minecraftforge.fml.relauncher.libraries中的类
 
Artifact(Repository, String, String) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.Artifact
 
Artifact(Artifact, Repository, String) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.Artifact
 
ArtifactVersion - net.minecraftforge.fml.common.versioning中的接口
 
ArtifactVersionAdapter() - 类 的构造器net.minecraftforge.fml.common.MetadataCollection.ArtifactVersionAdapter
 
ASCENDING_AABB - 类 中的静态变量net.minecraft.block.BlockRailBase
 
asGenericSubModel() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
askToOpenWorld() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
asLong(int, int) - 类 中的静态方法net.minecraft.util.math.ChunkPos
Converts the chunk coordinate pair to a long
ASMData(ModCandidate, String, String, String, Map<String, Object>) - 类 的构造器net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
ASMDataTable - net.minecraftforge.fml.common.discovery中的类
 
ASMDataTable() - 类 的构造器net.minecraftforge.fml.common.discovery.ASMDataTable
 
ASMDataTable.ASMData - net.minecraftforge.fml.common.discovery中的类
 
ASMEventHandler - net.minecraftforge.fml.common.eventhandler中的类
 
ASMEventHandler(Object, Method, ModContainer) - 类 的构造器net.minecraftforge.fml.common.eventhandler.ASMEventHandler
已过时。
ASMEventHandler(Object, Method, ModContainer, boolean) - 类 的构造器net.minecraftforge.fml.common.eventhandler.ASMEventHandler
 
ASMModParser - net.minecraftforge.fml.common.discovery.asm中的类
 
ASMModParser(InputStream) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
ASMTransformerWrapper - net.minecraftforge.fml.common.asm中的类
 
ASMTransformerWrapper() - 类 的构造器net.minecraftforge.fml.common.asm.ASMTransformerWrapper
 
ASMTransformerWrapper.TransformerWrapper - net.minecraftforge.fml.common.asm中的类
 
asReadOnly() - 类 中的方法net.minecraft.network.PacketBuffer
 
assetIndex - 类 中的变量net.minecraft.client.main.GameConfiguration.FolderInformation
 
assetsDir - 类 中的变量net.minecraft.client.main.GameConfiguration.FolderInformation
 
asyncChunkLoading - 类 中的静态变量net.minecraftforge.common.ForgeChunkManager
 
atan2(double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
ati - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
AttachCapabilitiesEvent<T> - net.minecraftforge.event中的类
Fired whenever an object with Capabilities support {currently TileEntity/Item/Entity) is created.
AttachCapabilitiesEvent(Class<T>, T) - 类 的构造器net.minecraftforge.event.AttachCapabilitiesEvent
 
ATTACHED - 类 中的静态变量net.minecraft.block.BlockTripWire
 
ATTACHED - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
ATTACHED_BLOCK_POS - 类 中的静态变量net.minecraft.entity.monster.EntityShulker
 
ATTACHED_FACE - 类 中的静态变量net.minecraft.entity.monster.EntityShulker
 
attachesTo(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPane
 
attachShader(ShaderManager) - 类 中的方法net.minecraft.client.shader.ShaderLoader
 
attachToFence(EntityPlayer, World, BlockPos) - 类 中的静态方法net.minecraft.item.ItemLead
 
attachToParent() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
ATTACK_DAMAGE - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
ATTACK_DAMAGE_MODIFIER - 类 中的静态变量net.minecraft.item.Item
 
ATTACK_SPEED - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
ATTACK_SPEED_MODIFIER - 类 中的静态变量net.minecraft.item.Item
 
attackable() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
attackable() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
attackDamage - 类 中的变量net.minecraft.item.ItemTool
Damage versus entities.
attackDragonFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.boss.EntityDragon
Provides a way to cause damage to an ender dragon.
attackedAtYaw - 类 中的变量net.minecraft.entity.EntityLivingBase
The yaw at which this entity was last attacked from.
attackEntity(EntityPlayer, Entity) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Attacks an entity
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityCaveSpider
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityMob
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
attackEntityAsMob(Entity) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
AttackEntityEvent - net.minecraftforge.event.entity.player中的类
AttackEntityEvent is fired when a player attacks an Entity.
AttackEntityEvent(EntityPlayer, Entity) - 类 的构造器net.minecraftforge.event.entity.player.AttackEntityEvent
 
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.boss.EntityDragon
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.boss.EntityWither
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.Entity
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.EntityHanging
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityBoat
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityItem
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityGhast
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityMob
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.MultiPartEntityPart
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityBat
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityParrot
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.projectile.EntityDragonFireball
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.projectile.EntitySmallFireball
Called when the entity is attacked.
attackEntityFrom(DamageSource, float) - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Called when the entity is attacked.
attackEntityFromPart(MultiPartEntityPart, DamageSource, float) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
attackEntityFromPart(MultiPartEntityPart, DamageSource, float) - 接口 中的方法net.minecraft.entity.IEntityMultiPart
 
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.boss.EntityWither
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 接口 中的方法net.minecraft.entity.IRangedAttackMob
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.monster.EntityWitch
Attack the specified entity using a ranged attack.
attackEntityWithRangedAttack(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.passive.EntityLlama
Attack the specified entity using a ranged attack.
attacker - 类 中的变量net.minecraft.entity.ai.EntityAIAttackMelee
 
attacker - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
attackIndicator - 类 中的变量net.minecraft.client.settings.GameSettings
 
attackingPlayer - 类 中的变量net.minecraft.entity.EntityLivingBase
The most recent player that has attacked this entity
attackInterval - 类 中的变量net.minecraft.entity.ai.EntityAIAttackMelee
 
attackSpeed - 类 中的变量net.minecraft.item.ItemTool
 
attackTargetEntityWithCurrentItem(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Attacks for the player the targeted entity with the currently equipped item.
attackTargetEntityWithCurrentItem(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Attacks for the player the targeted entity with the currently equipped item.
attackTick - 类 中的变量net.minecraft.entity.ai.EntityAIAttackMelee
An amount of decrementing ticks that allows the entity to attack once the tick reaches 0.
attemptDamageItem(int, Random, EntityPlayerMP) - 类 中的方法net.minecraft.item.ItemStack
Attempts to damage the ItemStack with par1 amount of damage, If the ItemStack has the Unbreaking enchantment there is a chance for each point of damage to be negated.
attemptTeleport(double, double, double) - 类 中的方法net.minecraft.entity.EntityLivingBase
Teleports the entity to the specified location.
attenuationType - 类 中的变量net.minecraft.client.audio.PositionedSound
 
AttributeMap - net.minecraft.entity.ai.attributes中的类
 
AttributeMap() - 类 的构造器net.minecraft.entity.ai.attributes.AttributeMap
 
AttributeModifier - net.minecraft.entity.ai.attributes中的类
 
AttributeModifier(String, double, int) - 类 的构造器net.minecraft.entity.ai.attributes.AttributeModifier
 
AttributeModifier(UUID, String, double, int) - 类 的构造器net.minecraft.entity.ai.attributes.AttributeModifier
 
attributes - 类 中的变量net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
Attributes - net.minecraftforge.client.model中的类
 
Attributes() - 类 的构造器net.minecraftforge.client.model.Attributes
 
attributesByName - 类 中的变量net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
authorList - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
autoComplete(String) - 类 中的方法net.minecraftforge.client.ClientCommandHandler
 
autogenerated - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
autoJump - 类 中的变量net.minecraft.client.settings.GameSettings
 
AutomaticEventSubscriber - net.minecraftforge.fml.common中的类
Automatic eventbus subscriber - reads Mod.EventBusSubscriber annotations and passes the class instances to the net.minecraftforge.common.MinecraftForge.EVENT_BUS
AutomaticEventSubscriber() - 类 的构造器net.minecraftforge.fml.common.AutomaticEventSubscriber
 
average(long[]) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
average(long[]) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
averageGroundLvl - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
AVIATE_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
avoidsWater - 类 中的变量net.minecraft.pathfinding.WalkNodeProcessor
 
awardKillScore(Entity, int, DamageSource) - 类 中的方法net.minecraft.entity.Entity
 
awardKillScore(Entity, int, DamageSource) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
AWKWARD - 类 中的静态变量net.minecraft.init.PotionTypes
 
AXIS - 类 中的静态变量net.minecraft.block.BlockPortal
 
AXIS - 类 中的静态变量net.minecraft.block.BlockRotatedPillar
 
axis - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartRotation
 
AxisAlignedBB - net.minecraft.util.math中的类
 
AxisAlignedBB(double, double, double, double, double, double) - 类 的构造器net.minecraft.util.math.AxisAlignedBB
 
AxisAlignedBB(BlockPos) - 类 的构造器net.minecraft.util.math.AxisAlignedBB
 
AxisAlignedBB(BlockPos, BlockPos) - 类 的构造器net.minecraft.util.math.AxisAlignedBB
 
AxisAlignedBB(Vec3d, Vec3d) - 类 的构造器net.minecraft.util.math.AxisAlignedBB
 

B

B3DClip - net.minecraftforge.client.model.b3d中的枚举
 
B3DClip.NodeClip - net.minecraftforge.client.model.b3d中的类
 
B3DLoader - net.minecraftforge.client.model.b3d中的枚举
 
B3DLoader.B3DState - net.minecraftforge.client.model.b3d中的类
 
B3DModel - net.minecraftforge.client.model.b3d中的类
 
B3DModel(List<B3DModel.Texture>, List<B3DModel.Brush>, B3DModel.Node<?>, <any>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel
 
B3DModel.Animation - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Bone - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Brush - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Face - net.minecraftforge.client.model.b3d中的类
 
B3DModel.IKind<K extends B3DModel.IKind<K>> - net.minecraftforge.client.model.b3d中的接口
 
B3DModel.Key - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Mesh - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Node<K extends B3DModel.IKind<K>> - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Parser - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Pivot - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Texture - net.minecraftforge.client.model.b3d中的类
 
B3DModel.Vertex - net.minecraftforge.client.model.b3d中的类
 
B3DState(B3DModel.Animation, int) - 类 的构造器net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
B3DState(B3DModel.Animation, int, IModelState) - 类 的构造器net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
B3DState(B3DModel.Animation, int, int, float) - 类 的构造器net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
B3DState(B3DModel.Animation, int, int, float, IModelState) - 类 的构造器net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
BabyEntitySpawnEvent - net.minecraftforge.event.entity.living中的类
BabyEntitySpawnEvent is fired just before a baby entity is about to be spawned.
BabyEntitySpawnEvent(EntityLiving, EntityLiving, EntityAgeable) - 类 的构造器net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
BackgroundDrawnEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.BackgroundDrawnEvent
 
backgroundLocation - 类 中的变量net.minecraft.inventory.Slot
 
backgroundMap - 类 中的变量net.minecraft.inventory.Slot
 
backgroundName - 类 中的变量net.minecraft.inventory.Slot
 
backKeyDown - 类 中的变量net.minecraft.util.MovementInput
 
backupWorld() - 类 中的静态方法net.minecraftforge.fml.common.ZipperUtil
 
backupWorld(String, String) - 类 中的静态方法net.minecraftforge.fml.common.ZipperUtil
已过时。
backupWorld(String) - 类 中的静态方法net.minecraftforge.fml.common.ZipperUtil
 
bake(Function<B3DModel.Node<?>, Matrix4f>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
bake(B3DModel.Mesh, Function<B3DModel.Node<?>, Matrix4f>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 接口 中的方法net.minecraftforge.client.model.IModel
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.ItemLayerModel
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.ModelDynBucket
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.ModelFluid
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.MultiLayerModel
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.MultiModel
已过时。
 
bake(IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel
 
bake(TRSRTransformation) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
BAKED_POTATO - 类 中的静态变量net.minecraft.init.Items
 
BakedGuiItemModel(T) - 类 的构造器net.minecraftforge.client.model.BakedItemModel.BakedGuiItemModel
 
BakedItemModel - net.minecraftforge.client.model中的类
 
BakedItemModel(<any>, TextureAtlasSprite, <any>, ItemOverrideList) - 类 的构造器net.minecraftforge.client.model.BakedItemModel
 
BakedItemModel.BakedGuiItemModel<T extends BakedItemModel> - net.minecraftforge.client.model中的类
 
BakedModelCacheKey(ModelLoader.VanillaModelWrapper, IModelState, VertexFormat, Function<ResourceLocation, TextureAtlasSprite>) - 类 的构造器net.minecraftforge.client.model.ModelLoader.BakedModelCacheKey
 
BakedModelWrapper<T extends IBakedModel> - net.minecraftforge.client.model中的类
 
BakedModelWrapper(T) - 类 的构造器net.minecraftforge.client.model.BakedModelWrapper
 
BakedQuad - net.minecraft.client.renderer.block.model中的类
 
BakedQuad(int[], int, EnumFacing, TextureAtlasSprite) - 类 的构造器net.minecraft.client.renderer.block.model.BakedQuad
已过时。
Use constructor with the format argument.
BakedQuad(int[], int, EnumFacing, TextureAtlasSprite, boolean, VertexFormat) - 类 的构造器net.minecraft.client.renderer.block.model.BakedQuad
 
BakedQuadRetextured - net.minecraft.client.renderer.block.model中的类
 
BakedQuadRetextured(BakedQuad, TextureAtlasSprite) - 类 的构造器net.minecraft.client.renderer.block.model.BakedQuadRetextured
 
bakedRegistry - 类 中的变量net.minecraft.client.renderer.block.model.ModelBakery
 
bakeModel(ModelBlock, ITransformation, boolean) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
BANE_OF_ARTHROPODS - 类 中的静态变量net.minecraft.init.Enchantments
 
banEndDate - 类 中的变量net.minecraft.server.management.UserListEntryBan
 
banIp(MinecraftServer, ICommandSender, String, String) - 类 中的方法net.minecraft.command.server.CommandBanIp
 
bannedBy - 类 中的变量net.minecraft.server.management.UserListEntryBan
 
BANNER - 类 中的静态变量net.minecraft.init.Items
 
BANNER_BASE_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.BannerTextures
 
BANNER_CLEANED - 类 中的静态变量net.minecraft.stats.StatList
 
BANNER_DESIGNS - 类 中的静态变量net.minecraft.client.renderer.BannerTextures
An array of all the banner patterns that are being currently rendered
BannerItemColor - net.minecraft.util.datafix.fixes中的类
 
BannerItemColor() - 类 的构造器net.minecraft.util.datafix.fixes.BannerItemColor
 
BannerPattern - net.minecraft.tileentity中的枚举
 
bannerSlate - 类 中的变量net.minecraft.client.model.ModelBanner
 
bannerStand - 类 中的变量net.minecraft.client.model.ModelBanner
 
BannerTextures - net.minecraft.client.renderer中的类
 
BannerTextures() - 类 的构造器net.minecraft.client.renderer.BannerTextures
 
BannerTextures.Cache - net.minecraft.client.renderer中的类
 
bannerTop - 类 中的变量net.minecraft.client.model.ModelBanner
 
banStartDate - 类 中的变量net.minecraft.server.management.UserListEntryBan
 
barIterator() - 类 中的静态方法net.minecraftforge.fml.common.ProgressManager
 
BARRIER - 类 中的静态变量net.minecraft.block.material.Material
 
Barrier - net.minecraft.client.particle中的类
 
Barrier(World, double, double, double, Item) - 类 的构造器net.minecraft.client.particle.Barrier
 
BARRIER - 类 中的静态变量net.minecraft.init.Blocks
 
BARRIER - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorDebug
 
Barrier.Factory - net.minecraft.client.particle中的类
 
base - 类 中的变量net.minecraft.client.model.ModelShulker
 
BASE_AABB - 类 中的静态变量net.minecraft.block.BlockBrewingStand
 
BASE_AABB - 类 中的静态变量net.minecraft.block.BlockHopper
 
BaseAttribute - net.minecraft.entity.ai.attributes中的类
 
BaseAttribute(IAttribute, String, double) - 类 的构造器net.minecraft.entity.ai.attributes.BaseAttribute
 
BaseEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
baseFormat - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
baseHeight - 类 中的变量net.minecraft.world.gen.feature.WorldGenHugeTrees
The base height of the tree
baseIndex - 类 中的变量net.minecraftforge.items.wrapper.CombinedInvWrapper
 
BaseMetadataSectionSerializer<T extends IMetadataSection> - net.minecraft.client.resources.data中的类
 
BaseMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.BaseMetadataSectionSerializer
 
baseSeed - 类 中的变量net.minecraft.world.gen.layer.GenLayer
base seed to the LCG prng provided via the constructor
baseSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
baseSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
BaseSpectatorGroup - net.minecraft.client.gui.spectator中的类
 
BaseSpectatorGroup() - 类 的构造器net.minecraft.client.gui.spectator.BaseSpectatorGroup
 
BASIC_STATS - 类 中的静态变量net.minecraft.stats.StatList
 
BEACH - 类 中的静态变量net.minecraft.init.Biomes
Beach biome.
BEACH - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
BEACON - 类 中的静态变量net.minecraft.init.Blocks
 
BEACON_INTERACTION - 类 中的静态变量net.minecraft.stats.StatList
 
BeamSegment(float[]) - 类 的构造器net.minecraft.tileentity.TileEntityBeacon.BeamSegment
 
BeanEntry(K, V) - 类 的构造器net.minecraftforge.common.config.FieldWrapper.BeanEntry
 
BED - 类 中的静态变量net.minecraft.init.Blocks
 
BED - 类 中的静态变量net.minecraft.init.Items
 
BED_AABB - 类 中的静态变量net.minecraft.block.BlockBed
 
BedItemColor - net.minecraft.util.datafix.fixes中的类
 
BedItemColor() - 类 的构造器net.minecraft.util.datafix.fixes.BedItemColor
 
bedLocation - 类 中的变量net.minecraft.entity.player.EntityPlayer
The location of the bed the player is sleeping in, or null if they are not sleeping
BEDROCK - 类 中的静态变量net.minecraft.init.Blocks
 
BEDROCK - 类 中的静态变量net.minecraft.world.biome.Biome
 
BEDROCK - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
BEEF - 类 中的静态变量net.minecraft.init.Items
 
BEETROOT - 类 中的静态变量net.minecraft.init.Items
 
BEETROOT_AGE - 类 中的静态变量net.minecraft.block.BlockBeetroot
 
BEETROOT_SEEDS - 类 中的静态变量net.minecraft.init.Items
 
BEETROOT_SOUP - 类 中的静态变量net.minecraft.init.Items
 
BEETROOTS - 类 中的静态变量net.minecraft.init.Blocks
 
beforeIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
beforeRenderContext() - 接口 中的方法net.minecraftforge.client.IRenderContextHandler
已过时。
Run before the specified rendering context.
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
beforeValue - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
beforeValues - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
beforeValues - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
beforeValues - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
begin(int, VertexFormat) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
begin(int, VertexFormat) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
begin(int, RealmsVertexFormat) - 类 中的方法net.minecraft.realms.Tezzelator
 
beginLeavesDecay(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.Block
Called when a leaf should start its decay process.
beginLeavesDecay(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockLeaves
 
beginLoading(IFMLSidedHandler) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
beginMinecraftLoading(Minecraft, List<IResourcePack>, IReloadableResourceManager, MetadataSerializer) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
Called to start the whole game off
beginNewTypeName(String, int, String, String[]) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
beginReload(Predicate<IResourceType>) - 枚举 中的方法net.minecraftforge.client.resource.SelectiveReloadStateHandler
Pushes a resource type predicate for the current reload.
beginServerLoading(MinecraftServer) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
beginServerLoading(MinecraftServer) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
beginServerLoading(MinecraftServer) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
Called to start the whole game off from MinecraftServer#startServer
BehaviorDefaultDispenseItem - net.minecraft.dispenser中的类
 
BehaviorDefaultDispenseItem() - 类 的构造器net.minecraft.dispenser.BehaviorDefaultDispenseItem
 
BehaviorDispenseBoat(EntityBoat.Type) - 类 的构造器net.minecraft.init.Bootstrap.BehaviorDispenseBoat
 
BehaviorDispenseOptional() - 类 的构造器net.minecraft.init.Bootstrap.BehaviorDispenseOptional
 
BehaviorProjectileDispense - net.minecraft.dispenser中的类
 
BehaviorProjectileDispense() - 类 的构造器net.minecraft.dispenser.BehaviorProjectileDispense
 
bFull3D - 类 中的变量net.minecraft.item.Item
If true, render the object in full 3D, like weapons and tools.
BIG_TREE_FEATURE - 类 中的静态变量net.minecraft.world.biome.Biome
The big tree generator.
bigMushroomGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds big mushroom generator
bigMushroomsPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Amount of big mushrooms per chunk
bigWarning(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
 
bill - 类 中的变量net.minecraft.client.model.ModelChicken
 
bind(String) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
bind(ChannelHandlerContext, SocketAddress, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
bindAmountScrolled() - 类 中的方法net.minecraft.client.gui.GuiSlot
Stop the thing from scrolling out of bounds
bindBuffer() - 类 中的方法net.minecraft.client.renderer.vertex.VertexBuffer
 
bindEntity(Entity) - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Bind the entity to the ticket for ForgeChunkManager.Type.ENTITY type tickets.
bindEntityTexture(T) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
bindFace(String, String) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
bindFramebuffer(boolean) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
bindFramebufferTexture() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
BINDING_CURSE - 类 中的静态变量net.minecraft.init.Enchantments
 
bindMetadata(MetadataCollection) - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
bindMetadata(MetadataCollection) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
bindMetadata(MetadataCollection) - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
bindMetadata(MetadataCollection) - 接口 中的方法net.minecraftforge.fml.common.ModContainer
Attach this mod to it's metadata from the supplied metadata collection
bindResourcePackIcon() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
bindResourcePackIcon() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryFound
 
bindResourcePackIcon() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
bindServerListData(ServerData, ServerStatusResponse) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
bindTexture(ResourceLocation) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
bindTexture(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
bindTexture(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
bindTexture(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
bindTexture(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
bindTexture(ResourceLocation) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
bindTexturePackIcon(TextureManager) - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
bindTileEntitySpecialRenderer(Class<T>, TileEntitySpecialRenderer<? super T>) - 类 中的静态方法net.minecraftforge.fml.client.registry.ClientRegistry
 
Biome - net.minecraft.world.biome中的类
 
Biome(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.Biome
 
biome - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
biome - 类 中的变量net.minecraftforge.common.BiomeManager.BiomeEntry
 
Biome.BiomeProperties - net.minecraft.world.biome中的类
 
Biome.FlowerEntry - net.minecraft.world.biome中的类
Weighted random holder class used to hold possible flowers that can spawn in this biome when bonemeal is used on grass.
Biome.SpawnListEntry - net.minecraft.world.biome中的类
 
Biome.TempCategory - net.minecraft.world.biome中的枚举
 
BiomeBeach - net.minecraft.world.biome中的类
 
BiomeBeach(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeBeach
 
BiomeCache - net.minecraft.world.biome中的类
 
BiomeCache(BiomeProvider) - 类 的构造器net.minecraft.world.biome.BiomeCache
 
BiomeCache.Block - net.minecraft.world.biome中的类
 
BiomeColor(Biome, int) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.BiomeColor
 
BiomeColorHelper - net.minecraft.world.biome中的类
 
BiomeColorHelper() - 类 的构造器net.minecraft.world.biome.BiomeColorHelper
 
BiomeDecorator - net.minecraft.world.biome中的类
 
BiomeDecorator() - 类 的构造器net.minecraft.world.biome.BiomeDecorator
 
biomeDepthOffSet - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
biomeDepthOffset - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
biomeDepthWeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
biomeDepthWeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
BiomeDesert - net.minecraft.world.biome中的类
 
BiomeDesert(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeDesert
 
BiomeDictionary - net.minecraftforge.common中的类
 
BiomeDictionary() - 类 的构造器net.minecraftforge.common.BiomeDictionary
 
BiomeDictionary.Type - net.minecraftforge.common中的类
 
biomeDoor() - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
BiomeEnd - net.minecraft.world.biome中的类
 
BiomeEnd(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeEnd
 
BiomeEndDecorator - net.minecraft.world.biome中的类
 
BiomeEndDecorator() - 类 的构造器net.minecraft.world.biome.BiomeEndDecorator
 
BiomeEntry(Biome, int) - 类 的构造器net.minecraftforge.common.BiomeManager.BiomeEntry
 
BiomeEvent - net.minecraftforge.event.terraingen中的类
BiomeEvent is fired whenever an event involving biomes occurs.
BiomeEvent(Biome) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent
 
BiomeEvent.BiomeColor - net.minecraftforge.event.terraingen中的类
BiomeColor is fired whenever an event involving biome colors occurs.
BiomeEvent.CreateDecorator - net.minecraftforge.event.terraingen中的类
CreateDecorator is fired when a BiomeDecorator is created.
BiomeEvent.GetFoliageColor - net.minecraftforge.event.terraingen中的类
This event is fired when a biome is queried for its grass color.
BiomeEvent.GetGrassColor - net.minecraftforge.event.terraingen中的类
This event is fired when a biome is queried for its grass color.
BiomeEvent.GetVillageBlockID - net.minecraftforge.event.terraingen中的类
This event is fired when the village generator attempts to choose a block ID based on the village's biome.
BiomeEvent.GetWaterColor - net.minecraftforge.event.terraingen中的类
This event is fired when a biome is queried for its water color.
BiomeForest - net.minecraft.world.biome中的类
 
BiomeForest(BiomeForest.Type, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeForest
 
BiomeForest.Type - net.minecraft.world.biome中的枚举
 
BiomeForestMutated - net.minecraft.world.biome中的类
 
BiomeForestMutated(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeForestMutated
 
BiomeHell - net.minecraft.world.biome中的类
 
BiomeHell(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeHell
 
BiomeHellDecorator - net.minecraft.world.biome中的类
 
BiomeHellDecorator() - 类 的构造器net.minecraft.world.biome.BiomeHellDecorator
 
BiomeHills - net.minecraft.world.biome中的类
 
BiomeHills(BiomeHills.Type, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeHills
 
BiomeHills.Type - net.minecraft.world.biome中的枚举
 
BiomeJungle - net.minecraft.world.biome中的类
 
BiomeJungle(boolean, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeJungle
 
BiomeManager - net.minecraftforge.common中的类
 
BiomeManager() - 类 的构造器net.minecraftforge.common.BiomeManager
 
BiomeManager.BiomeEntry - net.minecraftforge.common中的类
 
BiomeManager.BiomeType - net.minecraftforge.common中的枚举
 
BiomeMesa - net.minecraft.world.biome中的类
 
BiomeMesa(boolean, boolean, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeMesa
 
BiomeMushroomIsland - net.minecraft.world.biome中的类
 
BiomeMushroomIsland(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeMushroomIsland
 
BiomeOcean - net.minecraft.world.biome中的类
 
BiomeOcean(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeOcean
 
BiomePlains - net.minecraft.world.biome中的类
 
BiomePlains(boolean, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomePlains
 
BiomeProperties(String) - 类 的构造器net.minecraft.world.biome.Biome.BiomeProperties
 
BiomeProvider - net.minecraft.world.biome中的类
 
BiomeProvider() - 类 的构造器net.minecraft.world.biome.BiomeProvider
 
BiomeProvider(WorldInfo) - 类 的构造器net.minecraft.world.biome.BiomeProvider
 
biomeProvider - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
biomeProvider - 类 中的变量net.minecraft.world.WorldProvider
World chunk manager being used to generate chunks
BiomeProviderSingle - net.minecraft.world.biome中的类
 
BiomeProviderSingle(Biome) - 类 的构造器net.minecraft.world.biome.BiomeProviderSingle
 
BiomeRiver - net.minecraft.world.biome中的类
 
BiomeRiver(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeRiver
 
Biomes - net.minecraft.init中的类
 
Biomes() - 类 的构造器net.minecraft.init.Biomes
 
biomes - 类 中的变量net.minecraft.world.biome.BiomeCache.Block
Flattened 16 * 16 array of the biomes in this chunk
BIOMES - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
BIOMES - 类 中的静态变量net.minecraftforge.registries.GameData
 
BiomeSavanna - net.minecraft.world.biome中的类
 
BiomeSavanna(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeSavanna
 
BiomeSavannaMutated - net.minecraft.world.biome中的类
 
BiomeSavannaMutated(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeSavannaMutated
 
biomeScaleOffset - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
biomeScaleOffset - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
biomeScaleWeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
biomeScaleWeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
biomesEqualOrMesaPlateau(int, int) - 类 中的静态方法net.minecraft.world.gen.layer.GenLayer
 
biomeSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
biomeSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
BiomeSize(WorldType, int) - 类 的构造器net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize
 
BiomeSnow - net.minecraft.world.biome中的类
 
BiomeSnow(boolean, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeSnow
 
BiomeStoneBeach - net.minecraft.world.biome中的类
 
BiomeStoneBeach(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeStoneBeach
 
BiomeSwamp - net.minecraft.world.biome中的类
 
BiomeSwamp(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeSwamp
 
BiomeTaiga - net.minecraft.world.biome中的类
 
BiomeTaiga(BiomeTaiga.Type, Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeTaiga
 
BiomeTaiga.Type - net.minecraft.world.biome中的枚举
 
BiomeVoid - net.minecraft.world.biome中的类
 
BiomeVoid(Biome.BiomeProperties) - 类 的构造器net.minecraft.world.biome.BiomeVoid
 
BiomeVoidDecorator - net.minecraft.world.biome中的类
 
BiomeVoidDecorator() - 类 的构造器net.minecraft.world.biome.BiomeVoidDecorator
 
bipedBody - 类 中的变量net.minecraft.client.model.ModelBiped
 
bipedBodyWear - 类 中的变量net.minecraft.client.model.ModelPlayer
 
bipedHead - 类 中的变量net.minecraft.client.model.ModelBiped
 
bipedHeadwear - 类 中的变量net.minecraft.client.model.ModelBiped
The Biped's Headwear.
bipedLeftArm - 类 中的变量net.minecraft.client.model.ModelBiped
The Biped's Left Arm
bipedLeftArmwear - 类 中的变量net.minecraft.client.model.ModelPlayer
 
bipedLeftLeg - 类 中的变量net.minecraft.client.model.ModelBiped
The Biped's Left Leg
bipedLeftLegwear - 类 中的变量net.minecraft.client.model.ModelPlayer
 
bipedRightArm - 类 中的变量net.minecraft.client.model.ModelBiped
The Biped's Right Arm
bipedRightArmwear - 类 中的变量net.minecraft.client.model.ModelPlayer
 
bipedRightLeg - 类 中的变量net.minecraft.client.model.ModelBiped
The Biped's Right Leg
bipedRightLegwear - 类 中的变量net.minecraft.client.model.ModelPlayer
 
BIRCH_BOAT - 类 中的静态变量net.minecraft.init.Items
 
BIRCH_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
BIRCH_DOOR - 类 中的静态变量net.minecraft.init.Items
 
BIRCH_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
BIRCH_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
BIRCH_FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
BIRCH_FOREST_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
BIRCH_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
BIRCH_TREE - 类 中的静态变量net.minecraft.world.biome.BiomeForest
 
BitArray - net.minecraft.util中的类
 
BitArray(int, int) - 类 的构造器net.minecraft.util.BitArray
 
BITES - 类 中的静态变量net.minecraft.block.BlockCake
 
BLACK - 类 中的静态变量net.minecraft.block.material.MapColor
 
BLACK_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
BLACK_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
BLACK_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
BLAST_PROTECTION - 类 中的静态变量net.minecraft.init.Enchantments
 
BLAZE_POWDER - 类 中的静态变量net.minecraft.init.Items
 
BLAZE_ROD - 类 中的静态变量net.minecraft.init.Items
 
blendFunc(GlStateManager.SourceFactor, GlStateManager.DestFactor) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
blendFunc(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
blendRanges - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
BLINDNESS - 类 中的静态变量net.minecraft.init.MobEffects
The blindness Potion object.
blit(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsButton
 
blit(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
blit(int, int, float, float, int, int, int, int, float, float) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
blit(int, int, float, float, int, int, float, float) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
BLK_AIR - 类 中的静态变量net.minecraft.world.gen.MapGenCaves
 
BLK_LAVA - 类 中的静态变量net.minecraft.world.gen.MapGenCaves
 
BLK_RED_SANDSTONE - 类 中的静态变量net.minecraft.world.gen.MapGenCaves
 
BLK_SANDSTONE - 类 中的静态变量net.minecraft.world.gen.MapGenCaves
 
Block - net.minecraft.block中的类
 
Block(Material, MapColor) - 类 的构造器net.minecraft.block.Block
 
Block(Material) - 类 的构造器net.minecraft.block.Block
 
BLOCK - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
block - 类 中的变量net.minecraft.item.ItemBlock
 
BLOCK - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
Block(int, int) - 类 的构造器net.minecraft.world.biome.BiomeCache.Block
 
Block(BlockColors) - 类 的构造器net.minecraftforge.client.event.ColorHandlerEvent.Block
 
block - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockWrapper
 
block - 类 中的变量net.minecraftforge.fluids.Fluid
If there is a Block implementation of the Fluid, the Block is linked here.
Block.EnumOffsetType - net.minecraft.block中的枚举
 
BLOCK_ANVIL_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_DESTROY - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ANVIL_USE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_BREWING_STAND_BREW - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CHEST_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CHEST_LOCKED - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CHEST_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CHORUS_FLOWER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CHORUS_FLOWER_GROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CLOTH_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CLOTH_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CLOTH_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CLOTH_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_CLOTH_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_COLORS - 类 中的静态变量net.minecraft.block.material.MapColor
 
BLOCK_COMPARATOR_CLICK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_DISPENSER_DISPENSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_DISPENSER_FAIL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_DISPENSER_LAUNCH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ENCHANTMENT_TABLE_USE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_END_GATEWAY_SPAWN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_END_PORTAL_FRAME_FILL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_END_PORTAL_SPAWN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ENDERCHEST_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_ENDERCHEST_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_FENCE_GATE_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_FENCE_GATE_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_FIRE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_FIRE_EXTINGUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_FURNACE_FIRE_CRACKLE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GLASS_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GLASS_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GLASS_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GLASS_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GLASS_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRASS_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRASS_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRASS_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRASS_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRASS_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRAVEL_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRAVEL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRAVEL_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRAVEL_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_GRAVEL_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_IRON_DOOR_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_IRON_DOOR_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_IRON_TRAPDOOR_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_IRON_TRAPDOOR_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LADDER_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LADDER_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LADDER_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LADDER_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LADDER_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LAVA_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LAVA_EXTINGUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LAVA_POP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_LEVER_CLICK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_PRESSPLATE_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_PRESSPLATE_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_METAL_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NORMALS - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
BLOCK_NOTE_BASEDRUM - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_BASS - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_BELL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_CHIME - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_FLUTE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_GUITAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_HARP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_HAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_PLING - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_SNARE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_NOTE_XYLOPHONE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_PISTON_CONTRACT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_PISTON_EXTEND - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_PORTAL_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_PORTAL_TRAVEL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_PORTAL_TRIGGER - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_POS - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
BLOCK_REDSTONE_TORCH_BURNOUT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SAND_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SAND_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SAND_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SAND_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SAND_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SHULKER_BOX_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SHULKER_BOX_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SLIME_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SLIME_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SLIME_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SLIME_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SLIME_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SNOW_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SNOW_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SNOW_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SNOW_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_SNOW_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STATE - 类 中的静态变量net.minecraftforge.server.permission.context.ContextKeys
 
BLOCK_STATE_IDS - 类 中的静态变量net.minecraft.block.Block
已过时。
BLOCK_STONE_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_BUTTON_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_BUTTON_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_PRESSPLATE_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_PRESSPLATE_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_STONE_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_TRIPWIRE_ATTACH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_TRIPWIRE_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_TRIPWIRE_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_TRIPWIRE_DETACH - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WATER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WATERLILY_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_BUTTON_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_BUTTON_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_PRESSPLATE_CLICK_OFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_PRESSPLATE_CLICK_ON - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOOD_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOODEN_DOOR_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOODEN_DOOR_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOODEN_TRAPDOOR_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
BLOCK_WOODEN_TRAPDOOR_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
blockaccess - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
BlockAir - net.minecraft.block中的类
 
BlockAir() - 类 的构造器net.minecraft.block.BlockAir
 
BlockAnvil - net.minecraft.block中的类
 
BlockAnvil() - 类 的构造器net.minecraft.block.BlockAnvil
 
BlockAnvil.Anvil - net.minecraft.block中的类
 
BlockBanner - net.minecraft.block中的类
 
BlockBanner() - 类 的构造器net.minecraft.block.BlockBanner
 
BlockBanner.BlockBannerHanging - net.minecraft.block中的类
 
BlockBanner.BlockBannerStanding - net.minecraft.block中的类
 
BlockBannerHanging() - 类 的构造器net.minecraft.block.BlockBanner.BlockBannerHanging
 
BlockBannerStanding() - 类 的构造器net.minecraft.block.BlockBanner.BlockBannerStanding
 
BlockBarrier - net.minecraft.block中的类
 
BlockBarrier() - 类 的构造器net.minecraft.block.BlockBarrier
 
BlockBasePressurePlate - net.minecraft.block中的类
 
BlockBasePressurePlate(Material) - 类 的构造器net.minecraft.block.BlockBasePressurePlate
 
BlockBasePressurePlate(Material, MapColor) - 类 的构造器net.minecraft.block.BlockBasePressurePlate
 
BlockBeacon - net.minecraft.block中的类
 
BlockBeacon() - 类 的构造器net.minecraft.block.BlockBeacon
 
BlockBed - net.minecraft.block中的类
 
BlockBed() - 类 的构造器net.minecraft.block.BlockBed
 
BlockBed.EnumPartType - net.minecraft.block中的枚举
 
BlockBeetroot - net.minecraft.block中的类
 
BlockBeetroot() - 类 的构造器net.minecraft.block.BlockBeetroot
 
BlockBone - net.minecraft.block中的类
 
BlockBone() - 类 的构造器net.minecraft.block.BlockBone
 
BlockBookshelf - net.minecraft.block中的类
 
BlockBookshelf() - 类 的构造器net.minecraft.block.BlockBookshelf
 
BlockBreakable - net.minecraft.block中的类
 
BlockBreakable(Material, boolean) - 类 的构造器net.minecraft.block.BlockBreakable
 
BlockBreakable(Material, boolean, MapColor) - 类 的构造器net.minecraft.block.BlockBreakable
 
BlockBrewingStand - net.minecraft.block中的类
 
BlockBrewingStand() - 类 的构造器net.minecraft.block.BlockBrewingStand
 
BlockBush - net.minecraft.block中的类
 
BlockBush() - 类 的构造器net.minecraft.block.BlockBush
 
BlockBush(Material) - 类 的构造器net.minecraft.block.BlockBush
 
BlockBush(Material, MapColor) - 类 的构造器net.minecraft.block.BlockBush
 
BlockButton - net.minecraft.block中的类
 
BlockButton(boolean) - 类 的构造器net.minecraft.block.BlockButton
 
BlockButtonStone - net.minecraft.block中的类
 
BlockButtonStone() - 类 的构造器net.minecraft.block.BlockButtonStone
 
BlockButtonWood - net.minecraft.block中的类
 
BlockButtonWood() - 类 的构造器net.minecraft.block.BlockButtonWood
 
BlockCactus - net.minecraft.block中的类
 
BlockCactus() - 类 的构造器net.minecraft.block.BlockCactus
 
BlockCake - net.minecraft.block中的类
 
BlockCake() - 类 的构造器net.minecraft.block.BlockCake
 
BlockCarpet - net.minecraft.block中的类
 
BlockCarpet() - 类 的构造器net.minecraft.block.BlockCarpet
 
BlockCarrot - net.minecraft.block中的类
 
BlockCarrot() - 类 的构造器net.minecraft.block.BlockCarrot
 
BlockCauldron - net.minecraft.block中的类
 
BlockCauldron() - 类 的构造器net.minecraft.block.BlockCauldron
 
blockCenterToCorner(TRSRTransformation) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
convert transformation from assuming center-block system to corner-block system
blockChanged(int, int, int) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
BlockChest - net.minecraft.block中的类
 
BlockChest(BlockChest.Type) - 类 的构造器net.minecraft.block.BlockChest
 
BlockChest.Type - net.minecraft.block中的枚举
 
BlockChorusFlower - net.minecraft.block中的类
 
BlockChorusFlower() - 类 的构造器net.minecraft.block.BlockChorusFlower
 
BlockChorusPlant - net.minecraft.block中的类
 
BlockChorusPlant() - 类 的构造器net.minecraft.block.BlockChorusPlant
 
BlockClay - net.minecraft.block中的类
 
BlockClay() - 类 的构造器net.minecraft.block.BlockClay
 
BlockCocoa - net.minecraft.block中的类
 
BlockCocoa() - 类 的构造器net.minecraft.block.BlockCocoa
 
BlockColored - net.minecraft.block中的类
 
BlockColored(Material) - 类 的构造器net.minecraft.block.BlockColored
 
BlockColors - net.minecraft.client.renderer.color中的类
 
BlockColors() - 类 的构造器net.minecraft.client.renderer.color.BlockColors
 
BlockCommandBlock - net.minecraft.block中的类
 
BlockCommandBlock(MapColor) - 类 的构造器net.minecraft.block.BlockCommandBlock
 
BlockCompressedPowered - net.minecraft.block中的类
 
BlockCompressedPowered(Material, MapColor) - 类 的构造器net.minecraft.block.BlockCompressedPowered
 
BlockConcretePowder - net.minecraft.block中的类
 
BlockConcretePowder() - 类 的构造器net.minecraft.block.BlockConcretePowder
 
BlockContainer - net.minecraft.block中的类
 
BlockContainer(Material) - 类 的构造器net.minecraft.block.BlockContainer
 
BlockContainer(Material, MapColor) - 类 的构造器net.minecraft.block.BlockContainer
 
blockCornerToCenter(TRSRTransformation) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
convert transformation from assuming corner-block system to center-block system
BlockCrops - net.minecraft.block中的类
 
BlockCrops() - 类 的构造器net.minecraft.block.BlockCrops
 
BlockDaylightDetector - net.minecraft.block中的类
 
BlockDaylightDetector(boolean) - 类 的构造器net.minecraft.block.BlockDaylightDetector
 
BlockDeadBush - net.minecraft.block中的类
 
BlockDeadBush() - 类 的构造器net.minecraft.block.BlockDeadBush
 
BlockDirectional - net.minecraft.block中的类
 
BlockDirectional(Material) - 类 的构造器net.minecraft.block.BlockDirectional
 
BlockDirt - net.minecraft.block中的类
 
BlockDirt() - 类 的构造器net.minecraft.block.BlockDirt
 
BlockDirt.DirtType - net.minecraft.block中的枚举
 
BlockDispenser - net.minecraft.block中的类
 
BlockDispenser() - 类 的构造器net.minecraft.block.BlockDispenser
 
BlockDoor - net.minecraft.block中的类
 
BlockDoor(Material) - 类 的构造器net.minecraft.block.BlockDoor
 
BlockDoor.EnumDoorHalf - net.minecraft.block中的枚举
 
BlockDoor.EnumHingePosition - net.minecraft.block中的枚举
 
BlockDoublePlant - net.minecraft.block中的类
 
BlockDoublePlant() - 类 的构造器net.minecraft.block.BlockDoublePlant
 
BlockDoublePlant.EnumBlockHalf - net.minecraft.block中的枚举
 
BlockDoublePlant.EnumPlantType - net.minecraft.block中的枚举
 
BlockDoubleStoneSlab - net.minecraft.block中的类
 
BlockDoubleStoneSlab() - 类 的构造器net.minecraft.block.BlockDoubleStoneSlab
 
BlockDoubleStoneSlabNew - net.minecraft.block中的类
 
BlockDoubleStoneSlabNew() - 类 的构造器net.minecraft.block.BlockDoubleStoneSlabNew
 
BlockDoubleWoodSlab - net.minecraft.block中的类
 
BlockDoubleWoodSlab() - 类 的构造器net.minecraft.block.BlockDoubleWoodSlab
 
BlockDragonEgg - net.minecraft.block中的类
 
BlockDragonEgg() - 类 的构造器net.minecraft.block.BlockDragonEgg
 
BlockDropper - net.minecraft.block中的类
 
BlockDropper() - 类 的构造器net.minecraft.block.BlockDropper
 
BlockDynamicLiquid - net.minecraft.block中的类
 
BlockDynamicLiquid(Material) - 类 的构造器net.minecraft.block.BlockDynamicLiquid
 
blocked - 类 中的变量net.minecraftforge.registries.ForgeRegistry.Snapshot
 
BlockEmptyDrops - net.minecraft.block中的类
 
BlockEmptyDrops(Material) - 类 的构造器net.minecraft.block.BlockEmptyDrops
 
BlockEnchantmentTable - net.minecraft.block中的类
 
BlockEnchantmentTable() - 类 的构造器net.minecraft.block.BlockEnchantmentTable
 
BlockEnderChest - net.minecraft.block中的类
 
BlockEnderChest() - 类 的构造器net.minecraft.block.BlockEnderChest
 
BlockEndGateway - net.minecraft.block中的类
 
BlockEndGateway(Material) - 类 的构造器net.minecraft.block.BlockEndGateway
 
BlockEndPortal - net.minecraft.block中的类
 
BlockEndPortal(Material) - 类 的构造器net.minecraft.block.BlockEndPortal
 
BlockEndPortalFrame - net.minecraft.block中的类
 
BlockEndPortalFrame() - 类 的构造器net.minecraft.block.BlockEndPortalFrame
 
BlockEndRod - net.minecraft.block中的类
 
BlockEndRod() - 类 的构造器net.minecraft.block.BlockEndRod
 
BlockEntityTag - net.minecraft.util.datafix.walkers中的类
 
BlockEntityTag() - 类 的构造器net.minecraft.util.datafix.walkers.BlockEntityTag
 
BlockEvent - net.minecraftforge.event.world中的类
 
BlockEvent(World, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent
 
BlockEvent.BreakEvent - net.minecraftforge.event.world中的类
Event that is fired when an Block is about to be broken by a player Canceling this event will prevent the Block from being broken.
BlockEvent.CreateFluidSourceEvent - net.minecraftforge.event.world中的类
Fired to check whether a non-source block can turn into a source block.
BlockEvent.CropGrowEvent - net.minecraftforge.event.world中的类
Fired when a crop block grows.
BlockEvent.CropGrowEvent.Post - net.minecraftforge.event.world中的类
Fired when "growing age" blocks (for example cacti, chorus plants, or crops in vanilla) have successfully grown.
BlockEvent.CropGrowEvent.Pre - net.minecraftforge.event.world中的类
Fired when any "growing age" blocks (for example cacti, chorus plants, or crops in vanilla) attempt to advance to the next growth age state during a random tick.
BlockEvent.FarmlandTrampleEvent - net.minecraftforge.event.world中的类
Fired when when farmland gets trampled This event is Cancelable
BlockEvent.FluidPlaceBlockEvent - net.minecraftforge.event.world中的类
Fired when a liquid places a block.
BlockEvent.HarvestDropsEvent - net.minecraftforge.event.world中的类
Fired when a block is about to drop it's harvested items.
BlockEvent.MultiPlaceEvent - net.minecraftforge.event.world中的类
Fired when a single block placement action of a player triggers the creation of multiple blocks(e.g. placing a bed block).
BlockEvent.NeighborNotifyEvent - net.minecraftforge.event.world中的类
Fired when a physics update occurs on a block.
BlockEvent.PlaceEvent - net.minecraftforge.event.world中的类
Called when a block is placed by a player.
BlockEvent.PortalSpawnEvent - net.minecraftforge.event.world中的类
 
BlockEventData - net.minecraft.block中的类
 
BlockEventData(BlockPos, Block, int, int) - 类 的构造器net.minecraft.block.BlockEventData
 
BlockFaceShape - net.minecraft.block.state中的枚举
 
BlockFaceUV - net.minecraft.client.renderer.block.model中的类
 
BlockFaceUV(float[], int) - 类 的构造器net.minecraft.client.renderer.block.model.BlockFaceUV
 
blockFaceUV - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartFace
 
BlockFalling - net.minecraft.block中的类
 
BlockFalling() - 类 的构造器net.minecraft.block.BlockFalling
 
BlockFalling(Material) - 类 的构造器net.minecraft.block.BlockFalling
 
BlockFarmland - net.minecraft.block中的类
 
BlockFarmland() - 类 的构造器net.minecraft.block.BlockFarmland
 
BlockFence - net.minecraft.block中的类
 
BlockFence(Material, MapColor) - 类 的构造器net.minecraft.block.BlockFence
 
BlockFenceGate - net.minecraft.block中的类
 
BlockFenceGate(BlockPlanks.EnumType) - 类 的构造器net.minecraft.block.BlockFenceGate
 
BlockFire - net.minecraft.block中的类
 
BlockFire() - 类 的构造器net.minecraft.block.BlockFire
 
BlockFlower - net.minecraft.block中的类
 
BlockFlower() - 类 的构造器net.minecraft.block.BlockFlower
 
BlockFlower.EnumFlowerColor - net.minecraft.block中的枚举
 
BlockFlower.EnumFlowerType - net.minecraft.block中的枚举
 
BlockFlowerPot - net.minecraft.block中的类
 
BlockFlowerPot() - 类 的构造器net.minecraft.block.BlockFlowerPot
 
BlockFlowerPot.EnumFlowerType - net.minecraft.block中的枚举
 
BlockFluidBase - net.minecraftforge.fluids中的类
This is a base implementation for Fluid blocks.
BlockFluidBase(Fluid, Material) - 类 的构造器net.minecraftforge.fluids.BlockFluidBase
 
BlockFluidClassic - net.minecraftforge.fluids中的类
This is a fluid block implementation which emulates vanilla Minecraft fluid behavior.
BlockFluidClassic(Fluid, Material) - 类 的构造器net.minecraftforge.fluids.BlockFluidClassic
 
BlockFluidFinite - net.minecraftforge.fluids中的类
This is a cellular-automata based finite fluid block implementation.
BlockFluidFinite(Fluid, Material) - 类 的构造器net.minecraftforge.fluids.BlockFluidFinite
 
BlockFluidRenderer - net.minecraft.client.renderer中的类
 
BlockFluidRenderer(BlockColors) - 类 的构造器net.minecraft.client.renderer.BlockFluidRenderer
 
BlockFrostedIce - net.minecraft.block中的类
 
BlockFrostedIce() - 类 的构造器net.minecraft.block.BlockFrostedIce
 
BlockFurnace - net.minecraft.block中的类
 
BlockFurnace(boolean) - 类 的构造器net.minecraft.block.BlockFurnace
 
BlockGlass - net.minecraft.block中的类
 
BlockGlass(Material, boolean) - 类 的构造器net.minecraft.block.BlockGlass
 
BlockGlazedTerracotta - net.minecraft.block中的类
 
BlockGlazedTerracotta(EnumDyeColor) - 类 的构造器net.minecraft.block.BlockGlazedTerracotta
 
BlockGlowstone - net.minecraft.block中的类
 
BlockGlowstone(Material) - 类 的构造器net.minecraft.block.BlockGlowstone
 
BlockGrass - net.minecraft.block中的类
 
BlockGrass() - 类 的构造器net.minecraft.block.BlockGrass
 
BlockGrassPath - net.minecraft.block中的类
 
BlockGrassPath() - 类 的构造器net.minecraft.block.BlockGrassPath
 
BlockGravel - net.minecraft.block中的类
 
BlockGravel() - 类 的构造器net.minecraft.block.BlockGravel
 
BlockHalfStoneSlab - net.minecraft.block中的类
 
BlockHalfStoneSlab() - 类 的构造器net.minecraft.block.BlockHalfStoneSlab
 
BlockHalfStoneSlabNew - net.minecraft.block中的类
 
BlockHalfStoneSlabNew() - 类 的构造器net.minecraft.block.BlockHalfStoneSlabNew
 
BlockHalfWoodSlab - net.minecraft.block中的类
 
BlockHalfWoodSlab() - 类 的构造器net.minecraft.block.BlockHalfWoodSlab
 
BlockHardenedClay - net.minecraft.block中的类
 
BlockHardenedClay() - 类 的构造器net.minecraft.block.BlockHardenedClay
 
blockHardness - 类 中的变量net.minecraft.block.Block
Indicates how many hits it takes to break a block.
BlockHay - net.minecraft.block中的类
 
BlockHay() - 类 的构造器net.minecraft.block.BlockHay
 
BlockHopper - net.minecraft.block中的类
 
BlockHopper() - 类 的构造器net.minecraft.block.BlockHopper
 
BlockHorizontal - net.minecraft.block中的类
 
BlockHorizontal(Material) - 类 的构造器net.minecraft.block.BlockHorizontal
 
BlockHorizontal(Material, MapColor) - 类 的构造器net.minecraft.block.BlockHorizontal
 
BlockHugeMushroom - net.minecraft.block中的类
 
BlockHugeMushroom(Material, MapColor, Block) - 类 的构造器net.minecraft.block.BlockHugeMushroom
 
BlockHugeMushroom.EnumType - net.minecraft.block中的枚举
 
BlockIce - net.minecraft.block中的类
 
BlockIce() - 类 的构造器net.minecraft.block.BlockIce
 
BlockInfo(BlockPos, IBlockState, NBTTagCompound) - 类 的构造器net.minecraft.world.gen.structure.template.Template.BlockInfo
 
BlockInfo - net.minecraftforge.client.model.pipeline中的类
 
BlockInfo(BlockColors) - 类 的构造器net.minecraftforge.client.model.pipeline.BlockInfo
 
blockInfo - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
BlockJukebox - net.minecraft.block中的类
 
BlockJukebox() - 类 的构造器net.minecraft.block.BlockJukebox
 
BlockJukebox.TileEntityJukebox - net.minecraft.block中的类
 
BlockLadder - net.minecraft.block中的类
 
BlockLadder() - 类 的构造器net.minecraft.block.BlockLadder
 
BlockLeaves - net.minecraft.block中的类
 
BlockLeaves() - 类 的构造器net.minecraft.block.BlockLeaves
 
BlockLever - net.minecraft.block中的类
 
BlockLever() - 类 的构造器net.minecraft.block.BlockLever
 
BlockLever.EnumOrientation - net.minecraft.block中的枚举
 
blockLight - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
BlockLilyPad - net.minecraft.block中的类
 
BlockLilyPad() - 类 的构造器net.minecraft.block.BlockLilyPad
 
BlockLiquid - net.minecraft.block中的类
 
BlockLiquid(Material) - 类 的构造器net.minecraft.block.BlockLiquid
 
blockLiquid - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
BlockLiquidWrapper - net.minecraftforge.fluids.capability.wrappers中的类
Wrapper to handle vanilla Water or Lava as an IFluidHandler.
BlockLiquidWrapper(BlockLiquid, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
BlockLog - net.minecraft.block中的类
 
BlockLog() - 类 的构造器net.minecraft.block.BlockLog
 
BlockLog.EnumAxis - net.minecraft.block中的枚举
 
BlockMagma - net.minecraft.block中的类
 
BlockMagma() - 类 的构造器net.minecraft.block.BlockMagma
 
blockMapColor - 类 中的变量net.minecraft.block.Block
The Block's MapColor
BlockMatcher - net.minecraft.block.state.pattern中的类
 
blockMaterial - 类 中的变量net.minecraft.block.Block
 
BlockMaterialMatcher - net.minecraft.block.state.pattern中的类
 
BlockMelon - net.minecraft.block中的类
 
BlockMelon() - 类 的构造器net.minecraft.block.BlockMelon
 
BlockMobSpawner - net.minecraft.block中的类
 
BlockMobSpawner() - 类 的构造器net.minecraft.block.BlockMobSpawner
 
BlockModelRenderer - net.minecraft.client.renderer中的类
 
BlockModelRenderer(BlockColors) - 类 的构造器net.minecraft.client.renderer.BlockModelRenderer
 
BlockModelRenderer.EnumNeighborInfo - net.minecraft.client.renderer中的枚举
 
BlockModelRenderer.Orientation - net.minecraft.client.renderer中的枚举
 
blockModelShapes - 类 中的变量net.minecraft.client.renderer.block.model.ModelBakery
 
BlockModelShapes - net.minecraft.client.renderer中的类
 
BlockModelShapes(ModelManager) - 类 的构造器net.minecraft.client.renderer.BlockModelShapes
 
BlockMushroom - net.minecraft.block中的类
 
BlockMushroom() - 类 的构造器net.minecraft.block.BlockMushroom
 
BlockMycelium - net.minecraft.block中的类
 
BlockMycelium() - 类 的构造器net.minecraft.block.BlockMycelium
 
BlockNetherBrick - net.minecraft.block中的类
 
BlockNetherBrick() - 类 的构造器net.minecraft.block.BlockNetherBrick
 
BlockNetherrack - net.minecraft.block中的类
 
BlockNetherrack() - 类 的构造器net.minecraft.block.BlockNetherrack
 
BlockNetherWart - net.minecraft.block中的类
 
BlockNetherWart() - 类 的构造器net.minecraft.block.BlockNetherWart
 
BlockNewLeaf - net.minecraft.block中的类
 
BlockNewLeaf() - 类 的构造器net.minecraft.block.BlockNewLeaf
 
BlockNewLog - net.minecraft.block中的类
 
BlockNewLog() - 类 的构造器net.minecraft.block.BlockNewLog
 
BlockNote - net.minecraft.block中的类
 
BlockNote() - 类 的构造器net.minecraft.block.BlockNote
 
BlockObserver - net.minecraft.block中的类
 
BlockObserver() - 类 的构造器net.minecraft.block.BlockObserver
 
BlockObsidian - net.minecraft.block中的类
 
BlockObsidian() - 类 的构造器net.minecraft.block.BlockObsidian
 
BlockOldLeaf - net.minecraft.block中的类
 
BlockOldLeaf() - 类 的构造器net.minecraft.block.BlockOldLeaf
 
BlockOldLog - net.minecraft.block中的类
 
BlockOldLog() - 类 的构造器net.minecraft.block.BlockOldLog
 
BlockOre - net.minecraft.block中的类
 
BlockOre() - 类 的构造器net.minecraft.block.BlockOre
 
BlockOre(MapColor) - 类 的构造器net.minecraft.block.BlockOre
 
BlockPackedIce - net.minecraft.block中的类
 
BlockPackedIce() - 类 的构造器net.minecraft.block.BlockPackedIce
 
BlockPane - net.minecraft.block中的类
 
BlockPane(Material, boolean) - 类 的构造器net.minecraft.block.BlockPane
 
BlockPart - net.minecraft.client.renderer.block.model中的类
 
BlockPart(Vector3f, Vector3f, Map<EnumFacing, BlockPartFace>, BlockPartRotation, boolean) - 类 的构造器net.minecraft.client.renderer.block.model.BlockPart
 
BlockPartFace - net.minecraft.client.renderer.block.model中的类
 
BlockPartFace(EnumFacing, int, String, BlockFaceUV) - 类 的构造器net.minecraft.client.renderer.block.model.BlockPartFace
 
blockParticleGravity - 类 中的变量net.minecraft.block.Block
 
BlockPartRotation - net.minecraft.client.renderer.block.model中的类
 
BlockPartRotation(Vector3f, EnumFacing.Axis, float, boolean) - 类 的构造器net.minecraft.client.renderer.block.model.BlockPartRotation
 
BlockPattern - net.minecraft.block.state.pattern中的类
 
BlockPattern(<any>[][][]) - 类 的构造器net.minecraft.block.state.pattern.BlockPattern
 
BlockPattern.PatternHelper - net.minecraft.block.state.pattern中的类
 
BlockPistonBase - net.minecraft.block中的类
 
BlockPistonBase(boolean) - 类 的构造器net.minecraft.block.BlockPistonBase
 
BlockPistonExtension - net.minecraft.block中的类
 
BlockPistonExtension() - 类 的构造器net.minecraft.block.BlockPistonExtension
 
BlockPistonExtension.EnumPistonType - net.minecraft.block中的枚举
 
BlockPistonMoving - net.minecraft.block中的类
 
BlockPistonMoving() - 类 的构造器net.minecraft.block.BlockPistonMoving
 
BlockPistonStructureHelper - net.minecraft.block.state中的类
 
BlockPistonStructureHelper(World, BlockPos, EnumFacing, boolean) - 类 的构造器net.minecraft.block.state.BlockPistonStructureHelper
 
BlockPlanks - net.minecraft.block中的类
 
BlockPlanks() - 类 的构造器net.minecraft.block.BlockPlanks
 
BlockPlanks.EnumType - net.minecraft.block中的枚举
 
BlockPortal - net.minecraft.block中的类
 
BlockPortal() - 类 的构造器net.minecraft.block.BlockPortal
 
BlockPortal.Size - net.minecraft.block中的类
 
BlockPos - net.minecraft.util.math中的类
 
BlockPos(int, int, int) - 类 的构造器net.minecraft.util.math.BlockPos
 
BlockPos(double, double, double) - 类 的构造器net.minecraft.util.math.BlockPos
 
BlockPos(Entity) - 类 的构造器net.minecraft.util.math.BlockPos
 
BlockPos(Vec3d) - 类 的构造器net.minecraft.util.math.BlockPos
 
BlockPos(Vec3i) - 类 的构造器net.minecraft.util.math.BlockPos
 
blockPos - 类 中的变量net.minecraft.world.gen.structure.template.Template.EntityInfo
None
blockPos - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
blockPos - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockWrapper
 
blockPos - 类 中的变量net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
BlockPos.MutableBlockPos - net.minecraft.util.math中的类
 
BlockPos.PooledMutableBlockPos - net.minecraft.util.math中的类
 
BlockPosContext - net.minecraftforge.server.permission.context中的类
 
BlockPosContext(EntityPlayer, BlockPos, IBlockState, EnumFacing) - 类 的构造器net.minecraftforge.server.permission.context.BlockPosContext
 
BlockPosContext(EntityPlayer, ChunkPos) - 类 的构造器net.minecraftforge.server.permission.context.BlockPosContext
 
BlockPotato - net.minecraft.block中的类
 
BlockPotato() - 类 的构造器net.minecraft.block.BlockPotato
 
BlockPressurePlate - net.minecraft.block中的类
 
BlockPressurePlate(Material, BlockPressurePlate.Sensitivity) - 类 的构造器net.minecraft.block.BlockPressurePlate
 
BlockPressurePlate.Sensitivity - net.minecraft.block中的枚举
 
BlockPressurePlateWeighted - net.minecraft.block中的类
 
BlockPressurePlateWeighted(Material, int) - 类 的构造器net.minecraft.block.BlockPressurePlateWeighted
 
BlockPressurePlateWeighted(Material, int, MapColor) - 类 的构造器net.minecraft.block.BlockPressurePlateWeighted
 
BlockPrismarine - net.minecraft.block中的类
 
BlockPrismarine() - 类 的构造器net.minecraft.block.BlockPrismarine
 
BlockPrismarine.EnumType - net.minecraft.block中的枚举
 
BlockPumpkin - net.minecraft.block中的类
 
BlockPumpkin() - 类 的构造器net.minecraft.block.BlockPumpkin
 
BlockPurpurSlab - net.minecraft.block中的类
 
BlockPurpurSlab() - 类 的构造器net.minecraft.block.BlockPurpurSlab
 
BlockPurpurSlab.Double - net.minecraft.block中的类
 
BlockPurpurSlab.Half - net.minecraft.block中的类
 
BlockPurpurSlab.Variant - net.minecraft.block中的枚举
 
BlockQuartz - net.minecraft.block中的类
 
BlockQuartz() - 类 的构造器net.minecraft.block.BlockQuartz
 
BlockQuartz.EnumType - net.minecraft.block中的枚举
 
BlockRail - net.minecraft.block中的类
 
BlockRail() - 类 的构造器net.minecraft.block.BlockRail
 
BlockRailBase - net.minecraft.block中的类
 
BlockRailBase(boolean) - 类 的构造器net.minecraft.block.BlockRailBase
 
BlockRailBase.EnumRailDirection - net.minecraft.block中的枚举
 
BlockRailBase.Rail - net.minecraft.block中的类
 
BlockRailDetector - net.minecraft.block中的类
 
BlockRailDetector() - 类 的构造器net.minecraft.block.BlockRailDetector
 
BlockRailPowered - net.minecraft.block中的类
 
BlockRailPowered() - 类 的构造器net.minecraft.block.BlockRailPowered
 
BlockRailPowered(boolean) - 类 的构造器net.minecraft.block.BlockRailPowered
 
BlockRedFlower - net.minecraft.block中的类
 
BlockRedFlower() - 类 的构造器net.minecraft.block.BlockRedFlower
 
BlockRedSandstone - net.minecraft.block中的类
 
BlockRedSandstone() - 类 的构造器net.minecraft.block.BlockRedSandstone
 
BlockRedSandstone.EnumType - net.minecraft.block中的枚举
 
BlockRedstoneComparator - net.minecraft.block中的类
 
BlockRedstoneComparator(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneComparator
 
BlockRedstoneComparator.Mode - net.minecraft.block中的枚举
 
BlockRedstoneDiode - net.minecraft.block中的类
 
BlockRedstoneDiode(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneDiode
 
BlockRedstoneLight - net.minecraft.block中的类
 
BlockRedstoneLight(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneLight
 
BlockRedstoneOre - net.minecraft.block中的类
 
BlockRedstoneOre(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneOre
 
BlockRedstoneRepeater - net.minecraft.block中的类
 
BlockRedstoneRepeater(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneRepeater
 
BlockRedstoneTorch - net.minecraft.block中的类
 
BlockRedstoneTorch(boolean) - 类 的构造器net.minecraft.block.BlockRedstoneTorch
 
BlockRedstoneWire - net.minecraft.block中的类
 
BlockRedstoneWire() - 类 的构造器net.minecraft.block.BlockRedstoneWire
 
BlockReed - net.minecraft.block中的类
 
BlockReed() - 类 的构造器net.minecraft.block.BlockReed
 
blockRemoving(BlockPos) - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
 
blockRemoving(BlockPos) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
blockRenderer - 类 中的静态变量net.minecraftforge.client.model.animation.AnimationTESR
 
BlockRendererDispatcher - net.minecraft.client.renderer中的类
 
BlockRendererDispatcher(BlockModelShapes, BlockColors) - 类 的构造器net.minecraft.client.renderer.BlockRendererDispatcher
 
BlockRenderLayer - net.minecraft.util中的枚举
 
blockResistance - 类 中的变量net.minecraft.block.Block
Indicates how much this block can resist explosions
BlockRotatedPillar - net.minecraft.block中的类
 
BlockRotatedPillar(Material) - 类 的构造器net.minecraft.block.BlockRotatedPillar
 
BlockRotatedPillar(Material, MapColor) - 类 的构造器net.minecraft.block.BlockRotatedPillar
 
BlockRotationProcessor - net.minecraft.world.gen.structure.template中的类
 
BlockRotationProcessor(BlockPos, PlacementSettings) - 类 的构造器net.minecraft.world.gen.structure.template.BlockRotationProcessor
 
Blocks - net.minecraft.init中的类
 
Blocks() - 类 的构造器net.minecraft.init.Blocks
 
blocks - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
BLOCKS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
BLOCKS - 类 中的静态变量net.minecraftforge.registries.GameData
 
BlockSand - net.minecraft.block中的类
 
BlockSand() - 类 的构造器net.minecraft.block.BlockSand
 
BlockSand.EnumType - net.minecraft.block中的枚举
 
BlockSandStone - net.minecraft.block中的类
 
BlockSandStone() - 类 的构造器net.minecraft.block.BlockSandStone
 
BlockSandStone.EnumType - net.minecraft.block中的枚举
 
BlockSapling - net.minecraft.block中的类
 
BlockSapling() - 类 的构造器net.minecraft.block.BlockSapling
 
BlockSeaLantern - net.minecraft.block中的类
 
BlockSeaLantern(Material) - 类 的构造器net.minecraft.block.BlockSeaLantern
 
BlockSelector() - 类 的构造器net.minecraft.world.gen.structure.StructureComponent.BlockSelector
 
BlockShulkerBox - net.minecraft.block中的类
 
BlockShulkerBox(EnumDyeColor) - 类 的构造器net.minecraft.block.BlockShulkerBox
 
BlockSign - net.minecraft.block中的类
 
BlockSign() - 类 的构造器net.minecraft.block.BlockSign
 
BlockSilverfish - net.minecraft.block中的类
 
BlockSilverfish() - 类 的构造器net.minecraft.block.BlockSilverfish
 
BlockSilverfish.EnumType - net.minecraft.block中的枚举
 
BlockSkull - net.minecraft.block中的类
 
BlockSkull() - 类 的构造器net.minecraft.block.BlockSkull
 
BlockSlab - net.minecraft.block中的类
 
BlockSlab(Material) - 类 的构造器net.minecraft.block.BlockSlab
 
BlockSlab(Material, MapColor) - 类 的构造器net.minecraft.block.BlockSlab
 
BlockSlab.EnumBlockHalf - net.minecraft.block中的枚举
 
blocksLight() - 类 中的方法net.minecraft.block.material.Material
Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
blocksLight() - 类 中的方法net.minecraft.block.material.MaterialLogic
Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
blocksLight() - 类 中的方法net.minecraft.block.material.MaterialPortal
Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
blocksLight() - 类 中的方法net.minecraft.block.material.MaterialTransparent
Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
BlockSlime - net.minecraft.block中的类
 
BlockSlime() - 类 的构造器net.minecraft.block.BlockSlime
 
blocksMovement() - 类 中的方法net.minecraft.block.material.Material
Returns if this material is considered solid or not
blocksMovement() - 类 中的方法net.minecraft.block.material.MaterialLiquid
Returns if this material is considered solid or not
blocksMovement() - 类 中的方法net.minecraft.block.material.MaterialLogic
Returns if this material is considered solid or not
blocksMovement() - 类 中的方法net.minecraft.block.material.MaterialPortal
Returns if this material is considered solid or not
blocksMovement() - 类 中的方法net.minecraft.block.material.MaterialTransparent
Returns if this material is considered solid or not
BlockSnapshot - net.minecraftforge.common.util中的类
Represents a captured snapshot of a block which will not change automatically.
BlockSnapshot(World, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.common.util.BlockSnapshot
 
BlockSnapshot(World, BlockPos, IBlockState, NBTTagCompound) - 类 的构造器net.minecraftforge.common.util.BlockSnapshot
 
BlockSnapshot(World, BlockPos, IBlockState, int) - 类 的构造器net.minecraftforge.common.util.BlockSnapshot
 
BlockSnapshot(int, BlockPos, String, String, int, int, NBTTagCompound) - 类 的构造器net.minecraftforge.common.util.BlockSnapshot
BlockSnapshot(int, BlockPos, ResourceLocation, int, int, NBTTagCompound) - 类 的构造器net.minecraftforge.common.util.BlockSnapshot
Raw constructor designed for serialization usages.
BlockSnow - net.minecraft.block中的类
 
BlockSnow() - 类 的构造器net.minecraft.block.BlockSnow
 
BlockSnowBlock - net.minecraft.block中的类
 
BlockSnowBlock() - 类 的构造器net.minecraft.block.BlockSnowBlock
 
BlockSoulSand - net.minecraft.block中的类
 
BlockSoulSand() - 类 的构造器net.minecraft.block.BlockSoulSand
 
blockSoundType - 类 中的变量net.minecraft.block.Block
Sound of stepping on the block
BlockSourceImpl - net.minecraft.block中的类
 
BlockSourceImpl(World, BlockPos) - 类 的构造器net.minecraft.block.BlockSourceImpl
 
BlockSponge - net.minecraft.block中的类
 
BlockSponge() - 类 的构造器net.minecraft.block.BlockSponge
 
BlockStainedGlass - net.minecraft.block中的类
 
BlockStainedGlass(Material) - 类 的构造器net.minecraft.block.BlockStainedGlass
 
BlockStainedGlassPane - net.minecraft.block中的类
 
BlockStainedGlassPane() - 类 的构造器net.minecraft.block.BlockStainedGlassPane
 
BlockStainedHardenedClay - net.minecraft.block中的类
 
BlockStainedHardenedClay() - 类 的构造器net.minecraft.block.BlockStainedHardenedClay
 
BlockStairs - net.minecraft.block中的类
 
BlockStairs(IBlockState) - 类 的构造器net.minecraft.block.BlockStairs
 
BlockStairs.EnumHalf - net.minecraft.block中的枚举
 
BlockStairs.EnumShape - net.minecraft.block中的枚举
 
BlockStandingSign - net.minecraft.block中的类
 
BlockStandingSign() - 类 的构造器net.minecraft.block.BlockStandingSign
 
blockState - 类 中的变量net.minecraft.block.Block
 
blockState - 类 中的变量net.minecraft.network.play.server.SPacketBlockChange
 
blockstate - 类 中的变量net.minecraft.world.gen.structure.StructureComponent.BlockSelector
 
blockState - 类 中的变量net.minecraft.world.gen.structure.template.Template.BlockInfo
The type of block in this particular spot in the structure.
BlockStateBase - net.minecraft.block.state中的类
 
BlockStateBase() - 类 的构造器net.minecraft.block.state.BlockStateBase
 
BlockStateContainer - net.minecraft.block.state中的类
 
BlockStateContainer(Block, IProperty<?>...) - 类 的构造器net.minecraft.block.state.BlockStateContainer
 
BlockStateContainer(Block, IProperty<?>[], <any>) - 类 的构造器net.minecraft.block.state.BlockStateContainer
 
BlockStateContainer - net.minecraft.world.chunk中的类
 
BlockStateContainer() - 类 的构造器net.minecraft.world.chunk.BlockStateContainer
 
BlockStateContainer.Builder - net.minecraft.block.state中的类
Forge added class to make building things easier.
BlockStateContainer.StateImplementation - net.minecraft.block.state中的类
 
BlockStateLoader - net.minecraftforge.client.model中的类
 
BlockStateLoader() - 类 的构造器net.minecraftforge.client.model.BlockStateLoader
 
BlockStateLoader.Marker - net.minecraftforge.client.model中的类
 
BlockStateLoader.SubModel - net.minecraftforge.client.model中的类
 
BlockStateMapper - net.minecraft.client.renderer.block.statemap中的类
 
BlockStateMapper() - 类 的构造器net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
BlockStateMatcher - net.minecraft.block.state.pattern中的类
 
BlockStatePaletteHashMap - net.minecraft.world.chunk中的类
 
BlockStatePaletteHashMap(int, IBlockStatePaletteResizer) - 类 的构造器net.minecraft.world.chunk.BlockStatePaletteHashMap
 
BlockStatePaletteLinear - net.minecraft.world.chunk中的类
 
BlockStatePaletteLinear(int, IBlockStatePaletteResizer) - 类 的构造器net.minecraft.world.chunk.BlockStatePaletteLinear
 
BlockStatePaletteRegistry - net.minecraft.world.chunk中的类
 
BlockStatePaletteRegistry() - 类 的构造器net.minecraft.world.chunk.BlockStatePaletteRegistry
 
BlockStaticLiquid - net.minecraft.block中的类
 
BlockStaticLiquid(Material) - 类 的构造器net.minecraft.block.BlockStaticLiquid
 
BlockStem - net.minecraft.block中的类
 
BlockStem(Block) - 类 的构造器net.minecraft.block.BlockStem
 
BlockStone - net.minecraft.block中的类
 
BlockStone() - 类 的构造器net.minecraft.block.BlockStone
 
BlockStone.EnumType - net.minecraft.block中的枚举
 
BlockStoneBrick - net.minecraft.block中的类
 
BlockStoneBrick() - 类 的构造器net.minecraft.block.BlockStoneBrick
 
BlockStoneBrick.EnumType - net.minecraft.block中的枚举
 
BlockStoneSlab - net.minecraft.block中的类
 
BlockStoneSlab() - 类 的构造器net.minecraft.block.BlockStoneSlab
 
BlockStoneSlab.EnumType - net.minecraft.block中的枚举
 
BlockStoneSlabNew - net.minecraft.block中的类
 
BlockStoneSlabNew() - 类 的构造器net.minecraft.block.BlockStoneSlabNew
 
BlockStoneSlabNew.EnumType - net.minecraft.block中的枚举
 
blockStrength(IBlockState, EntityPlayer, World, BlockPos) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
BlockStructure - net.minecraft.block中的类
 
BlockStructure() - 类 的构造器net.minecraft.block.BlockStructure
 
BlockStructureVoid - net.minecraft.block中的类
 
BlockStructureVoid() - 类 的构造器net.minecraft.block.BlockStructureVoid
 
BlockTallGrass - net.minecraft.block中的类
 
BlockTallGrass() - 类 的构造器net.minecraft.block.BlockTallGrass
 
BlockTallGrass.EnumType - net.minecraft.block中的枚举
 
BlockTNT - net.minecraft.block中的类
 
BlockTNT() - 类 的构造器net.minecraft.block.BlockTNT
 
BlockTorch - net.minecraft.block中的类
 
BlockTorch() - 类 的构造器net.minecraft.block.BlockTorch
 
BlockTrapDoor - net.minecraft.block中的类
 
BlockTrapDoor(Material) - 类 的构造器net.minecraft.block.BlockTrapDoor
 
BlockTrapDoor.DoorHalf - net.minecraft.block中的枚举
 
BlockTripWire - net.minecraft.block中的类
 
BlockTripWire() - 类 的构造器net.minecraft.block.BlockTripWire
 
BlockTripWireHook - net.minecraft.block中的类
 
BlockTripWireHook() - 类 的构造器net.minecraft.block.BlockTripWireHook
 
blockType - 类 中的变量net.minecraft.tileentity.TileEntity
the Block type that this TileEntity is contained within
BlockUpdateData(short, IBlockState) - 类 的构造器net.minecraft.network.play.server.SPacketMultiBlockChange.BlockUpdateData
 
BlockUpdateData(short, Chunk) - 类 的构造器net.minecraft.network.play.server.SPacketMultiBlockChange.BlockUpdateData
 
blockUsingShield(EntityLivingBase) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
blockUsingShield(EntityLivingBase) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
BlockVine - net.minecraft.block中的类
 
BlockVine() - 类 的构造器net.minecraft.block.BlockVine
 
BlockWall - net.minecraft.block中的类
 
BlockWall(Block) - 类 的构造器net.minecraft.block.BlockWall
 
BlockWall.EnumType - net.minecraft.block中的枚举
 
BlockWallSign - net.minecraft.block中的类
 
BlockWallSign() - 类 的构造器net.minecraft.block.BlockWallSign
 
BlockWeb - net.minecraft.block中的类
 
BlockWeb() - 类 的构造器net.minecraft.block.BlockWeb
 
BlockWoodSlab - net.minecraft.block中的类
 
BlockWoodSlab() - 类 的构造器net.minecraft.block.BlockWoodSlab
 
BlockWorkbench - net.minecraft.block中的类
 
BlockWorkbench() - 类 的构造器net.minecraft.block.BlockWorkbench
 
BlockWorkbench.InterfaceCraftingTable - net.minecraft.block中的类
 
BlockWorldState - net.minecraft.block.state中的类
 
BlockWorldState(World, BlockPos, boolean) - 类 的构造器net.minecraft.block.state.BlockWorldState
 
BlockWrapper - net.minecraftforge.fluids.capability.wrappers中的类
Wrapper around any block, only accounts for fluid placement, otherwise the block acts a void.
BlockWrapper(Block, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.capability.wrappers.BlockWrapper
 
BlockYellowFlower - net.minecraft.block中的类
 
BlockYellowFlower() - 类 的构造器net.minecraft.block.BlockYellowFlower
 
BLUE - 类 中的静态变量net.minecraft.block.material.MapColor
 
BLUE_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
BLUE_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
BLUE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
blur - 类 中的变量net.minecraft.client.renderer.texture.AbstractTexture
 
blurLast - 类 中的变量net.minecraft.client.renderer.texture.AbstractTexture
 
BOAT - 类 中的静态变量net.minecraft.init.Items
 
BOAT_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
boatSides - 类 中的变量net.minecraft.client.model.ModelBoat
 
body - 类 中的变量net.minecraft.client.model.ModelChicken
 
body - 类 中的变量net.minecraft.client.model.ModelCreeper
 
body - 类 中的变量net.minecraft.client.model.ModelIllager
 
body - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
body - 类 中的变量net.minecraft.client.model.ModelSnowMan
 
BODY_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
boltVertex - 类 中的变量net.minecraft.entity.effect.EntityLightningBolt
A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
BONE - 类 中的静态变量net.minecraft.init.Items
 
Bone(List<<any>>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Bone
 
BONE_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
BonemealEvent - net.minecraftforge.event.entity.player中的类
This event is called when a player attempts to use Bonemeal on a block.
BonemealEvent(EntityPlayer, World, BlockPos, IBlockState, EnumHand, ItemStack) - 类 的构造器net.minecraftforge.event.entity.player.BonemealEvent
 
bonusPerLevel - 类 中的变量net.minecraft.potion.PotionAttackDamage
 
BOOK - 类 中的静态变量net.minecraft.init.Items
 
BookPagesStrictJSON - net.minecraft.util.datafix.fixes中的类
 
BookPagesStrictJSON() - 类 的构造器net.minecraft.util.datafix.fixes.BookPagesStrictJSON
 
bookRotation - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
bookRotationPrev - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
BOOKSHELF - 类 中的静态变量net.minecraft.init.Blocks
 
bookSpine - 类 中的变量net.minecraft.client.model.ModelBook
The renderer of spine of the book
bookSpread - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
bookSpreadPrev - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
BOOLEAN - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
BooleanEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement, boolean) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
 
boost() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
Bootstrap - net.minecraft.init中的类
 
Bootstrap() - 类 的构造器net.minecraft.init.Bootstrap
 
bootstrap() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
Bootstrap.BehaviorDispenseBoat - net.minecraft.init中的类
 
Bootstrap.BehaviorDispenseOptional - net.minecraft.init中的类
 
bossBarRenderPost(ScaledResolution) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
bossBarRenderPre(ScaledResolution, BossInfoClient, int, int, int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
BossInfo - net.minecraft.world中的类
 
BossInfo(UUID, ITextComponent, BossInfo.Color, BossInfo.Overlay) - 类 的构造器net.minecraft.world.BossInfo
 
BossInfo(RenderGameOverlayEvent, RenderGameOverlayEvent.ElementType, BossInfoClient, int, int, int) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
 
BossInfo.Color - net.minecraft.world中的枚举
 
BossInfo.Overlay - net.minecraft.world中的枚举
 
BossInfoClient - net.minecraft.client.gui中的类
 
BossInfoClient(SPacketUpdateBossInfo) - 类 的构造器net.minecraft.client.gui.BossInfoClient
 
BossInfoServer - net.minecraft.world中的类
 
BossInfoServer(ITextComponent, BossInfo.Color, BossInfo.Overlay) - 类 的构造器net.minecraft.world.BossInfoServer
 
bottom - 类 中的变量net.minecraft.client.gui.GuiSlot
The bottom of the slot container.
bottom - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
BOTTOM_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
bottomBody - 类 中的变量net.minecraft.client.model.ModelSnowMan
 
BOUNDING_BOXES - 类 中的静态变量net.minecraft.block.BlockFence
 
boundingBox - 类 中的变量net.minecraft.client.renderer.chunk.RenderChunk
 
boundingBox - 类 中的变量net.minecraft.world.gen.structure.StructureComponent
 
boundingBox - 类 中的变量net.minecraft.world.gen.structure.StructureStart
 
BOW - 类 中的静态变量net.minecraft.init.Items
 
BOWL - 类 中的静态变量net.minecraft.init.Items
 
boxList - 类 中的变量net.minecraft.client.model.ModelBase
This is a list of all the boxes (ModelRenderer.class) in the current model.
boxName - 类 中的变量net.minecraft.client.model.ModelBox
 
boxName - 类 中的变量net.minecraft.client.model.ModelRenderer
 
BREAD - 类 中的静态变量net.minecraft.init.Items
 
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.Block
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBed
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockButton
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockChest
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockContainer
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDispenser
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockJukebox
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLeaves
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLever
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLog
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockObserver
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRailBase
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlass
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
breakBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
BreakEvent(World, BlockPos, IBlockState, EntityPlayer) - 类 的构造器net.minecraftforge.event.world.BlockEvent.BreakEvent
 
BreakSpeed(EntityPlayer, IBlockState, float, BlockPos) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
BRED_ANIMALS - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
BredAnimalsTrigger - net.minecraft.advancements.critereon中的类
 
BredAnimalsTrigger() - 类 的构造器net.minecraft.advancements.critereon.BredAnimalsTrigger
 
BredAnimalsTrigger.Instance - net.minecraft.advancements.critereon中的类
 
BREWED_POTION - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
BrewedPotionTrigger - net.minecraft.advancements.critereon中的类
 
BrewedPotionTrigger() - 类 的构造器net.minecraft.advancements.critereon.BrewedPotionTrigger
 
BrewedPotionTrigger.Instance - net.minecraft.advancements.critereon中的类
 
BREWING - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
BREWING_STAND - 类 中的静态变量net.minecraft.init.Blocks
 
BREWING_STAND - 类 中的静态变量net.minecraft.init.Items
 
BrewingOreRecipe - net.minecraftforge.common.brewing中的类
 
BrewingOreRecipe(ItemStack, String, ItemStack) - 类 的构造器net.minecraftforge.common.brewing.BrewingOreRecipe
 
BrewingOreRecipe(ItemStack, List<ItemStack>, ItemStack) - 类 的构造器net.minecraftforge.common.brewing.BrewingOreRecipe
 
BrewingRecipe - net.minecraftforge.common.brewing中的类
 
BrewingRecipe(ItemStack, ItemStack, ItemStack) - 类 的构造器net.minecraftforge.common.brewing.BrewingRecipe
 
BrewingRecipeRegistry - net.minecraftforge.common.brewing中的类
 
BrewingRecipeRegistry() - 类 的构造器net.minecraftforge.common.brewing.BrewingRecipeRegistry
 
BREWINGSTAND_INTERACTION - 类 中的静态变量net.minecraft.stats.StatList
 
brewPotions(NonNullList<ItemStack>, ItemStack, int[]) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Used by the brewing stand to brew its inventory Extra parameters exist to allow modders to create bigger brewing stands without much hassle
BRICK - 类 中的静态变量net.minecraft.init.Items
 
BRICK_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
BRICK_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
BRICKS_META - 类 中的静态变量net.minecraft.block.BlockPrismarine
 
BRICKS_PRISMARINE - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
brightnessBuffer - 类 中的变量net.minecraft.client.renderer.entity.RenderLivingBase
 
bringInHookedEntity() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
broadcastData(IContainerListener) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
 
broadcastEvent(int) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
broadcastScoreUpdate(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
broadcastScoreUpdate(String, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
broadcastScoreUpdate(String) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
broadcastScoreUpdate(String, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
broadcastSound(int, BlockPos, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
broadcastSound(int, BlockPos, int) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
broadcastSound(int, BlockPos, int) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
broadcastSound(int, BlockPos, int) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
broadcastTeamCreated(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.Scoreboard
This packet will notify the players that this team is created, and that will register it on the client
broadcastTeamCreated(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
This packet will notify the players that this team is created, and that will register it on the client
broadcastTeamInfoUpdate(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.Scoreboard
This packet will notify the players that this team is updated
broadcastTeamInfoUpdate(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
This packet will notify the players that this team is updated
broadcastTeamRemove(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
broadcastTeamRemove(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
BROWN - 类 中的静态变量net.minecraft.block.material.MapColor
 
BROWN_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
BROWN_MUSHROOM - 类 中的静态变量net.minecraft.init.Blocks
 
BROWN_MUSHROOM_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
BROWN_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
BROWN_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
Brush(String, Vector4f, float, int, int, List<B3DModel.Texture>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Brush
 
btnAddNewEntryAbove - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
btnDefault - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
btnDefault - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
btnDefault - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
btnDefaultAll - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
btnDone - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
btnDone - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
btnRemoveEntry - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
btnSelectCategory - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
btnUndoAll - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
btnUndoChanges - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
btnUndoChanges - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
btnUndoChanges - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
btnValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
btnValue - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
 
BUCKET - 类 中的静态变量net.minecraft.init.Items
 
BUCKET_VOLUME - 类 中的静态变量net.minecraftforge.fluids.Fluid
 
BufferBuilder - net.minecraft.client.renderer中的类
 
BufferBuilder(int) - 类 的构造器net.minecraft.client.renderer.BufferBuilder
 
BufferBuilder.State - net.minecraft.client.renderer中的类
 
bufferData(ByteBuffer) - 类 中的方法net.minecraft.client.renderer.vertex.VertexBuffer
 
build(ResourceLocation) - 类 中的方法net.minecraft.advancements.Advancement.Builder
 
build() - 类 中的方法net.minecraft.block.state.BlockStateContainer.Builder
 
build() - 类 中的方法net.minecraft.block.state.pattern.FactoryBlockPattern
 
build() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel.Builder
 
build() - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMap.Builder
Build a new StateMap with the settings contained in this StateMap.Builder.
build() - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
build() - 类 中的方法net.minecraft.world.storage.loot.LootContext.Builder
 
build() - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
build() - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
build(String) - 类 中的方法net.minecraftforge.common.util.TextTable
 
build(ASMModParser, File, ModCandidate) - 类 中的方法net.minecraftforge.fml.common.ModContainerFactory
 
build() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Create an entity entry based on the data in this builder.
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry
 
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ChunkLoaderEntry
 
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ClientEntry
 
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.GeneralEntry
 
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry
This method is called in the constructor and is used to set the childScreen field.
buildChildScreen() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.VersionCheckEntry
 
buildChildScreen() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
This method is called in the constructor and is used to set the childScreen field.
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Stairs
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor3
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor4
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor5
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing2
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Entrance
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.NetherStalkRoom
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Stairs
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Straight
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.LeftTurn
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Prison
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RightTurn
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.StairsStraight
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Path
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureComponent, List<StructureComponent>, Random) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Well
Initiates construction of the Structure Component picked, at the current Location of StructGen
buildComponent(StructureVillagePieces.PieceWeight, StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 接口 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.IVillageCreationHandler
Build an instance of the village component StructureVillagePieces
buildEnchantmentList(Random, ItemStack, int, boolean) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level.
Builder(Block) - 类 的构造器net.minecraft.block.state.BlockStateContainer.Builder
 
Builder() - 类 的构造器net.minecraft.client.renderer.block.model.MultipartBakedModel.Builder
 
Builder(ModelBlock, ItemOverrideList) - 类 的构造器net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
Builder(IBlockState, IBakedModel, TextureAtlasSprite, BlockPos) - 类 的构造器net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
Builder() - 类 的构造器net.minecraft.client.renderer.block.model.WeightedBakedModel.Builder
 
Builder() - 类 的构造器net.minecraft.client.renderer.block.statemap.StateMap.Builder
 
Builder(WorldServer) - 类 的构造器net.minecraft.world.storage.loot.LootContext.Builder
 
Builder(VertexFormat) - 类 的构造器net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
BUILDING_BLOCKS - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
buildModList(FMLLoadEvent) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
buildModObjectList() - 类 中的方法net.minecraftforge.fml.common.LoadController
 
buildPostString(Map<String, Object>) - 类 中的静态方法net.minecraft.util.HttpUtil
Builds an encoded HTTP POST content string from a string map
buildPropertyValueTable(Map<Map<IProperty<?>, Comparable<?>>, BlockStateContainer.StateImplementation>) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
buildQueue() - 类 中的方法net.minecraftforge.server.command.ChunkGenWorker
 
buildSoftDependProxy(String, String, Object...) - 类 中的方法net.minecraftforge.fml.common.event.FMLPostInitializationEvent
Build an object depending on if a specific target mod is loaded or not.
buildString(String[], int) - 类 中的静态方法net.minecraft.command.CommandBase
Builds a string starting at startPos
buildSurfaces(ChunkPrimer) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
 
buildSurfaces(int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
 
buildVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
BuiltInModel - net.minecraft.client.renderer.block.model中的类
 
BuiltInModel(ItemCameraTransforms, ItemOverrideList) - 类 的构造器net.minecraft.client.renderer.block.model.BuiltInModel
 
bulletHit(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
 
bus() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
已过时。
BUSH_AABB - 类 中的静态变量net.minecraft.block.BlockBush
 
BUTTON_TEXTURES - 类 中的静态变量net.minecraft.client.gui.GuiButton
 
buttonClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
buttonClicked(RealmsButton) - 类 中的方法net.minecraft.realms.DisconnectedRealmsScreen
 
buttonClicked(RealmsButton) - 类 中的方法net.minecraft.realms.RealmsScreen
 
ButtonEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
ButtonEntry(GuiConfig, GuiConfigEntries, IConfigElement, GuiButtonExt) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
buttonId - 类 中的变量net.minecraft.client.gui.GuiControls
The ID of the button that has been pressed.
buttonList - 类 中的变量net.minecraft.client.gui.GuiScreen
A list of all the buttons in this container.
buttons() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
buttons() - 类 中的方法net.minecraft.realms.RealmsScreen
 
buttonsAdd(RealmsButton) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
buttonsAdd(RealmsButton) - 类 中的方法net.minecraft.realms.RealmsScreen
 
buttonsClear() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
buttonsClear() - 类 中的方法net.minecraft.realms.RealmsScreen
 
buttonsRemove(RealmsButton) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
buttonsRemove(RealmsButton) - 类 中的方法net.minecraft.realms.RealmsScreen
 
buttonText - 类 中的变量net.minecraftforge.fml.client.config.GuiMessageDialog
 
buyingItem - 类 中的变量net.minecraft.entity.passive.EntityVillager.EmeraldForItems
 
buyingItemStack - 类 中的变量net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
The itemstack to buy with an emerald.
buyingPriceInfo - 类 中的变量net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
The price info defining the amount of the buying item required with 1 emerald to match the selling item.
byDyeDamage(int) - 枚举 中的静态方法net.minecraft.item.EnumDyeColor
 
byHash(String) - 枚举 中的静态方法net.minecraft.tileentity.BannerPattern
 
byIcon(byte) - 枚举 中的静态方法net.minecraft.world.storage.MapDecoration.Type
 
byId - 类 中的变量net.minecraft.client.util.SearchTree
A SuffixArray that contains values keyed by the ID (as produced by SearchTree.idFunc).
byId(int) - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Type
Get a boat type by it's enum ordinal
byId(byte) - 枚举 中的静态方法net.minecraft.util.text.ChatType
 
byId(int) - 枚举 中的静态方法net.minecraft.world.gen.structure.MapGenMineshaft.Type
 
byItemStack(ItemStack) - 枚举 中的静态方法net.minecraft.item.ItemFishFood.FishType
Gets the FishType that corresponds to the given ItemStack, defaulting to COD if the given ItemStack does not actually contain a fish.
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockDirt.DirtType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockDoublePlant.EnumPlantType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockHugeMushroom.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockLever.EnumOrientation
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockPlanks.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockPrismarine.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockQuartz.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockRailBase.EnumRailDirection
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockRedSandstone.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockSand.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockSandStone.EnumType
Returns the matching EnumType for the given metadata.
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockSilverfish.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockStone.EnumType
Returns an EnumType for the BlockState from a metadata value.
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockStoneBrick.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockStoneSlab.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockTallGrass.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.block.BlockWall.EnumType
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.item.EnumDyeColor
 
byMetadata(int) - 枚举 中的静态方法net.minecraft.item.ItemFishFood.FishType
Gets the corresponding FishType value for the given item damage value of an ItemStack, defaulting to COD for unrecognized damage values.
byName(String) - 枚举 中的静态方法net.minecraft.advancements.FrameType
 
byName - 类 中的变量net.minecraft.client.util.SearchTree
A SuffixArray that contains values keyed by the name (as produced by SearchTree.nameFunc).
byName(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketTitle.Type
 
byName(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing.Axis
Get the axis specified by the given name
byName(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing
Get the facing specified by the given name
byName(String) - 枚举 中的静态方法net.minecraft.world.DimensionType
 
byOrdinal(int) - 枚举 中的静态方法net.minecraft.client.settings.GameSettings.Options
 
bypassesPlayerLimit(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
bypassesPlayerLimit(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
bypassesPlayerLimit(GameProfile) - 类 中的方法net.minecraft.server.management.UserListOps
 
bypassesPlayerLimit() - 类 中的方法net.minecraft.server.management.UserListOpsEntry
 
BYTE - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
ByteBufferSeekableSource - net.minecraftforge.fml.repackage.com.nothome.delta中的类
Wraps a byte buffer as a source
ByteBufferSeekableSource(byte[]) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
Constructs a new ByteArraySeekableSource.
ByteBufferSeekableSource(ByteBuffer) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
Constructs a new ByteArraySeekableSource.
ByteBufUtils - net.minecraftforge.fml.common.network中的类
Utilities for interacting with ByteBuf.
ByteBufUtils() - 类 的构造器net.minecraftforge.fml.common.network.ByteBufUtils
 
bytesBefore(byte) - 类 中的方法net.minecraft.network.PacketBuffer
 
bytesBefore(int, byte) - 类 中的方法net.minecraft.network.PacketBuffer
 
bytesBefore(int, int, byte) - 类 中的方法net.minecraft.network.PacketBuffer
 

C

C00Handshake - net.minecraft.network.handshake.client中的类
 
C00Handshake() - 类 的构造器net.minecraft.network.handshake.client.C00Handshake
 
C00Handshake(String, int, EnumConnectionState) - 类 的构造器net.minecraft.network.handshake.client.C00Handshake
 
C00Handshake(String, int, EnumConnectionState, boolean) - 类 的构造器net.minecraft.network.handshake.client.C00Handshake
 
Cache(String, ResourceLocation, String) - 类 的构造器net.minecraft.client.renderer.BannerTextures.Cache
 
CacheableFunction(ResourceLocation) - 类 的构造器net.minecraft.command.FunctionObject.CacheableFunction
 
CacheableFunction(FunctionObject) - 类 的构造器net.minecraft.command.FunctionObject.CacheableFunction
 
cacheActiveRenderInfo(World, FontRenderer, Entity, Entity, GameSettings, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
cachedUniqueIdString - 类 中的变量net.minecraft.entity.Entity
 
cactiPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of cactus plants to generate per chunk.
CACTUS - 类 中的静态变量net.minecraft.block.material.Material
 
CACTUS - 类 中的静态变量net.minecraft.init.Blocks
 
CACTUS - 类 中的静态变量net.minecraft.util.DamageSource
 
CACTUS_AABB - 类 中的静态变量net.minecraft.block.BlockCactus
 
CACTUS_COLLISION_AABB - 类 中的静态变量net.minecraft.block.BlockCactus
 
cactusGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds WorldGenCactus
CAKE - 类 中的静态变量net.minecraft.block.material.Material
 
CAKE - 类 中的静态变量net.minecraft.init.Blocks
 
CAKE - 类 中的静态变量net.minecraft.init.Items
 
CAKE_AABB - 类 中的静态变量net.minecraft.block.BlockCake
 
CAKE_SLICES_EATEN - 类 中的静态变量net.minecraft.stats.StatList
 
calcDamageByCreature(int, EnumCreatureAttribute) - 类 中的方法net.minecraft.enchantment.Enchantment
Calculates the additional damage that will be dealt by an item with this enchantment.
calcDamageByCreature(int, EnumCreatureAttribute) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Calculates the additional damage that will be dealt by an item with this enchantment.
calcItemStackEnchantability(Random, int, int, ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Returns the enchantability of itemstack, using a separate calculation for each enchantNum (0, 1 or 2), cutting to the max enchantability power of the table, which is locked to a max of 15.
calcLightmap(float[][][][], float, float, float) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
calcModifierDamage(int, DamageSource) - 类 中的方法net.minecraft.enchantment.Enchantment
Calculates the damage protection of the enchantment based on level and damage source passed.
calcModifierDamage(int, DamageSource) - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Calculates the damage protection of the enchantment based on level and damage source passed.
calcRedstone(TileEntity) - 类 中的静态方法net.minecraft.inventory.Container
Like the version that takes an inventory.
calcRedstoneFromInventory(IInventory) - 类 中的静态方法net.minecraft.inventory.Container
 
calcRedstoneFromInventory(IItemHandler) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
This method uses the standard vanilla algorithm to calculate a comparator output for how "full" the inventory is.
calcSunriseSunsetColors(float, float) - 类 中的方法net.minecraft.world.WorldProvider
Returns array with sunrise/sunset colors
calcSunriseSunsetColors(float, float) - 类 中的方法net.minecraft.world.WorldProviderEnd
Returns array with sunrise/sunset colors
calculateCelestialAngle(long, float) - 类 中的方法net.minecraft.world.WorldProvider
Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
calculateCelestialAngle(long, float) - 类 中的方法net.minecraft.world.WorldProviderEnd
Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
calculateCelestialAngle(long, float) - 类 中的方法net.minecraft.world.WorldProviderHell
Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
calculateChatboxHeight(float) - 类 中的静态方法net.minecraft.client.gui.GuiNewChat
 
calculateChatboxWidth(float) - 类 中的静态方法net.minecraft.client.gui.GuiNewChat
 
calculateChunkSize(Chunk, boolean, int) - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
calculateConnectedPos(PlacementSettings, BlockPos, PlacementSettings, BlockPos) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
calculateFallSuffix() - 类 中的方法net.minecraft.util.CombatTracker
 
calculateFlowCost(World, BlockPos, int, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
calculateInitialSkylight() - 类 中的方法net.minecraft.world.World
Called on construction of the World class to setup the initial skylight values
calculateInitialWeather() - 类 中的方法net.minecraft.world.World
Called from World constructor to set rainingStrength and thunderingStrength
calculateInitialWeather() - 类 中的方法net.minecraft.world.WorldProvider
 
calculateInitialWeatherBody() - 类 中的方法net.minecraft.world.World
 
calculateInputStrength(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
calculateInputStrength(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
calculateIntercept(Vec3d, Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
calculateMapCenter(double, double, int) - 类 中的方法net.minecraft.world.storage.MapData
 
calculatePortalHeight() - 类 中的方法net.minecraft.block.BlockPortal.Size
 
calculateSkylightSubtracted(float) - 类 中的方法net.minecraft.world.World
Returns the amount of skylight subtracted for the current time
calculateState(World, BlockPos, IBlockState, boolean, boolean, int, IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
calculateXOffset(AxisAlignedBB, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension.
calculateYOffset(AxisAlignedBB, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension.
calculateZOffset(AxisAlignedBB, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension.
call() - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
call() - 类 中的方法net.minecraftforge.fml.common.asm.FMLSanityChecker
 
callFromMainThread(Callable<V>) - 类 中的方法net.minecraft.server.MinecraftServer
 
callFuture(FutureTask<?>) - 类 中的静态方法net.minecraftforge.fml.common.FMLCommonHandler
 
callList(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
cameraHitResult - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
cameraPitch - 类 中的变量net.minecraft.entity.EntityLivingBase
 
CameraSetup(EntityRenderer, Entity, IBlockState, double, float, float, float) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
cameraTransforms - 类 中的变量net.minecraft.client.renderer.block.model.MultipartBakedModel
 
cameraTransforms - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
cameraViewDir - 类 中的静态变量net.minecraft.client.particle.Particle
 
cameraYaw - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
CAN_AI_TARGET - 类 中的静态变量net.minecraft.util.EntitySelectors
 
canAbondonItems() - 类 中的方法net.minecraft.entity.passive.EntityVillager
Used by EntityAIVillagerInteract to check if the villager can give some items from an inventory to another villager.
canAddItemToSlot(Slot, ItemStack, boolean) - 类 中的静态方法net.minecraft.inventory.Container
Checks if it's possible to add the given itemstack to the given slot.
canAddMoreEntries - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
canApply(ItemStack) - 类 中的方法net.minecraft.enchantment.Enchantment
Determines if this enchantment can be applied to a specific ItemStack.
canApply(ItemStack) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Determines if this enchantment can be applied to a specific ItemStack.
canApply(ItemStack) - 类 中的方法net.minecraft.enchantment.EnchantmentDigging
Determines if this enchantment can be applied to a specific ItemStack.
canApply(ItemStack) - 类 中的方法net.minecraft.enchantment.EnchantmentDurability
Determines if this enchantment can be applied to a specific ItemStack.
canApply(ItemStack) - 类 中的方法net.minecraft.enchantment.EnchantmentThorns
Determines if this enchantment can be applied to a specific ItemStack.
canApplyAtEnchantingTable(ItemStack) - 类 中的方法net.minecraft.enchantment.Enchantment
This applies specifically to applying at the enchanting table.
canApplyAtEnchantingTable(ItemStack, Enchantment) - 类 中的方法net.minecraft.item.Item
Checks whether an item can be enchanted with a certain enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.Enchantment
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowInfinite
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentFrostWalker
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentLootBonus
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentUntouching
Determines if the enchantment passed can be applyied together with this enchantment.
canApplyTogether(Enchantment) - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWalker
Determines if the enchantment passed can be applyied together with this enchantment.
canAttachTo(World, BlockPos, EnumFacing) - 类 中的静态方法net.minecraft.block.BlockLever
 
canAttachTo(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockVine
 
canAttackClass(Class<? extends EntityLivingBase>) - 类 中的方法net.minecraft.entity.EntityLiving
Returns true if this entity can attack entities of the specified class.
canAttackClass(Class<? extends EntityLivingBase>) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
Returns true if this entity can attack entities of the specified class.
canAttackPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
canAttackPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
canAttackPlayer(EntityPlayer) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.Entity
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.item.EntityEnderEye
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.item.EntityItem
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Returns true if it's possible to attack this entity with an item.
canBeAttackedWithItem() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Returns true if it's possible to attack this entity with an item.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.Entity
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.EntityHanging
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityBoat
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.MultiPartEntityPart
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.projectile.EntityDragonFireball
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.projectile.EntitySmallFireball
Returns true if other Entities should be prevented from moving through this Entity.
canBeCollidedWith() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Returns true if other Entities should be prevented from moving through this Entity.
canBeConnectedTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Determines if another block can connect to this block
canBeConnectedTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFence
 
canBeConnectedTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFenceGate
 
canBeConnectedTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPane
 
canBeConnectedTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockWall
 
canBeCreated() - 类 中的方法net.minecraft.world.WorldType
Gets whether this WorldType can be used to generate a new world.
canBeDisabled() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
canBeDisabled() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
canBeDisabled() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
canBeDisabled() - 类 中的方法net.minecraftforge.fml.common.MCPDummyContainer
 
canBeDisabled() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
canBeHitWithPotion() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns false if the entity is an armor stand.
canBeHitWithPotion() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Returns false if the entity is an armor stand.
canBeHooked(Entity) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.EntityLiving
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityAmbientCreature
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
canBeLeashedTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
canBePlacedInWorld() - 类 中的方法net.minecraftforge.fluids.Fluid
 
canBePushed() - 类 中的方法net.minecraft.entity.Entity
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.item.EntityBoat
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed - 类 中的变量net.minecraft.entity.item.EntityMinecart
 
canBePushed() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.passive.EntityBat
Returns true if this entity should push and be pushed by other entities when colliding.
canBePushed() - 类 中的方法net.minecraft.entity.passive.EntityParrot
Returns true if this entity should push and be pushed by other entities when colliding.
canBeReplacedByLeaves(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Used during tree growth to determine if newly generated leaves can replace this block.
canBeRidden(Entity) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
canBeRidden(Entity) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
canBeRidden(Entity) - 类 中的方法net.minecraft.entity.Entity
 
canBeRidden() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns true if this cart can be ridden by an Entity.
canBeSaddled() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
canBeSaddled() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
canBeSteered() - 类 中的方法net.minecraft.entity.EntityLiving
returns true if all the conditions for steering the entity are met.
canBeSteered() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
returns true if all the conditions for steering the entity are met.
canBeSteered() - 类 中的方法net.minecraft.entity.passive.EntityLlama
returns true if all the conditions for steering the entity are met.
canBeSteered() - 类 中的方法net.minecraft.entity.passive.EntityPig
returns true if all the conditions for steering the entity are met.
canBeUsed(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
 
canBlockFreeze(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
Checks to see if a given block is both water and cold enough to freeze.
canBlockFreeze(BlockPos, boolean) - 类 中的方法net.minecraft.world.WorldProvider
 
canBlockFreezeBody(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
canBlockFreezeNoWater(BlockPos) - 类 中的方法net.minecraft.world.World
 
canBlockFreezeWater(BlockPos) - 类 中的方法net.minecraft.world.World
 
canBlockSeeSky(BlockPos) - 类 中的方法net.minecraft.world.World
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBush
 
canBlockStay(World, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLilyPad
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockMushroom
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockNetherWart
 
canBlockStay(World, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
canBlockStay(World, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
 
canBlockStay(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTallGrass
 
canBreatheUnderwater() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
canBreatheUnderwater() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
 
canBrew(NonNullList<ItemStack>, ItemStack, int[]) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Used by the brewing stand to determine if its contents can be brewed.
canCatchFire(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
已过时。
canCatchFire(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFire
Side sensitive version that calls the block function.
Cancelable - net.minecraftforge.fml.common.eventhandler中的注释类型
 
cancelButtonText - 类 中的变量net.minecraft.client.gui.GuiYesNo
The text shown for the second button in GuiYesNo
cancelDestroyingBlock() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
Stops the block breaking process
canCollide - 类 中的变量net.minecraft.client.particle.Particle
Determines if particle to block collision is to be used
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraft.block.Block
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockAir
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockLiquid
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockStairs
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
canCollideCheck(IBlockState, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
canConnectRedstone(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Determine if this block can make a redstone connection on the side provided, Useful to control which sides are inputs and outputs for redstone wires.
canConnectTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFence
 
canConnectTo(IBlockState, EnumFacing, IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockRedstoneWire
 
canConnectUpwardsTo(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockRedstoneWire
 
canContainSilverfish(IBlockState) - 类 中的静态方法net.minecraft.block.BlockSilverfish
 
canCook() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets a value indicating whether this type of fish has "raw" and "cooked" variants.
canCoordinateBeSpawn(int, int) - 类 中的方法net.minecraft.world.WorldProvider
Will check if the x, z position specified is alright to be set as the map spawn point
canCoordinateBeSpawn(int, int) - 类 中的方法net.minecraft.world.WorldProviderEnd
Will check if the x, z position specified is alright to be set as the map spawn point
canCoordinateBeSpawn(int, int) - 类 中的方法net.minecraft.world.WorldProviderHell
Will check if the x, z position specified is alright to be set as the map spawn point
canCraft(RecipeItemHelper, int, int, RecipeBook) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
canCraft(IRecipe, IntList) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
canCraft(IRecipe, IntList, int) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
canCreateBonusChest(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
canCreateFluidSource(World, BlockPos, IBlockState, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canCreateSources - 类 中的变量net.minecraftforge.fluids.BlockFluidClassic
 
canCreatureSpawn(IBlockState, IBlockAccess, BlockPos, EntityLiving.SpawnPlacementType) - 类 中的方法net.minecraft.block.Block
Determines if a specified mob type can spawn on this block, returning false will prevent any mob from spawning on the block.
canCreatureTypeSpawnAtLocation(EntityLiving.SpawnPlacementType, World, BlockPos) - 类 中的静态方法net.minecraft.world.WorldEntitySpawner
 
canCreatureTypeSpawnBody(EntityLiving.SpawnPlacementType, World, BlockPos) - 类 中的静态方法net.minecraft.world.WorldEntitySpawner
 
canCreatureTypeSpawnHere(EnumCreatureType, Biome.SpawnListEntry, BlockPos) - 类 中的方法net.minecraft.world.WorldServer
 
canDamagePlayer() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Indicates weather the slime is able to damage the player (based upon the slime's size)
canDamagePlayer() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Indicates weather the slime is able to damage the player (based upon the slime's size)
canDespawn() - 类 中的方法net.minecraft.entity.EntityLiving
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.monster.EntityGolem
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.passive.EntityChicken
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.passive.EntityVillager
Determines if an entity can be despawned, used on idle far away entities
canDespawn() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Determines if an entity can be despawned, used on idle far away entities
canDestroy(Block) - 类 中的方法net.minecraft.item.ItemStack
 
canDestroyBlock(Block) - 类 中的静态方法net.minecraft.entity.boss.EntityWither
 
canDestroyBlockInCreative(World, BlockPos, ItemStack, EntityPlayer) - 类 中的方法net.minecraft.item.Item
Checked from PlayerControllerMP.onPlayerDestroyBlock() when a creative player left-clicks a block with this item.
canDie(World, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
 
canDisableShield(ItemStack, ItemStack, EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
Can this Item disable a shield
canDispenserPlace(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPumpkin
 
canDispenserPlace(World, BlockPos, ItemStack) - 类 中的方法net.minecraft.block.BlockSkull
 
canDisplace(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Returns true if the block at (pos) is displaceable.
canDoLightning(Chunk) - 类 中的方法net.minecraft.world.WorldProvider
 
canDoRainSnowIce(Chunk) - 类 中的方法net.minecraft.world.WorldProvider
 
canDragIntoSlot(Slot) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
Returns true if the player can "drag-spilt" items into this slot,. returns true by default.
canDragIntoSlot(Slot) - 类 中的方法net.minecraft.inventory.Container
Returns true if the player can "drag-spilt" items into this slot,. returns true by default.
canDrain(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
canDrain(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
canDrain() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
canDrain() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
canDrain() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
Returns true if the tank can be drained at any time (even if it is currently empty).
canDrain - 类 中的变量net.minecraftforge.fluids.FluidTank
 
canDrain() - 类 中的方法net.minecraftforge.fluids.FluidTank
Whether this tank can be drained with IFluidHandler
canDrain(World, BlockPos) - 接口 中的方法net.minecraftforge.fluids.IFluidBlock
Check to see if a block can be drained.
canDrainFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
canDrainFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
canDrainFluidType(FluidStack) - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
Returns true if the tank can drain out this a specific of fluid.
canDrainFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
canDrainFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
canDrainFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidTank
Returns true if the tank can drain out this type of fluid.
canDropChunk(int, int) - 类 中的方法net.minecraft.world.WorldProvider
Called to determine if the chunk at the given chunk coordinates within the provider's world can be dropped.
canDropChunk(int, int) - 类 中的方法net.minecraft.world.WorldProviderSurface
Called to determine if the chunk at the given chunk coordinates within the provider's world can be dropped.
canDropFromExplosion(Explosion) - 类 中的方法net.minecraft.block.Block
Return whether this block can drop from an explosion.
canDropFromExplosion(Explosion) - 类 中的方法net.minecraft.block.BlockTNT
Return whether this block can drop from an explosion.
canDropLoot() - 类 中的方法net.minecraft.entity.EntityLivingBase
Entity won't drop items or experience points if this returns false
canDropLoot() - 类 中的方法net.minecraft.entity.monster.EntityMob
Entity won't drop items or experience points if this returns false
canEat(boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
canEatGrass() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
canEatGrass() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
canEditBlocks() - 类 中的方法net.minecraft.item.ItemStack
Returns whether this stack is always allowed to edit the world.
canEnchantItem(Item) - 枚举 中的方法net.minecraft.enchantment.EnumEnchantmentType
Return true if the item passed can be enchanted by a enchantment of this type.
canEnterDoors - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
canEntityBeSeen(Entity) - 类 中的方法net.minecraft.entity.EntityLivingBase
returns true if the entity provided in the argument can be seen.
canEntityDespawn(EntityLiving) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canEntityDestroy(IBlockState, IBlockAccess, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Determines if this block is can be destroyed by the specified entities normal behavior.
canEntitySpawn(IBlockState, Entity) - 类 中的方法net.minecraft.block.Block
已过时。
canEntitySpawn(IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockMagma
 
canEntitySpawn(Entity) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
canEntitySpawn(Entity) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
canEntitySpawn(EntityLiving, World, float, float, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
canEntitySpawn(EntityLiving, World, float, float, float, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
canEntitySpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canEntitySpawnSpawner(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canEntitySpawnSpawner(EntityLiving, World, float, float, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
canEntityStandOnPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
canEntityStandOnPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
canEntityStandOnPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
 
canEntityUpdate(Entity) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canEquipItem(ItemStack) - 类 中的方法net.minecraft.entity.EntityLiving
 
canEquipItem(ItemStack) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
canExplosionDestroyBlock(Explosion, World, BlockPos, IBlockState, float) - 类 中的方法net.minecraft.entity.Entity
 
canExplosionDestroyBlock(Explosion, World, BlockPos, IBlockState, float) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
 
canExtract() - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
canExtract() - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Returns if this storage can have energy extracted.
canExtractItem(int, ItemStack, EnumFacing) - 接口 中的方法net.minecraft.inventory.ISidedInventory
Returns true if automation can extract the given item in the given slot from the given side.
canExtractItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns true if automation can extract the given item in the given slot from the given side.
canExtractItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns true if automation can extract the given item in the given slot from the given side.
canExtractItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns true if automation can extract the given item in the given slot from the given side.
canExtractItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Returns true if automation can extract the given item in the given slot from the given side.
canFallThrough(IBlockState) - 类 中的静态方法net.minecraft.block.BlockFalling
 
canFill() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
canFill() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
canFill() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
Returns true if the tank can be filled at any time (even if it is currently full).
canFill - 类 中的变量net.minecraftforge.fluids.FluidTank
 
canFill() - 类 中的方法net.minecraftforge.fluids.FluidTank
Whether this tank can be filled with IFluidHandler
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
canFillFluidType(FluidStack) - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
Returns true if the tank can be filled with a specific type of fluid.
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
canFillFluidType(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidTank
Returns true if the tank can be filled with this type of fluid.
canFit(int, int) - 接口 中的方法net.minecraft.item.crafting.IRecipe
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
Used to determine if this recipe can fit in a grid of the given width/height
canFit(int, int) - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
Used to determine if this recipe can fit in a grid of the given width/height
canFitPassenger(Entity) - 类 中的方法net.minecraft.entity.Entity
 
canFitPassenger(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
canFloat() - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
canFlowInto(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
canGallop - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockCocoa
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockCrops
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockDoublePlant
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockGrass
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockMushroom
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockSapling
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockStem
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockTallGrass
Whether this IGrowable can grow
canGrow(World, BlockPos, IBlockState, boolean) - 接口 中的方法net.minecraft.block.IGrowable
Whether this IGrowable can grow
canGrowInto(Block) - 类 中的方法net.minecraft.world.gen.feature.WorldGenAbstractTree
returns whether or not a tree can grow into a block For example, a tree will not grow into stone
canHarmInCreative() - 类 中的方法net.minecraft.util.DamageSource
 
canHarvest() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.HarvestCheck
 
canHarvestBlock(IBlockAccess, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.Block
Determines if the player can harvest this block, obtaining it's drops when the block is destroyed.
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.Item
Check whether this Item can harvest the given Block
canHarvestBlock(IBlockState, ItemStack) - 类 中的方法net.minecraft.item.Item
ItemStack sensitive version of Item.canHarvestBlock(IBlockState)
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.ItemPickaxe
Check whether this Item can harvest the given Block
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.ItemShears
Check whether this Item can harvest the given Block
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.ItemSpade
Check whether this Item can harvest the given Block
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.ItemStack
Check whether the given Block can be harvested using this ItemStack.
canHarvestBlock(IBlockState) - 类 中的方法net.minecraft.item.ItemSword
Check whether this Item can harvest the given Block
canHarvestBlock(Block, EntityPlayer, IBlockAccess, BlockPos) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
canInsertItem(int, ItemStack, EnumFacing) - 接口 中的方法net.minecraft.inventory.ISidedInventory
Returns true if automation can insert the given item in the given slot from the given side.
canInsertItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns true if automation can insert the given item in the given slot from the given side.
canInsertItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns true if automation can insert the given item in the given slot from the given side.
canInsertItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns true if automation can insert the given item in the given slot from the given side.
canInsertItem(int, ItemStack, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Returns true if automation can insert the given item in the given slot from the given side.
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.Container
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerBeacon
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerBrewingStand
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerChest
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerDispenser
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerFurnace
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerHopper
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerHorseInventory
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerMerchant
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerPlayer
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerRepair
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerShulkerBox
Determines whether supplied player can use this container
canInteractWith(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerWorkbench
Determines whether supplied player can use this container
canItemEditBlocks() - 类 中的方法net.minecraft.item.Item
Returns whether this item is always allowed to edit the world.
canItemStacksStack(ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
 
canItemStacksStackRelaxed(ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
A relaxed version of canItemStacksStack that stacks itemstacks with different metadata if they don't have subtypes.
canJoin(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
canJoin(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
canJump() - 接口 中的方法net.minecraft.entity.IJumpingMount
 
canJump() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
canJump() - 类 中的方法net.minecraft.entity.passive.EntityRabbit.RabbitJumpHelper
 
canLoadWorld(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Return whether the given world can be loaded.
canLoadWorld(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Return whether the given world can be loaded.
canMakeSlopes(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
Returns true if the rail can make up and down slopes.
canMate() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Return true if the horse entity ready to mate.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityDonkey
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityHorse
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityLlama
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityParrot
Returns true if the mob is currently able to mate with the specified mob.
canMateWith(EntityAnimal) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Returns true if the mob is currently able to mate with the specified mob.
canMergeSlot(ItemStack, Slot) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
Called to determine if the current slot is valid for the stack merging (double-click) code.
canMergeSlot(ItemStack, Slot) - 类 中的方法net.minecraft.inventory.Container
Called to determine if the current slot is valid for the stack merging (double-click) code.
canMergeSlot(ItemStack, Slot) - 类 中的方法net.minecraft.inventory.ContainerPlayer
Called to determine if the current slot is valid for the stack merging (double-click) code.
canMergeSlot(ItemStack, Slot) - 类 中的方法net.minecraft.inventory.ContainerWorkbench
Called to determine if the current slot is valid for the stack merging (double-click) code.
canMineBlock(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.WorldProvider
 
canMineBlockBody(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.World
 
canMineBlockBody(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.WorldServer
 
canMountEntity(Entity, Entity, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
canMove() - 类 中的方法net.minecraft.block.state.BlockPistonStructureHelper
 
canMoveDown(ServerListEntryNormal, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
canMoveDown() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
canMoveDown() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
canMoveLeft() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
canMoveLeft() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
canMoveRight() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
canMoveRight() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
canMoveUp(ServerListEntryNormal, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
canMoveUp() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
canMoveUp() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
canNavigate() - 类 中的方法net.minecraft.pathfinding.PathNavigate
If on ground or swimming and can swim
canNavigate() - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
If on ground or swimming and can swim
canNavigate() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
If on ground or swimming and can swim
canNavigate() - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
If on ground or swimming and can swim
cannotPickup() - 类 中的方法net.minecraft.entity.item.EntityItem
 
canOpen(LockCode) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Check whether this player can open an inventory locked with the given LockCode.
canOpenDoors - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
canPaneConnectTo(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPane
 
canPassengerSteer() - 类 中的方法net.minecraft.entity.Entity
 
canPassengerSteer() - 类 中的方法net.minecraft.entity.EntityLiving
 
canPickUpLoot() - 类 中的方法net.minecraft.entity.EntityLiving
 
canPlaceBlock(World, BlockPos, EnumFacing) - 类 中的静态方法net.minecraft.block.BlockButton
Check whether this block can be placed on the block in the given direction.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.Block
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockCake
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockCarpet
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChest
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusFlower
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockDoublePlant
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockEndRod
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockFlowerPot
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockLever
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockMushroom
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonExtension
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonMoving
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPumpkin
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockSign
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockStairs
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockTorch
Checks if this block can be placed exactly at the given position.
canPlaceBlockAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWireHook
Checks if this block can be placed exactly at the given position.
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockButton
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLadder
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLever
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonExtension
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonMoving
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTrapDoor
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTripWireHook
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockVine
Check whether this Block can be placed at pos, while aiming at the specified side of an adjacent block
canPlaceBlockOnSide(World, BlockPos, EnumFacing, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.item.ItemBlock
 
canPlaceBlockOnSide(World, BlockPos, EnumFacing, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.item.ItemSlab
 
canPlaceBlockOnSide(World, BlockPos, EnumFacing, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.item.ItemSnow
 
canPlaceOn(Block) - 类 中的方法net.minecraft.item.ItemStack
Returns whether this stack is explicitly allowed to be used on the given block via the "CanPlaceOn" NBT tag.
canPlaceTorchOnTop(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if a torch can be placed on the top surface of this block.
canPlayerEdit(BlockPos, EnumFacing, ItemStack) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns whether this player can modify the block at a certain location with the given stack.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockButton
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockCompressedPowered
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockLever
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockObserver
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockRailDetector
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Can this block provide power.
canProvidePower(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
Can this block provide power.
canProvidePower() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
canProvidePower() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
canPush(IBlockState, World, BlockPos, EnumFacing, boolean, EnumFacing) - 类 中的静态方法net.minecraft.block.BlockPistonBase
Checks if the piston can push the given BlockState.
canRain() - 类 中的方法net.minecraft.world.biome.Biome
Check if rain can occur in biome
canReceive() - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
canReceive() - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Used to determine if this storage can receive energy.
canRecipeBeUsed(ItemStack, ItemStack, int) - 类 中的方法net.minecraft.village.MerchantRecipeList
can par1,par2 be used to in crafting recipe par3
canRenderBreaking() - 类 中的方法net.minecraft.tileentity.TileEntity
Checks if this tile entity knows how to render its 'breaking' overlay effect.
canRenderInLayer(IBlockState, BlockRenderLayer) - 类 中的方法net.minecraft.block.Block
Queries if this block should render in a given layer.
canRenderName(T) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
canRenderName(EntityArmorStand) - 类 中的方法net.minecraft.client.renderer.entity.RenderArmorStand
 
canRenderName(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLiving
 
canRenderName(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
canRenderOnFire() - 类 中的方法net.minecraft.entity.Entity
Return whether this entity should be rendered as on fire.
canRenderOnFire() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
Return whether this entity should be rendered as on fire.
canRepair - 类 中的变量net.minecraft.item.Item
 
canRepeat() - 接口 中的方法net.minecraft.client.audio.ISound
 
canRepeat() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
canReplaceBlock(IBlockState, IBlockState) - 类 中的方法net.minecraft.world.gen.MapGenCaves
 
canReplaceExisting() - 类 中的方法net.minecraft.client.audio.SoundList
 
canRespawnHere() - 类 中的方法net.minecraft.world.WorldProvider
True if the player can respawn in this dimension (true = overworld, false = nether).
canRespawnHere() - 类 中的方法net.minecraft.world.WorldProviderEnd
True if the player can respawn in this dimension (true = overworld, false = nether).
canRespawnHere() - 类 中的方法net.minecraft.world.WorldProviderHell
True if the player can respawn in this dimension (true = overworld, false = nether).
canRiderInteract() - 类 中的方法net.minecraft.entity.Entity
If a rider of this entity can interact with this entity.
canSave() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Returns if the IChunkProvider supports saving.
canScroll() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
 
canSee(Entity) - 类 中的方法net.minecraft.entity.ai.EntitySenses
Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result.
canSeeSky(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
canSeeSky(BlockPos) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
canSeeSky(BlockPos) - 类 中的方法net.minecraft.world.World
 
canSendCommands(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
canSilkHarvest() - 类 中的方法net.minecraft.block.Block
已过时。
canSilkHarvest(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.Block
Return true from this function if the player with silk touch can harvest this block directly, and not it's normal drops.
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockEnderChest
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockGlass
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockPane
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockSeaLantern
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockSlab
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockStainedGlass
 
canSilkHarvest() - 类 中的方法net.minecraft.block.BlockWeb
 
canSitOnShoulder() - 类 中的方法net.minecraft.entity.passive.EntityShoulderRiding
 
canSleepAt(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.WorldProvider
Determines if the player can sleep in this world (or if the bed should explode for example).
canSnowAt(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
Checks to see if a given block can accumulate snow from it snowing
canSnowAt(BlockPos, boolean) - 类 中的方法net.minecraft.world.WorldProvider
 
canSnowAtBody(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
canSpawnAt(World, BlockPos) - 枚举 中的方法net.minecraft.entity.EntityLiving.SpawnPlacementType
 
canSpawnInBlock() - 类 中的方法net.minecraft.block.Block
Return true if an entity can be spawned inside the block (used to get the player's bed spawn location)
canSpawnInBlock() - 类 中的方法net.minecraft.block.BlockBanner
Return true if an entity can be spawned inside the block (used to get the player's bed spawn location)
canSpawnInBlock() - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Return true if an entity can be spawned inside the block (used to get the player's bed spawn location)
canSpawnInBlock() - 类 中的方法net.minecraft.block.BlockSign
Return true if an entity can be spawned inside the block (used to get the player's bed spawn location)
canSpawnMoreVillagePieces() - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
canSpawnMoreVillagePiecesOfType(int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenEndCity
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenMineshaft
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenNetherBridge
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenStronghold
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument
 
canSpawnStructureAtCoords(int, int) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion
 
canStrongholdGoDeeper(StructureBoundingBox) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
returns false if the Structure Bounding Box goes below 10
canStructuresSpawn() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
canStructuresSpawn() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
canStructuresSpawn() - 类 中的方法net.minecraft.server.MinecraftServer
 
canSurvive(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusFlower
 
canSurviveAt(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockBush
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockDeadBush
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockLilyPad
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockMushroom
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockNetherWart
Return true if the block can sustain a Bush
canSustainBush(IBlockState) - 类 中的方法net.minecraft.block.BlockStem
Return true if the block can sustain a Bush
canSustainLeaves(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if this block can prevent leaves connected to it from decaying.
canSustainLeaves(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLog
 
canSustainPlant(IBlockState, IBlockAccess, BlockPos, EnumFacing, IPlantable) - 类 中的方法net.minecraft.block.Block
Determines if this block can support the passed in plant, allowing it to be planted and grow.
canSwim - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
canTakeStack(EntityPlayer) - 类 中的方法net.minecraft.inventory.Slot
Return whether this slot's stack can be taken from this slot.
canTakeStack(EntityPlayer) - 类 中的方法net.minecraftforge.items.SlotItemHandler
Return whether this slot's stack can be taken from this slot.
canToolHarvestBlock(IBlockAccess, BlockPos, ItemStack) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
canTrample(World, Block, BlockPos, float) - 类 中的方法net.minecraft.entity.Entity
Checks if this Entity can trample a Block.
canTransfer() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Returns whether the hopper cart can currently transfer an item.
canTranslate(String) - 类 中的静态方法net.minecraft.util.text.translation.I18n
已过时。
canTriggerWalking() - 类 中的方法net.minecraft.entity.Entity
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityBoat
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityItem
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityMinecart
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.monster.EntityShulker
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.passive.EntityBat
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.passive.EntitySquid
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.player.EntityPlayer
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
canTriggerWalking() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
CanUpdate(Entity) - 类 的构造器net.minecraftforge.event.entity.EntityEvent.CanUpdate
 
canUpdatePathOnTimeout() - 类 中的方法net.minecraft.pathfinding.PathNavigate
Returns true if path can be changed by onUpdateNavigation()
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockGrass
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockMushroom
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSapling
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStem
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTallGrass
 
canUseBonemeal(World, Random, BlockPos, IBlockState) - 接口 中的方法net.minecraft.block.IGrowable
 
canUseCommand(int, String) - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.command.CommandSenderWrapper
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 接口 中的方法net.minecraft.command.ICommandSender
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.entity.Entity
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.server.MinecraftServer
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Returns true if the CommandSender is allowed to execute the command, false if not
canUseCommand(int, String) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
canUseCommandBlock() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Can the player use command blocks.
canUseRail - 类 中的变量net.minecraft.entity.item.EntityMinecart
 
canUseRail() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns true if this cart can currently use rails.
canVillageGoDeeper(StructureBoundingBox) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
capabilities - 类 中的变量net.minecraft.entity.player.EntityPlayer
The player's capabilities.
Capability<T> - net.minecraftforge.common.capabilities中的类
This is the core holder object Capabilities.
Capability.IStorage<T> - net.minecraftforge.common.capabilities中的接口
 
CapabilityAnimation - net.minecraftforge.common.model.animation中的类
 
CapabilityAnimation() - 类 的构造器net.minecraftforge.common.model.animation.CapabilityAnimation
 
CapabilityAnimation.DefaultItemAnimationCapabilityProvider - net.minecraftforge.common.model.animation中的类
 
CapabilityDispatcher - net.minecraftforge.common.capabilities中的类
A high-speed implementation of a capability delegator.
CapabilityDispatcher(Map<ResourceLocation, ICapabilityProvider>) - 类 的构造器net.minecraftforge.common.capabilities.CapabilityDispatcher
 
CapabilityDispatcher(Map<ResourceLocation, ICapabilityProvider>, ICapabilityProvider) - 类 的构造器net.minecraftforge.common.capabilities.CapabilityDispatcher
 
CapabilityEnergy - net.minecraftforge.energy中的类
 
CapabilityEnergy() - 类 的构造器net.minecraftforge.energy.CapabilityEnergy
 
CapabilityFluidHandler - net.minecraftforge.fluids.capability中的类
 
CapabilityFluidHandler() - 类 的构造器net.minecraftforge.fluids.capability.CapabilityFluidHandler
 
capabilityId - 枚举 中的变量net.minecraft.client.renderer.GlStateManager.FogMode
The capability ID of this GlStateManager.FogMode
CapabilityInject - net.minecraftforge.common.capabilities中的注释类型
When placed on a FIELD, the field will be set to an instance of Capability once that capability is registered.
CapabilityItemHandler - net.minecraftforge.items中的类
 
CapabilityItemHandler() - 类 的构造器net.minecraftforge.items.CapabilityItemHandler
 
CapabilityManager - net.minecraftforge.common.capabilities中的枚举
 
capacity() - 类 中的方法net.minecraft.network.PacketBuffer
 
capacity(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
capacity - 类 中的变量net.minecraftforge.energy.EnergyStorage
 
capacity - 类 中的变量net.minecraftforge.fluids.capability.ItemFluidContainer
 
capacity - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
capacity - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
capacity - 类 中的变量net.minecraftforge.fluids.FluidTank
 
capacity - 类 中的变量net.minecraftforge.fluids.FluidTankInfo
 
captureAdditionalData(ServerStatusResponse, JsonObject) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
captureBlockSnapshots - 类 中的变量net.minecraft.world.World
 
capturedBlockSnapshots - 类 中的变量net.minecraft.world.World
 
capturedDrops - 类 中的静态变量net.minecraft.block.Block
 
capturedDrops - 类 中的变量net.minecraft.entity.Entity
 
captureDroppedItems() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
captureDrops - 类 中的静态变量net.minecraft.block.Block
 
captureDrops(boolean) - 类 中的方法net.minecraft.block.Block
 
captureDrops - 类 中的变量net.minecraft.entity.Entity
 
captureMouse - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
CARPET - 类 中的静态变量net.minecraft.block.material.Material
 
CARPET - 类 中的静态变量net.minecraft.init.Blocks
 
CARPET_AABB - 类 中的静态变量net.minecraft.block.BlockCarpet
 
CARROT - 类 中的静态变量net.minecraft.init.Items
 
CARROT_ON_A_STICK - 类 中的静态变量net.minecraft.init.Items
 
CARROTS - 类 中的静态变量net.minecraft.init.Blocks
 
Cartesian - net.minecraft.util.math中的类
 
Cartesian() - 类 的构造器net.minecraft.util.math.Cartesian
 
cartesianProduct(Class<T>, Iterable<? extends Iterable<? extends T>>) - 类 中的静态方法net.minecraft.util.math.Cartesian
Create the cartesian product.
cartesianProduct(Iterable<? extends Iterable<? extends T>>) - 类 中的静态方法net.minecraft.util.math.Cartesian
Like cartesianProduct(Class, Iterable) but returns an Iterable of Lists instead.
cast(T) - 类 中的方法net.minecraftforge.common.capabilities.Capability
Use this inside ICapabilityProvider.getCapability to avoid unchecked cast warnings.
castSpell() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
castSpell() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
category - 类 中的变量net.minecraft.client.audio.PositionedSound
 
category - 类 中的变量net.minecraftforge.common.config.FieldWrapper
 
CATEGORY_CLIENT - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
CATEGORY_GENERAL - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
CATEGORY_SPLITTER - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
CategoryEntry(String) - 类 的构造器net.minecraft.client.gui.GuiKeyBindingList.CategoryEntry
 
CategoryEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
caughtEntity - 类 中的变量net.minecraft.entity.projectile.EntityFishHook
 
CAULDRON - 类 中的静态变量net.minecraft.init.Blocks
 
CAULDRON - 类 中的静态变量net.minecraft.init.Items
 
CAULDRON_FILLED - 类 中的静态变量net.minecraft.stats.StatList
 
CAULDRON_USED - 类 中的静态变量net.minecraft.stats.StatList
 
causeArrowDamage(EntityArrow, Entity) - 类 中的静态方法net.minecraft.util.DamageSource
returns EntityDamageSourceIndirect of an arrow
causeExplosionDamage(Explosion) - 类 中的静态方法net.minecraft.util.DamageSource
 
causeExplosionDamage(EntityLivingBase) - 类 中的静态方法net.minecraft.util.DamageSource
 
causeFireballDamage(EntityFireball, Entity) - 类 中的静态方法net.minecraft.util.DamageSource
returns EntityDamageSourceIndirect of a fireball
causeIndirectDamage(Entity, EntityLivingBase) - 类 中的静态方法net.minecraft.util.DamageSource
 
causeIndirectMagicDamage(Entity, Entity) - 类 中的静态方法net.minecraft.util.DamageSource
 
causeMobDamage(EntityLivingBase) - 类 中的静态方法net.minecraft.util.DamageSource
 
causePlayerDamage(EntityPlayer) - 类 中的静态方法net.minecraft.util.DamageSource
returns an EntityDamageSource of type player
causesDownwardCurrent(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
causesSuffocation(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
causesSuffocation(IBlockState) - 类 中的方法net.minecraft.block.BlockLeaves
 
causesSuffocation(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
 
causesSuffocation(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
causesSuffocation() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
causesSuffocation() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
causeThornsDamage(Entity) - 类 中的静态方法net.minecraft.util.DamageSource
Returns the EntityDamageSource of the Thorns enchantment
causeThrownDamage(Entity, Entity) - 类 中的静态方法net.minecraft.util.DamageSource
 
ceil(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
ceil(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
ceil(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
ceil(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
centerListVertically - 类 中的变量net.minecraft.client.gui.GuiSlot
 
CertificateHelper - net.minecraftforge.fml.common中的类
 
CertificateHelper() - 类 的构造器net.minecraftforge.fml.common.CertificateHelper
 
CHAIN_COMMAND_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
CHAINMAIL_BOOTS - 类 中的静态变量net.minecraft.init.Items
 
CHAINMAIL_CHESTPLATE - 类 中的静态变量net.minecraft.init.Items
 
CHAINMAIL_HELMET - 类 中的静态变量net.minecraft.init.Items
 
CHAINMAIL_LEGGINGS - 类 中的静态变量net.minecraft.init.Items
 
Change(World, BlockPos, IBlockState, int, int) - 类 的构造器net.minecraftforge.event.world.NoteBlockEvent.Change
 
changeCurrentItem(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Switch the current item to the next one or the previous one
changed() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
CHANGED_DIMENSION - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
changeDimension(int) - 类 中的方法net.minecraft.entity.Entity
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraft.entity.Entity
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraft.entity.item.EntityEnderPearl
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraft.entity.item.EntityItem
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
changeDimension(int, ITeleporter) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
ChangeDimensionTrigger - net.minecraft.advancements.critereon中的类
 
ChangeDimensionTrigger() - 类 的构造器net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
ChangeDimensionTrigger.Instance - net.minecraft.advancements.critereon中的类
 
changeDistance(PathPoint, float) - 类 中的方法net.minecraft.pathfinding.PathHeap
Changes the provided point's distance to target
changeGroupVisibilities(List<String>, OBJModel.OBJState.Operation) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
changeMaterialColor(String, int) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
changePitch() - 类 中的方法net.minecraft.tileentity.TileEntityNote
change pitch by -> (currentPitch + 1) % 25
changePlayerDimension(EntityPlayerMP, int) - 类 中的方法net.minecraft.server.management.PlayerList
 
changes - 类 中的变量net.minecraftforge.common.ForgeVersion.CheckResult
 
channel() - 类 中的方法net.minecraft.network.NetworkManager
 
channel() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
CHANNEL_SOURCE - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
 
channelActive(ChannelHandlerContext) - 类 中的方法net.minecraft.network.NetworkManager
 
channelActive(ChannelHandlerContext) - 类 中的方法net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler
 
channelInactive(ChannelHandlerContext) - 类 中的方法net.minecraft.network.NetworkManager
 
channelNamesFor(Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
All the valid channel names for a side
channelRead(ChannelHandlerContext, Object) - 类 中的方法net.minecraft.network.LegacyPingHandler
 
channelRead0(ChannelHandlerContext, Packet<?>) - 类 中的方法net.minecraft.network.NetworkManager
 
channelRead0(ChannelHandlerContext, ForgeMessage.DimensionRegisterMessage) - 类 中的方法net.minecraftforge.common.network.DimensionMessageHandler
 
channelRead0(ChannelHandlerContext, ForgeMessage.FluidIdMapMessage) - 类 中的方法net.minecraftforge.common.network.FluidIdRegistryMessageHandler
 
channelRead0(ChannelHandlerContext, FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.handshake.ChannelRegistrationHandler
 
channelRead0(ChannelHandlerContext, FMLHandshakeMessage) - 类 中的方法net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler
 
channelRead0(ChannelHandlerContext, Packet<?>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
channelRead0(ChannelHandlerContext, FMLMessage.EntityMessage) - 类 中的方法net.minecraftforge.fml.common.network.internal.EntitySpawnHandler
 
channelRead0(ChannelHandlerContext, FMLMessage.CompleteHandshake) - 类 中的方法net.minecraftforge.fml.common.network.internal.HandshakeCompletionHandler
 
channelRead0(ChannelHandlerContext, FMLMessage.OpenGui) - 类 中的方法net.minecraftforge.fml.common.network.internal.OpenGuiHandler
 
channelRead0(ChannelHandlerContext, FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.NetworkEventFiringHandler
 
channelRead0(ChannelHandlerContext, REQ) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
 
ChannelRegistrationHandler - net.minecraftforge.fml.common.network.handshake中的类
 
ChannelRegistrationHandler() - 类 的构造器net.minecraftforge.fml.common.network.handshake.ChannelRegistrationHandler
 
CHARGING_PLAYER - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
charWidth - 类 中的变量net.minecraft.client.gui.FontRenderer
Array of width of all the characters in default.png
chasingPosX - 类 中的变量net.minecraft.entity.player.EntityPlayer
Current X position of the player's cape
chasingPosY - 类 中的变量net.minecraft.entity.player.EntityPlayer
Current Y position of the player's cape
chasingPosZ - 类 中的变量net.minecraft.entity.player.EntityPlayer
Current Z position of the player's cape
Chat(RenderGameOverlayEvent, int, int) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent.Chat
 
ChatAllowedCharacters - net.minecraft.util中的类
 
ChatAllowedCharacters() - 类 的构造器net.minecraft.util.ChatAllowedCharacters
 
chatColours - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatHeightFocused - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatHeightUnfocused - 类 中的变量net.minecraft.client.settings.GameSettings
 
ChatLine - net.minecraft.client.gui中的类
 
ChatLine(int, ITextComponent, int) - 类 的构造器net.minecraft.client.gui.ChatLine
 
chatLinks - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatLinksPrompt - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatListeners - 类 中的变量net.minecraft.client.gui.GuiIngame
 
chatOpacity - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatScale - 类 中的变量net.minecraft.client.settings.GameSettings
 
ChatTabCompleter(GuiTextField) - 类 的构造器net.minecraft.client.gui.GuiChat.ChatTabCompleter
 
ChatType - net.minecraft.util.text中的枚举
 
chatVisibility - 类 中的变量net.minecraft.client.settings.GameSettings
 
chatWidth - 类 中的变量net.minecraft.client.settings.GameSettings
 
check(Map<String, String>, Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
check(Map<String, String>, Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder.NetworkChecker
check() - 类 中的静态方法net.minecraftforge.fml.common.StartupQuery
 
CHECK_DECAY - 类 中的静态变量net.minecraft.block.BlockLeaves
 
checkAdjacentBlock(World, BlockPos, int) - 类 中的方法net.minecraft.block.BlockDynamicLiquid
 
checkAndDropBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBush
 
checkAndDropBlock(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
checkAndPerformAttack(EntityLivingBase, double) - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
 
checkBlockCollision(AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Returns true if there are any blocks in the region constrained by an AxisAlignedBB
checkBoxHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
checkCompatible(Map<String, String>, Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
checkCompatible(Map<String, String>, Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder.NetworkChecker
 
checkDisconnected() - 类 中的方法net.minecraft.network.NetworkManager
 
checkedReadChunkFromNBT(World, int, int, NBTTagCompound) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Wraps readChunkFromNBT.
checkedReadChunkFromNBT__Async(World, int, int, NBTTagCompound) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
checkErrors() - 类 中的方法net.minecraftforge.fml.common.LoadController
已过时。
checkErrorsAfterAvailable() - 类 中的方法net.minecraftforge.fml.common.LoadController
已过时。
checkForAdjacentChests() - 类 中的方法net.minecraft.tileentity.TileEntityChest
Performs the check for adjacent chests to determine if this chest is double or not.
checkForDrop(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockReed
 
checkForDrop(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
 
checkForMixing(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
 
checkForStuck(Vec3d) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Checks if entity haven't been moved when last checked and if so, clears current net.minecraft.pathfinding.PathEntity
checkForSurroundingChests(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockChest
 
checkFramebufferComplete() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
checkGLError(String) - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
checkGlErrors - 类 中的变量net.minecraft.client.main.GameConfiguration.DisplayInformation
 
checkHotbarKeys(int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Checks whether a hotbar key (to swap the hovered item with an item in the hotbar) has been pressed.
checkHover(int, int) - 类 中的方法net.minecraftforge.fml.client.config.HoverChecker
Checks if the mouse is in the hover region.
checkHover(int, int, boolean) - 类 中的方法net.minecraftforge.fml.client.config.HoverChecker
Checks if the mouse is in the hover region.
checkLight() - 类 中的方法net.minecraft.world.chunk.Chunk
 
checkLight(BlockPos) - 类 中的方法net.minecraft.world.World
 
checkLightFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.World
 
checkLootAndRead(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
checkLootAndWrite(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
checkMatch(InventoryCrafting, int, int, boolean) - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
checkModelHierarchy(Map<ResourceLocation, ModelBlock>) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBlock
 
checkModList(FMLHandshakeMessage.ModList, Side) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
checkModList(Map<String, String>, Side) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
checkModLists(Map<String, String>, Side) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
checkNeighborBlocks(IBlockAccess, int, int, int, PathNodeType) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
checkNoEntityCollision(AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Returns true if there are no solid, live entities in the specified AxisAlignedBB
checkNoEntityCollision(AxisAlignedBB, Entity) - 类 中的方法net.minecraft.world.World
Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.CommandBase
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.CommandShowSeed
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 接口 中的方法net.minecraft.command.ICommand
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.server.CommandBanIp
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.server.CommandListBans
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.server.CommandPardonIp
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Check if the given ICommandSender has permission to execute this command
checkPermission(Permission) - 类 中的方法net.minecraftforge.fml.relauncher.FMLSecurityManager
 
checkPermission(Permission, Object) - 类 中的方法net.minecraftforge.fml.relauncher.FMLSecurityManager
 
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandDimensions
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
Check if the given ICommandSender has permission to execute this command
checkPermission(MinecraftServer, ICommandSender) - 类 中的方法net.minecraftforge.server.command.ForgeCommand
Check if the given ICommandSender has permission to execute this command
checkPrefix(String) - 类 中的静态方法net.minecraftforge.registries.GameData
 
checkSessionLock() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Checks the session lock to prevent save collisions
checkSessionLock() - 类 中的方法net.minecraft.world.storage.SaveHandler
Checks the session lock to prevent save collisions
checkSessionLock() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Checks the session lock to prevent save collisions
checkSessionLock() - 类 中的方法net.minecraft.world.World
Checks whether the session lock file was modified by another process
checkSessionLock() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
checkSettings() - 类 中的方法net.minecraftforge.client.CloudRenderer
 
checkSettings(TickEvent.ClientTickEvent) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
CheckSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn
CheckSpawn is fired when an Entity is about to be spawned.
CheckSpawn(EntityLiving, World, float, float, float, boolean) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn
已过时。
Use CheckSpawn##CheckSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) with a spawner instance, or null if not a spawner CheckSpawn is fired when an Entity is about to be spawned.
CheckSpawn(EntityLiving, World, float, float, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn
已过时。
Use CheckSpawn#CheckSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) instead
Checksum - net.minecraftforge.fml.repackage.com.nothome.delta中的类
Checksum computation class.
Checksum(SeekableSource, int) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
Initialize checksums for source.
checkThreadAndEnqueue(Packet<T>, T, IThreadListener) - 类 中的静态方法net.minecraft.network.PacketThreadUtil
Handles pumping inbound packets across threads by checking whether the current thread is actually the main thread for the side in question.
checkWindowResize() - 类 中的方法net.minecraft.client.Minecraft
 
checkWitherSpawn(World, BlockPos, TileEntitySkull) - 类 中的方法net.minecraft.block.BlockSkull
 
CHEST - 类 中的静态变量net.minecraft.init.Blocks
 
CHEST_MINECART - 类 中的静态变量net.minecraft.init.Items
 
CHEST_OPENED - 类 中的静态变量net.minecraft.stats.StatList
 
chestBelow - 类 中的变量net.minecraft.client.model.ModelChest
The model of the bottom of the chest.
ChestCorridor() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
 
ChestCorridor(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
 
chestKnob - 类 中的变量net.minecraft.client.model.ModelChest
The chest's knob in the chest model.
chestLid - 类 中的变量net.minecraft.client.model.ModelChest
The chest lid in the chest's model.
ChestRenderer - net.minecraft.client.renderer中的类
 
ChestRenderer() - 类 的构造器net.minecraft.client.renderer.ChestRenderer
 
CHESTS_ABANDONED_MINESHAFT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_DESERT_PYRAMID - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_END_CITY_TREASURE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_IGLOO_CHEST - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_JUNGLE_TEMPLE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_JUNGLE_TEMPLE_DISPENSER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_NETHER_BRIDGE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_SIMPLE_DUNGEON - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_SPAWN_BONUS_CHEST - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_STRONGHOLD_CORRIDOR - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_STRONGHOLD_CROSSING - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_STRONGHOLD_LIBRARY - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_VILLAGE_BLACKSMITH - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
CHESTS_WOODLAND_MANSION - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
chestType - 类 中的变量net.minecraft.block.BlockChest
0 : Normal chest, 1 : Trapped chest
CHICKEN - 类 中的静态变量net.minecraft.init.Items
 
chickenJockey - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
child - 类 中的变量net.minecraftforge.fml.client.IModGuiFactory.RuntimeOptionCategoryElement
 
childElements - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
childModels - 类 中的变量net.minecraft.client.model.ModelRenderer
 
childMods - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
childScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
childYOffset - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
childZOffset - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
chin - 类 中的变量net.minecraft.client.model.ModelChicken
 
CHISELED_META - 类 中的静态变量net.minecraft.block.BlockStoneBrick
 
chkApplyGlobally - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
chooseForgeProfession(int, VillagerRegistry.VillagerProfession) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
chooseProfession(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Church
 
chooseProfession(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Hall
 
chooseProfession(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House1
 
chooseProfession(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House2
 
chooseProfession(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
已过时。
CHORUS_FLOWER - 类 中的静态变量net.minecraft.init.Blocks
 
CHORUS_FRUIT - 类 中的静态变量net.minecraft.init.Items
 
CHORUS_FRUIT_POPPED - 类 中的静态变量net.minecraft.init.Items
 
CHORUS_PLANT - 类 中的静态变量net.minecraft.init.Blocks
 
Chunk - net.minecraft.world.chunk中的类
 
Chunk(World, int, int) - 类 的构造器net.minecraft.world.chunk.Chunk
 
Chunk(World, ChunkPrimer, int, int) - 类 的构造器net.minecraft.world.chunk.Chunk
 
Chunk.EnumCreateEntityType - net.minecraft.world.chunk中的枚举
 
CHUNK_SIZE - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Max length of a chunk.
chunkArray - 类 中的变量net.minecraft.world.ChunkCache
 
chunkBorder - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
ChunkCache - net.minecraft.world中的类
 
ChunkCache(World, BlockPos, BlockPos, int) - 类 的构造器net.minecraft.world.ChunkCache
 
ChunkCompileTaskGenerator - net.minecraft.client.renderer.chunk中的类
 
ChunkCompileTaskGenerator(RenderChunk, ChunkCompileTaskGenerator.Type, double) - 类 的构造器net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
ChunkCompileTaskGenerator.Status - net.minecraft.client.renderer.chunk中的枚举
 
ChunkCompileTaskGenerator.Type - net.minecraft.client.renderer.chunk中的枚举
 
ChunkCoordComparator - net.minecraftforge.common.util中的类
 
ChunkCoordComparator(EntityPlayerMP) - 类 的构造器net.minecraftforge.common.util.ChunkCoordComparator
 
chunkCoordX - 类 中的变量net.minecraft.entity.Entity
 
chunkCoordY - 类 中的变量net.minecraft.entity.Entity
 
chunkCoordZ - 类 中的变量net.minecraft.entity.Entity
 
ChunkDataEvent - net.minecraftforge.event.world中的类
ChunkDataEvent is fired when an event involving chunk data occurs.
ChunkDataEvent(Chunk, NBTTagCompound) - 类 的构造器net.minecraftforge.event.world.ChunkDataEvent
 
ChunkDataEvent.Load - net.minecraftforge.event.world中的类
ChunkDataEvent.Load is fired when vanilla Minecraft attempts to load Chunk data.
ChunkDataEvent.Save - net.minecraftforge.event.world中的类
ChunkDataEvent.Save is fired when vanilla Minecraft attempts to save Chunk data.
ChunkEvent - net.minecraftforge.event.world中的类
ChunkEvent is fired when an event involving a chunk occurs.
ChunkEvent(Chunk) - 类 的构造器net.minecraftforge.event.world.ChunkEvent
 
ChunkEvent.Load - net.minecraftforge.event.world中的类
ChunkEvent.Load is fired when vanilla Minecraft attempts to load a Chunk into the world.
ChunkEvent.Unload - net.minecraftforge.event.world中的类
ChunkEvent.Unload is fired when vanilla Minecraft attempts to unload a Chunk from the world.
chunkExists(World, int, int) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
已过时。
chunkExists(int, int) - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
已过时。
chunkExists(File, int, int) - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
 
chunkExists(int, int) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Checks to see if a chunk exists at x, z
chunkGenerator - 类 中的变量net.minecraft.world.gen.ChunkProviderServer
 
ChunkGeneratorDebug - net.minecraft.world.gen中的类
 
ChunkGeneratorDebug(World) - 类 的构造器net.minecraft.world.gen.ChunkGeneratorDebug
 
ChunkGeneratorEnd - net.minecraft.world.gen中的类
 
ChunkGeneratorEnd(World, boolean, long, BlockPos) - 类 的构造器net.minecraft.world.gen.ChunkGeneratorEnd
 
ChunkGeneratorEvent - net.minecraftforge.event.terraingen中的类
 
ChunkGeneratorEvent(IChunkGenerator) - 类 的构造器net.minecraftforge.event.terraingen.ChunkGeneratorEvent
 
ChunkGeneratorEvent.InitNoiseField - net.minecraftforge.event.terraingen中的类
This event is fired before a chunks terrain noise field is initialized.
ChunkGeneratorEvent.ReplaceBiomeBlocks - net.minecraftforge.event.terraingen中的类
This event is fired when a chunks blocks are replaced by a biomes top and filler blocks.
ChunkGeneratorFlat - net.minecraft.world.gen中的类
 
ChunkGeneratorFlat(World, long, boolean, String) - 类 的构造器net.minecraft.world.gen.ChunkGeneratorFlat
 
ChunkGeneratorHell - net.minecraft.world.gen中的类
 
ChunkGeneratorHell(World, boolean, long) - 类 的构造器net.minecraft.world.gen.ChunkGeneratorHell
 
ChunkGeneratorOverworld - net.minecraft.world.gen中的类
 
ChunkGeneratorOverworld(World, long, boolean, String) - 类 的构造器net.minecraft.world.gen.ChunkGeneratorOverworld
 
ChunkGeneratorSettings - net.minecraft.world.gen中的类
 
ChunkGeneratorSettings.Factory - net.minecraft.world.gen中的类
 
ChunkGeneratorSettings.Serializer - net.minecraft.world.gen中的类
 
ChunkGenWorker - net.minecraftforge.server.command中的类
 
ChunkGenWorker(ICommandSender, BlockPos, int, int, int) - 类 的构造器net.minecraftforge.server.command.ChunkGenWorker
 
ChunkIOExecutor - net.minecraftforge.common.chunkio中的类
 
ChunkIOExecutor() - 类 的构造器net.minecraftforge.common.chunkio.ChunkIOExecutor
 
ChunkLoader - net.minecraft.world.chunk.storage中的类
 
ChunkLoader() - 类 的构造器net.minecraft.world.chunk.storage.ChunkLoader
 
chunkLoader - 类 中的变量net.minecraft.world.gen.ChunkProviderServer
 
ChunkLoader.AnvilConverterData - net.minecraft.world.chunk.storage中的类
 
ChunkLoaderEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ChunkLoaderEntry
 
ChunkPos - net.minecraft.util.math中的类
 
ChunkPos(int, int) - 类 的构造器net.minecraft.util.math.ChunkPos
 
ChunkPos(BlockPos) - 类 的构造器net.minecraft.util.math.ChunkPos
 
chunkPos - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
ChunkPrimer - net.minecraft.world.chunk中的类
 
ChunkPrimer() - 类 的构造器net.minecraft.world.chunk.ChunkPrimer
 
chunkProvider - 类 中的变量net.minecraft.world.World
Handles chunk operations and caching
ChunkProviderClient - net.minecraft.client.multiplayer中的类
 
ChunkProviderClient(World) - 类 的构造器net.minecraft.client.multiplayer.ChunkProviderClient
 
ChunkProviderServer - net.minecraft.world.gen中的类
 
ChunkProviderServer(WorldServer, IChunkLoader, IChunkGenerator) - 类 的构造器net.minecraft.world.gen.ChunkProviderServer
 
chunkProviderSettings - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
chunkProviderSettingsJson - 类 中的变量net.minecraft.client.gui.GuiCreateWorld
 
ChunkRenderContainer - net.minecraft.client.renderer中的类
 
ChunkRenderContainer() - 类 的构造器net.minecraft.client.renderer.ChunkRenderContainer
 
ChunkRenderDispatcher - net.minecraft.client.renderer.chunk中的类
 
ChunkRenderDispatcher() - 类 的构造器net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
ChunkRenderDispatcher(int) - 类 的构造器net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
ChunkRenderWorker - net.minecraft.client.renderer.chunk中的类
 
ChunkRenderWorker(ChunkRenderDispatcher) - 类 的构造器net.minecraft.client.renderer.chunk.ChunkRenderWorker
 
ChunkRenderWorker(ChunkRenderDispatcher, RegionRenderCacheBuilder) - 类 的构造器net.minecraft.client.renderer.chunk.ChunkRenderWorker
 
chunkSaveLocation - 类 中的变量net.minecraft.world.chunk.storage.AnvilChunkLoader
Save directory for chunks using the Anvil format
chunkTick() - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Called every World.tick()
chunkTick() - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
Called every World.tick()
ChunkWatchEvent - net.minecraftforge.event.world中的类
ChunkWatchEvent is fired when an event involving a chunk being watched occurs.
ChunkWatchEvent(ChunkPos, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent
已过时。
ChunkWatchEvent(Chunk, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent
 
ChunkWatchEvent.UnWatch - net.minecraftforge.event.world中的类
ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.
ChunkWatchEvent.Watch - net.minecraftforge.event.world中的类
ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.
chunkX - 类 中的变量net.minecraft.world.ChunkCache
 
chunkZ - 类 中的变量net.minecraft.world.ChunkCache
 
Church() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Church
 
Church(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Church
 
cipher(ByteBuf, ByteBuf) - 类 中的方法net.minecraft.network.NettyEncryptionTranslator
 
CIRCUITS - 类 中的静态变量net.minecraft.block.material.Material
 
CityTemplate() - 类 的构造器net.minecraft.world.gen.structure.StructureEndCityPieces.CityTemplate
 
CityTemplate(TemplateManager, String, BlockPos, Rotation, boolean) - 类 的构造器net.minecraft.world.gen.structure.StructureEndCityPieces.CityTemplate
 
clamp(int, int, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
clamp(double, double, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
clamp(float, float, float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
clamp(float) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
clamp(int, int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters.
clamp(float, float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters
clamp(double, double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
clampedLerp(double, double, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
clampedLerp(double, double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
clampSteps(float) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
clampValue(double) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttribute
 
clampValue(double) - 类 中的方法net.minecraft.entity.ai.attributes.RangedAttribute
 
classFile - 接口 中的静态变量net.minecraftforge.fml.common.discovery.ITypeDiscoverer
 
ClassInheritanceMultiMap<T> - net.minecraft.util中的类
 
ClassInheritanceMultiMap(Class<T>) - 类 的构造器net.minecraft.util.ClassInheritanceMultiMap
 
ClassNameUtils - net.minecraftforge.fml.common中的类
 
ClassNameUtils() - 类 的构造器net.minecraftforge.fml.common.ClassNameUtils
 
ClassPatch - net.minecraftforge.fml.common.patcher中的类
 
ClassPatch(String, String, String, boolean, int, byte[]) - 类 的构造器net.minecraftforge.fml.common.patcher.ClassPatch
 
ClassPatchManager - net.minecraftforge.fml.common.patcher中的类
 
CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
CLAY - 类 中的静态变量net.minecraft.block.material.Material
 
CLAY - 类 中的静态变量net.minecraft.init.Blocks
 
CLAY_BALL - 类 中的静态变量net.minecraft.init.Items
 
clayGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The clay generator.
clayPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of clay patches to generate per chunk.
clean() - 枚举 中的方法net.minecraft.client.renderer.GlStateManager.Profile
 
clean() - 类 中的方法net.minecraftforge.registries.RegistryManager
 
cleanAttributes() - 类 中的方法net.minecraftforge.fml.common.network.FMLEmbeddedChannel
 
cleanAttributes() - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
 
cleanup() - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Clears the WorldClient instance associated with this NetHandlerPlayClient
cleanupAPIContainers(List<ModContainer>) - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
cleanupCache() - 类 中的方法net.minecraft.world.biome.BiomeCache
Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds.
cleanupCache() - 类 中的方法net.minecraft.world.biome.BiomeProvider
Calls the WorldChunkManager's biomeCache.cleanupCache()
clear() - 类 中的方法net.minecraft.advancements.AdvancementList
 
clear() - 类 中的方法net.minecraft.client.gui.chat.NarratorChatListener
 
clear() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
clear() - 类 中的方法net.minecraft.client.gui.toasts.GuiToast
 
clear(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
clear() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
clear() - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
clear() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
clear() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
clear() - 接口 中的方法net.minecraft.inventory.IInventory
 
clear() - 类 中的方法net.minecraft.inventory.InventoryBasic
 
clear() - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
clear() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
clear() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
clear() - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
clear() - 类 中的方法net.minecraft.network.PacketBuffer
 
clear() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
clear() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
clear() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
clear() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
clear() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
clear() - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
clear() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
clear() - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
 
clear() - 类 中的方法net.minecraft.util.LowerStringMap
 
clear() - 类 中的方法net.minecraft.util.NonNullList
 
clear() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
clear() - 类 中的方法net.minecraftforge.common.util.TextTable
 
clear() - 类 中的静态方法net.minecraftforge.common.WorldWorkerManager
 
clear() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
clear() - 接口 中的方法net.minecraftforge.registries.IForgeRegistryModifiable
 
clearActivePotions() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
clearAffectedBlockPositions() - 类 中的方法net.minecraft.world.Explosion
 
clearAll() - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
clearBossInfos() - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
clearBusID(int) - 类 中的静态方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
clearChatMessages(boolean) - 类 中的方法net.minecraft.client.gui.GuiNewChat
Clears the chat.
clearChunkUpdates() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
clearColor(float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
clearContainer(EntityPlayer, World, IInventory) - 类 中的方法net.minecraft.inventory.Container
 
clearCurrentPositionBlocksUpwards(World, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Deletes all continuous blocks from selected position upwards.
clearCurrentTask() - 类 中的方法net.minecraft.server.MinecraftServer
Set current task to null and set its percentage to 0.
clearCustomName() - 类 中的方法net.minecraft.item.ItemStack
Clear any custom name set for this ItemStack
clearDepth(double) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
clearEffects(World) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
clearElytraFlying() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
clearFramesTextureData() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
clearInvulnerableDimensionChange() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
clearLeashed(boolean, boolean) - 类 中的方法net.minecraft.entity.EntityLiving
Removes the leash from this entity
clearLoadedMaps() - 类 中的方法net.minecraft.client.gui.MapItemRenderer
Clears the currently loaded maps and removes their corresponding textures
clearMap() - 类 中的方法net.minecraft.client.audio.SoundRegistry
Reset the underlying sound map (Called on resource manager reload)
clearMap() - 类 中的方法net.minecraft.util.IntHashMap
Removes all entries from the map
clearMap() - 类 中的方法net.minecraftforge.client.settings.KeyBindingMap
 
clearMatchingItems(Item, int, int, NBTTagCompound) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Removes matching items from the inventory.
clearModelCache(IResourceManager) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
clearNeedsUpdate() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
clearNegativeCacheFor(Set<String>) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
clearPath() - 类 中的方法net.minecraft.pathfinding.PathHeap
Clears the path
clearPath() - 类 中的方法net.minecraft.pathfinding.PathNavigate
sets active PathEntity to null
clearPendingNetworks() - 类 中的方法net.minecraft.client.network.ServerPinger
 
clearPistonTileEntity() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
removes a piston's tile entity (and if the piston is moving, stops it)
clearProfiling() - 类 中的方法net.minecraft.profiler.Profiler
Clear profiling.
clearRegionFileReferences() - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
clears region file references
clearRenderCache() - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
 
clearResourcePack() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
clearResourcePack() - 类 中的静态方法net.minecraft.realms.Realms
 
clearSensingCache() - 类 中的方法net.minecraft.entity.ai.EntitySenses
Clears canSeeCachePositive and canSeeCacheNegative.
clearVanillaResources(TextureManager, ResourceLocation) - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
clickBlock(BlockPos, EnumFacing) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Called when the player is hitting a block with an item.
clickBlockCreative(Minecraft, PlayerControllerMP, BlockPos, EnumFacing) - 类 中的静态方法net.minecraft.client.multiplayer.PlayerControllerMP
 
clicked(int, int) - 类 中的方法net.minecraft.realms.RealmsButton
 
clicked(int, int) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
clicked(float) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
clickedHeader(int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
ClickEvent - net.minecraft.util.text.event中的类
 
ClickEvent(ClickEvent.Action, String) - 类 的构造器net.minecraft.util.text.event.ClickEvent
 
ClickEvent.Action - net.minecraft.util.text.event中的枚举
 
clickHeader(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
ClickType - net.minecraft.inventory中的枚举
 
CLIENT - 类 中的静态变量net.minecraftforge.fml.common.thread.SidedThreadGroups
 
CLIENT_EPOLL_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkManager
 
CLIENT_LOCAL_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkManager
 
CLIENT_NIO_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkManager
 
ClientAdvancementManager - net.minecraft.client.multiplayer中的类
 
ClientAdvancementManager(Minecraft) - 类 的构造器net.minecraft.client.multiplayer.ClientAdvancementManager
 
ClientAdvancementManager.IListener - net.minecraft.client.multiplayer中的接口
 
ClientBrandRetriever - net.minecraft.client中的类
 
ClientBrandRetriever() - 类 的构造器net.minecraft.client.ClientBrandRetriever
 
ClientChatEvent - net.minecraftforge.client.event中的类
ClientChatEvent is fired whenever the client is about to send a chat message or command to the server.
ClientChatEvent(String) - 类 的构造器net.minecraftforge.client.event.ClientChatEvent
 
ClientChatReceivedEvent - net.minecraftforge.client.event中的类
 
ClientChatReceivedEvent(ChatType, ITextComponent) - 类 的构造器net.minecraftforge.client.event.ClientChatReceivedEvent
 
ClientCommandHandler - net.minecraftforge.client中的类
The class that handles client-side chat commands.
ClientCommandHandler() - 类 的构造器net.minecraftforge.client.ClientCommandHandler
 
ClientConnectedToServerEvent(NetworkManager, String) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent
 
ClientCustomPacketEvent(NetworkManager, FMLProxyPacket) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientCustomPacketEvent
 
ClientDisconnectionFromServerEvent(NetworkManager) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientDisconnectionFromServerEvent
 
ClientEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ClientEntry
 
ClientHello() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ClientHello
 
ClientRegistry - net.minecraftforge.fml.client.registry中的类
 
ClientRegistry() - 类 的构造器net.minecraftforge.fml.client.registry.ClientRegistry
 
clientSideSpikesAnimation - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
clientSideSpikesAnimationO - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
clientSideTailAnimation - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
clientSideTailAnimationO - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
clientSideTailAnimationSpeed - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
ClientTickEvent(TickEvent.Phase) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent
 
clientToServerHandshake() - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
CLIMB_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
CLIP_AABB_BY_INDEX - 类 中的静态变量net.minecraft.block.BlockWall
 
ClippingHelper - net.minecraft.client.renderer.culling中的类
 
ClippingHelper() - 类 的构造器net.minecraft.client.renderer.culling.ClippingHelper
 
ClippingHelperImpl - net.minecraft.client.renderer.culling中的类
 
ClippingHelperImpl() - 类 的构造器net.minecraft.client.renderer.culling.ClippingHelperImpl
 
clippingMatrix - 类 中的变量net.minecraft.client.renderer.culling.ClippingHelper
 
ClipReference(String, Function<String, IClip>) - 类 的构造器net.minecraftforge.common.model.animation.Clips.ClipReference
 
Clips - net.minecraftforge.common.model.animation中的类
Various implementations of IClip, and utility methods.
Clips() - 类 的构造器net.minecraftforge.common.model.animation.Clips
 
Clips.ClipReference - net.minecraftforge.common.model.animation中的类
Reference to another clip.
Clips.CommonClipTypeAdapterFactory - net.minecraftforge.common.model.animation中的枚举
 
Clips.IdentityClip - net.minecraftforge.common.model.animation中的枚举
Clip that does nothing.
Clips.ModelClip - net.minecraftforge.common.model.animation中的类
Wrapper for model clips; useful for debugging and serialization;
Clips.SlerpClip - net.minecraftforge.common.model.animation中的类
Spherical linear blend between 2 clips.
Clips.TimeClip - net.minecraftforge.common.model.animation中的类
Clip with custom parameterization of the time.
Clips.TriggerClip - net.minecraftforge.common.model.animation中的类
Clip + Event, triggers when parameter becomes non-negative.
CLOCK - 类 中的静态变量net.minecraft.init.Items
 
Clone(EntityPlayer, EntityPlayer, boolean) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.Clone
 
clone() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
clone() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextEnd
 
clone() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
clone() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
cloneEntry() - 接口 中的方法net.minecraft.client.audio.ISoundEventAccessor
 
cloneEntry() - 类 中的方法net.minecraft.client.audio.Sound
 
cloneEntry() - 类 中的方法net.minecraft.client.audio.SoundEventAccessor
 
cloneMove(int, int, int) - 类 中的方法net.minecraft.pathfinding.PathPoint
 
cloneNBTCompound(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player"
cloneNBTCompound(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldInfo
Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player"
cloneOf() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
close() - 类 中的方法net.minecraft.client.resources.FileResourcePack
 
close() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
close() - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
close this RegionFile and prevent further writes
close() - 类 中的方法net.minecraftforge.common.config.Configuration.UnicodeInputStreamReader
 
Close(EntityPlayer, Container) - 类 的构造器net.minecraftforge.event.entity.player.PlayerContainerEvent.Close
 
close(ChannelHandlerContext, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
close() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
 
close() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DebugDiffWriter
 
close() - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DiffWriter
Closes this stream.
close() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Writes the final EOF byte, closes the underlying stream.
close() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
 
close() - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Closes the JLine Terminal (if available) and restores the original terminal settings.
closeAllSockets() - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Closes all of the opened sockets
closeAllSockets_do(boolean) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Closes all of the opened sockets
closeChannel(ITextComponent) - 类 中的方法net.minecraft.network.NetworkManager
Closes the channel, the parameter can be used for an exit message (not certain how it gets sent)
closeChest() - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
 
closeContainer() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Closes the container the player currently has open.
closedScreen() - 类 中的静态方法net.minecraft.network.play.client.CPacketSeenAdvancements
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
closeInventory(EntityPlayer) - 接口 中的方法net.minecraft.inventory.IInventory
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryBasic
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryEnderChest
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
closeInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
closeResourcePack() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
closeScreen() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
set current crafting inventory back to the 2x2 square
closeScreen() - 类 中的方法net.minecraft.entity.player.EntityPlayer
set current crafting inventory back to the 2x2 square
closeScreen() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
set current crafting inventory back to the 2x2 square
closeScreenAndDropStack() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
closeServerSocket(ServerSocket) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Closes the specified ServerSocket
closeServerSocket_do(ServerSocket, boolean) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Closes the specified ServerSocket
closeSocket(DatagramSocket, boolean) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Closes the specified DatagramSocket
closestEntity - 类 中的变量net.minecraft.entity.ai.EntityAIWatchClosest
The closest entity which is being watched by this one.
closestLivingEntity - 类 中的变量net.minecraft.entity.ai.EntityAIAvoidEntity
 
CLOTH - 类 中的静态变量net.minecraft.block.material.MapColor
 
CLOTH - 类 中的静态变量net.minecraft.block.material.Material
 
CLOTH - 类 中的静态变量net.minecraft.block.SoundType
 
CloudRenderer - net.minecraftforge.client中的类
 
CloudRenderer() - 类 的构造器net.minecraftforge.client.CloudRenderer
 
clouds - 类 中的变量net.minecraft.client.settings.GameSettings
Clouds flag
clumpingThreshold - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
COAL - 类 中的静态变量net.minecraft.init.Items
 
COAL_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
COAL_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
coalCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
coalCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
coalGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
coalMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
coalMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
coalMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
coalMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
coalSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
coalSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
COARSE_DIRT - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
COBBLESTONE - 类 中的静态变量net.minecraft.init.Blocks
 
COBBLESTONE_WALL - 类 中的静态变量net.minecraft.init.Blocks
 
COCOA - 类 中的静态变量net.minecraft.init.Blocks
 
COCOA_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockCocoa
 
COCOA_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockCocoa
 
COCOA_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockCocoa
 
COCOA_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockCocoa
 
COLD - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
COLD_BEACH - 类 中的静态变量net.minecraft.init.Biomes
 
COLD_TAIGA - 类 中的静态变量net.minecraft.init.Biomes
 
COLD_TAIGA_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
collided - 类 中的变量net.minecraft.entity.Entity
True if after a move this entity has collided with something either vertically or horizontally
collidedHorizontally - 类 中的变量net.minecraft.entity.Entity
True if after a move this entity has collided with something on X- or Z-axis
collidedVertically - 类 中的变量net.minecraft.entity.Entity
True if after a move this entity has collided with something on Y-axis
collidesWithAnyBlock(AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Returns true if the given bbox collides with any block.
collideWithEntity(Entity) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
collideWithEntity(Entity) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
collideWithEntity(Entity) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
collideWithEntity(Entity) - 类 中的方法net.minecraft.entity.passive.EntityBat
 
collideWithEntity(Entity) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
collideWithNearbyEntities() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
collideWithNearbyEntities() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
collideWithNearbyEntities() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
collisionBox - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
collisionRayTrace(IBlockState, World, BlockPos, Vec3d, Vec3d) - 类 中的方法net.minecraft.block.Block
已过时。
collisionRayTrace(IBlockState, World, BlockPos, Vec3d, Vec3d) - 类 中的方法net.minecraft.block.BlockPistonMoving
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.
collisionRayTrace(IBlockState, World, BlockPos, Vec3d, Vec3d) - 类 中的方法net.minecraft.block.BlockStairs
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.
collisionRayTrace(World, BlockPos, Vec3d, Vec3d) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
collisionRayTrace(World, BlockPos, Vec3d, Vec3d) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
COLON_SPLITTER - 类 中的静态变量net.minecraft.client.settings.GameSettings
 
COLOR - 类 中的静态变量net.minecraft.block.BlockCarpet
 
COLOR - 类 中的静态变量net.minecraft.block.BlockColored
 
COLOR - 类 中的静态变量net.minecraft.block.BlockConcretePowder
 
COLOR - 类 中的静态变量net.minecraft.block.BlockStainedGlass
 
COLOR - 类 中的静态变量net.minecraft.block.BlockStainedGlassPane
 
color(float, float, float, float) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
color(int, int, int, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
color(float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
color(float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
COLOR - 类 中的静态变量net.minecraft.entity.monster.EntityShulker
 
color(int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
color(float, float, float, float) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
color(float, float, float, float) - 类 中的方法net.minecraft.realms.Tezzelator
 
color(int, int, int, int) - 类 中的方法net.minecraft.realms.Tezzelator
 
color - 类 中的变量net.minecraft.world.BossInfo
 
Color(ItemStack, List<String>, int, int, FontRenderer, int, int, int) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent.Color
 
color - 类 中的变量net.minecraftforge.fluids.Fluid
Color used by universal bucket and the ModelFluid baked model.
COLOR_4UB - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
colorCodes - 类 中的静态变量net.minecraftforge.fml.client.config.GuiUtils
 
colorFromStack(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Get a dye's color.
ColorHandlerEvent - net.minecraftforge.client.event中的类
Use these events to register block/item color handlers at the appropriate time.
ColorHandlerEvent() - 类 的构造器net.minecraftforge.client.event.ColorHandlerEvent
 
ColorHandlerEvent.Block - net.minecraftforge.client.event中的类
 
ColorHandlerEvent.Item - net.minecraftforge.client.event中的类
 
colorIndex - 类 中的变量net.minecraft.block.material.MapColor
Holds the index of the color used on map.
colorIndex - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
ColorizerFoliage - net.minecraft.world中的类
 
ColorizerFoliage() - 类 的构造器net.minecraft.world.ColorizerFoliage
 
ColorizerGrass - net.minecraft.world中的类
 
ColorizerGrass() - 类 的构造器net.minecraft.world.ColorizerGrass
 
colorLogicOp(GlStateManager.LogicOp) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
colorLogicOp(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
colorMask(boolean, boolean, boolean, boolean) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
colorMaterial(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
colorMultiplier(int) - 类 中的静态方法net.minecraft.block.BlockRedstoneWire
 
colorMultiplier(IBlockState, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.client.renderer.color.BlockColors
 
colorMultiplier(IBlockState, IBlockAccess, BlockPos, int) - 接口 中的方法net.minecraft.client.renderer.color.IBlockColor
 
colorMultiplier(ItemStack, int) - 接口 中的方法net.minecraft.client.renderer.color.IItemColor
 
colorMultiplier(ItemStack, int) - 类 中的方法net.minecraft.client.renderer.color.ItemColors
 
colorMultiplier(ItemStack, int) - 类 中的方法net.minecraftforge.client.FluidContainerColorer
 
COLORS - 类 中的静态变量net.minecraft.block.material.MapColor
Holds all the 16 colors used on maps, very similar of a pallete system.
colors - 类 中的变量net.minecraft.world.storage.MapData
A flattened 128x128 grid representing the contents of the map.
colorValue - 类 中的变量net.minecraft.block.material.MapColor
Holds the color in RGB value that will be rendered on maps.
column(String) - 类 中的静态方法net.minecraftforge.common.util.TextTable
 
column(String, TextTable.Alignment) - 类 中的静态方法net.minecraftforge.common.util.TextTable
 
Column(String) - 类 的构造器net.minecraftforge.common.util.TextTable.Column
 
Column(String, TextTable.Alignment) - 类 的构造器net.minecraftforge.common.util.TextTable.Column
 
COMBAT - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
CombatEntry - net.minecraft.util中的类
 
CombatEntry(DamageSource, int, float, float, String, float) - 类 的构造器net.minecraft.util.CombatEntry
 
CombatRules - net.minecraft.util中的类
 
CombatRules() - 类 的构造器net.minecraft.util.CombatRules
 
CombatTracker - net.minecraft.util中的类
 
CombatTracker(EntityLivingBase) - 类 的构造器net.minecraft.util.CombatTracker
 
combine(PotionEffect) - 类 中的方法net.minecraft.potion.PotionEffect
merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier.
CombinedInvWrapper - net.minecraftforge.items.wrapper中的类
 
CombinedInvWrapper(IItemHandlerModifiable...) - 类 的构造器net.minecraftforge.items.wrapper.CombinedInvWrapper
 
combineMetadata(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockDoor
 
command - 类 中的变量net.minecraft.server.dedicated.PendingCommand
The command string.
COMMAND_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
COMMAND_BLOCK_MINECART - 类 中的静态变量net.minecraft.init.Items
 
CommandBanIp - net.minecraft.command.server中的类
 
CommandBanIp() - 类 的构造器net.minecraft.command.server.CommandBanIp
 
CommandBanPlayer - net.minecraft.command.server中的类
 
CommandBanPlayer() - 类 的构造器net.minecraft.command.server.CommandBanPlayer
 
CommandBase - net.minecraft.command中的类
 
CommandBase() - 类 的构造器net.minecraft.command.CommandBase
 
CommandBase.CoordinateArg - net.minecraft.command中的类
 
CommandBlockBaseLogic - net.minecraft.tileentity中的类
 
CommandBlockBaseLogic() - 类 的构造器net.minecraft.tileentity.CommandBlockBaseLogic
 
CommandBlockData - net.minecraft.command中的类
 
CommandBlockData() - 类 的构造器net.minecraft.command.CommandBlockData
 
CommandBroadcast - net.minecraft.command.server中的类
 
CommandBroadcast() - 类 的构造器net.minecraft.command.server.CommandBroadcast
 
CommandClearInventory - net.minecraft.command中的类
 
CommandClearInventory() - 类 的构造器net.minecraft.command.CommandClearInventory
 
CommandClone - net.minecraft.command中的类
 
CommandClone() - 类 的构造器net.minecraft.command.CommandClone
 
CommandCompare - net.minecraft.command中的类
 
CommandCompare() - 类 的构造器net.minecraft.command.CommandCompare
 
CommandDebug - net.minecraft.command中的类
 
CommandDebug() - 类 的构造器net.minecraft.command.CommandDebug
 
CommandDefaultGameMode - net.minecraft.command中的类
 
CommandDefaultGameMode() - 类 的构造器net.minecraft.command.CommandDefaultGameMode
 
CommandDeOp - net.minecraft.command.server中的类
 
CommandDeOp() - 类 的构造器net.minecraft.command.server.CommandDeOp
 
CommandDifficulty - net.minecraft.command中的类
 
CommandDifficulty() - 类 的构造器net.minecraft.command.CommandDifficulty
 
CommandDimensions - net.minecraftforge.server.command中的类
 
CommandDimensions() - 类 的构造器net.minecraftforge.server.command.CommandDimensions
 
CommandEffect - net.minecraft.command中的类
 
CommandEffect() - 类 的构造器net.minecraft.command.CommandEffect
 
CommandEmote - net.minecraft.command.server中的类
 
CommandEmote() - 类 的构造器net.minecraft.command.server.CommandEmote
 
CommandEnchant - net.minecraft.command中的类
 
CommandEnchant() - 类 的构造器net.minecraft.command.CommandEnchant
 
CommandEntityData - net.minecraft.command中的类
 
CommandEntityData() - 类 的构造器net.minecraft.command.CommandEntityData
 
CommandEntry(String) - 类 的构造器net.minecraft.command.FunctionObject.CommandEntry
 
CommandEvent - net.minecraftforge.event中的类
CommandEvent is fired whenever a command is scheduled to be executed.
CommandEvent(ICommand, ICommandSender, String[]) - 类 的构造器net.minecraftforge.event.CommandEvent
 
CommandException - net.minecraft.command中的异常错误
 
CommandException(String, Object...) - 异常错误 的构造器net.minecraft.command.CommandException
 
CommandExecuteAt - net.minecraft.command中的类
 
CommandExecuteAt() - 类 的构造器net.minecraft.command.CommandExecuteAt
 
CommandFill - net.minecraft.command中的类
 
CommandFill() - 类 的构造器net.minecraft.command.CommandFill
 
CommandFunction - net.minecraft.command中的类
 
CommandFunction() - 类 的构造器net.minecraft.command.CommandFunction
 
CommandGameMode - net.minecraft.command中的类
 
CommandGameMode() - 类 的构造器net.minecraft.command.CommandGameMode
 
CommandGameRule - net.minecraft.command中的类
 
CommandGameRule() - 类 的构造器net.minecraft.command.CommandGameRule
 
CommandGive - net.minecraft.command中的类
 
CommandGive() - 类 的构造器net.minecraft.command.CommandGive
 
CommandHandler - net.minecraft.command中的类
 
CommandHandler() - 类 的构造器net.minecraft.command.CommandHandler
 
CommandHelp - net.minecraft.command中的类
 
CommandHelp() - 类 的构造器net.minecraft.command.CommandHelp
 
CommandKill - net.minecraft.command中的类
 
CommandKill() - 类 的构造器net.minecraft.command.CommandKill
 
CommandListBans - net.minecraft.command.server中的类
 
CommandListBans() - 类 的构造器net.minecraft.command.server.CommandListBans
 
CommandListPlayers - net.minecraft.command.server中的类
 
CommandListPlayers() - 类 的构造器net.minecraft.command.server.CommandListPlayers
 
CommandLocate - net.minecraft.command中的类
 
CommandLocate() - 类 的构造器net.minecraft.command.CommandLocate
 
commandManager - 类 中的变量net.minecraft.server.MinecraftServer
 
CommandMessage - net.minecraft.command.server中的类
 
CommandMessage() - 类 的构造器net.minecraft.command.server.CommandMessage
 
CommandMessageRaw - net.minecraft.command.server中的类
 
CommandMessageRaw() - 类 的构造器net.minecraft.command.server.CommandMessageRaw
 
CommandNotFoundException - net.minecraft.command中的异常错误
 
CommandNotFoundException() - 异常错误 的构造器net.minecraft.command.CommandNotFoundException
 
CommandNotFoundException(String, Object...) - 异常错误 的构造器net.minecraft.command.CommandNotFoundException
 
CommandOp - net.minecraft.command.server中的类
 
CommandOp() - 类 的构造器net.minecraft.command.server.CommandOp
 
CommandPardonIp - net.minecraft.command.server中的类
 
CommandPardonIp() - 类 的构造器net.minecraft.command.server.CommandPardonIp
 
CommandPardonPlayer - net.minecraft.command.server中的类
 
CommandPardonPlayer() - 类 的构造器net.minecraft.command.server.CommandPardonPlayer
 
CommandParticle - net.minecraft.command中的类
 
CommandParticle() - 类 的构造器net.minecraft.command.CommandParticle
 
CommandPlaySound - net.minecraft.command中的类
 
CommandPlaySound() - 类 的构造器net.minecraft.command.CommandPlaySound
 
CommandPublishLocalServer - net.minecraft.command.server中的类
 
CommandPublishLocalServer() - 类 的构造器net.minecraft.command.server.CommandPublishLocalServer
 
CommandReload - net.minecraft.command中的类
 
CommandReload() - 类 的构造器net.minecraft.command.CommandReload
 
CommandReplaceItem - net.minecraft.command中的类
 
CommandReplaceItem() - 类 的构造器net.minecraft.command.CommandReplaceItem
 
CommandResultStats - net.minecraft.command中的类
 
CommandResultStats() - 类 的构造器net.minecraft.command.CommandResultStats
 
CommandResultStats.Type - net.minecraft.command中的枚举
 
CommandSaveAll - net.minecraft.command.server中的类
 
CommandSaveAll() - 类 的构造器net.minecraft.command.server.CommandSaveAll
 
CommandSaveOff - net.minecraft.command.server中的类
 
CommandSaveOff() - 类 的构造器net.minecraft.command.server.CommandSaveOff
 
CommandSaveOn - net.minecraft.command.server中的类
 
CommandSaveOn() - 类 的构造器net.minecraft.command.server.CommandSaveOn
 
CommandScoreboard - net.minecraft.command.server中的类
 
CommandScoreboard() - 类 的构造器net.minecraft.command.server.CommandScoreboard
 
CommandSenderWrapper - net.minecraft.command中的类
 
CommandSenderWrapper(ICommandSender, Vec3d, BlockPos, Integer, Entity, Boolean) - 类 的构造器net.minecraft.command.CommandSenderWrapper
 
CommandServerKick - net.minecraft.command中的类
 
CommandServerKick() - 类 的构造器net.minecraft.command.CommandServerKick
 
CommandSetBlock - net.minecraft.command.server中的类
 
CommandSetBlock() - 类 的构造器net.minecraft.command.server.CommandSetBlock
 
CommandSetDefaultSpawnpoint - net.minecraft.command.server中的类
 
CommandSetDefaultSpawnpoint() - 类 的构造器net.minecraft.command.server.CommandSetDefaultSpawnpoint
 
CommandSetDimension - net.minecraftforge.server.command中的类
 
CommandSetDimension() - 类 的构造器net.minecraftforge.server.command.CommandSetDimension
 
CommandSetPlayerTimeout - net.minecraft.command中的类
 
CommandSetPlayerTimeout() - 类 的构造器net.minecraft.command.CommandSetPlayerTimeout
 
CommandSetSpawnpoint - net.minecraft.command中的类
 
CommandSetSpawnpoint() - 类 的构造器net.minecraft.command.CommandSetSpawnpoint
 
CommandShowSeed - net.minecraft.command中的类
 
CommandShowSeed() - 类 的构造器net.minecraft.command.CommandShowSeed
 
CommandSpreadPlayers - net.minecraft.command中的类
 
CommandSpreadPlayers() - 类 的构造器net.minecraft.command.CommandSpreadPlayers
 
CommandStats - net.minecraft.command中的类
 
CommandStats() - 类 的构造器net.minecraft.command.CommandStats
 
CommandStop - net.minecraft.command.server中的类
 
CommandStop() - 类 的构造器net.minecraft.command.server.CommandStop
 
CommandStopSound - net.minecraft.command中的类
 
CommandStopSound() - 类 的构造器net.minecraft.command.CommandStopSound
 
CommandSummon - net.minecraft.command.server中的类
 
CommandSummon() - 类 的构造器net.minecraft.command.server.CommandSummon
 
CommandTeleport - net.minecraft.command.server中的类
 
CommandTeleport() - 类 的构造器net.minecraft.command.server.CommandTeleport
 
CommandTestFor - net.minecraft.command.server中的类
 
CommandTestFor() - 类 的构造器net.minecraft.command.server.CommandTestFor
 
CommandTestForBlock - net.minecraft.command.server中的类
 
CommandTestForBlock() - 类 的构造器net.minecraft.command.server.CommandTestForBlock
 
CommandTime - net.minecraft.command中的类
 
CommandTime() - 类 的构造器net.minecraft.command.CommandTime
 
CommandTitle - net.minecraft.command中的类
 
CommandTitle() - 类 的构造器net.minecraft.command.CommandTitle
 
CommandToggleDownfall - net.minecraft.command中的类
 
CommandToggleDownfall() - 类 的构造器net.minecraft.command.CommandToggleDownfall
 
CommandTP - net.minecraft.command中的类
 
CommandTP() - 类 的构造器net.minecraft.command.CommandTP
 
CommandTreeBase - net.minecraftforge.server.command中的类
Base class for commands that has subcommands.
CommandTreeBase() - 类 的构造器net.minecraftforge.server.command.CommandTreeBase
 
CommandTreeHelp - net.minecraftforge.server.command中的类
Add help for parent and all its children.
CommandTreeHelp(CommandTreeBase) - 类 的构造器net.minecraftforge.server.command.CommandTreeHelp
 
CommandTreeHelp.HelpSubCommand - net.minecraftforge.server.command中的类
 
CommandTrigger - net.minecraft.command中的类
 
CommandTrigger() - 类 的构造器net.minecraft.command.CommandTrigger
 
CommandWeather - net.minecraft.command中的类
 
CommandWeather() - 类 的构造器net.minecraft.command.CommandWeather
 
CommandWhitelist - net.minecraft.command.server中的类
 
CommandWhitelist() - 类 的构造器net.minecraft.command.server.CommandWhitelist
 
CommandWorldBorder - net.minecraft.command中的类
 
CommandWorldBorder() - 类 的构造器net.minecraft.command.CommandWorldBorder
 
CommandXP - net.minecraft.command中的类
 
CommandXP() - 类 的构造器net.minecraft.command.CommandXP
 
COMMENT_SEPARATOR - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
ComparableVersion - net.minecraftforge.fml.common.versioning中的类
Generic implementation of version comparison.
ComparableVersion(String) - 类 的构造器net.minecraftforge.fml.common.versioning.ComparableVersion
 
COMPARATOR - 类 中的静态变量net.minecraft.init.Items
 
compare(Entity, Entity) - 类 中的方法net.minecraft.entity.ai.EntityAINearestAttackableTarget.Sorter
 
compare(ChunkPos, ChunkPos) - 类 中的方法net.minecraftforge.common.util.ChunkCoordComparator
 
compare(Map.Entry<Object, String>, Map.Entry<Object, String>) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.EntryComparator
 
compare(IRecipe, IRecipe) - 类 中的方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
compareTo(AdvancementProgress) - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
compareTo(ChunkCompileTaskGenerator) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
compareTo(Stitcher.Holder) - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
compareTo(Language) - 类 中的方法net.minecraft.client.resources.Language
 
compareTo(KeyBinding) - 类 中的方法net.minecraft.client.settings.KeyBinding
 
compareTo(ICommand) - 类 中的方法net.minecraft.command.CommandBase
 
compareTo(ByteBuf) - 类 中的方法net.minecraft.network.PacketBuffer
 
compareTo(PotionEffect) - 类 中的方法net.minecraft.potion.PotionEffect
 
compareTo(Profiler.Result) - 类 中的方法net.minecraft.profiler.Profiler.Result
 
compareTo(WorldSummary) - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
compareTo(RealmsLevelSummary) - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
compareTo(Vec3i) - 类 中的方法net.minecraft.util.math.Vec3i
 
compareTo(ResourceLocation) - 类 中的方法net.minecraft.util.ResourceLocation
 
compareTo(NextTickListEntry) - 类 中的方法net.minecraft.world.NextTickListEntry
 
compareTo(WorldSummary) - 类 中的方法net.minecraft.world.storage.WorldSummary
 
compareTo(Event) - 类 中的方法net.minecraftforge.common.animation.Event
 
compareTo(ISpecialArmor.ArmorProperties) - 类 中的方法net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
compareTo(ComparableVersion) - 类 中的方法net.minecraftforge.fml.common.versioning.ComparableVersion
 
compareTo(ArtifactVersion) - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
compareTo(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
compareTo(SnapshotJson) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
compareVersion(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
COMPASS - 类 中的静态变量net.minecraft.init.Items
 
compensateToolUses() - 类 中的方法net.minecraft.village.MerchantRecipe
Compensates toolUses with maxTradeUses
CompiledChunk - net.minecraft.client.renderer.chunk中的类
 
CompiledChunk() - 类 的构造器net.minecraft.client.renderer.chunk.CompiledChunk
 
compiledChunk - 类 中的变量net.minecraft.client.renderer.chunk.RenderChunk
 
complete() - 类 中的方法net.minecraft.client.gui.GuiChat.ChatTabCompleter
Called when tab key pressed.
complete() - 类 中的方法net.minecraft.util.TabCompleter
Called when tab key pressed.
completeClientHandshake() - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
CompletedTutorialStep - net.minecraft.client.tutorial中的类
 
CompletedTutorialStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.CompletedTutorialStep
 
completeHandshake(Side) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
CompleteHandshake() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.CompleteHandshake
 
CompleteHandshake(Side) - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.CompleteHandshake
 
completionIdx - 类 中的变量net.minecraft.util.TabCompleter
 
completions - 类 中的变量net.minecraft.util.TabCompleter
 
components - 类 中的变量net.minecraft.world.gen.structure.StructureStart
List of all StructureComponents that are part of this structure
ComponentScatteredFeaturePieces - net.minecraft.world.gen.structure中的类
 
ComponentScatteredFeaturePieces() - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces
 
ComponentScatteredFeaturePieces.DesertPyramid - net.minecraft.world.gen.structure中的类
 
ComponentScatteredFeaturePieces.Igloo - net.minecraft.world.gen.structure中的类
 
ComponentScatteredFeaturePieces.JunglePyramid - net.minecraft.world.gen.structure中的类
 
ComponentScatteredFeaturePieces.SwampHut - net.minecraft.world.gen.structure中的类
 
componentToJson(ITextComponent) - 类 中的静态方法net.minecraft.util.text.ITextComponent.Serializer
Serializes a component into JSON.
componentType - 类 中的变量net.minecraft.world.gen.structure.StructureComponent
The type ID of this component.
compose(TRSRTransformation) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
CompositionValue(ITimeValue, ITimeValue) - 类 的构造器net.minecraftforge.common.animation.TimeValues.CompositionValue
 
COMPOUND_TAG - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
CompoundDataFixer - net.minecraftforge.common.util中的类
 
CompoundDataFixer(DataFixer) - 类 的构造器net.minecraftforge.common.util.CompoundDataFixer
 
CompoundIngredient - net.minecraftforge.common.crafting中的类
 
CompoundIngredient(Collection<Ingredient>) - 类 的构造器net.minecraftforge.common.crafting.CompoundIngredient
 
CompressedStreamTools - net.minecraft.nbt中的类
 
CompressedStreamTools() - 类 的构造器net.minecraft.nbt.CompressedStreamTools
 
compute(byte[], byte[], OutputStream) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Compares the source bytes with target bytes, writing to output.
compute(byte[], byte[]) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Compares the source bytes with target bytes, returning output.
compute(byte[], InputStream, DiffWriter) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Compares the source bytes with target input, writing to output.
compute(File, File, DiffWriter) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Compares the source file with a target file, writing to output.
compute(SeekableSource, InputStream, DiffWriter) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Compares the source with a target, writing to output.
computeBranding() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
computeDependencies(String, Set<ArtifactVersion>, List<ArtifactVersion>, List<ArtifactVersion>) - 类 中的方法net.minecraftforge.fml.common.Loader
computePositionVector() - 类 中的方法net.minecraft.command.CommandSenderWrapper
 
computeRedstoneStrength(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
computeRedstoneStrength(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlate
 
computeRedstoneStrength(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
computeStackSize(Set<Slot>, int, ItemStack, int) - 类 中的静态方法net.minecraft.inventory.Container
Compute the new stack size, Returns the stack with the new size.
computeVisibility() - 类 中的方法net.minecraft.client.renderer.chunk.VisGraph
 
CONCRETE - 类 中的静态变量net.minecraft.init.Blocks
 
CONCRETE_POWDER - 类 中的静态变量net.minecraft.init.Blocks
 
CONDITIONAL - 类 中的静态变量net.minecraft.block.BlockCommandBlock
 
ConditionAnd - net.minecraft.client.renderer.block.model.multipart中的类
 
ConditionAnd(Iterable<ICondition>) - 类 的构造器net.minecraft.client.renderer.block.model.multipart.ConditionAnd
 
ConditionOr - net.minecraft.client.renderer.block.model.multipart中的类
 
ConditionOr(Iterable<ICondition>) - 类 的构造器net.minecraft.client.renderer.block.model.multipart.ConditionOr
 
ConditionPropertyValue - net.minecraft.client.renderer.block.model.multipart中的类
 
ConditionPropertyValue(String, String) - 类 的构造器net.minecraft.client.renderer.block.model.multipart.ConditionPropertyValue
 
conditions - 类 中的变量net.minecraft.world.storage.loot.LootEntry
 
Config - net.minecraftforge.common.config中的注释类型
 
Config.Comment - net.minecraftforge.common.config中的注释类型
 
Config.Ignore - net.minecraftforge.common.config中的注释类型
 
Config.LangKey - net.minecraftforge.common.config中的注释类型
 
Config.Name - net.minecraftforge.common.config中的注释类型
 
Config.RangeDouble - net.minecraftforge.common.config中的注释类型
 
Config.RangeInt - net.minecraftforge.common.config中的注释类型
 
Config.RequiresMcRestart - net.minecraftforge.common.config中的注释类型
 
Config.RequiresWorldRestart - net.minecraftforge.common.config中的注释类型
 
Config.Type - net.minecraftforge.common.config中的枚举
 
ConfigCategory - net.minecraftforge.common.config中的类
 
ConfigCategory(String) - 类 的构造器net.minecraftforge.common.config.ConfigCategory
 
ConfigCategory(String, ConfigCategory) - 类 的构造器net.minecraftforge.common.config.ConfigCategory
 
ConfigChangedEvent - net.minecraftforge.fml.client.event中的类
These events are posted from the GuiConfig screen when the done button is pressed.
ConfigChangedEvent(String, String, boolean, boolean) - 类 的构造器net.minecraftforge.fml.client.event.ConfigChangedEvent
 
ConfigChangedEvent.OnConfigChangedEvent - net.minecraftforge.fml.client.event中的类
This event is intended to be consumed by the mod whose config has been changed.
ConfigChangedEvent.PostConfigChangedEvent - net.minecraftforge.fml.client.event中的类
This event is provided for mods to consume if they want to be able to check if other mods' configs have been changed.
ConfigElement - net.minecraftforge.common.config中的类
This class bridges the gap between the FML config GUI classes and the Forge Configuration classes.
ConfigElement(ConfigCategory) - 类 的构造器net.minecraftforge.common.config.ConfigElement
 
ConfigElement(Property) - 类 的构造器net.minecraftforge.common.config.ConfigElement
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
configElement - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
configElements - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
configEntryClass - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
ConfigGuiType - net.minecraftforge.fml.client.config中的枚举
 
configID - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
When set to a non-null value the OnConfigChanged and PostConfigChanged events will be posted when the Done button is pressed if any configElements were changed (includes child screens).
ConfigManager - net.minecraftforge.common.config中的类
 
ConfigManager() - 类 的构造器net.minecraftforge.common.config.ConfigManager
 
Configuration - net.minecraftforge.common.config中的类
This class offers advanced configurations capabilities, allowing to provide various categories for configuration variables.
Configuration() - 类 的构造器net.minecraftforge.common.config.Configuration
 
Configuration(File) - 类 的构造器net.minecraftforge.common.config.Configuration
Create a configuration file for the file given in parameter.
Configuration(File, String) - 类 的构造器net.minecraftforge.common.config.Configuration
 
Configuration(File, String, boolean) - 类 的构造器net.minecraftforge.common.config.Configuration
 
Configuration(File, boolean) - 类 的构造器net.minecraftforge.common.config.Configuration
 
Configuration.UnicodeInputStreamReader - net.minecraftforge.common.config中的类
 
configureForClientLaunch(LaunchClassLoader, FMLTweaker) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLLaunchHandler
 
configureForServerLaunch(LaunchClassLoader, FMLTweaker) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLLaunchHandler
 
configurePlayerCapabilities(PlayerCapabilities) - 枚举 中的方法net.minecraft.world.GameType
Configures the player capabilities based on the game type
confirm(String) - 类 中的静态方法net.minecraftforge.fml.common.StartupQuery
 
confirmBackupLevelDatUse(SaveHandler) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
confirmButtonText - 类 中的变量net.minecraft.client.gui.GuiYesNo
The text shown for the first button in GuiYesNo
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiGameOver
 
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiMainMenu
 
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiOptions
 
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
confirmClicked(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
confirmClicked(boolean, int) - 接口 中的方法net.minecraft.client.gui.GuiYesNoCallback
 
confirmResult(boolean, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
conflicts(KeyBinding) - 类 中的方法net.minecraft.client.settings.KeyBinding
Returns true when the other keyBinding conflicts with this one
conflicts(IKeyConflictContext) - 接口 中的方法net.minecraftforge.client.settings.IKeyConflictContext
 
CONIFEROUS - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
connect(String, int) - 类 中的方法net.minecraft.realms.RealmsConnect
 
connect(ChannelHandlerContext, SocketAddress, SocketAddress, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
connection - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
connection - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
The NetServerHandler assigned to this player by the ServerConfigurationManager.
connectToRealmsServer(String, int) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
connectToSelected() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
connectToServer(GuiScreen, ServerData) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
connectToServerAtStartup(String, int) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
Constants() - 类 的构造器net.minecraft.client.renderer.EnumFaceDirection.Constants
 
Constants - net.minecraftforge.common.util中的类
A class containing constants for magic numbers used in the minecraft codebase.
Constants() - 类 的构造器net.minecraftforge.common.util.Constants
 
Constants.NBT - net.minecraftforge.common.util中的类
NBT Tag type IDS, used when storing the nbt to disc, Should align with NBTBase.getId, table used in NBTBase.func_150283_g Main use is checking tag type in NBTTagCompound.hasKey(String, int)
CONSTRUCT_BEACON - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ConstructBeaconTrigger - net.minecraft.advancements.critereon中的类
 
ConstructBeaconTrigger() - 类 的构造器net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
ConstructBeaconTrigger.Instance - net.minecraft.advancements.critereon中的类
 
constructMod(FMLConstructionEvent) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
ConstValue(float) - 类 的构造器net.minecraftforge.common.animation.TimeValues.ConstValue
 
Consumable(ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack.Consumable
 
Consumable(ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple.Consumable
 
CONSUME_ITEM - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
consumeItemFromStack(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Decreases ItemStack size by one
ConsumeItemTrigger - net.minecraft.advancements.critereon中的类
 
ConsumeItemTrigger() - 类 的构造器net.minecraft.advancements.critereon.ConsumeItemTrigger
 
ConsumeItemTrigger.Instance - net.minecraft.advancements.critereon中的类
 
Container - net.minecraft.inventory中的类
 
Container() - 类 的构造器net.minecraft.inventory.Container
 
container - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
container - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
container - 类 中的变量net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
ContainerBeacon - net.minecraft.inventory中的类
 
ContainerBeacon(IInventory, IInventory) - 类 的构造器net.minecraft.inventory.ContainerBeacon
 
ContainerBrewingStand - net.minecraft.inventory中的类
 
ContainerBrewingStand(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.inventory.ContainerBrewingStand
 
ContainerChest - net.minecraft.inventory中的类
 
ContainerChest(IInventory, IInventory, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerChest
 
ContainerCreative(EntityPlayer) - 类 的构造器net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
 
ContainerDispenser - net.minecraft.inventory中的类
 
ContainerDispenser(IInventory, IInventory) - 类 的构造器net.minecraft.inventory.ContainerDispenser
 
ContainerEnchantment - net.minecraft.inventory中的类
 
ContainerEnchantment(InventoryPlayer, World) - 类 的构造器net.minecraft.inventory.ContainerEnchantment
 
ContainerEnchantment(InventoryPlayer, World, BlockPos) - 类 的构造器net.minecraft.inventory.ContainerEnchantment
 
ContainerFurnace - net.minecraft.inventory中的类
 
ContainerFurnace(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.inventory.ContainerFurnace
 
ContainerHopper - net.minecraft.inventory中的类
 
ContainerHopper(InventoryPlayer, IInventory, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerHopper
 
ContainerHorseChest - net.minecraft.inventory中的类
 
ContainerHorseChest(String, int) - 类 的构造器net.minecraft.inventory.ContainerHorseChest
 
ContainerHorseChest(ITextComponent, int) - 类 的构造器net.minecraft.inventory.ContainerHorseChest
 
ContainerHorseInventory - net.minecraft.inventory中的类
 
ContainerHorseInventory(IInventory, IInventory, AbstractHorse, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerHorseInventory
 
ContainerLocalMenu - net.minecraft.client.player.inventory中的类
 
ContainerLocalMenu(String, ITextComponent, int) - 类 的构造器net.minecraft.client.player.inventory.ContainerLocalMenu
 
ContainerMerchant - net.minecraft.inventory中的类
 
ContainerMerchant(InventoryPlayer, IMerchant, World) - 类 的构造器net.minecraft.inventory.ContainerMerchant
 
ContainerPlayer - net.minecraft.inventory中的类
 
ContainerPlayer(InventoryPlayer, boolean, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerPlayer
 
ContainerRepair - net.minecraft.inventory中的类
 
ContainerRepair(InventoryPlayer, World, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerRepair
 
ContainerRepair(InventoryPlayer, World, BlockPos, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerRepair
 
containers - 类 中的静态变量net.minecraftforge.fml.relauncher.FMLInjectionData
 
ContainerShulkerBox - net.minecraft.inventory中的类
 
ContainerShulkerBox(InventoryPlayer, IInventory, EntityPlayer) - 类 的构造器net.minecraft.inventory.ContainerShulkerBox
 
ContainerType - net.minecraftforge.fml.common.discovery中的枚举
 
ContainerWorkbench - net.minecraft.inventory中的类
 
ContainerWorkbench(InventoryPlayer, World, BlockPos) - 类 的构造器net.minecraft.inventory.ContainerWorkbench
 
contains(int, int) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
contains(Object) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
contains(Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Returns if the supplied Vec3D is completely inside the bounding box
contains(BlockPos) - 类 中的方法net.minecraft.world.border.WorldBorder
 
contains(ChunkPos) - 类 中的方法net.minecraft.world.border.WorldBorder
 
contains(AxisAlignedBB) - 类 中的方法net.minecraft.world.border.WorldBorder
 
containsAnyLiquid(AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Checks if any of the blocks within the aabb are liquids.
containsCraftableRecipes() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
containsFluid(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidStack
Determines if the Fluids are equal and this stack is larger.
containsItem(int) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
containsItem(int) - 类 中的方法net.minecraft.util.IntHashMap
Returns true if this hash table contains the specified item.
containsKey(Object) - 类 中的方法net.minecraft.util.LowerStringMap
 
containsKey(K) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
Does this registry contain an entry for the given key?
containsKey(K) - 类 中的方法net.minecraft.util.registry.RegistrySimple
Does this registry contain an entry for the given key?
containsKey(String) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
containsKey(Object) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
containsKey(ResourceLocation) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
containsKey(ResourceLocation) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
containsMatch(boolean, NonNullList<ItemStack>, ItemStack...) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
containsPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
containsSource(File) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
containsUUID(UUID) - 类 中的静态方法net.minecraftforge.common.UsernameCache
Check if the cache contains the given player's username
containsValidRecipes() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
containsValue(Object) - 类 中的方法net.minecraft.util.LowerStringMap
 
containsValue(Object) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
containsValue(V) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
containsValue(V) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
containsVersion(ArtifactVersion) - 接口 中的方法net.minecraftforge.fml.common.versioning.ArtifactVersion
 
containsVersion(ArtifactVersion) - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
containsVersion(ArtifactVersion) - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
containsVersion(ArtifactVersion) - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
CONTENTS - 类 中的静态变量net.minecraft.block.BlockFlowerPot
 
Context(NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves) - 类 的构造器net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
Context - net.minecraftforge.server.permission.context中的类
 
Context() - 类 的构造器net.minecraftforge.server.permission.context.Context
 
ContextEnd(NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorSimplex) - 类 的构造器net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextEnd
 
ContextHell(NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves) - 类 的构造器net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
ContextKey<T> - net.minecraftforge.server.permission.context中的类
 
ContextKeys - net.minecraftforge.server.permission.context中的类
Some default context keys, for easier compatibility
ContextKeys() - 类 的构造器net.minecraftforge.server.permission.context.ContextKeys
 
ContextOverworld(NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorPerlin, NoiseGeneratorOctaves, NoiseGeneratorOctaves, NoiseGeneratorOctaves) - 类 的构造器net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
contract(double, double, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Creates a new AxisAlignedBB that has been contracted by the given amount, with positive changes decreasing max values and negative changes increasing min values.
controlWidth - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The width of the control.
controlWidth - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
controlX - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The x position where the control should be drawn.
convert(FluidTankInfo[]) - 类 中的静态方法net.minecraftforge.fluids.capability.FluidTankProperties
 
convertArgToBlockState(Block, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
convertArgToBlockStatePredicate(Block, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
convertFiles() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
convertIpBanlist(MinecraftServer) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
convertLevel(String, IProgressUpdate) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
convertMapFormat(String, IProgressUpdate) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
converts the map to mcRegion
convertMapFormat(String, IProgressUpdate) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
converts the map to mcRegion
convertMapFormat(String, IProgressUpdate) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
converts the map to mcRegion
convertMapIfNeeded(String) - 类 中的方法net.minecraft.server.MinecraftServer
 
convertMobOwnerIfNeeded(MinecraftServer, String) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
convertOplist(MinecraftServer) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
convertSaveFiles(DedicatedServer, PropertyManager) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
convertTexture(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
convertTexture(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
Takes a texture and converts it into BakedQuads.
convertTextureHorizontal(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
convertTextureHorizontal(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
Scans a texture and converts it into a list of horizontal strips stacked on top of each other.
convertTextureVertical(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
convertTextureVertical(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
Scans a texture and converts it into a list of vertical strips stacked next to each other from left to right.
convertToAnvilFormat(ChunkLoader.AnvilConverterData, NBTTagCompound, BiomeProvider) - 类 中的静态方法net.minecraft.world.chunk.storage.ChunkLoader
 
convertToObjective(String, boolean, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
convertToTeam(String, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
convertUserBanlist(MinecraftServer) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
convertWhitelist(MinecraftServer) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
COOKED_BEEF - 类 中的静态变量net.minecraft.init.Items
 
COOKED_CHICKEN - 类 中的静态变量net.minecraft.init.Items
 
COOKED_FISH - 类 中的静态变量net.minecraft.init.Items
 
COOKED_MUTTON - 类 中的静态变量net.minecraft.init.Items
 
COOKED_PORKCHOP - 类 中的静态变量net.minecraft.init.Items
 
COOKED_RABBIT - 类 中的静态变量net.minecraft.init.Items
 
CookedFishIDTypo - net.minecraft.util.datafix.fixes中的类
 
CookedFishIDTypo() - 类 的构造器net.minecraft.util.datafix.fixes.CookedFishIDTypo
 
COOKIE - 类 中的静态变量net.minecraft.init.Items
 
CooldownTracker - net.minecraft.util中的类
 
CooldownTracker() - 类 的构造器net.minecraft.util.CooldownTracker
 
CooldownTrackerServer - net.minecraft.util中的类
 
CooldownTrackerServer(EntityPlayerMP) - 类 的构造器net.minecraft.util.CooldownTrackerServer
 
CoordinateArg(double, double, boolean) - 类 的构造器net.minecraft.command.CommandBase.CoordinateArg
 
coordinateScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
coordinateScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
copy() - 类 中的方法net.minecraft.advancements.Advancement
Creates a new advancement builder with the data from this advancement
copy() - 类 中的方法net.minecraft.item.ItemStack
Returns a new stack with the same properties.
copy() - 类 中的方法net.minecraft.nbt.NBTBase
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagByte
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagByteArray
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagCompound
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagDouble
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagEnd
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagFloat
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagInt
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagIntArray
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagList
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagLong
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagLongArray
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagShort
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.nbt.NBTTagString
Creates a clone of the tag.
copy() - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
copy() - 类 中的方法net.minecraft.network.PacketBuffer
 
copy(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
copy() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
copy() - 类 中的方法net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
copy() - 类 中的方法net.minecraftforge.fluids.FluidStack
 
copy(Map<String, Object>) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
copy() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
COPY_INT_INT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_INT_UBYTE - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_INT_USHORT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_LONG_INT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_USHORT_INT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_USHORT_UBYTE - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
COPY_USHORT_USHORT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
copyCategoryProps(Configuration, String[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Copies property objects from another Configuration object to this one using the list of category names.
copyFrom(ServerData) - 类 中的方法net.minecraft.client.multiplayer.ServerData
 
copyFrom(TextureAtlasSprite) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
copyFrom(EntityPlayerMP, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
copyFrom(RecipeBook) - 类 中的方法net.minecraft.stats.RecipeBook
 
copyInventory(InventoryPlayer) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Copy the ItemStack contents from another InventoryPlayer instance
copyLinkToClipboard() - 类 中的方法net.minecraft.client.gui.GuiConfirmOpenLink
Copies the link to the system clipboard.
copyLocationAndAnglesFrom(Entity) - 类 中的方法net.minecraft.entity.Entity
Sets this entity's location and angles to the location and angles of the passed in entity.
copyModelAngles(ModelRenderer, ModelRenderer) - 类 中的静态方法net.minecraft.client.model.ModelBase
Copies the angles from one object to another.
copyStackWithSize(ItemStack, int) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
 
copyValue(T) - 接口 中的方法net.minecraft.network.datasync.DataSerializer
 
CORAL - 类 中的静态变量net.minecraft.block.material.Material
 
CoreModManager - net.minecraftforge.fml.relauncher中的类
 
CoreModManager() - 类 的构造器net.minecraftforge.fml.relauncher.CoreModManager
 
correctFacing(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockChest
 
Corridor() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
 
Corridor(int, Random, StructureBoundingBox, EnumFacing, MapGenMineshaft.Type) - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
 
Corridor() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
 
Corridor(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
 
Corridor() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
 
Corridor(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
 
Corridor2() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
 
Corridor2(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
 
Corridor3() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor3
 
Corridor3(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor3
 
Corridor4() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor4
 
Corridor4(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor4
 
Corridor5() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor5
 
Corridor5(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor5
 
cos(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
cos(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
cos looked up in the sin table with the appropriate offset
cost - 类 中的变量net.minecraft.pathfinding.PathPoint
 
costMalus - 类 中的变量net.minecraft.pathfinding.PathPoint
 
countAdjacentRails() - 类 中的方法net.minecraft.block.BlockRailBase.Rail
Counts the number of rails adjacent to this rail.
countChunksX - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
countChunksY - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
countChunksZ - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
countEntities(Class<?>) - 类 中的方法net.minecraft.world.World
Counts how many entities of an entity class exist in the world.
countEntities(EnumCreatureType, boolean) - 类 中的方法net.minecraft.world.World
Returns a count of entities that classify themselves as the specified creature type.
countServers() - 类 中的方法net.minecraft.client.multiplayer.ServerList
Counts the number of ServerData instances in the list.
coverLeft - 类 中的变量net.minecraft.client.model.ModelBook
Left cover renderer (when facing the book)
coverRight - 类 中的变量net.minecraft.client.model.ModelBook
Right cover renderer (when facing the book)
covers(ContextKey<?>) - 类 中的方法net.minecraftforge.server.permission.context.AreaContext
 
covers(ContextKey<?>) - 类 中的方法net.minecraftforge.server.permission.context.BlockPosContext
 
covers(ContextKey<?>) - 类 中的方法net.minecraftforge.server.permission.context.Context
 
covers(ContextKey<?>) - 类 中的方法net.minecraftforge.server.permission.context.TargetContext
 
CPacketAnimation - net.minecraft.network.play.client中的类
 
CPacketAnimation() - 类 的构造器net.minecraft.network.play.client.CPacketAnimation
 
CPacketAnimation(EnumHand) - 类 的构造器net.minecraft.network.play.client.CPacketAnimation
 
CPacketChatMessage - net.minecraft.network.play.client中的类
 
CPacketChatMessage() - 类 的构造器net.minecraft.network.play.client.CPacketChatMessage
 
CPacketChatMessage(String) - 类 的构造器net.minecraft.network.play.client.CPacketChatMessage
 
CPacketClickWindow - net.minecraft.network.play.client中的类
 
CPacketClickWindow() - 类 的构造器net.minecraft.network.play.client.CPacketClickWindow
 
CPacketClickWindow(int, int, int, ClickType, ItemStack, short) - 类 的构造器net.minecraft.network.play.client.CPacketClickWindow
 
CPacketClientSettings - net.minecraft.network.play.client中的类
 
CPacketClientSettings() - 类 的构造器net.minecraft.network.play.client.CPacketClientSettings
 
CPacketClientSettings(String, int, EntityPlayer.EnumChatVisibility, boolean, int, EnumHandSide) - 类 的构造器net.minecraft.network.play.client.CPacketClientSettings
 
CPacketClientStatus - net.minecraft.network.play.client中的类
 
CPacketClientStatus() - 类 的构造器net.minecraft.network.play.client.CPacketClientStatus
 
CPacketClientStatus(CPacketClientStatus.State) - 类 的构造器net.minecraft.network.play.client.CPacketClientStatus
 
CPacketClientStatus.State - net.minecraft.network.play.client中的枚举
 
CPacketCloseWindow - net.minecraft.network.play.client中的类
 
CPacketCloseWindow() - 类 的构造器net.minecraft.network.play.client.CPacketCloseWindow
 
CPacketCloseWindow(int) - 类 的构造器net.minecraft.network.play.client.CPacketCloseWindow
 
CPacketConfirmTeleport - net.minecraft.network.play.client中的类
 
CPacketConfirmTeleport() - 类 的构造器net.minecraft.network.play.client.CPacketConfirmTeleport
 
CPacketConfirmTeleport(int) - 类 的构造器net.minecraft.network.play.client.CPacketConfirmTeleport
 
CPacketConfirmTransaction - net.minecraft.network.play.client中的类
 
CPacketConfirmTransaction() - 类 的构造器net.minecraft.network.play.client.CPacketConfirmTransaction
 
CPacketConfirmTransaction(int, short, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketConfirmTransaction
 
CPacketCreativeInventoryAction - net.minecraft.network.play.client中的类
 
CPacketCreativeInventoryAction() - 类 的构造器net.minecraft.network.play.client.CPacketCreativeInventoryAction
 
CPacketCreativeInventoryAction(int, ItemStack) - 类 的构造器net.minecraft.network.play.client.CPacketCreativeInventoryAction
 
CPacketCustomPayload - net.minecraft.network.play.client中的类
 
CPacketCustomPayload() - 类 的构造器net.minecraft.network.play.client.CPacketCustomPayload
 
CPacketCustomPayload(String, PacketBuffer) - 类 的构造器net.minecraft.network.play.client.CPacketCustomPayload
 
CPacketEnchantItem - net.minecraft.network.play.client中的类
 
CPacketEnchantItem() - 类 的构造器net.minecraft.network.play.client.CPacketEnchantItem
 
CPacketEnchantItem(int, int) - 类 的构造器net.minecraft.network.play.client.CPacketEnchantItem
 
CPacketEncryptionResponse - net.minecraft.network.login.client中的类
 
CPacketEncryptionResponse() - 类 的构造器net.minecraft.network.login.client.CPacketEncryptionResponse
 
CPacketEncryptionResponse(SecretKey, PublicKey, byte[]) - 类 的构造器net.minecraft.network.login.client.CPacketEncryptionResponse
 
CPacketEntityAction - net.minecraft.network.play.client中的类
 
CPacketEntityAction() - 类 的构造器net.minecraft.network.play.client.CPacketEntityAction
 
CPacketEntityAction(Entity, CPacketEntityAction.Action) - 类 的构造器net.minecraft.network.play.client.CPacketEntityAction
 
CPacketEntityAction(Entity, CPacketEntityAction.Action, int) - 类 的构造器net.minecraft.network.play.client.CPacketEntityAction
 
CPacketEntityAction.Action - net.minecraft.network.play.client中的枚举
 
CPacketHeldItemChange - net.minecraft.network.play.client中的类
 
CPacketHeldItemChange() - 类 的构造器net.minecraft.network.play.client.CPacketHeldItemChange
 
CPacketHeldItemChange(int) - 类 的构造器net.minecraft.network.play.client.CPacketHeldItemChange
 
CPacketInput - net.minecraft.network.play.client中的类
 
CPacketInput() - 类 的构造器net.minecraft.network.play.client.CPacketInput
 
CPacketInput(float, float, boolean, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketInput
 
CPacketKeepAlive - net.minecraft.network.play.client中的类
 
CPacketKeepAlive() - 类 的构造器net.minecraft.network.play.client.CPacketKeepAlive
 
CPacketKeepAlive(long) - 类 的构造器net.minecraft.network.play.client.CPacketKeepAlive
 
CPacketLoginStart - net.minecraft.network.login.client中的类
 
CPacketLoginStart() - 类 的构造器net.minecraft.network.login.client.CPacketLoginStart
 
CPacketLoginStart(GameProfile) - 类 的构造器net.minecraft.network.login.client.CPacketLoginStart
 
CPacketPing - net.minecraft.network.status.client中的类
 
CPacketPing() - 类 的构造器net.minecraft.network.status.client.CPacketPing
 
CPacketPing(long) - 类 的构造器net.minecraft.network.status.client.CPacketPing
 
CPacketPlaceRecipe - net.minecraft.network.play.client中的类
 
CPacketPlaceRecipe() - 类 的构造器net.minecraft.network.play.client.CPacketPlaceRecipe
 
CPacketPlaceRecipe(int, IRecipe, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketPlaceRecipe
 
CPacketPlayer - net.minecraft.network.play.client中的类
 
CPacketPlayer() - 类 的构造器net.minecraft.network.play.client.CPacketPlayer
 
CPacketPlayer(boolean) - 类 的构造器net.minecraft.network.play.client.CPacketPlayer
 
CPacketPlayer.Position - net.minecraft.network.play.client中的类
 
CPacketPlayer.PositionRotation - net.minecraft.network.play.client中的类
 
CPacketPlayer.Rotation - net.minecraft.network.play.client中的类
 
CPacketPlayerAbilities - net.minecraft.network.play.client中的类
 
CPacketPlayerAbilities() - 类 的构造器net.minecraft.network.play.client.CPacketPlayerAbilities
 
CPacketPlayerAbilities(PlayerCapabilities) - 类 的构造器net.minecraft.network.play.client.CPacketPlayerAbilities
 
CPacketPlayerDigging - net.minecraft.network.play.client中的类
 
CPacketPlayerDigging() - 类 的构造器net.minecraft.network.play.client.CPacketPlayerDigging
 
CPacketPlayerDigging(CPacketPlayerDigging.Action, BlockPos, EnumFacing) - 类 的构造器net.minecraft.network.play.client.CPacketPlayerDigging
 
CPacketPlayerDigging.Action - net.minecraft.network.play.client中的枚举
 
CPacketPlayerTryUseItem - net.minecraft.network.play.client中的类
 
CPacketPlayerTryUseItem() - 类 的构造器net.minecraft.network.play.client.CPacketPlayerTryUseItem
 
CPacketPlayerTryUseItem(EnumHand) - 类 的构造器net.minecraft.network.play.client.CPacketPlayerTryUseItem
 
CPacketPlayerTryUseItemOnBlock - net.minecraft.network.play.client中的类
 
CPacketPlayerTryUseItemOnBlock() - 类 的构造器net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
CPacketPlayerTryUseItemOnBlock(BlockPos, EnumFacing, EnumHand, float, float, float) - 类 的构造器net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
CPacketRecipeInfo - net.minecraft.network.play.client中的类
 
CPacketRecipeInfo() - 类 的构造器net.minecraft.network.play.client.CPacketRecipeInfo
 
CPacketRecipeInfo(IRecipe) - 类 的构造器net.minecraft.network.play.client.CPacketRecipeInfo
 
CPacketRecipeInfo(boolean, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketRecipeInfo
 
CPacketRecipeInfo.Purpose - net.minecraft.network.play.client中的枚举
 
CPacketResourcePackStatus - net.minecraft.network.play.client中的类
 
CPacketResourcePackStatus() - 类 的构造器net.minecraft.network.play.client.CPacketResourcePackStatus
 
CPacketResourcePackStatus(CPacketResourcePackStatus.Action) - 类 的构造器net.minecraft.network.play.client.CPacketResourcePackStatus
 
CPacketResourcePackStatus.Action - net.minecraft.network.play.client中的枚举
 
CPacketSeenAdvancements - net.minecraft.network.play.client中的类
 
CPacketSeenAdvancements() - 类 的构造器net.minecraft.network.play.client.CPacketSeenAdvancements
 
CPacketSeenAdvancements(CPacketSeenAdvancements.Action, ResourceLocation) - 类 的构造器net.minecraft.network.play.client.CPacketSeenAdvancements
 
CPacketSeenAdvancements.Action - net.minecraft.network.play.client中的枚举
 
CPacketServerQuery - net.minecraft.network.status.client中的类
 
CPacketServerQuery() - 类 的构造器net.minecraft.network.status.client.CPacketServerQuery
 
CPacketSpectate - net.minecraft.network.play.client中的类
 
CPacketSpectate() - 类 的构造器net.minecraft.network.play.client.CPacketSpectate
 
CPacketSpectate(UUID) - 类 的构造器net.minecraft.network.play.client.CPacketSpectate
 
CPacketSteerBoat - net.minecraft.network.play.client中的类
 
CPacketSteerBoat() - 类 的构造器net.minecraft.network.play.client.CPacketSteerBoat
 
CPacketSteerBoat(boolean, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketSteerBoat
 
CPacketTabComplete - net.minecraft.network.play.client中的类
 
CPacketTabComplete() - 类 的构造器net.minecraft.network.play.client.CPacketTabComplete
 
CPacketTabComplete(String, BlockPos, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketTabComplete
 
CPacketUpdateSign - net.minecraft.network.play.client中的类
 
CPacketUpdateSign() - 类 的构造器net.minecraft.network.play.client.CPacketUpdateSign
 
CPacketUpdateSign(BlockPos, ITextComponent[]) - 类 的构造器net.minecraft.network.play.client.CPacketUpdateSign
 
CPacketUseEntity - net.minecraft.network.play.client中的类
 
CPacketUseEntity() - 类 的构造器net.minecraft.network.play.client.CPacketUseEntity
 
CPacketUseEntity(Entity) - 类 的构造器net.minecraft.network.play.client.CPacketUseEntity
 
CPacketUseEntity(Entity, EnumHand) - 类 的构造器net.minecraft.network.play.client.CPacketUseEntity
 
CPacketUseEntity(Entity, EnumHand, Vec3d) - 类 的构造器net.minecraft.network.play.client.CPacketUseEntity
 
CPacketUseEntity.Action - net.minecraft.network.play.client中的枚举
 
CPacketVehicleMove - net.minecraft.network.play.client中的类
 
CPacketVehicleMove() - 类 的构造器net.minecraft.network.play.client.CPacketVehicleMove
 
CPacketVehicleMove(Entity) - 类 的构造器net.minecraft.network.play.client.CPacketVehicleMove
 
CRACKED_META - 类 中的静态变量net.minecraft.block.BlockStoneBrick
 
CRAFTED_SNOW - 类 中的静态变量net.minecraft.block.material.Material
The material for crafted snow.
crafting - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemCraftedEvent
 
CRAFTING_TABLE - 类 中的静态变量net.minecraft.init.Blocks
 
CRAFTING_TABLE_INTERACTION - 类 中的静态变量net.minecraft.stats.StatList
 
CraftingHelper - net.minecraftforge.common.crafting中的类
 
CraftingHelper() - 类 的构造器net.minecraftforge.common.crafting.CraftingHelper
 
CraftingHelper.ShapedPrimer - net.minecraftforge.common.crafting中的类
 
CraftingManager - net.minecraft.item.crafting中的类
 
CraftingManager() - 类 的构造器net.minecraft.item.crafting.CraftingManager
 
craftMatrix - 类 中的变量net.minecraft.inventory.ContainerPlayer
The crafting matrix inventory.
craftMatrix - 类 中的变量net.minecraft.inventory.ContainerWorkbench
The crafting matrix inventory (3x3).
craftMatrix - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemCraftedEvent
 
CraftPlanksStep - net.minecraft.client.tutorial中的类
 
CraftPlanksStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.CraftPlanksStep
 
craftResult - 类 中的变量net.minecraft.inventory.ContainerPlayer
 
craftResult - 类 中的变量net.minecraft.inventory.ContainerWorkbench
 
CRAMMING - 类 中的静态变量net.minecraft.util.DamageSource
 
crashed(CrashReport) - 类 中的方法net.minecraft.client.Minecraft
 
CrashReport - net.minecraft.crash中的类
 
CrashReport(String, Throwable) - 类 的构造器net.minecraft.crash.CrashReport
 
CrashReportCategory - net.minecraft.crash中的类
 
CrashReportCategory(CrashReport, String) - 类 的构造器net.minecraft.crash.CrashReportCategory
 
create(String) - 类 中的静态方法net.minecraft.block.properties.PropertyBool
 
create(String) - 类 中的静态方法net.minecraft.block.properties.PropertyDirection
Create a new PropertyDirection with the given name
create(String, <any>) - 类 中的静态方法net.minecraft.block.properties.PropertyDirection
Create a new PropertyDirection with all directions that match the given Predicate
create(String, Class<T>) - 类 中的静态方法net.minecraft.block.properties.PropertyEnum
Create a new PropertyEnum with all Enum constants of the given class.
create(String, Class<T>, <any>) - 类 中的静态方法net.minecraft.block.properties.PropertyEnum
Create a new PropertyEnum with all Enum constants of the given class that match the given Predicate.
create(String, Class<T>, T...) - 类 中的静态方法net.minecraft.block.properties.PropertyEnum
Create a new PropertyEnum with the specified values
create(String, int, int) - 类 中的静态方法net.minecraft.block.properties.PropertyInteger
 
create(Minecraft, GuiScreenAdvancements, int, Advancement) - 类 中的静态方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
create(World, RenderGlobal, int) - 接口 中的方法net.minecraft.client.renderer.chunk.IRenderChunkFactory
 
create(World, RenderGlobal, int) - 类 中的方法net.minecraft.client.renderer.chunk.ListChunkFactory
 
create(World, RenderGlobal, int) - 类 中的方法net.minecraft.client.renderer.chunk.VboChunkFactory
 
create(Tutorial) - 枚举 中的方法net.minecraft.client.tutorial.TutorialSteps
 
create(ICommandSender) - 类 中的静态方法net.minecraft.command.CommandSenderWrapper
 
create(FunctionManager, List<String>) - 类 中的静态方法net.minecraft.command.FunctionObject
Create a Function from the given function definition.
create(World, double, double, double, EntityMinecart.Type) - 类 中的静态方法net.minecraft.entity.item.EntityMinecart
 
create(World, NBTTagCompound) - 类 中的静态方法net.minecraft.tileentity.TileEntity
 
create(Gson, <any>) - 类 中的方法net.minecraft.util.EnumTypeAdapterFactory
 
create() - 类 中的静态方法net.minecraft.util.NonNullList
 
create(String, Vector3f, Vector3f, Quat4f, List<B3DModel.Node<?>>, K) - 类 中的静态方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
create(Gson, <any>) - 枚举 中的方法net.minecraftforge.common.animation.TimeValues.CommonTimeValueTypeAdapterFactory
 
create(Gson, <any>) - 枚举 中的方法net.minecraftforge.common.model.animation.Clips.CommonClipTypeAdapterFactory
 
create() - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Creates a new entity entry builder.
create(File, File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.ModList
 
create(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.Repository
 
create(File, String) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.Repository
 
create(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
create() - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
create(String, Class<E>) - 类 中的静态方法net.minecraftforge.server.permission.context.ContextKey
 
createAccessor(SoundHandler) - 接口 中的方法net.minecraft.client.audio.ISound
 
createAccessor(SoundHandler) - 类 中的方法net.minecraft.client.audio.PositionedSound
 
createAppender(String, Filter, <any>, boolean) - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
createArrow(World, ItemStack, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemArrow
 
createArrow(World, ItemStack, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemSpectralArrow
 
createArrow(World, ItemStack, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemTippedArrow
 
createArrowEntity(float) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
createBindEntityOutlineFbs(int, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
createBindFramebuffer(int, int) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
createBindFramebuffers(int, int) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
createBiomeDecorator() - 类 中的方法net.minecraft.world.biome.Biome
Allocate a new BiomeDecorator for this BiomeGenBase
createBiomeDecorator() - 类 中的方法net.minecraft.world.biome.BiomeMesa
Allocate a new BiomeDecorator for this BiomeGenBase
createBlockState() - 类 中的方法net.minecraft.block.Block
 
createBlockState() - 类 中的方法net.minecraft.block.BlockAnvil
 
createBlockState() - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
 
createBlockState() - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
 
createBlockState() - 类 中的方法net.minecraft.block.BlockBed
 
createBlockState() - 类 中的方法net.minecraft.block.BlockBeetroot
 
createBlockState() - 类 中的方法net.minecraft.block.BlockBrewingStand
 
createBlockState() - 类 中的方法net.minecraft.block.BlockButton
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCactus
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCake
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCarpet
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCauldron
 
createBlockState() - 类 中的方法net.minecraft.block.BlockChest
 
createBlockState() - 类 中的方法net.minecraft.block.BlockChorusFlower
 
createBlockState() - 类 中的方法net.minecraft.block.BlockChorusPlant
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCocoa
 
createBlockState() - 类 中的方法net.minecraft.block.BlockColored
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCommandBlock
 
createBlockState() - 类 中的方法net.minecraft.block.BlockConcretePowder
 
createBlockState() - 类 中的方法net.minecraft.block.BlockCrops
 
createBlockState() - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
createBlockState() - 类 中的方法net.minecraft.block.BlockDirt
 
createBlockState() - 类 中的方法net.minecraft.block.BlockDispenser
 
createBlockState() - 类 中的方法net.minecraft.block.BlockDoor
 
createBlockState() - 类 中的方法net.minecraft.block.BlockDoublePlant
 
createBlockState() - 类 中的方法net.minecraft.block.BlockEnderChest
 
createBlockState() - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
createBlockState() - 类 中的方法net.minecraft.block.BlockEndRod
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFarmland
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFence
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFenceGate
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFire
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFlower
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFlowerPot
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFrostedIce
 
createBlockState() - 类 中的方法net.minecraft.block.BlockFurnace
 
createBlockState() - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
 
createBlockState() - 类 中的方法net.minecraft.block.BlockGrass
 
createBlockState() - 类 中的方法net.minecraft.block.BlockHopper
 
createBlockState() - 类 中的方法net.minecraft.block.BlockHugeMushroom
 
createBlockState() - 类 中的方法net.minecraft.block.BlockJukebox
 
createBlockState() - 类 中的方法net.minecraft.block.BlockLadder
 
createBlockState() - 类 中的方法net.minecraft.block.BlockLever
 
createBlockState() - 类 中的方法net.minecraft.block.BlockLiquid
 
createBlockState() - 类 中的方法net.minecraft.block.BlockMycelium
 
createBlockState() - 类 中的方法net.minecraft.block.BlockNetherWart
 
createBlockState() - 类 中的方法net.minecraft.block.BlockNewLeaf
 
createBlockState() - 类 中的方法net.minecraft.block.BlockNewLog
 
createBlockState() - 类 中的方法net.minecraft.block.BlockObserver
 
createBlockState() - 类 中的方法net.minecraft.block.BlockOldLeaf
 
createBlockState() - 类 中的方法net.minecraft.block.BlockOldLog
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPane
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPistonBase
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPistonExtension
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPistonMoving
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPlanks
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPortal
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPressurePlate
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPrismarine
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPumpkin
 
createBlockState() - 类 中的方法net.minecraft.block.BlockPurpurSlab
 
createBlockState() - 类 中的方法net.minecraft.block.BlockQuartz
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRail
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRailDetector
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRailPowered
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRedSandstone
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
createBlockState() - 类 中的方法net.minecraft.block.BlockReed
 
createBlockState() - 类 中的方法net.minecraft.block.BlockRotatedPillar
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSand
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSandStone
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSapling
 
createBlockState() - 类 中的方法net.minecraft.block.BlockShulkerBox
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSilverfish
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSkull
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSnow
 
createBlockState() - 类 中的方法net.minecraft.block.BlockSponge
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStainedGlass
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStainedGlassPane
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStairs
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStandingSign
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStem
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStone
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStoneBrick
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStoneSlab
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStoneSlabNew
 
createBlockState() - 类 中的方法net.minecraft.block.BlockStructure
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTallGrass
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTNT
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTorch
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTrapDoor
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTripWire
 
createBlockState() - 类 中的方法net.minecraft.block.BlockTripWireHook
 
createBlockState() - 类 中的方法net.minecraft.block.BlockVine
 
createBlockState() - 类 中的方法net.minecraft.block.BlockWall
 
createBlockState() - 类 中的方法net.minecraft.block.BlockWallSign
 
createBlockState() - 类 中的方法net.minecraft.block.BlockWoodSlab
 
createBlockState() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
createBodyHelper() - 类 中的方法net.minecraft.entity.EntityLiving
 
createBodyHelper() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
createBonusChest() - 类 中的方法net.minecraft.world.WorldServer
Creates the bonus chest in the world.
createButtons() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.EntityAgeable
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityCow
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityDonkey
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityMooshroom
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
createChild(EntityAgeable) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
createChunkGenerator() - 类 中的方法net.minecraft.world.WorldProvider
 
createChunkGenerator() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
createChunkGenerator() - 类 中的方法net.minecraft.world.WorldProviderHell
 
createChunkProvider() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Creates the chunk provider for this world.
createChunkProvider() - 类 中的方法net.minecraft.world.World
Creates the chunk provider for this world.
createChunkProvider() - 类 中的方法net.minecraft.world.WorldServer
Creates the chunk provider for this world.
createCommandManager() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
createCommandManager() - 类 中的方法net.minecraft.server.MinecraftServer
 
createComponentTranslation(ICommandSender, String, Object...) - 类 中的静态方法net.minecraftforge.server.command.TextComponentHelper
Detects when sending to a vanilla client and falls back to sending english, since they don't have the lang data necessary to translate on the client.
createConfigGui(GuiScreen) - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory
 
createConfigGui(GuiScreen) - 类 中的方法net.minecraftforge.fml.client.DefaultGuiFactory
 
createConfigGui(GuiScreen) - 类 中的方法net.minecraftforge.fml.client.FMLConfigGuiFactory
 
createConfigGui(GuiScreen) - 接口 中的方法net.minecraftforge.fml.client.IModGuiFactory
Return an initialized GuiScreen.
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.block.BlockAnvil.Anvil
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.client.player.inventory.LocalBlockIntercommunication
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
createContainer(InventoryPlayer, EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
createContainer(InventoryPlayer, EntityPlayer) - 接口 中的方法net.minecraft.world.IInteractionObject
 
createCooldownTracker() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
createCooldownTracker() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
createCopy() - 接口 中的方法net.minecraft.util.text.ITextComponent
Creates a copy of this component.
createCopy() - 类 中的方法net.minecraft.util.text.TextComponentKeybind
Creates a copy of this component.
createCopy() - 类 中的方法net.minecraft.util.text.TextComponentScore
Creates a copy of this component.
createCopy() - 类 中的方法net.minecraft.util.text.TextComponentSelector
Creates a copy of this component.
createCopy() - 类 中的方法net.minecraft.util.text.TextComponentString
Creates a copy of this component.
createCopy() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Creates a copy of this component.
createdBy(EntityLivingBase) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
CreateDecorator(Biome, BiomeDecorator) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.CreateDecorator
 
createDeepCopy() - 类 中的方法net.minecraft.util.text.Style
Creates a deep copy of this style.
createDeepCopyIterator(Iterable<ITextComponent>) - 类 中的静态方法net.minecraft.util.text.TextComponentBase
Creates an iterator that iterates over the given components, returning deep copies of each component in turn so that the properties of the returned objects will remain externally consistent after being returned.
createDimension() - 枚举 中的方法net.minecraft.world.DimensionType
 
createDirectByteBuffer(int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
Creates and returns a direct byte buffer with the specified capacity.
createDirectFloatBuffer(int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
Creates and returns a direct float buffer with the specified capacity.
createDirectIntBuffer(int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
Creates and returns a direct int buffer with the specified capacity.
createDispenser(World, StructureBoundingBox, Random, int, int, int, EnumFacing, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
createDummy(ResourceLocation) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.DummyFactory
 
createEatingParticles() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
createEditArrayEntries() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
 
createEntity(World, Entity, ItemStack) - 类 中的方法net.minecraft.item.Item
This function should return a new entity to replace the dropped item.
createEntityByID(int, World) - 类 中的静态方法net.minecraft.entity.EntityList
Creates a new entity with the given numeric networked entity type ID in the given world.
createEntityByIDFromName(ResourceLocation, World) - 类 中的静态方法net.minecraft.entity.EntityList
Creates a new entity of the given type in the given world.
createEntityFromNBT(NBTTagCompound, World) - 类 中的静态方法net.minecraft.entity.EntityList
Creates a new entity from the given NBT data in the given world.
createEntityFromNBT(NBTTagCompound, World) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
createEntitySelectors(Map<String, String>, String, ICommandSender, Vec3d) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Creates a list of entity selectors using the registered factories.
createEntry(JsonObject) - 类 中的方法net.minecraft.server.management.UserList
 
createEntry(JsonObject) - 类 中的方法net.minecraft.server.management.UserListBans
 
createEntry(JsonObject) - 类 中的方法net.minecraft.server.management.UserListIPBans
 
createEntry(JsonObject) - 类 中的方法net.minecraft.server.management.UserListOps
 
createEntry(JsonObject) - 类 中的方法net.minecraft.server.management.UserListWhitelist
 
createEULAFile() - 类 中的方法net.minecraft.server.ServerEula
 
createExplosion(Entity, double, double, double, float, boolean) - 类 中的方法net.minecraft.world.World
Creates an explosion in the world.
createFilledSlotsArray() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Creates an array of boolean values, each value represents a potion input slot, value is true if the slot is not null.
createFixer() - 类 中的静态方法net.minecraft.util.datafix.DataFixesManager
 
createFlatGeneratorFromString(String) - 类 中的静态方法net.minecraft.world.gen.FlatGeneratorInfo
 
CreateFluidSourceEvent(World, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent.CreateFluidSourceEvent
 
createFog - 类 中的变量net.minecraft.world.BossInfo
 
createFramebuffer(int, int) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
createFromBuffer(PacketBuffer) - 类 中的静态方法net.minecraft.pathfinding.PathPoint
 
createFromVersion(String, ArtifactVersion) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionRange
 
createFromVersionSpec(String) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionRange
Create a version range from a string representation

Some spec examples are 1.0 Version 1.0 [1.0,2.0) Versions 1.0 (included) to 2.0 (not included) [1.0,2.0] Versions 1.0 to 2.0 (both included) [1.5,) Versions 1.5 and higher (,1.0],[1.2,) Versions up to 1.0 (included) and 1.2 or higher

createGui() - 异常错误 中的方法net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
 
createGui() - 接口 中的方法net.minecraftforge.fml.client.IDisplayableError
 
createGui() - 异常错误 中的方法net.minecraftforge.fml.common.DuplicateModsFoundException
 
createGui() - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
createGui() - 异常错误 中的方法net.minecraftforge.fml.common.MultipleModsErrored
 
createGui() - 异常错误 中的方法net.minecraftforge.fml.common.toposort.ModSortingException
 
createGui() - 异常错误 中的方法net.minecraftforge.fml.common.WrongMinecraftVersionException
 
createInstance(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
createInstance(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
createInstance() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
createInstance() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
createKey(int) - 接口 中的方法net.minecraft.network.datasync.DataSerializer
 
createKey(Class<? extends Entity>, DataSerializer<T>) - 类 中的静态方法net.minecraft.network.datasync.EntityDataManager
 
createKeybindComponent(String) - 类 中的静态方法net.minecraft.client.tutorial.Tutorial
 
createKnot(World, BlockPos) - 类 中的静态方法net.minecraft.entity.EntityLeashKnot
 
createLoadingCache(World, boolean) - 类 中的静态方法net.minecraft.block.state.pattern.BlockPattern
 
createLookup(Class<?>) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
createLootRoll(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootPool
generates the contents for a single roll.
createMap(Iterable<K>, Iterable<V>) - 类 中的静态方法net.minecraft.util.MapPopulator
Create a Map from the given keys and values.
createMapDataPacket(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemMap
 
createMapDataPacket(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemMapBase
 
createMissing(ResourceLocation, boolean) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.MissingFactory
 
createNavigator(World) - 类 中的方法net.minecraft.entity.EntityLiving
Returns new PathNavigateGround instance
createNavigator(World) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Returns new PathNavigateGround instance
createNavigator(World) - 类 中的方法net.minecraft.entity.monster.EntitySpider
Returns new PathNavigateGround instance
createNavigator(World) - 类 中的方法net.minecraft.entity.passive.EntityParrot
Returns new PathNavigateGround instance
createNetCipherInstance(int, Key) - 类 中的静态方法net.minecraft.util.CryptManager
Creates an Cipher instance using the AES/CFB8/NoPadding algorithm.
createNetworkManagerAndConnect(InetAddress, int, boolean) - 类 中的静态方法net.minecraft.network.NetworkManager
Create a new NetworkManager from the server host and connect it to the server
createNewByType(byte) - 类 中的静态方法net.minecraft.nbt.NBTBase
Creates a new NBTBase object that corresponds with the passed in id.
createNewSharedKey() - 类 中的静态方法net.minecraft.util.CryptManager
Generate a new shared secret AES key from a secure random source
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockBanner
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockBeacon
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockBed
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockBrewingStand
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockChest
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockCommandBlock
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockDispenser
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockDropper
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockEnderChest
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockEndGateway
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockEndPortal
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockFlowerPot
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockFurnace
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockHopper
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockJukebox
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockMobSpawner
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockNote
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockPistonMoving
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockShulkerBox
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockSign
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockSkull
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 类 中的方法net.minecraft.block.BlockStructure
Returns a new instance of a block's tile entity class.
createNewTileEntity(World, int) - 接口 中的方法net.minecraft.block.ITileEntityProvider
Returns a new instance of a block's tile entity class.
createOrLoadRegionFile(File, int, int) - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
 
createOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.Barrier.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 接口 中的方法net.minecraft.client.particle.IParticleFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleBlockDust.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleBreaking.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleBreaking.SlimeFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleBreaking.SnowballFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleBubble.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleCloud.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleCrit.DamageIndicatorFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleCrit.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleCrit.MagicFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleDigging.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleDragonBreath.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleDrip.LavaFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleDrip.WaterFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleEnchantmentTable.EnchantmentTable
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleEndRod.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleExplosion.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleExplosionHuge.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleExplosionLarge.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleFallingDust.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleFlame.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleFootStep.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleHeart.AngryVillagerFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleHeart.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleLava.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleMobAppearance.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleNote.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticlePortal.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleRain.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleRedstone.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSmokeLarge.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSmokeNormal.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSnowShovel.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpell.AmbientMobFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpell.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpell.InstantFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpell.MobFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpell.WitchFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSpit.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSplash.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSuspend.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSuspendedTown.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSuspendedTown.HappyVillagerFactory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleSweepAttack.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleTotem.Factory
 
createParticle(int, World, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleWaterWake.Factory
 
createPatternHelper(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPortal
 
createPhase(EntityDragon) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseList
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor3
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor4
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor5
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing2
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Entrance
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.NetherStalkRoom
 
createPiece(List<StructureComponent>, Random, int, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Stairs
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Straight
 
createPiece(List<StructureComponent>, Random, int, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.LeftTurn
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Prison
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.StairsStraight
 
createPiece(List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Church
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Field1
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Field2
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Hall
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.House1
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.House2
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.House3
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
 
createPiece(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
 
createPlayer(World, StatisticsManager, RecipeBook) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
createPlayerForUser(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
also checks for multiple logins across servers
createPosTag(BlockPos) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Creates a new NBTTagCompound from a BlockPos.
createPredicates(Map<String, String>, String, ICommandSender, Vec3d) - 接口 中的方法net.minecraftforge.fml.common.IEntitySelectorFactory
Called every time a command that contains entity selectors is executed
createProgram() - 类 中的方法net.minecraft.client.shader.ShaderLinkHelper
 
createProper(int, int, int, int, int, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureBoundingBox
 
createProviderFor(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
createRegionRenderCache(World, BlockPos, BlockPos, int) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
Creates a new RegionRenderCache instance.
createRemappingMethodAdapter(int, String, MethodVisitor) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLRemappingAdapter
 
createRenderChunks(IRenderChunkFactory) - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
createRenderFor(RenderManager) - 接口 中的方法net.minecraftforge.fml.client.registry.IRenderFactory
 
createRunningParticles() - 类 中的方法net.minecraft.entity.Entity
 
createScreenshot(int, int, Framebuffer) - 类 中的静态方法net.minecraft.util.ScreenShotHelper
 
createSelector(String, PatternMatch[], boolean, boolean, boolean, Configuration) - 类 中的静态方法net.minecraftforge.server.terminalconsole.util.LoggerNamePatternSelector
createServerGui(DedicatedServer) - 类 中的静态方法net.minecraft.server.gui.MinecraftServerGui
Creates the server GUI and sets it visible for the user.
createShallowCopy() - 类 中的方法net.minecraft.util.text.Style
Creates a shallow copy of this style.
CreateSpawnPosition(World, WorldSettings) - 类 的构造器net.minecraftforge.event.world.WorldEvent.CreateSpawnPosition
 
createState(Block, <any>, <any>) - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
createState(Block, <any>, <any>) - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState
 
createStructureBaseNBT() - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Writes structure base data (id, boundingbox, coordBase and componentType) to new NBTTagCompound and returns it.
createTag() - 类 中的方法net.minecraft.client.settings.HotbarSnapshot
 
createTeam(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
createTileEntity(World, IBlockState) - 类 中的方法net.minecraft.block.Block
Called throughout the code as a replacement for ITileEntityProvider.createNewTileEntity Return the same thing you would from that function.
createTilePiston(IBlockState, EnumFacing, boolean, boolean) - 类 中的静态方法net.minecraft.block.BlockPistonMoving
 
createUnderlyingMap() - 类 中的方法net.minecraft.client.audio.SoundRegistry
Creates the Map we will use to map keys to their registered values.
createUnderlyingMap() - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
Creates the Map we will use to map keys to their registered values.
createUnderlyingMap() - 类 中的方法net.minecraft.util.registry.RegistrySimple
Creates the Map we will use to map keys to their registered values.
createUnSidedHandler() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
createUnSidedHandler() - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
createUnSidedHandler() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
createUUIDTag(UUID) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Creates a new NBTTagCompound which stores a UUID.
createVillageDoor(World, StructureBoundingBox, Random, int, int, int, EnumFacing) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
createWorldBorder() - 类 中的方法net.minecraft.world.WorldProvider
 
createWorldBorder() - 类 中的方法net.minecraft.world.WorldProviderHell
 
createWrapper(Method) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ASMEventHandler
 
CREATIVE_TAB_ARRAY - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
CreativeCrafting - net.minecraft.client.gui.inventory中的类
 
CreativeCrafting(Minecraft) - 类 的构造器net.minecraft.client.gui.inventory.CreativeCrafting
 
creativeId() - 类 中的静态方法net.minecraft.realms.Realms
 
creativeSettings - 类 中的变量net.minecraft.client.Minecraft
 
CreativeSettings - net.minecraft.client.settings中的类
 
CreativeSettings(Minecraft, File) - 类 的构造器net.minecraft.client.settings.CreativeSettings
 
CreativeTabs - net.minecraft.creativetab中的类
 
CreativeTabs(String) - 类 的构造器net.minecraft.creativetab.CreativeTabs
 
CreativeTabs(int, String) - 类 的构造器net.minecraft.creativetab.CreativeTabs
 
creature - 类 中的变量net.minecraft.entity.ai.EntityAIPanic
 
credits - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
creeperArmor - 类 中的变量net.minecraft.client.model.ModelCreeper
 
criteriaFromJson(JsonObject, JsonDeserializationContext) - 类 中的静态方法net.minecraft.advancements.Criterion
Read criteria from json.
criteriaFromNetwork(PacketBuffer) - 类 中的静态方法net.minecraft.advancements.Criterion
Read criteria from buf.
CriteriaTriggers - net.minecraft.advancements中的类
 
CriteriaTriggers() - 类 的构造器net.minecraft.advancements.CriteriaTriggers
 
Criterion - net.minecraft.advancements中的类
 
Criterion(ICriterionInstance) - 类 的构造器net.minecraft.advancements.Criterion
 
Criterion() - 类 的构造器net.minecraft.advancements.Criterion
 
criterionFromJson(JsonObject, JsonDeserializationContext) - 类 中的静态方法net.minecraft.advancements.Criterion
Deserialize a single Criterion from json.
criterionFromNetwork(PacketBuffer) - 类 中的静态方法net.minecraft.advancements.Criterion
 
CriterionProgress - net.minecraft.advancements中的类
 
CriterionProgress(AdvancementProgress) - 类 的构造器net.minecraft.advancements.CriterionProgress
 
CriticalHitEvent - net.minecraftforge.event.entity.player中的类
This event is fired whenever a player attacks an Entity in EntityPlayer#attackTargetEntityWithCurrentItem(Entity).
CriticalHitEvent(EntityPlayer, Entity, float, boolean) - 类 的构造器net.minecraftforge.event.entity.player.CriticalHitEvent
 
CropGrowEvent(World, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent.CropGrowEvent
 
Cross() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
 
Cross(int, Random, StructureBoundingBox, EnumFacing, MapGenMineshaft.Type) - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
 
Crossing() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing
 
Crossing(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing
 
Crossing() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
 
Crossing(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
 
Crossing2() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing2
 
Crossing2(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing2
 
Crossing3() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
 
Crossing3(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
 
Crossing3(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Crossing3
 
crossProduct(Vec3i) - 类 中的方法net.minecraft.util.math.BlockPos
Calculate the cross product of this and the given Vector
crossProduct(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
Returns a new vector with the result of this vector x the specified vector.
crossProduct(Vec3i) - 类 中的方法net.minecraft.util.math.Vec3i
Calculate the cross product of this and the given Vector
CROUCH_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
CryptManager - net.minecraft.util中的类
 
CryptManager() - 类 的构造器net.minecraft.util.CryptManager
 
cubeList - 类 中的变量net.minecraft.client.model.ModelRenderer
 
cullFace - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartFace
 
cullFace(GlStateManager.CullFace) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
CURED_ZOMBIE_VILLAGER - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
CuredZombieVillagerTrigger - net.minecraft.advancements.critereon中的类
 
CuredZombieVillagerTrigger() - 类 的构造器net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
CuredZombieVillagerTrigger.Instance - net.minecraft.advancements.critereon中的类
 
curePotionEffects(ItemStack) - 类 中的方法net.minecraft.entity.EntityLivingBase
Removes all potion effects that have curativeItem as a curative item for its effect
CURRENT_LOCALE - 类 中的静态变量net.minecraft.client.resources.LanguageManager
 
currentIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
currentItem - 类 中的变量net.minecraft.entity.player.InventoryPlayer
The index of the currently held item (0-8).
currentPath - 类 中的变量net.minecraft.pathfinding.PathNavigate
The PathEntity being followed.
currentScreen - 类 中的变量net.minecraft.client.Minecraft
The GuiScreen that's being displayed at the moment.
currentServerMaxPlayers - 类 中的变量net.minecraft.client.network.NetHandlerPlayClient
 
currentState() - 类 中的方法net.minecraftforge.common.model.animation.AnimationStateMachine
 
currentState() - 接口 中的方法net.minecraftforge.common.model.animation.IAnimationStateMachine
Get current state name.
currentTask - 类 中的变量net.minecraft.server.MinecraftServer
The task the server is currently working on(and will output on outputPercentRemaining).
currentTime - 类 中的变量net.minecraft.server.MinecraftServer
 
currentTimeMillis() - 类 中的静态方法net.minecraft.realms.Realms
 
currentValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
currentValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
currentValue - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
currentValues - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
currentValues - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
currentValues - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
currentWindowId - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
The currently in use window ID.
CustomArrayEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement, Object) - 类 的构造器net.minecraftforge.fml.client.FMLConfigGuiFactory.CustomArrayEntry
 
CUSTOMIZED - 类 中的静态变量net.minecraft.world.WorldType
 
CustomModLoadingErrorDisplayException - net.minecraftforge.fml.client中的异常错误
If a mod throws this exception during loading, it will be called back to render the error screen through the methods below.
CustomModLoadingErrorDisplayException() - 异常错误 的构造器net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
 
CustomModLoadingErrorDisplayException(String, Throwable) - 异常错误 的构造器net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
 
customMouseEvent(int, int, int, float, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
customName - 类 中的变量net.minecraft.tileentity.TileEntityLockableLoot
 
CustomNetworkEvent(Object) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomNetworkEvent
 
CustomPacketRegistrationEvent(NetworkManager, Set<String>, String, Side, Class<S>) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketRegistrationEvent
 
customTeleporters - 类 中的变量net.minecraft.world.WorldServer
 
CYAN - 类 中的静态变量net.minecraft.block.material.MapColor
 
CYAN_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
CYAN_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
CYAN_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
cycleProperty(IProperty<T>) - 类 中的方法net.minecraft.block.state.BlockStateBase
Create a version of this BlockState with the given property cycled to the next value in order.
cycleProperty(IProperty<T>) - 接口 中的方法net.minecraft.block.state.IBlockState
Create a version of this BlockState with the given property cycled to the next value in order.
cyclePropertyValue(Collection<T>, T) - 类 中的静态方法net.minecraft.block.state.BlockStateBase
Helper method for cycleProperty.

D

DAMAGE - 类 中的静态变量net.minecraft.block.BlockAnvil
 
DAMAGE_DEALT - 类 中的静态变量net.minecraft.stats.StatList
 
DAMAGE_TAKEN - 类 中的静态变量net.minecraft.stats.StatList
 
damageArmor(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
damageArmor(float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
damageArmor(float) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Damages armor in each slot by the specified amount.
damageArmor(EntityLivingBase, ItemStack, DamageSource, int, int) - 接口 中的方法net.minecraftforge.common.ISpecialArmor
Applies damage to the ItemStack.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.Block
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockAnvil
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockCarpet
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockColored
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockConcretePowder
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockDirt
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockFlower
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLeaf
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLog
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLeaf
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLog
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockOre
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockPlanks
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockPrismarine
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockQuartz
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockRedSandstone
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockSand
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockSandStone
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockSapling
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockSponge
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlass
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStone
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneBrick
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlab
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockWall
Gets the metadata of the item this Block can drop.
damageDropped(IBlockState) - 类 中的方法net.minecraft.block.BlockWoodSlab
Gets the metadata of the item this Block can drop.
damageEntity(DamageSource, float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Deals damage to the entity.
damageEntity(DamageSource, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Deals damage to the entity.
damageEntity(DamageSource, float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Deals damage to the entity.
DamageIndicatorFactory() - 类 的构造器net.minecraft.client.particle.ParticleCrit.DamageIndicatorFactory
 
damageItem(int, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemStack
Damages the item in the ItemStack
DamagePredicate - net.minecraft.advancements.critereon中的类
 
DamagePredicate() - 类 的构造器net.minecraft.advancements.critereon.DamagePredicate
 
DamagePredicate(MinMaxBounds, MinMaxBounds, EntityPredicate, Boolean, DamageSourcePredicate) - 类 的构造器net.minecraft.advancements.critereon.DamagePredicate
 
damageReduceAmount - 类 中的变量net.minecraft.item.ItemArmor
Holds the amount of damage that the armor reduces at full durability.
damageRodBy(int) - 类 中的方法net.minecraftforge.event.entity.player.ItemFishedEvent
Specifies the amount of damage that the fishing rod should take.
damageShield(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
damageShield(float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
DamageSource - net.minecraft.util中的类
 
DamageSource(String) - 类 的构造器net.minecraft.util.DamageSource
 
damageSourceEntity - 类 中的变量net.minecraft.util.EntityDamageSource
 
DamageSourcePredicate - net.minecraft.advancements.critereon中的类
 
DamageSourcePredicate() - 类 的构造器net.minecraft.advancements.critereon.DamageSourcePredicate
 
DamageSourcePredicate(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, EntityPredicate, EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.DamageSourcePredicate
 
damageType - 类 中的变量net.minecraft.enchantment.EnchantmentDamage
Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
damageType - 类 中的变量net.minecraft.util.DamageSource
 
DARK_META - 类 中的静态变量net.minecraft.block.BlockPrismarine
 
DARK_OAK_BOAT - 类 中的静态变量net.minecraft.init.Items
 
DARK_OAK_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
DARK_OAK_DOOR - 类 中的静态变量net.minecraft.init.Items
 
DARK_OAK_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
DARK_OAK_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
DARK_OAK_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
DARK_PRISMARINE - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
darkenSky - 类 中的变量net.minecraft.world.BossInfo
 
data - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
data - 类 中的变量net.minecraft.world.chunk.storage.NibbleArrayReader
 
data() - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLInjectionData
 
DATA_INT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
DATA_MAX - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Max length for single length data encode.
DATA_USHORT - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
DataEntry(DataParameter<T>, T) - 类 的构造器net.minecraft.network.datasync.EntityDataManager.DataEntry
 
DataFixer - net.minecraft.util.datafix中的类
 
DataFixer(int) - 类 的构造器net.minecraft.util.datafix.DataFixer
 
dataFixer - 类 中的变量net.minecraft.world.storage.SaveFormatOld
 
dataFixer - 类 中的变量net.minecraft.world.storage.SaveHandler
 
DataFixesManager - net.minecraft.util.datafix中的类
 
DataFixesManager() - 类 的构造器net.minecraft.util.datafix.DataFixesManager
 
dataLength - 类 中的变量net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
dataManager - 类 中的变量net.minecraft.entity.Entity
 
DataParameter<T> - net.minecraft.network.datasync中的类
 
DataParameter(int, DataSerializer<T>) - 类 的构造器net.minecraft.network.datasync.DataParameter
 
DataSerializer<T> - net.minecraft.network.datasync中的接口
 
DataSerializers - net.minecraft.network.datasync中的类
 
DataSerializers() - 类 的构造器net.minecraft.network.datasync.DataSerializers
 
DATE_FORMAT - 类 中的静态变量net.minecraft.server.management.PlayerProfileCache
 
DATE_FORMAT - 类 中的静态变量net.minecraft.server.management.UserListEntryBan
 
DAYLIGHT_DETECTOR - 类 中的静态变量net.minecraft.init.Blocks
 
DAYLIGHT_DETECTOR_AABB - 类 中的静态变量net.minecraft.block.BlockDaylightDetector
 
DAYLIGHT_DETECTOR_INVERTED - 类 中的静态变量net.minecraft.init.Blocks
 
dead - 类 中的变量net.minecraft.entity.EntityLivingBase
This gets set on entity death, but never used.
DEAD - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
DEAD_BUSH_AABB - 类 中的静态变量net.minecraft.block.BlockDeadBush
 
DEADBUSH - 类 中的静态变量net.minecraft.init.Blocks
 
deadBushPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of dead bushes to generate per chunk.
dealDamage(EntityLivingBase) - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
dealFireDamage(int) - 类 中的方法net.minecraft.entity.Entity
Will deal the specified amount of fire damage to the entity if the entity isn't immune to fire damage.
dealFireDamage(int) - 类 中的方法net.minecraft.entity.item.EntityItem
Will deal the specified amount of fire damage to the entity if the entity isn't immune to fire damage.
dealFireDamage(int) - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Will deal the specified amount of fire damage to the entity if the entity isn't immune to fire damage.
DEATH_COUNT - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
deathMessage - 类 中的变量net.minecraft.network.play.server.SPacketCombatEvent
 
DEATHS - 类 中的静态变量net.minecraft.stats.StatList
 
deathTicks - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
deathTime - 类 中的变量net.minecraft.entity.EntityLivingBase
The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
debug - 类 中的变量net.minecraft.client.Minecraft
String that shows the debug information
DEBUG - 类 中的静态变量net.minecraftforge.fml.common.patcher.ClassPatchManager
 
DEBUG - 类 中的静态变量net.minecraftforge.registries.ForgeRegistry
 
DEBUG_ALL_BLOCK_STATES - 类 中的静态变量net.minecraft.world.WorldType
 
debugCamEnable - 类 中的变量net.minecraft.client.settings.GameSettings
 
DebugDiffWriter - net.minecraftforge.fml.repackage.com.nothome.delta中的类
For debugging patch generation.
DebugDiffWriter() - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.DebugDiffWriter
Constructs a new DebugDiffWriter.
DebugLoggingPrintStream - net.minecraft.server中的类
 
DebugLoggingPrintStream(String, OutputStream) - 类 的构造器net.minecraft.server.DebugLoggingPrintStream
 
debugPathFinding() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
debugRenderer - 类 中的变量net.minecraft.client.Minecraft
 
DebugRenderer - net.minecraft.client.renderer.debug中的类
 
DebugRenderer(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRenderer
 
DebugRenderer.IDebugRenderer - net.minecraft.client.renderer.debug中的接口
 
DebugRendererChunkBorder - net.minecraft.client.renderer.debug中的类
 
DebugRendererChunkBorder(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererChunkBorder
 
DebugRendererCollisionBox - net.minecraft.client.renderer.debug中的类
 
DebugRendererCollisionBox(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererCollisionBox
 
DebugRendererHeightMap - net.minecraft.client.renderer.debug中的类
 
DebugRendererHeightMap(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererHeightMap
 
DebugRendererNeighborsUpdate - net.minecraft.client.renderer.debug中的类
 
DebugRendererPathfinding - net.minecraft.client.renderer.debug中的类
 
DebugRendererPathfinding(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererPathfinding
 
DebugRendererSolidFace - net.minecraft.client.renderer.debug中的类
 
DebugRendererSolidFace(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererSolidFace
 
DebugRendererWater - net.minecraft.client.renderer.debug中的类
 
DebugRendererWater(Minecraft) - 类 的构造器net.minecraft.client.renderer.debug.DebugRendererWater
 
DECAYABLE - 类 中的静态变量net.minecraft.block.BlockLeaves
 
DECIMALFORMAT - 类 中的静态变量net.minecraft.item.ItemStack
 
decipher(ChannelHandlerContext, ByteBuf) - 类 中的方法net.minecraft.network.NettyEncryptionTranslator
 
decode(ChannelHandlerContext, ByteBuf, List<Object>) - 类 中的方法net.minecraft.network.NettyCompressionDecoder
 
decode(ChannelHandlerContext, ByteBuf, List<Object>) - 类 中的方法net.minecraft.network.NettyEncryptingDecoder
 
decode(ChannelHandlerContext, ByteBuf, List<Object>) - 类 中的方法net.minecraft.network.NettyPacketDecoder
 
decode(ChannelHandlerContext, ByteBuf, List<Object>) - 类 中的方法net.minecraft.network.NettyVarint21FrameDecoder
 
decode(ChannelHandlerContext, FMLProxyPacket, List<Object>) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
decodeInto(ChannelHandlerContext, ByteBuf, ForgeMessage) - 类 中的方法net.minecraftforge.common.network.ForgeRuntimeCodec
 
decodeInto(ChannelHandlerContext, ByteBuf, A) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
decodeInto(ChannelHandlerContext, ByteBuf, FMLHandshakeMessage) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeCodec
 
decodeInto(ChannelHandlerContext, ByteBuf, FMLMessage) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec
 
decodeInto(ChannelHandlerContext, ByteBuf, IMessage) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleIndexedCodec
 
decodePublicKey(byte[]) - 类 中的静态方法net.minecraft.util.CryptManager
Create a new PublicKey from encoded X.509 data
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
 
decorate(World, Random, Biome, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeDecorator
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeDesert
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
decorate(World, Random, Biome, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeHellDecorator
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeHills
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeJungle
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomePlains
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSavanna
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSavannaMutated
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSnow
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
decorate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeTaiga
 
decorate(World, Random, Biome, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeVoidDecorator
 
Decorate(World, Random, ChunkPos, BlockPos, DecorateBiomeEvent.Decorate.EventType) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate
 
Decorate(World, Random, BlockPos, DecorateBiomeEvent.Decorate.EventType) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate
已过时。
decorate(World, Random, Biome, BlockPos) - 类 中的方法net.minecraftforge.event.terraingen.DeferredBiomeDecorator
 
decorate(World, Random, ChunkPos, BlockPos, DecorateBiomeEvent.Decorate.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
Use this method when there is a specific BlockPos location given for decoration.
decorate(World, Random, ChunkPos, DecorateBiomeEvent.Decorate.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
Use this method when generation doesn't have a specific BlockPos location for generation in the chunk.
decorate(World, Random, BlockPos, DecorateBiomeEvent.Decorate.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
已过时。
DecorateBiomeEvent - net.minecraftforge.event.terraingen中的类
DecorateBiomeEvent is fired when a BiomeDecorator is created.
DecorateBiomeEvent(World, Random, ChunkPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent
 
DecorateBiomeEvent(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent
已过时。
DecorateBiomeEvent.Decorate - net.minecraftforge.event.terraingen中的类
This event is fired when a chunk is decorated with a biome feature.
DecorateBiomeEvent.Decorate.EventType - net.minecraftforge.event.terraingen中的枚举
Use DecorateBiomeEvent.Decorate.EventType.CUSTOM to filter custom event types
DecorateBiomeEvent.Post - net.minecraftforge.event.terraingen中的类
This event is fired after a chunk is decorated with a biome feature.
DecorateBiomeEvent.Pre - net.minecraftforge.event.terraingen中的类
This event is fired before a chunk is decorated with a biome feature.
decorating - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
Decoration() - 类 的构造器net.minecraft.item.crafting.ShieldRecipes.Decoration
 
DECORATIONS - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
decorator - 类 中的变量net.minecraft.world.biome.Biome
The biome decorator.
decreaseAirSupply(int) - 类 中的方法net.minecraft.entity.EntityLivingBase
Decrements the entity's air supply when underwater
decreaseAirSupply(int) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
Decrements the entity's air supply when underwater
decreaseScore(int) - 类 中的方法net.minecraft.scoreboard.Score
 
decrementAnimations() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Decrement the number of animations remaining.
decrementTimeUntilPortal() - 类 中的方法net.minecraft.entity.Entity
Decrements the counter for the remaining time until the entity may use a portal again.
decrementTimeUntilPortal() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Decrements the counter for the remaining time until the entity may use a portal again.
decrStackSize(int, int) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 接口 中的方法net.minecraft.inventory.IInventory
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.inventory.InventoryBasic
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int) - 类 中的方法net.minecraft.inventory.Slot
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
decrStackSize(int) - 类 中的方法net.minecraft.inventory.SlotCrafting
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
decrStackSize(int) - 类 中的方法net.minecraft.inventory.SlotFurnaceOutput
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
decrStackSize(int) - 类 中的方法net.minecraft.inventory.SlotMerchantResult
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
decrStackSize(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
decrStackSize(int) - 类 中的方法net.minecraftforge.items.SlotItemHandler
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
decryptData(Key, byte[]) - 类 中的静态方法net.minecraft.util.CryptManager
Decrypt byte[] data with RSA private key
decryptSharedKey(PrivateKey, byte[]) - 类 中的静态方法net.minecraft.util.CryptManager
Decrypt shared secret AES key using RSA private key
DedicatedPlayerList - net.minecraft.server.dedicated中的类
 
DedicatedPlayerList(DedicatedServer) - 类 的构造器net.minecraft.server.dedicated.DedicatedPlayerList
 
DedicatedServer - net.minecraft.server.dedicated中的类
 
DedicatedServer(File, DataFixer, YggdrasilAuthenticationService, MinecraftSessionService, GameProfileRepository, PlayerProfileCache) - 类 的构造器net.minecraft.server.dedicated.DedicatedServer
 
DEEP_OCEAN - 类 中的静态变量net.minecraft.init.Biomes
 
DEFAULT - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
DEFAULT - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
DEFAULT - 类 中的静态变量net.minecraft.init.Biomes
 
DEFAULT - 类 中的静态变量net.minecraft.world.WorldType
Default world type.
DEFAULT_1_1 - 类 中的静态变量net.minecraft.world.WorldType
Default (1.1) world type.
DEFAULT_AABB - 类 中的静态变量net.minecraft.block.BlockSkull
 
DEFAULT_BAKED_FORMAT - 类 中的静态变量net.minecraftforge.client.model.Attributes
 
DEFAULT_BEHAVIOR - 接口 中的静态变量net.minecraft.dispenser.IBehaviorDispenseItem
 
DEFAULT_CANCEL_REASON - 类 中的静态变量net.minecraftforge.client.event.ScreenshotEvent
 
DEFAULT_CHUNK_SIZE - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Default size of 16.
DEFAULT_COLOR - 类 中的静态变量net.minecraft.entity.monster.EntityShulker
 
DEFAULT_DIFFICULTY - 类 中的静态变量net.minecraft.world.storage.WorldInfo
 
DEFAULT_ENCODING - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
DEFAULT_META - 类 中的静态变量net.minecraft.block.BlockStoneBrick
 
DEFAULT_NAME - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
DEFAULT_NAME - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Material
 
DEFAULT_RESOURCE_DOMAINS - 类 中的静态变量net.minecraft.client.resources.DefaultResourcePack
 
DefaultArtifactVersion - net.minecraftforge.fml.common.versioning中的类
 
DefaultArtifactVersion(String) - 类 的构造器net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
DefaultArtifactVersion(String, VersionRange) - 类 的构造器net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
DefaultArtifactVersion(String, String) - 类 的构造器net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
DefaultArtifactVersion(String, boolean) - 类 的构造器net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
defaultDisplacements - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
defaultDragAir - 类 中的静态变量net.minecraft.entity.item.EntityMinecart
 
defaultEncoding - 类 中的变量net.minecraftforge.common.config.Configuration
 
DefaultGuiFactory - net.minecraftforge.fml.client中的类
 
DefaultGuiFactory(String, String) - 类 的构造器net.minecraftforge.fml.client.DefaultGuiFactory
 
defaultHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
defaultIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
DefaultItemAnimationCapabilityProvider(IAnimationStateMachine) - 类 的构造器net.minecraftforge.common.model.animation.CapabilityAnimation.DefaultItemAnimationCapabilityProvider
 
defaultLightValue - 枚举 中的变量net.minecraft.world.EnumSkyBlock
 
defaultMaxSpeedAirLateral - 类 中的静态变量net.minecraft.entity.item.EntityMinecart
 
defaultMaxSpeedAirVertical - 类 中的静态变量net.minecraft.entity.item.EntityMinecart
 
DefaultPermissionHandler - net.minecraftforge.server.permission中的枚举
Default implementation of PermissionAPI.
DefaultPermissionLevel - net.minecraftforge.server.permission中的枚举
LevelPlayerOP ALLtruetrue OPfalsetrue NONEfalsefalse
DefaultPlayerSkin - net.minecraft.client.resources中的类
 
DefaultPlayerSkin() - 类 的构造器net.minecraft.client.resources.DefaultPlayerSkin
 
defaultRecipeGetRemainingItems(InventoryCrafting) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
Default implementation of IRecipe.getRemainingItems {getRemainingItems} because this is just copy pasted over a lot of recipes.
DefaultResourcePack - net.minecraft.client.resources中的类
 
DefaultResourcePack(ResourceIndex) - 类 的构造器net.minecraft.client.resources.DefaultResourcePack
 
DefaultStateMapper - net.minecraft.client.renderer.block.statemap中的类
 
DefaultStateMapper() - 类 的构造器net.minecraft.client.renderer.block.statemap.DefaultStateMapper
 
defaultTextureGetter() - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Get the default texture getter the models will be baked with.
defaultTexUnit - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units.
defaultToolTip - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
defaultValue - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
defaultValues - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
DefaultVertexFormats - net.minecraft.client.renderer.vertex中的类
 
DefaultVertexFormats() - 类 的构造器net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
DeferredBiomeDecorator - net.minecraftforge.event.terraingen中的类
 
DeferredBiomeDecorator(BiomeDecorator) - 类 的构造器net.minecraftforge.event.terraingen.DeferredBiomeDecorator
 
definedFluid - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
This is the fluid used in the constructor.
DELAY - 类 中的静态变量net.minecraft.block.BlockRedstoneRepeater
 
delayBeforeCanPickup - 类 中的变量net.minecraft.entity.item.EntityXPOrb
 
delegate - 类 中的变量net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
deleteAllDisplayLists() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Deletes all display lists
deleteChatLine(int) - 类 中的方法net.minecraft.client.gui.GuiNewChat
finds and deletes a Chat line by ID
deleteDisplayLists(int, int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
 
deleteDisplayLists(int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
 
deleteFiles(File[]) - 类 中的静态方法net.minecraft.world.storage.SaveFormatOld
Deletes a list of files and directories.
deleteFramebuffer() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
deleteFromCursor(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Deletes the given number of characters from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead.
deleteGlBuffers() - 类 中的方法net.minecraft.client.renderer.vertex.VertexBuffer
 
deleteGlResources() - 类 中的方法net.minecraft.client.renderer.chunk.ListedRenderChunk
 
deleteGlResources() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
deleteGlResources() - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
deleteGlTexture() - 类 中的方法net.minecraft.client.renderer.texture.AbstractTexture
 
deleteLevel(String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
deletePlayerTag(File) - 类 中的静态方法net.minecraft.realms.Realms
 
deleteShader() - 类 中的方法net.minecraft.client.shader.Shader
 
deleteShader(ShaderManager) - 类 中的方法net.minecraft.client.shader.ShaderLinkHelper
 
deleteShader(ShaderManager) - 类 中的方法net.minecraft.client.shader.ShaderLoader
 
deleteShader() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
deleteShaderGroup() - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
deleteStack(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
deleteTexture(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
deleteTexture(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
deleteTexture(int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
deleteWords(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Deletes the given number of words from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead.
deleteWorld() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
deleteWorldDirectory(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Deletes a world directory.
deleteWorldDirectory(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Deletes a world directory.
Delta - net.minecraftforge.fml.repackage.com.nothome.delta中的类
Class for computing deltas against a source.
Delta() - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Constructs a new Delta.
deltaX - 类 中的变量net.minecraft.util.MouseHelper
Mouse delta X this frame
deltaY - 类 中的变量net.minecraft.util.MouseHelper
Mouse delta Y this frame
DEMO_WORLD_SETTINGS - 类 中的静态变量net.minecraft.world.WorldServerDemo
 
DemoPlayerInteractionManager - net.minecraft.server.management中的类
 
DemoPlayerInteractionManager(World) - 类 的构造器net.minecraft.server.management.DemoPlayerInteractionManager
 
denormalizeValue(float) - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
DENSE - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
density - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
density - 类 中的变量net.minecraftforge.fluids.Fluid
Density of the fluid - completely arbitrary; negative density indicates that the fluid is lighter than air.
densityDir - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
DeobfuscationTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
DeobfuscationTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.DeobfuscationTransformer
 
dependants - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
dependants - 类 中的变量net.minecraftforge.fml.common.versioning.DependencyParser.DependencyInfo
 
dependencies - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
dependencies - 类 中的变量net.minecraftforge.fml.common.versioning.DependencyParser.DependencyInfo
 
DependencyInfo() - 类 的构造器net.minecraftforge.fml.common.versioning.DependencyParser.DependencyInfo
 
DependencyParser - net.minecraftforge.fml.common.versioning中的类
 
DependencyParser(String, Side) - 类 的构造器net.minecraftforge.fml.common.versioning.DependencyParser
 
DependencyParser.DependencyInfo - net.minecraftforge.fml.common.versioning中的类
 
DEPTH_STRIDER - 类 中的静态变量net.minecraft.init.Enchantments
 
depthBuffer - 类 中的变量net.minecraft.client.shader.Framebuffer
 
depthFunc(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
depthMask(boolean) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
depthNoise - 类 中的变量net.minecraft.world.gen.ChunkGeneratorHell
 
depthNoise - 类 中的变量net.minecraft.world.gen.ChunkGeneratorOverworld
 
depthNoiseScaleExponent - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
depthNoiseScaleExponent - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
depthNoiseScaleX - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
depthNoiseScaleX - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
depthNoiseScaleZ - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
depthNoiseScaleZ - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dequeue() - 类 中的方法net.minecraft.pathfinding.PathHeap
Returns and removes the first point in the path
deregister(ChannelHandlerContext, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
已过时。
DerivedWorldInfo - net.minecraft.world.storage中的类
 
DerivedWorldInfo(WorldInfo) - 类 的构造器net.minecraft.world.storage.DerivedWorldInfo
 
descendantsByParent - 类 中的变量net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
description() - 类 中的方法net.minecraftforge.fml.common.event.FMLEvent
 
description - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的静态方法net.minecraft.advancements.Advancement.Builder
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.AdvancementProgress.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.AdvancementRewards.Deserializer
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.DamagePredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.DamageSourcePredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.DistancePredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.EnchantmentPredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.EntityPredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.ItemPredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.LocationPredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.MinMaxBounds
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.MobEffectsPredicate
 
deserialize(JsonObject) - 类 中的静态方法net.minecraft.advancements.critereon.MobEffectsPredicate.InstancePredicate
 
deserialize(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.NBTPredicate
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的静态方法net.minecraft.advancements.DisplayInfo
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.audio.SoundListSerializer
 
deserialize(Reader) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBlock
 
deserialize(String) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBlock
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Selector.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.Variant.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.renderer.block.model.VariantList.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSectionSerializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.resources.data.FontMetadataSectionSerializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.resources.data.LanguageMetadataSectionSerializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.resources.data.PackMetadataSectionSerializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.client.resources.data.TextureMetadataSectionSerializer
 
deserialize(JsonObject) - 类 中的静态方法net.minecraft.item.crafting.ShapedRecipes
 
deserialize(JsonObject) - 类 中的静态方法net.minecraft.item.crafting.ShapelessRecipes
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Players.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Version.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.util.ResourceLocation.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.util.text.ITextComponent.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.util.text.Style.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasProperty.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasScore.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.KilledByPlayer.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.LootCondition.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.LootConditionManager.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChance.Serializer
 
deserialize(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChanceWithLooting.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantRandomly.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantWithLevels.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunctionManager.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.LootingEnchantBonus.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.SetAttributes.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.SetCount.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.SetDamage.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.SetMetadata.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.SetNBT.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, LootCondition[]) - 类 中的方法net.minecraft.world.storage.loot.functions.Smelt.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntry.Serializer
 
deserialize(JsonObject, JsonDeserializationContext, int, int, LootCondition[]) - 类 中的静态方法net.minecraft.world.storage.loot.LootEntryEmpty
 
deserialize(JsonObject, JsonDeserializationContext, int, int, LootCondition[]) - 类 中的静态方法net.minecraft.world.storage.loot.LootEntryItem
 
deserialize(JsonObject, JsonDeserializationContext, int, int, LootCondition[]) - 类 中的静态方法net.minecraft.world.storage.loot.LootEntryTable
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootPool.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootTable.Serializer
 
deserialize(JsonElement, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.properties.EntityOnFire.Serializer
 
deserialize(JsonElement, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.properties.EntityProperty.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange.Serializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant.Deserializer
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 枚举 中的方法net.minecraftforge.common.util.JsonUtils.ImmutableListTypeAdapter
 
deserialize(JsonElement, Type, JsonDeserializationContext) - 枚举 中的方法net.minecraftforge.common.util.JsonUtils.ImmutableMapTypeAdapter
 
deserializeArray(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.EnchantmentPredicate
 
deserializeArray(JsonElement) - 类 中的静态方法net.minecraft.advancements.critereon.ItemPredicate
 
deserializeClass(JsonElement, String, JsonDeserializationContext, Class<? extends T>) - 类 中的静态方法net.minecraft.util.JsonUtils
 
deserializeClass(JsonObject, String, JsonDeserializationContext, Class<? extends T>) - 类 中的静态方法net.minecraft.util.JsonUtils
 
deserializeClass(JsonObject, String, T, JsonDeserializationContext, Class<? extends T>) - 类 中的静态方法net.minecraft.util.JsonUtils
 
deserializeIngredient(JsonElement) - 类 中的静态方法net.minecraft.item.crafting.ShapedRecipes
 
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.ImpossibleTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeInstance(JsonObject, JsonDeserializationContext) - 接口 中的方法net.minecraft.advancements.ICriterionTrigger
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
deserializeItem(JsonObject, boolean) - 类 中的静态方法net.minecraft.item.crafting.ShapedRecipes
 
deserializeJsonLootEntry(String, JsonObject, int, int, LootCondition[]) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraft.item.ItemStack
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntity
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraft.village.Village
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldSavedData
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.common.capabilities.CapabilityDispatcher
 
deserializeNBT(T) - 接口 中的方法net.minecraftforge.common.util.INBTSerializable
 
deserializeNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
Deserializer() - 类 的构造器net.minecraft.advancements.AdvancementRewards.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.ModelBlock.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.ModelBlockDefinition.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.multipart.Multipart.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.multipart.Selector.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.Variant.Deserializer
 
Deserializer() - 类 的构造器net.minecraft.client.renderer.block.model.VariantList.Deserializer
 
Deserializer() - 类 的构造器net.minecraftforge.client.model.ForgeBlockStateV1.Deserializer
 
Deserializer() - 类 的构造器net.minecraftforge.client.model.ForgeBlockStateV1.Variant.Deserializer
 
DESERT - 类 中的静态变量net.minecraft.init.Biomes
 
DESERT_HILLS - 类 中的静态变量net.minecraft.init.Biomes
Desert Hills biome.
DesertPyramid() - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.DesertPyramid
 
DesertPyramid(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.DesertPyramid
 
despawnEntity() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Makes the entity despawn if requirements are reached
despawnEntity() - 类 中的方法net.minecraft.entity.boss.EntityWither
Makes the entity despawn if requirements are reached
despawnEntity() - 类 中的方法net.minecraft.entity.EntityLiving
Makes the entity despawn if requirements are reached
destinationBlock - 类 中的变量net.minecraft.entity.ai.EntityAIMoveToBlock
Block to move to
destinationCoordinateCache - 类 中的变量net.minecraft.world.Teleporter
Stores successful portal placement locations for rapid lookup.
destPos - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
DESTROY_STAGES - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
destroyBlock(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
Sets a block to air, but also plays the sound and particles and can spawn drops
destroyBlockOnFluidPlacement(World, BlockPos) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Destroys a block when a fluid is placed in the same position.
DestroyBlockProgress - net.minecraft.client.renderer中的类
 
DestroyBlockProgress(int, BlockPos) - 类 的构造器net.minecraft.client.renderer.DestroyBlockProgress
 
destroyVanishingCursedItems() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
detachHome() - 类 中的方法net.minecraft.entity.EntityCreature
 
detectAndSendChanges() - 类 中的方法net.minecraft.inventory.Container
Looks for changes made in the container, sends them to every listener.
detectAndSendChanges() - 类 中的方法net.minecraft.inventory.ContainerBrewingStand
Looks for changes made in the container, sends them to every listener.
detectAndSendChanges() - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Looks for changes made in the container, sends them to every listener.
detectAndSendChanges() - 类 中的方法net.minecraft.inventory.ContainerFurnace
Looks for changes made in the container, sends them to every listener.
DETECTOR_RAIL - 类 中的静态变量net.minecraft.init.Blocks
 
detectSize() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
Detonate(World, Explosion, List<Entity>) - 类 的构造器net.minecraftforge.event.world.ExplosionEvent.Detonate
 
DIAMOND - 类 中的静态变量net.minecraft.block.material.MapColor
 
DIAMOND - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_AXE - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
DIAMOND_BOOTS - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_CHESTPLATE - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_HELMET - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_HOE - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_HORSE_ARMOR - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_LEGGINGS - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
DIAMOND_PICKAXE - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_SHOVEL - 类 中的静态变量net.minecraft.init.Items
 
DIAMOND_SWORD - 类 中的静态变量net.minecraft.init.Items
 
diamondCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
diamondCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
diamondGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
diamondMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
diamondMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
diamondMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
diamondMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
diamondSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
diamondSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
didBlockChange(World, BlockPos, IBlockState, IBlockState) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
didComplete - 类 中的变量net.minecraft.util.TabCompleter
 
didPlayerCraftedPlanks(EntityPlayerSP) - 类 中的静态方法net.minecraft.client.tutorial.CraftPlanksStep
Indicates if the players crafted at least one time planks.
difficulty - 类 中的变量net.minecraft.client.settings.GameSettings
 
DifficultyChangeEvent - net.minecraftforge.event中的类
DifficultyChangeEvent is fired when difficulty is changing.
DifficultyChangeEvent(EnumDifficulty, EnumDifficulty) - 类 的构造器net.minecraftforge.event.DifficultyChangeEvent
 
DifficultyInstance - net.minecraft.world中的类
 
DifficultyInstance(EnumDifficulty, long, long, float) - 类 的构造器net.minecraft.world.DifficultyInstance
 
diffuseLight(float, float, float) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
diffuseLight(EnumFacing) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
DiffWriter - net.minecraftforge.fml.repackage.com.nothome.delta中的接口
Interface for DIFF writers.
digBlock(ChunkPrimer, int, int, int, int, int, boolean, IBlockState, IBlockState) - 类 中的方法net.minecraft.world.gen.MapGenCaves
Digs out the current block, default implementation removes stone, filler, and top block Sets the block to lava if y is less then 10, and air other wise.
digBlock(ChunkPrimer, int, int, int, int, int, boolean) - 类 中的方法net.minecraft.world.gen.MapGenRavine
Digs out the current block, default implementation removes stone, filler, and top block Sets the block to lava if y is less then 10, and air other wise.
dimension - 类 中的变量net.minecraft.entity.Entity
Which dimension the player is in (-1 = the Nether, 0 = normal world)
dimension - 类 中的变量net.minecraft.world.storage.MapData
 
dimension - 类 中的变量net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
 
DimensionManager - net.minecraftforge.common中的类
 
DimensionManager() - 类 的构造器net.minecraftforge.common.DimensionManager
 
DimensionMessageHandler - net.minecraftforge.common.network中的类
 
DimensionMessageHandler() - 类 的构造器net.minecraftforge.common.network.DimensionMessageHandler
 
DimensionRegisterMessage() - 类 的构造器net.minecraftforge.common.network.ForgeMessage.DimensionRegisterMessage
 
DimensionRegisterMessage(int, String) - 类 的构造器net.minecraftforge.common.network.ForgeMessage.DimensionRegisterMessage
 
DimensionType - net.minecraft.world中的枚举
 
dimensionUnloadQueueDelay - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
dioriteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dioriteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dioriteGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
dioriteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dioriteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dioriteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dioriteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dioriteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dioriteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
DirectedGraph() - 类 的构造器net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
DirectoryDiscoverer - net.minecraftforge.fml.common.discovery中的类
 
DirectoryDiscoverer() - 类 的构造器net.minecraftforge.fml.common.discovery.DirectoryDiscoverer
 
DIRT - 类 中的静态变量net.minecraft.block.material.MapColor
 
DIRT - 类 中的静态变量net.minecraft.init.Blocks
 
dirtCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dirtCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dirtGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The dirt generator.
dirtMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dirtMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dirtMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dirtMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
dirtSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dirtSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
DISABLE_EXTERNAL_MANIFEST - 类 中的静态变量net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
disableAlpha() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableAutoRead() - 类 中的方法net.minecraft.network.NetworkManager
Switches the channel to manual reading modus
disableBlend() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableBlendProfile(GlStateManager.Profile) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableColorLogic() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableColorMaterial() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableControlFlag(int) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
 
disableCull() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableDamage - 类 中的变量net.minecraft.entity.player.PlayerCapabilities
Disables player damage.
disableDepth() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableFog() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableLevelSaving - 类 中的变量net.minecraft.world.WorldServer
Whether level saving is disabled or not
disableLight(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableLighting() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableLightmap() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
disableNormalize() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableOutlineMode() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableOverrides() - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
disablePolygonOffset() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableRescaleNormal() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableSaving() - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
disableSecurityWarning() - 类 中的方法net.minecraft.client.gui.GuiConfirmOpenLink
 
disableShield(boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
disableStairSlabCulling - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
disableStandardItemLighting() - 类 中的静态方法net.minecraft.client.renderer.RenderHelper
Disables the OpenGL lighting properties enabled by enableStandardItemLighting
disableStats() - 类 中的方法net.minecraft.block.Block
 
disableTexGenCoord(GlStateManager.TexGen) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableTexture2D() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
disableVersionCheck - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
DISARMED - 类 中的静态变量net.minecraft.block.BlockTripWire
 
discardReadBytes() - 类 中的方法net.minecraft.network.PacketBuffer
 
discardSomeReadBytes() - 类 中的方法net.minecraft.network.PacketBuffer
 
disconnect(ITextComponent) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Disconnect the player with a specified reason
disconnect(ITextComponent) - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
disconnect(ChannelHandlerContext, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
DisconnectedRealmsScreen - net.minecraft.realms中的类
 
DisconnectedRealmsScreen(RealmsScreen, String, ITextComponent) - 类 的构造器net.minecraft.realms.DisconnectedRealmsScreen
 
discover(ModCandidate, ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.discovery.DirectoryDiscoverer
 
discover(ModCandidate, ASMDataTable) - 接口 中的方法net.minecraftforge.fml.common.discovery.ITypeDiscoverer
 
discover(ModCandidate, ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.discovery.JarDiscoverer
 
dismountEntity(Entity) - 类 中的方法net.minecraft.entity.EntityLivingBase
Moves the entity to a position out of the way of its mount.
dismountRidingEntity() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Dismounts this entity from the entity it is riding.
dismountRidingEntity() - 类 中的方法net.minecraft.entity.Entity
Dismounts this entity from the entity it is riding.
dismountRidingEntity() - 类 中的方法net.minecraft.entity.EntityLivingBase
Dismounts this entity from the entity it is riding.
dismountRidingEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Dismounts this entity from the entity it is riding.
dismountRidingEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Dismounts this entity from the entity it is riding.
dispatcher - 类 中的变量net.minecraftforge.fml.common.network.NetworkHandshakeEstablished
 
dispatchKeypresses() - 类 中的方法net.minecraft.client.Minecraft
 
dispatchRenderLast(RenderGlobal, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
dispense(World, BlockPos) - 类 中的方法net.minecraft.block.BlockDispenser
 
dispense(World, BlockPos) - 类 中的方法net.minecraft.block.BlockDropper
 
dispense(IBlockSource, ItemStack) - 类 中的方法net.minecraft.dispenser.BehaviorDefaultDispenseItem
Dispenses the specified ItemStack from a dispenser.
dispense(IBlockSource, ItemStack) - 接口 中的方法net.minecraft.dispenser.IBehaviorDispenseItem
Dispenses the specified ItemStack from a dispenser.
DISPENSE_BEHAVIOR_REGISTRY - 类 中的静态变量net.minecraft.block.BlockDispenser
Registry for all dispense behaviors.
dispenseArmor(IBlockSource, ItemStack) - 类 中的静态方法net.minecraft.item.ItemArmor
 
DispenseFluidContainer - net.minecraftforge.fluids中的类
Fills or drains a fluid container item using a Dispenser.
DISPENSER - 类 中的静态变量net.minecraft.init.Blocks
 
DISPENSER_BEHAVIOR - 类 中的静态变量net.minecraft.item.ItemArmor
 
DISPENSER_INSPECTED - 类 中的静态变量net.minecraft.stats.StatList
 
dispenserInventory - 类 中的变量net.minecraft.client.gui.inventory.GuiDispenser
The inventory contained within the corresponding Dispenser.
dispenseStack(IBlockSource, ItemStack) - 类 中的方法net.minecraft.dispenser.BehaviorDefaultDispenseItem
Dispense the specified stack, play the dispense sound and spawn particles.
dispenseStack(IBlockSource, ItemStack) - 类 中的方法net.minecraft.dispenser.BehaviorProjectileDispense
Dispense the specified stack, play the dispense sound and spawn particles.
dispenseStack(IBlockSource, ItemStack) - 类 中的方法net.minecraft.init.Bootstrap.BehaviorDispenseBoat
Dispense the specified stack, play the dispense sound and spawn particles.
dispenseStack(IBlockSource, ItemStack) - 类 中的方法net.minecraftforge.fluids.DispenseFluidContainer
Dispense the specified stack, play the dispense sound and spawn particles.
displaceIfPossible(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Attempt to displace the block at (pos), return true if it was displaced.
displacements - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
displayAllRelevantItems(NonNullList<ItemStack>) - 类 中的方法net.minecraft.creativetab.CreativeTabs
only shows items which have tabToDisplayOn == this
displayCrashReport(CrashReport) - 类 中的方法net.minecraft.client.Minecraft
Wrapper around displayCrashReportInternal
displayedSubTitle - 类 中的变量net.minecraft.client.gui.GuiIngame
The current sub-title displayed
displayedTitle - 类 中的变量net.minecraft.client.gui.GuiIngame
The current title displayed
displayGui(IInteractionObject) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
displayGui(IInteractionObject) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
displayGui(IInteractionObject) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
displayGUIChest(IInventory) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Displays the GUI for interacting with a chest inventory.
displayGUIChest(IInventory) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Displays the GUI for interacting with a chest inventory.
displayGUIChest(IInventory) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Displays the GUI for interacting with a chest inventory.
displayGuiCommandBlock(TileEntityCommandBlock) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
displayGuiCommandBlock(TileEntityCommandBlock) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
displayGuiCommandBlock(TileEntityCommandBlock) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
displayGuiEditCommandCart(CommandBlockBaseLogic) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
displayGuiEditCommandCart(CommandBlockBaseLogic) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
displayGuiScreen(GuiScreen) - 类 中的方法net.minecraft.client.Minecraft
Sets the argument GuiScreen as the main (topmost visible) screen.
displayGuiScreen(EntityPlayer, GuiScreen) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
displayHeight - 类 中的变量net.minecraft.client.Minecraft
 
DisplayInfo - net.minecraft.advancements中的类
 
DisplayInfo(ItemStack, ITextComponent, ITextComponent, ResourceLocation, FrameType, boolean, boolean, boolean) - 类 的构造器net.minecraft.advancements.DisplayInfo
 
displayInfo - 类 中的变量net.minecraft.client.main.GameConfiguration
 
DisplayInformation(int, int, boolean, boolean) - 类 的构造器net.minecraft.client.main.GameConfiguration.DisplayInformation
 
displayInGameMenu() - 类 中的方法net.minecraft.client.Minecraft
Displays the ingame menu
displayItemActivation(ItemStack) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
displayLoadingString(String) - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
Displays a string on the loading screen supposed to indicate what is being done currently.
displayLoadingString(String) - 类 中的方法net.minecraft.client.LoadingScreenRenderer
Displays a string on the loading screen supposed to indicate what is being done currently.
displayLoadingString(String) - 接口 中的方法net.minecraft.util.IProgressUpdate
Displays a string on the loading screen supposed to indicate what is being done currently.
displayMissingMods(Object) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
已过时。
displaySavingString(String) - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
Shows the 'Saving level' string.
displaySavingString(String) - 类 中的方法net.minecraft.client.LoadingScreenRenderer
Shows the 'Saving level' string.
displaySavingString(String) - 接口 中的方法net.minecraft.util.IProgressUpdate
Shows the 'Saving level' string.
displayString - 类 中的变量net.minecraft.client.gui.GuiButton
The string displayed on this control.
displaySupplierFunction - 类 中的静态变量net.minecraft.util.text.TextComponentKeybind
 
displayTitle(String, String, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
displayVillagerTradeGui(IMerchant) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
displayVillagerTradeGui(IMerchant) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
displayVillagerTradeGui(IMerchant) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
displayWidth - 类 中的变量net.minecraft.client.Minecraft
 
dispose() - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
dispString - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
DIST_HASH_MAGIC - 类 中的变量net.minecraft.world.World
magic number used to generate fast random numbers for 3d distribution within a chunk
distanceFromOrigin - 类 中的变量net.minecraft.pathfinding.PathPoint
 
distanceManhattan(PathPoint) - 类 中的方法net.minecraft.pathfinding.PathPoint
 
DistancePredicate - net.minecraft.advancements.critereon中的类
 
DistancePredicate(MinMaxBounds, MinMaxBounds, MinMaxBounds, MinMaxBounds, MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.DistancePredicate
 
distanceSq(double, double, double) - 类 中的方法net.minecraft.util.math.Vec3i
Calculate squared distance to the given coordinates
distanceSq(Vec3i) - 类 中的方法net.minecraft.util.math.Vec3i
Calculate squared distance to the given Vector
distanceSqToCenter(double, double, double) - 类 中的方法net.minecraft.util.math.Vec3i
Compute square of distance from point x, y, z to center of this Block
distanceStatType - 类 中的静态变量net.minecraft.stats.StatBase
 
distanceTo(PathPoint) - 类 中的方法net.minecraft.pathfinding.PathPoint
Returns the linear distance to another path point
distanceTo(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
Euclidean distance between this and the specified vector, returned as double.
distanceToNext - 类 中的变量net.minecraft.pathfinding.PathPoint
The linear distance to the next point
distanceToSquared(PathPoint) - 类 中的方法net.minecraft.pathfinding.PathPoint
Returns the squared distance to another path point
distanceToTarget - 类 中的变量net.minecraft.pathfinding.PathPoint
The distance to the target
distanceWalkedModified - 类 中的变量net.minecraft.entity.Entity
The distance walked multiplied by 0.6
distanceWalkedOnStepModified - 类 中的变量net.minecraft.entity.Entity
 
distributeStateMessage(LoaderState, Object...) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
distributeStateMessage(Class<?>) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
DIVE_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
divideByTen - 类 中的静态变量net.minecraft.stats.StatBase
 
doBlockCollisions() - 类 中的方法net.minecraft.entity.Entity
 
doClientRenderEffects() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Generates particle effects appropriate to the phase (or sometimes sounds).
doClientRenderEffects() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Generates particle effects appropriate to the phase (or sometimes sounds).
doClientRenderEffects() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
Generates particle effects appropriate to the phase (or sometimes sounds).
doClientRenderEffects() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
Generates particle effects appropriate to the phase (or sometimes sounds).
doClientRenderEffects() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingAttacking
Generates particle effects appropriate to the phase (or sometimes sounds).
doClientRenderEffects() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
Generates particle effects appropriate to the phase (or sometimes sounds).
doCustomSpawning(FMLMessage.EntitySpawnMessage) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
doDispense(World, ItemStack, int, EnumFacing, IPosition) - 类 中的静态方法net.minecraft.dispenser.BehaviorDefaultDispenseItem
 
doDraw(float) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
doDraw(float) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
doesChunkIntersect(StructureBoundingBox, int, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
doesEntityNotTriggerPressurePlate() - 类 中的方法net.minecraft.entity.Entity
Return whether this entity should NOT trigger a pressure plate or a tripwire.
doesEntityNotTriggerPressurePlate() - 类 中的方法net.minecraft.entity.passive.EntityBat
Return whether this entity should NOT trigger a pressure plate or a tripwire.
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiChat
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiDownloadTerrain
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiGameOver
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiScreen
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.GuiWinGame
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Returns true if this GUI should pause the game when it is displayed in single-player
doesGuiPauseGame() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Returns true if this GUI should pause the game when it is displayed in single-player
doesOreNameExist(String) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Returns whether or not an oreName exists in the dictionary.
doesShowParticles() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
doesShowParticles() - 类 中的方法net.minecraft.potion.PotionEffect
Gets whether this potion effect will show ambient particles or not.
doesSideBlockChestOpening(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
 
doesSideBlockChestOpening(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
doesSideBlockChestOpening(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
doesSideBlockRendering(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Check if the face of a block should block rendering.
doesSideBlockRendering(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSlab
 
doesSideBlockRendering(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockStairs
 
doesSideBlockRendering(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
doesSideBlockRendering(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
doesSneakBypassUse(ItemStack, IBlockAccess, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.item.Item
Should this item, when held, allow sneak-clicks to pass through to the underlying block?
doesSneakBypassUse(IBlockAccess, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.item.ItemStack
Should this item, when held, allow sneak-clicks to pass through to the underlying block?
doesStartInChunk(BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
doesStringStartWith(String, String) - 类 中的静态方法net.minecraft.command.CommandBase
Returns true if the given substring is exactly equal to the start of the given string (case insensitive).
doesVaporize(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
Determines if this fluid should vaporize in dimensions where water vaporizes when placed.
doesWaterVaporize - 类 中的变量net.minecraft.world.WorldProvider
States whether the Hell world provider is used(true) or if the normal world provider is used(false)
doesWaterVaporize() - 类 中的方法net.minecraft.world.WorldProvider
 
doesXZShowFog(int, int) - 类 中的方法net.minecraft.world.WorldProvider
Returns true if the given X,Z coordinate should show environmental fog.
doesXZShowFog(int, int) - 类 中的方法net.minecraft.world.WorldProviderEnd
Returns true if the given X,Z coordinate should show environmental fog.
doesXZShowFog(int, int) - 类 中的方法net.minecraft.world.WorldProviderHell
Returns true if the given X,Z coordinate should show environmental fog.
doExplosionA() - 类 中的方法net.minecraft.world.Explosion
Does the first part of the explosion (destroy blocks)
doExplosionB(boolean) - 类 中的方法net.minecraft.world.Explosion
Does the second part of the explosion (sound, particles, drop spawn)
doJump() - 类 中的方法net.minecraft.entity.ai.EntityJumpHelper
Called to actually make the entity jump if isJumping is true.
doJump() - 类 中的方法net.minecraft.entity.passive.EntityRabbit.RabbitJumpHelper
Called to actually make the entity jump if isJumping is true.
doLocalUpdate() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLandingApproach
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingAttacking
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingScanning
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
Gives the phase a chance to update its status.
doLocalUpdate() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseTakeoff
Gives the phase a chance to update its status.
domain - 类 中的变量net.minecraft.util.LoggingPrintStream
 
doneChunks - 类 中的变量net.minecraft.world.WorldServer
Stores the recently processed (lighting) chunks
donePlaying - 类 中的变量net.minecraft.client.audio.MovingSound
 
doorBlock - 类 中的变量net.minecraft.entity.ai.EntityAIDoorInteract
The wooden door block
doorPosition - 类 中的变量net.minecraft.entity.ai.EntityAIDoorInteract
 
doPlayerHarvestCheck(EntityPlayer, IBlockState, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
doPolygonOffset(float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
doPreChunk(int, int, boolean) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
doReaction(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.Render
Renders the desired T type Entity.
doRender(EntityArmorStand, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderArmorStand
Renders the desired T type Entity.
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderArrow
Renders the desired T type Entity.
doRender(EntityBoat, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
Renders the desired T type Entity.
doRender(EntityDragon, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragon
Renders the desired T type Entity.
doRender(EntityDragonFireball, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragonFireball
Renders the desired T type Entity.
doRender(EntityEnderCrystal, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderCrystal
Renders the desired T type Entity.
doRender(EntityEnderman, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderman
Renders the desired T type Entity.
doRender(Entity, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEntity
Renders the desired T type Entity.
doRender(EntityItem, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEntityItem
Renders the desired T type Entity.
doRender(EntityEvokerFangs, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEvokerFangs
Renders the desired T type Entity.
doRender(EntityFallingBlock, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderFallingBlock
Renders the desired T type Entity.
doRender(EntityFireball, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderFireball
Renders the desired T type Entity.
doRender(EntityFishHook, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderFish
Renders the desired T type Entity.
doRender(EntityGuardian, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderGuardian
Renders the desired T type Entity.
doRender(EntityMob, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderIllusionIllager
Renders the desired T type Entity.
doRender(EntityItemFrame, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderItemFrame
Renders the desired T type Entity.
doRender(EntityLeashKnot, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLeashKnot
Renders the desired T type Entity.
doRender(EntityLightningBolt, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLightningBolt
Renders the desired T type Entity.
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLiving
Renders the desired T type Entity.
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Renders the desired T type Entity.
doRender(EntityLlamaSpit, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLlamaSpit
Renders the desired T type Entity.
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderMinecart
Renders the desired T type Entity.
doRender(EntityPainting, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPainting
Renders the desired T type Entity.
doRender(AbstractClientPlayer, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
Renders the desired T type Entity.
doRender(EntityPolarBear, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPolarBear
Renders the desired T type Entity.
doRender(EntityShulker, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
Renders the desired T type Entity.
doRender(EntityShulkerBullet, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulkerBullet
Renders the desired T type Entity.
doRender(EntitySlime, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderSlime
Renders the desired T type Entity.
doRender(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderSnowball
Renders the desired T type Entity.
doRender(EntityTNTPrimed, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderTNTPrimed
Renders the desired T type Entity.
doRender(EntityVex, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderVex
Renders the desired T type Entity.
doRender(EntityMob, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderVindicator
Renders the desired T type Entity.
doRender(EntityWitch, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitch
Renders the desired T type Entity.
doRender(EntityWitherSkull, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitherSkull
Renders the desired T type Entity.
doRender(EntityWolf, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWolf
Renders the desired T type Entity.
doRender(EntityXPOrb, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderXPOrb
Renders the desired T type Entity.
doRenderLayer(EntityLivingBase, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
doRenderLayer(EntityLivingBase, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArrow
 
doRenderLayer(AbstractClientPlayer, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCape
 
doRenderLayer(EntityCreeper, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCreeperCharge
 
doRenderLayer(EntityLivingBase, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCustomHead
 
doRenderLayer(AbstractClientPlayer, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerDeadmau5Head
 
doRenderLayer(EntityLivingBase, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerElytra
 
doRenderLayer(EntityDragon, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEnderDragonDeath
 
doRenderLayer(EntityDragon, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
 
doRenderLayer(EntityEnderman, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
 
doRenderLayer(EntityPlayer, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
 
doRenderLayer(EntityEnderman, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldBlock
 
doRenderLayer(EntityLivingBase, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldItem
 
doRenderLayer(EntityWitch, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldItemWitch
 
doRenderLayer(EntityIronGolem, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerIronGolemFlower
 
doRenderLayer(EntityLlama, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerLlamaDecor
 
doRenderLayer(EntityMooshroom, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerMooshroomMushroom
 
doRenderLayer(E, float, float, float, float, float, float, float) - 接口 中的方法net.minecraft.client.renderer.entity.layers.LayerRenderer
 
doRenderLayer(EntityPig, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSaddle
 
doRenderLayer(EntitySheep, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSheepWool
 
doRenderLayer(EntitySlime, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSlimeGel
 
doRenderLayer(EntitySnowman, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSnowmanHead
 
doRenderLayer(T, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
 
doRenderLayer(EntityStray, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerStrayClothing
 
doRenderLayer(EntityWither, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerWitherAura
 
doRenderLayer(EntityWolf, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerWolfCollar
 
doRenderShadowAndFire(Entity, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.Render
Renders the entity's shadow and fire (if its on fire).
doSpecialSpawn(EntityLiving, World, float, float, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
doSpecialSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
doStitch() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher
 
DOT_DECO_DATA - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
dotProduct(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
 
Double() - 类 的构造器net.minecraft.block.BlockPurpurSlab.Double
 
DOUBLE_PLANT - 类 中的静态变量net.minecraft.init.Blocks
 
DOUBLE_PLANT_GENERATOR - 类 中的静态变量net.minecraft.world.biome.Biome
 
DOUBLE_STONE_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
DOUBLE_STONE_SLAB2 - 类 中的静态变量net.minecraft.init.Blocks
 
DOUBLE_WOODEN_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
doubleChestHandler - 类 中的变量net.minecraft.tileentity.TileEntityChest
 
DoubleEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
DoubleEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement, Double) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries.DoubleEntry
 
DoubleXRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXRoom
 
DoubleXRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXRoom
 
DoubleXYRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXYRoom
 
DoubleXYRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleXYRoom
 
DoubleYRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYRoom
 
DoubleYRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYRoom
 
DoubleYZRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYZRoom
 
DoubleYZRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleYZRoom
 
DoubleZRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleZRoom
 
DoubleZRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.DoubleZRoom
 
doVoidFogParticles(int, int, int) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
doWaterSplashEffect() - 类 中的方法net.minecraft.entity.Entity
Plays the splash sound, and the ParticleType#WATER_BUBBLE and ParticleType#WATER_SPLASH particles.
doWaterSplashEffect() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Plays the splash sound, and the ParticleType#WATER_BUBBLE and ParticleType#WATER_SPLASH particles.
DOWN - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
down() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block down
down(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks down
DOWN_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
DOWN_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
DOWNLOADER_EXECUTOR - 类 中的静态变量net.minecraft.util.HttpUtil
 
downloadResourcePack(String, String) - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
downloadResourcePack(String, String) - 类 中的静态方法net.minecraft.realms.Realms
 
downloadResourcePack(File, String, Map<String, String>, int, IProgressUpdate, Proxy) - 类 中的静态方法net.minecraft.util.HttpUtil
 
doWork() - 接口 中的方法net.minecraftforge.common.WorldWorkerManager.IWorker
Perform a task, returning true from this will have the manager call this function again this tick if there is time left.
doWork() - 类 中的方法net.minecraftforge.server.command.ChunkGenWorker
 
dragAir - 类 中的变量net.minecraft.entity.item.EntityMinecart
 
dragging - 类 中的变量net.minecraft.client.gui.GuiOptionSlider
 
dragging - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
Is this slider control being dragged.
dragon - 类 中的变量net.minecraft.entity.boss.dragon.phase.PhaseBase
 
DRAGON_BREATH - 类 中的静态变量net.minecraft.init.Items
 
DRAGON_BREATH - 类 中的静态变量net.minecraft.util.DamageSource
 
DRAGON_EGG - 类 中的静态变量net.minecraft.block.material.Material
 
DRAGON_EGG - 类 中的静态变量net.minecraft.init.Blocks
 
DRAGON_EGG_AABB - 类 中的静态变量net.minecraft.block.BlockDragonEgg
 
DragonFightManager - net.minecraft.world.end中的类
 
DragonFightManager(WorldServer, NBTTagCompound) - 类 的构造器net.minecraft.world.end.DragonFightManager
 
dragonPartArray - 类 中的变量net.minecraft.entity.boss.EntityDragon
An array containing all body parts of this dragon
dragonPartBody - 类 中的变量net.minecraft.entity.boss.EntityDragon
The body bounding box of a dragon
dragonPartHead - 类 中的变量net.minecraft.entity.boss.EntityDragon
The head bounding box of a dragon
dragonPartNeck - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
dragonPartTail1 - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
dragonPartTail2 - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
dragonPartTail3 - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
dragonPartWing1 - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
dragonPartWing2 - 类 中的变量net.minecraft.entity.boss.EntityDragon
 
DragonSpawnManager - net.minecraft.world.end中的枚举
 
dragonUpdate(EntityDragon) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
dragSplitting - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
 
dragSplittingSlots - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
 
drain(World, BlockPos, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
drain(World, BlockPos, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
drain(FluidStack, boolean) - 接口 中的方法net.minecraftforge.fluids.capability.IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
drain(int, boolean) - 接口 中的方法net.minecraftforge.fluids.capability.IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
drain(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
drain(int, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
drain(World, BlockPos, boolean) - 接口 中的方法net.minecraftforge.fluids.IFluidBlock
Attempt to drain the block.
drain(int, boolean) - 接口 中的方法net.minecraftforge.fluids.IFluidTank
 
drainInternal(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
Use this method to bypass the restrictions from FluidTank.canDrainFluidType(FluidStack) Meant for use by the owner of the tank when they have FluidTank.canDrain() set to false}.
drainInternal(int, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
Use this method to bypass the restrictions from FluidTank.canDrainFluidType(FluidStack) Meant for use by the owner of the tank when they have FluidTank.canDrain() set to false}.
draw(int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
draw(GuiToast, long) - 类 中的方法net.minecraft.client.gui.toasts.AdvancementToast
 
draw(GuiToast, long) - 接口 中的方法net.minecraft.client.gui.toasts.IToast
 
draw(GuiToast, long) - 类 中的方法net.minecraft.client.gui.toasts.RecipeToast
 
draw(GuiToast, long) - 类 中的方法net.minecraft.client.gui.toasts.SystemToast
 
draw(GuiToast, long) - 类 中的方法net.minecraft.client.gui.toasts.TutorialToast
 
draw(Gui, int, int) - 枚举 中的方法net.minecraft.client.gui.toasts.TutorialToast.Icons
Draws the icon at the specified position in the specified Gui
draw(int, int, int, int, int, int, int, int, int, int) - 类 中的方法net.minecraft.client.Minecraft
Draw with the WorldRenderer
draw(BufferBuilder, float) - 类 中的方法net.minecraft.client.model.TexturedQuad
Draw this primitve.
draw() - 类 中的方法net.minecraft.client.renderer.Tessellator
Draws the data set up in this tessellator and resets the state to prepare for new drawing.
draw(BufferBuilder) - 类 中的方法net.minecraft.client.renderer.VertexBufferUploader
 
draw(BufferBuilder) - 类 中的方法net.minecraft.client.renderer.WorldVertexBufferUploader
 
drawArrays(int) - 类 中的方法net.minecraft.client.renderer.vertex.VertexBuffer
 
drawBackground() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
drawBackground() - 类 中的方法net.minecraft.client.gui.GuiListExtended
 
drawBackground(int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws the background (i is always 0 as of 1.2.2)
drawBackground() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
drawBackground() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
drawBackground() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
drawBackground() - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
drawBackground() - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
drawBatch(int) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
Render all TESRs batched so far.
drawBlockDamageTexture(Tessellator, BufferBuilder, Entity, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
DrawBlockHighlightEvent - net.minecraftforge.client.event中的类
 
DrawBlockHighlightEvent(RenderGlobal, EntityPlayer, RayTraceResult, int, float) - 类 的构造器net.minecraftforge.client.event.DrawBlockHighlightEvent
 
drawBoundingBox(double, double, double, double, double, double, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
drawBoundingBox(BufferBuilder, double, double, double, double, double, double, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiButton
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiButtonImage
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiButtonLanguage
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiButtonToggle
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiLockIconButton
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipeTab
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiButtonExt
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiCheckBox
Draws this button to the screen.
drawButton(Minecraft, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiUnicodeGlyphButton
Draws this button to the screen.
drawButtonForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.GuiButton
 
drawCenteredString(FontRenderer, String, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Renders the specified text to the screen, center-aligned.
drawCenteredString(String, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
drawCenteredString(String, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
drawChat(int) - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
drawConnectivity(int, int, boolean) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
drawContainerBackground(Tessellator) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
drawContents() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
drawContinuousTexturedBox(int, int, int, int, int, int, int, int, int, float) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders and filler.
drawContinuousTexturedBox(ResourceLocation, int, int, int, int, int, int, int, int, int, float) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders and filler.
drawContinuousTexturedBox(ResourceLocation, int, int, int, int, int, int, int, int, int, int, int, int, float) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders and filler.
drawContinuousTexturedBox(int, int, int, int, int, int, int, int, int, int, int, int, float) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders and filler.
drawDefaultBackground() - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
drawDefaultBackground() - 类 中的方法net.minecraft.client.gui.GuiScreenDemo
Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
drawDefaultBackground() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
drawEntityOnScreen(int, int, int, float, float, EntityLivingBase) - 类 中的静态方法net.minecraft.client.gui.inventory.GuiInventory
Draws an entity on the screen looking toward the cursor.
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.CategoryEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.KeyEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 接口 中的方法net.minecraft.client.gui.GuiListExtended.IGuiListEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList.Row
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanDetected
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanScan
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ChatColorEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
drawEntry(int, int, int, int, int, int, int, boolean, float) - 类 中的方法net.minecraftforge.fml.client.FMLConfigGuiFactory.CustomArrayEntry
 
DrawForeground(GuiContainer, int, int) - 类 的构造器net.minecraftforge.client.event.GuiContainerEvent.DrawForeground
Called directly after the GuiContainer has drawn any foreground elements.
drawGradientRect(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draws a rectangle with a vertical gradient between the specified colors (ARGB format).
drawGradientRect(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws a rectangle with a vertical gradient between the specified colors (ARGB format).
drawGradientRect(int, int, int, int, int, int, int) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
 
drawGradientRect(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.GuiEnchantment
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.GuiHopper
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.GuiMerchant
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.GuiRepair
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiBrewingStand
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiChest
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiDispenser
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiFurnace
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiScreenHorseInventory
Draws the background layer of this container (behind the items).
drawGuiContainerBackgroundLayer(float, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiShulkerBox
Draws the background layer of this container (behind the items).
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.GuiEnchantment
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.GuiHopper
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.GuiMerchant
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.GuiRepair
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiBrewingStand
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiChest
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiDispenser
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiFurnace
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiScreenHorseInventory
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawGuiContainerForegroundLayer(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiShulkerBox
Draw the foreground layer for the GuiContainer (everything in front of the items)
drawHeader(int, int, Tessellator) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
Draw anything special on the screen.
drawHorizontalLine(int, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draws a thin horizontal line between two points.
drawHover(int, int, float, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
drawHoveringText(String, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws the given text as a tooltip.
drawHoveringText(List<String>, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws a List of strings as a tooltip.
drawHoveringText(List<String>, int, int, FontRenderer) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
drawHoveringText(String, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws the given text as a tooltip.
drawHoveringText(List<String>, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws a List of strings as a tooltip.
drawHoveringText(List<String>, int, int, int, int, int, FontRenderer) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Draws a tooltip box on the screen with text in it.
drawHoveringText(ItemStack, List<String>, int, int, int, int, int, FontRenderer) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Use this version if calling from somewhere where ItemStack context is available.
drawIcon(int, int, RenderItem) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
drawInForegroundOfTab() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
drawLabel(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiLabel
 
drawLabel - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
drawLabelBackground(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiLabel
 
drawLine(String, int, int) - 类 中的方法net.minecraftforge.fml.client.GuiModList
 
drawListHeader(int, int, Tessellator) - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
Handles drawing a list's header row.
drawListHeader(int, int, Tessellator) - 类 中的方法net.minecraft.client.gui.GuiSlot
Handles drawing a list's header row.
drawModalRectWithCustomSizedTexture(int, int, float, float, int, int, float, float) - 类 中的静态方法net.minecraft.client.gui.Gui
Draws a textured rectangle at z = 0.
drawNameplate(FontRenderer, String, float, float, float, int, float, float, boolean, boolean) - 类 中的静态方法net.minecraft.client.renderer.EntityRenderer
 
drawNameplate(T, String, double, double, double, int) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
drawPing(int, int, int, NetworkPlayerInfo) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
 
drawRect(int, int, int, int, int) - 类 中的静态方法net.minecraft.client.gui.Gui
Draws a solid color rectangle with the specified coordinates and color.
drawScaledCustomSizeModalRect(int, int, float, float, int, int, int, int, float, float) - 类 中的静态方法net.minecraft.client.gui.Gui
Draws a scaled, textured, tiled modal rect at z = 0.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiChat
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiConfirmOpenLink
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiControls
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiCustomizeSkin
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiDisconnected
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiDownloadTerrain
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiEnchantment
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiErrorScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiGameOver
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiHopper
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiIngameMenu
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiLanguage
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiMemoryErrorScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiMerchant
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiOptions
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiRepair
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenDemo
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenOptionsSounds
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiShareToLan
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSnooper
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiWinGame
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.GuiYesNo
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiBrewingStand
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiChest
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiDispenser
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiFurnace
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiScreenHorseInventory
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.inventory.GuiShulkerBox
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.gui.ScreenChatOptions
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.multiplayer.GuiConnecting
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraft.client.renderer.InventoryEffectRenderer
Draws the screen and all the components in it.
drawScreen(GuiScreen, int, int, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.client.gui.NotificationModUpdateScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
Draws the screen and all the components in it.
drawScreen(GuiErrorScreen, FontRenderer, int, int, float) - 异常错误 中的方法net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
Draw your error to the screen.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiAccessDenied
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiBackupFailed
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiCustomModLoadingErrorScreen
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiDupesFound
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiErrorBase
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiModList
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiModsMissing
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiModsMissingForServer
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiMultipleModsErrored
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiNotification
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiOldSaveLoadConfirm
Draws the screen and all the components in it.
drawScreen(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
Draw anything special on the screen.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiSortingProblem
Draws the screen and all the components in it.
drawScreen(int, int, float) - 类 中的方法net.minecraftforge.fml.client.GuiWrongMinecraft
Draws the screen and all the components in it.
DrawScreenEvent(GuiScreen, int, int, float) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent
 
drawScreenPost(int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Calls the drawToolTip() method for all IConfigEntry objects on this screen.
drawScreenPost(int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
drawSelectionBoundingBox(AxisAlignedBB, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
drawSelectionBox(int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
Draws the selection box around the selected slot element.
drawSelectionBox(int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSlot
Draws the selection box around the selected slot element.
drawSelectionBox(EntityPlayer, RayTraceResult, int, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Draws the selection box for the player.
drawSlot(int, int, int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
drawSlot(int, int, int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiListExtended
 
drawSlot(int, int, int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
drawSlot(int, int, int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
drawSlot(int, int, int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
drawSlot(int, int, int, int, Tessellator) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
Draw anything special on the screen.
drawSlot(int, int, int, int, Tessellator) - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
drawSplashScreen(TextureManager) - 类 中的方法net.minecraft.client.Minecraft
 
drawSplitString(String, int, int, int, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Splits and draws a String with wordwrap (maximum length is parameter k)
drawString(String, int, int, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Draws the specified string.
drawString(String, float, float, int, boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Draws the specified string.
drawString(FontRenderer, String, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Renders the specified text to the screen.
drawString(String, int, int, int, boolean) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
drawString(String, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
drawString(String, int, int, int, boolean) - 类 中的方法net.minecraft.realms.RealmsScreen
 
drawString - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
drawStringWithShadow(String, float, float, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Draws the specified string with a shadow.
drawTab(int, int, boolean) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
drawTab(CreativeTabs) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Draws the given tab and its background, deciding whether to highlight the tab or not based off of the selected index.
drawTextBox() - 类 中的方法net.minecraft.client.gui.GuiTextField
Draws the textbox
drawTextureAt(int, int, ResourceLocation) - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
 
drawTexturedModalRect(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draws a textured rectangle at the current z-value.
drawTexturedModalRect(float, float, int, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draws a textured rectangle using the texture currently bound to the TextureManager
drawTexturedModalRect(int, int, TextureAtlasSprite, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draws a texture rectangle using the texture currently bound to the TextureManager
drawTexturedModalRect(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Draws a textured rectangle at the current z-value.
drawTexturedModalRect(int, int, int, int, int, int, float) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
 
drawToast(ScaledResolution) - 类 中的方法net.minecraft.client.gui.toasts.GuiToast
 
drawToolTip(List<String>, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
 
drawToolTip(int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
drawToolTip(int, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Handles drawing any tooltips that apply to this entry.
drawToolTip(int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
drawToolTip(List<String>, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
 
drawToolTip(int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
drawToolTip(int, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
drawToolTip(List<String>, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
 
drawToolTips(int, int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
drawVanillaScreen(TextureManager) - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
drawVerticalLine(int, int, int, int) - 类 中的方法net.minecraft.client.gui.Gui
Draw a 1 pixel wide vertical line.
drawWorldBackground(int) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
drawWorldBackground(int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
DROP - 类 中的静态变量net.minecraft.stats.StatList
the distance you've dropped (or times you've fallen?)
dropAllItems() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Drop all armor and main inventory items.
dropApple(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockLeaves
 
dropApple(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockNewLeaf
 
dropApple(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockOldLeaf
 
dropBlockAsItem(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.Block
Spawn this Block's drops into the World as EntityItems
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.Block
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockAir
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockBanner
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockBarrier
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockBed
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockCocoa
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockCrops
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockJukebox
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockLeaves
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockMobSpawner
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockNetherWart
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockOre
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockPistonMoving
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockPotato
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockShulkerBox
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockSilverfish
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockStem
Spawns this Block's drops into the World as EntityItems.
dropBlockAsItemWithChance(World, BlockPos, IBlockState, float, int) - 类 中的方法net.minecraft.block.BlockStructureVoid
Spawns this Block's drops into the World as EntityItems.
dropContentsWhenDead - 类 中的变量net.minecraft.entity.item.EntityMinecartContainer
When set to true, the minecart will drop all items when setDead() is called.
dropEquipment(boolean, int) - 类 中的方法net.minecraft.entity.EntityLiving
Drop the equipment for this entity.
dropEquipment(boolean, int) - 类 中的方法net.minecraft.entity.EntityLivingBase
Drop the equipment for this entity.
dropEquipment(boolean, int) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Drop the equipment for this entity.
dropFewItems(boolean, int) - 类 中的方法net.minecraft.entity.boss.EntityWither
Drop 0-2 items of this living's type
dropFewItems(boolean, int) - 类 中的方法net.minecraft.entity.EntityLiving
Drop 0-2 items of this living's type
dropFewItems(boolean, int) - 类 中的方法net.minecraft.entity.EntityLivingBase
Drop 0-2 items of this living's type
dropInventoryItems(World, BlockPos, IInventory) - 类 中的静态方法net.minecraft.inventory.InventoryHelper
 
dropInventoryItems(World, Entity, IInventory) - 类 中的静态方法net.minecraft.inventory.InventoryHelper
 
dropItem(boolean) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Drop one item out of the currently selected stack if dropAll is false.
dropItem(Item, int) - 类 中的方法net.minecraft.entity.Entity
 
dropItem(boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Drop one item out of the currently selected stack if dropAll is false.
dropItem(ItemStack, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Drops an item into the world.
dropItem(ItemStack, boolean, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
dropItemAndGetStack(EntityItem) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
dropItemAndGetStack(EntityItem) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
dropItemOrSelf(Entity, boolean) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
dropItemWithOffset(Item, int, float) - 类 中的方法net.minecraft.entity.Entity
 
dropLoot(boolean, int, DamageSource) - 类 中的方法net.minecraft.entity.EntityLiving
drops the loot of this entity upon death
dropLoot(boolean, int, DamageSource) - 类 中的方法net.minecraft.entity.EntityLivingBase
drops the loot of this entity upon death
DROPPER - 类 中的静态变量net.minecraft.init.Blocks
 
DROPPER_INSPECTED - 类 中的静态变量net.minecraft.stats.StatList
 
dropperInsertHook(World, BlockPos, TileEntityDispenser, int, ItemStack) - 类 中的静态方法net.minecraftforge.items.VanillaInventoryCodeHooks
Copied from BlockDropper#dispense and added capability support
dropQueuedChunkLoad(World, int, int, Runnable) - 类 中的静态方法net.minecraftforge.common.chunkio.ChunkIOExecutor
 
dropXpOnBlockBreak(World, BlockPos, int) - 类 中的方法net.minecraft.block.Block
Spawns the given amount of experience into the World as XP orb entities
DROWN - 类 中的静态变量net.minecraft.util.DamageSource
 
DRY - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
dummied - 类 中的变量net.minecraftforge.registries.ForgeRegistry.Snapshot
 
DUMMY - 类 中的静态变量net.minecraft.client.renderer.chunk.CompiledChunk
 
DUMMY - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
DummyCategoryElement(String, String, List<IConfigElement>) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyCategoryElement
 
DummyCategoryElement(String, String, Class<? extends GuiConfigEntries.IConfigEntry>) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyCategoryElement
 
DummyCategoryElement(String, String, List<IConfigElement>, Class<? extends GuiConfigEntries.IConfigEntry>) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyCategoryElement
 
DummyConfigElement - net.minecraftforge.fml.client.config中的类
This class's main purpose is to provide the necessary objects for a sample Config GUI for FML, although there may be practical uses for the objects defined here such as using the DummyCategoryElement object as a wrapper for a custom IGuiConfigListEntry object that opens a special screen.
DummyConfigElement(String, Object, ConfigGuiType, String, String[], Pattern, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement
 
DummyConfigElement(String, Object, ConfigGuiType, String, Pattern) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement
 
DummyConfigElement(String, Object, ConfigGuiType, String, String[]) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement
 
DummyConfigElement(String, Object, ConfigGuiType, String) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement
 
DummyConfigElement(String, Object, ConfigGuiType, String, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement
 
DummyConfigElement.DummyCategoryElement - net.minecraftforge.fml.client.config中的类
This class provides a Dummy Category IConfigElement.
DummyConfigElement.DummyListElement - net.minecraftforge.fml.client.config中的类
This class provides a dummy array-type IConfigElement.
DummyListElement(String, Object[], ConfigGuiType, String, boolean, int, Pattern, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, boolean) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, int) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, boolean, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, int, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, boolean, int, Object, Object) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, Pattern) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, boolean, Pattern) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyListElement(String, Object[], ConfigGuiType, String, int, Pattern) - 类 的构造器net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
DummyModContainer - net.minecraftforge.fml.common中的类
 
DummyModContainer(ModMetadata) - 类 的构造器net.minecraftforge.fml.common.DummyModContainer
 
DummyModContainer(String) - 类 的构造器net.minecraftforge.fml.common.DummyModContainer
 
DummyModContainer() - 类 的构造器net.minecraftforge.fml.common.DummyModContainer
 
dumpJson(Map<StatBase, TupleIntJsonSerializable>) - 类 中的静态方法net.minecraft.stats.StatisticsManagerServer
 
dumpPatched - 类 中的静态变量net.minecraftforge.fml.common.patcher.ClassPatchManager
 
dungeonChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
dungeonChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
DungeonHooks - net.minecraftforge.common中的类
 
DungeonHooks() - 类 的构造器net.minecraftforge.common.DungeonHooks
 
DungeonHooks.DungeonMob - net.minecraftforge.common中的类
 
DungeonMob(int, ResourceLocation) - 类 的构造器net.minecraftforge.common.DungeonHooks.DungeonMob
 
dupes - 异常错误 中的变量net.minecraftforge.fml.common.DuplicateModsFoundException
 
duplicate() - 类 中的方法net.minecraft.network.PacketBuffer
 
DuplicateModsFoundException - net.minecraftforge.fml.common中的异常错误
 
DuplicateModsFoundException(<any>) - 异常错误 的构造器net.minecraftforge.fml.common.DuplicateModsFoundException
 
duration - 类 中的变量net.minecraft.network.play.server.SPacketCombatEvent
 
DYE - 类 中的静态变量net.minecraft.init.Items
 
DYE_COLORS - 类 中的静态变量net.minecraft.item.ItemDye
 
dyeDamageFromStack(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Get the dye damage from the stack, which can be passed into EnumDyeColor.byDyeDamage(int).
DyeUtils - net.minecraftforge.oredict中的类
Utility class for working with ore dictionary dyes.
DyeUtils() - 类 的构造器net.minecraftforge.oredict.DyeUtils
 
DYING - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
DynamicTexture - net.minecraft.client.renderer.texture中的类
 
DynamicTexture(BufferedImage) - 类 的构造器net.minecraft.client.renderer.texture.DynamicTexture
 
DynamicTexture(int, int) - 类 的构造器net.minecraft.client.renderer.texture.DynamicTexture
 

E

E_PARROT_IM_BLAZE - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_CREEPER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ELDER_GUARDIAN - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ENDERDRAGON - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ENDERMAN - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ENDERMITE - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_EVOCATION_ILLAGER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_GHAST - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_HUSK - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ILLUSION_ILLAGER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_MAGMACUBE - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_POLAR_BEAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_SHULKER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_SILVERFISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_SKELETON - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_SLIME - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_SPIDER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_STRAY - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_VEX - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_VINDICATION_ILLAGER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_WITCH - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_WITHER - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_WITHER_SKELETON - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_WOLF - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ZOMBIE - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ZOMBIE_PIGMAN - 类 中的静态变量net.minecraft.init.SoundEvents
 
E_PARROT_IM_ZOMBIE_VILLAGER - 类 中的静态变量net.minecraft.init.SoundEvents
 
EAST - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
EAST - 类 中的静态变量net.minecraft.block.BlockFence
Whether this fence connects in the eastern direction
EAST - 类 中的静态变量net.minecraft.block.BlockFire
 
EAST - 类 中的静态变量net.minecraft.block.BlockPane
 
EAST - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
EAST - 类 中的静态变量net.minecraft.block.BlockTripWire
 
EAST - 类 中的静态变量net.minecraft.block.BlockVine
 
EAST - 类 中的静态变量net.minecraft.block.BlockWall
 
east() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block in eastern direction
east(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks in eastern direction
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockBanner.BlockBannerHanging
 
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockDoor
 
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockFence
 
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockHopper
 
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockSkull
 
EAST_AABB - 类 中的静态变量net.minecraft.block.BlockVine
 
EAST_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
EAST_CHEST_AABB - 类 中的静态变量net.minecraft.block.BlockChest
 
EAST_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
EAST_OPEN_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
eatGrassBonus() - 类 中的方法net.minecraft.entity.EntityLiving
This function applies the benefits of growing back wool and faster growing up to the acting entity.
eatGrassBonus() - 类 中的方法net.minecraft.entity.passive.EntitySheep
This function applies the benefits of growing back wool and faster growing up to the acting entity.
edgeExists(T, T) - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
edgesFrom(T) - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
EditBoxEntry(int, String, boolean, <any>) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.EditBoxEntry
 
editWorld() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
effect - 类 中的变量net.minecraft.entity.monster.EntitySpider.GroupData
 
effectRenderer - 类 中的变量net.minecraft.client.Minecraft
 
EFFECTS_CHANGED - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
EFFECTS_LIST - 类 中的静态变量net.minecraft.tileentity.TileEntityBeacon
List of effects that Beacon can apply
EffectsChangedTrigger - net.minecraft.advancements.critereon中的类
 
EffectsChangedTrigger() - 类 的构造器net.minecraft.advancements.critereon.EffectsChangedTrigger
 
EffectsChangedTrigger.Instance - net.minecraft.advancements.critereon中的类
 
EFFICIENCY - 类 中的静态变量net.minecraft.init.Enchantments
 
efficiency - 类 中的变量net.minecraft.item.ItemTool
 
EGG - 类 中的静态变量net.minecraft.init.Items
 
egg(int, int) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the egg of the entity.
elapsedPartialTicks - 类 中的变量net.minecraft.util.Timer
How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
elapsedTicks - 类 中的变量net.minecraft.util.Timer
How many full ticks have turned over since the last call to updateTimer(), capped at 10.
ElderGuardianSplit - net.minecraft.util.datafix.fixes中的类
 
ElderGuardianSplit() - 类 的构造器net.minecraft.util.datafix.fixes.ElderGuardianSplit
 
ELEMENT_COLOR - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
ELEMENT_NORMAL - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
ELEMENT_PADDING - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
ELEMENT_POSITION - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
ELEMENT_UV0 - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
ELEMENT_UV1 - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraft.client.gui.GuiListExtended
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
The element in the slot that was clicked, boolean for whether it was double clicked or not
elementClicked(int, boolean) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
elementClicked(int, boolean) - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
ELYTRA - 类 中的静态变量net.minecraft.init.Items
 
ElytraSound - net.minecraft.client.audio中的类
 
ElytraSound(EntityPlayerSP) - 类 的构造器net.minecraft.client.audio.ElytraSound
 
EMERALD - 类 中的静态变量net.minecraft.block.material.MapColor
 
EMERALD - 类 中的静态变量net.minecraft.init.Items
 
EMERALD_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
EMERALD_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
EmeraldForItems(Item, EntityVillager.PriceInfo) - 类 的构造器net.minecraft.entity.passive.EntityVillager.EmeraldForItems
 
emitParticleAtEntity(Entity, EnumParticleTypes) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
emitParticleAtEntity(Entity, EnumParticleTypes, int) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
EMPTY - 类 中的静态变量net.minecraft.advancements.AdvancementRewards
 
EMPTY - 类 中的静态变量net.minecraft.command.FunctionObject.CacheableFunction
 
EMPTY - 类 中的静态变量net.minecraft.init.PotionTypes
 
EMPTY - 类 中的静态变量net.minecraft.item.crafting.Ingredient
 
EMPTY - 类 中的静态变量net.minecraft.item.ItemStack
 
empty - 类 中的变量net.minecraft.world.ChunkCache
set by !
EMPTY - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
EMPTY_CODE - 类 中的静态变量net.minecraft.world.LockCode
 
EMPTY_LIST - 类 中的静态变量net.minecraftforge.oredict.OreDictionary
 
EMPTY_LOOT_TABLE - 类 中的静态变量net.minecraft.world.storage.loot.LootTable
 
EMPTY_PROPERTIES - 接口 中的静态变量net.minecraftforge.fml.common.ModContainer
 
EMPTY_SLOT - 类 中的静态变量net.minecraft.client.gui.spectator.SpectatorMenu
 
EMPTY_SLOT_NAMES - 类 中的静态变量net.minecraft.item.ItemArmor
 
EMPTY_TANK_INFO - 类 中的静态变量net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
EMPTY_TANK_PROPERTIES - 类 中的静态变量net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
EMPTY_TANK_PROPERTIES_ARRAY - 类 中的静态变量net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
EmptyChunk - net.minecraft.world.chunk中的类
 
EmptyChunk(World, int, int) - 类 的构造器net.minecraft.world.chunk.EmptyChunk
 
emptyContainer - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack.SwapEmpty
 
emptyContainer - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple.SwapEmpty
 
EmptyFluidHandler - net.minecraftforge.fluids.capability.templates中的类
 
EmptyFluidHandler() - 类 的构造器net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
EmptyHandler - net.minecraftforge.items.wrapper中的类
 
EmptyHandler() - 类 的构造器net.minecraftforge.items.wrapper.EmptyHandler
 
emptyTeam(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
enable(int) - 类 中的方法net.minecraftforge.server.timings.TimeTracker
Starts recording tracking data for the given duration in seconds
ENABLE_AUTO_MOD_MOVEMENT - 类 中的静态变量net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
enableAlpha() - 类 中的方法net.minecraft.client.gui.FontRenderer
 
enableAlpha() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableAlpha() - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
enableBlend() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableBlendProfile(GlStateManager.Profile) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableBonusChest() - 类 中的方法net.minecraft.world.WorldSettings
Enables the bonus chest.
enableColorLogic() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableColorMaterial() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableCommands() - 类 中的方法net.minecraft.world.WorldSettings
Enables Commands (cheats).
enableControlFlag(int) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
 
enableCull() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
ENABLED - 类 中的静态变量net.minecraft.block.BlockHopper
 
enabled - 类 中的变量net.minecraft.client.gui.GuiButton
True if this control is enabled, false to disable.
enabled() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry
By overriding the enabled() method and checking the value of the "enabled" entry this entry is enabled/disabled based on the value of the other entry.
enabled() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
enabled() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Is this list entry enabled?
enabled() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
enabled - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
enabled - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
enableDepth() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableEncryption(SecretKey) - 类 中的方法net.minecraft.network.NetworkManager
Adds an encoder+decoder to the channel pipeline.
enableFog() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableGlobalConfig() - 类 中的静态方法net.minecraftforge.common.config.Configuration
 
enableGUIStandardItemLighting() - 类 中的静态方法net.minecraft.client.renderer.RenderHelper
Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
enableLight(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableLighting() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableLightmap() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
enableMapTracking(ItemStack, World) - 类 中的静态方法net.minecraft.item.ItemMap
 
enableNormalize() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableOutlineMode(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enablePersistence() - 类 中的方法net.minecraft.entity.EntityLiving
Enable the Entity persistence
enablePlayerTrigger(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
enablePolygonOffset() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableProfiling() - 类 中的方法net.minecraft.server.MinecraftServer
 
enableRescaleNormal() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableStandardItemLighting() - 类 中的静态方法net.minecraft.client.renderer.RenderHelper
Sets the OpenGL lighting properties to the values used when rendering blocks as items
enableStats - 类 中的变量net.minecraft.block.Block
 
enableStencil() - 类 中的方法net.minecraft.client.shader.Framebuffer
Attempts to enabled 8 bits of stencil buffer on this FrameBuffer.
enableTexGenCoord(GlStateManager.TexGen) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableTexture2D() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
enableUniversalBucket() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Enables the universal bucket in forge.
enableVsync - 类 中的变量net.minecraft.client.settings.GameSettings
 
enableWeakAttacks - 类 中的变量net.minecraft.client.settings.GameSettings
 
ENCHANT_THORNS_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
enchantClue - 类 中的变量net.minecraft.inventory.ContainerEnchantment
 
ENCHANTED_BOOK - 类 中的静态变量net.minecraft.init.Items
 
ENCHANTED_ITEM - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ENCHANTED_ITEM_GLINT_RES - 类 中的静态变量net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
enchantedItemStack - 类 中的变量net.minecraft.entity.passive.EntityVillager.ListEnchantedItemForEmeralds
The enchanted item stack to sell
EnchantedItemTrigger - net.minecraft.advancements.critereon中的类
 
EnchantedItemTrigger() - 类 的构造器net.minecraft.advancements.critereon.EnchantedItemTrigger
 
EnchantedItemTrigger.Instance - net.minecraft.advancements.critereon中的类
 
ENCHANTING_TABLE - 类 中的静态变量net.minecraft.init.Blocks
 
enchantItem(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.Container
Handles the given Button-click on the server, currently only used by enchanting.
enchantItem(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Handles the given Button-click on the server, currently only used by enchanting.
enchantLevels - 类 中的变量net.minecraft.inventory.ContainerEnchantment
3-member array storing the enchantment levels of each slot
Enchantment - net.minecraft.enchantment中的类
 
Enchantment(Enchantment.Rarity, EnumEnchantmentType, EntityEquipmentSlot[]) - 类 的构造器net.minecraft.enchantment.Enchantment
 
enchantment - 类 中的变量net.minecraft.enchantment.EnchantmentData
Enchantment object associated with this EnchantmentData
Enchantment.Rarity - net.minecraft.enchantment中的枚举
 
EnchantmentArrowDamage - net.minecraft.enchantment中的类
 
EnchantmentArrowDamage(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentArrowDamage
 
EnchantmentArrowFire - net.minecraft.enchantment中的类
 
EnchantmentArrowFire(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentArrowFire
 
EnchantmentArrowInfinite - net.minecraft.enchantment中的类
 
EnchantmentArrowInfinite(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentArrowInfinite
 
EnchantmentArrowKnockback - net.minecraft.enchantment中的类
 
EnchantmentArrowKnockback(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentArrowKnockback
 
EnchantmentBindingCurse - net.minecraft.enchantment中的类
 
EnchantmentBindingCurse(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentBindingCurse
 
EnchantmentDamage - net.minecraft.enchantment中的类
 
EnchantmentDamage(Enchantment.Rarity, int, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentDamage
 
EnchantmentData - net.minecraft.enchantment中的类
 
EnchantmentData(Enchantment, int) - 类 的构造器net.minecraft.enchantment.EnchantmentData
 
EnchantmentDigging - net.minecraft.enchantment中的类
 
EnchantmentDigging(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentDigging
 
EnchantmentDurability - net.minecraft.enchantment中的类
 
EnchantmentDurability(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentDurability
 
EnchantmentFireAspect - net.minecraft.enchantment中的类
 
EnchantmentFireAspect(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentFireAspect
 
EnchantmentFishingSpeed - net.minecraft.enchantment中的类
 
EnchantmentFishingSpeed(Enchantment.Rarity, EnumEnchantmentType, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentFishingSpeed
 
EnchantmentFrostWalker - net.minecraft.enchantment中的类
 
EnchantmentFrostWalker(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentFrostWalker
 
EnchantmentHelper - net.minecraft.enchantment中的类
 
EnchantmentHelper() - 类 的构造器net.minecraft.enchantment.EnchantmentHelper
 
EnchantmentKnockback - net.minecraft.enchantment中的类
 
EnchantmentKnockback(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentKnockback
 
enchantmentLevel - 类 中的变量net.minecraft.enchantment.EnchantmentData
Enchantment level associated with this EnchantmentData
EnchantmentLevelSetEvent - net.minecraftforge.event.enchanting中的类
Fired when the enchantment level is set for each of the three potential enchantments in the enchanting table.
EnchantmentLevelSetEvent(World, BlockPos, int, int, ItemStack, int) - 类 的构造器net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
 
EnchantmentLootBonus - net.minecraft.enchantment中的类
 
EnchantmentLootBonus(Enchantment.Rarity, EnumEnchantmentType, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentLootBonus
 
EnchantmentMending - net.minecraft.enchantment中的类
 
EnchantmentMending(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentMending
 
EnchantmentNameParts - net.minecraft.util中的类
 
EnchantmentNameParts() - 类 的构造器net.minecraft.util.EnchantmentNameParts
 
EnchantmentOxygen - net.minecraft.enchantment中的类
 
EnchantmentOxygen(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentOxygen
 
EnchantmentPredicate - net.minecraft.advancements.critereon中的类
 
EnchantmentPredicate() - 类 的构造器net.minecraft.advancements.critereon.EnchantmentPredicate
 
EnchantmentPredicate(Enchantment, MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.EnchantmentPredicate
 
EnchantmentProtection - net.minecraft.enchantment中的类
 
EnchantmentProtection(Enchantment.Rarity, EnchantmentProtection.Type, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentProtection
 
EnchantmentProtection.Type - net.minecraft.enchantment中的枚举
 
Enchantments - net.minecraft.init中的类
 
Enchantments() - 类 的构造器net.minecraft.init.Enchantments
 
ENCHANTMENTS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
ENCHANTMENTS - 类 中的静态变量net.minecraftforge.registries.GameData
 
EnchantmentSweepingEdge - net.minecraft.enchantment中的类
 
EnchantmentSweepingEdge(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentSweepingEdge
 
EnchantmentTable() - 类 的构造器net.minecraft.client.particle.ParticleEnchantmentTable.EnchantmentTable
 
EnchantmentThorns - net.minecraft.enchantment中的类
 
EnchantmentThorns(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentThorns
 
EnchantmentUntouching - net.minecraft.enchantment中的类
 
EnchantmentUntouching(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentUntouching
 
EnchantmentVanishingCurse - net.minecraft.enchantment中的类
 
EnchantmentVanishingCurse(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentVanishingCurse
 
EnchantmentWaterWalker - net.minecraft.enchantment中的类
 
EnchantmentWaterWalker(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentWaterWalker
 
EnchantmentWaterWorker - net.minecraft.enchantment中的类
 
EnchantmentWaterWorker(Enchantment.Rarity, EntityEquipmentSlot...) - 类 的构造器net.minecraft.enchantment.EnchantmentWaterWorker
 
EnchantRandomly - net.minecraft.world.storage.loot.functions中的类
 
EnchantRandomly(LootCondition[], List<Enchantment>) - 类 的构造器net.minecraft.world.storage.loot.functions.EnchantRandomly
 
EnchantRandomly.Serializer - net.minecraft.world.storage.loot.functions中的类
 
EnchantWithLevels - net.minecraft.world.storage.loot.functions中的类
 
EnchantWithLevels(LootCondition[], RandomValueRange, boolean) - 类 的构造器net.minecraft.world.storage.loot.functions.EnchantWithLevels
 
EnchantWithLevels.Serializer - net.minecraft.world.storage.loot.functions中的类
 
encode(ChannelHandlerContext, ByteBuf, ByteBuf) - 类 中的方法net.minecraft.network.NettyCompressionEncoder
 
encode(ChannelHandlerContext, ByteBuf, ByteBuf) - 类 中的方法net.minecraft.network.NettyEncryptingEncoder
 
encode(ChannelHandlerContext, Packet<?>, ByteBuf) - 类 中的方法net.minecraft.network.NettyPacketEncoder
 
encode(ChannelHandlerContext, ByteBuf, ByteBuf) - 类 中的方法net.minecraft.network.NettyVarint21FrameEncoder
 
encode(ChannelHandlerContext, A, List<Object>) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
encodeInto(ChannelHandlerContext, ForgeMessage, ByteBuf) - 类 中的方法net.minecraftforge.common.network.ForgeRuntimeCodec
 
encodeInto(ChannelHandlerContext, A, ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
encodeInto(ChannelHandlerContext, FMLHandshakeMessage, ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeCodec
 
encodeInto(ChannelHandlerContext, FMLMessage, ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec
 
encodeInto(ChannelHandlerContext, IMessage, ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleIndexedCodec
 
encryptData(Key, byte[]) - 类 中的静态方法net.minecraft.util.CryptManager
Encrypt byte[] data with RSA public key
end() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
end() - 类 中的方法net.minecraft.realms.Tezzelator
 
End() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
 
End(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
 
END - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
END_BRICKS - 类 中的静态变量net.minecraft.init.Blocks
 
END_CRYSTAL - 类 中的静态变量net.minecraft.init.Items
 
END_GATEWAY - 类 中的静态变量net.minecraft.init.Blocks
 
END_PODIUM_CHUNK_POS - 类 中的静态变量net.minecraft.world.gen.feature.WorldGenEndPodium
 
END_PODIUM_LOCATION - 类 中的静态变量net.minecraft.world.gen.feature.WorldGenEndPodium
 
END_PORTAL - 类 中的静态变量net.minecraft.init.Blocks
 
END_PORTAL_AABB - 类 中的静态变量net.minecraft.block.BlockEndPortal
 
END_PORTAL_FRAME - 类 中的静态变量net.minecraft.init.Blocks
 
END_ROD - 类 中的静态变量net.minecraft.init.Blocks
 
END_ROD_EW_AABB - 类 中的静态变量net.minecraft.block.BlockEndRod
 
END_ROD_NS_AABB - 类 中的静态变量net.minecraft.block.BlockEndRod
 
END_ROD_VERTICAL_AABB - 类 中的静态变量net.minecraft.block.BlockEndRod
 
END_STONE - 类 中的静态变量net.minecraft.init.Blocks
 
END_STONE - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorEnd
 
endArray() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
endArray() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
ENDER_CHEST - 类 中的静态变量net.minecraft.init.Blocks
 
ENDER_CHEST_AABB - 类 中的静态变量net.minecraft.block.BlockEnderChest
 
ENDER_EYE - 类 中的静态变量net.minecraft.init.Items
 
ENDER_PEARL - 类 中的静态变量net.minecraft.init.Items
 
enderChest - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
ENDERCHEST_OPENED - 类 中的静态变量net.minecraft.stats.StatList
 
ENDERCRYSTAL_BEAM_TEXTURES - 类 中的静态变量net.minecraft.client.renderer.entity.RenderDragon
 
EnderTeleportEvent - net.minecraftforge.event.entity.living中的类
Event for when an Enderman/Shulker teleports or an ender pearl is used.
EnderTeleportEvent(EntityLivingBase, double, double, double, float) - 类 的构造器net.minecraftforge.event.entity.living.EnderTeleportEvent
 
endMatingSeason() - 类 中的方法net.minecraft.village.Village
Prevent villager breeding for a fixed interval of time
endReload() - 枚举 中的方法net.minecraftforge.client.resource.SelectiveReloadStateHandler
Finishes the current reload and deletes the previously added reload predicate.
endSection() - 类 中的方法net.minecraft.profiler.Profiler
End section
endShader() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
EndSpike(int, int, int, int, boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
endStartSection(String) - 类 中的方法net.minecraft.profiler.Profiler
End current section and start a new section
endSubAnnotation() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
endVertex() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
endVertex() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
endVertex() - 类 中的方法net.minecraft.realms.Tezzelator
 
ENERGY - 类 中的静态变量net.minecraftforge.energy.CapabilityEnergy
 
energy - 类 中的变量net.minecraftforge.energy.EnergyStorage
 
EnergyStorage - net.minecraftforge.energy中的类
Reference implementation of IEnergyStorage.
EnergyStorage(int) - 类 的构造器net.minecraftforge.energy.EnergyStorage
 
EnergyStorage(int, int) - 类 的构造器net.minecraftforge.energy.EnergyStorage
 
EnergyStorage(int, int, int) - 类 的构造器net.minecraftforge.energy.EnergyStorage
 
EnergyStorage(int, int, int, int) - 类 的构造器net.minecraftforge.energy.EnergyStorage
 
enhanceCrashReport(CrashReport, CrashReportCategory) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
EnhancedRuntimeException - net.minecraftforge.fml.common中的异常错误
RuntimeException that gives subclasses the simple opportunity to write extra data when printing the stack trace.
EnhancedRuntimeException() - 异常错误 的构造器net.minecraftforge.fml.common.EnhancedRuntimeException
 
EnhancedRuntimeException(String) - 异常错误 的构造器net.minecraftforge.fml.common.EnhancedRuntimeException
 
EnhancedRuntimeException(String, Throwable) - 异常错误 的构造器net.minecraftforge.fml.common.EnhancedRuntimeException
 
EnhancedRuntimeException(Throwable) - 异常错误 的构造器net.minecraftforge.fml.common.EnhancedRuntimeException
 
EnhancedRuntimeException.WrappedPrintStream - net.minecraftforge.fml.common中的类
 
enhanceServerListEntry(ServerListEntryNormal, ServerData, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
enhanceStatusQuery(JsonObject) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
enqueueRelightChecks() - 类 中的方法net.minecraft.world.chunk.Chunk
Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time.
ensureGrowable(World, Random, BlockPos, int) - 类 中的方法net.minecraft.world.gen.feature.WorldGenHugeTrees
returns whether or not a tree can grow at a specific position.
ensureWritable(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
ensureWritable(int, boolean) - 类 中的方法net.minecraft.network.PacketBuffer
 
ENTER_BLOCK - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
EnterBlockTrigger - net.minecraft.advancements.critereon中的类
 
EnterBlockTrigger() - 类 的构造器net.minecraft.advancements.critereon.EnterBlockTrigger
 
EnterBlockTrigger.Instance - net.minecraft.advancements.critereon中的类
 
EnteringChunk(Entity, int, int, int, int) - 类 的构造器net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
entities - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
ENTITIES - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
ENTITIES - 类 中的静态变量net.minecraftforge.registries.GameData
 
ENTITIES_BAT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_BLAZE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_CAVE_SPIDER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_CHICKEN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_COW - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_CREEPER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_DONKEY - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ELDER_GUARDIAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ENDER_DRAGON - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ENDERMAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ENDERMITE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_EVOCATION_ILLAGER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_GHAST - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_GIANT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_GUARDIAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_HORSE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_HUSK - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_IRON_GOLEM - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_LLAMA - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_MAGMA_CUBE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_MULE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_MUSHROOM_COW - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_OCELOT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_PARROT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_PIG - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_POLAR_BEAR - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_RABBIT - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_BLACK - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_BLUE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_BROWN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_CYAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_GRAY - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_GREEN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_LIGHT_BLUE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_LIME - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_MAGENTA - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_ORANGE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_PINK - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_PURPLE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_RED - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_SILVER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_WHITE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHEEP_YELLOW - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SHULKER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SILVERFISH - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SKELETON - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SKELETON_HORSE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SLIME - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SNOWMAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SPIDER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_SQUID - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_STRAY - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_VEX - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_VILLAGER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_VINDICATION_ILLAGER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_WITCH - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_WITHER_SKELETON - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_WOLF - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ZOMBIE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ZOMBIE_HORSE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ZOMBIE_PIGMAN - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
ENTITIES_ZOMBIE_VILLAGER - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
entitiesById - 类 中的变量net.minecraft.world.World
 
entity - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
entity - 类 中的变量net.minecraft.entity.ai.EntityAIAvoidEntity
The entity we are attached to
entity - 类 中的变量net.minecraft.entity.ai.EntityAIDoorInteract
 
entity - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
entity - 类 中的变量net.minecraft.entity.ai.EntityAIWatchClosest
 
entity - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
The EntityLiving that is being moved
Entity - net.minecraft.entity中的类
 
Entity(World) - 类 的构造器net.minecraft.entity.Entity
 
entity - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
entity - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
ENTITY - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
entity(Class<? extends E>) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the class of the entity.
entity - 类 中的变量net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
The entity.
ENTITY_ARMORSTAND_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARMORSTAND_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARMORSTAND_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARMORSTAND_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARROW_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARROW_HIT_PLAYER - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ARROW_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BAT_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BAT_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BAT_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BAT_LOOP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BAT_TAKEOFF - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BLAZE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BLAZE_BURN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BLAZE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BLAZE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BLAZE_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BOAT_PADDLE_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BOAT_PADDLE_WATER - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BOBBER_RETRIEVE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BOBBER_SPLASH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_BOBBER_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_HISS - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_PURR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CAT_PURREOW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CHICKEN_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CHICKEN_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CHICKEN_EGG - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CHICKEN_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CHICKEN_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_COW_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_COW_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_COW_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_COW_MILK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_COW_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CREEPER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CREEPER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_CREEPER_PRIMED - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_DONKEY_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_DONKEY_ANGRY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_DONKEY_CHEST - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_DONKEY_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_DONKEY_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EGG_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EGGS - 类 中的静态变量net.minecraft.entity.EntityList
This is a HashMap of the Creative Entity Eggs/Spawners.
ENTITY_ELDER_GUARDIAN_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_CURSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_DEATH_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_FLOP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDER_GUARDIAN_HURT_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ELDERGUARDIAN_AMBIENTLAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_FIREBALL_EPLD - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_FLAP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_GROWL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERDRAGON_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDEREYE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDEREYE_LAUNCH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_SCREAM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_STARE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMEN_TELEPORT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMITE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMITE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMITE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERMITE_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ENDERPEARL_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EVOCATION_ILLAGER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EVOCATION_ILLAGER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EXPERIENCE_BOTTLE_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_EXPERIENCE_ORB_PICKUP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_BLAST - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_BLAST_FAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_LARGE_BLAST - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_LARGE_BLAST_FAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_LAUNCH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_TWINKLE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_FIREWORK_TWINKLE_FAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_BIG_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_BURN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_DRINK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_EAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_EXPLODE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_EXTINGUISH_FIRE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_SMALL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_SPLASH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GENERIC_SWIM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_SCREAM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GHAST_WARN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_AMBIENT_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_DEATH_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_FLOP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_GUARDIAN_HURT_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_ANGRY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_ARMOR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_BREATHE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_EAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_GALLOP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_JUMP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_LAND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_SADDLE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HORSE_STEP_WOOD - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_BIG_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_SMALL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_SPLASH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HOSTILE_SWIM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HURT_PLAYER - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ENTITY_HUSK_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HUSK_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HUSK_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_HUSK_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLAGER_CAST_SPELL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLAGER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLAGER_MIRROR_MOVE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLAGER_PREPARE_BLINDNESS - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLAGER_PREPARE_MIRROR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLUSION_ILLAGER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ILLUSION_ILLAGER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_IRONGOLEM_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_IRONGOLEM_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_IRONGOLEM_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_IRONGOLEM_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEM_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEM_PICKUP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEMFRAME_ADD_ITEM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEMFRAME_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEMFRAME_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEMFRAME_REMOVE_ITEM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ITEMFRAME_ROTATE_ITEM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_KILLED_PLAYER - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ENTITY_LEASHKNOT_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LEASHKNOT_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LIGHTNING_IMPACT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LIGHTNING_THUNDER - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LINGERINGPOTION_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_ANGRY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_CHEST - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_EAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_SPIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_LLAMA_SWAG - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MAGMACUBE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MAGMACUBE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MAGMACUBE_JUMP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MAGMACUBE_SQUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MINECART_INSIDE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MINECART_RIDING - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MOOSHROOM_SHEAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MULE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MULE_CHEST - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MULE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_MULE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PAINTING_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PAINTING_PLACE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_EAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_FLY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PARROT_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PIG_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PIG_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PIG_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PIG_SADDLE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PIG_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_CRIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_KNOCKBACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_NODAMAGE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_STRONG - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_SWEEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_ATTACK_WEAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_BIG_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_BREATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_BURP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_HURT_DROWN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_HURT_ON_FIRE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_LEVELUP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_SMALL_FALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_SPLASH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_PLAYER_SWIM - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_BABY_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_POLAR_BEAR_WARNING - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_RABBIT_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_RABBIT_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_RABBIT_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_RABBIT_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_RABBIT_JUMP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHEEP_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHEEP_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHEEP_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHEEP_SHEAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHEEP_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_BULLET_HIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_BULLET_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_CLOSE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_HURT_CLOSED - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_OPEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SHULKER_TELEPORT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SILVERFISH_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SILVERFISH_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SILVERFISH_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SILVERFISH_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_HORSE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_HORSE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_HORSE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SKELETON_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SLIME_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SLIME_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SLIME_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SLIME_JUMP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SLIME_SQUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_MAGMACUBE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_MAGMACUBE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_MAGMACUBE_SQUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_SLIME_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_SLIME_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_SLIME_JUMP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SMALL_SLIME_SQUISH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SNOWBALL_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SNOWMAN_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SNOWMAN_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SNOWMAN_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SNOWMAN_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPIDER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPIDER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPIDER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPIDER_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPLASH_POTION_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SPLASH_POTION_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SQUID_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SQUID_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_SQUID_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_STRAY_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_STRAY_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_STRAY_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_STRAY_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_TNT_PRIMED - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_UPDATE - 类 中的静态变量net.minecraftforge.server.timings.TimeTracker
A tracker for timing entity updates
ENTITY_VEX_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VEX_CHARGE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VEX_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VEX_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_NO - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_TRADING - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VILLAGER_YES - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_VINDICATION_ILLAGER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITCH_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITCH_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITCH_DRINK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITCH_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITCH_THROW - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_BREAK_BLOCK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SHOOT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SKELETON_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SKELETON_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SKELETON_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SKELETON_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WITHER_SPAWN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_GROWL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_HOWL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_PANT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_SHAKE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_WOLF_WHINE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_ATTACK_DOOR_WOOD - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_ATTACK_IRON_DOOR - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_BREAK_DOOR_WOOD - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_HORSE_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_HORSE_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_HORSE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_INFECT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_PIG_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_PIG_ANGRY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_PIG_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_PIG_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_CONVERTED - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_CURE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_HURT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ENTITY_ZOMBIE_VILLAGER_STEP - 类 中的静态变量net.minecraft.init.SoundEvents
 
EntityAgeable - net.minecraft.entity中的类
 
EntityAgeable(World) - 类 的构造器net.minecraft.entity.EntityAgeable
 
EntityAIAttackMelee - net.minecraft.entity.ai中的类
 
EntityAIAttackMelee(EntityCreature, double, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAIAttackMelee
 
EntityAIAttackRanged - net.minecraft.entity.ai中的类
 
EntityAIAttackRanged(IRangedAttackMob, double, int, float) - 类 的构造器net.minecraft.entity.ai.EntityAIAttackRanged
 
EntityAIAttackRanged(IRangedAttackMob, double, int, int, float) - 类 的构造器net.minecraft.entity.ai.EntityAIAttackRanged
 
EntityAIAttackRangedBow<T extends EntityMob & IRangedAttackMob> - net.minecraft.entity.ai中的类
 
EntityAIAttackRangedBow(T, double, int, float) - 类 的构造器net.minecraft.entity.ai.EntityAIAttackRangedBow
 
EntityAIAvoidEntity<T extends Entity> - net.minecraft.entity.ai中的类
 
EntityAIAvoidEntity(EntityCreature, Class<T>, float, double, double) - 类 的构造器net.minecraft.entity.ai.EntityAIAvoidEntity
 
EntityAIAvoidEntity(EntityCreature, Class<T>, <any>, float, double, double) - 类 的构造器net.minecraft.entity.ai.EntityAIAvoidEntity
 
EntityAIBase - net.minecraft.entity.ai中的类
 
EntityAIBase() - 类 的构造器net.minecraft.entity.ai.EntityAIBase
 
EntityAIBeg - net.minecraft.entity.ai中的类
 
EntityAIBeg(EntityWolf, float) - 类 的构造器net.minecraft.entity.ai.EntityAIBeg
 
EntityAIBreakDoor - net.minecraft.entity.ai中的类
 
EntityAIBreakDoor(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAIBreakDoor
 
EntityAICreeperSwell - net.minecraft.entity.ai中的类
 
EntityAICreeperSwell(EntityCreeper) - 类 的构造器net.minecraft.entity.ai.EntityAICreeperSwell
 
EntityAIDefendVillage - net.minecraft.entity.ai中的类
 
EntityAIDefendVillage(EntityIronGolem) - 类 的构造器net.minecraft.entity.ai.EntityAIDefendVillage
 
EntityAIDoorInteract - net.minecraft.entity.ai中的类
 
EntityAIDoorInteract(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAIDoorInteract
 
EntityAIEatGrass - net.minecraft.entity.ai中的类
 
EntityAIEatGrass(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAIEatGrass
 
EntityAIFindEntityNearest - net.minecraft.entity.ai中的类
 
EntityAIFindEntityNearest(EntityLiving, Class<? extends EntityLivingBase>) - 类 的构造器net.minecraft.entity.ai.EntityAIFindEntityNearest
 
EntityAIFindEntityNearestPlayer - net.minecraft.entity.ai中的类
 
EntityAIFindEntityNearestPlayer(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
 
EntityAIFleeSun - net.minecraft.entity.ai中的类
 
EntityAIFleeSun(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIFleeSun
 
EntityAIFollow - net.minecraft.entity.ai中的类
 
EntityAIFollow(EntityLiving, double, float, float) - 类 的构造器net.minecraft.entity.ai.EntityAIFollow
 
EntityAIFollowGolem - net.minecraft.entity.ai中的类
 
EntityAIFollowGolem(EntityVillager) - 类 的构造器net.minecraft.entity.ai.EntityAIFollowGolem
 
EntityAIFollowOwner - net.minecraft.entity.ai中的类
 
EntityAIFollowOwner(EntityTameable, double, float, float) - 类 的构造器net.minecraft.entity.ai.EntityAIFollowOwner
 
EntityAIFollowOwnerFlying - net.minecraft.entity.ai中的类
 
EntityAIFollowOwnerFlying(EntityTameable, double, float, float) - 类 的构造器net.minecraft.entity.ai.EntityAIFollowOwnerFlying
 
EntityAIFollowParent - net.minecraft.entity.ai中的类
 
EntityAIFollowParent(EntityAnimal, double) - 类 的构造器net.minecraft.entity.ai.EntityAIFollowParent
 
EntityAIHarvestFarmland - net.minecraft.entity.ai中的类
 
EntityAIHarvestFarmland(EntityVillager, double) - 类 的构造器net.minecraft.entity.ai.EntityAIHarvestFarmland
 
EntityAIHurtByTarget - net.minecraft.entity.ai中的类
 
EntityAIHurtByTarget(EntityCreature, boolean, Class<?>...) - 类 的构造器net.minecraft.entity.ai.EntityAIHurtByTarget
 
EntityAILandOnOwnersShoulder - net.minecraft.entity.ai中的类
 
EntityAILandOnOwnersShoulder(EntityShoulderRiding) - 类 的构造器net.minecraft.entity.ai.EntityAILandOnOwnersShoulder
 
EntityAILeapAtTarget - net.minecraft.entity.ai中的类
 
EntityAILeapAtTarget(EntityLiving, float) - 类 的构造器net.minecraft.entity.ai.EntityAILeapAtTarget
 
EntityAILlamaFollowCaravan - net.minecraft.entity.ai中的类
 
EntityAILlamaFollowCaravan(EntityLlama, double) - 类 的构造器net.minecraft.entity.ai.EntityAILlamaFollowCaravan
 
EntityAILookAtTradePlayer - net.minecraft.entity.ai中的类
 
EntityAILookAtTradePlayer(EntityVillager) - 类 的构造器net.minecraft.entity.ai.EntityAILookAtTradePlayer
 
EntityAILookAtVillager - net.minecraft.entity.ai中的类
 
EntityAILookAtVillager(EntityIronGolem) - 类 的构造器net.minecraft.entity.ai.EntityAILookAtVillager
 
EntityAILookIdle - net.minecraft.entity.ai中的类
 
EntityAILookIdle(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAILookIdle
 
EntityAIMate - net.minecraft.entity.ai中的类
 
EntityAIMate(EntityAnimal, double) - 类 的构造器net.minecraft.entity.ai.EntityAIMate
 
EntityAIMate(EntityAnimal, double, Class<? extends EntityAnimal>) - 类 的构造器net.minecraft.entity.ai.EntityAIMate
 
EntityAIMoveIndoors - net.minecraft.entity.ai中的类
 
EntityAIMoveIndoors(EntityCreature) - 类 的构造器net.minecraft.entity.ai.EntityAIMoveIndoors
 
EntityAIMoveThroughVillage - net.minecraft.entity.ai中的类
 
EntityAIMoveThroughVillage(EntityCreature, double, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAIMoveThroughVillage
 
EntityAIMoveToBlock - net.minecraft.entity.ai中的类
 
EntityAIMoveToBlock(EntityCreature, double, int) - 类 的构造器net.minecraft.entity.ai.EntityAIMoveToBlock
 
EntityAIMoveTowardsRestriction - net.minecraft.entity.ai中的类
 
EntityAIMoveTowardsRestriction(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIMoveTowardsRestriction
 
EntityAIMoveTowardsTarget - net.minecraft.entity.ai中的类
 
EntityAIMoveTowardsTarget(EntityCreature, double, float) - 类 的构造器net.minecraft.entity.ai.EntityAIMoveTowardsTarget
 
EntityAINearestAttackableTarget<T extends EntityLivingBase> - net.minecraft.entity.ai中的类
 
EntityAINearestAttackableTarget(EntityCreature, Class<T>, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
EntityAINearestAttackableTarget(EntityCreature, Class<T>, boolean, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
EntityAINearestAttackableTarget(EntityCreature, Class<T>, int, boolean, boolean, <any>) - 类 的构造器net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
EntityAINearestAttackableTarget.Sorter - net.minecraft.entity.ai中的类
 
EntityAIOcelotAttack - net.minecraft.entity.ai中的类
 
EntityAIOcelotAttack(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAIOcelotAttack
 
EntityAIOcelotSit - net.minecraft.entity.ai中的类
 
EntityAIOcelotSit(EntityOcelot, double) - 类 的构造器net.minecraft.entity.ai.EntityAIOcelotSit
 
EntityAIOpenDoor - net.minecraft.entity.ai中的类
 
EntityAIOpenDoor(EntityLiving, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAIOpenDoor
 
EntityAIOwnerHurtByTarget - net.minecraft.entity.ai中的类
 
EntityAIOwnerHurtByTarget(EntityTameable) - 类 的构造器net.minecraft.entity.ai.EntityAIOwnerHurtByTarget
 
EntityAIOwnerHurtTarget - net.minecraft.entity.ai中的类
 
EntityAIOwnerHurtTarget(EntityTameable) - 类 的构造器net.minecraft.entity.ai.EntityAIOwnerHurtTarget
 
EntityAIPanic - net.minecraft.entity.ai中的类
 
EntityAIPanic(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIPanic
 
EntityAIPlay - net.minecraft.entity.ai中的类
 
EntityAIPlay(EntityVillager, double) - 类 的构造器net.minecraft.entity.ai.EntityAIPlay
 
EntityAIRestrictOpenDoor - net.minecraft.entity.ai中的类
 
EntityAIRestrictOpenDoor(EntityCreature) - 类 的构造器net.minecraft.entity.ai.EntityAIRestrictOpenDoor
 
EntityAIRestrictSun - net.minecraft.entity.ai中的类
 
EntityAIRestrictSun(EntityCreature) - 类 的构造器net.minecraft.entity.ai.EntityAIRestrictSun
 
EntityAIRunAroundLikeCrazy - net.minecraft.entity.ai中的类
 
EntityAIRunAroundLikeCrazy(AbstractHorse, double) - 类 的构造器net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy
 
EntityAISit - net.minecraft.entity.ai中的类
 
EntityAISit(EntityTameable) - 类 的构造器net.minecraft.entity.ai.EntityAISit
 
EntityAISkeletonRiders - net.minecraft.entity.ai中的类
 
EntityAISkeletonRiders(EntitySkeletonHorse) - 类 的构造器net.minecraft.entity.ai.EntityAISkeletonRiders
 
EntityAISwimming - net.minecraft.entity.ai中的类
 
EntityAISwimming(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityAISwimming
 
EntityAITarget - net.minecraft.entity.ai中的类
 
EntityAITarget(EntityCreature, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAITarget
 
EntityAITarget(EntityCreature, boolean, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAITarget
 
EntityAITargetNonTamed<T extends EntityLivingBase> - net.minecraft.entity.ai中的类
 
EntityAITargetNonTamed(EntityTameable, Class<T>, boolean, <any>) - 类 的构造器net.minecraft.entity.ai.EntityAITargetNonTamed
 
EntityAITaskEntry(int, EntityAIBase) - 类 的构造器net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
 
EntityAITasks - net.minecraft.entity.ai中的类
 
EntityAITasks(Profiler) - 类 的构造器net.minecraft.entity.ai.EntityAITasks
 
EntityAITasks.EntityAITaskEntry - net.minecraft.entity.ai中的类
 
EntityAITempt - net.minecraft.entity.ai中的类
 
EntityAITempt(EntityCreature, double, Item, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAITempt
 
EntityAITempt(EntityCreature, double, boolean, Set<Item>) - 类 的构造器net.minecraft.entity.ai.EntityAITempt
 
EntityAITradePlayer - net.minecraft.entity.ai中的类
 
EntityAITradePlayer(EntityVillager) - 类 的构造器net.minecraft.entity.ai.EntityAITradePlayer
 
EntityAIVillagerInteract - net.minecraft.entity.ai中的类
 
EntityAIVillagerInteract(EntityVillager) - 类 的构造器net.minecraft.entity.ai.EntityAIVillagerInteract
 
EntityAIVillagerMate - net.minecraft.entity.ai中的类
 
EntityAIVillagerMate(EntityVillager) - 类 的构造器net.minecraft.entity.ai.EntityAIVillagerMate
 
EntityAIWander - net.minecraft.entity.ai中的类
 
EntityAIWander(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIWander
 
EntityAIWander(EntityCreature, double, int) - 类 的构造器net.minecraft.entity.ai.EntityAIWander
 
EntityAIWanderAvoidWater - net.minecraft.entity.ai中的类
 
EntityAIWanderAvoidWater(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIWanderAvoidWater
 
EntityAIWanderAvoidWater(EntityCreature, double, float) - 类 的构造器net.minecraft.entity.ai.EntityAIWanderAvoidWater
 
EntityAIWanderAvoidWaterFlying - net.minecraft.entity.ai中的类
 
EntityAIWanderAvoidWaterFlying(EntityCreature, double) - 类 的构造器net.minecraft.entity.ai.EntityAIWanderAvoidWaterFlying
 
EntityAIWatchClosest - net.minecraft.entity.ai中的类
 
EntityAIWatchClosest(EntityLiving, Class<? extends Entity>, float) - 类 的构造器net.minecraft.entity.ai.EntityAIWatchClosest
 
EntityAIWatchClosest(EntityLiving, Class<? extends Entity>, float, float) - 类 的构造器net.minecraft.entity.ai.EntityAIWatchClosest
 
EntityAIWatchClosest2 - net.minecraft.entity.ai中的类
 
EntityAIWatchClosest2(EntityLiving, Class<? extends Entity>, float, float) - 类 的构造器net.minecraft.entity.ai.EntityAIWatchClosest2
 
EntityAIZombieAttack - net.minecraft.entity.ai中的类
 
EntityAIZombieAttack(EntityZombie, double, boolean) - 类 的构造器net.minecraft.entity.ai.EntityAIZombieAttack
 
EntityAmbientCreature - net.minecraft.entity.passive中的类
 
EntityAmbientCreature(World) - 类 的构造器net.minecraft.entity.passive.EntityAmbientCreature
 
EntityAnimal - net.minecraft.entity.passive中的类
 
EntityAnimal(World) - 类 的构造器net.minecraft.entity.passive.EntityAnimal
 
EntityAreaEffectCloud - net.minecraft.entity中的类
 
EntityAreaEffectCloud(World) - 类 的构造器net.minecraft.entity.EntityAreaEffectCloud
 
EntityAreaEffectCloud(World, double, double, double) - 类 的构造器net.minecraft.entity.EntityAreaEffectCloud
 
EntityArmorAndHeld - net.minecraft.util.datafix.fixes中的类
 
EntityArmorAndHeld() - 类 的构造器net.minecraft.util.datafix.fixes.EntityArmorAndHeld
 
EntityArmorInvWrapper - net.minecraftforge.items.wrapper中的类
EntityArmorInvWrapper(EntityLivingBase) - 类 的构造器net.minecraftforge.items.wrapper.EntityArmorInvWrapper
 
EntityArmorStand - net.minecraft.entity.item中的类
 
EntityArmorStand(World) - 类 的构造器net.minecraft.entity.item.EntityArmorStand
 
EntityArmorStand(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityArmorStand
 
EntityArrow - net.minecraft.entity.projectile中的类
 
EntityArrow(World) - 类 的构造器net.minecraft.entity.projectile.EntityArrow
 
EntityArrow(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityArrow
 
EntityArrow(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntityArrow
 
EntityArrow.PickupStatus - net.minecraft.entity.projectile中的枚举
 
EntityBat - net.minecraft.entity.passive中的类
 
EntityBat(World) - 类 的构造器net.minecraft.entity.passive.EntityBat
 
EntityBlaze - net.minecraft.entity.monster中的类
 
EntityBlaze(World) - 类 的构造器net.minecraft.entity.monster.EntityBlaze
 
EntityBoat - net.minecraft.entity.item中的类
 
EntityBoat(World) - 类 的构造器net.minecraft.entity.item.EntityBoat
 
EntityBoat(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityBoat
 
EntityBoat.Status - net.minecraft.entity.item中的枚举
 
EntityBoat.Type - net.minecraft.entity.item中的枚举
 
EntityBodyHelper - net.minecraft.entity中的类
 
EntityBodyHelper(EntityLivingBase) - 类 的构造器net.minecraft.entity.EntityBodyHelper
 
EntityCaveSpider - net.minecraft.entity.monster中的类
 
EntityCaveSpider(World) - 类 的构造器net.minecraft.entity.monster.EntityCaveSpider
 
EntityChicken - net.minecraft.entity.passive中的类
 
EntityChicken(World) - 类 的构造器net.minecraft.entity.passive.EntityChicken
 
entityClass - 类 中的变量net.minecraft.world.biome.Biome.SpawnListEntry
 
entityCollisionReduction - 类 中的变量net.minecraft.entity.Entity
Reduces the velocity applied by entity collisions by the specified percent.
EntityConstructing(Entity) - 类 的构造器net.minecraftforge.event.entity.EntityEvent.EntityConstructing
 
EntityCow - net.minecraft.entity.passive中的类
 
EntityCow(World) - 类 的构造器net.minecraft.entity.passive.EntityCow
 
EntityCreature - net.minecraft.entity中的类
 
EntityCreature(World) - 类 的构造器net.minecraft.entity.EntityCreature
 
EntityCreeper - net.minecraft.entity.monster中的类
 
EntityCreeper(World) - 类 的构造器net.minecraft.entity.monster.EntityCreeper
 
EntityDamageSource - net.minecraft.util中的类
 
EntityDamageSource(String, Entity) - 类 的构造器net.minecraft.util.EntityDamageSource
 
EntityDamageSourceIndirect - net.minecraft.util中的类
 
EntityDamageSourceIndirect(String, Entity, Entity) - 类 的构造器net.minecraft.util.EntityDamageSourceIndirect
 
entityData - 类 中的变量net.minecraft.world.gen.structure.template.Template.EntityInfo
the serialized NBT data of the entity in the structure
EntityDataManager - net.minecraft.network.datasync中的类
 
EntityDataManager(Entity) - 类 的构造器net.minecraft.network.datasync.EntityDataManager
 
EntityDataManager.DataEntry<T> - net.minecraft.network.datasync中的类
 
EntityDonkey - net.minecraft.entity.passive中的类
 
EntityDonkey(World) - 类 的构造器net.minecraft.entity.passive.EntityDonkey
 
EntityDragon - net.minecraft.entity.boss中的类
 
EntityDragon(World) - 类 的构造器net.minecraft.entity.boss.EntityDragon
 
EntityDragonFireball - net.minecraft.entity.projectile中的类
 
EntityDragonFireball(World) - 类 的构造器net.minecraft.entity.projectile.EntityDragonFireball
 
EntityDragonFireball(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityDragonFireball
 
EntityDragonFireball(World, EntityLivingBase, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityDragonFireball
 
entityDropItem(ItemStack, float) - 类 中的方法net.minecraft.entity.Entity
Drops an item at the position of the entity.
entityDropItem(ItemStack, float) - 类 中的方法net.minecraft.entity.EntityHanging
Drops an item at the position of the entity.
EntityEgg - net.minecraft.entity.projectile中的类
 
EntityEgg(World) - 类 的构造器net.minecraft.entity.projectile.EntityEgg
 
EntityEgg(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntityEgg
 
EntityEgg(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityEgg
 
EntityEggInfo(ResourceLocation, int, int) - 类 的构造器net.minecraft.entity.EntityList.EntityEggInfo
 
EntityEggInfo(ResourceLocation, int, int, StatBase, StatBase) - 类 的构造器net.minecraft.entity.EntityList.EntityEggInfo
 
EntityElderGuardian - net.minecraft.entity.monster中的类
 
EntityElderGuardian(World) - 类 的构造器net.minecraft.entity.monster.EntityElderGuardian
 
EntityEnderCrystal - net.minecraft.entity.item中的类
 
EntityEnderCrystal(World) - 类 的构造器net.minecraft.entity.item.EntityEnderCrystal
 
EntityEnderCrystal(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityEnderCrystal
 
EntityEnderEye - net.minecraft.entity.item中的类
 
EntityEnderEye(World) - 类 的构造器net.minecraft.entity.item.EntityEnderEye
 
EntityEnderEye(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityEnderEye
 
EntityEnderman - net.minecraft.entity.monster中的类
 
EntityEnderman(World) - 类 的构造器net.minecraft.entity.monster.EntityEnderman
 
EntityEndermite - net.minecraft.entity.monster中的类
 
EntityEndermite(World) - 类 的构造器net.minecraft.entity.monster.EntityEndermite
 
EntityEnderPearl - net.minecraft.entity.item中的类
 
EntityEnderPearl(World) - 类 的构造器net.minecraft.entity.item.EntityEnderPearl
 
EntityEnderPearl(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.item.EntityEnderPearl
 
EntityEnderPearl(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityEnderPearl
 
EntityEntry - net.minecraftforge.fml.common.registry中的类
 
EntityEntry(Class<? extends Entity>, String) - 类 的构造器net.minecraftforge.fml.common.registry.EntityEntry
 
EntityEntryBuilder<E extends Entity> - net.minecraftforge.fml.common.registry中的类
An entity registry entry builder.
EntityEntryBuilder.BuiltEntityEntry - net.minecraftforge.fml.common.registry中的类
 
EntityEntryBuilder.Spawn - net.minecraftforge.fml.common.registry中的类
 
EntityEquipmentInvWrapper - net.minecraftforge.items.wrapper中的类
EntityEquipmentInvWrapper(EntityLivingBase, EntityEquipmentSlot.Type) - 类 的构造器net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
EntityEquipmentSlot - net.minecraft.inventory中的枚举
 
EntityEquipmentSlot.Type - net.minecraft.inventory中的枚举
 
EntityEvent - net.minecraftforge.event.entity中的类
EntityEvent is fired when an event involving any Entity occurs.
EntityEvent(Entity) - 类 的构造器net.minecraftforge.event.entity.EntityEvent
 
EntityEvent.CanUpdate - net.minecraftforge.event.entity中的类
CanUpdate is fired when an Entity is being created.
EntityEvent.EnteringChunk - net.minecraftforge.event.entity中的类
EnteringChunk is fired when an Entity enters a chunk.
EntityEvent.EntityConstructing - net.minecraftforge.event.entity中的类
EntityConstructing is fired when an Entity is being created.
EntityEvoker - net.minecraft.entity.monster中的类
 
EntityEvoker(World) - 类 的构造器net.minecraft.entity.monster.EntityEvoker
 
EntityEvoker.AIWololoSpell - net.minecraft.entity.monster中的类
 
EntityEvokerFangs - net.minecraft.entity.projectile中的类
 
EntityEvokerFangs(World) - 类 的构造器net.minecraft.entity.projectile.EntityEvokerFangs
 
EntityEvokerFangs(World, double, double, double, float, int, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntityEvokerFangs
 
EntityExpBottle - net.minecraft.entity.item中的类
 
EntityExpBottle(World) - 类 的构造器net.minecraft.entity.item.EntityExpBottle
 
EntityExpBottle(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.item.EntityExpBottle
 
EntityExpBottle(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityExpBottle
 
EntityFallingBlock - net.minecraft.entity.item中的类
 
EntityFallingBlock(World) - 类 的构造器net.minecraft.entity.item.EntityFallingBlock
 
EntityFallingBlock(World, double, double, double, IBlockState) - 类 的构造器net.minecraft.entity.item.EntityFallingBlock
 
EntityFireball - net.minecraft.entity.projectile中的类
 
EntityFireball(World) - 类 的构造器net.minecraft.entity.projectile.EntityFireball
 
EntityFireball(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityFireball
 
EntityFireball(World, EntityLivingBase, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityFireball
 
EntityFireworkRocket - net.minecraft.entity.item中的类
 
EntityFireworkRocket(World) - 类 的构造器net.minecraft.entity.item.EntityFireworkRocket
 
EntityFireworkRocket(World, double, double, double, ItemStack) - 类 的构造器net.minecraft.entity.item.EntityFireworkRocket
 
EntityFireworkRocket(World, ItemStack, EntityLivingBase) - 类 的构造器net.minecraft.entity.item.EntityFireworkRocket
 
EntityFishHook - net.minecraft.entity.projectile中的类
 
EntityFishHook(World, EntityPlayer, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityFishHook
 
EntityFishHook(World, EntityPlayer) - 类 的构造器net.minecraft.entity.projectile.EntityFishHook
 
EntityFlyHelper - net.minecraft.entity.ai中的类
 
EntityFlyHelper(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityFlyHelper
 
EntityFlying - net.minecraft.entity中的类
 
EntityFlying(World) - 类 的构造器net.minecraft.entity.EntityFlying
 
EntityFlying - net.minecraft.entity.passive中的接口
 
EntityGhast - net.minecraft.entity.monster中的类
 
EntityGhast(World) - 类 的构造器net.minecraft.entity.monster.EntityGhast
 
EntityGiantZombie - net.minecraft.entity.monster中的类
 
EntityGiantZombie(World) - 类 的构造器net.minecraft.entity.monster.EntityGiantZombie
 
EntityGolem - net.minecraft.entity.monster中的类
 
EntityGolem(World) - 类 的构造器net.minecraft.entity.monster.EntityGolem
 
EntityGuardian - net.minecraft.entity.monster中的类
 
EntityGuardian(World) - 类 的构造器net.minecraft.entity.monster.EntityGuardian
 
EntityHandsInvWrapper - net.minecraftforge.items.wrapper中的类
EntityHandsInvWrapper(EntityLivingBase) - 类 的构造器net.minecraftforge.items.wrapper.EntityHandsInvWrapper
 
EntityHanging - net.minecraft.entity中的类
 
EntityHanging(World) - 类 的构造器net.minecraft.entity.EntityHanging
 
EntityHanging(World, BlockPos) - 类 的构造器net.minecraft.entity.EntityHanging
 
entityHasObjective(String, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Returns if the entity has the given ScoreObjective
EntityHasProperty - net.minecraft.world.storage.loot.conditions中的类
 
EntityHasProperty(EntityProperty[], LootContext.EntityTarget) - 类 的构造器net.minecraft.world.storage.loot.conditions.EntityHasProperty
 
EntityHasProperty.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
EntityHasScore - net.minecraft.world.storage.loot.conditions中的类
 
EntityHasScore(Map<String, RandomValueRange>, LootContext.EntityTarget) - 类 的构造器net.minecraft.world.storage.loot.conditions.EntityHasScore
 
EntityHasScore.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
EntityHealth - net.minecraft.util.datafix.fixes中的类
 
EntityHealth() - 类 的构造器net.minecraft.util.datafix.fixes.EntityHealth
 
entityHit - 类 中的变量net.minecraft.util.math.RayTraceResult
The hit entity
EntityHorse - net.minecraft.entity.passive中的类
 
EntityHorse(World) - 类 的构造器net.minecraft.entity.passive.EntityHorse
 
EntityHorse.GroupData - net.minecraft.entity.passive中的类
 
EntityHurtPlayerTrigger - net.minecraft.advancements.critereon中的类
 
EntityHurtPlayerTrigger() - 类 的构造器net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
EntityHurtPlayerTrigger.Instance - net.minecraft.advancements.critereon中的类
 
EntityHusk - net.minecraft.entity.monster中的类
 
EntityHusk(World) - 类 的构造器net.minecraft.entity.monster.EntityHusk
 
entityId - 类 中的变量net.minecraft.network.play.server.SPacketCamera
 
entityId - 类 中的变量net.minecraft.network.play.server.SPacketCombatEvent
 
entityId - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
EntityId - net.minecraft.util.datafix.fixes中的类
 
EntityId() - 类 的构造器net.minecraft.util.datafix.fixes.EntityId
 
EntityIllusionIllager - net.minecraft.entity.monster中的类
 
EntityIllusionIllager(World) - 类 的构造器net.minecraft.entity.monster.EntityIllusionIllager
 
EntityInfo(Vec3d, BlockPos, NBTTagCompound) - 类 的构造器net.minecraft.world.gen.structure.template.Template.EntityInfo
 
entityInit() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
entityInit() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
entityInit() - 类 中的方法net.minecraft.entity.effect.EntityLightningBolt
 
entityInit() - 类 中的方法net.minecraft.entity.Entity
 
entityInit() - 类 中的方法net.minecraft.entity.EntityAgeable
 
entityInit() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
entityInit() - 类 中的方法net.minecraft.entity.EntityHanging
 
entityInit() - 类 中的方法net.minecraft.entity.EntityLiving
 
entityInit() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityBoat
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityEnderEye
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityItem
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
 
entityInit() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
 
entityInit() - 类 中的方法net.minecraft.entity.monster.AbstractIllager
 
entityInit() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
entityInit() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
entityInit() - 类 中的方法net.minecraft.entity.MultiPartEntityPart
 
entityInit() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
entityInit() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
entityInit() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
entityInit() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityPotion
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
entityInit() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
 
EntityInteract(EntityPlayer, EnumHand, Entity) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteract
 
EntityInteractSpecific(EntityPlayer, EnumHand, Entity, Vec3d) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteractSpecific
 
EntityIronGolem - net.minecraft.entity.monster中的类
 
EntityIronGolem(World) - 类 的构造器net.minecraft.entity.monster.EntityIronGolem
 
EntityItem - net.minecraft.entity.item中的类
 
EntityItem(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityItem
 
EntityItem(World, double, double, double, ItemStack) - 类 的构造器net.minecraft.entity.item.EntityItem
 
EntityItem(World) - 类 的构造器net.minecraft.entity.item.EntityItem
 
EntityItemFrame - net.minecraft.entity.item中的类
 
EntityItemFrame(World) - 类 的构造器net.minecraft.entity.item.EntityItemFrame
 
EntityItemFrame(World, BlockPos, EnumFacing) - 类 的构造器net.minecraft.entity.item.EntityItemFrame
 
EntityItemPickupEvent - net.minecraftforge.event.entity.player中的类
This event is called when a player collides with a EntityItem on the ground.
EntityItemPickupEvent(EntityPlayer, EntityItem) - 类 的构造器net.minecraftforge.event.entity.player.EntityItemPickupEvent
 
EntityJoinWorldEvent - net.minecraftforge.event.entity中的类
EntityJoinWorldEvent is fired when an Entity joins the world.
EntityJoinWorldEvent(Entity, World) - 类 的构造器net.minecraftforge.event.entity.EntityJoinWorldEvent
 
EntityJumpHelper - net.minecraft.entity.ai中的类
 
EntityJumpHelper(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityJumpHelper
 
entityKilledByStat - 类 中的变量net.minecraft.entity.EntityList.EntityEggInfo
 
EntityLargeFireball - net.minecraft.entity.projectile中的类
 
EntityLargeFireball(World) - 类 的构造器net.minecraft.entity.projectile.EntityLargeFireball
 
EntityLargeFireball(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityLargeFireball
 
EntityLargeFireball(World, EntityLivingBase, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityLargeFireball
 
EntityLeashKnot - net.minecraft.entity中的类
 
EntityLeashKnot(World) - 类 的构造器net.minecraft.entity.EntityLeashKnot
 
EntityLeashKnot(World, BlockPos) - 类 的构造器net.minecraft.entity.EntityLeashKnot
 
EntityLightningBolt - net.minecraft.entity.effect中的类
 
EntityLightningBolt(World, double, double, double, boolean) - 类 的构造器net.minecraft.entity.effect.EntityLightningBolt
 
EntityList - net.minecraft.entity中的类
 
EntityList() - 类 的构造器net.minecraft.entity.EntityList
 
EntityList.EntityEggInfo - net.minecraft.entity中的类
 
EntityLiving - net.minecraft.entity中的类
 
EntityLiving(World) - 类 的构造器net.minecraft.entity.EntityLiving
 
EntityLiving.SpawnPlacementType - net.minecraft.entity中的枚举
 
EntityLivingBase - net.minecraft.entity中的类
 
EntityLivingBase(World) - 类 的构造器net.minecraft.entity.EntityLivingBase
 
EntityLlama - net.minecraft.entity.passive中的类
 
EntityLlama(World) - 类 的构造器net.minecraft.entity.passive.EntityLlama
 
EntityLlamaSpit - net.minecraft.entity.projectile中的类
 
EntityLlamaSpit(World) - 类 的构造器net.minecraft.entity.projectile.EntityLlamaSpit
 
EntityLlamaSpit(World, EntityLlama) - 类 的构造器net.minecraft.entity.projectile.EntityLlamaSpit
 
EntityLlamaSpit(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityLlamaSpit
 
EntityLookHelper - net.minecraft.entity.ai中的类
 
EntityLookHelper(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityLookHelper
 
EntityMagmaCube - net.minecraft.entity.monster中的类
 
EntityMagmaCube(World) - 类 的构造器net.minecraft.entity.monster.EntityMagmaCube
 
EntityMessage() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.EntityMessage
 
EntityMinecart - net.minecraft.entity.item中的类
 
EntityMinecart(World) - 类 的构造器net.minecraft.entity.item.EntityMinecart
 
EntityMinecart(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecart
 
EntityMinecart.Type - net.minecraft.entity.item中的枚举
 
EntityMinecartChest - net.minecraft.entity.item中的类
 
EntityMinecartChest(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartChest
 
EntityMinecartChest(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartChest
 
EntityMinecartCommandBlock - net.minecraft.entity.item中的类
 
EntityMinecartCommandBlock(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartCommandBlock
 
EntityMinecartCommandBlock(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartCommandBlock
 
EntityMinecartContainer - net.minecraft.entity.item中的类
 
EntityMinecartContainer(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartContainer
 
EntityMinecartContainer(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartContainer
 
EntityMinecartEmpty - net.minecraft.entity.item中的类
 
EntityMinecartEmpty(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartEmpty
 
EntityMinecartEmpty(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartEmpty
 
EntityMinecartFurnace - net.minecraft.entity.item中的类
 
EntityMinecartFurnace(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartFurnace
 
EntityMinecartFurnace(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartFurnace
 
EntityMinecartHopper - net.minecraft.entity.item中的类
 
EntityMinecartHopper(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartHopper
 
EntityMinecartHopper(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartHopper
 
EntityMinecartMobSpawner - net.minecraft.entity.item中的类
 
EntityMinecartMobSpawner(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartMobSpawner
 
EntityMinecartMobSpawner(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartMobSpawner
 
EntityMinecartTNT - net.minecraft.entity.item中的类
 
EntityMinecartTNT(World) - 类 的构造器net.minecraft.entity.item.EntityMinecartTNT
 
EntityMinecartTNT(World, double, double, double) - 类 的构造器net.minecraft.entity.item.EntityMinecartTNT
 
EntityMob - net.minecraft.entity.monster中的类
 
EntityMob(World) - 类 的构造器net.minecraft.entity.monster.EntityMob
 
EntityMobGriefingEvent - net.minecraftforge.event.entity中的类
EntityMobGriefingEvent is fired when mob griefing is about to occur and allows an event listener to specify whether it should or not.
EntityMobGriefingEvent(Entity) - 类 的构造器net.minecraftforge.event.entity.EntityMobGriefingEvent
 
EntityMooshroom - net.minecraft.entity.passive中的类
 
EntityMooshroom(World) - 类 的构造器net.minecraft.entity.passive.EntityMooshroom
 
EntityMountEvent - net.minecraftforge.event.entity中的类
This event gets fired whenever a entity mounts/dismounts another entity.
EntityMountEvent(Entity, Entity, World, boolean) - 类 的构造器net.minecraftforge.event.entity.EntityMountEvent
 
EntityMoveHelper - net.minecraft.entity.ai中的类
 
EntityMoveHelper(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntityMoveHelper
 
EntityMoveHelper.Action - net.minecraft.entity.ai中的枚举
 
EntityMule - net.minecraft.entity.passive中的类
 
EntityMule(World) - 类 的构造器net.minecraft.entity.passive.EntityMule
 
EntityNotFoundException - net.minecraft.command中的异常错误
 
EntityNotFoundException(String) - 异常错误 的构造器net.minecraft.command.EntityNotFoundException
 
EntityNotFoundException(String, Object...) - 异常错误 的构造器net.minecraft.command.EntityNotFoundException
 
EntityOcelot - net.minecraft.entity.passive中的类
 
EntityOcelot(World) - 类 的构造器net.minecraft.entity.passive.EntityOcelot
 
EntityOnFire - net.minecraft.world.storage.loot.properties中的类
 
EntityOnFire(boolean) - 类 的构造器net.minecraft.world.storage.loot.properties.EntityOnFire
 
EntityOnFire.Serializer - net.minecraft.world.storage.loot.properties中的类
 
EntityOtherPlayerMP - net.minecraft.client.entity中的类
 
EntityOtherPlayerMP(World, GameProfile) - 类 的构造器net.minecraft.client.entity.EntityOtherPlayerMP
 
EntityPainting - net.minecraft.entity.item中的类
 
EntityPainting(World) - 类 的构造器net.minecraft.entity.item.EntityPainting
 
EntityPainting(World, BlockPos, EnumFacing) - 类 的构造器net.minecraft.entity.item.EntityPainting
 
EntityPainting(World, BlockPos, EnumFacing, String) - 类 的构造器net.minecraft.entity.item.EntityPainting
 
EntityPainting.EnumArt - net.minecraft.entity.item中的枚举
 
EntityParrot - net.minecraft.entity.passive中的类
 
EntityParrot(World) - 类 的构造器net.minecraft.entity.passive.EntityParrot
 
EntityPig - net.minecraft.entity.passive中的类
 
EntityPig(World) - 类 的构造器net.minecraft.entity.passive.EntityPig
 
EntityPigZombie - net.minecraft.entity.monster中的类
 
EntityPigZombie(World) - 类 的构造器net.minecraft.entity.monster.EntityPigZombie
 
entityPitch - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
EntityPlayer - net.minecraft.entity.player中的类
 
EntityPlayer(World, GameProfile) - 类 的构造器net.minecraft.entity.player.EntityPlayer
 
EntityPlayer.EnumChatVisibility - net.minecraft.entity.player中的枚举
 
EntityPlayer.SleepResult - net.minecraft.entity.player中的枚举
 
EntityPlayerMP - net.minecraft.entity.player中的类
 
EntityPlayerMP(MinecraftServer, WorldServer, GameProfile, PlayerInteractionManager) - 类 的构造器net.minecraft.entity.player.EntityPlayerMP
 
EntityPlayerSP - net.minecraft.client.entity中的类
 
EntityPlayerSP(Minecraft, World, NetHandlerPlayClient, StatisticsManager, RecipeBook) - 类 的构造器net.minecraft.client.entity.EntityPlayerSP
 
EntityPolarBear - net.minecraft.entity.monster中的类
 
EntityPolarBear(World) - 类 的构造器net.minecraft.entity.monster.EntityPolarBear
 
EntityPotion - net.minecraft.entity.projectile中的类
 
EntityPotion(World) - 类 的构造器net.minecraft.entity.projectile.EntityPotion
 
EntityPotion(World, EntityLivingBase, ItemStack) - 类 的构造器net.minecraft.entity.projectile.EntityPotion
 
EntityPotion(World, double, double, double, ItemStack) - 类 的构造器net.minecraft.entity.projectile.EntityPotion
 
EntityPredicate - net.minecraft.advancements.critereon中的类
 
EntityPredicate(ResourceLocation, DistancePredicate, LocationPredicate, MobEffectsPredicate, NBTPredicate) - 类 的构造器net.minecraft.advancements.critereon.EntityPredicate
 
EntityProperty - net.minecraft.world.storage.loot.properties中的接口
 
EntityProperty.Serializer<T extends EntityProperty> - net.minecraft.world.storage.loot.properties中的类
 
EntityPropertyManager - net.minecraft.world.storage.loot.properties中的类
 
EntityPropertyManager() - 类 的构造器net.minecraft.world.storage.loot.properties.EntityPropertyManager
 
EntityRabbit - net.minecraft.entity.passive中的类
 
EntityRabbit(World) - 类 的构造器net.minecraft.entity.passive.EntityRabbit
 
EntityRabbit.RabbitJumpHelper - net.minecraft.entity.passive中的类
 
EntityRabbit.RabbitTypeData - net.minecraft.entity.passive中的类
 
EntityRegistration(ModContainer, ResourceLocation, Class<? extends Entity>, String, int, int, int, boolean) - 类 的构造器net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
已过时。
EntityRegistration(ModContainer, ResourceLocation, Class<? extends Entity>, String, int, int, int, boolean, Function<World, ? extends Entity>) - 类 的构造器net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
EntityRegistry - net.minecraftforge.fml.common.registry中的类
 
EntityRegistry.EntityRegistration - net.minecraftforge.fml.common.registry中的类
 
entityRenderer - 类 中的变量net.minecraft.client.Minecraft
 
EntityRenderer - net.minecraft.client.renderer中的类
 
EntityRenderer(Minecraft, IResourceManager) - 类 的构造器net.minecraft.client.renderer.EntityRenderer
 
entityRenderMap - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
entityScoreMatch(Entity, Scoreboard, String, RandomValueRange) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasScore
 
EntitySelector - net.minecraft.command中的类
 
EntitySelector() - 类 的构造器net.minecraft.command.EntitySelector
 
EntitySelectors - net.minecraft.util中的类
 
EntitySelectors() - 类 的构造器net.minecraft.util.EntitySelectors
 
EntitySelectors.ArmoredMob - net.minecraft.util中的类
 
EntitySenses - net.minecraft.entity.ai中的类
 
EntitySenses(EntityLiving) - 类 的构造器net.minecraft.entity.ai.EntitySenses
 
entityShadows - 类 中的变量net.minecraft.client.settings.GameSettings
 
EntitySheep - net.minecraft.entity.passive中的类
 
EntitySheep(World) - 类 的构造器net.minecraft.entity.passive.EntitySheep
 
EntityShoulderRiding - net.minecraft.entity.passive中的类
 
EntityShoulderRiding(World) - 类 的构造器net.minecraft.entity.passive.EntityShoulderRiding
 
EntityShulker - net.minecraft.entity.monster中的类
 
EntityShulker(World) - 类 的构造器net.minecraft.entity.monster.EntityShulker
 
EntityShulkerBullet - net.minecraft.entity.projectile中的类
 
EntityShulkerBullet(World) - 类 的构造器net.minecraft.entity.projectile.EntityShulkerBullet
 
EntityShulkerBullet(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityShulkerBullet
 
EntityShulkerBullet(World, EntityLivingBase, Entity, EnumFacing.Axis) - 类 的构造器net.minecraft.entity.projectile.EntityShulkerBullet
 
EntitySilverfish - net.minecraft.entity.monster中的类
 
EntitySilverfish(World) - 类 的构造器net.minecraft.entity.monster.EntitySilverfish
 
entitySizeX - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
entitySizeY - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
entitySizeZ - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
EntitySkeleton - net.minecraft.entity.monster中的类
 
EntitySkeleton(World) - 类 的构造器net.minecraft.entity.monster.EntitySkeleton
 
EntitySkeletonHorse - net.minecraft.entity.passive中的类
 
EntitySkeletonHorse(World) - 类 的构造器net.minecraft.entity.passive.EntitySkeletonHorse
 
EntitySlime - net.minecraft.entity.monster中的类
 
EntitySlime(World) - 类 的构造器net.minecraft.entity.monster.EntitySlime
 
EntitySmallFireball - net.minecraft.entity.projectile中的类
 
EntitySmallFireball(World) - 类 的构造器net.minecraft.entity.projectile.EntitySmallFireball
 
EntitySmallFireball(World, EntityLivingBase, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntitySmallFireball
 
EntitySmallFireball(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntitySmallFireball
 
EntitySnowball - net.minecraft.entity.projectile中的类
 
EntitySnowball(World) - 类 的构造器net.minecraft.entity.projectile.EntitySnowball
 
EntitySnowball(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntitySnowball
 
EntitySnowball(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntitySnowball
 
EntitySnowman - net.minecraft.entity.monster中的类
 
EntitySnowman(World) - 类 的构造器net.minecraft.entity.monster.EntitySnowman
 
EntitySpawnHandler - net.minecraftforge.fml.common.network.internal中的类
 
EntitySpawnHandler() - 类 的构造器net.minecraftforge.fml.common.network.internal.EntitySpawnHandler
 
EntitySpawnMessage() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.EntitySpawnMessage
 
EntitySpawnMessage(EntityRegistry.EntityRegistration, Entity, ModContainer) - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.EntitySpawnMessage
 
EntitySpawnPlacementRegistry - net.minecraft.entity中的类
 
EntitySpawnPlacementRegistry() - 类 的构造器net.minecraft.entity.EntitySpawnPlacementRegistry
 
EntitySpectralArrow - net.minecraft.entity.projectile中的类
 
EntitySpectralArrow(World) - 类 的构造器net.minecraft.entity.projectile.EntitySpectralArrow
 
EntitySpectralArrow(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntitySpectralArrow
 
EntitySpectralArrow(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntitySpectralArrow
 
EntitySpellcasterIllager - net.minecraft.entity.monster中的类
 
EntitySpellcasterIllager(World) - 类 的构造器net.minecraft.entity.monster.EntitySpellcasterIllager
 
EntitySpellcasterIllager.AICastingApell - net.minecraft.entity.monster中的类
 
EntitySpellcasterIllager.AIUseSpell - net.minecraft.entity.monster中的类
 
EntitySpellcasterIllager.SpellType - net.minecraft.entity.monster中的枚举
 
EntitySpider - net.minecraft.entity.monster中的类
 
EntitySpider(World) - 类 的构造器net.minecraft.entity.monster.EntitySpider
 
EntitySpider.GroupData - net.minecraft.entity.monster中的类
 
EntitySquid - net.minecraft.entity.passive中的类
 
EntitySquid(World) - 类 的构造器net.minecraft.entity.passive.EntitySquid
 
EntityStray - net.minecraft.entity.monster中的类
 
EntityStray(World) - 类 的构造器net.minecraft.entity.monster.EntityStray
 
EntityStruckByLightningEvent - net.minecraftforge.event.entity中的类
EntityStruckByLightningEvent is fired when an Entity is about to be struck by lightening.
EntityStruckByLightningEvent(Entity, EntityLightningBolt) - 类 的构造器net.minecraftforge.event.entity.EntityStruckByLightningEvent
 
EntityTag - net.minecraft.util.datafix.walkers中的类
 
EntityTag() - 类 的构造器net.minecraft.util.datafix.walkers.EntityTag
 
EntityTameable - net.minecraft.entity.passive中的类
 
EntityTameable(World) - 类 的构造器net.minecraft.entity.passive.EntityTameable
 
EntityThrowable - net.minecraft.entity.projectile中的类
 
EntityThrowable(World) - 类 的构造器net.minecraft.entity.projectile.EntityThrowable
 
EntityThrowable(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityThrowable
 
EntityThrowable(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntityThrowable
 
EntityTippedArrow - net.minecraft.entity.projectile中的类
 
EntityTippedArrow(World) - 类 的构造器net.minecraft.entity.projectile.EntityTippedArrow
 
EntityTippedArrow(World, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityTippedArrow
 
EntityTippedArrow(World, EntityLivingBase) - 类 的构造器net.minecraft.entity.projectile.EntityTippedArrow
 
EntityTNTPrimed - net.minecraft.entity.item中的类
 
EntityTNTPrimed(World) - 类 的构造器net.minecraft.entity.item.EntityTNTPrimed
 
EntityTNTPrimed(World, double, double, double, EntityLivingBase) - 类 的构造器net.minecraft.entity.item.EntityTNTPrimed
 
entityToNBT(Entity) - 类 中的静态方法net.minecraft.command.CommandBase
 
EntityTracker - net.minecraft.entity中的类
 
EntityTracker(WorldServer) - 类 的构造器net.minecraft.entity.EntityTracker
 
EntityTrackerEntry - net.minecraft.entity中的类
 
EntityTrackerEntry(Entity, int, int, int, boolean) - 类 的构造器net.minecraft.entity.EntityTrackerEntry
 
EntityTravelToDimensionEvent - net.minecraftforge.event.entity中的类
EntityTravelToDimensionEvent is fired before an Entity travels to a dimension.
EntityTravelToDimensionEvent(Entity, int) - 类 的构造器net.minecraftforge.event.entity.EntityTravelToDimensionEvent
 
entityUniqueID - 类 中的变量net.minecraft.entity.Entity
 
EntityVex - net.minecraft.entity.monster中的类
 
EntityVex(World) - 类 的构造器net.minecraft.entity.monster.EntityVex
 
EntityViewRenderEvent - net.minecraftforge.client.event中的类
Event that hooks into EntityRenderer, allowing any feature to customize visual attributes the player sees.
EntityViewRenderEvent(EntityRenderer, Entity, IBlockState, double) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent
 
EntityViewRenderEvent.CameraSetup - net.minecraftforge.client.event中的类
Event that allows mods to alter the angles of the player's camera.
EntityViewRenderEvent.FogColors - net.minecraftforge.client.event中的类
Event that allows any feature to customize the color of fog the player sees.
EntityViewRenderEvent.FogDensity - net.minecraftforge.client.event中的类
Event that allows any feature to customize the fog density the player sees.
EntityViewRenderEvent.FOVModifier - net.minecraftforge.client.event中的类
Event that allows mods to alter the raw FOV itself.
EntityViewRenderEvent.RenderFogEvent - net.minecraftforge.client.event中的类
Event that allows any feature to customize the rendering of fog.
EntityVillager - net.minecraft.entity.passive中的类
 
EntityVillager(World) - 类 的构造器net.minecraft.entity.passive.EntityVillager
 
EntityVillager(World, int) - 类 的构造器net.minecraft.entity.passive.EntityVillager
 
EntityVillager.EmeraldForItems - net.minecraft.entity.passive中的类
 
EntityVillager.ItemAndEmeraldToItem - net.minecraft.entity.passive中的类
 
EntityVillager.ITradeList - net.minecraft.entity.passive中的接口
 
EntityVillager.ListEnchantedBookForEmeralds - net.minecraft.entity.passive中的类
 
EntityVillager.ListEnchantedItemForEmeralds - net.minecraft.entity.passive中的类
 
EntityVillager.ListItemForEmeralds - net.minecraft.entity.passive中的类
 
EntityVillager.PriceInfo - net.minecraft.entity.passive中的类
 
EntityVindicator - net.minecraft.entity.monster中的类
 
EntityVindicator(World) - 类 的构造器net.minecraft.entity.monster.EntityVindicator
 
EntityWaterMob - net.minecraft.entity.passive中的类
 
EntityWaterMob(World) - 类 的构造器net.minecraft.entity.passive.EntityWaterMob
 
EntityWeatherEffect - net.minecraft.entity.effect中的类
 
EntityWeatherEffect(World) - 类 的构造器net.minecraft.entity.effect.EntityWeatherEffect
 
EntityWitch - net.minecraft.entity.monster中的类
 
EntityWitch(World) - 类 的构造器net.minecraft.entity.monster.EntityWitch
 
EntityWither - net.minecraft.entity.boss中的类
 
EntityWither(World) - 类 的构造器net.minecraft.entity.boss.EntityWither
 
EntityWitherSkeleton - net.minecraft.entity.monster中的类
 
EntityWitherSkeleton(World) - 类 的构造器net.minecraft.entity.monster.EntityWitherSkeleton
 
EntityWitherSkull - net.minecraft.entity.projectile中的类
 
EntityWitherSkull(World) - 类 的构造器net.minecraft.entity.projectile.EntityWitherSkull
 
EntityWitherSkull(World, EntityLivingBase, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityWitherSkull
 
EntityWitherSkull(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.entity.projectile.EntityWitherSkull
 
EntityWolf - net.minecraft.entity.passive中的类
 
EntityWolf(World) - 类 的构造器net.minecraft.entity.passive.EntityWolf
 
entityX - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
EntityXPOrb - net.minecraft.entity.item中的类
 
EntityXPOrb(World, double, double, double, int) - 类 的构造器net.minecraft.entity.item.EntityXPOrb
 
EntityXPOrb(World) - 类 的构造器net.minecraft.entity.item.EntityXPOrb
 
entityY - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
entityYaw - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
entityZ - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
EntityZombie - net.minecraft.entity.monster中的类
 
EntityZombie(World) - 类 的构造器net.minecraft.entity.monster.EntityZombie
 
EntityZombieHorse - net.minecraft.entity.passive中的类
 
EntityZombieHorse(World) - 类 的构造器net.minecraft.entity.passive.EntityZombieHorse
 
EntityZombieVillager - net.minecraft.entity.monster中的类
 
EntityZombieVillager(World) - 类 的构造器net.minecraft.entity.monster.EntityZombieVillager
 
Entrance() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Entrance
 
Entrance(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Entrance
 
Entry(String, String) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.SnapshotJson.Entry
 
ENTRY_NAME_SPLITTER - 类 中的静态变量net.minecraft.client.resources.FileResourcePack
 
entryChanged(PlayerChunkMapEntry) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
Marks an entry as dirty
EntryComparator() - 类 的构造器net.minecraftforge.fml.client.config.GuiSelectStringEntries.EntryComparator
 
entryDoor - 类 中的变量net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
 
entryList - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
entryList - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
entryList - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
entryName - 类 中的变量net.minecraft.world.storage.loot.LootEntry
 
EntryRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.EntryRoom
 
EntryRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.EntryRoom
 
entrySet() - 类 中的方法net.minecraft.util.LowerStringMap
 
entrySet() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
EnumAction - net.minecraft.item中的枚举
 
EnumActionResult - net.minecraft.util中的枚举
 
EnumBlockRenderType - net.minecraft.util中的枚举
 
EnumBorderStatus - net.minecraft.world.border中的枚举
 
EnumConnectionState - net.minecraft.network中的枚举
 
EnumCreatureAttribute - net.minecraft.entity中的枚举
 
EnumCreatureType - net.minecraft.entity中的枚举
 
EnumDifficulty - net.minecraft.world中的枚举
 
EnumDyeColor - net.minecraft.item中的枚举
 
EnumEnchantmentType - net.minecraft.enchantment中的枚举
 
EnumFaceDirection - net.minecraft.client.renderer中的枚举
 
EnumFaceDirection.Constants - net.minecraft.client.renderer中的类
 
EnumFaceDirection.VertexInformation - net.minecraft.client.renderer中的类
 
EnumFacing - net.minecraft.util中的枚举
 
EnumFacing.Axis - net.minecraft.util中的枚举
 
EnumFacing.AxisDirection - net.minecraft.util中的枚举
 
EnumFacing.Plane - net.minecraft.util中的枚举
 
EnumHand - net.minecraft.util中的枚举
 
EnumHandSide - net.minecraft.util中的枚举
 
EnumHelper - net.minecraftforge.common.util中的类
 
EnumHelper() - 类 的构造器net.minecraftforge.common.util.EnumHelper
 
EnumHelperClient - net.minecraftforge.client中的类
 
EnumHelperClient() - 类 的构造器net.minecraftforge.client.EnumHelperClient
 
EnumHolder(String, String) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotation.EnumHolder
 
EnumPacketDirection - net.minecraft.network中的枚举
 
EnumParticleTypes - net.minecraft.util中的枚举
 
EnumPlantType - net.minecraftforge.common中的枚举
 
EnumPlayerModelParts - net.minecraft.entity.player中的枚举
 
EnumPushReaction - net.minecraft.block.material中的枚举
 
EnumRarity - net.minecraft.item中的枚举
 
EnumSkyBlock - net.minecraft.world中的枚举
 
EnumTypeAdapterFactory - net.minecraft.util中的类
 
EnumTypeAdapterFactory() - 类 的构造器net.minecraft.util.EnumTypeAdapterFactory
 
EOF - 类 中的静态变量net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
 
epsilonEquals(float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
equals(Object) - 类 中的方法net.minecraft.advancements.Advancement
 
equals(Object) - 类 中的方法net.minecraft.advancements.ICriterionTrigger.Listener
 
equals(Object) - 类 中的方法net.minecraft.block.BlockEventData
 
equals(Object) - 类 中的方法net.minecraft.block.properties.PropertyBool
 
equals(Object) - 类 中的方法net.minecraft.block.properties.PropertyEnum
 
equals(Object) - 类 中的方法net.minecraft.block.properties.PropertyHelper
 
equals(Object) - 类 中的方法net.minecraft.block.properties.PropertyInteger
 
equals(Object) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.ModelResourceLocation
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Selector
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.block.model.VariantList
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
equals(Object) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
equals(Object) - 类 中的方法net.minecraft.client.resources.Language
 
equals(Object) - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
equals(Object) - 类 中的方法net.minecraft.client.resources.SimpleResource
 
equals(Object) - 类 中的方法net.minecraft.client.util.JsonBlendingMode
 
equals(Object) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
equals(Object) - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
equals(Object) - 类 中的方法net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
 
equals(Object) - 类 中的方法net.minecraft.entity.Entity
 
equals(Object) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTBase
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagByte
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagByteArray
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagInt
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagIntArray
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagList
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagLong
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagLongArray
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagShort
 
equals(Object) - 类 中的方法net.minecraft.nbt.NBTTagString
 
equals(Object) - 类 中的方法net.minecraft.network.datasync.DataParameter
 
equals(Object) - 类 中的方法net.minecraft.network.PacketBuffer
 
equals(Object) - 类 中的方法net.minecraft.pathfinding.PathPoint
 
equals(Object) - 类 中的方法net.minecraft.potion.PotionEffect
 
equals(Object) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
equals(Object) - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
equals(Object) - 类 中的方法net.minecraft.stats.StatBase
 
equals(Object) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
equals(Object) - 类 中的方法net.minecraft.util.math.ChunkPos
 
equals(Object) - 类 中的方法net.minecraft.util.math.Rotations
 
equals(Object) - 类 中的方法net.minecraft.util.math.Vec3d
 
equals(Object) - 类 中的方法net.minecraft.util.math.Vec3i
 
equals(Object) - 类 中的方法net.minecraft.util.ResourceLocation
 
equals(Object) - 类 中的方法net.minecraft.util.text.event.ClickEvent
 
equals(Object) - 类 中的方法net.minecraft.util.text.event.HoverEvent
 
equals(Object) - 类 中的方法net.minecraft.util.text.Style
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentBase
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentKeybind
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentScore
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentSelector
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentString
 
equals(Object) - 类 中的方法net.minecraft.util.text.TextComponentTranslation
 
equals(Object) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
equals(Object) - 类 中的方法net.minecraft.world.NextTickListEntry
 
equals(Object) - 类 中的方法net.minecraft.world.storage.MapDecoration
 
equals(Object) - 类 中的方法net.minecraftforge.client.model.MapModelState.Wrapper
 
equals(Object) - 类 中的方法net.minecraftforge.client.model.ModelLoader.BakedModelCacheKey
 
equals(Object) - 类 中的方法net.minecraftforge.client.model.ModelStateComposition
 
equals(Object) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
equals(Object) - 类 中的方法net.minecraftforge.common.animation.TimeValues.CompositionValue
 
equals(Object) - 类 中的方法net.minecraftforge.common.animation.TimeValues.ConstValue
 
equals(Object) - 类 中的方法net.minecraftforge.common.animation.TimeValues.ParameterValue
 
equals(Object) - 类 中的方法net.minecraftforge.common.animation.TimeValues.SimpleExprValue
 
equals(Object) - 类 中的方法net.minecraftforge.common.animation.TimeValues.VariableValue
 
equals(Object) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
equals(Object) - 类 中的方法net.minecraftforge.common.DungeonHooks.DungeonMob
 
equals(Object) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ClipReference
 
equals(Object) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ModelClip
 
equals(Object) - 类 中的方法net.minecraftforge.common.model.animation.Clips.SlerpClip
 
equals(Object) - 类 中的方法net.minecraftforge.common.model.animation.Clips.TimeClip
 
equals(Object) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
equals(Object) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
equals(Object) - 类 中的方法net.minecraftforge.fluids.FluidStack
Default equality comparison for a FluidStack.
equals(Object) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer
 
equals(Object) - 类 中的方法net.minecraftforge.fml.common.versioning.ComparableVersion
 
equals(Object) - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
equals(Object) - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
equals(Object) - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
equals(Object) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
equals(Object) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
equals(Object) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
equals(Object) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
equals(Object) - 类 中的方法net.minecraftforge.server.permission.context.ContextKey
 
errorOccurred(ModContainer, Throwable) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
Event - net.minecraftforge.common.animation中的类
Event stored in the clip
Event(String, float) - 类 的构造器net.minecraftforge.common.animation.Event
 
event() - 类 中的方法net.minecraftforge.common.animation.Event
 
Event - net.minecraftforge.fml.common.eventhandler中的类
Base Event class that all other events are derived from
Event() - 类 的构造器net.minecraftforge.fml.common.eventhandler.Event
 
Event.HasResult - net.minecraftforge.fml.common.eventhandler中的注释类型
 
Event.Result - net.minecraftforge.fml.common.eventhandler中的枚举
 
EVENT_BUS - 类 中的静态变量net.minecraftforge.common.MinecraftForge
The core Forge EventBusses, all events for Forge will be fired on these, you should use this to register all your listeners.
EventBus - net.minecraftforge.fml.common.eventhandler中的类
 
EventBus() - 类 的构造器net.minecraftforge.fml.common.eventhandler.EventBus
 
EventBus(IEventExceptionHandler) - 类 的构造器net.minecraftforge.fml.common.eventhandler.EventBus
 
eventListeners - 类 中的变量net.minecraft.world.World
 
EventPriority - net.minecraftforge.fml.common.eventhandler中的枚举
 
eventReceived(IBlockState, World, BlockPos, int, int) - 类 中的方法net.minecraft.block.Block
已过时。
eventReceived(IBlockState, World, BlockPos, int, int) - 类 中的方法net.minecraft.block.BlockContainer
Called on server when World#addBlockEvent is called.
eventReceived(IBlockState, World, BlockPos, int, int) - 类 中的方法net.minecraft.block.BlockNote
Called on server when World#addBlockEvent is called.
eventReceived(IBlockState, World, BlockPos, int, int) - 类 中的方法net.minecraft.block.BlockPistonBase
Called on server when World#addBlockEvent is called.
eventReceived(IBlockState, World, BlockPos, int, int) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Called on server when World#addBlockEvent is called.
EventSubscriberTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
EventSubscriberTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.EventSubscriberTransformer
 
EventSubscriptionTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
EventSubscriptionTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.EventSubscriptionTransformer
 
eventType - 类 中的变量net.minecraft.network.play.server.SPacketCombatEvent
 
EVERYTHING - 类 中的静态变量net.minecraftforge.fml.common.versioning.Restriction
 
EVOCATION_FANGS_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
EVOCATION_ILLAGER_CAST_SPELL - 类 中的静态变量net.minecraft.init.SoundEvents
 
EVOCATION_ILLAGER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
EVOCATION_ILLAGER_PREPARE_ATTACK - 类 中的静态变量net.minecraft.init.SoundEvents
 
EVOCATION_ILLAGER_PREPARE_SUMMON - 类 中的静态变量net.minecraft.init.SoundEvents
 
EVOCATION_ILLAGER_PREPARE_WOLOLO - 类 中的静态变量net.minecraft.init.SoundEvents
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraft.network.NetworkManager
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.common.network.DimensionMessageHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.common.network.FluidIdRegistryMessageHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.handshake.ChannelRegistrationHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.internal.EntitySpawnHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.internal.HandshakeCompletionHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.internal.OpenGuiHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.NetworkEventFiringHandler
 
exceptionCaught(ChannelHandlerContext, Throwable) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
 
execute(FunctionObject, ICommandSender) - 类 中的方法net.minecraft.advancements.FunctionManager
 
execute(ArrayDeque<FunctionManager.QueuedCommand>, int) - 类 中的方法net.minecraft.advancements.FunctionManager.QueuedCommand
 
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.AdvancementCommand
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandBlockData
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandClearInventory
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandClone
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandCompare
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandDebug
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandDefaultGameMode
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandDifficulty
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandEffect
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandEnchant
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandEntityData
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandExecuteAt
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandFill
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandFunction
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandGameMode
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandGameRule
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandGive
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandHelp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandKill
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandLocate
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandParticle
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandPlaySound
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandReload
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandReplaceItem
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandServerKick
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandSetPlayerTimeout
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandShowSeed
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandSpreadPlayers
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandStats
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandStopSound
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandTime
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandTitle
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandToggleDownfall
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandTP
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandTrigger
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandWeather
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandWorldBorder
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.CommandXP
Callback for when the command is executed
execute(FunctionManager, ICommandSender, ArrayDeque<FunctionManager.QueuedCommand>, int) - 类 中的方法net.minecraft.command.FunctionObject.CommandEntry
 
execute(FunctionManager, ICommandSender, ArrayDeque<FunctionManager.QueuedCommand>, int) - 接口 中的方法net.minecraft.command.FunctionObject.Entry
 
execute(FunctionManager, ICommandSender, ArrayDeque<FunctionManager.QueuedCommand>, int) - 类 中的方法net.minecraft.command.FunctionObject.FunctionEntry
 
execute(MinecraftServer, ICommandSender, String[]) - 接口 中的方法net.minecraft.command.ICommand
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.RecipeCommand
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandBanIp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandBroadcast
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandDeOp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandEmote
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandListBans
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandListPlayers
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandMessage
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandOp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandPardonIp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandPublishLocalServer
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSaveAll
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSaveOff
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSaveOn
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandScoreboard
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSetBlock
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSetDefaultSpawnpoint
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandStop
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandSummon
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandTeleport
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandTestFor
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandTestForBlock
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraft.command.server.CommandWhitelist
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraftforge.server.command.CommandDimensions
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp
Callback for when the command is executed
execute(MinecraftServer, ICommandSender, String[]) - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
Callback for when the command is executed
executeCommand(ICommandSender, String) - 类 中的方法net.minecraft.command.CommandHandler
Attempt to execute a command.
executeCommand(ICommandSender, String) - 接口 中的方法net.minecraft.command.ICommandManager
Attempt to execute a command.
executeCommand(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
executeCommand(ICommandSender, String) - 类 中的方法net.minecraftforge.client.ClientCommandHandler
Attempt to execute a command.
executePendingCommands() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
executionChance - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
ExistingSubstitutionException - net.minecraftforge.fml.common.registry中的异常错误
 
ExistingSubstitutionException(ResourceLocation, Object) - 异常错误 的构造器net.minecraftforge.fml.common.registry.ExistingSubstitutionException
 
existsAtTarget - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
exit() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
exitJava(int, boolean) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Used to exit from java, with system exit preventions in place.
ExitTrappedException() - 异常错误 的构造器net.minecraftforge.fml.relauncher.FMLSecurityManager.ExitTrappedException
 
expand(double, double, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Creates a new AxisAlignedBB that has been expanded by the given amount, with positive changes increasing max values and negative changes decreasing min values.
expandTo(StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Expands a bounding box's dimensions to include the supplied bounding box.
expectServerStopped() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Make handleExit() wait for handleServerStopped().
experience - 类 中的变量net.minecraft.entity.player.EntityPlayer
The current amount of experience the player has within their Experience Bar.
EXPERIENCE_BOTTLE - 类 中的静态变量net.minecraft.init.Items
 
experienceLevel - 类 中的变量net.minecraft.entity.player.EntityPlayer
The current experience level the player is on.
experienceTotal - 类 中的变量net.minecraft.entity.player.EntityPlayer
The total amount of experience the player has.
experienceValue - 类 中的变量net.minecraft.entity.EntityLiving
The experience points the Entity gives.
EXPLODE - 类 中的静态变量net.minecraft.block.BlockTNT
 
explode(World, BlockPos, IBlockState, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockTNT
 
explodeCart(double) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Makes the minecart explode.
explore(ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
explore(T, TopologicalSort.DirectedGraph<T>, List<T>, Set<T>, Set<T>) - 类 中的静态方法net.minecraftforge.fml.common.toposort.TopologicalSort
 
exploreFileSystem(String, File, List<ModContainer>, ModCandidate, MetadataCollection) - 类 中的方法net.minecraftforge.fml.common.discovery.DirectoryDiscoverer
 
Explosion - net.minecraft.world中的类
 
Explosion(World, Entity, double, double, double, float, List<BlockPos>) - 类 的构造器net.minecraft.world.Explosion
 
Explosion(World, Entity, double, double, double, float, boolean, boolean, List<BlockPos>) - 类 的构造器net.minecraft.world.Explosion
 
Explosion(World, Entity, double, double, double, float, boolean, boolean) - 类 的构造器net.minecraft.world.Explosion
 
ExplosionEvent - net.minecraftforge.event.world中的类
ExplosionEvent triggers when an explosion happens in the world.
ExplosionEvent(World, Explosion) - 类 的构造器net.minecraftforge.event.world.ExplosionEvent
 
ExplosionEvent.Detonate - net.minecraftforge.event.world中的类
ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities.
ExplosionEvent.Start - net.minecraftforge.event.world中的类
ExplosionEvent.Start is fired before the explosion actually occurs.
explosionPower - 类 中的变量net.minecraft.entity.projectile.EntityLargeFireball
 
extBlendFuncSeparate - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
EXTENDED - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
ExtendedBlockState - net.minecraftforge.common.property中的类
 
ExtendedBlockState(Block, IProperty<?>[], IUnlistedProperty<?>[]) - 类 的构造器net.minecraftforge.common.property.ExtendedBlockState
 
ExtendedBlockState.ExtendedStateImplementation - net.minecraftforge.common.property中的类
 
ExtendedBlockStorage - net.minecraft.world.chunk.storage中的类
 
ExtendedBlockStorage(int, boolean) - 类 的构造器net.minecraft.world.chunk.storage.ExtendedBlockStorage
 
extendedReach() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
true for hitting entities far away.
ExtendedServerListData - net.minecraftforge.fml.client中的类
 
ExtendedServerListData(String, boolean, Map<String, String>, boolean) - 类 的构造器net.minecraftforge.fml.client.ExtendedServerListData
 
ExtendedStateImplementation(Block, <any>, <any>, <any>, IBlockState) - 类 的构造器net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
extendModList() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
extinguish() - 类 中的方法net.minecraft.entity.Entity
Removes fire from entity.
extinguishFire(EntityPlayer, BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.World
Attempts to extinguish a fire
extractChunkData(PacketBuffer, Chunk, boolean, int) - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
extractDragMode(int) - 类 中的静态方法net.minecraft.inventory.Container
Extracts the drag mode.
extractEnergy(int, boolean) - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
extractEnergy(int, boolean) - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Removes energy from the storage.
extractHook(IHopper) - 类 中的静态方法net.minecraftforge.items.VanillaInventoryCodeHooks
Copied from TileEntityHopper#captureDroppedItems and added capability support
extractItem(int, int, boolean) - 接口 中的方法net.minecraftforge.items.IItemHandler
Extracts an ItemStack from the given slot.
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
extractItem(int, int, boolean) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
extractVehicle(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.RidingToPassengers
 
extraRandomHeight - 类 中的变量net.minecraft.world.gen.feature.WorldGenHugeTrees
 
extraTreeChance - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
EXTREME_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
EXTREME_HILLS_EDGE - 类 中的静态变量net.minecraft.init.Biomes
Extreme Hills Edge biome.
EXTREME_HILLS_WITH_TREES - 类 中的静态变量net.minecraft.init.Biomes
 
EYE - 类 中的静态变量net.minecraft.block.BlockEndPortalFrame
 
eyeHeight - 类 中的变量net.minecraft.entity.player.EntityPlayer
 

F

face - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
 
Face(B3DModel.Vertex, B3DModel.Vertex, B3DModel.Vertex, B3DModel.Brush) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Face
 
Face(B3DModel.Vertex, B3DModel.Vertex, B3DModel.Vertex, B3DModel.Brush, Vector3f) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Face
 
Face(OBJModel.Vertex[]) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Face
 
Face(OBJModel.Vertex[], String) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Face
 
FaceBakery - net.minecraft.client.renderer.block.model中的类
 
FaceBakery() - 类 的构造器net.minecraft.client.renderer.block.model.FaceBakery
 
faceEntity(Entity, float, float) - 类 中的方法net.minecraft.entity.EntityLiving
Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
faceQuads - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
faceTex2(int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
faceTint(float, float, float, int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
FACING - 类 中的静态变量net.minecraft.block.BlockAnvil
 
FACING - 类 中的静态变量net.minecraft.block.BlockBanner
 
FACING - 类 中的静态变量net.minecraft.block.BlockChest
 
FACING - 类 中的静态变量net.minecraft.block.BlockCommandBlock
 
FACING - 类 中的静态变量net.minecraft.block.BlockDirectional
 
FACING - 类 中的静态变量net.minecraft.block.BlockDispenser
 
FACING - 类 中的静态变量net.minecraft.block.BlockDoor
 
FACING - 类 中的静态变量net.minecraft.block.BlockDoublePlant
 
FACING - 类 中的静态变量net.minecraft.block.BlockEnderChest
 
FACING - 类 中的静态变量net.minecraft.block.BlockEndPortalFrame
 
FACING - 类 中的静态变量net.minecraft.block.BlockFurnace
 
FACING - 类 中的静态变量net.minecraft.block.BlockHopper
 
FACING - 类 中的静态变量net.minecraft.block.BlockHorizontal
 
FACING - 类 中的静态变量net.minecraft.block.BlockLadder
 
FACING - 类 中的静态变量net.minecraft.block.BlockLever
 
FACING - 类 中的静态变量net.minecraft.block.BlockPistonMoving
 
FACING - 类 中的静态变量net.minecraft.block.BlockShulkerBox
 
FACING - 类 中的静态变量net.minecraft.block.BlockSkull
 
FACING - 类 中的静态变量net.minecraft.block.BlockStairs
 
FACING - 类 中的静态变量net.minecraft.block.BlockStem
 
FACING - 类 中的静态变量net.minecraft.block.BlockTorch
 
FACING - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
FACING - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
FACING - 类 中的静态变量net.minecraft.block.BlockWallSign
 
FACING - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
FACING - 类 中的静态变量net.minecraftforge.server.permission.context.ContextKeys
 
FACING_DEFAULT - 类 中的静态变量net.minecraft.client.renderer.block.model.BlockPartFace
 
facingDirection - 类 中的变量net.minecraft.entity.EntityHanging
The direction the entity is facing
facings() - 枚举 中的方法net.minecraft.util.EnumFacing.Plane
All EnumFacing values for this Plane
factor - 枚举 中的变量net.minecraft.client.renderer.GlStateManager.DestFactor
 
factor - 枚举 中的变量net.minecraft.client.renderer.GlStateManager.SourceFactor
 
Factory() - 类 的构造器net.minecraft.client.particle.Barrier.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleBlockDust.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleBreaking.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleBubble.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleCloud.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleCrit.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleDigging.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleDragonBreath.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleEndRod.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleExplosion.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleExplosionHuge.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleExplosionLarge.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleFallingDust.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleFirework.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleFlame.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleFootStep.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleHeart.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleLava.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleMobAppearance.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleNote.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticlePortal.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleRain.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleRedstone.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSmokeLarge.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSmokeNormal.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSnowShovel.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSpell.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSpit.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSplash.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSuspend.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSuspendedTown.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleSweepAttack.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleTotem.Factory
 
Factory() - 类 的构造器net.minecraft.client.particle.ParticleWaterWake.Factory
 
Factory() - 类 的构造器net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
factory(Function<World, E>) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the factory of the entity.
factory(JsonContext, JsonObject) - 类 中的静态方法net.minecraftforge.oredict.ShapedOreRecipe
 
factory(JsonContext, JsonObject) - 类 中的静态方法net.minecraftforge.oredict.ShapelessOreRecipe
 
FactoryBlockPattern - net.minecraft.block.state.pattern中的类
 
fail() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
Prevent the world from loading due to the missing item.
FAILURE - 类 中的静态变量net.minecraftforge.fluids.FluidActionResult
 
FakePlayer - net.minecraftforge.common.util中的类
 
FakePlayer(WorldServer, GameProfile) - 类 的构造器net.minecraftforge.common.util.FakePlayer
 
FakePlayerFactory - net.minecraftforge.common.util中的类
 
FakePlayerFactory() - 类 的构造器net.minecraftforge.common.util.FakePlayerFactory
 
fall(float, float) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
fall(float, float) - 类 中的方法net.minecraft.entity.Entity
 
fall(float, float) - 类 中的方法net.minecraft.entity.EntityFlying
 
fall(float, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
fall(float, float) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
fall(float, float) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
 
fall(float, float) - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
fall(float, float) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
fall(float, float) - 类 中的方法net.minecraft.entity.monster.EntityGolem
 
fall(float, float) - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.EntityBat
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
fall(float, float) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
fall(float, float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
FALL - 类 中的静态变量net.minecraft.util.DamageSource
 
FALL_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
the distance you have fallen
FallbackResourceManager - net.minecraft.client.resources中的类
 
FallbackResourceManager(MetadataSerializer) - 类 的构造器net.minecraft.client.resources.FallbackResourceManager
 
fallDistance - 类 中的变量net.minecraft.entity.Entity
 
FALLING_BLOCK - 类 中的静态变量net.minecraft.util.DamageSource
 
fallInstantly - 类 中的静态变量net.minecraft.block.BlockFalling
 
fallTime - 类 中的变量net.minecraft.entity.item.EntityFallingBlock
 
FALSE - 接口 中的静态变量net.minecraft.client.renderer.block.model.multipart.ICondition
 
fancyGraphics - 类 中的变量net.minecraft.client.settings.GameSettings
 
FARMER - 类 中的静态变量net.minecraftforge.fml.common.registry.VillagerRegistry
 
FARMLAND - 类 中的静态变量net.minecraft.init.Blocks
 
FARMLAND_AABB - 类 中的静态变量net.minecraft.block.BlockFarmland
 
FarmlandTrampleEvent(World, BlockPos, IBlockState, float, Entity) - 类 的构造器net.minecraftforge.event.world.BlockEvent.FarmlandTrampleEvent
 
fastFloor(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
fastFloor(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
returns par0 cast as an int, and no greater than Integer.MAX_VALUE-1024
fastInvSqrt(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
Computes 1/sqrt(n) using the fast inverse square root with a constant of 0x5FE6EB50C7B537AA.
FastTESR<T extends TileEntity> - net.minecraftforge.client.model.animation中的类
 
FastTESR() - 类 的构造器net.minecraftforge.client.model.animation.FastTESR
 
fboEnable - 类 中的变量net.minecraft.client.settings.GameSettings
 
FEATHER - 类 中的静态变量net.minecraft.init.Items
 
FEATHER_FALLING - 类 中的静态变量net.minecraft.init.Enchantments
 
FERMENTED_SPIDER_EYE - 类 中的静态变量net.minecraft.init.Items
 
fetchDormantChunk(long, World) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
fetchRuntimeMessages(Object) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Retrieve any pending runtime messages for the mod
field - 类 中的变量net.minecraftforge.common.config.FieldWrapper
 
Field1() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Field1
 
Field1(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Field1
 
Field2() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Field2
 
Field2(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Field2
 
field_194405_c - 类 中的静态变量net.minecraft.block.BlockFarmland
 
FieldRedirectTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
FieldRedirectTransformer(String, String, String) - 类 的构造器net.minecraftforge.fml.common.asm.transformers.FieldRedirectTransformer
 
FieldWrapper - net.minecraftforge.common.config中的类
 
FieldWrapper(String, Field, Object) - 类 的构造器net.minecraftforge.common.config.FieldWrapper
 
FieldWrapper.BeanEntry<K,V> - net.minecraftforge.common.config中的类
 
FILE_IPBANS - 类 中的静态变量net.minecraft.server.management.PlayerList
 
FILE_OPS - 类 中的静态变量net.minecraft.server.management.PlayerList
 
FILE_PLAYERBANS - 类 中的静态变量net.minecraft.server.management.PlayerList
 
FILE_WHITELIST - 类 中的静态变量net.minecraft.server.management.PlayerList
 
FileListHelper - net.minecraftforge.fml.relauncher中的类
 
FileListHelper() - 类 的构造器net.minecraftforge.fml.relauncher.FileListHelper
 
fileNameForProvider(WorldProvider) - 类 中的静态方法net.minecraft.village.VillageCollection
 
FileResourcePack - net.minecraft.client.resources中的类
 
FileResourcePack(File) - 类 的构造器net.minecraft.client.resources.FileResourcePack
 
fill(FluidStack, boolean) - 接口 中的方法net.minecraftforge.fluids.capability.IFluidHandler
Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.BlockWrapper
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
fill(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
fill(FluidStack, boolean) - 接口 中的方法net.minecraftforge.fluids.IFluidTank
 
FillBucketEvent - net.minecraftforge.event.entity.player中的类
This event is fired when a player attempts to use a Empty bucket, it can be canceled to completely prevent any further processing.
FillBucketEvent(EntityPlayer, ItemStack, World, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.player.FillBucketEvent
 
FILLED_MAP - 类 中的静态变量net.minecraft.init.Items
 
fillerBlock - 类 中的变量net.minecraft.world.biome.Biome
The block to fill spots in when not on the top
fillGradient(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
fillInDisplaySlots(NBTTagCompound) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
fillInInfo(ByteBuf) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Fills in information about the command block for the packet. entityId for the minecart version, and X/Y/Z for the traditional version
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.CommandException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.CommandNotFoundException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.EntityNotFoundException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.InvalidBlockStateException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.NumberInvalidException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.PlayerNotFoundException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.SyntaxErrorException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.command.WrongUsageException
 
fillInStackTrace() - 异常错误 中的方法net.minecraft.network.ThreadQuickExitException
 
fillInStackTrace() - 异常错误 中的方法net.minecraftforge.fml.common.LoaderExceptionModCrash
 
fillInternal(FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
Use this method to bypass the restrictions from FluidTank.canFillFluidType(FluidStack) Meant for use by the owner of the tank when they have set to false.
fillInventory(IInventory, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
fillNormal(int[], EnumFacing) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
internal, relies on fixed format of FaceBakery
fillStackedContents(RecipeItemHelper, boolean) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
fillStackedContents(RecipeItemHelper) - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
fillWithAir(World, StructureBoundingBox, int, int, int, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
fillWithBlocks(World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, IBlockState, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Fill the given area with the selected blocks
fillWithLoot(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
fillWithRain(World, BlockPos) - 类 中的方法net.minecraft.block.Block
Called similar to random ticks, but only when it is raining.
fillWithRain(World, BlockPos) - 类 中的方法net.minecraft.block.BlockCauldron
Called similar to random ticks, but only when it is raining.
fillWithRandomizedBlocks(World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructureComponent.BlockSelector) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
filterAllowedCharacters(String) - 类 中的静态方法net.minecraft.util.ChatAllowedCharacters
Filter a string, keeping only characters for which ChatAllowedCharacters.isAllowedCharacter(char) returns true.
Filtered - net.minecraft.util.datafix.walkers中的类
 
Filtered(Class<?>) - 类 的构造器net.minecraft.util.datafix.walkers.Filtered
 
filterLegacy(List<File>) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.LinkRepository
 
filterLegacy(List<File>) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
finalize() - 类 中的方法net.minecraft.client.resources.FileResourcePack
 
finalizeMobSpawn(DifficultyInstance, IEntityLivingData, boolean) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
finalTick(CrashReport) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Called on exit from the main run() loop.
finalTick(CrashReport) - 类 中的方法net.minecraft.server.MinecraftServer
Called on exit from the main run() loop.
findAdvancement(MinecraftServer, String) - 类 中的静态方法net.minecraft.command.AdvancementCommand
 
findBiomePosition(int, int, int, List<Biome>, Random) - 类 中的方法net.minecraft.world.biome.BiomeProvider
 
findBiomePosition(int, int, int, List<Biome>, Random) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
 
findChannelHandlerNameForType(Class<? extends ChannelHandler>) - 类 中的方法net.minecraftforge.fml.common.network.FMLEmbeddedChannel
 
findChecksumIndex(long) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
Finds the index of a checksum.
findChunksForSpawning(WorldServer, boolean, boolean, boolean) - 类 中的方法net.minecraft.world.WorldEntitySpawner
adds all chunks within the spawn radius of the players to eligibleChunksForSpawning. pars: the world, hostileCreatures, passiveCreatures. returns number of eligible chunks.
findClasspathMods(ModClassLoader) - 类 中的方法net.minecraftforge.fml.common.discovery.ModDiscoverer
 
findConstructor(Class<T>, Class<?>...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
Finds a constructor in the specified class that has matching parameter types.
findContainerFor(Object) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Find the container that associates with the supplied mod object
findCorridorSize(List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
 
findCrossing(List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
 
findEntityOnPath(Vec3d, Vec3d) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
findField(Class<?>, String...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
findFiles(ModContainer, String, Function<Path, Boolean>, BiFunction<Path, Path, Boolean>) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
findFiles(ModContainer, String, Function<Path, Boolean>, BiFunction<Path, Path, Boolean>, boolean) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
findFiles(ModContainer, String, Function<Path, Boolean>, BiFunction<Path, Path, Boolean>, boolean, boolean) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
findGroundBlockIdx(int, int) - 类 中的方法net.minecraft.world.chunk.ChunkPrimer
Counting down from the highest block in the sky, find the first non-air block for the given location (actually, looks like mostly checks x, z+1?
findHolders(ASMDataTable) - 枚举 中的方法net.minecraftforge.fml.common.registry.ItemStackHolderInjector
 
findingSpawnPoint - 类 中的变量net.minecraft.world.World
if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the world's chunkprovider's dummy if possible
findIntersecting(List<StructureComponent>, StructureBoundingBox) - 类 中的静态方法net.minecraft.world.gen.structure.StructureComponent
Discover if bounding box can fit within the current bounding box object.
findMatches(List<T>, List<? extends <any>>) - 类 中的静态方法net.minecraftforge.common.util.RecipeMatcher
Attempts to match inputs to the specified tests.
findMatchingRecipe(InventoryCrafting, World) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
 
findMatchingResult(InventoryCrafting, World) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
Retrieves an ItemStack that has multiple recipes for it.
findMethod(Class<?>, String, String, Class<?>...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
Finds a method with the specified name and parameters in the given class and makes it accessible.
findMinecarts(World, BlockPos, Class<T>, <any>...) - 类 中的方法net.minecraft.block.BlockRailDetector
 
findMods(ModCandidate, ASMDataTable) - 枚举 中的方法net.minecraftforge.fml.common.discovery.ContainerType
 
findNearestEntityWithinAABB(Class<? extends T>, AxisAlignedBB, T) - 类 中的方法net.minecraft.world.World
 
findNearestStructure(String, BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
findNearestStructure(String, BlockPos, boolean) - 类 中的方法net.minecraft.world.WorldServer
 
findNearestStructurePosBySpacing(World, MapGenStructure, BlockPos, int, int, int, boolean, int, boolean) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructure
 
findNearestVillageAggressor(EntityLivingBase) - 类 中的方法net.minecraft.village.Village
 
findObjectHolders(ASMDataTable) - 枚举 中的方法net.minecraftforge.registries.ObjectHolderRegistry
 
findPath(int, int, PathPoint) - 类 中的方法net.minecraft.entity.boss.EntityDragon
Find and return a path among the circles described by pathPoints, or null if the shortest path would just be directly between the start and finish with no intermediate points.
findPath(IBlockAccess, EntityLiving, Entity, float) - 类 中的方法net.minecraft.pathfinding.PathFinder
 
findPath(IBlockAccess, EntityLiving, BlockPos, float) - 类 中的方法net.minecraft.pathfinding.PathFinder
 
findPathOptions(PathPoint[], PathPoint, PathPoint, float) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
 
findPathOptions(PathPoint[], PathPoint, PathPoint, float) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
findPathOptions(PathPoint[], PathPoint, PathPoint, float) - 类 中的方法net.minecraft.pathfinding.SwimNodeProcessor
 
findPathOptions(PathPoint[], PathPoint, PathPoint, float) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
findPieceBox(List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
 
findPieceBox(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Path
 
findPieceBox(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces.Torch
 
findPoweredRailSignal(World, BlockPos, IBlockState, boolean, int) - 类 中的方法net.minecraft.block.BlockRailPowered
 
findRandomPosition() - 类 中的方法net.minecraft.entity.ai.EntityAIPanic
 
findRandomTarget(EntityCreature, int, int) - 类 中的静态方法net.minecraft.entity.ai.RandomPositionGenerator
finds a random target within par1(x,z) and par2 (y) blocks
findRandomTargetBlockAwayFrom(EntityCreature, int, int, Vec3d) - 类 中的静态方法net.minecraft.entity.ai.RandomPositionGenerator
finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3
findRandomTargetBlockTowards(EntityCreature, int, int, Vec3d) - 类 中的静态方法net.minecraft.entity.ai.RandomPositionGenerator
finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3
findRegistry(Class<K>) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Retrieves the registry associated with this super class type.
findSlotMatchingUnusedItem(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
findStairs(List<StructureComponent>, Random, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Stairs
 
FindTreeStep - net.minecraft.client.tutorial中的类
 
FindTreeStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.FindTreeStep
 
fine(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
fine(String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
finer(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
finer(String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
finish() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
Finish(EntityLivingBase, ItemStack, int, ItemStack) - 类 的构造器net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Finish
 
finish() - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
finish() - 类 中的方法net.minecraftforge.fml.common.StartupQuery
 
finishCompileTask() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
finishConversion() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
finishDrawing() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
finishMinecraftLoading() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
Called a bit later on during initialization to finish loading mods Also initializes key bindings
finishServerLoading() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
finishServerLoading() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
finishServerLoading() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
Called a bit later on during server initialization to finish loading mods
FIRE - 类 中的静态变量net.minecraft.block.material.Material
 
FIRE - 类 中的静态变量net.minecraft.init.Blocks
 
FIRE_ASPECT - 类 中的静态变量net.minecraft.init.Enchantments
Lights mobs on fire
FIRE_CHARGE - 类 中的静态变量net.minecraft.init.Items
 
FIRE_PROTECTION - 类 中的静态变量net.minecraft.init.Enchantments
Protection against fire
FIRE_RESISTANCE - 类 中的静态变量net.minecraft.init.MobEffects
The fire resistance Potion object.
FIRE_RESISTANCE - 类 中的静态变量net.minecraft.init.PotionTypes
 
Fireball(EntityFireball, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.ProjectileImpactEvent.Fireball
 
fireBlockHarvesting(List<ItemStack>, World, BlockPos, IBlockState, int, float, boolean, EntityPlayer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
fireCreateEventAndReplace(Biome) - 类 中的方法net.minecraftforge.event.terraingen.DeferredBiomeDecorator
 
fireCreateRegistryEvents() - 类 中的静态方法net.minecraftforge.registries.GameData
 
fireEvent(FluidEvent) - 类 中的静态方法net.minecraftforge.fluids.FluidEvent
A handy shortcut for firing the various fluid events.
fireFluidPlaceBlockEvent(World, BlockPos, BlockPos, IBlockState) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
fireKeyInput() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireMouseInput() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireNetRegistrationEvent(EventBus, NetworkManager, Set<String>, String, Side) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
fireNetRegistrationEvent(NetworkManager, Set<String>, String, Side) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireNetRegistrationEvent(EventBus, NetworkManager, Set<String>, String, Side) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
fireNetRegistrationEvent(EventBus, NetworkManager, Set<String>, String, Side) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
fireNetworkHandshake(NetworkDispatcher, Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
INTERNAL fire a handshake to all channels
firePlayerChangedDimensionEvent(EntityPlayer, int, int) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerCraftingEvent(EntityPlayer, ItemStack, IInventory) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerItemPickupEvent(EntityPlayer, EntityItem, ItemStack) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerLoadingEvent(EntityPlayer, File, String) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
firePlayerLoadingEvent(EntityPlayer, IPlayerFileData, String) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
firePlayerLoggedIn(EntityPlayer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerLoggedOut(EntityPlayer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerRespawnEvent(EntityPlayer, boolean) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
firePlayerSavingEvent(EntityPlayer, File, String) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
firePlayerSmeltedEvent(EntityPlayer, ItemStack) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireRegistryEvents() - 类 中的静态方法net.minecraftforge.registries.GameData
 
fireRegistryEvents(Predicate<ResourceLocation>) - 类 中的静态方法net.minecraftforge.registries.GameData
 
fireRemapEvent(Map<ResourceLocation, Map<ResourceLocation, Integer[]>>, boolean) - 类 中的方法net.minecraftforge.fml.common.Loader
 
fireServerConnectionEvent(NetworkManager) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireSidedRegistryEvents() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
fireSidedRegistryEvents() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
fireSidedRegistryEvents() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
fireSidedRegistryEvents() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
fireSleepingLocationCheck(EntityPlayer, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
fireSleepingTimeCheck(EntityPlayer, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
fireUserEvent(Object, ChannelHandlerContext) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
 
FIREWORK_CHARGE - 类 中的静态变量net.minecraft.init.Items
 
FIREWORKS - 类 中的静态变量net.minecraft.init.Items
 
FIREWORKS - 类 中的静态变量net.minecraft.util.DamageSource
 
fireZombieSummonAid(EntityZombie, World, int, int, int, EntityLivingBase, double) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
first() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel.Builder
 
firstperson_left - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
firstperson_right - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
firstTwoElementsOfStackTraceMatch(StackTraceElement, StackTraceElement) - 类 中的方法net.minecraft.crash.CrashReportCategory
Do the deepest two elements of our saved stack trace match the given elements, in order from the deepest?
firstUpdate - 类 中的变量net.minecraft.entity.Entity
 
FISH - 类 中的静态变量net.minecraft.init.Items
 
FISH_CAUGHT - 类 中的静态变量net.minecraft.stats.StatList
 
fishEntity - 类 中的变量net.minecraft.entity.player.EntityPlayer
An instance of a fishing rod's hook.
FISHING_ROD - 类 中的静态变量net.minecraft.init.Items
 
fit(String) - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
fixDescription(String) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
fixDomain(String, String) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
fixed - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
fixedBiome - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
fixedBiome - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.AddBedTileEntity
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ArmorStandSilent
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.BannerItemColor
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.BedItemColor
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.BookPagesStrictJSON
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.CookedFishIDTypo
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ElderGuardianSplit
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.EntityArmorAndHeld
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.EntityHealth
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.EntityId
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ForceVBOOn
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.HorseSaddle
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.HorseSplit
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ItemIntIDToString
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.MinecartEntityTypes
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.OptionsLowerCaseLanguage
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.PaintingDirection
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.PotionItems
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.PotionWater
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.RedundantChanceTags
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.RidingToPassengers
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxEntityColor
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxItemColor
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxTileColor
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.SignStrictJSON
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.SkeletonSplit
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.SpawnEggNames
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.SpawnerEntityTypes
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.StringToUUID
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.TileEntityId
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.TotemItemRename
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ZombieProfToType
 
fixTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.fixes.ZombieSplit
 
fixTagCompound(NBTTagCompound) - 接口 中的方法net.minecraft.util.datafix.IFixableData
 
FixTypes - net.minecraft.util.datafix中的枚举
 
fixupQuadColor(int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
fixupQuadColor(float, float, float) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
fixupVertexColor(float, float, float, int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
fixVanillaCascading - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
flagForUpdate() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
FLAGS - 类 中的静态变量net.minecraft.entity.Entity
 
FLAME - 类 中的静态变量net.minecraft.init.Enchantments
 
flap - 类 中的变量net.minecraft.entity.passive.EntityParrot
 
flapping - 类 中的变量net.minecraft.entity.passive.EntityParrot
 
flapSpeed - 类 中的变量net.minecraft.entity.passive.EntityParrot
 
FLAT - 类 中的静态变量net.minecraft.world.WorldType
Flat world type.
FLAT_AABB - 类 中的静态变量net.minecraft.block.BlockRailBase
 
FlatGeneratorInfo - net.minecraft.world.gen中的类
 
FlatGeneratorInfo() - 类 的构造器net.minecraft.world.gen.FlatGeneratorInfo
 
FlatLayerInfo - net.minecraft.world.gen中的类
 
FlatLayerInfo(int, Block) - 类 的构造器net.minecraft.world.gen.FlatLayerInfo
 
FlatLayerInfo(int, int, Block) - 类 的构造器net.minecraft.world.gen.FlatLayerInfo
 
FlatLayerInfo(int, int, Block, int) - 类 的构造器net.minecraft.world.gen.FlatLayerInfo
 
flatten() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
flattenLists(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
FLEEING_SPEED_MODIFIER - 类 中的静态变量net.minecraft.entity.EntityCreature
 
FLEEING_SPEED_MODIFIER_UUID - 类 中的静态变量net.minecraft.entity.EntityCreature
 
FLINT - 类 中的静态变量net.minecraft.init.Items
 
FLINT_AND_STEEL - 类 中的静态变量net.minecraft.init.Items
 
flip - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
flipA - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
flipA - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
flipFace() - 类 中的方法net.minecraft.client.model.TexturedQuad
 
flippingPageLeft - 类 中的变量net.minecraft.client.model.ModelBook
Right cover renderer (when facing the book)
flippingPageRight - 类 中的变量net.minecraft.client.model.ModelBook
Right cover renderer (when facing the book)
flipPlayer(EntityPlayer) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Flips the player around.
flipT - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
flipT - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
FLOAT - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
floor(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
floor(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
floor(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the greatest integer less than or equal to the float argument
floor(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the greatest integer less than or equal to the double argument
FLOW_DIRECTION - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
flowCost - 类 中的变量net.minecraftforge.fluids.BlockFluidClassic
 
FLOWER_POT - 类 中的静态变量net.minecraft.init.Blocks
 
FLOWER_POT - 类 中的静态变量net.minecraft.init.Items
 
FLOWER_POT_AABB - 类 中的静态变量net.minecraft.block.BlockFlowerPot
 
FLOWER_POTTED - 类 中的静态变量net.minecraft.stats.StatList
 
FlowerEntry(IBlockState, int) - 类 的构造器net.minecraft.world.biome.Biome.FlowerEntry
 
flowerGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
flowers - 类 中的变量net.minecraft.world.biome.Biome
 
flowersPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of yellow flower patches to generate per chunk.
flowing - 类 中的变量net.minecraftforge.fluids.Fluid
 
FLOWING_LAVA - 类 中的静态变量net.minecraft.init.Blocks
 
FLOWING_LAVA - 类 中的静态变量net.minecraft.world.gen.MapGenRavine
 
FLOWING_WATER - 类 中的静态变量net.minecraft.init.Blocks
 
flowIntoBlock(World, BlockPos, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
Fluid - net.minecraftforge.fluids中的类
Minecraft Forge Fluid Implementation This class is a fluid (liquid or gas) equivalent to "Item."
Fluid(String, ResourceLocation, ResourceLocation, Color) - 类 的构造器net.minecraftforge.fluids.Fluid
 
Fluid(String, ResourceLocation, ResourceLocation, ResourceLocation, Color) - 类 的构造器net.minecraftforge.fluids.Fluid
 
Fluid(String, ResourceLocation, ResourceLocation, int) - 类 的构造器net.minecraftforge.fluids.Fluid
 
Fluid(String, ResourceLocation, ResourceLocation, ResourceLocation, int) - 类 的构造器net.minecraftforge.fluids.Fluid
 
Fluid(String, ResourceLocation, ResourceLocation) - 类 的构造器net.minecraftforge.fluids.Fluid
 
Fluid(String, ResourceLocation, ResourceLocation, ResourceLocation) - 类 的构造器net.minecraftforge.fluids.Fluid
 
fluid - 类 中的变量net.minecraftforge.fluids.FluidTank
 
fluid - 类 中的变量net.minecraftforge.fluids.FluidTankInfo
 
FLUID_HANDLER_CAPABILITY - 类 中的静态变量net.minecraftforge.fluids.capability.CapabilityFluidHandler
 
FLUID_HANDLER_ITEM_CAPABILITY - 类 中的静态变量net.minecraftforge.fluids.capability.CapabilityFluidHandler
 
FLUID_NBT_KEY - 类 中的静态变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
FLUID_NBT_KEY - 类 中的静态变量net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
FLUID_RENDER_PROPS - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
FluidActionResult - net.minecraftforge.fluids中的类
Holds the result of a fluid action from FluidUtil.
FluidActionResult(ItemStack) - 类 的构造器net.minecraftforge.fluids.FluidActionResult
 
fluidBlock - 类 中的变量net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
FluidBlockWrapper - net.minecraftforge.fluids.capability.wrappers中的类
Wrapper to handle IFluidBlock as an IFluidHandler
FluidBlockWrapper(IFluidBlock, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
FluidBucketWrapper - net.minecraftforge.fluids.capability.wrappers中的类
Wrapper for vanilla and forge buckets.
FluidBucketWrapper(ItemStack) - 类 的构造器net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
FluidContainerColorer - net.minecraftforge.client中的类
 
FluidContainerColorer() - 类 的构造器net.minecraftforge.client.FluidContainerColorer
 
FluidDrainingEvent(FluidStack, World, BlockPos, IFluidTank, int) - 类 的构造器net.minecraftforge.fluids.FluidEvent.FluidDrainingEvent
 
FluidEvent - net.minecraftforge.fluids中的类
 
FluidEvent(FluidStack, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.FluidEvent
 
FluidEvent.FluidDrainingEvent - net.minecraftforge.fluids中的类
Mods should fire this event when a fluid is IFluidTank.drain(int, boolean) from their tank.
FluidEvent.FluidFillingEvent - net.minecraftforge.fluids中的类
Mods should fire this event when a fluid is IFluidTank.fill(FluidStack, boolean) their tank implementation.
FluidEvent.FluidMotionEvent - net.minecraftforge.fluids中的类
Mods should fire this event when they move fluids around.
FluidEvent.FluidSpilledEvent - net.minecraftforge.fluids中的类
Mods should fire this event when a fluid "spills", for example, if a block containing fluid is broken.
FluidFillingEvent(FluidStack, World, BlockPos, IFluidTank, int) - 类 的构造器net.minecraftforge.fluids.FluidEvent.FluidFillingEvent
 
FluidHandlerConcatenate - net.minecraftforge.fluids.capability.templates中的类
FluidHandlerConcatenate is a template class for concatenating multiple handlers into one.
FluidHandlerConcatenate(IFluidHandler...) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
FluidHandlerConcatenate(Collection<IFluidHandler>) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
FluidHandlerFluidMap - net.minecraftforge.fluids.capability.templates中的类
FluidHandlerFluidMap is a template class for concatenating multiple handlers into one, where each handler is associated with a different fluid.
FluidHandlerFluidMap() - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
FluidHandlerFluidMap(Map<Fluid, IFluidHandler>) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
FluidHandlerItemStack - net.minecraftforge.fluids.capability.templates中的类
FluidHandlerItemStack is a template capability provider for ItemStacks.
FluidHandlerItemStack(ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
FluidHandlerItemStack.Consumable - net.minecraftforge.fluids.capability.templates中的类
Destroys the container item when it's emptied.
FluidHandlerItemStack.SwapEmpty - net.minecraftforge.fluids.capability.templates中的类
Swaps the container item for a different one when it's emptied.
FluidHandlerItemStackSimple - net.minecraftforge.fluids.capability.templates中的类
FluidHandlerItemStackSimple is a template capability provider for ItemStacks.
FluidHandlerItemStackSimple(ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
FluidHandlerItemStackSimple.Consumable - net.minecraftforge.fluids.capability.templates中的类
Destroys the container item when it's emptied.
FluidHandlerItemStackSimple.SwapEmpty - net.minecraftforge.fluids.capability.templates中的类
Swaps the container item for a different one when it's emptied.
FluidIdMapMessage() - 类 的构造器net.minecraftforge.common.network.ForgeMessage.FluidIdMapMessage
 
FluidIdRegistryMessageHandler - net.minecraftforge.common.network中的类
 
FluidIdRegistryMessageHandler() - 类 的构造器net.minecraftforge.common.network.FluidIdRegistryMessageHandler
 
FluidMotionEvent(FluidStack, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.FluidEvent.FluidMotionEvent
 
fluidName - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
fluidName - 类 中的变量net.minecraftforge.fluids.Fluid
The unique identification name for this fluid.
FluidPlaceBlockEvent(World, BlockPos, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent.FluidPlaceBlockEvent
 
FluidRegisterEvent(String, int) - 类 的构造器net.minecraftforge.fluids.FluidRegistry.FluidRegisterEvent
 
FluidRegistry - net.minecraftforge.fluids中的类
Handles Fluid registrations.
FluidRegistry.FluidRegisterEvent - net.minecraftforge.fluids中的类
 
FluidSpilledEvent(FluidStack, World, BlockPos) - 类 的构造器net.minecraftforge.fluids.FluidEvent.FluidSpilledEvent
 
FluidStack - net.minecraftforge.fluids中的类
ItemStack substitute for Fluids.
FluidStack(Fluid, int) - 类 的构造器net.minecraftforge.fluids.FluidStack
 
FluidStack(Fluid, int, NBTTagCompound) - 类 的构造器net.minecraftforge.fluids.FluidStack
 
FluidStack(FluidStack, int) - 类 的构造器net.minecraftforge.fluids.FluidStack
 
FluidTank - net.minecraftforge.fluids中的类
Reference implementation of IFluidTank.
FluidTank(int) - 类 的构造器net.minecraftforge.fluids.FluidTank
 
FluidTank(FluidStack, int) - 类 的构造器net.minecraftforge.fluids.FluidTank
 
FluidTank(Fluid, int, int) - 类 的构造器net.minecraftforge.fluids.FluidTank
 
FluidTankInfo - net.minecraftforge.fluids中的类
Wrapper class used to encapsulate information about an IFluidTank.
FluidTankInfo(FluidStack, int) - 类 的构造器net.minecraftforge.fluids.FluidTankInfo
 
FluidTankInfo(IFluidTank) - 类 的构造器net.minecraftforge.fluids.FluidTankInfo
 
FluidTankProperties - net.minecraftforge.fluids.capability中的类
Basic implementation of IFluidTankProperties.
FluidTankProperties(FluidStack, int) - 类 的构造器net.minecraftforge.fluids.capability.FluidTankProperties
 
FluidTankProperties(FluidStack, int, boolean, boolean) - 类 的构造器net.minecraftforge.fluids.capability.FluidTankProperties
 
FluidTankPropertiesWrapper - net.minecraftforge.fluids.capability中的类
Basic IFluidTankProperties wrapper for FluidTank.
FluidTankPropertiesWrapper(FluidTank) - 类 的构造器net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
FluidUtil - net.minecraftforge.fluids中的类
 
flush() - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Flushes all pending chunks fully back to disk
flush() - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveHandler
Called to flush all changes to disk, waiting for them to complete.
flush() - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
Flushes all pending chunks fully back to disk
flush() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Called to flush all changes to disk, waiting for them to complete.
flush() - 类 中的方法net.minecraft.world.storage.SaveHandler
Called to flush all changes to disk, waiting for them to complete.
flush() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Called to flush all changes to disk, waiting for them to complete.
flush() - 类 中的方法net.minecraft.world.WorldServer
Syncs all changes to disk and wait for completion.
flush() - 类 中的方法net.minecraft.world.WorldServerMulti
Syncs all changes to disk and wait for completion.
flush() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
flush(ChannelHandlerContext) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
flush() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DebugDiffWriter
 
flush() - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.DiffWriter
Flushes to output, e.g. any data added.
flush() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Flushes accumulated data bytes, if any.
flushCache() - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
 
flushCache() - 接口 中的方法net.minecraft.world.storage.ISaveFormat
 
flushCache() - 类 中的方法net.minecraft.world.storage.SaveFormatOld
 
flushDirty(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
flushToDisk() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Flushes all pending chunks fully back to disk
flushToDisk() - 类 中的方法net.minecraft.world.WorldServer
Flushes all pending chunks fully back to disk
FLY_INTO_WALL - 类 中的静态变量net.minecraft.util.DamageSource
 
FLY_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
FLYING_SPEED - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
FlyingNodeProcessor - net.minecraft.pathfinding中的类
 
FlyingNodeProcessor() - 类 的构造器net.minecraft.pathfinding.FlyingNodeProcessor
 
flyToggleTimer - 类 中的变量net.minecraft.entity.player.EntityPlayer
Used to tell if the player pressed jump twice.
FML_CHANNEL - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
Set in the ChannelHandlerContext
FML_DISPATCHER - 类 中的静态变量net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
FML_GAMEDATA_SNAPSHOT - 类 中的静态变量net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
FML_MARKER - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
 
FML_MESSAGETARGET - 类 中的静态变量net.minecraftforge.fml.common.network.FMLOutboundHandler
 
FML_MESSAGETARGETARGS - 类 中的静态变量net.minecraftforge.fml.common.network.FMLOutboundHandler
 
FML_PROTOCOL - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
 
FMLAT - 类 中的静态变量net.minecraftforge.fml.common.asm.transformers.ModAccessTransformer
 
FMLClientHandler - net.minecraftforge.fml.client中的类
Handles primary communication from hooked code into the system The FML entry point is FMLClientHandler.beginMinecraftLoading(Minecraft, List, IReloadableResourceManager, MetadataSerializer) called from Minecraft Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by Loader It is expected that a similar class will exist for each target environment: Bukkit and Client side.
FMLClientHandler() - 类 的构造器net.minecraftforge.fml.client.FMLClientHandler
 
fmlClientHandshake(NetworkManager) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
FMLCommonHandler - net.minecraftforge.fml.common中的类
The main class for non-obfuscated hook handling code Anything that doesn't require obfuscated or client/server specific code should go in this handler It also contains a reference to the sided handler instance that is valid allowing for common code to access specific properties from the obfuscated world without a direct dependency
FMLConfigGuiFactory - net.minecraftforge.fml.client中的类
 
FMLConfigGuiFactory() - 类 的构造器net.minecraftforge.fml.client.FMLConfigGuiFactory
 
FMLConfigGuiFactory.CustomArrayEntry - net.minecraftforge.fml.client中的类
 
FMLConfigGuiFactory.FMLConfigGuiScreen - net.minecraftforge.fml.client中的类
 
FMLConfigGuiScreen(GuiScreen) - 类 的构造器net.minecraftforge.fml.client.FMLConfigGuiFactory.FMLConfigGuiScreen
 
FMLConstructionEvent - net.minecraftforge.fml.common.event中的类
An internal FML event used to signal the construction of mods.
FMLConstructionEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLConstructionEvent
 
FMLContainer - net.minecraftforge.fml.common中的类
 
FMLContainer() - 类 的构造器net.minecraftforge.fml.common.FMLContainer
 
FMLContainerHolder - net.minecraftforge.fml.common中的接口
 
FMLCorePlugin - net.minecraftforge.fml.relauncher中的类
 
FMLCorePlugin() - 类 的构造器net.minecraftforge.fml.relauncher.FMLCorePlugin
 
FMLDeobfTweaker - net.minecraftforge.fml.common.launcher中的类
 
FMLDeobfTweaker() - 类 的构造器net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
 
FMLDeobfuscatingRemapper - net.minecraftforge.fml.common.asm.transformers.deobf中的类
 
FMLEmbeddedChannel - net.minecraftforge.fml.common.network中的类
Utility wrapper around EmbeddedChannel.
FMLEmbeddedChannel(String, Side, ChannelHandler...) - 类 的构造器net.minecraftforge.fml.common.network.FMLEmbeddedChannel
 
FMLEmbeddedChannel(ModContainer, String, Side, ChannelHandler...) - 类 的构造器net.minecraftforge.fml.common.network.FMLEmbeddedChannel
 
FMLEvent - net.minecraftforge.fml.common.event中的类
Parent type to all FML events.
FMLEvent() - 类 的构造器net.minecraftforge.fml.common.event.FMLEvent
 
FMLEventChannel - net.minecraftforge.fml.common.network中的类
An event driven network channel, using FMLNetworkEvent.CustomPacketEvent and FMLNetworkEvent.CustomNetworkEvent to deliver messages to an event listener.
FMLFileResourcePack - net.minecraftforge.fml.client中的类
 
FMLFileResourcePack(ModContainer) - 类 的构造器net.minecraftforge.fml.client.FMLFileResourcePack
 
FMLFingerprintViolationEvent - net.minecraftforge.fml.common.event中的类
A special event used when the Mod.certificateFingerprint() doesn't match the certificate loaded from the JAR file.
FMLFingerprintViolationEvent(boolean, File, <any>, String) - 类 的构造器net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent
 
FMLFolderResourcePack - net.minecraftforge.fml.client中的类
 
FMLFolderResourcePack(ModContainer) - 类 的构造器net.minecraftforge.fml.client.FMLFolderResourcePack
 
FMLForgePlugin - net.minecraftforge.classloading中的类
 
FMLForgePlugin() - 类 的构造器net.minecraftforge.classloading.FMLForgePlugin
 
FMLHandshakeCodec - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeCodec() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeCodec
 
FMLHandshakeMessage - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage
 
FMLHandshakeMessage.ClientHello - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage.HandshakeAck - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage.HandshakeReset - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage.ModList - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage.RegistryData - net.minecraftforge.fml.common.network.handshake中的类
 
FMLHandshakeMessage.ServerHello - net.minecraftforge.fml.common.network.handshake中的类
 
FMLIndexedMessageToMessageCodec<A> - net.minecraftforge.fml.common.network中的类
 
FMLIndexedMessageToMessageCodec() - 类 的构造器net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
FMLInitializationEvent - net.minecraftforge.fml.common.event中的类
Called after FMLPreInitializationEvent and before FMLPostInitializationEvent during mod startup.
FMLInitializationEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLInitializationEvent
 
FMLInjectionAndSortingTweaker - net.minecraftforge.fml.common.launcher中的类
This class is to manage the injection of coremods as tweakers into the tweak framework.
FMLInjectionAndSortingTweaker() - 类 的构造器net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
 
FMLInjectionData - net.minecraftforge.fml.relauncher中的类
 
FMLInjectionData() - 类 的构造器net.minecraftforge.fml.relauncher.FMLInjectionData
 
FMLInterModComms - net.minecraftforge.fml.common.event中的类
Simple intermod communications to receive simple messages directed at you from other mods
FMLInterModComms() - 类 的构造器net.minecraftforge.fml.common.event.FMLInterModComms
 
FMLInterModComms.IMCEvent - net.minecraftforge.fml.common.event中的类
Subscribe to this event to receive your messages (they are sent between FMLInitializationEvent and FMLPostInitializationEvent)
FMLInterModComms.IMCMessage - net.minecraftforge.fml.common.event中的类
You will receive an instance of this for each message sent
FMLLaunchHandler - net.minecraftforge.fml.relauncher中的类
 
FMLLoadCompleteEvent - net.minecraftforge.fml.common.event中的类
This is a mostly internal event fired to mod containers that indicates that loading is complete.
FMLLoadCompleteEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLLoadCompleteEvent
 
FMLLoadEvent - net.minecraftforge.fml.common.event中的类
Internal only event, used to begin the lifecycle of loading mods.
FMLLoadEvent() - 类 的构造器net.minecraftforge.fml.common.event.FMLLoadEvent
 
fmlLocation - 类 中的静态变量net.minecraftforge.fml.common.asm.FMLSanityChecker
 
FMLLog - net.minecraftforge.fml.common中的类
FMLs logging class.
FMLLog() - 类 的构造器net.minecraftforge.fml.common.FMLLog
 
FMLMessage - net.minecraftforge.fml.common.network.internal中的类
 
FMLMessage() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage
 
FMLMessage.CompleteHandshake - net.minecraftforge.fml.common.network.internal中的类
 
FMLMessage.EntityMessage - net.minecraftforge.fml.common.network.internal中的类
 
FMLMessage.EntitySpawnMessage - net.minecraftforge.fml.common.network.internal中的类
 
FMLMessage.OpenGui - net.minecraftforge.fml.common.network.internal中的类
 
FMLModContainer - net.minecraftforge.fml.common中的类
 
FMLModContainer(String, ModCandidate, Map<String, Object>) - 类 的构造器net.minecraftforge.fml.common.FMLModContainer
 
FMLModDisabledEvent - net.minecraftforge.fml.common.event中的类
 
FMLModDisabledEvent() - 类 的构造器net.minecraftforge.fml.common.event.FMLModDisabledEvent
 
FMLModIdMappingEvent - net.minecraftforge.fml.common.event中的类
Called whenever the ID mapping might have changed.
FMLModIdMappingEvent(Map<ResourceLocation, Map<ResourceLocation, Integer[]>>, boolean) - 类 的构造器net.minecraftforge.fml.common.event.FMLModIdMappingEvent
 
FMLModIdMappingEvent.ModRemapping - net.minecraftforge.fml.common.event中的类
 
FMLNetworkEvent<T extends INetHandler> - net.minecraftforge.fml.common.network中的类
 
FMLNetworkEvent.ClientConnectedToServerEvent - net.minecraftforge.fml.common.network中的类
Fired at the client when a client connects to a server
FMLNetworkEvent.ClientCustomPacketEvent - net.minecraftforge.fml.common.network中的类
Fired when a custom packet is received on the client for the channel
FMLNetworkEvent.ClientDisconnectionFromServerEvent - net.minecraftforge.fml.common.network中的类
Fired at the client when the client is disconnected from the server.
FMLNetworkEvent.CustomNetworkEvent - net.minecraftforge.fml.common.network中的类
Fired when a custom event, such as NetworkHandshakeEstablished is fired for the channel
FMLNetworkEvent.CustomPacketEvent<S extends INetHandler> - net.minecraftforge.fml.common.network中的类
 
FMLNetworkEvent.CustomPacketRegistrationEvent<S extends INetHandler> - net.minecraftforge.fml.common.network中的类
Fired when the REGISTER/UNREGISTER for custom channels is received.
FMLNetworkEvent.ServerConnectionFromClientEvent - net.minecraftforge.fml.common.network中的类
Fired at the server when a client connects to the server.
FMLNetworkEvent.ServerCustomPacketEvent - net.minecraftforge.fml.common.network中的类
Fired when a custom packet is received at the server for the channel
FMLNetworkEvent.ServerDisconnectionFromClientEvent - net.minecraftforge.fml.common.network中的类
Fired at the server when a client disconnects.
FMLNetworkException - net.minecraftforge.fml.common.network中的异常错误
 
FMLNetworkException(Exception) - 异常错误 的构造器net.minecraftforge.fml.common.network.FMLNetworkException
 
FMLNetworkException() - 异常错误 的构造器net.minecraftforge.fml.common.network.FMLNetworkException
 
FMLNetworkException(String) - 异常错误 的构造器net.minecraftforge.fml.common.network.FMLNetworkException
 
FMLNetworkHandler - net.minecraftforge.fml.common.network.internal中的类
 
FMLNetworkHandler() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
FMLOutboundHandler - net.minecraftforge.fml.common.network中的类
 
FMLOutboundHandler() - 类 的构造器net.minecraftforge.fml.common.network.FMLOutboundHandler
 
FMLOutboundHandler.OutboundTarget - net.minecraftforge.fml.common.network中的枚举
 
FMLPostInitializationEvent - net.minecraftforge.fml.common.event中的类
Called after FMLInitializationEvent has been dispatched on every mod.
FMLPostInitializationEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLPostInitializationEvent
 
FMLPreInitializationEvent - net.minecraftforge.fml.common.event中的类
Called before FMLInitializationEvent during mod startup.
FMLPreInitializationEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLPreInitializationEvent
 
FMLProxyPacket - net.minecraftforge.fml.common.network.internal中的类
 
FMLProxyPacket(SPacketCustomPayload) - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
FMLProxyPacket(CPacketCustomPayload) - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
FMLProxyPacket(PacketBuffer, String) - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
FMLRelaunchLog - net.minecraftforge.fml.relauncher中的类
已过时。
FMLRemappingAdapter - net.minecraftforge.fml.common.asm.transformers.deobf中的类
 
FMLRemappingAdapter(ClassVisitor) - 类 的构造器net.minecraftforge.fml.common.asm.transformers.deobf.FMLRemappingAdapter
 
FMLRuntimeCodec - net.minecraftforge.fml.common.network.internal中的类
 
FMLRuntimeCodec() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec
 
FMLSanityChecker - net.minecraftforge.fml.common.asm中的类
 
FMLSanityChecker() - 类 的构造器net.minecraftforge.fml.common.asm.FMLSanityChecker
 
FMLSecurityManager - net.minecraftforge.fml.relauncher中的类
A custom security manager stopping certain events from happening unexpectedly.
FMLSecurityManager() - 类 的构造器net.minecraftforge.fml.relauncher.FMLSecurityManager
 
FMLSecurityManager.ExitTrappedException - net.minecraftforge.fml.relauncher中的异常错误
 
FMLServerAboutToStartEvent - net.minecraftforge.fml.common.event中的类
Called before the server begins loading anything.
FMLServerAboutToStartEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent
 
FMLServerHandler - net.minecraftforge.fml.server中的类
Handles primary communication from hooked code into the system The FML entry point is FMLServerHandler.beginServerLoading(MinecraftServer) called from DedicatedServer Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by Loader It is expected that a similar class will exist for each target environment: Bukkit and Client side.
fmlServerHandshake(PlayerList, NetworkManager, EntityPlayerMP) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
FMLServerStartedEvent - net.minecraftforge.fml.common.event中的类
Called after FMLServerStartingEvent when the server is available and ready to play.
FMLServerStartedEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLServerStartedEvent
 
FMLServerStartingEvent - net.minecraftforge.fml.common.event中的类
FMLServerStartingEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLServerStartingEvent
 
FMLServerStoppedEvent - net.minecraftforge.fml.common.event中的类
Called after FMLServerStoppingEvent when the server has completely shut down.
FMLServerStoppedEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLServerStoppedEvent
 
FMLServerStoppingEvent - net.minecraftforge.fml.common.event中的类
Called when the server begins an orderly shutdown, before FMLServerStoppedEvent.
FMLServerStoppingEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLServerStoppingEvent
 
FMLServerTweaker - net.minecraftforge.fml.common.launcher中的类
 
FMLServerTweaker() - 类 的构造器net.minecraftforge.fml.common.launcher.FMLServerTweaker
 
FMLStateEvent - net.minecraftforge.fml.common.event中的类
The parent of all mod-state changing events
FMLStateEvent(Object...) - 类 的构造器net.minecraftforge.fml.common.event.FMLStateEvent
 
FMLThrowingEventBus - net.minecraftforge.fml.common.eventhandler中的类
Event bus that allows exceptions thrown by the exception handler to propagate.
FMLThrowingEventBus(SubscriberExceptionHandler) - 类 的构造器net.minecraftforge.fml.common.eventhandler.FMLThrowingEventBus
 
FMLTweaker - net.minecraftforge.fml.common.launcher中的类
 
FMLTweaker() - 类 的构造器net.minecraftforge.fml.common.launcher.FMLTweaker
 
FogColors(EntityRenderer, Entity, IBlockState, double, float, float, float) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
FogDensity(EntityRenderer, Entity, IBlockState, double, float) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent.FogDensity
 
folderInfo - 类 中的变量net.minecraft.client.main.GameConfiguration
 
FolderInformation(File, File, File, String) - 类 的构造器net.minecraft.client.main.GameConfiguration.FolderInformation
 
FolderResourcePack - net.minecraft.client.resources中的类
 
FolderResourcePack(File) - 类 的构造器net.minecraft.client.resources.FolderResourcePack
 
FOLIAGE - 类 中的静态变量net.minecraft.block.material.MapColor
 
FoliageColorReloadListener - net.minecraft.client.resources中的类
 
FoliageColorReloadListener() - 类 的构造器net.minecraft.client.resources.FoliageColorReloadListener
 
FOLLOW_RANGE - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
followLeashSpeed() - 类 中的方法net.minecraft.entity.EntityCreature
 
followLeashSpeed() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
followMother() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
followMother() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
FONT_HEIGHT - 类 中的变量net.minecraft.client.gui.FontRenderer
the height in pixels of default text
fontDrawShadow(String, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
fontDrawShadow(String, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
fontLineHeight() - 类 中的方法net.minecraft.realms.RealmsScreen
 
FontMetadataSection - net.minecraft.client.resources.data中的类
 
FontMetadataSection(float[], float[], float[]) - 类 的构造器net.minecraft.client.resources.data.FontMetadataSection
 
FontMetadataSectionSerializer - net.minecraft.client.resources.data中的类
 
FontMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.FontMetadataSectionSerializer
 
fontRandom - 类 中的变量net.minecraft.client.gui.FontRenderer
 
FontRenderer - net.minecraft.client.gui中的类
 
FontRenderer(GameSettings, ResourceLocation, TextureManager, boolean) - 类 的构造器net.minecraft.client.gui.FontRenderer
 
fontRenderer - 类 中的变量net.minecraft.client.gui.GuiScreen
The FontRenderer used by GuiScreen
fontRenderer - 类 中的变量net.minecraft.client.Minecraft
The font renderer used for displaying and measuring text
fontRenderer - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
fontSplit(String, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
fontSplit(String, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
fontWidth(String) - 类 中的方法net.minecraft.realms.RealmsScreen
 
FOOD - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
FOOD - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
foodStats - 类 中的变量net.minecraft.entity.player.EntityPlayer
The food object of the player, the general hunger logic.
FoodStats - net.minecraft.util中的类
 
FoodStats() - 类 的构造器net.minecraft.util.FoodStats
 
footPiece - 类 中的变量net.minecraft.client.model.ModelBed
 
forBlock(Block) - 类 中的静态方法net.minecraft.block.state.pattern.BlockMatcher
 
forBlock(Block) - 类 中的静态方法net.minecraft.block.state.pattern.BlockStateMatcher
 
forceChunk(ForgeChunkManager.Ticket, ChunkPos) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Force the supplied chunk coordinate to be loaded by the supplied ticket.
ForceChunkEvent(ForgeChunkManager.Ticket, ChunkPos) - 类 的构造器net.minecraftforge.common.ForgeChunkManager.ForceChunkEvent
 
forcedAge - 类 中的变量net.minecraft.entity.EntityAgeable
 
forcedAgeTimer - 类 中的变量net.minecraft.entity.EntityAgeable
 
forceSpawn - 类 中的变量net.minecraft.entity.Entity
 
forceUnicodeFont - 类 中的变量net.minecraft.client.settings.GameSettings
 
ForceVBOOn - net.minecraft.util.datafix.fixes中的类
 
ForceVBOOn() - 类 的构造器net.minecraft.util.datafix.fixes.ForceVBOOn
 
forEachByte(ByteProcessor) - 类 中的方法net.minecraft.network.PacketBuffer
 
forEachByte(int, int, ByteProcessor) - 类 中的方法net.minecraft.network.PacketBuffer
 
forEachByteDesc(ByteProcessor) - 类 中的方法net.minecraft.network.PacketBuffer
 
forEachByteDesc(int, int, ByteProcessor) - 类 中的方法net.minecraft.network.PacketBuffer
 
FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
FOREST - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
FOREST_HILLS - 类 中的静态变量net.minecraft.init.Biomes
Forest Hills biome.
forestNoise - 类 中的变量net.minecraft.world.gen.ChunkGeneratorOverworld
 
forException(Exception) - 异常错误 中的静态方法net.minecraft.client.util.JsonException
 
forFacings(EnumFacing, EnumFacing) - 枚举 中的静态方法net.minecraft.block.BlockLever.EnumOrientation
 
forge_marker - 类 中的变量net.minecraftforge.client.model.BlockStateLoader.Marker
 
ForgeBlockModelRenderer - net.minecraftforge.client.model.pipeline中的类
 
ForgeBlockModelRenderer(BlockColors) - 类 的构造器net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer
 
ForgeBlockStateV1 - net.minecraftforge.client.model中的类
 
ForgeBlockStateV1() - 类 的构造器net.minecraftforge.client.model.ForgeBlockStateV1
 
ForgeBlockStateV1.Deserializer - net.minecraftforge.client.model中的类
 
ForgeBlockStateV1.TRSRDeserializer - net.minecraftforge.client.model中的类
 
ForgeBlockStateV1.Variant - net.minecraftforge.client.model中的类
 
ForgeBlockStateV1.Variant.Deserializer - net.minecraftforge.client.model中的类
 
ForgeChunkManager - net.minecraftforge.common中的类
Manages chunkloading for mods.
ForgeChunkManager() - 类 的构造器net.minecraftforge.common.ForgeChunkManager
 
ForgeChunkManager.ForceChunkEvent - net.minecraftforge.common中的类
 
ForgeChunkManager.LoadingCallback - net.minecraftforge.common中的接口
All mods requiring chunkloading need to implement this to handle the re-registration of chunk tickets at world loading time
ForgeChunkManager.OrderedLoadingCallback - net.minecraftforge.common中的接口
This is a special LoadingCallback that can be implemented as well as the LoadingCallback to provide access to additional behaviour.
ForgeChunkManager.PlayerOrderedLoadingCallback - net.minecraftforge.common中的接口
 
ForgeChunkManager.Ticket - net.minecraftforge.common中的类
 
ForgeChunkManager.Type - net.minecraftforge.common中的枚举
 
ForgeChunkManager.UnforceChunkEvent - net.minecraftforge.common中的类
 
ForgeClientHandler - net.minecraftforge.client中的类
 
ForgeClientHandler() - 类 的构造器net.minecraftforge.client.ForgeClientHandler
 
forgeCloudsEnabled - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
ForgeCommand - net.minecraftforge.server.command中的类
 
ForgeCommand() - 类 的构造器net.minecraftforge.server.command.ForgeCommand
 
ForgeConfigGui(GuiScreen) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui
 
ForgeEventFactory - net.minecraftforge.event中的类
 
ForgeEventFactory() - 类 的构造器net.minecraftforge.event.ForgeEventFactory
 
ForgeGuiFactory - net.minecraftforge.client.gui中的类
This is the base GuiConfig screen class that all the other Forge-specific config screens will be called from.
ForgeGuiFactory() - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory
 
ForgeGuiFactory.ForgeConfigGui - net.minecraftforge.client.gui中的类
 
ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry - net.minecraftforge.client.gui中的类
This custom list entry provides a button that will open to a screen that will allow a user to define a new mod override.
ForgeGuiFactory.ForgeConfigGui.ChunkLoaderEntry - net.minecraftforge.client.gui中的类
This custom list entry provides the Forge Chunk Manager Config entry on the Minecraft Forge Configuration screen.
ForgeGuiFactory.ForgeConfigGui.ClientEntry - net.minecraftforge.client.gui中的类
This custom list entry provides the Client only Settings entry on the Minecraft Forge Configuration screen.
ForgeGuiFactory.ForgeConfigGui.GeneralEntry - net.minecraftforge.client.gui中的类
This custom list entry provides the General Settings entry on the Minecraft Forge Configuration screen.
ForgeGuiFactory.ForgeConfigGui.ModIDEntry - net.minecraftforge.client.gui中的类
This custom list entry provides a Mod ID selector.
ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry - net.minecraftforge.client.gui中的类
This custom list entry provides the Mod Overrides entry on the Forge Chunk Loading config screen.
ForgeGuiFactory.ForgeConfigGui.VersionCheckEntry - net.minecraftforge.client.gui中的类
This custom list entry provides the Forge Version Checking Config entry on the Minecraft Forge Configuration screen.
ForgeHooks - net.minecraftforge.common中的类
 
ForgeHooks() - 类 的构造器net.minecraftforge.common.ForgeHooks
 
ForgeHooksClient - net.minecraftforge.client中的类
 
ForgeHooksClient() - 类 的构造器net.minecraftforge.client.ForgeHooksClient
 
ForgeInternalHandler - net.minecraftforge.common中的类
 
ForgeInternalHandler() - 类 的构造器net.minecraftforge.common.ForgeInternalHandler
 
forgeLightPipelineEnabled - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
forgeLocation - 类 中的静态变量net.minecraftforge.classloading.FMLForgePlugin
 
ForgeMessage - net.minecraftforge.common.network中的类
 
ForgeMessage() - 类 的构造器net.minecraftforge.common.network.ForgeMessage
 
ForgeMessage.DimensionRegisterMessage - net.minecraftforge.common.network中的类
 
ForgeMessage.FluidIdMapMessage - net.minecraftforge.common.network中的类
 
ForgeModContainer - net.minecraftforge.common中的类
 
ForgeModContainer() - 类 的构造器net.minecraftforge.common.ForgeModContainer
 
ForgeNetworkHandler - net.minecraftforge.common.network中的类
 
ForgeNetworkHandler() - 类 的构造器net.minecraftforge.common.network.ForgeNetworkHandler
 
ForgeRegistries - net.minecraftforge.fml.common.registry中的类
A class that exposes static references to all vanilla and Forge registries.
ForgeRegistries() - 类 的构造器net.minecraftforge.fml.common.registry.ForgeRegistries
 
ForgeRegistry<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的类
 
ForgeRegistry.Snapshot - net.minecraftforge.registries中的类
 
ForgeRuntimeCodec - net.minecraftforge.common.network中的类
 
ForgeRuntimeCodec() - 类 的构造器net.minecraftforge.common.network.ForgeRuntimeCodec
 
ForgeTimeTracker - net.minecraftforge.server中的类
已过时。
To be removed in 1.13 - Implementation has been moved
ForgeTimings<T> - net.minecraftforge.server.timings中的类
ForgeTimings aggregates timings data collected by TimeTracker for an Object and performs operations for interpretation of the data.
ForgeTimings(T, int[]) - 类 的构造器net.minecraftforge.server.timings.ForgeTimings
 
ForgeVersion - net.minecraftforge.common中的类
 
ForgeVersion() - 类 的构造器net.minecraftforge.common.ForgeVersion
 
ForgeVersion.CheckResult - net.minecraftforge.common中的类
 
ForgeVersion.Status - net.minecraftforge.common中的枚举
 
format - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
 
format(String, Object...) - 类 中的静态方法net.minecraft.client.resources.I18n
Translates the given string and then formats it.
format(int) - 接口 中的方法net.minecraft.stats.IStatType
Formats a given stat for human consumption.
format(int) - 类 中的方法net.minecraft.stats.StatBase
 
format - 类 中的变量net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
format - 类 中的变量net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
format(String, String) - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
format(List<TextTable.Column>, String) - 类 中的方法net.minecraftforge.common.util.TextTable.Row
 
format(LogEvent, StringBuilder) - 类 中的方法net.minecraftforge.server.terminalconsole.HighlightErrorConverter
 
format(LogEvent, StringBuilder) - 类 中的方法net.minecraftforge.server.terminalconsole.MinecraftFormattingConverter
 
formatChunkCoords(int, int) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureData
 
forMaterial(Material) - 类 中的静态方法net.minecraft.block.state.pattern.BlockMaterialMatcher
 
formatHeader(String) - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
formatMessage(String, Object[]) - 类 中的方法net.minecraft.client.resources.Locale
Calls String.format(translateKey(key), params)
formatPlayerName(Team, String) - 类 中的静态方法net.minecraft.scoreboard.ScorePlayerTeam
Formats the given text as a member of the given team, using the team's prefix and suffix.
formatString(String) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Formats the given text as a member of this team, using the prefix and suffix.
formatString(String) - 类 中的方法net.minecraft.scoreboard.Team
Formats the given text as a member of this team, using the prefix and suffix.
forMod(ModContainer) - 类 中的静态方法net.minecraftforge.fml.client.DefaultGuiFactory
 
forModelBlock(IBlockState) - 枚举 中的静态方法net.minecraft.block.BlockSilverfish.EnumType
 
FORTUNE - 类 中的静态变量net.minecraft.init.Enchantments
 
forwardHandshake(FMLMessage.CompleteHandshake, NetworkDispatcher, Side) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
forwardKeyDown - 类 中的变量net.minecraft.util.MovementInput
 
forwardsRaycast(Entity, boolean, boolean, Entity) - 类 中的静态方法net.minecraft.entity.projectile.ProjectileHelper
 
FOVModifier(EntityRenderer, Entity, IBlockState, double, float) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent.FOVModifier
 
fovSetting - 类 中的变量net.minecraft.client.settings.GameSettings
 
FOVUpdateEvent - net.minecraftforge.client.event中的类
Author: MachineMuse (Claire Semple) Created: 6:07 PM, 9/5/13
FOVUpdateEvent(EntityPlayer, float) - 类 的构造器net.minecraftforge.client.event.FOVUpdateEvent
 
fr - 类 中的变量net.minecraftforge.client.event.RenderTooltipEvent
 
frac(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
Gets the decimal portion of the given double.
Framebuffer - net.minecraft.client.shader中的类
 
Framebuffer(int, int, boolean) - 类 的构造器net.minecraft.client.shader.Framebuffer
 
framebufferClear() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
framebufferColor - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferFilter - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferHeight - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferIn - 类 中的变量net.minecraft.client.shader.Shader
 
framebufferObject - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferOut - 类 中的变量net.minecraft.client.shader.Shader
 
framebufferRender(int, int) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
framebufferRenderExt(int, int, boolean) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
framebufferSupported - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
framebufferTexture - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferTextureHeight - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferTextureWidth - 类 中的变量net.minecraft.client.shader.Framebuffer
 
framebufferWidth - 类 中的变量net.minecraft.client.shader.Framebuffer
 
frameCounter - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
frameHasTime(int) - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
framesTextureData - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
frameTimer - 类 中的变量net.minecraft.client.Minecraft
The FrameTimer's instance
FrameTimer - net.minecraft.util中的类
 
FrameTimer() - 类 的构造器net.minecraft.util.FrameTimer
 
FrameType - net.minecraft.advancements中的枚举
 
freeMemory() - 类 中的方法net.minecraft.client.Minecraft
Attempts to free as much memory as possible, including leaving the world and running the garbage collector.
freeRenderBuilder(RegionRenderCacheBuilder) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
freeze() - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
freeze() - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
freeze() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
Used to control the times where people can modify this registry.
freezeData() - 类 中的静态方法net.minecraftforge.registries.GameData
 
freezeNearby(EntityLivingBase, World, BlockPos, int) - 类 中的静态方法net.minecraft.enchantment.EnchantmentFrostWalker
 
from(BufferBuilder) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
from(VertexFormat) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
from(E, E...) - 类 中的静态方法net.minecraft.util.NonNullList
 
from(Class<?>) - 类 中的静态方法net.minecraftforge.common.config.ConfigElement
Provides a ConfigElement derived from the annotation-based config system
from(ItemTransformVec3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
已过时。
from(ModelRotation) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
from(EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
from(InputStream, String) - 类 中的静态方法net.minecraftforge.fml.common.MetadataCollection
 
fromAngle(double) - 枚举 中的静态方法net.minecraft.util.EnumFacing
Get the Facing corresponding to the given angle (0-360).
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ClientHello
 
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage
 
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.HandshakeAck
 
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
fromBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
fromBytes(ByteBuf) - 接口 中的方法net.minecraftforge.fml.common.network.simpleimpl.IMessage
Convert from the supplied buffer into your specific message type
fromColorIndex(int) - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
Get a TextFormatting from it's color index
fromDateTime(AdvancementProgress, String) - 类 中的静态方法net.minecraft.advancements.CriterionProgress
 
fromDim - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerChangedDimensionEvent
 
fromFacingAxis(EnumFacing.Axis) - 枚举 中的静态方法net.minecraft.block.BlockLog.EnumAxis
 
fromItem(Item) - 类 中的静态方法net.minecraft.item.crafting.Ingredient
 
fromItems(Item...) - 类 中的静态方法net.minecraft.item.crafting.Ingredient
 
fromJson(JsonElement) - 接口 中的方法net.minecraft.util.IJsonSerializable
 
fromJson(Gson, Reader, Type, boolean) - 类 中的静态方法net.minecraft.util.JsonUtils
 
fromJson(Gson, String, Type, boolean) - 类 中的静态方法net.minecraft.util.JsonUtils
 
fromJson(Gson, Reader, Type) - 类 中的静态方法net.minecraft.util.JsonUtils
 
fromJson(Gson, Reader, Class<T>) - 类 中的静态方法net.minecraft.util.JsonUtils
 
fromJsonLenient(String) - 类 中的静态方法net.minecraft.util.text.ITextComponent.Serializer
Parses a JSON string into a ITextComponent, being lenient upon parse errors.
fromLong(long) - 类 中的静态方法net.minecraft.util.math.BlockPos
Create a BlockPos from a serialized long value (created by toLong)
fromNBT(NBTTagCompound) - 类 中的静态方法net.minecraft.world.LockCode
 
fromNetwork(PacketBuffer) - 类 中的静态方法net.minecraft.advancements.AdvancementProgress
 
fromPitchYaw(float, float) - 类 中的静态方法net.minecraft.util.math.Vec3d
returns a Vec3d from given pitch and yaw degrees
fromPitchYawVector(Vec2f) - 类 中的静态方法net.minecraft.util.math.Vec3d
returns a Vec3d from given pitch and yaw degrees as Vec2f
fromStacks(ItemStack...) - 类 中的静态方法net.minecraft.item.crafting.Ingredient
 
fromString(String) - 类 中的静态方法net.minecraft.client.multiplayer.ServerAddress
 
fromString(String) - 枚举 中的静态方法net.minecraft.inventory.EntityEquipmentSlot
 
fromString(String) - 枚举 中的静态方法net.minecraft.world.storage.loot.LootContext.EntityTarget
 
fromTag(NBTTagList) - 类 中的方法net.minecraft.client.settings.HotbarSnapshot
 
FROST_WALKER - 类 中的静态变量net.minecraft.init.Enchantments
 
FROSTED_ICE - 类 中的静态变量net.minecraft.init.Blocks
 
frostWalk(BlockPos) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
frostWalk(BlockPos) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
FROZEN - 类 中的静态变量net.minecraftforge.registries.RegistryManager
 
FROZEN_OCEAN - 类 中的静态变量net.minecraft.init.Biomes
 
FROZEN_RIVER - 类 中的静态变量net.minecraft.init.Biomes
 
frustum - 类 中的变量net.minecraft.client.renderer.culling.ClippingHelper
 
Frustum - net.minecraft.client.renderer.culling中的类
 
Frustum() - 类 的构造器net.minecraft.client.renderer.culling.Frustum
 
Frustum(ClippingHelper) - 类 的构造器net.minecraft.client.renderer.culling.Frustum
 
FULL_BLOCK_AABB - 类 中的静态变量net.minecraft.block.Block
 
fullBlock - 类 中的变量net.minecraft.block.Block
 
fullBoundingBoxLadders - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
fullscreen - 类 中的变量net.minecraft.client.main.GameConfiguration.DisplayInformation
 
fullScreen - 类 中的变量net.minecraft.client.settings.GameSettings
 
func_194303_a(int, int, Minecraft, boolean, InventoryCrafting) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
func_194307_a(SPacketPlaceGhostRecipe) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
func_194307_a(SPacketPlaceGhostRecipe) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
func_194308_a(CPacketPlaceRecipe) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
func_194308_a(CPacketPlaceRecipe) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
func_194310_f() - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
 
func_194310_f() - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
 
func_194310_f() - 接口 中的方法net.minecraft.client.gui.recipebook.IRecipeShownListener
 
func_194311_a() - 类 中的方法net.minecraft.network.play.server.SPacketPlaceGhostRecipe
 
func_194313_b() - 类 中的方法net.minecraft.network.play.server.SPacketPlaceGhostRecipe
 
func_194317_b() - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
 
func_194318_a() - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
 
func_194319_c() - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
 
func_194327_a(EntityPlayerMP, IRecipe, boolean) - 类 中的方法net.minecraft.util.ServerRecipeBookHelper
 
func_194338_a(int, IRecipe, boolean, EntityPlayer) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
func_194339_b(Supplier<String>) - 类 中的方法net.minecraft.profiler.Profiler
 
func_194340_a(Supplier<String>) - 类 中的方法net.minecraft.profiler.Profiler
 
func_27255_a(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
func_27256_c(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
func_27257_b(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
func_27258_a(boolean) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
func_27259_a(boolean, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
func_27260_a(int, int, Tessellator) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
已过时。
FunctionEntry(FunctionObject) - 类 的构造器net.minecraft.command.FunctionObject.FunctionEntry
 
FunctionManager - net.minecraft.advancements中的类
 
FunctionManager(File, MinecraftServer) - 类 的构造器net.minecraft.advancements.FunctionManager
 
functionManager - 类 中的变量net.minecraft.world.World
 
FunctionManager.QueuedCommand - net.minecraft.advancements中的类
 
FunctionObject - net.minecraft.command中的类
 
FunctionObject(FunctionObject.Entry[]) - 类 的构造器net.minecraft.command.FunctionObject
 
FunctionObject.CacheableFunction - net.minecraft.command中的类
 
FunctionObject.CommandEntry - net.minecraft.command中的类
 
FunctionObject.Entry - net.minecraft.command中的接口
 
FunctionObject.FunctionEntry - net.minecraft.command中的类
 
functions - 类 中的变量net.minecraft.world.storage.loot.LootEntryItem
 
FURNACE - 类 中的静态变量net.minecraft.init.Blocks
 
FURNACE_INTERACTION - 类 中的静态变量net.minecraft.stats.StatList
 
FURNACE_MINECART - 类 中的静态变量net.minecraft.init.Items
 
FurnaceFuelBurnTimeEvent - net.minecraftforge.event.furnace中的类
FurnaceFuelBurnTimeEvent is fired when determining the fuel value for an ItemStack.
FurnaceFuelBurnTimeEvent(ItemStack, int) - 类 的构造器net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent
 
FurnaceRecipes - net.minecraft.item.crafting中的类
 
futureTaskQueue - 类 中的变量net.minecraft.server.MinecraftServer
 

G

gallopTime - 类 中的变量net.minecraft.entity.passive.AbstractHorse
Used to determine the sound that the horse should make when it steps
GameConfiguration - net.minecraft.client.main中的类
 
GameConfiguration(GameConfiguration.UserInformation, GameConfiguration.DisplayInformation, GameConfiguration.FolderInformation, GameConfiguration.GameInformation, GameConfiguration.ServerInformation) - 类 的构造器net.minecraft.client.main.GameConfiguration
 
GameConfiguration.DisplayInformation - net.minecraft.client.main中的类
 
GameConfiguration.FolderInformation - net.minecraft.client.main中的类
 
GameConfiguration.GameInformation - net.minecraft.client.main中的类
 
GameConfiguration.ServerInformation - net.minecraft.client.main中的类
 
GameConfiguration.UserInformation - net.minecraft.client.main中的类
 
GameData - net.minecraftforge.registries中的类
INTERNAL ONLY MODDERS SHOULD HAVE NO REASON TO USE THIS CLASS
GameData() - 类 的构造器net.minecraftforge.registries.GameData
 
gameInfo - 类 中的变量net.minecraft.client.main.GameConfiguration
 
GameInformation(boolean, String, String) - 类 的构造器net.minecraft.client.main.GameConfiguration.GameInformation
 
gameIsSurvivalOrAdventure() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
GAMEPLAY_FISHING - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
GAMEPLAY_FISHING_FISH - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
GAMEPLAY_FISHING_JUNK - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
GAMEPLAY_FISHING_TREASURE - 类 中的静态变量net.minecraft.world.storage.loot.LootTableList
 
GameRegistry - net.minecraftforge.fml.common.registry中的类
 
GameRegistry() - 类 的构造器net.minecraftforge.fml.common.registry.GameRegistry
 
GameRegistry.ItemStackHolder - net.minecraftforge.fml.common.registry中的注释类型
ItemStackHolder can be used to automatically populate public static final fields with ItemStack instances, referring a specific item, potentially configured with NBT.
GameRegistry.ObjectHolder - net.minecraftforge.fml.common.registry中的注释类型
ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
GameRuleChangeEvent - net.minecraftforge.event中的类
GameRuleChangeEvent(GameRules, String, MinecraftServer) - 类 的构造器net.minecraftforge.event.GameRuleChangeEvent
 
GameRules - net.minecraft.world中的类
 
GameRules() - 类 的构造器net.minecraft.world.GameRules
 
GameRules.ValueType - net.minecraft.world中的枚举
 
gameSettings - 类 中的变量net.minecraft.client.Minecraft
The game settings that currently hold effect.
GameSettings - net.minecraft.client.settings中的类
 
GameSettings(Minecraft, File) - 类 的构造器net.minecraft.client.settings.GameSettings
 
GameSettings() - 类 的构造器net.minecraft.client.settings.GameSettings
 
GameSettings.Options - net.minecraft.client.settings中的枚举
 
GameType - net.minecraft.world中的枚举
 
gameVersion - 类 中的变量net.minecraft.client.multiplayer.ServerData
Game version for this server.
gammaSetting - 类 中的变量net.minecraft.client.settings.GameSettings
 
gatherCapabilities(TileEntity) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCapabilities(Entity) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCapabilities(Village) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCapabilities(ItemStack, ICapabilityProvider) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCapabilities(World, ICapabilityProvider) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCapabilities(Chunk) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherCollisionBoxes(World, Entity, AxisAlignedBB, List<AxisAlignedBB>) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
gatherLegacyCanidates(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
gatherMods() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
GDiffPatcher - net.minecraftforge.fml.repackage.com.nothome.delta中的类
This class patches an input file with a GDIFF patch file.
GDiffPatcher() - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Constructs a new GDiffPatcher.
GDiffWriter - net.minecraftforge.fml.repackage.com.nothome.delta中的类
Outputs a diff following the GDIFF file specification available at http://www.w3.org/TR/NOTE-gdiff-19970901.html.
GDiffWriter(DataOutputStream) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Constructs a new GDiffWriter.
GDiffWriter(OutputStream) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.GDiffWriter
Constructs a new GDiffWriter.
genDecorations(Biome, World, Random) - 类 中的方法net.minecraft.world.biome.BiomeDecorator
 
genDecorations(Biome, World, Random) - 类 中的方法net.minecraft.world.biome.BiomeEndDecorator
 
GenDiffSet - net.minecraftforge.fml.common.patcher中的类
 
GenDiffSet() - 类 的构造器net.minecraftforge.fml.common.patcher.GenDiffSet
 
GeneralEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.GeneralEntry
 
generalQuads - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
generate() - 类 中的方法net.minecraft.client.util.SuffixArray
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenBigMushroom
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenBigTree
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenBirchTree
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenBlockBlob
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenBush
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenCactus
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenCanopyTree
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenClay
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenDeadBush
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenDesertWells
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenDoublePlant
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenDungeons
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenEndGateway
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenEndIsland
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenEndPodium
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenerator
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGeneratorBonusChest
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenFire
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenFlowers
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenFossils
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenGlowStone1
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenGlowStone2
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenHellLava
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenIcePath
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenIceSpike
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenLakes
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenLiquids
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenMegaJungle
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenMegaPineTree
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenMelon
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenMinable
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenPumpkin
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenReed
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSand
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSavannaTree
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenShrub
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSwamp
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenTaiga1
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenTaiga2
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenTallGrass
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenTrees
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenVines
 
generate(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenWaterlily
 
generate(World, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.MapGenBase
 
generate(Random, int, int, World, IChunkGenerator, IChunkProvider) - 接口 中的方法net.minecraftforge.fml.common.IWorldGenerator
Generate some world
generateBands(long) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
generateBigMushroom(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockMushroom
 
generateBiomeTerrain(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.Biome
Given x, z coordinates, we count down all the y positions starting at 255 and working our way down.
generateBoxOnFillOnly(World, StructureBoundingBox, int, int, int, int, int, int, IBlockState) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
generateChest(World, StructureBoundingBox, Random, int, int, int, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Adds chest to the structure and sets its contents
generateChest(World, StructureBoundingBox, Random, BlockPos, ResourceLocation, IBlockState) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
generateChest(World, StructureBoundingBox, Random, int, int, int, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
Adds chest to the structure and sets its contents
generateChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
Generates the chunk at the specified position, from scratch
generateChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
Generates the chunk at the specified position, from scratch
generateChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
Generates the chunk at the specified position, from scratch
generateChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
Generates the chunk at the specified position, from scratch
generateChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
Generates the chunk at the specified position, from scratch
generateChunk(int, int) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
Generates the chunk at the specified position, from scratch
generateDefaultFloor(World, StructureBoundingBox, int, int, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
generateDisplayLists(int) - 类 中的静态方法net.minecraft.client.renderer.GLAllocation
Generates the specified number of display lists and returns the first index.
generateDoor(World, StructureBoundingBox, Random, int, int, int, EnumFacing, BlockDoor) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
generateFalls - 类 中的变量net.minecraft.world.biome.BiomeDecorator
True if decorator should generate surface lava & water
generateFloat(Random) - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange
 
generateHeightMap() - 类 中的方法net.minecraft.world.chunk.Chunk
Generates the height map for a chunk from scratch
generateHeightMap() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Generates the height map for a chunk from scratch
generateInt(Random) - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange
 
generateKeyPair() - 类 中的静态方法net.minecraft.util.CryptManager
Generates RSA KeyPair
generateLightBrightnessTable() - 类 中的方法net.minecraft.world.WorldProvider
Creates the light to brightness table
generateLightBrightnessTable() - 类 中的方法net.minecraft.world.WorldProviderHell
Creates the light to brightness table
generateLoot(Collection<ItemStack>, Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootPool
generates loot and puts it in an inventory
generateLootForPools(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.LootTable
returns a list of loot generated from a bunch of pools
generateMansion(TemplateManager, BlockPos, Rotation, List<WoodlandMansionPieces.MansionTemplate>, Random) - 类 中的静态方法net.minecraft.world.gen.structure.WoodlandMansionPieces
 
generateMaybeBox(World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
GenerateMinable(World, Random, WorldGenerator, BlockPos, OreGenEvent.GenerateMinable.EventType) - 类 的构造器net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable
 
generateMipmapData(int, int, int[][]) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
generateMipmaps(int) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
generateNewProperties() - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Generates a new properties file.
generateNewRandomName(FontRenderer, int) - 类 中的方法net.minecraft.util.EnchantmentNameParts
Randomly generates a new name built up of 3 or 4 randomly selected words.
generateNoiseOctaves(double[], int, int, int, int, int, int, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorOctaves
pars:(par2,3,4=noiseOffset ; so that adjacent noise segments connect) (pars5,6,7=x,y,zArraySize),(pars8,10,12 = x,y,z noiseScale)
generateNoiseOctaves(double[], int, int, int, int, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorOctaves
Bouncer function to the main one with some default arguments.
generateOre(World, Random, WorldGenerator, BlockPos, OreGenEvent.GenerateMinable.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
 
generateOres(World, Random) - 类 中的方法net.minecraft.world.biome.BiomeDecorator
Generates ores in the current chunk
generatePacketFrom(Object) - 类 中的方法net.minecraftforge.fml.common.network.FMLEmbeddedChannel
Utility method to generate a regular packet from a custom packet.
generatePlant(World, BlockPos, Random, int) - 类 中的静态方法net.minecraft.block.BlockChorusFlower
 
generateSaplings(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenAbstractTree
 
generateSaplings(World, Random, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenMegaPineTree
 
generateSkylightMap() - 类 中的方法net.minecraft.world.chunk.Chunk
Generates the initial skylight map for the chunk upon generation or load.
generateSkylightMap() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Generates the initial skylight map for the chunk upon generation or load.
generateStructure(World, Random, ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
generateStructure(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
generateStructure(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
generateStructure(World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion.Start
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
generateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
Called to generate additional structures after initial worldgen, used by ocean monuments
generateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
Called to generate additional structures after initial worldgen, used by ocean monuments
generateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
Called to generate additional structures after initial worldgen, used by ocean monuments
generateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
Called to generate additional structures after initial worldgen, used by ocean monuments
generateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
Called to generate additional structures after initial worldgen, used by ocean monuments
generateStructures(Chunk, int, int) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
Called to generate additional structures after initial worldgen, used by ocean monuments
generateTexture() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
generateTree(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockSapling
 
generateWaterBox(World, StructureBoundingBox, int, int, int, int, int, int, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
generateWorld(int, int, World, IChunkGenerator, IChunkProvider) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Callback hook for world gen - if your mod wishes to add extra mod related generation to the world call this
GENERIC - 类 中的静态变量net.minecraft.util.DamageSource
 
GenericEvent<T> - net.minecraftforge.fml.common.eventhandler中的类
 
GenericEvent(Class<T>) - 类 的构造器net.minecraftforge.fml.common.eventhandler.GenericEvent
 
GenLayer - net.minecraft.world.gen.layer中的类
 
GenLayer(long) - 类 的构造器net.minecraft.world.gen.layer.GenLayer
 
GenLayerAddIsland - net.minecraft.world.gen.layer中的类
 
GenLayerAddIsland(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerAddIsland
 
GenLayerAddMushroomIsland - net.minecraft.world.gen.layer中的类
 
GenLayerAddMushroomIsland(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerAddMushroomIsland
 
GenLayerAddSnow - net.minecraft.world.gen.layer中的类
 
GenLayerAddSnow(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerAddSnow
 
GenLayerBiome - net.minecraft.world.gen.layer中的类
 
GenLayerBiome(long, GenLayer, WorldType, ChunkGeneratorSettings) - 类 的构造器net.minecraft.world.gen.layer.GenLayerBiome
 
GenLayerBiomeEdge - net.minecraft.world.gen.layer中的类
 
GenLayerBiomeEdge(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerBiomeEdge
 
GenLayerDeepOcean - net.minecraft.world.gen.layer中的类
 
GenLayerDeepOcean(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerDeepOcean
 
GenLayerEdge - net.minecraft.world.gen.layer中的类
 
GenLayerEdge(long, GenLayer, GenLayerEdge.Mode) - 类 的构造器net.minecraft.world.gen.layer.GenLayerEdge
 
GenLayerEdge.Mode - net.minecraft.world.gen.layer中的枚举
 
GenLayerFuzzyZoom - net.minecraft.world.gen.layer中的类
 
GenLayerFuzzyZoom(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerFuzzyZoom
 
GenLayerHills - net.minecraft.world.gen.layer中的类
 
GenLayerHills(long, GenLayer, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerHills
 
GenLayerIsland - net.minecraft.world.gen.layer中的类
 
GenLayerIsland(long) - 类 的构造器net.minecraft.world.gen.layer.GenLayerIsland
 
GenLayerRareBiome - net.minecraft.world.gen.layer中的类
 
GenLayerRareBiome(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerRareBiome
 
GenLayerRemoveTooMuchOcean - net.minecraft.world.gen.layer中的类
 
GenLayerRemoveTooMuchOcean(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerRemoveTooMuchOcean
 
GenLayerRiver - net.minecraft.world.gen.layer中的类
 
GenLayerRiver(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerRiver
 
GenLayerRiverInit - net.minecraft.world.gen.layer中的类
 
GenLayerRiverInit(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerRiverInit
 
GenLayerRiverMix - net.minecraft.world.gen.layer中的类
 
GenLayerRiverMix(long, GenLayer, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerRiverMix
 
GenLayerShore - net.minecraft.world.gen.layer中的类
 
GenLayerShore(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerShore
 
GenLayerSmooth - net.minecraft.world.gen.layer中的类
 
GenLayerSmooth(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerSmooth
 
GenLayerVoronoiZoom - net.minecraft.world.gen.layer中的类
 
GenLayerVoronoiZoom(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerVoronoiZoom
 
GenLayerZoom - net.minecraft.world.gen.layer中的类
 
GenLayerZoom(long, GenLayer) - 类 的构造器net.minecraft.world.gen.layer.GenLayerZoom
 
genQuad(VertexFormat, TRSRTransformation, float, float, float, float, float, TextureAtlasSprite, EnumFacing, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
genQuad(VertexFormat, TRSRTransformation, float, float, float, float, float, TextureAtlasSprite, EnumFacing, int, int) - 类 中的静态方法net.minecraftforge.client.model.ItemTextureQuadConverter
Generates a Front/Back quad for an itemmodel.
genStandardOre1(World, Random, int, WorldGenerator, int, int) - 类 中的方法net.minecraft.world.biome.BiomeDecorator
Standard ore generation helper.
genStandardOre2(World, Random, int, WorldGenerator, int, int) - 类 中的方法net.minecraft.world.biome.BiomeDecorator
Standard ore generation helper.
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.Biome
 
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.BiomeHills
 
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.BiomeSavannaMutated
 
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
genTerrainBlocks(World, Random, ChunkPrimer, int, int, double) - 类 中的方法net.minecraft.world.biome.BiomeTaiga
 
get(ResourceLocation) - 类 中的静态方法net.minecraft.advancements.CriteriaTriggers
 
get(int) - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
get(SearchTreeManager.Key<T>) - 类 中的方法net.minecraft.client.util.SearchTreeManager
Gets the ISearchTree for the given search tree key, returning null if no such tree exists.
get(FunctionManager) - 类 中的方法net.minecraft.command.FunctionObject.CacheableFunction
 
get(int) - 类 中的方法net.minecraft.nbt.NBTTagList
Get the tag at the given position
get(DataParameter<T>) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
get(int) - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
 
get(Object) - 类 中的方法net.minecraft.util.LowerStringMap
 
get(int) - 类 中的方法net.minecraft.util.NonNullList
 
get(T) - 类 中的方法net.minecraft.util.ObjectIntIdentityMap
 
get(int, int, int) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
get(int) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
get(int, int, int) - 类 中的方法net.minecraft.world.chunk.NibbleArray
Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4.
get(int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
 
get(int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.NibbleArrayReader
 
get(MinecraftServer, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.template.TemplateManager
 
get() - 枚举 中的方法net.minecraftforge.client.resource.SelectiveReloadStateHandler
Gets the current reload resource predicate for the initiated reload.
get(String) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
get(Object) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
get() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
get(String, String, boolean) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a boolean Property object without a comment using the default settings.
get(String, String, boolean, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a boolean Property object with a comment using the default settings.
get(String, String, boolean[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a boolean array Property without a comment using the default settings.
get(String, String, boolean[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a boolean array Property with a comment using the default settings.
get(String, String, boolean[], String, boolean, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a boolean array Property with all settings defined.
get(String, String, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer Property object without a comment using default settings.
get(String, String, int, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer Property object with a comment using default settings.
get(String, String, int, String, int, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer Property object with the defined comment, minimum and maximum bounds.
get(String, String, int[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer array Property object without a comment using default settings.
get(String, String, int[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer array Property object with a comment using default settings.
get(String, String, int[], String, int, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer array Property object with the defined comment, minimum and maximum bounds.
get(String, String, int[], String, int, int, boolean, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets an integer array Property object with all settings defined.
get(String, String, double) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double Property object without a comment using default settings.
get(String, String, double, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double Property object with a comment using default settings.
get(String, String, double, String, double, double) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double Property object with the defined comment, minimum and maximum bounds
get(String, String, double[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double array Property object without a comment using default settings.
get(String, String, double[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double array Property object without a comment using default settings.
get(String, String, double[], String, double, double) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double array Property object with the defined comment, minimum and maximum bounds.
get(String, String, double[], String, double, double, boolean, int) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a double array Property object with all settings defined.
get(String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string Property without a comment using the default settings.
get(String, String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string Property with a comment using the default settings.
get(String, String, String, String, Pattern) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string Property with a comment using the defined validationPattern and otherwise default settings.
get(String, String, String, String, String[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string Property with a comment using the defined validValues array and otherwise default settings.
get(String, String, String[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string array Property without a comment using the default settings.
get(String, String, String[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string array Property with a comment using the default settings.
get(String, String, String[], String, Pattern) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string array Property with a comment using the defined validationPattern and otherwise default settings.
get(String, String, String[], String, boolean, int, Pattern) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a string array Property with a comment with all settings defined.
get(String, String, String, String, Property.Type) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a Property object of the specified type using default settings.
get(String, String, String[], String, Property.Type) - 类 中的方法net.minecraftforge.common.config.Configuration
Gets a list (array) Property object of the specified type using default settings.
get(Object, Field, String) - 类 中的静态方法net.minecraftforge.common.config.FieldWrapper
 
get(WorldServer, GameProfile) - 类 中的静态方法net.minecraftforge.common.util.FakePlayerFactory
Get a fake player with a given username, Mods should either hold weak references to the return value, or listen for a WorldEvent.Unload and kill all references to prevent worlds staying in memory.
get() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
get() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property value.
get(NetworkManager) - 类 中的静态方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
get(String) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.Repository
 
get(TileEntityChest) - 类 中的静态方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
get() - 接口 中的方法net.minecraftforge.registries.IRegistryDelegate
Get the referent pointed at by this delegate.
get(ContextKey<T>) - 类 中的方法net.minecraftforge.server.permission.context.AreaContext
 
get(ContextKey<T>) - 类 中的方法net.minecraftforge.server.permission.context.BlockPosContext
 
get(ContextKey<T>) - 类 中的方法net.minecraftforge.server.permission.context.Context
 
get(ContextKey<T>) - 接口 中的方法net.minecraftforge.server.permission.context.IContext
 
get(ContextKey<T>) - 类 中的方法net.minecraftforge.server.permission.context.TargetContext
 
GET_TRADES_DONT_USE() - 类 中的静态方法net.minecraft.entity.passive.EntityVillager
已过时。
getAABB(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getAABB(IBlockAccess, BlockPos, float) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getAabb() - 类 中的方法net.minecraftforge.event.world.GetCollisionBoxesEvent
 
getAbridgedConfigPath(String) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiConfig
 
getAbsorptionAmount() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns the amount of health added by the Absorption effect.
getAbsorptionAmount() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the amount of health added by the Absorption effect.
getAcceptedVersion() - 类 中的方法net.minecraftforge.fml.common.MissingModsException.MissingModInfo
 
getAccessor(ResourceLocation) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
getAccessTransformerClass() - 类 中的方法net.minecraftforge.classloading.FMLForgePlugin
 
getAccessTransformerClass() - 类 中的方法net.minecraftforge.fml.relauncher.FMLCorePlugin
 
getAccessTransformerClass() - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
Return an optional access transformer class for this coremod.
getAccessTransformers() - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
getAction() - 类 中的方法net.minecraft.network.play.client.CPacketEntityAction
 
getAction() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
 
getAction() - 类 中的方法net.minecraft.network.play.client.CPacketSeenAdvancements
 
getAction() - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
 
getAction() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
 
getAction() - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
 
getAction() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getAction() - 类 中的方法net.minecraft.util.text.event.ClickEvent
Gets the action to perform when this event is raised.
getAction() - 类 中的方法net.minecraft.util.text.event.HoverEvent
Gets the action to perform when this event is raised.
getAction() - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
getAction() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
getActionNumber() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getActionNumber() - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
 
getActiveAnvilConverter() - 类 中的方法net.minecraft.server.MinecraftServer
 
getActiveHand() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
getActiveHand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getActiveItemStack() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getActiveModifier() - 枚举 中的静态方法net.minecraftforge.client.settings.KeyModifier
 
getActiveModList() - 类 中的方法net.minecraftforge.fml.common.LoadController
 
getActiveModList() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getActivePotionEffect(Potion) - 类 中的方法net.minecraft.entity.EntityLivingBase
returns the PotionEffect for the supplied Potion if it is active, null otherwise.
getActivePotionEffects() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getActivePotionMap() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getActiveSignal(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getActiveSignal(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getActualHeight() - 类 中的方法net.minecraft.world.World
Returns current world height.
getActualHeight() - 类 中的方法net.minecraft.world.WorldProvider
 
getActualLocation(ResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBed
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDirt
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoublePlant
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFence
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFlowerPot
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockGrass
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockMycelium
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPane
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStairs
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStem
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWire
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
Get the actual Block state of this Block at the given position.
getActualState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWall
Get the actual Block state of this Block at the given position.
getActualState(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getActualState(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getAdditionalBrandingInformation() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getAdditionalBrandingInformation() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getAdditionalBrandingInformation() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getAdditionalDifficulty() - 类 中的方法net.minecraft.world.DifficultyInstance
 
getAdditionalProperty(String) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getAdFromPingResponse(String) - 类 中的静态方法net.minecraft.client.multiplayer.ThreadLanServerPing
 
getAdjacentChest(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getAdjustedDamage(MultiPartEntityPart, DamageSource, float) - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Normally, just returns damage.
getAdjustedDamage(MultiPartEntityPart, DamageSource, float) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Normally, just returns damage.
getAdjustedDamage(MultiPartEntityPart, DamageSource, float) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingBase
Normally, just returns damage.
getAdjustedHorizontalFacing() - 类 中的方法net.minecraft.entity.Entity
Gets the horizontal facing direction of this Entity, adjusted to take specially-treated entity types into account.
getAdjustedHorizontalFacing() - 类 中的方法net.minecraft.entity.item.EntityBoat
Gets the horizontal facing direction of this Entity, adjusted to take specially-treated entity types into account.
getAdjustedHorizontalFacing() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Gets the horizontal facing direction of this Entity, adjusted to take specially-treated entity types into account.
getAdvancement(ResourceLocation) - 类 中的方法net.minecraft.advancements.AdvancementList
 
getAdvancement(ResourceLocation) - 类 中的方法net.minecraft.advancements.AdvancementManager
 
getAdvancement() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
getAdvancement() - 类 中的方法net.minecraftforge.event.entity.player.AdvancementEvent
 
getAdvancementGui(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
getAdvancementGui(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
getAdvancementList() - 类 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager
 
getAdvancementManager() - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
getAdvancementManager() - 类 中的方法net.minecraft.server.MinecraftServer
 
getAdvancementManager() - 类 中的方法net.minecraft.world.WorldServer
 
getAdvancementProgress(AdvancementProgress) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
getAdvancements() - 类 中的方法net.minecraft.advancements.AdvancementList
 
getAdvancements() - 类 中的方法net.minecraft.advancements.AdvancementManager
 
getAdvancements() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getAdvancementsToAdd() - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
 
getAdvancementsToRemove() - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
 
getAffectedBlockPositions() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getAffectedBlockPositions() - 类 中的方法net.minecraft.world.Explosion
 
getAffectedBlocks() - 类 中的方法net.minecraftforge.event.world.ExplosionEvent.Detonate
return the list of blocks affected by the explosion.
getAffectedEntities() - 类 中的方法net.minecraftforge.event.world.ExplosionEvent.Detonate
return the list of entities affected by the explosion.
getAge(IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
getAge() - 类 中的方法net.minecraft.entity.item.EntityItem
 
getAgeProperty() - 类 中的方法net.minecraft.block.BlockBeetroot
 
getAgeProperty() - 类 中的方法net.minecraft.block.BlockCrops
 
getAIMoveSpeed() - 类 中的方法net.minecraft.entity.EntityLivingBase
the movespeed used for the new AI system
getAIMoveSpeed() - 类 中的方法net.minecraft.entity.player.EntityPlayer
the movespeed used for the new AI system
getAiPathNodeType(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Get the PathNodeType for this block.
getAir() - 类 中的方法net.minecraft.entity.Entity
 
getAISit() - 类 中的方法net.minecraft.entity.passive.EntityTameable
Returns the AITask responsible of the sit logic
getAliases() - 类 中的方法net.minecraft.command.CommandBase
Get a list of aliases for this command.
getAliases() - 类 中的方法net.minecraft.command.CommandHelp
Get a list of aliases for this command.
getAliases() - 接口 中的方法net.minecraft.command.ICommand
Get a list of aliases for this command.
getAliases() - 类 中的方法net.minecraft.command.server.CommandMessage
Get a list of aliases for this command.
getAliases() - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Get a list of aliases for this command.
getAll() - 类 中的静态方法net.minecraft.advancements.CriteriaTriggers
 
getAll() - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
getAll() - 类 中的静态方法net.minecraft.world.storage.loot.LootTableList
An unmodifiable set is returned
getAll() - 类 中的静态方法net.minecraftforge.common.BiomeDictionary.Type
 
getAll(String) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
getAllAttributes() - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
getAllInBox(BlockPos, BlockPos) - 类 中的静态方法net.minecraft.util.math.BlockPos
Create an Iterable that returns all positions in the box specified by the given corners.
getAllInBox(int, int, int, int, int, int) - 类 中的静态方法net.minecraft.util.math.BlockPos
Create an Iterable that returns all positions in the box specified by the coordinates.
getAllInBoxMutable(BlockPos, BlockPos) - 类 中的静态方法net.minecraft.util.math.BlockPos
Creates an Iterable that returns all positions in the box specified by the given corners.
getAllInBoxMutable(int, int, int, int, int, int) - 类 中的静态方法net.minecraft.util.math.BlockPos
Creates an Iterable that returns all positions in the box specified by the given corners.
getAllMappings() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings
 
getAllowedValues() - 接口 中的方法net.minecraft.block.properties.IProperty
 
getAllowedValues() - 类 中的方法net.minecraft.block.properties.PropertyBool
 
getAllowedValues() - 类 中的方法net.minecraft.block.properties.PropertyEnum
 
getAllowedValues() - 类 中的方法net.minecraft.block.properties.PropertyInteger
 
getAllowFriendlyFire() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Checks whether friendly fire (PVP between members of the team) is allowed.
getAllowFriendlyFire() - 类 中的方法net.minecraft.scoreboard.Team
Checks whether friendly fire (PVP between members of the team) is allowed.
getAllowNether() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getAllowNether() - 类 中的方法net.minecraft.server.MinecraftServer
 
getAllResources(ResourceLocation) - 类 中的方法net.minecraft.client.resources.FallbackResourceManager
 
getAllResources(ResourceLocation) - 接口 中的方法net.minecraft.client.resources.IResourceManager
 
getAllResources(ResourceLocation) - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
getAllStitchSlots(List<Stitcher.Slot>) - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
Gets the slot and all its subslots
getAllTransforms() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getAlwaysRenderNameTag() - 类 中的方法net.minecraft.entity.Entity
 
getAlwaysRenderNameTagForRender() - 类 中的方法net.minecraft.entity.Entity
 
getAlwaysRenderNameTagForRender() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getAlwaysRenderNameTagForRender() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getAmbientMusicType() - 类 中的方法net.minecraft.client.Minecraft
 
getAmbientOcclusionEnabled(JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock.Deserializer
 
getAmbientOcclusionLightValue(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getAmbientOcclusionLightValue(IBlockState) - 类 中的方法net.minecraft.block.BlockBarrier
 
getAmbientOcclusionLightValue(IBlockState) - 类 中的方法net.minecraft.block.BlockStructureVoid
 
getAmbientOcclusionLightValue() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getAmbientOcclusionLightValue() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getAmbientSound() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getAmbientSound() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getAmbientSound() - 类 中的方法net.minecraft.entity.EntityLiving
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityGolem
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getAmbientSound() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityDonkey
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityMule
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getAmbientSound() - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
getAmount() - 类 中的方法net.minecraft.command.CommandBase.CoordinateArg
 
getAmount() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
getAmount() - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
 
getAmount() - 类 中的方法net.minecraftforge.event.entity.living.LivingAttackEvent
 
getAmount() - 类 中的方法net.minecraftforge.event.entity.living.LivingDamageEvent
 
getAmount() - 类 中的方法net.minecraftforge.event.entity.living.LivingHealEvent
 
getAmount() - 类 中的方法net.minecraftforge.event.entity.living.LivingHurtEvent
 
getAmount() - 类 中的方法net.minecraftforge.fluids.FluidEvent.FluidDrainingEvent
 
getAmount() - 类 中的方法net.minecraftforge.fluids.FluidEvent.FluidFillingEvent
 
getAmountScrolled() - 类 中的方法net.minecraft.client.gui.GuiSlot
Returns the amountScrolled field as an integer.
getAmplifier() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
getAmplifier() - 类 中的方法net.minecraft.potion.PotionEffect
 
getAnalogOutput() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
getAndRemove(List<ItemStack>, int) - 类 中的静态方法net.minecraft.inventory.ItemStackHelper
 
getAndSplit(List<ItemStack>, int, int) - 类 中的静态方法net.minecraft.inventory.ItemStackHelper
 
getAngler() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
getAngrySound() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
getAngrySound() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getAngrySound() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getAngrySound() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getAnimal() - 枚举 中的方法net.minecraft.entity.EnumCreatureType
Return whether this creature type is an animal.
getAnimal() - 类 中的方法net.minecraftforge.event.entity.living.AnimalTameEvent
 
getAnimation() - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getAnimation() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getAnimationParameters(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
 
getAnimationProgress(float) - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
 
getAnimationProgress(float) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getAnimationStatus() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getAnimationsToGo() - 类 中的方法net.minecraft.item.ItemStack
 
getAnimationType() - 类 中的方法net.minecraft.network.play.server.SPacketAnimation
 
getAnnotationInfo() - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
getAnnotationName() - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
getAnnotations() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
getAnnotationsFor(ModContainer) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
getAo() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getAo(float, float, float) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
getAPIList() - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
getAquaAffinityModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getArgumentCount() - 枚举 中的方法net.minecraft.util.EnumParticleTypes
 
getArm(EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelIllager
 
getArmForSide(EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelBiped
 
getArmorByChance(EntityEquipmentSlot, int) - 类 中的静态方法net.minecraft.entity.EntityLiving
 
getArmorDisplay(EntityPlayer, ItemStack, int) - 接口 中的方法net.minecraftforge.common.ISpecialArmor
Get the displayed effective armor.
getArmorInventoryList() - 类 中的方法net.minecraft.entity.Entity
 
getArmorInventoryList() - 类 中的方法net.minecraft.entity.EntityLiving
 
getArmorInventoryList() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getArmorInventoryList() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getArmorInventoryList() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getArmorMaterial() - 类 中的方法net.minecraft.item.ItemArmor
Return the armor material for this armor item.
getArmorModel(EntityLivingBase, ItemStack, EntityEquipmentSlot, ModelBiped) - 类 中的方法net.minecraft.item.Item
Override this method to have an item handle its own armor rendering.
getArmorModel(EntityLivingBase, ItemStack, EntityEquipmentSlot, ModelBiped) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getArmorModelHook(EntityLivingBase, ItemStack, EntityEquipmentSlot, T) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
Hook to allow item-sensitive armor model. for LayerBipedArmor.
getArmorModelHook(EntityLivingBase, ItemStack, EntityEquipmentSlot, ModelBiped) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerBipedArmor
 
getArmorResource(Entity, ItemStack, EntityEquipmentSlot, String) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
More generic ForgeHook version of the above function, it allows for Items to have more control over what texture they provide.
getArmorTexture(ItemStack, Entity, EntityEquipmentSlot, String) - 类 中的方法net.minecraft.item.Item
Called by RenderBiped and RenderPlayer to determine the armor texture that should be use for the currently equipped item.
getArmorTexture(Entity, ItemStack, String, EntityEquipmentSlot, String) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getArmorVisibility() - 类 中的方法net.minecraft.entity.player.EntityPlayer
When searching for vulnerable players, if a player is invisible, the return value of this is the chance of seeing them anyway.
getArmPose() - 类 中的方法net.minecraft.entity.monster.AbstractIllager
 
getArmPose() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getArmPose() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
getArmPose() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
getArrayEntryClass() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getArrayEntryClass() - 类 中的方法net.minecraftforge.common.config.Property
Gets the custom IArrayEntry class that should be used in place of the standard entry class for this Property type, or null if none has been set.
getArrayEntryClass() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getArrayEntryClass() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
This method returns a class that implements GuiEditArrayEntries.IArrayEntry.
getArrow(float) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
getArrow(float) - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getArrow(float) - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getArrow(float) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getArrow() - 类 中的方法net.minecraftforge.event.entity.ProjectileImpactEvent.Arrow
 
getArrowCountInEntity() - 类 中的方法net.minecraft.entity.EntityLivingBase
counts the amount of arrows stuck in the entity. getting hit by arrows increases this, used in rendering
getArrowStack() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
getArrowStack() - 类 中的方法net.minecraft.entity.projectile.EntitySpectralArrow
 
getArrowStack() - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
getArrowVelocity(int) - 类 中的静态方法net.minecraft.item.ItemBow
Gets the velocity of the arrow entity from the bow's charge
getArtifacts() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
getAsmData() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get the ASMDataTable for this instance of Minecraft.
getASMHarvestedData() - 类 中的方法net.minecraftforge.fml.common.event.FMLConstructionEvent
 
getASMSuperType() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
getASMTable() - 类 中的方法net.minecraftforge.fml.common.discovery.ModDiscoverer
 
getASMTransformerClass() - 类 中的方法net.minecraftforge.classloading.FMLForgePlugin
 
getASMTransformerClass() - 类 中的方法net.minecraftforge.fml.relauncher.FMLCorePlugin
 
getASMTransformerClass() - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
Return a list of classes that implements the IClassTransformer interface
getASMType() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
getASMType() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
getAssetsIndex() - 类 中的方法net.minecraft.client.main.GameConfiguration.FolderInformation
 
getAt(int) - 类 中的方法net.minecraft.util.BitArray
Gets the entry at the given index
getAtlasSprite() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
getAtlasSprite(String) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
getAttachmentFacing() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getAttachmentPos() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getAttackAnimationScale(float) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getAttackDamage() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
Returns the damage against a given entity.
getAttackDamage() - 类 中的方法net.minecraft.item.ItemSword
Returns the amount of damage this item will deal.
getAttackDamage() - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
getAttackDuration() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getAttackDuration() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getAttacker() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getAttacker() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getAttackingEntity() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getAttackingPlayer() - 类 中的方法net.minecraftforge.event.entity.living.LivingExperienceDropEvent
 
getAttackReachSqr(EntityLivingBase) - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
 
getAttackStrength() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Gets the amount of damage dealt to the player when "attacked" by the slime.
getAttackStrength() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Gets the amount of damage dealt to the player when "attacked" by the slime.
getAttackTarget() - 类 中的方法net.minecraft.entity.EntityLiving
Gets the active target the Task system uses for tracking
getAttackTimer() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
getAttenuationType() - 接口 中的方法net.minecraft.client.audio.ISound
 
getAttenuationType() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getAttribute() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
Get the Attribute this is an instance of
getAttribute() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
Get the Attribute this is an instance of
getAttributeInstance(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
getAttributeInstance(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
getAttributeInstanceByName(String) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
getAttributeInstanceByName(String) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
getAttributeMap() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns this entity's attribute map (where all its attributes are stored)
getAttributeModifierAmount(int, AttributeModifier) - 类 中的方法net.minecraft.potion.Potion
 
getAttributeModifierAmount(int, AttributeModifier) - 类 中的方法net.minecraft.potion.PotionAttackDamage
 
getAttributeModifierMap() - 类 中的方法net.minecraft.potion.Potion
 
getAttributeModifiers(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.item.Item
ItemStack sensitive version of getItemAttributeModifiers
getAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemStack
Gets the attribute modifiers for this ItemStack.
getAttributeValue() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
getAttributeValue() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
getAuthor() - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
getAuthorList() - 类 中的方法net.minecraftforge.fml.common.ModMetadata
 
getAuxData() - 类 中的方法net.minecraft.network.play.client.CPacketEntityAction
 
getAvailablePlayerDat() - 类 中的方法net.minecraft.server.management.PlayerList
Returns an array of usernames for which player.dat exists for.
getAvailablePlayerDat() - 接口 中的方法net.minecraft.world.storage.IPlayerFileData
Returns an array of usernames for which player.dat exists for.
getAvailablePlayerDat() - 类 中的方法net.minecraft.world.storage.SaveHandler
Returns an array of usernames for which player.dat exists for.
getAvailableResourcePacks() - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Returns a list containing the available resource packs
getAverageEdgeLength() - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Returns the average length of the edges of the bounding box.
getAverageGroundLevel(World, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
Discover the y coordinate that will serve as the ground level of the supplied BoundingBox.
getAverageGroundLevel() - 类 中的方法net.minecraft.world.WorldProvider
 
getAverageGroundLevel() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
getAverageTimings() - 类 中的方法net.minecraftforge.server.timings.ForgeTimings
Averages the raw timings data collected
getAxis() - 枚举 中的方法net.minecraft.util.EnumFacing
 
getAxisDirection() - 枚举 中的方法net.minecraft.util.EnumFacing
Get the AxisDirection of this Facing.
getBackground() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getBackground() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getBackgroundImage() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getBackgroundImageName() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getBackgroundLocation() - 类 中的方法net.minecraft.inventory.Slot
Gets the path of the texture file to use for the background image of this slot when drawing the GUI.
getBackgroundMap() - 类 中的方法net.minecraft.inventory.Slot
 
getBackgroundSprite() - 类 中的方法net.minecraft.inventory.Slot
 
getBackingLongArray() - 类 中的方法net.minecraft.util.BitArray
Gets the long array that is used to store the data in this BitArray.
getBakedModel() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getBand(int, int, int) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
getBanEndDate() - 类 中的方法net.minecraft.server.management.UserListEntryBan
 
getBanEntry(SocketAddress) - 类 中的方法net.minecraft.server.management.UserListIPBans
 
getBannedIPs() - 类 中的方法net.minecraft.server.management.PlayerList
 
getBannedPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
 
getBannedProfile(String) - 类 中的方法net.minecraft.server.management.UserListBans
Get a GameProfile that is a member of this list by its user name.
getBanReason() - 类 中的方法net.minecraft.server.management.UserListEntryBan
 
getBase64EncodedIconData() - 类 中的方法net.minecraft.client.multiplayer.ServerData
Returns the base-64 encoded representation of the server's icon, or null if not available
getBaseColor(ItemStack) - 类 中的静态方法net.minecraft.item.ItemBanner
 
getBaseHeight() - 类 中的方法net.minecraft.world.biome.Biome
 
getBasePath() - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
getBaseState() - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
getBaseValue() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
getBaseValue() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
getBaseValue() - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties.Snapshot
 
getBasicLists(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.ModList
 
getBeaconColorMultiplier(IBlockState, World, BlockPos, BlockPos) - 类 中的方法net.minecraft.block.Block
 
getBeamSegments() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getBeamTarget() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
 
getBedDirection(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Returns the direction of the block.
getBedLocation() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getBedLocation(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
A dimension aware version of getBedLocation.
getBedOrientationInDegrees() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the orientation of the bed in degrees.
getBedPosition() - 类 中的方法net.minecraft.network.play.server.SPacketUseBed
 
getBedSpawnLocation(World, BlockPos, boolean) - 类 中的静态方法net.minecraft.entity.player.EntityPlayer
Return null if bed is invalid
getBedSpawnPosition(IBlockState, IBlockAccess, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.Block
Returns the position that the player is moved to upon waking up, or respawning at the bed.
getBehavior(ItemStack) - 类 中的方法net.minecraft.block.BlockDispenser
 
getBehavior(ItemStack) - 类 中的方法net.minecraft.block.BlockDropper
 
getBestAttacker() - 类 中的方法net.minecraft.util.CombatTracker
 
getBestHotbarSlot() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
getBidiFlag() - 类 中的方法net.minecraft.client.gui.FontRenderer
Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string
getBiggestCraftableStack(IRecipe, IntList) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
getBiggestCraftableStack(IRecipe, int, IntList) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
getBiome(int) - 类 中的静态方法net.minecraft.world.biome.Biome
return the biome specified by biomeID, or 0 (ocean) if out of bounds
getBiome(int, Biome) - 类 中的静态方法net.minecraft.world.biome.Biome
 
getBiome(int, int) - 类 中的方法net.minecraft.world.biome.BiomeCache.Block
Returns the BiomeGenBase related to the x, z position from the cache block.
getBiome(int, int, Biome) - 类 中的方法net.minecraft.world.biome.BiomeCache
 
getBiome(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeProvider
Returns the biome generator
getBiome(BlockPos, Biome) - 类 中的方法net.minecraft.world.biome.BiomeProvider
 
getBiome(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
Returns the biome generator
getBiome(BlockPos, BiomeProvider) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getBiome(BlockPos) - 类 中的方法net.minecraft.world.ChunkCache
 
getBiome() - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
Return the biome used on this preset.
getBiome(BlockPos) - 接口 中的方法net.minecraft.world.IBlockAccess
 
getBiome(BlockPos) - 类 中的方法net.minecraft.world.World
 
getBiome() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent
 
getBiomeArray() - 类 中的方法net.minecraft.world.chunk.Chunk
Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs.
getBiomeClass() - 类 中的方法net.minecraft.world.biome.Biome
 
getBiomeClass() - 类 中的方法net.minecraft.world.biome.BiomeForest
 
getBiomeClass() - 类 中的方法net.minecraft.world.biome.BiomeSavanna
 
getBiomeForCoords(BlockPos) - 类 中的方法net.minecraft.world.WorldProvider
 
getBiomeForCoordsBody(BlockPos) - 类 中的方法net.minecraft.world.World
 
getBiomeForId(int) - 类 中的静态方法net.minecraft.world.biome.Biome
 
getBiomeLayer(long, GenLayer, ChunkGeneratorSettings) - 类 中的方法net.minecraft.world.WorldType
Creates the GenLayerBiome used for generating the world with the specified ChunkProviderSettings JSON String *IF AND ONLY IF* this WorldType == WorldType.CUSTOMIZED.
getBiomeName() - 类 中的方法net.minecraft.world.biome.Biome
 
getBiomeProvider() - 类 中的方法net.minecraft.world.World
 
getBiomeProvider() - 类 中的方法net.minecraft.world.WorldProvider
 
getBiomeProvider(World) - 类 中的方法net.minecraft.world.WorldType
 
getBiomes(Biome[], int, int, int, int) - 类 中的方法net.minecraft.world.biome.BiomeProvider
Gets biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager.
getBiomes(Biome[], int, int, int, int, boolean) - 类 中的方法net.minecraft.world.biome.BiomeProvider
Gets a list of biomes for the specified blocks.
getBiomes(Biome[], int, int, int, int) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
Gets biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager.
getBiomes(Biome[], int, int, int, int, boolean) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
Gets a list of biomes for the specified blocks.
getBiomes(BiomeDictionary.Type) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Gets the set of biomes that have the given type.
getBiomes(BiomeManager.BiomeType) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
getBiomesForGeneration(Biome[], int, int, int, int) - 类 中的方法net.minecraft.world.biome.BiomeProvider
Returns an array of biomes for the location input.
getBiomesForGeneration(Biome[], int, int, int, int) - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
Returns an array of biomes for the location input.
getBiomeSpecificBlockState(IBlockState) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
getBiomesToSpawnIn() - 类 中的方法net.minecraft.world.biome.BiomeProvider
Gets the list of valid biomes for the player to spawn in.
getBlastDamageReduction(EntityLivingBase, double) - 类 中的静态方法net.minecraft.enchantment.EnchantmentProtection
 
getBlend() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getBlend() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getBlock() - 类 中的方法net.minecraft.block.BlockEventData
 
getBlock() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerColor
 
getBlock() - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
getBlock() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getBlock() - 接口 中的方法net.minecraft.block.state.IBlockState
 
getBlock() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
getBlock() - 类 中的方法net.minecraft.item.ItemBlock
 
getBlock() - 类 中的方法net.minecraft.item.ItemBlockSpecial
 
getBlock(int, int, int) - 类 中的方法net.minecraft.util.math.ChunkPos
Get the World coordinates of the Block with the given Chunk coordinates relative to this chunk
getBlock() - 类 中的方法net.minecraft.world.NextTickListEntry
 
getBlock() - 类 中的方法net.minecraftforge.event.entity.player.BonemealEvent
 
getBlock() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getBlockByColor(EnumDyeColor) - 类 中的静态方法net.minecraft.block.BlockShulkerBox
 
getBlockById(int) - 类 中的静态方法net.minecraft.block.Block
 
getBlockByText(ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
Gets the Block specified by the given text string.
getBlockColor(EnumDyeColor) - 类 中的静态方法net.minecraft.block.material.MapColor
 
getBlockColors() - 类 中的方法net.minecraft.client.Minecraft
 
getBlockColors() - 类 中的方法net.minecraftforge.client.event.ColorHandlerEvent.Block
 
getBlockColors() - 类 中的方法net.minecraftforge.client.event.ColorHandlerEvent.Item
 
getBlockDensity(Vec3d, AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Gets the percentage of real blocks within within a bounding box, along a specified vector.
getBlocked() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Get whether this hopper minecart is being blocked by an activator rail.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
已过时。
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockAir
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockAnvil
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBanner
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBed
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBrewingStand
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBush
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockButton
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCactus
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCake
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCarpet
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCauldron
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChest
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChorusFlower
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChorusPlant
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCocoa
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDoor
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDoubleStoneSlab
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDragonEgg
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEnderChest
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndGateway
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndPortal
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndRod
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFarmland
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFence
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFenceGate
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFire
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFlowerPot
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockGrassPath
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockHopper
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLadder
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLever
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLiquid
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPane
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonBase
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonExtension
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonMoving
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPortal
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRailBase
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockReed
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockShulkerBox
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSign
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSkull
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSlab
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSnow
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockStairs
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockStructureVoid
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTorch
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTrapDoor
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTripWire
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTripWireHook
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockVine
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockWall
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockWeb
Get the geometry of the queried face at the given position and state.
getBlockFaceShape(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getBlockFaceShape(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Get the geometry of the queried face at the given position and state.
getBlockForOverlay() - 类 中的方法net.minecraftforge.client.event.RenderBlockOverlayEvent
If the overlay type is BLOCK, then this is the block which the overlay is getting it's icon from
getBlockFromItem(Item) - 类 中的静态方法net.minecraft.block.Block
 
getBlockFromName(String) - 类 中的静态方法net.minecraft.block.Block
 
getBlockHardness(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getBlockHardness(World, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getBlockHardness(World, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getBlockItemMap() - 类 中的静态方法net.minecraftforge.registries.GameData
 
getBlockLayer() - 类 中的方法net.minecraft.block.Block
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockBeacon
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockBed
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockBrewingStand
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockBush
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockCactus
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockCake
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockChorusFlower
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockChorusPlant
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockCocoa
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockDoor
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockEndRod
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockFire
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockFlowerPot
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockGlass
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockGrass
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockHopper
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockIce
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockLadder
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockLeaves
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockLiquid
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockMobSpawner
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockPane
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockPortal
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockRailBase
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockReed
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockSlime
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockStainedGlass
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockStainedGlassPane
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockStairs
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockTorch
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockTrapDoor
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockTripWire
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockTripWireHook
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockVine
 
getBlockLayer() - 类 中的方法net.minecraft.block.BlockWeb
 
getBlockLayer() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getBlockLight(int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Gets the saved Block-light value in the extended block storage structure.
getBlockLight() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Returns the NibbleArray instance containing Block-light data.
getBlockLight() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getBlockLightOpacity(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getBlockLightOpacity(BlockPos) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getBlockLightOpacity(BlockPos) - 类 中的方法net.minecraft.world.World
Readded as it was removed, very useful helper function
getBlockLiquidHeight(IBlockState, IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockLiquid
 
getBlockLocation(String) - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant.Deserializer
 
getBlockMetadata() - 类 中的方法net.minecraft.tileentity.TileEntity
 
getBlockMetadata() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getBlockModelRenderer() - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
getBlockModelShapes() - 类 中的方法net.minecraft.client.renderer.block.model.ModelManager
 
getBlockModelShapes() - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.EntityCreature
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntityGiantZombie
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getBlockPathWeight(BlockPos) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
getBlockPos() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getBlockPos() - 接口 中的方法net.minecraft.dispenser.IBlockSource
 
getBlockPos() - 类 中的方法net.minecraft.util.math.RayTraceResult
 
getBlockPos() - 类 中的方法net.minecraftforge.client.event.RenderBlockOverlayEvent
 
getBlockPos() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getBlockPosition() - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
 
getBlockPosition() - 类 中的方法net.minecraft.network.play.server.SPacketBlockChange
 
getBlockPosOffset16(EnumFacing) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getBlockReachDistance() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
player reach distance = 4F
getBlockReachDistance() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
已过时。
getBlockRendererDispatcher() - 类 中的方法net.minecraft.client.Minecraft
 
getBlockSnapshot(World, BlockPos) - 类 中的静态方法net.minecraftforge.common.util.BlockSnapshot
 
getBlockSnapshot(World, BlockPos, int) - 类 中的静态方法net.minecraftforge.common.util.BlockSnapshot
 
getBlockSnapshot() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
getBlockState() - 类 中的方法net.minecraft.block.Block
 
getBlockState() - 类 中的方法net.minecraft.block.BlockRailBase.Rail
 
getBlockState() - 类 中的方法net.minecraft.block.BlockSourceImpl
Gets the block state of this position and returns it.
getBlockState() - 类 中的方法net.minecraft.block.state.BlockWorldState
Gets the block state as currently held, or (if it has not gotten it from the world) loads it from the world.
getBlockState() - 接口 中的方法net.minecraft.dispenser.IBlockSource
Gets the block state of this position and returns it.
getBlockState() - 类 中的方法net.minecraft.network.play.server.SPacketBlockChange
 
getBlockState() - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange.BlockUpdateData
 
getBlockState(int) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteHashMap
Gets the block state by the palette id.
getBlockState(int) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteLinear
Gets the block state by the palette id.
getBlockState(int) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteRegistry
Gets the block state by the palette id.
getBlockState(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getBlockState(int, int, int) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getBlockState(int, int, int) - 类 中的方法net.minecraft.world.chunk.ChunkPrimer
 
getBlockState(BlockPos) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getBlockState(int) - 接口 中的方法net.minecraft.world.chunk.IBlockStatePalette
Gets the block state by the palette id.
getBlockState(BlockPos) - 类 中的方法net.minecraft.world.ChunkCache
 
getBlockState() - 类 中的方法net.minecraft.world.gen.structure.StructureComponent.BlockSelector
 
getBlockState(BlockPos) - 接口 中的方法net.minecraft.world.IBlockAccess
 
getBlockState(BlockPos) - 类 中的方法net.minecraft.world.World
 
getBlockStateAtEntityViewpoint(World, Entity, float) - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getBlockStateFor(int, int) - 类 中的静态方法net.minecraft.world.gen.ChunkGeneratorDebug
 
getBlockStateFromPos(World, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getBlockStateIDMap() - 类 中的静态方法net.minecraftforge.registries.GameData
 
getBlockstateLocations(Block) - 类 中的方法net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
getBlockStateMapper() - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
getBlockStats(Block) - 类 中的静态方法net.minecraft.stats.StatList
 
getBlocksToDestroy() - 类 中的方法net.minecraft.block.state.BlockPistonStructureHelper
Returns an List of all the blocks that are being destroyed by the piston.
getBlocksToMove() - 类 中的方法net.minecraft.block.state.BlockPistonStructureHelper
Returns a List of all the blocks that are being moved by the piston.
getBlockStorageArray() - 类 中的方法net.minecraft.world.chunk.Chunk
Returns the ExtendedBlockStorage array for this Chunk.
getBlockTileEntity() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getBlockTileEntity() - 接口 中的方法net.minecraft.dispenser.IBlockSource
 
getBlockType() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerType
 
getBlockType() - 类 中的方法net.minecraft.block.BlockFlower
Get the Type of this flower (Yellow/Red)
getBlockType() - 类 中的方法net.minecraft.block.BlockRedFlower
Get the Type of this flower (Yellow/Red)
getBlockType() - 类 中的方法net.minecraft.block.BlockYellowFlower
Get the Type of this flower (Yellow/Red)
getBlockType() - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
 
getBlockType() - 类 中的方法net.minecraft.tileentity.TileEntity
Gets the block type at the location of this entity (client-only).
getBlue() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
getBlueColorF() - 类 中的方法net.minecraft.client.particle.Particle
 
getBoatGlide() - 类 中的方法net.minecraft.entity.item.EntityBoat
Decides how much the boat should be gliding on the land (based on any slippery blocks)
getBoatType() - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getBodyRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getBold() - 类 中的方法net.minecraft.util.text.Style
Whether or not text of this ChatStyle should be in bold.
getBonemealAgeIncrease(World) - 类 中的方法net.minecraft.block.BlockBeetroot
 
getBonemealAgeIncrease(World) - 类 中的方法net.minecraft.block.BlockCrops
 
getBones() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
getBonusRolls() - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
getBoolean(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a boolean value using the specified key, or false if no such key was stored.
getBoolean(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBoolean(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the boolean value of the given JsonElement.
getBoolean(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the boolean value of the field on the JsonObject with the given name.
getBoolean(JsonObject, String, boolean) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the boolean value of the field on the JsonObject with the given name, or the given default value if the field is missing.
getBoolean(String) - 类 中的方法net.minecraft.world.GameRules
Gets the boolean Game Rule value.
getBoolean(String, String, boolean, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a boolean property.
getBoolean(String, String, boolean, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a boolean property.
getBoolean(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a boolean, if the value is not a valid boolean, it will return the provided default.
getBoolean() - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a boolean, if the value is not a valid boolean, it will return the provided default.
getBooleanList() - 类 中的方法net.minecraftforge.common.config.Property
Returns the boolean value of all values that can be parsed in the list.
getBooleanProperty(String, boolean) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Gets a boolean property.
getBooleanProperty(String, boolean) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Gets a boolean property.
getBorderCenterX() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border center X position
getBorderCenterX(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border center X position
getBorderCenterZ() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border center Z position
getBorderCenterZ(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border center Z position
getBorderDamagePerBlock() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border damage per block
getBorderEnd() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getBorderLerpTarget() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border lerp target
getBorderLerpTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border lerp time
getBorderSafeZone() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border safe zone
getBorderSize() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getBorderStart() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getBorderWarningDistance() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border warning distance
getBorderWarningTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the border warning time
getBossInfo() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
 
getBossOverlay() - 类 中的方法net.minecraft.client.gui.GuiIngame
Accessor for the GuiBossOverlay
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockAnvil
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBed
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBeetroot
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCake
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCarpet
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCarrot
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCauldron
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockChest
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCocoa
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCrops
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDeadBush
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDragonEgg
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEnderChest
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndPortal
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndRod
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFarmland
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFence
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFlower
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFlowerPot
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockGrassPath
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockHopper
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLadder
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLever
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLilyPad
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockMushroom
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockNetherWart
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPane
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonBase
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonExtension
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPortal
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPotato
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSapling
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSign
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSkull
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSlab
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStem
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStructureVoid
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTallGrass
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTorch
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTrapDoor
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWire
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWall
 
getBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWallSign
 
getBoundingBox(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getBoundingBox(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getBoundingBox() - 类 中的方法net.minecraft.client.particle.Particle
 
getBoundingBox(IBlockState) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getBoundingBox(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getBoundingBox() - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getBoundingBox() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
getBoundingBox() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getBoundingBox(EntityMinecart) - 接口 中的方法net.minecraftforge.common.IMinecartCollisionHandler
This function replaces the function of the same name in EntityMinecart.
getBoundOrigin() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getBow() - 类 中的方法net.minecraftforge.event.entity.player.ArrowLooseEvent
 
getBow() - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
getBrandings(boolean) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getBreakChance() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
 
getBreakerId() - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
 
getBreakSound() - 类 中的方法net.minecraft.block.SoundType
 
getBreakSpeed(EntityPlayer, IBlockState, float, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getBrightness() - 类 中的方法net.minecraft.entity.Entity
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.item.EntityEnderEye
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.monster.EntityVex
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Gets how bright this entity is.
getBrightness() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Gets how bright this entity is.
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.Particle
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleDigging
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleDrip
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleEnchantmentTable
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleExplosionLarge
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleFlame
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleLava
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticlePortal
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
 
getBrightnessForRender(float) - 类 中的方法net.minecraft.client.particle.ParticleSweepAttack
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.Entity
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.item.EntityEnderEye
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
 
getBrightnessForRender() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
 
getBrush() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getBrush() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
getBrushes() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel
 
getBucketFluids() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
All fluids registered with the universal bucket
getBuffer() - 类 中的方法net.minecraft.client.renderer.Tessellator
 
getBuffer() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
getBufferData() - 类 中的方法net.minecraft.network.play.client.CPacketCustomPayload
 
getBufferData() - 类 中的方法net.minecraft.network.play.server.SPacketCustomPayload
 
getBuildLimit() - 类 中的方法net.minecraft.server.MinecraftServer
 
getBuildVersion() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getBurnTime() - 类 中的方法net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent
The resulting value of this event, the burn time for the ItemStack.
getBurnTime(ItemStack) - 接口 中的方法net.minecraftforge.fml.common.IFuelHandler
已过时。
 
getButton() - 类 中的方法net.minecraft.network.play.client.CPacketEnchantItem
 
getButton() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent
The button that was clicked.
getButton() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getButtonList() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent
A COPY of the GuiScreenEvent.ActionPerformedEvent.buttonList field from the GuiScreen referenced by GuiScreenEvent.gui.
getButtonList() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.InitGuiEvent
The GuiScreenEvent.InitGuiEvent.buttonList field from the GuiScreen object referenced by GuiScreenEvent.gui.
getButtonWidth() - 类 中的方法net.minecraft.client.gui.GuiButton
 
getButtonWidth() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getButtonWidth() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
getByClass(Class<S>) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
getById(int) - 类 中的静态方法net.minecraft.entity.boss.dragon.phase.PhaseList
Gets a phase by its ID.
getById(int) - 枚举 中的静态方法net.minecraft.entity.item.EntityMinecart.Type
 
getById(int) - 枚举 中的静态方法net.minecraft.network.EnumConnectionState
 
getById(int) - 枚举 中的静态方法net.minecraft.tileentity.TileEntityStructure.Mode
 
getById(int) - 枚举 中的静态方法net.minecraft.world.DimensionType
 
getByID(int) - 枚举 中的静态方法net.minecraft.world.GameType
Gets the game type by it's ID.
getById(int) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
已过时。
getByItem(Item) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
已过时。
getByItemStack(ItemStack) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
 
getByName(String) - 枚举 中的静态方法net.minecraft.client.audio.Sound.Type
 
getByName(String) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
 
getByName(String) - 枚举 中的静态方法net.minecraft.scoreboard.IScoreCriteria.EnumRenderType
 
getByName(String) - 枚举 中的静态方法net.minecraft.scoreboard.Team.CollisionRule
 
getByName(String) - 枚举 中的静态方法net.minecraft.scoreboard.Team.EnumVisible
 
getByName(String) - 类 中的方法net.minecraft.server.management.UserListWhitelist
Get a GameProfile entry by its name
getByName(String) - 枚举 中的静态方法net.minecraft.util.EnumParticleTypes
 
getByName(String) - 枚举 中的静态方法net.minecraft.util.SoundCategory
 
getByName(String) - 枚举 中的静态方法net.minecraft.world.GameType
Gets the game type registered with the specified name.
getByNameOrId(String) - 类 中的静态方法net.minecraft.item.Item
Tries to get an Item by it's name (e.g. minecraft:apple) or a String representation of a numerical ID.
getByOrdinal(int) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
已过时。
getByOrdinal(int) - 枚举 中的静态方法net.minecraft.entity.projectile.EntityArrow.PickupStatus
 
getBySound(SoundEvent) - 类 中的静态方法net.minecraft.item.ItemRecord
 
getByte() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getByte() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getByte(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a byte value using the specified key, or 0 if no such key was stored.
getByte() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getByte() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getByte() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getByte() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getByte() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getByte(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getByteArray() - 类 中的方法net.minecraft.nbt.NBTTagByteArray
 
getByteArray(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a byte array using the specified key, or a zero-length array if no such key was stored.
getByteAsHexString(byte) - 类 中的静态方法net.minecraft.network.rcon.RConUtils
Returns a String representation of the byte in hexadecimal format
getByteBuffer() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
getBytes(int, ByteBuf) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, ByteBuf, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, ByteBuf, int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, byte[]) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, byte[], int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, ByteBuffer) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, OutputStream, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytes(int, FileChannel, long, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getBytesAsBEint(byte[], int, int) - 类 中的静态方法net.minecraft.network.rcon.RConUtils
Read 4 bytes from the given array in big-endian format and return them as an int
getBytesAsLEInt(byte[], int, int) - 类 中的静态方法net.minecraft.network.rcon.RConUtils
Read 4 bytes from the given array in little-endian format and return them as an int
getBytesAsString(byte[], int, int) - 类 中的静态方法net.minecraft.network.rcon.RConUtils
Read a null-terminated string from the given byte array
getByteSize() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
getByValue(int) - 类 中的方法net.minecraft.util.ObjectIntIdentityMap
 
getCachedBiomes(int, int) - 类 中的方法net.minecraft.world.biome.BiomeCache
Returns the array of cached biome types in the BiomeCacheBlock at the given location.
getCachedEntity() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getCachedModel(IModelState) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getCachedMultiplier() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getCachedTint() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getCachedUniqueIdString() - 类 中的方法net.minecraft.entity.Entity
 
getCacheSizes() - 类 中的静态方法net.minecraft.world.gen.layer.IntCache
Gets a human-readable string that indicates the sizes of all the cache fields.
getCallableCrashInformation() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getCameraPosition() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
Vector from render view entity position (corrected for partialTickTime) to the middle of screen
getCanBurn() - 类 中的方法net.minecraft.block.material.Material
Returns if the block can burn or not.
getCancellationResult() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getCancelMessage() - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
getCanCraft(EntityPlayer) - 类 中的方法net.minecraft.inventory.Container
gets whether or not the player can craft in this inventory or not
getCandidate() - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
getCandidatesFor(String) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
getCanEnterDoors() - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getCanonicalName() - 枚举 中的方法net.minecraft.util.text.event.ClickEvent.Action
Gets the canonical name for this action (e.g., "run_command")
getCanonicalName() - 枚举 中的方法net.minecraft.util.text.event.HoverEvent.Action
Gets the canonical name for this action (e.g., "show_achievement")
getCanOpenDoors() - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getCanSpawnAnimals() - 类 中的方法net.minecraft.server.MinecraftServer
 
getCanSpawnHere() - 类 中的方法net.minecraft.entity.EntityCreature
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.EntityLiving
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityGhast
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityHusk
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityMob
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.monster.EntityStray
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntityBat
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntityParrot
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntitySquid
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnHere() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Checks if the entity's current position is a valid location to spawn this entity.
getCanSpawnNPCs() - 类 中的方法net.minecraft.server.MinecraftServer
 
getCanSwim() - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getCanSwim() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
getCanUpdate() - 类 中的方法net.minecraftforge.event.entity.EntityEvent.CanUpdate
 
getCapabilities() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getCapabilities() - 类 中的方法net.minecraftforge.event.AttachCapabilitiesEvent
A unmodifiable view of the capabilities that will be attached to this object.
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.entity.Entity
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.item.ItemStack
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntity
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.village.Village
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraft.world.World
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.common.capabilities.CapabilityDispatcher
 
getCapability(Capability<T>, EnumFacing) - 接口 中的方法net.minecraftforge.common.capabilities.ICapabilityProvider
Retrieves the handler for the capability requested on the specific side.
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.common.model.animation.CapabilityAnimation.DefaultItemAnimationCapabilityProvider
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.TileFluidHandler
 
getCapability(Capability<T>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
getCapacity() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
getCapacity() - 接口 中的方法net.minecraftforge.fluids.IFluidTank
 
getCapacity() - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getCaption() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiListEntry
 
getCaptureItems(World, double, double, double) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
 
getCaravanHead() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getCareer(int) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession
 
getCarriable(Block) - 类 中的静态方法net.minecraft.entity.monster.EntityEnderman
 
getCartItem() - 类 中的方法net.minecraft.entity.item.EntityMinecart
This function returns an ItemStack that represents this cart.
getCaster() - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
 
getCastingInterval() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
getCastingInterval() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
getCastingTime() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
getCastingTime() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
getCastWarmupTime() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
getCastWarmupTime() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
getCategory() - 接口 中的方法net.minecraft.client.audio.ISound
 
getCategory() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getCategory() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipeTab
 
getCategory() - 类 中的方法net.minecraft.crash.CrashReport
 
getCategory() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getCategory() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getCategory(String) - 类 中的方法net.minecraftforge.common.config.Configuration
 
getCategory() - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
i.e. general.map in the example above
getCategory() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getCategory(IRecipe) - 类 中的静态方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
getCategory(Class<?>) - 类 中的静态方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
getCategoryNames() - 类 中的方法net.minecraftforge.common.config.Configuration
 
getCause() - 异常错误 中的方法net.minecraft.util.ReportedException
 
getCausedByPlayer() - 类 中的方法net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
getCauseStackTraceOrString() - 类 中的方法net.minecraft.crash.CrashReport
Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString().
getCelestialAngle(float) - 类 中的方法net.minecraft.world.World
calls calculateCelestialAngle
getCelestialAngleRadians(float) - 类 中的方法net.minecraft.world.World
Return getCelestialAngle()*2*PI
getCenter() - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
getCenter() - 类 中的方法net.minecraft.village.Village
 
getCenterX() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getCenterX() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
getCenterZ() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getCenterZ() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
getChangedBlocks() - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange
 
getChannel(String, Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
 
getChannelName() - 类 中的方法net.minecraft.network.play.client.CPacketCustomPayload
 
getChannelName() - 类 中的方法net.minecraft.network.play.server.SPacketCustomPayload
 
getChar(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getCharge() - 类 中的方法net.minecraftforge.event.entity.player.ArrowLooseEvent
 
getCharSequence(int, int, Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
getCharWidth(char) - 类 中的方法net.minecraft.client.gui.FontRenderer
Returns the width of this character as rendered.
getChatComponent() - 类 中的方法net.minecraft.client.gui.ChatLine
 
getChatComponent(int, int) - 类 中的方法net.minecraft.client.gui.GuiNewChat
Gets the chat component under the mouse
getChatComponent() - 类 中的方法net.minecraft.network.play.server.SPacketChat
 
getChatComponentFromNthArg(ICommandSender, String[], int) - 类 中的静态方法net.minecraft.command.CommandBase
 
getChatComponentFromNthArg(ICommandSender, String[], int, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
getChatGUI() - 类 中的方法net.minecraft.client.gui.GuiIngame
returns a pointer to the persistant Chat GUI, containing all previous chat messages and such
getChatHeight() - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
getChatLineID() - 类 中的方法net.minecraft.client.gui.ChatLine
 
getChatOpen() - 类 中的方法net.minecraft.client.gui.GuiNewChat
Returns true if the chat GUI is open
getChatScale() - 类 中的方法net.minecraft.client.gui.GuiNewChat
Returns the chatscale from mc.gameSettings.chatScale
getChatVisibility() - 枚举 中的方法net.minecraft.entity.player.EntityPlayer.EnumChatVisibility
 
getChatVisibility() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getChatVisibility() - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
 
getChatWidth() - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
getCheatsEnabled() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
getChest(boolean) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
getChestType() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getChild() - 类 中的方法net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
getChildElements() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getChildElements() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getChildElements() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Category] Gets this category's child categories/properties.
getChildModCountString() - 类 中的方法net.minecraftforge.fml.common.ModMetadata
 
getChildModList() - 类 中的方法net.minecraftforge.fml.common.ModMetadata
 
getChildren() - 类 中的方法net.minecraft.advancements.Advancement
Get the children of this Advancement.
getChildren() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getChildren() - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
getChunk() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
getChunk() - 类 中的方法net.minecraftforge.event.world.ChunkEvent
 
getChunk() - 类 中的方法net.minecraftforge.event.world.ChunkWatchEvent
已过时。
getChunkDataInputStream(int, int) - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
 
getChunkDataOutputStream(int, int) - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
Returns an output stream used to write chunk data.
getChunkFromBlockCoords(BlockPos) - 类 中的方法net.minecraft.world.World
 
getChunkFromChunkCoords(int, int) - 类 中的方法net.minecraft.world.World
Gets the chunk at the specified location.
getChunkGenerator(World, String) - 类 中的方法net.minecraft.world.WorldType
 
getChunkInputStream(File, int, int) - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
Gets an input stream for the chunk at the specified location.
getChunkInstance() - 类 中的方法net.minecraftforge.event.world.ChunkWatchEvent
The affected chunk.
getChunkIterator() - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
getChunkList() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Gets a list of requested chunks for this ticket.
getChunkListDepth() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Gets the current max depth for this ticket.
getChunkLoader(WorldProvider) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveHandler
initializes and returns the chunk loader for the specified world provider
getChunkLoader(WorldProvider) - 接口 中的方法net.minecraft.world.storage.ISaveHandler
initializes and returns the chunk loader for the specified world provider
getChunkLoader(WorldProvider) - 类 中的方法net.minecraft.world.storage.SaveHandler
initializes and returns the chunk loader for the specified world provider
getChunkLoader(WorldProvider) - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
initializes and returns the chunk loader for the specified world provider
getChunkLoader(WorldProvider) - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
getChunkOutputStream(File, int, int) - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
Gets an output stream for the specified chunk.
getChunkPos() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent
 
getChunkPosX() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
getChunkPosZ() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
getChunkProvider() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
gets the world's chunk provider
getChunkProvider() - 类 中的方法net.minecraft.world.World
gets the world's chunk provider
getChunkProvider() - 类 中的方法net.minecraft.world.WorldServer
gets the world's chunk provider
getChunkSaveLocation() - 类 中的方法net.minecraft.world.WorldServer
 
getChunksLowestHorizon(int, int) - 类 中的方法net.minecraft.world.World
已过时。
getChunkX() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
getChunkX() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent
 
getChunkZ() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
getChunkZ() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent
 
getClampedAdditionalDifficulty() - 类 中的方法net.minecraft.world.DifficultyInstance
 
getClass(ResourceLocation) - 类 中的静态方法net.minecraft.entity.EntityList
 
getClass(ClassLoader, String...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
getClassFromID(int) - 类 中的静态方法net.minecraft.entity.EntityList
 
getClassFromName(String) - 类 中的静态方法net.minecraft.entity.EntityList
 
getClassList() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getClassName() - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
getClassPathRoot() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getClassVersion() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
getClassVersion() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getClassVersion() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getClassVersion() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getClassVersion() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getClean() - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
getClean() - 接口 中的方法net.minecraftforge.common.property.IExtendedBlockState
 
getCleanWeatherTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getClickedComponentAt(int) - 类 中的方法net.minecraft.client.gui.GuiGameOver
 
getClickedComponentAt(int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
 
getClickedItem() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getClickedSlot(Vec3d) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getClickEvent() - 类 中的方法net.minecraft.util.text.Style
The effective chat click event.
getClickType() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getClient() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
Get the server instance
getClientGuiElement(int, EntityPlayer, World, int, int, int) - 接口 中的方法net.minecraftforge.fml.common.network.IGuiHandler
Returns a Container to be displayed to the user.
getClientHandler() - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.MessageContext
 
getClientModName() - 类 中的静态方法net.minecraft.client.ClientBrandRetriever
 
getClientPeekAmount(float) - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getClientPlayerEntity() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getClientPlayHandler() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getClientPlayHandler() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getClientPlayHandler() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getClientPlayHandler() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getClientTeleportInterp() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getClientTime() - 类 中的方法net.minecraft.network.status.client.CPacketPing
 
getClientToServerNetworkManager() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getClientToServerNetworkManager() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getClientToServerNetworkManager() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getClientToServerNetworkManager() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getClip(String) - 接口 中的方法net.minecraftforge.client.model.IModel
 
getClipboardString() - 类 中的静态方法net.minecraft.client.gui.GuiScreen
Returns a string stored in the system clipboard.
getClips() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation
 
getClosedSet() - 类 中的方法net.minecraft.pathfinding.Path
 
getClosestDistance(Entity) - 类 中的方法net.minecraft.world.border.WorldBorder
 
getClosestDistance(double, double) - 类 中的方法net.minecraft.world.border.WorldBorder
 
getClosestHorse(Entity, double) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getClosestPlayer(double, double, double, double, boolean) - 类 中的方法net.minecraft.world.World
 
getClosestPlayer(double, double, double, double, <any>) - 类 中的方法net.minecraft.world.World
 
getClosestPlayerDistance() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
getClosestPlayerToEntity(Entity, double) - 类 中的方法net.minecraft.world.World
Gets the closest player to the entity within the specified distance.
getCloudColor(float) - 类 中的方法net.minecraft.world.WorldProvider
 
getCloudColorBody(float) - 类 中的方法net.minecraft.world.World
 
getCloudColour(float) - 类 中的方法net.minecraft.world.World
 
getCloudHeight() - 类 中的方法net.minecraft.world.WorldProvider
the y level at which clouds are rendered.
getCloudHeight() - 类 中的方法net.minecraft.world.WorldProviderEnd
the y level at which clouds are rendered.
getCloudHeight() - 类 中的方法net.minecraft.world.WorldType
Get the height to render the clouds for this world type
getCloudRenderer() - 类 中的方法net.minecraft.world.WorldProvider
 
getCollarColor() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getCollectedItemEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
 
getCollider() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartCollisionEvent
 
getCollisionBorderSize() - 类 中的方法net.minecraft.entity.Entity
 
getCollisionBorderSize() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
getCollisionBorderSize() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getCollisionBorderSize() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockAir
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndGateway
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLever
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPortal
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSign
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSoulSand
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStructureVoid
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTorch
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWire
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWall
 
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWeb
 
getCollisionBoundingBox(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getCollisionBoundingBox(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getCollisionBoundingBox() - 类 中的方法net.minecraft.entity.Entity
Returns the solid collision bounding box for this entity.
getCollisionBoundingBox() - 类 中的方法net.minecraft.entity.item.EntityBoat
Returns the solid collision bounding box for this entity.
getCollisionBoundingBox() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns the solid collision bounding box for this entity.
getCollisionBoundingBox() - 类 中的方法net.minecraft.entity.monster.EntityShulker
Returns the solid collision bounding box for this entity.
getCollisionBoundingBox(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getCollisionBox(Entity) - 类 中的方法net.minecraft.entity.Entity
Returns a boundingBox used to collide the entity with other entities and blocks.
getCollisionBox(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
Returns a boundingBox used to collide the entity with other entities and blocks.
getCollisionBox(Entity) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns a boundingBox used to collide the entity with other entities and blocks.
getCollisionBox(EntityMinecart, Entity) - 接口 中的方法net.minecraftforge.common.IMinecartCollisionHandler
This function replaced the function of the same name in EntityMinecart.
getCollisionBoxes(Entity, AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Gets a list of bounding boxes that intersect with the provided AABB.
GetCollisionBoxesEvent - net.minecraftforge.event.world中的类
GetCollisionBoxesEvent(World, Entity, AxisAlignedBB, List<AxisAlignedBB>) - 类 的构造器net.minecraftforge.event.world.GetCollisionBoxesEvent
 
getCollisionBoxesList() - 类 中的方法net.minecraftforge.event.world.GetCollisionBoxesEvent
 
getCollisionHandler() - 类 中的静态方法net.minecraft.entity.item.EntityMinecart
Gets the current global Minecart Collision handler if none is registered, returns null
getCollisionRule() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getCollisionRule() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the rule to be used for handling collisions with members of this team.
getCollisionRule() - 类 中的方法net.minecraft.scoreboard.Team
Gets the rule to be used for handling collisions with members of this team.
getColor() - 枚举 中的方法net.minecraft.block.BlockDirt.DirtType
 
getColor() - 类 中的方法net.minecraft.block.BlockShulkerBox
 
getColor(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.client.renderer.color.BlockColors
 
getColor() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getColor() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getColor() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getColor() - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
getColor(ItemStack) - 类 中的方法net.minecraft.item.ItemArmor
Return the color for the specified armor ItemStack.
getColor(ItemStack) - 类 中的静态方法net.minecraft.item.ItemMap
 
getColor() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getColor() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getColor(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getColor() - 类 中的方法net.minecraft.profiler.Profiler.Result
Return a color to display the profiler, generated from the hash code of the profiler's name
getColor() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the color for this team.
getColor() - 类 中的方法net.minecraft.scoreboard.Team
Gets the color for this team.
getColor(ItemStack) - 类 中的静态方法net.minecraft.tileentity.TileEntityBanner
 
getColor() - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
getColor() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getColor() - 类 中的方法net.minecraft.util.text.Style
Gets the effective color of this ChatStyle.
getColor() - 枚举 中的方法net.minecraft.world.border.EnumBorderStatus
Retrieve the color that the border should be while in this state
getColor() - 类 中的方法net.minecraft.world.BossInfo
 
getColor() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getColor() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
getColor() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
getColor() - 类 中的方法net.minecraftforge.event.entity.living.PotionColorCalculationEvent
 
getColor() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getColor(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getColor(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getColorCode(char) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
getColorCode(char, boolean) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
 
getColorComponentValues() - 枚举 中的方法net.minecraft.item.EnumDyeColor
Gets an array containing 3 floats ranging from 0.0 to 1.0: the red, green, and blue components of the corresponding color.
getColoredItemStack(EnumDyeColor) - 类 中的静态方法net.minecraft.block.BlockShulkerBox
 
getColorFromBlock(Block) - 类 中的静态方法net.minecraft.block.BlockShulkerBox
 
getColorFromItem(Item) - 类 中的静态方法net.minecraft.block.BlockShulkerBox
 
getColorIndex(int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
Gets the position into the vertex data buffer at which the given vertex's color data can be found, in ints.
getColorIndex() - 枚举 中的方法net.minecraft.util.text.TextFormatting
Returns the numerical color index that represents this formatting
getColorList() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
Retrieves the list of colors for this tile entity.
getColorMultiplier(EntityCreeper, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderCreeper
Gets an RGBA int color multiplier to apply.
getColorMultiplier(T, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Gets an RGBA int color multiplier to apply.
getColorMultiplier(int) - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getColorOffset() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getColorOffset() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getColors() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon.BeamSegment
Returns RGB (0 to 1.0) colors of this beam segment
getColorValue() - 枚举 中的方法net.minecraft.item.EnumDyeColor
Gets the RGB color corresponding to this dye color.
getColumns() - 类 中的方法net.minecraftforge.common.util.TextTable
 
getCombatDuration() - 类 中的方法net.minecraft.util.CombatTracker
 
getCombatTracker() - 类 中的方法net.minecraft.entity.EntityLivingBase
1.8.9
getCombinedLight(BlockPos, int) - 类 中的方法net.minecraft.world.ChunkCache
 
getCombinedLight(BlockPos, int) - 接口 中的方法net.minecraft.world.IBlockAccess
 
getCombinedLight(BlockPos, int) - 类 中的方法net.minecraft.world.World
 
getCommand() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Returns the command of the command block.
getCommand() - 类 中的方法net.minecraftforge.event.CommandEvent
 
getCommandBlockLogic() - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
getCommandBlockLogic() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
getCommandBlockType() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Currently this returns 0 for the traditional command block, and 1 for the minecart command block
getCommandManager() - 类 中的方法net.minecraft.advancements.FunctionManager
 
getCommandManager() - 类 中的方法net.minecraft.server.MinecraftServer
 
getCommandMap(MinecraftServer) - 类 中的方法net.minecraft.command.CommandHelp
 
getCommandMap() - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
 
getCommandResultStats() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
getCommandResultStats() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
getCommands() - 类 中的方法net.minecraft.command.CommandHandler
Get a Map of all the name to command pairs stored in this command manager.
getCommands() - 接口 中的方法net.minecraft.command.ICommandManager
Get a Map of all the name to command pairs stored in this command manager.
getCommandSenderAsPlayer(ICommandSender) - 类 中的静态方法net.minecraft.command.CommandBase
Returns the given ICommandSender as a EntityPlayer or throw an exception.
getCommandSenderEntity() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Returns the entity associated with the command sender.
getCommandSenderEntity() - 接口 中的方法net.minecraft.command.ICommandSender
 
getCommandSenderEntity() - 类 中的方法net.minecraft.entity.Entity
Returns the entity associated with the command sender.
getCommandStats() - 类 中的方法net.minecraft.entity.Entity
 
getComment() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getComment() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getComment() - 类 中的方法net.minecraftforge.common.config.Property
 
getComment() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getComment() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Gets the comment for this object.
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockCake
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockCauldron
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockChest
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockCommandBlock
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockDispenser
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockFurnace
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockHopper
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockJukebox
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockRailDetector
 
getComparatorInputOverride(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
getComparatorInputOverride(World, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getComparatorInputOverride(World, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getComparatorLevel() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Called from Detector Rails to retrieve a redstone power level for comparators.
getCompiledChunk() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getCompiledChunk() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getCompletedCriteria() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getCompleteReport() - 类 中的方法net.minecraft.crash.CrashReport
Gets the complete report with headers, stack trace, and different sections as a string.
getComponent(int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getComponent() - 类 中的方法net.minecraftforge.event.ServerChatEvent
 
getComponent1() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
 
getComponent2() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
 
getComponentClass() - 接口 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.IVillageCreationHandler
The class of the root structure component to add to the village
getComponents() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
getComponentToAddBoundingBox(int, int, int, int, int, int, int, int, int, EnumFacing) - 类 中的静态方法net.minecraft.world.gen.structure.StructureBoundingBox
Create a bounding box with the specified dimensions and rotate it.
getComponentType() - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Returns the component type ID of this component.
getCompound() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
getCompoundTag(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
getCompoundTagAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
Retrieves the NBTTagCompound at the specified index in the list
getCompressionThreshold() - 类 中的方法net.minecraft.network.login.server.SPacketEnableCompression
 
getCondition(JsonObject, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getConditionClass() - 类 中的方法net.minecraft.world.storage.loot.conditions.LootCondition.Serializer
 
getConditions() - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction
 
getConfig() - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getConfig() - 类 中的静态方法net.minecraftforge.common.ForgeModContainer
 
getConfigDir() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getConfigElement() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets the IConfigElement object owned by this entry.
getConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getConfigEntryClass() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getConfigEntryClass() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getConfigEntryClass() - 类 中的方法net.minecraftforge.common.config.Property
Gets the custom IConfigEntry class that should be used in place of the standard entry class for this Property type, or null if none has been set.
getConfigEntryClass() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getConfigEntryClass() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
This method returns a class that implements GuiConfigEntries.IConfigEntry or null.
getConfigFile() - 类 中的方法net.minecraftforge.common.config.Configuration
 
getConfigFor(Object) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getConfigID() - 类 中的方法net.minecraftforge.fml.client.event.ConfigChangedEvent
A String identifier for this ConfigChangedEvent.
getConnectedRails() - 类 中的方法net.minecraft.block.BlockRailBase.Rail
 
getConnection() - 类 中的方法net.minecraft.client.Minecraft
 
getConnectionInfo() - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
getConnectionType() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent
 
getConnectionType() - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
getConstant(String) - 类 中的方法net.minecraftforge.common.crafting.JsonContext
 
getConstructor() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseList
 
getContainedMods() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getContainedPackages() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getContainer(World, BlockPos, boolean) - 类 中的方法net.minecraft.block.BlockChest
 
getContainer() - 类 中的方法net.minecraftforge.event.entity.player.PlayerContainerEvent
 
getContainer() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidHandlerItem
Get the container currently acted on by this fluid handler.
getContainer() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
getContainer() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
getContainer() - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
getContainer() - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
getContainer() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getContainerItem() - 类 中的方法net.minecraft.item.Item
 
getContainerItem(ItemStack) - 类 中的方法net.minecraft.item.Item
ItemStack sensitive version of getContainerItem.
getContainerItem(ItemStack) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getContainerItem(ItemStack) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getContentDump(ByteBuf) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
 
getContentHeight() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
Return the height of the content being scrolled
getContentHeight() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
Return the height of the content being scrolled
getContentHeight() - 类 中的方法net.minecraft.client.gui.GuiSlot
Return the height of the content being scrolled
getContentHeight() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
Return the height of the content being scrolled
getContentHeight() - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
getContentHeight() - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
getContents() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankProperties
 
getContents() - 类 中的方法net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
getContents() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidTankProperties
 
getContext() - 类 中的方法net.minecraftforge.client.event.DrawBlockHighlightEvent
 
getContext() - 类 中的方法net.minecraftforge.client.event.RenderHandEvent
 
getContext() - 类 中的方法net.minecraftforge.client.event.RenderWorldLastEvent
 
getControllingPassenger() - 类 中的方法net.minecraft.entity.Entity
For vehicles, the first passenger is generally considered the controller and "drives" the vehicle.
getControllingPassenger() - 类 中的方法net.minecraft.entity.item.EntityBoat
For vehicles, the first passenger is generally considered the controller and "drives" the vehicle.
getControllingPassenger() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
For vehicles, the first passenger is generally considered the controller and "drives" the vehicle.
getControllingPassenger() - 类 中的方法net.minecraft.entity.passive.EntityPig
For vehicles, the first passenger is generally considered the controller and "drives" the vehicle.
getConversionProgress() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getCookedHealAmount() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the amount that eating the cooked version of this fish should heal the player.
getCookedSaturationModifier() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the saturation modifier to apply to the heal amount when the player eats the cooked version of this fish.
getCookTime(ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getCooldown(Item, float) - 类 中的方法net.minecraft.util.CooldownTracker
 
getCooldownPercent(float) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getCooldownPeriod() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getCooldownTracker() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getCooledAttackStrength(float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the percentage of attack power available based on the cooldown (zero to one).
getCoordBaseMode() - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getCoordinateInfo(double, double, double) - 类 中的静态方法net.minecraft.crash.CrashReportCategory
 
getCoordinateInfo(BlockPos) - 类 中的静态方法net.minecraft.crash.CrashReportCategory
 
getCoordinateInfo(int, int, int) - 类 中的静态方法net.minecraft.crash.CrashReportCategory
 
getCoordinateRandom(int, int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
getCoreMod() - 类 中的方法net.minecraftforge.fml.common.asm.ASMTransformerWrapper.TransformerWrapper
 
getCost() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getCount() - 类 中的方法net.minecraft.item.ItemStack
 
getCount() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
getCpu() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
getCraftingPlayer() - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getCraftingResult(InventoryCrafting) - 接口 中的方法net.minecraft.item.crafting.IRecipe
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesMapExtending
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
Returns an Item that is the result of this recipe
getCraftingResult(InventoryCrafting) - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
Returns an Item that is the result of this recipe
getCraftMatrix() - 接口 中的方法net.minecraftforge.common.crafting.IRecipeContainer
The crafting matrix of your container, where ingredients go for crafting.
getCraftResult() - 接口 中的方法net.minecraftforge.common.crafting.IRecipeContainer
The crafting result slot of your container, where you take out the crafted item.
getCraftStats(Item) - 类 中的静态方法net.minecraft.stats.StatList
 
getCrashCause() - 类 中的方法net.minecraft.crash.CrashReport
Returns the Throwable object that is the cause for the crash and Crash Report.
getCrashInformation() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getCrashReport() - 异常错误 中的方法net.minecraft.util.ReportedException
Gets the CrashReport wrapped by this exception.
getCreatePackets(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
getCreationCloudUpdateTick() - 类 中的方法net.minecraft.client.renderer.DestroyBlockProgress
retrieves the 'date' at which the PartiallyDestroyedBlock was created
getCreativeTab() - 类 中的方法net.minecraft.item.Item
gets the CreativeTab this item is displayed on
getCreativeTab() - 类 中的方法net.minecraft.item.ItemBanner
gets the CreativeTab this item is displayed on
getCreativeTab() - 类 中的方法net.minecraft.item.ItemBlock
gets the CreativeTab this item is displayed on
getCreativeTabs() - 类 中的方法net.minecraft.item.Item
Gets a list of tabs that items belonging to this class can display on, combined properly with getSubItems allows for a single item to span many sub-items across many tabs.
getCreativeTabToDisplayOn() - 类 中的方法net.minecraft.block.Block
Returns the CreativeTab to display the given block on.
getCreatorModId(ItemStack) - 类 中的方法net.minecraft.item.Item
Called to get the Mod ID of the mod that *created* the ItemStack, instead of the real Mod ID that *registered* it.
getCreatorModId(ItemStack) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getCreatureAttribute() - 类 中的方法net.minecraft.entity.boss.EntityWither
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.EntityLivingBase
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.AbstractIllager
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.monster.EntityZombie
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
Get this Entity's EnumCreatureAttribute
getCreatureAttribute() - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
Get this Entity's EnumCreatureAttribute
getCreatureClass() - 枚举 中的方法net.minecraft.entity.EnumCreatureType
 
getCreeperFlashIntensity(float) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Params: (Float)Render tick.
getCreeperState() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
getCriteria() - 类 中的方法net.minecraft.advancements.Advancement
Get the Criteria used to decide the completion of this Advancement.
getCriteria() - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
getCriteria() - 类 中的方法net.minecraft.stats.StatBase
1.8.9
getCriterionInstance() - 类 中的方法net.minecraft.advancements.Criterion
 
getCriterionInstance() - 类 中的方法net.minecraft.advancements.ICriterionTrigger.Listener
 
getCriterionProgress(String) - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getCriticalHit(EntityPlayer, Entity, boolean, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getCrop() - 类 中的方法net.minecraft.block.BlockBeetroot
 
getCrop() - 类 中的方法net.minecraft.block.BlockCarrot
 
getCrop() - 类 中的方法net.minecraft.block.BlockCrops
 
getCrop() - 类 中的方法net.minecraft.block.BlockPotato
 
getCurativeItems() - 类 中的方法net.minecraft.potion.Potion
Get a fresh list of items that can cure this Potion.
getCurativeItems() - 类 中的方法net.minecraft.potion.PotionEffect
Returns a list of curative items for the potion effect By default, this list is initialized using Potion.getCurativeItems()
getCurrent() - 类 中的方法net.minecraftforge.event.entity.player.UseHoeEvent
 
getCurrentBlock() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getCurrentCartSpeedCapOnRail() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns the current speed cap for the cart when traveling on rails.
getCurrentDate() - 类 中的方法net.minecraft.world.World
returns a calendar object containing the current date
getCurrentGameType() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
getCurrentHeight() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher
 
getCurrentItem() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns the item stack currently held by the player.
getCurrentLanguage() - 类 中的方法net.minecraft.client.resources.LanguageManager
 
getCurrentLanguage() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getCurrentLanguage() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getCurrentLanguage() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getCurrentLanguage() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getCurrentMoonPhaseFactor() - 类 中的方法net.minecraft.world.World
gets the current fullness of the moon expressed as a float between 1.0 and 0.0, in steps of .25
getCurrentMoonPhaseFactor() - 类 中的方法net.minecraft.world.WorldProvider
Calculates the current moon phase factor.
getCurrentMoonPhaseFactorBody() - 类 中的方法net.minecraft.world.World
 
getCurrentPage() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getCurrentPathIndex() - 类 中的方法net.minecraft.pathfinding.Path
 
getCurrentPathLength() - 类 中的方法net.minecraft.pathfinding.Path
 
getCurrentPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseManager
 
getCurrentPlayerCount() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the number of players currently on the server.
getCurrentPlayerCount() - 类 中的方法net.minecraft.server.management.PlayerList
Returns the number of players currently on the server.
getCurrentPlayerCount() - 类 中的方法net.minecraft.server.MinecraftServer
Returns the number of players currently on the server.
getCurrentPos() - 类 中的方法net.minecraft.pathfinding.Path
 
getCurrentRecipe() - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
getCurrentSaveRootDirectory() - 类 中的静态方法net.minecraftforge.common.DimensionManager
Return the current root directory for the world save.
getCurrentServerData() - 类 中的方法net.minecraft.client.Minecraft
 
getCurrentStats() - 类 中的方法net.minecraft.profiler.Snooper
 
getCurrentTime() - 类 中的方法net.minecraft.server.MinecraftServer
 
getCurrentTimeMillis() - 类 中的静态方法net.minecraft.server.MinecraftServer
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
getCurrentValue() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets the current value of this entry.
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
getCurrentValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
getCurrentValues() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets the current values of this list entry.
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
getCurrentValues() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
getCurrentVersion() - 类 中的方法net.minecraftforge.fml.common.MissingModsException.MissingModInfo
 
getCurrentWidth() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher
 
getCursorPosition() - 类 中的方法net.minecraft.client.gui.GuiTextField
returns the current position of the cursor
getCustomColor(ItemStack) - 类 中的静态方法net.minecraft.entity.projectile.EntityTippedArrow
 
getCustomData() - 类 中的方法net.minecraftforge.client.model.BlockStateLoader.SubModel
 
getCustomData() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getCustomer() - 接口 中的方法net.minecraft.entity.IMerchant
 
getCustomer() - 类 中的方法net.minecraft.entity.NpcMerchant
 
getCustomer() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getCustomModProperties() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getCustomModProperties() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getCustomModProperties() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getCustomModProperties(String) - 类 中的方法net.minecraftforge.fml.common.Loader
 
getCustomModProperties() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getCustomNameTag() - 类 中的方法net.minecraft.entity.Entity
 
getCustomResourcePackClass() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getCustomResourcePackClass() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getCustomResourcePackClass() - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getCustomResourcePackClass() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getCustomResourcePackClass() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getCustomResourcePackClass() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getCustomSummonedAid() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
Populate this field to have a custom zombie instead of a normal zombie summoned
getDamage(int, Random) - 类 中的静态方法net.minecraft.enchantment.EnchantmentThorns
 
getDamage() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Gets the current amount of damage the minecart has taken.
getDamage() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
getDamage(ItemStack) - 类 中的方法net.minecraft.item.Item
Return the itemDamage represented by this ItemStack.
getDamage() - 类 中的方法net.minecraft.util.CombatEntry
 
getDamageAfterAbsorb(float, float, float) - 类 中的静态方法net.minecraft.util.CombatRules
 
getDamageAfterMagicAbsorb(float, float) - 类 中的静态方法net.minecraft.util.CombatRules
 
getDamageAmount() - 类 中的方法net.minecraft.util.CombatEntry
 
getDamageAmount() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getDamageBuffer() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getDamageLocation() - 类 中的方法net.minecraft.util.DamageSource
Gets the location from which the damage originates.
getDamageLocation() - 类 中的方法net.minecraft.util.EntityDamageSource
Gets the location from which the damage originates.
getDamageModel(IBakedModel, TextureAtlasSprite, IBlockState, IBlockAccess, BlockPos) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getDamageModifier() - 类 中的方法net.minecraftforge.event.entity.player.CriticalHitEvent
The damage modifier for the hit.
getDamageMultiplier() - 类 中的方法net.minecraftforge.event.entity.living.LivingFallEvent
 
getDamageReductionAmount(EntityEquipmentSlot) - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots)
getDamageSource() - 类 中的方法net.minecraftforge.event.entity.living.LootingLevelEvent
 
getDamageSrc() - 类 中的方法net.minecraft.util.CombatEntry
Get the DamageSource of the CombatEntry instance.
getDamageSrcDisplayName() - 类 中的方法net.minecraft.util.CombatEntry
 
getDamageTaken() - 类 中的方法net.minecraft.entity.item.EntityBoat
Gets the damage taken from the last hit.
getDamageType() - 类 中的方法net.minecraft.util.DamageSource
Return the name of damage type.
getData(MapItemRenderer.Instance) - 类 中的方法net.minecraft.client.gui.MapItemRenderer
 
getData() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getData() - 类 中的方法net.minecraft.world.chunk.NibbleArray
 
getData() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
 
getData() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Bone
 
getData() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Normal
 
getData() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
getData() - 类 中的方法net.minecraftforge.event.world.ChunkDataEvent
 
getData1() - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
instrument data for noteblocks
getData2() - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
pitch data for noteblocks
getDataBlocks(BlockPos, PlacementSettings) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
getDataDirectory() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
getDataDirectory() - 类 中的方法net.minecraft.server.MinecraftServer
 
getDataFixer() - 类 中的方法net.minecraft.client.Minecraft
 
getDataFixer() - 类 中的方法net.minecraft.server.MinecraftServer
 
getDataFixer() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getDataFixer() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getDataFixer() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getDataFixer() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getDataForNBT(byte[], NibbleArray) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
getDataForWriting(SaveHandler, WorldInfo) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getDataForWriting(SaveHandler, WorldInfo) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getDataForWriting(SaveHandler, WorldInfo) - 接口 中的方法net.minecraftforge.fml.common.WorldAccessContainer
 
getDataManager() - 类 中的方法net.minecraft.entity.Entity
 
getDataManagerEntries() - 类 中的方法net.minecraft.network.play.server.SPacketEntityMetadata
 
getDataManagerEntries() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getDataManagerEntries() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getDeathMaxRotation(EntityEndermite) - 类 中的方法net.minecraft.client.renderer.entity.RenderEndermite
 
getDeathMaxRotation(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
getDeathMaxRotation(EntitySilverfish) - 类 中的方法net.minecraft.client.renderer.entity.RenderSilverfish
 
getDeathMaxRotation(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderSpider
 
getDeathMessage() - 类 中的方法net.minecraft.util.CombatTracker
 
getDeathMessage(EntityLivingBase) - 类 中的方法net.minecraft.util.DamageSource
Gets the death message that is displayed when the player dies
getDeathMessage(EntityLivingBase) - 类 中的方法net.minecraft.util.EntityDamageSource
Gets the death message that is displayed when the player dies
getDeathMessage(EntityLivingBase) - 类 中的方法net.minecraft.util.EntityDamageSourceIndirect
Gets the death message that is displayed when the player dies
getDeathMessageVisibility() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the visibility flags for player death messages.
getDeathMessageVisibility() - 类 中的方法net.minecraft.scoreboard.Team
Gets the visibility flags for player death messages.
getDeathSound() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getDeathSound() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getDeathSound() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityGolem
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getDeathSound() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityDonkey
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityMule
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getDeathSound() - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
getDeathSound() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getDebugFPS() - 类 中的静态方法net.minecraft.client.Minecraft
 
getDebugInfo() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
getDebugInfoEntities() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Gets the entities info for use on the Debug screen
getDebugInfoRenders() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Gets the render info for use on the Debug screen
getDebugInfoRight() - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
getDebugLoadedEntities() - 类 中的方法net.minecraft.world.World
This string is 'All: (number of loaded entities)' Viewable by press ing F3
getDefault() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getDefault() - 类 中的方法net.minecraftforge.common.config.Property
Gets the raw String default value of this Property.
getDefault() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
getDefault() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getDefault() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property's default value.
getDefaultCreatorModId(ItemStack) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
Used as the default implementation of Item.getCreatorModId(net.minecraft.item.ItemStack).
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
 
getDefaultDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
 
getDefaultDisplayTileOffset() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getDefaultDisplayTileOffset() - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
getDefaultDisplayTileOffset() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
getDefaultEyeHeight() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the default eye height of the player
getDefaultFlatGenerator() - 类 中的静态方法net.minecraft.world.gen.FlatGeneratorInfo
 
getDefaultFluidName(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getDefaultInstance() - 类 中的方法net.minecraft.item.Item
 
getDefaultInstance() - 类 中的方法net.minecraft.item.ItemPotion
 
getDefaultInstance() - 类 中的方法net.minecraft.item.ItemTippedArrow
 
getDefaultInstance() - 类 中的方法net.minecraftforge.common.capabilities.Capability
A NEW instance of the default implementation.
getDefaultLibraries() - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
getDefaultPermissionLevel(String) - 枚举 中的方法net.minecraftforge.server.permission.DefaultPermissionHandler
 
getDefaultPitch() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getDefaultRepo() - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
getDefaults() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getDefaults() - 类 中的方法net.minecraftforge.common.config.Property
Gets the raw String[] default values of this Property.
getDefaults() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getDefaults() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property's default values.
getDefaultsCategory() - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getDefaultSkin(UUID) - 类 中的静态方法net.minecraft.client.resources.DefaultPlayerSkin
Retrieves the default skin for this player.
getDefaultSkinLegacy() - 类 中的静态方法net.minecraft.client.resources.DefaultPlayerSkin
Returns the default skind for versions prior to 1.8, which is always the Steve texture.
getDefaultState() - 类 中的方法net.minecraft.block.Block
 
getDefaultState() - 接口 中的方法net.minecraftforge.client.model.IModel
 
getDefaultTeleporter() - 类 中的方法net.minecraft.world.WorldServer
 
getDefaultTemperature() - 类 中的方法net.minecraft.world.biome.Biome
Gets the constant default temperature for this biome.
getDefaultUVs() - 类 中的静态方法net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
getDefaultValue() - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
getDefaultValue() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttribute
 
getDefaultVolume() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getDefinedConfigVersion() - 类 中的方法net.minecraftforge.common.config.Configuration
 
getDelay(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getDelay(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getDelay(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
getDensity() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogDensity
 
getDensity() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getDensity(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraftforge.fluids.BlockFluidBase
 
getDensity() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getDensity(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getDensity(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getDependants() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getDependants() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getDependants() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getDependants() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A list of modids that should be loaded after this one.
getDependencies() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
getDependencies() - 接口 中的方法net.minecraftforge.client.model.IModel
 
getDependencies() - 类 中的方法net.minecraftforge.client.model.MultiLayerModel
 
getDependencies() - 类 中的方法net.minecraftforge.client.model.MultiModel
已过时。
 
getDependencies() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getDependencies() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getDependencies() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getDependencies() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A list of modids that should be loaded prior to this one.
getDepth(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
 
getDepth() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getDepth(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getDepthStriderModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getDesc() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation.EnumHolder
 
getDescription() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getDescription() - 类 中的方法net.minecraft.crash.CrashReport
Returns the description of the Crash Report.
getDescription() - 类 中的方法net.minecraft.entity.ai.attributes.RangedAttribute
 
getDestroyPackets(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
getDestroySpeed(IBlockState) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.Item
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.ItemAxe
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.ItemPickaxe
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.ItemShears
 
getDestroySpeed(IBlockState) - 类 中的方法net.minecraft.item.ItemStack
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.ItemSword
 
getDestroySpeed(ItemStack, IBlockState) - 类 中的方法net.minecraft.item.ItemTool
 
getDiameter() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getDifficulty() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getDifficulty() - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
 
getDifficulty() - 类 中的方法net.minecraft.network.play.server.SPacketServerDifficulty
 
getDifficulty() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Get the server's difficulty
getDifficulty() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Get the server's difficulty
getDifficulty() - 类 中的方法net.minecraft.server.MinecraftServer
Get the server's difficulty
getDifficulty() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
getDifficulty() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getDifficulty() - 类 中的方法net.minecraft.world.World
 
getDifficulty() - 类 中的方法net.minecraftforge.event.DifficultyChangeEvent
 
getDifficultyEnum(int) - 枚举 中的静态方法net.minecraft.world.EnumDifficulty
 
getDifficultyForLocation(BlockPos) - 类 中的方法net.minecraft.world.World
 
getDifficultyFromCommand(String) - 类 中的方法net.minecraft.command.CommandDifficulty
 
getDifficultyId() - 枚举 中的方法net.minecraft.world.EnumDifficulty
 
getDifficultyResourceKey() - 枚举 中的方法net.minecraft.world.EnumDifficulty
 
getDifficultyText(EnumDifficulty) - 类 中的方法net.minecraft.client.gui.GuiOptions
 
getDigSpeed(IBlockState) - 类 中的方法net.minecraft.entity.player.EntityPlayer
已过时。
getDigSpeed(IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getDimension() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getDimension() - 类 中的方法net.minecraft.world.WorldProvider
 
getDimension() - 类 中的方法net.minecraftforge.event.entity.EntityTravelToDimensionEvent
 
getDimensionData(DimensionType) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
已过时。
getDimensionData(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
getDimensionData(DimensionType) - 类 中的方法net.minecraft.world.storage.WorldInfo
已过时。
getDimensionData(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getDimensionID() - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
 
getDimensions(DimensionType) - 类 中的静态方法net.minecraftforge.common.DimensionManager
Returns a list of dimensions associated with this DimensionType.
getDimensionType() - 类 中的方法net.minecraft.world.WorldProvider
 
getDimensionType() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
getDimensionType() - 类 中的方法net.minecraft.world.WorldProviderHell
 
getDimensionType() - 类 中的方法net.minecraft.world.WorldProviderSurface
 
getDimId() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getDirection() - 类 中的方法net.minecraft.network.NetworkManager
 
getDirection() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getDirectionFromEntityLiving(BlockPos, EntityLivingBase) - 枚举 中的静态方法net.minecraft.util.EnumFacing
 
getDirectionVec() - 枚举 中的方法net.minecraft.util.EnumFacing
Get a normalized Vector that points in the direction of this Facing.
getDirResourcepacks() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
getDirty() - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
getDirtyInstances() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
getDispatcher() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
getDispensePosition(IBlockSource) - 类 中的静态方法net.minecraft.block.BlockDispenser
Get the position where the dispenser at the given Coordinates should dispense to.
getDispenseSlot() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
getDisplay() - 类 中的方法net.minecraft.advancements.Advancement
Get information that defines this Advancement's appearance in GUIs.
getDisplayedItem() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
getDisplayedRecipes() - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
 
getDisplayHealth() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getDisplayList(BlockRenderLayer, CompiledChunk) - 类 中的方法net.minecraft.client.renderer.chunk.ListedRenderChunk
 
getDisplayName() - 类 中的方法net.minecraft.block.BlockAnvil.Anvil
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getDisplayName() - 类 中的方法net.minecraft.client.player.inventory.LocalBlockIntercommunication
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumType
 
getDisplayName() - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumUsage
 
getDisplayName() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getDisplayName() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 接口 中的方法net.minecraft.command.ICommandSender
 
getDisplayName() - 类 中的方法net.minecraft.entity.Entity
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 接口 中的方法net.minecraft.entity.IMerchant
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.entity.NpcMerchant
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.entity.passive.EntityVillager
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.inventory.InventoryBasic
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.inventory.InventoryCrafting
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.inventory.InventoryMerchant
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.item.ItemStack
returns the display name of the itemstack
getDisplayName() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
getDisplayName() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getDisplayName() - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
getDisplayName() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the display name for this team.
getDisplayName() - 类 中的方法net.minecraft.tileentity.TileEntity
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.tileentity.TileEntityLockable
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 接口 中的方法net.minecraft.world.IWorldNameable
Get the formatted ChatComponent that will be used for the sender's username in chat
getDisplayName() - 类 中的方法net.minecraft.world.storage.WorldSummary
return the display name of the save
getDisplayname() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.NameFormat
 
getDisplayNameString() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Get the currently computed display name, cached for efficiency.
getDisplayRecipes(boolean) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
getDisplaySlotStrings() - 类 中的静态方法net.minecraft.scoreboard.Scoreboard
 
getDisplayString(SoundCategory) - 类 中的方法net.minecraft.client.gui.GuiScreenOptionsSounds
 
getDisplayString(String) - 类 中的静态方法net.minecraft.client.settings.KeyBinding
Returns a supplier which gets a keybind's current binding (eg, key.forward returns W by default), or the keybind's name if no such keybind exists (eg, key.invalid returns key.invalid)
getDisplayText() - 类 中的方法net.minecraft.advancements.Advancement
Returns the ITextComponent that is shown in the chat message sent after this Advancement is completed.
getDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getDisplayTileOffset() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getDisplayTime() - 类 中的方法net.minecraft.network.play.server.SPacketTitle
 
getDisplayVersion() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getDisplayVersion() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getDisplayVersion() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getDisplayVersion() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getDistance(Entity) - 类 中的方法net.minecraft.entity.Entity
Returns the distance to the entity.
getDistance(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Gets the distance to the position.
getDistance(int, int, int) - 类 中的方法net.minecraft.util.math.Vec3i
 
getDistance() - 类 中的方法net.minecraftforge.event.entity.living.LivingFallEvent
 
getDistance() - 类 中的方法net.minecraftforge.event.entity.player.PlayerFlyableFallEvent
 
getDistanceSq() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getDistanceSq() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getDistanceSq(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Gets the squared distance to the position.
getDistanceSq(BlockPos) - 类 中的方法net.minecraft.entity.Entity
 
getDistanceSq(Entity) - 类 中的方法net.minecraft.entity.Entity
Returns the squared distance to the entity.
getDistanceSq(double, double, double) - 类 中的方法net.minecraft.tileentity.TileEntity
Returns the square of the distance between this entity and the passed in coordinates.
getDistanceSq(Entity) - 类 中的方法net.minecraft.util.math.ChunkPos
 
getDistanceSqToCenter(BlockPos) - 类 中的方法net.minecraft.entity.Entity
 
getDistanceSquared(int, int, int) - 类 中的方法net.minecraft.village.VillageDoorInfo
Returns the squared distance between this door and the given coordinate.
getDistanceToCamera(double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
getDistanceToDoorBlockSq(BlockPos) - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getDistanceToInsideBlockSq(BlockPos) - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getDistanceUntilEdge(BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPortal.Size
 
getDoorBlockPos() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getDoorInfo(BlockPos) - 类 中的方法net.minecraft.village.Village
Returns VillageDoorInfo from given block position
getDoorOpeningRestrictionCounter() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getDouble(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a double value using the specified key, or 0 if no such key was stored.
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getDouble() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getDouble(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getDouble(String, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
getDouble(String, double, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
getDouble(String, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
parses the string as double or returns the second parameter if it fails.
getDouble(String, double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
getDouble(double) - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a double, if the value is not a valid double, it will return the provided default.
getDouble() - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a double, if the value is not a valid double, it will return the provided default.
getDoubleAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
 
getDoubleList() - 类 中的方法net.minecraftforge.common.config.Property
Returns the double value of all values that can be parsed in the list.
getDownloadHeaders() - 类 中的静态方法net.minecraft.client.resources.ResourcePackRepository
 
getDownloadImageSkin(ResourceLocation, String) - 类 中的静态方法net.minecraft.client.entity.AbstractClientPlayer
 
getDragAir() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getDragEvent(int) - 类 中的静态方法net.minecraft.inventory.Container
Args : clickedButton, Returns (0 : start drag, 1 : add slot, 2 : end drag)
getDragonFightManager() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
getDrawMode() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
getDrawMode() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
getDropChance() - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
getDropItem() - 类 中的方法net.minecraft.entity.EntityLiving
 
getDropItem() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getDroppedExperience() - 类 中的方法net.minecraftforge.event.entity.living.LivingExperienceDropEvent
 
getDroppedObjectStats(Item) - 类 中的静态方法net.minecraft.stats.StatList
 
getDrops(IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.Block
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.Block
This gets a complete list of items dropped from this block.
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockBanner
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockCocoa
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockCrops
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockFlowerPot
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockLeaves
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockNetherWart
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockPotato
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockSkull
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockStem
 
getDrops(NonNullList<ItemStack>, IBlockAccess, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockTallGrass
 
getDrops() - 类 中的方法net.minecraftforge.event.entity.living.LivingDropsEvent
 
getDrops() - 类 中的方法net.minecraftforge.event.entity.player.ItemFishedEvent
Use this to get the items the player will receive.
getDrops() - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
getDummied() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
getDurability(EntityEquipmentSlot) - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
Returns the durability for a armor slot of for this type.
getDurabilityForDisplay(ItemStack) - 类 中的方法net.minecraft.item.Item
Queries the percentage of the 'Durability' bar that should be drawn.
getDuration() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getDuration() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
getDuration() - 类 中的方法net.minecraft.potion.PotionEffect
 
getDuration() - 类 中的方法net.minecraftforge.event.entity.living.LivingEntityUseItemEvent
 
getDustColor(IBlockState) - 类 中的方法net.minecraft.block.BlockFalling
 
getDustColor(IBlockState) - 类 中的方法net.minecraft.block.BlockGravel
 
getDustColor() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
getDustColor(IBlockState) - 类 中的方法net.minecraft.block.BlockSand
 
getDwheel() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getDx() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getDy() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getDyeColorName() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
getDyeDamage() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
getDyeRgb(EnumDyeColor) - 类 中的静态方法net.minecraft.entity.passive.EntitySheep
 
getDynamicTextureLocation(String, DynamicTexture) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
getEatingGrassTimer() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Number of ticks since the entity started to eat grass
getEffectId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
getEffectiveSide() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Return the effective side for the context in the game.
getEffectiveWeight(float) - 类 中的方法net.minecraft.world.storage.loot.LootEntry
Gets the effective weight based on the loot entry's weight and quality multiplied by looter's luck.
getEffectName() - 类 中的方法net.minecraft.potion.PotionEffect
 
getEffects() - 类 中的方法net.minecraft.potion.PotionType
 
getEffects() - 类 中的方法net.minecraftforge.event.entity.living.PotionColorCalculationEvent
Note that returned list is unmodifiable.
getEffectsFromStack(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionUtils
Creates a List of PotionEffect from data on the passed ItemStack's NBTTagCompound.
getEffectsFromTag(NBTTagCompound) - 类 中的静态方法net.minecraft.potion.PotionUtils
Creates a list of PotionEffect from data on a NBTTagCompound.
getEfficiency() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
The strength of this tool material against blocks which it is effective against.
getEfficiencyModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getEgg() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
getElement(int) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getElement(int) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getElementCount() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getElementCount() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
getElementCount() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getElements() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getElements() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getElements() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getElements() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Parser
 
getEmpty() - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getEmptyBucket() - 类 中的方法net.minecraftforge.event.entity.player.FillBucketEvent
 
getEmptySound() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getEmptySound(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getEmptySound(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getEnableBackgroundDrawing() - 类 中的方法net.minecraft.client.gui.GuiTextField
Gets whether the background and outline of this text box should be drawn (true if so).
getEnabled() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getEnabled() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getEnableSnow() - 类 中的方法net.minecraft.world.biome.Biome
Returns true if the biome have snowfall instead a normal rain.
getEnableStats() - 类 中的方法net.minecraft.block.Block
Return the state of blocks statistics flags - if the block is counted for mined and placed.
getEnchantability() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
Return the natural enchantability factor of the material.
getEnchantability() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
Return the enchantability factor of the material.
getEnchantedItem(Enchantment, EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getEnchantedItemStack(EnchantmentData) - 类 中的静态方法net.minecraft.item.ItemEnchantedBook
Returns the ItemStack of an enchanted version of this item.
getEnchantIncreasePerLevel() - 枚举 中的方法net.minecraft.enchantment.EnchantmentProtection.Type
 
getEnchantmentByID(int) - 类 中的静态方法net.minecraft.enchantment.Enchantment
Gets an Enchantment from the registry, based on a numeric ID.
getEnchantmentByLocation(String) - 类 中的静态方法net.minecraft.enchantment.Enchantment
Retrieves an enchantment by using its location name.
getEnchantmentDatas(int, ItemStack, boolean) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getEnchantmentID(Enchantment) - 类 中的静态方法net.minecraft.enchantment.Enchantment
Gets the numeric ID for the passed enchantment.
getEnchantmentLevel(Enchantment, ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Returns the level of enchantment on the ItemStack passed.
getEnchantmentModifierDamage(Iterable<ItemStack>, DamageSource) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Returns the modifier of protection enchantments on armors equipped on player.
getEnchantments(ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Return the enchantments for the specified stack.
getEnchantments(ItemStack) - 类 中的静态方法net.minecraft.item.ItemEnchantedBook
 
getEnchantmentTagList() - 类 中的方法net.minecraft.item.ItemStack
 
getEnchantPower(World, BlockPos) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getEnchantPowerBonus(World, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines the amount of enchanting power this block can provide to an enchanting table.
getEnchantRow() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the row for which the enchantment level is being set
getEncoding() - 类 中的方法net.minecraftforge.common.config.Configuration.UnicodeInputStreamReader
 
getEncouragement(Block) - 类 中的方法net.minecraft.block.BlockFire
已过时。
getEnergyStored() - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
getEnergyStored() - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Returns the amount of energy currently stored.
getEnterDoors() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
getEnteredNetherPosition() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getEntities(Class<? extends T>, <any>) - 类 中的方法net.minecraft.world.World
 
getEntitiesInAABBexcluding(Entity, AxisAlignedBB, <any>) - 类 中的方法net.minecraft.world.World
Gets all entities within the specified AABB excluding the one passed into it.
getEntitiesOfTypeWithinAABB(Class<? extends T>, AxisAlignedBB, List<T>, <any>) - 类 中的方法net.minecraft.world.chunk.Chunk
Gets all entities that can be assigned to the specified class.
getEntitiesOfTypeWithinAABB(Class<? extends T>, AxisAlignedBB, List<T>, <any>) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Gets all entities that can be assigned to the specified class.
getEntitiesWithinAABB(Class<? extends T>, AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Gets all entities of the specified class type which intersect with the AABB.
getEntitiesWithinAABB(Class<? extends T>, AxisAlignedBB, <any>) - 类 中的方法net.minecraft.world.World
 
getEntitiesWithinAABBExcludingEntity(Entity, AxisAlignedBB) - 类 中的方法net.minecraft.world.World
Will get all entities within the specified AABB excluding the one passed into it.
getEntitiesWithinAABBForEntity(Entity, AxisAlignedBB, List<Entity>, <any>) - 类 中的方法net.minecraft.world.chunk.Chunk
Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity.
getEntitiesWithinAABBForEntity(Entity, AxisAlignedBB, List<Entity>, <any>) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity.
getEntity(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getEntity(MinecraftServer, ICommandSender, String, Class<? extends T>) - 类 中的静态方法net.minecraft.command.CommandBase
 
getEntity(WorldServer) - 类 中的方法net.minecraft.network.play.client.CPacketSpectate
 
getEntity(World) - 类 中的方法net.minecraft.network.play.server.SPacketCamera
 
getEntity(World) - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getEntity(World) - 类 中的方法net.minecraft.network.play.server.SPacketEntityHeadLook
 
getEntity(World) - 类 中的方法net.minecraft.network.play.server.SPacketEntityStatus
 
getEntity(World) - 类 中的方法net.minecraft.network.play.server.SPacketRemoveEntityEffect
 
getEntity(LootContext.EntityTarget) - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getEntity() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent
 
getEntity() - 类 中的方法net.minecraftforge.client.event.FOVUpdateEvent
 
getEntity() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getEntity() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Get the entity associated with this ForgeChunkManager.Type.ENTITY type ticket
getEntity() - 类 中的方法net.minecraftforge.event.entity.EntityEvent
 
getEntity() - 类 中的方法net.minecraftforge.event.world.BlockEvent.FarmlandTrampleEvent
 
getEntity() - 类 中的方法net.minecraftforge.event.world.GetCollisionBoxesEvent
 
getEntityAttribute(IAttribute) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getEntityBeingMounted() - 类 中的方法net.minecraftforge.event.entity.EntityMountEvent
 
getEntityBoundingBox() - 类 中的方法net.minecraft.entity.Entity
 
getEntityBoundingBox() - 类 中的方法net.minecraftforge.client.event.PlayerSPPushOutOfBlocksEvent
 
getEntityByID(int) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Returns the Entity with the given ID, or null if it doesn't exist in this World.
getEntityByID(int) - 类 中的方法net.minecraft.world.World
Returns the Entity with the given ID, or null if it doesn't exist in this World.
getEntityClass() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
getEntityClass() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
已过时。
getEntityClassMap() - 类 中的静态方法net.minecraftforge.registries.GameData
 
getEntityClassRenderObject(Class<? extends Entity>) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
getEntityData() - 类 中的方法net.minecraft.entity.Entity
Returns a NBTTagCompound that can be used to store custom data for this entity.
getEntityEquipment(EntityLivingBase) - 类 中的方法net.minecraft.enchantment.Enchantment
Gets list of all the entity's currently equipped gear that this enchantment can go on
getEntityFromUuid(UUID) - 类 中的方法net.minecraft.server.MinecraftServer
 
getEntityFromUuid(UUID) - 类 中的方法net.minecraft.world.WorldServer
 
getEntityFromWorld(World) - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
 
getEntityId() - 类 中的方法net.minecraft.entity.Entity
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketAnimation
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityAttach
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityMetadata
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketSetPassengers
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
getEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
 
getEntityID() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getEntityIDs() - 类 中的方法net.minecraft.network.play.server.SPacketDestroyEntities
 
getEntityItem() - 类 中的方法net.minecraftforge.event.entity.item.ItemEvent
The relevant EntityItem for this event, already cast for you.
getEntityItemFrame() - 类 中的方法net.minecraftforge.client.event.RenderItemInFrameEvent
 
getEntityLifespan(ItemStack, World) - 类 中的方法net.minecraft.item.Item
Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
getEntityList(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getEntityLists() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getEntityLiving() - 类 中的方法net.minecraftforge.event.entity.living.LivingEvent
 
getEntityMounting() - 类 中的方法net.minecraftforge.event.entity.EntityMountEvent
 
getEntityName(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getEntityName() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getEntityNameList() - 类 中的静态方法net.minecraft.entity.EntityList
Gets a collection of all known entity types.
getEntityPlayer() - 类 中的方法net.minecraftforge.event.entity.player.ItemTooltipEvent
This event is fired with a null player during startup when populating search trees for tooltips.
getEntityPlayer() - 类 中的方法net.minecraftforge.event.entity.player.PlayerDropsEvent
 
getEntityPlayer() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent
 
getEntityPosition() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
getEntityPosition() - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
getEntityPosition() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
getEntityPosition() - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
 
getEntityRegistry() - 类 中的静态方法net.minecraftforge.registries.GameData
 
getEntityRenderObject(Entity) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
getEntitySenses() - 类 中的方法net.minecraft.entity.EntityLiving
returns the EntitySenses Object for the EntityLiving
getEntityShader(Class<? extends Entity>) - 类 中的静态方法net.minecraftforge.fml.client.registry.ClientRegistry
 
getEntitySpawningPacket(Entity) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
getEntityString() - 类 中的方法net.minecraft.entity.Entity
Returns the string that identifies this Entity's class
getEntityString(Entity) - 类 中的静态方法net.minecraft.entity.EntityList
Gets the original name for the entity, used in versions prior to 1.11.
getEntityTexture(T) - 类 中的方法net.minecraft.client.renderer.entity.Render
Returns the location of an entity's texture.
getEntityTexture(AbstractHorse) - 类 中的方法net.minecraft.client.renderer.entity.RenderAbstractHorse
Returns the location of an entity's texture.
getEntityTexture(EntityAreaEffectCloud) - 类 中的方法net.minecraft.client.renderer.entity.RenderAreaEffectCloud
Returns the location of an entity's texture.
getEntityTexture(EntityArmorStand) - 类 中的方法net.minecraft.client.renderer.entity.RenderArmorStand
Returns the location of an entity's texture.
getEntityTexture(EntityBat) - 类 中的方法net.minecraft.client.renderer.entity.RenderBat
Returns the location of an entity's texture.
getEntityTexture(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderBiped
Returns the location of an entity's texture.
getEntityTexture(EntityBlaze) - 类 中的方法net.minecraft.client.renderer.entity.RenderBlaze
Returns the location of an entity's texture.
getEntityTexture(EntityBoat) - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
Returns the location of an entity's texture.
getEntityTexture(EntityCaveSpider) - 类 中的方法net.minecraft.client.renderer.entity.RenderCaveSpider
Returns the location of an entity's texture.
getEntityTexture(EntityChicken) - 类 中的方法net.minecraft.client.renderer.entity.RenderChicken
Returns the location of an entity's texture.
getEntityTexture(EntityCow) - 类 中的方法net.minecraft.client.renderer.entity.RenderCow
Returns the location of an entity's texture.
getEntityTexture(EntityCreeper) - 类 中的方法net.minecraft.client.renderer.entity.RenderCreeper
Returns the location of an entity's texture.
getEntityTexture(EntityDragon) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragon
Returns the location of an entity's texture.
getEntityTexture(EntityDragonFireball) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragonFireball
Returns the location of an entity's texture.
getEntityTexture(EntityGuardian) - 类 中的方法net.minecraft.client.renderer.entity.RenderElderGuardian
Returns the location of an entity's texture.
getEntityTexture(EntityEnderCrystal) - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderCrystal
Returns the location of an entity's texture.
getEntityTexture(EntityEnderman) - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderman
Returns the location of an entity's texture.
getEntityTexture(EntityEndermite) - 类 中的方法net.minecraft.client.renderer.entity.RenderEndermite
Returns the location of an entity's texture.
getEntityTexture(Entity) - 类 中的方法net.minecraft.client.renderer.entity.RenderEntity
Returns the location of an entity's texture.
getEntityTexture(EntityItem) - 类 中的方法net.minecraft.client.renderer.entity.RenderEntityItem
Returns the location of an entity's texture.
getEntityTexture(EntityMob) - 类 中的方法net.minecraft.client.renderer.entity.RenderEvoker
Returns the location of an entity's texture.
getEntityTexture(EntityEvokerFangs) - 类 中的方法net.minecraft.client.renderer.entity.RenderEvokerFangs
Returns the location of an entity's texture.
getEntityTexture(EntityFallingBlock) - 类 中的方法net.minecraft.client.renderer.entity.RenderFallingBlock
Returns the location of an entity's texture.
getEntityTexture(EntityFireball) - 类 中的方法net.minecraft.client.renderer.entity.RenderFireball
Returns the location of an entity's texture.
getEntityTexture(EntityFishHook) - 类 中的方法net.minecraft.client.renderer.entity.RenderFish
Returns the location of an entity's texture.
getEntityTexture(EntityGhast) - 类 中的方法net.minecraft.client.renderer.entity.RenderGhast
Returns the location of an entity's texture.
getEntityTexture(EntityGiantZombie) - 类 中的方法net.minecraft.client.renderer.entity.RenderGiantZombie
Returns the location of an entity's texture.
getEntityTexture(EntityGuardian) - 类 中的方法net.minecraft.client.renderer.entity.RenderGuardian
Returns the location of an entity's texture.
getEntityTexture(EntityHorse) - 类 中的方法net.minecraft.client.renderer.entity.RenderHorse
Returns the location of an entity's texture.
getEntityTexture(EntityZombie) - 类 中的方法net.minecraft.client.renderer.entity.RenderHusk
Returns the location of an entity's texture.
getEntityTexture(EntityMob) - 类 中的方法net.minecraft.client.renderer.entity.RenderIllusionIllager
Returns the location of an entity's texture.
getEntityTexture(EntityIronGolem) - 类 中的方法net.minecraft.client.renderer.entity.RenderIronGolem
Returns the location of an entity's texture.
getEntityTexture(EntityItemFrame) - 类 中的方法net.minecraft.client.renderer.entity.RenderItemFrame
Returns the location of an entity's texture.
getEntityTexture(EntityLeashKnot) - 类 中的方法net.minecraft.client.renderer.entity.RenderLeashKnot
Returns the location of an entity's texture.
getEntityTexture(EntityLightningBolt) - 类 中的方法net.minecraft.client.renderer.entity.RenderLightningBolt
Returns the location of an entity's texture.
getEntityTexture(EntityLlama) - 类 中的方法net.minecraft.client.renderer.entity.RenderLlama
Returns the location of an entity's texture.
getEntityTexture(EntityLlamaSpit) - 类 中的方法net.minecraft.client.renderer.entity.RenderLlamaSpit
Returns the location of an entity's texture.
getEntityTexture(EntityMagmaCube) - 类 中的方法net.minecraft.client.renderer.entity.RenderMagmaCube
Returns the location of an entity's texture.
getEntityTexture(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderMinecart
Returns the location of an entity's texture.
getEntityTexture(EntityMooshroom) - 类 中的方法net.minecraft.client.renderer.entity.RenderMooshroom
Returns the location of an entity's texture.
getEntityTexture(EntityOcelot) - 类 中的方法net.minecraft.client.renderer.entity.RenderOcelot
Returns the location of an entity's texture.
getEntityTexture(EntityPainting) - 类 中的方法net.minecraft.client.renderer.entity.RenderPainting
Returns the location of an entity's texture.
getEntityTexture(EntityParrot) - 类 中的方法net.minecraft.client.renderer.entity.RenderParrot
Returns the location of an entity's texture.
getEntityTexture(EntityPig) - 类 中的方法net.minecraft.client.renderer.entity.RenderPig
Returns the location of an entity's texture.
getEntityTexture(EntityPigZombie) - 类 中的方法net.minecraft.client.renderer.entity.RenderPigZombie
Returns the location of an entity's texture.
getEntityTexture(AbstractClientPlayer) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
Returns the location of an entity's texture.
getEntityTexture(EntityPolarBear) - 类 中的方法net.minecraft.client.renderer.entity.RenderPolarBear
Returns the location of an entity's texture.
getEntityTexture(EntityRabbit) - 类 中的方法net.minecraft.client.renderer.entity.RenderRabbit
Returns the location of an entity's texture.
getEntityTexture(EntitySheep) - 类 中的方法net.minecraft.client.renderer.entity.RenderSheep
Returns the location of an entity's texture.
getEntityTexture(EntityShulker) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
Returns the location of an entity's texture.
getEntityTexture(EntityShulkerBullet) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulkerBullet
Returns the location of an entity's texture.
getEntityTexture(EntitySilverfish) - 类 中的方法net.minecraft.client.renderer.entity.RenderSilverfish
Returns the location of an entity's texture.
getEntityTexture(AbstractSkeleton) - 类 中的方法net.minecraft.client.renderer.entity.RenderSkeleton
Returns the location of an entity's texture.
getEntityTexture(EntitySlime) - 类 中的方法net.minecraft.client.renderer.entity.RenderSlime
Returns the location of an entity's texture.
getEntityTexture(Entity) - 类 中的方法net.minecraft.client.renderer.entity.RenderSnowball
Returns the location of an entity's texture.
getEntityTexture(EntitySnowman) - 类 中的方法net.minecraft.client.renderer.entity.RenderSnowMan
Returns the location of an entity's texture.
getEntityTexture(EntitySpectralArrow) - 类 中的方法net.minecraft.client.renderer.entity.RenderSpectralArrow
Returns the location of an entity's texture.
getEntityTexture(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderSpider
Returns the location of an entity's texture.
getEntityTexture(EntitySquid) - 类 中的方法net.minecraft.client.renderer.entity.RenderSquid
Returns the location of an entity's texture.
getEntityTexture(AbstractSkeleton) - 类 中的方法net.minecraft.client.renderer.entity.RenderStray
Returns the location of an entity's texture.
getEntityTexture(EntityTippedArrow) - 类 中的方法net.minecraft.client.renderer.entity.RenderTippedArrow
Returns the location of an entity's texture.
getEntityTexture(EntityTNTPrimed) - 类 中的方法net.minecraft.client.renderer.entity.RenderTNTPrimed
Returns the location of an entity's texture.
getEntityTexture(EntityVex) - 类 中的方法net.minecraft.client.renderer.entity.RenderVex
Returns the location of an entity's texture.
getEntityTexture(EntityVillager) - 类 中的方法net.minecraft.client.renderer.entity.RenderVillager
Returns the location of an entity's texture.
getEntityTexture(EntityMob) - 类 中的方法net.minecraft.client.renderer.entity.RenderVindicator
Returns the location of an entity's texture.
getEntityTexture(EntityWitch) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitch
Returns the location of an entity's texture.
getEntityTexture(EntityWither) - 类 中的方法net.minecraft.client.renderer.entity.RenderWither
Returns the location of an entity's texture.
getEntityTexture(AbstractSkeleton) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitherSkeleton
Returns the location of an entity's texture.
getEntityTexture(EntityWitherSkull) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitherSkull
Returns the location of an entity's texture.
getEntityTexture(EntityWolf) - 类 中的方法net.minecraft.client.renderer.entity.RenderWolf
Returns the location of an entity's texture.
getEntityTexture(EntityXPOrb) - 类 中的方法net.minecraft.client.renderer.entity.RenderXPOrb
Returns the location of an entity's texture.
getEntityTexture(EntityZombie) - 类 中的方法net.minecraft.client.renderer.entity.RenderZombie
Returns the location of an entity's texture.
getEntityTexture(EntityZombieVillager) - 类 中的方法net.minecraft.client.renderer.entity.RenderZombieVillager
Returns the location of an entity's texture.
getEntityThrowable() - 类 中的方法net.minecraftforge.event.entity.ThrowableImpactEvent
已过时。
 
getEntityTracker() - 类 中的方法net.minecraft.world.WorldServer
Gets the entity tracker for this server world.
getEntityType() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getEntityViewDistance() - 类 中的方法net.minecraft.server.management.PlayerList
 
getEntityWorld() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the world, if available.
getEntityWorld() - 接口 中的方法net.minecraft.command.ICommandSender
Get the world, if available.
getEntityWorld() - 类 中的方法net.minecraft.entity.Entity
Get the world, if available.
getEntityWorld() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Get the world, if available.
getEntityWorld() - 类 中的方法net.minecraft.server.MinecraftServer
Get the world, if available.
getEntries() - 类 中的方法net.minecraft.command.FunctionObject
 
getEntries() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
 
getEntries() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getEntries() - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getEntry(int, int) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
getEntry(K) - 类 中的方法net.minecraft.server.management.UserList
 
getEntry(int, int) - 类 中的方法net.minecraft.world.biome.BiomeCache
Returns a biome cache block at location specified.
getEntry(String) - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
getEntry(Class<? extends Entity>) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
 
getEntryName() - 类 中的方法net.minecraft.world.storage.loot.LootEntry
 
getEntryRightBound() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
getEntryRightBound() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets this entry's right-hand x boundary.
getEntryRightBound() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getEnumChatVisibility(int) - 枚举 中的静态方法net.minecraft.entity.player.EntityPlayer.EnumChatVisibility
 
getEnumGameType() - 类 中的方法net.minecraft.world.storage.WorldSummary
Gets the EnumGameType.
getEquipmentAndArmor() - 类 中的方法net.minecraft.entity.Entity
 
getEquipmentSlot(ItemStack) - 类 中的方法net.minecraft.item.Item
Override this to set a non-default armor slot for an ItemStack, but do not use this to get the armor slot of said stack; for that, use EntityLiving.getSlotForItemStack(ItemStack).
getEquipmentSlot() - 类 中的方法net.minecraft.item.ItemArmor
Gets the equipment slot of this armor piece (formerly known as armor type)
getEquipmentSlot() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
 
getEquipProgress() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getErrorObjects() - 异常错误 中的方法net.minecraft.command.CommandException
 
getEvent(Object...) - 枚举 中的方法net.minecraftforge.fml.common.LoaderState
 
getEventID() - 类 中的方法net.minecraft.block.BlockEventData
Get the Event ID (different for each BlockID)
getEventParameter() - 类 中的方法net.minecraft.block.BlockEventData
 
getEventType() - 类 中的方法net.minecraftforge.fml.common.event.FMLEvent
 
getException() - 类 中的方法net.minecraftforge.event.CommandEvent
 
getExceptionData() - 异常错误 中的方法net.minecraftforge.fml.common.toposort.ModSortingException
 
getExistedDoor(BlockPos) - 类 中的方法net.minecraft.village.Village
if door not existed in this village, null will be returned
getExitMessage() - 类 中的方法net.minecraft.network.NetworkManager
If this channel is closed, returns the exit message, null otherwise.
getExpDrop(IBlockState, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.Block
Gathers how much experience this block drops when broken.
getExpDrop(IBlockState, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockMobSpawner
 
getExpDrop(IBlockState, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockOre
 
getExpDrop(IBlockState, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
getExpectedFingerprint() - 类 中的方法net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent
 
getExperienceBar() - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
 
getExperienceDrop(EntityLivingBase, EntityPlayer, int) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.EntityLiving
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.EntityLivingBase
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityChicken
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Get the experience points the entity currently has.
getExperiencePoints(EntityPlayer) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Get the experience points the entity currently has.
getExplosion() - 类 中的方法net.minecraftforge.event.world.ExplosionEvent
 
getExplosionResistance(Entity) - 类 中的方法net.minecraft.block.Block
已过时。
getExplosionResistance(World, BlockPos, Entity, Explosion) - 类 中的方法net.minecraft.block.Block
Location sensitive version of getExplosionResistance
getExplosionResistance(Entity) - 类 中的方法net.minecraft.block.BlockStairs
Returns how much this block can resist explosions from the passed in entity.
getExplosionResistance(Explosion, World, BlockPos, IBlockState) - 类 中的方法net.minecraft.entity.Entity
Explosion resistance of a block relative to this entity
getExplosionResistance(Explosion, World, BlockPos, IBlockState) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Explosion resistance of a block relative to this entity
getExplosionResistance(Explosion, World, BlockPos, IBlockState) - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Explosion resistance of a block relative to this entity
getExplosionTag(ItemStack, String) - 类 中的静态方法net.minecraft.item.ItemFireworkCharge
 
getExplosivePlacedBy() - 类 中的方法net.minecraft.world.Explosion
Returns either the entity that placed the explosive block, the entity that caused the explosion or null.
getExpToDrop() - 类 中的方法net.minecraftforge.event.world.BlockEvent.BreakEvent
Get the experience dropped by the block after the event has processed
getExtendedState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Can return IExtendedBlockState
getExtendedState(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getExtractedSize() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
getExtraLife() - 类 中的方法net.minecraftforge.event.entity.item.ItemExpireEvent
 
getEyeHeight() - 类 中的方法net.minecraft.entity.Entity
 
getEyeHeight() - 类 中的方法net.minecraft.entity.EntityLeashKnot
 
getEyeHeight() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getEyeHeight() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityCaveSpider
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityGiantZombie
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getEyeHeight() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getEyeHeight() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getEyeHeight() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getEyeHeight() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
getFace() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
getFace() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getFaces() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
getFaces() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
getFacing(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockDoor
 
getFacing(int) - 类 中的静态方法net.minecraft.block.BlockDoor
 
getFacing(int) - 类 中的静态方法net.minecraft.block.BlockHopper
 
getFacing() - 枚举 中的方法net.minecraft.block.BlockLever.EnumOrientation
 
getFacing(int) - 类 中的静态方法net.minecraft.block.BlockPistonBase
 
getFacing(int) - 类 中的静态方法net.minecraft.block.BlockPistonExtension
 
getFacing(int) - 类 中的静态方法net.minecraft.block.BlockTrapDoor
 
getFacing(EnumFacing) - 枚举 中的静态方法net.minecraft.client.renderer.EnumFaceDirection
 
getFacing() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
 
getFacing() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
 
getFacing() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getFacingFromAxis(EnumFacing.AxisDirection, EnumFacing.Axis) - 枚举 中的静态方法net.minecraft.util.EnumFacing
 
getFacingFromVector(float, float, float) - 枚举 中的静态方法net.minecraft.util.EnumFacing
 
getFacingFromVertexData(int[]) - 类 中的静态方法net.minecraft.client.renderer.block.model.FaceBakery
 
getFacingX() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getFacingY() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getFacingZ() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getFadeInTime() - 类 中的方法net.minecraft.network.play.server.SPacketTitle
 
getFadeOutTime() - 类 中的方法net.minecraft.network.play.server.SPacketTitle
 
getFallDistance() - 类 中的方法net.minecraftforge.event.world.BlockEvent.FarmlandTrampleEvent
 
getFallSound() - 类 中的方法net.minecraft.block.SoundType
 
getFallSound(int) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getFallSound(int) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getFallSound(int) - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getFallSound(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getFallSuffix() - 类 中的方法net.minecraft.util.CombatEntry
 
getFarPlaneDistance() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.RenderFogEvent
 
getFavicon() - 类 中的方法net.minecraft.network.ServerStatusResponse
 
getField(int) - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
getField(int) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
getField(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
getField(int) - 接口 中的方法net.minecraft.inventory.IInventory
 
getField(int) - 类 中的方法net.minecraft.inventory.InventoryBasic
 
getField(int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
getField(int) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
getField(int) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
getField(int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
getField(int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getField(int) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
getField(int) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getField(int) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
getFieldCount() - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
getFieldCount() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
getFieldCount() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
getFieldCount() - 接口 中的方法net.minecraft.inventory.IInventory
 
getFieldCount() - 类 中的方法net.minecraft.inventory.InventoryBasic
 
getFieldCount() - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
getFieldCount() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
getFieldCount() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
getFieldCount() - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
getFieldCount() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getFieldCount() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
getFieldCount() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getFieldCount() - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
getFighter() - 类 中的方法net.minecraft.util.CombatTracker
Returns EntityLivingBase assigned for this CombatTracker
getFightManager() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getFile(ResourceLocation) - 类 中的方法net.minecraft.client.resources.ResourceIndex
 
getFile(ResourceLocation) - 类 中的方法net.minecraft.client.resources.ResourceIndexFolder
 
getFile() - 类 中的方法net.minecraft.crash.CrashReport
Gets the file this crash report is saved into.
getFile(String) - 类 中的方法net.minecraft.server.MinecraftServer
Returns a File object from the specified string.
getFile(String, String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
 
getFile(String, String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
 
getFile() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getFile(String) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.LinkRepository
 
getFile(String) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
getFileName() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
getFileName() - 类 中的方法net.minecraft.world.storage.WorldSummary
return the file name
getFilename() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getFilledBucket() - 类 中的方法net.minecraftforge.event.entity.player.FillBucketEvent
 
getFilledBucket(FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
 
getFilledBucket(UniversalBucket, Fluid) - 类 中的静态方法net.minecraftforge.fluids.UniversalBucket
已过时。
use the NBT-sensitive version FluidUtil.getFilledBucket(FluidStack)
getFilledPercentage(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFilledPercentage(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFilledPercentage(World, BlockPos) - 接口 中的方法net.minecraftforge.fluids.IFluidBlock
Returns the amount of a single block is filled.
getFillSound() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFillSound(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFillSound(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFilter() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.EditBoxEntry
 
getFinalPathPoint() - 类 中的方法net.minecraft.pathfinding.Path
returns the last PathPoint of the Array
getFingerLength() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern
 
getFingerprint(Certificate) - 类 中的静态方法net.minecraftforge.fml.common.CertificateHelper
 
getFingerprint(ByteBuffer) - 类 中的静态方法net.minecraftforge.fml.common.CertificateHelper
 
getFingerprints(Certificate[]) - 类 中的静态方法net.minecraftforge.fml.common.CertificateHelper
 
getFingerprints() - 类 中的方法net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent
 
getFireAspectModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Returns the fire aspect modifier of the players held item.
getFireball() - 类 中的方法net.minecraftforge.event.entity.ProjectileImpactEvent.Fireball
 
getFireballStrength() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getFireImmuneTicks() - 类 中的方法net.minecraft.entity.Entity
 
getFireImmuneTicks() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getFireSpreadSpeed(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Called when fire is updating on a neighbor block.
getFireTimeForEntity(EntityLivingBase, int) - 类 中的静态方法net.minecraft.enchantment.EnchantmentProtection
Gets the amount of ticks an entity should be set fire, adjusted for fire protection.
getFirst() - 类 中的方法net.minecraft.util.Tuple
Get the first Object in the Tuple
getFirstBadNode() - 类 中的方法net.minecraftforge.fml.common.toposort.ModSortingException.SortingExceptionData
 
getFirstEmptyStack() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns the first item stack that is empty.
getFirstParent() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getFirstProgressDate() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getFishingLuckBonus(ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getFishingSpeedBonus(ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getFixedBiome() - 类 中的方法net.minecraft.world.biome.BiomeProvider
 
getFixedBiome() - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
 
getFixes(IFixType) - 类 中的方法net.minecraftforge.common.util.ModFixs
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.AddBedTileEntity
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ArmorStandSilent
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.BannerItemColor
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.BedItemColor
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.BookPagesStrictJSON
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.CookedFishIDTypo
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ElderGuardianSplit
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.EntityArmorAndHeld
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.EntityHealth
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.EntityId
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ForceVBOOn
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.HorseSaddle
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.HorseSplit
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ItemIntIDToString
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.MinecartEntityTypes
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.OptionsLowerCaseLanguage
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.PaintingDirection
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.PotionItems
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.PotionWater
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.RedundantChanceTags
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.RidingToPassengers
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxEntityColor
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxItemColor
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ShulkerBoxTileColor
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.SignStrictJSON
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.SkeletonSplit
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.SpawnEggNames
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.SpawnerEntityTypes
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.StringToUUID
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.TileEntityId
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.TotemItemRename
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ZombieProfToType
 
getFixVersion() - 类 中的方法net.minecraft.util.datafix.fixes.ZombieSplit
 
getFixVersion() - 接口 中的方法net.minecraft.util.datafix.IFixableData
 
getFlag(int) - 类 中的方法net.minecraft.entity.Entity
Returns true if the flag is active for the entity.
getFlag() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getFlags() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
Returns a set of which fields are relative.
getFlags() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Animation
 
getFlags() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getFlags() - 类 中的方法net.minecraftforge.event.entity.player.ItemTooltipEvent
Use to determine if the advanced information on item tooltips is being shown, toggled by F3+H.
getFlammability(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Chance that fire will spread and consume this block. 300 being a 100% chance, 0, being a 0% chance.
getFlammability(Block) - 类 中的方法net.minecraft.block.BlockFire
已过时。
getFlatLayers() - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
Return the list of layers on this preset.
getFleeceColor() - 类 中的方法net.minecraft.entity.passive.EntitySheep
Gets the wool color of this sheep.
getFloat(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getFloat(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a float value using the specified key, or 0 if no such key was stored.
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getFloat() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getFloat(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getFloat(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the float value of the given JsonElement.
getFloat(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the float value of the field on the JsonObject with the given name.
getFloat(JsonObject, String, float) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the float value of the field on the JsonObject with the given name, or the given default value if the field is missing.
getFloat(String, String, float, float, float, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a float property.
getFloat(String, String, float, float, float, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a float property.
getFloatAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
 
getFlopSound() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getFlopSound() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getFlow(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
 
getFlowDirection(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraftforge.fluids.BlockFluidBase
 
getFlowerItemStack() - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
getFlowerPotData() - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
getFlowerPotItem() - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
getFlowing() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFlowing(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFlowing(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getFlowingBlock(Material) - 类 中的静态方法net.minecraft.block.BlockLiquid
 
getFlowVector(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFluid() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFluid() - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
getFluid() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
getFluid() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
getFluid() - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
getFluid() - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
getFluid() - 类 中的方法net.minecraftforge.fluids.FluidEvent
 
getFluid(String) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getFluid() - 类 中的方法net.minecraftforge.fluids.FluidStack
 
getFluid() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
getFluid() - 接口 中的方法net.minecraftforge.fluids.IFluidBlock
Returns the Fluid associated with this Block.
getFluid() - 接口 中的方法net.minecraftforge.fluids.IFluidTank
 
getFluid(ItemStack) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getFluidAmount() - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
getFluidAmount() - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
getFluidAmount() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
getFluidAmount() - 接口 中的方法net.minecraftforge.fluids.IFluidTank
 
getFluidContained(ItemStack) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Helper method to get the fluid contained in an itemStack
getFluidHandler(ItemStack) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Helper method to get an IFluidHandlerItem for an itemStack.
getFluidHandler(World, BlockPos, EnumFacing) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Helper method to get an IFluidHandler for at a block position.
getFluidHeightAverage(float...) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFluidHeightForRender(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFluidID() - 类 中的方法net.minecraftforge.fluids.FluidRegistry.FluidRegisterEvent
 
getFluidName() - 类 中的方法net.minecraftforge.fluids.FluidRegistry.FluidRegisterEvent
 
getFluidName(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getFluidName(FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getFluidStack(String, int) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getFlySpeed() - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
getFlySpeed() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
getFMLBrandingProperties() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getFMLContainer() - 类 中的方法net.minecraftforge.fml.client.FMLFileResourcePack
 
getFMLContainer() - 类 中的方法net.minecraftforge.fml.client.FMLFolderResourcePack
 
getFMLContainer() - 接口 中的方法net.minecraftforge.fml.common.FMLContainerHolder
 
getFMLLogger() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
已过时。
Not used in FML, Mods use your own logger, see FMLPreInitializationEvent.getModLog()
getFMLSigningCertificates() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
已过时。
getFMLVersionString() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getFocusedControl() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getFogColor(World, BlockPos, IBlockState, Entity, Vec3d, float) - 类 中的方法net.minecraft.block.Block
Use this to change the fog color used when the entity is "inside" a material.
getFogColor(World, BlockPos, IBlockState, Entity, Vec3d, float) - 类 中的方法net.minecraft.block.BlockLiquid
 
getFogColor(float) - 类 中的方法net.minecraft.world.World
Returns vector(ish) with R/G/B for fog
getFogColor(float, float) - 类 中的方法net.minecraft.world.WorldProvider
Return Vec3D with biome specific fog color
getFogColor(float, float) - 类 中的方法net.minecraft.world.WorldProviderEnd
Return Vec3D with biome specific fog color
getFogColor(float, float) - 类 中的方法net.minecraft.world.WorldProviderHell
Return Vec3D with biome specific fog color
getFogColor(World, BlockPos, IBlockState, Entity, Vec3d, float) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getFogDensity(EntityRenderer, Entity, IBlockState, float, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getFogMode() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.RenderFogEvent
 
getFolder() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getFolderName() - 接口 中的方法net.minecraft.network.rcon.IServer
 
getFolderName() - 类 中的方法net.minecraft.server.MinecraftServer
 
getFoliageColor(double, double) - 类 中的静态方法net.minecraft.world.ColorizerFoliage
Gets the color modifier to use for foliage.
GetFoliageColor(Biome, int) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.GetFoliageColor
 
getFoliageColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
 
getFoliageColorAtPos(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.world.biome.BiomeColorHelper
 
getFoliageColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
getFoliageColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
getFoliageColorBasic() - 类 中的静态方法net.minecraft.world.ColorizerFoliage
 
getFoliageColorBirch() - 类 中的静态方法net.minecraft.world.ColorizerFoliage
Gets the foliage color for birch type (metadata 2) trees
getFoliageColorPine() - 类 中的静态方法net.minecraft.world.ColorizerFoliage
Gets the foliage color for pine type (metadata 1) trees
getFollowRange() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearest
 
getFontHeight() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
getFontRenderer() - 类 中的方法net.minecraft.client.gui.GuiIngame
 
getFontRenderer() - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
Returns the font renderer
getFontRenderer() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
getFontRenderer() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
getFontRenderer(ItemStack) - 类 中的方法net.minecraft.item.Item
Returns the font renderer used to render tooltips and overlays for this item.
getFontRenderer() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent
 
getFontRendererFromRenderManager() - 类 中的方法net.minecraft.client.renderer.entity.Render
Returns the font renderer from the set render manager
getFoodLevel() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
 
getFoodLevel() - 类 中的方法net.minecraft.util.FoodStats
Get the player's food level.
getFoodStats() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the player's FoodStats object.
getFooter() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
 
getForceGamemode() - 类 中的方法net.minecraft.server.MinecraftServer
Get the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
getForceRedstoneUpdate() - 类 中的方法net.minecraftforge.event.world.BlockEvent.NeighborNotifyEvent
Get if redstone update was forced during setBlock call (0x16 to flags)
getForest() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
getForest(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
getForgeProfession() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getFormat() - 枚举 中的方法net.minecraft.advancements.FrameType
 
getFormat() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
getFormatArgs() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Gets the object array that is used to translate the key.
getFormatFromString(String) - 类 中的静态方法net.minecraft.client.gui.FontRenderer
Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
getFormattedListOfPlayers(boolean) - 类 中的方法net.minecraft.server.management.PlayerList
Get a comma separated list of online players.
getFormattedText() - 接口 中的方法net.minecraft.util.text.ITextComponent
Gets the text of this component and all sibling components, with formatting codes added for rendering.
getFormattedText() - 类 中的方法net.minecraft.util.text.TextComponentBase
Gets the text of this component and all sibling components, with formatting codes added for rendering.
getFormatter() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiSlideEntry
 
getFormatters(LogEvent) - 类 中的方法net.minecraftforge.server.terminalconsole.util.LoggerNamePatternSelector
 
getFormattingCode() - 类 中的方法net.minecraft.util.text.Style
Gets the equivilent text formatting code(s) for this style, including all needed section sign characters.
getFortuneLevel() - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
getForward() - 类 中的方法net.minecraft.entity.Entity
 
getForwardDirection() - 类 中的方法net.minecraft.entity.item.EntityBoat
Gets the forward direction of the entity.
getForwards() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
getForwardSpeed() - 类 中的方法net.minecraft.network.play.client.CPacketInput
 
getFOV() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FOVModifier
 
getFov() - 类 中的方法net.minecraftforge.client.event.FOVUpdateEvent
 
getFovModifier() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
getFOVModifier(EntityRenderer, Entity, IBlockState, double, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getFps() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Animation
 
getFragmentShaderLoader() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
getFrame() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getFrame() - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getFramebuffer() - 类 中的方法net.minecraft.client.Minecraft
 
getFramebufferRaw(String) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
getFrameCount() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
getFrameCount() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrameHeight() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrameIndex() - 类 中的方法net.minecraft.client.resources.data.AnimationFrame
 
getFrameIndex(int) - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrameIndexSet() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrames() - 类 中的方法net.minecraft.util.FrameTimer
Return the array of frames
getFrames() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Animation
 
getFrameTextureData(int) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
getFrameTime() - 类 中的方法net.minecraft.client.resources.data.AnimationFrame
 
getFrameTime() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrameTimer() - 类 中的方法net.minecraft.client.Minecraft
Return the FrameTimer's instance
getFrameTimeSingle(int) - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFrameWidth() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
getFriendlyFlags() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getFriendlyFlags() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets a bitmask containing the friendly fire and invisibles flags.
getFriendlyName() - 枚举 中的方法net.minecraft.util.text.TextFormatting
Gets the friendly name of this value.
getFrom() - 类 中的方法net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent
 
getFromId(int) - 枚举 中的静态方法net.minecraft.entity.monster.EntitySpellcasterIllager.SpellType
 
getFromIndex(int) - 类 中的方法net.minecraft.world.chunk.NibbleArray
 
getFromPacket(Packet<?>) - 枚举 中的静态方法net.minecraft.network.EnumConnectionState
 
getFront(int) - 枚举 中的静态方法net.minecraft.util.EnumFacing
Get a Facing by it's index (0-5).
getFrontOffsetX() - 枚举 中的方法net.minecraft.util.EnumFacing
Returns a offset that addresses the block in front of this facing.
getFrontOffsetY() - 枚举 中的方法net.minecraft.util.EnumFacing
 
getFrontOffsetZ() - 枚举 中的方法net.minecraft.util.EnumFacing
Returns a offset that addresses the block in front of this facing.
getFrontTopLeft() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
Return the BlockPos of the Pattern
getFuelValue(ItemStack) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
getFuelValueLegacy(ItemStack) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
getFullEffectsFromItem(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getFullEffectsFromTag(NBTTagCompound) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getFunction(ResourceLocation) - 类 中的方法net.minecraft.advancements.FunctionManager
 
getFunctionClass() - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction.Serializer
 
getFunctionManager() - 类 中的方法net.minecraft.server.MinecraftServer
 
getFunctionManager() - 类 中的方法net.minecraft.world.WorldServer
 
getFunctionName() - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction.Serializer
 
getFunctions() - 类 中的方法net.minecraft.advancements.FunctionManager
 
getFunctionValue(Class<T>, Class<V>) - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the Function value from this message.
getFurthestViewableBlock(int) - 类 中的静态方法net.minecraft.server.management.PlayerChunkMap
Get the furthest viewable block given player's view distance
getFuse() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
 
getFuseDataManager() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
Gets the fuse from the data manager
getFuseTicks() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Gets the remaining fuse time in ticks.
getFx() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getFXLayer() - 类 中的方法net.minecraft.client.particle.Barrier
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.Particle
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleBreaking
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleDigging
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleEmitter
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleExplosionHuge
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleExplosionLarge
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleFirework.Starter
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleFootStep
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleItemPickup
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleMobAppearance
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getFXLayer() - 类 中的方法net.minecraft.client.particle.ParticleSweepAttack
Retrieve what effect layer (what texture) the particle should be rendered with. 0 for the particle sprite sheet, 1 for the main Texture atlas, and 3 for a custom texture
getGameDir() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
getGameDirectoryPath() - 类 中的静态方法net.minecraft.realms.Realms
 
getGameMode() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
getGameMode() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
getGameModeFromCommand(ICommandSender, String) - 类 中的方法net.minecraft.command.CommandGameMode
Gets the Game Mode specified in the command.
getGameProfile() - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
getGameProfile() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
Returns the GameProfile for the player represented by this NetworkPlayerInfo instance
getGameProfile() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the GameProfile for this player
getGameProfileForUsername(String) - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Get a player's GameProfile given their username.
getGameProfileFromName(String) - 类 中的方法net.minecraft.server.management.UserListOps
Gets the GameProfile of based on the provided username.
getGameProfileRepository() - 类 中的方法net.minecraft.server.MinecraftServer
 
getGameRules() - 类 中的方法net.minecraft.world.World
Gets the GameRules instance.
getGameRulesInstance() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Gets the GameRules class Instance.
getGameRulesInstance() - 类 中的方法net.minecraft.world.storage.WorldInfo
Gets the GameRules class Instance.
getGameState() - 类 中的方法net.minecraft.network.play.server.SPacketChangeGameState
 
getGameType() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getGameType() - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
getGameType() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getGameType() - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
 
getGameType() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getGameType() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
getGameType() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
getGameType() - 类 中的方法net.minecraft.server.MinecraftServer
 
getGameType() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Gets the GameType.
getGameType() - 类 中的方法net.minecraft.world.storage.WorldInfo
Gets the GameType.
getGameType() - 类 中的方法net.minecraft.world.WorldSettings
Gets the game type.
getGameTypeById(int) - 类 中的静态方法net.minecraft.world.WorldSettings
Gets the GameType by ID
getGen() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent
 
getGeneration(ItemStack) - 类 中的静态方法net.minecraft.item.ItemWrittenBook
Gets the generation of the book (how many times it has been cloned)
getGenerator() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent
 
getGenerator() - 类 中的方法net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable
 
getGeneratorOptions() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getGeneratorOptions() - 类 中的方法net.minecraft.world.WorldSettings
 
getGenericType() - 类 中的方法net.minecraftforge.fml.common.eventhandler.GenericEvent
 
getGenericType() - 接口 中的方法net.minecraftforge.fml.common.eventhandler.IGenericEvent
 
getGlConstant() - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumType
 
getGLMaximumTextureSize() - 类 中的静态方法net.minecraft.client.Minecraft
Used in the usage snooper.
getGlTextureId() - 类 中的方法net.minecraft.client.renderer.texture.AbstractTexture
 
getGlTextureId() - 接口 中的方法net.minecraft.client.renderer.texture.ITextureObject
 
getGlTextureId() - 类 中的方法net.minecraft.client.renderer.ThreadDownloadImageData
 
getGolemBasePattern() - 类 中的方法net.minecraft.block.BlockPumpkin
 
getGolemPattern() - 类 中的方法net.minecraft.block.BlockPumpkin
 
getGrassColor(double, double) - 类 中的静态方法net.minecraft.world.ColorizerGrass
Gets the color modifier to use for grass.
GetGrassColor(Biome, int) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.GetGrassColor
 
getGrassColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
 
getGrassColorAtPos(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.world.biome.BiomeColorHelper
 
getGrassColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
getGrassColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
getGrassColorAtPos(BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
getGrassEatingAmount(float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getGrassSeed(Random, int) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getGravityVelocity() - 类 中的方法net.minecraft.entity.item.EntityExpBottle
Gets the amount of gravity to apply to the thrown entity with each tick.
getGravityVelocity() - 类 中的方法net.minecraft.entity.projectile.EntityPotion
Gets the amount of gravity to apply to the thrown entity with each tick.
getGravityVelocity() - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Gets the amount of gravity to apply to the thrown entity with each tick.
getGreen() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
getGreenColorF() - 类 中的方法net.minecraft.client.particle.Particle
 
getGroundAboveSeaLevel(BlockPos) - 类 中的方法net.minecraft.world.World
 
getGroup() - 接口 中的方法net.minecraft.item.crafting.IRecipe
 
getGroup() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getGroup() - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
 
getGroup() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
getGroup() - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
 
getGroupNamesFromMap() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
getGroups() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
getGroupsContainingFace(OBJModel.Face) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
getGroupsWithVisibility(boolean) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
getGrowingAge() - 类 中的方法net.minecraft.entity.EntityAgeable
The age value may be negative or positive or zero.
getGrowthChance(Block, World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockCrops
 
getGui() - 类 中的方法net.minecraftforge.client.event.GuiOpenEvent
 
getGui() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent
The GuiScreen object generating this event.
getGui3d() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getGuiClassName() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getGuiClassName() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getGuiClassName() - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getGuiClassName() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getGuiClassName() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getGuiClassName() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getGuiContainer() - 类 中的方法net.minecraftforge.client.event.GuiContainerEvent
 
getGuiEnabled() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getGuiEnabled() - 类 中的方法net.minecraft.server.MinecraftServer
 
getGuiFactoryFor(ModContainer) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getGuiID() - 类 中的方法net.minecraft.block.BlockAnvil.Anvil
 
getGuiID() - 类 中的方法net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
 
getGuiID() - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
getGuiID() - 类 中的方法net.minecraft.client.player.inventory.LocalBlockIntercommunication
 
getGuiID() - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
getGuiID() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
getGuiID() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
getGuiId() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityDropper
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
getGuiID() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getGuiID() - 接口 中的方法net.minecraft.world.IInteractionObject
 
getGuiLeft() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
getGuiSortColor(PotionEffect) - 类 中的方法net.minecraft.potion.Potion
Used for determining PotionEffect sort order in GUIs.
getGuiTop() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
getGuiWorldSelection() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
getHand() - 类 中的方法net.minecraft.network.play.client.CPacketAnimation
 
getHand() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItem
 
getHand() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getHand() - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
 
getHand() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getHand() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartInteractEvent
 
getHand() - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
getHand() - 类 中的方法net.minecraftforge.event.entity.player.BonemealEvent
 
getHand() - 类 中的方法net.minecraftforge.event.entity.player.PlayerDestroyItemEvent
 
getHand() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getHand() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
getHandler(String) - 类 中的静态方法net.minecraftforge.common.command.SelectorHandlerManager
Returns the best matching handler for the given string.
getHandler() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent
 
getHandlerFromIndex(int) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getHandlerType() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent
 
getHangingPosition() - 类 中的方法net.minecraft.entity.EntityHanging
 
getHardcoreEnabled() - 类 中的方法net.minecraft.world.WorldSettings
Returns true if hardcore mode is enabled, otherwise false
getHarvester() - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
getHarvestLevel(IBlockState) - 类 中的方法net.minecraft.block.Block
Queries the harvest level of this item stack for the specified tool class, Returns -1 if this tool is not of the specified type
getHarvestLevel(ItemStack, String, EntityPlayer, IBlockState) - 类 中的方法net.minecraft.item.Item
Queries the harvest level of this item stack for the specified tool class, Returns -1 if this tool is not of the specified type
getHarvestLevel() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
getHarvestLevel(ItemStack, String, EntityPlayer, IBlockState) - 类 中的方法net.minecraft.item.ItemTool
 
getHarvestTool(IBlockState) - 类 中的方法net.minecraft.block.Block
Queries the class of tool required to harvest this block, if null is returned we assume that anything can harvest this block.
getHash() - 枚举 中的方法net.minecraft.entity.passive.HorseArmorType
 
getHash() - 类 中的方法net.minecraft.network.play.server.SPacketResourcePackSend
 
getHashname() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
getHasStack() - 类 中的方法net.minecraft.inventory.Slot
Returns if this slot contains a stack.
getHasSubtypes() - 类 中的方法net.minecraft.item.Item
 
getHasSubtypes() - 类 中的方法net.minecraft.item.ItemStack
 
getHeader() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
 
getHeadLookVec(float) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getHeadPartYOffset(int, double[], double[]) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getHeadPitch() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getHeadRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getHeadRotationAngleX(float) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getHeadRotationPointY(float) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getHeadXRotation(int) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getHeadYRotation(int) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getHealAmount(ItemStack) - 类 中的方法net.minecraft.item.ItemFishFood
 
getHealAmount(ItemStack) - 类 中的方法net.minecraft.item.ItemFood
 
getHealth() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getHealth() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
 
getHealthBlinkTime() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getHeight() - 类 中的方法net.minecraft.block.BlockPortal.Size
 
getHeight() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
getHeight() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getHeight() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
getHeight() - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
getHeight() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getHeight() - 类 中的方法net.minecraft.realms.RealmsButton
 
getHeight() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon.BeamSegment
 
getHeight(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getHeight(Random) - 类 中的方法net.minecraft.world.gen.feature.WorldGenHugeTrees
calculates the height based on this trees base height and its extra random height
getHeight() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
getHeight(BlockPos) - 类 中的方法net.minecraft.world.World
Returns the position at this x, z coordinate in the chunk with y set to the value from the height map.
getHeight(int, int) - 类 中的方法net.minecraft.world.World
Returns, from the height map, the height of the highest block at this x and z coordinate.
getHeight() - 类 中的方法net.minecraft.world.World
Returns maximum world height.
getHeight() - 类 中的方法net.minecraft.world.WorldProvider
 
getHeight() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Post
 
getHeight() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
getHeight(NoiseGeneratorPerlin) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld
 
getHeight() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
已过时。
getHeightMap() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getHeightPixels() - 类 中的方法net.minecraft.entity.EntityHanging
 
getHeightPixels() - 类 中的方法net.minecraft.entity.EntityLeashKnot
 
getHeightPixels() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
getHeightPixels() - 类 中的方法net.minecraft.entity.item.EntityPainting
 
getHeightValue(int, int) - 类 中的方法net.minecraft.world.chunk.Chunk
Returns the value in the height map at this x, z coordinate in the chunk
getHeightValue(int, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Returns the value in the height map at this x, z coordinate in the chunk
getHeightVariation() - 类 中的方法net.minecraft.world.biome.Biome
 
getHeldBlockState() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Gets this enderman's held block state
getHeldEquipment() - 类 中的方法net.minecraft.entity.Entity
 
getHeldEquipment() - 类 中的方法net.minecraft.entity.EntityLiving
 
getHeldEquipment() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getHeldEquipment() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getHeldItem(EnumHand) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getHeldItemHotbarIndex() - 类 中的方法net.minecraft.network.play.server.SPacketHeldItemChange
 
getHeldItemMainhand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getHeldItemOffhand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getHiddenModelPart(<any>) - 枚举 中的静态方法net.minecraftforge.common.model.Models
 
getHighlightTip(ItemStack, String) - 类 中的方法net.minecraft.item.Item
Allow the item one last chance to modify its name used for the tool highlight useful for adding something extra that can't be removed by a user in the displayed name, such as a mode of operation.
getHitSound() - 类 中的方法net.minecraft.block.SoundType
 
getHitVec() - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
 
getHitVec() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
getHitVec() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
 
getHoldRoseTick() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
getHomePosition() - 类 中的方法net.minecraft.entity.EntityCreature
 
getHookEntity() - 类 中的方法net.minecraftforge.event.entity.player.ItemFishedEvent
Use this to stuff related to the hook itself, like the position of the bobber.
getHorizon() - 类 中的方法net.minecraft.world.World
Returns horizon height for use in rendering the sky.
getHorizon() - 类 中的方法net.minecraft.world.WorldProvider
 
getHorizon(World) - 类 中的方法net.minecraft.world.WorldType
 
getHorizontal(int) - 枚举 中的静态方法net.minecraft.util.EnumFacing
Get a Facing by it's horizontal index (0-3).
getHorizontalAngle() - 枚举 中的方法net.minecraft.util.EnumFacing
 
getHorizontalFaceSpeed() - 类 中的方法net.minecraft.entity.EntityLiving
 
getHorizontalFaceSpeed() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getHorizontalFacing() - 类 中的方法net.minecraft.entity.Entity
Gets the horizontal facing direction of this Entity.
getHorizontalFacing() - 类 中的方法net.minecraft.entity.EntityHanging
Gets the horizontal facing direction of this Entity.
getHorizontalIndex() - 枚举 中的方法net.minecraft.util.EnumFacing
Get the index of this horizontal facing (0-3).
getHorseArmorTexture(EntityLiving, ItemStack) - 类 中的方法net.minecraft.item.Item
 
getHorseArmorTexture(EntityHorse, ItemStack) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getHorseArmorType() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getHorseArmorType(ItemStack) - 类 中的方法net.minecraft.item.Item
Returns an enum constant of type HorseArmorType.
getHorseJumpPower() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
getHorseJumpStrength() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getHorseSize() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getHorseTexture() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getHorseVariant() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getHorseWatchableBoolean(int) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getHost() - 类 中的方法net.minecraft.realms.RealmsServerAddress
 
getHostname() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the server's hostname.
getHostname() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Returns the server's hostname.
getHostPlayerData() - 类 中的方法net.minecraft.server.integrated.IntegratedPlayerList
On integrated servers, returns the host's player data to be written to level.dat.
getHostPlayerData() - 类 中的方法net.minecraft.server.management.PlayerList
On integrated servers, returns the host's player data to be written to level.dat.
getHotbarSize() - 类 中的静态方法net.minecraft.entity.player.InventoryPlayer
Get the size of the player hotbar inventory
getHotbarSnapshot(int) - 类 中的方法net.minecraft.client.settings.CreativeSettings
 
getHoverEvent() - 类 中的方法net.minecraft.entity.Entity
 
getHoverEvent() - 类 中的方法net.minecraft.util.text.Style
The effective chat hover event.
getHoverState(boolean) - 类 中的方法net.minecraft.client.gui.GuiButton
Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
getHoverState(boolean) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
getHoverState(boolean) - 类 中的方法net.minecraft.client.gui.GuiOptionSlider
Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
getHoverState(boolean) - 类 中的方法net.minecraft.client.gui.GuiSlider
Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
getHoverState(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
getHungerDamage() - 类 中的方法net.minecraft.util.DamageSource
How much satiate(food) is consumed by this DamageSource
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityGolem
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityCow
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityDonkey
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityMule
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
getHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getIcon() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getIcon() - 枚举 中的方法net.minecraft.advancements.FrameType
 
getIcon() - 枚举 中的方法net.minecraft.world.storage.MapDecoration.Type
 
getIconHeight() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the height of the icon, in pixels.
getIconItemStack() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getIconName() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
getIconWidth() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the width of the icon, in pixels.
getId() - 类 中的方法net.minecraft.advancements.Advancement
Get this Advancement's unique identifier.
getId() - 类 中的方法net.minecraft.advancements.critereon.AbstractCriterionInstance
 
getId() - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.ImpossibleTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
 
getId() - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
 
getId() - 接口 中的方法net.minecraft.advancements.ICriterionInstance
 
getId() - 接口 中的方法net.minecraft.advancements.ICriterionTrigger
 
getId() - 枚举 中的方法net.minecraft.client.gui.advancements.AdvancementState
 
getId() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getId() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiListEntry
 
getId() - 类 中的方法net.minecraft.client.gui.GuiTextField
 
getID() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
getId() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseList
 
getID(Class<? extends Entity>) - 类 中的静态方法net.minecraft.entity.EntityList
 
getId() - 枚举 中的方法net.minecraft.entity.item.EntityMinecart.Type
 
getId() - 类 中的方法net.minecraft.nbt.NBTBase
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagByte
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagByteArray
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagCompound
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagDouble
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagEnd
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagFloat
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagInt
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagIntArray
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagList
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagLong
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagLongArray
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagShort
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.nbt.NBTTagString
Gets the type byte for the tag.
getId() - 类 中的方法net.minecraft.network.datasync.DataParameter
 
getId() - 枚举 中的方法net.minecraft.network.EnumConnectionState
 
getId() - 类 中的方法net.minecraft.network.play.server.SPacketKeepAlive
 
getId(K) - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
 
getId() - 枚举 中的方法net.minecraft.util.text.ChatType
 
getId() - 枚举 中的方法net.minecraft.world.DimensionType
 
getID() - 枚举 中的方法net.minecraft.world.GameType
Returns the ID of this game type
getId() - 类 中的方法net.minecraft.world.WorldType
 
getID() - 枚举 中的方法net.minecraftforge.common.config.Property.Type
 
getId(VillagerRegistry.VillagerProfession) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
已过时。
getID(V) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getID(ResourceLocation) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getIdForBiome(Biome) - 类 中的静态方法net.minecraft.world.biome.Biome
 
getIDForObject(V) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
Gets the integer ID we use to identify the given object.
getIDForObject(V) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
Gets the integer ID we use to identify the given object.
getIDForRecipe(IRecipe) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
已过时。
getIdFromBlock(Block) - 类 中的静态方法net.minecraft.block.Block
 
getIdFromItem(Item) - 类 中的静态方法net.minecraft.item.Item
 
getIdFromPotion(Potion) - 类 中的静态方法net.minecraft.potion.Potion
Gets the numeric Id associated with a potion.
getIdleTime() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getIdMap() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
getIDs(boolean) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getIDs() - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getIgnoredMods() - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
getIgnoreEntities() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getIgnoreStructureBlock() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getImage() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
getImage() - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
getImmediateSource() - 类 中的方法net.minecraft.util.DamageSource
Retrieves the immediate causer of the damage, e.g. the arrow entity, not its shooter
getImmediateSource() - 类 中的方法net.minecraft.util.EntityDamageSourceIndirect
Retrieves the immediate causer of the damage, e.g. the arrow entity, not its shooter
getIncrement() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
 
getIndex() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
getIndex() - 枚举 中的方法net.minecraft.inventory.EntityEquipmentSlot
 
getIndex() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
getIndex() - 枚举 中的方法net.minecraft.util.EnumFacing
Get the Index of this Facing (0-5).
getIndex() - 类 中的方法net.minecraft.util.FrameTimer
Return the index of the next frame in the array
getIndexedModList() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getIndexForSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getInfo() - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
getInfo() - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
getInfo() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
getInfo() - 接口 中的方法net.minecraftforge.fluids.IFluidTank
Returns a wrapper object FluidTankInfo containing the capacity of the tank and the FluidStack it holds.
getInfoTranslationKey() - 类 中的方法net.minecraft.world.WorldType
Gets the translation key for the info text for this world type.
getIngredient() - 类 中的方法net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
getIngredient(Object) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getIngredient(JsonElement, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getIngredientInput() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
Get the second item input into the anvil
getIngredients() - 接口 中的方法net.minecraft.item.crafting.IRecipe
 
getIngredients() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getIngredients() - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
 
getIngredients() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
getIngredients() - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
 
getInhabitedTime() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getInitalValue() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiSlideEntry
 
getInitialValue() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiButtonEntry
 
getInput() - 类 中的方法net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
getInputStream(ResourceLocation) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
getInputStream(ResourceLocation) - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getInputStream(ResourceLocation, IResourcePack) - 类 中的方法net.minecraft.client.resources.FallbackResourceManager
 
getInputStream() - 接口 中的方法net.minecraft.client.resources.IResource
 
getInputStream(ResourceLocation) - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
getInputStream(ResourceLocation) - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
getInputStream() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
getInputStreamAssets(ResourceLocation) - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getInputStreamByName(String) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
getInputStreamByName(String) - 类 中的方法net.minecraft.client.resources.FileResourcePack
 
getInputStreamByName(String) - 类 中的方法net.minecraft.client.resources.FolderResourcePack
 
getInputStreamByName(String) - 类 中的方法net.minecraftforge.fml.client.FMLFileResourcePack
 
getInputStreamByName(String) - 类 中的方法net.minecraftforge.fml.client.FMLFolderResourcePack
 
getInsertion() - 类 中的方法net.minecraft.util.text.Style
Get the text to be inserted into Chat when the component is shift-clicked
getInsideBlockPos() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getInsideDirection() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getInsideOffsetX() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getInsideOffsetZ() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getInstance() - 类 中的静态方法net.minecraft.client.renderer.culling.ClippingHelperImpl
Initialises the ClippingHelper object then returns an instance of it.
getInstance() - 类 中的静态方法net.minecraft.client.renderer.Tessellator
 
getInstance() - 类 中的静态方法net.minecraft.util.EnchantmentNameParts
 
getInstance() - 类 中的静态方法net.minecraftforge.common.ForgeModContainer
 
getInstance() - 类 中的静态方法net.minecraftforge.fluids.DispenseFluidContainer
 
getInstance(int) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
getInstrument() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent.Play
 
getInt() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getInt() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getInt(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getInt(String, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
getInt(String, int, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
getInt(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the integer value of the given JsonElement.
getInt(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the integer value of the field on the JsonObject with the given name.
getInt(JsonObject, String, int) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the integer value of the field on the JsonObject with the given name, or the given default value if the field is missing.
getInt(Random, int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
getInt(String, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
parses the string as integer or returns the second parameter if it fails
getInt(String, int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
parses the string as integer or returns the second parameter if it fails. this value is capped to par2
getInt(String) - 类 中的方法net.minecraft.world.GameRules
 
getInt(String, String, int, int, int, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a integer property.
getInt(String, String, int, int, int, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a integer property.
getInt() - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as an integer, if the value is not a valid integer, it will return the initially provided default.
getInt(int) - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as an integer, if the value is not a valid integer, it will return the provided default.
getIntArray(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves an int array using the specified key, or a zero-length array if no such key was stored.
getIntArray() - 类 中的方法net.minecraft.nbt.NBTTagIntArray
 
getIntArrayAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
 
getIntAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
 
getIntCache(int) - 类 中的静态方法net.minecraft.world.gen.layer.IntCache
 
getInteger(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves an integer value using the specified key, or 0 if no such key was stored.
getInteger(int) - 类 中的静态方法net.minecraft.util.IntegerCache
Get an Integer from the cache if it exists, otherwise return Integer.valueOf()
getIntegerSize() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getIntegerSize() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getIntegerValue() - 类 中的方法net.minecraft.util.TupleIntJsonSerializable
Gets the integer value stored in this tuple.
getIntegratedServer() - 类 中的方法net.minecraft.client.Minecraft
Returns the currently running integrated server
getIntegrity() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getIntegrity() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getInterestedAngle(float) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getIntermediateWithXValue(Vec3d, double) - 类 中的方法net.minecraft.util.math.Vec3d
Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
getIntermediateWithYValue(Vec3d, double) - 类 中的方法net.minecraft.util.math.Vec3d
Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
getIntermediateWithZValue(Vec3d, double) - 类 中的方法net.minecraft.util.math.Vec3d
Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
getInterpolatedPitch() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getInterpolatedU(double) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Gets a U coordinate on the icon. 0 returns uMin and 16 returns uMax.
getInterpolatedV(double) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Gets a V coordinate on the icon. 0 returns vMin and 16 returns vMax.
getIntLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getIntList() - 类 中的方法net.minecraftforge.common.config.Property
Returns the integer value of all values that can be parsed in the list.
getIntProperty(String, int) - 接口 中的方法net.minecraft.network.rcon.IServer
Gets an integer property.
getIntProperty(String, int) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Gets an integer property.
getIntProperty(String, int) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Gets an integer property.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerAddIsland
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerAddMushroomIsland
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerAddSnow
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerBiome
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerBiomeEdge
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerDeepOcean
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerEdge
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerHills
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerIsland
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRareBiome
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRemoveTooMuchOcean
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRiver
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRiverInit
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRiverMix
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerShore
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerSmooth
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerVoronoiZoom
Returns a list of integer values generated by this layer.
getInts(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerZoom
Returns a list of integer values generated by this layer.
getInv() - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
getInvBindPose() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJoint
 
getInvBindPose() - 接口 中的方法net.minecraftforge.common.model.animation.IJoint
 
getInventory() - 类 中的方法net.minecraft.inventory.Container
returns a list if itemStacks, for each slot.
getInventoryAtPosition(World, double, double, double) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
Returns the IInventory (if applicable) of the TileEntity at the specified position
getInventoryColumns() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
getInventoryColumns() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getInventoryEnderChest() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the InventoryEnderChest of this player.
getInventoryPlayer() - 类 中的方法net.minecraftforge.items.wrapper.PlayerArmorInvWrapper
 
getInventoryPlayer() - 类 中的方法net.minecraftforge.items.wrapper.PlayerMainInvWrapper
 
getInventorySize() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
getInventorySize() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getInventorySize() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getInventoryStackLimit() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 接口 中的方法net.minecraft.inventory.IInventory
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.inventory.InventoryBasic
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.inventory.InventoryCrafting
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.inventory.InventoryMerchant
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityChest
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Returns the maximum stack size for a inventory slot.
getInventoryStackLimit() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Returns the maximum stack size for a inventory slot.
getInventoryVariant(String) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Hooked from ModelBakery, allows using MRLs that don't end with "inventory" for items.
getInvulTime() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
getIP() - 类 中的方法net.minecraft.client.multiplayer.ServerAddress
 
getIsAboveDestination() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
 
getIsAmbient() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
getIsAmbient() - 类 中的方法net.minecraft.potion.PotionEffect
Gets whether this potion effect originated from a beacon
getIsBatHanging() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getIsCritical() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Whether the arrow has a stream of critical hit particles flying behind it.
getIsDetachedFromVillageFlag() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getIsEditable() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
getIsHittingBlock() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Return isHittingBlock
getIsInvulnerable() - 类 中的方法net.minecraft.entity.Entity
 
getIsJumping() - 类 中的方法net.minecraft.entity.passive.EntityRabbit.RabbitJumpHelper
 
getIsland() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextEnd
 
getIsland(NoiseGeneratorSimplex) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextEnd
 
getIsLooking() - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
 
getIsPotionDurationMax() - 类 中的方法net.minecraft.potion.PotionEffect
Get the value of the isPotionDurationMax field.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.Item
Return whether this item is repairable in an anvil.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.ItemArmor
Return whether this item is repairable in an anvil.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.ItemElytra
Return whether this item is repairable in an anvil.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.ItemShield
Return whether this item is repairable in an anvil.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.ItemSword
Return whether this item is repairable in an anvil.
getIsRepairable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.ItemTool
Return whether this item is repairable in an anvil.
getIsStationary() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
 
getIsStationary() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
 
getIsStationary() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
 
getIsStationary() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingBase
 
getIsThornsDamage() - 类 中的方法net.minecraft.util.EntityDamageSource
 
getIsWillingToMate(boolean) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Returns current or updated value of EntityVillager.isWillingToMate
getItalic() - 类 中的方法net.minecraft.util.text.Style
Whether or not text of this ChatStyle should be italicized.
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBanner
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBed
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCake
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCauldron
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDirt
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoor
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockEndGateway
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortal
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFrostedIce
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockGrassPath
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockHugeMushroom
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockMobSpawner
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockNetherWart
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockNewLeaf
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockOre
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPortal
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPurpurSlab
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneLight
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockReed
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSign
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSilverfish
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStem
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlab
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTallGrass
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
 
getItem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockWoodSlab
 
getItem() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe.GhostIngredient
 
getItem(int) - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getItem() - 类 中的方法net.minecraft.entity.item.EntityItem
Gets the item that this entity represents.
getItem() - 类 中的方法net.minecraft.item.ItemStack
Returns the object corresponding to the stack.
getItem() - 类 中的方法net.minecraft.network.play.server.SPacketCooldown
 
getItem() - 类 中的方法net.minecraft.stats.StatCrafting
 
getItem() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
getItem(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
 
getItem(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
 
getItem() - 类 中的方法net.minecraftforge.client.event.RenderItemInFrameEvent
 
getItem(int) - 类 中的方法net.minecraftforge.event.brewing.PotionBrewEvent
 
getItem() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the item being enchanted
getItem() - 类 中的方法net.minecraftforge.event.entity.living.LivingEntityUseItemEvent
 
getItem() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartInteractEvent
 
getItem() - 类 中的方法net.minecraftforge.event.entity.player.EntityItemPickupEvent
 
getItemAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.Item
已过时。
getItemAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemArmor
Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
getItemAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemHoe
Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
getItemAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemSword
Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
getItemAttributeModifiers(EntityEquipmentSlot) - 类 中的方法net.minecraft.item.ItemTool
Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
getItemBoat() - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getItemBurnTime(ItemStack) - 类 中的方法net.minecraft.item.Item
 
getItemBurnTime(ItemStack) - 类 中的静态方法net.minecraft.tileentity.TileEntityFurnace
Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel
getItemBurnTime(ItemStack) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getItemById(int) - 类 中的静态方法net.minecraft.item.Item
 
getItemByText(ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
Gets the Item specified by the given text string.
getItemCameraTransforms() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
getItemCameraTransforms() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
已过时。
getItemCameraTransforms() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
getItemCameraTransforms() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
getItemCameraTransforms() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
getItemCameraTransforms() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
getItemCameraTransforms() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getItemColors() - 类 中的方法net.minecraft.client.Minecraft
 
getItemColors() - 类 中的方法net.minecraftforge.client.event.ColorHandlerEvent.Item
 
getItemConsumer() - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
getItemCount() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
getItemCount() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
getItemCount() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
getItemDamage() - 类 中的方法net.minecraft.item.ItemStack
 
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.Block
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockBanner
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockBed
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockBookshelf
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockBrewingStand
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockCake
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockCauldron
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockChorusFlower
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockChorusPlant
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockClay
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockCrops
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockDeadBush
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockDoor
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockDoublePlant
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockEmptyDrops
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockEnderChest
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockFarmland
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockFlowerPot
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockFurnace
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockGlowstone
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockGrass
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockGrassPath
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockGravel
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockLeaves
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockLiquid
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockMelon
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockMobSpawner
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockMycelium
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockNetherWart
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockObsidian
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockOre
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockPane
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockPistonMoving
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockPurpurSlab
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneLight
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockReed
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockSeaLantern
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockSign
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockSkull
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockSnow
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockSnowBlock
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockStem
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockStone
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockStoneSlab
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockTallGrass
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockTripWire
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockVine
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockWeb
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraft.block.BlockWoodSlab
Get the Item that this Block should drop when harvested.
getItemDropped(IBlockState, Random, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Get the Item that this Block should drop when harvested.
getItemEnchantability() - 类 中的方法net.minecraft.item.Item
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability(ItemStack) - 类 中的方法net.minecraft.item.Item
ItemStack sensitive version of getItemEnchantability
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemArmor
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemBook
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemBow
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemFishingRod
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemSword
Return the enchantability factor of the item, most of the time is based on material.
getItemEnchantability() - 类 中的方法net.minecraft.item.ItemTool
Return the enchantability factor of the item, most of the time is based on material.
getItemFrame() - 类 中的方法net.minecraft.item.ItemStack
Return the item frame this stack is on.
getItemFromBlock(Block) - 类 中的静态方法net.minecraft.item.Item
 
getItemHandler() - 类 中的方法net.minecraftforge.items.SlotItemHandler
 
getItemHandler(World, double, double, double, EnumFacing) - 类 中的静态方法net.minecraftforge.items.VanillaInventoryCodeHooks
 
getItemInHand() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
已过时。
getItemInput() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
Get the first item input into the anvil
getItemInUseCount() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getItemInUseMaxCount() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getItemLocation(String) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
getItemModel(ItemStack) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getItemModel(Item, int) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getItemModel(Item, int) - 类 中的方法net.minecraftforge.client.ItemModelMesherForge
 
getItemModelMesher() - 类 中的方法net.minecraft.client.renderer.RenderItem
 
getItemModelWithOverrides(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
getItemOverrides(JsonDeserializationContext, JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock.Deserializer
 
getItemRenderer() - 类 中的方法net.minecraft.client.Minecraft
 
getItemResult() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
Get the output result from the anvil
getItems() - 类 中的方法net.minecraft.client.gui.spectator.BaseSpectatorGroup
 
getItems() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
getItems() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
getItems() - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuView
 
getItems() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getItems() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getItems() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
getItems() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
getItems() - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
getItems() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getItemStack() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Stack helds by mouse, used in GUI and Containers
getItemStack() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
 
getItemStack() - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
getItemStack() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getItemStack(JsonObject, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getItemStack() - 类 中的方法net.minecraftforge.event.entity.player.ItemTooltipEvent
The ItemStack with the tooltip.
getItemStack() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getItemStack() - 类 中的方法net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent
Get the ItemStack "fuel" in question.
getItemStackBasic(JsonObject, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.Item
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemBanner
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemLingeringPotion
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemMonsterPlacer
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemPotion
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemShield
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemSkull
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemSplashPotion
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemTippedArrow
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraft.item.ItemWrittenBook
 
getItemStackDisplayName(ItemStack) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
getItemStackFromSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.entity.EntityLiving
 
getItemStackFromSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getItemStackFromSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getItemStackFromSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getItemStackLimit(ItemStack) - 类 中的方法net.minecraft.inventory.Slot
 
getItemStackLimit(ItemStack) - 类 中的方法net.minecraft.inventory.SlotFurnaceFuel
 
getItemStackLimit() - 类 中的方法net.minecraft.item.Item
已过时。
getItemStackLimit(ItemStack) - 类 中的方法net.minecraft.item.Item
Gets the maximum number of items that this stack should be able to hold.
getItemStackLimit(ItemStack) - 类 中的方法net.minecraftforge.items.SlotItemHandler
 
getItemStacks() - 类 中的方法net.minecraft.network.play.server.SPacketWindowItems
 
getItemStackValue() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the ItemStack value from this message
getItemToBuy() - 类 中的方法net.minecraft.village.MerchantRecipe
Gets the itemToBuy.
getItemToolTip(ItemStack) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
getItemToSell() - 类 中的方法net.minecraft.village.MerchantRecipe
Gets itemToSell.
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.Item
returns the action that specifies what animation to play when the items is being used
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.ItemBow
returns the action that specifies what animation to play when the items is being used
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.ItemBucketMilk
returns the action that specifies what animation to play when the items is being used
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.ItemFood
returns the action that specifies what animation to play when the items is being used
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.ItemPotion
returns the action that specifies what animation to play when the items is being used
getItemUseAction(ItemStack) - 类 中的方法net.minecraft.item.ItemShield
returns the action that specifies what animation to play when the items is being used
getItemUseAction() - 类 中的方法net.minecraft.item.ItemStack
 
getJarLocation() - 类 中的静态方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
getJavaLocale() - 类 中的方法net.minecraft.client.resources.Language
 
getJoint(int) - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation
 
getJson() - 类 中的方法net.minecraft.network.ServerStatusResponse
Returns this object as a Json string.
getJsonArray(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the given JsonElement as a JsonArray.
getJsonArray(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the JsonArray field on the JsonObject with the given name.
getJsonArray(JsonObject, String, JsonArray) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the JsonArray field on the JsonObject with the given name, or the given default value if the field is missing.
getJsonKeys() - 类 中的方法net.minecraft.client.util.JsonException.Entry
 
getJsonObject(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the given JsonElement as a JsonObject.
getJsonObject(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
 
getJsonObject(JsonObject, String, JsonObject) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the JsonObject field on the JsonObject with the given name, or the given default value if the field is missing.
getJsonSerializableValue() - 类 中的方法net.minecraft.util.TupleIntJsonSerializable
Gets the JsonSerializable value stored in this tuple.
getJumpDelay() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Gets the amount of time the slime needs to wait between jumps.
getJumpDelay() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Gets the amount of time the slime needs to wait between jumps.
getJumpHelper() - 类 中的方法net.minecraft.entity.EntityLiving
 
getJumpSound() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getJumpSound() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getJumpSound() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getJumpUpwardsMotion() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getJumpUpwardsMotion() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getKey(Entity) - 类 中的静态方法net.minecraft.entity.EntityList
Gets the ResourceLocation that identifies the given entity's type.
getKey(Class<? extends Entity>) - 类 中的静态方法net.minecraft.entity.EntityList
Gets the ResourceLocation that identifies the given entity's type.
getKey() - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
getKey() - 类 中的方法net.minecraft.network.play.client.CPacketKeepAlive
 
getKey(Class<? extends TileEntity>) - 类 中的静态方法net.minecraft.tileentity.TileEntity
 
getKey() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Gets the key used to translate this component.
getKey() - 类 中的方法net.minecraftforge.common.config.FieldWrapper.BeanEntry
 
getKey(V) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getKey(V) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getKeybind() - 类 中的方法net.minecraft.util.text.TextComponentKeybind
 
getKeyBinding(GameSettings.Options) - 类 中的方法net.minecraft.client.settings.GameSettings
Gets a key binding.
getKeybinds() - 类 中的静态方法net.minecraft.client.settings.KeyBinding
 
getKeyCategory() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyCode() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyCodeDefault() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyConflictContext() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyDescription() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyDisplayString(int) - 类 中的静态方法net.minecraft.client.settings.GameSettings
Gets the display name for a key.
getKeyModifier() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyModifierDefault() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
getKeyPair() - 类 中的方法net.minecraft.server.MinecraftServer
Gets KeyPair instanced in MinecraftServer.
getKeys() - 类 中的方法net.minecraft.server.management.UserList
 
getKeys() - 类 中的方法net.minecraft.server.management.UserListBans
 
getKeys() - 类 中的方法net.minecraft.server.management.UserListOps
 
getKeys() - 类 中的方法net.minecraft.server.management.UserListWhitelist
 
getKeys() - 接口 中的方法net.minecraft.util.registry.IRegistry
Gets all the keys recognized by this registry.
getKeys() - 类 中的方法net.minecraft.util.registry.RegistrySimple
Gets all the keys recognized by this registry.
getKeys() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Animation
 
getKeys() - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
getKeys() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getKeys() - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getKeySet() - 类 中的方法net.minecraft.nbt.NBTTagCompound
Gets a set with the names of the keys in the tag compound.
getKiller() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getKillerPlayer() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getKind() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getKnockbackModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Returns the Knockback modifier of the enchantment on the players held item.
getKnotForPosition(World, BlockPos) - 类 中的静态方法net.minecraft.entity.EntityLeashKnot
 
getKnownLists(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.ModList
 
getLabel() - 接口 中的方法net.minecraftforge.fml.common.ICrashCallable
 
getLabel() - 接口 中的方法net.minecraftforge.fml.common.versioning.ArtifactVersion
 
getLabel() - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
getLabelWidth() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
getLabelWidth() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets this entry's label width.
getLabelWidth() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getLagometerValue(long, int) - 类 中的方法net.minecraft.util.FrameTimer
Return a value from time and multiplier to display the lagometer
getLandPos(EntityCreature, int, int) - 类 中的静态方法net.minecraft.entity.ai.RandomPositionGenerator
 
getLang() - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
 
getLanguage(String) - 类 中的方法net.minecraft.client.resources.LanguageManager
 
getLanguageCode() - 类 中的方法net.minecraft.client.resources.Language
 
getLanguagekey() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getLanguageKey() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getLanguageKey() - 类 中的方法net.minecraftforge.common.config.Property
Gets the language key string for this Property.
getLanguageKey() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getLanguageKey() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Gets a language key for localization of config GUI entry names.
getLanguageManager() - 类 中的方法net.minecraft.client.Minecraft
 
getLanguages() - 类 中的方法net.minecraft.client.resources.data.LanguageMetadataSection
 
getLanguages() - 类 中的方法net.minecraft.client.resources.LanguageManager
 
getLanServers() - 类 中的方法net.minecraft.client.network.LanServerDetector.LanServerList
 
getLapisAmount() - 类 中的方法net.minecraft.inventory.ContainerEnchantment
 
getLargerQuanta(IBlockAccess, BlockPos, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
getLastActiveTime() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getLastActivityTimestamp() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
getLastAttackedEntity() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getLastAttackedEntityTime() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getLastClickedRecipe() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
getLastClickedRecipeList() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
getLastDamageSource() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getLastElement(List<T>) - 类 中的静态方法net.minecraft.util.Util
 
getLastHealth() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getLastHealthTime() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getLastIndex() - 类 中的方法net.minecraft.util.FrameTimer
Return the last index used when 240 frames have been set
getLastKnownUsername(UUID) - 类 中的静态方法net.minecraftforge.common.UsernameCache
Get the player's last known username May be null
getLastLightningBolt() - 类 中的方法net.minecraft.world.World
 
getLastOutput() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Returns the lastOutput.
getLastPlayed() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
getLastPortalVec() - 类 中的方法net.minecraft.entity.Entity
 
getLastRecipeClicked() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
getLastTimePlayed() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Return the last time the player was in this world.
getLastTimePlayed() - 类 中的方法net.minecraft.world.storage.WorldInfo
Return the last time the player was in this world.
getLastTimePlayed() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
getLastTranslationUpdateTimeInMilliseconds() - 类 中的静态方法net.minecraft.util.text.translation.I18n
已过时。
Gets the time, in milliseconds since epoch, that the translation mapping was last updated
getLastUpdateTime() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
getLastUpdateTimeInMilliseconds() - 类 中的方法net.minecraft.util.text.translation.LanguageMap
Gets the time, in milliseconds since epoch, that this instance was last updated
getLatest() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
getLaunchArguments() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
 
getLaunchArguments() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
 
getLaunchArguments() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
getLaunchArguments() - 类 中的方法net.minecraftforge.fml.common.launcher.TerminalTweaker
 
getLaunchTarget() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
 
getLaunchTarget() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
 
getLaunchTarget() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLServerTweaker
 
getLaunchTarget() - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
getLaunchTarget() - 类 中的方法net.minecraftforge.fml.common.launcher.TerminalTweaker
 
getLayerCount() - 类 中的方法net.minecraft.world.gen.FlatLayerInfo
Return the amount of layers for this set of layers.
getLayerMaterial() - 类 中的方法net.minecraft.world.gen.FlatLayerInfo
 
getLeashed() - 类 中的方法net.minecraft.entity.EntityLiving
 
getLeashHolder() - 类 中的方法net.minecraft.entity.EntityLiving
 
getLeft() - 类 中的方法net.minecraft.network.play.client.CPacketSteerBoat
 
getLeft() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Text
 
getLeft() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getLeft() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
已过时。
getLeftArmRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getLeftLegRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getLeftRot() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getLeftShoulderEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getLength() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
 
getLength() - 类 中的方法net.minecraftforge.event.brewing.PotionBrewEvent
 
getLevel() - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
 
getLevel() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the level of the enchantment for this row (0-30)
getLevelId() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
getLevelList() - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
getLevelName() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
getLevels() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getLevelStorageSource() - 类 中的方法net.minecraft.realms.RealmsScreen
 
getLight(BlockPos) - 类 中的方法net.minecraft.world.World
 
getLight(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
getLightBrightness(BlockPos) - 类 中的方法net.minecraft.world.World
 
getLightBrightnessTable() - 类 中的方法net.minecraft.world.WorldProvider
 
getLightFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getLightFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getLightFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.ChunkCache
 
getLightFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.World
 
getLightFromNeighbors(BlockPos) - 类 中的方法net.minecraft.world.World
 
getLightFromNeighborsFor(EnumSkyBlock, BlockPos) - 类 中的方法net.minecraft.world.World
 
getLightmapColors(float, float, float, float, float[]) - 类 中的方法net.minecraft.world.WorldProvider
Allows for manipulating the coloring of the lightmap texture.
getLightning() - 类 中的方法net.minecraftforge.event.entity.EntityStruckByLightningEvent
 
getLightOpacity(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getLightOpacity(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Location aware and overrideable version of the lightOpacity array, return the number to subtract from the light value when it passes through this block.
getLightOpacity() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getLightOpacity(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getLightOpacity() - 接口 中的方法net.minecraft.block.state.IBlockProperties
已过时。
getLightOpacity(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getLightSubtracted(BlockPos, int) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getLightSubtracted(BlockPos, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getLightValue(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getLightValue(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Get a light value for this block, taking into account the given state and coordinates, normal ranges are between 0 and 15
getLightValue() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getLightValue(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getLightValue() - 接口 中的方法net.minecraft.block.state.IBlockProperties
已过时。
getLightValue(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getLightValue(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getLimitFramerate() - 类 中的方法net.minecraft.client.Minecraft
 
getLineCount() - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
getLines() - 类 中的方法net.minecraft.network.play.client.CPacketUpdateSign
 
getLines() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent
The lines to be drawn.
getLiquidColor() - 类 中的方法net.minecraft.potion.Potion
Returns the color of the potion liquid.
getLiquidHeight(IBlockState, IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockLiquid
 
getLiquidHeightPercent(int) - 类 中的静态方法net.minecraft.block.BlockLiquid
Returns the percentage of the liquid block that is air, based on the given flow decay of the liquid
getLiquidPos() - 类 中的方法net.minecraftforge.event.world.BlockEvent.FluidPlaceBlockEvent
 
getList() - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
 
getList() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
getList() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getList() - 类 中的方法net.minecraftforge.event.world.WorldEvent.PotentialSpawns
 
getList() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getList() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property value as a list.
getListContaining(ResourcePackListEntry) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Returns the list containing the resource pack entry, returns the selected list if it is selected, otherwise returns the available list
getListenerList() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Returns a ListenerList object that contains all listeners that are registered to this event.
getListeners() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getListeners(int) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiListExtended
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraft.client.gui.ServerSelectionList
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
Gets the IGuiListEntry object for the given index
getListEntry(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
Gets the IGuiListEntry object for the given index
getListHeader() - 类 中的方法net.minecraft.client.gui.GuiResourcePackAvailable
 
getListHeader() - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
 
getListHeader() - 类 中的方法net.minecraft.client.gui.GuiResourcePackSelected
 
getListOfStringsMatchingLastWord(String[], String...) - 类 中的静态方法net.minecraft.command.CommandBase
Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for.
getListOfStringsMatchingLastWord(String[], Collection<?>) - 类 中的静态方法net.minecraft.command.CommandBase
 
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.GuiSlot
Gets the width of the list
getListWidth() - 类 中的方法net.minecraft.client.gui.ServerSelectionList
Gets the width of the list
getListWidth() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Gets the width of the list
getListWidth() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
Gets the width of the list
getListWidth() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
Gets the width of the list
getLoadedChunk(int, int) - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
 
getLoadedChunk(int, int) - 接口 中的方法net.minecraft.world.chunk.IChunkProvider
 
getLoadedChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
getLoadedChunkCount() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
getLoadedChunks() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
getLoadedConfigVersion() - 类 中的方法net.minecraftforge.common.config.Configuration
 
getLoadedEntityList() - 类 中的方法net.minecraft.world.World
Accessor for world Loaded Entity List
getLoaderState() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getLocale() - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
returns the Locale set by the player in Minecraft.
getLocalGuiContainer(ModContainer, EntityPlayer, int, World, int, int, int) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
INTERNAL method for accessing the Gui registry
getLocalId() - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
getLocalizedComboName(int) - 枚举 中的方法net.minecraftforge.client.settings.KeyModifier
 
getLocalizedName() - 类 中的方法net.minecraft.block.Block
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockBanner
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockBrewingStand
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockDoor
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockFlowerPot
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockPrismarine
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockSapling
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockSkull
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockSponge
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockStone
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Gets the localized name of this block.
getLocalizedName() - 类 中的方法net.minecraft.block.BlockWall
Gets the localized name of this block.
getLocalizedName(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
Returns the localized name of this fluid.
getLocalizedName() - 类 中的方法net.minecraftforge.fluids.FluidStack
 
getLocalizedString(String) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
getLocalizedString(String, Object...) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
getLocalPos() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteractSpecific
Returns the local interaction position.
getLocation() - 类 中的方法net.minecraft.client.audio.SoundEventAccessor
 
getLocation() - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay.Subtitle
 
getLocation() - 类 中的方法net.minecraft.client.renderer.block.model.ItemOverride
Get the location of the target model
getLocation(ItemStack) - 类 中的方法net.minecraftforge.client.ItemModelMesherForge
 
getLocation() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.ForceChunkEvent
 
getLocation() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.UnforceChunkEvent
 
getLocationCape() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
getLocationCape() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getLocationElytra() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
Gets the special Elytra texture for the player.
getLocationElytra() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
Gets the special Elytra texture for the player.
getLocationSkin() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
Returns true if the player instance has an associated skin.
getLocationSkin(String) - 类 中的静态方法net.minecraft.client.entity.AbstractClientPlayer
Returns true if the username has an associated skin.
getLocationSkin() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getLock() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getLock() - 类 中的方法net.minecraft.world.LockCode
 
getLockableContainer(World, BlockPos) - 类 中的方法net.minecraft.block.BlockChest
 
getLockCode() - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
getLockCode() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
getLockCode() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
getLockCode() - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
getLockCode() - 接口 中的方法net.minecraft.world.ILockableContainer
 
getLockCompileTask() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getLogContents() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Gets the contents of the RCon log
getLogger() - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
getLogger() - 类 中的方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
getLogText() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
getLong() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getLong() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getLong(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a long value using the specified key, or 0 if no such key was stored.
getLong() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getLong() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getLong() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getLong() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getLong() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getLong(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getLong() - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a long, if the value is not a valid long, it will return the initially provided default.
getLong(long) - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as a long, if the value is not a valid long, it will return the provided default.
getLongLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getLongProperty(String, long) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
 
getLook(float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
interpolated look vector
getLook(float) - 类 中的方法net.minecraft.entity.Entity
interpolated look vector
getLook(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
interpolated look vector
getLookHelper() - 类 中的方法net.minecraft.entity.EntityLiving
 
getLookPosX() - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
 
getLookPosY() - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
 
getLookPosZ() - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
 
getLookVec() - 类 中的方法net.minecraft.entity.Entity
returns a (normalized) vector of where this entity is looking
getLootedEntity() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getLootEntryType(LootEntry) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getLootingLevel(Entity, Entity, DamageSource) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getLootingLevel(EntityLivingBase, DamageSource, int) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getLootingLevel() - 类 中的方法net.minecraftforge.event.entity.living.LivingDropsEvent
 
getLootingLevel() - 类 中的方法net.minecraftforge.event.entity.living.LootingLevelEvent
 
getLootingModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getLootingModifier() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getLootTable() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getLootTable() - 类 中的方法net.minecraft.entity.EntityLiving
 
getLootTable() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityCaveSpider
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityGiantZombie
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getLootTable() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityDonkey
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityMooshroom
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityMule
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getLootTable() - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
getLootTable() - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
getLootTable() - 接口 中的方法net.minecraft.world.storage.loot.ILootContainer
 
getLootTableFromLocation(ResourceLocation) - 类 中的方法net.minecraft.world.storage.loot.LootTableManager
 
getLootTableLocation() - 类 中的方法net.minecraft.world.storage.loot.conditions.LootCondition.Serializer
 
getLootTableManager() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getLootTableManager() - 类 中的方法net.minecraft.world.World
 
getLootTableManager() - 类 中的方法net.minecraftforge.event.LootTableLoadEvent
 
getLoveCause() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
getLowerBound() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
getLowerBoundString() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
getLowerChestInventory() - 类 中的方法net.minecraft.inventory.ContainerChest
Return this chest container's lower chest inventory.
getLowestHeight() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getLowestRidingEntity() - 类 中的方法net.minecraft.entity.Entity
 
getLPerlin1() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getLPerlin2() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getLPerlin2(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getLuck() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getLuck() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getLuminosity() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getLuminosity(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getLuminosity(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getMainHand(Entity) - 类 中的方法net.minecraft.client.model.ModelBiped
 
getMainHand() - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderArmorStand
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderman
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderMooshroom
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderSnowMan
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderVillager
 
getMainModel() - 类 中的方法net.minecraft.client.renderer.entity.RenderWitch
 
getMajorVersion() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getManager() - 类 中的方法net.minecraftforge.client.event.sound.SoundEvent
 
getManager() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent
 
getMap() - 类 中的方法net.minecraftforge.client.event.TextureStitchEvent
 
getMap() - 类 中的静态方法net.minecraftforge.common.UsernameCache
Get an immutable copy of the cache's underlying map
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBed
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCarpet
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockColored
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockConcretePowder
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDeadBush
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDirt
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndGateway
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockEndPortal
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockGlowstone
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockGravel
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockHardenedClay
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockMagma
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockNetherBrick
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockNetherrack
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockNewLog
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockObsidian
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockOldLog
Get the MapColor for this Block and the given BlockState
getMapColor() - 枚举 中的方法net.minecraft.block.BlockPlanks.EnumType
The color which represents this entry on a map.
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPlanks
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockPrismarine
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockQuartz
Get the MapColor for this Block and the given BlockState
getMapColor() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSand
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSandStone
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSeaLantern
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStainedGlass
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStainedHardenedClay
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStairs
Get the MapColor for this Block and the given BlockState
getMapColor() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
 
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStone
Get the MapColor for this Block and the given BlockState
getMapColor() - 枚举 中的方法net.minecraft.block.BlockStoneSlab.EnumType
 
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStoneSlab
Get the MapColor for this Block and the given BlockState
getMapColor() - 枚举 中的方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Get the MapColor for this Block and the given BlockState
getMapColor(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWoodSlab
Get the MapColor for this Block and the given BlockState
getMapColor(int) - 类 中的方法net.minecraft.block.material.MapColor
 
getMapColor(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getMapColor(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getMapColor() - 枚举 中的方法net.minecraft.world.storage.MapDecoration.Type
 
getMapData(ItemStack, World) - 类 中的方法net.minecraft.item.ItemMap
 
getMapFileFromName(String) - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Gets the file location of the given map
getMapFileFromName(String) - 类 中的方法net.minecraft.world.storage.SaveHandler
Gets the file location of the given map
getMapFileFromName(String) - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Gets the file location of the given map
getMapFileFromName(String) - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
Gets the file location of the given map
getMapId() - 类 中的方法net.minecraft.network.play.server.SPacketMaps
 
getMapInfo(EntityPlayer) - 类 中的方法net.minecraft.world.storage.MapData
 
getMapInstanceIfExists(String) - 类 中的方法net.minecraft.client.gui.MapItemRenderer
 
getMapItemRenderer() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
getMapPacket(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.world.storage.MapData
 
getMappings() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings
 
getMapStorage() - 类 中的方法net.minecraft.world.World
 
getMarker() - 枚举 中的方法net.minecraftforge.fml.common.LoaderState.ModState
 
getMasterRecord(SoundEvent, float) - 类 中的静态方法net.minecraft.client.audio.PositionedSoundRecord
 
getMatches() - 类 中的方法net.minecraft.network.play.server.SPacketTabComplete
 
getMatchingStacks() - 类 中的方法net.minecraft.item.crafting.Ingredient
 
getMatchingStacks() - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
getMatchingStacks() - 类 中的方法net.minecraftforge.oredict.OreIngredient
 
getMaterial(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getMaterial() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getMaterial() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getMaterial(String) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
getMaterial() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
getMaterialCost() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getMaterialMapColor() - 类 中的方法net.minecraft.block.material.Material
Retrieves the color index of the block.
getMaterialName() - 类 中的方法net.minecraft.item.ItemHoe
Returns the name of the material this tool is made from as it is declared in EnumToolMaterial (meaning diamond would return "EMERALD")
getMaterialName() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
getMaterialNames() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
getMatLib() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel
 
getMatrix() - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
getMatrix(ModelRotation) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getMatrix() - 接口 中的方法net.minecraftforge.common.model.ITransformation
 
getMatrix(EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
getMatrix() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getMatrix4d() - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
getMax() - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange
 
getMaxAge() - 类 中的方法net.minecraft.block.BlockBeetroot
 
getMaxAge() - 类 中的方法net.minecraft.block.BlockCrops
 
getMaxCartSpeedOnRail() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns the carts max speed when traveling on rails.
getMaxChunkDepthFor(String) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getMaxChunkListDepth() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Get the maximum chunk depth size
getMaxCommandChainLength() - 类 中的方法net.minecraft.advancements.FunctionManager
 
getMaxDamage() - 类 中的方法net.minecraft.item.Item
已过时。
getMaxDamage(ItemStack) - 类 中的方法net.minecraft.item.Item
Return the maxDamage for this ItemStack.
getMaxDamage() - 类 中的方法net.minecraft.item.ItemStack
Returns the max damage an item in the stack can take.
getMaxDelay() - 枚举 中的方法net.minecraft.client.audio.MusicTicker.MusicType
Returns the maximum delay between playing music of this type.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.Enchantment
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowDamage
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowFire
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowInfinite
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowKnockback
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentBindingCurse
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDigging
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDurability
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFireAspect
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFishingSpeed
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFrostWalker
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentKnockback
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentLootBonus
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentMending
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentOxygen
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentSweepingEdge
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentThorns
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentUntouching
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentVanishingCurse
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWalker
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWorker
Returns the maximum value of enchantability nedded on the enchantment level passed.
getMaxEnchantmentLevel(Enchantment, EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getMaxEnergyStored() - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
getMaxEnergyStored() - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Returns the maximum amount of energy that can be stored.
getMaxFallHeight() - 类 中的方法net.minecraft.entity.Entity
The maximum height from where the entity is alowed to jump (used in pathfinder)
getMaxFallHeight() - 类 中的方法net.minecraft.entity.EntityLiving
The maximum height from where the entity is alowed to jump (used in pathfinder)
getMaxFallHeight() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
The maximum height from where the entity is alowed to jump (used in pathfinder)
getMaxHealth() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns the maximum health of the entity (what it is able to regenerate up to, what it spawned with, etc)
getMaxID() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getMaximumHomeDistance() - 类 中的方法net.minecraft.entity.EntityCreature
 
getMaximumSpeed() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Get's the maximum speed for a minecart
getMaximumSpeed() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
Get's the maximum speed for a minecart
getMaxInPortalTime() - 类 中的方法net.minecraft.entity.Entity
Return the amount of time this entity should stay in a portal before being transported.
getMaxInPortalTime() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Return the amount of time this entity should stay in a portal before being transported.
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.Item
How long it takes to use or consume an item
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.ItemBow
How long it takes to use or consume an item
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.ItemBucketMilk
How long it takes to use or consume an item
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.ItemFood
How long it takes to use or consume an item
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.ItemPotion
How long it takes to use or consume an item
getMaxItemUseDuration(ItemStack) - 类 中的方法net.minecraft.item.ItemShield
How long it takes to use or consume an item
getMaxItemUseDuration() - 类 中的方法net.minecraft.item.ItemStack
 
getMaxLevel() - 类 中的方法net.minecraft.enchantment.Enchantment
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentArrowDamage
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentArrowFire
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentArrowInfinite
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentArrowKnockback
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentBindingCurse
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentDigging
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentDurability
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentFireAspect
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentFishingSpeed
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentFrostWalker
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentKnockback
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentLootBonus
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentMending
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentOxygen
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentSweepingEdge
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentThorns
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentUntouching
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentVanishingCurse
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWalker
Returns the maximum level that the enchantment can have.
getMaxLevel() - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWorker
Returns the maximum level that the enchantment can have.
getMaxListLength() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getMaxListLength() - 类 中的方法net.minecraftforge.common.config.Property
Gets the maximum length of this list/array Property.
getMaxListLength() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getMaxListLength() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets the max length of this list property, or -1 if the length is unlimited.
getMaxNumberOfCreature() - 枚举 中的方法net.minecraft.entity.EnumCreatureType
 
getMaxPackSize() - 类 中的方法net.minecraftforge.event.entity.living.LivingPackSizeEvent
This event is fired when the spawning system determines the maximum amount of the selected entity that can spawn at the same time.
getMaxPlayerIdleMinutes() - 类 中的方法net.minecraft.server.MinecraftServer
 
getMaxPlayers() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getMaxPlayers() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the maximum number of players allowed on the server.
getMaxPlayers() - 类 中的方法net.minecraft.network.ServerStatusResponse.Players
 
getMaxPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
Returns the maximum number of players allowed on the server.
getMaxPlayers() - 类 中的方法net.minecraft.server.MinecraftServer
Returns the maximum number of players allowed on the server.
getMaxPosition() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
getMaxPosition() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
getMaxPosition() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
getMaxRenderDistanceSquared() - 类 中的方法net.minecraft.tileentity.TileEntity
 
getMaxRenderDistanceSquared() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getMaxRenderDistanceSquared() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getMaxRenderHeightMeta() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getMaxRenderHeightMeta() - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
getMaxRenderHeightMeta() - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
getMaxRiseOrFall() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Returns the maximum amount dragon may rise or fall during this phase
getMaxRiseOrFall() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Returns the maximum amount dragon may rise or fall during this phase
getMaxRiseOrFall() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
Returns the maximum amount dragon may rise or fall during this phase
getMaxRiseOrFall() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
Returns the maximum amount dragon may rise or fall during this phase
getMaxRiseOrFall() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
Returns the maximum amount dragon may rise or fall during this phase
getMaxRiseOrFall() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
Returns the maximum amount dragon may rise or fall during this phase
getMaxScroll() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getMaxSpawnedInChunk() - 类 中的方法net.minecraft.entity.EntityLiving
Will return how many at most can spawn in a chunk at once.
getMaxSpawnedInChunk() - 类 中的方法net.minecraft.entity.monster.EntityGhast
Will return how many at most can spawn in a chunk at once.
getMaxSpawnedInChunk() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Will return how many at most can spawn in a chunk at once.
getMaxSpawnedInChunk() - 类 中的方法net.minecraft.entity.passive.EntityWolf
Will return how many at most can spawn in a chunk at once.
getMaxSpawnPackSize(EntityLiving) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getMaxSpeed() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getMaxSpeedAirLateral() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getMaxSpeedAirVertical() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getMaxStackSize() - 类 中的方法net.minecraft.item.ItemStack
Returns maximum size of the stack.
getMaxStringLength() - 类 中的方法net.minecraft.client.gui.GuiTextField
returns the maximum number of character that can be contained in this textbox
getMaxTemper() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getMaxTemper() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getMaxTextureSize() - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
getMaxTicketLengthFor(String) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getMaxTickTime() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getMaxTradeUses() - 类 中的方法net.minecraft.village.MerchantRecipe
 
getMaxU() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the maximum U coordinate to use when rendering with this icon.
getMaxUses() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
The number of uses this material allows.
getMaxV() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the maximum V coordinate to use when rendering with this icon.
getMaxValue() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiSlideEntry
 
getMaxValue() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getMaxValue() - 类 中的方法net.minecraftforge.common.config.Property
Gets the maximum value.
getMaxValue() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getMaxValue() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property's maximum value.
getMaxWidth() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
getMaxWorldSize() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getMaxWorldSize() - 类 中的方法net.minecraft.server.MinecraftServer
 
getMC() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
getMCPVersionString() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getMCVersionString() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getMd5() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson.Entry
 
getMedium(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getMediumLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getMember() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
getMembershipCollection() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets a collection of all members of this team.
getMembershipCollection() - 类 中的方法net.minecraft.scoreboard.Team
Gets a collection of all members of this team.
getMerchant() - 类 中的方法net.minecraft.client.gui.GuiMerchant
 
getMerchantInventory() - 类 中的方法net.minecraft.inventory.ContainerMerchant
 
getMeshes() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel
 
getMessage() - 异常错误 中的方法net.minecraft.client.util.JsonException
 
getMessage() - 类 中的方法net.minecraft.network.play.client.CPacketChatMessage
 
getMessage() - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
 
getMessage() - 类 中的方法net.minecraft.network.play.server.SPacketTitle
 
getMessage() - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
getMessage() - 异常错误 中的方法net.minecraft.util.ReportedException
 
getMessage() - 类 中的方法net.minecraftforge.client.event.ClientChatEvent
 
getMessage() - 类 中的方法net.minecraftforge.client.event.ClientChatReceivedEvent
 
getMessage() - 类 中的方法net.minecraftforge.event.ServerChatEvent
 
getMessage() - 异常错误 中的方法net.minecraftforge.fml.common.EnhancedRuntimeException
 
getMessage() - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
getMessage() - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
getMessages() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCEvent
 
getMessageType() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the actual message class type
getMeta() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumPlantType
 
getMeta() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerType
 
getMeta() - 枚举 中的方法net.minecraft.block.BlockTallGrass.EnumType
 
getMeta() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockDirt.DirtType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockHugeMushroom.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockLever.EnumOrientation
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockPlanks.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockPrismarine.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockQuartz.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockRailBase.EnumRailDirection
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockRedSandstone.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockSandStone.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockSilverfish.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
Returns the EnumType's metadata value.
getMetadata() - 枚举 中的方法net.minecraft.block.BlockStoneBrick.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockStoneSlab.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
getMetadata() - 枚举 中的方法net.minecraft.block.BlockWall.EnumType
 
getMetadata(ItemStack) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getMetadata(String) - 接口 中的方法net.minecraft.client.resources.IResource
 
getMetadata(String) - 类 中的方法net.minecraft.client.resources.SimpleResource
 
getMetadata() - 枚举 中的方法net.minecraft.entity.item.EntityBoat.Type
 
getMetadata() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
getMetadata(int) - 类 中的方法net.minecraft.item.Item
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(ItemStack) - 类 中的方法net.minecraft.item.Item
This used to be 'display damage' but its really just 'aux' data in the ItemStack, usually shares the same variable as damage.
getMetadata(int) - 类 中的方法net.minecraft.item.ItemAnvilBlock
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemCloth
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemColored
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the item damage value on an ItemStack that represents this fish type
getMetadata(int) - 类 中的方法net.minecraft.item.ItemLeaves
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemMultiTexture
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemPiston
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemSkull
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemSlab
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata(int) - 类 中的方法net.minecraft.item.ItemSnow
Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
getMetadata() - 类 中的方法net.minecraft.item.ItemStack
 
getMetadata() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getMetadata() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getMetadata() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getMetadata() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getMetadata() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
The metadata for this mod
getMetadataForId(String, Map<String, Object>) - 类 中的方法net.minecraftforge.fml.common.MetadataCollection
 
getMetaForAxis(EnumFacing.Axis) - 类 中的静态方法net.minecraft.block.BlockPortal
 
getMetaForFacing(EnumFacing) - 类 中的静态方法net.minecraft.block.BlockTrapDoor
 
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.Block
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockAnvil
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockButton
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCactus
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCake
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCarpet
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCauldron
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusFlower
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusPlant
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockColored
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCommandBlock
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockConcretePowder
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockDirt
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockDispenser
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockDoor
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockEnderChest
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockEndRod
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFarmland
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFence
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFenceGate
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFire
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFlower
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFrostedIce
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockGrass
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockJukebox
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockLadder
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockLever
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockLilyPad
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockMycelium
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockNetherWart
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLeaf
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLog
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockObserver
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLeaf
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLog
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPane
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPlanks
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPortal
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPressurePlate
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPrismarine
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPumpkin
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockPurpurSlab
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockQuartz
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRail
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRailDetector
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRailPowered
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedSandstone
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockReed
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockRotatedPillar
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSand
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSandStone
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSapling
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSilverfish
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSnow
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockSponge
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlass
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStandingSign
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStem
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStone
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneBrick
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlab
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockStructure
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTallGrass
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTNT
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTrapDoor
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockVine
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockWall
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockWallSign
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraft.block.BlockWoodSlab
Convert the BlockState into the correct metadata value
getMetaFromState(IBlockState) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Convert the BlockState into the correct metadata value
getMin() - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange
 
getMinDelay() - 枚举 中的方法net.minecraft.client.audio.MusicTicker.MusicType
Returns the minimum delay between playing music of this type.
getMinecart() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartEvent
 
getMinecartCollisionBox(EntityMinecart) - 接口 中的方法net.minecraftforge.common.IMinecartCollisionHandler
This function is used to define the box used for detecting minecart collisions.
getMinecraft() - 类 中的方法net.minecraft.client.gui.toasts.GuiToast
 
getMinecraft() - 类 中的静态方法net.minecraft.client.Minecraft
Return the singleton Minecraft instance for the game
getMinecraft() - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
getMinecraft(WorldServer) - 类 中的静态方法net.minecraftforge.common.util.FakePlayerFactory
 
getMinecraftModContainer() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getMinecraftServer() - 类 中的方法net.minecraft.world.World
 
getMinecraftServer() - 类 中的方法net.minecraft.world.WorldServer
 
getMinecraftServerInstance() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getMinecraftSessionService() - 类 中的方法net.minecraft.server.MinecraftServer
 
getMinecraftStartTimeMillis() - 类 中的方法net.minecraft.profiler.Snooper
Returns the saved value of System#currentTimeMillis when the game started
getMinecraftVersion() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the server's Minecraft version as string.
getMinecraftVersion() - 类 中的方法net.minecraft.server.MinecraftServer
Returns the server's Minecraft version as string.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.Enchantment
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowDamage
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowFire
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowInfinite
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentArrowKnockback
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentBindingCurse
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDigging
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentDurability
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFireAspect
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFishingSpeed
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentFrostWalker
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentKnockback
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentLootBonus
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentMending
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentOxygen
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentSweepingEdge
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentThorns
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentUntouching
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentVanishingCurse
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWalker
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinEnchantability(int) - 类 中的方法net.minecraft.enchantment.EnchantmentWaterWorker
Returns the minimal value of enchantability needed on the enchantment level passed.
getMinimalEnchantability() - 枚举 中的方法net.minecraft.enchantment.EnchantmentProtection.Type
 
getMinimumSpawnHeight(World) - 类 中的方法net.minecraft.world.WorldType
 
getMinLevel() - 类 中的方法net.minecraft.enchantment.Enchantment
Returns the minimum level that the enchantment can have.
getMinorVersion() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getMinU() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the minimum U coordinate to use when rendering with this icon.
getMinV() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the minimum V coordinate to use when rendering with this icon.
getMinValue() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiSlideEntry
 
getMinValue() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getMinValue() - 类 中的方法net.minecraftforge.common.config.Property
Gets the minimum value.
getMinValue() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getMinValue() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets this property's minimum value.
getMinY() - 类 中的方法net.minecraft.world.gen.FlatLayerInfo
Return the minimum Y coordinate for this layer, set during generation.
getMipmapLevels() - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
getMirror() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getMirror() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getMirroredYaw(Mirror) - 类 中的方法net.minecraft.entity.Entity
Transforms the entity's current yaw with the given Mirror and returns it.
getMirroredYaw(Mirror) - 类 中的方法net.minecraft.entity.EntityHanging
Transforms the entity's current yaw with the given Mirror and returns it.
getMissing() - 类 中的静态方法net.minecraftforge.common.model.animation.AnimationStateMachine
 
getMissingEvent(ResourceLocation, Map<ResourceLocation, Integer>) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getMissingModel() - 类 中的方法net.minecraft.client.renderer.block.model.ModelManager
 
getMissingModel() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
getMissingModel() - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
getMissingModInfos() - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
getMissingSprite() - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
getMobGriefingEvent(World, Entity) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockDoor
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockEndRod
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockIce
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockRailBase
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
getMobilityFlag(IBlockState) - 类 中的方法net.minecraft.block.BlockStructureVoid
 
getMobilityFlag() - 类 中的方法net.minecraft.block.material.Material
 
getMobilityFlag() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getMobilityFlag() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getMobRotation() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getMod() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getMod() - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getMod() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getMod() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getMod() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
Get the actual mod object
getModCategories() - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getModClassLoader() - 类 中的方法net.minecraftforge.fml.common.event.FMLConstructionEvent
 
getModClassLoader() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getModConfigClasses(String) - 类 中的静态方法net.minecraftforge.common.config.ConfigManager
 
getModConfigurationDirectory() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get the main configuration directory for this minecraft instance
getModContainer() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getModContainerClass() - 类 中的方法net.minecraftforge.classloading.FMLForgePlugin
 
getModContainerClass() - 类 中的方法net.minecraftforge.fml.relauncher.FMLCorePlugin
 
getModContainerClass() - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
Return a class name that implements "ModContainer" for injection into the mod list The "getName" function should return a name that other mods can, if need be, depend on.
getModData() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Retrieve the NBTTagCompound that stores mod specific data for the chunk ticket.
getModdedBiomeDecorator(BiomeDecorator) - 类 中的方法net.minecraft.world.biome.Biome
 
getModdedBiomeFoliageColor(int) - 类 中的方法net.minecraft.world.biome.Biome
 
getModdedBiomeGenerators(WorldType, long, GenLayer[]) - 类 中的方法net.minecraft.world.biome.BiomeProvider
 
getModdedBiomeGrassColor(int) - 类 中的方法net.minecraft.world.biome.Biome
 
getModdedBiomeSize(WorldType, int) - 类 中的静态方法net.minecraft.world.gen.layer.GenLayer
 
getModdedMapGen(MapGenBase, InitMapGenEvent.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
 
getModdedNoiseGenerators(World, Random, T) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
 
getMode() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
getMode() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getModeId() - 枚举 中的方法net.minecraft.tileentity.TileEntityStructure.Mode
 
getModel(ModelResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelManager
 
getModel() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getModel(ResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
Primary method to get IModel instances.
getModel() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getModelBlock() - 枚举 中的方法net.minecraft.block.BlockSilverfish.EnumType
 
getModelBlockDefinition(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
getModelBlockDefinition(ResourceLocation) - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
getModelClipNode(ResourceLocation, String) - 类 中的静态方法net.minecraftforge.common.model.animation.Clips
Retrieves the clip from the model.
getModelCount(ItemStack) - 类 中的方法net.minecraft.client.renderer.entity.RenderEntityItem
 
getModelElements(JsonDeserializationContext, JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock.Deserializer
 
getModelForState(IBlockState) - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
getModelForState(IBlockState) - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
getModelFromSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
getModelLoader() - 类 中的方法net.minecraftforge.client.event.ModelBakeEvent
 
getModelLocation(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
getModelLocation() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
getModelLocation(ItemStack) - 接口 中的方法net.minecraft.client.renderer.ItemMeshDefinition
 
getModelLocation() - 类 中的方法net.minecraftforge.client.model.BlockStateLoader.SubModel
 
getModelLocation(ResourceLocation) - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
getModelManager() - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
getModelManager() - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getModelManager() - 类 中的方法net.minecraftforge.client.event.ModelBakeEvent
 
getModelOrLogError(ResourceLocation, String) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
Use this if you want the model, but need to log the error.
getModelOrMissing(ResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
Use this if you don't care about the exception and want some model anyway.
getModelPartFlags() - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
 
getModelParts() - 类 中的方法net.minecraft.client.settings.GameSettings
 
getModelRegistry() - 类 中的方法net.minecraftforge.client.event.ModelBakeEvent
 
getModelResourceLocation(IBlockState) - 类 中的方法net.minecraft.client.renderer.block.statemap.DefaultStateMapper
 
getModelResourceLocation(IBlockState) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMap
 
getModelResourceLocation(IBlockState) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMapperBase
 
getModelRotation(int, int) - 枚举 中的静态方法net.minecraft.client.renderer.block.model.ModelRotation
 
getModelVersion() - 类 中的方法net.minecraft.client.model.ModelBed
 
getModelVersion() - 类 中的方法net.minecraft.client.model.ModelVex
 
getModEntityId() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getModId() - 类 中的方法net.minecraftforge.common.crafting.JsonContext
 
getModId() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Get the associated mod id
getModId(FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
getModID() - 类 中的方法net.minecraftforge.fml.client.event.ConfigChangedEvent
The Mod ID of the mod whose configuration just changed.
getModId() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getModId() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getModId() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getModId() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
The globally unique modid for this mod
getModifiedJumpStrength() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns randomized jump strength
getModifiedMaxHealth() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns randomized max health
getModifiedMovementSpeed() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns randomized movement speed
getModifier(UUID) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
Returns attribute modifier, if any, by the given UUID
getModifier(UUID) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
Returns attribute modifier, if any, by the given UUID
getModifierForCreature(ItemStack, EnumCreatureAttribute) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getModifiers() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
getModifiers() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
getModifiers() - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties.Snapshot
 
getModifiersByOperation(int) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
getModifiersByOperation(int) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
getModList() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getModList() - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
The mod list returned by this method is in no way reliable because it is provided by the client
getModLog() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get a logger instance configured to write to the FML Log as a parent, identified by modid.
getModMetadata() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get the ModMetadata for this mod
getModName() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getModName() - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
getModObjectList() - 类 中的方法net.minecraftforge.fml.common.LoadController
 
getModObjectList() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLConstructionEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLInitializationEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLLoadCompleteEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLPostInitializationEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStartedEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStartingEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStoppedEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStoppingEvent
 
getModState() - 类 中的方法net.minecraftforge.fml.common.event.FMLStateEvent
The current state of the mod
getModState(ModContainer) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
getModState(ModContainer) - 类 中的方法net.minecraftforge.fml.common.Loader
 
getMonsters() - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
returns possible spawns for scattered features
getMonsters() - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument
Gets the scattered feature spawn list
getMoonPhase() - 类 中的方法net.minecraft.world.World
 
getMoonPhase(long) - 类 中的方法net.minecraft.world.WorldProvider
 
getMotd() - 枚举 中的方法net.minecraft.client.multiplayer.ServerData.ServerResourceMode
 
getMotd() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the server message of the day
getMotd() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Returns the server message of the day
getMOTD() - 类 中的方法net.minecraft.server.MinecraftServer
 
getMotdFromPingResponse(String) - 类 中的静态方法net.minecraft.client.multiplayer.ThreadLanServerPing
 
getMotionFactor() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Return the motion factor for this projectile.
getMotionFactor() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Return the motion factor for this projectile.
getMotionX() - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
 
getMotionX() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getMotionY() - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
 
getMotionY() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getMotionZ() - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
 
getMotionZ() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getMountedYOffset() - 类 中的方法net.minecraft.entity.Entity
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.item.EntityBoat
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.passive.EntityLlama
Returns the Y offset from the entity's position for any entity riding this one.
getMountedYOffset() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
Returns the Y offset from the entity's position for any entity riding this one.
getMouseOver(float) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
Gets the block or object that is being moused over.
getMouseX() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
getMouseX() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
getMouseX() - 类 中的方法net.minecraftforge.client.event.GuiContainerEvent.DrawForeground
 
getMouseX() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.BackgroundDrawnEvent
The x coordinate of the mouse pointer on the screen.
getMouseX() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent
The x coordinate of the mouse pointer on the screen.
getMouseY() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
getMouseY() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
getMouseY() - 类 中的方法net.minecraftforge.client.event.GuiContainerEvent.DrawForeground
 
getMouseY() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.BackgroundDrawnEvent
The y coordinate of the mouse pointer on the screen.
getMouseY() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent
The y coordinate of the mouse pointer on the screen.
getMouthOpennessAngle(float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getMoveHelper() - 类 中的方法net.minecraft.entity.EntityLiving
 
getMovementFactor() - 类 中的方法net.minecraft.world.WorldProvider
The dimension's movement factor.
getMovementInput() - 类 中的方法net.minecraftforge.client.event.InputUpdateEvent
 
getMovementOffsets(int, float) - 类 中的方法net.minecraft.entity.boss.EntityDragon
Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0.
getMoveVector() - 类 中的方法net.minecraft.util.MovementInput
 
getMultipartData() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
getMultipartVariants() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
getMultiplier() - 类 中的方法net.minecraftforge.event.entity.player.PlayerFlyableFallEvent
 
getMusicLocation() - 枚举 中的方法net.minecraft.client.audio.MusicTicker.MusicType
Gets the SoundEvent containing the current music track's location
getMusicRecord(SoundEvent) - 类 中的静态方法net.minecraft.client.audio.PositionedSoundRecord
 
getMusicTicker() - 类 中的方法net.minecraft.client.Minecraft
Return the musicTicker's instance
getMusicType() - 类 中的方法net.minecraft.world.WorldProvider
Called on the client to get the music type to play when in this world type.
getMutationForBiome(Biome) - 类 中的静态方法net.minecraft.world.biome.Biome
 
getMutexBits() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Get what actions this task will take that may potentially conflict with other tasks.
getName() - 枚举 中的方法net.minecraft.advancements.FrameType
 
getName() - 类 中的方法net.minecraft.block.BlockAnvil.Anvil
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.block.BlockBed.EnumPartType
 
getName() - 枚举 中的方法net.minecraft.block.BlockDirt.DirtType
 
getName() - 枚举 中的方法net.minecraft.block.BlockDoor.EnumDoorHalf
 
getName() - 枚举 中的方法net.minecraft.block.BlockDoor.EnumHingePosition
 
getName() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumBlockHalf
 
getName() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumPlantType
 
getName() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerType
 
getName() - 枚举 中的方法net.minecraft.block.BlockFlowerPot.EnumFlowerType
 
getName() - 枚举 中的方法net.minecraft.block.BlockHugeMushroom.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockLever.EnumOrientation
 
getName() - 枚举 中的方法net.minecraft.block.BlockLog.EnumAxis
 
getName() - 枚举 中的方法net.minecraft.block.BlockPistonExtension.EnumPistonType
 
getName() - 枚举 中的方法net.minecraft.block.BlockPlanks.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockPrismarine.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockPurpurSlab.Variant
 
getName() - 枚举 中的方法net.minecraft.block.BlockQuartz.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockRailBase.EnumRailDirection
 
getName() - 枚举 中的方法net.minecraft.block.BlockRedSandstone.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockRedstoneComparator.Mode
 
getName() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockSandStone.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockSilverfish.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockSlab.EnumBlockHalf
 
getName() - 枚举 中的方法net.minecraft.block.BlockStairs.EnumHalf
 
getName() - 枚举 中的方法net.minecraft.block.BlockStairs.EnumShape
 
getName() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockStoneBrick.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockStoneSlab.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockTallGrass.EnumType
 
getName() - 枚举 中的方法net.minecraft.block.BlockTrapDoor.DoorHalf
 
getName() - 枚举 中的方法net.minecraft.block.BlockWall.EnumType
 
getName() - 类 中的方法net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
Get the name of this object.
getName() - 接口 中的方法net.minecraft.block.properties.IProperty
 
getName(T) - 接口 中的方法net.minecraft.block.properties.IProperty
Get the name for the given value.
getName(Boolean) - 类 中的方法net.minecraft.block.properties.PropertyBool
Get the name for the given value.
getName(T) - 类 中的方法net.minecraft.block.properties.PropertyEnum
Get the name for the given value.
getName() - 类 中的方法net.minecraft.block.properties.PropertyHelper
 
getName(Integer) - 类 中的方法net.minecraft.block.properties.PropertyInteger
Get the name for the given value.
getName() - 类 中的方法net.minecraft.client.player.inventory.LocalBlockIntercommunication
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.client.tutorial.TutorialSteps
 
getName() - 类 中的方法net.minecraft.command.AdvancementCommand
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandBlockData
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandClearInventory
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandClone
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandCompare
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandDebug
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandDefaultGameMode
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandDifficulty
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandEffect
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandEnchant
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandEntityData
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandExecuteAt
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandFill
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandFunction
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandGameMode
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandGameRule
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandGive
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandHelp
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandKill
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandLocate
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandParticle
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandPlaySound
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandReload
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandReplaceItem
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the name of this object.
getName() - 类 中的方法net.minecraft.command.CommandServerKick
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandSetPlayerTimeout
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandShowSeed
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandSpreadPlayers
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandStats
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandStopSound
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandTime
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandTitle
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandToggleDownfall
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandTP
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandTrigger
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandWeather
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandWorldBorder
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.CommandXP
Gets the name of the command
getName() - 接口 中的方法net.minecraft.command.ICommand
Gets the name of the command
getName() - 接口 中的方法net.minecraft.command.ICommandSender
Get the name of this object.
getName() - 类 中的方法net.minecraft.command.RecipeCommand
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandBanIp
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandBroadcast
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandDeOp
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandEmote
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandListBans
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandListPlayers
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandMessage
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandOp
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandPardonIp
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandPublishLocalServer
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSaveAll
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSaveOff
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSaveOn
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandScoreboard
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSetBlock
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSetDefaultSpawnpoint
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandStop
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandSummon
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandTeleport
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandTestFor
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandTestForBlock
Gets the name of the command
getName() - 类 中的方法net.minecraft.command.server.CommandWhitelist
Gets the name of the command
getName() - 类 中的方法net.minecraft.enchantment.Enchantment
Return the name of key in translation table of this enchantment.
getName() - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Return the name of key in translation table of this enchantment.
getName() - 类 中的方法net.minecraft.enchantment.EnchantmentProtection
Return the name of key in translation table of this enchantment.
getName() - 类 中的方法net.minecraft.enchantment.EnchantmentSweepingEdge
Return the name of key in translation table of this enchantment.
getName() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
getName() - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
getName() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttribute
 
getName() - 类 中的方法net.minecraft.entity.Entity
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.entity.item.EntityBoat.Type
 
getName() - 类 中的方法net.minecraft.entity.item.EntityItem
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.entity.item.EntityMinecart.Type
 
getName() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Get the name of this object.
getName() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.entity.player.EnumPlayerModelParts
 
getName() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.inventory.EntityEquipmentSlot
 
getName() - 类 中的方法net.minecraft.inventory.InventoryBasic
Get the name of this object.
getName() - 类 中的方法net.minecraft.inventory.InventoryCrafting
Get the name of this object.
getName() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Get the name of this object.
getName() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Get the name of this object.
getName() - 类 中的方法net.minecraft.inventory.InventoryMerchant
Get the name of this object.
getName() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
getName() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
 
getName() - 类 中的方法net.minecraft.network.play.server.SPacketDisplayObjective
 
getName() - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties.Snapshot
 
getName() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getName() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getName() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Get the name of this object.
getName() - 类 中的方法net.minecraft.network.ServerStatusResponse.Version
 
getName() - 类 中的方法net.minecraft.potion.Potion
returns the name of the potion
getName() - 类 中的静态方法net.minecraft.realms.Realms
 
getName() - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
getName() - 接口 中的方法net.minecraft.scoreboard.IScoreCriteria
 
getName() - 类 中的方法net.minecraft.scoreboard.ScoreCriteria
 
getName() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaColored
 
getName() - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
getName() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Retrieve the name by which this team is registered in the scoreboard
getName() - 类 中的方法net.minecraft.scoreboard.Team
Retrieve the name by which this team is registered in the scoreboard
getName() - 类 中的方法net.minecraft.server.MinecraftServer
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityChest
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityDropper
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Get the name of this object.
getName() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getName() - 枚举 中的方法net.minecraft.tileentity.TileEntityStructure.Mode
 
getName() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
 
getName() - 枚举 中的方法net.minecraft.util.EnumFacing
 
getName() - 接口 中的方法net.minecraft.util.IStringSerializable
 
getName() - 枚举 中的方法net.minecraft.util.SoundCategory
 
getName() - 类 中的方法net.minecraft.util.text.TextComponentScore
Gets the name of the entity who owns this score.
getName() - 类 中的方法net.minecraft.world.BossInfo
 
getName() - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
Returns the name of the save format.
getName() - 枚举 中的方法net.minecraft.world.DimensionType
 
getName() - 枚举 中的方法net.minecraft.world.GameType
Returns the name of this game type
getName() - 接口 中的方法net.minecraft.world.IWorldNameable
Get the name of this object.
getName() - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Returns the name of the save format.
getName() - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
getName() - 类 中的方法net.minecraft.world.storage.loot.properties.EntityProperty.Serializer
 
getName() - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Returns the name of the save format.
getName() - 类 中的方法net.minecraft.world.WorldType
 
getName() - 类 中的方法net.minecraftforge.client.event.sound.PlaySoundEvent
 
getName() - 类 中的方法net.minecraftforge.client.event.sound.SoundEvent.SoundSourceEvent
 
getName() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJoint
 
getName() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJointWeight
 
getName() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getName() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getName() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
getName() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
getName() - 枚举 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
 
getName() - 枚举 中的方法net.minecraftforge.common.animation.TimeValues.IdentityValue
 
getName() - 类 中的方法net.minecraftforge.common.animation.TimeValues.ParameterValue
 
getName() - 类 中的方法net.minecraftforge.common.BiomeDictionary.Type
Gets the name for this type.
getName() - 类 中的方法net.minecraftforge.common.capabilities.Capability
 
getName() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getName() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getName() - 类 中的方法net.minecraftforge.common.config.Property
Gets the name/key for this Property.
getName() - 类 中的方法net.minecraftforge.common.model.animation.Clips.ClipReference
 
getName() - 枚举 中的方法net.minecraftforge.common.model.animation.Clips.IdentityClip
 
getName() - 接口 中的方法net.minecraftforge.common.property.IUnlistedProperty
 
getName() - 类 中的方法net.minecraftforge.common.property.Properties.PropertyAdapter
 
getName() - 类 中的方法net.minecraftforge.common.property.PropertyFloat
 
getName() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getName() - 类 中的方法net.minecraftforge.event.LootTableLoadEvent
 
getName() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings
 
getName() - 类 中的方法net.minecraftforge.event.RegistryEvent.Register
 
getName() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getName() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getName() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Gets the name of the ConfigElement owned by this entry.
getName() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
getName() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Gets the name of this object.
getName() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getName() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getName() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getName() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A human readable name
getName() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
getName() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
getName() - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer
 
getName() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.MemoryModList
 
getName() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
getName() - 类 中的方法net.minecraftforge.oredict.OreDictionary.OreRegisterEvent
 
getName() - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getName(IForgeRegistry<V>) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getName() - 类 中的方法net.minecraftforge.server.command.CommandDimensions
Gets the name of the command
getName() - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Gets the name of the command
getName() - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp
Gets the name of the command
getName() - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
Gets the name of the command
getName() - 类 中的方法net.minecraftforge.server.command.ForgeCommand
Gets the name of the command
getName2() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
Like getName but doesn't override the method from Enum.
getName2() - 枚举 中的方法net.minecraft.util.EnumFacing
Same as getName, but does not override the method from Enum.
getNamedIdFrom(ItemStack) - 类 中的静态方法net.minecraft.item.ItemMonsterPlacer
Gets the entity type ID from the given itemstack.
getNameForObject(V) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
Gets the name we use to identify the given object.
getNameForObject(V) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
Gets the name we use to identify the given object.
getNameOfLastSection() - 类 中的方法net.minecraft.profiler.Profiler
 
getNamePrefixed(String) - 类 中的方法net.minecraft.potion.PotionType
Gets the name of this PotionType with a prefix (such as "Splash" or "Lingering") prepended
getNames() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketTitle.Type
 
getNames() - 枚举 中的静态方法net.minecraft.scoreboard.Team.CollisionRule
 
getNames() - 枚举 中的静态方法net.minecraft.scoreboard.Team.EnumVisible
 
getNameTagVisibility() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getNameTagVisibility() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the visibility flags for player name tags.
getNameTagVisibility() - 类 中的方法net.minecraft.scoreboard.Team
Gets the visibility flags for player name tags.
getNanoseconds() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getNavigator() - 类 中的方法net.minecraft.entity.EntityLiving
 
getNbt() - 类 中的方法net.minecraft.util.WeightedSpawnerEntity
 
getNbt() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getNBTCompound() - 类 中的方法net.minecraft.client.multiplayer.ServerData
Returns an NBTTagCompound with the server's name, IP and maybe acceptTextures.
getNbtCompound() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
 
getNBTShareTag(ItemStack) - 类 中的方法net.minecraft.item.Item
Override this method to change the NBT data being sent to the client.
getNBTValue() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the NBTTagCompound value from this message
getNearestAttackablePlayer(Entity, double, double) - 类 中的方法net.minecraft.world.World
 
getNearestAttackablePlayer(BlockPos, double, double) - 类 中的方法net.minecraft.world.World
 
getNearestAttackablePlayer(double, double, double, double, double, <any>, <any>) - 类 中的方法net.minecraft.world.World
 
getNearestDoor(BlockPos) - 类 中的方法net.minecraft.village.Village
 
getNearestPlayerNotCreative(Entity, double) - 类 中的方法net.minecraft.world.World
 
getNearestPpIdx(double, double, double) - 类 中的方法net.minecraft.entity.boss.EntityDragon
Returns the index into pathPoints of the nearest PathPoint.
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
 
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
 
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
 
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
 
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
 
getNearestStructurePos(World, String, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
getNearestStructurePos(World, String, BlockPos, boolean) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenEndCity
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenMineshaft
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenNetherBridge
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenStronghold
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument
 
getNearestStructurePos(World, BlockPos, boolean) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion
 
getNearestTargetPlayer(EntityLivingBase) - 类 中的方法net.minecraft.village.Village
 
getNearestVillage(BlockPos, int) - 类 中的方法net.minecraft.village.VillageCollection
 
getNeighbourInfo(EnumFacing) - 枚举 中的静态方法net.minecraft.client.renderer.BlockModelRenderer.EnumNeighborInfo
 
getNetHandler() - 类 中的方法net.minecraft.network.NetworkManager
Gets the current handler for processing packets
getNetHandler() - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
getNetworkCompressionThreshold() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
The compression treshold.
getNetworkCompressionThreshold() - 类 中的方法net.minecraft.server.MinecraftServer
The compression treshold.
getNetworkId() - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
getNetworkManager() - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Returns this the NetworkManager instance registered with this NetworkHandlerPlayClient
getNetworkManager() - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
getNetworkSystem() - 类 中的方法net.minecraft.server.MinecraftServer
 
getNewBiomeDecorator() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.CreateDecorator
 
getNewBiomeGens() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.InitBiomeGens
 
getNewBoundingBox() - 类 中的静态方法net.minecraft.world.gen.structure.StructureBoundingBox
returns a new StructureBoundingBox with MAX values
getNewChunkX() - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
getNewChunkZ() - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
getNewColor() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.BiomeColor
 
getNewfov() - 类 中的方法net.minecraftforge.client.event.FOVUpdateEvent
 
getNewGen() - 类 中的方法net.minecraftforge.event.terraingen.InitMapGenEvent
 
getNewInstance(FMLModContainer, Class<?>, ClassLoader, Method) - 接口 中的方法net.minecraftforge.fml.common.ILanguageAdapter
 
getNewInstance(FMLModContainer, Class<?>, ClassLoader, Method) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.JavaAdapter
 
getNewInstance(FMLModContainer, Class<?>, ClassLoader, Method) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.ScalaAdapter
 
getNewSize() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize
 
getNewSpawn() - 类 中的方法net.minecraftforge.event.entity.player.PlayerSetSpawnEvent
 
getNewSpeed() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
getNewState() - 类 中的方法net.minecraftforge.event.world.BlockEvent.FluidPlaceBlockEvent
 
getNewValues() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent
 
getNextChunkUpdate() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
getNextComponentNN(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
Gets the next village component, with the bounding box shifted -1 in the X and Z direction.
getNextComponentNormal(StructureStrongholdPieces.Stairs2, List<StructureComponent>, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
Gets the next component in any cardinal direction
getNextComponentPP(StructureVillagePieces.Start, List<StructureComponent>, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
Gets the next village component, with the bounding box shifted +1 in the X and Z direction.
getNextComponentX(StructureStrongholdPieces.Stairs2, List<StructureComponent>, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
Gets the next component in the +/- X direction
getNextComponentZ(StructureStrongholdPieces.Stairs2, List<StructureComponent>, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
Gets the next component in the +/- Z direction
getNextFrame() - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getNextFreeDimId() - 类 中的静态方法net.minecraftforge.common.DimensionManager
Return the next free dimension ID.
getNextID() - 类 中的静态方法net.minecraft.creativetab.CreativeTabs
 
getNextOffset() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getNextTransactionID(InventoryPlayer) - 类 中的方法net.minecraft.inventory.Container
Gets a unique transaction ID.
getNextWindowId() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
get the next window id to use
getNodeDescription(String) - 枚举 中的方法net.minecraftforge.server.permission.DefaultPermissionHandler
 
getNodeDescription(String) - 接口 中的方法net.minecraftforge.server.permission.IPermissionHandler
 
getNodeMatrix(B3DModel.Node<?>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getNodeMatrix(B3DModel.Node<?>, int) - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getNodeMatrix(B3DModel.Animation, B3DModel.Node<?>, int) - 类 中的静态方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getNodeProcessor() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
getNodes() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getNoisefield() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getNonModLibs() - 类 中的方法net.minecraftforge.fml.common.discovery.ModDiscoverer
 
getNormal() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getNormal(B3DModel.Vertex, B3DModel.Vertex, B3DModel.Vertex) - 类 中的静态方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getNormal() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
getNormal() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
getNormal() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
getNormalOffset() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getNormalOffset() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getNote() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent
Get the Note the Noteblock is tuned to
getNotificationScreen(GuiScreen) - 类 中的方法net.minecraft.realms.RealmsBridge
 
getNotifiedSides() - 类 中的方法net.minecraftforge.event.world.BlockEvent.NeighborNotifyEvent
Gets a list of directions from the base block that updates will occur upon.
getNthWordFromCursor(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Gets the starting index of the word at the specified number of words away from the cursor position.
getNthWordFromPos(int, int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Gets the starting index of the word at a distance of the specified number of words away from the given position.
getNthWordFromPosWS(int, int, boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Like getNthWordFromPos (which wraps this), but adds option for skipping consecutive spaces
getNumAliveCrystals() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
getNumberOfPlayers() - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Returns the number of players on the server
getNumGrownFaces(IBlockState) - 类 中的静态方法net.minecraft.block.BlockVine
 
getNumVillageDoors() - 类 中的方法net.minecraft.village.Village
Actually get num village door info entries, but that boils down to number of doors.
getNumVillagers() - 类 中的方法net.minecraft.village.Village
 
getObfedClasses() - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
getObfuscated() - 类 中的方法net.minecraft.util.text.Style
Whether or not text of this ChatStyle should be obfuscated.
getObject(int) - 类 中的方法net.minecraft.client.gui.spectator.categories.SpectatorDetails
 
getObject(K) - 接口 中的方法net.minecraft.util.registry.IRegistry
 
getObject(K) - 类 中的方法net.minecraft.util.registry.RegistryDefaulted
 
getObject(K) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
 
getObject(K) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
 
getObject(K) - 类 中的方法net.minecraft.util.registry.RegistrySimple
 
getObject() - 类 中的方法net.minecraftforge.event.AttachCapabilitiesEvent
Retrieves the object that is being created, Not much state is set.
getObject() - 类 中的方法net.minecraftforge.server.timings.ForgeTimings
Retrieves the object that the timings are for
getObjectBreakStats(Item) - 类 中的静态方法net.minecraft.stats.StatList
 
getObjectById(int) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
Gets the object identified by the given ID.
getObjectById(int) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
Gets the object identified by the given ID.
getObjective() - 类 中的方法net.minecraft.scoreboard.Score
 
getObjective(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Returns a ScoreObjective for the objective name
getObjective() - 类 中的方法net.minecraft.util.text.TextComponentScore
Gets the name of the objective for this score.
getObjectiveDisplaySlot(int) - 类 中的静态方法net.minecraft.scoreboard.Scoreboard
Returns 'list' for 0, 'sidebar' for 1, 'belowName for 2, otherwise null.
getObjectiveDisplaySlotCount(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
getObjectiveDisplaySlotNumber(String) - 类 中的静态方法net.minecraft.scoreboard.Scoreboard
Returns 0 for (case-insensitive) 'list', 1 for 'sidebar', 2 for 'belowName', otherwise -1.
getObjectiveInDisplaySlot(int) - 类 中的方法net.minecraft.scoreboard.Scoreboard
0 is tab menu, 1 is sidebar, 2 is below name
getObjectiveName() - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
 
getObjectiveName() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
 
getObjectiveNames(MinecraftServer) - 类 中的方法net.minecraft.command.CommandStats
 
getObjectiveNames(boolean, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
getObjectiveNames() - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
getObjectivesForEntity(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Returns all the objectives for the given entity
getObjectivesFromCriteria(IScoreCriteria) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Returns all the objectives for the given criteria
getObjectiveValue() - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
 
getObjectKey(K) - 类 中的方法net.minecraft.server.management.UserList
Gets the key value for the given object
getObjectKey(GameProfile) - 类 中的方法net.minecraft.server.management.UserListBans
Gets the key value for the given object
getObjectKey(GameProfile) - 类 中的方法net.minecraft.server.management.UserListOps
Gets the key value for the given object
getObjectKey(GameProfile) - 类 中的方法net.minecraft.server.management.UserListWhitelist
Gets the key value for the given object
getObjectName() - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData
 
getObjectsPickedUpStats(Item) - 类 中的静态方法net.minecraft.stats.StatList
 
getObjectUseStats(Item) - 类 中的静态方法net.minecraft.stats.StatList
 
getObtained() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
getOctave() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent
Get the Octave of the note this Noteblock is tuned to
getOfflineProfile(GameProfile) - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
getOfflineUUID(String) - 类 中的静态方法net.minecraft.entity.player.EntityPlayer
 
getOffset(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getOffset(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getOffset(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getOffset() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndGatewayRenderer
 
getOffset() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndPortalRenderer
 
getOffset(int) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getOffset() - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange.BlockUpdateData
 
getOffset(int) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getOffset() - 枚举 中的方法net.minecraft.util.EnumFacing.AxisDirection
Get the offset for this AxisDirection. 1 for POSITIVE, -1 for NEGATIVE
getOffsetFOV(EntityPlayer, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getOffsetType() - 类 中的方法net.minecraft.block.Block
Get the OffsetType for this Block.
getOffsetType() - 类 中的方法net.minecraft.block.BlockDoublePlant
Get the OffsetType for this Block.
getOffsetType() - 类 中的方法net.minecraft.block.BlockFlower
Get the OffsetType for this Block.
getOffsetType() - 类 中的方法net.minecraft.block.BlockTallGrass
Get the OffsetType for this Block.
getOffsetX(float) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getOffsetY(float) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getOffsetZ(float) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getOldAttachPos() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getOldChunkX() - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
getOldChunkZ() - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
getOldDamageModifier() - 类 中的方法net.minecraftforge.event.entity.player.CriticalHitEvent
The orignal damage modifier for the hit wthout any changes.
getOldDifficulty() - 类 中的方法net.minecraftforge.event.DifficultyChangeEvent
 
getOldNote() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent.Change
 
getOldOctave() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent.Change
 
getOldServerPinger() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
getOneShotStat(String) - 类 中的静态方法net.minecraft.stats.StatList
 
getOnGround() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getOnGround() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getOnlinePlayerCount() - 类 中的方法net.minecraft.network.ServerStatusResponse.Players
 
getOnlinePlayerNames() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns an array of the usernames of all the connected players.
getOnlinePlayerNames() - 类 中的方法net.minecraft.server.management.PlayerList
Returns an array of the usernames of all the connected players.
getOnlinePlayerNames() - 类 中的方法net.minecraft.server.MinecraftServer
Returns an array of the usernames of all the connected players.
getOnlinePlayerProfiles() - 类 中的方法net.minecraft.server.management.PlayerList
 
getOnlinePlayerProfiles() - 类 中的方法net.minecraft.server.MinecraftServer
Returns an array of the GameProfiles of all the connected players
getOnlyPartsVariant() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
Gets a list containing the single variant of each part.
getOpCode() - 类 中的方法net.minecraft.network.play.server.SPacketEntityStatus
 
getOpenSet() - 类 中的方法net.minecraft.pathfinding.Path
 
getOperation() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
getOperation() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getOperation() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketRegistrationEvent
 
getOppedPlayerNames() - 类 中的方法net.minecraft.server.management.PlayerList
 
getOppedPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
 
getOpPermissionLevel() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getOpPermissionLevel() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
getOpPermissionLevel() - 类 中的方法net.minecraft.server.MinecraftServer
 
getOpposite() - 枚举 中的方法net.minecraft.util.EnumFacing
Get the opposite Facing (e.g.
getOptimalFlowDirections(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
getOption() - 类 中的方法net.minecraft.client.gui.GuiOptionButton
 
getOptionFloatValue(GameSettings.Options) - 类 中的方法net.minecraft.client.settings.GameSettings
 
getOptionOrdinalValue(GameSettings.Options) - 类 中的方法net.minecraft.client.settings.GameSettings
 
getOrb() - 类 中的方法net.minecraftforge.event.entity.player.PlayerPickupXpEvent
 
getOrCreatePortalShape() - 类 中的静态方法net.minecraft.block.BlockEndPortalFrame
 
getOrCreateScore(String, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Get a player's score or create it if it does not exist
getOrCreateSubCompound(String) - 类 中的方法net.minecraft.item.ItemStack
 
getOrderedValues() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getOrdinal() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
getOrdinal() - 枚举 中的方法net.minecraft.entity.passive.HorseArmorType
 
getOre() - 类 中的方法net.minecraftforge.oredict.OreDictionary.OreRegisterEvent
 
getOreID(String) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Gets the integer ID for the specified ore name.
getOreIDs(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Gets all the integer ID for the ores that the specified item stack is registered to.
getOreName(int) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Reverse of getOreID, will not create new entries.
getOreNames() - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Retrieves a list of all unique ore names that are already registered.
getOres(String) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Retrieves the ArrayList of items that are registered to this ore type.
getOres(String, boolean) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
Retrieves the List of items that are registered to this ore type at this instant.
getOrigin() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
getOrigin() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
getOriginal() - 类 中的方法net.minecraftforge.event.entity.player.PlayerDestroyItemEvent
 
getOriginal() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.Clone
The old EntityPlayer that this new entity is a clone of.
getOriginal() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.GetVillageBlockID
 
getOriginal() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent
 
getOriginalAttacker() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getOriginalBackground() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getOriginalBiomeDecorator() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.CreateDecorator
 
getOriginalBiomeGens() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.InitBiomeGens
 
getOriginalBorderEnd() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getOriginalBorderStart() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
getOriginalColor() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.BiomeColor
 
getOriginalEntity() - 类 中的方法net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemPickupEvent
 
getOriginalExperience() - 类 中的方法net.minecraftforge.event.entity.living.LivingExperienceDropEvent
 
getOriginalGen() - 类 中的方法net.minecraftforge.event.terraingen.InitMapGenEvent
 
getOriginalLevel() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the original level of the enchantment for this row (0-30)
getOriginalMessage() - 类 中的方法net.minecraftforge.client.event.ClientChatEvent
 
getOriginalRatioX() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getOriginalRatioZ() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getOriginalSize() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize
 
getOriginalSpeed() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
getOriginalState() - 类 中的方法net.minecraftforge.event.world.BlockEvent.CropGrowEvent.Post
 
getOriginalState() - 类 中的方法net.minecraftforge.event.world.BlockEvent.FluidPlaceBlockEvent
 
getOriginalStrength() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getOriginX() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
 
getOriginX() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the X position of this icon on its texture sheet, in pixels.
getOriginY() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
 
getOriginY() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Returns the Y position of this icon on its texture sheet, in pixels.
getOrLoadData(Class<? extends WorldSavedData>, String) - 类 中的方法net.minecraft.world.storage.MapStorage
Loads an existing MapDataBase corresponding to the given id from disk, instantiating the given Class, or returns null if none such file exists.
getOrLoadData(Class<? extends WorldSavedData>, String) - 类 中的方法net.minecraft.world.storage.SaveDataMemoryStorage
Loads an existing MapDataBase corresponding to the given id from disk, instantiating the given Class, or returns null if none such file exists.
getOSType() - 类 中的静态方法net.minecraft.util.Util
 
getOutput(ItemStack, ItemStack) - 类 中的方法net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
getOutput() - 类 中的方法net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
getOutput(ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Returns the output ItemStack obtained by brewing the passed input and ingredient.
getOutput(ItemStack, ItemStack) - 接口 中的方法net.minecraftforge.common.brewing.IBrewingRecipe
Returns the output when the passed input is brewed with the passed ingredient.
getOutput(ItemStack, ItemStack) - 类 中的方法net.minecraftforge.common.brewing.VanillaBrewingRecipe
Code copied from TileEntityBrewingStand.brewPotions() It brews the potion by doing the bit-shifting magic and then checking if the new PotionEffect list is different to the old one, or if the new potion is a splash potion when the old one wasn't.
getOutput() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getOutput() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
已过时。
getOutputSignal() - 类 中的方法net.minecraft.tileentity.TileEntityComparator
 
getOverlay() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getOverlay() - 类 中的方法net.minecraft.world.BossInfo
 
getOverlay() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getOverlayType() - 类 中的方法net.minecraftforge.client.event.RenderBlockOverlayEvent
The type of overlay to occur
getOverrideDimension(SPacketJoinGame) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
getOverrideLocations() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
getOverrides() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.ItemOverrideList
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
getOverrides() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
getOverrides() - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
getOverrides() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
getOverrides() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getOverrides() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getOverrides() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
getOwnedPackages() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getOwnedPackages() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getOwnedPackages() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getOwnedPackages() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getOwnedPackages() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getOwner() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getOwner() - 接口 中的方法net.minecraft.entity.IEntityOwnable
 
getOwner() - 类 中的方法net.minecraft.entity.item.EntityItem
 
getOwner() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
getOwner() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
getOwnerId() - 接口 中的方法net.minecraft.entity.IEntityOwnable
 
getOwnerId() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
getOwnerModID(Set<ASMDataTable.ASMData>, ASMDataTable.ASMData) - 类 中的静态方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
getOwnerUniqueId() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getPackDescription() - 类 中的方法net.minecraft.client.resources.data.PackMetadataSection
 
getPackedLight() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getPackedLightmapCoords(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getPackedLightmapCoords(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
 
getPackedLightmapCoords(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockMagma
 
getPackedLightmapCoords(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockStairs
 
getPackedLightmapCoords(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getPackedLightmapCoords(IBlockAccess, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getPackedLightmapCoords(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getPacket(EnumPacketDirection, int) - 枚举 中的方法net.minecraft.network.EnumConnectionState
 
getPacket(ItemStack) - 类 中的方法net.minecraft.world.storage.MapData.MapInfo
 
getPacket() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketEvent
The packet that generated the event
getPacketFrom(IMessage) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Construct a minecraft packet from the supplied message.
getPacketId(EnumPacketDirection, Packet<?>) - 枚举 中的方法net.minecraft.network.EnumConnectionState
 
getPackFormat() - 类 中的方法net.minecraft.client.resources.data.PackMetadataSection
 
getPackFormat() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
getPackImage() - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
getPackImage() - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getPackImage() - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
getPackImage() - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
getPackImage() - 类 中的方法net.minecraftforge.fml.client.FMLFileResourcePack
 
getPackImage() - 类 中的方法net.minecraftforge.fml.client.FMLFolderResourcePack
 
getPackMcmeta() - 类 中的方法net.minecraft.client.resources.ResourceIndex
 
getPackMcmeta() - 类 中的方法net.minecraft.client.resources.ResourceIndexFolder
 
getPackMetadata(MetadataSerializer, String) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
getPackMetadata(MetadataSerializer, String) - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getPackMetadata(MetadataSerializer, String) - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
getPackMetadata(MetadataSerializer, String) - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
getPackName() - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
getPackName() - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getPackName() - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
getPackName() - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
getPackName() - 类 中的方法net.minecraftforge.fml.client.FMLFileResourcePack
 
getPackName() - 类 中的方法net.minecraftforge.fml.client.FMLFolderResourcePack
 
getPaddleSound() - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getPaddleState(int) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getPage() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
getPage() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getPageCount() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getPalmLength() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern
 
getParameters() - 类 中的方法net.minecraftforge.event.CommandEvent
 
getParent() - 类 中的方法net.minecraft.advancements.Advancement
Get the Advancement that is this Advancement's parent.
getParent() - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
getParent() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttribute
 
getParent() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJoint
 
getParent() - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getParent() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Bone
 
getParent() - 接口 中的方法net.minecraftforge.client.model.b3d.B3DModel.IKind
 
getParent() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
getParent() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getParent() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Pivot
 
getParent(IModelState) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
getParent() - 接口 中的方法net.minecraftforge.common.model.animation.IJoint
 
getParentA() - 类 中的方法net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
getParentB() - 类 中的方法net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
getParentClass() - 类 中的方法net.minecraftforge.fml.common.asm.ASMTransformerWrapper.TransformerWrapper
 
getParentFromMap(Map<ResourceLocation, ModelBlock>) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getParentLocation() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getParentSources() - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
getPartialBlockDamage() - 类 中的方法net.minecraft.client.renderer.DestroyBlockProgress
 
getPartialRenderTick() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getPartialRenderTick() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent
 
getPartialTicks() - 类 中的方法net.minecraftforge.client.event.DrawBlockHighlightEvent
 
getPartialTicks() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent
 
getPartialTicks() - 类 中的方法net.minecraftforge.client.event.RenderHandEvent
 
getPartialTicks() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getPartialTicks() - 类 中的方法net.minecraftforge.client.event.RenderWorldLastEvent
 
getPartialTickTime() - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
Get current partialTickTime.
getParticle() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getParticleAmount() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getParticleArgs() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the particle arguments.
getParticleCount() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the amount of particles to spawn
getParticleFromId(int) - 枚举 中的静态方法net.minecraft.util.EnumParticleTypes
Gets the relative EnumParticleTypes by id.
getParticleIcon(Item) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getParticleIcon(Item, int) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
getParticleID() - 枚举 中的方法net.minecraft.util.EnumParticleTypes
 
getParticleName() - 枚举 中的方法net.minecraft.util.EnumParticleTypes
 
getParticleNames() - 枚举 中的静态方法net.minecraft.util.EnumParticleTypes
 
getParticleParam1() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getParticleParam2() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getParticleSpeed() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the speed of the particle animation (used in client side rendering).
getParticleTexture() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
getParticleTexture() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
getParticleTexture() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
getParticleTexture() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
getParticleTexture() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
getParticleTexture() - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
getParticleTexture() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
getParticleTexture() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getParticleTexture() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getParticleType() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getParticleType() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getParticleType() - 类 中的方法net.minecraft.entity.projectile.EntityDragonFireball
 
getParticleType() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
 
getParticleType() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
 
getPartId() - 枚举 中的方法net.minecraft.entity.player.EnumPlayerModelParts
 
getPartMask() - 枚举 中的方法net.minecraft.entity.player.EnumPlayerModelParts
 
getPartName() - 枚举 中的方法net.minecraft.entity.player.EnumPlayerModelParts
 
getParts() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Return the Entity parts making up this Entity (currently only for dragons)
getParts() - 类 中的方法net.minecraft.entity.Entity
Return the Entity parts making up this Entity (currently only for dragons)
getParts(IModelPart) - 枚举 中的静态方法net.minecraftforge.common.model.Models
 
getPartState(IModelState, IModel, int) - 类 中的静态方法net.minecraftforge.client.model.MultiModelState
 
getPartTransform(IModelState, BlockPart, int) - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation
 
getPassengerIds() - 类 中的方法net.minecraft.network.play.server.SPacketSetPassengers
 
getPassengers() - 类 中的方法net.minecraft.entity.Entity
 
getPasses(double) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndGatewayRenderer
 
getPasses(double) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndPortalRenderer
 
getPatchedResource(String, String, LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.patcher.ClassPatchManager
 
getPath() - 类 中的方法net.minecraft.pathfinding.PathNavigate
gets the actively used PathEntity
getPath() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getPath() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
getPath() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getPathFinder() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
getPathFinder() - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
getPathFinder() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
getPathFinder() - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
 
getPathNodeType(IBlockAccess, int, int, int, EntityLiving, int, int, int, boolean, boolean) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int, EntityLiving, int, int, int, boolean, boolean) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int, EntityLiving, int, int, int, boolean, boolean) - 类 中的方法net.minecraft.pathfinding.SwimNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int) - 类 中的方法net.minecraft.pathfinding.SwimNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int, EntityLiving, int, int, int, boolean, boolean) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int, int, int, int, boolean, boolean, EnumSet<PathNodeType>, PathNodeType, BlockPos) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
getPathNodeType(IBlockAccess, int, int, int) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
getPathNodeTypeRaw(IBlockAccess, int, int, int) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
getPathPointFromIndex(int) - 类 中的方法net.minecraft.pathfinding.Path
return the PathPoint located at the specified PathIndex, usually the current one
getPathPointToCoords(double, double, double) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
Returns PathPoint for given coordinates
getPathPointToCoords(double, double, double) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
Returns PathPoint for given coordinates
getPathPointToCoords(double, double, double) - 类 中的方法net.minecraft.pathfinding.SwimNodeProcessor
Returns PathPoint for given coordinates
getPathPointToCoords(double, double, double) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
Returns PathPoint for given coordinates
getPathPriority(PathNodeType) - 类 中的方法net.minecraft.entity.EntityLiving
 
getPathSearchRange() - 类 中的方法net.minecraft.pathfinding.PathNavigate
Gets the maximum distance that the path finding will search in.
getPathToEntityLiving(Entity) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Returns the path to the given EntityLiving.
getPathToEntityLiving(Entity) - 类 中的方法net.minecraft.pathfinding.PathNavigateClimber
Returns the path to the given EntityLiving.
getPathToEntityLiving(Entity) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
Returns the path to the given EntityLiving.
getPathToEntityLiving(Entity) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
Returns the path to the given EntityLiving.
getPathToPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Returns path to given BlockPos
getPathToPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigateClimber
Returns path to given BlockPos
getPathToPos(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
Returns path to given BlockPos
getPathToXYZ(double, double, double) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Returns the path to the given coordinates.
getPatternItem() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
getPatternList() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
Retrieves the list of patterns for this tile entity.
getPatternResourceLocation() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
getPatterns() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
getPatterns(ItemStack) - 类 中的静态方法net.minecraft.tileentity.TileEntityBanner
Retrieves the amount of patterns stored on an ItemStack.
getPeacefulCreature() - 枚举 中的方法net.minecraft.entity.EnumCreatureType
Gets whether or not this creature type is peaceful.
getPeekTick() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getPendingBlockUpdates(Chunk, boolean) - 类 中的方法net.minecraft.world.World
 
getPendingBlockUpdates(StructureBoundingBox, boolean) - 类 中的方法net.minecraft.world.World
 
getPendingBlockUpdates(Chunk, boolean) - 类 中的方法net.minecraft.world.WorldServer
 
getPendingBlockUpdates(StructureBoundingBox, boolean) - 类 中的方法net.minecraft.world.WorldServer
 
getPendingSaveCount() - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
getPercent() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getPercent() - 类 中的方法net.minecraft.client.gui.BossInfoClient
 
getPercent() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getPercent() - 类 中的方法net.minecraft.world.BossInfo
 
getPerlin() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getPerlin(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getPerlin2() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
getPerlin2(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
getPerlin3() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
getPerlin3(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell
 
getPermissionHandler() - 类 中的静态方法net.minecraftforge.server.permission.PermissionAPI
 
getPermissionLevel() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
getPermissionLevel(GameProfile) - 类 中的方法net.minecraft.server.management.UserListOps
Get the OP permission level this player has
getPermissionLevel() - 类 中的方法net.minecraft.server.management.UserListOpsEntry
Gets the permission level of the user, as defined in the "level" attribute of the ops.json file
getPersistentChunkIterable(Iterator<Chunk>) - 类 中的方法net.minecraft.world.World
 
getPersistentChunks() - 类 中的方法net.minecraft.world.World
Get the persistent chunks for this world
getPersistentChunksFor(World) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
The list of persistent chunks in the world.
getPersistentChunksIterableFor(World, Iterator<Chunk>) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
getPersistentID() - 类 中的方法net.minecraft.entity.Entity
 
getPerWorldStorage() - 类 中的方法net.minecraft.world.World
 
getPhase(PhaseList<T>) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseManager
 
getPhase() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
 
getPhaseManager() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getPickBlock(IBlockState, RayTraceResult, World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.Block
Called when a user uses the creative pick block button on this block
getPickedResult(RayTraceResult) - 类 中的方法net.minecraft.entity.Entity
Called when a user uses the creative pick block button on this entity.
getPing() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
getPingResponse(String, String) - 类 中的静态方法net.minecraft.client.multiplayer.ThreadLanServerPing
 
getPistonState() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getPitch() - 类 中的方法net.minecraft.block.SoundType
 
getPitch() - 接口 中的方法net.minecraft.client.audio.ISound
 
getPitch() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getPitch() - 类 中的方法net.minecraft.client.audio.Sound
 
getPitch(float) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
getPitch() - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getPitch() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getPitch() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
getPitch() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getPitchYaw() - 类 中的方法net.minecraft.entity.Entity
returns the Entity's pitch and yaw as a Vec2f
getPlacedAgainst() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
getPlacedBlock() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
getPlacementForEntity(Class<?>) - 类 中的静态方法net.minecraft.entity.EntitySpawnPlacementRegistry
 
getPlacementPos() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate
This may be anywhere inside the 2x2 chunk area for generation.
getPlaceSound() - 类 中的方法net.minecraft.block.SoundType
 
getPlane() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
Get this Axis' Plane (VERTICAL for Y, HORIZONTAL for X and Z)
getPlant(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
 
getPlant(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
 
getPlant(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
 
getPlant(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.item.ItemSeedFood
 
getPlant(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.item.ItemSeeds
 
getPlant(IBlockAccess, BlockPos) - 接口 中的方法net.minecraftforge.common.IPlantable
 
getPlantType(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
 
getPlantType(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
 
getPlantType(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
 
getPlantType(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.item.ItemSeedFood
 
getPlantType(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.item.ItemSeeds
 
getPlantType(String) - 枚举 中的静态方法net.minecraftforge.common.EnumPlantType
Getting a custom EnumPlantType, or an existing one if it has the same name as that one.
getPlantType(IBlockAccess, BlockPos) - 接口 中的方法net.minecraftforge.common.IPlantable
 
getPlayer(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getPlayer(World) - 类 中的方法net.minecraft.network.play.server.SPacketUseBed
 
getPlayer() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
getPlayer() - 类 中的方法net.minecraftforge.client.event.DrawBlockHighlightEvent
 
getPlayer() - 类 中的方法net.minecraftforge.client.event.RenderBlockOverlayEvent
The player which the overlay will apply to
getPlayer() - 类 中的方法net.minecraftforge.event.entity.item.ItemTossEvent
The player tossing the item.
getPlayer() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartInteractEvent
 
getPlayer() - 类 中的方法net.minecraftforge.event.ServerChatEvent
 
getPlayer() - 类 中的方法net.minecraftforge.event.world.BlockEvent.BreakEvent
 
getPlayer() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
getPlayer() - 类 中的方法net.minecraftforge.event.world.ChunkWatchEvent
 
getPlayer() - 类 中的方法net.minecraftforge.server.permission.context.Context
 
getPlayer() - 接口 中的方法net.minecraftforge.server.permission.context.IContext
 
getPlayer() - 类 中的方法net.minecraftforge.server.permission.context.PlayerContext
 
getPlayer() - 类 中的方法net.minecraftforge.server.permission.context.WorldContext
 
getPlayerAdvancements(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayerByUsername(String) - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayerByUUID(UUID) - 类 中的方法net.minecraft.server.management.PlayerList
Get's the EntityPlayerMP object representing the player with the UUID.
getPlayerChunkMap() - 类 中的方法net.minecraft.world.WorldServer
Gets the player chunk map for this server world.
getPlayerDirectory() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.LoadFromFile
The directory where player data is being stored.
getPlayerDirectory() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.SaveToFile
The directory where player data is being stored.
getPlayerDisplayName(EntityPlayer, String) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getPlayerEntityByName(String) - 类 中的方法net.minecraft.world.World
Find a player by name in this world.
getPlayerEntityByUUID(UUID) - 类 中的方法net.minecraft.world.World
 
getPlayerFile(String) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.LoadFromFile
Construct and return a recommended file for the supplied suffix
getPlayerFile(String) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.SaveToFile
Construct and return a recommended file for the supplied suffix
getPlayerId() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getPlayerID() - 类 中的方法net.minecraft.util.Session
 
getPlayerInfo() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
getPlayerInfo(UUID) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
getPlayerInfo(String) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Gets the client's description information about another player on the server.
getPlayerInfoMap() - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
getPlayerIP() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Gets the player's IP address.
getPlayerKnockbackMap() - 类 中的方法net.minecraft.world.Explosion
 
getPlayerList() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
getPlayerList() - 类 中的方法net.minecraft.server.MinecraftServer
 
getPlayerName(NetworkPlayerInfo) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
Returns the name that should be renderd for the player supplied
getPlayerName(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getPlayerName() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
 
getPlayerName() - 类 中的方法net.minecraft.scoreboard.Score
Returns the name of the player this score belongs to
getPlayerName() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Get the player associated with this ticket
getPlayerNBT(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayerNBT(EntityPlayerMP) - 类 中的方法net.minecraft.world.storage.SaveHandler
 
getPlayerNBTManager() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
 
getPlayerNBTManager() - 类 中的方法net.minecraft.world.storage.SaveHandler
 
getPlayerNBTManager() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
 
getPlayerNBTManager() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
getPlayerNBTTagCompound() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the player's NBTTagCompound to be loaded
getPlayerNBTTagCompound() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the player's NBTTagCompound to be loaded
getPlayerProfile() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getPlayerProfileCache() - 类 中的方法net.minecraft.server.MinecraftServer
 
getPlayerRelativeBlockHardness(IBlockState, EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getPlayerRelativeBlockHardness(EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getPlayerRelativeBlockHardness(EntityPlayer, World, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getPlayerReputation(String) - 类 中的方法net.minecraft.village.Village
已过时。
getPlayerReputation(UUID) - 类 中的方法net.minecraft.village.Village
 
getPlayers(MinecraftServer, ICommandSender, String) - 类 中的静态方法net.minecraft.command.CommandBase
 
getPlayers(ICommandSender, String) - 类 中的静态方法net.minecraft.command.EntitySelector
 
getPlayers() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getPlayers() - 类 中的方法net.minecraft.network.ServerStatusResponse
 
getPlayers() - 类 中的方法net.minecraft.network.ServerStatusResponse.Players
 
getPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayers() - 类 中的方法net.minecraft.world.BossInfoServer
The returned collection is unmodifiable
getPlayers(Class<? extends T>, <any>) - 类 中的方法net.minecraft.world.World
 
getPlayersMatchingAddress(String) - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayerStatsFile(EntityPlayer) - 类 中的方法net.minecraft.server.management.PlayerList
 
getPlayersTeam(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Gets the ScorePlayerTeam object for the given username.
getPlayerTeam() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getPlayerUsageSnooper() - 类 中的方法net.minecraft.client.Minecraft
Returns the PlayerUsageSnooper instance.
getPlayerUsageSnooper() - 类 中的方法net.minecraft.server.MinecraftServer
 
getPlayerUUID() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.LoadFromFile
The UUID is the standard for player related file storage.
getPlayerUUID() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.SaveToFile
The UUID is the standard for player related file storage.
getPlayerVisibilityDistance(EntityPlayer, double, double) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getPlugins() - 接口 中的方法net.minecraft.network.rcon.IServer
Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0".
getPlugins() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0".
getPool(String) - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
getPort() - 类 中的方法net.minecraft.client.multiplayer.ServerAddress
 
getPort() - 接口 中的方法net.minecraft.network.rcon.IServer
Never used, but "getServerPort" is already taken.
getPort() - 类 中的方法net.minecraft.realms.RealmsServerAddress
 
getPort() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Never used, but "getServerPort" is already taken.
getPortalCooldown() - 类 中的方法net.minecraft.entity.Entity
Return the amount of cooldown before this entity can use a portal again.
getPortalCooldown() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Return the amount of cooldown before this entity can use a portal again.
getPortalSize() - 类 中的方法net.minecraftforge.event.world.BlockEvent.PortalSpawnEvent
 
getPos() - 类 中的方法net.minecraft.block.state.BlockWorldState
 
getPos() - 接口 中的方法net.minecraft.entity.IMerchant
 
getPos(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getPos() - 类 中的方法net.minecraft.entity.NpcMerchant
 
getPos() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getPos() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
 
getPos() - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange.BlockUpdateData
 
getPos() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
 
getPos() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
getPos() - 类 中的方法net.minecraft.tileentity.TileEntity
 
getPos() - 类 中的方法net.minecraft.world.chunk.Chunk
Gets a ChunkPos representing the x and z coordinates of this chunk.
getPos() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Key
 
getPos() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getPos() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getPos() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
getPos() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
getPos() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getPos() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the pos of the enchantment table
getPos() - 类 中的方法net.minecraftforge.event.entity.living.LivingDestroyBlockEvent
 
getPos() - 类 中的方法net.minecraftforge.event.entity.minecart.MinecartUpdateEvent
 
getPos() - 类 中的方法net.minecraftforge.event.entity.player.BonemealEvent
 
getPos() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
getPos() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
If the interaction was on an entity, will be a BlockPos centered on the entity.
getPos() - 类 中的方法net.minecraftforge.event.entity.player.PlayerSleepInBedEvent
 
getPos() - 类 中的方法net.minecraftforge.event.entity.player.UseHoeEvent
 
getPos() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent
getPos() - 类 中的方法net.minecraftforge.event.terraingen.OreGenEvent
 
getPos() - 类 中的方法net.minecraftforge.event.terraingen.SaplingGrowTreeEvent
 
getPos() - 类 中的方法net.minecraftforge.event.world.BlockEvent
 
getPos() - 类 中的方法net.minecraftforge.event.world.WorldEvent.PotentialSpawns
 
getPos() - 类 中的方法net.minecraftforge.fluids.FluidEvent
 
getPos3() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
getPosFromTag(NBTTagCompound) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Creates a BlockPos object from the data stored in the passed NBTTagCompound.
getPosition() - 类 中的方法net.minecraft.block.BlockEventData
 
getPosition() - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Get the position in the world.
getPosition() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Get the position in the world.
getPosition() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getPosition() - 类 中的方法net.minecraft.client.renderer.DestroyBlockProgress
 
getPosition() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the position in the world.
getPosition() - 接口 中的方法net.minecraft.command.ICommandSender
 
getPosition() - 类 中的方法net.minecraft.entity.ai.EntityAIWander
 
getPosition() - 类 中的方法net.minecraft.entity.ai.EntityAIWanderAvoidWater
 
getPosition() - 类 中的方法net.minecraft.entity.ai.EntityAIWanderAvoidWaterFlying
 
getPosition() - 类 中的方法net.minecraft.entity.Entity
Get the position in the world.
getPosition() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Get the position in the world.
getPosition() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
 
getPosition() - 类 中的方法net.minecraft.network.play.client.CPacketUpdateSign
 
getPosition() - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
 
getPosition() - 类 中的方法net.minecraft.network.play.server.SPacketDisplayObjective
 
getPosition() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
 
getPosition(Entity) - 类 中的方法net.minecraft.pathfinding.Path
returns the current PathEntity target node as Vec3D
getPosition() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getPosition() - 类 中的方法net.minecraft.world.Explosion
 
getPosition() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
getPositionEyes(float) - 类 中的方法net.minecraft.entity.Entity
 
getPositionLong(double) - 类 中的静态方法net.minecraft.entity.EntityTracker
 
getPositionRandom(Vec3i) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
getPositionVector() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the position vector.
getPositionVector() - 接口 中的方法net.minecraft.command.ICommandSender
 
getPositionVector() - 类 中的方法net.minecraft.entity.Entity
Get the position vector.
getPositionVector() - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
getPositionY() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getPosOffset(double, double, double, double) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getPossibleCommands(ICommandSender) - 类 中的方法net.minecraft.command.CommandHandler
Get a list of commands that the given command sender has access to execute.
getPossibleCommands(ICommandSender) - 接口 中的方法net.minecraft.command.ICommandManager
Get a list of commands that the given command sender has access to execute.
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
getPossibleCreatures(EnumCreatureType, BlockPos) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
 
getPosX() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Chat
 
getPosX() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getPosY() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Chat
 
getPosY() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getPosZ() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getPotentialSpawns(WorldServer, EnumCreatureType, BlockPos, List<Biome.SpawnListEntry>) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
getPotion() - 类 中的方法net.minecraft.entity.projectile.EntityPotion
 
getPotion() - 类 中的方法net.minecraft.network.play.server.SPacketRemoveEntityEffect
 
getPotion() - 类 中的方法net.minecraft.potion.PotionEffect
 
getPotionById(int) - 类 中的静态方法net.minecraft.potion.Potion
Gets a Potion from the potion registry using a numeric Id.
getPotionColor(PotionType) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getPotionColorFromEffectList(Collection<PotionEffect>) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getPotionDurationString(PotionEffect, float) - 类 中的静态方法net.minecraft.potion.Potion
 
getPotionFromItem(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
getPotionFromResourceLocation(String) - 类 中的静态方法net.minecraft.potion.Potion
 
getPotionTypeForName(String) - 类 中的静态方法net.minecraft.potion.PotionType
 
getPotionTypeFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraft.potion.PotionUtils
If no correct potion is found, returns the default one : PotionTypes.water
getPower() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the power (# of bookshelves) for the enchanting table
getPowered() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Returns true if the creeper is powered by a lightning bolt.
getPoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getPoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getPoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
getPowerOnSide(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getPowerOnSides(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getPrecipitationHeight(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getPrecipitationHeight(BlockPos) - 类 中的方法net.minecraft.world.World
 
getPredicate(BlockStateContainer) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.ConditionAnd
 
getPredicate(BlockStateContainer) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.ConditionOr
 
getPredicate(BlockStateContainer) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.ConditionPropertyValue
 
getPredicate(BlockStateContainer) - 接口 中的方法net.minecraft.client.renderer.block.model.multipart.ICondition
 
getPredicate(BlockStateContainer) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Selector
 
getPredicates() - 类 中的静态方法net.minecraftforge.advancements.critereon.ItemPredicates
 
getPrefix() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getPrefix() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the prefix applied before the names of members of this team.
getPrefixes() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getPreset() - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Gets the superflat preset in the text format described on the Superflat article on the Minecraft Wiki
getPrettyName() - 枚举 中的方法net.minecraftforge.fml.common.LoaderState
 
getPreventProxyConnections() - 类 中的方法net.minecraft.server.MinecraftServer
 
getPrevMobRotation() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getPrice(Random) - 类 中的方法net.minecraft.entity.passive.EntityVillager.PriceInfo
 
getPrimaryHand() - 类 中的方法net.minecraft.entity.EntityLiving
 
getPrimaryHand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getPrimaryHand() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getPrimaryHand() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getPrimer() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.ReplaceBiomeBlocks
 
getPriority() - 枚举 中的方法net.minecraft.pathfinding.PathNodeType
 
getPriority() - 类 中的方法net.minecraftforge.fml.common.eventhandler.ASMEventHandler
 
getPrivateValue(Class<? super E>, E, int) - 类 中的静态方法net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
getPrivateValue(Class<? super E>, E, String...) - 类 中的静态方法net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
getPrivateValue(Class<? super E>, E, int) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
getPrivateValue(Class<? super E>, E, String...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
getProcessedVersion() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getProcessedVersion() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getProcessedVersion() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getProcessedVersion() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getProfession() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
已过时。
getProfession() - 类 中的方法net.minecraft.entity.passive.EntityVillager
已过时。
getProfessionForge() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getProfile() - 类 中的方法net.minecraft.network.login.client.CPacketLoginStart
 
getProfile() - 类 中的方法net.minecraft.network.login.server.SPacketLoginSuccess
 
getProfile() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
getProfile() - 类 中的方法net.minecraft.util.Session
 
getProfileByUUID(UUID) - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Get a player's GameProfile given their UUID
getProfileProperties() - 类 中的方法net.minecraft.client.Minecraft
Return the player's GameProfile properties
getProfilingData(String) - 类 中的方法net.minecraft.profiler.Profiler
Get profiling data
getProgram() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
getProgress(Advancement) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
getProgress() - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
 
getProgress(float) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument
getProgress(float) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getProgress() - 类 中的方法net.minecraftforge.client.model.b3d.B3DLoader.B3DState
 
getProgressText() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getProgressUpdates() - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
 
getProjectileEntity(World, IPosition, ItemStack) - 类 中的方法net.minecraft.dispenser.BehaviorProjectileDispense
Return the projectile entity spawned by this dispense behavior.
getProjectileInaccuracy() - 类 中的方法net.minecraft.dispenser.BehaviorProjectileDispense
 
getProjectileVelocity() - 类 中的方法net.minecraft.dispenser.BehaviorProjectileDispense
 
getPrompt() - 类 中的方法net.minecraft.client.gui.spectator.BaseSpectatorGroup
 
getPrompt() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
getPrompt() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
getPrompt() - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuView
 
getProperties() - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
getProperties() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getProperties() - 接口 中的方法net.minecraft.block.state.IBlockState
 
getProperties(EntityLivingBase, ItemStack, DamageSource, double, int) - 接口 中的方法net.minecraftforge.common.ISpecialArmor
Retrieves the modifiers to be used when calculating armor damage.
getPropertiesFile() - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Returns this PropertyManager's file object used for property saving.
getProperty(String) - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
getProperty() - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
 
getPropertyClass() - 类 中的方法net.minecraft.world.storage.loot.properties.EntityProperty.Serializer
 
getPropertyFor(EnumFacing) - 类 中的静态方法net.minecraft.block.BlockVine
 
getPropertyGetter(ResourceLocation) - 类 中的方法net.minecraft.item.Item
 
getPropertyKeys() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getPropertyKeys() - 接口 中的方法net.minecraft.block.state.IBlockState
 
getPropertyOrder() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getPropertyString(Map<IProperty<?>, Comparable<?>>) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMapperBase
 
getPropertyValueTable() - 类 中的方法net.minecraft.block.state.BlockStateBase
 
getPropertyValueTable() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getProtection() - 枚举 中的方法net.minecraft.entity.passive.HorseArmorType
 
getProtocol() - 类 中的方法net.minecraft.network.ServerStatusResponse.Version
 
getProtocolVersion() - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
 
getProvider(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getProviderName() - 类 中的方法net.minecraft.world.World
Returns the name of the current chunk provider, by calling chunkprovider.makeString()
getProviderType(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getProxy() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
getProxy() - 类 中的方法net.minecraft.client.Minecraft
 
getProxy() - 类 中的静态方法net.minecraft.realms.Realms
 
getProxy() - 类 中的方法net.minecraft.realms.RealmsButton
 
getProxy() - 类 中的方法net.minecraft.realms.RealmsScreen
 
getPrunedStackTrace(int) - 类 中的方法net.minecraft.crash.CrashReportCategory
Resets our stack trace according to the current trace, pruning the deepest 3 entries.
getPublic() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Returns true if this integrated server is open to LAN
getPublicKey() - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
 
getPurpose() - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
 
getPushReaction() - 类 中的方法net.minecraft.entity.Entity
 
getPushReaction() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getPushReaction() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
getQuads(IBlockState, EnumFacing, long) - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraftforge.client.model.BakedItemModel.BakedGuiItemModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getQuads(IBlockState, EnumFacing, long) - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getQuadsForSprite(int, TextureAtlasSprite, VertexFormat, Optional<TRSRTransformation>) - 类 中的静态方法net.minecraftforge.client.model.ItemLayerModel
 
getQualifiedName() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getQualifiedName(String, ConfigCategory) - 类 中的静态方法net.minecraftforge.common.config.ConfigCategory
 
getQualifiedName() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getQualifiedName() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getQualifiedName() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Category] Gets the qualified name of this object.
getQuantaPercentage(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getQuantaValue(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getQuantaValue(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
getQuantaValue(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
getQuantaValueAbove(IBlockAccess, BlockPos, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getQuantaValueBelow(IBlockAccess, BlockPos, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getQuickcraftMask(int, int) - 类 中的静态方法net.minecraft.inventory.Container
 
getRabbitType() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getRadius() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
getRadius() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
getRailDirection(IBlockAccess, BlockPos, IBlockState, EntityMinecart) - 类 中的方法net.minecraft.block.BlockRailBase
Return the rail's direction.
getRailMaxSpeed(World, EntityMinecart, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
Returns the max speed of the rail at the specified position.
getRainfall() - 类 中的方法net.minecraft.world.biome.Biome
Gets a floating point representation of this biome's rainfall
getRainStrength(float) - 类 中的方法net.minecraft.world.World
Returns rain strength.
getRainTime() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Return the number of ticks until rain.
getRainTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
Return the number of ticks until rain.
getRand() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent
 
getRand() - 类 中的方法net.minecraftforge.event.terraingen.OreGenEvent
 
getRand() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent
 
getRand() - 类 中的方法net.minecraftforge.event.terraingen.SaplingGrowTreeEvent
 
getRandom(BlockPos) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getRandom() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent
 
getRandomCareer(Random) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession
 
getRandomDoor(Random) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
 
getRandomDungeonMob(Random) - 类 中的静态方法net.minecraftforge.common.DungeonHooks
Gets a random mob name from the list.
getRandomItem(Random, List<T>, int) - 类 中的静态方法net.minecraft.util.WeightedRandom
Returns a random choice from the input items, with a total weight value.
getRandomItem(List<T>, int) - 类 中的静态方法net.minecraft.util.WeightedRandom
 
getRandomItem(Random, List<T>) - 类 中的静态方法net.minecraft.util.WeightedRandom
Returns a random choice from the input items.
getRandomizedSpawnPoint() - 类 中的方法net.minecraft.world.WorldProvider
 
getRandomModelBox(Random) - 类 中的方法net.minecraft.client.model.ModelBase
 
getRandomObject(Random) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
 
getRandomObject(Random) - 类 中的方法net.minecraft.util.registry.RegistrySimple
 
getRandomSheepColor(Random) - 类 中的静态方法net.minecraft.entity.passive.EntitySheep
Chooses a "vanilla" sheep color based on the provided random.
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.Biome
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeForestMutated
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeHills
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeJungle
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeMesa
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomePlains
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeSavanna
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeSnow
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
getRandomTreeFeature(Random) - 类 中的方法net.minecraft.world.biome.BiomeTaiga
 
getRandomUUID(Random) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
getRandomUUID() - 类 中的静态方法net.minecraft.util.math.MathHelper
Generates a random UUID using the shared random
getRandomWithSeed(long) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getRandomWithSeed(long) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getRandomWorldGenForGrass(Random) - 类 中的方法net.minecraft.world.biome.Biome
Gets a WorldGen appropriate for this biome.
getRandomWorldGenForGrass(Random) - 类 中的方法net.minecraft.world.biome.BiomeJungle
Gets a WorldGen appropriate for this biome.
getRandomWorldGenForGrass(Random) - 类 中的方法net.minecraft.world.biome.BiomeTaiga
Gets a WorldGen appropriate for this biome.
getRange() - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
getRangeString() - 接口 中的方法net.minecraftforge.fml.common.versioning.ArtifactVersion
 
getRangeString() - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
getRarity() - 类 中的方法net.minecraft.enchantment.Enchantment
Retrieves the weight value of an Enchantment.
getRarity(ItemStack) - 类 中的方法net.minecraft.item.Item
Return an item rarity from EnumRarity
getRarity(ItemStack) - 类 中的方法net.minecraft.item.ItemAppleGold
Return an item rarity from EnumRarity
getRarity(ItemStack) - 类 中的方法net.minecraft.item.ItemEnchantedBook
Return an item rarity from EnumRarity
getRarity(ItemStack) - 类 中的方法net.minecraft.item.ItemRecord
Return an item rarity from EnumRarity
getRarity() - 类 中的方法net.minecraft.item.ItemStack
 
getRarity() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getRarity(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getRarity(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getRatioX() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getRatioZ() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getRaw(int) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
已过时。
getRawBuffer() - 类 中的方法net.minecraft.client.renderer.BufferBuilder.State
 
getRawTimingData() - 类 中的方法net.minecraftforge.server.timings.ForgeTimings
已过时。
Added for compatibility, remove in 1.13
getRayTraceResult() - 类 中的方法net.minecraftforge.event.entity.ProjectileImpactEvent
 
getRayTraceResult() - 类 中的方法net.minecraftforge.event.entity.ThrowableImpactEvent
已过时。
 
getReadBuffer() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
getReader() - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Returns the currently configured LineReader that is used to read input from the console.
getRealmsButton() - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getRealmsNotificationsEnabled() - 类 中的静态方法net.minecraft.realms.Realms
 
getRearingAmount(float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getReason() - 类 中的方法net.minecraft.network.login.server.SPacketDisconnect
 
getReason() - 类 中的方法net.minecraft.network.play.server.SPacketDisconnect
 
getRecipe() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
getRecipe() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
getRecipe(ResourceLocation) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
 
getRecipe() - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
 
getRecipe(JsonObject, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
getRecipeBook() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
getRecipeBook() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getRecipeById(int) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
已过时。
getRecipeHeight() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getRecipeHeight() - 接口 中的方法net.minecraftforge.common.crafting.IShapedRecipe
 
getRecipeHeight() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
getRecipeId(IRecipe) - 类 中的静态方法net.minecraft.stats.RecipeBook
已过时。
getRecipeList() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
getRecipeOutput() - 接口 中的方法net.minecraft.item.crafting.IRecipe
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
 
getRecipeOutput() - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
 
getRecipeOutput() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
getRecipeOutput() - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
 
getRecipes() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
getRecipes(boolean) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
getRecipes(EntityPlayer) - 接口 中的方法net.minecraft.entity.IMerchant
 
getRecipes(EntityPlayer) - 类 中的方法net.minecraft.entity.NpcMerchant
 
getRecipes(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getRecipes() - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
 
getRecipes() - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Returns an unmodifiable list containing all the recipes in the registry
getRecipeUsed() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
getRecipeWidth() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getRecipeWidth() - 接口 中的方法net.minecraftforge.common.crafting.IShapedRecipe
 
getRecipeWidth() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
getRecipiesAsTags() - 类 中的方法net.minecraft.village.MerchantRecipeList
 
getRecommendedVersion() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
getRecord() - 类 中的方法net.minecraft.block.BlockJukebox.TileEntityJukebox
 
getRecord(SoundEvent, float, float) - 类 中的静态方法net.minecraft.client.audio.PositionedSoundRecord
 
getRecordNameLocal() - 类 中的方法net.minecraft.item.ItemRecord
 
getRecordSoundRecord(SoundEvent, float, float, float) - 类 中的静态方法net.minecraft.client.audio.PositionedSoundRecord
 
getRecursivePassengers() - 类 中的方法net.minecraft.entity.Entity
Recursively collects the passengers of this entity.
getRecursivePassengersByType(Class<T>) - 类 中的方法net.minecraft.entity.Entity
Recursively collects the passengers of this entity with type denoted by the given class.
getRed() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
getRedColorF() - 类 中的方法net.minecraft.client.particle.Particle
 
getRedstonePower(BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.World
 
getRedstoneStrength(IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getRedstoneStrength(IBlockState) - 类 中的方法net.minecraft.block.BlockPressurePlate
 
getRedstoneStrength(IBlockState) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
getRegion(double[], double, double, int, int, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorPerlin
 
getRegion(double[], double, double, int, int, double, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorPerlin
 
getRegionFileIfExists(File, int, int) - 类 中的静态方法net.minecraft.world.chunk.storage.RegionFileCache
 
getRegionRenderCache(World, BlockPos) - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
 
getRegionRenderCacheBuilder() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getRegisteredDimensions() - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getRegisteredFluidIDs() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
已过时。
getRegisteredFluids() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Returns a read-only map containing Fluid Names and their associated Fluids.
getRegisteredNodes() - 枚举 中的方法net.minecraftforge.server.permission.DefaultPermissionHandler
 
getRegisteredNodes() - 接口 中的方法net.minecraftforge.server.permission.IPermissionHandler
 
getRegistrations() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketRegistrationEvent
 
getRegistries() - 类 中的方法net.minecraftforge.fml.common.event.FMLModIdMappingEvent
 
getRegistry() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings
 
getRegistry() - 类 中的方法net.minecraftforge.event.RegistryEvent.Register
 
getRegistry(ResourceLocation) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getRegistry(Class<V>) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getRegistry(ResourceLocation, RegistryManager) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getRegistryName(Class<? extends TileEntity>) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getRegistryName() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getRegistryName() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getRegistryName() - 接口 中的方法net.minecraftforge.registries.IForgeRegistryEntry
A unique identifier for this entry, if this entry is registered already it will return it's official registry name.
getRegistryName() - 类 中的方法net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
getRegistrySuperType() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getRegistrySuperType() - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getRegistryType() - 接口 中的方法net.minecraftforge.registries.IForgeRegistryEntry
 
getRegistryType() - 类 中的方法net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
getRelativeName(File, File) - 类 中的静态方法net.minecraft.client.resources.AbstractResourcePack
 
getRelevantEnchantmentTypes() - 类 中的方法net.minecraft.creativetab.CreativeTabs
Returns the enchantment types relevant to this tab
getRemainingBytesAsLEInt(byte[], int) - 类 中的静态方法net.minecraft.network.rcon.RConUtils
Read 4 bytes from the
getRemainingItems(InventoryCrafting, World) - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
 
getRemainingItems(InventoryCrafting) - 接口 中的方法net.minecraft.item.crafting.IRecipe
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
 
getRemainingItems(InventoryCrafting) - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
 
getRemaningCriteria() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
getRemaps(ResourceLocation) - 类 中的方法net.minecraftforge.fml.common.event.FMLModIdMappingEvent
 
getRemoteAddress() - 类 中的方法net.minecraft.network.NetworkManager
Returns the socket address of the remote side.
getRemoteGuiContainer(ModContainer, EntityPlayerMP, int, World, int, int, int) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
INTERNAL method for accessing the Gui registry
getRenderBoundingBox() - 类 中的方法net.minecraft.entity.Entity
Gets the bounding box of this Entity, adjusted to take auxiliary entities into account (e.g. the tile contained by a minecart, such as a command block).
getRenderBoundingBox() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Gets the bounding box of this Entity, adjusted to take auxiliary entities into account (e.g. the tile contained by a minecart, such as a command block).
getRenderBoundingBox() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
Gets the bounding box of this Entity, adjusted to take auxiliary entities into account (e.g. the tile contained by a minecart, such as a command block).
getRenderBoundingBox() - 类 中的方法net.minecraft.tileentity.TileEntity
Return an AxisAlignedBB that controls the visible scope of a TileEntitySpecialRenderer associated with this TileEntity Defaults to the collision bounding box Block#getCollisionBoundingBoxFromPool(World, int, int, int) associated with the block at this location.
getRenderChunk() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getRenderChunk(BlockPos) - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
getRenderDistanceWeight() - 类 中的静态方法net.minecraft.entity.Entity
 
getRenderedChunks() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
getRenderedDepth(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
 
getRenderer(Class<? extends TileEntity>) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
getRenderer(TileEntity) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
getRenderer() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent
 
getRenderer() - 类 中的方法net.minecraftforge.client.event.RenderItemInFrameEvent
 
getRenderer() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getRenderer() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent
 
getRenderItem() - 类 中的方法net.minecraft.client.Minecraft
 
getRenderLayer() - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
 
getRenderLocations(float) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getRenderManager() - 类 中的方法net.minecraft.client.Minecraft
 
getRenderManager() - 类 中的方法net.minecraft.client.renderer.entity.Render
 
getRenderPartialTicks() - 类 中的方法net.minecraft.client.Minecraft
 
getRenderPartialTicks() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent
 
getRenderPartialTicks() - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent
Partial render ticks elapsed.
getRenderPartialTicks() - 类 中的方法net.minecraftforge.client.event.RenderBlockOverlayEvent
 
getRenderPass() - 类 中的方法net.minecraftforge.client.event.RenderHandEvent
 
getRenderPass() - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
 
getRenderSizeModifier() - 类 中的方法net.minecraft.entity.EntityLiving
Returns render size modifier
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockAir
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockBarrier
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockBeacon
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockCommandBlock
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockContainer
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockDispenser
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockEnderChest
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockJukebox
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockMobSpawner
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockNote
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockStructure
The type of render function called.
getRenderType(IBlockState) - 类 中的方法net.minecraft.block.BlockStructureVoid
The type of render function called.
getRenderType() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getRenderType() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getRenderType() - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
 
getRenderType() - 枚举 中的方法net.minecraft.scoreboard.IScoreCriteria.EnumRenderType
 
getRenderType() - 接口 中的方法net.minecraft.scoreboard.IScoreCriteria
 
getRenderType() - 类 中的方法net.minecraft.scoreboard.ScoreCriteria
 
getRenderType() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaColored
 
getRenderType() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaHealth
 
getRenderType() - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
getRenderViewEntity() - 类 中的方法net.minecraft.client.Minecraft
 
getRenderVisibilityId() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getRepairCost() - 类 中的方法net.minecraft.item.ItemStack
Get this stack's repair cost, or 0 if no repair cost is defined.
getRepairItem() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
已过时。
getRepairItem() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
已过时。
getRepairItemStack() - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
 
getRepairItemStack() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
 
getReparseableCoremods() - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
getRepeatDelay() - 接口 中的方法net.minecraft.client.audio.ISound
 
getRepeatDelay() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getReplacedBlock() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getReplacedBlock() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getReplacedBlockSnapshots() - 类 中的方法net.minecraftforge.event.world.BlockEvent.MultiPlaceEvent
Gets a list of BlockSnapshots for all blocks which were replaced by the placement of the new blocks.
getReplacement() - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.GetVillageBlockID
 
getReply() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketEvent
Set this packet to reply to the originator
getRepository() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getRepository() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
getRepositoryEntries() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
getRepositoryEntriesAll() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
getRequestedState() - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
 
getRequiredMods(Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
 
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.AdvancementCommand
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandBase
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandBlockData
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandClearInventory
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandClone
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandCompare
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandDebug
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandDifficulty
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandEffect
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandEnchant
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandEntityData
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandExecuteAt
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandFill
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandFunction
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandGameMode
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandGameRule
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandGive
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandHelp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandKill
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandLocate
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandParticle
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandPlaySound
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandReload
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandReplaceItem
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandServerKick
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandSetPlayerTimeout
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandShowSeed
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandSpreadPlayers
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandStats
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandStopSound
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandTime
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandTitle
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandToggleDownfall
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandTP
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandTrigger
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandWeather
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandWorldBorder
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.CommandXP
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.RecipeCommand
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandBanIp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandBroadcast
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandDeOp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandEmote
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandListBans
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandListPlayers
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandMessage
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandOp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandPardonIp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandScoreboard
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandSetBlock
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandSetDefaultSpawnpoint
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandSummon
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandTeleport
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandTestFor
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandTestForBlock
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraft.command.server.CommandWhitelist
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraftforge.server.command.CommandDimensions
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
Return the required permission level for this command.
getRequiredPermissionLevel() - 类 中的方法net.minecraftforge.server.command.ForgeCommand
Return the required permission level for this command.
getRequirementCount() - 类 中的方法net.minecraft.advancements.Advancement
Get how many requirements this Advancement has.
getRequirements() - 类 中的方法net.minecraft.advancements.Advancement
 
getRequirements() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getRequirements() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getRequirements() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getRequirements() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A list of the modids that this mod requires loaded prior to loading
getResizeSpeed() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getResolution() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent
 
getResolution() - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
getResource(ResourceLocation) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
getResource(ResourceLocation) - 类 中的方法net.minecraft.client.resources.FallbackResourceManager
 
getResource(ResourceLocation) - 接口 中的方法net.minecraft.client.resources.IResourceManager
 
getResource(ResourceLocation) - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
getResource(ResourceLocation) - 枚举 中的静态方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
 
getResourceDomain() - 类 中的方法net.minecraft.util.ResourceLocation
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.FallbackResourceManager
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.FileResourcePack
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.FolderResourcePack
 
getResourceDomains() - 接口 中的方法net.minecraft.client.resources.IResourceManager
 
getResourceDomains() - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
getResourceDomains() - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
getResourceKey() - 枚举 中的方法net.minecraft.entity.player.EntityPlayer.EnumChatVisibility
 
getResourceLocation(String, List<BannerPattern>, List<EnumDyeColor>) - 类 中的方法net.minecraft.client.renderer.BannerTextures.Cache
 
getResourceLocation() - 接口 中的方法net.minecraft.client.resources.IResource
 
getResourceLocation() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
getResourceLocationValue() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the ResourceLocation value from this message.
getResourceManager() - 类 中的方法net.minecraft.client.Minecraft
 
getResourceMode() - 类 中的方法net.minecraft.client.multiplayer.ServerData
 
getResourcePack() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
getResourcePackDescription() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
getResourcePackDescription() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryFound
 
getResourcePackDescription() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
getResourcePackEntry() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryFound
 
getResourcePackEntry() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
getResourcePackFor(String) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getResourcePackFormat() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
getResourcePackFormat() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryFound
 
getResourcePackFormat() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
getResourcePackHash() - 类 中的方法net.minecraft.server.MinecraftServer
 
getResourcePackName() - 接口 中的方法net.minecraft.client.resources.IResource
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryDefault
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryFound
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
getResourcePackName() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
getResourcePackRepository() - 类 中的方法net.minecraft.client.Minecraft
 
getResourcePackUrl() - 类 中的方法net.minecraft.server.MinecraftServer
 
getResourcePath() - 类 中的方法net.minecraft.util.ResourceLocation
 
getRespawnDimension(EntityPlayerMP) - 类 中的方法net.minecraft.world.WorldProvider
Determines the dimension the player will be respawned in, typically this brings them back to the overworld.
getRespirationModifier(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getResponse() - 类 中的方法net.minecraft.network.status.server.SPacketServerInfo
 
getResponseTime() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getRestrictions() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
getResult() - 类 中的方法net.minecraft.command.CommandBase.CoordinateArg
 
getResult() - 类 中的方法net.minecraft.util.ActionResult
 
getResult(ModContainer) - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getResult() - 类 中的方法net.minecraftforge.fluids.FluidActionResult
 
getResult() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Returns the value set as the result of this event
getResult() - 类 中的方法net.minecraftforge.fml.common.StartupQuery
 
getResultMessage() - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
getResultSound() - 类 中的方法net.minecraftforge.client.event.sound.PlaySoundEvent
 
getResultStack() - 类 中的方法net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Finish
 
getResultStatus() - 类 中的方法net.minecraftforge.event.entity.player.PlayerSleepInBedEvent
 
getResultValue() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel
已过时。
Setting this to any value besides -1 will result in the function being Immediately exited with the return value specified.
getRevengeTarget() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getRevengeTimer() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getReverseDependencies() - 类 中的方法net.minecraftforge.fml.common.event.FMLConstructionEvent
 
getReversedModObjectList() - 类 中的方法net.minecraftforge.fml.common.Loader
 
getRevisionVersion() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getRewards() - 类 中的方法net.minecraft.advancements.Advancement
 
getRewardsExp() - 类 中的方法net.minecraft.village.MerchantRecipe
 
getRGBDurabilityForDisplay(ItemStack) - 类 中的方法net.minecraft.item.Item
Returns the packed int RGB value used to render the durability bar in the GUI.
getRidingEntity() - 类 中的方法net.minecraft.entity.Entity
Get entity this is riding
getRight() - 类 中的方法net.minecraft.network.play.client.CPacketSteerBoat
 
getRight() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Text
 
getRight() - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
getRight() - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
已过时。
getRightArmRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getRightLegRotation() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getRightRot() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getRightShoulderEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getRNG() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getRodDamage() - 类 中的方法net.minecraftforge.event.entity.player.ItemFishedEvent
Get the damage the rod will take.
getRoll() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
getRollingAmplitude() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Gets the rolling amplitude the cart rolls while being attacked.
getRollingDirection() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Gets the rolling direction the cart rolls while being attacked.
getRolls() - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
getRoomIndex(int, int, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
getRoot() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel
 
getRootModel() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
getRoots() - 类 中的方法net.minecraft.advancements.AdvancementList
 
getRot() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Key
 
getRot() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getRot() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getRotatedYaw(Rotation) - 类 中的方法net.minecraft.entity.Entity
Transforms the entity's current yaw with the given Rotation and returns it.
getRotatedYaw(Rotation) - 类 中的方法net.minecraft.entity.EntityHanging
Transforms the entity's current yaw with the given Rotation and returns it.
getRotation() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
已过时。
getRotation() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
Return the rotation of the item currently on this frame.
getRotation() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getRotation() - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
getRotation() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
getRotation() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
getRotation(EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
getRotationX() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getRotationXY() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getRotationXZ() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getRotationYawHead() - 类 中的方法net.minecraft.entity.Entity
 
getRotationYawHead() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getRotationYZ() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getRotationZ() - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
getRowingTime(int, float) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getRuleName() - 类 中的方法net.minecraftforge.event.GameRuleChangeEvent
 
getRules() - 类 中的方法net.minecraft.world.GameRules
Return the defined game rules.
getRules() - 类 中的方法net.minecraftforge.event.GameRuleChangeEvent
 
getSaddled() - 类 中的方法net.minecraft.entity.passive.EntityPig
Returns true if the pig is saddled.
getSafeExitLocation(World, BlockPos, int) - 类 中的静态方法net.minecraft.block.BlockBed
Returns a safe BlockPos to disembark the bed
getSaplingDropChance(IBlockState) - 类 中的方法net.minecraft.block.BlockLeaves
 
getSaplingDropChance(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLeaf
 
getSaturationLevel() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
 
getSaturationLevel() - 类 中的方法net.minecraft.util.FoodStats
Get the player's food saturation level.
getSaturationModifier(ItemStack) - 类 中的方法net.minecraft.item.ItemFishFood
 
getSaturationModifier(ItemStack) - 类 中的方法net.minecraft.item.ItemFood
 
getSaveFile() - 类 中的方法net.minecraft.server.management.UserList
 
getSaveFolder() - 类 中的方法net.minecraft.world.WorldProvider
Returns the sub-folder of the world folder that this WorldProvider saves to.
getSaveHandler() - 类 中的方法net.minecraft.world.World
Returns this world's current save handler
getSaveList() - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
 
getSaveList() - 接口 中的方法net.minecraft.world.storage.ISaveFormat
 
getSaveList() - 类 中的方法net.minecraft.world.storage.SaveFormatOld
 
getSaveLoader() - 类 中的方法net.minecraft.client.Minecraft
Returns the save loader that is currently being used
getSaveLoader(String, boolean) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
Returns back a loader for the specified save directory
getSaveLoader(String, boolean) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Returns back a loader for the specified save directory
getSaveLoader(String, boolean) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Returns back a loader for the specified save directory
getSavesDir() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getSavesDirectory() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getSavesDirectory() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getSavesDirectory() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getSavesDirectory() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getSaveVersion() - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
 
getSaveVersion() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the save version of this world
getSaveVersion() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the save version of this world
getScale() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Key
 
getScale() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
getScale() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
getScale() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
getScale() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getScale() - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getScale(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
getScaledHeight() - 类 中的方法net.minecraft.client.gui.ScaledResolution
 
getScaledHeight_double() - 类 中的方法net.minecraft.client.gui.ScaledResolution
 
getScaledWidth() - 类 中的方法net.minecraft.client.gui.ScaledResolution
 
getScaledWidth_double() - 类 中的方法net.minecraft.client.gui.ScaledResolution
 
getScaleFactor() - 类 中的方法net.minecraft.client.gui.ScaledResolution
 
getScore() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getScoreAction() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
 
getScoreboard(MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
getScoreboard() - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
getScoreboard() - 类 中的方法net.minecraft.world.World
 
getScoreMap(Map<String, String>) - 类 中的静态方法net.minecraft.command.EntitySelector
 
getScoreObjectives() - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
getScorePoints() - 类 中的方法net.minecraft.scoreboard.Score
 
getScores() - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
getScoreScoreboard() - 类 中的方法net.minecraft.scoreboard.Score
 
getScoreValue() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
 
getScreen() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
getScreenHeight() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
getScreenshotFile() - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
getScreenWidth() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
getScroll() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
getScroll() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
getScroll() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
getScrollbarPosition() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
getScrollbarPosition() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
getScrollbarPosition() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
getScrollBarX() - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
getScrollBarX() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
 
getScrollBarX() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
getScrollBarX() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
getSeaLevel() - 类 中的方法net.minecraft.world.World
 
getSearchbarWidth() - 类 中的方法net.minecraft.creativetab.CreativeTabs
Gets the width of the search bar of the creative tab, use this if your creative tab name overflows together with a custom texture.
getSearchTree(SearchTreeManager.Key<T>) - 类 中的方法net.minecraft.client.Minecraft
Gets the ISearchTree for the given search tree key, returning null if no such tree exists.
getSearchTreeManager() - 类 中的方法net.minecraft.client.Minecraft
 
getSecond() - 类 中的方法net.minecraft.util.Tuple
Get the second Object in the Tuple
getSecondItemToBuy() - 类 中的方法net.minecraft.village.MerchantRecipe
Gets secondItemToBuy.
getSecretKey(PrivateKey) - 类 中的方法net.minecraft.network.login.client.CPacketEncryptionResponse
 
getSectionName() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionName() - 类 中的方法net.minecraft.client.resources.data.FontMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionName() - 接口 中的方法net.minecraft.client.resources.data.IMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionName() - 类 中的方法net.minecraft.client.resources.data.LanguageMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionName() - 类 中的方法net.minecraft.client.resources.data.PackMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionName() - 类 中的方法net.minecraft.client.resources.data.TextureMetadataSectionSerializer
The name of this section type as it appears in JSON.
getSectionsInStringBuilder(StringBuilder) - 类 中的方法net.minecraft.crash.CrashReport
Gets the various sections of the crash report into the given StringBuilder
getSeed() - 类 中的方法net.minecraft.block.BlockBeetroot
 
getSeed() - 类 中的方法net.minecraft.block.BlockCarrot
 
getSeed() - 类 中的方法net.minecraft.block.BlockCrops
 
getSeed() - 类 中的方法net.minecraft.block.BlockPotato
 
getSeed() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getSeed() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the seed of current world.
getSeed() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the seed of current world.
getSeed() - 类 中的方法net.minecraft.world.World
gets the random world seed
getSeed() - 类 中的方法net.minecraft.world.WorldProvider
 
getSeed() - 类 中的方法net.minecraft.world.WorldSettings
Returns the seed for the world.
getSeed() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.InitBiomeGens
 
getSeedItem() - 类 中的方法net.minecraft.block.BlockStem
 
getSeeFriendlyInvisiblesEnabled() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Checks whether members of this team can see other members that are invisible.
getSeeFriendlyInvisiblesEnabled() - 类 中的方法net.minecraft.scoreboard.Team
Checks whether members of this team can see other members that are invisible.
getSelected() - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
getSelectedBoundingBox(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
getSelectedBoundingBox(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
Return an AABB (in world coords!)
getSelectedBoundingBox(IBlockState, World, BlockPos) - 类 中的方法net.minecraft.block.BlockStairs
Return an AABB (in world coords!)
getSelectedBoundingBox(World, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getSelectedBoundingBox(World, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getSelectedCategory() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getSelectedItem() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getSelectedResourcePacks() - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Returns a list containing the selected resource packs
getSelectedSlot() - 类 中的方法net.minecraft.client.gui.spectator.categories.SpectatorDetails
 
getSelectedSlot() - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
getSelectedTabIndex() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Returns the index of the currently selected tab.
getSelectedText() - 类 中的方法net.minecraft.client.gui.GuiTextField
returns the text between the cursor and selectionEnd
getSelectedWorld() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
getSelectionEnd() - 类 中的方法net.minecraft.client.gui.GuiTextField
the side of the selection that is not the cursor, may be the same as the cursor
getSelector() - 类 中的方法net.minecraft.util.text.TextComponentSelector
Gets the selector of this component, in plain text.
getSelectors() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
getSender() - 类 中的方法net.minecraftforge.event.CommandEvent
 
getSender() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the sending modId of this message.
getSentHistory(int) - 类 中的方法net.minecraft.client.gui.GuiChat
input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position
getSentMessages() - 类 中的方法net.minecraft.client.gui.GuiNewChat
Gets the list of messages previously sent through the chat GUI
getSeparator(char) - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
getSerializableClazz() - 类 中的方法net.minecraft.stats.StatBase
 
getSerializableElement() - 接口 中的方法net.minecraft.util.IJsonSerializable
Gets the JsonElement that can be serialized.
getSerializedSize() - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
getSerializedSize() - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteHashMap
 
getSerializedSize() - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteLinear
 
getSerializedSize() - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteRegistry
 
getSerializedSize() - 接口 中的方法net.minecraft.world.chunk.IBlockStatePalette
 
getSerializer() - 类 中的方法net.minecraft.network.datasync.DataParameter
 
getSerializer(int) - 类 中的静态方法net.minecraft.network.datasync.DataSerializers
 
getSerializerFor(T) - 类 中的静态方法net.minecraft.world.storage.loot.conditions.LootConditionManager
 
getSerializerFor(T) - 类 中的静态方法net.minecraft.world.storage.loot.functions.LootFunctionManager
 
getSerializerFor(T) - 类 中的静态方法net.minecraft.world.storage.loot.properties.EntityPropertyManager
 
getSerializerForName(ResourceLocation) - 类 中的静态方法net.minecraft.world.storage.loot.conditions.LootConditionManager
 
getSerializerForName(ResourceLocation) - 类 中的静态方法net.minecraft.world.storage.loot.functions.LootFunctionManager
 
getSerializerForName(ResourceLocation) - 类 中的静态方法net.minecraft.world.storage.loot.properties.EntityPropertyManager
 
getSerializerId(DataSerializer<?>) - 类 中的静态方法net.minecraft.network.datasync.DataSerializers
 
getServer() - 类 中的方法net.minecraft.command.CommandHandler
 
getServer() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Get the Minecraft server instance
getServer() - 接口 中的方法net.minecraft.command.ICommandSender
Get the Minecraft server instance
getServer() - 类 中的方法net.minecraft.command.ServerCommandManager
 
getServer() - 类 中的方法net.minecraft.entity.Entity
Get the Minecraft server instance
getServer() - 类 中的方法net.minecraft.network.NetworkSystem
 
getServer() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Get the Minecraft server instance
getServer() - 类 中的方法net.minecraft.server.MinecraftServer
Get the Minecraft server instance
getServer() - 类 中的方法net.minecraftforge.client.ClientCommandHandler
 
getServer() - 类 中的方法net.minecraftforge.event.GameRuleChangeEvent
 
getServer() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getServer() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent
 
getServer() - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStartingEvent
 
getServer() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getServer() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
Get the server instance
getServerBrand() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Gets the brand of the currently connected server.
getServerData() - 类 中的方法net.minecraft.client.gui.ServerListEntryLanDetected
 
getServerData() - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
 
getServerData(int) - 类 中的方法net.minecraft.client.multiplayer.ServerList
Gets the ServerData instance stored for the given index in the list.
getServerDataFromNBTCompound(NBTTagCompound) - 类 中的静态方法net.minecraft.client.multiplayer.ServerData
Takes an NBTTagCompound with 'name' and 'ip' keys, returns a ServerData instance.
getServerDescription() - 类 中的方法net.minecraft.network.ServerStatusResponse
 
getServerGuiElement(int, EntityPlayer, World, int, int, int) - 接口 中的方法net.minecraftforge.fml.common.network.IGuiHandler
Returns a Server side Container to be displayed to the user.
getServerHandler() - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.MessageContext
 
getServerHostname() - 类 中的方法net.minecraft.server.MinecraftServer
"getHostname" is already taken, but both return the hostname.
getServerId() - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
 
getServerIdHash(String, PublicKey, SecretKey) - 类 中的静态方法net.minecraft.util.CryptManager
Compute a serverId hash for use by sendSessionRequest()
getServerInstance() - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
getServerInstance() - 类 中的方法net.minecraft.server.integrated.IntegratedPlayerList
 
getServerInstance() - 类 中的方法net.minecraft.server.management.PlayerList
 
getServerIpPort() - 类 中的方法net.minecraft.client.network.LanServerInfo
 
getServerList() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
getServerModName() - 类 中的方法net.minecraft.server.MinecraftServer
 
getServerMotd() - 类 中的方法net.minecraft.client.network.LanServerInfo
 
getServerOwner() - 类 中的方法net.minecraft.server.MinecraftServer
Returns the username of the server owner (for integrated servers)
getServerPort() - 类 中的方法net.minecraft.server.MinecraftServer
Gets serverPort.
getServerProxy() - 类 中的方法net.minecraft.server.MinecraftServer
 
getServerResourcePack() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
Getter for the IResourcePack instance associated with this ResourcePackRepository
getServerStatusResponse() - 类 中的方法net.minecraft.server.MinecraftServer
 
getServerThread() - 类 中的方法net.minecraft.server.MinecraftServer
 
getServerWorld() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getSession() - 类 中的方法net.minecraft.client.Minecraft
 
getSessionId() - 类 中的静态方法net.minecraft.realms.Realms
 
getSessionID() - 类 中的方法net.minecraft.util.Session
 
getSessionService() - 类 中的方法net.minecraft.client.Minecraft
 
getSettings() - 类 中的方法net.minecraftforge.event.world.WorldEvent.CreateSpawnPosition
 
getSettingsFilename() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns the filename where server properties are stored
getSettingsFilename() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Returns the filename where server properties are stored
getSetupClass() - 类 中的方法net.minecraftforge.classloading.FMLForgePlugin
 
getSetupClass() - 类 中的方法net.minecraftforge.fml.relauncher.FMLCorePlugin
 
getSetupClass() - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
Return the class name of an implementor of "IFMLCallHook", that will be run, in the main thread, to perform any additional setup this coremod may require.
getShaderFilename() - 类 中的方法net.minecraft.client.shader.ShaderLoader
 
getShaderGroup() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
getShaderGroupName() - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
getShaderManager() - 类 中的方法net.minecraft.client.shader.Shader
 
getShaderName() - 枚举 中的方法net.minecraft.client.shader.ShaderLoader.ShaderType
 
getShaderName() - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
getShaderUniform(String) - 类 中的方法net.minecraft.client.shader.ShaderManager
gets a shader uniform for the name given. null if not found.
getShaderUniformOrDefault(String) - 类 中的方法net.minecraft.client.shader.ShaderManager
gets a shader uniform for the name given. if not found, returns a default not-null value
getShadingWhileWet(float) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Used when calculating the amount of shading to apply while the wolf is wet.
getShakeAngle(float, float) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getShapeProperty() - 类 中的方法net.minecraft.block.BlockRail
 
getShapeProperty() - 类 中的方法net.minecraft.block.BlockRailBase
 
getShapeProperty() - 类 中的方法net.minecraft.block.BlockRailDetector
 
getShapeProperty() - 类 中的方法net.minecraft.block.BlockRailPowered
 
getSharedModDescriptor() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getSharedModDescriptor() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getSharedModDescriptor() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getSharedModDescriptor() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getShareTag() - 类 中的方法net.minecraft.item.Item
If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
getSheared() - 类 中的方法net.minecraft.entity.passive.EntitySheep
returns true if a sheeps wool has been sheared
getSheetOffset() - 枚举 中的方法net.minecraftforge.common.ForgeVersion.Status
 
getShininess() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getShort() - 类 中的方法net.minecraft.nbt.NBTPrimitive
 
getShort() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
getShort(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a short value using the specified key, or 0 if no such key was stored.
getShort() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
getShort() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
getShort() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
getShort() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
getShort() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
getShort(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getShortLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getShouldIgnoreRange() - 枚举 中的方法net.minecraft.util.EnumParticleTypes
 
getShouldWatch() - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
getShouldWatch() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttribute
 
getShowArms() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
getShx() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getShy() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getShz() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getSiblings() - 接口 中的方法net.minecraft.util.text.ITextComponent
Gets the sibling components of this one.
getSiblings() - 类 中的方法net.minecraft.util.text.TextComponentBase
Gets the sibling components of this one.
getSide() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getSide() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getSide() - 类 中的方法net.minecraftforge.fml.common.event.FMLStateEvent
The side we're loading on.
getSide() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getSide() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getSide() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketRegistrationEvent
 
getSide() - 类 中的方法net.minecraftforge.fml.common.thread.SidedThreadGroup
Gets the side this sided thread group belongs to.
getSide() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getSidedDelegate() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getSigningCertificate() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getSigningCertificate() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getSigningCertificate() - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getSigningCertificate() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getSigningCertificate() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getSigningCertificate() - 类 中的方法net.minecraftforge.fml.common.MinecraftDummyContainer
 
getSigningCertificate() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getSignPosition() - 类 中的方法net.minecraft.network.play.server.SPacketSignEditorOpen
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.Block
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusFlower
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLeaf
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockNewLog
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLeaf
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockOldLog
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockQuartz
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneLight
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockRotatedPillar
 
getSilkTouchDrop(IBlockState) - 类 中的方法net.minecraft.block.BlockSilverfish
 
getSingleChestHandler() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
getSingleHash() - 类 中的静态方法net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
256 random hash values.
getSize() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiResourcePackList
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getSize() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
getSize() - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
getSize() - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumType
 
getSize() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
getSize() - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
getSize() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getSize() - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
getSize() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
 
getSize() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
getSize() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
getSize() - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
getSize() - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
getSizeInventory() - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns the number of slots in the inventory.
getSizeInventory() - 接口 中的方法net.minecraft.inventory.IInventory
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.inventory.InventoryBasic
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.inventory.InventoryCrafting
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.inventory.InventoryMerchant
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityChest
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Returns the number of slots in the inventory.
getSizeInventory() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Returns the number of slots in the inventory.
getSizeOnDisk() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
getSizeOnDisk() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
getSizeOnDisk() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getSizeOnDisk() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
getSizeX() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getSizeY() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getSizeZ() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
getSkin() - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession
 
getSkinManager() - 类 中的方法net.minecraft.client.Minecraft
 
getSkinMap() - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
getSkinType() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
getSkinType() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
getSkinType(UUID) - 类 中的静态方法net.minecraft.client.resources.DefaultPlayerSkin
Retrieves the type of skin that a player is using.
getSkullDrop() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getSkullDrop() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
getSkullDrop() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getSkullDrop() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getSkullRotation() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getSkullType() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getSkyBlendColour(World, BlockPos) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getSkyBrightness(World, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getSkyColor(Entity, float) - 类 中的方法net.minecraft.world.World
Calculates the color for the skybox
getSkyColor(Entity, float) - 类 中的方法net.minecraft.world.WorldProvider
 
getSkyColorBody(Entity, float) - 类 中的方法net.minecraft.world.World
 
getSkyColorByTemp(float) - 类 中的方法net.minecraft.world.biome.Biome
takes temperature, returns color
getSkyColorByTemp(float) - 类 中的方法net.minecraft.world.biome.BiomeEnd
takes temperature, returns color
getSkyLight(int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Gets the saved Sky-light value in the extended block storage structure.
getSkyLight() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Returns the NibbleArray instance containing Sky-light data.
getSkyLight() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getSkylightSubtracted() - 类 中的方法net.minecraft.world.World
 
getSkyRenderer() - 类 中的方法net.minecraft.world.WorldProvider
 
getSlaveMap(ResourceLocation, Class<T>) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getSlaveMap(ResourceLocation, Class<T>) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
Retrieve the slave map of type T from the registry.
getSleepingLocation() - 类 中的方法net.minecraftforge.event.entity.player.SleepingLocationCheckEvent
 
getSleepingLocation() - 类 中的方法net.minecraftforge.event.entity.player.SleepingTimeCheckEvent
Note that the sleeping location may be an approximated one.
getSleepTimer() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSliderPosition() - 类 中的方法net.minecraft.client.gui.GuiSlider
Gets the slider's position.
getSliderValue() - 类 中的方法net.minecraft.client.gui.GuiSlider
Gets the value of the slider.
getSlimeSize() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Returns the size of the slime.
getSlipperiness(IBlockState, IBlockAccess, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Gets the slipperiness at the given location at the given state.
getSlopeAdjustment() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getSlopeAngle(IBlockAccess, BlockPos, Material, IBlockState) - 类 中的静态方法net.minecraft.block.BlockLiquid
 
getSlot(int) - 类 中的方法net.minecraft.inventory.Container
 
getSlot() - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
 
getSlot() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel
已过时。
 
getSlot() - 类 中的方法net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent
 
getSlot(ISidedInventory, int, EnumFacing) - 类 中的静态方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
getSlotCount() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
getSlotFor(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Finds the stack or an equivalent one in the main inventory
getSlotForItemStack(ItemStack) - 类 中的静态方法net.minecraft.entity.EntityLiving
 
getSlotFromIndex(int, int) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getSlotFromInventory(IInventory, int) - 类 中的方法net.minecraft.inventory.Container
 
getSlotHeight() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getSlotId() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getSlotId() - 类 中的方法net.minecraft.network.play.client.CPacketCreativeInventoryAction
 
getSlotId() - 类 中的方法net.minecraft.network.play.client.CPacketHeldItemChange
 
getSlotIndex() - 枚举 中的方法net.minecraft.inventory.EntityEquipmentSlot
Gets the actual slot index.
getSlotIndex() - 类 中的方法net.minecraft.inventory.Slot
Retrieves the index in the inventory for this slot, this value should typically not be used, but can be useful for some occasions.
getSlotIndexFromScreenCoords(int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
getSlotLimit(int) - 接口 中的方法net.minecraftforge.items.IItemHandler
Retrieves the maximum stack size allowed to exist in the given slot.
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
getSlotLimit(int) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
getSlots() - 接口 中的方法net.minecraftforge.items.IItemHandler
Returns the number of slots available
getSlots() - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
getSlots() - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
getSlots() - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
getSlotsForFace(EnumFacing) - 接口 中的方法net.minecraft.inventory.ISidedInventory
 
getSlotsForFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getSlotsForFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
getSlotsForFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
getSlotsForFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getSlotStackLimit() - 类 中的方法net.minecraft.inventory.Slot
Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
getSlotStackLimit() - 类 中的方法net.minecraftforge.items.SlotItemHandler
Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
getSlotTexture() - 类 中的方法net.minecraft.inventory.Slot
 
getSlotType() - 枚举 中的方法net.minecraft.inventory.EntityEquipmentSlot
 
getSlotUnderMouse() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Returns the slot that is currently displayed under the mouse.
getSmeltingExperience(ItemStack) - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
 
getSmeltingExperience(ItemStack) - 类 中的方法net.minecraft.item.Item
Determines the base experience for a player when they remove this item from a furnace slot.
getSmeltingList() - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
 
getSmeltingResult(ItemStack) - 类 中的方法net.minecraft.item.crafting.FurnaceRecipes
Returns the smelting result of an item.
getSmooth() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getSnapshotMeta() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getSnapshots() - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties
 
getSnowmanBasePattern() - 类 中的方法net.minecraft.block.BlockPumpkin
 
getSnowmanPattern() - 类 中的方法net.minecraft.block.BlockPumpkin
 
getSortedCommandList() - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
 
getSortedPossibleCommands(ICommandSender, MinecraftServer) - 类 中的方法net.minecraft.command.CommandHelp
 
getSortedScores(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Returns an array of Score objects, sorting by Score.getScorePoints()
getSortingRules() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getSortingRules() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getSortingRules() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getSortingRules() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A representative string encapsulating the sorting preferences for this mod
getSound() - 接口 中的方法net.minecraft.client.audio.ISound
 
getSound() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getSound() - 类 中的方法net.minecraft.item.ItemRecord
 
getSound() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getSound() - 类 中的方法net.minecraftforge.client.event.sound.PlaySoundEvent
 
getSound() - 类 中的方法net.minecraftforge.client.event.sound.SoundEvent.SoundSourceEvent
 
getSound() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getSoundAsOggLocation() - 类 中的方法net.minecraft.client.audio.Sound
 
getSoundCategory() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getSoundCategory() - 类 中的方法net.minecraft.entity.effect.EntityLightningBolt
 
getSoundCategory() - 类 中的方法net.minecraft.entity.Entity
 
getSoundCategory() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
getSoundCategory() - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getSoundCategory() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
getSoundCategory() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getSoundCategory() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
getSoundCategory() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSoundCategory() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
 
getSoundCategoryNames() - 枚举 中的静态方法net.minecraft.util.SoundCategory
 
getSoundData() - 类 中的方法net.minecraft.network.play.server.SPacketEffect
 
getSoundEvent() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
 
getSoundHandler() - 类 中的方法net.minecraft.client.Minecraft
 
getSoundLevel(SoundCategory) - 类 中的方法net.minecraft.client.settings.GameSettings
 
getSoundLocation() - 接口 中的方法net.minecraft.client.audio.ISound
 
getSoundLocation() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getSoundLocation() - 类 中的方法net.minecraft.client.audio.Sound
 
getSoundMap(InputStream) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
getSoundName() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getSoundName() - 类 中的方法net.minecraft.util.SoundEvent
 
getSoundPitch() - 类 中的方法net.minecraft.entity.EntityLivingBase
Gets the pitch of living sounds in living entities.
getSoundPitch() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Gets the pitch of living sounds in living entities.
getSoundPitch() - 类 中的方法net.minecraft.entity.passive.EntityBat
Gets the pitch of living sounds in living entities.
getSoundPitch() - 类 中的方法net.minecraft.entity.passive.EntityParrot
Gets the pitch of living sounds in living entities.
getSoundPos() - 类 中的方法net.minecraft.network.play.server.SPacketEffect
 
getSounds() - 类 中的方法net.minecraft.client.audio.SoundList
 
getSoundType() - 类 中的方法net.minecraft.block.Block
已过时。
getSoundType(IBlockState, World, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Sensitive version of getSoundType
getSoundType() - 类 中的方法net.minecraft.network.play.server.SPacketEffect
 
getSoundVolume() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.monster.EntityGhast
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.EntityBat
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.EntityCow
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.EntitySquid
Returns the volume for the sounds this mob makes.
getSoundVolume() - 类 中的方法net.minecraft.entity.passive.EntityWolf
Returns the volume for the sounds this mob makes.
getSource() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getSource() - 类 中的方法net.minecraftforge.event.entity.living.LivingAttackEvent
 
getSource() - 类 中的方法net.minecraftforge.event.entity.living.LivingDamageEvent
 
getSource() - 类 中的方法net.minecraftforge.event.entity.living.LivingDeathEvent
 
getSource() - 类 中的方法net.minecraftforge.event.entity.living.LivingDropsEvent
 
getSource() - 类 中的方法net.minecraftforge.event.entity.living.LivingHurtEvent
 
getSource() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getSource() - 类 中的方法net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent
 
getSource() - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
getSource() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getSource() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getSource() - 类 中的方法net.minecraftforge.fml.common.MinecraftDummyContainer
 
getSource() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
The location on the file system which this mod came from
getSourceFile() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get the File the mod was loaded from
getSourceInventory(IHopper) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
Gets the inventory that the provided hopper will transfer items from.
getSourceType() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
getSpawnableList(EnumCreatureType) - 类 中的方法net.minecraft.world.biome.Biome
Returns the correspondent list of the EnumCreatureType informed.
getSpawnCoordinate() - 类 中的方法net.minecraft.world.WorldProvider
 
getSpawnCoordinate() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
getSpawnCoordinate() - 类 中的方法net.minecraft.world.WorldServer
Returns null for anything other than the End
getSpawnDimension() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSpawner() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn
 
getSpawner() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent.SpecialSpawn
 
getSpawnerBaseLogic() - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
getSpawnerEntity() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getSpawnerPosition() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getSpawnerWorld() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
getSpawnFuzz(WorldServer, MinecraftServer) - 类 中的方法net.minecraft.world.WorldType
Gets the spawn fuzz for players who join the world.
getSpawningChance() - 类 中的方法net.minecraft.world.biome.Biome
returns the chance a creature has to spawn.
getSpawningChance() - 类 中的方法net.minecraft.world.biome.BiomeSnow
returns the chance a creature has to spawn.
getSpawnList() - 类 中的方法net.minecraft.world.gen.structure.MapGenNetherBridge
 
getSpawnListEntryForTypeAt(EnumCreatureType, BlockPos) - 类 中的方法net.minecraft.world.WorldServer
 
getSpawnPercent(float) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getSpawnPoint() - 类 中的方法net.minecraft.world.World
Gets the spawn point in the world
getSpawnPoint() - 类 中的方法net.minecraft.world.WorldProvider
 
getSpawnPos() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPosition
 
getSpawnProtectionSize() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Return the spawn protection area's size.
getSpawnProtectionSize() - 类 中的方法net.minecraft.server.MinecraftServer
Return the spawn protection area's size.
getSpawnRadius(WorldServer) - 类 中的方法net.minecraft.server.MinecraftServer
 
getSpawnX() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the x spawn position
getSpawnX() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the x spawn position
getSpawnY() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Return the Y axis spawning point of the player.
getSpawnY() - 类 中的方法net.minecraft.world.storage.WorldInfo
Return the Y axis spawning point of the player.
getSpawnZ() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the z spawn position
getSpawnZ() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the z spawn position
getSpectatingEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
getSpectatorGui() - 类 中的方法net.minecraft.client.gui.GuiIngame
 
getSpectatorName() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
getSpectatorName() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
getSpectatorName() - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuObject
 
getSpectatorName() - 类 中的方法net.minecraft.client.gui.spectator.PlayerMenuObject
 
getSpeed() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
getSpeedX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getSpeedY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getSpeedZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getSpellPrepareSound() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
getSpellPrepareSound() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
getSpellSound() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
getSpellSound() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
getSpellSound() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
getSpellTicks() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
getSpellType() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
 
getSpellType() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
getSpellType() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
getSpikesAnimation(float) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getSpikesForWorld(World) - 类 中的静态方法net.minecraft.world.biome.BiomeEndDecorator
 
getSplashSound() - 类 中的方法net.minecraft.entity.Entity
 
getSplashSound() - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getSplashSound() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSprite() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
getSprite() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuadRetextured
 
getSquishSound() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
getSquishSound() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
getStack() - 类 中的方法net.minecraft.inventory.Slot
Helper fnct to get the stack in the slot.
getStack() - 类 中的方法net.minecraft.network.play.client.CPacketCreativeInventoryAction
 
getStack() - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
 
getStack() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel
已过时。
 
getStack() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent
 
getStack() - 类 中的方法net.minecraftforge.event.brewing.PlayerBrewedPotionEvent
The ItemStack of the potion.
getStack() - 类 中的方法net.minecraftforge.event.entity.player.BonemealEvent
 
getStack() - 类 中的方法net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemPickupEvent
 
getStack() - 类 中的方法net.minecraftforge.items.SlotItemHandler
Helper fnct to get the stack in the slot.
getStackInRowAndColumn(int, int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Gets the ItemStack in the slot specified.
getStackInSlot(int) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns the stack in the given slot.
getStackInSlot(int) - 接口 中的方法net.minecraft.inventory.IInventory
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.inventory.InventoryBasic
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns the stack in the given slot.
getStackInSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Returns the stack in the given slot.
getStackInSlot(int) - 接口 中的方法net.minecraftforge.items.IItemHandler
Returns the ItemStack in a given slot.
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
getStackInSlot(int) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
getStackLimit(int, ItemStack) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
getStackLimit(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
getStackToRender(EntityPotion) - 类 中的方法net.minecraft.client.renderer.entity.RenderPotion
 
getStackToRender(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderSnowball
 
getStackTrace() - 类 中的方法net.minecraft.crash.CrashReportCategory
 
getStandingAnimationScale(float) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getStarBrightness(float) - 类 中的方法net.minecraft.world.World
How bright are stars in the sky
getStarBrightness(float) - 类 中的方法net.minecraft.world.WorldProvider
Gets the Star Brightness for rendering sky.
getStarBrightnessBody(float) - 类 中的方法net.minecraft.world.World
 
getStart() - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
 
getStart() - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
getStart() - 类 中的方法net.minecraft.pathfinding.SwimNodeProcessor
 
getStart() - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
getStartMessage() - 类 中的方法net.minecraftforge.server.command.ChunkGenWorker
已过时。
getStartMessage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.ChunkGenWorker
 
getStartTime() - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay.Subtitle
 
getState() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
getState() - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
getState() - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
 
getState() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent
 
getState() - 类 中的方法net.minecraftforge.client.model.BlockStateLoader.SubModel
 
getState() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getState(Object) - 类 中的方法net.minecraftforge.client.model.MapModelState
 
getState() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
getState() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getState() - 类 中的方法net.minecraftforge.event.entity.living.LivingDestroyBlockEvent
 
getState() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
getState() - 类 中的方法net.minecraftforge.event.world.BlockEvent
 
getStateAtViewpoint(IBlockState, IBlockAccess, BlockPos, Vec3d) - 类 中的方法net.minecraft.block.Block
Used to determine the state 'viewed' by an entity (see ActiveRenderInfo.getBlockStateAtEntityViewpoint(World, Entity, float)).
getStateAtViewpoint(IBlockState, IBlockAccess, BlockPos, Vec3d) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getStateById(int) - 类 中的静态方法net.minecraft.block.Block
Get a BlockState by it's ID (see getStateId)
getStateContainer() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.Block
已过时。
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.block.Block
Gets the IBlockState to place
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockAnvil
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockButton
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockChest
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockCocoa
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockCommandBlock
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockDispenser
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockEnderChest
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockEndRod
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockFenceGate
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockFurnace
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockHopper
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockLadder
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockLever
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockLog
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockObserver
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockPistonBase
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockPumpkin
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockQuartz
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockRotatedPillar
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockShulkerBox
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockSkull
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockSlab
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockStairs
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockStructure
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockTorch
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockTrapDoor
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockTripWireHook
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateForPlacement(World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockVine
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate
getStateFromMeta(int) - 类 中的方法net.minecraft.block.Block
已过时。
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockAnvil
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockBed
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockBrewingStand
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockButton
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCactus
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCake
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCarpet
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCauldron
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockChest
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockChorusFlower
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCocoa
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockColored
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCommandBlock
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockConcretePowder
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockCrops
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockDirt
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockDispenser
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockDoor
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockDoublePlant
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockEnderChest
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockEndRod
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFarmland
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFenceGate
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFire
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFlower
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFrostedIce
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockFurnace
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockHopper
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockJukebox
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockLadder
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockLever
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockLiquid
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockNetherWart
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockNewLeaf
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockNewLog
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockObserver
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockOldLeaf
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockOldLog
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPistonBase
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPistonExtension
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPistonMoving
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPlanks
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPortal
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPressurePlate
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPrismarine
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPumpkin
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockPurpurSlab
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockQuartz
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRail
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRailDetector
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRailPowered
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRedSandstone
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockReed
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockRotatedPillar
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSand
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSandStone
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSapling
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockShulkerBox
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSilverfish
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSkull
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSnow
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockSponge
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStainedGlass
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStairs
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStandingSign
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStem
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStone
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStoneBrick
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStoneSlab
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockStructure
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTallGrass
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTNT
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTorch
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTrapDoor
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTripWire
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockTripWireHook
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockVine
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockWall
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockWallSign
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraft.block.BlockWoodSlab
Convert the given metadata into a BlockState for this Block
getStateFromMeta(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
已过时。
getStateId(IBlockState) - 类 中的静态方法net.minecraft.block.Block
Get a unique ID for the given BlockState, containing both BlockID and metadata
getStatEntityKilledBy(EntityList.EntityEggInfo) - 类 中的静态方法net.minecraft.stats.StatList
 
getStatFile() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Gets the stats file for reading achievements
getStatFileWriter() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
getStaticBlock(Material) - 类 中的静态方法net.minecraft.block.BlockLiquid
 
getStaticDimensionIDs() - 类 中的静态方法net.minecraftforge.common.DimensionManager
Not public API: used internally to get dimensions that should load at server startup
getStaticFieldType(String, String, String, String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
getStaticShaderLinkHelper() - 类 中的静态方法net.minecraft.client.shader.ShaderLinkHelper
 
getStaticVersionRange() - 类 中的方法net.minecraftforge.fml.common.MinecraftDummyContainer
 
getStatisticMap() - 类 中的方法net.minecraft.network.play.server.SPacketStatistics
 
getStatistics() - 类 中的方法net.minecraft.client.particle.ParticleManager
 
getStatKillEntity(EntityList.EntityEggInfo) - 类 中的静态方法net.minecraft.stats.StatList
 
getStatName() - 类 中的方法net.minecraft.stats.StatBase
 
getStats() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
getStatus() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getStatus() - 类 中的方法net.minecraft.network.play.client.CPacketClientStatus
 
getStatus() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getStatus() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getStatusIconIndex() - 类 中的方法net.minecraft.potion.Potion
Returns the index for the icon to display when the potion is active.
getStep() - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
getSteps() - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
getStepSound() - 类 中的方法net.minecraft.block.SoundType
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntityStray
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
getStepSound() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
getStichSlots() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher
 
getStill() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getStill(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getStill(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getStitchHolder() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
 
getStorage() - 类 中的方法net.minecraftforge.common.capabilities.Capability
 
getStrafeSpeed() - 类 中的方法net.minecraft.network.play.client.CPacketInput
 
getStrength() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getStrength() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getStrength() - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
getStrikethrough() - 类 中的方法net.minecraft.util.text.Style
Whether or not to format text of this ChatStyle using strikethrough.
getString() - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay.Subtitle
 
getString() - 类 中的方法net.minecraft.nbt.NBTBase
 
getString(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Retrieves a string value using the specified key, or an empty string if no such key was stored.
getString() - 类 中的方法net.minecraft.nbt.NBTTagString
 
getString(JsonElement, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the string value of the given JsonElement.
getString(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the string value of the field on the JsonObject with the given name.
getString(JsonObject, String, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets the string value of the field on the JsonObject with the given name, or the given default value if the field is missing.
getString(String) - 类 中的方法net.minecraft.world.GameRules
Gets the string Game Rule value.
getString(String, String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString(String, String, String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString(String, String, String, String, Pattern) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString(String, String, String, String, String, Pattern) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString(String, String, String, String, String[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString(String, String, String, String, String[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string property.
getString() - 类 中的方法net.minecraftforge.common.config.Property
Returns the value in this property as it's raw string.
getStringList(String, String, String[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string list property.
getStringList(String, String, String[], String, String[]) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string list property.
getStringList(String, String, String[], String, String[], String) - 类 中的方法net.minecraftforge.common.config.Configuration
Creates a string list property.
getStringList() - 类 中的方法net.minecraftforge.common.config.Property
 
getStringModel(JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.Variant.Deserializer
 
getStringProperty(String, String) - 接口 中的方法net.minecraft.network.rcon.IServer
Gets a string property.
getStringProperty(String, String) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Gets a string property.
getStringProperty(String, String) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Returns a string property.
getStringTagAt(int) - 类 中的方法net.minecraft.nbt.NBTTagList
Retrieves the tag String value at the specified index in the list
getStringValue() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Get the string value from this message.
getStringWidth(String) - 类 中的方法net.minecraft.client.gui.FontRenderer
Returns the width of this string.
getStringWidth(String) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
已过时。
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockButton
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChest
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLever
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockObserver
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRailDetector
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getStrongPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
getStrongPower(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getStrongPower(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getStrongPower(BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.ChunkCache
 
getStrongPower(BlockPos, EnumFacing) - 接口 中的方法net.minecraft.world.IBlockAccess
 
getStrongPower(BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.World
 
getStrongPower(BlockPos) - 类 中的方法net.minecraft.world.World
Returns the single highest strong power out of all directions using getStrongPower(BlockPos, EnumFacing)
getStructureAt(BlockPos) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
getStructureComponent(NBTTagCompound, World) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
getStructureComponentName(StructureComponent) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenEndCity
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenMineshaft
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenNetherBridge
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenStronghold
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument
 
getStructureName() - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion
 
getStructureSize() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenEndCity
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenMineshaft
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenNetherBridge
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenStronghold
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
getStructureStart(NBTTagCompound, World) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument
 
getStructureStart(int, int) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion
 
getStructureStartName(StructureStart) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
getStructureTemplateManager() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
 
getStructureTemplateManager() - 类 中的方法net.minecraft.world.storage.SaveHandler
 
getStructureTemplateManager() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
 
getStructureTemplateManager() - 类 中的方法net.minecraft.world.WorldServer
 
getStructureTemplateManager() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
getStructureVillageWeightedPieceList(Random, int) - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces
 
getStyle() - 接口 中的方法net.minecraft.util.text.ITextComponent
Gets the style of this component.
getStyle() - 类 中的方法net.minecraft.util.text.TextComponentBase
Gets the style of this component.
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.Block
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockAnvil
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockCarpet
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockColored
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockConcretePowder
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockDaylightDetector
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockDirt
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockDoublePlant
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockFlower
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockNewLeaf
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockNewLog
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockOldLeaf
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockOldLog
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockPlanks
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockPrismarine
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockQuartz
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockRedSandstone
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockSand
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockSandStone
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockSapling
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockSilverfish
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockSponge
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStainedGlass
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStone
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStoneBrick
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStoneSlab
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockTallGrass
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockWall
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubBlocks(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.block.BlockWoodSlab
returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
getSubCommand(String) - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
 
getSubCommands() - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
 
getSubCompound(String) - 类 中的方法net.minecraft.item.ItemStack
Get an NBTTagCompound from this stack's NBT data.
getSubID() - 类 中的方法net.minecraftforge.client.event.DrawBlockHighlightEvent
 
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.Item
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemAppleGold
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemBanner
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemBed
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemBlock
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemCoal
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemDye
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemEnchantedBook
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemFishFood
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemMonsterPlacer
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemPotion
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemSkull
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraft.item.ItemTippedArrow
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubItems(CreativeTabs, NonNullList<ItemStack>) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
getSubmodels() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getSubtitle() - 类 中的方法net.minecraft.client.audio.SoundEventAccessor
 
getSubtitle() - 类 中的方法net.minecraft.client.audio.SoundList
 
getSuccessCount() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
returns the successCount int.
getSuffix() - 类 中的方法net.minecraft.network.play.server.SPacketTeams
 
getSuffix() - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Gets the suffix applied after the names of members of this team.
getSuffix() - 枚举 中的方法net.minecraft.world.DimensionType
 
getSuffixes() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSuggestedConfigurationFile() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get a suggested configuration file for this mod.
getSuitableLanPort() - 类 中的静态方法net.minecraft.util.HttpUtil
 
getSummonChance() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getSummoner() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent
 
getSunBrightness(float) - 类 中的方法net.minecraft.world.World
Returns the sun brightness - checks time of day, rain and thunder
getSunBrightness(float) - 类 中的方法net.minecraft.world.WorldProvider
Gets the Sun Brightness for rendering sky.
getSunBrightnessBody(float) - 类 中的方法net.minecraft.world.World
 
getSunBrightnessFactor(float) - 类 中的方法net.minecraft.world.World
The current sun brightness factor for this dimension. 0.0f means no light at all, and 1.0f means maximum sunlight.
getSunBrightnessFactor(float) - 类 中的方法net.minecraft.world.WorldProvider
The current sun brightness factor for this dimension. 0.0f means no light at all, and 1.0f means maximum sunlight.
getSuperType(ResourceLocation) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
getSweepingDamageRatio(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
getSweepingDamageRatio(int) - 类 中的静态方法net.minecraft.enchantment.EnchantmentSweepingEdge
 
getSwimSound() - 类 中的方法net.minecraft.entity.Entity
 
getSwimSound() - 类 中的方法net.minecraft.entity.monster.EntityMob
 
getSwimSound() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getSwingProgress(T, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Returns where in the swing animation the living entity is (from 0 to 1).
getSwingProgress(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Gets the progression of the swing animation, ranges from 0.0 to 1.0.
getSwingProgress() - 类 中的方法net.minecraftforge.client.event.RenderSpecificHandEvent
 
getSystemTime() - 类 中的静态方法net.minecraft.client.Minecraft
Gets the system time in milliseconds.
getTab() - 类 中的方法net.minecraft.network.play.client.CPacketSeenAdvancements
 
getTab() - 类 中的方法net.minecraft.network.play.server.SPacketSelectAdvancementsTab
 
getTabColumn() - 类 中的方法net.minecraft.creativetab.CreativeTabs
returns index % 6
getTabCompletionCoordinate(String[], int, BlockPos) - 类 中的静态方法net.minecraft.command.CommandBase
 
getTabCompletionCoordinateXZ(String[], int, BlockPos) - 类 中的静态方法net.minecraft.command.CommandBase
 
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.AdvancementCommand
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandBase
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandBlockData
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandClearInventory
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandClone
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandCompare
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandDebug
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandDifficulty
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandEffect
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandEnchant
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandExecuteAt
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandFill
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandFunction
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandGameMode
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandGameRule
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandGive
Get a list of options for when the user presses the TAB key
getTabCompletions(ICommandSender, String, BlockPos) - 类 中的方法net.minecraft.command.CommandHandler
Get a list of possible completion options for when the TAB key is pressed.
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandHelp
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandKill
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandLocate
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandParticle
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandPlaySound
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandReplaceItem
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandServerKick
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandSpreadPlayers
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandStats
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandStopSound
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandTime
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandTitle
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandTP
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandTrigger
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandWeather
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandWorldBorder
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.CommandXP
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 接口 中的方法net.minecraft.command.ICommand
Get a list of options for when the user presses the TAB key
getTabCompletions(ICommandSender, String, BlockPos) - 接口 中的方法net.minecraft.command.ICommandManager
Get a list of possible completion options for when the TAB key is pressed.
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.RecipeCommand
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandBanIp
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandBroadcast
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandDeOp
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandEmote
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandListBans
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandMessage
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandOp
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandPardonIp
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandSaveAll
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandScoreboard
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandSetBlock
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandSetDefaultSpawnpoint
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandSummon
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandTeleport
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandTestFor
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandTestForBlock
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraft.command.server.CommandWhitelist
Get a list of options for when the user presses the TAB key
getTabCompletions(ICommandSender, String, BlockPos, boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Get a list of options for when the user presses the TAB key
getTabCompletions(MinecraftServer, ICommandSender, String[], BlockPos) - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
Get a list of options for when the user presses the TAB key
getTabIconItem() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getTabIndex() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getTabLabel() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getTable() - 类 中的方法net.minecraftforge.event.LootTableLoadEvent
 
getTabList() - 类 中的方法net.minecraft.client.gui.GuiIngame
 
getTabListDisplayName() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Returns null which indicates the tab list should just display the player's name, return a different value to display the specified text instead of the player's name
getTabPage() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
getTag(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
gets a generic tag with the specified name
getTagCompound() - 类 中的方法net.minecraft.item.ItemStack
Returns the NBTTagCompound of the ItemStack.
getTagCompound() - 类 中的方法net.minecraft.world.gen.structure.MapGenStructureData
 
getTagFromJson(String) - 类 中的静态方法net.minecraft.nbt.JsonToNBT
 
getTagId(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Gets the ID byte for the given tag key
getTagList(String, int) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Gets the NBTTagList object with the given name.
getTags() - 类 中的方法net.minecraft.entity.Entity
 
getTagType() - 类 中的方法net.minecraft.nbt.NBTTagList
 
getTagTypeName(int) - 类 中的静态方法net.minecraft.nbt.NBTBase
 
getTailAnimation(float) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getTailRotation() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
getTalkInterval() - 类 中的方法net.minecraft.entity.EntityLiving
Get number of ticks, at least during which the living entity will be silent.
getTalkInterval() - 类 中的方法net.minecraft.entity.monster.EntityGolem
Get number of ticks, at least during which the living entity will be silent.
getTalkInterval() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Get number of ticks, at least during which the living entity will be silent.
getTalkInterval() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Get number of ticks, at least during which the living entity will be silent.
getTalkInterval() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Get number of ticks, at least during which the living entity will be silent.
getTalkInterval() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Get number of ticks, at least during which the living entity will be silent.
getTamer() - 类 中的方法net.minecraftforge.event.entity.living.AnimalTameEvent
 
getTameSkin() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
getTank() - 类 中的方法net.minecraftforge.fluids.FluidEvent.FluidDrainingEvent
 
getTank() - 类 中的方法net.minecraftforge.fluids.FluidEvent.FluidFillingEvent
 
getTankProperties() - 接口 中的方法net.minecraftforge.fluids.capability.IFluidHandler
Returns an array of objects which represent the internal tanks.
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
getTankProperties() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
getTarget() - 类 中的方法net.minecraft.pathfinding.Path
 
getTarget() - 类 中的方法net.minecraftforge.client.event.DrawBlockHighlightEvent
 
getTarget() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getTarget() - 类 中的方法net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent
 
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.AttackEntityEvent
 
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.CriticalHitEvent
The Entity that was damaged by the player.
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.FillBucketEvent
 
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.StartTracking
The Entity now being tracked.
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.StopTracking
The Entity no longer being tracked.
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteract
 
getTarget() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteractSpecific
 
getTarget() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
getTarget() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
getTargetableArea(double) - 类 中的方法net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
getTargetBlock() - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
 
getTargetBlock() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.HarvestCheck
 
getTargetBlockPos() - 类 中的方法net.minecraft.client.gui.GuiChat.ChatTabCompleter
 
getTargetBlockPos() - 类 中的方法net.minecraft.util.TabCompleter
 
getTargetDistance() - 类 中的方法net.minecraft.entity.ai.EntityAITarget
 
getTargetedEntity() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
getTargetLocation() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLandingApproach
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
Returns the location the dragon is flying toward
getTargetLocation() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseTakeoff
Returns the location the dragon is flying toward
getTargetSize() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getTargetX() - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
getTargetY() - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
getTargetZ() - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
getTeam() - 类 中的方法net.minecraft.entity.Entity
 
getTeam() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
getTeam() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getTeam(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Retrieve the ScorePlayerTeam instance identified by the passed team name
getTeamCollisionPredicate(Entity) - 类 中的静态方法net.minecraft.util.EntitySelectors
 
getTeamColor(T) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
getTeamNames() - 类 中的方法net.minecraft.scoreboard.Scoreboard
Retrieve all registered ScorePlayerTeam names
getTeams() - 类 中的方法net.minecraft.scoreboard.Scoreboard
Retrieve all registered ScorePlayerTeam instances
getTeleportDirection() - 类 中的方法net.minecraft.entity.Entity
 
getTeleportId() - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTeleport
 
getTeleportId() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getTempCategory() - 类 中的方法net.minecraft.world.biome.Biome
 
getTempCategory() - 类 中的方法net.minecraft.world.biome.BiomeOcean
 
getTemper() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
getTemperature(BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
Gets the current temperature at the given location, based off of the default for this biome, the elevation of the position, and Biome.TEMPERATURE_NOISE some random perlin noise.
getTemperature() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
getTemperature(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraftforge.fluids.BlockFluidBase
 
getTemperature() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getTemperature(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getTemperature(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getTemperatureAtHeight(float, int) - 类 中的方法net.minecraft.world.biome.BiomeProvider
Return an adjusted version of a given temperature based on the y height
getTemplate(MinecraftServer, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.template.TemplateManager
 
getTerminal() - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Returns the Terminal that is used to print messages to the console.
getTerrainType() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
getTerrainType() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getTerrainType() - 类 中的方法net.minecraft.world.WorldSettings
 
getTessellator() - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
getTexCoords() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
getText(int, String, float) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
getText(int, String, float) - 接口 中的方法net.minecraft.client.gui.GuiSlider.FormatHelper
 
getText() - 类 中的方法net.minecraft.client.gui.GuiTextField
Returns the contents of the textbox
getText() - 类 中的方法net.minecraft.util.text.TextComponentString
Gets the text value of this component.
getText() - 类 中的方法net.minecraftforge.fml.common.StartupQuery
 
getTextComponent() - 类 中的方法net.minecraft.item.ItemStack
Get a ChatComponent for this Item's display name that shows this Item on hover
getTexture(IBlockState) - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
getTexture(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
getTexture() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
getTextureBlur() - 类 中的方法net.minecraft.client.resources.data.TextureMetadataSection
 
getTextureByXP() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Returns a number from 1 to 10 based on how much XP this orb is worth.
getTextureClamp() - 类 中的方法net.minecraft.client.resources.data.TextureMetadataSection
 
getTextureCoordinate() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
getTextureData() - 类 中的方法net.minecraft.client.renderer.texture.DynamicTexture
 
getTextureExtry(String) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
Grabs the registered entry for the specified name, returning null if there was not a entry.
getTextureLocation() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
getTextureLocations(ModelBlock) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
getTextureManager() - 类 中的方法net.minecraft.client.Minecraft
 
getTextureMap() - 类 中的方法net.minecraft.client.renderer.block.model.ModelManager
 
getTextureMapBlocks() - 类 中的方法net.minecraft.client.Minecraft
 
getTextureName() - 枚举 中的方法net.minecraft.entity.passive.HorseArmorType
 
getTextureOffset(String) - 类 中的方法net.minecraft.client.model.ModelBase
 
getTexturePackDescription() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
getTextures() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
getTextures() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel
 
getTextures() - 类 中的方法net.minecraftforge.client.model.BlockStateLoader.SubModel
 
getTextures() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getTextures() - 接口 中的方法net.minecraftforge.client.model.IModel
 
getTextures() - 类 中的方法net.minecraftforge.client.model.ItemLayerModel
 
getTextures() - 类 中的方法net.minecraftforge.client.model.ModelDynBucket
 
getTextures() - 类 中的方法net.minecraftforge.client.model.ModelFluid
 
getTextures() - 类 中的方法net.minecraftforge.client.model.MultiModel
已过时。
 
getTextures() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel
 
getTextWithoutFormattingCodes(String) - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
Returns a copy of the given string, with formatting codes stripped away.
getThreadedIOInstance() - 类 中的静态方法net.minecraft.world.storage.ThreadedFileIOBase
Retrieves an instance of the threadedFileIOBase.
getThrowable() - 类 中的方法net.minecraftforge.event.entity.ProjectileImpactEvent.Throwable
 
getThrower() - 类 中的方法net.minecraft.entity.item.EntityItem
 
getThrower() - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
 
getThrower() - 接口 中的方法net.minecraftforge.fml.common.registry.IThrowableEntity
Gets the entity that threw/created this entity.
getThumbLength() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern
 
getThunderStrength(float) - 类 中的方法net.minecraft.world.World
 
getThunderTime() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns the number of ticks until next thunderbolt.
getThunderTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns the number of ticks until next thunderbolt.
getTickCounter() - 类 中的方法net.minecraft.server.MinecraftServer
 
getTickDelay(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getTicket() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.ForceChunkEvent
 
getTicket() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.UnforceChunkEvent
 
getTickLength() - 类 中的方法net.minecraft.client.Minecraft
 
getTickRandomly() - 类 中的方法net.minecraft.block.Block
Returns whether or not this block is of a type that needs random ticking.
getTicks() - 类 中的方法net.minecraft.network.play.server.SPacketCooldown
 
getTicksElytraFlying() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getTicksSinceLastDoorAdding() - 类 中的方法net.minecraft.village.Village
 
getTileData() - 类 中的方法net.minecraft.tileentity.TileEntity
Gets a NBTTagCompound that can be used to store custom data for this tile entity.
getTileEntities() - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
getTileEntity() - 类 中的方法net.minecraft.block.state.BlockWorldState
Gets the tile entity as currently held, or (if it has not gotten it from the world) loads it from the world.
getTileEntity() - 类 中的方法net.minecraft.inventory.ContainerBeacon
 
getTileEntity(BlockPos, Chunk.EnumCreateEntityType) - 类 中的方法net.minecraft.world.chunk.Chunk
 
getTileEntity(BlockPos, Chunk.EnumCreateEntityType) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
getTileEntity(BlockPos) - 类 中的方法net.minecraft.world.ChunkCache
 
getTileEntity(BlockPos, Chunk.EnumCreateEntityType) - 类 中的方法net.minecraft.world.ChunkCache
 
getTileEntity(BlockPos) - 接口 中的方法net.minecraft.world.IBlockAccess
 
getTileEntity(BlockPos) - 类 中的方法net.minecraft.world.World
 
getTileEntity() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getTileEntityItemStackRenderer() - 类 中的方法net.minecraft.item.Item
 
getTileEntityMap() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getTileEntityTags() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
getTileEntityType() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
 
getTileTimings() - 类 中的静态方法net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
getTimesChanged() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
getTimeSinceHit() - 类 中的方法net.minecraft.entity.item.EntityBoat
Gets the time since the last hit.
getTimestamp() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getTimestamp() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson.Entry
 
getTimeUntilTarget() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getTimingData() - 类 中的方法net.minecraftforge.server.timings.TimeTracker
Returns the timings data recorded by the tracker
getTintIndex() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
getTitle() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getTitle() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
getTitle() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
 
getTitle() - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
getTntPlacedBy() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
returns null or the entityliving it was placed or ignited by
getTo() - 类 中的方法net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent
 
getToast(Class<? extends T>, Object) - 类 中的方法net.minecraft.client.gui.toasts.GuiToast
 
getToastGui() - 类 中的方法net.minecraft.client.Minecraft
 
getToken() - 类 中的方法net.minecraft.util.Session
 
getToolClasses(ItemStack) - 类 中的方法net.minecraft.item.Item
 
getToolClasses(ItemStack) - 类 中的方法net.minecraft.item.ItemTool
 
getToolMaterialName() - 类 中的方法net.minecraft.item.ItemSword
Return the name for this tool's material.
getToolMaterialName() - 类 中的方法net.minecraft.item.ItemTool
Return the name for this tool's material.
getTooltip(EntityPlayer, ITooltipFlag) - 类 中的方法net.minecraft.item.ItemStack
Return a list of strings containing information about the item
getToolTip() - 类 中的方法net.minecraftforge.event.entity.player.ItemTooltipEvent
The ItemStack tooltip.
getToolTipText(GuiScreen) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
getToolUses() - 类 中的方法net.minecraft.village.MerchantRecipe
 
getTopBoundingBox() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
getTopFilledSegment() - 类 中的方法net.minecraft.world.chunk.Chunk
Returns the topmost ExtendedBlockStorage instance for this Chunk that actually contains a block.
getTopSolidOrLiquidBlock(BlockPos) - 类 中的方法net.minecraft.world.World
Finds the highest block on the x and z coordinate that is solid or liquid, and returns its y coord.
getTotalArmorValue() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
getTotalArmorValue(EntityPlayer) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
getTotalExperience() - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
 
getTotalPhases() - 类 中的静态方法net.minecraft.entity.boss.dragon.phase.PhaseList
 
getTotalWeight(List<? extends WeightedRandom.Item>) - 类 中的静态方法net.minecraft.util.WeightedRandom
Returns the total weight of all items in a collection.
getTotalWorldTime() - 类 中的方法net.minecraft.network.play.server.SPacketTimeUpdate
 
getTotalWorldTime() - 类 中的方法net.minecraft.world.World
 
getToughness() - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
 
getTrackedEntity() - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
getTrackingPlayers(Entity) - 类 中的方法net.minecraft.entity.EntityTracker
Get all players tracking the given Entity.
getTrackingRange() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getTrades(int) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer
 
getTransform(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraft.client.renderer.block.model.ItemCameraTransforms
已过时。
getTransformers() - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
getTransformerWrapper(LaunchClassLoader, String, String) - 类 中的静态方法net.minecraftforge.fml.common.asm.ASMTransformerWrapper
 
getTransforms(IModelState) - 类 中的静态方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getTransforms(ItemCameraTransforms) - 类 中的静态方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
getTranslatedName(int) - 类 中的方法net.minecraft.enchantment.Enchantment
Returns the correct traslated name of the enchantment and the level in roman numbers.
getTranslatedTabLabel() - 类 中的方法net.minecraft.creativetab.CreativeTabs
Gets the translated Label.
getTranslation() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
GameSettings$Options.Options
getTranslation() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getTranslationKey() - 类 中的方法net.minecraft.world.WorldType
Gets the translation key for the name of this world type.
getTranslationName(ResourceLocation) - 类 中的静态方法net.minecraft.entity.EntityList
Gets the original name for the given entity type, used in versions prior to 1.11.
getTranslucent() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getTriggerNames(MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
getTrueSource() - 类 中的方法net.minecraft.util.DamageSource
Retrieves the true causer of the damage, e.g. the player who fired an arrow, the shulker who fired the bullet, etc.
getTrueSource() - 类 中的方法net.minecraft.util.EntityDamageSource
Retrieves the true causer of the damage, e.g. the player who fired an arrow, the shulker who fired the bullet, etc.
getTrueSource() - 类 中的方法net.minecraft.util.EntityDamageSourceIndirect
Retrieves the true causer of the damage, e.g. the player who fired an arrow, the shulker who fired the bullet, etc.
getTutorial() - 类 中的方法net.minecraft.client.Minecraft
 
getTutorial(String) - 枚举 中的静态方法net.minecraft.client.tutorial.TutorialSteps
 
getType(BlockFlower.EnumFlowerColor, int) - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerType
Get the given FlowerType from BlockType & metadata
getType() - 类 中的方法net.minecraft.client.audio.Sound
 
getType() - 接口 中的方法net.minecraft.client.gui.toasts.IToast
 
getType() - 类 中的方法net.minecraft.client.gui.toasts.SystemToast
 
getType() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
getType() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
getType() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLandingApproach
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingAttacking
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingScanning
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
 
getType() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseTakeoff
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartEmpty
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
 
getType() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
 
getType() - 类 中的方法net.minecraft.network.play.server.SPacketChat
 
getType() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
getType() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getType() - 类 中的方法net.minecraft.network.play.server.SPacketTitle
 
getType() - 类 中的方法net.minecraft.util.ActionResult
 
getType() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
getType() - 类 中的方法net.minecraftforge.client.event.ClientChatReceivedEvent
 
getType() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent
 
getType() - 枚举 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
 
getType(String, BiomeDictionary.Type...) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary.Type
Retrieves a Type instance by name, if one does not exist already it creates one.
getType(String) - 枚举 中的静态方法net.minecraftforge.common.BiomeManager.BiomeType
 
getType() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getType(Property) - 类 中的静态方法net.minecraftforge.common.config.ConfigElement
 
getType() - 类 中的方法net.minecraftforge.common.config.Property
Gets the Property.Type enum value for this Property.
getType() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Gets the ticket type
getType() - 接口 中的方法net.minecraftforge.common.property.IUnlistedProperty
 
getType() - 类 中的方法net.minecraftforge.common.property.Properties.PropertyAdapter
 
getType() - 类 中的方法net.minecraftforge.common.property.PropertyFloat
 
getType() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate
 
getType() - 类 中的方法net.minecraftforge.event.terraingen.InitMapGenEvent
 
getType() - 类 中的方法net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable
 
getType() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate
 
getType() - 类 中的方法net.minecraftforge.event.world.WorldEvent.PotentialSpawns
 
getType() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getType() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Gets the ConfigGuiType value corresponding to the type of this property object, or CONFIG_CATEGORY if this is a category object.
getType() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
getType() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent
 
getTypeAdapter() - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
getTypeByName(String) - 枚举 中的静态方法net.minecraft.command.CommandResultStats.Type
Retrieves the Type indicated by the supplied name string.
getTypeClass() - 类 中的方法net.minecraftforge.server.permission.context.ContextKey
 
getTypeForItem(ItemStack) - 类 中的方法net.minecraft.block.BlockPurpurSlab
 
getTypeForItem(ItemStack) - 类 中的方法net.minecraft.block.BlockSlab
 
getTypeForItem(ItemStack) - 类 中的方法net.minecraft.block.BlockStoneSlab
 
getTypeForItem(ItemStack) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
 
getTypeForItem(ItemStack) - 类 中的方法net.minecraft.block.BlockWoodSlab
 
getTypeFromString(String) - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Type
 
getTypeID() - 枚举 中的方法net.minecraft.command.CommandResultStats.Type
Retrieves the integer ID of the result type.
getTypeInt() - 枚举 中的方法net.minecraft.client.audio.ISound.AttenuationType
 
getTypeName() - 枚举 中的方法net.minecraft.command.CommandResultStats.Type
Retrieves the name of the type.
getTypeName() - 枚举 中的方法net.minecraft.enchantment.EnchantmentProtection.Type
 
getTypeNames() - 枚举 中的静态方法net.minecraft.command.CommandResultStats.Type
Returns the names of all possible Result Types.
getTypeProperty() - 类 中的方法net.minecraft.block.BlockFlower
 
getTypes(BlockFlower.EnumFlowerColor) - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerType
Get all FlowerTypes that are applicable for the given Flower block ("yellow", "red")
getTypes(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Gets the set of types that have been added to the given biome.
getUid() - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTransaction
 
getUncollidingSaveDirName(ISaveFormat, String) - 类 中的静态方法net.minecraft.client.gui.GuiCreateWorld
Ensures that a proposed directory name doesn't collide with existing names.
getUncookedHealAmount() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the amount that eating the uncooked version of this fish should heal the player.
getUncookedSaturationModifier() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the saturation modifier to apply to the heal amount when the player eats the uncooked version of this fish.
getUnderlined() - 类 中的方法net.minecraft.util.text.Style
Whether or not text of this ChatStyle should be underlined.
getUnformattedComponentText() - 接口 中的方法net.minecraft.util.text.ITextComponent
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedComponentText() - 类 中的方法net.minecraft.util.text.TextComponentKeybind
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedComponentText() - 类 中的方法net.minecraft.util.text.TextComponentScore
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedComponentText() - 类 中的方法net.minecraft.util.text.TextComponentSelector
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedComponentText() - 类 中的方法net.minecraft.util.text.TextComponentString
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedComponentText() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Gets the raw content of this component (but not its sibling components), without any formatting codes.
getUnformattedText() - 接口 中的方法net.minecraft.util.text.ITextComponent
Gets the text of this component and all sibling components, without any formatting codes.
getUnformattedText() - 类 中的方法net.minecraft.util.text.TextComponentBase
Gets the text of this component and all sibling components, without any formatting codes.
getUnicodeFlag() - 类 中的方法net.minecraft.client.gui.FontRenderer
Get unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
getUnInterpolatedU(float) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
The opposite of getInterpolatedU.
getUnInterpolatedV(float) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
The opposite of getInterpolatedV.
getUniqueDataId(String) - 类 中的方法net.minecraft.world.storage.MapStorage
Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
getUniqueDataId(String) - 类 中的方法net.minecraft.world.storage.SaveDataMemoryStorage
Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
getUniqueDataId(String) - 类 中的方法net.minecraft.world.World
Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
getUniqueID() - 类 中的方法net.minecraft.entity.Entity
Returns the UUID of this entity.
getUniqueId(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
getUniqueId() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getUniqueId() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getUniqueId() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
 
getUniqueId() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getUniqueId() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
getUniqueID() - 类 中的方法net.minecraft.profiler.Snooper
 
getUniqueId() - 类 中的方法net.minecraft.world.BossInfo
 
getUnlistedNames() - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
getUnlistedNames() - 接口 中的方法net.minecraftforge.common.property.IExtendedBlockState
 
getUnlistedProperties() - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
getUnlistedProperties() - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState
 
getUnlistedProperties() - 接口 中的方法net.minecraftforge.common.property.IExtendedBlockState
 
getUnlocalizedName() - 类 中的方法net.minecraft.block.Block
Returns the unlocalized name of the block with "tile." appended to the front.
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockDirt.DirtType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumPlantType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockPlanks.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockPrismarine.EnumType
 
getUnlocalizedName(int) - 类 中的方法net.minecraft.block.BlockPurpurSlab
Returns the slab block name with the type associated with it
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockRedSandstone.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockSandStone.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockSilverfish.EnumType
 
getUnlocalizedName(int) - 类 中的方法net.minecraft.block.BlockSlab
Returns the slab block name with the type associated with it
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockStoneBrick.EnumType
 
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockStoneSlab.EnumType
 
getUnlocalizedName(int) - 类 中的方法net.minecraft.block.BlockStoneSlab
Returns the slab block name with the type associated with it
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
getUnlocalizedName(int) - 类 中的方法net.minecraft.block.BlockStoneSlabNew
Returns the slab block name with the type associated with it
getUnlocalizedName() - 枚举 中的方法net.minecraft.block.BlockWall.EnumType
 
getUnlocalizedName(int) - 类 中的方法net.minecraft.block.BlockWoodSlab
Returns the slab block name with the type associated with it
getUnlocalizedName() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
getUnlocalizedName() - 类 中的方法net.minecraft.item.Item
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.Item
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemAir
Returns the unlocalized name of this item.
getUnlocalizedName() - 类 中的方法net.minecraft.item.ItemAir
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemBed
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemBlock
Returns the unlocalized name of this item.
getUnlocalizedName() - 类 中的方法net.minecraft.item.ItemBlock
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemCloth
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemCoal
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemColored
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemDye
Returns the unlocalized name of this item.
getUnlocalizedName() - 枚举 中的方法net.minecraft.item.ItemFishFood.FishType
Gets the value that this fish type uses to replace "XYZ" in: "fish.XYZ.raw" / "fish.XYZ.cooked" for the unlocalized name and "fish_XYZ_raw" / "fish_XYZ_cooked" for the icon string.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemFishFood
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemLeaves
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemMultiTexture
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemSkull
Returns the unlocalized name of this item.
getUnlocalizedName(ItemStack) - 类 中的方法net.minecraft.item.ItemSlab
Returns the unlocalized name of this item.
getUnlocalizedName() - 类 中的方法net.minecraft.item.ItemStack
 
getUnlocalizedName(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
A FluidStack sensitive version of getUnlocalizedName
getUnlocalizedName() - 类 中的方法net.minecraftforge.fluids.Fluid
Returns the unlocalized name of this fluid.
getUnlocalizedName() - 类 中的方法net.minecraftforge.fluids.FluidStack
 
getUnlocalizedNameInefficiently(ItemStack) - 类 中的方法net.minecraft.item.Item
Translates the unlocalized name of this item, but without the .name suffix, so the translation fails and the unlocalized name itself is returned.
getUnpoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getUnpoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getUnpoweredState(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
getUnsignedByte(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedInt(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedIntLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedMedium(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedMediumLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedShort(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUnsignedShortLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
getUp() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
getUpdateCounter() - 类 中的方法net.minecraft.client.gui.GuiIngame
 
getUpdatedCounter() - 类 中的方法net.minecraft.client.gui.ChatLine
 
getUpdateFrequency() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntity
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getUpdatePacket() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntity
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
getUpdateTag() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
getUpdateUrl() - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
getUpdateUrl() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getUpdateUrl() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getUpdateUrl() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getUpdateUrl() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
getUpperBound() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
getURL() - 类 中的方法net.minecraft.network.play.server.SPacketResourcePackSend
 
getUsage() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.AdvancementCommand
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandBlockData
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandClearInventory
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandClone
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandCompare
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandDebug
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandDefaultGameMode
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandDifficulty
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandEffect
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandEnchant
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandEntityData
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandExecuteAt
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandFill
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandFunction
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandGameMode
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandGameRule
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandGive
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandHelp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandKill
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandLocate
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandParticle
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandPlaySound
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandReload
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandReplaceItem
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandServerKick
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandSetPlayerTimeout
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandShowSeed
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandSpreadPlayers
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandStats
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandStopSound
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandTime
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandTitle
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandToggleDownfall
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandTP
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandTrigger
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandWeather
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandWorldBorder
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.CommandXP
Gets the usage string for the command.
getUsage(ICommandSender) - 接口 中的方法net.minecraft.command.ICommand
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.RecipeCommand
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandBanIp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandBanPlayer
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandBroadcast
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandDeOp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandEmote
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandListBans
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandListPlayers
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandMessage
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandOp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandPardonIp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandPardonPlayer
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandPublishLocalServer
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSaveAll
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSaveOff
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSaveOn
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandScoreboard
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSetBlock
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSetDefaultSpawnpoint
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandStop
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandSummon
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandTeleport
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandTestFor
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandTestForBlock
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraft.command.server.CommandWhitelist
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandDimensions
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandSetDimension
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
Gets the usage string for the command.
getUsage(ICommandSender) - 类 中的方法net.minecraftforge.server.command.ForgeCommand
Gets the usage string for the command.
getUseBlock() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
getUseBlock() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
 
getUsedButton() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getUseItem() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
getUseItem() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
 
getUseNeighborBrightness(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
getUserMessage() - 类 中的方法net.minecraft.server.MinecraftServer
 
getUsername() - 类 中的方法net.minecraft.util.Session
 
getUsername() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.NameFormat
 
getUsername() - 类 中的方法net.minecraftforge.event.ServerChatEvent
 
getUsernames() - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Get an array of the usernames that are cached in this cache
getUUID(GameProfile) - 类 中的静态方法net.minecraft.entity.player.EntityPlayer
Gets a players UUID given their GameProfie
getUUID() - 类 中的静态方法net.minecraft.realms.Realms
 
getUuid() - 类 中的方法net.minecraftforge.client.event.sound.SoundEvent.SoundSourceEvent
 
getUUIDFromTag(NBTTagCompound) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Reads a UUID from the passed NBTTagCompound.
getUvLock() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getUVLockTransform(EnumFacing) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
getUvOffset(int) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getUvOffsetById(int) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
getV1() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getV2() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getV3() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
getValidationPattern() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getValidationPattern() - 类 中的方法net.minecraftforge.common.config.Property
Gets the Pattern object used to validate user input for this Property.
getValidationPattern() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getValidationPattern() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets a Pattern object used in String property input validation.
getValidItemStacksPacked() - 类 中的方法net.minecraft.item.crafting.Ingredient
 
getValidItemStacksPacked() - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
getValidItemStacksPacked() - 类 中的方法net.minecraftforge.oredict.OreIngredient
 
getValidRotations(World, BlockPos) - 类 中的方法net.minecraft.block.Block
Get the rotations that can apply to the block at the specified coordinates.
getValidStates() - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
getValidTypeNames() - 类 中的静态方法net.minecraft.entity.EntityList
 
getValidValues(boolean, boolean) - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
Gets all the valid values.
getValidValues() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
getValidValues() - 类 中的方法net.minecraftforge.common.config.Property
Gets the array of valid values that this String Property can be set to, or null if not defined.
getValidValues() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
getValidValues() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Gets a String array of valid values for this property.
getValue(IProperty<T>) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Get the value of the given Property for this BlockState
getValue(IProperty<T>) - 接口 中的方法net.minecraft.block.state.IBlockState
Get the value of the given Property for this BlockState
getValue() - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
getValue() - 类 中的方法net.minecraft.network.play.server.SPacketChangeGameState
 
getValue() - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
 
getValue() - 类 中的方法net.minecraft.realms.RealmsEditBox
 
getValue() - 类 中的方法net.minecraft.util.LazyLoadBase
 
getValue() - 类 中的方法net.minecraft.util.text.event.ClickEvent
Gets the value to perform the action on when this event is raised.
getValue() - 类 中的方法net.minecraft.util.text.event.HoverEvent
Gets the value to perform the action on when this event is raised.
getValue(double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorPerlin
 
getValue(double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorSimplex
 
getValue() - 类 中的方法net.minecraftforge.common.config.FieldWrapper.BeanEntry
 
getValue(String) - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
getValue(IUnlistedProperty<V>) - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
getValue(IUnlistedProperty<V>) - 接口 中的方法net.minecraftforge.common.property.IExtendedBlockState
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.DoubleEntry
 
getValue() - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IntegerEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
getValue() - 接口 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.IGuiSelectStringListEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
getValue() - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
 
getValue() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation.EnumHolder
 
getValue(ResourceLocation) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getValue(int) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getValue(ResourceLocation) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getValueByCanonicalName(String) - 枚举 中的静态方法net.minecraft.util.text.event.ClickEvent.Action
Gets a value by its canonical name.
getValueByCanonicalName(String) - 枚举 中的静态方法net.minecraft.util.text.event.HoverEvent.Action
Gets a value by its canonical name.
getValueByName(String) - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
Gets a value by its friendly name; null if the given name does not map to a defined value.
getValueClass() - 接口 中的方法net.minecraft.block.properties.IProperty
The class of the values of this property
getValueClass() - 类 中的方法net.minecraft.block.properties.PropertyHelper
The class of the values of this property
getValueInt() - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
 
getValueMax() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
getValueMin() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
getValues() - 类 中的方法net.minecraft.server.management.UserList
 
getValues() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
getValues() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
getValues() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
已过时。
getValues() - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
getValuesCollection() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
getValuesCollection() - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
getVanillaNoteId() - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent
get the vanilla note-id, which contains information about both Note and Octave.
getVanillaUvTransformGlobalToLocal(EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
getVanillaUvTransformLocalToGlobal(EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
getVariant(String) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
getVariant() - 类 中的方法net.minecraft.client.renderer.block.model.ModelResourceLocation
 
getVariant() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
getVariant() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
getVariantList() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Selector
 
getVariantList() - 类 中的方法net.minecraft.client.renderer.block.model.VariantList
 
getVariantNames(Item) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
getVariantProperty() - 类 中的方法net.minecraft.block.BlockPurpurSlab
 
getVariantProperty() - 类 中的方法net.minecraft.block.BlockSlab
 
getVariantProperty() - 类 中的方法net.minecraft.block.BlockStoneSlab
 
getVariantProperty() - 类 中的方法net.minecraft.block.BlockStoneSlabNew
 
getVariantProperty() - 类 中的方法net.minecraft.block.BlockWoodSlab
 
getVariants() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
getVariants(Block) - 类 中的方法net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
getVariantTexturePaths() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
getVarIntSize(int) - 类 中的静态方法net.minecraft.network.PacketBuffer
Calculates the number of bytes required to fit the supplied int (0-5) if it were to be read/written using readVarIntFromBuffer or writeVarIntToBuffer
getVectorForRotation(float, float) - 类 中的方法net.minecraft.entity.Entity
Creates a Vec3 using the pitch and yaw of the entities rotation.
getVectorFromIndex(Entity, int) - 类 中的方法net.minecraft.pathfinding.Path
Gets the vector of the PathPoint associated with the given index.
getVehicleEntityId() - 类 中的方法net.minecraft.network.play.server.SPacketEntityAttach
 
getVelocityX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getVelocityY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getVelocityZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getVerifyToken(PrivateKey) - 类 中的方法net.minecraft.network.login.client.CPacketEncryptionResponse
 
getVerifyToken() - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
 
getVersion() - 类 中的方法net.minecraft.client.Minecraft
Gets the version that Minecraft was launched under (the name of a version JSON).
getVersion() - 类 中的方法net.minecraft.network.ServerStatusResponse
 
getVersion() - 类 中的方法net.minecraft.world.WorldType
Returns generatorVersion.
getVersion() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
getVersion(String) - 接口 中的方法net.minecraftforge.common.util.IDataFixerData
 
getVersion() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
getVersion() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
getVersion() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getVersion() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
A human readable version identifier
getVersion() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
getVersionId() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getVersionName() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getVersionName() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
getVersionProperties() - 类 中的方法net.minecraftforge.fml.common.event.FMLPreInitializationEvent
Get a version.properties file as a Properties object from the mod file.
getVersionString() - 接口 中的方法net.minecraftforge.fml.common.versioning.ArtifactVersion
 
getVersionString() - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
getVersionType() - 类 中的方法net.minecraft.client.Minecraft
Gets the type of version that Minecraft was launched under (as specified in the version JSON).
getVertexBufferByLayer(int) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getVertexCount() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
getVertexCount() - 类 中的方法net.minecraft.client.renderer.BufferBuilder.State
 
getVertexCount() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
getVertexData() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
getVertexData() - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
getVertexFormat() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
getVertexFormat() - 类 中的方法net.minecraft.client.renderer.BufferBuilder.State
 
getVertexFormat() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
getVertexFormat() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getVertexFormat() - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
getVertexFormat() - 类 中的方法net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
getVertexFormat() - 类 中的方法net.minecraftforge.client.model.pipeline.TransformerConsumer
 
getVertexFormat() - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
getVertexFormat() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
getVertexFormat() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
getVertexFormatElement() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
getVertexInformation(int) - 枚举 中的方法net.minecraft.client.renderer.EnumFaceDirection
 
getVertexRotatedRev(int) - 类 中的方法net.minecraft.client.renderer.block.model.BlockFaceUV
 
getVertexShaderLoader() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
getVertexSize() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
getVertexState() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
getVertexU(int) - 类 中的方法net.minecraft.client.renderer.block.model.BlockFaceUV
 
getVertexV(int) - 类 中的方法net.minecraft.client.renderer.block.model.BlockFaceUV
 
getVerticalFaceSpeed() - 类 中的方法net.minecraft.entity.EntityLiving
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
getVerticalFaceSpeed() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
getVerticalFaceSpeed() - 类 中的方法net.minecraft.entity.monster.EntityShulker
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
getVerticalFaceSpeed() - 类 中的方法net.minecraft.entity.monster.EntitySlime
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
getVerticalFaceSpeed() - 类 中的方法net.minecraft.entity.passive.EntityWolf
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
getVertices() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
getViewDistance() - 类 中的方法net.minecraft.server.management.PlayerList
Gets the View Distance.
getViewVector(Entity, double) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
getVillage() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
GetVillageBlockID(Biome, IBlockState) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.GetVillageBlockID
 
getVillageCollection() - 类 中的方法net.minecraft.world.World
 
getVillageComponent(StructureVillagePieces.PieceWeight, StructureVillagePieces.Start, List<StructureComponent>, Random, int, int, int, EnumFacing, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
 
getVillageDoorInfoList() - 类 中的方法net.minecraft.village.Village
called only by class EntityAIMoveThroughVillage
getVillageList() - 类 中的方法net.minecraft.village.VillageCollection
Get a list of villages.
getVillagePieceWeight(Random, int) - 接口 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.IVillageCreationHandler
Called when MapGenVillage is creating a new village
getVillageRadius() - 类 中的方法net.minecraft.village.Village
 
getVillagerInventory() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getViscosity() - 类 中的方法net.minecraftforge.fluids.Fluid
 
getViscosity(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getViscosity(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
getVisibilityMap() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
getVisibilityModifier() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.Visibility
 
getVisible() - 类 中的方法net.minecraft.client.gui.GuiTextField
returns true if this textbox is visible
getVisibleFacings(BlockPos) - 类 中的方法net.minecraft.client.renderer.chunk.VisGraph
 
getVisitedNodes() - 类 中的方法net.minecraftforge.fml.common.toposort.ModSortingException.SortingExceptionData
 
getVoidFogYFactor() - 类 中的方法net.minecraft.world.WorldProvider
Returns a double value representing the Y value relative to the top of the map at which void fog is at its maximum.
getVolume() - 类 中的方法net.minecraft.block.SoundType
 
getVolume() - 接口 中的方法net.minecraft.client.audio.ISound
 
getVolume() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getVolume() - 类 中的方法net.minecraft.client.audio.Sound
 
getVolume() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getVolume() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getVolume() - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
getWalkSpeed() - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
getWalkSpeed() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
getWarningDistance() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getWarningTime() - 类 中的方法net.minecraft.world.border.WorldBorder
 
getWasUpdated() - 类 中的方法net.minecraft.client.network.LanServerDetector.LanServerList
 
getWatchedAttributes() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
getWatchedTargetId(int) - 类 中的方法net.minecraft.entity.boss.EntityWither
Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2
getWatchingPlayers() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
getWaterColor() - 类 中的方法net.minecraft.world.biome.Biome
 
GetWaterColor(Biome, int) - 类 的构造器net.minecraftforge.event.terraingen.BiomeEvent.GetWaterColor
 
getWaterColorAtPos(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.world.biome.BiomeColorHelper
 
getWaterColorMultiplier() - 类 中的方法net.minecraft.world.biome.Biome
 
getWaterLevelAbove() - 类 中的方法net.minecraft.entity.item.EntityBoat
 
getWaterSlowDown() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
getWaterSlowDown() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
getWeakChanges(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
If this block should be notified of weak changes.
getWeakChanges(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
已过时。
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockButton
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChest
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCompressedPowered
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLever
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockObserver
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRailDetector
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
getWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
getWeakPower(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
getWeakPower(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
getWeatherRenderer() - 类 中的方法net.minecraft.world.WorldProvider
 
getWeight() - 接口 中的方法net.minecraft.client.audio.ISoundEventAccessor
 
getWeight() - 类 中的方法net.minecraft.client.audio.Sound
 
getWeight() - 类 中的方法net.minecraft.client.audio.SoundEventAccessor
 
getWeight() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
getWeight() - 枚举 中的方法net.minecraft.enchantment.Enchantment.Rarity
Retrieves the weight of Rarity.
getWeight() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
getWeightedBiomeEntry(BiomeManager.BiomeType) - 类 中的方法net.minecraft.world.gen.layer.GenLayerBiome
 
getWeightMap() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
getWeights() - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJointWeight
 
getWhitelistedPlayerNames() - 类 中的方法net.minecraft.server.management.PlayerList
 
getWhitelistedPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
 
getWidth() - 类 中的方法net.minecraft.block.BlockPortal.Size
 
getWidth() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
getWidth() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
getWidth() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
getWidth() - 类 中的方法net.minecraft.client.gui.GuiTextField
returns the width of the textbox depending on if background drawing is enabled
getWidth() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
getWidth() - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
getWidth() - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
 
getWidth() - 类 中的方法net.minecraft.realms.RealmsButton
 
getWidth() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Post
 
getWidth() - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
getWidth() - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
已过时。
getWidthPixels() - 类 中的方法net.minecraft.entity.EntityHanging
 
getWidthPixels() - 类 中的方法net.minecraft.entity.EntityLeashKnot
 
getWidthPixels() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
getWidthPixels() - 类 中的方法net.minecraft.entity.item.EntityPainting
 
getWindowId() - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
 
getWindowId() - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTransaction
 
getWindowId() - 类 中的方法net.minecraft.network.play.client.CPacketEnchantItem
 
getWindowId() - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
 
getWindowId() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
getWindowId() - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
 
getWindowId() - 类 中的方法net.minecraft.network.play.server.SPacketWindowItems
 
getWindowId() - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
 
getWindowTitle() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
getWitherBasePattern() - 类 中的方法net.minecraft.block.BlockSkull
 
getWitherPattern() - 类 中的方法net.minecraft.block.BlockSkull
 
getWoodType(int) - 类 中的方法net.minecraft.block.BlockLeaves
 
getWoodType(int) - 类 中的方法net.minecraft.block.BlockNewLeaf
 
getWoodType(int) - 类 中的方法net.minecraft.block.BlockOldLeaf
 
getWordWrappedHeight(String, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Returns the height (in pixels) of the given string if it is wordwrapped to the given max width.
getWorld() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getWorld() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
getWorld() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
getWorld() - 接口 中的方法net.minecraft.dispenser.ILocation
 
getWorld() - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
getWorld() - 接口 中的方法net.minecraft.entity.IEntityMultiPart
 
getWorld() - 接口 中的方法net.minecraft.entity.IMerchant
 
getWorld() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Returns the worldObj for this tileEntity.
getWorld() - 类 中的方法net.minecraft.entity.NpcMerchant
 
getWorld() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
getWorld(int) - 类 中的方法net.minecraft.server.MinecraftServer
Gets the worldServer by the given dimension.
getWorld() - 接口 中的方法net.minecraft.tileentity.IHopper
Returns the worldObj for this tileEntity.
getWorld() - 类 中的方法net.minecraft.tileentity.TileEntity
Returns the worldObj for this tileEntity.
getWorld() - 类 中的方法net.minecraft.world.chunk.Chunk
 
getWorld() - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
getWorld() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
getWorld(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getWorld(int, boolean) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getWorld() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
getWorld() - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Get the world object
getWorld() - 类 中的方法net.minecraftforge.event.entity.EntityJoinWorldEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.ArrowLooseEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.BonemealEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.FillBucketEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.entity.player.UseHoeEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.ReplaceBiomeBlocks
 
getWorld() - 类 中的方法net.minecraftforge.event.terraingen.DecorateBiomeEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.terraingen.OreGenEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.world.BlockEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.world.ExplosionEvent
 
getWorld() - 类 中的方法net.minecraftforge.event.world.WorldEvent
 
getWorld() - 类 中的方法net.minecraftforge.fluids.FluidEvent
 
getWorld() - 类 中的方法net.minecraftforge.server.permission.context.Context
 
getWorld() - 接口 中的方法net.minecraftforge.server.permission.context.IContext
World from where permission is requested.
getWorld() - 类 中的方法net.minecraftforge.server.permission.context.PlayerContext
 
getWorld() - 类 中的方法net.minecraftforge.server.permission.context.WorldContext
 
getWorldBorder(MinecraftServer) - 类 中的方法net.minecraft.command.CommandWorldBorder
 
getWorldBorder() - 类 中的方法net.minecraft.world.World
 
getWorldClient() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getWorldData(File, DataFixer) - 类 中的静态方法net.minecraft.world.storage.SaveFormatOld
 
getWorldDirectory() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Gets the File object corresponding to the base directory of this world.
getWorldDirectory() - 类 中的方法net.minecraft.world.storage.SaveHandler
Gets the File object corresponding to the base directory of this world.
getWorldDirectory() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Gets the File object corresponding to the base directory of this world.
getWorldDirectory() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
getWorldFeatures() - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
Return the list of world features enabled on this preset.
getWorldIconFile() - 类 中的方法net.minecraft.server.MinecraftServer
 
getWorldInfo(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Returns the world's WorldInfo object
getWorldInfo(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Returns the world's WorldInfo object
getWorldInfo() - 类 中的方法net.minecraft.world.World
Returns the world's WorldInfo object
getWorldName() - 类 中的方法net.minecraft.server.MinecraftServer
 
getWorldName() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Get current world name
getWorldName() - 类 中的方法net.minecraft.world.storage.WorldInfo
Get current world name
getWorldObj() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
getWorldObj() - 类 中的方法net.minecraftforge.event.entity.EntityMountEvent
 
getWorldRendererByLayer(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.RegionRenderCacheBuilder
 
getWorldRendererByLayerId(int) - 类 中的方法net.minecraft.client.renderer.RegionRenderCacheBuilder
 
getWorldRenderPass() - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
getWorlds() - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
getWorldScoreboard() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getWorldServer() - 类 中的方法net.minecraft.server.management.PlayerChunkMap
Returns the WorldServer associated with this PlayerManager
getWorldThread(INetHandler) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
getWorldThread(INetHandler) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
getWorldThread(INetHandler) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
getWorldThread(INetHandler) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
getWorldTime() - 类 中的方法net.minecraft.network.play.server.SPacketTimeUpdate
 
getWorldTime() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Get current world time
getWorldTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
Get current world time
getWorldTime() - 类 中的方法net.minecraft.world.World
 
getWorldTime() - 类 中的方法net.minecraft.world.WorldProvider
 
getWorldTime(World) - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
Get the global world time for the current tick, in seconds.
getWorldTime(World, float) - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
Get the global world time for the current tick + partial tick progress, in seconds.
getWorldTotalTime() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
getWorldTotalTime() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
getWorldType() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
getWorldType() - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
 
getWorldType() - 类 中的方法net.minecraft.world.ChunkCache
 
getWorldType() - 接口 中的方法net.minecraft.world.IBlockAccess
 
getWorldType() - 类 中的方法net.minecraft.world.World
 
getWorldType() - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent
 
getWorldTypeForGeneratorVersion(int) - 类 中的方法net.minecraft.world.WorldType
 
getWrappedEvent() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomNetworkEvent
 
getWrappedWorldAccessContainer() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
getWrapper(Class<V>) - 类 中的静态方法net.minecraftforge.registries.GameData
 
getWrapperDefaulted(Class<V>) - 类 中的静态方法net.minecraftforge.registries.GameData
 
getX() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getX() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getX() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
getX() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe.GhostIngredient
 
getX() - 接口 中的方法net.minecraft.dispenser.IBlockSource
 
getX() - 接口 中的方法net.minecraft.dispenser.IPosition
 
getX() - 类 中的方法net.minecraft.dispenser.PositionImpl
 
getX() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
getX(double) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
getX() - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getX() - 类 中的方法net.minecraft.network.play.server.SPacketUnloadChunk
 
getX() - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Gets the X coordinate.
getX() - 类 中的方法net.minecraft.util.math.Rotations
Gets the X axis rotation
getX() - 类 中的方法net.minecraft.util.math.Vec3i
Gets the X coordinate.
getX() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
getX() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getX() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
 
getX() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getX() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent
 
getX() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent
 
getX() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent
 
getX() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getX() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.ReplaceBiomeBlocks
 
getXCoordinate() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the x coordinate to spawn the particle.
getXEnd() - 类 中的方法net.minecraft.util.math.ChunkPos
Get the last world X coordinate that belongs to this Chunk
getXOffset() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the x coordinate offset for the particle.
getXPos() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Gets the world X position for this hopper entity.
getXPos() - 接口 中的方法net.minecraft.tileentity.IHopper
Gets the world X position for this hopper entity.
getXPos() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Gets the world X position for this hopper entity.
getXPosF() - 接口 中的方法net.minecraft.client.audio.ISound
 
getXPosF() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getXPSeed() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
getXPSplit(int) - 类 中的静态方法net.minecraft.entity.item.EntityXPOrb
Get a fragment of the maximum experience points value for the supplied value of experience points value.
getXpValue() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Returns the XP value of this XP orb.
getXPValue() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
getXSize() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
getXSize() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Get dimension of the bounding box in the x direction.
getXStart() - 类 中的方法net.minecraft.util.math.ChunkPos
Get the first world X coordinate that belongs to this Chunk
getXWithOffset(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getY() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
getY() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getY() - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
getY() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe.GhostIngredient
 
getY() - 接口 中的方法net.minecraft.dispenser.IBlockSource
 
getY() - 接口 中的方法net.minecraft.dispenser.IPosition
 
getY() - 类 中的方法net.minecraft.dispenser.PositionImpl
 
getY() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
getY(double) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
getY() - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getY() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getY() - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Gets the Y coordinate.
getY() - 类 中的方法net.minecraft.util.math.Rotations
Gets the Y axis rotation
getY() - 类 中的方法net.minecraft.util.math.Vec3i
Gets the Y coordinate.
getY() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
getY() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
getY() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
 
getY() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getY() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent
 
getY() - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent
 
getY() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent
 
getY() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getYaw(float) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
getYaw() - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketEntityHeadLook
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getYaw() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getYaw() - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
getYawFactor() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
 
getYawFactor() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
 
getYawFactor() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
 
getYCoordinate() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the y coordinate to spawn the particle.
getYImage(boolean) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
getYImage(boolean) - 类 中的方法net.minecraft.realms.RealmsButton
 
getYImage(boolean) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
getYLocation() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Returns the Y location of this ExtendedBlockStorage.
getYOffset() - 类 中的方法net.minecraft.entity.Entity
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.monster.EntityZombie
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Returns the Y Offset of this entity.
getYOffset() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns the Y Offset of this entity.
getYOffset(World, BlockPos) - 类 中的方法net.minecraft.item.ItemMonsterPlacer
 
getYOffset() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the y coordinate offset for the particle.
getYPos() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Gets the world Y position for this hopper entity.
getYPos() - 接口 中的方法net.minecraft.tileentity.IHopper
Gets the world Y position for this hopper entity.
getYPos() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Gets the world Y position for this hopper entity.
getYPosF() - 接口 中的方法net.minecraft.client.audio.ISound
 
getYPosF() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getYSize() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
getYSize() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Get dimension of the bounding box in the y direction.
getYWithOffset(int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
getZ() - 类 中的方法net.minecraft.block.BlockSourceImpl
 
getZ() - 接口 中的方法net.minecraft.dispenser.IBlockSource
 
getZ() - 接口 中的方法net.minecraft.dispenser.IPosition
 
getZ() - 类 中的方法net.minecraft.dispenser.PositionImpl
 
getZ() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
getZ(double) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
getZ() - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
 
getZ() - 类 中的方法net.minecraft.network.play.server.SPacketUnloadChunk
 
getZ() - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Gets the Z coordinate.
getZ() - 类 中的方法net.minecraft.util.math.Rotations
Gets the Z axis rotation
getZ() - 类 中的方法net.minecraft.util.math.Vec3i
Gets the Z coordinate.
getZ() - 类 中的方法net.minecraftforge.client.event.RenderLivingEvent
 
getZ() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent
 
getZ() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent
 
getZ() - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
getZ() - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.ReplaceBiomeBlocks
 
getZCoordinate() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the z coordinate to spawn the particle.
getZEnd() - 类 中的方法net.minecraft.util.math.ChunkPos
Get the last world Z coordinate that belongs to this Chunk
getZeroPositionWithTransform(BlockPos, Mirror, Rotation) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
getZeroPositionWithTransform(BlockPos, Mirror, Rotation, int, int) - 类 中的静态方法net.minecraft.world.gen.structure.template.Template
 
getZOffset() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Gets the z coordinate offset for the particle.
getZombieSkin() - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession
 
getZPos() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Gets the world Z position for this hopper entity.
getZPos() - 接口 中的方法net.minecraft.tileentity.IHopper
Gets the world Z position for this hopper entity.
getZPos() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Gets the world Z position for this hopper entity.
getZPosF() - 接口 中的方法net.minecraft.client.audio.ISound
 
getZPosF() - 类 中的方法net.minecraft.client.audio.PositionedSound
 
getZSize() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Get dimension of the bounding box in the z direction.
getZStart() - 类 中的方法net.minecraft.util.math.ChunkPos
Get the first world Z coordinate that belongs to this Chunk
getZWithOffset(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
GHAST_TEAR - 类 中的静态变量net.minecraft.init.Items
 
GhostIngredient(Ingredient, int, int) - 类 的构造器net.minecraft.client.gui.recipebook.GhostRecipe.GhostIngredient
 
GhostRecipe - net.minecraft.client.gui.recipebook中的类
 
GhostRecipe() - 类 的构造器net.minecraft.client.gui.recipebook.GhostRecipe
 
GhostRecipe.GhostIngredient - net.minecraft.client.gui.recipebook中的类
 
giveItemToPlayer(EntityPlayer, ItemStack) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
giveItemToPlayer without preferred slot
giveItemToPlayer(EntityPlayer, ItemStack, int) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
Inserts the given itemstack into the players inventory.
GL_ARRAY_BUFFER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_COLOR_ATTACHMENT0 - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_COMBINE - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_COMBINE_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_COMBINE_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_COMPILE_STATUS - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_CONSTANT - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_DEPTH_ATTACHMENT - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FB_INCOMPLETE_ATTACHMENT - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FB_INCOMPLETE_DRAW_BUFFER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FB_INCOMPLETE_MISS_ATTACH - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FB_INCOMPLETE_READ_BUFFER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FRAGMENT_SHADER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FRAMEBUFFER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_FRAMEBUFFER_COMPLETE - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_INTERPOLATE - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_LINK_STATUS - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND0_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND0_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND1_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND1_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND2_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_OPERAND2_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_PREVIOUS - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_PRIMARY_COLOR - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_RENDERBUFFER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE0_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE0_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE1_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE1_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE2_ALPHA - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_SOURCE2_RGB - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_STATIC_DRAW - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_TEXTURE2 - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GL_VERTEX_SHADER - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
GLAllocation - net.minecraft.client.renderer中的类
 
GLAllocation() - 类 的构造器net.minecraft.client.renderer.GLAllocation
 
GLASS - 类 中的静态变量net.minecraft.block.material.Material
 
GLASS - 类 中的静态变量net.minecraft.block.SoundType
 
GLASS - 类 中的静态变量net.minecraft.init.Blocks
 
GLASS_BOTTLE - 类 中的静态变量net.minecraft.init.Items
 
GLASS_PANE - 类 中的静态变量net.minecraft.init.Blocks
 
glAttachShader(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glBegin(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glBindBuffer(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glBindFramebuffer(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glBindRenderbuffer(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glBlendEquation(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glBlendFunc(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glBufferData(int, ByteBuffer, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glCheckFramebufferStatus(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glColorPointer(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glColorPointer(int, int, int, ByteBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glCompileShader(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glCreateProgram() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glCreateShader(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
creates a shader with the given mode and returns the GL id. params: mode
glDeleteBuffers(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glDeleteFramebuffers(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glDeleteLists(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glDeleteProgram(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glDeleteRenderbuffers(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glDeleteShader(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glDisableClientState(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glDrawArrays(int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glEnableClientState(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glEnd() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glEndList() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glFog(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glFogi(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glFramebufferRenderbuffer(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glFramebufferTexture2D(int, int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGenBuffers() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGenFramebuffers() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
glGenLists(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGenRenderbuffers() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGenTextures() - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
glGetAttribLocation(int, CharSequence) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGetError() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetInteger(int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetInteger(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetProgrami(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGetProgramInfoLog(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGetShaderi(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGetShaderInfoLog(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glGetString(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetTexImage(int, int, int, int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetTexLevelParameteri(int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glGetUniformLocation(int, CharSequence) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glLight(int, int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glLightModel(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glLineWidth(float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glLinkProgram(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glNewList(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glNormal3f(float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glNormalPointer(int, int, ByteBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glowing - 类 中的变量net.minecraft.entity.Entity
 
GLOWING - 类 中的静态变量net.minecraft.init.MobEffects
 
GLOWSTONE - 类 中的静态变量net.minecraft.init.Blocks
 
GLOWSTONE_DUST - 类 中的静态变量net.minecraft.init.Items
 
glPixelStorei(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glPolygonMode(int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glReadPixels(int, int, int, int, int, int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glRenderbufferStorage(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glShaderSource(int, ByteBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
GlStateManager - net.minecraft.client.renderer中的类
 
GlStateManager() - 类 的构造器net.minecraft.client.renderer.GlStateManager
 
GlStateManager.CullFace - net.minecraft.client.renderer中的枚举
 
GlStateManager.DestFactor - net.minecraft.client.renderer中的枚举
 
GlStateManager.FogMode - net.minecraft.client.renderer中的枚举
 
GlStateManager.LogicOp - net.minecraft.client.renderer中的枚举
 
GlStateManager.Profile - net.minecraft.client.renderer中的枚举
 
GlStateManager.SourceFactor - net.minecraft.client.renderer中的枚举
 
GlStateManager.TexGen - net.minecraft.client.renderer中的枚举
 
glTexCoord2f(float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexCoordPointer(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexCoordPointer(int, int, int, ByteBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexEnv(int, int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexEnvf(int, int, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexEnvi(int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexImage2D(int, int, int, int, int, int, int, int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexParameterf(int, int, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexParameteri(int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTexSubImage2D(int, int, int, int, int, int, int, int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glTextureId - 类 中的变量net.minecraft.client.renderer.texture.AbstractTexture
 
glUniform1(int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform1(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform1i(int, int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform2(int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform2(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform3(int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform3(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform4(int, IntBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniform4(int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniformMatrix2(int, boolean, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniformMatrix3(int, boolean, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUniformMatrix4(int, boolean, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glUseProgram(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
glVertex3f(float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glVertexPointer(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glVertexPointer(int, int, int, ByteBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
glyph - 类 中的变量net.minecraftforge.fml.client.config.GuiUnicodeGlyphButton
 
glyphScale - 类 中的变量net.minecraftforge.fml.client.config.GuiUnicodeGlyphButton
 
glyphWidth - 类 中的变量net.minecraft.client.gui.FontRenderer
Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
GOLD - 类 中的静态变量net.minecraft.block.material.MapColor
 
GOLD_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
GOLD_INGOT - 类 中的静态变量net.minecraft.init.Items
 
GOLD_NUGGET - 类 中的静态变量net.minecraft.init.Items
 
GOLD_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
goldCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
goldCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
GOLDEN_APPLE - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_AXE - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_BOOTS - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_CARROT - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_CHESTPLATE - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_HELMET - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_HOE - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_HORSE_ARMOR - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_LEGGINGS - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_PICKAXE - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_RAIL - 类 中的静态变量net.minecraft.init.Blocks
 
GOLDEN_SHOVEL - 类 中的静态变量net.minecraft.init.Items
 
GOLDEN_SWORD - 类 中的静态变量net.minecraft.init.Items
 
goldGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds gold WorldGenMinable
goldMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
goldMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
goldMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
goldMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
goldSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
goldSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
GOURD - 类 中的静态变量net.minecraft.block.material.Material
 
grabMouseCursor() - 类 中的方法net.minecraft.util.MouseHelper
Grabs the mouse cursor it doesn't move and isn't seen.
grad(int, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorImproved
 
grad2(int, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorImproved
 
graniteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
graniteCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
graniteGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
graniteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
graniteMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
graniteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
graniteMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
graniteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
graniteSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
grantCriterion(String) - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
grantCriterion(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.ICriterionTrigger.Listener
 
grantCriterion(Advancement, String) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
GRASS - 类 中的静态变量net.minecraft.block.material.MapColor
 
GRASS - 类 中的静态变量net.minecraft.block.material.Material
 
GRASS - 类 中的静态变量net.minecraft.init.Blocks
 
GRASS - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
GRASS_COLOR_NOISE - 类 中的静态变量net.minecraft.world.biome.Biome
 
GRASS_PATH - 类 中的静态变量net.minecraft.init.Blocks
 
GRASS_PATH_AABB - 类 中的静态变量net.minecraft.block.BlockGrassPath
 
GrassColorReloadListener - net.minecraft.client.resources中的类
 
GrassColorReloadListener() - 类 的构造器net.minecraft.client.resources.GrassColorReloadListener
 
grassPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The amount of tall grass to generate per chunk.
GRAVEL - 类 中的静态变量net.minecraft.init.Blocks
 
GRAVEL - 类 中的静态变量net.minecraft.world.biome.Biome
 
GRAVEL - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
gravelCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
gravelCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
gravelGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The gravel generator.
gravelMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
gravelMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
gravelMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
gravelMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
gravelOreGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
gravelPatchesPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of gravel patches to generate per chunk.
gravelSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
gravelSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
GRAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
GRAY_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
GRAY_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
GRAY_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
GREEN - 类 中的静态变量net.minecraft.block.material.MapColor
 
GREEN_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
GREEN_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
GREEN_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
GRIDROOM_LEFTWING_CONNECT_INDEX - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
GRIDROOM_RIGHTWING_CONNECT_INDEX - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
GRIDROOM_SOURCE_INDEX - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
GRIDROOM_TOP_CONNECT_INDEX - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
GROUND - 类 中的静态变量net.minecraft.block.material.Material
 
GROUND - 类 中的静态变量net.minecraft.block.SoundType
 
ground - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
Group(String, LinkedHashSet<OBJModel.Face>) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
group - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
group - 类 中的变量net.minecraftforge.oredict.ShapelessOreRecipe
 
GroupData() - 类 的构造器net.minecraft.entity.monster.EntitySpider.GroupData
 
GroupData(int) - 类 的构造器net.minecraft.entity.passive.EntityHorse.GroupData
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
 
grow(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockGrass
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockMushroom
 
grow(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockSapling
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSapling
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStem
 
grow(World, Random, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTallGrass
 
grow(World, Random, BlockPos, IBlockState) - 接口 中的方法net.minecraft.block.IGrowable
 
grow(int) - 类 中的方法net.minecraft.item.ItemStack
 
grow(double, double, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Creates a new AxisAlignedBB that has been contracted by the given amount in both directions.
grow(double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Creates a new AxisAlignedBB that is expanded by the given value in all directions.
growingAge - 类 中的变量net.minecraft.entity.EntityAgeable
 
growLeavesLayer(World, BlockPos, int) - 类 中的方法net.minecraft.world.gen.feature.WorldGenHugeTrees
grow leaves in a circle
growLeavesLayerStrict(World, BlockPos, int) - 类 中的方法net.minecraft.world.gen.feature.WorldGenHugeTrees
grow leaves in a circle with the outsides being within the circle
growStem(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStem
 
GSON - 类 中的静态变量net.minecraft.advancements.AdvancementManager
 
GSON - 类 中的静态变量net.minecraft.network.status.server.SPacketServerInfo
 
gson - 类 中的变量net.minecraft.server.management.PlayerProfileCache
 
gson - 类 中的变量net.minecraft.server.management.UserList
 
GSON_INSTANCE - 类 中的静态变量net.minecraft.util.datafix.fixes.SignStrictJSON
 
gsonDeserialize(Gson, Reader, Class<T>, boolean) - 类 中的静态方法net.minecraft.util.JsonUtils
 
gsonDeserialize(Gson, String, Class<T>, boolean) - 类 中的静态方法net.minecraft.util.JsonUtils
 
gsonDeserialize(Gson, String, Type) - 类 中的静态方法net.minecraft.util.JsonUtils
 
gsonDeserialize(Gson, String, Class<T>) - 类 中的静态方法net.minecraft.util.JsonUtils
 
GuardianSound - net.minecraft.client.audio中的类
 
GuardianSound(EntityGuardian) - 类 的构造器net.minecraft.client.audio.GuardianSound
 
Gui - net.minecraft.client.gui中的类
 
Gui() - 类 的构造器net.minecraft.client.gui.Gui
 
gui - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
gui3D - 类 中的变量net.minecraft.client.renderer.block.model.MultipartBakedModel
 
gui3d - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
gui3d(boolean) - 接口 中的方法net.minecraftforge.client.model.IModel
 
GuiAccessDenied - net.minecraftforge.fml.client中的类
 
GuiAccessDenied(GuiScreen, ServerData) - 类 的构造器net.minecraftforge.fml.client.GuiAccessDenied
 
GuiAdvancement - net.minecraft.client.gui.advancements中的类
 
GuiAdvancement(GuiAdvancementTab, Minecraft, Advancement, DisplayInfo) - 类 的构造器net.minecraft.client.gui.advancements.GuiAdvancement
 
GuiAdvancementTab - net.minecraft.client.gui.advancements中的类
 
GuiAdvancementTab(Minecraft, GuiScreenAdvancements, AdvancementTabType, int, Advancement, DisplayInfo) - 类 的构造器net.minecraft.client.gui.advancements.GuiAdvancementTab
 
GuiAdvancementTab(Minecraft, GuiScreenAdvancements, AdvancementTabType, int, int, Advancement, DisplayInfo) - 类 的构造器net.minecraft.client.gui.advancements.GuiAdvancementTab
 
GuiBackupFailed - net.minecraftforge.fml.client中的类
 
GuiBackupFailed(GuiScreen, File) - 类 的构造器net.minecraftforge.fml.client.GuiBackupFailed
 
GuiBeacon - net.minecraft.client.gui.inventory中的类
 
GuiBeacon(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiBeacon
 
GuiBossOverlay - net.minecraft.client.gui中的类
 
GuiBossOverlay(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiBossOverlay
 
GuiBrewingStand - net.minecraft.client.gui.inventory中的类
 
GuiBrewingStand(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiBrewingStand
 
GuiButton - net.minecraft.client.gui中的类
 
GuiButton(int, int, int, String) - 类 的构造器net.minecraft.client.gui.GuiButton
 
GuiButton(int, int, int, int, int, String) - 类 的构造器net.minecraft.client.gui.GuiButton
 
GuiButtonEntry(int, String, boolean, boolean) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.GuiButtonEntry
 
GuiButtonExt - net.minecraftforge.fml.client.config中的类
This class provides a button that fixes several bugs present in the vanilla GuiButton drawing code.
GuiButtonExt(int, int, int, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiButtonExt
 
GuiButtonExt(int, int, int, int, int, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiButtonExt
 
GuiButtonImage - net.minecraft.client.gui中的类
 
GuiButtonImage(int, int, int, int, int, int, int, int, ResourceLocation) - 类 的构造器net.minecraft.client.gui.GuiButtonImage
 
GuiButtonLanguage - net.minecraft.client.gui中的类
 
GuiButtonLanguage(int, int, int) - 类 的构造器net.minecraft.client.gui.GuiButtonLanguage
 
GuiButtonRealmsProxy - net.minecraft.client.gui中的类
 
GuiButtonRealmsProxy(RealmsButton, int, int, int, String) - 类 的构造器net.minecraft.client.gui.GuiButtonRealmsProxy
 
GuiButtonRealmsProxy(RealmsButton, int, int, int, String, int, int) - 类 的构造器net.minecraft.client.gui.GuiButtonRealmsProxy
 
GuiButtonRecipe - net.minecraft.client.gui.recipebook中的类
 
GuiButtonRecipe() - 类 的构造器net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
GuiButtonRecipeTab - net.minecraft.client.gui.recipebook中的类
 
GuiButtonRecipeTab(int, CreativeTabs) - 类 的构造器net.minecraft.client.gui.recipebook.GuiButtonRecipeTab
 
GuiButtonToggle - net.minecraft.client.gui中的类
 
GuiButtonToggle(int, int, int, int, int, boolean) - 类 的构造器net.minecraft.client.gui.GuiButtonToggle
 
GuiChat - net.minecraft.client.gui中的类
 
GuiChat() - 类 的构造器net.minecraft.client.gui.GuiChat
 
GuiChat(String) - 类 的构造器net.minecraft.client.gui.GuiChat
 
GuiChat.ChatTabCompleter - net.minecraft.client.gui中的类
 
GuiCheckBox - net.minecraftforge.fml.client.config中的类
This class provides a checkbox style control.
GuiCheckBox(int, int, int, String, boolean) - 类 的构造器net.minecraftforge.fml.client.config.GuiCheckBox
 
GuiChest - net.minecraft.client.gui.inventory中的类
 
GuiChest(IInventory, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiChest
 
GuiClickableScrolledSelectionListProxy - net.minecraft.client.gui中的类
 
GuiClickableScrolledSelectionListProxy(RealmsClickableScrolledSelectionList, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
GuiCommandBlock - net.minecraft.client.gui中的类
 
GuiCommandBlock(TileEntityCommandBlock) - 类 的构造器net.minecraft.client.gui.GuiCommandBlock
 
GuiConfig - net.minecraftforge.fml.client.config中的类
This class is the base GuiScreen for all config GUI screens.
GuiConfig(GuiScreen, String, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
This constructor handles the @Config configuration classes
GuiConfig(GuiScreen, String, boolean, boolean, String, Class<?>...) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
 
GuiConfig(GuiScreen, List<IConfigElement>, String, String, boolean, boolean, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
GuiConfig constructor that will use ConfigChangedEvent when editing is concluded.
GuiConfig(GuiScreen, List<IConfigElement>, String, boolean, boolean, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
GuiConfig constructor that will use ConfigChangedEvent when editing is concluded.
GuiConfig(GuiScreen, List<IConfigElement>, String, boolean, boolean, String, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
GuiConfig constructor that will use ConfigChangedEvent when editing is concluded.
GuiConfig(GuiScreen, List<IConfigElement>, String, String, boolean, boolean, String, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfig
GuiConfig constructor that will use ConfigChangedEvent when editing is concluded. titleLine2 is specified in this constructor.
GuiConfigEntries - net.minecraftforge.fml.client.config中的类
This class implements the scrolling list functionality of the config GUI screens.
GuiConfigEntries(GuiConfig, Minecraft) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries
 
GuiConfigEntries.ArrayEntry - net.minecraftforge.fml.client.config中的类
ArrayEntry Provides a GuiButton with the list contents as the displayString.
GuiConfigEntries.BooleanEntry - net.minecraftforge.fml.client.config中的类
BooleanPropEntry Provides a GuiButton that toggles between true and false.
GuiConfigEntries.ButtonEntry - net.minecraftforge.fml.client.config中的类
ButtonEntry Provides a basic GuiButton entry to be used as a base for other entries that require a button for the value.
GuiConfigEntries.CategoryEntry - net.minecraftforge.fml.client.config中的类
CategoryEntry Provides an entry that consists of a GuiButton for navigating to the child category GuiConfig screen.
GuiConfigEntries.ChatColorEntry - net.minecraftforge.fml.client.config中的类
ChatColorEntry Provides a GuiButton that cycles through the list of chat color codes.
GuiConfigEntries.CycleValueEntry - net.minecraftforge.fml.client.config中的类
CycleValueEntry Provides a GuiButton that cycles through the prop's validValues array.
GuiConfigEntries.DoubleEntry - net.minecraftforge.fml.client.config中的类
DoubleEntry Provides a GuiTextField for user input.
GuiConfigEntries.IConfigEntry - net.minecraftforge.fml.client.config中的接口
Provides an interface for defining GuiConfigEntry.listEntry objects.
GuiConfigEntries.IntegerEntry - net.minecraftforge.fml.client.config中的类
IntegerEntry Provides a GuiTextField for user input.
GuiConfigEntries.ListEntryBase - net.minecraftforge.fml.client.config中的类
ListEntryBase Provides a base entry for others to extend.
GuiConfigEntries.NumberSliderEntry - net.minecraftforge.fml.client.config中的类
NumberSliderEntry Provides a slider for numeric properties.
GuiConfigEntries.SelectValueEntry - net.minecraftforge.fml.client.config中的类
SelectValueEntry Provides a GuiButton with the current value as the displayString.
GuiConfigEntries.StringEntry - net.minecraftforge.fml.client.config中的类
StringEntry Provides a GuiTextField for user input.
GuiConfirmation - net.minecraftforge.fml.client中的类
 
GuiConfirmation(StartupQuery) - 类 的构造器net.minecraftforge.fml.client.GuiConfirmation
 
GuiConfirmOpenLink - net.minecraft.client.gui中的类
 
GuiConfirmOpenLink(GuiYesNoCallback, String, int, boolean) - 类 的构造器net.minecraft.client.gui.GuiConfirmOpenLink
 
GuiConnecting - net.minecraft.client.multiplayer中的类
 
GuiConnecting(GuiScreen, Minecraft, ServerData) - 类 的构造器net.minecraft.client.multiplayer.GuiConnecting
 
GuiConnecting(GuiScreen, Minecraft, String, int) - 类 的构造器net.minecraft.client.multiplayer.GuiConnecting
 
GuiContainer - net.minecraft.client.gui.inventory中的类
 
GuiContainer(Container) - 类 的构造器net.minecraft.client.gui.inventory.GuiContainer
 
GuiContainerCreative - net.minecraft.client.gui.inventory中的类
 
GuiContainerCreative(EntityPlayer) - 类 的构造器net.minecraft.client.gui.inventory.GuiContainerCreative
 
GuiContainerCreative.ContainerCreative - net.minecraft.client.gui.inventory中的类
 
GuiContainerEvent - net.minecraftforge.client.event中的类
Event class for handling GuiContainer specific events.
GuiContainerEvent(GuiContainer) - 类 的构造器net.minecraftforge.client.event.GuiContainerEvent
 
GuiContainerEvent.DrawForeground - net.minecraftforge.client.event中的类
This event is fired directly after the GuiContainer has draw any foreground elements, But before the "dragged" stack, and before any tooltips.
GuiControls - net.minecraft.client.gui中的类
 
GuiControls(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.GuiControls
 
GuiCrafting - net.minecraft.client.gui.inventory中的类
 
GuiCrafting(InventoryPlayer, World) - 类 的构造器net.minecraft.client.gui.inventory.GuiCrafting
 
GuiCrafting(InventoryPlayer, World, BlockPos) - 类 的构造器net.minecraft.client.gui.inventory.GuiCrafting
 
GuiCreateFlatWorld - net.minecraft.client.gui中的类
 
GuiCreateFlatWorld(GuiCreateWorld, String) - 类 的构造器net.minecraft.client.gui.GuiCreateFlatWorld
 
GuiCreateWorld - net.minecraft.client.gui中的类
 
GuiCreateWorld(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiCreateWorld
 
GuiCustomizeSkin - net.minecraft.client.gui中的类
 
GuiCustomizeSkin(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiCustomizeSkin
 
GuiCustomizeWorldScreen - net.minecraft.client.gui中的类
 
GuiCustomizeWorldScreen(GuiScreen, String) - 类 的构造器net.minecraft.client.gui.GuiCustomizeWorldScreen
 
GuiCustomModLoadingErrorScreen - net.minecraftforge.fml.client中的类
 
GuiCustomModLoadingErrorScreen(CustomModLoadingErrorDisplayException) - 类 的构造器net.minecraftforge.fml.client.GuiCustomModLoadingErrorScreen
 
GuiDisconnected - net.minecraft.client.gui中的类
 
GuiDisconnected(GuiScreen, String, ITextComponent) - 类 的构造器net.minecraft.client.gui.GuiDisconnected
 
GuiDispenser - net.minecraft.client.gui.inventory中的类
 
GuiDispenser(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiDispenser
 
GuiDownloadTerrain - net.minecraft.client.gui中的类
 
GuiDownloadTerrain() - 类 的构造器net.minecraft.client.gui.GuiDownloadTerrain
 
GuiDupesFound - net.minecraftforge.fml.client中的类
 
GuiDupesFound(DuplicateModsFoundException) - 类 的构造器net.minecraftforge.fml.client.GuiDupesFound
 
GuiEditArray - net.minecraftforge.fml.client.config中的类
This class is the base screen used for editing an array-type property.
GuiEditArray(GuiScreen, IConfigElement, int, Object[], boolean) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArray
 
GuiEditArrayEntries - net.minecraftforge.fml.client.config中的类
This class implements the scrolling list functionality of the GuiEditList screen.
GuiEditArrayEntries(GuiEditArray, Minecraft, IConfigElement, Object[], Object[]) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
GuiEditArrayEntries.BaseEntry - net.minecraftforge.fml.client.config中的类
 
GuiEditArrayEntries.BooleanEntry - net.minecraftforge.fml.client.config中的类
 
GuiEditArrayEntries.DoubleEntry - net.minecraftforge.fml.client.config中的类
IGuiListEntry Inner Classes
GuiEditArrayEntries.IArrayEntry - net.minecraftforge.fml.client.config中的接口
 
GuiEditArrayEntries.IntegerEntry - net.minecraftforge.fml.client.config中的类
 
GuiEditArrayEntries.StringEntry - net.minecraftforge.fml.client.config中的类
 
GuiEditCommandBlockMinecart - net.minecraft.client.gui.inventory中的类
 
GuiEditCommandBlockMinecart(CommandBlockBaseLogic) - 类 的构造器net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
 
GuiEditSign - net.minecraft.client.gui.inventory中的类
 
GuiEditSign(TileEntitySign) - 类 的构造器net.minecraft.client.gui.inventory.GuiEditSign
 
GuiEditStructure - net.minecraft.client.gui.inventory中的类
 
GuiEditStructure(TileEntityStructure) - 类 的构造器net.minecraft.client.gui.inventory.GuiEditStructure
 
GuiEnchantment - net.minecraft.client.gui中的类
 
GuiEnchantment(InventoryPlayer, World, IWorldNameable) - 类 的构造器net.minecraft.client.gui.GuiEnchantment
 
GuiEntry(Gui, Gui) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.GuiEntry
 
GuiErrorBase - net.minecraftforge.fml.client中的类
 
GuiErrorBase() - 类 的构造器net.minecraftforge.fml.client.GuiErrorBase
 
GuiErrorScreen - net.minecraft.client.gui中的类
 
GuiErrorScreen(String, String) - 类 的构造器net.minecraft.client.gui.GuiErrorScreen
 
GuiFlatPresets - net.minecraft.client.gui中的类
 
GuiFlatPresets(GuiCreateFlatWorld) - 类 的构造器net.minecraft.client.gui.GuiFlatPresets
 
GuiFurnace - net.minecraft.client.gui.inventory中的类
 
GuiFurnace(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiFurnace
 
GuiGameOver - net.minecraft.client.gui中的类
 
GuiGameOver(ITextComponent) - 类 的构造器net.minecraft.client.gui.GuiGameOver
 
GuiHopper - net.minecraft.client.gui中的类
 
GuiHopper(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.GuiHopper
 
GuiIngame - net.minecraft.client.gui中的类
 
GuiIngame(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiIngame
 
GuiIngameForge - net.minecraftforge.client中的类
 
GuiIngameForge(Minecraft) - 类 的构造器net.minecraftforge.client.GuiIngameForge
 
GuiIngameMenu - net.minecraft.client.gui中的类
 
GuiIngameMenu() - 类 的构造器net.minecraft.client.gui.GuiIngameMenu
 
GuiInventory - net.minecraft.client.gui.inventory中的类
 
GuiInventory(EntityPlayer) - 类 的构造器net.minecraft.client.gui.inventory.GuiInventory
 
GuiKeyBindingList - net.minecraft.client.gui中的类
 
GuiKeyBindingList(GuiControls, Minecraft) - 类 的构造器net.minecraft.client.gui.GuiKeyBindingList
 
GuiKeyBindingList.CategoryEntry - net.minecraft.client.gui中的类
 
GuiKeyBindingList.KeyEntry - net.minecraft.client.gui中的类
 
GuiLabel - net.minecraft.client.gui中的类
 
GuiLabel(FontRenderer, int, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiLabel
 
GuiLabelEntry(int, String, boolean) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.GuiLabelEntry
 
GuiLanguage - net.minecraft.client.gui中的类
 
GuiLanguage(GuiScreen, GameSettings, LanguageManager) - 类 的构造器net.minecraft.client.gui.GuiLanguage
 
guiLeft - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
Starting X position for the Gui.
GuiListButton - net.minecraft.client.gui中的类
 
GuiListButton(GuiPageButtonList.GuiResponder, int, int, int, String, boolean) - 类 的构造器net.minecraft.client.gui.GuiListButton
 
GuiListEntry(int, String, boolean) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.GuiListEntry
 
GuiListExtended - net.minecraft.client.gui中的类
 
GuiListExtended(Minecraft, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiListExtended
 
GuiListExtended.IGuiListEntry - net.minecraft.client.gui中的接口
 
GuiListWorldSelection - net.minecraft.client.gui中的类
 
GuiListWorldSelection(GuiWorldSelection, Minecraft, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiListWorldSelection
 
GuiListWorldSelectionEntry - net.minecraft.client.gui中的类
 
GuiListWorldSelectionEntry(GuiListWorldSelection, WorldSummary, ISaveFormat) - 类 的构造器net.minecraft.client.gui.GuiListWorldSelectionEntry
 
GuiLockIconButton - net.minecraft.client.gui中的类
 
GuiLockIconButton(int, int, int) - 类 的构造器net.minecraft.client.gui.GuiLockIconButton
 
GuiMainMenu - net.minecraft.client.gui中的类
 
GuiMainMenu() - 类 的构造器net.minecraft.client.gui.GuiMainMenu
 
GuiMemoryErrorScreen - net.minecraft.client.gui中的类
 
GuiMemoryErrorScreen() - 类 的构造器net.minecraft.client.gui.GuiMemoryErrorScreen
 
GuiMerchant - net.minecraft.client.gui中的类
 
GuiMerchant(InventoryPlayer, IMerchant, World) - 类 的构造器net.minecraft.client.gui.GuiMerchant
 
GuiMessageDialog - net.minecraftforge.fml.client.config中的类
 
GuiMessageDialog(GuiScreen, String, ITextComponent, String) - 类 的构造器net.minecraftforge.fml.client.config.GuiMessageDialog
 
guiModel - 类 中的变量net.minecraftforge.client.model.BakedItemModel
 
GuiModList - net.minecraftforge.fml.client中的类
 
GuiModList(GuiScreen) - 类 的构造器net.minecraftforge.fml.client.GuiModList
 
GuiModsMissing - net.minecraftforge.fml.client中的类
 
GuiModsMissing(MissingModsException) - 类 的构造器net.minecraftforge.fml.client.GuiModsMissing
 
GuiModsMissingForServer - net.minecraftforge.fml.client中的类
 
GuiModsMissingForServer(MissingModsException) - 类 的构造器net.minecraftforge.fml.client.GuiModsMissingForServer
 
GuiMultiplayer - net.minecraft.client.gui中的类
 
GuiMultiplayer(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiMultiplayer
 
GuiMultipleModsErrored - net.minecraftforge.fml.client中的类
 
GuiMultipleModsErrored(MultipleModsErrored) - 类 的构造器net.minecraftforge.fml.client.GuiMultipleModsErrored
 
GuiNewChat - net.minecraft.client.gui中的类
 
GuiNewChat(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiNewChat
 
GuiNotification - net.minecraftforge.fml.client中的类
 
GuiNotification(StartupQuery) - 类 的构造器net.minecraftforge.fml.client.GuiNotification
 
GuiOldSaveLoadConfirm - net.minecraftforge.fml.client中的类
 
GuiOldSaveLoadConfirm(String, String, GuiScreen) - 类 的构造器net.minecraftforge.fml.client.GuiOldSaveLoadConfirm
 
GuiOpenEvent - net.minecraftforge.client.event中的类
This event is called before any Gui will open.
GuiOpenEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiOpenEvent
 
GuiOptionButton - net.minecraft.client.gui中的类
 
GuiOptionButton(int, int, int, String) - 类 的构造器net.minecraft.client.gui.GuiOptionButton
 
GuiOptionButton(int, int, int, GameSettings.Options, String) - 类 的构造器net.minecraft.client.gui.GuiOptionButton
 
GuiOptions - net.minecraft.client.gui中的类
 
GuiOptions(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.GuiOptions
 
GuiOptionSlider - net.minecraft.client.gui中的类
 
GuiOptionSlider(int, int, int, GameSettings.Options) - 类 的构造器net.minecraft.client.gui.GuiOptionSlider
 
GuiOptionSlider(int, int, int, GameSettings.Options, float, float) - 类 的构造器net.minecraft.client.gui.GuiOptionSlider
 
GuiOptionsRowList - net.minecraft.client.gui中的类
 
GuiOptionsRowList(Minecraft, int, int, int, int, int, GameSettings.Options...) - 类 的构造器net.minecraft.client.gui.GuiOptionsRowList
 
GuiOptionsRowList.Row - net.minecraft.client.gui中的类
 
GuiOverlayDebug - net.minecraft.client.gui中的类
 
GuiOverlayDebug(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiOverlayDebug
 
GuiPageButtonList - net.minecraft.client.gui中的类
 
GuiPageButtonList(Minecraft, int, int, int, int, int, GuiPageButtonList.GuiResponder, GuiPageButtonList.GuiListEntry[]...) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList
 
GuiPageButtonList.EditBoxEntry - net.minecraft.client.gui中的类
 
GuiPageButtonList.GuiButtonEntry - net.minecraft.client.gui中的类
 
GuiPageButtonList.GuiEntry - net.minecraft.client.gui中的类
 
GuiPageButtonList.GuiLabelEntry - net.minecraft.client.gui中的类
 
GuiPageButtonList.GuiListEntry - net.minecraft.client.gui中的类
 
GuiPageButtonList.GuiResponder - net.minecraft.client.gui中的接口
 
GuiPageButtonList.GuiSlideEntry - net.minecraft.client.gui中的类
 
GuiPlayerTabOverlay - net.minecraft.client.gui中的类
 
GuiPlayerTabOverlay(Minecraft, GuiIngame) - 类 的构造器net.minecraft.client.gui.GuiPlayerTabOverlay
 
GuiRecipeBook - net.minecraft.client.gui.recipebook中的类
 
GuiRecipeBook() - 类 的构造器net.minecraft.client.gui.recipebook.GuiRecipeBook
 
GuiRecipeOverlay - net.minecraft.client.gui.recipebook中的类
 
GuiRecipeOverlay() - 类 的构造器net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
GuiRepair - net.minecraft.client.gui中的类
 
GuiRepair(InventoryPlayer, World) - 类 的构造器net.minecraft.client.gui.GuiRepair
 
GuiResourcePackAvailable - net.minecraft.client.gui中的类
 
GuiResourcePackAvailable(Minecraft, int, int, List<ResourcePackListEntry>) - 类 的构造器net.minecraft.client.gui.GuiResourcePackAvailable
 
GuiResourcePackList - net.minecraft.client.gui中的类
 
GuiResourcePackList(Minecraft, int, int, List<ResourcePackListEntry>) - 类 的构造器net.minecraft.client.gui.GuiResourcePackList
 
GuiResourcePackSelected - net.minecraft.client.gui中的类
 
GuiResourcePackSelected(Minecraft, int, int, List<ResourcePackListEntry>) - 类 的构造器net.minecraft.client.gui.GuiResourcePackSelected
 
guiScale - 类 中的变量net.minecraft.client.settings.GameSettings
GUI scale
GuiScreen - net.minecraft.client.gui中的类
 
GuiScreen() - 类 的构造器net.minecraft.client.gui.GuiScreen
 
GuiScreenAddServer - net.minecraft.client.gui中的类
 
GuiScreenAddServer(GuiScreen, ServerData) - 类 的构造器net.minecraft.client.gui.GuiScreenAddServer
 
GuiScreenAdvancements - net.minecraft.client.gui.advancements中的类
 
GuiScreenAdvancements(ClientAdvancementManager) - 类 的构造器net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
GuiScreenBook - net.minecraft.client.gui中的类
 
GuiScreenBook(EntityPlayer, ItemStack, boolean) - 类 的构造器net.minecraft.client.gui.GuiScreenBook
 
GuiScreenCustomizePresets - net.minecraft.client.gui中的类
 
GuiScreenCustomizePresets(GuiCustomizeWorldScreen) - 类 的构造器net.minecraft.client.gui.GuiScreenCustomizePresets
 
GuiScreenDemo - net.minecraft.client.gui中的类
 
GuiScreenDemo() - 类 的构造器net.minecraft.client.gui.GuiScreenDemo
 
GuiScreenEvent - net.minecraftforge.client.event中的类
Event classes for GuiScreen events.
GuiScreenEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent
 
GuiScreenEvent.ActionPerformedEvent - net.minecraftforge.client.event中的类
 
GuiScreenEvent.ActionPerformedEvent.Post - net.minecraftforge.client.event中的类
This event fires after GuiScreen.actionPerformed(GuiButton) provided that the active screen has not been changed as a result of GuiScreen.actionPerformed(GuiButton).
GuiScreenEvent.ActionPerformedEvent.Pre - net.minecraftforge.client.event中的类
This event fires once it has been determined that a GuiButton object has been clicked.
GuiScreenEvent.BackgroundDrawnEvent - net.minecraftforge.client.event中的类
This event fires at the end of GuiScreen.drawDefaultBackground() and before the rest of the Gui draws.
GuiScreenEvent.DrawScreenEvent - net.minecraftforge.client.event中的类
 
GuiScreenEvent.DrawScreenEvent.Post - net.minecraftforge.client.event中的类
This event fires just after GuiScreen.drawScreen(int, int, float) is called.
GuiScreenEvent.DrawScreenEvent.Pre - net.minecraftforge.client.event中的类
This event fires just before GuiScreen.drawScreen(int, int, float) is called.
GuiScreenEvent.InitGuiEvent - net.minecraftforge.client.event中的类
 
GuiScreenEvent.InitGuiEvent.Post - net.minecraftforge.client.event中的类
This event fires right after GuiScreen.initGui().
GuiScreenEvent.InitGuiEvent.Pre - net.minecraftforge.client.event中的类
This event fires just after initializing GuiScreen.mc, GuiScreen.fontRenderer, GuiScreen.width, and GuiScreen.height.
GuiScreenEvent.KeyboardInputEvent - net.minecraftforge.client.event中的类
 
GuiScreenEvent.KeyboardInputEvent.Post - net.minecraftforge.client.event中的类
This event fires after GuiScreen.handleKeyboardInput() provided that the active screen has not been changed as a result of GuiScreen.handleKeyboardInput() and the GuiScreen.keyHandled flag has not been set.
GuiScreenEvent.KeyboardInputEvent.Pre - net.minecraftforge.client.event中的类
This event fires when keyboard input is detected by a GuiScreen.
GuiScreenEvent.MouseInputEvent - net.minecraftforge.client.event中的类
 
GuiScreenEvent.MouseInputEvent.Post - net.minecraftforge.client.event中的类
This event fires after GuiScreen.handleMouseInput() provided that the active screen has not been changed as a result of GuiScreen.handleMouseInput() and the GuiScreen.mouseHandled flag has not been set.
GuiScreenEvent.MouseInputEvent.Pre - net.minecraftforge.client.event中的类
This event fires when mouse input is detected by a GuiScreen.
GuiScreenEvent.PotionShiftEvent - net.minecraftforge.client.event中的类
This event fires in InventoryEffectRenderer.updateActivePotionEffects() when potion effects are active and the gui wants to move over.
GuiScreenHorseInventory - net.minecraft.client.gui.inventory中的类
 
GuiScreenHorseInventory(IInventory, IInventory, AbstractHorse) - 类 的构造器net.minecraft.client.gui.inventory.GuiScreenHorseInventory
 
GuiScreenOptionsSounds - net.minecraft.client.gui中的类
 
GuiScreenOptionsSounds(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.GuiScreenOptionsSounds
 
GuiScreenRealmsProxy - net.minecraft.client.gui中的类
 
GuiScreenRealmsProxy(RealmsScreen) - 类 的构造器net.minecraft.client.gui.GuiScreenRealmsProxy
 
GuiScreenResourcePacks - net.minecraft.client.gui中的类
 
GuiScreenResourcePacks(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiScreenResourcePacks
 
GuiScreenServerList - net.minecraft.client.gui中的类
 
GuiScreenServerList(GuiScreen, ServerData) - 类 的构造器net.minecraft.client.gui.GuiScreenServerList
 
GuiScreenWorking - net.minecraft.client.gui中的类
 
GuiScreenWorking() - 类 的构造器net.minecraft.client.gui.GuiScreenWorking
 
GuiScrollingList - net.minecraftforge.fml.client中的类
 
GuiScrollingList(Minecraft, int, int, int, int, int, int) - 类 的构造器net.minecraftforge.fml.client.GuiScrollingList
已过时。
GuiScrollingList(Minecraft, int, int, int, int, int, int, int, int) - 类 的构造器net.minecraftforge.fml.client.GuiScrollingList
 
GuiSelectString - net.minecraftforge.fml.client.config中的类
This class provides a screen that allows the user to select a value from a list.
GuiSelectString(GuiScreen, IConfigElement, int, Map<Object, String>, Object, boolean) - 类 的构造器net.minecraftforge.fml.client.config.GuiSelectString
 
GuiSelectStringEntries - net.minecraftforge.fml.client.config中的类
This class implements the scrolling list functionality of the GuiSelectString screen.
GuiSelectStringEntries(GuiSelectString, Minecraft, IConfigElement, Map<Object, String>) - 类 的构造器net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
GuiSelectStringEntries.EntryComparator - net.minecraftforge.fml.client.config中的类
 
GuiSelectStringEntries.IGuiSelectStringListEntry - net.minecraftforge.fml.client.config中的接口
 
GuiSelectStringEntries.ListEntry - net.minecraftforge.fml.client.config中的类
 
GuiShareToLan - net.minecraft.client.gui中的类
 
GuiShareToLan(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiShareToLan
 
GuiShulkerBox - net.minecraft.client.gui.inventory中的类
 
GuiShulkerBox(InventoryPlayer, IInventory) - 类 的构造器net.minecraft.client.gui.inventory.GuiShulkerBox
 
GuiSimpleScrolledSelectionListProxy - net.minecraft.client.gui中的类
 
GuiSimpleScrolledSelectionListProxy(RealmsSimpleScrolledSelectionList, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
GuiSleepMP - net.minecraft.client.gui中的类
 
GuiSleepMP() - 类 的构造器net.minecraft.client.gui.GuiSleepMP
 
GuiSlideEntry(int, String, boolean, GuiSlider.FormatHelper, float, float, float) - 类 的构造器net.minecraft.client.gui.GuiPageButtonList.GuiSlideEntry
 
GuiSlider - net.minecraft.client.gui中的类
 
GuiSlider(GuiPageButtonList.GuiResponder, int, int, int, String, float, float, float, GuiSlider.FormatHelper) - 类 的构造器net.minecraft.client.gui.GuiSlider
 
GuiSlider - net.minecraftforge.fml.client.config中的类
This class is blatantly stolen from iChunUtils with permission.
GuiSlider(int, int, int, int, int, String, String, double, double, double, boolean, boolean) - 类 的构造器net.minecraftforge.fml.client.config.GuiSlider
 
GuiSlider(int, int, int, int, int, String, String, double, double, double, boolean, boolean, GuiSlider.ISlider) - 类 的构造器net.minecraftforge.fml.client.config.GuiSlider
 
GuiSlider(int, int, int, String, double, double, double, GuiSlider.ISlider) - 类 的构造器net.minecraftforge.fml.client.config.GuiSlider
 
GuiSlider.FormatHelper - net.minecraft.client.gui中的接口
 
GuiSlider.ISlider - net.minecraftforge.fml.client.config中的接口
 
GuiSlot - net.minecraft.client.gui中的类
 
GuiSlot(Minecraft, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiSlot
 
GuiSlotModList - net.minecraftforge.fml.client中的类
 
GuiSlotModList(GuiModList, ArrayList<ModContainer>, int, int) - 类 的构造器net.minecraftforge.fml.client.GuiSlotModList
 
GuiSlotRealmsProxy - net.minecraft.client.gui中的类
 
GuiSlotRealmsProxy(RealmsScrolledSelectionList, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiSlotRealmsProxy
 
GuiSnooper - net.minecraft.client.gui中的类
 
GuiSnooper(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.GuiSnooper
 
GuiSortingProblem - net.minecraftforge.fml.client中的类
 
GuiSortingProblem(ModSortingException) - 类 的构造器net.minecraftforge.fml.client.GuiSortingProblem
 
GuiSpectator - net.minecraft.client.gui中的类
 
GuiSpectator(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiSpectator
 
GuiStats - net.minecraft.client.gui.achievement中的类
 
GuiStats(GuiScreen, StatisticsManager) - 类 的构造器net.minecraft.client.gui.achievement.GuiStats
 
GuiSubtitleOverlay - net.minecraft.client.gui中的类
 
GuiSubtitleOverlay(Minecraft) - 类 的构造器net.minecraft.client.gui.GuiSubtitleOverlay
 
GuiSubtitleOverlay.Subtitle - net.minecraft.client.gui中的类
 
GuiTextField - net.minecraft.client.gui中的类
 
GuiTextField(int, FontRenderer, int, int, int, int) - 类 的构造器net.minecraft.client.gui.GuiTextField
 
GuiToast - net.minecraft.client.gui.toasts中的类
 
GuiToast(Minecraft) - 类 的构造器net.minecraft.client.gui.toasts.GuiToast
 
guiTop - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
Starting Y position for the Gui.
GuiUnicodeGlyphButton - net.minecraftforge.fml.client.config中的类
This class provides a button that shows a string glyph at the beginning.
GuiUnicodeGlyphButton(int, int, int, int, int, String, String, float) - 类 的构造器net.minecraftforge.fml.client.config.GuiUnicodeGlyphButton
 
GuiUtilRenderComponents - net.minecraft.client.gui中的类
 
GuiUtilRenderComponents() - 类 的构造器net.minecraft.client.gui.GuiUtilRenderComponents
 
GuiUtils - net.minecraftforge.fml.client.config中的类
This class provides several methods and constants used by the Config GUI classes.
GuiUtils() - 类 的构造器net.minecraftforge.fml.client.config.GuiUtils
 
GuiVideoSettings - net.minecraft.client.gui中的类
 
GuiVideoSettings(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.GuiVideoSettings
 
GuiWinGame - net.minecraft.client.gui中的类
 
GuiWinGame(boolean, Runnable) - 类 的构造器net.minecraft.client.gui.GuiWinGame
 
GuiWorldEdit - net.minecraft.client.gui中的类
 
GuiWorldEdit(GuiScreen, String) - 类 的构造器net.minecraft.client.gui.GuiWorldEdit
 
GuiWorldSelection - net.minecraft.client.gui中的类
 
GuiWorldSelection(GuiScreen) - 类 的构造器net.minecraft.client.gui.GuiWorldSelection
 
GuiWrongMinecraft - net.minecraftforge.fml.client中的类
 
GuiWrongMinecraft(WrongMinecraftVersionException) - 类 的构造器net.minecraftforge.fml.client.GuiWrongMinecraft
 
GuiYesNo - net.minecraft.client.gui中的类
 
GuiYesNo(GuiYesNoCallback, String, String, int) - 类 的构造器net.minecraft.client.gui.GuiYesNo
 
GuiYesNo(GuiYesNoCallback, String, String, String, String, int) - 类 的构造器net.minecraft.client.gui.GuiYesNo
 
GuiYesNoCallback - net.minecraft.client.gui中的接口
 
GUNPOWDER - 类 中的静态变量net.minecraft.init.Items
 

H

HALF - 类 中的静态变量net.minecraft.block.BlockDoor
 
HALF - 类 中的静态变量net.minecraft.block.BlockDoublePlant
 
Half() - 类 的构造器net.minecraft.block.BlockPurpurSlab.Half
 
HALF - 类 中的静态变量net.minecraft.block.BlockSlab
 
HALF - 类 中的静态变量net.minecraft.block.BlockStairs
 
HALF - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
Hall() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Hall
 
Hall(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Hall
 
haltGame(String, Throwable) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
haltGame(String, Throwable) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
haltGame(String, Throwable) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
HAND_STATES - 类 中的静态变量net.minecraft.entity.EntityLivingBase
Hand states, used to trigger blocking/eating/drinking animation.
handle - 类 中的变量net.minecraft.client.model.ModelShield
 
handleAdvancementInfo(SPacketAdvancementInfo) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleAdvancementInfo(SPacketAdvancementInfo) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleAnimation(SPacketAnimation) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Renders a specified animation: Waking up a player, a living entity swinging its currently held item, being hurt or receiving a critical hit by normal or magical means
handleAnimation(CPacketAnimation) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
handleAnimation(SPacketAnimation) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Renders a specified animation: Waking up a player, a living entity swinging its currently held item, being hurt or receiving a critical hit by normal or magical means
handleAnimation(CPacketAnimation) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
handleBlockAction(SPacketBlockAction) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players accessing a (Ender)Chest
handleBlockAction(SPacketBlockAction) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players accessing a (Ender)Chest
handleBlockBreakAnim(SPacketBlockBreakAnim) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates all registered IWorldAccess instances with destroyBlockInWorldPartially
handleBlockBreakAnim(SPacketBlockBreakAnim) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates all registered IWorldAccess instances with destroyBlockInWorldPartially
handleBlockChange(SPacketBlockChange) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the block and metadata and generates a blockupdate (and notify the clients)
handleBlockChange(SPacketBlockChange) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the block and metadata and generates a blockupdate (and notify the clients)
handleCamera(SPacketCamera) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleCamera(SPacketCamera) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleCameraTransforms(IBakedModel, ItemCameraTransforms.TransformType, boolean) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
handleChangeGameState(SPacketChangeGameState) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleChangeGameState(SPacketChangeGameState) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleChat(SPacketChat) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Prints a chatmessage in the chat GUI
handleChat(SPacketChat) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Prints a chatmessage in the chat GUI
handleChunkData(SPacketChunkData) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation
handleChunkData(SPacketChunkData) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation
handleClientSettings(CPacketClientSettings) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
handleClientSettings(CPacketClientSettings) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
handleClientWorldClosing(WorldClient) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
handleCloseWindow(SPacketCloseWindow) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Resets the ItemStack held in hand and closes the window that is opened
handleCloseWindow(SPacketCloseWindow) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Resets the ItemStack held in hand and closes the window that is opened
handleCollectItem(SPacketCollectItem) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleCollectItem(SPacketCollectItem) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleCombatEvent(SPacketCombatEvent) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleCombatEvent(SPacketCombatEvent) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleCommands(DedicatedServer) - 类 中的静态方法net.minecraftforge.server.console.TerminalHandler
 
handleComponentClick(ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiScreen
Executes the click event specified by the given chat component
handleComponentClick(ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Executes the click event specified by the given chat component
handleComponentHover(ITextComponent, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Draws the hover event specified by the given chat component
handleConfirmTransaction(SPacketConfirmTransaction) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Verifies that the server and client are synchronized with respect to the inventory/container opened by the player and confirms if it is the case.
handleConfirmTransaction(SPacketConfirmTransaction) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Verifies that the server and client are synchronized with respect to the inventory/container opened by the player and confirms if it is the case.
handleCooldown(SPacketCooldown) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleCooldown(SPacketCooldown) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleCustomPayload(SPacketCustomPayload) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles packets that have room for a channel specification.
handleCustomPayload(SPacketCustomPayload) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles packets that have room for a channel specification.
handleCustomSound(SPacketCustomSound) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleCustomSound(SPacketCustomSound) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleDataMarker(String, BlockPos, World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
 
handleDataMarker(String, BlockPos, World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureEndCityPieces.CityTemplate
 
handleDataMarker(String, BlockPos, World, Random, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
 
handleDestroyEntities(SPacketDestroyEntities) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Locally eliminates the entities.
handleDestroyEntities(SPacketDestroyEntities) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Locally eliminates the entities.
handleDisconnect(SPacketDisconnect) - 类 中的方法net.minecraft.client.network.NetHandlerLoginClient
 
handleDisconnect(SPacketDisconnect) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Closes the network channel
handleDisconnect(SPacketDisconnect) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginClient
 
handleDisconnect(SPacketDisconnect) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Closes the network channel
handleDisplayObjective(SPacketDisplayObjective) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Removes or sets the ScoreObjective to be displayed at a particular scoreboard position (list, sidebar, below name)
handleDisplayObjective(SPacketDisplayObjective) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Removes or sets the ScoreObjective to be displayed at a particular scoreboard position (list, sidebar, below name)
handleEating(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
handleEating(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
handleEffect(SPacketEffect) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleEffect(SPacketEffect) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleEnableCompression(SPacketEnableCompression) - 类 中的方法net.minecraft.client.network.NetHandlerLoginClient
 
handleEnableCompression(SPacketEnableCompression) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginClient
 
handleEncryptionRequest(SPacketEncryptionRequest) - 类 中的方法net.minecraft.client.network.NetHandlerLoginClient
 
handleEncryptionRequest(SPacketEncryptionRequest) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginClient
 
handleEntityAttach(SPacketEntityAttach) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleEntityAttach(SPacketEntityAttach) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleEntityEffect(SPacketEntityEffect) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleEntityEffect(SPacketEntityEffect) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleEntityEquipment(SPacketEntityEquipment) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleEntityEquipment(SPacketEntityEquipment) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleEntityHeadLook(SPacketEntityHeadLook) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself
handleEntityHeadLook(SPacketEntityHeadLook) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself
handleEntityMetadata(SPacketEntityMetadata) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have changed -> Registers any changes locally
handleEntityMetadata(SPacketEntityMetadata) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have changed -> Registers any changes locally
handleEntityMovement(SPacketEntity) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the specified entity's position by the specified relative moment and absolute rotation.
handleEntityMovement(SPacketEntity) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the specified entity's position by the specified relative moment and absolute rotation.
handleEntityProperties(SPacketEntityProperties) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie maxHealth and knockback resistance as well as reinforcement spawning chance.
handleEntityProperties(SPacketEntityProperties) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie maxHealth and knockback resistance as well as reinforcement spawning chance.
handleEntityStatus(SPacketEntityStatus) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Invokes the entities' handleUpdateHealth method which is implemented in LivingBase (hurt/death), MinecartMobSpawner (spawn delay), FireworkRocket & MinecartTNT (explosion), IronGolem (throwing,...), Witch (spawn particles), Zombie (villager transformation), Animal (breeding mode particles), Horse (breeding/smoke particles), Sheep (...), Tameable (...), Villager (particles for breeding mode, angry and happy), Wolf (...)
handleEntityStatus(SPacketEntityStatus) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Invokes the entities' handleUpdateHealth method which is implemented in LivingBase (hurt/death), MinecartMobSpawner (spawn delay), FireworkRocket & MinecartTNT (explosion), IronGolem (throwing,...), Witch (spawn particles), Zombie (villager transformation), Animal (breeding mode particles), Horse (breeding/smoke particles), Sheep (...), Tameable (...), Villager (particles for breeding mode, angry and happy), Wolf (...)
handleEntityTeleport(SPacketEntityTeleport) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates an entity's position and rotation as specified by the packet
handleEntityTeleport(SPacketEntityTeleport) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates an entity's position and rotation as specified by the packet
handleEntityVelocity(SPacketEntityVelocity) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Sets the velocity of the specified entity to the specified value
handleEntityVelocity(SPacketEntityVelocity) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Sets the velocity of the specified entity to the specified value
handleEscape(String) - 类 中的静态方法net.minecraft.nbt.NBTTagCompound
 
handleEvents(T, float, Iterable<Event>) - 类 中的方法net.minecraftforge.client.model.animation.AnimationModelBase
已过时。
 
handleEvents(T, float, Iterable<Event>) - 类 中的方法net.minecraftforge.client.model.animation.AnimationTESR
 
handleEvents(T, float, Iterable<Event>) - 接口 中的方法net.minecraftforge.common.animation.IEventHandler
 
handleException(EventBus, Event, IEventListener[], int, Throwable) - 类 中的方法net.minecraftforge.fml.common.eventhandler.EventBus
 
handleException(EventBus, Event, IEventListener[], int, Throwable) - 接口 中的方法net.minecraftforge.fml.common.eventhandler.IEventExceptionHandler
Fired when a EventListener throws an exception for the specified event on the event bus.
handleExit(int) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Delayed System.exit() until the server is actually stopped/done saving.
handleExplosion(SPacketExplosion) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Initiates a new explosion (sound, particles, drop spawn) for the affected blocks indicated by the packet.
handleExplosion(SPacketExplosion) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Initiates a new explosion (sound, particles, drop spawn) for the affected blocks indicated by the packet.
handleFalling(double, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
process player falling based on movement packet
handleHeldItemChange(SPacketHeldItemChange) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates which hotbar slot of the player is currently selected
handleHeldItemChange(SPacketHeldItemChange) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates which hotbar slot of the player is currently selected
handleHookRetraction() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
handleHotbarSnapshots(Minecraft, int, boolean, boolean) - 类 中的静态方法net.minecraft.client.gui.inventory.GuiContainerCreative
 
handleInput() - 类 中的方法net.minecraft.client.gui.GuiScreen
Delegates mouse and keyboard input.
handleItemState(IBakedModel, ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.client.renderer.block.model.ItemOverrideList
 
handleItemState(IBakedModel, ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraftforge.client.model.animation.AnimationItemOverrideList
 
handleJoinGame(SPacketJoinGame) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new WorldClient and sets the player initial dimension
handleJoinGame(SPacketJoinGame) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new WorldClient and sets the player initial dimension
handleJumpLava() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
handleJumpLava() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
handleJumpWater() - 类 中的方法net.minecraft.entity.EntityLivingBase
Handles the jump when the entity is in water
handleKeepAlive(SPacketKeepAlive) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleKeepAlive(SPacketKeepAlive) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleKeyboardInput() - 类 中的方法net.minecraft.client.gui.GuiScreen
Handles keyboard input.
handleKeyboardInput() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Handles keyboard input.
handleLaunch(File, LaunchClassLoader, FMLTweaker) - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
handleLoadingScreen(ScaledResolution) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
handleLoginSuccess(SPacketLoginSuccess) - 类 中的方法net.minecraft.client.network.NetHandlerLoginClient
 
handleLoginSuccess(SPacketLoginSuccess) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginClient
 
handleMaps(SPacketMaps) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the worlds MapStorage with the specified MapData for the specified map-identifier and invokes a MapItemRenderer for it
handleMaps(SPacketMaps) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the worlds MapStorage with the specified MapData for the specified map-identifier and invokes a MapItemRenderer for it
handleMaterialAcceleration(AxisAlignedBB, Material, Entity) - 类 中的方法net.minecraft.world.World
handles the acceleration of an object whilst in water.
handleModStateEvent(FMLEvent) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
handleMouse(MouseHelper) - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
handleMouse(MouseHelper) - 类 中的方法net.minecraft.client.tutorial.MovementStep
Handles mouse mouvement
handleMouse(MouseHelper) - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
handleMouseClick(Slot, int, int, ClickType) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called when the mouse is clicked over a slot or outside the gui.
handleMouseClick(Slot, int, int, ClickType) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called when the mouse is clicked over a slot or outside the gui.
handleMouseClick(Slot, int, int, ClickType) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Called when the mouse is clicked over a slot or outside the gui.
handleMouseClick(Slot, int, int, ClickType) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called when the mouse is clicked over a slot or outside the gui.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiChat
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiControls
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiLanguage
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiScreen
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
 
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiSlot
 
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
 
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiSnooper
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraftforge.fml.client.GuiModList
Handles mouse input.
handleMouseInput() - 类 中的方法net.minecraftforge.fml.client.GuiMultipleModsErrored
Handles mouse input.
handleMouseInput(int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
handleMovement(MovementInput) - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
handleMovement(MovementInput) - 类 中的方法net.minecraft.client.tutorial.MovementStep
Handles the player movement
handleMovement(MovementInput) - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
handleMoveVehicle(SPacketMoveVehicle) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleMoveVehicle(SPacketMoveVehicle) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleMultiBlockChange(SPacketMultiBlockChange) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed.
handleMultiBlockChange(SPacketMultiBlockChange) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed.
handleOpenWindow(SPacketOpenWindow) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Displays a GUI by ID.
handleOpenWindow(SPacketOpenWindow) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Displays a GUI by ID.
handleParticles(SPacketParticles) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Spawns a specified number of particles at the specified location with a randomized displacement according to specified bounds
handleParticles(SPacketParticles) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Spawns a specified number of particles at the specified location with a randomized displacement according to specified bounds
handlePerspective(ItemCameraTransforms.TransformType) - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
handlePerspective(IBakedModel, ItemCameraTransforms.TransformType) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
handlePerspective(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraftforge.client.model.BakedItemModel.BakedGuiItemModel
 
handlePerspective(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
handlePerspective(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
handlePerspective(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
handlePerspective(IBakedModel, <any>, ItemCameraTransforms.TransformType) - 类 中的静态方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
handlePerspective(IBakedModel, IModelState, ItemCameraTransforms.TransformType) - 类 中的静态方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
handlePerspective(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
handlePlayerAbilities(SPacketPlayerAbilities) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handlePlayerAbilities(SPacketPlayerAbilities) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handlePlayerListHeaderFooter(SPacketPlayerListHeaderFooter) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handlePlayerListHeaderFooter(SPacketPlayerListHeaderFooter) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handlePlayerListItem(SPacketPlayerListItem) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handlePlayerListItem(SPacketPlayerListItem) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handlePlayerPosLook(SPacketPlayerPosLook) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handlePlayerPosLook(SPacketPlayerPosLook) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handlePong(SPacketPong) - 接口 中的方法net.minecraft.network.status.INetHandlerStatusClient
 
handler() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
handlerAdded(ChannelHandlerContext) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
 
handleRConCommand(String) - 接口 中的方法net.minecraft.network.rcon.IServer
Handle a command received by an RCon instance
handleRConCommand(String) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Handle a command received by an RCon instance
handleRecipeBook(SPacketRecipeBook) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleRecipeBook(SPacketRecipeBook) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleRecipeBookUpdate(CPacketRecipeInfo) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
handleRecipeBookUpdate(CPacketRecipeInfo) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
handleRemoveEntityEffect(SPacketRemoveEntityEffect) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleRemoveEntityEffect(SPacketRemoveEntityEffect) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleResourcePack(SPacketResourcePackSend) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleResourcePack(SPacketResourcePackSend) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleResourcePackStatus(CPacketResourcePackStatus) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
handleResourcePackStatus(CPacketResourcePackStatus) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
handleRespawn(SPacketRespawn) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleRespawn(SPacketRespawn) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleRotationFloat(EntityChicken, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderChicken
Defines what float the third param in setRotationAngles of ModelBase is
handleRotationFloat(T, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Defines what float the third param in setRotationAngles of ModelBase is
handleRotationFloat(EntityParrot, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderParrot
Defines what float the third param in setRotationAngles of ModelBase is
handleRotationFloat(EntitySquid, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderSquid
Defines what float the third param in setRotationAngles of ModelBase is
handleRotationFloat(EntityWolf, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWolf
Defines what float the third param in setRotationAngles of ModelBase is
handlers - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerFluidMap
 
handleScoreboardObjective(SPacketScoreboardObjective) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
handleScoreboardObjective(SPacketScoreboardObjective) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
handleSeenAdvancements(CPacketSeenAdvancements) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
handleSeenAdvancements(CPacketSeenAdvancements) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
handleSelectAdvancementsTab(SPacketSelectAdvancementsTab) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleSelectAdvancementsTab(SPacketSelectAdvancementsTab) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleServerAboutToStart(MinecraftServer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleServerDifficulty(SPacketServerDifficulty) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleServerDifficulty(SPacketServerDifficulty) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleServerHandshake(C00Handshake, NetworkManager) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Process initial Handshake packet, kicks players from the server if they are connecting while we are starting up.
handleServerInfo(SPacketServerInfo) - 接口 中的方法net.minecraft.network.status.INetHandlerStatusClient
 
handleServerStarted() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleServerStarting(MinecraftServer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleServerStopped() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleServerStopping() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleSetExperience(SPacketSetExperience) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleSetExperience(SPacketSetExperience) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleSetPassengers(SPacketSetPassengers) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleSetPassengers(SPacketSetPassengers) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleSetSlot(SPacketSetSlot) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container
handleSetSlot(ItemStack) - 类 中的方法net.minecraft.client.tutorial.CraftPlanksStep
Called when the player pick up an ItemStack
handleSetSlot(ItemStack) - 类 中的方法net.minecraft.client.tutorial.FindTreeStep
Called when the player pick up an ItemStack
handleSetSlot(ItemStack) - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
handleSetSlot(ItemStack) - 类 中的方法net.minecraft.client.tutorial.PunchTreeStep
Called when the player pick up an ItemStack
handleSetSlot(ItemStack) - 类 中的方法net.minecraft.client.tutorial.Tutorial
Called when the player pick up an ItemStack
handleSetSlot(SPacketSetSlot) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container
handleSignEditorOpen(SPacketSignEditorOpen) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Creates a sign in the specified location if it didn't exist and opens the GUI to edit its text
handleSignEditorOpen(SPacketSignEditorOpen) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Creates a sign in the specified location if it didn't exist and opens the GUI to edit its text
handlesKey(String) - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
handleSlimeSpawnReduction(Random, World) - 类 中的方法net.minecraft.world.WorldType
 
handleSoundEffect(SPacketSoundEffect) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleSoundEffect(SPacketSoundEffect) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleSpawnExperienceOrb(SPacketSpawnExperienceOrb) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Spawns an experience orb and sets its value (amount of XP)
handleSpawnExperienceOrb(SPacketSpawnExperienceOrb) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Spawns an experience orb and sets its value (amount of XP)
handleSpawnGlobalEntity(SPacketSpawnGlobalEntity) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles globally visible entities.
handleSpawnGlobalEntity(SPacketSpawnGlobalEntity) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles globally visible entities.
handleSpawnMob(SPacketSpawnMob) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Spawns the mob entity at the specified location, with the specified rotation, momentum and type.
handleSpawnMob(SPacketSpawnMob) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Spawns the mob entity at the specified location, with the specified rotation, momentum and type.
handleSpawnObject(SPacketSpawnObject) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Spawns an instance of the objecttype indicated by the packet and sets its position and momentum
handleSpawnObject(SPacketSpawnObject) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Spawns an instance of the objecttype indicated by the packet and sets its position and momentum
handleSpawnPainting(SPacketSpawnPainting) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles the spawning of a painting object
handleSpawnPainting(SPacketSpawnPainting) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles the spawning of a painting object
handleSpawnPlayer(SPacketSpawnPlayer) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles the creation of a nearby player entity, sets the position and held item
handleSpawnPlayer(SPacketSpawnPlayer) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles the creation of a nearby player entity, sets the position and held item
handleSpawnPosition(SPacketSpawnPosition) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleSpawnPosition(SPacketSpawnPosition) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleSpectate(CPacketSpectate) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
handleSpectate(CPacketSpectate) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
handleStartJump(int) - 接口 中的方法net.minecraft.entity.IJumpingMount
 
handleStartJump(int) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
handleStatistics(SPacketStatistics) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the players statistics or achievements
handleStatistics(SPacketStatistics) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the players statistics or achievements
handleStatusUpdate(byte) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.Entity
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.EntityLiving
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.EntityLivingBase
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.monster.EntityWitch
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntitySheep
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntitySquid
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntityTameable
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntityVillager
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.passive.EntityWolf
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.player.EntityPlayer
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.projectile.EntityEgg
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.projectile.EntitySnowball
handleStatusUpdate(byte) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
handlesThrowable() - 类 中的方法net.minecraftforge.server.terminalconsole.HighlightErrorConverter
 
handleStopJump() - 接口 中的方法net.minecraft.entity.IJumpingMount
 
handleStopJump() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
handleTabComplete(SPacketTabComplete) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Displays the available command-completion options the server knows of
handleTabComplete(SPacketTabComplete) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Displays the available command-completion options the server knows of
handleTeams(SPacketTeams) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team- memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
handleTeams(SPacketTeams) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team- memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
handleTimeUpdate(SPacketTimeUpdate) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleTimeUpdate(SPacketTimeUpdate) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleTitle(SPacketTitle) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleTitle(SPacketTitle) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleUnblockableDamage(EntityLivingBase, ItemStack, DamageSource, double, int) - 接口 中的方法net.minecraftforge.common.ISpecialArmor
Simple check to see if the armor should interact with "Unblockable" damage sources.
handleUpdateBossInfo(SPacketUpdateBossInfo) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleUpdateBossInfo(SPacketUpdateBossInfo) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleUpdateHealth(SPacketUpdateHealth) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleUpdateHealth(SPacketUpdateHealth) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleUpdateScore(SPacketUpdateScore) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Either updates the score with a specified value or removes the score for an objective
handleUpdateScore(SPacketUpdateScore) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Either updates the score with a specified value or removes the score for an objective
handleUpdateTag(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntity
Called when the chunk's TE update tag, gotten from TileEntity.getUpdateTag(), is received on the client.
handleUpdateTileEntity(SPacketUpdateTileEntity) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks, beacons, skulls, flowerpot
handleUpdateTileEntity(SPacketUpdateTileEntity) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks, beacons, skulls, flowerpot
handleUseBed(SPacketUseBed) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Retrieves the player identified by the packet, puts him to sleep if possible (and flags whether all players are asleep)
handleUseBed(SPacketUseBed) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Retrieves the player identified by the packet, puts him to sleep if possible (and flags whether all players are asleep)
handleWaterMovement() - 类 中的方法net.minecraft.entity.Entity
Returns if this entity is in water and will end up adding the waters velocity to the entity
handleWaterMovement() - 类 中的方法net.minecraft.entity.item.EntityItem
Returns if this entity is in water and will end up adding the waters velocity to the entity
handleWaterMovement() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Returns if this entity is in water and will end up adding the waters velocity to the entity
handleWindowItems(SPacketWindowItems) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Handles the placement of a specified ItemStack in a specified container/inventory slot
handleWindowItems(SPacketWindowItems) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Handles the placement of a specified ItemStack in a specified container/inventory slot
handleWindowProperty(SPacketWindowProperty) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Sets the progressbar of the opened window to the specified value
handleWindowProperty(SPacketWindowProperty) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
Sets the progressbar of the opened window to the specified value
handleWorldBorder(SPacketWorldBorder) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
handleWorldBorder(SPacketWorldBorder) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
handleWorldDataLoad(SaveHandler, WorldInfo, NBTTagCompound) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
handleWorldDataSave(SaveHandler, WorldInfo, NBTTagCompound) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
HandshakeAck() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.HandshakeAck
 
HandshakeCompletionHandler - net.minecraftforge.fml.common.network.internal中的类
 
HandshakeCompletionHandler() - 类 的构造器net.minecraftforge.fml.common.network.internal.HandshakeCompletionHandler
 
HandshakeInjector - net.minecraftforge.fml.common.network.handshake中的类
 
HandshakeInjector(NetworkDispatcher) - 类 的构造器net.minecraftforge.fml.common.network.handshake.HandshakeInjector
 
HandshakeMessageHandler<S extends java.lang.Enum<S> & IHandshakeState<S>> - net.minecraftforge.fml.common.network.handshake中的类
 
HandshakeMessageHandler(Class<S>) - 类 的构造器net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler
 
HandshakeReset() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.HandshakeReset
 
hangingPosition - 类 中的变量net.minecraft.entity.EntityHanging
 
HappyVillagerFactory() - 类 的构造器net.minecraft.client.particle.ParticleSuspendedTown.HappyVillagerFactory
 
HARDENED_CLAY - 类 中的静态变量net.minecraft.init.Blocks
 
HARDENED_CLAY - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
HARMING - 类 中的静态变量net.minecraft.init.PotionTypes
 
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.Block
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockBanner
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockBed
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockChorusFlower
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockContainer
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockDeadBush
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockDoublePlant
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockFlowerPot
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockIce
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockNewLeaf
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockOldLeaf
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockSnow
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockTallGrass
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockVine
Spawns the block's drops in the world.
harvestBlock(World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack) - 类 中的方法net.minecraft.block.BlockWeb
Spawns the block's drops in the world.
HarvestCheck(EntityPlayer, IBlockState, boolean) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.HarvestCheck
 
HarvestDropsEvent(World, BlockPos, IBlockState, int, float, List<ItemStack>, EntityPlayer, boolean) - 类 的构造器net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
harvesters - 类 中的变量net.minecraft.block.Block
 
has(ContextKey<?>) - 类 中的方法net.minecraftforge.server.permission.context.Context
 
has(ContextKey<?>) - 接口 中的方法net.minecraftforge.server.permission.context.IContext
 
HAS_BOTTLE - 类 中的静态变量net.minecraft.block.BlockBrewingStand
 
HAS_INVENTORY - 类 中的静态变量net.minecraft.util.EntitySelectors
 
HAS_RECORD - 类 中的静态变量net.minecraft.block.BlockJukebox
 
hasAcceptedEULA() - 类 中的方法net.minecraft.server.ServerEula
 
hasActivePotionEffects - 类 中的变量net.minecraft.client.renderer.InventoryEffectRenderer
True if there is some potion effect to display
hasAmmo() - 类 中的方法net.minecraftforge.event.entity.player.ArrowLooseEvent
 
hasAmmo() - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
hasAnimationMetadata() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
hasAnyType(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Checks if any type has been added to the given biome.
hasAPI(String) - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
hasArray() - 类 中的方法net.minecraft.network.PacketBuffer
 
hasBindingCurse(ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
hasBucket(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
hasCachedProperties() - 类 中的方法net.minecraft.util.Session
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.entity.Entity
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.item.ItemStack
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntity
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.village.Village
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.world.chunk.Chunk
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraft.world.World
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.common.capabilities.CapabilityDispatcher
 
hasCapability(Capability<?>, EnumFacing) - 接口 中的方法net.minecraftforge.common.capabilities.ICapabilityProvider
Determines if this object has support for the capability in question on the specific side.
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.common.model.animation.CapabilityAnimation.DefaultItemAnimationCapabilityProvider
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.TileFluidHandler
 
hasCapability(Capability<?>, EnumFacing) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
hasCaravanTrail() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
hasCategory(String) - 类 中的方法net.minecraftforge.common.config.Configuration
 
hasChanged() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
hasChanged() - 类 中的方法net.minecraftforge.common.config.Configuration
 
hasChanged() - 类 中的方法net.minecraftforge.common.config.Property
Gets the changed status of this Property.
hasChangedEntry(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Returns true if any IConfigEntry objects on this screen are changed.
hasChannel(String, Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
Is there a channel with this name on this side?
hasCheats() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
hasChest() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
hasChunkUpdates() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
hasClickedOutside(int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
hasClickedOutside(int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
 
hasClickedOutside(int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
 
hasClickedOutside(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
hasCloudFog(double, double, double, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Checks if the given position is to be rendered with cloud fog
hasColor() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
hasColor() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
hasColor(ItemStack) - 类 中的方法net.minecraft.item.ItemArmor
Return whether the specified armor ItemStack has a color.
hasColor() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockCake
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockCauldron
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockCommandBlock
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockDispenser
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockJukebox
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockRailDetector
 
hasComparatorInputOverride(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
hasComparatorInputOverride() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
hasComparatorInputOverride() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
hasConfigForMod(String) - 类 中的静态方法net.minecraftforge.common.config.ConfigManager
 
hasConfigGui() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory
 
hasConfigGui() - 类 中的方法net.minecraftforge.fml.client.DefaultGuiFactory
 
hasConfigGui() - 类 中的方法net.minecraftforge.fml.client.FMLConfigGuiFactory
 
hasConfigGui() - 接口 中的方法net.minecraftforge.fml.client.IModGuiFactory
If this method returns false, the config button in the mod list will be disabled
hasContainerItem() - 类 中的方法net.minecraft.item.Item
已过时。
hasContainerItem(ItemStack) - 类 中的方法net.minecraft.item.Item
ItemStack sensitive version of hasContainerItem
hasContainerItem(ItemStack) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
hasConversions(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
hasCooldown(Item) - 类 中的方法net.minecraft.util.CooldownTracker
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockEnderChest
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockSign
 
hasCustomBreakingProgress(IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
 
hasCustomBreakingProgress() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
hasCustomBreakingProgress() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
hasCustomEntity(ItemStack) - 类 中的方法net.minecraft.item.Item
Determines if this Item has a special entity for when they are in the world.
hasCustomLoader(IResourceManager, ResourceLocation) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
The result of this function determines is the below 'load' function is called, and the default vanilla loading code is bypassed completely.
hasCustomLoader(IResourceManager, ResourceLocation) - 类 中的方法net.minecraftforge.client.model.ModelLoader.White
 
hasCustomName() - 类 中的方法net.minecraft.block.BlockAnvil.Anvil
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.client.player.inventory.LocalBlockIntercommunication
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.entity.Entity
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.inventory.InventoryBasic
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.inventory.InventoryCrafting
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.inventory.InventoryMerchant
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityBanner
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns true if this thing is named
hasCustomName() - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Returns true if this thing is named
hasCustomName() - 接口 中的方法net.minecraft.world.IWorldNameable
Returns true if this thing is named
hasCustomProperties() - 类 中的方法net.minecraft.item.Item
 
hasCustomSpawning() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
hasCustomTransform(ItemCameraTransforms.TransformType) - 类 中的方法net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
hasDisconnected() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
hasDisplayName() - 类 中的方法net.minecraft.item.ItemStack
Returns true if the itemstack has a display name
hasDisplayTile() - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
hasDownhillFlow(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.Item
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemAppleGold
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemEnchantedBook
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemEndCrystal
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemExpBottle
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemPotion
Returns true if this item has an enchantment glint.
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemSimpleFoiled
Returns true if this item has an enchantment glint.
hasEffect() - 类 中的方法net.minecraft.item.ItemStack
 
hasEffect(ItemStack) - 类 中的方法net.minecraft.item.ItemWrittenBook
Returns true if this item has an enchantment glint.
hasEnoughFoodToBreed() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
hasEntry(K) - 类 中的方法net.minecraft.server.management.UserList
 
hasError() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
hasErrored() - 类 中的方法net.minecraft.advancements.AdvancementManager
 
hasErrored - 类 中的静态变量net.minecraft.init.Bootstrap
 
hasEvent() - 枚举 中的方法net.minecraftforge.fml.common.LoaderState
 
hasFastRenderer() - 类 中的方法net.minecraft.tileentity.TileEntity
If the TileEntitySpecialRenderer associated with this TileEntity can be batched in with another renderers, and won't access the GL state.
hasField(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Does the given JsonObject contain a field with the given name?
hasFMLMarker() - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
 
hasFrostWalkerEnchantment(EntityLivingBase) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Checks if the player has any armor enchanted with the frost walker enchantment.
hash(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
hashCode() - 类 中的方法net.minecraft.advancements.Advancement
 
hashCode() - 类 中的方法net.minecraft.advancements.ICriterionTrigger.Listener
 
hashCode() - 类 中的方法net.minecraft.block.properties.PropertyBool
 
hashCode() - 类 中的方法net.minecraft.block.properties.PropertyEnum
 
hashCode() - 类 中的方法net.minecraft.block.properties.PropertyHelper
 
hashCode() - 类 中的方法net.minecraft.block.properties.PropertyInteger
 
hashCode() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.ModelResourceLocation
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Selector
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
hashCode() - 类 中的方法net.minecraft.client.renderer.block.model.VariantList
 
hashCode() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
hashCode() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
hashCode() - 类 中的方法net.minecraft.client.resources.Language
 
hashCode() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
hashCode() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
hashCode() - 类 中的方法net.minecraft.client.util.JsonBlendingMode
 
hashCode() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
hashCode() - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
hashCode() - 类 中的方法net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
 
hashCode() - 类 中的方法net.minecraft.entity.Entity
 
hashCode() - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTBase
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagByteArray
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagIntArray
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagList
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagLongArray
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
hashCode() - 类 中的方法net.minecraft.nbt.NBTTagString
 
hashCode() - 类 中的方法net.minecraft.network.datasync.DataParameter
 
hashCode() - 类 中的方法net.minecraft.network.PacketBuffer
 
hashCode() - 类 中的方法net.minecraft.pathfinding.PathPoint
 
hashCode() - 类 中的方法net.minecraft.potion.PotionEffect
 
hashCode() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
hashCode() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
hashCode() - 类 中的方法net.minecraft.stats.StatBase
 
hashCode() - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
hashCode() - 类 中的方法net.minecraft.util.math.ChunkPos
 
hashCode() - 类 中的方法net.minecraft.util.math.Vec3d
 
hashCode() - 类 中的方法net.minecraft.util.math.Vec3i
 
hashCode() - 类 中的方法net.minecraft.util.ResourceLocation
 
hashCode() - 类 中的方法net.minecraft.util.text.event.ClickEvent
 
hashCode() - 类 中的方法net.minecraft.util.text.event.HoverEvent
 
hashCode() - 类 中的方法net.minecraft.util.text.Style
 
hashCode() - 类 中的方法net.minecraft.util.text.TextComponentBase
 
hashCode() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
 
hashCode() - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
hashCode() - 类 中的方法net.minecraft.world.NextTickListEntry
 
hashCode() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
hashCode() - 类 中的方法net.minecraftforge.client.model.MapModelState.Wrapper
 
hashCode() - 类 中的方法net.minecraftforge.client.model.ModelLoader.BakedModelCacheKey
 
hashCode() - 类 中的方法net.minecraftforge.client.model.ModelStateComposition
 
hashCode() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
hashCode() - 类 中的方法net.minecraftforge.common.animation.TimeValues.CompositionValue
 
hashCode() - 类 中的方法net.minecraftforge.common.animation.TimeValues.ConstValue
 
hashCode() - 类 中的方法net.minecraftforge.common.animation.TimeValues.ParameterValue
 
hashCode() - 类 中的方法net.minecraftforge.common.animation.TimeValues.SimpleExprValue
 
hashCode() - 类 中的方法net.minecraftforge.common.animation.TimeValues.VariableValue
 
hashCode() - 类 中的方法net.minecraftforge.common.model.animation.Clips.ClipReference
 
hashCode() - 类 中的方法net.minecraftforge.common.model.animation.Clips.ModelClip
 
hashCode() - 类 中的方法net.minecraftforge.common.model.animation.Clips.SlerpClip
 
hashCode() - 类 中的方法net.minecraftforge.common.model.animation.Clips.TimeClip
 
hashCode() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
hashCode() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
hashCode() - 类 中的方法net.minecraftforge.fluids.FluidStack
 
hashCode() - 类 中的方法net.minecraftforge.fml.common.versioning.ComparableVersion
 
hashCode() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
hashCode() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
hashCode() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
hashCode() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
hashCode() - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
hashCode() - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
hashCode() - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
hashCode() - 类 中的方法net.minecraftforge.server.permission.context.ContextKey
 
hasHome() - 类 中的方法net.minecraft.entity.EntityCreature
Returns whether a home area is defined for this entity.
hasIgnited() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
hasInfoNotice() - 类 中的方法net.minecraft.world.WorldType
returns true if selecting this worldtype from the customize menu should display the generator.
hasInstantEffect() - 类 中的方法net.minecraft.potion.PotionType
 
hasInvalidNeighbor(World, BlockPos) - 类 中的方法net.minecraft.block.BlockContainer
 
hasItemConversions(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
hasItemInSlot(EntityEquipmentSlot) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
hasItemModel(ModelBlock) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
hasItemStack(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns true if the specified ItemStack exists in the inventory.
hasKey(String) - 类 中的静态方法net.minecraft.client.resources.I18n
 
hasKey(String) - 类 中的方法net.minecraft.client.resources.Locale
 
hasKey(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Returns whether the given string has been previously stored as a key in the map.
hasKey(String, int) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Returns whether the given string has been previously stored as a key in this tag compound as a particular type, denoted by a parameter in the form of an ordinal.
hasKey(String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
 
hasKey(String) - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
hasKeyCodeModifierConflict(KeyBinding) - 类 中的方法net.minecraft.client.settings.KeyBinding
Returns true when one of the bindings' key codes conflicts with the other's modifier.
hasLimitedInteractions() - 枚举 中的方法net.minecraft.world.GameType
Returns true if this is the ADVENTURE game type
hasListHeader - 类 中的变量net.minecraft.client.gui.GuiSlot
 
hasLocationSkin() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
hasMapColor() - 枚举 中的方法net.minecraft.world.storage.MapDecoration.Type
 
hasMarker() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Gets whether the armor stand has marker enabled.
hasMemoryAddress() - 类 中的方法net.minecraft.network.PacketBuffer
 
hasMetadata() - 接口 中的方法net.minecraft.client.resources.IResource
 
hasMetadata() - 类 中的方法net.minecraft.client.resources.SimpleResource
 
hasModifier(AttributeModifier) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
hasModifier(AttributeModifier) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
hasMore() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
hasMovementVector() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
hasMultipartData() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
hasNaN() - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
hasNoBasePlate() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
hasNoChannel() - 类 中的方法net.minecraft.network.NetworkManager
 
hasNoChunkUpdates() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
hasNoFreeRenderBuilders() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
hasNoGravity() - 类 中的方法net.minecraft.entity.Entity
 
hasNormal() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
hasNormal() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
hasNormal() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
hasNoTags() - 类 中的方法net.minecraft.nbt.NBTBase
Return whether this compound has no tags.
hasNoTags() - 类 中的方法net.minecraft.nbt.NBTTagCompound
Return whether this compound has no tags.
hasNoTags() - 类 中的方法net.minecraft.nbt.NBTTagList
Return whether this compound has no tags.
hasNoTags() - 类 中的方法net.minecraft.nbt.NBTTagString
Return whether this compound has no tags.
hasNoTime() - 类 中的方法net.minecraft.client.resources.data.AnimationFrame
 
hasOptifine() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
hasOutput(ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Returns true if the passed input and ingredient have an output
hasOverlay(ItemStack) - 类 中的方法net.minecraft.item.ItemArmor
Determines if this armor will be rendered with the secondary 'overlay' texture.
hasPath() - 类 中的方法net.minecraft.entity.EntityCreature
if the entity got a PathEntity it returns true, else false
hasPattern() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
hasPatternItem() - 枚举 中的方法net.minecraft.tileentity.BannerPattern
 
hasPermission(GameProfile, String, IContext) - 枚举 中的方法net.minecraftforge.server.permission.DefaultPermissionHandler
 
hasPermission(GameProfile, String, IContext) - 接口 中的方法net.minecraftforge.server.permission.IPermissionHandler
hasPermission(GameProfile, String, IContext) - 类 中的静态方法net.minecraftforge.server.permission.PermissionAPI
 
hasPermission(EntityPlayer, String) - 类 中的静态方法net.minecraftforge.server.permission.PermissionAPI
Shortcut method using EntityPlayer and creating PlayerContext
hasPlayerInfo() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
Checks if this instance of AbstractClientPlayer has any associated player data.
hasPlayerMatching(<any>) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
hasPlayerMatchingInRange(double, <any>) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
hasPreviouslyKilledDragon() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
hasProgress() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
hasProperty(String) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
 
hasPunchedTreesPreviously(EntityPlayerSP) - 类 中的静态方法net.minecraft.client.tutorial.FindTreeStep
 
hasReachedState(LoaderState) - 类 中的方法net.minecraftforge.fml.common.Loader
 
hasReducedDebug() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Whether the "reducedDebugInfo" option is active for this player.
hasRelevantEnchantmentType(EnumEnchantmentType) - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
hasResourceName(String) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
hasResourceName(String) - 类 中的方法net.minecraft.client.resources.FileResourcePack
 
hasResourceName(String) - 类 中的方法net.minecraft.client.resources.FolderResourcePack
 
hasResourceName(String) - 类 中的方法net.minecraftforge.fml.client.FMLFolderResourcePack
 
hasResourcePackEntry(ResourcePackListEntry) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
 
hasRestrictions() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
hasResult() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Determines if this event expects a significant result value.
hasRoomForPlayer(World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockBed
 
hasRule(String) - 类 中的方法net.minecraft.world.GameRules
Return whether the specified game rule is defined.
hasSearchBar() - 类 中的方法net.minecraft.creativetab.CreativeTabs
Determines if the search bar should be shown for this tab.
hasSecondItemToBuy() - 类 中的方法net.minecraft.village.MerchantRecipe
Gets if Villager has secondItemToBuy.
hasSingleResultItem() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
hasSkin() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
Returns true if the player has an associated skin.
hasSkyLight - 类 中的变量net.minecraft.world.WorldProvider
 
hasSkyLight() - 类 中的方法net.minecraft.world.WorldProvider
 
hasSlots() - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
 
hasSpawnDimension() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
hasState(<any>) - 类 中的静态方法net.minecraft.block.state.BlockWorldState
Creates a new Predicate that will match when the given IBlockState predicate matches.
hasStatusIcon() - 类 中的方法net.minecraft.potion.Potion
Returns true if the potion has a associated status icon to display in then inventory when active.
hasSubtypes - 类 中的变量net.minecraft.item.Item
Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
hasTagCompound() - 类 中的方法net.minecraft.item.ItemStack
Returns true if the ItemStack has an NBTTagCompound.
hasTargetBlock() - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
 
hasTargetBlock - 类 中的变量net.minecraft.util.TabCompleter
 
hasTargetedEntity() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
HASTE - 类 中的静态变量net.minecraft.init.MobEffects
 
hasTextureCoordinate() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
hasTileEntity - 类 中的变量net.minecraft.block.Block
true if the Block contains a Tile Entity
hasTileEntity() - 类 中的方法net.minecraft.block.Block
已过时。
hasTileEntity(IBlockState) - 类 中的方法net.minecraft.block.Block
Called throughout the code as a replacement for block instanceof BlockContainer Moving this to the Block base class allows for mods that wish to extend vanilla blocks, and also want to have a tile entity on that block, may.
hasTintIndex() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
hasType(Biome, BiomeDictionary.Type) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Checks if the given type has been added to the given biome.
hasTypeConversions(ItemStack, ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
hasUniqueId(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
hasUv(int) - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
hasUvOffset(int) - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
hasVanishingCurse(ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
hasVariant(String) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
hasWork() - 接口 中的方法net.minecraftforge.common.WorldWorkerManager.IWorker
 
hasWork() - 类 中的方法net.minecraftforge.server.command.ChunkGenWorker
 
hasWorld() - 类 中的方法net.minecraft.tileentity.TileEntity
Returns true if the worldObj isn't null.
hasWrapperFor(Field) - 类 中的静态方法net.minecraftforge.common.config.FieldWrapper
 
hat - 类 中的变量net.minecraft.client.model.ModelIllager
 
HAY_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
head - 类 中的变量net.minecraft.client.model.ModelChicken
 
head - 类 中的变量net.minecraft.client.model.ModelCreeper
 
head - 类 中的变量net.minecraft.client.model.ModelIllager
 
head - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
head - 类 中的变量net.minecraft.client.model.ModelShulker
 
head - 类 中的变量net.minecraft.client.model.ModelSnowMan
 
head - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
HEAD_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
headerPadding - 类 中的变量net.minecraft.client.gui.GuiSlot
 
headPiece - 类 中的变量net.minecraft.client.model.ModelBed
 
heal(float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Heal living entity (param: amount of half-hearts)
heal(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Heal living entity (param: amount of half-hearts)
HEALING - 类 中的静态变量net.minecraft.init.PotionTypes
 
healingEnderCrystal - 类 中的变量net.minecraft.entity.boss.EntityDragon
The current endercrystal that is healing this dragon
HEALTH - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
HEALTH_BOOST - 类 中的静态变量net.minecraft.init.MobEffects
The health boost Potion object.
healthUpdateCounter - 类 中的变量net.minecraft.client.gui.GuiIngame
Used with updateCounter to make the heart bar flash
HEAVY_WEIGHTED_PRESSURE_PLATE - 类 中的静态变量net.minecraft.init.Blocks
 
height - 类 中的变量net.minecraft.client.gui.GuiButton
Button height in pixels
height - 类 中的变量net.minecraft.client.gui.GuiLabel
 
height - 类 中的变量net.minecraft.client.gui.GuiScreen
The height of the screen object.
height - 类 中的变量net.minecraft.client.gui.GuiSlot
 
height - 类 中的变量net.minecraft.client.gui.GuiTextField
 
height - 类 中的变量net.minecraft.client.main.GameConfiguration.DisplayInformation
 
height - 类 中的变量net.minecraft.client.particle.Particle
 
height - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
height - 类 中的变量net.minecraft.entity.Entity
How high this entity is considered to be
height - 类 中的变量net.minecraft.realms.RealmsScreen
 
height() - 类 中的方法net.minecraft.realms.RealmsScreen
 
height - 类 中的变量net.minecraftforge.common.crafting.CraftingHelper.ShapedPrimer
 
height - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
heightMap - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
heightmap - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
heightScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
heightScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
heldItemTooltips - 类 中的变量net.minecraft.client.settings.GameSettings
 
HELL - 类 中的静态变量net.minecraft.init.Biomes
 
HelpSubCommand(CommandTreeHelp, ICommand) - 类 的构造器net.minecraftforge.server.command.CommandTreeHelp.HelpSubCommand
 
HEX_DIGITS - 类 中的静态变量net.minecraft.network.rcon.RConUtils
Translation array of decimal to hex digits
hide() - 类 中的方法net.minecraft.client.gui.toasts.TutorialToast
 
hideGUI - 类 中的变量net.minecraft.client.settings.GameSettings
 
hideServerAddress - 类 中的变量net.minecraft.client.settings.GameSettings
 
HighlightErrorConverter - net.minecraftforge.server.terminalconsole中的类
A simplified version of HighlightConverter that uses TerminalConsoleAppender to detect if Ansi escape codes can be used to highlight errors and warnings in the console.
HighlightErrorConverter(List<PatternFormatter>) - 类 的构造器net.minecraftforge.server.terminalconsole.HighlightErrorConverter
Construct the converter.
highlightingItemStack - 类 中的变量net.minecraft.client.gui.GuiIngame
The ItemStack that is currently being highlighted
HILLS - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
HINGE - 类 中的静态变量net.minecraft.block.BlockDoor
 
hitByEntity(Entity) - 类 中的方法net.minecraft.entity.Entity
Called when a player attacks an entity.
hitByEntity(Entity) - 类 中的方法net.minecraft.entity.EntityHanging
Called when a player attacks an entity.
hitEntity(ItemStack, EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
Current implementations of this method in child classes do not use the entry argument beside ev.
hitEntity(ItemStack, EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemHoe
Current implementations of this method in child classes do not use the entry argument beside ev.
hitEntity(EntityLivingBase, EntityPlayer) - 类 中的方法net.minecraft.item.ItemStack
Calls the delegated method to the Item to damage the incoming Entity, and if necessary, triggers a stats increase.
hitEntity(ItemStack, EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemSword
Current implementations of this method in child classes do not use the entry argument beside ev.
hitEntity(ItemStack, EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemTool
Current implementations of this method in child classes do not use the entry argument beside ev.
hitInfo - 类 中的变量net.minecraft.util.math.RayTraceResult
Used to add extra hit info
hitVec - 类 中的变量net.minecraft.util.math.RayTraceResult
The vector position of the hit
Holder(TextureAtlasSprite, int) - 类 的构造器net.minecraft.client.renderer.texture.Stitcher.Holder
 
HOLDING_PATTERN - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
holdingItem - 类 中的变量net.minecraft.client.model.ModelWitch
 
holdingSpawnEggOfClass(ItemStack, Class<? extends Entity>) - 类 中的方法net.minecraft.entity.EntityAgeable
Checks if the given item is a spawn egg that spawns the given class of entity.
HOOK_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
HOOK_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
HOOK_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
HOOK_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
HOPPER - 类 中的静态变量net.minecraft.init.Blocks
 
HOPPER_INSPECTED - 类 中的静态变量net.minecraft.stats.StatList
 
HOPPER_MINECART - 类 中的静态变量net.minecraft.init.Items
 
HORIZONTALS - 枚举 中的静态变量net.minecraft.util.EnumFacing
All Facings with horizontal axis in order S-W-N-E
HORSE_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
HorseArmorType - net.minecraft.entity.passive中的枚举
 
horseChest - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
horseJumping - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
HorseSaddle - net.minecraft.util.datafix.fixes中的类
 
HorseSaddle() - 类 的构造器net.minecraft.util.datafix.fixes.HorseSaddle
 
HorseSplit - net.minecraft.util.datafix.fixes中的类
 
HorseSplit() - 类 的构造器net.minecraft.util.datafix.fixes.HorseSplit
 
HOT - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
HOT_FLOOR - 类 中的静态变量net.minecraft.util.DamageSource
 
HOTBAR - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
HOTBAR_SIZE - 类 中的静态变量net.minecraft.client.settings.HotbarSnapshot
 
HotbarSnapshot - net.minecraft.client.settings中的类
 
HotbarSnapshot() - 类 的构造器net.minecraft.client.settings.HotbarSnapshot
 
House1() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House1
 
House1(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House1
 
House2() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House2
 
House2(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House2
 
House3() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House3
 
House3(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House3
 
House4Garden() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
 
House4Garden(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
 
HOVER - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
HoverChecker - net.minecraftforge.fml.client.config中的类
This class implements an easy way to check if the mouse has hovered within a certain region of the screen for a given period of time.
HoverChecker(int, int, int, int, int) - 类 的构造器net.minecraftforge.fml.client.config.HoverChecker
 
HoverChecker(GuiButton, int) - 类 的构造器net.minecraftforge.fml.client.config.HoverChecker
 
hovered - 类 中的变量net.minecraft.client.gui.GuiButton
 
HoverEvent - net.minecraft.util.text.event中的类
 
HoverEvent(HoverEvent.Action, ITextComponent) - 类 的构造器net.minecraft.util.text.event.HoverEvent
 
HoverEvent.Action - net.minecraft.util.text.event中的枚举
 
hoverStart - 类 中的变量net.minecraft.entity.item.EntityItem
The EntityItem's random initial float height.
hsvToRGB(float, float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
HttpUtil - net.minecraft.util中的类
 
HttpUtil() - 类 的构造器net.minecraft.util.HttpUtil
 
HUNGER - 类 中的静态变量net.minecraft.init.MobEffects
The hunger Potion object.
hurtResistantTime - 类 中的变量net.minecraft.entity.Entity
Remaining time an entity will be "immune" to further damage after being hurt.
hurtTime - 类 中的变量net.minecraft.entity.EntityLivingBase
The amount of time remaining this entity should act 'hurt'.

I

I18n - net.minecraft.client.resources中的类
 
I18n() - 类 的构造器net.minecraft.client.resources.I18n
 
I18n - net.minecraft.util.text.translation中的类
已过时。
I18n() - 类 的构造器net.minecraft.util.text.translation.I18n
已过时。
 
IAnimals - net.minecraft.entity.passive中的接口
 
IAnimationStateMachine - net.minecraftforge.common.model.animation中的接口
State machine representing the model animation.
IAttribute - net.minecraft.entity.ai.attributes中的接口
 
IAttributeInstance - net.minecraft.entity.ai.attributes中的接口
 
IBakedModel - net.minecraft.client.renderer.block.model中的接口
 
IBehaviorDispenseItem - net.minecraft.dispenser中的接口
 
IBlockAccess - net.minecraft.world中的接口
 
IBlockBehaviors - net.minecraft.block.state中的接口
 
IBlockColor - net.minecraft.client.renderer.color中的接口
 
IBlockProperties - net.minecraft.block.state中的接口
 
IBlockSource - net.minecraft.dispenser中的接口
 
IBlockState - net.minecraft.block.state中的接口
 
IBlockStatePalette - net.minecraft.world.chunk中的接口
 
IBorderListener - net.minecraft.world.border中的接口
 
IBrewingRecipe - net.minecraftforge.common.brewing中的接口
 
ICamera - net.minecraft.client.renderer.culling中的接口
 
ICapabilityProvider - net.minecraftforge.common.capabilities中的接口
 
ICapabilitySerializable<T extends NBTBase> - net.minecraftforge.common.capabilities中的接口
 
ICE - 类 中的静态变量net.minecraft.block.material.MapColor
 
ICE - 类 中的静态变量net.minecraft.block.material.Material
 
ICE - 类 中的静态变量net.minecraft.init.Blocks
 
ICE - 类 中的静态变量net.minecraft.world.biome.Biome
 
ICE_MOUNTAINS - 类 中的静态变量net.minecraft.init.Biomes
 
ICE_PLAINS - 类 中的静态变量net.minecraft.init.Biomes
 
IChatListener - net.minecraft.client.gui.chat中的接口
 
IChunkGenerator - net.minecraft.world.gen中的接口
 
IChunkLoader - net.minecraft.world.chunk.storage中的接口
 
IChunkProvider - net.minecraft.world.chunk中的接口
 
IClientCommand - net.minecraftforge.client中的接口
Client-side commands can implement this interface to allow additional control over when the command may be used.
IClip - net.minecraftforge.common.model.animation中的接口
Clip for a rigged model.
ICommand - net.minecraft.command中的接口
 
ICommandListener - net.minecraft.command中的接口
 
ICommandManager - net.minecraft.command中的接口
 
ICommandSender - net.minecraft.command中的接口
 
ICondition - net.minecraft.client.renderer.block.model.multipart中的接口
 
IConditionFactory - net.minecraftforge.common.crafting中的接口
 
IConfigElement - net.minecraftforge.fml.client.config中的接口
This interface provides the information needed by GuiConfig and GuiConfigEntries to display config elements for editing.
ICONS - 类 中的静态变量net.minecraft.client.gui.Gui
 
IContainerListener - net.minecraft.inventory中的接口
 
IContext - net.minecraftforge.server.permission.context中的接口
Use BlockPosContext or PlayerContext when possible
IContextSetter - net.minecraftforge.fml.common.eventhandler中的接口
 
ICrashCallable - net.minecraftforge.fml.common中的接口
 
ICrashReportDetail<V> - net.minecraft.crash中的接口
 
ICriterionInstance - net.minecraft.advancements中的接口
 
ICriterionTrigger<T extends ICriterionInstance> - net.minecraft.advancements中的接口
 
ICriterionTrigger.Listener<T extends ICriterionInstance> - net.minecraft.advancements中的类
 
ICustomModelLoader - net.minecraftforge.client.model中的接口
 
ID - 类 中的静态变量net.minecraft.advancements.critereon.TickTrigger
 
id - 类 中的变量net.minecraft.client.gui.GuiButton
 
id - 类 中的变量net.minecraft.client.gui.GuiLabel
 
id() - 类 中的方法net.minecraft.realms.RealmsButton
 
id - 枚举 中的变量net.minecraft.scoreboard.Team.CollisionRule
 
id - 枚举 中的变量net.minecraft.scoreboard.Team.EnumVisible
 
ID - 类 中的静态变量net.minecraftforge.common.util.WorldCapabilityData
 
id - 类 中的变量net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
id(ResourceLocation, int) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the id of the entity.
id(String, int) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the id of the entity.
id2ChunkMap - 类 中的变量net.minecraft.world.gen.ChunkProviderServer
map of chunk Id's to Chunk instances
ID_TO_STAT_MAP - 类 中的静态变量net.minecraft.stats.StatList
 
IDataFixer - net.minecraft.util.datafix中的接口
 
IDataFixerData - net.minecraftforge.common.util中的接口
 
IDataWalker - net.minecraft.util.datafix中的接口
 
identifyMods() - 类 中的方法net.minecraftforge.fml.common.discovery.ModDiscoverer
 
identity() - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
identityMap - 类 中的变量net.minecraft.util.ObjectIntIdentityMap
 
idFor(IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteHashMap
 
idFor(IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteLinear
 
idFor(IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteRegistry
 
idFor(IBlockState) - 接口 中的方法net.minecraft.world.chunk.IBlockStatePalette
 
IDisplayableError - net.minecraftforge.fml.client中的接口
 
idleTime - 类 中的变量net.minecraft.entity.EntityLivingBase
The age of this EntityLiving (used to determine when it dies)
ids - 类 中的变量net.minecraftforge.registries.ForgeRegistry.Snapshot
 
IEnergyStorage - net.minecraftforge.energy中的接口
An energy storage is the unit of interaction with Energy inventories.
IEntityAdditionalSpawnData - net.minecraftforge.fml.common.registry中的接口
A interface for Entities that need extra information to be communicated between the server and client when they are spawned.
IEntityLivingData - net.minecraft.entity中的接口
 
IEntityMultiPart - net.minecraft.entity中的接口
 
IEntityOwnable - net.minecraft.entity中的接口
 
IEntitySelectorFactory - net.minecraftforge.fml.common中的接口
Allows mods to create custom selectors in commands.
IEventExceptionHandler - net.minecraftforge.fml.common.eventhandler中的接口
 
IEventHandler<T> - net.minecraftforge.common.animation中的接口
Handler for animation events;
IEventListener - net.minecraftforge.fml.common.eventhandler中的接口
 
IExtendedBlockState - net.minecraftforge.common.property中的接口
 
IFieldWrapper - net.minecraftforge.common.config中的接口
The objects are expected to get their wrapped field, the owning class, instance and category string on initialization.
IFixableData - net.minecraft.util.datafix中的接口
 
IFixType - net.minecraft.util.datafix中的接口
 
IFluidBlock - net.minecraftforge.fluids中的接口
Implement this interface on Block classes which represent world-placeable Fluids.
IFluidHandler - net.minecraftforge.fluids.capability中的接口
Implement this interface as a capability which should handle fluids, generally storing them in one or more internal IFluidTank objects.
IFluidHandlerItem - net.minecraftforge.fluids.capability中的接口
ItemStacks handled by an IFluidHandler may change, so this class allows users of the fluid handler to get the container after it has been used.
IFluidTank - net.minecraftforge.fluids中的接口
A tank is the unit of interaction with Fluid inventories.
IFluidTankProperties - net.minecraftforge.fluids.capability中的接口
Simplified Read-only Information about the internals of an IFluidHandler.
IFMLCallHook - net.minecraftforge.fml.relauncher中的接口
This call hook allows for code to execute at the very early stages of minecraft initialization.
IFMLHandledException - net.minecraftforge.fml.common中的接口
 
IFMLLoadingPlugin - net.minecraftforge.fml.relauncher中的接口
The base plugin that provides class name meta information to FML to enhance the classloading lifecycle for mods in FML
IFMLLoadingPlugin.DependsOn - net.minecraftforge.fml.relauncher中的注释类型
 
IFMLLoadingPlugin.MCVersion - net.minecraftforge.fml.relauncher中的注释类型
Use this to target a specific minecraft version for your coremod.
IFMLLoadingPlugin.Name - net.minecraftforge.fml.relauncher中的注释类型
Name this coremod something other than the "short class name"
IFMLLoadingPlugin.SortingIndex - net.minecraftforge.fml.relauncher中的注释类型
A simple sorting index, interleaved with other tweakers from other sources, as well as FML
IFMLLoadingPlugin.TransformerExclusions - net.minecraftforge.fml.relauncher中的注释类型
Annotate your load plugin with a list of package prefixes that will *not* be processed by the ASM transformation stack.
IFMLSidedHandler - net.minecraftforge.fml.common中的接口
 
IForgeRegistry<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Main interface for the registry system.
IForgeRegistry.AddCallback<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Callback fired when objects are added to the registry.
IForgeRegistry.ClearCallback<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Callback fired when the registry is cleared.
IForgeRegistry.CreateCallback<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Callback fired when a registry instance is created.
IForgeRegistry.DummyFactory<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Factory for creating dummy entries, allowing worlds to be loaded and keep the missing block references.
IForgeRegistry.MissingFactory<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
 
IForgeRegistry.ValidateCallback<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
Callback fired when the registry contents are validated.
IForgeRegistryEntry<V> - net.minecraftforge.registries中的接口
 
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>> - net.minecraftforge.registries中的类
 
IForgeRegistryInternal<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
 
IForgeRegistryModifiable<V extends IForgeRegistryEntry<V>> - net.minecraftforge.registries中的接口
 
IFuelHandler - net.minecraftforge.fml.common中的接口
已过时。
set your item's Item.getItemBurnTime(ItemStack) or subscribe to FurnaceFuelBurnTimeEvent instead.
IGenericEvent<T> - net.minecraftforge.fml.common.eventhandler中的接口
 
Igloo() - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.Igloo
 
Igloo(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.Igloo
 
ignite() - 类 中的方法net.minecraft.entity.boss.EntityWither
Initializes this Wither's explosion sequence and makes it invulnerable.
ignite() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Ignites this TNT cart.
ignite() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
ignore(IProperty<?>...) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMap.Builder
Ignore the listed IPropertys when building the variant string for the final ModelResourceLocation.
ignore() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
Ignore the missing item.
ignoreEntity - 类 中的变量net.minecraft.entity.projectile.EntityThrowable
 
ignoreFrustumCheck - 类 中的变量net.minecraft.entity.Entity
Render entity even if it is outside the camera frustum.
ignoreItemEntityData() - 类 中的方法net.minecraft.entity.Entity
 
ignoreItemEntityData() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
ignoreItemEntityData() - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
ignorePlayerSpawnSuitability() - 类 中的方法net.minecraft.world.biome.Biome
 
ignorePlayerSpawnSuitability() - 类 中的方法net.minecraft.world.biome.BiomeVoid
 
ignoresEntities() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
IGrowable - net.minecraft.block中的接口
 
IGuiHandler - net.minecraftforge.fml.common.network中的接口
 
IHandshakeState<S> - net.minecraftforge.fml.common.network.handshake中的接口
 
IHopper - net.minecraft.tileentity中的接口
 
IImageBuffer - net.minecraft.client.renderer中的接口
 
IIngredientFactory - net.minecraftforge.common.crafting中的接口
 
IInteractionObject - net.minecraft.world中的接口
 
IInventory - net.minecraft.inventory中的接口
 
IInventoryChangedListener - net.minecraft.inventory中的接口
 
IItemColor - net.minecraft.client.renderer.color中的接口
 
IItemHandler - net.minecraftforge.items中的接口
 
IItemHandlerModifiable - net.minecraftforge.items中的接口
 
IItemPropertyGetter - net.minecraft.item中的接口
 
IJoint - net.minecraftforge.common.model.animation中的接口
Model part that's a part of the hierarchical skeleton.
IJointClip - net.minecraftforge.common.model.animation中的接口
Returns Local joint pose; animation clip for specific model part.
IJsonSerializable - net.minecraft.util中的接口
 
IJumpingMount - net.minecraft.entity中的接口
 
IKeyConflictContext - net.minecraftforge.client.settings中的接口
Defines the context that a KeyBinding is used.
ILanguageAdapter - net.minecraftforge.fml.common中的接口
 
ILanguageAdapter.JavaAdapter - net.minecraftforge.fml.common中的类
 
ILanguageAdapter.ScalaAdapter - net.minecraftforge.fml.common中的类
 
ILLEGAL_FILE_CHARACTERS - 类 中的静态变量net.minecraft.realms.RealmsSharedConstants
 
ILLEGAL_FILE_CHARACTERS - 类 中的静态变量net.minecraft.util.ChatAllowedCharacters
Array of the special characters that are allowed in any text drawing of Minecraft.
ILLEGAL_STRUCTURE_CHARACTERS - 类 中的静态变量net.minecraft.util.ChatAllowedCharacters
 
ILocatableSource - net.minecraft.dispenser中的接口
 
ILocation - net.minecraft.dispenser中的接口
 
ILockableContainer - net.minecraft.world中的接口
 
ILockableRegistry - net.minecraftforge.registries中的接口
 
ILootContainer - net.minecraft.world.storage.loot中的接口
 
ImageBufferDownload - net.minecraft.client.renderer中的类
 
ImageBufferDownload() - 类 的构造器net.minecraft.client.renderer.ImageBufferDownload
 
IMCEvent() - 类 的构造器net.minecraftforge.fml.common.event.FMLInterModComms.IMCEvent
 
IMerchant - net.minecraft.entity中的接口
 
IMessage - net.minecraftforge.fml.common.network.simpleimpl中的接口
Implement this interface for each message you wish to define.
IMessageHandler<REQ extends IMessage,REPLY extends IMessage> - net.minecraftforge.fml.common.network.simpleimpl中的接口
A message handler based on IMessage.
IMetadataSection - net.minecraft.client.resources.data中的接口
 
IMetadataSectionSerializer<T extends IMetadataSection> - net.minecraft.client.resources.data中的接口
 
IMinecartCollisionHandler - net.minecraftforge.common中的接口
This class defines a replacement for the default minecart collision code.
immediateBlockTick(BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.world.World
 
IMob - net.minecraft.entity.monster中的接口
 
IModel - net.minecraftforge.client.model中的接口
 
IModelPart - net.minecraftforge.common.model中的接口
 
IModelState - net.minecraftforge.common.model中的接口
 
IModGuiFactory - net.minecraftforge.fml.client中的接口
This is the interface you need to implement if you want to provide a customized config screen.
IModGuiFactory.RuntimeOptionCategoryElement - net.minecraftforge.fml.client中的类
Represents an option category and entry in the runtime gui options list.
Impl() - 类 的构造器net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
IMPOSSIBLE - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ImpossibleTrigger - net.minecraft.advancements.critereon中的类
 
ImpossibleTrigger() - 类 的构造器net.minecraft.advancements.critereon.ImpossibleTrigger
 
ImpossibleTrigger.Instance - net.minecraft.advancements.critereon中的类
 
IMultipassModel - net.minecraft.client.model中的接口
 
IN_FIRE - 类 中的静态变量net.minecraft.util.DamageSource
 
IN_WALL - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
IN_WALL - 类 中的静态变量net.minecraft.util.DamageSource
 
INBOUNDPACKETTRACKER - 类 中的静态变量net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
Make this accessible to subclasses
INBTSerializable<T extends NBTBase> - net.minecraftforge.common.util中的接口
An interface designed to unify various things in the Minecraft code base that can be serialized to and from a NBT tag.
inCaravan() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
include(IResourceType...) - 类 中的静态方法net.minecraftforge.client.resource.ReloadRequirements
Creates an inclusive reload predicate.
incompatibleResourcePacks - 类 中的变量net.minecraft.client.settings.GameSettings
 
increaseMaxTradeUses(int) - 类 中的方法net.minecraft.village.MerchantRecipe
 
increaseScore(int) - 类 中的方法net.minecraft.scoreboard.Score
 
increaseStat(EntityPlayer, StatBase, int) - 类 中的方法net.minecraft.stats.StatisticsManager
 
increaseTemper(int) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
incrementAllWorldTimes(MinecraftServer, int) - 类 中的方法net.minecraft.command.CommandTime
 
incrementChecksum(long, byte, byte, int) - 类 中的静态方法net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
Increments a checksum.
incrementDoorOpeningRestrictionCounter() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
incrementDroppedSkulls() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
incrementHeight() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon.BeamSegment
 
incrementPathIndex() - 类 中的方法net.minecraft.pathfinding.Path
Directs this path to the next point in its array
incrementScore() - 类 中的方法net.minecraft.scoreboard.Score
 
incrementToolUses() - 类 中的方法net.minecraft.village.MerchantRecipe
 
index - 类 中的变量net.minecraft.pathfinding.PathPoint
The index of this point in its assigned path
indexOf(int, int, byte) - 类 中的方法net.minecraft.network.PacketBuffer
 
INetHandler - net.minecraft.network中的接口
 
INetHandlerHandshakeServer - net.minecraft.network.handshake中的接口
 
INetHandlerLoginClient - net.minecraft.network.login中的接口
 
INetHandlerLoginServer - net.minecraft.network.login中的接口
 
INetHandlerPlayClient - net.minecraft.network.play中的接口
 
INetHandlerPlayServer - net.minecraft.network.play中的接口
 
INetHandlerStatusClient - net.minecraft.network.status中的接口
 
INetHandlerStatusServer - net.minecraft.network.status中的接口
 
INFINITE - 类 中的静态变量net.minecraft.nbt.NBTSizeTracker
 
INFINITE_EXTENT_AABB - 类 中的静态变量net.minecraft.tileentity.TileEntity
Sometimes default render bounding box: infinite in scope.
INFINITY - 类 中的静态变量net.minecraft.init.Enchantments
 
info(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
info(String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
ingameGUI - 类 中的变量net.minecraft.client.Minecraft
 
inGameHasFocus - 类 中的变量net.minecraft.client.Minecraft
Does the actual gameplay have focus.
Ingredient - net.minecraft.item.crafting中的类
 
Ingredient(int) - 类 的构造器net.minecraft.item.crafting.Ingredient
 
Ingredient(ItemStack...) - 类 的构造器net.minecraft.item.crafting.Ingredient
 
IngredientNBT - net.minecraftforge.common.crafting中的类
 
IngredientNBT(ItemStack) - 类 的构造器net.minecraftforge.common.crafting.IngredientNBT
 
inGround - 类 中的变量net.minecraft.entity.projectile.EntityArrow
 
inGround - 类 中的变量net.minecraft.entity.projectile.EntityThrowable
 
init() - 类 中的静态方法net.minecraft.block.BlockFire
 
init(RecipeList, RecipeBookPage, RecipeBook) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
init(Minecraft, RecipeList, int, int, int, int, float, RecipeBook) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
init(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
init() - 类 中的方法net.minecraft.client.particle.ParticleDigging
 
init() - 类 中的静态方法net.minecraft.client.renderer.color.BlockColors
 
init(BlockColors) - 类 中的静态方法net.minecraft.client.renderer.color.ItemColors
 
init() - 类 中的方法net.minecraft.client.renderer.culling.ClippingHelperImpl
 
init() - 类 中的静态方法net.minecraft.entity.EntityList
 
init() - 类 中的静态方法net.minecraft.item.crafting.CraftingManager
 
init(IBlockAccess, EntityLiving) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
 
init(IBlockAccess, EntityLiving) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
init(IBlockAccess, EntityLiving) - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
 
init() - 类 中的静态方法net.minecraft.potion.PotionHelper
 
init() - 类 中的方法net.minecraft.realms.DisconnectedRealmsScreen
 
init() - 类 中的方法net.minecraft.realms.RealmsBridge
 
init() - 类 中的方法net.minecraft.realms.RealmsScreen
 
init(Minecraft, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
init() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Initialises the server and starts it.
init() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Initialises the server and starts it.
init() - 类 中的方法net.minecraft.server.MinecraftServer
Initialises the server and starts it.
init(EntityPlayerMP) - 类 中的方法net.minecraft.stats.RecipeBookServer
 
init() - 类 中的静态方法net.minecraft.stats.StatList
 
init() - 类 中的方法net.minecraft.world.World
 
init() - 类 中的方法net.minecraft.world.WorldProvider
Creates a new BiomeProvider for the WorldProvider, and also sets the values of #hasSkylight and #hasNoSky appropriately.
init() - 类 中的方法net.minecraft.world.WorldProviderEnd
Creates a new BiomeProvider for the WorldProvider, and also sets the values of #hasSkylight and #hasNoSky appropriately.
init() - 类 中的方法net.minecraft.world.WorldProviderHell
Creates a new BiomeProvider for the WorldProvider, and also sets the values of #hasSkylight and #hasNoSky appropriately.
init() - 类 中的方法net.minecraft.world.WorldServer
 
init() - 类 中的方法net.minecraft.world.WorldServerMulti
 
init(GuiMainMenu, GuiButton) - 类 中的静态方法net.minecraftforge.client.gui.NotificationModUpdateScreen
 
init() - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
init(String, int) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
Initialize your mod specific data fixer.
init() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
init() - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder.BuiltEntityEntry
 
init() - 类 中的静态方法net.minecraftforge.registries.GameData
 
initArmor() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
initArmor() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerBipedArmor
 
initArmor() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerVillagerArmor
 
initAtlasSprites() - 类 中的方法net.minecraft.client.renderer.BlockFluidRenderer
 
InitBiomeGens(WorldType, long, GenLayer[]) - 类 的构造器net.minecraftforge.event.terraingen.WorldTypeEvent.InitBiomeGens
 
initButtons() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
 
initCapabilities(ItemStack, NBTTagCompound) - 类 中的方法net.minecraft.item.Item
Called from ItemStack.setItem, will hold extra data for the life of this ItemStack.
initCapabilities(ItemStack, NBTTagCompound) - 类 中的方法net.minecraft.item.ItemBucket
 
initCapabilities(ItemStack, NBTTagCompound) - 类 中的方法net.minecraft.item.ItemBucketMilk
 
initCapabilities() - 类 中的方法net.minecraft.world.World
 
initCapabilities() - 类 中的方法net.minecraft.world.WorldProvider
Called from World.initCapabilities(), to gather capabilities for this world.
initCapabilities(ItemStack, NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.capability.ItemFluidContainer
 
initCapabilities(ItemStack, NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
initChunkSeed(long, long) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates.
initDimension(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
initEntityAI() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
initEntityAI() - 类 中的方法net.minecraft.entity.EntityLiving
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
initEntityAI() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityCow
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityPig
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
initEntityAI() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
initEntries - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
initFluidIDs(<any>, Set<String>) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Called by Forge to prepare the ID map for server -> client sync.
initGui() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiChat
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiConfirmOpenLink
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiControls
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiCustomizeSkin
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiDisconnected
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiDownloadTerrain
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiErrorScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiGameOver
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiIngameMenu
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiLanguage
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiMemoryErrorScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiMerchant
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiOptions
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiRepair
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenDemo
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenOptionsSounds
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiShareToLan
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiSleepMP
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiSnooper
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiWinGame
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.GuiYesNo
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.gui.ScreenChatOptions
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.multiplayer.GuiConnecting
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraft.client.renderer.InventoryEffectRenderer
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.client.gui.NotificationModUpdateScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
 
initGui() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.config.GuiMessageDialog
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
Adds the buttons (and other controls) to the screen in question.
initGui(GuiErrorScreen, FontRenderer) - 异常错误 中的方法net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
Called after the GUI is initialized by the parent code.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiAccessDenied
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiBackupFailed
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiConfirmation
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiCustomModLoadingErrorScreen
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiErrorBase
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiModList
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiModsMissingForServer
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiMultipleModsErrored
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiNotification
Adds the buttons (and other controls) to the screen in question.
initGui() - 类 中的方法net.minecraftforge.fml.client.GuiSortingProblem
Adds the buttons (and other controls) to the screen in question.
InitGuiEvent(GuiScreen, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.InitGuiEvent
 
initHorseChest() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
initialClickY - 类 中的变量net.minecraft.client.gui.GuiSlot
Where the mouse was in the window when you first clicked to scroll
initialize(double, double, double) - 类 中的方法net.minecraft.client.renderer.ChunkRenderContainer
 
initialize(WorldSettings) - 类 中的方法net.minecraft.world.World
 
initialize(WorldSettings) - 类 中的方法net.minecraft.world.WorldServer
 
initialize(Minecraft) - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory
 
initialize() - 类 中的静态方法net.minecraftforge.common.MinecraftForge
Method invoked by FML before any other mods are loaded.
initialize(Minecraft) - 类 中的方法net.minecraftforge.fml.client.DefaultGuiFactory
 
initialize(Minecraft) - 类 中的方法net.minecraftforge.fml.client.FMLConfigGuiFactory
 
initialize(Minecraft) - 接口 中的方法net.minecraftforge.fml.client.IModGuiFactory
Called when instantiated to initialize with the active minecraft instance.
initializeAllBiomeGenerators(long, WorldType, ChunkGeneratorSettings) - 类 中的静态方法net.minecraft.world.gen.layer.GenLayer
 
initializeClassLookup(Class<?>) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
initializeConnectionToPlayer(NetworkManager, EntityPlayerMP, NetHandlerPlayServer) - 类 中的方法net.minecraft.server.management.PlayerList
 
initialized - 类 中的变量net.minecraft.client.renderer.ChunkRenderContainer
 
initializeFromFormat(String) - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Initializes the content of this component, substituting in variables.
initializeGameType(GameType) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
if the gameType is currently NOT_SET then change it to par1
initializeMods() - 类 中的方法net.minecraftforge.fml.common.Loader
 
initializeStructureData(World) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
initializeTextures() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
Initializes the texture constants to be used when rendering lightmap values
initialWorldChunkLoad() - 类 中的方法net.minecraft.server.MinecraftServer
 
initiateShutdown() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Sets the serverRunning variable to false, in order to get the server to shut down.
initiateShutdown() - 类 中的方法net.minecraft.server.MinecraftServer
Sets the serverRunning variable to false, in order to get the server to shut down.
initIndependentStat() - 类 中的方法net.minecraft.stats.StatBase
Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
initLists() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
 
InitMapGenEvent - net.minecraftforge.event.terraingen中的类
 
InitMapGenEvent.EventType - net.minecraftforge.event.terraingen中的枚举
Use CUSTOM to filter custom event types
InitNoiseField(IChunkGenerator, double[], int, int, int, int, int, int) - 类 的构造器net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
InitNoiseGensEvent<T extends InitNoiseGensEvent.Context> - net.minecraftforge.event.terraingen中的类
 
InitNoiseGensEvent(World, Random, T) - 类 的构造器net.minecraftforge.event.terraingen.InitNoiseGensEvent
 
InitNoiseGensEvent.Context - net.minecraftforge.event.terraingen中的类
 
InitNoiseGensEvent.ContextEnd - net.minecraftforge.event.terraingen中的类
 
InitNoiseGensEvent.ContextHell - net.minecraftforge.event.terraingen中的类
 
InitNoiseGensEvent.ContextOverworld - net.minecraftforge.event.terraingen中的类
 
initPathPoints() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Generates values for the fields pathPoints, and neighbors, and then returns the nearest pathPoint to the specified position.
initPhase() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseDying
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHover
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLanding
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseLandingApproach
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingAttacking
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingScanning
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
Called when this phase is set to active
initPhase() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseTakeoff
Called when this phase is set to active
initSprite(int, int, int, int, boolean) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
initTable(ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.ModAPITransformer
 
initTextureValues(int, int, int, int, ResourceLocation) - 类 中的方法net.minecraft.client.gui.GuiButtonToggle
 
initVisuals(boolean, InventoryCrafting) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
initWorldGenSeed(long) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
initWorldGenSeed(long) - 类 中的方法net.minecraft.world.gen.layer.GenLayerRiverMix
Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
inject(InputStream) - 类 中的静态方法net.minecraft.util.text.translation.LanguageMap
 
inject(ModContainer, ASMDataTable, Side) - 类 中的静态方法net.minecraftforge.fml.common.AutomaticEventSubscriber
 
inject(ModContainer, ASMDataTable, Side, ILanguageAdapter) - 类 中的静态方法net.minecraftforge.fml.common.ProxyInjector
 
inject() - 枚举 中的方法net.minecraftforge.fml.common.registry.ItemStackHolderInjector
 
injectAPIModContainers(List<ModContainer>, Map<String, ModContainer>) - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
injectCapabilities(ASMDataTable) - 枚举 中的方法net.minecraftforge.common.capabilities.CapabilityManager
 
injectCascadingTweak(String) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
injectCoreModTweaks(FMLInjectionAndSortingTweaker) - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
injectData(Map<String, Object>) - 类 中的方法net.minecraftforge.classloading.FMLForgePlugin
 
injectData(Map<String, Object>) - 类 中的方法net.minecraftforge.fml.common.asm.FMLSanityChecker
 
injectData(Object...) - 类 中的静态方法net.minecraftforge.fml.common.Loader
 
injectData(Map<String, Object>) - 类 中的方法net.minecraftforge.fml.relauncher.FMLCorePlugin
 
injectData(Map<String, Object>) - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLCallHook
Injected with data from the FML environment: "classLoader" : The FML Class Loader
injectData(Map<String, Object>) - 接口 中的方法net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
Inject coremod data into this coremod This data includes: "mcLocation" : the location of the minecraft directory, "coremodList" : the list of coremods "coremodLocation" : the file this coremod loaded from,
InjectedModContainer - net.minecraftforge.fml.common中的类
 
InjectedModContainer(ModContainer, File) - 类 的构造器net.minecraftforge.fml.common.InjectedModContainer
 
injectIntoClassLoader(LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
 
injectIntoClassLoader(LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
 
injectIntoClassLoader(LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLServerTweaker
 
injectIntoClassLoader(LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.launcher.FMLTweaker
 
injectIntoClassLoader(LaunchClassLoader) - 类 中的方法net.minecraftforge.fml.common.launcher.TerminalTweaker
 
injectSnapshot(Map<ResourceLocation, ForgeRegistry.Snapshot>, boolean, boolean) - 类 中的静态方法net.minecraftforge.registries.GameData
 
injectTransformers(LaunchClassLoader) - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
innerRotation - 类 中的变量net.minecraft.entity.item.EntityEnderCrystal
Used to create the rotation animation when rendering the crystal.
INpc - net.minecraft.entity中的接口
 
inPortal - 类 中的变量net.minecraft.entity.Entity
Whether the entity is inside a Portal
input - 类 中的变量net.minecraftforge.common.crafting.CraftingHelper.ShapedPrimer
 
input - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
input - 类 中的变量net.minecraftforge.oredict.ShapelessOreRecipe
 
inputChecksum - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
InputEvent - net.minecraftforge.fml.common.gameevent中的类
 
InputEvent() - 类 的构造器net.minecraftforge.fml.common.gameevent.InputEvent
 
InputEvent.KeyInputEvent - net.minecraftforge.fml.common.gameevent中的类
 
InputEvent.MouseInputEvent - net.minecraftforge.fml.common.gameevent中的类
 
inputField - 类 中的变量net.minecraft.client.gui.GuiChat
Chat entry field
InputUpdateEvent - net.minecraftforge.client.event中的类
This event is fired after player movement inputs are updated.
InputUpdateEvent(EntityPlayer, MovementInput) - 类 的构造器net.minecraftforge.client.event.InputUpdateEvent
 
insertHook(TileEntityHopper) - 类 中的静态方法net.minecraftforge.items.VanillaInventoryCodeHooks
Copied from TileEntityHopper#transferItemsOut and added capability support
insertItem(int, ItemStack, boolean) - 接口 中的方法net.minecraftforge.items.IItemHandler
Inserts an ItemStack into the given slot and return the remainder.
insertItem(IItemHandler, ItemStack, boolean) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.VanillaHopperItemHandler
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.PlayerArmorInvWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.PlayerMainInvWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
insertItem(int, ItemStack, boolean) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
insertItemStacked(IItemHandler, ItemStack, boolean) - 类 中的静态方法net.minecraftforge.items.ItemHandlerHelper
Inserts the ItemStack into the inventory, filling up already present stacks first.
insertRecord(World, BlockPos, IBlockState, ItemStack) - 类 中的方法net.minecraft.block.BlockJukebox
 
Instance(EntityPredicate, EntityPredicate, EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.BredAnimalsTrigger.Instance
 
Instance(PotionType) - 类 的构造器net.minecraft.advancements.critereon.BrewedPotionTrigger.Instance
 
Instance(DimensionType, DimensionType) - 类 的构造器net.minecraft.advancements.critereon.ChangeDimensionTrigger.Instance
 
Instance(MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.ConstructBeaconTrigger.Instance
 
Instance(ItemPredicate) - 类 的构造器net.minecraft.advancements.critereon.ConsumeItemTrigger.Instance
 
Instance(EntityPredicate, EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.CuredZombieVillagerTrigger.Instance
 
Instance(MobEffectsPredicate) - 类 的构造器net.minecraft.advancements.critereon.EffectsChangedTrigger.Instance
 
Instance(ItemPredicate, MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.EnchantedItemTrigger.Instance
 
Instance(Block, Map<IProperty<?>, Object>) - 类 的构造器net.minecraft.advancements.critereon.EnterBlockTrigger.Instance
 
Instance(DamagePredicate) - 类 的构造器net.minecraft.advancements.critereon.EntityHurtPlayerTrigger.Instance
 
Instance() - 类 的构造器net.minecraft.advancements.critereon.ImpossibleTrigger.Instance
 
Instance(MinMaxBounds, MinMaxBounds, MinMaxBounds, ItemPredicate[]) - 类 的构造器net.minecraft.advancements.critereon.InventoryChangeTrigger.Instance
 
Instance(ItemPredicate, MinMaxBounds, MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.ItemDurabilityTrigger.Instance
 
Instance(ResourceLocation, EntityPredicate, DamageSourcePredicate) - 类 的构造器net.minecraft.advancements.critereon.KilledTrigger.Instance
 
Instance(DistancePredicate, MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.LevitationTrigger.Instance
 
Instance(LocationPredicate, LocationPredicate, DistancePredicate) - 类 的构造器net.minecraft.advancements.critereon.NetherTravelTrigger.Instance
 
Instance(Block, Map<IProperty<?>, Object>, LocationPredicate, ItemPredicate) - 类 的构造器net.minecraft.advancements.critereon.PlacedBlockTrigger.Instance
 
Instance(DamagePredicate, EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.PlayerHurtEntityTrigger.Instance
 
Instance(ResourceLocation, LocationPredicate) - 类 的构造器net.minecraft.advancements.critereon.PositionTrigger.Instance
 
Instance(IRecipe) - 类 的构造器net.minecraft.advancements.critereon.RecipeUnlockedTrigger.Instance
 
Instance(EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.SummonedEntityTrigger.Instance
 
Instance(EntityPredicate) - 类 的构造器net.minecraft.advancements.critereon.TameAnimalTrigger.Instance
 
Instance() - 类 的构造器net.minecraft.advancements.critereon.TickTrigger.Instance
 
Instance(MinMaxBounds) - 类 的构造器net.minecraft.advancements.critereon.UsedEnderEyeTrigger.Instance
 
Instance(ItemPredicate) - 类 的构造器net.minecraft.advancements.critereon.UsedTotemTrigger.Instance
 
Instance(EntityPredicate, ItemPredicate) - 类 的构造器net.minecraft.advancements.critereon.VillagerTradeTrigger.Instance
 
INSTANCE - 类 中的静态变量net.minecraft.client.gui.chat.NarratorChatListener
 
instance - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
 
instance - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
instance - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
 
instance() - 类 中的静态方法net.minecraft.item.crafting.FurnaceRecipes
Returns an instance of FurnaceRecipes.
INSTANCE - 异常错误 中的静态变量net.minecraft.network.ThreadQuickExitException
 
instance - 类 中的静态变量net.minecraft.realms.Tezzelator
 
instance - 类 中的静态变量net.minecraftforge.client.ClientCommandHandler
 
INSTANCE - 类 中的静态变量net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
INSTANCE - 类 中的静态变量net.minecraftforge.client.model.ItemLayerModel
 
INSTANCE - 类 中的静态变量net.minecraftforge.client.model.ModelLoader.White
 
INSTANCE - 类 中的静态变量net.minecraftforge.client.model.MultiLayerModel
 
instance - 类 中的变量net.minecraftforge.common.config.FieldWrapper
 
INSTANCE - 类 中的静态变量net.minecraftforge.fluids.capability.templates.EmptyFluidHandler
 
INSTANCE - 类 中的静态变量net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
instance() - 类 中的静态方法net.minecraftforge.fml.client.FMLClientHandler
 
INSTANCE - 类 中的静态变量net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
instance() - 类 中的静态方法net.minecraftforge.fml.common.FMLCommonHandler
 
instance() - 类 中的静态方法net.minecraftforge.fml.common.Loader
 
INSTANCE - 类 中的静态变量net.minecraftforge.fml.common.ModAPIManager
 
instance() - 类 中的静态方法net.minecraftforge.fml.common.ModContainerFactory
 
INSTANCE - 类 中的静态变量net.minecraftforge.fml.common.patcher.ClassPatchManager
 
instance() - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
 
instance() - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
 
instance() - 类 中的静态方法net.minecraftforge.fml.server.FMLServerHandler
 
INSTANCE - 类 中的静态变量net.minecraftforge.items.wrapper.EmptyHandler
 
INSTANCE - 类 中的静态变量net.minecraftforge.oredict.RecipeSorter
已过时。
 
InstancePredicate(MinMaxBounds, MinMaxBounds, Boolean, Boolean) - 类 的构造器net.minecraft.advancements.critereon.MobEffectsPredicate.InstancePredicate
 
INSTANCES - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
instancesByName - 类 中的变量net.minecraft.entity.ai.attributes.AttributeMap
 
INSTANT_DAMAGE - 类 中的静态变量net.minecraft.init.MobEffects
 
INSTANT_HEALTH - 类 中的静态变量net.minecraft.init.MobEffects
 
InstantFactory() - 类 的构造器net.minecraft.client.particle.ParticleSpell.InstantFactory
 
IntCache - net.minecraft.world.gen.layer中的类
 
IntCache() - 类 的构造器net.minecraft.world.gen.layer.IntCache
 
IntegerCache - net.minecraft.util中的类
 
IntegerCache() - 类 的构造器net.minecraft.util.IntegerCache
 
IntegerEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
IntegerEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement, Integer) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries.IntegerEntry
 
IntegratedPlayerList - net.minecraft.server.integrated中的类
 
IntegratedPlayerList(IntegratedServer) - 类 的构造器net.minecraft.server.integrated.IntegratedPlayerList
 
IntegratedServer - net.minecraft.server.integrated中的类
 
IntegratedServer(Minecraft, String, String, WorldSettings, YggdrasilAuthenticationService, MinecraftSessionService, GameProfileRepository, PlayerProfileCache) - 类 的构造器net.minecraft.server.integrated.IntegratedServer
 
IntegratedServerCommandManager - net.minecraft.server.integrated中的类
 
IntegratedServerCommandManager(IntegratedServer) - 类 的构造器net.minecraft.server.integrated.IntegratedServerCommandManager
 
interactionManager - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
The player interaction manager for this player
interactOn(Entity, EnumHand) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
interactWithEntity(EntityPlayer, Entity, EnumHand) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Handles right clicking an entity, sends a packet to the server.
interactWithEntity(EntityPlayer, Entity, RayTraceResult, EnumHand) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Handles right clicking an entity from the entities side, sends a packet to the server.
interactWithEntity(EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.ItemStack
 
interactWithFluidHandler(EntityPlayer, EnumHand, World, BlockPos, EnumFacing) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler block.
interactWithFluidHandler(EntityPlayer, EnumHand, IFluidHandler) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler.
InterfaceCraftingTable(World, BlockPos) - 类 的构造器net.minecraft.block.BlockWorkbench.InterfaceCraftingTable
 
internalName - 枚举 中的变量net.minecraft.scoreboard.Team.EnumVisible
 
internalNioBuffer(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
interpolatedFrameData - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
interpolateRotation(float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Returns a rotation angle that is inbetween two other rotation angles. par1 and par2 are the angles between which to interpolate, par3 is probably a float between 0.0 and 1.0 that tells us where "between" the two angles we are.
interpPosX - 类 中的静态变量net.minecraft.client.particle.Particle
 
interpPosY - 类 中的静态变量net.minecraft.client.particle.Particle
 
interpPosZ - 类 中的静态变量net.minecraft.client.particle.Particle
 
interpTargetPitch - 类 中的变量net.minecraft.entity.EntityLivingBase
The pitch rotation the entity will be interpolated to.
interpTargetX - 类 中的变量net.minecraft.entity.EntityLivingBase
The X position the entity will be interpolated to.
interpTargetY - 类 中的变量net.minecraft.entity.EntityLivingBase
The Y position the entity will be interpolated to.
interpTargetYaw - 类 中的变量net.minecraft.entity.EntityLivingBase
The yaw rotation the entity will be interpolated to.
interpTargetZ - 类 中的变量net.minecraft.entity.EntityLivingBase
The Z position the entity will be interpolated to.
interrupt() - 类 中的方法net.minecraft.client.multiplayer.ThreadLanServerPing
 
intersect(AxisAlignedBB) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intersects(AxisAlignedBB) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Checks if the bounding box intersects with another.
intersects(double, double, double, double, double, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intersects(Vec3d, Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intersectsWith(StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Discover if bounding box can fit within the current bounding box object.
intersectsWith(int, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Discover if a coordinate is inside the bounding box area.
intersectsWithXY(Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intersectsWithXZ(Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intersectsWithYZ(Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
intFloorDiv(int, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
intFloorDiv(int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Buckets an integer with specifed bucket sizes.
IntHashMap<V> - net.minecraft.util中的类
 
IntHashMap() - 类 的构造器net.minecraft.util.IntHashMap
 
IntIdentityHashBiMap<K> - net.minecraft.util中的类
 
IntIdentityHashBiMap(int) - 类 的构造器net.minecraft.util.IntIdentityHashBiMap
 
inTitleScreen() - 类 中的静态方法net.minecraft.realms.Realms
 
inv - 类 中的变量net.minecraftforge.items.wrapper.SidedInvWrapper
 
INVALID - 类 中的静态变量net.minecraftforge.fml.client.config.GuiUtils
 
invalidate() - 类 中的方法net.minecraft.item.crafting.Ingredient
 
invalidate() - 类 中的方法net.minecraft.tileentity.TileEntity
invalidates a tile entity
invalidate() - 类 中的方法net.minecraft.tileentity.TileEntityChest
invalidates a tile entity
invalidate() - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
invalidates a tile entity
invalidate() - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
invalidate() - 类 中的方法net.minecraftforge.oredict.OreIngredient
 
invalidateAll() - 类 中的静态方法net.minecraft.item.crafting.Ingredient
 
invalidateBlockReceiveRegion(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks.
invalidateJson() - 类 中的方法net.minecraft.network.ServerStatusResponse
Invalidates the cached json, causing the next call to getJson to rebuild it.
invalidateRegionAndSetBlock(BlockPos, IBlockState) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
已过时。
InvalidBlockStateException - net.minecraft.command中的异常错误
 
InvalidBlockStateException() - 异常错误 的构造器net.minecraft.command.InvalidBlockStateException
 
InvalidBlockStateException(String, Object...) - 异常错误 的构造器net.minecraft.command.InvalidBlockStateException
 
InvalidVersionSpecificationException - net.minecraftforge.fml.common.versioning中的异常错误
Occurs when a version is invalid.
InvalidVersionSpecificationException(String) - 异常错误 的构造器net.minecraftforge.fml.common.versioning.InvalidVersionSpecificationException
 
INVENTORY - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
inventory - 类 中的变量net.minecraft.entity.player.EntityPlayer
Inventory of the player
inventory - 类 中的变量net.minecraft.inventory.Slot
The inventory we want to extract a slot from.
INVENTORY_BACKGROUND - 类 中的静态变量net.minecraft.client.gui.inventory.GuiContainer
The location of the inventory background texture
INVENTORY_CHANGED - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
inventoryArmorDropChances - 类 中的变量net.minecraft.entity.EntityLiving
Chances for armor dropping when this entity dies.
InventoryBasic - net.minecraft.inventory中的类
 
InventoryBasic(String, boolean, int) - 类 的构造器net.minecraft.inventory.InventoryBasic
 
InventoryBasic(ITextComponent, int) - 类 的构造器net.minecraft.inventory.InventoryBasic
 
InventoryChangeTrigger - net.minecraft.advancements.critereon中的类
 
InventoryChangeTrigger() - 类 的构造器net.minecraft.advancements.critereon.InventoryChangeTrigger
 
InventoryChangeTrigger.Instance - net.minecraft.advancements.critereon中的类
 
inventoryContainer - 类 中的变量net.minecraft.entity.player.EntityPlayer
The Container for the player's inventory (which opens when they press E)
InventoryCrafting - net.minecraft.inventory中的类
 
InventoryCrafting(Container, int, int) - 类 的构造器net.minecraft.inventory.InventoryCrafting
 
InventoryCraftResult - net.minecraft.inventory中的类
 
InventoryCraftResult() - 类 的构造器net.minecraft.inventory.InventoryCraftResult
 
InventoryEffectRenderer - net.minecraft.client.renderer中的类
 
InventoryEffectRenderer(Container) - 类 的构造器net.minecraft.client.renderer.InventoryEffectRenderer
 
InventoryEnderChest - net.minecraft.inventory中的类
 
InventoryEnderChest() - 类 的构造器net.minecraft.inventory.InventoryEnderChest
 
inventoryHandsDropChances - 类 中的变量net.minecraft.entity.EntityLiving
Chances for equipment in hands dropping when this entity dies.
InventoryHelper - net.minecraft.inventory中的类
 
InventoryHelper() - 类 的构造器net.minecraft.inventory.InventoryHelper
 
inventoryItemStacks - 类 中的变量net.minecraft.inventory.Container
the list of all items(stacks) for the corresponding slot
InventoryLargeChest - net.minecraft.inventory中的类
 
InventoryLargeChest(String, ILockableContainer, ILockableContainer) - 类 的构造器net.minecraft.inventory.InventoryLargeChest
 
InventoryMerchant - net.minecraft.inventory中的类
 
InventoryMerchant(EntityPlayer, IMerchant) - 类 的构造器net.minecraft.inventory.InventoryMerchant
 
InventoryPlayer - net.minecraft.entity.player中的类
 
InventoryPlayer(EntityPlayer) - 类 的构造器net.minecraft.entity.player.InventoryPlayer
 
inventorySlots - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
A list of the players inventory slots
inventorySlots - 类 中的变量net.minecraft.inventory.Container
The list of Slots in this Container.
inverse() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
inverseObjectRegistry - 类 中的变量net.minecraft.util.registry.RegistryNamespaced
A BiMap of objects (key) to their names (value).
invertMouse - 类 中的变量net.minecraft.client.settings.GameSettings
 
INVISIBILITY - 类 中的静态变量net.minecraft.init.MobEffects
The invisibility Potion object.
INVISIBILITY - 类 中的静态变量net.minecraft.init.PotionTypes
 
invoke(Event) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ASMEventHandler
 
invoke(Event) - 枚举 中的方法net.minecraftforge.fml.common.eventhandler.EventPriority
 
invoke(Event) - 接口 中的方法net.minecraftforge.fml.common.eventhandler.IEventListener
 
InvWrapper - net.minecraftforge.items.wrapper中的类
 
InvWrapper(IInventory) - 类 的构造器net.minecraftforge.items.wrapper.InvWrapper
 
inWater - 类 中的变量net.minecraft.entity.Entity
Whether this entity is currently inside of water (if it handles water movement that is)
IObjectIntIterable<V> - net.minecraft.util中的接口
 
IP_PATTERN - 类 中的静态变量net.minecraft.command.server.CommandBanIp
A regex that matches ip addresses
IParticleFactory - net.minecraft.client.particle中的接口
 
IPermissionHandler - net.minecraftforge.server.permission中的接口
 
IPhase - net.minecraft.entity.boss.dragon.phase中的接口
 
IPlantable - net.minecraftforge.common中的接口
 
IPlayerFileData - net.minecraft.world.storage中的接口
 
IPosition - net.minecraft.dispenser中的接口
 
IProgressMeter - net.minecraft.client.gui中的接口
 
IProgressUpdate - net.minecraft.util中的接口
 
IProjectile - net.minecraft.entity中的接口
 
IProperty<T extends java.lang.Comparable<T>> - net.minecraft.block.properties中的接口
 
IRangedAttackMob - net.minecraft.entity中的接口
 
IRecipe - net.minecraft.item.crafting中的接口
 
IRecipeContainer - net.minecraftforge.common.crafting中的接口
This interface is to be implemented on Container objects.
IRecipeFactory - net.minecraftforge.common.crafting中的接口
 
IRecipeShownListener - net.minecraft.client.gui.recipebook中的接口
 
IRecipeUpdateListener - net.minecraft.client.gui.recipebook中的接口
 
IRegistry<K,V> - net.minecraft.util.registry中的接口
 
IRegistryDelegate<T> - net.minecraftforge.registries中的接口
A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
IReloadableResourceManager - net.minecraft.client.resources中的接口
 
IRenderChunkFactory - net.minecraft.client.renderer.chunk中的接口
 
IRenderContextHandler - net.minecraftforge.client中的接口
已过时。
TODO remove in 1.13. This has never been used
IRenderFactory<T extends Entity> - net.minecraftforge.fml.client.registry中的接口
 
IRenderHandler - net.minecraftforge.client中的类
 
IRenderHandler() - 类 的构造器net.minecraftforge.client.IRenderHandler
 
IResource - net.minecraft.client.resources中的接口
 
IResourceManager - net.minecraft.client.resources中的接口
 
IResourceManagerReloadListener - net.minecraft.client.resources中的接口
已过时。
Forge: ISelectiveResourceReloadListener, which selectively allows individual resource types being reloaded should rather be used where possible.
IResourcePack - net.minecraft.client.resources中的接口
 
IResourceType - net.minecraftforge.client.resource中的接口
Represents a generic type of reloadable resource.
IRON - 类 中的静态变量net.minecraft.block.material.MapColor
 
IRON - 类 中的静态变量net.minecraft.block.material.Material
 
IRON_AXE - 类 中的静态变量net.minecraft.init.Items
 
IRON_BARS - 类 中的静态变量net.minecraft.init.Blocks
 
IRON_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
IRON_BOOTS - 类 中的静态变量net.minecraft.init.Items
 
IRON_CHESTPLATE - 类 中的静态变量net.minecraft.init.Items
 
IRON_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
IRON_DOOR - 类 中的静态变量net.minecraft.init.Items
 
IRON_HELMET - 类 中的静态变量net.minecraft.init.Items
 
IRON_HOE - 类 中的静态变量net.minecraft.init.Items
 
IRON_HORSE_ARMOR - 类 中的静态变量net.minecraft.init.Items
 
IRON_INGOT - 类 中的静态变量net.minecraft.init.Items
 
IRON_LEGGINGS - 类 中的静态变量net.minecraft.init.Items
 
IRON_NUGGET - 类 中的静态变量net.minecraft.init.Items
 
IRON_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
IRON_PICKAXE - 类 中的静态变量net.minecraft.init.Items
 
IRON_SHOVEL - 类 中的静态变量net.minecraft.init.Items
 
IRON_SWORD - 类 中的静态变量net.minecraft.init.Items
 
IRON_TRAPDOOR - 类 中的静态变量net.minecraft.init.Blocks
 
ironCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
ironCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
ironGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
ironGolemBody - 类 中的变量net.minecraft.client.model.ModelIronGolem
The body model for the iron golem.
ironGolemHead - 类 中的变量net.minecraft.client.model.ModelIronGolem
The head model for the iron golem.
ironGolemLeftArm - 类 中的变量net.minecraft.client.model.ModelIronGolem
The left arm model for the iron golem.
ironGolemLeftLeg - 类 中的变量net.minecraft.client.model.ModelIronGolem
The left leg model for the Iron Golem.
ironGolemRightArm - 类 中的变量net.minecraft.client.model.ModelIronGolem
The right arm model for the iron golem.
ironGolemRightLeg - 类 中的变量net.minecraft.client.model.ModelIronGolem
The right leg model for the Iron Golem.
ironMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
ironMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
ironMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
ironMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
ironSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
ironSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
IS_ALIVE - 类 中的静态变量net.minecraft.util.EntitySelectors
 
IS_LOCAL - 类 中的静态变量net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
IS_RUNNING_ON_MAC - 类 中的静态变量net.minecraft.client.Minecraft
 
IS_STANDALONE - 类 中的静态变量net.minecraft.util.EntitySelectors
Selects only entities which are neither ridden by anything nor ride on anything
isAABBInsideLiquid(World, BlockPos, AxisAlignedBB) - 类 中的方法net.minecraft.block.Block
Called when entities are moving to check if they are inside a liquid
isAABBInsideMaterial(World, BlockPos, AxisAlignedBB, Material) - 类 中的方法net.minecraft.block.Block
Called when boats or fishing hooks are inside the block to check if they are inside the material requested.
isActive() - 类 中的方法net.minecraft.client.gui.chat.NarratorChatListener
 
isActive() - 接口 中的方法net.minecraftforge.client.settings.IKeyConflictContext
 
isActive() - 枚举 中的方法net.minecraftforge.client.settings.KeyModifier
isActive(IKeyConflictContext) - 枚举 中的方法net.minecraftforge.client.settings.KeyModifier
 
isActiveAndMatches(int) - 类 中的方法net.minecraft.client.settings.KeyBinding
Checks that the key conflict context and modifier are active, and that the keyCode matches this binding.
isActiveItemStackBlocking() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
isAddedToWorld() - 类 中的方法net.minecraft.entity.Entity
Gets whether this entity has been added to a world (for tracking).
isAdvanced() - 接口 中的方法net.minecraft.client.util.ITooltipFlag
 
isAdvanced() - 枚举 中的方法net.minecraft.client.util.ITooltipFlag.TooltipFlags
 
isAggressive(int) - 类 中的方法net.minecraft.entity.monster.AbstractIllager
 
isAggressive() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
isAggressive() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
isAIDisabled() - 类 中的方法net.minecraft.entity.EntityLiving
Get whether this Entity's AI is disabled
isAir(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines this block should be treated as an air block by the rest of the code.
isAirBlock(BlockPos) - 类 中的方法net.minecraft.world.ChunkCache
Checks to see if an air block exists at the provided location.
isAirBlock(BlockPos) - 接口 中的方法net.minecraft.world.IBlockAccess
Checks to see if an air block exists at the provided location.
isAirBlock(BlockPos) - 类 中的方法net.minecraft.world.World
Checks to see if an air block exists at the provided location.
isAirBorne - 类 中的变量net.minecraft.entity.Entity
 
isAlignedRight() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
isAlive() - 类 中的方法net.minecraft.client.particle.Particle
Returns true if this effect has not yet expired.
isAlive - 类 中的变量net.minecraft.network.NetworkSystem
True if this NetworkSystem has never had his endpoints terminated
isAllowedCharacter(char) - 类 中的静态方法net.minecraft.util.ChatAllowedCharacters
Checks if the given character is allowed to be put into chat.
isAllowedInKey(char) - 类 中的方法net.minecraft.nbt.JsonToNBT
 
isAllowEdit() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
isAllowedOnBooks() - 类 中的方法net.minecraft.enchantment.Enchantment
Is this enchantment allowed to be enchanted on books via Enchantment Table
isAllowFlying() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
isAllowFlying() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
isAlternateInput(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isAlternateInput(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
isAltKeyDown() - 类 中的静态方法net.minecraft.client.gui.GuiScreen
Returns true if either alt key is down
isAmbientOcclusion() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
isAmbientOcclusion() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
isAmbientOcclusion(IBlockState) - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
isAmbientOcclusion() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
isAmbientOcclusion() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
isAmbientOcclusion() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
isAmbientOcclusion() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
isAmbientOcclusion(IBlockState) - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
isAmbientOcclusion() - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
isAmbientOcclusion() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
isAmbientOcclusion(IBlockState) - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
isAmbientOcclusion() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
isAmbientOcclusion() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
isAmbientOcclusion(IBlockState) - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
isAmbientOcclusionEnabled() - 类 中的静态方法net.minecraft.client.Minecraft
Returns if ambient occlusion is enabled
isAngry() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
isAngry() - 类 中的方法net.minecraft.entity.passive.EntityWolf
Determines whether this wolf is angry or not.
isAnimated() - 枚举 中的方法net.minecraftforge.common.ForgeVersion.Status
 
isAnnihilated() - 类 中的方法net.minecraft.village.Village
Returns true, if there is not a single village door left.
isAnsiSupported() - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Returns whether ANSI escapes codes should be written to the console output.
isAnvilFileSet() - 类 中的方法net.minecraft.server.MinecraftServer
 
isAnyPlayerWithinRangeAt(double, double, double, double) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(BlockPos, int) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(BlockPos, int, boolean) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(BlockPos, BlockPos) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(BlockPos, BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(StructureBoundingBox) - 类 中的方法net.minecraft.world.World
 
isAreaLoaded(StructureBoundingBox, boolean) - 类 中的方法net.minecraft.world.World
 
isArmor(ItemStack) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isArmor(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
isArmor(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
isArmored() - 类 中的方法net.minecraft.entity.boss.EntityWither
Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of its maximum.
isArmsRaised() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
isArrow(ItemStack) - 类 中的方法net.minecraft.item.ItemBow
 
isAscending() - 枚举 中的方法net.minecraft.block.BlockRailBase.EnumRailDirection
 
isAssigned() - 类 中的方法net.minecraft.pathfinding.PathPoint
Returns true if this point has already been assigned to a path
isAssociatedBlock(Block) - 类 中的方法net.minecraft.block.Block
 
isAssociatedBlock(Block) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isAssociatedBlock(Block) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
isAtLocation(int, int) - 类 中的方法net.minecraft.world.chunk.Chunk
Checks whether the chunk is at the X/Z location specified
isAtLocation(int, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Checks whether the chunk is at the X/Z location specified
isAttachedToBlock() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
isAttachedToEntity() - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
 
isAttacking - 类 中的变量net.minecraft.client.model.ModelEnderman
Is the enderman attacking an entity?
isAttacking() - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
isAuto() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
isAutoJumpEnabled() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
ISaveFormat - net.minecraft.world.storage中的接口
 
ISaveHandler - net.minecraft.world.storage中的接口
 
isBadEffect() - 类 中的方法net.minecraft.potion.Potion
This method returns true if the potion effect is bad - negative - for the entity.
isBanned(GameProfile) - 类 中的方法net.minecraft.server.management.UserListBans
 
isBanned(SocketAddress) - 类 中的方法net.minecraft.server.management.UserListIPBans
 
isBeaconBase(IBlockAccess, BlockPos, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if this block can be used as the base of a beacon.
isBeaconPayment(ItemStack) - 类 中的方法net.minecraft.item.Item
Whether this Item can be used as a payment to activate the vanilla beacon.
isBed(IBlockState, IBlockAccess, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Determines if this block is classified as a Bed, Allowing players to sleep in it, though the block has to specifically perform the sleeping functionality in it's activated event.
isBedFoot(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if the current block is the foot half of the bed.
isBegging() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
isBeingRidden() - 类 中的方法net.minecraft.entity.Entity
If at least 1 entity is riding this one
isBeneficial() - 类 中的方法net.minecraft.potion.Potion
Get if the potion is beneficial to the player.
isBesideClimbableBlock() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false.
isBidirectional() - 类 中的方法net.minecraft.client.resources.Language
 
isBiomeOceanic(int) - 类 中的静态方法net.minecraft.world.gen.layer.GenLayer
returns true if the biomeId is one of the various ocean biomes.
isBlocked - 类 中的变量net.minecraftforge.fml.client.ExtendedServerListData
 
isBlockFullCube(BlockPos) - 类 中的方法net.minecraft.world.World
 
isBlockHighHumidity(BlockPos) - 类 中的方法net.minecraft.world.WorldProvider
 
isBlockIndirectlyGettingPowered(BlockPos) - 类 中的方法net.minecraft.world.World
Checks if the specified block or its neighbors are powered by a neighboring block.
isBlockinHighHumidity(BlockPos) - 类 中的方法net.minecraft.world.World
 
isBlockLoaded(BlockPos) - 类 中的方法net.minecraft.world.World
 
isBlockLoaded(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
 
isBlockModifiable(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.World
 
isBlockModifiable(EntityPlayer, BlockPos) - 类 中的方法net.minecraft.world.WorldServer
 
isBlockNormalCube(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isBlockNormalCube() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isBlockNormalCube() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isBlockNormalCube(BlockPos, boolean) - 类 中的方法net.minecraft.world.World
Checks if a block's material is opaque, and that it takes up a full cube
isBlockPosWithinSqVillageRadius(BlockPos) - 类 中的方法net.minecraft.village.Village
Checks to see if the distance squared between this BlockPos and the center of this Village is less than this Village's villageRadius squared
isBlockPowered(BlockPos) - 类 中的方法net.minecraft.world.World
 
isBlockProtected(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
isBlockProtected(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.server.MinecraftServer
 
isBlockStairs(IBlockState) - 类 中的静态方法net.minecraft.block.BlockStairs
 
isBlockTickPending(BlockPos, Block) - 类 中的方法net.minecraft.world.World
 
isBlockTickPending(BlockPos, Block) - 类 中的方法net.minecraft.world.WorldServer
 
isBonusChestEnabled() - 类 中的方法net.minecraft.world.WorldSettings
Returns true if the Bonus Chest is enabled.
isBookEnchantable(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.Item
Allow or forbid the specific book/item combination as an anvil enchant
isBoolean() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
isBoolean(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
 
isBooleanList() - 类 中的方法net.minecraftforge.common.config.Property
Checks if all of current values stored in this property can be converted to a boolean.
isBooleanValue() - 类 中的方法net.minecraftforge.common.config.Property
Checks if the current value held by this property is a valid boolean value.
isBoundingBoxInFrustum(AxisAlignedBB) - 类 中的方法net.minecraft.client.renderer.culling.Frustum
Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
isBoundingBoxInFrustum(AxisAlignedBB) - 接口 中的方法net.minecraft.client.renderer.culling.ICamera
Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
isBowInMainhand() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
 
isBoxInFrustum(double, double, double, double, double, double) - 类 中的方法net.minecraft.client.renderer.culling.ClippingHelper
Returns true if the box is inside all 6 clipping planes, otherwise returns false.
isBoxInFrustum(double, double, double, double, double, double) - 类 中的方法net.minecraft.client.renderer.culling.Frustum
Calls the clipping helper.
isBreakDoorsTaskSet() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
isBreeding() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityChicken
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityParrot
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityPig
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBreedingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
isBucket(ItemStack) - 类 中的静态方法net.minecraft.inventory.SlotFurnaceFuel
 
isBuiltInRenderer() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
isBuiltInRenderer() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
isBuiltInRenderer() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
isBuiltInRenderer() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
isBuiltInRenderer() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
isBuiltInRenderer() - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
isBuiltInRenderer() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
isBuiltInRenderer() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
isBuiltInRenderer() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
isBurning(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if this block should set fire and deal fire damage to entities coming into contact with it.
isBurning() - 类 中的方法net.minecraft.entity.Entity
Returns true if the entity is on fire.
isBurning() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
Returns true if the entity is on fire.
isBurning() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Returns true if the entity is on fire.
isBurning() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Returns true if the entity is on fire.
isBurning() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Returns true if the entity is on fire.
isBurning() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Furnace isBurning
isBurning(IInventory) - 类 中的静态方法net.minecraft.tileentity.TileEntityFurnace
 
isButtonstate() - 类 中的方法net.minecraftforge.client.event.MouseEvent
 
isCallingFromMinecraftThread() - 类 中的方法net.minecraft.client.Minecraft
 
isCallingFromMinecraftThread() - 类 中的方法net.minecraft.server.MinecraftServer
 
isCallingFromMinecraftThread() - 接口 中的方法net.minecraft.util.IThreadListener
 
isCallingFromMinecraftThread() - 类 中的方法net.minecraft.world.WorldServer
 
isCancelable() - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Post
 
isCancelable() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Determine if this function is cancelable at all.
isCanceled() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Determine if this event is canceled and should stop executing.
isCarrying - 类 中的变量net.minecraft.client.model.ModelEnderman
Is the enderman carrying a block?
isChanged() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry
 
isChanged() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry
Check to see if the child screen's entry list has changed.
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
isChanged() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Has the value of this entry changed?
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
isChanged - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
isChanged() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
isChangingQuantityOnly - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
isChannelOpen() - 类 中的方法net.minecraft.network.NetworkManager
Returns true if this NetworkManager has an active channel, false otherwise
isCharged() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
isCharging() - 类 中的方法net.minecraft.entity.monster.EntityVex
 
isChecked() - 类 中的方法net.minecraftforge.fml.client.config.GuiCheckBox
 
isChickenJockey() - 类 中的方法net.minecraft.entity.passive.EntityChicken
Determines if this chicken is a jokey with a zombie riding it.
isChild - 类 中的变量net.minecraft.client.model.ModelBase
 
isChild() - 类 中的方法net.minecraft.entity.EntityAgeable
If Animal, checks if the age timer is negative
isChild() - 类 中的方法net.minecraft.entity.EntityLivingBase
If Animal, checks if the age timer is negative
isChild() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
If Animal, checks if the age timer is negative
isChild() - 类 中的方法net.minecraft.entity.monster.EntityZombie
If Animal, checks if the age timer is negative
isChild() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
isChild - 类 中的变量net.minecraftforge.common.config.Configuration
 
isChunkGeneratedAt(int, int) - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
 
isChunkGeneratedAt(int, int) - 接口 中的方法net.minecraft.world.chunk.IChunkProvider
 
isChunkGeneratedAt(int, int) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
isChunkGeneratedAt(int, int) - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
 
isChunkGeneratedAt(int, int) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
isChunkGeneratedAt(int, int) - 类 中的方法net.minecraft.world.World
 
isChunkLoaded(int, int, boolean) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
isChunkLoaded(int, int, boolean) - 类 中的方法net.minecraft.world.World
 
isChunkLoaded(int, int, boolean) - 类 中的方法net.minecraft.world.WorldServer
 
isChunkSaved(int, int) - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
Checks if a chunk has been saved.
isClasspath() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
isCleared() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
isClient() - 枚举 中的方法net.minecraftforge.fml.relauncher.Side
 
isCollidable() - 类 中的方法net.minecraft.block.Block
Returns if this block is collidable.
isCollidable() - 类 中的方法net.minecraft.block.BlockFire
Returns if this block is collidable.
isCollidable() - 类 中的方法net.minecraft.block.BlockStairs
Returns if this block is collidable.
isColor() - 枚举 中的方法net.minecraft.util.text.TextFormatting
Checks if this is a color code.
isColorDisabled() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
isColorsEnabled() - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
 
isCommandBlockEnabled() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Return whether command blocks are enabled.
isCommandBlockEnabled() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Return whether command blocks are enabled.
isCommandBlockEnabled() - 类 中的方法net.minecraft.server.MinecraftServer
Return whether command blocks are enabled.
isCompatible - 类 中的变量net.minecraftforge.fml.client.ExtendedServerListData
 
isCompatibleWith(Enchantment) - 类 中的方法net.minecraft.enchantment.Enchantment
 
isConditional() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
isConditionMet() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
isConnectedTo(IBlockAccess, BlockPos, IBlockState, EnumFacing) - 类 中的静态方法net.minecraft.block.BlockTripWire
 
isConnectedToRealms() - 类 中的方法net.minecraft.client.Minecraft
Return true if the player is connected to a realms server
isControlFlagDisabled(int) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
 
isConvertible(String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
isConvertible(String) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
 
isConvertible(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
 
isConvertible(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
 
isConverting() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Returns whether this zombie is in the process of converting to a villager
isCoolingDown() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
IScoreCriteria - net.minecraft.scoreboard中的接口
 
IScoreCriteria.EnumRenderType - net.minecraft.scoreboard中的枚举
 
isCraftable(IRecipe) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
isCreative() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
isCreative() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
isCreative() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
isCreative() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
Get if we are in creative game mode.
isCreative() - 枚举 中的方法net.minecraft.world.GameType
Returns true if this is the CREATIVE game type
isCreativeMode - 类 中的变量net.minecraft.entity.player.PlayerCapabilities
Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
isCreativeMode() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
isCreativeMode() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
isCreativePlayer() - 类 中的方法net.minecraft.util.DamageSource
 
isCreatureType(EnumCreatureType, boolean) - 类 中的方法net.minecraft.entity.Entity
Returns true if the entity is of the @link{EnumCreatureType} provided
isCtrlKeyDown() - 类 中的静态方法net.minecraft.client.gui.GuiScreen
Returns true if either windows ctrl key is down or if either mac meta key is down
isCurativeItem(ItemStack) - 类 中的方法net.minecraft.potion.PotionEffect
Checks the given ItemStack to see if it is in the list of curative items for the potion effect
isCurrentLanguageBidirectional() - 类 中的方法net.minecraft.client.resources.LanguageManager
 
isCurrentLocaleUnicode() - 类 中的方法net.minecraft.client.resources.LanguageManager
 
isCurrentViewEntity() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
isCurse() - 类 中的方法net.minecraft.enchantment.Enchantment
 
isCurse() - 类 中的方法net.minecraft.enchantment.EnchantmentBindingCurse
 
isCurse() - 类 中的方法net.minecraft.enchantment.EnchantmentVanishingCurse
 
isCustomizable() - 类 中的方法net.minecraft.world.WorldType
Should world creation GUI show 'Customize' button for this world type?
isCustomRenderer(ModelBlock) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
isDamageable() - 类 中的方法net.minecraft.item.Item
 
isDamageAbsolute() - 类 中的方法net.minecraft.util.DamageSource
Whether or not the damage ignores modification by potion effects or enchantments.
isDamaged(ItemStack) - 类 中的方法net.minecraft.item.Item
Return if this itemstack is damaged.
isDaytime() - 类 中的方法net.minecraft.world.World
Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
isDaytime() - 类 中的方法net.minecraft.world.WorldProvider
 
isDead - 类 中的变量net.minecraft.entity.Entity
gets set by setEntityDead, so this must be the flag whether an Entity is dead (inactive may be better term)
isDebugBoundingBox() - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
isDebuggingEnabled() - 接口 中的方法net.minecraft.network.rcon.IServer
Returns true if debugging is enabled, false otherwise.
isDebuggingEnabled() - 类 中的方法net.minecraft.server.MinecraftServer
Returns true if debugging is enabled, false otherwise.
isDedicatedServer() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
isDedicatedServer() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
isDedicatedServer() - 类 中的方法net.minecraft.server.MinecraftServer
 
isDefault() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
isDefault() - 类 中的方法net.minecraftforge.common.config.Property
Returns whether or not this Property is defaulted.
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
isDefault() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Is this entry's value equal to the default value?
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
isDefault - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
isDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
isDefault() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Is this property value equal to the default value?
isDefaultLibrary(File) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
isDemo - 类 中的变量net.minecraft.client.main.GameConfiguration.GameInformation
 
isDemo() - 类 中的方法net.minecraft.client.Minecraft
Gets whether this is a demo or not.
isDemo() - 类 中的方法net.minecraft.server.MinecraftServer
Gets whether this is a demo or not.
isDestroyedByCreativePlayer() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
isDifficultyLocked() - 类 中的方法net.minecraft.network.play.server.SPacketServerDifficulty
 
isDifficultyLocked() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
isDifficultyLocked() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
isDifficultyScaled() - 类 中的方法net.minecraft.util.DamageSource
Return whether this damage source will have its damage amount scaled based on the current difficulty.
isDifficultyScaled() - 类 中的方法net.minecraft.util.EntityDamageSource
Return whether this damage source will have its damage amount scaled based on the current difficulty.
isDimensionRegistered(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
isDiode(IBlockState) - 类 中的静态方法net.minecraft.block.BlockRedstoneDiode
 
isDirect() - 类 中的方法net.minecraft.network.PacketBuffer
 
isDirectory() - 类 中的方法net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent
 
isDirectPathBetweenPoints(Vec3d, Vec3d, int, int, int) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Checks if the specified entity can safely walk to the specified location.
isDirectPathBetweenPoints(Vec3d, Vec3d, int, int, int) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
Checks if the specified entity can safely walk to the specified location.
isDirectPathBetweenPoints(Vec3d, Vec3d, int, int, int) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
Checks if the specified entity can safely walk to the specified location.
isDirectPathBetweenPoints(Vec3d, Vec3d, int, int, int) - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
Checks if the specified entity can safely walk to the specified location.
isDirty() - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
isDirty() - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
isDirty() - 类 中的方法net.minecraft.world.storage.WorldSavedData
Whether this MapDataBase needs saving to disk.
isDirty() - 类 中的方法net.minecraftforge.common.util.WorldCapabilityData
Whether this MapDataBase needs saving to disk.
isDismounting() - 类 中的方法net.minecraftforge.event.entity.EntityMountEvent
 
isDisplayCloseRequested() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
isDisplayCloseRequested() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
isDisplayCloseRequested() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
isDisplayCloseRequested() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
isDisplayVSyncForced() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
isDisplayVSyncForced() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
isDisplayVSyncForced() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
isDisplayVSyncForced() - 类 中的静态方法net.minecraftforge.fml.common.ProgressManager
 
isDisplayVSyncForced() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
isDone() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
isDonePlaying() - 接口 中的方法net.minecraft.client.audio.ITickableSound
 
isDonePlaying() - 类 中的方法net.minecraft.client.audio.MovingSound
 
isDouble() - 类 中的方法net.minecraft.block.BlockDoubleStoneSlab
 
isDouble() - 类 中的方法net.minecraft.block.BlockDoubleStoneSlabNew
 
isDouble() - 类 中的方法net.minecraft.block.BlockDoubleWoodSlab
 
isDouble() - 类 中的方法net.minecraft.block.BlockHalfStoneSlab
 
isDouble() - 类 中的方法net.minecraft.block.BlockHalfStoneSlabNew
 
isDouble() - 类 中的方法net.minecraft.block.BlockHalfWoodSlab
 
isDouble() - 类 中的方法net.minecraft.block.BlockPurpurSlab.Double
 
isDouble() - 类 中的方法net.minecraft.block.BlockPurpurSlab.Half
 
isDouble() - 类 中的方法net.minecraft.block.BlockSlab
 
isDoubleList() - 类 中的方法net.minecraftforge.common.config.Property
Checks if all of the current values stored in this property can be converted to a double.
isDoubleValue() - 类 中的方法net.minecraftforge.common.config.Property
Checks if the current value held by this property is a valid double value.
isDrinkingPotion() - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
isDye(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Check if an item stack is a dye.
isDynamic() - 接口 中的方法net.minecraft.item.crafting.IRecipe
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipesMapExtending
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
 
isDynamic() - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
 
ISearchTree<T> - net.minecraft.client.util中的接口
 
isEatingHaystack() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
ISelectiveResourceReloadListener - net.minecraftforge.client.resource中的接口
 
isElytraFlying() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
isEmpty() - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
isEmpty() - 类 中的方法net.minecraft.client.settings.HotbarSnapshot
 
isEmpty() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
isEmpty() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
isEmpty() - 接口 中的方法net.minecraft.inventory.IInventory
 
isEmpty() - 类 中的方法net.minecraft.inventory.InventoryBasic
 
isEmpty() - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
isEmpty() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
isEmpty() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
isEmpty() - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
isEmpty() - 类 中的方法net.minecraft.item.ItemStack
 
isEmpty() - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
isEmpty(String) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
isEmpty() - 类 中的方法net.minecraft.server.management.UserList
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
isEmpty() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
isEmpty() - 类 中的方法net.minecraft.util.LowerStringMap
 
isEmpty() - 类 中的方法net.minecraft.util.text.Style
Whether or not this style is empty (inherits everything from the parent).
isEmpty() - 类 中的方法net.minecraft.world.chunk.Chunk
 
isEmpty() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
isEmpty() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count.
isEmpty() - 类 中的方法net.minecraft.world.ChunkCache
set by !
isEmpty() - 类 中的方法net.minecraft.world.LockCode
 
isEmpty() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
isEmpty() - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
isEmptyBetween(int, int) - 类 中的方法net.minecraft.world.chunk.Chunk
Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
isEmptyBetween(int, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
isEmptyBlock(Block) - 类 中的方法net.minecraft.block.BlockPortal.Size
 
isEnabled(int) - 类 中的静态方法net.minecraft.block.BlockHopper
Get's the hopper's active status from the 8-bit of the metadata.
isEnabled() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
isEnabled() - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
isEnabled() - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuObject
 
isEnabled() - 类 中的方法net.minecraft.client.gui.spectator.PlayerMenuObject
 
isEnabled() - 类 中的方法net.minecraft.inventory.Slot
Actualy only call when we want to render the white square effect over the slots.
isEnchantable(ItemStack) - 类 中的方法net.minecraft.item.Item
Checks isDamagable and if it cannot be stacked
isEnchantable(ItemStack) - 类 中的方法net.minecraft.item.ItemBook
Checks isDamagable and if it cannot be stacked
isEnchantable(ItemStack) - 类 中的方法net.minecraft.item.ItemEnchantedBook
Checks isDamagable and if it cannot be stacked
isEncrypted() - 类 中的方法net.minecraft.network.NetworkManager
 
isEndConquered() - 类 中的方法net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent
Did this respawn event come from the player conquering the end?
isEntityAlive() - 类 中的方法net.minecraft.entity.Entity
Checks whether target entity is alive.
isEntityAlive() - 类 中的方法net.minecraft.entity.EntityLivingBase
Checks whether target entity is alive.
isEntityEqual(Entity) - 类 中的方法net.minecraft.entity.Entity
Returns true if Entity argument is equal to this Entity
isEntityEqual(Entity) - 类 中的方法net.minecraft.entity.MultiPartEntityPart
Returns true if Entity argument is equal to this Entity
isEntityInsideMaterial(IBlockAccess, BlockPos, IBlockState, Entity, double, Material, boolean) - 类 中的方法net.minecraft.block.Block
Called when the entity is inside this block, may be used to determined if the entity can breathing, display material overlays, or if the entity can swim inside a block.
isEntityInsideOpaqueBlock() - 类 中的方法net.minecraft.entity.Entity
Checks if this entity is inside of an opaque block
isEntityInsideOpaqueBlock() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Checks if this entity is inside of an opaque block
isEntityInvulnerable(DamageSource) - 类 中的方法net.minecraft.entity.Entity
Returns whether this Entity is invulnerable to the given DamageSource.
isEntityInvulnerable(DamageSource) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Returns whether this Entity is invulnerable to the given DamageSource.
isEntityInvulnerable(DamageSource) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
isEntityUndead() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns true if this entity is undead.
isEqualTo(Block, Block) - 类 中的静态方法net.minecraft.block.Block
 
IServer - net.minecraft.network.rcon中的接口
 
isExcepBlockForAttachWithPiston(Block) - 类 中的静态方法net.minecraft.block.BlockFence
 
isExcepBlockForAttachWithPiston(Block) - 类 中的静态方法net.minecraft.block.BlockPane
 
isExcepBlockForAttachWithPiston(Block) - 类 中的静态方法net.minecraft.block.BlockWall
 
isExceptBlockForAttaching(Block) - 类 中的静态方法net.minecraft.block.BlockVine
 
isExceptBlockForAttachWithPiston(Block) - 类 中的静态方法net.minecraft.block.Block
 
isExceptionBlockForAttaching(Block) - 类 中的静态方法net.minecraft.block.Block
 
isExpired - 类 中的变量net.minecraft.client.particle.Particle
 
isExplosion() - 类 中的方法net.minecraft.util.DamageSource
 
isExtending() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
Returns true if a piston is extending
isFacingTowardsRepeater(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isFancyGraphicsEnabled() - 类 中的静态方法net.minecraft.client.Minecraft
 
isFancyStyling() - 枚举 中的方法net.minecraft.util.text.TextFormatting
False if this is just changing the color or resetting; true otherwise.
isFarmItemInInventory() - 类 中的方法net.minecraft.entity.passive.EntityVillager
Returns true if villager has seeds, potatoes or carrots in inventory
isFertile(World, BlockPos) - 类 中的方法net.minecraft.block.Block
Checks if this soil is fertile, typically this means that growth rates of plants on this soil will be slightly sped up.
isFileExisting(ResourceLocation) - 类 中的方法net.minecraft.client.resources.ResourceIndex
 
isFilteringCraftable() - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
 
isFilteringCraftable() - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
 
isFilteringCraftable - 类 中的变量net.minecraft.stats.RecipeBook
 
isFilteringCraftable() - 类 中的方法net.minecraft.stats.RecipeBook
 
isFinished() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
isFinished() - 类 中的方法net.minecraft.pathfinding.Path
Returns true if this path has reached the end
isFireballFiery() - 类 中的方法net.minecraft.entity.projectile.EntityDragonFireball
 
isFireballFiery() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
 
isFireballFiery() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
 
isFireDamage() - 类 中的方法net.minecraft.util.DamageSource
Returns true if the damage is fire based.
isFireSource(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Currently only called by fire when it is on top of this block.
isFirstSync() - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
 
isFixedBiome() - 类 中的方法net.minecraft.world.biome.BiomeProvider
 
isFixedBiome() - 类 中的方法net.minecraft.world.biome.BiomeProviderSingle
 
isFlammable(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Called when fire is updating, checks if a block face can catch fire.
isFlammableWithin(AxisAlignedBB) - 类 中的方法net.minecraft.world.World
 
isFlexibleRail(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
Return true if the rail can make corners.
isFlightAllowed() - 类 中的方法net.minecraft.server.MinecraftServer
 
isFloat() - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
isFlowingVertically(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
isFluidDefault(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Is the supplied fluid the current default fluid for it's name
isFluidEqual(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidStack
Determines if the FluidIDs and NBT Tags are equal.
isFluidEqual(ItemStack) - 类 中的方法net.minecraftforge.fluids.FluidStack
Determines if the FluidIDs and NBT Tags are equal compared to a registered container ItemStack.
isFluidRegistered(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Does the supplied fluid have an entry for it's name (whether or not the fluid itself is default)
isFluidRegistered(String) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
isFluidStackIdentical(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidStack
Determines if the FluidIDs, Amounts, and NBT Tags are all equal.
isFlying() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
isFlying - 类 中的变量net.minecraft.entity.player.PlayerCapabilities
Sets/indicates whether the player is flying.
isFlying() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
isFlying() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
isFocused() - 类 中的方法net.minecraft.client.gui.GuiScreen
 
isFocused() - 类 中的方法net.minecraft.client.gui.GuiTextField
Getter for the focused field
isFocused() - 类 中的方法net.minecraft.realms.RealmsEditBox
 
isFoliage(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Used by getTopSolidOrLiquidBlock while placing biome decorations, villages, etc Also used to determine if the player can spawn on this block.
isForced() - 类 中的方法net.minecraftforge.event.entity.player.PlayerSetSpawnEvent
This event is called before a player's spawn point is changed.
isFramebufferEnabled() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
isFramerateLimitBelowMax() - 类 中的方法net.minecraft.client.Minecraft
 
isFrozen() - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
isFrozen() - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
isFrozen - 类 中的变量net.minecraftforge.fml.common.event.FMLModIdMappingEvent
 
isFull3D() - 类 中的方法net.minecraft.item.Item
Returns True is the item is renderer in full 3D when hold.
isFull3D() - 类 中的方法net.minecraft.item.ItemCarrotOnAStick
Returns True is the item is renderer in full 3D when hold.
isFull3D() - 类 中的方法net.minecraft.item.ItemFishingRod
Returns True is the item is renderer in full 3D when hold.
isFull3D() - 类 中的方法net.minecraft.item.ItemHoe
Returns True is the item is renderer in full 3D when hold.
isFull3D() - 类 中的方法net.minecraft.item.ItemSword
Returns True is the item is renderer in full 3D when hold.
isFull3D() - 类 中的方法net.minecraft.item.ItemTool
Returns True is the item is renderer in full 3D when hold.
isFullBlock(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isFullBlock() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isFullBlock() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isFullChunk() - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockAir
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockAnvil
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBanner
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBeacon
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBush
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockButton
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCactus
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCake
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCarpet
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCauldron
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusFlower
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDoor
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDragonEgg
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEnderChest
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndGateway
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortal
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndRod
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFarmland
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFence
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFenceGate
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFire
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockGlass
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockGrassPath
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLadder
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLever
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPane
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPortal
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRailBase
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockReed
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSign
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSlab
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSnow
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlass
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockStructureVoid
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTrapDoor
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockVine
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockWall
 
isFullCube(IBlockState) - 类 中的方法net.minecraft.block.BlockWeb
 
isFullCube() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isFullCube() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isFullCube() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
isFullCube(IBlockState) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
isFullScreen() - 类 中的方法net.minecraft.client.Minecraft
Returns whether we're in full screen or not.
isFunctionMessage() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Is this a Function type message
isGamePaused() - 类 中的方法net.minecraft.client.Minecraft
 
isGaseous - 类 中的变量net.minecraftforge.fluids.Fluid
This indicates if the fluid is gaseous.
isGaseous() - 类 中的方法net.minecraftforge.fluids.Fluid
 
isGaseous(FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
 
isGaseous(World, BlockPos) - 类 中的方法net.minecraftforge.fluids.Fluid
 
isGlobalRenderer(TileEntityBeacon) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
isGlobalRenderer(T) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
isGlobalRenderer(TileEntityStructure) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityStructureRenderer
 
isGlowing() - 类 中的方法net.minecraft.entity.Entity
 
isGuarded() - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes.EndSpike
 
isGui3d() - 类 中的方法net.minecraft.client.renderer.block.model.BuiltInModel
 
isGui3d() - 接口 中的方法net.minecraft.client.renderer.block.model.IBakedModel
 
isGui3d() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
isGui3d() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel
 
isGui3d() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel
 
isGui3d() - 类 中的方法net.minecraft.client.renderer.block.model.WeightedBakedModel
 
isGui3d() - 类 中的方法net.minecraftforge.client.model.BakedItemModel
 
isGui3d() - 类 中的方法net.minecraftforge.client.model.BakedModelWrapper
 
isGui3d() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
isGui3d() - 类 中的方法net.minecraftforge.client.model.PerspectiveMapWrapper
 
isGuiEnabled() - 类 中的静态方法net.minecraft.client.Minecraft
 
isGuiOpen() - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
 
isGuiOpen() - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
 
isGuiOpen - 类 中的变量net.minecraft.stats.RecipeBook
 
isGuiOpen() - 类 中的方法net.minecraft.stats.RecipeBook
 
isGUIOpen(Class<? extends GuiScreen>) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
Is this GUI type open?
isHalfSlab(IBlockState) - 类 中的静态方法net.minecraft.block.BlockSlab
 
isHandActive() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
isHandActive() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
IShapedRecipe - net.minecraftforge.common.crafting中的接口
Used to mark a recipe that shape matters so that the recipe book and auto crafting picks the correct shape.
isHardcore() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
isHardcore() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Defaults to false.
isHardcore() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Defaults to false.
isHardcore() - 类 中的方法net.minecraft.server.MinecraftServer
Defaults to false.
isHardcoreMode() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
isHardcoreModeEnabled() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns true if hardcore mode is enabled, otherwise false
isHardcoreModeEnabled() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns true if hardcore mode is enabled, otherwise false
isHardcoreModeEnabled() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
isHarderThan(float) - 类 中的方法net.minecraft.world.DifficultyInstance
 
isHasVillageGenerated() - 类 中的方法net.minecraftforge.event.terraingen.PopulateChunkEvent
 
isHeadPiece(int) - 类 中的静态方法net.minecraft.block.BlockBed
 
isHeadPiece() - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
IShearable - net.minecraftforge.common中的接口
This allows for mods to create there own Shear-like items and have them interact with Blocks/Entities without extra work.
isHere(IInventory, int) - 类 中的方法net.minecraft.inventory.Slot
returns true if the slot exists in the given inventory and location
isHidden() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
isHidden - 类 中的变量net.minecraft.client.model.ModelRenderer
Hides the model.
isHighHumidity() - 类 中的方法net.minecraft.world.biome.Biome
Checks to see if the rainfall level of the biome is extremely high
isHorizontal() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
If this Axis is on the horizontal plane (true for X and Z)
isHorseArmor(Item) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
已过时。
isHorseArmor(ItemStack) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
 
isHorseJumping() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isHorseSaddled() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isHotbar(int) - 类 中的静态方法net.minecraft.entity.player.InventoryPlayer
 
ISidedInventory - net.minecraft.inventory中的接口
 
isIdentity() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
isIgnited() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Returns true if the TNT minecart is ignited.
isImmuneToExplosions() - 类 中的方法net.minecraft.entity.Entity
 
isImmuneToExplosions() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
isImmuneToFire - 类 中的变量net.minecraft.entity.Entity
 
isImmuneToFire() - 类 中的方法net.minecraft.entity.Entity
 
isImmutable() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
isImmutable() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
isImmutable() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
isImmutable() - 类 中的方法net.minecraftforge.fml.common.MinecraftDummyContainer
 
isImmutable() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
isInCreativeMode() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
returns true if player is in creative mode
isInCreativeTab(CreativeTabs) - 类 中的方法net.minecraft.item.Item
 
isIndependent - 类 中的变量net.minecraft.stats.StatBase
 
isInfinite(ItemStack, ItemStack, EntityPlayer) - 类 中的方法net.minecraft.item.ItemArrow
 
isIngredient(ItemStack) - 类 中的方法net.minecraftforge.common.brewing.BrewingOreRecipe
 
isIngredient(ItemStack) - 类 中的方法net.minecraftforge.common.brewing.BrewingRecipe
 
isIngredient(ItemStack) - 接口 中的方法net.minecraftforge.common.brewing.IBrewingRecipe
Returns true if the passed ItemStack is an ingredient for this recipe.
isIngredient(ItemStack) - 类 中的方法net.minecraftforge.common.brewing.VanillaBrewingRecipe
Code adapted from TileEntityBrewingStand.isItemValidForSlot(int index, ItemStack stack)
isInitialized() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns true if the World is initialized.
isInitialized() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns true if the World is initialized.
isInLava() - 类 中的方法net.minecraft.entity.Entity
 
isInLiquid() - 类 中的方法net.minecraft.pathfinding.PathNavigate
Returns true if the entity is in water or lava, false otherwise
isInLove() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Returns if the entity is currently in 'love mode'.
isInput(ItemStack) - 类 中的方法net.minecraftforge.common.brewing.AbstractBrewingRecipe
 
isInput(ItemStack) - 接口 中的方法net.minecraftforge.common.brewing.IBrewingRecipe
Returns true is the passed ItemStack is an input for this recipe.
isInput(ItemStack) - 类 中的方法net.minecraftforge.common.brewing.VanillaBrewingRecipe
Code adapted from TileEntityBrewingStand.isItemValidForSlot(int index, ItemStack stack)
isInRange(int) - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange
 
isInRangeToRender3d(double, double, double) - 类 中的方法net.minecraft.entity.Entity
 
isInRangeToRender3d(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
 
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.Entity
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.EntityLeashKnot
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.item.EntityEnderEye
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Checks if the entity is in range to render.
isInRangeToRenderDist(double) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Checks if the entity is in range to render.
isInsideOfMaterial(Material) - 类 中的方法net.minecraft.entity.Entity
Checks if the current block the entity is within of the specified material type
isInsideOfMaterial(Material, Entity, BlockPos) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
isInsideSide(BlockPos) - 类 中的方法net.minecraft.village.VillageDoorInfo
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
 
isInsideStructure(World, String, BlockPos) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
isInsideStructure(World, String, BlockPos) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
 
isInsideStructure(BlockPos) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
isInsideWorldBorder(Entity) - 类 中的方法net.minecraft.world.World
 
isInstant() - 类 中的方法net.minecraft.potion.Potion
Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
isInstant() - 类 中的方法net.minecraft.potion.PotionHealth
Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
isInState(LoaderState) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
isInState(LoaderState) - 类 中的方法net.minecraftforge.fml.common.Loader
 
isInteger(Matrix4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
isIntegratedServerRunning() - 类 中的方法net.minecraft.client.Minecraft
 
isInterpolate() - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSection
 
isInterruptible() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Determine if this AI Task is interruptible by a higher (= lower value) priority task.
isInterruptible() - 类 中的方法net.minecraft.entity.ai.EntityAILandOnOwnersShoulder
Determine if this AI Task is interruptible by a higher (= lower value) priority task.
isIntList() - 类 中的方法net.minecraftforge.common.config.Property
Checks if all of the current values stored in this property can be converted to an integer.
isIntValue() - 类 中的方法net.minecraftforge.common.config.Property
Checks if the current value stored in this property can be converted to an integer.
isInvalid() - 类 中的方法net.minecraft.tileentity.TileEntity
 
isInvalidNeighbor(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockContainer
 
isInvisible() - 类 中的方法net.minecraft.entity.Entity
 
isInvisibleToPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.Entity
Only used by renderer in EntityLivingBase subclasses.
isInvisibleToPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Only used by renderer in EntityLivingBase subclasses.
isInvulnerable() - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Return whether this skull comes from an invulnerable (aura) wither boss.
isInvulnerable() - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
isInvulnerable() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
isInvulnerableDimensionChange() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
isInWater() - 类 中的方法net.minecraft.entity.Entity
Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
isInWeb - 类 中的变量net.minecraft.entity.Entity
 
isIslandChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
 
isItemConversionReagent(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
isItemDamaged() - 类 中的方法net.minecraft.item.ItemStack
returns true when a damageable item is damaged
isItemEnchantable() - 类 中的方法net.minecraft.item.ItemStack
True if it is a tool and has no enchantments to begin with
isItemEnchanted() - 类 中的方法net.minecraft.item.ItemStack
True if the item has enchantment data
isItemEqual(ItemStack) - 类 中的方法net.minecraft.item.ItemStack
compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal
isItemEqualIgnoreDurability(ItemStack) - 类 中的方法net.minecraft.item.ItemStack
 
isItemFuel(ItemStack) - 类 中的静态方法net.minecraft.tileentity.TileEntityFurnace
 
isItemStackDamageable() - 类 中的方法net.minecraft.item.ItemStack
true if this itemStack is damageable
isItemStackInSlot(EntityEquipmentSlot, ItemStack) - 类 中的静态方法net.minecraft.entity.EntityLiving
 
isItemStackMessage() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Is this an ItemStack type message
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.Slot
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.SlotCrafting
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.SlotFurnaceFuel
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.SlotFurnaceOutput
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.SlotMerchantResult
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(ItemStack) - 类 中的方法net.minecraft.inventory.SlotShulkerBox
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(int, ItemStack) - 接口 中的方法net.minecraftforge.items.IItemHandler
This function re-implements the vanilla function IInventory.isItemValidForSlot(int, ItemStack).
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
isItemValid(ItemStack) - 类 中的方法net.minecraftforge.items.SlotItemHandler
Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
isItemValid(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 接口 中的方法net.minecraft.inventory.IInventory
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryBasic
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isItemValidForSlot(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
isJava64bit() - 类 中的方法net.minecraft.client.Minecraft
 
isJsonArray(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Does the given JsonObject contain an array field with the given name?
isJsonPrimitive(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Does the given JsonObject contain a field with the given name whose type is primitive (String, Java primitive, or Java primitive wrapper)?
isJumping - 类 中的变量net.minecraft.entity.ai.EntityJumpHelper
 
isJumping - 类 中的变量net.minecraft.entity.EntityLivingBase
used to check whether entity is jumping.
isJumping() - 类 中的方法net.minecraft.network.play.client.CPacketInput
 
isKeyCodeModifier(int) - 枚举 中的静态方法net.minecraftforge.client.settings.KeyModifier
 
isKeyComboCtrlA(int) - 类 中的静态方法net.minecraft.client.gui.GuiScreen
 
isKeyComboCtrlC(int) - 类 中的静态方法net.minecraft.client.gui.GuiScreen
 
isKeyComboCtrlV(int) - 类 中的静态方法net.minecraft.client.gui.GuiScreen
 
isKeyComboCtrlX(int) - 类 中的静态方法net.minecraft.client.gui.GuiScreen
 
isKeyDown(KeyBinding) - 类 中的静态方法net.minecraft.client.settings.GameSettings
Returns whether the specified key binding is currently being pressed.
isKeyDown() - 类 中的方法net.minecraft.client.settings.KeyBinding
Returns true if the key is pressed (used for continuous querying).
isKeyTranslated(String) - 类 中的方法net.minecraft.util.text.translation.LanguageMap
Returns true if the passed key is in the translation table.
isLadder(IBlockState, IBlockAccess, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.block.Block
Checks if a player or entity can use this block to 'climb' like a ladder.
isLadder(IBlockState, IBlockAccess, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockLadder
 
isLadder(IBlockState, IBlockAccess, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockTrapDoor
 
isLadder(IBlockState, IBlockAccess, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.block.BlockVine
FORGE START
isLanServer() - 类 中的方法net.minecraft.server.management.UserList
 
isLayerEmpty(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
isLayerStarted(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
isLeaves(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if this block is considered a leaf block, used to apply the leaf decay and generation system.
isLeaves(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLeaves
 
isLeftHanded() - 类 中的方法net.minecraft.entity.EntityLiving
 
isLighterThanAir() - 类 中的方法net.minecraftforge.fluids.Fluid
 
isLightPopulated() - 类 中的方法net.minecraft.world.chunk.Chunk
 
isLiquid() - 类 中的方法net.minecraft.block.material.Material
Returns if blocks of these materials are liquids.
isLiquid() - 类 中的方法net.minecraft.block.material.MaterialLiquid
Returns if blocks of these materials are liquids.
isLiquidInStructureBoundingBox(World, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
checks the entire StructureBoundingBox for Liquids
isList() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
isList() - 类 中的方法net.minecraftforge.common.config.Property
Returns whether or not this Property is a list/array.
isList - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
isList() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
isList() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Is this property object a list?
isListFixedLength - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
isListLengthFixed() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
isListLengthFixed() - 类 中的方法net.minecraftforge.common.config.Property
Returns whether or not this list/array has a fixed length.
isListLengthFixed() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
isListLengthFixed() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Does this list property have to remain a fixed length?
isListSavable() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
isLivingDamageSrc() - 类 中的方法net.minecraft.util.CombatEntry
Returns true if damage source is a living entity
isLivingOnLadder(IBlockState, World, BlockPos, EntityLivingBase) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
isLoaded() - 类 中的方法net.minecraft.world.chunk.Chunk
 
isLoading() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
isLoading() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
If the client is in the midst of loading, we disable saving so that custom settings aren't wiped out
isLocal() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent
 
isLocal() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerConnectionFromClientEvent
 
isLocalChannel() - 类 中的方法net.minecraft.network.NetworkManager
True if this NetworkManager uses a memory connection (single player game).
isLocalWorld - 类 中的变量net.minecraft.inventory.ContainerPlayer
Determines if inventory manipulation should be handled.
isLocked(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isLocked(IBlockAccess, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
isLocked() - 类 中的方法net.minecraft.client.gui.GuiLockIconButton
 
isLocked() - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
isLocked() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
isLocked() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
isLocked() - 类 中的方法net.minecraft.scoreboard.Score
 
isLocked() - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
isLocked() - 接口 中的方法net.minecraft.world.ILockableContainer
 
isLocked() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
isLocked() - 接口 中的方法net.minecraftforge.registries.IForgeRegistryModifiable
 
isLongDistance() - 类 中的方法net.minecraft.network.play.server.SPacketParticles
 
isLongValue() - 类 中的方法net.minecraftforge.common.config.Property
Checks if the current value stored in this property can be converted to a long.
isLowerBoundInclusive() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
isMagicDamage() - 类 中的方法net.minecraft.util.DamageSource
Returns true if the damage is magic based.
isMap() - 类 中的方法net.minecraft.item.Item
false for all Items except sub-classes of ItemMapBase
isMap() - 类 中的方法net.minecraft.item.ItemMapBase
false for all Items except sub-classes of ItemMapBase
isMapFeaturesEnabled() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Get whether the map features (e.g. strongholds) generation is enabled or disabled.
isMapFeaturesEnabled() - 类 中的方法net.minecraft.world.storage.WorldInfo
Get whether the map features (e.g. strongholds) generation is enabled or disabled.
isMapFeaturesEnabled() - 类 中的方法net.minecraft.world.WorldSettings
Get whether the map features (e.g. strongholds) generation is enabled or disabled.
ISmartVariant - net.minecraftforge.client.model中的接口
 
isMatchingName(Entity, ResourceLocation) - 类 中的静态方法net.minecraft.entity.EntityList
Checks if the given entity type matches the type of that entity, correctly handling behavior of players and lightning bolts.
isMaterialInBB(AxisAlignedBB, Material) - 类 中的方法net.minecraft.world.World
Returns true if the given bounding box contains the given material
isMating() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
isMatingSeason() - 类 中的方法net.minecraft.village.Village
Return whether villagers mating refractory period has passed
isMaxAge(IBlockState) - 类 中的方法net.minecraft.block.BlockCrops
 
isMaxDuration() - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
 
isMenuActive() - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
isMinecartPowered() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
isMinecraftJar() - 类 中的方法net.minecraftforge.fml.common.discovery.ModCandidate
 
isModelSet() - 类 中的方法net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
isModLoaded(String) - 类 中的静态方法net.minecraftforge.fml.common.Loader
Query if we know of a mod named modname
isMounting() - 类 中的方法net.minecraftforge.event.entity.EntityMountEvent
 
isMouseDown - 类 中的变量net.minecraft.client.gui.GuiSlider
 
isMouseOver(int, int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
isMouseOver(int, int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
isMouseOver() - 类 中的方法net.minecraft.client.gui.GuiButton
Whether the mouse cursor is currently over the button.
isMouseOverTab(CreativeTabs, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Checks if the mouse is over the given tab.
isMouseYWithinSlotBounds(int) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
isMovementBlocked() - 类 中的方法net.minecraft.entity.EntityLivingBase
Dead and sleeping entities cannot move
isMovementBlocked() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Dead and sleeping entities cannot move
isMovementBlocked() - 类 中的方法net.minecraft.entity.passive.EntityLlama
Dead and sleeping entities cannot move
isMovementBlocked() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Dead and sleeping entities cannot move
isMoving() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
isMultipass() - 类 中的方法net.minecraft.client.renderer.entity.Render
 
isMultipass() - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
 
isMutation() - 类 中的方法net.minecraft.world.biome.Biome
 
isNatural() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
 
isNBTMessage() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Is this an NBTTagCompound type message
isNbtSensitive() - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
isNBTValid(NBTTagCompound) - 类 中的静态方法net.minecraft.item.ItemWritableBook
this method returns true if the book's NBT Tag List "pages" is valid
isNether() - 类 中的方法net.minecraft.world.WorldProvider
 
isNew(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
isNewLevelIdAcceptable(String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
isNewLevelIdAcceptable(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
 
isNewLevelIdAcceptable(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
 
isNoDespawnRequired() - 类 中的方法net.minecraft.entity.EntityLiving
Return the persistenceRequired field (whether this entity is allowed to naturally despawn)
isNonBoss() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Returns false if this Entity is a boss, true otherwise.
isNonBoss() - 类 中的方法net.minecraft.entity.boss.EntityWither
Returns false if this Entity is a boss, true otherwise.
isNonBoss() - 类 中的方法net.minecraft.entity.Entity
Returns false if this Entity is a boss, true otherwise.
ISnooperInfo - net.minecraft.profiler中的接口
 
isNormalCube(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isNormalCube(IBlockState, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Return true if the block is a normal, solid cube.
isNormalCube() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isNormalCube() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isNotColliding() - 类 中的方法net.minecraft.entity.EntityLiving
Checks that the entity is not colliding with any blocks / liquids
isNotColliding() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Checks that the entity is not colliding with any blocks / liquids
isNotColliding() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Checks that the entity is not colliding with any blocks / liquids
isNotColliding() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
Checks that the entity is not colliding with any blocks / liquids
isNotColliding() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Checks that the entity is not colliding with any blocks / liquids
isNotColliding() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Checks that the entity is not colliding with any blocks / liquids
isNotCreative() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Checks if the player is not creative, used for checking if it should break a block instantly
isNotEmpty() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
Checks if recipebook is not empty
isNullOrEmpty(String) - 类 中的静态方法net.minecraft.util.StringUtils
Returns a value indicating whether the given string is null or empty.
isNumber(JsonElement) - 类 中的静态方法net.minecraft.util.JsonUtils
 
isObtained() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
isOceanBlock(ChunkPrimer, int, int, int, int, int) - 类 中的方法net.minecraft.world.gen.MapGenCaves
 
isOceanBlock(ChunkPrimer, int, int, int, int, int) - 类 中的方法net.minecraft.world.gen.MapGenRavine
 
isOffsetPositionInLiquid(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Checks if the offset position from the entity's current position is inside of a liquid.
isOldMapFormat(String) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveConverter
gets if the map is old chunk saving (true) or McRegion (false)
isOldMapFormat(String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
gets if the map is old chunk saving (true) or McRegion (false)
isOldMapFormat(String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
gets if the map is old chunk saving (true) or McRegion (false)
isOnGround() - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
 
isOnItemFrame() - 类 中的方法net.minecraft.item.ItemStack
Return whether this stack is on an item frame.
isOnLadder() - 类 中的方法net.minecraft.entity.EntityFlying
Returns true if this entity should move as if it were on a ladder (either because it's actually on a ladder, or for AI reasons)
isOnLadder() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns true if this entity should move as if it were on a ladder (either because it's actually on a ladder, or for AI reasons)
isOnLadder() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Returns true if this entity should move as if it were on a ladder (either because it's actually on a ladder, or for AI reasons)
isOnLadder() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Returns true if this entity should move as if it were on a ladder (either because it's actually on a ladder, or for AI reasons)
isOnLAN() - 类 中的方法net.minecraft.client.multiplayer.ServerData
Return true if the server is a LAN server
isOnlyOption() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
isOnSameTeam(Entity) - 类 中的方法net.minecraft.entity.Entity
Returns whether this Entity is on the same team as the given Entity.
isOnSameTeam(Entity) - 类 中的方法net.minecraft.entity.monster.EntityEvoker
Returns whether this Entity is on the same team as the given Entity.
isOnSameTeam(Entity) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
Returns whether this Entity is on the same team as the given Entity.
isOnSameTeam(Entity) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
Returns whether this Entity is on the same team as the given Entity.
isOnSameTeam(Entity) - 类 中的方法net.minecraft.entity.passive.EntityTameable
Returns whether this Entity is on the same team as the given Entity.
isOnScoreboardTeam(Team) - 类 中的方法net.minecraft.entity.Entity
Returns whether this Entity is on the given scoreboard team.
isOpaque() - 类 中的方法net.minecraft.block.material.Material
Indicate if the material is opaque
isOpaque() - 类 中的方法net.minecraft.client.util.JsonBlendingMode
 
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockAir
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockAnvil
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBanner
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBarrier
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBeacon
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBed
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBreakable
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBrewingStand
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockBush
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockButton
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCactus
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCake
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCarpet
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCauldron
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChest
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusFlower
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockChorusPlant
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockCocoa
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDoor
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockDragonEgg
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEnderChest
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndGateway
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortal
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockEndRod
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFarmland
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFence
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFenceGate
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFire
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockFlowerPot
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockGrassPath
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLadder
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLeaves
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLever
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockMobSpawner
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPane
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRailBase
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockReed
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockShulkerBox
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSign
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSkull
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSlab
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockSnow
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockStructureVoid
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTrapDoor
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockTripWireHook
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockVine
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockWall
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube(IBlockState) - 类 中的方法net.minecraft.block.BlockWeb
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpaqueCube() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isOpaqueCube() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isOpaqueCube(IBlockState) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Used to determine ambient occlusion and culling when rebuilding chunks for render
isOpen(IBlockAccess, BlockPos) - 类 中的静态方法net.minecraft.block.BlockDoor
 
isOpen(int) - 类 中的静态方法net.minecraft.block.BlockDoor
 
isOptimalFlowDirection - 类 中的变量net.minecraftforge.fluids.BlockFluidClassic
 
ISound - net.minecraft.client.audio中的接口
 
ISound.AttenuationType - net.minecraft.client.audio中的枚举
 
ISoundEventAccessor<T> - net.minecraft.client.audio中的接口
 
ISoundEventListener - net.minecraft.client.audio中的接口
 
isOutsideBorder() - 类 中的方法net.minecraft.entity.Entity
 
isOutsideBuildHeight(BlockPos) - 类 中的方法net.minecraft.world.World
 
isOverWater() - 类 中的方法net.minecraft.entity.Entity
 
isOwner(EntityLivingBase) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
isPartOfLargeChest(IInventory) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Return whether the given inventory is part of this large chest.
isPartying() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockCauldron
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFence
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSign
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTrapDoor
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWall
Determines if an entity can path through this block
isPassable(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Determines if an entity can path through this block
isPassenger(Entity) - 类 中的方法net.minecraft.entity.Entity
 
isPathEmpty() - 类 中的方法net.minecraft.pathfinding.PathHeap
Returns true if this path contains no points
isPauseScreen() - 类 中的方法net.minecraft.realms.RealmsScreen
 
ISpecialArmor - net.minecraftforge.common中的接口
This interface is to be implemented by ItemArmor classes.
ISpecialArmor.ArmorProperties - net.minecraftforge.common中的类
 
ISpectatorMenuObject - net.minecraft.client.gui.spectator中的接口
 
ISpectatorMenuRecipient - net.minecraft.client.gui.spectator中的接口
 
ISpectatorMenuView - net.minecraft.client.gui.spectator中的接口
 
isPlayer() - 类 中的方法net.minecraft.entity.EntityLivingBase
Only use is to identify if class is an instance of player for experience dropping
isPlayer() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Only use is to identify if class is an instance of player for experience dropping
isPlayerCreated() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
isPlayerFullyAsleep() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns whether or not the player is asleep and the screen has fully faded.
isPlayerInfoSet() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
 
isPlayerReputationTooLow(String) - 类 中的方法net.minecraft.village.Village
已过时。
isPlayerReputationTooLow(UUID) - 类 中的方法net.minecraft.village.Village
 
isPlayerSleeping() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns whether player is sleeping or not
isPlayerSleeping() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns whether player is sleeping or not
isPlayerTicket() - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
Is this a player associated ticket rather than a mod associated ticket?
isPlayerWatchingChunk(EntityPlayerMP, int, int) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
isPlaying() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
isPointInRegion(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Test if the 2D point is in a rectangle (relative to the GUI).
isPointInRegion(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Test if the 2D point is in a rectangle (relative to the GUI).
isPointInRegion(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Test if the 2D point is in a rectangle (relative to the GUI).
isPopulated() - 类 中的方法net.minecraft.world.chunk.Chunk
 
isPosition() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
isPositionElement() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
isPositionInStructure(World, BlockPos) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
 
isPotionActive(Potion) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
isPotionApplicable(PotionEffect) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
isPotionApplicable(PotionEffect) - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
isPowered - 类 中的变量net.minecraft.block.BlockRailBase
 
isPowered(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
isPowered(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isPowered() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
isPowered() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
isPoweredCart() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Returns true if this cart is self propelled.
isPressed() - 类 中的方法net.minecraft.client.settings.KeyBinding
Returns true on the initial key press.
isPreventingPlayerRest(EntityPlayer) - 类 中的方法net.minecraft.entity.monster.EntityMob
 
isPreventingPlayerRest(EntityPlayer) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
isProjectile() - 类 中的方法net.minecraft.util.DamageSource
Returns true if the damage is projectile based.
isProperty() - 类 中的方法net.minecraftforge.common.config.ConfigElement
获取属性property的值。
isProperty - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
isProperty() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
获取属性property的值。
isProperty() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
获取属性property的值。
isPumpkinEquipped() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
isPushedByWater() - 类 中的方法net.minecraft.entity.Entity
 
isPushedByWater() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
 
isPushedByWater() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
isPVPEnabled() - 类 中的方法net.minecraft.server.MinecraftServer
 
isRailBlock(World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockRailBase
 
isRailBlock(IBlockState) - 类 中的静态方法net.minecraft.block.BlockRailBase
 
isRaining() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns true if it is raining, false otherwise.
isRaining() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns true if it is raining, false otherwise.
isRaining() - 类 中的方法net.minecraft.world.World
Returns true if the current rain strength is greater than 0.2
isRainingAt(BlockPos) - 类 中的方法net.minecraft.world.World
Check if precipitation is currently happening at a position
isReadable() - 类 中的方法net.minecraft.network.PacketBuffer
 
isReadable(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
isReadOnly() - 类 中的方法net.minecraft.network.PacketBuffer
 
isReadOnly() - 接口 中的方法net.minecraft.scoreboard.IScoreCriteria
 
isReadOnly() - 类 中的方法net.minecraft.scoreboard.ScoreCriteria
 
isReadOnly() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaColored
 
isReadOnly() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaHealth
 
isReadOnly() - 类 中的方法net.minecraft.scoreboard.ScoreCriteriaReadOnly
 
isReady(int, int) - 类 中的方法net.minecraft.potion.Potion
checks if Potion effect is ready to be applied this tick.
isReady(int, int) - 类 中的方法net.minecraft.potion.PotionHealth
checks if Potion effect is ready to be applied this tick.
isReagent(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
isRearing() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isRecentlyHit() - 类 中的方法net.minecraftforge.event.entity.living.LivingDropsEvent
 
isRecipeDisabled() - 类 中的方法net.minecraft.village.MerchantRecipe
 
isReducedDebug() - 类 中的方法net.minecraft.client.Minecraft
Whether to use reduced debug info
isReducedDebugInfo() - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
 
isRegistered(ResourceLocation) - 类 中的静态方法net.minecraft.entity.EntityList
Checks if the given resource location matches a registered entity type, correctly handling behavior of players and lightning bols.
isRegistered() - 类 中的静态方法net.minecraft.init.Bootstrap
Is Bootstrap registration already done?
isRelative() - 类 中的方法net.minecraft.command.CommandBase.CoordinateArg
 
isRemappedClass(String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
isRemote - 类 中的变量net.minecraft.world.World
True if the world is a 'slave' client; changes will not be saved or propagated from this world.
isRenderedOnFrame() - 枚举 中的方法net.minecraft.world.storage.MapDecoration.Type
 
isRenderEntityOutlines() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
isRenderMultipass(Entity) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
isRenderShadow() - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
isRepairable() - 类 中的方法net.minecraft.item.Item
Called by CraftingManager to determine if an item is reparable.
isRepeaterPowered - 类 中的变量net.minecraft.block.BlockRedstoneDiode
Tells whether the repeater is powered or not
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockAir
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDeadBush
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoublePlant
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTallGrass
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
isReplaceable() - 类 中的方法net.minecraft.block.material.Material
Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass.
isReplaceable(World, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenAbstractTree
 
isReplaceableOreGen(IBlockState, IBlockAccess, BlockPos, <any>) - 类 中的方法net.minecraft.block.Block
Determines if the current block is replaceable by Ore veins during world generation.
isRequired() - 类 中的方法net.minecraftforge.fml.common.MissingModsException.MissingModInfo
 
isRequiresConversion() - 类 中的方法net.minecraft.realms.RealmsLevelSummary
 
isRequiresMcRestart() - 类 中的方法net.minecraftforge.fml.client.event.ConfigChangedEvent
Will be set to true if any elements were changed that require a restart of Minecraft.
isResolved() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
isResourceLocationMessage() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Is this an ResourceLocation type message
isRiding - 类 中的变量net.minecraft.client.model.ModelBase
 
isRiding() - 类 中的方法net.minecraft.entity.Entity
 
isRidingHorse() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
isRidingHorse() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Checks if the player is riding a horse, used to chose the GUI to open
isRidingOrBeingRiddenBy(Entity) - 类 中的方法net.minecraft.entity.Entity
 
isRidingSameEntity(Entity) - 类 中的方法net.minecraft.entity.Entity
 
isRotated() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
isRotating() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
isRowingBoat() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
isRunning() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
 
isRunning() - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Returns true if the Thread is running, false otherwise
isSameDiode(IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
isSameInventory(Slot) - 类 中的方法net.minecraft.inventory.Slot
Checks if the other slot is in the same inventory, by comparing the inventory reference.
isSameInventory(Slot) - 类 中的方法net.minecraftforge.items.SlotItemHandler
 
isSamePath(Path) - 类 中的方法net.minecraft.pathfinding.Path
Returns true if the EntityPath are the same.
isSameRailWithPower(World, BlockPos, boolean, int, BlockRailBase.EnumRailDirection) - 类 中的方法net.minecraft.block.BlockRailPowered
 
isSameTeam(Team) - 类 中的方法net.minecraft.scoreboard.Team
Same as ==
isSaved() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
isScreaming() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiListExtended
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiSimpleScrolledSelectionListProxy
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.GuiSlotRealmsProxy
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraft.client.gui.ServerSelectionList
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
Returns true if the element passed in is currently selected
isSelected(int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
isSelected(int) - 类 中的方法net.minecraftforge.fml.client.GuiSlotModList
 
isSelectedItem(int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
isSelectedItem(int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
isSelectedItem(int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
isSelector(String) - 类 中的静态方法net.minecraft.command.EntitySelector
Returns whether the given string represents a selector.
isSelector(String) - 接口 中的方法net.minecraftforge.common.command.SelectorHandler
Returns whether the string matches the overall syntax of the selector
Note: If this returns false, SelectorHandler.matchEntities(net.minecraft.command.ICommandSender, java.lang.String, java.lang.Class<? extends T>) should return an empty list
isSelector(String) - 类 中的静态方法net.minecraftforge.common.command.SelectorHandlerManager
 
isSelectorDefault(String) - 类 中的静态方法net.minecraft.command.EntitySelector
 
isSendToClient() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
isSentToPlayers() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
isServer() - 枚举 中的方法net.minecraftforge.fml.relauncher.Side
 
isServerInOnlineMode() - 类 中的方法net.minecraft.server.MinecraftServer
 
isServerPack() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
isServerPack() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryDefault
 
isServerPack() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
isServerRunning() - 类 中的方法net.minecraft.server.MinecraftServer
 
isServerStopped() - 类 中的方法net.minecraft.server.MinecraftServer
 
isServerWorld() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Returns whether the entity is in a server world
isServerWorld() - 类 中的方法net.minecraft.entity.EntityLiving
Returns whether the entity is in a server world
isServerWorld() - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns whether the entity is in a server world
isServerWorld() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Returns whether the entity is in a server world
isSetToDefaultValue() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
isShaderActive() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDeadBush
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLeaves
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockTallGrass
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockWeb
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.entity.passive.EntityMooshroom
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
isShearable(ItemStack, IBlockAccess, BlockPos) - 接口 中的方法net.minecraftforge.common.IShearable
Checks if the object is currently shearable Example: Sheep return false when they have no wool
isShield(ItemStack, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
Is this Item a shield
isShiftKeyDown() - 类 中的静态方法net.minecraft.client.gui.GuiScreen
Returns true if either shift key is down
isSidePowered(BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.World
 
isSideSolid(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
已过时。
isSideSolid(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isSideSolid(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isSideSolid(BlockPos, EnumFacing, boolean) - 类 中的方法net.minecraft.world.ChunkCache
 
isSideSolid(BlockPos, EnumFacing, boolean) - 接口 中的方法net.minecraft.world.IBlockAccess
FORGE: isSideSolid, pulled up from World
isSideSolid(BlockPos, EnumFacing) - 类 中的方法net.minecraft.world.World
Determine if the given block is considered solid on the specified side.
isSideSolid(BlockPos, EnumFacing, boolean) - 类 中的方法net.minecraft.world.World
Determine if the given block is considered solid on the specified side.
isSilent() - 类 中的方法net.minecraft.entity.Entity
 
isSilkTouching() - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
isSimple() - 类 中的方法net.minecraft.item.crafting.Ingredient
 
isSimple() - 类 中的方法net.minecraftforge.common.crafting.CompoundIngredient
 
isSimple() - 类 中的方法net.minecraftforge.common.crafting.IngredientNBT
 
isSimple() - 类 中的方法net.minecraftforge.oredict.OreIngredient
 
isSimple - 类 中的变量net.minecraftforge.oredict.ShapelessOreRecipe
 
isSingleplayer() - 类 中的方法net.minecraft.client.Minecraft
Returns true if there is only one player playing, and the current server is the integrated one.
isSinglePlayer() - 类 中的方法net.minecraft.server.MinecraftServer
 
isSitting() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
isSizeableStructure() - 类 中的方法net.minecraft.world.gen.structure.MapGenEndCity.Start
currently only defined for Villages, returns true if Village has more than 2 non-road components
isSizeableStructure() - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage.Start
currently only defined for Villages, returns true if Village has more than 2 non-road components
isSizeableStructure() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
currently only defined for Villages, returns true if Village has more than 2 non-road components
isSizeableStructure() - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansion.Start
currently only defined for Villages, returns true if Village has more than 2 non-road components
isSkyColored() - 类 中的方法net.minecraft.world.WorldProvider
 
isSkyColored() - 类 中的方法net.minecraft.world.WorldProviderEnd
 
isSmall() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
isSmallSlime() - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
isSnapshot() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
isSneak - 类 中的变量net.minecraft.client.model.ModelBiped
 
isSneaking() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Returns if this entity is sneaking.
isSneaking() - 类 中的方法net.minecraft.entity.Entity
Returns if this entity is sneaking.
isSneaking() - 类 中的方法net.minecraft.network.play.client.CPacketInput
 
isSnooperEnabled() - 类 中的方法net.minecraft.client.Minecraft
Returns whether snooping is enabled or not.
isSnooperEnabled() - 接口 中的方法net.minecraft.profiler.ISnooperInfo
Returns whether snooping is enabled or not.
isSnooperEnabled() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Returns whether snooping is enabled or not.
isSnooperEnabled() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Returns whether snooping is enabled or not.
isSnooperEnabled() - 类 中的方法net.minecraft.server.MinecraftServer
Returns whether snooping is enabled or not.
isSnooperRunning() - 类 中的方法net.minecraft.profiler.Snooper
 
isSnowyBiome() - 类 中的方法net.minecraft.world.biome.Biome
 
isSolid() - 类 中的方法net.minecraft.block.material.Material
Returns true if the block is a considered solid.
isSolid() - 类 中的方法net.minecraft.block.material.MaterialLiquid
Returns true if the block is a considered solid.
isSolid() - 类 中的方法net.minecraft.block.material.MaterialLogic
Returns true if the block is a considered solid.
isSolid() - 类 中的方法net.minecraft.block.material.MaterialPortal
Returns true if the block is a considered solid.
isSolid() - 类 中的方法net.minecraft.block.material.MaterialTransparent
Returns true if the block is a considered solid.
isSoundPlaying(ISound) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
isSoundPlaying(ISound) - 类 中的方法net.minecraft.client.audio.SoundManager
Returns true if the sound is playing or still within time
isSoundServerwide() - 类 中的方法net.minecraft.network.play.server.SPacketEffect
 
isSourceBlock(IBlockAccess, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
isSpawnChunk(int, int) - 类 中的方法net.minecraft.world.World
Returns true if the chunk is located near the spawn point
isSpawnedByPlayer() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
isSpawner() - 类 中的方法net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn
 
isSpawnForced() - 类 中的方法net.minecraft.entity.player.EntityPlayer
已过时。
isSpawnForced(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
A dimension aware version of isSpawnForced.
isSpawning() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
isSpectatedByPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.Entity
 
isSpectatedByPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
isSpectator() - 类 中的方法net.minecraft.client.entity.AbstractClientPlayer
Returns true if the player is in spectator mode.
isSpectator() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
None
isSpectator() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns true if the player is in spectator mode.
isSpectator() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Returns true if the player is in spectator mode.
isSpectatorMode() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
isSpellcasting() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
isSprinting() - 类 中的方法net.minecraft.entity.Entity
Get if the Entity is sprinting.
isStackable() - 类 中的方法net.minecraft.item.ItemStack
Returns true if the ItemStack can hold 2 or more units of the item.
isStanding() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
isStateTriggered() - 类 中的方法net.minecraft.client.gui.GuiButtonToggle
 
isStatic() - 枚举 中的方法net.minecraftforge.common.config.Config.Type
 
isStencilEnabled() - 类 中的方法net.minecraft.client.shader.Framebuffer
Returns wither or not this FBO has been successfully initialized with stencil bits.
isStickyBlock(IBlockState) - 类 中的方法net.minecraft.block.Block
 
isStreaming() - 类 中的方法net.minecraft.client.audio.Sound
 
isString(JsonObject, String) - 类 中的静态方法net.minecraft.util.JsonUtils
Does the given JsonObject contain a string field with the given name?
isString(JsonElement) - 类 中的静态方法net.minecraft.util.JsonUtils
Is the given JsonElement a string?
isStringMessage() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
Is this a string type message
isStructureLoadable() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
isSuccess() - 类 中的方法net.minecraftforge.fluids.FluidActionResult
 
isSuitableTarget(EntityLiving, EntityLivingBase, boolean, boolean) - 类 中的静态方法net.minecraft.entity.ai.EntityAITarget
A static method used to see if an entity is a suitable target through a number of checks.
isSuitableTarget(EntityLivingBase, boolean) - 类 中的方法net.minecraft.entity.ai.EntityAITarget
A method used to see if an entity is a suitable target through a number of checks.
isSurfaceWorld() - 类 中的方法net.minecraft.world.WorldProvider
Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
isSurfaceWorld() - 类 中的方法net.minecraft.world.WorldProviderEnd
Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
isSurfaceWorld() - 类 中的方法net.minecraft.world.WorldProviderHell
Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
isSurroundingBlockFlammable(World, BlockPos) - 类 中的方法net.minecraft.block.BlockStaticLiquid
 
isSurvivalOrAdventure() - 枚举 中的方法net.minecraft.world.GameType
Returns true if this is the SURVIVAL or ADVENTURE game type
isSwampHut(BlockPos) - 类 中的方法net.minecraft.world.gen.structure.MapGenScatteredFeature
 
isSwingingArms() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
isSwingInProgress - 类 中的变量net.minecraft.entity.EntityLivingBase
Whether an arm swing is currently in progress.
isSynchronous() - 类 中的方法net.minecraftforge.fml.common.StartupQuery
 
isSystem() - 类 中的方法net.minecraft.network.play.server.SPacketChat
This method returns true if the type is SYSTEM or ABOVE_HOTBAR, and false if CHAT
isTabInFirstRow() - 类 中的方法net.minecraft.creativetab.CreativeTabs
returns tabIndex < 6
isTame() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
isTamed() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
IStateMapper - net.minecraft.client.renderer.block.statemap中的接口
 
IStatType - net.minecraft.stats中的接口
 
isTeleportFriendlyBlock(int, int, int, int, int) - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
 
isTeleportFriendlyBlock(int, int, int, int, int) - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwnerFlying
 
isTempting(ItemStack) - 类 中的方法net.minecraft.entity.ai.EntityAITempt
 
isTerrainPopulated() - 类 中的方法net.minecraft.world.chunk.Chunk
 
isTexturePresent(String) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
isThundering() - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Returns true if it is thundering, false otherwise.
isThundering() - 类 中的方法net.minecraft.world.storage.WorldInfo
Returns true if it is thundering, false otherwise.
isThundering() - 类 中的方法net.minecraft.world.World
Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
isToolEffective(String, IBlockState) - 类 中的方法net.minecraft.block.Block
Checks if the specified tool type is efficient on this block, meaning that it digs at full speed.
isToolEffective(IBlockAccess, BlockPos, ItemStack) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
isToolNotRequired() - 类 中的方法net.minecraft.block.material.Material
Returns true if the material can be harvested without a tool (or with the wrong tool)
isTop(int) - 类 中的静态方法net.minecraft.block.BlockDoor
 
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockPistonExtension
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockSlab
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockSnow
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid(IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Determines if the block is solid enough on the top side to support other blocks, like redstone components.
isTopSolid() - 接口 中的方法net.minecraft.block.state.IBlockProperties
已过时。
isTouchScreen() - 类 中的静态方法net.minecraft.realms.Realms
 
isTrading() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
isTranslucent(IBlockState) - 类 中的方法net.minecraft.block.Block
已过时。
isTranslucent() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
isTranslucent() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
isTrap() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
isTreasureEnchantment() - 类 中的方法net.minecraft.enchantment.Enchantment
 
isTreasureEnchantment() - 类 中的方法net.minecraft.enchantment.EnchantmentBindingCurse
 
isTreasureEnchantment() - 类 中的方法net.minecraft.enchantment.EnchantmentFrostWalker
 
isTreasureEnchantment() - 类 中的方法net.minecraft.enchantment.EnchantmentMending
 
isTreasureEnchantment() - 类 中的方法net.minecraft.enchantment.EnchantmentVanishingCurse
 
isTriangles() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
IStringSerializable - net.minecraft.util中的接口
 
isTypeAt(World, BlockPos, BlockPlanks.EnumType) - 类 中的方法net.minecraft.block.BlockSapling
Check whether the given BlockPos has a Sapling of the given type
isTypeConversionReagent(ItemStack) - 类 中的静态方法net.minecraft.potion.PotionHelper
 
isTypeListModded(BiomeManager.BiomeType) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
isUnblockable() - 类 中的方法net.minecraft.util.DamageSource
 
isUnboundedAbove() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
isUnicode() - 类 中的方法net.minecraft.client.Minecraft
 
isUnicode() - 类 中的方法net.minecraft.client.resources.Locale
 
isUniversalBucketEnabled() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
isUnlocked(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
isUpdateScheduled(BlockPos, Block) - 类 中的方法net.minecraft.world.World
Returns true if the identified block is scheduled to be updated.
isUpdateScheduled(BlockPos, Block) - 类 中的方法net.minecraft.world.WorldServer
Returns true if the identified block is scheduled to be updated.
isUpdating() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
isUpperBoundInclusive() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
isUsable(ItemStack) - 类 中的静态方法net.minecraft.item.ItemElytra
 
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 接口 中的方法net.minecraft.inventory.IInventory
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryBasic
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryEnderChest
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Don't rename this method to canInteractWith due to conflicts with Container
isUsableByPlayer(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Don't rename this method to canInteractWith due to conflicts with Container
isUser() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
returns true if this is an EntityPlayerSP, or the logged in player.
isUser() - 类 中的方法net.minecraft.entity.player.EntityPlayer
returns true if this is an EntityPlayerSP, or the logged in player.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.AdvancementCommand
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandBase
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandClearInventory
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandEffect
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandEnchant
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandEntityData
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandExecuteAt
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandGameMode
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandGive
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandKill
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandParticle
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandPlaySound
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandReplaceItem
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandSetSpawnpoint
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandStats
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandStopSound
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandTitle
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandTP
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.CommandXP
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 接口 中的方法net.minecraft.command.ICommand
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.server.CommandMessage
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.server.CommandMessageRaw
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.server.CommandScoreboard
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.server.CommandTeleport
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraft.command.server.CommandTestFor
Return whether the specified command parameter index is a username parameter.
isUsernameIndex(String[], int) - 类 中的方法net.minecraftforge.server.command.CommandTreeBase
Return whether the specified command parameter index is a username parameter.
isUsingNativeTransport() - 类 中的方法net.minecraft.client.settings.GameSettings
Return true if the client connect to a server using the native transport system
isUvLock() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
isUVLock() - 类 中的方法net.minecraftforge.client.model.BlockStateLoader.SubModel
 
isValid() - 类 中的方法net.minecraft.block.BlockPortal.Size
 
isValid(BlockPos) - 类 中的方法net.minecraft.world.World
Check if the given BlockPos has valid coordinates
isValid(OBJModel.OBJState) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
 
isValid(V) - 接口 中的方法net.minecraftforge.common.property.IUnlistedProperty
 
isValid(V) - 类 中的方法net.minecraftforge.common.property.Properties.PropertyAdapter
 
isValid(Float) - 类 中的方法net.minecraftforge.common.property.PropertyFloat
 
isValidArmor(ItemStack, EntityEquipmentSlot, Entity) - 类 中的方法net.minecraft.item.Item
Determines if the specific ItemStack can be placed in the specified armor slot, for the entity.
isValidated - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
isValidDragMode(int, EntityPlayer) - 类 中的静态方法net.minecraft.inventory.Container
 
isValidEmptySpawnBlock(IBlockState) - 类 中的静态方法net.minecraft.world.WorldEntitySpawner
 
isValidForPostProcess(ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
isValidForPostProcess(ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
isValidIngredient(ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Returns true if the passed ItemStack is a valid ingredient for any of the recipes in the registry.
isValidInput(ItemStack) - 类 中的静态方法net.minecraftforge.common.brewing.BrewingRecipeRegistry
Returns true if the passed ItemStack is a valid input for any of the recipes in the registry.
isValidLightLevel() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
Checks to make sure the light is not too bright where the mob is spawning
isValidLightLevel() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Checks to make sure the light is not too bright where the mob is spawning
isValidLightLevel() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Checks to make sure the light is not too bright where the mob is spawning
isValidLightLevel() - 类 中的方法net.minecraft.entity.monster.EntityMob
Checks to make sure the light is not too bright where the mob is spawning
isValidLightLevel() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Checks to make sure the light is not too bright where the mob is spawning
isValidValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
isValidValue - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
isValueSavable() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
isValueSavable() - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
isVanilla() - 接口 中的方法net.minecraftforge.common.util.ITeleporter
 
isVanillaAccepted(Side) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
 
isVanillaCritical() - 类 中的方法net.minecraftforge.event.entity.player.CriticalHitEvent
Returns true if this hit was critical by vanilla
isVecInside(Vec3i) - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Checks if given Vec3i is inside of StructureBoundingBox
isVersioned() - 类 中的方法net.minecraft.world.WorldType
Returns true if this world Type has a version associated with it.
isVersionSnapshot() - 类 中的方法net.minecraft.world.storage.WorldInfo
 
isVertical() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
If this Axis is on the vertical plane (Only true for Y)
isVisible() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
isVisible() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
isVisible(EnumFacing, EnumFacing) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
isVisible(EnumFacing, EnumFacing) - 类 中的方法net.minecraft.client.renderer.chunk.SetVisibility
 
isVisible(EntityMob) - 类 中的方法net.minecraft.client.renderer.entity.RenderIllusionIllager
 
isVisible(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
isVisibleTo(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
isWasDeath() - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.Clone
True if this event was fired because the player died.
isWearing(EnumPlayerModelParts) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
isWet() - 类 中的方法net.minecraft.entity.Entity
Checks if this entity is either in water or on an open air block in rain (used in wolves).
isWhite() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
isWhitelisted(GameProfile) - 类 中的方法net.minecraft.server.management.UserListWhitelist
Returns true if the profile is in the whitelist.
isWhiteListEnabled() - 类 中的方法net.minecraft.server.management.PlayerList
 
isWithinHomeDistanceCurrentPosition() - 类 中的方法net.minecraft.entity.EntityCreature
 
isWithinHomeDistanceFromPosition(BlockPos) - 类 中的方法net.minecraft.entity.EntityCreature
 
isWolfsFavoriteMeat() - 类 中的方法net.minecraft.item.ItemFood
Whether wolves like this food (true for raw and cooked porkchop).
isWolfWet() - 类 中的方法net.minecraft.entity.passive.EntityWolf
True if the wolf is wet
isWood(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.Block
 
isWood(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLog
 
isWorldIconSet() - 类 中的方法net.minecraft.server.MinecraftServer
 
isWorldQueuedToUnload(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
isWorldRunning - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
isWorldRunning() - 类 中的方法net.minecraftforge.fml.client.event.ConfigChangedEvent
Whether or not a world is currently running.
isWritable() - 类 中的方法net.minecraft.network.PacketBuffer
 
isWritable(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
isZombieInfested - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
ITabCompleter - net.minecraft.util中的接口
 
ITeleporter - net.minecraftforge.common.util中的接口
Interface for handling the placement of entities during dimension change.
item - 类 中的变量net.minecraft.client.renderer.entity.RenderSnowball
 
ITEM - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
Item - net.minecraft.item中的类
 
Item() - 类 的构造器net.minecraft.item.Item
 
Item(int) - 类 的构造器net.minecraft.util.WeightedRandom.Item
 
item - 类 中的变量net.minecraft.world.storage.loot.LootEntryItem
 
Item(ItemColors, BlockColors) - 类 的构造器net.minecraftforge.client.event.ColorHandlerEvent.Item
 
Item.ToolMaterial - net.minecraft.item中的枚举
 
ITEM_ARMOR_EQIIP_ELYTRA - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_CHAIN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_DIAMOND - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_GENERIC - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_GOLD - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_IRON - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ARMOR_EQUIP_LEATHER - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BOTTLE_EMPTY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BOTTLE_FILL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BOTTLE_FILL_DRAGONBREATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BUCKET_EMPTY - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BUCKET_EMPTY_LAVA - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BUCKET_FILL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_BUCKET_FILL_LAVA - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_CHORUS_FRUIT_TELEPORT - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_DURABILITY_CHANGED - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
ITEM_ELYTRA_FLYING - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_ENCHANTED - 类 中的静态变量net.minecraft.stats.StatList
 
ITEM_FIRECHARGE_USE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_FLINTANDSTEEL_USE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_FRAME - 类 中的静态变量net.minecraft.init.Items
 
ITEM_HANDLER_CAPABILITY - 类 中的静态变量net.minecraftforge.items.CapabilityItemHandler
 
ITEM_HOE_TILL - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_SHIELD_BLOCK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_SHIELD_BREAK - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_SHOVEL_FLATTEN - 类 中的静态变量net.minecraft.init.SoundEvents
 
ITEM_STACK - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
ITEM_TOTEM_USE - 类 中的静态变量net.minecraft.init.SoundEvents
 
ItemAir - net.minecraft.item中的类
 
ItemAir(Block) - 类 的构造器net.minecraft.item.ItemAir
 
ItemAndEmeraldToItem(Item, EntityVillager.PriceInfo, Item, EntityVillager.PriceInfo) - 类 的构造器net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
 
ItemAnvilBlock - net.minecraft.item中的类
 
ItemAnvilBlock(Block) - 类 的构造器net.minecraft.item.ItemAnvilBlock
 
ItemAppleGold - net.minecraft.item中的类
 
ItemAppleGold(int, float, boolean) - 类 的构造器net.minecraft.item.ItemAppleGold
 
ItemArmor - net.minecraft.item中的类
 
ItemArmor(ItemArmor.ArmorMaterial, int, EntityEquipmentSlot) - 类 的构造器net.minecraft.item.ItemArmor
 
ItemArmor.ArmorMaterial - net.minecraft.item中的枚举
 
ItemArmorStand - net.minecraft.item中的类
 
ItemArmorStand() - 类 的构造器net.minecraft.item.ItemArmorStand
 
ItemArrow - net.minecraft.item中的类
 
ItemArrow() - 类 的构造器net.minecraft.item.ItemArrow
 
ItemAxe - net.minecraft.item中的类
 
ItemAxe(Item.ToolMaterial) - 类 的构造器net.minecraft.item.ItemAxe
 
ItemAxe(Item.ToolMaterial, float, float) - 类 的构造器net.minecraft.item.ItemAxe
 
ItemBanner - net.minecraft.item中的类
 
ItemBanner() - 类 的构造器net.minecraft.item.ItemBanner
 
ItemBed - net.minecraft.item中的类
 
ItemBed() - 类 的构造器net.minecraft.item.ItemBed
 
ItemBlock - net.minecraft.item中的类
 
ItemBlock(Block) - 类 的构造器net.minecraft.item.ItemBlock
 
ItemBlockSpecial - net.minecraft.item中的类
 
ItemBlockSpecial(Block) - 类 的构造器net.minecraft.item.ItemBlockSpecial
 
ItemBlockSpecialTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
ItemBlockSpecialTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.ItemBlockSpecialTransformer
 
ItemBlockTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
ItemBlockTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.ItemBlockTransformer
 
ItemBoat - net.minecraft.item中的类
 
ItemBoat(EntityBoat.Type) - 类 的构造器net.minecraft.item.ItemBoat
 
ItemBook - net.minecraft.item中的类
 
ItemBook() - 类 的构造器net.minecraft.item.ItemBook
 
ItemBow - net.minecraft.item中的类
 
ItemBow() - 类 的构造器net.minecraft.item.ItemBow
 
ItemBucket - net.minecraft.item中的类
 
ItemBucket(Block) - 类 的构造器net.minecraft.item.ItemBucket
 
ItemBucketMilk - net.minecraft.item中的类
 
ItemBucketMilk() - 类 的构造器net.minecraft.item.ItemBucketMilk
 
ItemCameraTransforms - net.minecraft.client.renderer.block.model中的类
 
ItemCameraTransforms(ItemCameraTransforms) - 类 的构造器net.minecraft.client.renderer.block.model.ItemCameraTransforms
已过时。
ItemCameraTransforms(ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f) - 类 的构造器net.minecraft.client.renderer.block.model.ItemCameraTransforms
已过时。
ItemCameraTransforms.TransformType - net.minecraft.client.renderer.block.model中的枚举
 
ItemCarrotOnAStick - net.minecraft.item中的类
 
ItemCarrotOnAStick() - 类 的构造器net.minecraft.item.ItemCarrotOnAStick
 
ItemChorusFruit - net.minecraft.item中的类
 
ItemChorusFruit(int, float) - 类 的构造器net.minecraft.item.ItemChorusFruit
 
itemClicked(int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
ItemClock - net.minecraft.item中的类
 
ItemClock() - 类 的构造器net.minecraft.item.ItemClock
 
ItemCloth - net.minecraft.item中的类
 
ItemCloth(Block) - 类 的构造器net.minecraft.item.ItemCloth
 
ItemCoal - net.minecraft.item中的类
 
ItemCoal() - 类 的构造器net.minecraft.item.ItemCoal
 
ItemColored - net.minecraft.item中的类
 
ItemColored(Block, boolean) - 类 的构造器net.minecraft.item.ItemColored
 
ItemColors - net.minecraft.client.renderer.color中的类
 
ItemColors() - 类 的构造器net.minecraft.client.renderer.color.ItemColors
 
ItemCompass - net.minecraft.item中的类
 
ItemCompass() - 类 的构造器net.minecraft.item.ItemCompass
 
ItemConsumer(IVertexConsumer) - 类 的构造器net.minecraftforge.client.model.pipeline.LightUtil.ItemConsumer
 
ItemCraftedEvent(EntityPlayer, ItemStack, IInventory) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemCraftedEvent
 
ItemDoor - net.minecraft.item中的类
 
ItemDoor(Block) - 类 的构造器net.minecraft.item.ItemDoor
 
ItemDurabilityTrigger - net.minecraft.advancements.critereon中的类
 
ItemDurabilityTrigger() - 类 的构造器net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
ItemDurabilityTrigger.Instance - net.minecraft.advancements.critereon中的类
 
ItemDye - net.minecraft.item中的类
 
ItemDye() - 类 的构造器net.minecraft.item.ItemDye
 
ItemEgg - net.minecraft.item中的类
 
ItemEgg() - 类 的构造器net.minecraft.item.ItemEgg
 
ItemElytra - net.minecraft.item中的类
 
ItemElytra() - 类 的构造器net.minecraft.item.ItemElytra
 
ItemEmptyMap - net.minecraft.item中的类
 
ItemEmptyMap() - 类 的构造器net.minecraft.item.ItemEmptyMap
 
ItemEnchantedBook - net.minecraft.item中的类
 
ItemEnchantedBook() - 类 的构造器net.minecraft.item.ItemEnchantedBook
 
ItemEndCrystal - net.minecraft.item中的类
 
ItemEndCrystal() - 类 的构造器net.minecraft.item.ItemEndCrystal
 
ItemEnderEye - net.minecraft.item中的类
 
ItemEnderEye() - 类 的构造器net.minecraft.item.ItemEnderEye
 
ItemEnderPearl - net.minecraft.item中的类
 
ItemEnderPearl() - 类 的构造器net.minecraft.item.ItemEnderPearl
 
ItemEvent - net.minecraftforge.event.entity.item中的类
Base class for all EntityItem events.
ItemEvent(EntityItem) - 类 的构造器net.minecraftforge.event.entity.item.ItemEvent
Creates a new event for an EntityItem.
ItemExpBottle - net.minecraft.item中的类
 
ItemExpBottle() - 类 的构造器net.minecraft.item.ItemExpBottle
 
ItemExpireEvent - net.minecraftforge.event.entity.item中的类
Event that is fired when an EntityItem's age has reached its maximum lifespan.
ItemExpireEvent(EntityItem, int) - 类 的构造器net.minecraftforge.event.entity.item.ItemExpireEvent
Creates a new event for an expiring EntityItem.
ItemFireball - net.minecraft.item中的类
 
ItemFireball() - 类 的构造器net.minecraft.item.ItemFireball
 
ItemFirework - net.minecraft.item中的类
 
ItemFirework() - 类 的构造器net.minecraft.item.ItemFirework
 
ItemFireworkCharge - net.minecraft.item中的类
 
ItemFireworkCharge() - 类 的构造器net.minecraft.item.ItemFireworkCharge
 
ItemFishedEvent - net.minecraftforge.event.entity.player中的类
This event is called when a player fishes an item.
ItemFishedEvent(List<ItemStack>, int, EntityFishHook) - 类 的构造器net.minecraftforge.event.entity.player.ItemFishedEvent
 
ItemFishFood - net.minecraft.item中的类
 
ItemFishFood(boolean) - 类 的构造器net.minecraft.item.ItemFishFood
 
ItemFishFood.FishType - net.minecraft.item中的枚举
 
ItemFishingRod - net.minecraft.item中的类
 
ItemFishingRod() - 类 的构造器net.minecraft.item.ItemFishingRod
 
ItemFlintAndSteel - net.minecraft.item中的类
 
ItemFlintAndSteel() - 类 的构造器net.minecraft.item.ItemFlintAndSteel
 
ItemFluidContainer - net.minecraftforge.fluids.capability中的类
A simple fluid container, to replace the functionality of the old FluidContainerRegistry and IFluidContainerItem.
ItemFluidContainer(int) - 类 的构造器net.minecraftforge.fluids.capability.ItemFluidContainer
 
ItemFood - net.minecraft.item中的类
 
ItemFood(int, float, boolean) - 类 的构造器net.minecraft.item.ItemFood
 
ItemFood(int, boolean) - 类 的构造器net.minecraft.item.ItemFood
 
ItemGlassBottle - net.minecraft.item中的类
 
ItemGlassBottle() - 类 的构造器net.minecraft.item.ItemGlassBottle
 
itemHandler - 类 中的变量net.minecraft.entity.item.EntityMinecartContainer
 
itemHandler - 类 中的变量net.minecraftforge.items.wrapper.CombinedInvWrapper
 
ItemHandlerHelper - net.minecraftforge.items中的类
 
ItemHandlerHelper() - 类 的构造器net.minecraftforge.items.ItemHandlerHelper
 
ItemHangingEntity - net.minecraft.item中的类
 
ItemHangingEntity(Class<? extends EntityHanging>) - 类 的构造器net.minecraft.item.ItemHangingEntity
 
ItemHoe - net.minecraft.item中的类
 
ItemHoe(Item.ToolMaterial) - 类 的构造器net.minecraft.item.ItemHoe
 
itemInteractionForEntity(ItemStack, EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.Item
Returns true if the item can be used on the given entity, e.g. shears on sheep.
itemInteractionForEntity(ItemStack, EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.ItemDye
Returns true if the item can be used on the given entity, e.g. shears on sheep.
itemInteractionForEntity(ItemStack, EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.ItemNameTag
Returns true if the item can be used on the given entity, e.g. shears on sheep.
itemInteractionForEntity(ItemStack, EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.ItemSaddle
Returns true if the item can be used on the given entity, e.g. shears on sheep.
itemInteractionForEntity(ItemStack, EntityPlayer, EntityLivingBase, EnumHand) - 类 中的方法net.minecraft.item.ItemShears
Returns true if the item can be used on the given entity, e.g. shears on sheep.
ItemIntIDToString - net.minecraft.util.datafix.fixes中的类
 
ItemIntIDToString() - 类 的构造器net.minecraft.util.datafix.fixes.ItemIntIDToString
 
ItemKnowledgeBook - net.minecraft.item中的类
 
ItemKnowledgeBook() - 类 的构造器net.minecraft.item.ItemKnowledgeBook
 
ItemLayerModel - net.minecraftforge.client.model中的类
 
ItemLayerModel(<any>) - 类 的构造器net.minecraftforge.client.model.ItemLayerModel
 
ItemLayerModel(<any>, ItemOverrideList) - 类 的构造器net.minecraftforge.client.model.ItemLayerModel
 
ItemLayerModel.Loader - net.minecraftforge.client.model中的枚举
 
ItemLead - net.minecraft.item中的类
 
ItemLead() - 类 的构造器net.minecraft.item.ItemLead
 
ItemLeaves - net.minecraft.item中的类
 
ItemLeaves(BlockLeaves) - 类 的构造器net.minecraft.item.ItemLeaves
 
ItemLilyPad - net.minecraft.item中的类
 
ItemLilyPad(Block) - 类 的构造器net.minecraft.item.ItemLilyPad
 
ItemLingeringPotion - net.minecraft.item中的类
 
ItemLingeringPotion() - 类 的构造器net.minecraft.item.ItemLingeringPotion
 
itemList - 类 中的变量net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
the list of items in this container
ItemMap - net.minecraft.item中的类
 
ItemMap() - 类 的构造器net.minecraft.item.ItemMap
 
ItemMapBase - net.minecraft.item中的类
 
ItemMapBase() - 类 的构造器net.minecraft.item.ItemMapBase
 
itemMatches(ItemStack, ItemStack, boolean) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
ItemMeshDefinition - net.minecraft.client.renderer中的接口
 
ItemMinecart - net.minecraft.item中的类
 
ItemMinecart(EntityMinecart.Type) - 类 的构造器net.minecraft.item.ItemMinecart
 
ItemModelGenerator - net.minecraft.client.renderer.block.model中的类
 
ItemModelGenerator() - 类 的构造器net.minecraft.client.renderer.block.model.ItemModelGenerator
 
ItemModelMesher - net.minecraft.client.renderer中的类
 
ItemModelMesher(ModelManager) - 类 的构造器net.minecraft.client.renderer.ItemModelMesher
 
ItemModelMesherForge - net.minecraftforge.client中的类
Wrapper around ItemModeMesher that cleans up the internal maps to respect ID remapping.
ItemModelMesherForge(ModelManager) - 类 的构造器net.minecraftforge.client.ItemModelMesherForge
 
ItemMonsterPlacer - net.minecraft.item中的类
 
ItemMonsterPlacer() - 类 的构造器net.minecraft.item.ItemMonsterPlacer
 
ItemMultiTexture - net.minecraft.item中的类
 
ItemMultiTexture(Block, Block, ItemMultiTexture.Mapper) - 类 的构造器net.minecraft.item.ItemMultiTexture
 
ItemMultiTexture(Block, Block, String[]) - 类 的构造器net.minecraft.item.ItemMultiTexture
 
ItemMultiTexture.Mapper - net.minecraft.item中的接口
 
ItemNameTag - net.minecraft.item中的类
 
ItemNameTag() - 类 的构造器net.minecraft.item.ItemNameTag
 
ItemOverride - net.minecraft.client.renderer.block.model中的类
 
ItemOverride(ResourceLocation, Map<ResourceLocation, Float>) - 类 的构造器net.minecraft.client.renderer.block.model.ItemOverride
 
ItemOverrideList - net.minecraft.client.renderer.block.model中的类
 
ItemOverrideList(List<ItemOverride>) - 类 的构造器net.minecraft.client.renderer.block.model.ItemOverrideList
 
itemOverrideList - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
ItemPickaxe - net.minecraft.item中的类
 
ItemPickaxe(Item.ToolMaterial) - 类 的构造器net.minecraft.item.ItemPickaxe
 
ItemPickupEvent(EntityPlayer, EntityItem, ItemStack) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemPickupEvent
 
ItemPiston - net.minecraft.item中的类
 
ItemPiston(Block) - 类 的构造器net.minecraft.item.ItemPiston
 
ITemplateProcessor - net.minecraft.world.gen.structure.template中的接口
 
ItemPotion - net.minecraft.item中的类
 
ItemPotion() - 类 的构造器net.minecraft.item.ItemPotion
 
ItemPredicate - net.minecraft.advancements.critereon中的类
 
ItemPredicate() - 类 的构造器net.minecraft.advancements.critereon.ItemPredicate
 
ItemPredicate(Item, Integer, MinMaxBounds, MinMaxBounds, EnchantmentPredicate[], PotionType, NBTPredicate) - 类 的构造器net.minecraft.advancements.critereon.ItemPredicate
 
ItemPredicates - net.minecraftforge.advancements.critereon中的类
 
ItemPredicates() - 类 的构造器net.minecraftforge.advancements.critereon.ItemPredicates
 
itemRand - 类 中的静态变量net.minecraft.item.Item
The RNG used by the Item subclasses.
ItemRecord - net.minecraft.item中的类
 
ItemRecord(String, SoundEvent) - 类 的构造器net.minecraft.item.ItemRecord
 
ItemRedstone - net.minecraft.item中的类
 
ItemRedstone() - 类 的构造器net.minecraft.item.ItemRedstone
 
itemRender - 类 中的变量net.minecraft.client.gui.GuiScreen
Holds a instance of RenderItem, used to draw the achievement icons on screen (is based on ItemStack)
itemRenderer - 类 中的变量net.minecraft.client.gui.GuiIngame
 
itemRenderer - 类 中的变量net.minecraft.client.renderer.EntityRenderer
 
ItemRenderer - net.minecraft.client.renderer中的类
 
ItemRenderer(Minecraft) - 类 的构造器net.minecraft.client.renderer.ItemRenderer
 
ITEMS - 类 中的静态变量net.minecraft.client.util.SearchTreeManager
The item search tree, used for the creative inventory's search tab
Items - net.minecraft.init中的类
 
Items() - 类 的构造器net.minecraft.init.Items
 
ITEMS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
ITEMS - 类 中的静态变量net.minecraftforge.registries.GameData
 
ItemSaddle - net.minecraft.item中的类
 
ItemSaddle() - 类 的构造器net.minecraft.item.ItemSaddle
 
ItemSeedFood - net.minecraft.item中的类
 
ItemSeedFood(int, float, Block, Block) - 类 的构造器net.minecraft.item.ItemSeedFood
 
ItemSeeds - net.minecraft.item中的类
 
ItemSeeds(Block, Block) - 类 的构造器net.minecraft.item.ItemSeeds
 
ItemShears - net.minecraft.item中的类
 
ItemShears() - 类 的构造器net.minecraft.item.ItemShears
 
ItemShield - net.minecraft.item中的类
 
ItemShield() - 类 的构造器net.minecraft.item.ItemShield
 
ItemShulkerBox - net.minecraft.item中的类
 
ItemShulkerBox(Block) - 类 的构造器net.minecraft.item.ItemShulkerBox
 
ItemSign - net.minecraft.item中的类
 
ItemSign() - 类 的构造器net.minecraft.item.ItemSign
 
ItemSimpleFoiled - net.minecraft.item中的类
 
ItemSimpleFoiled() - 类 的构造器net.minecraft.item.ItemSimpleFoiled
 
ItemSkull - net.minecraft.item中的类
 
ItemSkull() - 类 的构造器net.minecraft.item.ItemSkull
 
ItemSlab - net.minecraft.item中的类
 
ItemSlab(Block, BlockSlab, BlockSlab) - 类 的构造器net.minecraft.item.ItemSlab
 
ItemSmeltedEvent(EntityPlayer, ItemStack) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemSmeltedEvent
 
ItemSnow - net.minecraft.item中的类
 
ItemSnow(Block) - 类 的构造器net.minecraft.item.ItemSnow
 
ItemSnowball - net.minecraft.item中的类
 
ItemSnowball() - 类 的构造器net.minecraft.item.ItemSnowball
 
ItemSoup - net.minecraft.item中的类
 
ItemSoup(int) - 类 的构造器net.minecraft.item.ItemSoup
 
ItemSpade - net.minecraft.item中的类
 
ItemSpade(Item.ToolMaterial) - 类 的构造器net.minecraft.item.ItemSpade
 
ItemSpectralArrow - net.minecraft.item中的类
 
ItemSpectralArrow() - 类 的构造器net.minecraft.item.ItemSpectralArrow
 
ItemSplashPotion - net.minecraft.item中的类
 
ItemSplashPotion() - 类 的构造器net.minecraft.item.ItemSplashPotion
 
ItemStack - net.minecraft.item中的类
 
ItemStack(Block) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Block, int) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Block, int, int) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Item) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Item, int) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Item, int, int) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(Item, int, int, NBTTagCompound) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStack(NBTTagCompound) - 类 的构造器net.minecraft.item.ItemStack
 
ItemStackData - net.minecraft.util.datafix.walkers中的类
 
ItemStackData(Class<?>, String...) - 类 的构造器net.minecraft.util.datafix.walkers.ItemStackData
 
ItemStackDataLists - net.minecraft.util.datafix.walkers中的类
 
ItemStackDataLists(Class<?>, String...) - 类 的构造器net.minecraft.util.datafix.walkers.ItemStackDataLists
 
ItemStackHandler - net.minecraftforge.items中的类
 
ItemStackHandler() - 类 的构造器net.minecraftforge.items.ItemStackHandler
 
ItemStackHandler(int) - 类 的构造器net.minecraftforge.items.ItemStackHandler
 
ItemStackHandler(NonNullList<ItemStack>) - 类 的构造器net.minecraftforge.items.ItemStackHandler
 
ItemStackHelper - net.minecraft.inventory中的类
 
ItemStackHelper() - 类 的构造器net.minecraft.inventory.ItemStackHelper
 
ItemStackHolderInjector - net.minecraftforge.fml.common.registry中的枚举
 
ItemStackTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
ItemStackTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.ItemStackTransformer
 
ItemSword - net.minecraft.item中的类
 
ItemSword(Item.ToolMaterial) - 类 的构造器net.minecraft.item.ItemSword
 
ItemTextureQuadConverter - net.minecraftforge.client.model中的类
 
ItemTippedArrow - net.minecraft.item中的类
 
ItemTippedArrow() - 类 的构造器net.minecraft.item.ItemTippedArrow
 
itemToBuy - 类 中的变量net.minecraft.entity.passive.EntityVillager.ListItemForEmeralds
The item that is being bought for emeralds
itemToCount - 类 中的变量net.minecraft.client.util.RecipeItemHelper
ItemTool - net.minecraft.item中的类
 
ItemTool(float, float, Item.ToolMaterial, Set<Block>) - 类 的构造器net.minecraft.item.ItemTool
 
ItemTool(Item.ToolMaterial, Set<Block>) - 类 的构造器net.minecraft.item.ItemTool
 
ItemTooltipEvent - net.minecraftforge.event.entity.player中的类
 
ItemTooltipEvent(ItemStack, EntityPlayer, List<String>, ITooltipFlag) - 类 的构造器net.minecraftforge.event.entity.player.ItemTooltipEvent
This event is fired in ItemStack.getTooltip(EntityPlayer, ITooltipFlag), which in turn is called from it's respective GUIContainer.
ItemTossEvent - net.minecraftforge.event.entity.item中的类
Event that is fired whenever a player tosses (Q) an item or drag-n-drops a stack of items outside the inventory GUI screens.
ItemTossEvent(EntityItem, EntityPlayer) - 类 的构造器net.minecraftforge.event.entity.item.ItemTossEvent
Creates a new event for EntityItems tossed by a player.
ItemTransformVec3f - net.minecraft.client.renderer.block.model中的类
已过时。
ItemTransformVec3f(Vector3f, Vector3f, Vector3f) - 类 的构造器net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
itemUseDuration - 类 中的变量net.minecraft.item.ItemFood
Number of ticks to run while 'EnumAction'ing until result.
itemWeight - 类 中的变量net.minecraft.util.WeightedRandom.Item
The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
ItemWritableBook - net.minecraft.item中的类
 
ItemWritableBook() - 类 的构造器net.minecraft.item.ItemWritableBook
 
ItemWrittenBook - net.minecraft.item中的类
 
ItemWrittenBook() - 类 的构造器net.minecraft.item.ItemWrittenBook
 
iterator() - 类 中的方法net.minecraft.nbt.NBTTagList
 
iterator() - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
iterator() - 枚举 中的方法net.minecraft.util.EnumFacing.Plane
 
iterator() - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
 
iterator() - 类 中的方法net.minecraft.util.ObjectIntIdentityMap
 
iterator() - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
 
iterator() - 类 中的方法net.minecraft.util.registry.RegistrySimple
 
iterator() - 类 中的方法net.minecraft.util.text.TextComponentBase
 
iterator() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
 
iterator() - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
iterator() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
ITextComponent - net.minecraft.util.text中的接口
 
ITextComponent.Serializer - net.minecraft.util.text中的类
 
ITextureMapPopulator - net.minecraft.client.renderer.texture中的接口
 
ITextureObject - net.minecraft.client.renderer.texture中的接口
 
IThreadedFileIO - net.minecraft.world.storage中的接口
 
IThreadListener - net.minecraft.util中的接口
 
IThrowableEntity - net.minecraftforge.fml.common.registry中的接口
This interface should be implemented by an Entity that can be 'thrown', like snowballs.
ITickable - net.minecraft.client.renderer.texture中的接口
 
ITickable - net.minecraft.util中的接口
 
ITickableSound - net.minecraft.client.audio中的接口
 
ITickableTextureObject - net.minecraft.client.renderer.texture中的接口
 
ITileEntityProvider - net.minecraft.block中的接口
 
ITimeValue - net.minecraftforge.common.animation中的接口
Time-varying value associated with the animation.
IToast - net.minecraft.client.gui.toasts中的接口
 
IToast.Visibility - net.minecraft.client.gui.toasts中的枚举
 
ITooltipFlag - net.minecraft.client.util中的接口
 
ITooltipFlag.TooltipFlags - net.minecraft.client.util中的枚举
 
ITransformation - net.minecraftforge.common.model中的接口
 
ITutorialStep - net.minecraft.client.tutorial中的接口
 
ITypeDiscoverer - net.minecraftforge.fml.common.discovery中的接口
 
IUnlistedProperty<V> - net.minecraftforge.common.property中的接口
 
IVertexConsumer - net.minecraftforge.client.model.pipeline中的接口
Assumes that the data length is not less than e.getElementCount().
IVertexProducer - net.minecraftforge.client.model.pipeline中的接口
 
IWorldEventListener - net.minecraft.world中的接口
 
IWorldGenerator - net.minecraftforge.fml.common中的接口
This is called back during world generation.
IWorldNameable - net.minecraft.world中的接口
 

J

JarDiscoverer - net.minecraftforge.fml.common.discovery中的类
 
JarDiscoverer() - 类 的构造器net.minecraftforge.fml.common.discovery.JarDiscoverer
 
JavaAdapter() - 类 的构造器net.minecraftforge.fml.common.ILanguageAdapter.JavaAdapter
 
JLINE_OVERRIDE_PROPERTY - 类 中的静态变量net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
System property that allows overriding the default detection of the console to force enable or force disable the use of JLine.
join(List<ITextComponent>) - 类 中的静态方法net.minecraft.command.CommandBase
 
joinCaravan(EntityLlama) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
joinEntityInSurroundings(Entity) - 类 中的方法net.minecraft.world.World
spwans an entity and loads surrounding chunks
joinNiceString(Object[]) - 类 中的静态方法net.minecraft.command.CommandBase
Creates a linguistic series joining the input objects together.
joinNiceStringFromCollection(Collection<String>) - 类 中的静态方法net.minecraft.command.CommandBase
Creates a linguistic series joining together the elements of the given collection.
JointClips - net.minecraftforge.common.model.animation中的类
Various implementations of IJointClip.
JointClips() - 类 的构造器net.minecraftforge.common.model.animation.JointClips
 
JointClips.IdentityJointClip - net.minecraftforge.common.model.animation中的枚举
 
JointClips.NodeJointClip - net.minecraftforge.common.model.animation中的类
 
joinTeam(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
joinWorld() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
JsonAnnotationLoader - net.minecraftforge.fml.common.discovery.json中的类
 
JsonAnnotationLoader() - 类 的构造器net.minecraftforge.fml.common.discovery.json.JsonAnnotationLoader
 
JsonBlendingMode - net.minecraft.client.util中的类
 
JsonBlendingMode() - 类 的构造器net.minecraft.client.util.JsonBlendingMode
 
JsonBlendingMode(int, int, int) - 类 的构造器net.minecraft.client.util.JsonBlendingMode
 
JsonBlendingMode(int, int, int, int, int) - 类 的构造器net.minecraft.client.util.JsonBlendingMode
 
JsonContext - net.minecraftforge.common.crafting中的类
 
JsonContext(String) - 类 的构造器net.minecraftforge.common.crafting.JsonContext
 
JsonException - net.minecraft.client.util中的异常错误
 
JsonException(String) - 异常错误 的构造器net.minecraft.client.util.JsonException
 
JsonException(String, Throwable) - 异常错误 的构造器net.minecraft.client.util.JsonException
 
JsonException.Entry - net.minecraft.client.util中的类
 
jsonToComponent(String) - 类 中的静态方法net.minecraft.util.text.ITextComponent.Serializer
Parses a JSON string into a ITextComponent, with strict parsing.
jsonToFactory(String) - 类 中的静态方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
JsonToNBT - net.minecraft.nbt中的类
 
JsonUtils - net.minecraft.util中的类
 
JsonUtils() - 类 的构造器net.minecraft.util.JsonUtils
 
JsonUtils - net.minecraftforge.common.util中的类
 
JsonUtils() - 类 的构造器net.minecraftforge.common.util.JsonUtils
 
JsonUtils.ImmutableListTypeAdapter - net.minecraftforge.common.util中的枚举
 
JsonUtils.ImmutableMapTypeAdapter - net.minecraftforge.common.util中的枚举
 
JUKEBOX - 类 中的静态变量net.minecraft.init.Blocks
 
jump() - 类 中的方法net.minecraft.entity.EntityLivingBase
Causes this entity to do an upwards motion (jumping).
jump() - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
Causes this entity to do an upwards motion (jumping).
jump() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Causes this entity to do an upwards motion (jumping).
jump() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Causes this entity to do an upwards motion (jumping).
jump() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Causes this entity to do an upwards motion (jumping).
JUMP - 类 中的静态变量net.minecraft.stats.StatList
the times you've jumped
jump - 类 中的变量net.minecraft.util.MovementInput
 
JUMP_BOOST - 类 中的静态变量net.minecraft.init.MobEffects
 
JUMP_STRENGTH - 类 中的静态变量net.minecraft.entity.passive.AbstractHorse
 
jumpHelper - 类 中的变量net.minecraft.entity.EntityLiving
Entity jumping helper
jumpMovementFactor - 类 中的变量net.minecraft.entity.EntityLivingBase
A factor used to determine how far this entity will move each tick if it is jumping or falling.
jumpPower - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
JUNGLE - 类 中的静态变量net.minecraft.init.Biomes
Jungle biome identifier
JUNGLE - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
JUNGLE_BOAT - 类 中的静态变量net.minecraft.init.Items
 
JUNGLE_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
JUNGLE_DOOR - 类 中的静态变量net.minecraft.init.Items
 
JUNGLE_EDGE - 类 中的静态变量net.minecraft.init.Biomes
 
JUNGLE_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
JUNGLE_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
JUNGLE_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
JUNGLE_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
JunglePyramid() - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.JunglePyramid
 
JunglePyramid(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.JunglePyramid
 

K

KEEP_FORMATTING_PROPERTY - 类 中的静态变量net.minecraftforge.server.terminalconsole.MinecraftFormattingConverter
System property that allows disabling the replacement of Minecraft formatting codes entirely, keeping them in the console output.
keepDimensionLoaded(int, boolean) - 类 中的静态方法net.minecraftforge.common.DimensionManager
Sets if a dimension should stay loaded.
Key() - 类 的构造器net.minecraft.client.util.SearchTreeManager.Key
 
Key(Vector3f, Vector3f, Quat4f) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Key
 
key - 类 中的变量net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
key - 类 中的变量net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
This field, and FMLInterModComms.IMCMessage.value are both at the mod's discretion
key - 类 中的变量net.minecraftforge.fml.common.event.FMLModIdMappingEvent.ModRemapping
 
keyBindAdvancements - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindAttack - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindBack - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindChat - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindCommand - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindDrop - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindForward - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindFullscreen - 类 中的变量net.minecraft.client.settings.GameSettings
 
KeyBinding - net.minecraft.client.settings中的类
 
KeyBinding(String, int, String) - 类 的构造器net.minecraft.client.settings.KeyBinding
 
KeyBinding(String, IKeyConflictContext, int, String) - 类 的构造器net.minecraft.client.settings.KeyBinding
Convenience constructor for creating KeyBindings with keyConflictContext set.
KeyBinding(String, IKeyConflictContext, KeyModifier, int, String) - 类 的构造器net.minecraft.client.settings.KeyBinding
Convenience constructor for creating KeyBindings with keyConflictContext and keyModifier set.
KeyBindingMap - net.minecraftforge.client.settings中的类
 
KeyBindingMap() - 类 的构造器net.minecraftforge.client.settings.KeyBindingMap
 
keyBindings - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindInventory - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindJump - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindLeft - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindLoadToolbar - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindPickBlock - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindPlayerList - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindRight - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSaveToolbar - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindScreenshot - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindsHotbar - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSmoothCamera - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSneak - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSpectatorOutlines - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSprint - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindSwapHands - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindTogglePerspective - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyBindUseItem - 类 中的变量net.minecraft.client.settings.GameSettings
 
keyboardEvent() - 类 中的方法net.minecraft.realms.RealmsScreen
 
KeyboardInputEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.KeyboardInputEvent
 
KeyConflictContext - net.minecraftforge.client.settings中的枚举
 
keyHandled - 类 中的变量net.minecraft.client.gui.GuiScreen
 
KeyInputEvent() - 类 的构造器net.minecraftforge.fml.common.gameevent.InputEvent.KeyInputEvent
 
KeyModifier - net.minecraftforge.client.settings中的枚举
 
keyPressed(char, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
keyPressed(char, int) - 类 中的方法net.minecraft.realms.DisconnectedRealmsScreen
 
keyPressed(char, int) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
keyPressed(char, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
keySet() - 类 中的方法net.minecraft.util.LowerStringMap
 
keySet() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiChat
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiControls
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiCustomizeSkin
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiDisconnected
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiErrorScreen
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiGameOver
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiMemoryErrorScreen
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiOptions
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiRepair
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenOptionsSounds
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiSleepMP
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiWinGame
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.gui.ScreenChatOptions
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraft.client.multiplayer.GuiConnecting
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
keyTyped(char, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Handles user keystrokes for any GuiTextField objects in this entry.
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
This method is a pass-through for IConfigEntry objects that require keystrokes.
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Fired when a key is typed (except F11 which toggles full screen).
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.DoubleEntry
 
keyTyped(char, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IntegerEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
keyTyped(char, int) - 类 中的方法net.minecraftforge.fml.client.GuiModList
Fired when a key is typed (except F11 which toggles full screen).
KILLED_BY_TEAM - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
KilledByPlayer - net.minecraft.world.storage.loot.conditions中的类
 
KilledByPlayer(boolean) - 类 的构造器net.minecraft.world.storage.loot.conditions.KilledByPlayer
 
KilledByPlayer.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
KilledTrigger - net.minecraft.advancements.critereon中的类
 
KilledTrigger(ResourceLocation) - 类 的构造器net.minecraft.advancements.critereon.KilledTrigger
 
KilledTrigger.Instance - net.minecraft.advancements.critereon中的类
 
killEntityStat - 类 中的变量net.minecraft.entity.EntityList.EntityEggInfo
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecartChest
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
killMinecart(DamageSource) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
 
knockBack(Entity, float, double, double) - 类 中的方法net.minecraft.entity.EntityLivingBase
Constructs a knockback vector from the given direction ratio and magnitude and adds it to the entity's velocity.
KNOCKBACK - 类 中的静态变量net.minecraft.init.Enchantments
 
KNOCKBACK_RESISTANCE - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
knotRenderer - 类 中的变量net.minecraft.client.model.ModelLeashKnot
 
KNOWLEDGE_BOOK - 类 中的静态变量net.minecraft.init.Items
 

L

labelList - 类 中的变量net.minecraft.client.gui.GuiScreen
A list of all the labels in this container.
labelX - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The x position where the label should be drawn.
LADDER - 类 中的静态变量net.minecraft.block.SoundType
 
LADDER - 类 中的静态变量net.minecraft.init.Blocks
 
LADDER_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockLadder
 
LADDER_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockLadder
 
LADDER_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockLadder
 
LADDER_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockLadder
 
LANDING - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
LANDING_APPROACH - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
langKey - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
Language - net.minecraft.client.resources中的类
 
Language(String, String, String, boolean) - 类 的构造器net.minecraft.client.resources.Language
 
language - 类 中的变量net.minecraft.client.settings.GameSettings
Game settings language
LanguageManager - net.minecraft.client.resources中的类
 
LanguageManager(MetadataSerializer, String) - 类 的构造器net.minecraft.client.resources.LanguageManager
 
LanguageMap - net.minecraft.util.text.translation中的类
 
LanguageMap() - 类 的构造器net.minecraft.util.text.translation.LanguageMap
 
LanguageMetadataSection - net.minecraft.client.resources.data中的类
 
LanguageMetadataSection(Collection<Language>) - 类 的构造器net.minecraft.client.resources.data.LanguageMetadataSection
 
LanguageMetadataSectionSerializer - net.minecraft.client.resources.data中的类
 
LanguageMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.LanguageMetadataSectionSerializer
 
LanServerDetector - net.minecraft.client.network中的类
 
LanServerDetector() - 类 的构造器net.minecraft.client.network.LanServerDetector
 
LanServerDetector.LanServerList - net.minecraft.client.network中的类
 
LanServerDetector.ThreadLanServerFind - net.minecraft.client.network中的类
 
LanServerInfo - net.minecraft.client.network中的类
 
LanServerInfo(String, String) - 类 的构造器net.minecraft.client.network.LanServerInfo
 
LanServerList() - 类 的构造器net.minecraft.client.network.LanServerDetector.LanServerList
 
LAPIS - 类 中的静态变量net.minecraft.block.material.MapColor
 
LAPIS_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
LAPIS_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
lapisCenterHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lapisCenterHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
lapisCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lapisCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
lapisGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds Lapis WorldGenMinable
lapisSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lapisSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
lapisSpread - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lapisSpread - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
LARGE_BIOMES - 类 中的静态变量net.minecraft.world.WorldType
Large Biome world Type.
lastAccessTime - 类 中的变量net.minecraft.world.biome.BiomeCache.Block
The last time this BiomeCacheBlock was accessed, in milliseconds.
lastBrightnessX - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
lastBrightnessY - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
lastClicked - 类 中的变量net.minecraft.client.gui.GuiSlot
The time when this button was last clicked.
lastDamage - 类 中的变量net.minecraft.entity.EntityLivingBase
Damage taken in the last hit.
lastPlaced - 类 中的变量net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
Instance of StructureNetherBridgePieceWeight.
lastPlaced - 类 中的变量net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs2
 
lastPlaced - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
lastPlayerHealth - 类 中的变量net.minecraft.client.gui.GuiIngame
 
lastPortalPos - 类 中的变量net.minecraft.entity.Entity
The position of the last portal the entity was in
lastPortalVec - 类 中的变量net.minecraft.entity.Entity
A horizontal vector related to the position of the last portal the entity was in
lastServer - 类 中的变量net.minecraft.client.settings.GameSettings
The lastServer string.
lastSystemTime - 类 中的变量net.minecraft.client.gui.GuiIngame
The last recorded system time
lastTentacleAngle - 类 中的变量net.minecraft.entity.passive.EntitySquid
the last calculated angle of the tentacles in radians
lastTickPosX - 类 中的变量net.minecraft.entity.Entity
The entity's X coordinate at the previous tick, used to calculate position during rendering routines
lastTickPosY - 类 中的变量net.minecraft.entity.Entity
The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
lastTickPosZ - 类 中的变量net.minecraft.entity.Entity
The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
lastUpdated - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
lastUpdateTime - 类 中的变量net.minecraft.world.Teleporter.PortalPosition
The worldtime at which this PortalPosition was last verified
latestAutoComplete - 类 中的变量net.minecraftforge.client.ClientCommandHandler
 
launchIntegratedServer(String, String, WorldSettings) - 类 中的方法net.minecraft.client.Minecraft
Arguments: World foldername, World ingame name, WorldSettings
LAVA - 类 中的静态变量net.minecraft.block.material.Material
 
LAVA - 类 中的静态变量net.minecraft.init.Blocks
 
LAVA - 类 中的静态变量net.minecraft.util.DamageSource
 
LAVA - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
LAVA - 类 中的静态变量net.minecraftforge.client.model.ModelFluid
 
LAVA - 类 中的静态变量net.minecraftforge.fluids.FluidRegistry
 
LAVA_BUCKET - 类 中的静态变量net.minecraft.init.Items
 
LavaFactory() - 类 的构造器net.minecraft.client.particle.ParticleDrip.LavaFactory
 
lavaLakeChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lavaLakeChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
LayerArmorBase<T extends ModelBase> - net.minecraft.client.renderer.entity.layers中的类
 
LayerArmorBase(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
LayerArrow - net.minecraft.client.renderer.entity.layers中的类
 
LayerArrow(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerArrow
 
LayerBipedArmor - net.minecraft.client.renderer.entity.layers中的类
 
LayerBipedArmor(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerBipedArmor
 
LayerCape - net.minecraft.client.renderer.entity.layers中的类
 
LayerCape(RenderPlayer) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerCape
 
LayerCreeperCharge - net.minecraft.client.renderer.entity.layers中的类
 
LayerCreeperCharge(RenderCreeper) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerCreeperCharge
 
LayerCustomHead - net.minecraft.client.renderer.entity.layers中的类
 
LayerCustomHead(ModelRenderer) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerCustomHead
 
LayerDeadmau5Head - net.minecraft.client.renderer.entity.layers中的类
 
LayerDeadmau5Head(RenderPlayer) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerDeadmau5Head
 
LayeredColorMaskTexture - net.minecraft.client.renderer.texture中的类
 
LayeredColorMaskTexture(ResourceLocation, List<String>, List<EnumDyeColor>) - 类 的构造器net.minecraft.client.renderer.texture.LayeredColorMaskTexture
 
LayeredTexture - net.minecraft.client.renderer.texture中的类
 
LayeredTexture(String...) - 类 的构造器net.minecraft.client.renderer.texture.LayeredTexture
 
layeredTextureNames - 类 中的变量net.minecraft.client.renderer.texture.LayeredTexture
 
LayerElytra - net.minecraft.client.renderer.entity.layers中的类
 
LayerElytra(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerElytra
 
LayerEnderDragonDeath - net.minecraft.client.renderer.entity.layers中的类
 
LayerEnderDragonDeath() - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerEnderDragonDeath
 
LayerEnderDragonEyes - net.minecraft.client.renderer.entity.layers中的类
 
LayerEnderDragonEyes(RenderDragon) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
 
LayerEndermanEyes - net.minecraft.client.renderer.entity.layers中的类
 
LayerEndermanEyes(RenderEnderman) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
 
LayerEntityOnShoulder - net.minecraft.client.renderer.entity.layers中的类
 
LayerEntityOnShoulder(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
 
LayerHeldBlock - net.minecraft.client.renderer.entity.layers中的类
 
LayerHeldBlock(RenderEnderman) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerHeldBlock
 
LayerHeldItem - net.minecraft.client.renderer.entity.layers中的类
 
LayerHeldItem(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerHeldItem
 
LayerHeldItemWitch - net.minecraft.client.renderer.entity.layers中的类
 
LayerHeldItemWitch(RenderWitch) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerHeldItemWitch
 
LayerIronGolemFlower - net.minecraft.client.renderer.entity.layers中的类
 
LayerIronGolemFlower(RenderIronGolem) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerIronGolemFlower
 
LayerLlamaDecor - net.minecraft.client.renderer.entity.layers中的类
 
LayerLlamaDecor(RenderLlama) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerLlamaDecor
 
LayerMooshroomMushroom - net.minecraft.client.renderer.entity.layers中的类
 
LayerMooshroomMushroom(RenderMooshroom) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerMooshroomMushroom
 
LayerRenderer<E extends EntityLivingBase> - net.minecraft.client.renderer.entity.layers中的接口
 
layerRenderers - 类 中的变量net.minecraft.client.renderer.entity.RenderLivingBase
 
LAYERS - 类 中的静态变量net.minecraft.block.BlockSnow
 
LAYERS - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemModelGenerator
 
LayerSaddle - net.minecraft.client.renderer.entity.layers中的类
 
LayerSaddle(RenderPig) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerSaddle
 
LayerSheepWool - net.minecraft.client.renderer.entity.layers中的类
 
LayerSheepWool(RenderSheep) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerSheepWool
 
LayerSlimeGel - net.minecraft.client.renderer.entity.layers中的类
 
LayerSlimeGel(RenderSlime) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerSlimeGel
 
LayerSnowmanHead - net.minecraft.client.renderer.entity.layers中的类
 
LayerSnowmanHead(RenderSnowMan) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerSnowmanHead
 
LayerSpiderEyes<T extends EntitySpider> - net.minecraft.client.renderer.entity.layers中的类
 
LayerSpiderEyes(RenderSpider<T>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
 
LayerStrayClothing - net.minecraft.client.renderer.entity.layers中的类
 
LayerStrayClothing(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerStrayClothing
 
LayerVillagerArmor - net.minecraft.client.renderer.entity.layers中的类
 
LayerVillagerArmor(RenderLivingBase<?>) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerVillagerArmor
 
LayerWitherAura - net.minecraft.client.renderer.entity.layers中的类
 
LayerWitherAura(RenderWither) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerWitherAura
 
LayerWolfCollar - net.minecraft.client.renderer.entity.layers中的类
 
LayerWolfCollar(RenderWolf) - 类 的构造器net.minecraft.client.renderer.entity.layers.LayerWolfCollar
 
layout(Advancement) - 类 中的静态方法net.minecraft.advancements.AdvancementTreeNode
 
LazyLoadBase<T> - net.minecraft.util中的类
 
LazyLoadBase() - 类 的构造器net.minecraft.util.LazyLoadBase
 
LEAD - 类 中的静态变量net.minecraft.init.Items
 
LEAPING - 类 中的静态变量net.minecraft.init.PotionTypes
 
LEATHER - 类 中的静态变量net.minecraft.init.Items
 
LEATHER_BOOTS - 类 中的静态变量net.minecraft.init.Items
 
LEATHER_CHESTPLATE - 类 中的静态变量net.minecraft.init.Items
 
LEATHER_HELMET - 类 中的静态变量net.minecraft.init.Items
 
LEATHER_LEGGINGS - 类 中的静态变量net.minecraft.init.Items
 
LEAVE_GAME - 类 中的静态变量net.minecraft.stats.StatList
number of times you've left a game
leaveCaravan() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
LEAVES - 类 中的静态变量net.minecraft.block.material.Material
 
LEAVES - 类 中的静态变量net.minecraft.init.Blocks
 
LEAVES2 - 类 中的静态变量net.minecraft.init.Blocks
 
leavesFancy - 类 中的变量net.minecraft.block.BlockLeaves
 
leavesMetadata - 类 中的变量net.minecraft.world.gen.feature.WorldGenHugeTrees
Sets the metadata for the leaves used in huge trees
leaveTeam(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
left - 类 中的变量net.minecraft.client.gui.GuiSlot
 
left - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
LEFT_ARM_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
left_height - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
LEFT_LEG_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
LEFT_SHOULDER_ENTITY - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
leftArm - 类 中的变量net.minecraft.client.model.ModelIllager
 
leftArmPose - 类 中的变量net.minecraft.client.model.ModelBiped
 
LeftClickBlock(EntityPlayer, BlockPos, EnumFacing, Vec3d) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
LeftClickEmpty(EntityPlayer) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickEmpty
 
leftHand - 类 中的变量net.minecraft.client.model.ModelSnowMan
 
leftKeyDown - 类 中的变量net.minecraft.util.MovementInput
 
leftLeg - 类 中的变量net.minecraft.client.model.ModelChicken
 
leftRenderer - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
 
LeftTurn() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.LeftTurn
 
LeftTurn(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.LeftTurn
 
leftVillagerLeg - 类 中的变量net.minecraft.client.model.ModelVillager
The left leg of the VillagerModel
leftWing - 类 中的变量net.minecraft.client.model.ModelChicken
 
leftWing - 类 中的变量net.minecraft.client.model.ModelVex
 
leg0 - 类 中的变量net.minecraft.client.model.ModelIllager
 
leg1 - 类 中的变量net.minecraft.client.model.ModelCreeper
 
leg1 - 类 中的变量net.minecraft.client.model.ModelIllager
 
leg1 - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
leg2 - 类 中的变量net.minecraft.client.model.ModelCreeper
 
leg2 - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
leg3 - 类 中的变量net.minecraft.client.model.ModelCreeper
 
leg3 - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
leg4 - 类 中的变量net.minecraft.client.model.ModelCreeper
 
leg4 - 类 中的变量net.minecraft.client.model.ModelQuadruped
 
LEGACY_DATA - 类 中的静态变量net.minecraft.block.BlockFlowerPot
 
LegacyPingHandler - net.minecraft.network中的类
 
LegacyPingHandler(NetworkSystem) - 类 的构造器net.minecraft.network.LegacyPingHandler
 
LegacyV2Adapter - net.minecraft.client.resources中的类
 
LegacyV2Adapter(IResourcePack) - 类 的构造器net.minecraft.client.resources.LegacyV2Adapter
 
LEGAL_KEY_CODES - 类 中的静态变量net.minecraft.client.gui.inventory.GuiEditStructure
 
legs - 类 中的变量net.minecraft.client.model.ModelBed
 
length() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
 
lengthSquared() - 类 中的方法net.minecraft.util.math.Vec3d
 
lengthVector() - 类 中的方法net.minecraft.util.math.Vec3d
Returns the length of the vector.
lerp(double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorImproved
 
lerp(Tuple3f, Tuple3f, float) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
lerp(Tuple4f, Tuple4f, float) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
LEVEL - 类 中的静态变量net.minecraft.block.BlockCauldron
 
LEVEL - 类 中的静态变量net.minecraft.block.BlockLiquid
 
LEVEL - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
LEVEL - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
LEVEL_CORNERS - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
levelExists(String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
LEVER - 类 中的静态变量net.minecraft.init.Blocks
 
LEVER_DOWN_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVER_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVER_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVER_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVER_UP_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVER_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockLever
 
LEVITATION - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
LEVITATION - 类 中的静态变量net.minecraft.init.MobEffects
 
LevitationTrigger - net.minecraft.advancements.critereon中的类
 
LevitationTrigger() - 类 的构造器net.minecraft.advancements.critereon.LevitationTrigger
 
LevitationTrigger.Instance - net.minecraft.advancements.critereon中的类
 
lfloor(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
lfloor(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
Long version of floor()
Library() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
 
Library(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
 
LibraryManager - net.minecraftforge.fml.relauncher.libraries中的类
 
LibraryManager() - 类 的构造器net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
lid - 类 中的变量net.minecraft.client.model.ModelShulker
 
lidAngle - 类 中的变量net.minecraft.tileentity.TileEntityChest
The current angle of the lid (between 0 and 1)
lidAngle - 类 中的变量net.minecraft.tileentity.TileEntityEnderChest
 
lifespan - 类 中的变量net.minecraft.entity.item.EntityItem
The maximum age of this EntityItem.
LIGHT_BLUE - 类 中的静态变量net.minecraft.block.material.MapColor
 
LIGHT_BLUE_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
LIGHT_BLUE_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
LIGHT_BLUE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
LIGHT_WEIGHTED_PRESSURE_PLATE - 类 中的静态变量net.minecraft.init.Blocks
 
lightBrightnessTable - 类 中的变量net.minecraft.world.WorldProvider
Light to brightness conversion table
lightmap(int, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
lightmapIndex - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
lightmapTexUnit - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units.
LIGHTNING_BOLT - 类 中的静态变量net.minecraft.entity.EntityList
 
LIGHTNING_BOLT - 类 中的静态变量net.minecraft.util.DamageSource
 
lightOpacity - 类 中的变量net.minecraft.block.Block
How much light is subtracted for going through this block
LightUtil - net.minecraftforge.client.model.pipeline中的类
 
LightUtil() - 类 的构造器net.minecraftforge.client.model.pipeline.LightUtil
 
LightUtil.ItemConsumer - net.minecraftforge.client.model.pipeline中的类
 
lightValue - 类 中的变量net.minecraft.block.Block
Amount of light emitted
LILY_PAD_AABB - 类 中的静态变量net.minecraft.block.BlockLilyPad
 
limbSwing - 类 中的变量net.minecraft.entity.EntityLivingBase
 
limbSwingAmount - 类 中的变量net.minecraft.entity.EntityLivingBase
 
LIME - 类 中的静态变量net.minecraft.block.material.MapColor
 
LIME_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
LIME_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
LIME_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
limitAngle(float, float, float) - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
Attempt to rotate the first angle to become the second angle, but only allow overall direction change to at max be third parameter
limitFramerate - 类 中的变量net.minecraft.client.settings.GameSettings
 
lineBeingEdited - 类 中的变量net.minecraft.tileentity.TileEntitySign
The index of the line currently being edited.
lines - 类 中的变量net.minecraftforge.client.event.RenderTooltipEvent
 
LINGERING_POTION - 类 中的静态变量net.minecraft.init.Items
 
linkProgram(ShaderManager) - 类 中的方法net.minecraft.client.shader.ShaderLinkHelper
 
LinkRepository - net.minecraftforge.fml.relauncher.libraries中的类
 
list - 类 中的变量net.minecraft.client.util.SuffixArray
 
listCategoriesFirst(boolean) - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
ListChunkFactory - net.minecraft.client.renderer.chunk中的类
 
ListChunkFactory() - 类 的构造器net.minecraft.client.renderer.chunk.ListChunkFactory
 
ListedRenderChunk - net.minecraft.client.renderer.chunk中的类
 
ListedRenderChunk(World, RenderGlobal, int) - 类 的构造器net.minecraft.client.renderer.chunk.ListedRenderChunk
 
ListEnchantedBookForEmeralds() - 类 的构造器net.minecraft.entity.passive.EntityVillager.ListEnchantedBookForEmeralds
 
ListEnchantedItemForEmeralds(Item, EntityVillager.PriceInfo) - 类 的构造器net.minecraft.entity.passive.EntityVillager.ListEnchantedItemForEmeralds
 
Listener(T, Advancement, String) - 类 的构造器net.minecraft.advancements.ICriterionTrigger.Listener
 
ListenerList - net.minecraftforge.fml.common.eventhandler中的类
 
ListenerList() - 类 的构造器net.minecraftforge.fml.common.eventhandler.ListenerList
 
ListenerList(ListenerList) - 类 的构造器net.minecraftforge.fml.common.eventhandler.ListenerList
 
listeners - 类 中的变量net.minecraft.inventory.Container
list of all people that need to be notified when this craftinventory changes
listEntries - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
 
listEntries - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
listEntries - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
ListEntry(GuiSelectStringEntries, Map.Entry<Object, String>) - 类 的构造器net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
ListEntryBase(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
listFormattedStringToWidth(String, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Breaks a string into a list of pieces where the width of each line is always less than or equal to the provided width.
listHeight - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
ListItemForEmeralds(Item, EntityVillager.PriceInfo) - 类 的构造器net.minecraft.entity.passive.EntityVillager.ListItemForEmeralds
 
ListItemForEmeralds(ItemStack, EntityVillager.PriceInfo) - 类 的构造器net.minecraft.entity.passive.EntityVillager.ListItemForEmeralds
 
listObjectives(ICommandSender, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
listPlayers(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
listTeams(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
listWidth - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
LIT_FURNACE - 类 中的静态变量net.minecraft.init.Blocks
 
LIT_PUMPKIN - 类 中的静态变量net.minecraft.init.Blocks
 
LIT_REDSTONE_LAMP - 类 中的静态变量net.minecraft.init.Blocks
 
LIT_REDSTONE_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
LivingAttackEvent - net.minecraftforge.event.entity.living中的类
LivingAttackEvent is fired when a living Entity is attacked.
LivingAttackEvent(EntityLivingBase, DamageSource, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingAttackEvent
 
LivingDamageEvent - net.minecraftforge.event.entity.living中的类
LivingDamageEvent is fired just before damage is applied to entity.
LivingDamageEvent(EntityLivingBase, DamageSource, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingDamageEvent
 
LivingDeathEvent - net.minecraftforge.event.entity.living中的类
LivingDeathEvent is fired when an Entity dies.
LivingDeathEvent(EntityLivingBase, DamageSource) - 类 的构造器net.minecraftforge.event.entity.living.LivingDeathEvent
 
LivingDestroyBlockEvent - net.minecraftforge.event.entity.living中的类
Fired when the ender dragon or wither attempts to destroy a block and when ever a zombie attempts to break a door.
LivingDestroyBlockEvent(EntityLivingBase, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.entity.living.LivingDestroyBlockEvent
 
LivingDropsEvent - net.minecraftforge.event.entity.living中的类
LivingDropsEvent is fired when an Entity's death causes dropped items to appear.
LivingDropsEvent(EntityLivingBase, DamageSource, List<EntityItem>, int, boolean) - 类 的构造器net.minecraftforge.event.entity.living.LivingDropsEvent
 
livingEntityRenderer - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerHeldItem
 
LivingEntityUseItemEvent - net.minecraftforge.event.entity.living中的类
 
LivingEntityUseItemEvent.Finish - net.minecraftforge.event.entity.living中的类
Fired after an item has fully finished being used.
LivingEntityUseItemEvent.Start - net.minecraftforge.event.entity.living中的类
Fired when a player starts 'using' an item, typically when they hold right mouse.
LivingEntityUseItemEvent.Stop - net.minecraftforge.event.entity.living中的类
Fired when a player stops using an item without the use duration timing out.
LivingEntityUseItemEvent.Tick - net.minecraftforge.event.entity.living中的类
Fired every tick that a player is 'using' an item, see LivingEntityUseItemEvent.Start for info.
LivingEquipmentChangeEvent - net.minecraftforge.event.entity.living中的类
LivingEquipmentChangeEvent is fired when the Equipment of a Entity changes.
LivingEquipmentChangeEvent(EntityLivingBase, EntityEquipmentSlot, ItemStack, ItemStack) - 类 的构造器net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent
 
LivingEvent - net.minecraftforge.event.entity.living中的类
LivingEvent is fired whenever an event involving Living entities occurs.
LivingEvent(EntityLivingBase) - 类 的构造器net.minecraftforge.event.entity.living.LivingEvent
 
LivingEvent.LivingJumpEvent - net.minecraftforge.event.entity.living中的类
LivingJumpEvent is fired when an Entity jumps.
LivingEvent.LivingUpdateEvent - net.minecraftforge.event.entity.living中的类
LivingUpdateEvent is fired when an Entity is updated.
LivingExperienceDropEvent - net.minecraftforge.event.entity.living中的类
Event for when an entity drops experience on its death, can be used to change the amount of experience points dropped or completely prevent dropping of experience by canceling the event.
LivingExperienceDropEvent(EntityLivingBase, EntityPlayer, int) - 类 的构造器net.minecraftforge.event.entity.living.LivingExperienceDropEvent
 
LivingFallEvent - net.minecraftforge.event.entity.living中的类
LivingFallEvent is fired when an Entity is set to be falling.
LivingFallEvent(EntityLivingBase, float, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingFallEvent
 
LivingHealEvent - net.minecraftforge.event.entity.living中的类
LivingHealEvent is fired when an Entity is set to be healed.
LivingHealEvent(EntityLivingBase, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingHealEvent
 
LivingHurtEvent - net.minecraftforge.event.entity.living中的类
LivingHurtEvent is fired when an Entity is set to be hurt.
LivingHurtEvent(EntityLivingBase, DamageSource, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingHurtEvent
 
LivingJumpEvent(EntityLivingBase) - 类 的构造器net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent
 
LivingKnockBackEvent - net.minecraftforge.event.entity.living中的类
LivingKnockBackEvent is fired when a living entity is about to be knocked back.
LivingKnockBackEvent(EntityLivingBase, Entity, float, double, double) - 类 的构造器net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
LivingPackSizeEvent - net.minecraftforge.event.entity.living中的类
 
LivingPackSizeEvent(EntityLiving) - 类 的构造器net.minecraftforge.event.entity.living.LivingPackSizeEvent
 
LivingSetAttackTargetEvent - net.minecraftforge.event.entity.living中的类
LivingSetAttackTargetEvent is fired when an Entity sets a target to attack.
LivingSetAttackTargetEvent(EntityLivingBase, EntityLivingBase) - 类 的构造器net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent
 
livingSoundTime - 类 中的变量net.minecraft.entity.EntityLiving
Number of ticks since this EntityLiving last produced its sound
LivingSpawnEvent - net.minecraftforge.event.entity.living中的类
LivingSpawnEvent is fired for any events associated with Living Enttnies spawn status.
LivingSpawnEvent(EntityLiving, World, float, float, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent
 
LivingSpawnEvent.AllowDespawn - net.minecraftforge.event.entity.living中的类
Fired each tick for despawnable mobs to allow control over despawning.
LivingSpawnEvent.CheckSpawn - net.minecraftforge.event.entity.living中的类
Fires before mob spawn events.
LivingSpawnEvent.SpecialSpawn - net.minecraftforge.event.entity.living中的类
SpecialSpawn is fired when an Entity is to be spawned.
LivingUpdateEvent(EntityLivingBase) - 类 的构造器net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent
 
llama - 类 中的变量net.minecraft.entity.ai.EntityAILlamaFollowCaravan
 
load(IResourceManager, ResourceLocation, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
Load the specified resource as this sprite's data.
load() - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Load the cached profiles from disk
load() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
Loads the given template, both into this structure block and into the world, aborting if the size of the template does not match the size in this structure block.
load(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
Loads the given template, both into this structure block and into the world.
load() - 类 中的方法net.minecraft.util.LazyLoadBase
 
load(NBTTagCompound) - 类 中的静态方法net.minecraft.world.chunk.storage.ChunkLoader
 
load(Reader, ResourceLocation, Gson) - 类 中的静态方法net.minecraftforge.client.model.BlockStateLoader
Loads a BlockStates json file.
load(IResourceManager, ResourceLocation, Function<ResourceLocation, TextureAtlasSprite>) - 类 中的方法net.minecraftforge.client.model.ModelLoader.White
 
load(String, Config.Type) - 类 中的静态方法net.minecraftforge.common.config.ConfigManager
Bounces to sync().
load() - 类 中的方法net.minecraftforge.common.config.Configuration
 
load(IResourceManager, ResourceLocation, <any>) - 类 中的静态方法net.minecraftforge.common.model.animation.AnimationStateMachine
Load a new instance if AnimationStateMachine at specified location, with specified custom parameters.
load() - 类 中的静态方法net.minecraftforge.common.UsernameCache
Load the cache from file
Load(Chunk, NBTTagCompound) - 类 的构造器net.minecraftforge.event.world.ChunkDataEvent.Load
 
Load(Chunk) - 类 的构造器net.minecraftforge.event.world.ChunkEvent.Load
 
Load(World) - 类 的构造器net.minecraftforge.event.world.WorldEvent.Load
 
loadAdvancements(Map<ResourceLocation, Advancement.Builder>) - 类 中的方法net.minecraft.advancements.AdvancementList
 
loadAdvancements(Map<ResourceLocation, Advancement.Builder>) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
loadAllItems(NBTTagCompound, NonNullList<ItemStack>) - 类 中的静态方法net.minecraft.inventory.ItemStackHelper
 
loadAllWorlds(String, String, long, WorldType, String) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
loadAllWorlds(String, String, long, WorldType, String) - 类 中的方法net.minecraft.server.MinecraftServer
 
loadAndFix(File, DataFixer, SaveHandler) - 类 中的静态方法net.minecraft.world.storage.SaveFormatOld
 
loadASM(ResourceLocation, <any>) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
loadBlock(BlockStateMapper, Block, ResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadBlocks() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadBlocks() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
loadChunk(int, int) - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
loads or generates the chunk at the chunk location specified
loadChunk(World, int, int) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Loads the specified(XZ) chunk into the specified world.
loadChunk(World, int, int) - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
Loads the specified(XZ) chunk into the specified world.
loadChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
loadChunk(int, int, Runnable) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
loadChunk__Async(World, int, int) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
loadClass(String) - 类 中的方法net.minecraftforge.fml.common.ModClassLoader
 
LoadController - net.minecraftforge.fml.common中的类
 
LoadController(Loader) - 类 的构造器net.minecraftforge.fml.common.LoadController
 
loadData(Class<? extends WorldSavedData>, String) - 类 中的方法net.minecraft.world.World
Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists.
loadData(ASMDataTable) - 类 中的静态方法net.minecraftforge.common.config.ConfigManager
 
loadDimensionDataMap(NBTTagCompound) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
loaded(ResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
loadedDataMap - 类 中的变量net.minecraft.world.storage.MapStorage
Map of item data String id to loaded MapDataBases
loadedEntityList - 类 中的变量net.minecraft.world.World
A list of all Entities in all currently-loaded chunks
loadedTileEntityList - 类 中的变量net.minecraft.world.World
A list of the loaded tile entities in the world
loadEntities(World, NBTTagCompound, Chunk) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
loadEntities(Collection<Entity>) - 类 中的方法net.minecraft.world.World
 
loadEntities(Collection<Entity>) - 类 中的方法net.minecraft.world.WorldServer
 
loadEntityRenderers(Map<Class<? extends Entity>, Render<? extends Entity>>) - 类 中的静态方法net.minecraftforge.fml.client.registry.RenderingRegistry
 
loadEntityRenderers(RenderManager, Map<Class<? extends Entity>, Render<? extends Entity>>) - 类 中的静态方法net.minecraftforge.fml.client.registry.RenderingRegistry
 
loadEntityShader(Entity) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
What shader to use when spectating this entity
loadEntityShader(Entity, EntityRenderer) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
Loader - net.minecraftforge.fml.common中的类
The loader class performs the actual loading of the mod code from disk.
LoaderException(String) - 异常错误 的构造器net.minecraftforge.client.model.ModelLoaderRegistry.LoaderException
 
LoaderException(String, Throwable) - 异常错误 的构造器net.minecraftforge.client.model.ModelLoaderRegistry.LoaderException
 
LoaderException - net.minecraftforge.fml.common中的异常错误
 
LoaderException(Throwable) - 异常错误 的构造器net.minecraftforge.fml.common.LoaderException
 
LoaderException() - 异常错误 的构造器net.minecraftforge.fml.common.LoaderException
 
LoaderException(String) - 异常错误 的构造器net.minecraftforge.fml.common.LoaderException
 
LoaderException(String, Throwable) - 异常错误 的构造器net.minecraftforge.fml.common.LoaderException
 
LoaderExceptionModCrash - net.minecraftforge.fml.common中的异常错误
Prevent LoaderException from adding its own stack trace to the wrapped throwable's stack trace.
LoaderExceptionModCrash(String, Throwable) - 异常错误 的构造器net.minecraftforge.fml.common.LoaderExceptionModCrash
 
LoaderState - net.minecraftforge.fml.common中的枚举
The state enum used to help track state progression for the loader
LoaderState.ModState - net.minecraftforge.fml.common中的枚举
 
loadFluidDefaults(NBTTagCompound) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
loadFluidStackFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraftforge.fluids.FluidStack
This provides a safe method for retrieving a FluidStack - if the Fluid is invalid, the stack will return as null.
LoadFromFile(EntityPlayer, File, String) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.LoadFromFile
 
loadFromNbt(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
loadIdentity() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
loadIds(Map<ResourceLocation, Integer>, Map<ResourceLocation, String>, Map<ResourceLocation, Integer>, Map<ResourceLocation, Integer[]>, ForgeRegistry<V>, ResourceLocation) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
LOADING_STRINGS - 接口 中的静态变量net.minecraft.client.gui.IProgressMeter
 
loadingComplete() - 类 中的方法net.minecraftforge.fml.common.Loader
 
loadingScreen - 类 中的变量net.minecraft.client.Minecraft
 
LoadingScreenRenderer - net.minecraft.client中的类
 
LoadingScreenRenderer(Minecraft) - 类 的构造器net.minecraft.client.LoadingScreenRenderer
 
loadInventoryFromNBT(NBTTagList) - 类 中的方法net.minecraft.inventory.InventoryEnderChest
 
loadItemModels() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadItemModels() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
loadJson(InputStream, ModCandidate, ASMDataTable) - 类 中的静态方法net.minecraftforge.fml.common.discovery.json.JsonAnnotationLoader
 
loadLanguage(Map<String, String>, InputStream) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Loads a lang file, first searching for a marker to enable the 'extended' format {escape characters} If the marker is not found it simply returns and let the vanilla code load things.
loadLocaleDataFiles(IResourceManager, List<String>) - 类 中的方法net.minecraft.client.resources.Locale
For each domain $D and language $L, attempts to load the resource $D:lang/$L.lang
loadLootTable(Gson, ResourceLocation, String, boolean, LootTableManager) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
loadLootTable(ResourceLocation, LootTable, LootTableManager) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
loadMapData(int, World) - 类 中的静态方法net.minecraft.item.ItemMap
 
loadModel(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DLoader
 
loadModel(ResourceLocation) - 接口 中的方法net.minecraftforge.client.model.ICustomModelLoader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ItemLayerModel.Loader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelFluid.FluidLoader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VariantLoader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.MultiLayerModel.Loader
 
loadModel(ResourceLocation) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJLoader
 
loadMods(List<String>) - 类 中的方法net.minecraftforge.fml.common.Loader
Called from the hook to start mod loading.
loadMultipartVariantModels() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadMultipartVariantModels() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
loadOptions() - 类 中的方法net.minecraft.client.settings.GameSettings
Loads the options from the options file.
loadPlayerTextures() - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
loadProfileTextures(GameProfile, SkinManager.SkinAvailableCallback, boolean) - 类 中的方法net.minecraft.client.resources.SkinManager
 
loadRecipes(boolean) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
loadRenderers() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Loads all the renderers and sets up the basic settings usage
loadResourcePack(String, String) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
loadResourcePackSHA() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
loadServerList() - 类 中的方法net.minecraft.client.multiplayer.ServerList
Loads a list of servers from servers.dat, by running ServerData.getServerDataFromNBTCompound on each NBT compound found in the "servers" tag list.
loadShader(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
loadShader(IResourceManager, ShaderLoader.ShaderType, String) - 类 中的静态方法net.minecraft.client.shader.ShaderLoader
 
loadSkin(MinecraftProfileTexture, Type) - 类 中的方法net.minecraft.client.resources.SkinManager
Used in the Skull renderer to fetch a skin.
loadSkin(MinecraftProfileTexture, Type, SkinManager.SkinAvailableCallback) - 类 中的方法net.minecraft.client.resources.SkinManager
May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
loadSkinFromCache(GameProfile) - 类 中的方法net.minecraft.client.resources.SkinManager
 
loadSprite(PngSizeInfo, boolean) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
loadSpriteFrames(IResource, int) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
loadSprites(IResourceManager, ITextureMapPopulator) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
loadTeamPlayers(ScorePlayerTeam, NBTTagList) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.DynamicTexture
 
loadTexture(IResourceManager) - 接口 中的方法net.minecraft.client.renderer.texture.ITextureObject
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.LayeredColorMaskTexture
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.LayeredTexture
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.SimpleTexture
 
loadTexture(ResourceLocation, ITextureObject) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
loadTexture(IResourceManager) - 类 中的方法net.minecraft.client.renderer.ThreadDownloadImageData
 
loadTextureAtlas(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
loadTextureFromServer() - 类 中的方法net.minecraft.client.renderer.ThreadDownloadImageData
 
loadTickableTexture(ResourceLocation, ITickableTextureObject) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
loadValues(String) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
loadVanillaAnimation(IResourceManager, ResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation
Load armature associated with a vanilla model.
loadVariantItemModels() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadVariantList(ModelResourceLocation, VariantList) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadVariantModels() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
loadVariantModels() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
loadWorld(WorldClient) - 类 中的方法net.minecraft.client.Minecraft
unloads the current world first
loadWorld(WorldClient, String) - 类 中的方法net.minecraft.client.Minecraft
par2Str is displayed on the loading screen to the user unloads the current world first
loadWorldInfo() - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Loads and returns the world info
loadWorldInfo() - 类 中的方法net.minecraft.world.storage.SaveHandler
Loads and returns the world info
loadWorldInfo() - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Loads and returns the world info
loadWorldInfo() - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
LocalBlockIntercommunication - net.minecraft.client.player.inventory中的类
 
LocalBlockIntercommunication(String, ITextComponent) - 类 的构造器net.minecraft.client.player.inventory.LocalBlockIntercommunication
 
Locale - net.minecraft.client.resources中的类
 
Locale() - 类 的构造器net.minecraft.client.resources.Locale
 
LOCATION - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
LOCATION - 类 中的静态变量net.minecraftforge.client.model.ModelDynBucket
 
LOCATION - 类 中的静态变量net.minecraftforge.client.model.ModelLoader.White
 
LOCATION_BLOCKS_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.texture.TextureMap
 
LOCATION_MISSING_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.texture.TextureMap
 
locationFontTexture - 类 中的变量net.minecraft.client.gui.FontRenderer
 
LocationPredicate - net.minecraft.advancements.critereon中的类
 
LocationPredicate(MinMaxBounds, MinMaxBounds, MinMaxBounds, Biome, String, DimensionType) - 类 的构造器net.minecraft.advancements.critereon.LocationPredicate
 
LOCATIONS_BUILTIN_TEXTURES - 类 中的静态变量net.minecraft.client.renderer.block.model.ModelBakery
 
lock(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
lock() - 接口 中的方法net.minecraftforge.registries.ILockableRegistry
 
LockCode - net.minecraft.world中的类
 
LockCode(String) - 类 的构造器net.minecraft.world.LockCode
 
LOCKED - 类 中的静态变量net.minecraft.block.BlockRedstoneRepeater
 
LOG - 类 中的静态变量net.minecraft.init.Blocks
 
log - 类 中的静态变量net.minecraftforge.fml.common.FMLLog
 
log(String, Level, String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
log(Level, String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
log(String, Level, Throwable, String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
log(Level, Throwable, String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
log - 类 中的静态变量net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
Our special logger for logging issues to.
log(String, Level, String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
log(Level, String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
log(String, Level, Throwable, String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
log(Level, Throwable, String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
LOG2 - 类 中的静态变量net.minecraft.init.Blocks
 
log2(int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
log2(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Efficiently calculates the floor of the base-2 log of an integer value.
log2DeBruijn(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Uses a B(2, 5) De Bruijn sequence and a lookup table to efficiently calculate the log-base-two of the given value.
LOG_AXIS - 类 中的静态变量net.minecraft.block.BlockLog
 
logCascadingWorldGeneration - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
logDebug(String) - 接口 中的方法net.minecraft.network.rcon.IServer
If isDebuggingEnabled(), logs the message with a level of INFO.
logDebug(String) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Log debug message
logDebug(String) - 类 中的方法net.minecraft.server.MinecraftServer
If isDebuggingEnabled(), logs the message with a level of INFO.
LOGGER - 类 中的静态变量net.minecraft.block.BlockAnvil
 
LOGGER - 类 中的静态变量net.minecraft.server.management.UserList
 
LOGGER - 类 中的静态变量net.minecraft.util.LoggingPrintStream
 
LoggerNamePatternSelector - net.minecraftforge.server.terminalconsole.util中的类
A PatternSelector that selects patterns based on the logger name.
LoggerNamePatternSelector(String, PatternMatch[], boolean, boolean, boolean, Configuration) - 类 的构造器net.minecraftforge.server.terminalconsole.util.LoggerNamePatternSelector
Constructs a new LoggerNamePatternSelector.
LoggingPrintStream - net.minecraft.util中的类
 
LoggingPrintStream(String, OutputStream) - 类 的构造器net.minecraft.util.LoggingPrintStream
 
login(Map<String, String>) - 类 中的静态方法net.minecraftforge.fml.common.launcher.Yggdrasil
 
LOGIN_TIMEOUT - 类 中的静态变量net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
logInfo(String) - 接口 中的方法net.minecraft.network.rcon.IServer
Logs the message with a level of INFO.
logInfo(String) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Log information message
logInfo(String) - 类 中的方法net.minecraft.server.MinecraftServer
Logs the message with a level of INFO.
logMissingTextureErrors() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
logNameNotLowercase(String) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
logoFile - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
logSevere(String) - 接口 中的方法net.minecraft.network.rcon.IServer
Logs the error message with a level of SEVERE.
logSevere(String) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Log severe error message
logSevere(String) - 类 中的方法net.minecraft.server.MinecraftServer
Logs the error message with a level of SEVERE.
logString(String) - 类 中的方法net.minecraft.server.DebugLoggingPrintStream
 
logString(String) - 类 中的方法net.minecraft.util.LoggingPrintStream
 
logWarning(String) - 接口 中的方法net.minecraft.network.rcon.IServer
Logs the message with a level of WARN.
logWarning(String) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Log warning message
logWarning(String) - 类 中的方法net.minecraft.server.MinecraftServer
Logs the message with a level of WARN.
LONG_FIRE_RESISTANCE - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_INVISIBILITY - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_LEAPING - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_NIGHT_VISION - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_POISON - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_REGENERATION - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_SLOWNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_STRENGTH - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_SWIFTNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_WATER_BREATHING - 类 中的静态变量net.minecraft.init.PotionTypes
 
LONG_WEAKNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
lookup(int) - 类 中的方法net.minecraft.util.IntHashMap
Returns the object associated to a key
lookupActive(int) - 类 中的方法net.minecraftforge.client.settings.KeyBindingMap
 
lookupAll(int) - 类 中的方法net.minecraftforge.client.settings.KeyBindingMap
 
lookupFluidForBlock(Block) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
lookupModSpawn(Class<? extends Entity>, boolean) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry
 
lookupModSpawn(ModContainer, int) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry
 
LoopException() - 异常错误 的构造器net.minecraft.client.renderer.block.model.ModelBlock.LoopException
 
LootCondition - net.minecraft.world.storage.loot.conditions中的接口
 
LootCondition.Serializer<T extends LootCondition> - net.minecraft.world.storage.loot.conditions中的类
 
LootConditionManager - net.minecraft.world.storage.loot.conditions中的类
 
LootConditionManager() - 类 的构造器net.minecraft.world.storage.loot.conditions.LootConditionManager
 
LootConditionManager.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
LootContext - net.minecraft.world.storage.loot中的类
 
LootContext(float, WorldServer, LootTableManager, Entity, EntityPlayer, DamageSource) - 类 的构造器net.minecraft.world.storage.loot.LootContext
 
LootContext.Builder - net.minecraft.world.storage.loot中的类
 
LootContext.EntityTarget - net.minecraft.world.storage.loot中的枚举
 
LootContext.EntityTarget.Serializer - net.minecraft.world.storage.loot中的类
 
LootEntry - net.minecraft.world.storage.loot中的类
 
LootEntry(int, int, LootCondition[], String) - 类 的构造器net.minecraft.world.storage.loot.LootEntry
 
LootEntry.Serializer - net.minecraft.world.storage.loot中的类
 
LootEntryEmpty - net.minecraft.world.storage.loot中的类
 
LootEntryEmpty(int, int, LootCondition[], String) - 类 的构造器net.minecraft.world.storage.loot.LootEntryEmpty
 
LootEntryItem - net.minecraft.world.storage.loot中的类
 
LootEntryItem(Item, int, int, LootFunction[], LootCondition[], String) - 类 的构造器net.minecraft.world.storage.loot.LootEntryItem
 
LootEntryTable - net.minecraft.world.storage.loot中的类
 
LootEntryTable(ResourceLocation, int, int, LootCondition[], String) - 类 的构造器net.minecraft.world.storage.loot.LootEntryTable
 
LootFunction - net.minecraft.world.storage.loot.functions中的类
 
LootFunction(LootCondition[]) - 类 的构造器net.minecraft.world.storage.loot.functions.LootFunction
 
LootFunction.Serializer<T extends LootFunction> - net.minecraft.world.storage.loot.functions中的类
 
LootFunctionManager - net.minecraft.world.storage.loot.functions中的类
 
LootFunctionManager() - 类 的构造器net.minecraft.world.storage.loot.functions.LootFunctionManager
 
LootFunctionManager.Serializer - net.minecraft.world.storage.loot.functions中的类
 
LOOTING - 类 中的静态变量net.minecraft.init.Enchantments
 
LootingEnchantBonus - net.minecraft.world.storage.loot.functions中的类
 
LootingEnchantBonus(LootCondition[], RandomValueRange, int) - 类 的构造器net.minecraft.world.storage.loot.functions.LootingEnchantBonus
 
LootingEnchantBonus.Serializer - net.minecraft.world.storage.loot.functions中的类
 
LootingLevelEvent - net.minecraftforge.event.entity.living中的类
 
LootingLevelEvent(EntityLivingBase, DamageSource, int) - 类 的构造器net.minecraftforge.event.entity.living.LootingLevelEvent
 
LootPool - net.minecraft.world.storage.loot中的类
 
LootPool(LootEntry[], LootCondition[], RandomValueRange, RandomValueRange, String) - 类 的构造器net.minecraft.world.storage.loot.LootPool
 
LootPool.Serializer - net.minecraft.world.storage.loot中的类
 
lootTable - 类 中的变量net.minecraft.tileentity.TileEntityLockableLoot
 
LootTable - net.minecraft.world.storage.loot中的类
 
LootTable(LootPool[]) - 类 的构造器net.minecraft.world.storage.loot.LootTable
 
lootTable - 类 中的变量net.minecraft.world.World
 
LootTable.Serializer - net.minecraft.world.storage.loot中的类
 
LootTableList - net.minecraft.world.storage.loot中的类
 
LootTableList() - 类 的构造器net.minecraft.world.storage.loot.LootTableList
 
LootTableLoadEvent - net.minecraftforge.event中的类
Event fired when a LootTable json is loaded from json.
LootTableLoadEvent(ResourceLocation, LootTable, LootTableManager) - 类 的构造器net.minecraftforge.event.LootTableLoadEvent
 
LootTableManager - net.minecraft.world.storage.loot中的类
 
LootTableManager(File) - 类 的构造器net.minecraft.world.storage.loot.LootTableManager
 
lootTableSeed - 类 中的变量net.minecraft.tileentity.TileEntityLockableLoot
 
lowerLimitScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
lowerLimitScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
LowerStringMap<V> - net.minecraft.util中的类
 
LowerStringMap() - 类 的构造器net.minecraft.util.LowerStringMap
 
LUCK - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
LUCK - 类 中的静态变量net.minecraft.init.MobEffects
 
LUCK_OF_THE_SEA - 类 中的静态变量net.minecraft.init.Enchantments
 
luminosity - 类 中的变量net.minecraftforge.fluids.Fluid
The light level emitted by this fluid.
LURE - 类 中的静态变量net.minecraft.init.Enchantments
 
LUSH - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
LZMAInputSupplier - net.minecraftforge.fml.common.asm.transformers.deobf中的类
 
LZMAInputSupplier(InputStream) - 类 的构造器net.minecraftforge.fml.common.asm.transformers.deobf.LZMAInputSupplier
 

M

MAGENTA - 类 中的静态变量net.minecraft.block.material.MapColor
 
MAGENTA_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
MAGENTA_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
MAGENTA_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
MAGIC - 类 中的静态变量net.minecraft.util.DamageSource
 
MAGICAL - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
MagicFactory() - 类 的构造器net.minecraft.client.particle.ParticleCrit.MagicFactory
 
MAGMA - 类 中的静态变量net.minecraft.init.Blocks
 
MAGMA_CREAM - 类 中的静态变量net.minecraft.init.Items
 
magnify(long, GenLayer, int) - 类 中的静态方法net.minecraft.world.gen.layer.GenLayerZoom
Magnify a layer.
Main - net.minecraft.client.main中的类
 
Main() - 类 的构造器net.minecraft.client.main.Main
 
main(String[]) - 类 中的静态方法net.minecraft.client.main.Main
 
main(String[]) - 类 中的静态方法net.minecraft.server.MinecraftServer
 
main(String[]) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.AccessTransformer
 
main(String[]) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.MarkerTransformer
 
main(String[]) - 类 中的静态方法net.minecraftforge.fml.common.patcher.GenDiffSet
 
main(String[]) - 类 中的静态方法net.minecraftforge.fml.relauncher.ServerLaunchWrapper
 
main(String[]) - 类 中的静态方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Creates a patch using file names.
main(String[]) - 类 中的静态方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Simple command line tool to patch a file.
MAIN_HAND - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
mainHand - 类 中的变量net.minecraft.client.settings.GameSettings
 
mainInventory - 类 中的变量net.minecraft.entity.player.InventoryPlayer
An array of 36 item stacks indicating the main player inventory (including the visible bar).
mainModel - 类 中的变量net.minecraft.client.renderer.entity.RenderLivingBase
 
mainNoiseScaleX - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
mainNoiseScaleX - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
mainNoiseScaleY - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
mainNoiseScaleY - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
mainNoiseScaleZ - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
mainNoiseScaleZ - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
majorVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
makeAtlasSprite(ResourceLocation) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
makeBakedModel() - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
makeBakedQuad(Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumFacing, ModelRotation, BlockPartRotation, boolean, boolean) - 类 中的方法net.minecraft.client.renderer.block.model.FaceBakery
 
makeBakedQuad(Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumFacing, ITransformation, BlockPartRotation, boolean, boolean) - 类 中的方法net.minecraft.client.renderer.block.model.FaceBakery
 
makeBakedQuad(BlockPart, BlockPartFace, TextureAtlasSprite, EnumFacing, ITransformation, boolean) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
makeBanner(EnumDyeColor, NBTTagList) - 类 中的静态方法net.minecraft.item.ItemBanner
 
makeBestGuess(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeDictionary
Automatically adds appropriate types to a given biome based on certain heuristics.
makeCategory(String) - 类 中的方法net.minecraft.crash.CrashReport
Creates a CrashReportCategory
makeCategoryDepth(String, int) - 类 中的方法net.minecraft.crash.CrashReport
Creates a CrashReportCategory for the given stack trace depth
makeCompileTaskChunk() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
makeCompileTaskTransparency() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
makeCrashReport(Throwable, String) - 类 中的静态方法net.minecraft.crash.CrashReport
Creates a crash report for the exception
makeCustomChannelRegistration(Set<String>) - 类 中的静态方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage
 
makeEntityOutlineShader() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Creates the entity outline shader to be stored in RenderGlobal.entityOutlineShader
makeFakeItem() - 类 中的方法net.minecraft.entity.item.EntityItem
 
makeFireworks(double, double, double, double, double, double, NBTTagCompound) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
makeFireworks(double, double, double, double, double, double, NBTTagCompound) - 类 中的方法net.minecraft.world.World
 
makeFlySound() - 类 中的方法net.minecraft.entity.Entity
 
makeFlySound() - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
makeFromResource(IResource) - 类 中的静态方法net.minecraft.client.renderer.texture.PngSizeInfo
 
makeHash(int, int, int) - 类 中的静态方法net.minecraft.pathfinding.PathPoint
 
makeItemModel(TextureMap, ModelBlock) - 类 中的方法net.minecraft.client.renderer.block.model.ItemModelGenerator
 
makeItemModel(ModelBlock) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
makeItemStack(String, int, int, String) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Makes an ItemStack based on the itemName reference, with supplied meta, stackSize and nbt, if possible

Will return null if the item doesn't exist (because it's not from a loaded mod for example) Will throw a RuntimeException if the nbtString is invalid for use in an ItemStack

makeLibWithReplacements(<any>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
makeMad() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
makeMad() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
makeMultipartModel() - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel.Builder
 
makePaddle(boolean) - 类 中的方法net.minecraft.client.model.ModelBoat
 
makePortal(Entity) - 类 中的方法net.minecraft.world.Teleporter
 
makeSnapshot() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
makesSoundOnJump() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Returns true if the slime makes a sound when it jumps (based upon the slime's size)
makeState(IProperty<T>, Comparable<?>) - 类 中的方法net.minecraft.item.ItemSlab
 
makeString() - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
Converts the instance data to a readable string.
makeString() - 接口 中的方法net.minecraft.world.chunk.IChunkProvider
Converts the instance data to a readable string.
makeString() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Converts the instance data to a readable string.
makeUpdate() - 类 中的方法net.minecraft.entity.ai.EntityAIWander
Makes task to bypass chance
manageAPI(ModClassLoader, ModDiscoverer) - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
managedPosX - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
player X position as seen by PlayerManager
managedPosZ - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
player Z position as seen by PlayerManager
manager - 类 中的变量net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
MansionTemplate() - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
 
MansionTemplate(TemplateManager, String, BlockPos, Rotation) - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
 
MansionTemplate(TemplateManager, String, BlockPos, Rotation, Mirror) - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
 
MAP - 类 中的静态变量net.minecraft.init.Items
 
map(String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
MapColor - net.minecraft.block.material中的类
 
MapData - net.minecraft.world.storage中的类
 
MapData(String) - 类 的构造器net.minecraft.world.storage.MapData
 
MapData.MapInfo - net.minecraft.world.storage中的类
 
MapDecoration - net.minecraft.world.storage中的类
 
MapDecoration(MapDecoration.Type, byte, byte, byte) - 类 的构造器net.minecraft.world.storage.MapDecoration
 
MapDecoration.Type - net.minecraft.world.storage中的枚举
 
mapDecorations - 类 中的变量net.minecraft.world.storage.MapData
 
mapFaces - 类 中的变量net.minecraft.client.renderer.block.model.BlockPart
 
mapFieldName(String, String, String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
mapFormats(VertexFormat, VertexFormat) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
MapGenBase - net.minecraft.world.gen中的类
 
MapGenBase() - 类 的构造器net.minecraft.world.gen.MapGenBase
 
MapGenCaves - net.minecraft.world.gen中的类
 
MapGenCaves() - 类 的构造器net.minecraft.world.gen.MapGenCaves
 
MapGenCavesHell - net.minecraft.world.gen中的类
 
MapGenCavesHell() - 类 的构造器net.minecraft.world.gen.MapGenCavesHell
 
MapGenEndCity - net.minecraft.world.gen.structure中的类
 
MapGenEndCity(ChunkGeneratorEnd) - 类 的构造器net.minecraft.world.gen.structure.MapGenEndCity
 
MapGenEndCity.Start - net.minecraft.world.gen.structure中的类
 
MapGenMineshaft - net.minecraft.world.gen.structure中的类
 
MapGenMineshaft() - 类 的构造器net.minecraft.world.gen.structure.MapGenMineshaft
 
MapGenMineshaft(Map<String, String>) - 类 的构造器net.minecraft.world.gen.structure.MapGenMineshaft
 
MapGenMineshaft.Type - net.minecraft.world.gen.structure中的枚举
 
MapGenNetherBridge - net.minecraft.world.gen.structure中的类
 
MapGenNetherBridge() - 类 的构造器net.minecraft.world.gen.structure.MapGenNetherBridge
 
MapGenNetherBridge.Start - net.minecraft.world.gen.structure中的类
 
MapGenRavine - net.minecraft.world.gen中的类
 
MapGenRavine() - 类 的构造器net.minecraft.world.gen.MapGenRavine
 
MapGenScatteredFeature - net.minecraft.world.gen.structure中的类
 
MapGenScatteredFeature() - 类 的构造器net.minecraft.world.gen.structure.MapGenScatteredFeature
 
MapGenScatteredFeature(Map<String, String>) - 类 的构造器net.minecraft.world.gen.structure.MapGenScatteredFeature
 
MapGenScatteredFeature.Start - net.minecraft.world.gen.structure中的类
 
MapGenStronghold - net.minecraft.world.gen.structure中的类
 
MapGenStronghold() - 类 的构造器net.minecraft.world.gen.structure.MapGenStronghold
 
MapGenStronghold(Map<String, String>) - 类 的构造器net.minecraft.world.gen.structure.MapGenStronghold
 
MapGenStronghold.Start - net.minecraft.world.gen.structure中的类
 
MapGenStructure - net.minecraft.world.gen.structure中的类
 
MapGenStructure() - 类 的构造器net.minecraft.world.gen.structure.MapGenStructure
 
MapGenStructureData - net.minecraft.world.gen.structure中的类
 
MapGenStructureData(String) - 类 的构造器net.minecraft.world.gen.structure.MapGenStructureData
 
MapGenStructureIO - net.minecraft.world.gen.structure中的类
 
MapGenStructureIO() - 类 的构造器net.minecraft.world.gen.structure.MapGenStructureIO
 
MapGenVillage - net.minecraft.world.gen.structure中的类
 
MapGenVillage() - 类 的构造器net.minecraft.world.gen.structure.MapGenVillage
 
MapGenVillage(Map<String, String>) - 类 的构造器net.minecraft.world.gen.structure.MapGenVillage
 
MapGenVillage.Start - net.minecraft.world.gen.structure中的类
 
MapInfo(EntityPlayer) - 类 的构造器net.minecraft.world.storage.MapData.MapInfo
 
MapItemRenderer - net.minecraft.client.gui中的类
 
MapItemRenderer(TextureManager) - 类 的构造器net.minecraft.client.gui.MapItemRenderer
 
mapMethodName(String, String, String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
MapModelState - net.minecraftforge.client.model中的类
 
MapModelState(Map<MapModelState.Wrapper, IModelState>) - 类 的构造器net.minecraftforge.client.model.MapModelState
 
MapModelState(Map<MapModelState.Wrapper, IModelState>, TRSRTransformation) - 类 的构造器net.minecraftforge.client.model.MapModelState
 
MapModelState(Map<MapModelState.Wrapper, IModelState>, IModelState) - 类 的构造器net.minecraftforge.client.model.MapModelState
 
MapModelState.Wrapper - net.minecraftforge.client.model中的类
 
mapName - 类 中的变量net.minecraft.world.storage.WorldSavedData
The name of the map data nbt
Mapping(IForgeRegistry<T>, IForgeRegistry<T>, ResourceLocation, int) - 类 的构造器net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
mappingChanged(FMLModIdMappingEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
MapPopulator - net.minecraft.util中的类
 
MapPopulator() - 类 的构造器net.minecraft.util.MapPopulator
 
mapSignature(String, boolean) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
mapStateModelLocations - 类 中的变量net.minecraft.client.renderer.block.statemap.StateMapperBase
 
MapStorage - net.minecraft.world.storage中的类
 
MapStorage(ISaveHandler) - 类 的构造器net.minecraft.world.storage.MapStorage
 
mapStorage - 类 中的变量net.minecraft.world.World
 
markAllDirty() - 类 中的方法net.minecraft.stats.StatisticsManagerServer
 
markAndNotifyBlock(BlockPos, Chunk, IBlockState, IBlockState, int) - 类 中的方法net.minecraft.world.World
 
markAvailableHeight(World, Random, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
markBlockForUpdate(BlockPos) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
markBlockRangeForRenderUpdate(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
On the client, re-renders all blocks in this range, inclusive.
markBlockRangeForRenderUpdate(int, int, int, int, int, int) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
On the client, re-renders all blocks in this range, inclusive.
markBlockRangeForRenderUpdate(int, int, int, int, int, int) - 接口 中的方法net.minecraft.world.IWorldEventListener
On the client, re-renders all blocks in this range, inclusive.
markBlockRangeForRenderUpdate(int, int, int, int, int, int) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
On the client, re-renders all blocks in this range, inclusive.
markBlockRangeForRenderUpdate(BlockPos, BlockPos) - 类 中的方法net.minecraft.world.World
 
markBlockRangeForRenderUpdate(int, int, int, int, int, int) - 类 中的方法net.minecraft.world.World
Notifies all listening IWorldEventListeners of an update within the given bounds.
markBlocksDirtyVertical(int, int, int, int) - 类 中的方法net.minecraft.world.World
Marks a vertical column of blocks dirty, scheduling a render update.
markBlocksForUpdate(int, int, int, int, int, int, boolean) - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
markChanged() - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Marks the selected resource packs list as changed to trigger a resource reload when the screen is closed
markChunkDirty(BlockPos, TileEntity) - 类 中的方法net.minecraft.world.World
 
markDirty() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
markDirty() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.entity.player.InventoryPlayer
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 接口 中的方法net.minecraft.inventory.IInventory
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.inventory.InventoryBasic
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.inventory.InventoryCrafting
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.inventory.InventoryCraftResult
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.inventory.InventoryLargeChest
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.inventory.InventoryMerchant
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.tileentity.TileEntity
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
markDirty() - 类 中的方法net.minecraft.world.chunk.Chunk
Sets the isModified flag for this Chunk
markDirty() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Sets the isModified flag for this Chunk
markDirty() - 类 中的方法net.minecraft.world.storage.WorldSavedData
Marks this MapDataBase dirty, to be saved to disk when the level next saves.
Marker() - 类 的构造器net.minecraftforge.client.model.BlockStateLoader.Marker
 
MarkerTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
MarkerTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.MarkerTransformer
 
MarkerTransformer(String) - 类 的构造器net.minecraftforge.fml.common.asm.transformers.MarkerTransformer
 
markLoaded(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
markNew(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
markPlayerActive() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
markPotionsDirty() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
markReaderIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
markSaveDataDirty() - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
markSeen(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
markTileEntitiesInChunkForRemoval(Chunk) - 类 中的方法net.minecraft.world.World
已过时。
markTileEntityForRemoval(TileEntity) - 类 中的方法net.minecraft.world.World
Adds the specified TileEntity to the pending removal list.
markVelocityChanged() - 类 中的方法net.minecraft.entity.Entity
Marks this entity's velocity as changed, so that it can be re-synced with the client later
markVelocityChanged() - 类 中的方法net.minecraft.entity.EntityLivingBase
Marks this entity's velocity as changed, so that it can be re-synced with the client later
markVersionInList() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
markWriterIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
match(World, BlockPos) - 类 中的方法net.minecraft.block.state.pattern.BlockPattern
Calculates whether the given world position matches the pattern.
matchEntities(ICommandSender, String, Class<? extends T>) - 类 中的静态方法net.minecraft.command.EntitySelector
Returns all entities of the given class that matches the given at-token in a list.
matchEntities(ICommandSender, String, Class<? extends T>) - 接口 中的方法net.minecraftforge.common.command.SelectorHandler
Returns a List of Entities of class targetClass (T) represented by token
Note: If token does not match the overall syntax defined by SelectorHandler.isSelector(java.lang.String), this method should return an empty list.
matchEntities(ICommandSender, String, Class<? extends T>) - 类 中的静态方法net.minecraftforge.common.command.SelectorHandlerManager
 
matchEntitiesDefault(ICommandSender, String, Class<? extends T>) - 类 中的静态方法net.minecraft.command.EntitySelector
 
matchEntitiesToTextComponent(ICommandSender, String) - 类 中的静态方法net.minecraft.command.EntitySelector
 
matches(IBlockState, IProperty<T>, <any>) - 类 中的方法net.minecraft.block.state.pattern.BlockStateMatcher
 
matches(InventoryCrafting, World) - 接口 中的方法net.minecraft.item.crafting.IRecipe
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipeBookCloning
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipeFireworks
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipeRepairItem
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipesArmorDyes
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipesMapCloning
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipesMapExtending
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.RecipeTippedArrow
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.ShapedRecipes
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.ShapelessRecipes
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.ShieldRecipes.Decoration
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
Used to check if a recipe matches current crafting inventory
matches(int) - 枚举 中的方法net.minecraftforge.client.settings.KeyModifier
 
matches(Object) - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
matches(Object) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
matches(Object) - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
matches(Object) - 接口 中的方法net.minecraftforge.fml.common.ModContainer
Does this mod match the supplied mod
matches(InventoryCrafting, World) - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
Used to check if a recipe matches current crafting inventory
matches(InventoryCrafting, World) - 类 中的方法net.minecraftforge.oredict.ShapelessOreRecipe
Used to check if a recipe matches current crafting inventory
matchesID(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
matchesMultiplePlayers(String) - 类 中的静态方法net.minecraft.command.EntitySelector
Returns whether the given pattern can match more than one player.
matchesMultiplePlayers(String) - 接口 中的方法net.minecraftforge.common.command.SelectorHandler
Returns whether the selector string potentially matches multiple entities
matchesMultiplePlayers(String) - 类 中的静态方法net.minecraftforge.common.command.SelectorHandlerManager
 
matchesMultiplePlayersDefault(String) - 类 中的静态方法net.minecraft.command.EntitySelector
 
matchOneEntity(ICommandSender, String, Class<? extends T>) - 类 中的静态方法net.minecraft.command.EntitySelector
Returns one entity of the given class that matches the given at-token.
matchOnePlayer(ICommandSender, String) - 类 中的静态方法net.minecraft.command.EntitySelector
Returns the one player that matches the given at-token.
matchVersion(List<ArtifactVersion>) - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
Material - net.minecraft.block.material中的类
 
Material(MapColor) - 类 的构造器net.minecraft.block.material.Material
 
Material() - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Material
 
Material(Vector4f) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Material
 
Material(Vector4f, OBJModel.Texture, String) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Material
 
materialCost - 类 中的变量net.minecraft.inventory.ContainerRepair
determined by damage of input item and stackSize of repair materials
MaterialLibrary() - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
materialLibrary - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Parser
 
MaterialLiquid - net.minecraft.block.material中的类
 
MaterialLiquid(MapColor) - 类 的构造器net.minecraft.block.material.MaterialLiquid
 
MaterialLogic - net.minecraft.block.material中的类
 
MaterialLogic(MapColor) - 类 的构造器net.minecraft.block.material.MaterialLogic
 
MaterialPortal - net.minecraft.block.material中的类
 
MaterialPortal(MapColor) - 类 的构造器net.minecraft.block.material.MaterialPortal
 
MATERIALS - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
MaterialTransparent - net.minecraft.block.material中的类
 
MaterialTransparent(MapColor) - 类 的构造器net.minecraft.block.material.MaterialTransparent
 
MathHelper - net.minecraft.util.math中的类
 
MathHelper() - 类 的构造器net.minecraft.util.math.MathHelper
 
Matrix4f - net.minecraft.client.renderer中的类
 
Matrix4f(float[]) - 类 的构造器net.minecraft.client.renderer.Matrix4f
 
Matrix4f() - 类 的构造器net.minecraft.client.renderer.Matrix4f
 
matrixMode(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
MAX - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with Float.MAX_VALUE as the x and y components.
MAX_CRAFT_GRID_HEIGHT - 类 中的静态变量net.minecraftforge.oredict.ShapedOreRecipe
已过时。
MAX_CRAFT_GRID_WIDTH - 类 中的静态变量net.minecraftforge.oredict.ShapedOreRecipe
已过时。
MAX_ENTITY_RADIUS - 类 中的静态变量net.minecraft.world.World
Used in the getEntitiesWithinAABB functions to expand the search area for entities.
MAX_HEALTH - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
MAX_LENGTH - 类 中的静态变量net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
MAX_NAME_LENGTH - 枚举 中的静态变量net.minecraft.entity.item.EntityPainting.EnumArt
 
maxCapacity() - 类 中的方法net.minecraft.network.PacketBuffer
 
maxDistanceForPlayer - 类 中的变量net.minecraft.entity.ai.EntityAIWatchClosest
This is the Maximum distance that the AI will look for the Entity
maxDistanceToWaypoint - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
maxEntryRightBound - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The max x boundary of all IConfigEntry objects.
maxEntryWidth - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
maxExtract - 类 中的变量net.minecraftforge.energy.EnergyStorage
 
maxGroupCount - 类 中的变量net.minecraft.world.biome.Biome.SpawnListEntry
 
maxHurtResistantTime - 类 中的变量net.minecraft.entity.EntityLivingBase
 
maxHurtTime - 类 中的变量net.minecraft.entity.EntityLivingBase
What the hurt time was max set to last.
maximumCost - 类 中的变量net.minecraft.inventory.ContainerRepair
The maximum cost of repairing/renaming in the anvil.
maxLabelTextWidth - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The max width of the label of all IConfigEntry objects.
maxListLength - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
maxPlayers - 类 中的变量net.minecraft.server.management.PlayerList
The maximum number of players that can be connected at a time.
maxReceive - 类 中的变量net.minecraftforge.energy.EnergyStorage
 
maxScaledLight - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
maxSpeedAirLateral - 类 中的变量net.minecraft.entity.item.EntityMinecart
 
maxSpeedAirVertical - 类 中的变量net.minecraft.entity.item.EntityMinecart
 
maxStackSize - 类 中的变量net.minecraft.item.Item
Maximum size of the stack.
maxStopWait - 类 中的变量net.minecraft.network.rcon.RConThreadBase
 
maxTargetRange() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
Return the max target range of the entiity (16 by default)
maxUVBounds - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
maxValue - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
maxValue - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
maxWritableBytes() - 类 中的方法net.minecraft.network.PacketBuffer
 
maxX - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The maximum X coordinate of this bounding box.
maxX() - 类 中的方法net.minecraft.world.border.WorldBorder
 
maxX - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The second x coordinate of a bounding box.
maxY - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The maximum Y coordinate of this bounding box.
maxY - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The second y coordinate of a bounding box.
maxZ - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The maximum Z coordinate of this bounding box.
maxZ() - 类 中的方法net.minecraft.world.border.WorldBorder
 
maxZ - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The second z coordinate of a bounding box.
mayPlace(Block, BlockPos, boolean, EnumFacing, Entity) - 类 中的方法net.minecraft.world.World
Checks if the given block can be set at pos.
mayTransfer() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
MBClip(boolean, <any>, <any>) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.MBClip
 
MBJoint(String) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJoint
 
MBJointClip(boolean, <any>) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.MBClip.MBJointClip
 
MBJointWeight(String, <any>) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.MBJointWeight
 
MBVariableClip(ModelBlockAnimation.Parameter.Variable, ModelBlockAnimation.Parameter.Type, ModelBlockAnimation.Parameter.Interpolation, float[]) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.MBVariableClip
 
mc - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
mc - 类 中的变量net.minecraft.client.gui.GuiIngame
 
mc - 类 中的变量net.minecraft.client.gui.GuiResourcePackList
 
mc - 类 中的变量net.minecraft.client.gui.GuiScreen
Reference to the Minecraft object.
mc - 类 中的变量net.minecraft.client.gui.GuiSlot
 
mc - 类 中的变量net.minecraft.client.gui.ServerListEntryLanDetected
 
mc - 类 中的变量net.minecraft.client.resources.ResourcePackListEntry
 
mc - 类 中的变量net.minecraft.client.settings.GameSettings
 
mc - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
mc - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
 
mc - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
MC_VERSION - 类 中的静态变量net.minecraftforge.common.MinecraftForge
 
MC_VERSION - 类 中的静态变量net.minecraftforge.fml.common.Loader
 
mcDataDir - 类 中的变量net.minecraft.client.main.GameConfiguration.FolderInformation
 
mcDataDir - 类 中的变量net.minecraft.client.Minecraft
 
mcDefaultResourcePack - 类 中的变量net.minecraft.client.Minecraft
 
MCPDummyContainer - net.minecraftforge.fml.common中的类
 
MCPDummyContainer(ModMetadata) - 类 的构造器net.minecraftforge.fml.common.MCPDummyContainer
 
mcProfiler - 类 中的变量net.minecraft.client.Minecraft
The profiler instance
mcpVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
mcServer - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
Reference to the MinecraftServer object.
mcVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
MELON - 类 中的静态变量net.minecraft.init.Items
 
MELON_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
MELON_SEEDS - 类 中的静态变量net.minecraft.init.Items
 
MELON_STEM - 类 中的静态变量net.minecraft.init.Blocks
 
memoryAddress() - 类 中的方法net.minecraft.network.PacketBuffer
 
MemoryModList - net.minecraftforge.fml.relauncher.libraries中的类
 
memoryReserve - 类 中的静态变量net.minecraft.client.Minecraft
A 10MiB preallocation to ensure the heap is reasonably sized.
MENDING - 类 中的静态变量net.minecraft.init.Enchantments
 
MerchantRecipe - net.minecraft.village中的类
 
MerchantRecipe(NBTTagCompound) - 类 的构造器net.minecraft.village.MerchantRecipe
 
MerchantRecipe(ItemStack, ItemStack, ItemStack) - 类 的构造器net.minecraft.village.MerchantRecipe
 
MerchantRecipe(ItemStack, ItemStack, ItemStack, int, int) - 类 的构造器net.minecraft.village.MerchantRecipe
 
MerchantRecipe(ItemStack, ItemStack) - 类 的构造器net.minecraft.village.MerchantRecipe
 
MerchantRecipe(ItemStack, Item) - 类 的构造器net.minecraft.village.MerchantRecipe
 
MerchantRecipeList - net.minecraft.village中的类
 
MerchantRecipeList() - 类 的构造器net.minecraft.village.MerchantRecipeList
 
MerchantRecipeList(NBTTagCompound) - 类 的构造器net.minecraft.village.MerchantRecipeList
 
merge(Collection<Ingredient>) - 类 中的静态方法net.minecraft.item.crafting.Ingredient
 
merge(NBTTagCompound) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Merges copies of data contained in other into this compound tag.
merge(SnapshotJson) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
mergeEffects(PotionType, Collection<PotionEffect>) - 类 中的静态方法net.minecraft.potion.PotionUtils
 
mergeItemStack(ItemStack, int, int, boolean) - 类 中的方法net.minecraft.inventory.Container
Merges provided ItemStack with the first avaliable one in the container/player inventor between minIndex (included) and maxIndex (excluded).
mergeSuperMaps(String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
MESA - 类 中的静态变量net.minecraft.init.Biomes
 
MESA - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
MESA_CLEAR_ROCK - 类 中的静态变量net.minecraft.init.Biomes
 
MESA_ROCK - 类 中的静态变量net.minecraft.init.Biomes
 
Mesh(<any>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
MESSAGE_NAMES - 类 中的静态变量net.minecraft.network.play.server.SPacketChangeGameState
 
MessageContext - net.minecraftforge.fml.common.network.simpleimpl中的类
Context for the IMessageHandler
messageLine1 - 类 中的变量net.minecraft.client.gui.GuiYesNo
 
META_JSON_FILE - 类 中的静态变量net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
MetadataCollection - net.minecraftforge.fml.common中的类
 
MetadataCollection() - 类 的构造器net.minecraftforge.fml.common.MetadataCollection
 
MetadataCollection.ArtifactVersionAdapter - net.minecraftforge.fml.common中的类
 
MetadataSerializer - net.minecraft.client.resources.data中的类
 
MetadataSerializer() - 类 的构造器net.minecraft.client.resources.data.MetadataSerializer
 
metaFromStack(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Get the dye metadata from the stack, which can be passed into EnumDyeColor.byMetadata(int).
METAL - 类 中的静态变量net.minecraft.block.SoundType
 
MILK_BUCKET - 类 中的静态变量net.minecraft.init.Items
 
MIN - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with Float.MIN_VALUE as the x and y components.
MINE_BLOCK_STATS - 类 中的静态变量net.minecraft.stats.StatList
 
MINECART - 类 中的静态变量net.minecraft.init.Items
 
MINECART_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
MinecartCollisionEvent - net.minecraftforge.event.entity.minecart中的类
MinecartCollisionEvent is fired when a minecart collides with an Entity.
MinecartCollisionEvent(EntityMinecart, Entity) - 类 的构造器net.minecraftforge.event.entity.minecart.MinecartCollisionEvent
 
MinecartEntityTypes - net.minecraft.util.datafix.fixes中的类
 
MinecartEntityTypes() - 类 的构造器net.minecraft.util.datafix.fixes.MinecartEntityTypes
 
MinecartEvent - net.minecraftforge.event.entity.minecart中的类
MinecartEvent is fired whenever an event involving minecart entities occurs.
MinecartEvent(EntityMinecart) - 类 的构造器net.minecraftforge.event.entity.minecart.MinecartEvent
 
MinecartInteractEvent - net.minecraftforge.event.entity.minecart中的类
MinecartInteractEvent is fired when a player interacts with a minecart.
MinecartInteractEvent(EntityMinecart, EntityPlayer, EnumHand) - 类 的构造器net.minecraftforge.event.entity.minecart.MinecartInteractEvent
 
MinecartUpdateEvent - net.minecraftforge.event.entity.minecart中的类
MinecartUpdateEvent is fired when a minecart is updated.
MinecartUpdateEvent(EntityMinecart, BlockPos) - 类 的构造器net.minecraftforge.event.entity.minecart.MinecartUpdateEvent
 
Minecraft - net.minecraft.client中的类
 
Minecraft(GameConfiguration) - 类 的构造器net.minecraft.client.Minecraft
 
minecraft - 类 中的变量net.minecraft.client.settings.CreativeSettings
 
minecraft - 类 中的变量net.minecraft.realms.RealmsScreen
 
minecraft - 类 中的变量net.minecraftforge.fml.client.DefaultGuiFactory
 
MinecraftDummyContainer - net.minecraftforge.fml.common中的类
 
MinecraftDummyContainer(String) - 类 的构造器net.minecraftforge.fml.common.MinecraftDummyContainer
 
MinecraftError - net.minecraft.util中的错误
 
MinecraftError() - 错误 的构造器net.minecraft.util.MinecraftError
 
MinecraftException - net.minecraft.world中的异常错误
 
MinecraftException(String) - 异常错误 的构造器net.minecraft.world.MinecraftException
 
MinecraftForge - net.minecraftforge.common中的类
 
MinecraftForge() - 类 的构造器net.minecraftforge.common.MinecraftForge
 
MinecraftForgeClient - net.minecraftforge.client中的类
 
MinecraftForgeClient() - 类 的构造器net.minecraftforge.client.MinecraftForgeClient
 
MinecraftFormattingConverter - net.minecraftforge.server.terminalconsole中的类
Replaces Minecraft formatting codes in the result of a pattern with appropriate ANSI escape codes.
MinecraftFormattingConverter(List<PatternFormatter>, boolean) - 类 的构造器net.minecraftforge.server.terminalconsole.MinecraftFormattingConverter
Construct the converter.
MinecraftServer - net.minecraft.server中的类
 
MinecraftServer(File, Proxy, DataFixer, YggdrasilAuthenticationService, MinecraftSessionService, GameProfileRepository, PlayerProfileCache) - 类 的构造器net.minecraft.server.MinecraftServer
 
MinecraftServerGui - net.minecraft.server.gui中的类
 
MinecraftServerGui(DedicatedServer) - 类 的构造器net.minecraft.server.gui.MinecraftServerGui
 
minGroupCount - 类 中的变量net.minecraft.world.biome.Biome.SpawnListEntry
 
MINING_FATIGUE - 类 中的静态变量net.minecraft.init.MobEffects
 
MinMaxBounds - net.minecraft.advancements.critereon中的类
 
MinMaxBounds(Float, Float) - 类 的构造器net.minecraft.advancements.critereon.MinMaxBounds
 
minorVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
minUVBounds - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
minValue - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
minValue - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
minX - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The minimum X coordinate of this bounding box.
minX() - 类 中的方法net.minecraft.world.border.WorldBorder
 
minX - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The first x coordinate of a bounding box.
minY - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The minimum Y coordinate of this bounding box.
minY - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The first y coordinate of a bounding box.
minZ - 类 中的变量net.minecraft.util.math.AxisAlignedBB
The minimum Y coordinate of this bounding box.
minZ() - 类 中的方法net.minecraft.world.border.WorldBorder
 
minZ - 类 中的变量net.minecraft.world.gen.structure.StructureBoundingBox
The first z coordinate of a bounding box.
mipmap - 类 中的变量net.minecraft.client.renderer.texture.AbstractTexture
 
mipmapLast - 类 中的变量net.minecraft.client.renderer.texture.AbstractTexture
 
mipmapLevels - 类 中的变量net.minecraft.client.settings.GameSettings
 
mirror - 类 中的变量net.minecraft.client.model.ModelRenderer
 
mirror(Mirror) - 类 中的方法net.minecraft.tileentity.TileEntity
 
mirror(Mirror) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
Mirror - net.minecraft.util中的枚举
 
mirror(EnumFacing) - 枚举 中的方法net.minecraft.util.Mirror
Mirror the given facing according to this mirror
mirrored - 类 中的变量net.minecraftforge.common.crafting.CraftingHelper.ShapedPrimer
 
mirrored - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
mirrorRotation(int, int) - 枚举 中的方法net.minecraft.util.Mirror
Mirrors the given rotation like specified by this mirror. rotations start at 0 and go up to rotationCount-1. 0 is front, rotationCount/2 is back.
MISC - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
MISSING_SOUND - 类 中的静态变量net.minecraft.client.audio.SoundHandler
 
MISSING_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.texture.TextureUtil
 
MISSING_TEXTURE_DATA - 类 中的静态变量net.minecraft.client.renderer.texture.TextureUtil
 
missingMapping(RegistryEvent.MissingMappings<Item>) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
MissingMappings(ResourceLocation, IForgeRegistry<T>, Collection<RegistryEvent.MissingMappings.Mapping<T>>) - 类 的构造器net.minecraftforge.event.RegistryEvent.MissingMappings
 
missingMods - 异常错误 中的变量net.minecraftforge.fml.common.MissingModsException
MissingModsException - net.minecraftforge.fml.common中的异常错误
 
MissingModsException(String, String) - 异常错误 的构造器net.minecraftforge.fml.common.MissingModsException
 
MissingModsException(Set<ArtifactVersion>, String, String) - 异常错误 的构造器net.minecraftforge.fml.common.MissingModsException
MissingModsException.MissingModInfo - net.minecraftforge.fml.common中的类
 
missingModsExceptions - 异常错误 中的变量net.minecraftforge.fml.common.MultipleModsErrored
 
MissingVariantException() - 异常错误 的构造器net.minecraft.client.renderer.block.model.ModelBlockDefinition.MissingVariantException
 
MOB_KILLS - 类 中的静态变量net.minecraft.stats.StatList
 
MOB_SELECTOR - 接口 中的静态变量net.minecraft.entity.monster.IMob
Entity selector for IMob types.
MOB_SPAWNER - 类 中的静态变量net.minecraft.init.Blocks
 
MobEffects - net.minecraft.init中的类
 
MobEffects() - 类 的构造器net.minecraft.init.MobEffects
 
MobEffectsPredicate - net.minecraft.advancements.critereon中的类
 
MobEffectsPredicate(Map<Potion, MobEffectsPredicate.InstancePredicate>) - 类 的构造器net.minecraft.advancements.critereon.MobEffectsPredicate
 
MobEffectsPredicate.InstancePredicate - net.minecraft.advancements.critereon中的类
 
MobFactory() - 类 的构造器net.minecraft.client.particle.ParticleSpell.MobFactory
 
MobSpawnerBaseLogic - net.minecraft.tileentity中的类
 
MobSpawnerBaseLogic() - 类 的构造器net.minecraft.tileentity.MobSpawnerBaseLogic
 
Mod - net.minecraftforge.fml.common中的注释类型
This defines a Mod to FML.
mod - 异常错误 中的变量net.minecraftforge.fml.common.WrongMinecraftVersionException
 
Mod.CustomProperty - net.minecraftforge.fml.common中的注释类型
A custom key => value property pair for use with Mod.customProperties()
Mod.EventBusSubscriber - net.minecraftforge.fml.common中的注释类型
A class which will be subscribed to net.minecraftforge.common.MinecraftForge.EVENT_BUS at mod construction time.
Mod.EventHandler - net.minecraftforge.fml.common中的注释类型
Marks the associated method as handling an FML lifecycle event.
Mod.Instance - net.minecraftforge.fml.common中的注释类型
Populate the annotated field with the mod instance based on the specified ModId.
Mod.InstanceFactory - net.minecraftforge.fml.common中的注释类型
Mod instance factory method.
Mod.Metadata - net.minecraftforge.fml.common中的注释类型
Populate the annotated field with the mod's metadata.
MOD_CONTAINER - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
 
MOD_ID - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
MOD_PROP_ORDER - 类 中的静态变量net.minecraftforge.common.ForgeChunkManager
 
ModAccessTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
ModAccessTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.ModAccessTransformer
 
ModAnnotation - net.minecraftforge.fml.common.discovery.asm中的类
 
ModAnnotation(ASMModParser.AnnotationType, Type, String) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
ModAnnotation(ASMModParser.AnnotationType, Type, ModAnnotation) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
ModAnnotation.EnumHolder - net.minecraftforge.fml.common.discovery.asm中的类
 
ModAnnotationVisitor - net.minecraftforge.fml.common.discovery.asm中的类
 
ModAnnotationVisitor(ASMModParser) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
ModAnnotationVisitor(ASMModParser, String) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
ModAnnotationVisitor(ASMModParser, boolean) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
ModAPIManager - net.minecraftforge.fml.common中的类
 
ModAPIManager() - 类 的构造器net.minecraftforge.fml.common.ModAPIManager
 
ModAPITransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
ModAPITransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.ModAPITransformer
 
ModCandidate - net.minecraftforge.fml.common.discovery中的类
 
ModCandidate(File, File, ContainerType) - 类 的构造器net.minecraftforge.fml.common.discovery.ModCandidate
 
ModCandidate(File, File, ContainerType, boolean, boolean) - 类 的构造器net.minecraftforge.fml.common.discovery.ModCandidate
 
ModClassLoader - net.minecraftforge.fml.common中的类
A simple delegating class loader used to load mods into the system
ModClassLoader(ClassLoader) - 类 的构造器net.minecraftforge.fml.common.ModClassLoader
 
ModClassVisitor - net.minecraftforge.fml.common.discovery.asm中的类
 
ModClassVisitor(ASMModParser) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModClassVisitor
 
modConstruction(FMLConstructionEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
modConstruction(FMLConstructionEvent) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
ModContainer - net.minecraftforge.fml.common中的接口
The container that wraps around mods in the system.
ModContainer.Disableable - net.minecraftforge.fml.common中的枚举
 
ModContainerFactory - net.minecraftforge.fml.common中的类
 
modData - 类 中的变量net.minecraftforge.fml.client.ExtendedServerListData
 
ModDiscoverer - net.minecraftforge.fml.common.discovery中的类
 
ModDiscoverer() - 类 的构造器net.minecraftforge.fml.common.discovery.ModDiscoverer
 
MODE - 类 中的静态变量net.minecraft.block.BlockRedstoneComparator
 
MODE - 类 中的静态变量net.minecraft.block.BlockStructure
 
mode - 枚举 中的变量net.minecraft.client.renderer.GlStateManager.CullFace
 
MODEL - 类 中的静态变量net.minecraftforge.client.model.ModelDynBucket
 
MODEL_ENTITY - 类 中的静态变量net.minecraft.client.renderer.block.model.ModelBakery
 
MODEL_GENERATED - 类 中的静态变量net.minecraft.client.renderer.block.model.ModelBakery
 
MODEL_MISSING - 类 中的静态变量net.minecraft.client.renderer.block.model.ModelBakery
 
modelArmor - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
ModelArmorStand - net.minecraft.client.model中的类
 
ModelArmorStand() - 类 的构造器net.minecraft.client.model.ModelArmorStand
 
ModelArmorStand(float) - 类 的构造器net.minecraft.client.model.ModelArmorStand
 
ModelArmorStandArmor - net.minecraft.client.model中的类
 
ModelArmorStandArmor() - 类 的构造器net.minecraft.client.model.ModelArmorStandArmor
 
ModelArmorStandArmor(float) - 类 的构造器net.minecraft.client.model.ModelArmorStandArmor
 
ModelArmorStandArmor(float, int, int) - 类 的构造器net.minecraft.client.model.ModelArmorStandArmor
 
ModelBakeEvent - net.minecraftforge.client.event中的类
Fired when the ModelManager is notified of the resource manager reloading.
ModelBakeEvent(ModelManager, IRegistry<ModelResourceLocation, IBakedModel>, ModelLoader) - 类 的构造器net.minecraftforge.client.event.ModelBakeEvent
 
ModelBakery - net.minecraft.client.renderer.block.model中的类
 
ModelBakery(IResourceManager, TextureMap, BlockModelShapes) - 类 的构造器net.minecraft.client.renderer.block.model.ModelBakery
 
ModelBanner - net.minecraft.client.model中的类
 
ModelBanner() - 类 的构造器net.minecraft.client.model.ModelBanner
 
ModelBase - net.minecraft.client.model中的类
 
ModelBase() - 类 的构造器net.minecraft.client.model.ModelBase
 
ModelBat - net.minecraft.client.model中的类
 
ModelBat() - 类 的构造器net.minecraft.client.model.ModelBat
 
ModelBed - net.minecraft.client.model中的类
 
ModelBed() - 类 的构造器net.minecraft.client.model.ModelBed
 
ModelBiped - net.minecraft.client.model中的类
 
ModelBiped() - 类 的构造器net.minecraft.client.model.ModelBiped
 
ModelBiped(float) - 类 的构造器net.minecraft.client.model.ModelBiped
 
ModelBiped(float, float, int, int) - 类 的构造器net.minecraft.client.model.ModelBiped
 
ModelBiped.ArmPose - net.minecraft.client.model中的枚举
 
ModelBlaze - net.minecraft.client.model中的类
 
ModelBlaze() - 类 的构造器net.minecraft.client.model.ModelBlaze
 
ModelBlock - net.minecraft.client.renderer.block.model中的类
 
ModelBlock(ResourceLocation, List<BlockPart>, Map<String, String>, boolean, boolean, ItemCameraTransforms, List<ItemOverride>) - 类 的构造器net.minecraft.client.renderer.block.model.ModelBlock
 
ModelBlock.Deserializer - net.minecraft.client.renderer.block.model中的类
 
ModelBlock.LoopException - net.minecraft.client.renderer.block.model中的异常错误
 
ModelBlockAnimation - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation(<any>, <any>) - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation
 
ModelBlockAnimation.MBClip - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.MBClip.MBJointClip - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.MBJoint - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.MBJointWeight - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.MBVariableClip - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.Parameter - net.minecraftforge.client.model.animation中的类
 
ModelBlockAnimation.Parameter.Interpolation - net.minecraftforge.client.model.animation中的枚举
 
ModelBlockAnimation.Parameter.Type - net.minecraftforge.client.model.animation中的枚举
 
ModelBlockAnimation.Parameter.Variable - net.minecraftforge.client.model.animation中的枚举
 
ModelBlockDefinition - net.minecraft.client.renderer.block.model中的类
 
ModelBlockDefinition(Map<String, VariantList>, Multipart) - 类 的构造器net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
ModelBlockDefinition(List<ModelBlockDefinition>) - 类 的构造器net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
ModelBlockDefinition.Deserializer - net.minecraft.client.renderer.block.model中的类
 
ModelBlockDefinition.MissingVariantException - net.minecraft.client.renderer.block.model中的异常错误
 
ModelBoat - net.minecraft.client.model中的类
 
ModelBoat() - 类 的构造器net.minecraft.client.model.ModelBoat
 
modelBoat - 类 中的变量net.minecraft.client.renderer.entity.RenderBoat
instance of ModelBoat for rendering
ModelBook - net.minecraft.client.model中的类
 
ModelBook() - 类 的构造器net.minecraft.client.model.ModelBook
 
ModelBox - net.minecraft.client.model中的类
 
ModelBox(ModelRenderer, int, int, float, float, float, int, int, int, float) - 类 的构造器net.minecraft.client.model.ModelBox
 
ModelBox(ModelRenderer, int, int, float, float, float, int, int, int, float, boolean) - 类 的构造器net.minecraft.client.model.ModelBox
 
ModelChest - net.minecraft.client.model中的类
 
ModelChest() - 类 的构造器net.minecraft.client.model.ModelChest
 
ModelChicken - net.minecraft.client.model中的类
 
ModelChicken() - 类 的构造器net.minecraft.client.model.ModelChicken
 
ModelClip(IClip, ResourceLocation, String) - 类 的构造器net.minecraftforge.common.model.animation.Clips.ModelClip
 
ModelCow - net.minecraft.client.model中的类
 
ModelCow() - 类 的构造器net.minecraft.client.model.ModelCow
 
ModelCreeper - net.minecraft.client.model中的类
 
ModelCreeper() - 类 的构造器net.minecraft.client.model.ModelCreeper
 
ModelCreeper(float) - 类 的构造器net.minecraft.client.model.ModelCreeper
 
ModelDragon - net.minecraft.client.model中的类
 
ModelDragon(float) - 类 的构造器net.minecraft.client.model.ModelDragon
 
ModelDragonHead - net.minecraft.client.model中的类
 
ModelDragonHead(float) - 类 的构造器net.minecraft.client.model.ModelDragonHead
 
ModelDynBucket - net.minecraftforge.client.model中的类
 
ModelDynBucket() - 类 的构造器net.minecraftforge.client.model.ModelDynBucket
 
ModelDynBucket(ResourceLocation, ResourceLocation, ResourceLocation, Fluid, boolean) - 类 的构造器net.minecraftforge.client.model.ModelDynBucket
ModelDynBucket(ResourceLocation, ResourceLocation, ResourceLocation, Fluid, boolean, boolean) - 类 的构造器net.minecraftforge.client.model.ModelDynBucket
 
ModelDynBucket.LoaderDynBucket - net.minecraftforge.client.model中的枚举
 
ModelElytra - net.minecraft.client.model中的类
 
ModelElytra() - 类 的构造器net.minecraft.client.model.ModelElytra
 
ModelEnderCrystal - net.minecraft.client.model中的类
 
ModelEnderCrystal(float, boolean) - 类 的构造器net.minecraft.client.model.ModelEnderCrystal
 
ModelEnderman - net.minecraft.client.model中的类
 
ModelEnderman(float) - 类 的构造器net.minecraft.client.model.ModelEnderman
 
ModelEnderMite - net.minecraft.client.model中的类
 
ModelEnderMite() - 类 的构造器net.minecraft.client.model.ModelEnderMite
 
ModelEvokerFangs - net.minecraft.client.model中的类
 
ModelEvokerFangs() - 类 的构造器net.minecraft.client.model.ModelEvokerFangs
 
ModelFluid - net.minecraftforge.client.model中的类
 
ModelFluid(Fluid) - 类 的构造器net.minecraftforge.client.model.ModelFluid
 
ModelFluid.FluidLoader - net.minecraftforge.client.model中的枚举
 
ModelGhast - net.minecraft.client.model中的类
 
ModelGhast() - 类 的构造器net.minecraft.client.model.ModelGhast
 
ModelGuardian - net.minecraft.client.model中的类
 
ModelGuardian() - 类 的构造器net.minecraft.client.model.ModelGuardian
 
ModelHorse - net.minecraft.client.model中的类
 
ModelHorse() - 类 的构造器net.minecraft.client.model.ModelHorse
 
ModelHumanoidHead - net.minecraft.client.model中的类
 
ModelHumanoidHead() - 类 的构造器net.minecraft.client.model.ModelHumanoidHead
 
ModelIllager - net.minecraft.client.model中的类
 
ModelIllager(float, float, int, int) - 类 的构造器net.minecraft.client.model.ModelIllager
 
ModelIronGolem - net.minecraft.client.model中的类
 
ModelIronGolem() - 类 的构造器net.minecraft.client.model.ModelIronGolem
 
ModelIronGolem(float) - 类 的构造器net.minecraft.client.model.ModelIronGolem
 
ModelIronGolem(float, float) - 类 的构造器net.minecraft.client.model.ModelIronGolem
 
ModelLargeChest - net.minecraft.client.model中的类
 
ModelLargeChest() - 类 的构造器net.minecraft.client.model.ModelLargeChest
 
ModelLeashKnot - net.minecraft.client.model中的类
 
ModelLeashKnot() - 类 的构造器net.minecraft.client.model.ModelLeashKnot
 
ModelLeashKnot(int, int, int, int) - 类 的构造器net.minecraft.client.model.ModelLeashKnot
 
modelLeggings - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
ModelLlama - net.minecraft.client.model中的类
 
ModelLlama(float) - 类 的构造器net.minecraft.client.model.ModelLlama
 
ModelLlamaSpit - net.minecraft.client.model中的类
 
ModelLlamaSpit() - 类 的构造器net.minecraft.client.model.ModelLlamaSpit
 
ModelLlamaSpit(float) - 类 的构造器net.minecraft.client.model.ModelLlamaSpit
 
ModelLoader - net.minecraftforge.client.model中的类
 
ModelLoader(IResourceManager, TextureMap, BlockModelShapes) - 类 的构造器net.minecraftforge.client.model.ModelLoader
 
ModelLoader.BakedModelCacheKey - net.minecraftforge.client.model中的类
 
ModelLoader.VanillaLoader - net.minecraftforge.client.model中的枚举
 
ModelLoader.VariantLoader - net.minecraftforge.client.model中的枚举
 
ModelLoader.White - net.minecraftforge.client.model中的类
16x16 pure white sprite.
ModelLoaderRegistry - net.minecraftforge.client.model中的类
 
ModelLoaderRegistry() - 类 的构造器net.minecraftforge.client.model.ModelLoaderRegistry
 
ModelLoaderRegistry.LoaderException - net.minecraftforge.client.model中的异常错误
 
modelLocation - 异常错误 中的变量net.minecraftforge.client.model.obj.OBJModel.UVsOutOfBoundsException
 
ModelMagmaCube - net.minecraft.client.model中的类
 
ModelMagmaCube() - 类 的构造器net.minecraft.client.model.ModelMagmaCube
 
ModelManager - net.minecraft.client.renderer.block.model中的类
 
ModelManager(TextureMap) - 类 的构造器net.minecraft.client.renderer.block.model.ModelManager
 
ModelMinecart - net.minecraft.client.model中的类
 
ModelMinecart() - 类 的构造器net.minecraft.client.model.ModelMinecart
 
modelMinecart - 类 中的变量net.minecraft.client.renderer.entity.RenderMinecart
instance of ModelMinecart for rendering
ModelOcelot - net.minecraft.client.model中的类
 
ModelOcelot() - 类 的构造器net.minecraft.client.model.ModelOcelot
 
ModelParrot - net.minecraft.client.model中的类
 
ModelParrot() - 类 的构造器net.minecraft.client.model.ModelParrot
 
ModelPig - net.minecraft.client.model中的类
 
ModelPig() - 类 的构造器net.minecraft.client.model.ModelPig
 
ModelPig(float) - 类 的构造器net.minecraft.client.model.ModelPig
 
ModelPlayer - net.minecraft.client.model中的类
 
ModelPlayer(float, boolean) - 类 的构造器net.minecraft.client.model.ModelPlayer
 
ModelPolarBear - net.minecraft.client.model中的类
 
ModelPolarBear() - 类 的构造器net.minecraft.client.model.ModelPolarBear
 
ModelQuadruped - net.minecraft.client.model中的类
 
ModelQuadruped(int, float) - 类 的构造器net.minecraft.client.model.ModelQuadruped
 
ModelRabbit - net.minecraft.client.model中的类
 
ModelRabbit() - 类 的构造器net.minecraft.client.model.ModelRabbit
 
ModelRegistryEvent - net.minecraftforge.client.event中的类
Fired when the ModelLoader is ready to receive registrations
ModelRegistryEvent() - 类 的构造器net.minecraftforge.client.event.ModelRegistryEvent
 
ModelRenderer - net.minecraft.client.model中的类
 
ModelRenderer(ModelBase, String) - 类 的构造器net.minecraft.client.model.ModelRenderer
 
ModelRenderer(ModelBase) - 类 的构造器net.minecraft.client.model.ModelRenderer
 
ModelRenderer(ModelBase, int, int) - 类 的构造器net.minecraft.client.model.ModelRenderer
 
ModelResourceLocation - net.minecraft.client.renderer.block.model中的类
 
ModelResourceLocation(int, String...) - 类 的构造器net.minecraft.client.renderer.block.model.ModelResourceLocation
 
ModelResourceLocation(String) - 类 的构造器net.minecraft.client.renderer.block.model.ModelResourceLocation
 
ModelResourceLocation(ResourceLocation, String) - 类 的构造器net.minecraft.client.renderer.block.model.ModelResourceLocation
 
ModelResourceLocation(String, String) - 类 的构造器net.minecraft.client.renderer.block.model.ModelResourceLocation
 
ModelRotation - net.minecraft.client.renderer.block.model中的枚举
 
Models - net.minecraftforge.common.model中的枚举
 
ModelSheep1 - net.minecraft.client.model中的类
 
ModelSheep1() - 类 的构造器net.minecraft.client.model.ModelSheep1
 
ModelSheep2 - net.minecraft.client.model中的类
 
ModelSheep2() - 类 的构造器net.minecraft.client.model.ModelSheep2
 
ModelShield - net.minecraft.client.model中的类
 
ModelShield() - 类 的构造器net.minecraft.client.model.ModelShield
 
ModelShulker - net.minecraft.client.model中的类
 
ModelShulker() - 类 的构造器net.minecraft.client.model.ModelShulker
 
ModelShulkerBullet - net.minecraft.client.model中的类
 
ModelShulkerBullet() - 类 的构造器net.minecraft.client.model.ModelShulkerBullet
 
ModelSign - net.minecraft.client.model中的类
 
ModelSign() - 类 的构造器net.minecraft.client.model.ModelSign
 
ModelSilverfish - net.minecraft.client.model中的类
 
ModelSilverfish() - 类 的构造器net.minecraft.client.model.ModelSilverfish
 
ModelSkeleton - net.minecraft.client.model中的类
 
ModelSkeleton() - 类 的构造器net.minecraft.client.model.ModelSkeleton
 
ModelSkeleton(float, boolean) - 类 的构造器net.minecraft.client.model.ModelSkeleton
 
ModelSkeletonHead - net.minecraft.client.model中的类
 
ModelSkeletonHead() - 类 的构造器net.minecraft.client.model.ModelSkeletonHead
 
ModelSkeletonHead(int, int, int, int) - 类 的构造器net.minecraft.client.model.ModelSkeletonHead
 
ModelSlime - net.minecraft.client.model中的类
 
ModelSlime(int) - 类 的构造器net.minecraft.client.model.ModelSlime
 
ModelSnowMan - net.minecraft.client.model中的类
 
ModelSnowMan() - 类 的构造器net.minecraft.client.model.ModelSnowMan
 
ModelSpider - net.minecraft.client.model中的类
 
ModelSpider() - 类 的构造器net.minecraft.client.model.ModelSpider
 
ModelSquid - net.minecraft.client.model中的类
 
ModelSquid() - 类 的构造器net.minecraft.client.model.ModelSquid
 
ModelStateComposition - net.minecraftforge.client.model中的类
 
ModelStateComposition(IModelState, IModelState) - 类 的构造器net.minecraftforge.client.model.ModelStateComposition
 
ModelVex - net.minecraft.client.model中的类
 
ModelVex() - 类 的构造器net.minecraft.client.model.ModelVex
 
ModelVex(float) - 类 的构造器net.minecraft.client.model.ModelVex
 
modelviewMatrix - 类 中的变量net.minecraft.client.renderer.culling.ClippingHelper
 
ModelVillager - net.minecraft.client.model中的类
 
ModelVillager(float) - 类 的构造器net.minecraft.client.model.ModelVillager
 
ModelVillager(float, float, int, int) - 类 的构造器net.minecraft.client.model.ModelVillager
 
ModelWitch - net.minecraft.client.model中的类
 
ModelWitch(float) - 类 的构造器net.minecraft.client.model.ModelWitch
 
ModelWither - net.minecraft.client.model中的类
 
ModelWither(float) - 类 的构造器net.minecraft.client.model.ModelWither
 
ModelWolf - net.minecraft.client.model中的类
 
ModelWolf() - 类 的构造器net.minecraft.client.model.ModelWolf
 
ModelZombie - net.minecraft.client.model中的类
 
ModelZombie() - 类 的构造器net.minecraft.client.model.ModelZombie
 
ModelZombie(float, boolean) - 类 的构造器net.minecraft.client.model.ModelZombie
 
ModelZombieVillager - net.minecraft.client.model中的类
 
ModelZombieVillager() - 类 的构造器net.minecraft.client.model.ModelZombieVillager
 
ModelZombieVillager(float, float, boolean) - 类 的构造器net.minecraft.client.model.ModelZombieVillager
 
ModFieldVisitor - net.minecraftforge.fml.common.discovery.asm中的类
 
ModFieldVisitor(String, ASMModParser) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModFieldVisitor
 
ModFixs - net.minecraftforge.common.util中的类
 
modID - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
modid - 类 中的变量net.minecraftforge.fml.client.DefaultGuiFactory
 
modId - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
ModIDEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModIDEntry
 
ModifiableAttributeInstance - net.minecraft.entity.ai.attributes中的类
 
ModifiableAttributeInstance(AbstractAttributeMap, IAttribute) - 类 的构造器net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
MODIFIER_VALUES - 枚举 中的静态变量net.minecraftforge.client.settings.KeyModifier
 
modifyAcceleration(World, BlockPos, Entity, Vec3d) - 类 中的方法net.minecraft.block.Block
 
modifyAcceleration(World, BlockPos, Entity, Vec3d) - 类 中的方法net.minecraft.block.BlockLiquid
 
modifyAcceleration(World, BlockPos, Entity, Vec3d) - 类 中的方法net.minecraft.block.BlockStairs
 
modifyAcceleration(World, BlockPos, Entity, Vec3d) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
modifyPlayerReputation(String, int) - 类 中的方法net.minecraft.village.Village
已过时。
modifyPlayerReputation(UUID, int) - 类 中的方法net.minecraft.village.Village
 
modifyVisibility(double) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.Visibility
 
modIndexSelected(int) - 类 中的方法net.minecraftforge.fml.client.GuiModList
 
ModList() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
ModList(List<ModContainer>) - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
modList() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
ModList - net.minecraftforge.fml.relauncher.libraries中的类
 
ModList(Repository) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.ModList
 
modListAsString() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
modListSize() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
ModMetadata - net.minecraftforge.fml.common中的类
 
ModMetadata() - 类 的构造器net.minecraftforge.fml.common.ModMetadata
 
ModMethodVisitor - net.minecraftforge.fml.common.discovery.asm中的类
 
ModMethodVisitor(String, String, ASMModParser) - 类 的构造器net.minecraftforge.fml.common.discovery.asm.ModMethodVisitor
 
ModOverridesEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry
 
modPreinitialization(FMLPreInitializationEvent) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
MODSIDE - 类 中的静态变量net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
ModSorter - net.minecraftforge.fml.common.toposort中的类
 
ModSorter(List<ModContainer>, Map<String, ModContainer>) - 类 的构造器net.minecraftforge.fml.common.toposort.ModSorter
 
ModSortingException - net.minecraftforge.fml.common.toposort中的异常错误
 
ModSortingException(String, T, Set<T>) - 异常错误 的构造器net.minecraftforge.fml.common.toposort.ModSortingException
 
ModSortingException.SortingExceptionData<T> - net.minecraftforge.fml.common.toposort中的类
 
modSpawnableLists - 类 中的变量net.minecraft.world.biome.Biome
 
modTypes - 类 中的静态变量net.minecraftforge.fml.common.ModContainerFactory
 
MOISTURE - 类 中的静态变量net.minecraft.block.BlockFarmland
 
MONSTER_EGG - 类 中的静态变量net.minecraft.init.Blocks
 
MonumentBuilding() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentBuilding
 
MonumentBuilding(Random, int, int, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentBuilding
 
MonumentCoreRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentCoreRoom
 
MonumentCoreRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.MonumentCoreRoom
 
MOON_PHASE_FACTORS - 类 中的静态变量net.minecraft.world.WorldProvider
 
MORE_INFO_TEXT - 类 中的静态变量net.minecraft.client.gui.GuiMainMenu
 
moreSpecific(VertexFormat, VertexFormat) - 类 中的静态方法net.minecraftforge.client.model.Attributes
 
MOSSY_COBBLESTONE - 类 中的静态变量net.minecraft.init.Blocks
 
MOSSY_META - 类 中的静态变量net.minecraft.block.BlockStoneBrick
 
motionX - 类 中的变量net.minecraft.client.particle.Particle
 
motionX - 类 中的变量net.minecraft.entity.Entity
Entity motion X
motionY - 类 中的变量net.minecraft.client.particle.Particle
 
motionY - 类 中的变量net.minecraft.entity.Entity
Entity motion Y
motionZ - 类 中的变量net.minecraft.client.particle.Particle
 
motionZ - 类 中的变量net.minecraft.entity.Entity
Entity motion Z
MOUNTAIN - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
mountEntityAndWakeUp() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
mountTo(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiChat
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiControls
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiEnchantment
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiListExtended
 
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiRepair
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Called when mouse is clicked, regardless as to whether it is over this button or not.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
mouseClicked(int, int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
mouseClicked(int, int, int) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
mouseClicked(int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
mouseClicked(int, int, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Call GuiTextField.mouseClicked(int, int, int) for and GuiTextField objects in this entry.
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Called when the mouse is clicked.
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
mouseClicked(int, int, int) - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
mouseClicked(int, int, int) - 类 中的方法net.minecraftforge.fml.client.GuiModList
Called when the mouse is clicked.
mouseClickedPassThru(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
This method is a pass-through for IConfigEntry objects that contain GuiTextField elements.
mouseClickedPassThru(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
mouseClickMove(int, int, int, long) - 类 中的方法net.minecraft.client.gui.GuiScreen
Called when a mouse button is pressed and the mouse is moved around.
mouseClickMove(int, int, int, long) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called when a mouse button is pressed and the mouse is moved around.
mouseClickMove(int, int, int, long) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called when a mouse button is pressed and the mouse is moved around.
mouseDragged(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiButton
Fired when the mouse button is dragged.
mouseDragged(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
Fired when the mouse button is dragged.
mouseDragged(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiOptionSlider
Fired when the mouse button is dragged.
mouseDragged(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlider
Fired when the mouse button is dragged.
mouseDragged(int, int, int, long) - 类 中的方法net.minecraft.realms.RealmsScreen
 
mouseDragged(Minecraft, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
Fired when the mouse button is dragged.
mouseEvent() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
mouseEvent() - 类 中的方法net.minecraft.realms.RealmsScreen
 
mouseEvent() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
mouseEvent() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
MouseEvent - net.minecraftforge.client.event中的类
Author: MachineMuse (Claire Semple) Created: 2:46 PM, 9/4/13
MouseEvent() - 类 的构造器net.minecraftforge.client.event.MouseEvent
 
MouseFilter - net.minecraft.util中的类
 
MouseFilter() - 类 的构造器net.minecraft.util.MouseFilter
 
mouseHandled - 类 中的变量net.minecraft.client.gui.GuiScreen
 
mouseHelper - 类 中的变量net.minecraft.client.Minecraft
Mouse helper instance.
MouseHelper - net.minecraft.util中的类
 
MouseHelper() - 类 的构造器net.minecraft.util.MouseHelper
 
MouseInputEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.MouseInputEvent
 
MouseInputEvent() - 类 的构造器net.minecraftforge.fml.common.gameevent.InputEvent.MouseInputEvent
 
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiButton
Returns true if the mouse has been pressed on this control.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
Returns true if the mouse has been pressed on this control.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.CategoryEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.KeyEntry
Called when the mouse is clicked within this entry.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiListButton
Returns true if the mouse has been pressed on this control.
mousePressed(int, int, int, int, int, int) - 接口 中的方法net.minecraft.client.gui.GuiListExtended.IGuiListEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
Called when the mouse is clicked within this entry.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiOptionSlider
Returns true if the mouse has been pressed on this control.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList.Row
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
Called when the mouse is clicked within this entry.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlider
Returns true if the mouse has been pressed on this control.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanDetected
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanScan
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
Called when the mouse is clicked within this entry.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiCheckBox
Returns true if the mouse has been pressed on this control.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
Called when the mouse is clicked within this entry.
mousePressed(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
Called when the mouse is clicked within this entry.
mousePressed(Minecraft, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
Returns true if the mouse has been pressed on this control.
mouseReleased(int, int) - 类 中的方法net.minecraft.client.gui.GuiButton
Fired when the mouse button is released.
mouseReleased(int, int) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiControls
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
Called when a mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.CategoryEntry
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.KeyEntry
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 接口 中的方法net.minecraft.client.gui.GuiListExtended.IGuiListEntry
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiListExtended
 
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Called when a mouse button is released.
mouseReleased(int, int) - 类 中的方法net.minecraft.client.gui.GuiOptionSlider
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList.Row
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenResourcePacks
Called when a mouse button is released.
mouseReleased(int, int) - 类 中的方法net.minecraft.client.gui.GuiSlider
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called when a mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called when a mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanDetected
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanScan
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
mouseReleased(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Called when a mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Called when a mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
Fired when the mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BooleanEntry
Fired when the mouse button is released.
mouseReleased(int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectString
Called when a mouse button is released.
mouseReleased(int, int, int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
Fired when the mouse button is released.
mouseReleased(int, int) - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
Fired when the mouse button is released.
mouseSensitivity - 类 中的变量net.minecraft.client.settings.GameSettings
 
mouseX() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
mouseX - 类 中的变量net.minecraft.client.gui.GuiSlot
 
mouseX - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
mouseXYChange() - 类 中的方法net.minecraft.util.MouseHelper
 
mouseY() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
mouseY - 类 中的变量net.minecraft.client.gui.GuiSlot
 
mouseY - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
move(MoverType, double, double, double) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Tries to move the entity towards the specified location.
move(double, double, double) - 类 中的方法net.minecraft.client.particle.Particle
 
move(double, double, double) - 类 中的方法net.minecraft.client.particle.ParticleEnchantmentTable
 
move(double, double, double) - 类 中的方法net.minecraft.client.particle.ParticleEndRod
 
move(double, double, double) - 类 中的方法net.minecraft.client.particle.ParticleFlame
 
move(double, double, double) - 类 中的方法net.minecraft.client.particle.ParticlePortal
 
move(double, double, double) - 类 中的方法net.minecraft.client.particle.ParticleSuspendedTown
 
move(MoverType, double, double, double) - 类 中的方法net.minecraft.entity.Entity
Tries to move the entity towards the specified location.
move(MoverType, double, double, double) - 类 中的方法net.minecraft.entity.EntityHanging
Tries to move the entity towards the specified location.
move(MoverType, double, double, double) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Tries to move the entity towards the specified location.
move(MoverType, double, double, double) - 类 中的方法net.minecraft.entity.monster.EntityVex
Tries to move the entity towards the specified location.
move(MoverType, double, double, double) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Tries to move the entity towards the specified location.
move(EnumFacing) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
move(EnumFacing, int) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
move(EnumFacing) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
move(EnumFacing, int) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
moveAlongTrack(BlockPos, IBlockState) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
moveAlongTrack(BlockPos, IBlockState) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
moveCursorBy(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Moves the text cursor by a specified number of characters and clears the selection
movedDistance - 类 中的变量net.minecraft.entity.EntityLivingBase
 
moveDerailedMinecart() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Moves a minecart that is not attached to a rail
moveForward - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
moveForward - 类 中的变量net.minecraft.entity.EntityLivingBase
 
moveForward - 类 中的变量net.minecraft.util.MovementInput
 
moveHelper - 类 中的变量net.minecraft.entity.EntityLiving
 
MOVEMENT_SPEED - 类 中的静态变量net.minecraft.entity.SharedMonsterAttributes
 
movementInput - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
MovementInput - net.minecraft.util中的类
 
MovementInput() - 类 的构造器net.minecraft.util.MovementInput
 
MovementInputFromOptions - net.minecraft.util中的类
 
MovementInputFromOptions(GameSettings) - 类 的构造器net.minecraft.util.MovementInputFromOptions
 
MovementStep - net.minecraft.client.tutorial中的类
 
MovementStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.MovementStep
 
moveMinecartOnRail(BlockPos) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Moved to allow overrides.
moveProperty(String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Moves a property from one category to another.
moveRelative(float, float, float, float) - 类 中的方法net.minecraft.entity.Entity
 
moveRelative(float, float, float, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
MoverType - net.minecraft.entity中的枚举
 
moveServerDown(ServerListEntryNormal, int, boolean) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
moveServerUp(ServerListEntryNormal, int, boolean) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
moveStrafe - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
moveStrafe - 类 中的变量net.minecraft.util.MovementInput
The speed at which the player is strafing.
moveStrafing - 类 中的变量net.minecraft.entity.EntityLivingBase
 
moveToBlockPosAndAngles(BlockPos, float, float) - 类 中的方法net.minecraft.entity.Entity
 
moveTowards(BlockPos) - 类 中的方法net.minecraft.entity.item.EntityEnderEye
 
moveVertical - 类 中的变量net.minecraft.entity.EntityLivingBase
 
moving - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
MovingSound - net.minecraft.client.audio中的类
 
MovingSound(SoundEvent, SoundCategory) - 类 的构造器net.minecraft.client.audio.MovingSound
 
MovingSoundMinecart - net.minecraft.client.audio中的类
 
MovingSoundMinecart(EntityMinecart) - 类 的构造器net.minecraft.client.audio.MovingSoundMinecart
 
MovingSoundMinecartRiding - net.minecraft.client.audio中的类
 
MovingSoundMinecartRiding(EntityPlayer, EntityMinecart) - 类 的构造器net.minecraft.client.audio.MovingSoundMinecartRiding
 
msg(String) - 类 中的方法net.minecraft.realms.RealmsButton
 
mul(Vector3f, Quat4f, Vector3f, Quat4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
MultiLayerModel - net.minecraftforge.client.model中的类
 
MultiLayerModel(<any>) - 类 的构造器net.minecraftforge.client.model.MultiLayerModel
 
MultiLayerModel.Loader - net.minecraftforge.client.model中的枚举
 
MultiModel - net.minecraftforge.client.model中的类
已过时。
MultiModel(ResourceLocation, IModel, IModelState, <any>) - 类 的构造器net.minecraftforge.client.model.MultiModel
已过时。
MultiModel(ResourceLocation, IModel, <any>) - 类 的构造器net.minecraftforge.client.model.MultiModel
已过时。
 
MultiModel(ResourceLocation, IModel, IModelState, Map<String, <any>>) - 类 的构造器net.minecraftforge.client.model.MultiModel
已过时。
MultiModel(ResourceLocation, IModel, Map<String, <any>>) - 类 的构造器net.minecraftforge.client.model.MultiModel
已过时。
 
MultiModelState - net.minecraftforge.client.model中的类
 
MultiModelState(<any>) - 类 的构造器net.minecraftforge.client.model.MultiModelState
 
Multipart - net.minecraft.client.renderer.block.model.multipart中的类
 
Multipart(List<Selector>) - 类 的构造器net.minecraft.client.renderer.block.model.multipart.Multipart
 
Multipart.Deserializer - net.minecraft.client.renderer.block.model.multipart中的类
 
MultipartBakedModel - net.minecraft.client.renderer.block.model中的类
 
MultipartBakedModel(Map<<any>, IBakedModel>) - 类 的构造器net.minecraft.client.renderer.block.model.MultipartBakedModel
 
MultipartBakedModel.Builder - net.minecraft.client.renderer.block.model中的类
 
MultiPartEntityPart - net.minecraft.entity中的类
 
MultiPartEntityPart(IEntityMultiPart, String, float, float) - 类 的构造器net.minecraft.entity.MultiPartEntityPart
 
MultiPlaceEvent(List<BlockSnapshot>, IBlockState, EntityPlayer, EnumHand) - 类 的构造器net.minecraftforge.event.world.BlockEvent.MultiPlaceEvent
 
MultipleModsErrored - net.minecraftforge.fml.common中的异常错误
 
MultipleModsErrored(List<WrongMinecraftVersionException>, List<MissingModsException>) - 异常错误 的构造器net.minecraftforge.fml.common.MultipleModsErrored
 
multipleParticleScaleBy(float) - 类 中的方法net.minecraft.client.particle.Particle
 
multiplyColor(BlockPos) - 类 中的方法net.minecraft.client.particle.ParticleDigging
 
multiplyColor(int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
multiplyCurrentGlMatrix(Matrix4f) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
multiplySize(float) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Multiplies the height and width by the provided float.
multiplyVelocity(float) - 类 中的方法net.minecraft.client.particle.Particle
 
multMatrix(FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
multModelviewMatrix() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
MUNDANE - 类 中的静态变量net.minecraft.init.PotionTypes
 
MUSHROOM - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
MUSHROOM_AABB - 类 中的静态变量net.minecraft.block.BlockMushroom
 
MUSHROOM_ISLAND - 类 中的静态变量net.minecraft.init.Biomes
 
MUSHROOM_ISLAND_SHORE - 类 中的静态变量net.minecraft.init.Biomes
 
MUSHROOM_STEW - 类 中的静态变量net.minecraft.init.Items
 
mushroomBrownGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds mushroomBrown WorldGenFlowers
mushroomRedGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds mushroomRed WorldGenFlowers
mushroomsPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of extra mushroom patches per chunk.
MUSIC_CREATIVE - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_CREDITS - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_DRAGON - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_END - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_GAME - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_MENU - 类 中的静态变量net.minecraft.init.SoundEvents
 
MUSIC_NETHER - 类 中的静态变量net.minecraft.init.SoundEvents
 
MusicTicker - net.minecraft.client.audio中的类
 
MusicTicker(Minecraft) - 类 的构造器net.minecraft.client.audio.MusicTicker
 
MusicTicker.MusicType - net.minecraft.client.audio中的枚举
 
mustUpdate - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
MutableBlockPos() - 类 的构造器net.minecraft.util.math.BlockPos.MutableBlockPos
 
MutableBlockPos(BlockPos) - 类 的构造器net.minecraft.util.math.BlockPos.MutableBlockPos
 
MutableBlockPos(int, int, int) - 类 的构造器net.minecraft.util.math.BlockPos.MutableBlockPos
 
MUTATED_BIRCH_FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_BIRCH_FOREST_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_DESERT - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_EXTREME_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_EXTREME_HILLS_WITH_TREES - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_ICE_FLATS - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_JUNGLE - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_JUNGLE_EDGE - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_MESA - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_MESA_CLEAR_ROCK - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_MESA_ROCK - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_PLAINS - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_REDWOOD_TAIGA - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_REDWOOD_TAIGA_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_ROOFED_FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_SAVANNA - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_SAVANNA_ROCK - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_SWAMPLAND - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_TAIGA - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATED_TAIGA_COLD - 类 中的静态变量net.minecraft.init.Biomes
 
MUTATION_TO_BASE_ID_MAP - 类 中的静态变量net.minecraft.world.biome.Biome
 
MUTTON - 类 中的静态变量net.minecraft.init.Items
 
MYCELIUM - 类 中的静态变量net.minecraft.init.Blocks
 

N

name - 类 中的变量net.minecraft.client.renderer.block.model.ModelBlock
 
name - 类 中的变量net.minecraft.enchantment.Enchantment
Used in localisation and stats.
name - 枚举 中的变量net.minecraft.scoreboard.Team.CollisionRule
 
name - 类 中的变量net.minecraft.world.BossInfo
 
name - 类 中的变量net.minecraftforge.common.config.FieldWrapper
 
name - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
name - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
name - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
name - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
name(String) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets the name of the entity.
name() - 接口 中的方法net.minecraftforge.registries.IRegistryDelegate
Get the unique resource location for this delegate.
NAME_TAG - 类 中的静态变量net.minecraft.init.Items
 
NAME_TAG_RANGE - 类 中的静态变量net.minecraft.client.renderer.entity.RenderLivingBase
 
NAME_TAG_RANGE_SNEAK - 类 中的静态变量net.minecraft.client.renderer.entity.RenderLivingBase
 
NameFormat(EntityPlayer, String) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.NameFormat
 
nameFunction - 类 中的变量net.minecraft.item.ItemMultiTexture
 
NAMES_BY_COLOR - 类 中的静态变量net.minecraft.util.datafix.fixes.ShulkerBoxItemColor
 
narrator - 类 中的变量net.minecraft.client.settings.GameSettings
 
NARRATOR_MODES - 类 中的静态变量net.minecraft.client.settings.GameSettings
 
NarratorChatListener - net.minecraft.client.gui.chat中的类
 
NarratorChatListener() - 类 的构造器net.minecraft.client.gui.chat.NarratorChatListener
 
NAUSEA - 类 中的静态变量net.minecraft.init.MobEffects
 
navigator - 类 中的变量net.minecraft.entity.EntityLiving
 
NBT() - 类 的构造器net.minecraftforge.common.util.Constants.NBT
 
NBT_TYPES - 类 中的静态变量net.minecraft.nbt.NBTBase
 
NBTBase - net.minecraft.nbt中的类
 
NBTBase() - 类 的构造器net.minecraft.nbt.NBTBase
 
NBTException - net.minecraft.nbt中的异常错误
 
NBTException(String, String, int) - 异常错误 的构造器net.minecraft.nbt.NBTException
 
NBTPredicate - net.minecraft.advancements.critereon中的类
 
NBTPredicate(NBTTagCompound) - 类 的构造器net.minecraft.advancements.critereon.NBTPredicate
 
NBTPrimitive - net.minecraft.nbt中的类
 
NBTPrimitive() - 类 的构造器net.minecraft.nbt.NBTPrimitive
 
NBTSizeTracker - net.minecraft.nbt中的类
 
NBTSizeTracker(long) - 类 的构造器net.minecraft.nbt.NBTSizeTracker
 
NBTTagByte - net.minecraft.nbt中的类
 
NBTTagByte(byte) - 类 的构造器net.minecraft.nbt.NBTTagByte
 
NBTTagByteArray - net.minecraft.nbt中的类
 
NBTTagByteArray(byte[]) - 类 的构造器net.minecraft.nbt.NBTTagByteArray
 
NBTTagByteArray(List<Byte>) - 类 的构造器net.minecraft.nbt.NBTTagByteArray
 
NBTTagCompound - net.minecraft.nbt中的类
 
NBTTagCompound() - 类 的构造器net.minecraft.nbt.NBTTagCompound
 
NBTTagDouble - net.minecraft.nbt中的类
 
NBTTagDouble(double) - 类 的构造器net.minecraft.nbt.NBTTagDouble
 
NBTTagEnd - net.minecraft.nbt中的类
 
NBTTagEnd() - 类 的构造器net.minecraft.nbt.NBTTagEnd
 
NBTTagFloat - net.minecraft.nbt中的类
 
NBTTagFloat(float) - 类 的构造器net.minecraft.nbt.NBTTagFloat
 
NBTTagInt - net.minecraft.nbt中的类
 
NBTTagInt(int) - 类 的构造器net.minecraft.nbt.NBTTagInt
 
NBTTagIntArray - net.minecraft.nbt中的类
 
NBTTagIntArray(int[]) - 类 的构造器net.minecraft.nbt.NBTTagIntArray
 
NBTTagIntArray(List<Integer>) - 类 的构造器net.minecraft.nbt.NBTTagIntArray
 
NBTTagList - net.minecraft.nbt中的类
 
NBTTagList() - 类 的构造器net.minecraft.nbt.NBTTagList
 
NBTTagLong - net.minecraft.nbt中的类
 
NBTTagLong(long) - 类 的构造器net.minecraft.nbt.NBTTagLong
 
NBTTagLongArray - net.minecraft.nbt中的类
 
NBTTagLongArray(long[]) - 类 的构造器net.minecraft.nbt.NBTTagLongArray
 
NBTTagLongArray(List<Long>) - 类 的构造器net.minecraft.nbt.NBTTagLongArray
 
NBTTagShort - net.minecraft.nbt中的类
 
NBTTagShort() - 类 的构造器net.minecraft.nbt.NBTTagShort
 
NBTTagShort(short) - 类 的构造器net.minecraft.nbt.NBTTagShort
 
NBTTagString - net.minecraft.nbt中的类
 
NBTTagString() - 类 的构造器net.minecraft.nbt.NBTTagString
 
NBTTagString(String) - 类 的构造器net.minecraft.nbt.NBTTagString
 
NBTUtil - net.minecraft.nbt中的类
 
NBTUtil() - 类 的构造器net.minecraft.nbt.NBTUtil
 
needFood() - 类 中的方法net.minecraft.util.FoodStats
Get whether the player must eat food.
needsImmediateUpdate() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
needsRandomTick - 类 中的变量net.minecraft.block.Block
Flags whether or not this block is of a type that needs random ticking.
needsRandomTick() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through random block ticks when there are no blocks that would randomly tick.
needsRefresh - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
needsRefresh() - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
needsSaving(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
Returns true if this Chunk needs to be saved
needsSaving(boolean) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Returns true if this Chunk needs to be saved
needsUpdate() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
negateDamage(ItemStack, int, Random) - 类 中的静态方法net.minecraft.enchantment.EnchantmentDurability
Used by ItemStack.attemptDamageItem.
NEGATIVE_UNIT_X - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with -1.0F as the x component.
NEGATIVE_UNIT_Y - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with -1.0F as the y component.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.Block
已过时。
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBeacon
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBed
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockBush
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockCactus
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockCake
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockCarpet
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockChest
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusFlower
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockChorusPlant
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockCocoa
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockCommandBlock
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockConcretePowder
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockDispenser
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockDoor
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockDragonEgg
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFalling
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFarmland
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFenceGate
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFire
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFlowerPot
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockFrostedIce
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockGrassPath
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockHopper
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockLadder
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockLever
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockNote
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockObserver
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonBase
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonExtension
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockPistonMoving
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockPortal
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneLight
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockReed
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockSnow
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockSponge
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockStandingSign
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockStaticLiquid
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockStructure
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockTNT
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockTorch
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockTrapDoor
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockTripWireHook
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockVine
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockWallSign
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(World, BlockPos, Block, BlockPos) - 接口 中的方法net.minecraft.block.state.IBlockBehaviors
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
neighborChanged(BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.world.World
 
neighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change.
NeighborNotifyEvent(World, BlockPos, IBlockState, EnumSet<EnumFacing>, boolean) - 类 的构造器net.minecraftforge.event.world.BlockEvent.NeighborNotifyEvent
 
neighborsUpdate - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
net.minecraft.advancements - 程序包 net.minecraft.advancements
 
net.minecraft.advancements.critereon - 程序包 net.minecraft.advancements.critereon
 
net.minecraft.block - 程序包 net.minecraft.block
 
net.minecraft.block.material - 程序包 net.minecraft.block.material
 
net.minecraft.block.properties - 程序包 net.minecraft.block.properties
 
net.minecraft.block.state - 程序包 net.minecraft.block.state
 
net.minecraft.block.state.pattern - 程序包 net.minecraft.block.state.pattern
 
net.minecraft.client - 程序包 net.minecraft.client
 
net.minecraft.client.audio - 程序包 net.minecraft.client.audio
 
net.minecraft.client.entity - 程序包 net.minecraft.client.entity
 
net.minecraft.client.gui - 程序包 net.minecraft.client.gui
 
net.minecraft.client.gui.achievement - 程序包 net.minecraft.client.gui.achievement
 
net.minecraft.client.gui.advancements - 程序包 net.minecraft.client.gui.advancements
 
net.minecraft.client.gui.chat - 程序包 net.minecraft.client.gui.chat
 
net.minecraft.client.gui.inventory - 程序包 net.minecraft.client.gui.inventory
 
net.minecraft.client.gui.recipebook - 程序包 net.minecraft.client.gui.recipebook
 
net.minecraft.client.gui.spectator - 程序包 net.minecraft.client.gui.spectator
 
net.minecraft.client.gui.spectator.categories - 程序包 net.minecraft.client.gui.spectator.categories
 
net.minecraft.client.gui.toasts - 程序包 net.minecraft.client.gui.toasts
 
net.minecraft.client.main - 程序包 net.minecraft.client.main
 
net.minecraft.client.model - 程序包 net.minecraft.client.model
 
net.minecraft.client.multiplayer - 程序包 net.minecraft.client.multiplayer
 
net.minecraft.client.network - 程序包 net.minecraft.client.network
 
net.minecraft.client.particle - 程序包 net.minecraft.client.particle
 
net.minecraft.client.player.inventory - 程序包 net.minecraft.client.player.inventory
 
net.minecraft.client.renderer - 程序包 net.minecraft.client.renderer
 
net.minecraft.client.renderer.block.model - 程序包 net.minecraft.client.renderer.block.model
 
net.minecraft.client.renderer.block.model.multipart - 程序包 net.minecraft.client.renderer.block.model.multipart
 
net.minecraft.client.renderer.block.statemap - 程序包 net.minecraft.client.renderer.block.statemap
 
net.minecraft.client.renderer.chunk - 程序包 net.minecraft.client.renderer.chunk
 
net.minecraft.client.renderer.color - 程序包 net.minecraft.client.renderer.color
 
net.minecraft.client.renderer.culling - 程序包 net.minecraft.client.renderer.culling
 
net.minecraft.client.renderer.debug - 程序包 net.minecraft.client.renderer.debug
 
net.minecraft.client.renderer.entity - 程序包 net.minecraft.client.renderer.entity
 
net.minecraft.client.renderer.entity.layers - 程序包 net.minecraft.client.renderer.entity.layers
 
net.minecraft.client.renderer.texture - 程序包 net.minecraft.client.renderer.texture
 
net.minecraft.client.renderer.tileentity - 程序包 net.minecraft.client.renderer.tileentity
 
net.minecraft.client.renderer.vertex - 程序包 net.minecraft.client.renderer.vertex
 
net.minecraft.client.resources - 程序包 net.minecraft.client.resources
 
net.minecraft.client.resources.data - 程序包 net.minecraft.client.resources.data
 
net.minecraft.client.settings - 程序包 net.minecraft.client.settings
 
net.minecraft.client.shader - 程序包 net.minecraft.client.shader
 
net.minecraft.client.tutorial - 程序包 net.minecraft.client.tutorial
 
net.minecraft.client.util - 程序包 net.minecraft.client.util
 
net.minecraft.command - 程序包 net.minecraft.command
 
net.minecraft.command.server - 程序包 net.minecraft.command.server
 
net.minecraft.crash - 程序包 net.minecraft.crash
 
net.minecraft.creativetab - 程序包 net.minecraft.creativetab
 
net.minecraft.dispenser - 程序包 net.minecraft.dispenser
 
net.minecraft.enchantment - 程序包 net.minecraft.enchantment
 
net.minecraft.entity - 程序包 net.minecraft.entity
 
net.minecraft.entity.ai - 程序包 net.minecraft.entity.ai
 
net.minecraft.entity.ai.attributes - 程序包 net.minecraft.entity.ai.attributes
 
net.minecraft.entity.boss - 程序包 net.minecraft.entity.boss
 
net.minecraft.entity.boss.dragon.phase - 程序包 net.minecraft.entity.boss.dragon.phase
 
net.minecraft.entity.effect - 程序包 net.minecraft.entity.effect
 
net.minecraft.entity.item - 程序包 net.minecraft.entity.item
 
net.minecraft.entity.monster - 程序包 net.minecraft.entity.monster
 
net.minecraft.entity.passive - 程序包 net.minecraft.entity.passive
 
net.minecraft.entity.player - 程序包 net.minecraft.entity.player
 
net.minecraft.entity.projectile - 程序包 net.minecraft.entity.projectile
 
net.minecraft.init - 程序包 net.minecraft.init
 
net.minecraft.inventory - 程序包 net.minecraft.inventory
 
net.minecraft.item - 程序包 net.minecraft.item
 
net.minecraft.item.crafting - 程序包 net.minecraft.item.crafting
 
net.minecraft.nbt - 程序包 net.minecraft.nbt
 
net.minecraft.network - 程序包 net.minecraft.network
 
net.minecraft.network.datasync - 程序包 net.minecraft.network.datasync
 
net.minecraft.network.handshake - 程序包 net.minecraft.network.handshake
 
net.minecraft.network.handshake.client - 程序包 net.minecraft.network.handshake.client
 
net.minecraft.network.login - 程序包 net.minecraft.network.login
 
net.minecraft.network.login.client - 程序包 net.minecraft.network.login.client
 
net.minecraft.network.login.server - 程序包 net.minecraft.network.login.server
 
net.minecraft.network.play - 程序包 net.minecraft.network.play
 
net.minecraft.network.play.client - 程序包 net.minecraft.network.play.client
 
net.minecraft.network.play.server - 程序包 net.minecraft.network.play.server
 
net.minecraft.network.rcon - 程序包 net.minecraft.network.rcon
 
net.minecraft.network.status - 程序包 net.minecraft.network.status
 
net.minecraft.network.status.client - 程序包 net.minecraft.network.status.client
 
net.minecraft.network.status.server - 程序包 net.minecraft.network.status.server
 
net.minecraft.pathfinding - 程序包 net.minecraft.pathfinding
 
net.minecraft.potion - 程序包 net.minecraft.potion
 
net.minecraft.profiler - 程序包 net.minecraft.profiler
 
net.minecraft.realms - 程序包 net.minecraft.realms
 
net.minecraft.scoreboard - 程序包 net.minecraft.scoreboard
 
net.minecraft.server - 程序包 net.minecraft.server
 
net.minecraft.server.dedicated - 程序包 net.minecraft.server.dedicated
 
net.minecraft.server.gui - 程序包 net.minecraft.server.gui
 
net.minecraft.server.integrated - 程序包 net.minecraft.server.integrated
 
net.minecraft.server.management - 程序包 net.minecraft.server.management
 
net.minecraft.server.network - 程序包 net.minecraft.server.network
 
net.minecraft.stats - 程序包 net.minecraft.stats
 
net.minecraft.tileentity - 程序包 net.minecraft.tileentity
 
net.minecraft.util - 程序包 net.minecraft.util
 
net.minecraft.util.datafix - 程序包 net.minecraft.util.datafix
 
net.minecraft.util.datafix.fixes - 程序包 net.minecraft.util.datafix.fixes
 
net.minecraft.util.datafix.walkers - 程序包 net.minecraft.util.datafix.walkers
 
net.minecraft.util.math - 程序包 net.minecraft.util.math
 
net.minecraft.util.registry - 程序包 net.minecraft.util.registry
 
net.minecraft.util.text - 程序包 net.minecraft.util.text
 
net.minecraft.util.text.event - 程序包 net.minecraft.util.text.event
 
net.minecraft.util.text.translation - 程序包 net.minecraft.util.text.translation
 
net.minecraft.village - 程序包 net.minecraft.village
 
net.minecraft.world - 程序包 net.minecraft.world
 
net.minecraft.world.biome - 程序包 net.minecraft.world.biome
 
net.minecraft.world.border - 程序包 net.minecraft.world.border
 
net.minecraft.world.chunk - 程序包 net.minecraft.world.chunk
 
net.minecraft.world.chunk.storage - 程序包 net.minecraft.world.chunk.storage
 
net.minecraft.world.end - 程序包 net.minecraft.world.end
 
net.minecraft.world.gen - 程序包 net.minecraft.world.gen
 
net.minecraft.world.gen.feature - 程序包 net.minecraft.world.gen.feature
 
net.minecraft.world.gen.layer - 程序包 net.minecraft.world.gen.layer
 
net.minecraft.world.gen.structure - 程序包 net.minecraft.world.gen.structure
 
net.minecraft.world.gen.structure.template - 程序包 net.minecraft.world.gen.structure.template
 
net.minecraft.world.storage - 程序包 net.minecraft.world.storage
 
net.minecraft.world.storage.loot - 程序包 net.minecraft.world.storage.loot
 
net.minecraft.world.storage.loot.conditions - 程序包 net.minecraft.world.storage.loot.conditions
 
net.minecraft.world.storage.loot.functions - 程序包 net.minecraft.world.storage.loot.functions
 
net.minecraft.world.storage.loot.properties - 程序包 net.minecraft.world.storage.loot.properties
 
net.minecraftforge.advancements.critereon - 程序包 net.minecraftforge.advancements.critereon
 
net.minecraftforge.classloading - 程序包 net.minecraftforge.classloading
 
net.minecraftforge.client - 程序包 net.minecraftforge.client
 
net.minecraftforge.client.event - 程序包 net.minecraftforge.client.event
 
net.minecraftforge.client.event.sound - 程序包 net.minecraftforge.client.event.sound
 
net.minecraftforge.client.gui - 程序包 net.minecraftforge.client.gui
 
net.minecraftforge.client.model - 程序包 net.minecraftforge.client.model
 
net.minecraftforge.client.model.animation - 程序包 net.minecraftforge.client.model.animation
 
net.minecraftforge.client.model.b3d - 程序包 net.minecraftforge.client.model.b3d
 
net.minecraftforge.client.model.obj - 程序包 net.minecraftforge.client.model.obj
 
net.minecraftforge.client.model.pipeline - 程序包 net.minecraftforge.client.model.pipeline
 
net.minecraftforge.client.resource - 程序包 net.minecraftforge.client.resource
 
net.minecraftforge.client.settings - 程序包 net.minecraftforge.client.settings
 
net.minecraftforge.common - 程序包 net.minecraftforge.common
 
net.minecraftforge.common.animation - 程序包 net.minecraftforge.common.animation
 
net.minecraftforge.common.brewing - 程序包 net.minecraftforge.common.brewing
 
net.minecraftforge.common.capabilities - 程序包 net.minecraftforge.common.capabilities
 
net.minecraftforge.common.chunkio - 程序包 net.minecraftforge.common.chunkio
 
net.minecraftforge.common.command - 程序包 net.minecraftforge.common.command
 
net.minecraftforge.common.config - 程序包 net.minecraftforge.common.config
 
net.minecraftforge.common.crafting - 程序包 net.minecraftforge.common.crafting
 
net.minecraftforge.common.model - 程序包 net.minecraftforge.common.model
 
net.minecraftforge.common.model.animation - 程序包 net.minecraftforge.common.model.animation
 
net.minecraftforge.common.network - 程序包 net.minecraftforge.common.network
 
net.minecraftforge.common.property - 程序包 net.minecraftforge.common.property
 
net.minecraftforge.common.util - 程序包 net.minecraftforge.common.util
 
net.minecraftforge.energy - 程序包 net.minecraftforge.energy
 
net.minecraftforge.event - 程序包 net.minecraftforge.event
 
net.minecraftforge.event.brewing - 程序包 net.minecraftforge.event.brewing
 
net.minecraftforge.event.enchanting - 程序包 net.minecraftforge.event.enchanting
 
net.minecraftforge.event.entity - 程序包 net.minecraftforge.event.entity
 
net.minecraftforge.event.entity.item - 程序包 net.minecraftforge.event.entity.item
 
net.minecraftforge.event.entity.living - 程序包 net.minecraftforge.event.entity.living
 
net.minecraftforge.event.entity.minecart - 程序包 net.minecraftforge.event.entity.minecart
 
net.minecraftforge.event.entity.player - 程序包 net.minecraftforge.event.entity.player
 
net.minecraftforge.event.furnace - 程序包 net.minecraftforge.event.furnace
 
net.minecraftforge.event.terraingen - 程序包 net.minecraftforge.event.terraingen
 
net.minecraftforge.event.world - 程序包 net.minecraftforge.event.world
 
net.minecraftforge.fluids - 程序包 net.minecraftforge.fluids
 
net.minecraftforge.fluids.capability - 程序包 net.minecraftforge.fluids.capability
 
net.minecraftforge.fluids.capability.templates - 程序包 net.minecraftforge.fluids.capability.templates
 
net.minecraftforge.fluids.capability.wrappers - 程序包 net.minecraftforge.fluids.capability.wrappers
 
net.minecraftforge.fml.client - 程序包 net.minecraftforge.fml.client
 
net.minecraftforge.fml.client.config - 程序包 net.minecraftforge.fml.client.config
 
net.minecraftforge.fml.client.event - 程序包 net.minecraftforge.fml.client.event
 
net.minecraftforge.fml.client.registry - 程序包 net.minecraftforge.fml.client.registry
 
net.minecraftforge.fml.common - 程序包 net.minecraftforge.fml.common
 
net.minecraftforge.fml.common.asm - 程序包 net.minecraftforge.fml.common.asm
 
net.minecraftforge.fml.common.asm.transformers - 程序包 net.minecraftforge.fml.common.asm.transformers
 
net.minecraftforge.fml.common.asm.transformers.deobf - 程序包 net.minecraftforge.fml.common.asm.transformers.deobf
 
net.minecraftforge.fml.common.discovery - 程序包 net.minecraftforge.fml.common.discovery
 
net.minecraftforge.fml.common.discovery.asm - 程序包 net.minecraftforge.fml.common.discovery.asm
 
net.minecraftforge.fml.common.discovery.json - 程序包 net.minecraftforge.fml.common.discovery.json
 
net.minecraftforge.fml.common.event - 程序包 net.minecraftforge.fml.common.event
 
net.minecraftforge.fml.common.eventhandler - 程序包 net.minecraftforge.fml.common.eventhandler
 
net.minecraftforge.fml.common.gameevent - 程序包 net.minecraftforge.fml.common.gameevent
 
net.minecraftforge.fml.common.launcher - 程序包 net.minecraftforge.fml.common.launcher
 
net.minecraftforge.fml.common.network - 程序包 net.minecraftforge.fml.common.network
 
net.minecraftforge.fml.common.network.handshake - 程序包 net.minecraftforge.fml.common.network.handshake
 
net.minecraftforge.fml.common.network.internal - 程序包 net.minecraftforge.fml.common.network.internal
 
net.minecraftforge.fml.common.network.simpleimpl - 程序包 net.minecraftforge.fml.common.network.simpleimpl
 
net.minecraftforge.fml.common.patcher - 程序包 net.minecraftforge.fml.common.patcher
 
net.minecraftforge.fml.common.registry - 程序包 net.minecraftforge.fml.common.registry
 
net.minecraftforge.fml.common.thread - 程序包 net.minecraftforge.fml.common.thread
 
net.minecraftforge.fml.common.toposort - 程序包 net.minecraftforge.fml.common.toposort
 
net.minecraftforge.fml.common.versioning - 程序包 net.minecraftforge.fml.common.versioning
 
net.minecraftforge.fml.relauncher - 程序包 net.minecraftforge.fml.relauncher
 
net.minecraftforge.fml.relauncher.libraries - 程序包 net.minecraftforge.fml.relauncher.libraries
 
net.minecraftforge.fml.repackage.com.nothome.delta - 程序包 net.minecraftforge.fml.repackage.com.nothome.delta
 
net.minecraftforge.fml.server - 程序包 net.minecraftforge.fml.server
 
net.minecraftforge.items - 程序包 net.minecraftforge.items
 
net.minecraftforge.items.wrapper - 程序包 net.minecraftforge.items.wrapper
 
net.minecraftforge.oredict - 程序包 net.minecraftforge.oredict
 
net.minecraftforge.registries - 程序包 net.minecraftforge.registries
 
net.minecraftforge.server - 程序包 net.minecraftforge.server
 
net.minecraftforge.server.command - 程序包 net.minecraftforge.server.command
 
net.minecraftforge.server.console - 程序包 net.minecraftforge.server.console
 
net.minecraftforge.server.permission - 程序包 net.minecraftforge.server.permission
 
net.minecraftforge.server.permission.context - 程序包 net.minecraftforge.server.permission.context
 
net.minecraftforge.server.terminalconsole - 程序包 net.minecraftforge.server.terminalconsole
 
net.minecraftforge.server.terminalconsole.util - 程序包 net.minecraftforge.server.terminalconsole.util
 
net.minecraftforge.server.timings - 程序包 net.minecraftforge.server.timings
 
NET_HANDLER - 枚举 中的静态变量net.minecraftforge.fml.common.network.NetworkRegistry
 
netHandler - 类 中的变量net.minecraftforge.fml.common.network.NetworkHandshakeEstablished
 
netHandler - 类 中的变量net.minecraftforge.fml.common.network.simpleimpl.MessageContext
The INetHandler for this message.
NetHandlerHandshakeMemory - net.minecraft.client.network中的类
 
NetHandlerHandshakeMemory(MinecraftServer, NetworkManager) - 类 的构造器net.minecraft.client.network.NetHandlerHandshakeMemory
 
NetHandlerHandshakeTCP - net.minecraft.server.network中的类
 
NetHandlerHandshakeTCP(MinecraftServer, NetworkManager) - 类 的构造器net.minecraft.server.network.NetHandlerHandshakeTCP
 
NetHandlerLoginClient - net.minecraft.client.network中的类
 
NetHandlerLoginClient(NetworkManager, Minecraft, GuiScreen) - 类 的构造器net.minecraft.client.network.NetHandlerLoginClient
 
NetHandlerLoginServer - net.minecraft.server.network中的类
 
NetHandlerLoginServer(MinecraftServer, NetworkManager) - 类 的构造器net.minecraft.server.network.NetHandlerLoginServer
 
NetHandlerPlayClient - net.minecraft.client.network中的类
 
NetHandlerPlayClient(Minecraft, GuiScreen, NetworkManager, GameProfile) - 类 的构造器net.minecraft.client.network.NetHandlerPlayClient
 
NetHandlerPlayServer - net.minecraft.network中的类
 
NetHandlerPlayServer(MinecraftServer, NetworkManager, EntityPlayerMP) - 类 的构造器net.minecraft.network.NetHandlerPlayServer
 
NetHandlerStatusServer - net.minecraft.server.network中的类
 
NetHandlerStatusServer(MinecraftServer, NetworkManager) - 类 的构造器net.minecraft.server.network.NetHandlerStatusServer
 
nether - 类 中的变量net.minecraft.world.WorldProvider
Whether this dimension should be treated as the nether.
NETHER - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
NETHER_BRICK - 类 中的静态变量net.minecraft.init.Blocks
 
NETHER_BRICK_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
NETHER_BRICK_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
NETHER_STAR - 类 中的静态变量net.minecraft.init.Items
 
NETHER_TRAVEL - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
NETHER_WART - 类 中的静态变量net.minecraft.init.Blocks
 
NETHER_WART - 类 中的静态变量net.minecraft.init.Items
 
NETHER_WART_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
NETHERBRICK - 类 中的静态变量net.minecraft.init.Items
 
NETHERRACK - 类 中的静态变量net.minecraft.block.material.MapColor
 
NETHERRACK - 类 中的静态变量net.minecraft.init.Blocks
 
NETHERRACK - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
NetherStalkRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.NetherStalkRoom
 
NetherStalkRoom(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.NetherStalkRoom
 
NetherTravelTrigger - net.minecraft.advancements.critereon中的类
 
NetherTravelTrigger() - 类 的构造器net.minecraft.advancements.critereon.NetherTravelTrigger
 
NetherTravelTrigger.Instance - net.minecraft.advancements.critereon中的类
 
netManager - 类 中的变量net.minecraft.network.NetHandlerPlayServer
 
NETTY_LEAK_DETECTION - 类 中的静态变量net.minecraft.util.ChatAllowedCharacters
 
NettyCompressionDecoder - net.minecraft.network中的类
 
NettyCompressionDecoder(int) - 类 的构造器net.minecraft.network.NettyCompressionDecoder
 
NettyCompressionEncoder - net.minecraft.network中的类
 
NettyCompressionEncoder(int) - 类 的构造器net.minecraft.network.NettyCompressionEncoder
 
NettyEncryptingDecoder - net.minecraft.network中的类
 
NettyEncryptingDecoder(Cipher) - 类 的构造器net.minecraft.network.NettyEncryptingDecoder
 
NettyEncryptingEncoder - net.minecraft.network中的类
 
NettyEncryptingEncoder(Cipher) - 类 的构造器net.minecraft.network.NettyEncryptingEncoder
 
NettyEncryptionTranslator - net.minecraft.network中的类
 
NettyEncryptionTranslator(Cipher) - 类 的构造器net.minecraft.network.NettyEncryptionTranslator
 
NettyPacketDecoder - net.minecraft.network中的类
 
NettyPacketDecoder(EnumPacketDirection) - 类 的构造器net.minecraft.network.NettyPacketDecoder
 
NettyPacketEncoder - net.minecraft.network中的类
 
NettyPacketEncoder(EnumPacketDirection) - 类 的构造器net.minecraft.network.NettyPacketEncoder
 
NettyVarint21FrameDecoder - net.minecraft.network中的类
 
NettyVarint21FrameDecoder() - 类 的构造器net.minecraft.network.NettyVarint21FrameDecoder
 
NettyVarint21FrameEncoder - net.minecraft.network中的类
 
NettyVarint21FrameEncoder() - 类 的构造器net.minecraft.network.NettyVarint21FrameEncoder
 
NETWORK_MARKER - 类 中的静态变量net.minecraft.network.NetworkManager
 
NETWORK_PACKETS_MARKER - 类 中的静态变量net.minecraft.network.NetworkManager
 
NETWORK_PROTOCOL_VERSION - 类 中的静态变量net.minecraft.realms.RealmsSharedConstants
 
NetworkChecker() - 类 的构造器net.minecraftforge.fml.common.network.internal.NetworkModHolder.NetworkChecker
 
NetworkCheckHandler - net.minecraftforge.fml.common.network中的注释类型
A method annotated with this will be called when a remote network connection is offered.
NetworkDispatcher - net.minecraftforge.fml.common.network.handshake中的类
 
NetworkDispatcher(NetworkManager) - 类 的构造器net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
NetworkDispatcher(NetworkManager, PlayerList) - 类 的构造器net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
NetworkDispatcher.ConnectionType - net.minecraftforge.fml.common.network.handshake中的枚举
 
NetworkEventFiringHandler - net.minecraftforge.fml.common.network中的类
Use this handler as the only thing in your channel, to receive network events whenever your channel receives a message.
NetworkHandshakeEstablished - net.minecraftforge.fml.common.network中的类
This message is sent through all channels affected by a currently occurring handshake.
NetworkHandshakeEstablished(NetworkDispatcher, INetHandler, Side) - 类 的构造器net.minecraftforge.fml.common.network.NetworkHandshakeEstablished
 
NetworkManager - net.minecraft.network中的类
 
NetworkManager(EnumPacketDirection) - 类 的构造器net.minecraft.network.NetworkManager
 
networkManager - 类 中的变量net.minecraft.server.network.NetHandlerLoginServer
 
NetworkModHolder - net.minecraftforge.fml.common.network.internal中的类
 
NetworkModHolder(ModContainer) - 类 的构造器net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
NetworkModHolder(ModContainer, NetworkModHolder.NetworkChecker) - 类 的构造器net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
NetworkModHolder(ModContainer, Class<?>, String, ASMDataTable) - 类 的构造器net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
NetworkModHolder.NetworkChecker - net.minecraftforge.fml.common.network.internal中的类
Validates that the mods versions on the client and server are compatible with mod.
NetworkPlayerInfo - net.minecraft.client.network中的类
 
NetworkPlayerInfo(GameProfile) - 类 的构造器net.minecraft.client.network.NetworkPlayerInfo
 
NetworkRegistry - net.minecraftforge.fml.common.network中的枚举
 
NetworkRegistry.TargetPoint - net.minecraftforge.fml.common.network中的类
Represents a target point for the ALLROUNDPOINT target.
NetworkSystem - net.minecraft.network中的类
 
NetworkSystem(MinecraftServer) - 类 的构造器net.minecraft.network.NetworkSystem
 
networkTick() - 类 中的方法net.minecraft.network.NetworkSystem
Will try to process the packets received by each NetworkManager, gracefully manage processing failures and cleans up dead connections
NEW_LINE - 类 中的静态变量net.minecraftforge.common.config.Configuration
 
newButton(int, int, int, String) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
newButton(int, int, int, int, int, String) - 类 中的静态方法net.minecraft.realms.RealmsScreen
 
newChannel(String, ChannelHandler...) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
Create a new synchronous message channel pair based on netty.
newChannel(ModContainer, String, ChannelHandler...) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
INTERNAL Create a new channel pair with the specified name and channel handlers.
newChatWithLinks(String) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
newChatWithLinks(String, boolean) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
newDoubleNBTList(double...) - 类 中的方法net.minecraft.entity.Entity
creates a NBT list from the array of doubles passed to this function
newEditBox(int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
newEntity(Class<? extends Entity>, World) - 类 中的静态方法net.minecraft.entity.EntityList
Creates a new entity of the given type in the given world.
newEventDrivenChannel(String) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
Construct a new FMLEventChannel for the channel.
newExplosion(Entity, double, double, double, float, boolean, boolean) - 类 中的方法net.minecraft.world.World
returns a new explosion.
newExplosion(Entity, double, double, double, float, boolean, boolean) - 类 中的方法net.minecraft.world.WorldServer
returns a new explosion.
newFloatNBTList(float...) - 类 中的方法net.minecraft.entity.Entity
Returns a new NBTTagList filled with the specified floats
newId - 类 中的变量net.minecraftforge.fml.common.event.FMLModIdMappingEvent.ModRemapping
 
newInstance(World) - 类 中的方法net.minecraft.world.biome.Biome.SpawnListEntry
 
newInstance(World) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
newInstance(World) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
newInstance(Configuration, String[]) - 类 中的静态方法net.minecraftforge.server.terminalconsole.HighlightErrorConverter
Gets a new instance of the HighlightErrorConverter with the specified options.
newInstance(Configuration, String[]) - 类 中的静态方法net.minecraftforge.server.terminalconsole.MinecraftFormattingConverter
Gets a new instance of the MinecraftFormattingConverter with the specified options.
newPosRotationIncrements - 类 中的变量net.minecraft.entity.EntityLivingBase
The number of updates over which the new position and rotation are to be applied to the entity.
newRange(ArtifactVersion, List<Restriction>) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionRange
Factory method, for custom versioning schemes
newRecipes - 类 中的变量net.minecraft.stats.RecipeBook
Recipes the player has not yet seen, so the GUI can play an animation
NewRegistry() - 类 的构造器net.minecraftforge.event.RegistryEvent.NewRegistry
 
newResult(EnumActionResult, T) - 类 中的静态方法net.minecraft.util.ActionResult
 
newSimpleChannel(String) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
Construct a new SimpleNetworkWrapper for the channel.
newThread(Runnable) - 类 中的方法net.minecraftforge.fml.common.thread.SidedThreadGroup
 
nextDouble(Random, double, double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
nextDouble(Random, double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
nextFloat(Random, float, float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
nextFloat(Random, float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
nextInt(Random, int, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
nextInt(int) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
Generates a pseudo random number between 0 and another integer.
nextLong(long) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
 
nextMode() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
nextPage() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
nextTextureIndexX() - 类 中的方法net.minecraft.client.particle.Particle
 
NextTickListEntry - net.minecraft.world中的类
 
NextTickListEntry(BlockPos, Block) - 类 的构造器net.minecraft.world.NextTickListEntry
 
NibbleArray - net.minecraft.world.chunk中的类
 
NibbleArray() - 类 的构造器net.minecraft.world.chunk.NibbleArray
 
NibbleArray(byte[]) - 类 的构造器net.minecraft.world.chunk.NibbleArray
 
NibbleArrayReader - net.minecraft.world.chunk.storage中的类
 
NibbleArrayReader(byte[], int) - 类 的构造器net.minecraft.world.chunk.storage.NibbleArrayReader
 
NIGHT_VISION - 类 中的静态变量net.minecraft.init.MobEffects
The night vision Potion object.
NIGHT_VISION - 类 中的静态变量net.minecraft.init.PotionTypes
 
nioBuffer() - 类 中的方法net.minecraft.network.PacketBuffer
 
nioBuffer(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
nioBufferCount() - 类 中的方法net.minecraft.network.PacketBuffer
 
nioBuffers() - 类 中的方法net.minecraft.network.PacketBuffer
 
nioBuffers(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
NO_ADJACENT_CHESTS_INSTANCE - 类 中的静态变量net.minecraftforge.items.VanillaDoubleChestItemHandler
 
NO_TOKEN - 接口 中的静态变量net.minecraft.client.gui.toasts.IToast
 
noClip - 类 中的变量net.minecraft.entity.Entity
Whether this entity won't clip with collision or not (make note it won't disable gravity)
noColor() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
Disables color processing.
noColor() - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
Node(String, Vector3f, Vector3f, Quat4f, List<B3DModel.Node<?>>, K) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Node
 
NodeClip(B3DModel.Node<?>) - 类 的构造器net.minecraftforge.client.model.b3d.B3DClip.NodeClip
 
NodeJointClip(IJoint, IClip) - 类 的构造器net.minecraftforge.common.model.animation.JointClips.NodeJointClip
 
NodeProcessor - net.minecraft.pathfinding中的类
 
NodeProcessor() - 类 的构造器net.minecraft.pathfinding.NodeProcessor
 
nodeProcessor - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
nodeType - 类 中的变量net.minecraft.pathfinding.PathPoint
 
NODROP - 类 中的静态变量net.minecraft.block.BlockSkull
 
noiseGen5 - 类 中的变量net.minecraft.world.gen.ChunkGeneratorEnd
A NoiseGeneratorOctaves used in generating terrain
noiseGen6 - 类 中的变量net.minecraft.world.gen.ChunkGeneratorEnd
A NoiseGeneratorOctaves used in generating terrain
NoiseGenerator - net.minecraft.world.gen中的类
 
NoiseGenerator() - 类 的构造器net.minecraft.world.gen.NoiseGenerator
 
NoiseGeneratorImproved - net.minecraft.world.gen中的类
 
NoiseGeneratorImproved() - 类 的构造器net.minecraft.world.gen.NoiseGeneratorImproved
 
NoiseGeneratorImproved(Random) - 类 的构造器net.minecraft.world.gen.NoiseGeneratorImproved
 
NoiseGeneratorOctaves - net.minecraft.world.gen中的类
 
NoiseGeneratorOctaves(Random, int) - 类 的构造器net.minecraft.world.gen.NoiseGeneratorOctaves
 
NoiseGeneratorPerlin - net.minecraft.world.gen中的类
 
NoiseGeneratorPerlin(Random, int) - 类 的构造器net.minecraft.world.gen.NoiseGeneratorPerlin
 
NoiseGeneratorSimplex - net.minecraft.world.gen中的类
 
NoiseGeneratorSimplex() - 类 的构造器net.minecraft.world.gen.NoiseGeneratorSimplex
 
NoiseGeneratorSimplex(Random) - 类 的构造器net.minecraft.world.gen.NoiseGeneratorSimplex
 
NONE - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemOverrideList
 
NonNullList<E> - net.minecraft.util中的类
 
NonNullList() - 类 的构造器net.minecraft.util.NonNullList
 
NonNullList(List<E>, E) - 类 的构造器net.minecraft.util.NonNullList
 
nonRootAdvancementAdded(Advancement) - 接口 中的方法net.minecraft.advancements.AdvancementList.Listener
 
nonRootAdvancementAdded(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
nonRootAdvancementRemoved(Advancement) - 接口 中的方法net.minecraft.advancements.AdvancementList.Listener
 
nonRootAdvancementRemoved(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
noPath() - 类 中的方法net.minecraft.pathfinding.PathNavigate
If null path or reached the end
normal(float, float, float) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
normal(float, float, float) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
normal(float, float, float) - 类 中的方法net.minecraft.realms.Tezzelator
 
Normal() - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Normal
 
Normal(float[]) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Normal
 
Normal(Vector3f) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Normal
 
Normal(float, float, float) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Normal
 
NORMAL_3B - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
NORMAL_4F - 类 中的静态变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
NormalChatListener - net.minecraft.client.gui.chat中的类
 
NormalChatListener(Minecraft) - 类 的构造器net.minecraft.client.gui.chat.NormalChatListener
 
normalIndex - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
normalize() - 类 中的方法net.minecraft.util.math.Vec3d
Normalizes the vector to a length of 1 (except if it is the zero vector)
normalizeAngle(int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
normalizeValue(float) - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
NORTH - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
NORTH - 类 中的静态变量net.minecraft.block.BlockFence
Whether this fence connects in the northern direction
NORTH - 类 中的静态变量net.minecraft.block.BlockFire
 
NORTH - 类 中的静态变量net.minecraft.block.BlockPane
 
NORTH - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
NORTH - 类 中的静态变量net.minecraft.block.BlockTripWire
 
NORTH - 类 中的静态变量net.minecraft.block.BlockVine
 
NORTH - 类 中的静态变量net.minecraft.block.BlockWall
 
north() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block in northern direction
north(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks in northern direction
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockBanner.BlockBannerHanging
 
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockDoor
 
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockFence
 
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockHopper
 
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockSkull
 
NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockVine
 
NORTH_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
NORTH_CHEST_AABB - 类 中的静态变量net.minecraft.block.BlockChest
 
NORTH_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
NORTH_OPEN_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
nose - 类 中的变量net.minecraft.client.model.ModelIllager
 
NOT_CONNECTED_AABB - 类 中的静态变量net.minecraft.block.BlockChest
 
NOT_SPECTATING - 类 中的静态变量net.minecraft.util.EntitySelectors
Selects entities which are either not players or players that are not spectating
note - 类 中的变量net.minecraft.tileentity.TileEntityNote
Note to play
NOTEBLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
NOTEBLOCK_PLAYED - 类 中的静态变量net.minecraft.stats.StatList
 
NOTEBLOCK_TUNED - 类 中的静态变量net.minecraft.stats.StatList
 
NoteBlockEvent - net.minecraftforge.event.world中的类
Base class for Noteblock Events
NoteBlockEvent(World, BlockPos, IBlockState, int) - 类 的构造器net.minecraftforge.event.world.NoteBlockEvent
 
NoteBlockEvent.Change - net.minecraftforge.event.world中的类
Fired when a Noteblock is changed.
NoteBlockEvent.Instrument - net.minecraftforge.event.world中的枚举
Describes the types of musical Instruments that can be played by a Noteblock.
NoteBlockEvent.Note - net.minecraftforge.event.world中的枚举
Information about the pitch of a Noteblock note.
NoteBlockEvent.Octave - net.minecraftforge.event.world中的枚举
Describes the Octave of a Note being played by a Noteblock.
NoteBlockEvent.Play - net.minecraftforge.event.world中的类
Fired when a Noteblock plays it's note.
NotificationModUpdateScreen - net.minecraftforge.client.gui中的类
 
NotificationModUpdateScreen(GuiButton) - 类 的构造器net.minecraftforge.client.gui.NotificationModUpdateScreen
 
notify(String) - 类 中的静态方法net.minecraftforge.fml.common.StartupQuery
 
notifyBlockUpdate(World, BlockPos, IBlockState, IBlockState, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
notifyBlockUpdate(World, BlockPos, IBlockState, IBlockState, int) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
notifyBlockUpdate(World, BlockPos, IBlockState, IBlockState, int) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
notifyBlockUpdate(World, BlockPos, IBlockState, IBlockState, int) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
notifyBlockUpdate(BlockPos, IBlockState, IBlockState, int) - 类 中的方法net.minecraft.world.World
Flags are as in setBlockState
notifyCommandListener(ICommandSender, ICommand, String, Object...) - 类 中的静态方法net.minecraft.command.CommandBase
 
notifyCommandListener(ICommandSender, ICommand, int, String, Object...) - 类 中的静态方法net.minecraft.command.CommandBase
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.Entity
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.EntityAgeable
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
notifyDataManagerChange(DataParameter<?>) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
notifyGameRuleChange(GameRules, String, MinecraftServer) - 类 中的静态方法net.minecraft.command.CommandGameRule
 
notifyLightSet(BlockPos) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
notifyLightSet(BlockPos) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
notifyLightSet(BlockPos) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
notifyLightSet(BlockPos) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
notifyLightSet(BlockPos) - 类 中的方法net.minecraft.world.World
 
notifyListener(ICommandSender, ICommand, int, String, Object...) - 接口 中的方法net.minecraft.command.ICommandListener
Send an informative message to the server operators
notifyListener(ICommandSender, ICommand, int, String, Object...) - 类 中的方法net.minecraft.command.ServerCommandManager
Send an informative message to the server operators
notifyNeighbors(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
notifyNeighborsOfStateChange(BlockPos, Block, boolean) - 类 中的方法net.minecraft.world.World
 
notifyNeighborsOfStateExcept(BlockPos, Block, EnumFacing) - 类 中的方法net.minecraft.world.World
 
notifyNeighborsRespectDebug(BlockPos, Block, boolean) - 类 中的方法net.minecraft.world.World
 
notifyOnRemove(Item) - 类 中的方法net.minecraft.util.CooldownTracker
 
notifyOnRemove(Item) - 类 中的方法net.minecraft.util.CooldownTrackerServer
 
notifyOnSet(Item, int) - 类 中的方法net.minecraft.util.CooldownTracker
 
notifyOnSet(Item, int) - 类 中的方法net.minecraft.util.CooldownTrackerServer
 
notifyPostProcessAt(ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
notifyPostProcessAt(ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
notifyToStop() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderWorker
 
notRiding(Entity) - 类 中的静态方法net.minecraft.util.EntitySelectors
 
noWater - 类 中的变量net.minecraft.client.model.ModelBoat
An invisible layer that is rendered to make it seem like there's no water in the boat.
NpcMerchant - net.minecraft.entity中的类
 
NpcMerchant(EntityPlayer, ITextComponent) - 类 的构造器net.minecraft.entity.NpcMerchant
 
NULL_AABB - 类 中的静态变量net.minecraft.block.Block
 
NULL_BLOCK_STORAGE - 类 中的静态变量net.minecraft.world.chunk.Chunk
 
NULL_VECTOR - 类 中的静态变量net.minecraft.util.math.Vec3i
An immutable vector with zero as all coordinates.
NumberInvalidException - net.minecraft.command中的异常错误
 
NumberInvalidException() - 异常错误 的构造器net.minecraft.command.NumberInvalidException
 
NumberInvalidException(String, Object...) - 异常错误 的构造器net.minecraft.command.NumberInvalidException
 
NumberSliderEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
numPlayersUsing - 类 中的变量net.minecraft.tileentity.TileEntityChest
The number of players currently using this chest
numPlayersUsing - 类 中的变量net.minecraft.tileentity.TileEntityEnderChest
 
nVertices - 类 中的变量net.minecraft.client.model.TexturedQuad
 
nvidia - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 

O

OAK_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
OAK_DOOR - 类 中的静态变量net.minecraft.init.Items
 
OAK_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
OAK_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
OAK_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
ObfuscationReflectionHelper - net.minecraftforge.fml.common中的类
Some reflection helper code.
ObfuscationReflectionHelper() - 类 的构造器net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
OBJBakedModel(OBJModel, IModelState, VertexFormat, <any>) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
ObjectHolderRegistry - net.minecraftforge.registries中的枚举
Internal registry for tracking GameRegistry.ObjectHolder references
ObjectIntIdentityMap<T> - net.minecraft.util中的类
 
ObjectIntIdentityMap() - 类 的构造器net.minecraft.util.ObjectIntIdentityMap
 
ObjectIntIdentityMap(int) - 类 的构造器net.minecraft.util.ObjectIntIdentityMap
 
objectivesToNbt() - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
objectList - 类 中的变量net.minecraft.util.ObjectIntIdentityMap
 
objectMouseOver - 类 中的变量net.minecraft.client.Minecraft
The ray trace hit that the mouse is over.
OBJLoader - net.minecraftforge.client.model.obj中的枚举
 
OBJModel - net.minecraftforge.client.model.obj中的类
 
OBJModel(OBJModel.MaterialLibrary, ResourceLocation) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel
 
OBJModel(OBJModel.MaterialLibrary, ResourceLocation, OBJModel.CustomData) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel
 
OBJModel.Face - net.minecraftforge.client.model.obj中的类
 
OBJModel.Group - net.minecraftforge.client.model.obj中的类
已过时。
OBJModel.Material - net.minecraftforge.client.model.obj中的类
 
OBJModel.MaterialLibrary - net.minecraftforge.client.model.obj中的类
 
OBJModel.Normal - net.minecraftforge.client.model.obj中的类
 
OBJModel.OBJBakedModel - net.minecraftforge.client.model.obj中的类
 
OBJModel.OBJProperty - net.minecraftforge.client.model.obj中的枚举
已过时。
OBJModel.OBJState - net.minecraftforge.client.model.obj中的类
已过时。
OBJModel.OBJState.Operation - net.minecraftforge.client.model.obj中的枚举
已过时。
 
OBJModel.Parser - net.minecraftforge.client.model.obj中的类
 
OBJModel.Texture - net.minecraftforge.client.model.obj中的类
 
OBJModel.TextureCoordinate - net.minecraftforge.client.model.obj中的类
 
OBJModel.UVsOutOfBoundsException - net.minecraftforge.client.model.obj中的异常错误
 
OBJModel.Vertex - net.minecraftforge.client.model.obj中的类
 
OBJState(List<String>, boolean) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
OBJState(List<String>, boolean, IModelState) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
observedNeighborChange(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.Block
Called on an Observer block whenever an update for an Observer is received.
observedNeighborChange(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockObserver
 
observedNeighborChanged(IBlockState, World, BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.block.BlockObserver
 
observedNeighborChanged(BlockPos, Block, BlockPos) - 类 中的方法net.minecraft.world.World
 
OBSERVER - 类 中的静态变量net.minecraft.init.Blocks
 
OBSIDIAN - 类 中的静态变量net.minecraft.block.material.MapColor
 
OBSIDIAN - 类 中的静态变量net.minecraft.init.Blocks
 
obtain() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
OCCUPIED - 类 中的静态变量net.minecraft.block.BlockBed
 
OCEAN - 类 中的静态变量net.minecraft.init.Biomes
 
OCEAN - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
oceanBiomes - 类 中的静态变量net.minecraftforge.common.BiomeManager
 
offHandInventory - 类 中的变量net.minecraft.entity.player.InventoryPlayer
 
offset(double, double, double) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
offset(double, double, double) - 类 中的方法net.minecraft.realms.Tezzelator
 
offset(double, double, double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Offsets the current bounding box by the specified amount.
offset(BlockPos) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
offset(Vec3d) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
offset(EnumFacing, int) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Offsets this BlockPos n blocks in the given direction
offset(EnumFacing) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block in the given direction
offset(EnumFacing, int) - 类 中的方法net.minecraft.util.math.BlockPos
Offsets this BlockPos n blocks in the given direction
offset(int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
Offsets the current bounding box by the specified amount.
offset(int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
offset(int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
 
offset(int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
 
offset() - 类 中的方法net.minecraftforge.common.animation.Event
 
offsetRotationX - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetRotationY - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetRotationZ - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetScaleX - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetScaleY - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetScaleZ - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetTranslateX - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetTranslateY - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetTranslateZ - 类 中的静态变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
offsetX - 类 中的变量net.minecraft.client.model.ModelRenderer
 
offsetX - 枚举 中的变量net.minecraft.entity.item.EntityPainting.EnumArt
 
offsetY - 类 中的变量net.minecraft.client.model.ModelRenderer
 
offsetY - 枚举 中的变量net.minecraft.entity.item.EntityPainting.EnumArt
 
offsetZ - 类 中的变量net.minecraft.client.model.ModelRenderer
 
oFlap - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
oFlap - 类 中的变量net.minecraft.entity.passive.EntityParrot
 
oFlapSpeed - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
oFlapSpeed - 类 中的变量net.minecraft.entity.passive.EntityParrot
 
oFlip - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
OLD_IPBAN_FILE - 类 中的静态变量net.minecraft.server.management.PreYggdrasilConverter
 
OLD_OPS_FILE - 类 中的静态变量net.minecraft.server.management.PreYggdrasilConverter
 
OLD_PLAYERBAN_FILE - 类 中的静态变量net.minecraft.server.management.PreYggdrasilConverter
 
OLD_WHITELIST_FILE - 类 中的静态变量net.minecraft.server.management.PreYggdrasilConverter
 
oldId - 类 中的变量net.minecraftforge.fml.common.event.FMLModIdMappingEvent.ModRemapping
 
OLDMODEL_POSITION_TEX_NORMAL - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
ON_FIRE - 类 中的静态变量net.minecraft.util.DamageSource
 
onActivatorRailPass(int, int, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Called every tick the minecart is on an activator rail.
onActivatorRailPass(int, int, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
Called every tick the minecart is on an activator rail.
onActivatorRailPass(int, int, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartEmpty
Called every tick the minecart is on an activator rail.
onActivatorRailPass(int, int, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Called every tick the minecart is on an activator rail.
onActivatorRailPass(int, int, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Called every tick the minecart is on an activator rail.
onAdd(IForgeRegistryInternal<V>, RegistryManager, int, V, V) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.AddCallback
 
onAddedToWorld() - 类 中的方法net.minecraft.entity.Entity
Called after the entity has been added to the world's ticking list.
onAdvancement(EntityPlayerMP, Advancement) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onAnimalTame(EntityAnimal, EntityPlayer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onAnvilChange(ContainerRepair, ItemStack, ItemStack, IInventory, String, int) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onAnvilRepair(EntityPlayer, ItemStack, ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onApplyBonemeal(EntityPlayer, World, BlockPos, IBlockState, ItemStack, EnumHand) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onArmorTick(World, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.item.Item
Called to tick armor in the armor slot.
onArrowLoose(ItemStack, World, EntityPlayer, int, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onArrowNock(ItemStack, World, EntityPlayer, EnumHand, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onAttributeModified(IAttributeInstance) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
onAttributeModified(IAttributeInstance) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
 
onAvailable(FMLLoadCompleteEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.Block
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockAnvil
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockBeacon
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockBed
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockBrewingStand
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockButton
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockCake
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockCauldron
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockChest
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockCommandBlock
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockDaylightDetector
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockDispenser
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockDoor
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockDragonEgg
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockEnderChest
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockFence
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockFenceGate
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockFlowerPot
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockFurnace
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockHopper
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockJukebox
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockLever
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockNote
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockPistonMoving
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockShulkerBox
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockSign
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockStairs
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockStructure
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockTNT
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockTrapDoor
Called when the block is right clicked by a player.
onBlockActivated(World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.block.BlockWorkbench
Called when the block is right clicked by a player.
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.Block
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockChest
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockConcretePowder
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDispenser
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDragonEgg
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockDynamicLiquid
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFalling
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFarmland
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFire
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockFurnace
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockGrassPath
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockHopper
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockLiquid
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockObserver
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonBase
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPumpkin
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRailBase
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRailDetector
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneLight
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSponge
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlass
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTNT
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTripWire
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockAdded(World, BlockPos, IBlockState) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Called after the block is set in the Chunk data, but before the Tile Entity is set
onBlockBreakEvent(World, GameType, EntityPlayerMP, BlockPos) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onBlockClicked(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.Block
 
onBlockClicked(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.BlockDragonEgg
 
onBlockClicked(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.BlockNote
 
onBlockClicked(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
onBlockClicked(World, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.block.BlockStairs
 
onBlockClicked(BlockPos, EnumFacing) - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the result of this call.
onBlockClicked(BlockPos, EnumFacing) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the result of this call.
onBlockColorsInit(BlockColors) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onBlockDestroyed(ItemStack, World, IBlockState, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
Called when a Block is destroyed using this Item.
onBlockDestroyed(ItemStack, World, IBlockState, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemShears
Called when a Block is destroyed using this Item.
onBlockDestroyed(World, IBlockState, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.item.ItemStack
Called when a Block is destroyed using this ItemStack
onBlockDestroyed(ItemStack, World, IBlockState, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemSword
Called when a Block is destroyed using this Item.
onBlockDestroyed(ItemStack, World, IBlockState, BlockPos, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemTool
Called when a Block is destroyed using this Item.
onBlockDestroyedByExplosion(World, BlockPos, Explosion) - 类 中的方法net.minecraft.block.Block
Called when this Block is destroyed by an Explosion
onBlockDestroyedByExplosion(World, BlockPos, Explosion) - 类 中的方法net.minecraft.block.BlockStairs
Called when this Block is destroyed by an Explosion
onBlockDestroyedByExplosion(World, BlockPos, Explosion) - 类 中的方法net.minecraft.block.BlockTNT
Called when this Block is destroyed by an Explosion
onBlockDestroyedByPlayer(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.Block
Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
onBlockDestroyedByPlayer(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockPistonMoving
Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
onBlockDestroyedByPlayer(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
onBlockDestroyedByPlayer(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockStairs
Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
onBlockDestroyedByPlayer(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTNT
Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
onBlockEventReceived(World, BlockPos, int, int) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Called on both Client and Server when World#addBlockEvent is called.
onBlockEventReceived(World, BlockPos, int, int) - 接口 中的方法net.minecraft.block.state.IBlockBehaviors
Called on both Client and Server when World#addBlockEvent is called.
onBlockExploded(World, BlockPos, Explosion) - 类 中的方法net.minecraft.block.Block
Called when the block is destroyed by an explosion.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.Block
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockBed
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockDoor
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockDoublePlant
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockFlowerPot
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockPistonExtension
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockShulkerBox
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockSkull
Called before the Block is set to air in the world.
onBlockHarvested(World, BlockPos, IBlockState, EntityPlayer) - 类 中的方法net.minecraft.block.BlockTripWire
Called before the Block is set to air in the world.
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.Block
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockBeacon
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockBrewingStand
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockChest
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockCocoa
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockCommandBlock
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockDispenser
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockDoublePlant
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockEnderChest
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockFurnace
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockHopper
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockPistonBase
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockShulkerBox
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockStructure
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockPlacedBy(World, BlockPos, IBlockState, EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.block.BlockTripWireHook
Called by ItemBlocks after a block is set in the world, to allow post-place logic
onBlockStartBreak(ItemStack, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.item.Item
Called before a block is broken.
onBlockStartBreak(ItemStack, BlockPos, EntityPlayer) - 类 中的方法net.minecraft.item.ItemShears
 
onBroken(World, BlockPos) - 类 中的方法net.minecraft.block.BlockAnvil
 
onBroken(World, BlockPos) - 类 中的方法net.minecraft.block.BlockFalling
 
onBroken(Entity) - 类 中的方法net.minecraft.entity.EntityHanging
Called when this entity is broken.
onBroken(Entity) - 类 中的方法net.minecraft.entity.EntityLeashKnot
Called when this entity is broken.
onBroken(Entity) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
Called when this entity is broken.
onBroken(Entity) - 类 中的方法net.minecraft.entity.item.EntityPainting
Called when this entity is broken.
onBucketUse(EntityPlayer, World, ItemStack, RayTraceResult) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onCenterChanged(WorldBorder, double, double) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onChangedPotionEffect(PotionEffect, boolean) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
onChangedPotionEffect(PotionEffect, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onChangeSliderValue(GuiSlider) - 接口 中的方法net.minecraftforge.fml.client.config.GuiSlider.ISlider
 
onChunkPopulate(boolean, IChunkGenerator, World, Random, int, int, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onChunkUnload() - 类 中的方法net.minecraft.tileentity.TileEntity
Called when the chunk this TileEntity is on is Unloaded.
onClear(IForgeRegistryInternal<V>, RegistryManager) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.ClearCallback
 
onClientChat(ChatType, ITextComponent) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onClientSendMessage(String) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onCollideWithPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.Entity
Called by a player entity when they collide with an entity
onCollideWithPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityItem
Called by a player entity when they collide with an entity
onCollideWithPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Called by a player entity when they collide with an entity
onCollideWithPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.monster.EntitySlime
Called by a player entity when they collide with an entity
onCollideWithPlayer(EntityPlayer) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Called by a player entity when they collide with an entity
onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
By subscribing to the OnConfigChangedEvent we are able to execute code when our config screens are closed.
OnConfigChangedEvent(String, String, boolean, boolean) - 类 的构造器net.minecraftforge.fml.client.event.ConfigChangedEvent.OnConfigChangedEvent
 
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.Container
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerBeacon
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerChest
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerHopper
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerHorseInventory
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerMerchant
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerPlayer
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerRepair
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerShulkerBox
Called when the container is closed.
onContainerClosed(EntityPlayer) - 类 中的方法net.minecraft.inventory.ContainerWorkbench
Called when the container is closed.
onContentsChanged() - 类 中的方法net.minecraftforge.fluids.FluidTank
 
onContentsChanged(int) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
onCrafting(ItemStack, int) - 类 中的方法net.minecraft.inventory.Slot
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack) - 类 中的方法net.minecraft.inventory.Slot
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack, int) - 类 中的方法net.minecraft.inventory.SlotCrafting
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack) - 类 中的方法net.minecraft.inventory.SlotCrafting
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack, int) - 类 中的方法net.minecraft.inventory.SlotFurnaceOutput
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack) - 类 中的方法net.minecraft.inventory.SlotFurnaceOutput
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack, int) - 类 中的方法net.minecraft.inventory.SlotMerchantResult
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(ItemStack) - 类 中的方法net.minecraft.inventory.SlotMerchantResult
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
onCrafting(World, EntityPlayer, int) - 类 中的方法net.minecraft.item.ItemStack
 
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.Container
Callback for when the crafting matrix is changed.
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Callback for when the crafting matrix is changed.
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.ContainerMerchant
Callback for when the crafting matrix is changed.
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.ContainerPlayer
Callback for when the crafting matrix is changed.
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.ContainerRepair
Callback for when the crafting matrix is changed.
onCraftMatrixChanged(IInventory) - 类 中的方法net.minecraft.inventory.ContainerWorkbench
Callback for when the crafting matrix is changed.
onCrash(StringBuilder) - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
onCreate(IForgeRegistryInternal<V>, RegistryManager) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.CreateCallback
 
onCreated(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.Item
Called when item is crafted/smelted.
onCreated(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemMap
Called when item is crafted/smelted.
onCreateWorldSpawn(World, WorldSettings) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onCriticalHit(Entity) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Called when the entity is dealt a critical hit.
onCriticalHit(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Called when the entity is dealt a critical hit.
onCriticalHit(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Called when the entity is dealt a critical hit.
onCropsGrowPost(World, BlockPos, IBlockState, IBlockState) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onCropsGrowPre(World, BlockPos, IBlockState, boolean) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onCrystalDestroyed(EntityEnderCrystal, BlockPos, DamageSource, EntityPlayer) - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
 
onCrystalDestroyed(EntityEnderCrystal, BlockPos, DamageSource, EntityPlayer) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
 
onCrystalDestroyed(EntityEnderCrystal, BlockPos, DamageSource, EntityPlayer) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
 
onCrystalDestroyed(EntityEnderCrystal, BlockPos, DamageSource) - 类 中的方法net.minecraft.entity.boss.EntityDragon
 
onCrystalDestroyed(EntityEnderCrystal, DamageSource) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
onCustomizeButton(Minecraft, GuiCreateWorld) - 类 中的方法net.minecraft.world.WorldType
Called when the 'Customize' button is pressed on world creation GUI
onDamageAmountChanged(WorldBorder, double) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onDamageBufferChanged(WorldBorder, double) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onDataPacket(NetworkManager, SPacketUpdateTileEntity) - 类 中的方法net.minecraft.tileentity.TileEntity
Called when you receive a TileEntityData packet for the location this TileEntity is currently in.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.EntityLivingBase
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntitySkeleton
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityPig
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityTameable
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Called when the mob's health reaches 0.
onDeath(DamageSource) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
onDeathUpdate() - 类 中的方法net.minecraft.entity.boss.EntityDragon
handles entity death timer, experience orb and particle creation
onDeathUpdate() - 类 中的方法net.minecraft.entity.EntityLivingBase
handles entity death timer, experience orb and particle creation
onDifficultyChange(EnumDifficulty, EnumDifficulty) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onDimensionLoad(WorldEvent.Load) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
onDimensionSave(WorldEvent.Save) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
onDimensionUnload(WorldEvent.Unload) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.client.network.NetHandlerHandshakeMemory
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.client.network.NetHandlerLoginClient
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 接口 中的方法net.minecraft.network.INetHandler
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.server.network.NetHandlerHandshakeTCP
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDisconnect(ITextComponent) - 类 中的方法net.minecraft.server.network.NetHandlerStatusServer
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
onDrawBlockHighlight(RenderGlobal, EntityPlayer, RayTraceResult, int, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onDroppedByPlayer(ItemStack, EntityPlayer) - 类 中的方法net.minecraft.item.Item
Called when a player drops the item into the world, returning false from this will prevent the item from being removed from the players inventory and spawning in the world
ONE - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with 1.0F as the x and y components.
onEmptyClick(EntityPlayer, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onEmptyLeftClick(EntityPlayer) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onEnchant(ItemStack, int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
onEnchant(ItemStack, int) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onEnchantmentCritical(Entity) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
onEnchantmentCritical(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
onEnchantmentCritical(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onEnchantmentLevelSet(World, BlockPos, int, int, ItemStack, int) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onEndFalling(World, BlockPos, IBlockState, IBlockState) - 类 中的方法net.minecraft.block.BlockAnvil
 
onEndFalling(World, BlockPos, IBlockState, IBlockState) - 类 中的方法net.minecraft.block.BlockConcretePowder
 
onEndFalling(World, BlockPos, IBlockState, IBlockState) - 类 中的方法net.minecraft.block.BlockFalling
 
onEntityAdded(Entity) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
onEntityAdded(Entity) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Called on all IWorldAccesses when an entity is created or loaded.
onEntityAdded(Entity) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
Called on all IWorldAccesses when an entity is created or loaded.
onEntityAdded(Entity) - 接口 中的方法net.minecraft.world.IWorldEventListener
Called on all IWorldAccesses when an entity is created or loaded.
onEntityAdded(Entity) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
Called on all IWorldAccesses when an entity is created or loaded.
onEntityAdded(Entity) - 类 中的方法net.minecraft.world.World
 
onEntityAdded(Entity) - 类 中的方法net.minecraft.world.WorldServer
 
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.Block
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockButton
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockCactus
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockCauldron
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockEndPortal
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockLilyPad
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockPortal
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockRailDetector
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockSoulSand
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockTNT
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockTripWire
Called When an Entity Collided with the Block
onEntityCollidedWithBlock(World, BlockPos, IBlockState, Entity) - 类 中的方法net.minecraft.block.BlockWeb
Called When an Entity Collided with the Block
onEntityCollision(EntityMinecart, Entity) - 接口 中的方法net.minecraftforge.common.IMinecartCollisionHandler
This basically replaces the function of the same name in EntityMinecart.
onEntityDamaged(EntityLivingBase, Entity, int) - 类 中的方法net.minecraft.enchantment.Enchantment
Called whenever a mob is damaged with an item that has this enchantment on it.
onEntityDamaged(EntityLivingBase, Entity, int) - 类 中的方法net.minecraft.enchantment.EnchantmentDamage
Called whenever a mob is damaged with an item that has this enchantment on it.
onEntityDestroyBlock(EntityLivingBase, BlockPos, IBlockState) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onEntityItemUpdate(EntityItem) - 类 中的方法net.minecraft.item.Item
Called by the default implemetation of EntityItem's onUpdate method, allowing for cleaner control over the update of the item without having to write a subclass.
onEntityJoinWorld(EntityJoinWorldEvent) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
onEntityRemoved(Entity) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
onEntityRemoved(Entity) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
Called on all IWorldAccesses when an entity is unloaded or destroyed.
onEntityRemoved(Entity) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
Called on all IWorldAccesses when an entity is unloaded or destroyed.
onEntityRemoved(Entity) - 接口 中的方法net.minecraft.world.IWorldEventListener
Called on all IWorldAccesses when an entity is unloaded or destroyed.
onEntityRemoved(Entity) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
Called on all IWorldAccesses when an entity is unloaded or destroyed.
onEntityRemoved(Entity) - 类 中的方法net.minecraft.world.World
 
onEntityRemoved(Entity) - 类 中的方法net.minecraft.world.WorldServer
 
onEntityStruckByLightning(Entity, EntityLightningBolt) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onEntitySwing(EntityLivingBase, ItemStack) - 类 中的方法net.minecraft.item.Item
Called when a entity tries to play the 'swing' animation.
onEntityUpdate() - 类 中的方法net.minecraft.entity.Entity
Gets called every tick from main Entity class
onEntityUpdate() - 类 中的方法net.minecraft.entity.EntityLiving
Gets called every tick from main Entity class
onEntityUpdate() - 类 中的方法net.minecraft.entity.EntityLivingBase
Gets called every tick from main Entity class
onEntityUpdate() - 类 中的方法net.minecraft.entity.passive.EntityWaterMob
Gets called every tick from main Entity class
onEntityWalk(World, BlockPos, Entity) - 类 中的方法net.minecraft.block.Block
Called when the given entity walks on this Block
onEntityWalk(World, BlockPos, Entity) - 类 中的方法net.minecraft.block.BlockMagma
Called when the given entity walks on this Block
onEntityWalk(World, BlockPos, Entity) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Called when the given entity walks on this Block
onEntityWalk(World, BlockPos, Entity) - 类 中的方法net.minecraft.block.BlockSlime
Called when the given entity walks on this Block
onEntityWalk(World, BlockPos, Entity) - 类 中的方法net.minecraft.block.BlockStairs
Called when the given entity walks on this Block
onExplosionDetonate(World, Explosion, List<Entity>, double) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onExplosionStart(World, Explosion) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onFallenUpon(World, BlockPos, Entity, float) - 类 中的方法net.minecraft.block.Block
Block's chance to react to a living entity falling on it.
onFallenUpon(World, BlockPos, Entity, float) - 类 中的方法net.minecraft.block.BlockBed
Block's chance to react to a living entity falling on it.
onFallenUpon(World, BlockPos, Entity, float) - 类 中的方法net.minecraft.block.BlockFarmland
Block's chance to react to a living entity falling on it.
onFallenUpon(World, BlockPos, Entity, float) - 类 中的方法net.minecraft.block.BlockHay
Block's chance to react to a living entity falling on it.
onFallenUpon(World, BlockPos, Entity, float) - 类 中的方法net.minecraft.block.BlockSlime
Block's chance to react to a living entity falling on it.
onFarmlandTrample(World, BlockPos, IBlockState, float, Entity) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onFillBucket(FillBucketEvent) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
 
onFinishedPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
onFinishedPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onFogRender(EntityRenderer, Entity, IBlockState, float, int, float) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onFoodEaten(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemAppleGold
 
onFoodEaten(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemFishFood
 
onFoodEaten(ItemStack, World, EntityPlayer) - 类 中的方法net.minecraft.item.ItemFood
 
onGameRuleChange(GameRules, String, MinecraftServer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onGround - 类 中的变量net.minecraft.client.particle.Particle
 
onGround - 类 中的变量net.minecraft.entity.Entity
 
onGround - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
onGround - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
onGroundSpeedFactor - 类 中的变量net.minecraft.entity.EntityLivingBase
 
onGrowingAdult() - 类 中的方法net.minecraft.entity.EntityAgeable
This is called when Entity's growing age timer reaches 0 (negative values are considered as a child, positive as an adult)
onGrowingAdult() - 类 中的方法net.minecraft.entity.passive.EntityVillager
This is called when Entity's growing age timer reaches 0 (negative values are considered as a child, positive as an adult)
onGuiClosed() - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiChat
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiRepair
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreen
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiVideoSettings
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called when the screen is unloaded.
onGuiClosed() - 类 中的方法net.minecraft.client.settings.GameSettings
 
onGuiClosed() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModIDEntry
By overriding onGuiClosed() for this entry we can perform additional actions when the user is done such as saving a new ConfigCategory object to the Configuration object.
onGuiClosed() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Called when the screen is unloaded.
onGuiClosed() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
This method is called when the parent GUI is closed.
onGuiClosed() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
onGuiClosed() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
This method is a pass-through for IConfigEntry objects that need to perform actions when the containing GUI is closed.
onGUICreateWorldPress() - 类 中的方法net.minecraft.world.WorldType
Called when 'Create New World' button is pressed before starting game
onHit(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Called when the arrow hits a block or an entity
onHit(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
 
onHitBlock(WorldClient, BlockPos, IBlockState, float) - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
onHitBlock(WorldClient, BlockPos, IBlockState, float) - 类 中的方法net.minecraft.client.tutorial.PunchTreeStep
Called when a player hits block to destroy it.
onHitBlock(WorldClient, BlockPos, IBlockState, float) - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
onHoeUse(ItemStack, EntityPlayer, World, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onHorseArmorTick(World, EntityLiving, ItemStack) - 类 中的方法net.minecraft.item.Item
Called every tick from EntityHorse#onUpdate() on the item in the armor slot.
onHotbarSelected(int) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.item.EntityEnderPearl
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.item.EntityExpBottle
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityDragonFireball
Called when this EntityFireball hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityEgg
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Called when this EntityFireball hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityLargeFireball
Called when this EntityFireball hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityPotion
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntitySmallFireball
Called when this EntityFireball hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntitySnowball
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Called when this EntityThrowable hits a block or entity.
onImpact(RayTraceResult) - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Called when this EntityFireball hits a block or entity.
onInitializationComplete() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.EntityLiving
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityCaveSpider
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntitySlime
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntitySpider
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityVex
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityHorse
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityLlama
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityParrot
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntitySheep
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInitialSpawn(DifficultyInstance, IEntityLivingData) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt.
onInputUpdate(EntityPlayer, MovementInput) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onInsideBlock(IBlockState) - 类 中的方法net.minecraft.entity.Entity
 
onInsideBlock(IBlockState) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onInteractEntity(EntityPlayer, Entity, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onInteractEntityAt(EntityPlayer, Entity, RayTraceResult, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onInteractEntityAt(EntityPlayer, Entity, Vec3d, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onInventoryChanged(IInventory) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
onInventoryChanged(IInventory) - 类 中的方法net.minecraft.entity.passive.EntityHorse
Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
onInventoryChanged(IInventory) - 类 中的方法net.minecraft.entity.passive.EntityLlama
Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
onInventoryChanged(IInventory) - 接口 中的方法net.minecraft.inventory.IInventoryChangedListener
Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
onItemColorsInit(ItemColors, BlockColors) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onItemExpire(EntityItem, ItemStack) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onItemPickup(Entity, int) - 类 中的方法net.minecraft.entity.EntityLivingBase
Called when the entity picks up an item.
onItemPickup(Entity, int) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Called when the entity picks up an item.
onItemPickup(EntityItem, EntityPlayer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.Item
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemArmor
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemBoat
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemBow
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemBucket
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemBucketMilk
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemCarrotOnAStick
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemEgg
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemElytra
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemEmptyMap
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemEnderEye
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemEnderPearl
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemExpBottle
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemFirework
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemFishingRod
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemFood
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemGlassBottle
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemKnowledgeBook
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemLilyPad
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemLingeringPotion
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemMonsterPlacer
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemPotion
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemShield
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemSnowball
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemSplashPotion
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemWritableBook
Called when the equipped item is right clicked.
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemWrittenBook
Called when the equipped item is right clicked.
onItemRightClick(EntityPlayer, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraftforge.fluids.UniversalBucket
Called when the equipped item is right clicked.
onItemTooltip(ItemStack, EntityPlayer, List<String>, ITooltipFlag) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.Item
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemArmorStand
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemBanner
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemBed
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemBlock
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemBlockSpecial
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemDoor
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemDye
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemEndCrystal
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemEnderEye
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemFireball
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemFirework
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemFlintAndSteel
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemHangingEntity
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemHoe
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemLead
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemMinecart
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemMonsterPlacer
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemRecord
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemRedstone
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSeedFood
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSeeds
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSign
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSkull
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSlab
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSnow
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemSpade
Called when a Block is right-clicked with this Item
onItemUse(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemStack
Called when the player uses this ItemStack on a Block (right-click).
onItemUseFinish() - 类 中的方法net.minecraft.entity.EntityLivingBase
Used for when item use count runs out, ie: eating completed
onItemUseFinish() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Used for when item use count runs out, ie: eating completed
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.Item
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemBucketMilk
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemChorusFruit
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemFood
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemPotion
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(ItemStack, World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemSoup
Called when the player finishes using this Item (E.g. finishes eating.).
onItemUseFinish(World, EntityLivingBase) - 类 中的方法net.minecraft.item.ItemStack
Called when the item in use count reach 0, e.g. item food eaten.
onItemUseFinish(EntityLivingBase, ItemStack, int, ItemStack) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onItemUseFirst(EntityPlayer, World, BlockPos, EnumFacing, float, float, float, EnumHand) - 类 中的方法net.minecraft.item.Item
This is called when the item is used, before the block is activated.
onItemUseFirst(EntityPlayer, World, BlockPos, EnumHand, EnumFacing, float, float, float) - 类 中的方法net.minecraft.item.ItemStack
 
onItemUseStart(EntityLivingBase, ItemStack, int) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onItemUseTick(EntityLivingBase, ItemStack, int) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onKeyPressed(char, int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
onKillCommand() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Called by the /kill command.
onKillCommand() - 类 中的方法net.minecraft.entity.Entity
Called by the /kill command.
onKillCommand() - 类 中的方法net.minecraft.entity.EntityLivingBase
Called by the /kill command.
onKillCommand() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Called by the /kill command.
onKillCommand() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
Called by the /kill command.
onKillEntity(EntityLivingBase) - 类 中的方法net.minecraft.entity.Entity
This method gets called when the entity kills another one.
onKillEntity(EntityLivingBase) - 类 中的方法net.minecraft.entity.monster.EntityZombie
This method gets called when the entity kills another one.
onKillEntity(EntityLivingBase) - 类 中的方法net.minecraft.entity.player.EntityPlayer
This method gets called when the entity kills another one.
onLanded(World, Entity) - 类 中的方法net.minecraft.block.Block
Called when an Entity lands on this Block.
onLanded(World, Entity) - 类 中的方法net.minecraft.block.BlockBed
Called when an Entity lands on this Block.
onLanded(World, Entity) - 类 中的方法net.minecraft.block.BlockSlime
Called when an Entity lands on this Block.
onLayersChanged() - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Would update whether or not the edit and remove buttons are enabled, but is currently disabled and always disables the buttons (which are invisible anyways)
onLeashDistance(float) - 类 中的方法net.minecraft.entity.EntityCreature
 
onLeashDistance(float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
onLeftClickBlock(EntityPlayer, BlockPos, EnumFacing, Vec3d) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLeftClickEntity(ItemStack, EntityPlayer, Entity) - 类 中的方法net.minecraft.item.Item
Called when the player Left Clicks (attacks) an entity.
onLivingAttack(EntityLivingBase, DamageSource, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingDamage(EntityLivingBase, DamageSource, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingDeath(EntityLivingBase, DamageSource) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingDrops(EntityLivingBase, DamageSource, ArrayList<EntityItem>, int, boolean) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingFall(EntityLivingBase, float, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingHeal(EntityLivingBase, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onLivingHurt(EntityLivingBase, DamageSource, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingJump(EntityLivingBase) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingKnockBack(EntityLivingBase, Entity, float, double, double) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingSetAttackTarget(EntityLivingBase, EntityLivingBase) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLivingUpdate() - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.boss.EntityDragon
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.boss.EntityWither
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.EntityAgeable
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.EntityLiving
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.EntityLivingBase
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityGuardian
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityMob
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityShulker
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntitySnowman
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityWitch
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.monster.EntityZombie
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntityChicken
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntityParrot
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntitySheep
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntitySquid
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.passive.EntityWolf
Called frequently so the entity can update its state every tick as required.
onLivingUpdate() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Called frequently so the entity can update its state every tick as required.
onLivingUpdate(EntityLivingBase) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onLoad() - 类 中的方法net.minecraft.tileentity.TileEntity
Called when this is first added to the world (by World.addTileEntity(TileEntity)).
onLoad() - 类 中的方法net.minecraft.world.chunk.Chunk
Called when this Chunk is loaded by the ChunkProvider
onLoad() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Called when this Chunk is loaded by the ChunkProvider
onLoad() - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
onlyOpsCanSetNbt() - 类 中的方法net.minecraft.tileentity.TileEntity
 
onlyOpsCanSetNbt() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
onlyOpsCanSetNbt() - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
onlyOpsCanSetNbt() - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
onMessage(REQ, MessageContext) - 接口 中的方法net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler
Called when a message is received of the appropriate type.
onMiddleClick() - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
onMinecartPass(World, EntityMinecart, BlockPos) - 类 中的方法net.minecraft.block.BlockRailBase
This function is called by any minecart that passes over this rail.
onModelBake(ModelManager, IRegistry<ModelResourceLocation, IBakedModel>, ModelLoader) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onMouseHover(WorldClient, RayTraceResult) - 类 中的方法net.minecraft.client.tutorial.FindTreeStep
Handles blocks and entities hovering
onMouseHover(WorldClient, RayTraceResult) - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
onMouseHover(WorldClient, RayTraceResult) - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
onMouseScroll(int) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
onNeighborChange(IBlockAccess, BlockPos, BlockPos) - 类 中的方法net.minecraft.block.Block
Called when a tile entity on a side of this block changes is created or is destroyed.
onNeighborChange(IBlockAccess, BlockPos, BlockPos) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
onNeighborChangeInternal(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockTorch
 
onNeighborNotify(World, BlockPos, IBlockState, EnumSet<EnumFacing>, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onNewPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
onNewPotionEffect(PotionEffect) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onNoteChange(TileEntityNote, byte) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onObjectiveDisplayNameChanged(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
onObjectiveDisplayNameChanged(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
onPickBlock(RayTraceResult, EntityPlayer, World) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
Called when a player uses 'pick block', calls new Entity and Block hooks.
onPlaceItemIntoWorld(ItemStack, EntityPlayer, World, BlockPos, EnumFacing, float, float, float, EnumHand) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onPlantGrow(IBlockState, World, BlockPos, BlockPos) - 类 中的方法net.minecraft.block.Block
Called when a plant grows on this block, only implemented for saplings using the WorldGen*Trees classes right now.
onPlayerAdded(EntityPlayerMP) - 类 中的方法net.minecraft.world.WorldProvider
Called when a Player is added to the provider's world.
onPlayerAdded(EntityPlayerMP) - 类 中的方法net.minecraft.world.WorldProviderEnd
Called when a Player is added to the provider's world.
onPlayerAttack(EntityLivingBase, DamageSource, float) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onPlayerAttackTarget(EntityPlayer, Entity) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onPlayerBlockPlace(EntityPlayer, BlockSnapshot, EnumFacing, EnumHand) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerBrewedPotion(EntityPlayer, ItemStack) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerClone(EntityPlayer, EntityPlayer, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerDamageBlock(BlockPos, EnumFacing) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
onPlayerDestroyBlock(BlockPos) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
onPlayerDestroyItem(EntityPlayer, ItemStack, EnumHand) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerDrops(EntityPlayer, DamageSource, List<EntityItem>, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerFall(EntityPlayer, float, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerMultiBlockPlace(EntityPlayer, List<BlockSnapshot>, EnumFacing, EnumHand) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerPostTick(EntityPlayer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPlayerPreTick(EntityPlayer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPlayerRemoved(EntityPlayerMP) - 类 中的方法net.minecraft.world.WorldProvider
Called when a Player is removed from the provider's world.
onPlayerRemoved(EntityPlayerMP) - 类 中的方法net.minecraft.world.WorldProviderEnd
Called when a Player is removed from the provider's world.
onPlayerSleepInBed(EntityPlayer, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerSpawnSet(EntityPlayer, BlockPos, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlayerStoppedUsing(ItemStack, World, EntityLivingBase, int) - 类 中的方法net.minecraft.item.Item
Called when the player stops using an Item (stops holding the right mouse button).
onPlayerStoppedUsing(ItemStack, World, EntityLivingBase, int) - 类 中的方法net.minecraft.item.ItemBow
Called when the player stops using an Item (stops holding the right mouse button).
onPlayerStoppedUsing(World, EntityLivingBase, int) - 类 中的方法net.minecraft.item.ItemStack
Called when the player releases the use item button.
onPlayerTossEvent(EntityPlayer, ItemStack, boolean) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onPlayerWakeup(EntityPlayer, boolean, boolean, boolean) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPlaySoundAtEntity(Entity, SoundEvent, SoundCategory, float, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPostBakeEvent(IRegistry<ModelResourceLocation, IBakedModel>) - 类 中的方法net.minecraftforge.client.model.ModelLoader
Internal, do not use.
onPostClientTick() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPostServerTick() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPostWorldTick(World) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Every tick just after world and other ticks occur
onPotionAttemptBrew(NonNullList<ItemStack>) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPotionBrewed(NonNullList<ItemStack>) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onPreClientTick() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPreServerTick() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onPreWorldTick(World) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Every tick just before world and other ticks occur
onProjectileImpact(Entity, RayTraceResult) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onProjectileImpact(EntityArrow, RayTraceResult) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onProjectileImpact(EntityFireball, RayTraceResult) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onProjectileImpact(EntityThrowable, RayTraceResult) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onRebuildChunk(World, BlockPos, ChunkCache) - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
 
onRegisterAllBlocks(BlockModelShapes) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Internal, do not use.
onRegisterItems(ItemModelMesher) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Internal, do not use.
onRemovedFromWorld() - 类 中的方法net.minecraft.entity.Entity
Called after the entity has been removed to the world's ticking list.
onRenderTickEnd(float) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onRenderTickStart(float) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onReplaceBiomeBlocks(IChunkGenerator, int, int, ChunkPrimer, World) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onResize(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Called when the GUI is resized in order to update the world and the resolution
onResize(int, IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.block.model.ModelManager
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.resources.FoliageColorReloadListener
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.resources.GrassColorReloadListener
 
onResourceManagerReload(IResourceManager) - 接口 中的方法net.minecraft.client.resources.IResourceManagerReloadListener
已过时。
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.resources.LanguageManager
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraft.client.util.SearchTreeManager
 
onResourceManagerReload(IResourceManager, Predicate<IResourceType>) - 类 中的方法net.minecraftforge.client.CloudRenderer
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DLoader
 
onResourceManagerReload(IResourceManager) - 接口 中的方法net.minecraftforge.client.model.ICustomModelLoader
 
onResourceManagerReload(IResourceManager, Predicate<IResourceType>) - 接口 中的方法net.minecraftforge.client.model.ICustomModelLoader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.ItemLayerModel.Loader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.ModelFluid.FluidLoader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VariantLoader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.MultiLayerModel.Loader
 
onResourceManagerReload(IResourceManager) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJLoader
 
onResourceManagerReload(IResourceManager) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
onResourceManagerReload(IResourceManager) - 接口 中的方法net.minecraftforge.client.resource.ISelectiveResourceReloadListener
 
onResourceManagerReload(IResourceManager, Predicate<IResourceType>) - 接口 中的方法net.minecraftforge.client.resource.ISelectiveResourceReloadListener
A version of onResourceManager that selectively chooses IResourceTypes to reload.
onRightClickBlock(EntityPlayer, EnumHand, BlockPos, EnumFacing, Vec3d) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onScoreObjectiveAdded(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Called when a score objective is added
onScoreObjectiveAdded(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
Called when a score objective is added
onScoreObjectiveRemoved(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
onScoreObjectiveRemoved(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
onScoreUpdated(Score) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
onScoreUpdated(Score) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
onScreenshot(BufferedImage, File) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListBansEntry
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListEntry
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListEntryBan
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListIPBansEntry
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListOpsEntry
 
onSerialization(JsonObject) - 类 中的方法net.minecraft.server.management.UserListWhitelistEntry
 
onServerChatEvent(NetHandlerPlayServer, String, ITextComponent) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onServerStart(MinecraftServer) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onServerStarted() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
onServerTick(TickEvent.ServerTickEvent) - 类 中的方法net.minecraftforge.common.ForgeInternalHandler
 
onSetProfession(EntityVillager, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
 
onSetProfession(EntityZombieVillager, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockDeadBush
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockNewLeaf
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockOldLeaf
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockTallGrass
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockVine
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.block.BlockWeb
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.entity.passive.EntityMooshroom
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
onSheared(ItemStack, IBlockAccess, BlockPos, int) - 接口 中的方法net.minecraftforge.common.IShearable
Performs the shear function on this object.
onSizeChanged(WorldBorder, double) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onSlotChange(ItemStack, ItemStack) - 类 中的方法net.minecraft.inventory.Slot
if par2 has more items than par1, onCrafting(item,countIncrease) is called
onSlotChange(ItemStack, ItemStack) - 类 中的方法net.minecraftforge.items.SlotItemHandler
if par2 has more items than par1, onCrafting(item,countIncrease) is called
onSlotChanged() - 类 中的方法net.minecraft.inventory.Slot
Called when the stack in a Slot changes
onSpectatorMenuClosed(SpectatorMenu) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
onSpectatorMenuClosed(SpectatorMenu) - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuRecipient
 
onStartEntityTracking(Entity, EntityPlayer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onStartFalling(EntityFallingBlock) - 类 中的方法net.minecraft.block.BlockAnvil
 
onStartFalling(EntityFallingBlock) - 类 中的方法net.minecraft.block.BlockFalling
 
onStatsUpdated() - 类 中的方法net.minecraft.client.gui.achievement.GuiStats
 
onStatsUpdated() - 接口 中的方法net.minecraft.client.gui.IProgressMeter
 
onStop() - 类 中的方法net.minecraft.client.tutorial.CraftPlanksStep
 
onStop() - 类 中的方法net.minecraft.client.tutorial.FindTreeStep
 
onStop() - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
onStop() - 类 中的方法net.minecraft.client.tutorial.MovementStep
 
onStop() - 类 中的方法net.minecraft.client.tutorial.OpenInventoryStep
 
onStop() - 类 中的方法net.minecraft.client.tutorial.PunchTreeStep
 
onStopEntityTracking(Entity, EntityPlayer) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onStoppedUsingItem(EntityPlayer) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.Entity
Called when a lightning bolt hits the entity.
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.EntityHanging
Called when a lightning bolt hits the entity.
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Called when a lightning bolt hits the entity.
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Called when a lightning bolt hits the entity.
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.passive.EntityPig
Called when a lightning bolt hits the entity.
onStruckByLightning(EntityLightningBolt) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Called when a lightning bolt hits the entity.
onSwapCraft(int) - 类 中的方法net.minecraft.inventory.Slot
 
onSwapCraft(int) - 类 中的方法net.minecraft.inventory.SlotCrafting
 
onTake(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.inventory.Slot
 
onTake(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.inventory.SlotCrafting
 
onTake(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.inventory.SlotFurnaceOutput
 
onTake(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.inventory.SlotMerchantResult
 
onTextureStitchedPost(TextureMap) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onTextureStitchedPre(TextureMap) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
onThrowableImpact(EntityThrowable, RayTraceResult) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
onTick(int) - 类 中的静态方法net.minecraft.client.settings.KeyBinding
 
onTick() - 类 中的方法net.minecraft.server.management.PlayerList
self explanitory
onTick(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
onTransitionStarted(WorldBorder, double, double, long) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onTravelToDimension(Entity, int) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
onTrySpawnPortal(World, BlockPos, BlockPortal.Size) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onUnload() - 类 中的方法net.minecraft.world.chunk.Chunk
Called when this Chunk is unloaded by the ChunkProvider
onUnload() - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Called when this Chunk is unloaded by the ChunkProvider
onUpdate() - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.client.particle.Particle
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleBubble
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleCloud
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleCrit
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleDragonBreath
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleDrip
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleEmitter
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleEnchantmentTable
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleExplosion
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleExplosionHuge
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleExplosionLarge
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleFallingDust
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleFirework.Spark
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleFirework.Starter
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleFlame
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleFootStep
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleHeart
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleItemPickup
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleLava
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleMobAppearance
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleNote
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticlePortal
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleRain
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleRedstone
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSmokeNormal
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSnowShovel
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSpell
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSpit
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSuspend
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSuspendedTown
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleSweepAttack
 
onUpdate() - 类 中的方法net.minecraft.client.particle.ParticleWaterWake
 
onUpdate() - 类 中的方法net.minecraft.entity.effect.EntityLightningBolt
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.Entity
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.EntityHanging
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.EntityLiving
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.EntityLivingBase
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityBoat
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityEnderEye
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityEnderPearl
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityItem
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.item.EntityXPOrb
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityGhast
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityMob
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityShulker
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityVex
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.passive.EntityBat
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.passive.EntityHorse
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.passive.EntityShoulderRiding
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.passive.EntityWolf
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityFireball
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntitySpectralArrow
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Called to update the entity's position/logic.
onUpdate() - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
Called to update the entity's position/logic.
onUpdate(ItemStack, World, Entity, int, boolean) - 类 中的方法net.minecraft.item.Item
Called each tick as long the item is on a player inventory.
onUpdate(ItemStack, World, Entity, int, boolean) - 类 中的方法net.minecraft.item.ItemMap
Called each tick as long the item is on a player inventory.
onUpdate(EntityLivingBase) - 类 中的方法net.minecraft.potion.PotionEffect
 
onUpdate(EntityPlayer) - 类 中的方法net.minecraft.util.FoodStats
Handles the food game logic.
onUpdate() - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
onUpdateAdvancementProgress(Advancement, AdvancementProgress) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
onUpdateAdvancementProgress(Advancement, AdvancementProgress) - 接口 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager.IListener
 
onUpdateEntity() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
onUpdateLook() - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
Updates look
onUpdateMoveHelper() - 类 中的方法net.minecraft.entity.ai.EntityFlyHelper
 
onUpdateMoveHelper() - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
onUpdateNavigation() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
onUpdateNavigation() - 类 中的方法net.minecraft.pathfinding.PathNavigateClimber
 
onUpdateNavigation() - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
onUpdateTasks() - 类 中的方法net.minecraft.entity.ai.EntityAITasks
 
onUseItemStop(EntityLivingBase, ItemStack, int) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
onUserHurt(EntityLivingBase, Entity, int) - 类 中的方法net.minecraft.enchantment.Enchantment
Whenever an entity that has this enchantment on one of its associated items is damaged this method will be called.
onUserHurt(EntityLivingBase, Entity, int) - 类 中的方法net.minecraft.enchantment.EnchantmentThorns
Whenever an entity that has this enchantment on one of its associated items is damaged this method will be called.
onUsingTick(ItemStack, EntityLivingBase, int) - 类 中的方法net.minecraft.item.Item
Called each tick while using an item.
onValidate(IForgeRegistryInternal<V>, RegistryManager, int, ResourceLocation, V) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry.ValidateCallback
 
onValidSurface() - 类 中的方法net.minecraft.entity.EntityHanging
checks to make sure painting can be placed there
onValidSurface() - 类 中的方法net.minecraft.entity.EntityLeashKnot
checks to make sure painting can be placed there
onWarningDistanceChanged(WorldBorder, int) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onWarningTimeChanged(WorldBorder, int) - 接口 中的方法net.minecraft.world.border.IBorderListener
 
onWorldSave() - 类 中的方法net.minecraft.world.WorldProvider
Called when the world is performing a save.
onWorldSave() - 类 中的方法net.minecraft.world.WorldProviderEnd
Called when the world is performing a save.
onWorldUpdateEntities() - 类 中的方法net.minecraft.world.WorldProvider
Called when the world is updating entities.
onWorldUpdateEntities() - 类 中的方法net.minecraft.world.WorldProviderEnd
Called when the world is updating entities.
oOpen - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
opcode - 枚举 中的变量net.minecraft.client.renderer.GlStateManager.LogicOp
 
OPEN - 类 中的静态变量net.minecraft.block.BlockDoor
 
OPEN - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
OPEN - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
open - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
Open(EntityPlayer, Container) - 类 的构造器net.minecraftforge.event.entity.player.PlayerContainerEvent.Open
 
OPEN_SHULKER_BOX - 类 中的静态变量net.minecraft.stats.StatList
 
openBook(ItemStack, EnumHand) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
openBook(ItemStack, EnumHand) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
openBook(ItemStack, EnumHand) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
openChest() - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
 
openContainer - 类 中的变量net.minecraft.entity.player.EntityPlayer
The Container the player has open.
openEditSign(TileEntitySign) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
openEditSign(TileEntitySign) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
openEditSign(TileEntitySign) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
openEditStructure(TileEntityStructure) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
openEditStructure(TileEntityStructure) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
openedTab(Advancement) - 类 中的静态方法net.minecraft.network.play.client.CPacketSeenAdvancements
 
openFile(File) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
openGL21 - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
OpenGlHelper - net.minecraft.client.renderer中的类
 
OpenGlHelper() - 类 的构造器net.minecraft.client.renderer.OpenGlHelper
 
openGUI(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
openGui(Object, int, World, int, int, int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Opens a GUI with this player, uses FML's IGuiHandler system.
openGui(Object, int, World, int, int, int) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
OpenGui() - 类 的构造器net.minecraftforge.fml.common.network.internal.FMLMessage.OpenGui
 
openGui(EntityPlayer, Object, int, World, int, int, int) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
OpenGuiHandler - net.minecraftforge.fml.common.network.internal中的类
 
OpenGuiHandler() - 类 的构造器net.minecraftforge.fml.common.network.internal.OpenGuiHandler
 
openGuiHorseInventory(AbstractHorse, IInventory) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
openGuiHorseInventory(AbstractHorse, IInventory) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
openGuiHorseInventory(AbstractHorse, IInventory) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
openInventory() - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
openInventory() - 类 中的方法net.minecraft.client.tutorial.OpenInventoryStep
Called when the player opens his inventory
openInventory() - 类 中的方法net.minecraft.client.tutorial.Tutorial
Called when the player opens his inventory
openInventory(EntityPlayer) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
openInventory(EntityPlayer) - 接口 中的方法net.minecraft.inventory.IInventory
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryBasic
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryEnderChest
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
openInventory(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
OpenInventoryStep - net.minecraft.client.tutorial中的类
 
OpenInventoryStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.OpenInventoryStep
 
openPoint(int, int, int) - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
Returns a mapped point or creates and adds one
openPoint(int, int, int) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
Returns a mapped point or creates and adds one
openStream() - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.LZMAInputSupplier
 
operation - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
opposite() - 枚举 中的方法net.minecraft.util.EnumHandSide
 
Optional - net.minecraftforge.fml.common中的类
Classes annotated with this will have the named interface or method removed from the runtime definition of the class if the modid specified is missing.
Optional.Interface - net.minecraftforge.fml.common中的注释类型
Used to remove optional interfaces
Optional.InterfaceList - net.minecraftforge.fml.common中的注释类型
Mark a list of interfaces as removable
Optional.Method - net.minecraftforge.fml.common中的注释类型
Used to remove optional methods
OPTIONAL_BLOCK_POS - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
OPTIONAL_BLOCK_STATE - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
OPTIONAL_UNIQUE_ID - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
options - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
Reference to the GameSettings object.
OPTIONS_BACKGROUND - 类 中的静态变量net.minecraft.client.gui.Gui
 
OptionsLowerCaseLanguage - net.minecraft.util.datafix.fixes中的类
 
OptionsLowerCaseLanguage() - 类 的构造器net.minecraft.util.datafix.fixes.OptionsLowerCaseLanguage
 
ORANGE_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
ORANGE_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
ORANGE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
ORANGE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
order() - 类 中的方法net.minecraft.network.PacketBuffer
 
order(ByteOrder) - 类 中的方法net.minecraft.network.PacketBuffer
 
ORE_GEN_BUS - 类 中的静态变量net.minecraftforge.common.MinecraftForge
 
OreDictionary - net.minecraftforge.oredict中的类
 
OreDictionary() - 类 的构造器net.minecraftforge.oredict.OreDictionary
 
OreDictionary.OreRegisterEvent - net.minecraftforge.oredict中的类
 
OredictItemPredicate - net.minecraftforge.advancements.critereon中的类
An ItemPredicate that matches oredicts.
OredictItemPredicate(String) - 类 的构造器net.minecraftforge.advancements.critereon.OredictItemPredicate
 
OredictItemPredicate(JsonObject) - 类 的构造器net.minecraftforge.advancements.critereon.OredictItemPredicate
 
OreGenEvent - net.minecraftforge.event.terraingen中的类
OreGenEvent is fired when an event involving ore generation occurs.
OreGenEvent(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.OreGenEvent
 
OreGenEvent.GenerateMinable - net.minecraftforge.event.terraingen中的类
GenerateMinable is fired when a mineable block is generated in a chunk.
OreGenEvent.GenerateMinable.EventType - net.minecraftforge.event.terraingen中的枚举
 
OreGenEvent.Post - net.minecraftforge.event.terraingen中的类
OreGenEvent.Post is fired just after a chunk is populated with ores.
OreGenEvent.Pre - net.minecraftforge.event.terraingen中的类
OreGenEvent.Pre is fired just before a chunk is populated with ores.
OreIngredient - net.minecraftforge.oredict中的类
 
OreIngredient(String) - 类 的构造器net.minecraftforge.oredict.OreIngredient
 
OreRegisterEvent(String, ItemStack) - 类 的构造器net.minecraftforge.oredict.OreDictionary.OreRegisterEvent
 
orientBedCamera(IBlockAccess, BlockPos, IBlockState, Entity) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
origin - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartRotation
 
ORIGIN - 类 中的静态变量net.minecraft.entity.item.EntityFallingBlock
 
ORIGIN - 类 中的静态变量net.minecraft.util.math.BlockPos
An immutable block pos with zero as all coordinates.
originalAttacker - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
originalModel - 类 中的变量net.minecraftforge.client.model.BakedModelWrapper
 
originalRatioX - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
originalRatioZ - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
originalStrength - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
originX - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
originY - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
ortho(double, double, double, double, double, double) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
OUT_OF_WORLD - 类 中的静态变量net.minecraft.util.DamageSource
 
outOfWorld() - 类 中的方法net.minecraft.entity.Entity
sets the dead flag.
outOfWorld() - 类 中的方法net.minecraft.entity.EntityLivingBase
sets the dead flag.
output - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
output - 类 中的变量net.minecraftforge.oredict.ShapelessOreRecipe
 
outputPercentRemaining(String, int) - 类 中的方法net.minecraft.server.MinecraftServer
Used to display a percent remaining given text and the percentage.
Overlay(World, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleFirework.Overlay
 
overlay - 类 中的变量net.minecraft.world.BossInfo
 
overlay - 类 中的变量net.minecraftforge.fluids.Fluid
 
overlayBackground(int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Overlays the background to hide scrolled items
overlayBoss - 类 中的变量net.minecraft.client.gui.GuiIngame
 
OverlayChatListener - net.minecraft.client.gui.chat中的类
 
OverlayChatListener(Minecraft) - 类 的构造器net.minecraft.client.gui.chat.OverlayChatListener
 
overlayDebug - 类 中的变量net.minecraft.client.gui.GuiIngame
 
overlayMessage - 类 中的变量net.minecraft.client.gui.GuiIngame
The string specifying which record music is playing
overlayMessageTime - 类 中的变量net.minecraft.client.gui.GuiIngame
How many ticks the record playing message will be displayed
overlayPlayerList - 类 中的变量net.minecraft.client.gui.GuiIngame
 
overlaySubtitle - 类 中的变量net.minecraft.client.gui.GuiIngame
 
overrideDim() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
overrideHeight - 类 中的变量net.minecraft.client.settings.GameSettings
 
overrides - 类 中的变量net.minecraft.client.renderer.block.model.MultipartBakedModel
 
overrides - 类 中的变量net.minecraftforge.client.model.BakedItemModel
 
overrides - 类 中的变量net.minecraftforge.registries.ForgeRegistry.Snapshot
 
overrideWidth - 类 中的变量net.minecraft.client.settings.GameSettings
 
owner - 类 中的变量net.minecraft.entity.projectile.EntityLlamaSpit
 
OWNER_UNIQUE_ID - 类 中的静态变量net.minecraft.entity.passive.EntityTameable
 
owningEntryList - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
owningEntryList - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
owningGui - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
owningList - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
owningScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
owningScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
 
owningScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
owningScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 

P

pack(ItemStack) - 类 中的静态方法net.minecraft.client.util.RecipeItemHelper
 
pack(Set<SPacketPlayerPosLook.EnumFlags>) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags
 
pack(float[], int[], VertexFormat, int, int) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
packed - 类 中的变量net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
PACKED_ICE - 类 中的静态变量net.minecraft.block.material.Material
 
PACKED_ICE - 类 中的静态变量net.minecraft.init.Blocks
 
packedFGColour - 类 中的变量net.minecraft.client.gui.GuiButton
 
Packet<T extends INetHandler> - net.minecraft.network中的接口
 
PacketBuffer - net.minecraft.network中的类
 
PacketBuffer(ByteBuf) - 类 的构造器net.minecraft.network.PacketBuffer
 
PacketLoggingHandler - net.minecraftforge.fml.common.network中的类
 
PacketLoggingHandler() - 类 的构造器net.minecraftforge.fml.common.network.PacketLoggingHandler
 
PacketThreadUtil - net.minecraft.network中的类
 
PacketThreadUtil() - 类 的构造器net.minecraft.network.PacketThreadUtil
 
PacketUtil - net.minecraftforge.common.util中的类
 
PackMetadataSection - net.minecraft.client.resources.data中的类
 
PackMetadataSection(ITextComponent, int) - 类 的构造器net.minecraft.client.resources.data.PackMetadataSection
 
PackMetadataSectionSerializer - net.minecraft.client.resources.data中的类
 
PackMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.PackMetadataSectionSerializer
 
PADDING_1B - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
paddles - 类 中的变量net.minecraft.client.model.ModelBoat
 
pageFlip - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
pageFlipPrev - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
pageNames - 类 中的变量net.minecraft.client.gui.GuiCustomizeWorldScreen
 
pagesLeft - 类 中的变量net.minecraft.client.model.ModelBook
The left pages renderer (when facing the book)
pagesRight - 类 中的变量net.minecraft.client.model.ModelBook
The right pages renderer (when facing the book)
pageTitle - 类 中的变量net.minecraft.client.gui.GuiCustomizeWorldScreen
 
paint(Graphics) - 类 中的方法net.minecraft.server.gui.StatsComponent
 
PAINTING - 类 中的静态变量net.minecraft.init.Items
 
PaintingDirection - net.minecraft.util.datafix.fixes中的类
 
PaintingDirection() - 类 的构造器net.minecraft.util.datafix.fixes.PaintingDirection
 
palette - 类 中的变量net.minecraft.world.chunk.BlockStateContainer
 
PAPER - 类 中的静态变量net.minecraft.init.Items
 
Parameter() - 类 的构造器net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter
 
ParameterValue(String, Function<String, ITimeValue>) - 类 的构造器net.minecraftforge.common.animation.TimeValues.ParameterValue
 
parent - 类 中的变量net.minecraft.client.renderer.block.model.ModelBlock
 
parent - 类 中的变量net.minecraft.entity.MultiPartEntityPart
The dragon entity this dragon part belongs to
parent - 类 中的变量net.minecraft.world.gen.layer.GenLayer
parent GenLayer that was provided via the constructor
parent - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
parent - 类 中的变量net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
parent - 类 中的变量net.minecraftforge.client.model.pipeline.VertexTransformer
 
parent - 类 中的变量net.minecraftforge.common.config.ConfigCategory
 
parent - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
parent - 类 中的变量net.minecraftforge.fml.client.IModGuiFactory.RuntimeOptionCategoryElement
 
parent - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
parentButtonClickedId - 类 中的变量net.minecraft.client.gui.GuiYesNo
 
parentLocation - 类 中的变量net.minecraft.client.renderer.block.model.ModelBlock
 
parentMod - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
parentScreen - 类 中的变量net.minecraft.client.gui.achievement.GuiStats
 
parentScreen - 类 中的变量net.minecraft.client.gui.GuiLanguage
The parent Gui screen
parentScreen - 类 中的变量net.minecraft.client.gui.GuiYesNo
A reference to the screen object that created this.
parentScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
A reference to the screen object that created this.
parentScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
parentScreen - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
PARROT_TEXTURES - 类 中的静态变量net.minecraft.client.renderer.entity.RenderParrot
 
parse() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Parser
 
parse() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Parser
 
parse(JsonContext, JsonObject) - 接口 中的方法net.minecraftforge.common.crafting.IConditionFactory
 
parse(JsonContext, JsonObject) - 接口 中的方法net.minecraftforge.common.crafting.IIngredientFactory
 
parse(JsonContext, JsonObject) - 接口 中的方法net.minecraftforge.common.crafting.IRecipeFactory
 
parseAxisRotation(JsonElement) - 类 中的静态方法net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
parseBlendNode(JsonObject) - 类 中的静态方法net.minecraft.client.util.JsonBlendingMode
 
parseBlockPos(ICommandSender, String[], int, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseBoolean(String) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseCoordinate(double, String, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseCoordinate(double, String, int, int, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseDependencies(String) - 类 中的方法net.minecraftforge.fml.common.versioning.DependencyParser
 
parseDouble(String) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseDouble(String, double) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseDouble(String, double, double) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseDouble(double, String, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseDouble(double, String, int, int, boolean) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseFloatArray(JsonElement, int, String) - 类 中的静态方法net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
parseFromReader(Reader) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
已过时。
parseFromReader(Reader, ResourceLocation) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBlockDefinition
 
parseGameTypeWithDefault(int, GameType) - 枚举 中的静态方法net.minecraft.world.GameType
 
parseGameTypeWithDefault(String, GameType) - 枚举 中的静态方法net.minecraft.world.GameType
 
parseGroup(TextureManager, ResourceLocation) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
parseIndex(int) - 类 中的方法net.minecraft.util.FrameTimer
Change 240 to 0
parseInt(String) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseInt(String, int) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseInt(String, int, int) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseJson(String) - 类 中的方法net.minecraft.stats.StatisticsManagerServer
 
parseLangFile(InputStream) - 类 中的静态方法net.minecraft.util.text.translation.LanguageMap
 
parseLanguageMetadata(List<IResourcePack>) - 类 中的方法net.minecraft.client.resources.LanguageManager
 
parseLong(String) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseLong(String, long, long) - 类 中的静态方法net.minecraft.command.CommandBase
 
parseMapVariants(JsonDeserializationContext, JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition.Deserializer
 
parseMaterials(IResourceManager, String, ResourceLocation) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.MaterialLibrary
 
parseMatrix(JsonElement) - 类 中的静态方法net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
parseMetadataSection(String, JsonObject) - 类 中的方法net.minecraft.client.resources.data.MetadataSerializer
 
parseModelRotation(JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.Variant.Deserializer
 
parseMultipart(JsonDeserializationContext, JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlockDefinition.Deserializer
 
parsePathString(String) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelResourceLocation
 
Parser(InputStream) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Parser
 
Parser(IResource, IResourceManager) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Parser
 
parseRange(String) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionParser
 
parseRotation(JsonElement) - 类 中的静态方法net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
parseShaped(Object...) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
parseString(String) - 类 中的静态方法net.minecraft.realms.RealmsServerAddress
 
parseType(String) - 类 中的静态方法net.minecraft.client.shader.ShaderUniform
 
parseUserSkin(BufferedImage) - 接口 中的方法net.minecraft.client.renderer.IImageBuffer
 
parseUserSkin(BufferedImage) - 类 中的方法net.minecraft.client.renderer.ImageBufferDownload
 
parseValue(String) - 接口 中的方法net.minecraft.block.properties.IProperty
 
parseValue(String) - 类 中的方法net.minecraft.block.properties.PropertyBool
 
parseValue(String) - 类 中的方法net.minecraft.block.properties.PropertyEnum
 
parseValue(String) - 类 中的方法net.minecraft.block.properties.PropertyInteger
 
parseVersion(String) - 类 中的方法net.minecraftforge.fml.common.versioning.ComparableVersion
 
parseVersionReference(String) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionParser
 
parseWeight(JsonObject) - 类 中的方法net.minecraft.client.renderer.block.model.Variant.Deserializer
 
parseWorldType(String) - 类 中的静态方法net.minecraft.world.WorldType
 
PART - 类 中的静态变量net.minecraft.block.BlockBed
 
Particle - net.minecraft.client.particle中的类
 
Particle(World, double, double, double) - 类 的构造器net.minecraft.client.particle.Particle
 
Particle(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.Particle
 
PARTICLE - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
particle - 类 中的变量net.minecraftforge.client.model.BakedItemModel
 
PARTICLE_POSITION_TEX_COLOR_LMAP - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
particleAge - 类 中的变量net.minecraft.client.particle.Particle
 
particleAlpha - 类 中的变量net.minecraft.client.particle.Particle
Particle alpha
particleAngle - 类 中的变量net.minecraft.client.particle.Particle
The amount the particle will be rotated in rendering.
ParticleBlockDust - net.minecraft.client.particle中的类
 
ParticleBlockDust(World, double, double, double, double, double, double, IBlockState) - 类 的构造器net.minecraft.client.particle.ParticleBlockDust
 
ParticleBlockDust.Factory - net.minecraft.client.particle中的类
 
particleBlue - 类 中的变量net.minecraft.client.particle.Particle
The blue amount of color.
ParticleBreaking - net.minecraft.client.particle中的类
 
ParticleBreaking(World, double, double, double, Item) - 类 的构造器net.minecraft.client.particle.ParticleBreaking
 
ParticleBreaking(World, double, double, double, double, double, double, Item, int) - 类 的构造器net.minecraft.client.particle.ParticleBreaking
 
ParticleBreaking(World, double, double, double, Item, int) - 类 的构造器net.minecraft.client.particle.ParticleBreaking
 
ParticleBreaking.Factory - net.minecraft.client.particle中的类
 
ParticleBreaking.SlimeFactory - net.minecraft.client.particle中的类
 
ParticleBreaking.SnowballFactory - net.minecraft.client.particle中的类
 
ParticleBubble - net.minecraft.client.particle中的类
 
ParticleBubble(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleBubble
 
ParticleBubble.Factory - net.minecraft.client.particle中的类
 
ParticleCloud - net.minecraft.client.particle中的类
 
ParticleCloud(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleCloud
 
ParticleCloud.Factory - net.minecraft.client.particle中的类
 
ParticleCrit - net.minecraft.client.particle中的类
 
ParticleCrit(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleCrit
 
ParticleCrit(World, double, double, double, double, double, double, float) - 类 的构造器net.minecraft.client.particle.ParticleCrit
 
ParticleCrit.DamageIndicatorFactory - net.minecraft.client.particle中的类
 
ParticleCrit.Factory - net.minecraft.client.particle中的类
 
ParticleCrit.MagicFactory - net.minecraft.client.particle中的类
 
ParticleDigging - net.minecraft.client.particle中的类
 
ParticleDigging(World, double, double, double, double, double, double, IBlockState) - 类 的构造器net.minecraft.client.particle.ParticleDigging
 
ParticleDigging.Factory - net.minecraft.client.particle中的类
 
ParticleDragonBreath - net.minecraft.client.particle中的类
 
ParticleDragonBreath(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleDragonBreath
 
ParticleDragonBreath.Factory - net.minecraft.client.particle中的类
 
ParticleDrip - net.minecraft.client.particle中的类
 
ParticleDrip(World, double, double, double, Material) - 类 的构造器net.minecraft.client.particle.ParticleDrip
 
ParticleDrip.LavaFactory - net.minecraft.client.particle中的类
 
ParticleDrip.WaterFactory - net.minecraft.client.particle中的类
 
ParticleEmitter - net.minecraft.client.particle中的类
 
ParticleEmitter(World, Entity, EnumParticleTypes) - 类 的构造器net.minecraft.client.particle.ParticleEmitter
 
ParticleEmitter(World, Entity, EnumParticleTypes, int) - 类 的构造器net.minecraft.client.particle.ParticleEmitter
 
ParticleEnchantmentTable - net.minecraft.client.particle中的类
 
ParticleEnchantmentTable(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleEnchantmentTable
 
ParticleEnchantmentTable.EnchantmentTable - net.minecraft.client.particle中的类
 
ParticleEndRod - net.minecraft.client.particle中的类
 
ParticleEndRod(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleEndRod
 
ParticleEndRod.Factory - net.minecraft.client.particle中的类
 
ParticleExplosion - net.minecraft.client.particle中的类
 
ParticleExplosion(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleExplosion
 
ParticleExplosion.Factory - net.minecraft.client.particle中的类
 
ParticleExplosionHuge - net.minecraft.client.particle中的类
 
ParticleExplosionHuge(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleExplosionHuge
 
ParticleExplosionHuge.Factory - net.minecraft.client.particle中的类
 
ParticleExplosionLarge - net.minecraft.client.particle中的类
 
ParticleExplosionLarge(TextureManager, World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleExplosionLarge
 
ParticleExplosionLarge.Factory - net.minecraft.client.particle中的类
 
ParticleFallingDust - net.minecraft.client.particle中的类
 
ParticleFallingDust(World, double, double, double, float, float, float) - 类 的构造器net.minecraft.client.particle.ParticleFallingDust
 
ParticleFallingDust.Factory - net.minecraft.client.particle中的类
 
ParticleFirework - net.minecraft.client.particle中的类
 
ParticleFirework() - 类 的构造器net.minecraft.client.particle.ParticleFirework
 
ParticleFirework.Factory - net.minecraft.client.particle中的类
 
ParticleFirework.Overlay - net.minecraft.client.particle中的类
 
ParticleFirework.Spark - net.minecraft.client.particle中的类
 
ParticleFirework.Starter - net.minecraft.client.particle中的类
 
ParticleFlame - net.minecraft.client.particle中的类
 
ParticleFlame(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleFlame
 
ParticleFlame.Factory - net.minecraft.client.particle中的类
 
ParticleFootStep - net.minecraft.client.particle中的类
 
ParticleFootStep(TextureManager, World, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleFootStep
 
ParticleFootStep.Factory - net.minecraft.client.particle中的类
 
particleGravity - 类 中的变量net.minecraft.client.particle.Particle
 
particleGreen - 类 中的变量net.minecraft.client.particle.Particle
The green amount of color.
ParticleHeart - net.minecraft.client.particle中的类
 
ParticleHeart(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleHeart
 
ParticleHeart(World, double, double, double, double, double, double, float) - 类 的构造器net.minecraft.client.particle.ParticleHeart
 
ParticleHeart.AngryVillagerFactory - net.minecraft.client.particle中的类
 
ParticleHeart.Factory - net.minecraft.client.particle中的类
 
ParticleItemPickup - net.minecraft.client.particle中的类
 
ParticleItemPickup(World, Entity, Entity, float) - 类 的构造器net.minecraft.client.particle.ParticleItemPickup
 
ParticleLava - net.minecraft.client.particle中的类
 
ParticleLava(World, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleLava
 
ParticleLava.Factory - net.minecraft.client.particle中的类
 
ParticleManager - net.minecraft.client.particle中的类
 
ParticleManager(World, TextureManager) - 类 的构造器net.minecraft.client.particle.ParticleManager
 
particleMaxAge - 类 中的变量net.minecraft.client.particle.Particle
 
ParticleMobAppearance - net.minecraft.client.particle中的类
 
ParticleMobAppearance(World, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleMobAppearance
 
ParticleMobAppearance.Factory - net.minecraft.client.particle中的类
 
ParticleNote - net.minecraft.client.particle中的类
 
ParticleNote(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleNote
 
ParticleNote(World, double, double, double, double, double, double, float) - 类 的构造器net.minecraft.client.particle.ParticleNote
 
ParticleNote.Factory - net.minecraft.client.particle中的类
 
ParticlePortal - net.minecraft.client.particle中的类
 
ParticlePortal(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticlePortal
 
ParticlePortal.Factory - net.minecraft.client.particle中的类
 
ParticleRain - net.minecraft.client.particle中的类
 
ParticleRain(World, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleRain
 
ParticleRain.Factory - net.minecraft.client.particle中的类
 
particleRed - 类 中的变量net.minecraft.client.particle.Particle
The red amount of color.
ParticleRedstone - net.minecraft.client.particle中的类
 
ParticleRedstone(World, double, double, double, float, float, float) - 类 的构造器net.minecraft.client.particle.ParticleRedstone
 
ParticleRedstone(World, double, double, double, float, float, float, float) - 类 的构造器net.minecraft.client.particle.ParticleRedstone
 
ParticleRedstone.Factory - net.minecraft.client.particle中的类
 
particleScale - 类 中的变量net.minecraft.client.particle.Particle
 
particleSetting - 类 中的变量net.minecraft.client.settings.GameSettings
Determines amount of particles. 0 = All, 1 = Decreased, 2 = Minimal
ParticleSimpleAnimated - net.minecraft.client.particle中的类
 
ParticleSimpleAnimated(World, double, double, double, int, int, float) - 类 的构造器net.minecraft.client.particle.ParticleSimpleAnimated
 
ParticleSmokeLarge - net.minecraft.client.particle中的类
 
ParticleSmokeLarge(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSmokeLarge
 
ParticleSmokeLarge.Factory - net.minecraft.client.particle中的类
 
ParticleSmokeNormal - net.minecraft.client.particle中的类
 
ParticleSmokeNormal(World, double, double, double, double, double, double, float) - 类 的构造器net.minecraft.client.particle.ParticleSmokeNormal
 
ParticleSmokeNormal.Factory - net.minecraft.client.particle中的类
 
ParticleSnowShovel - net.minecraft.client.particle中的类
 
ParticleSnowShovel(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSnowShovel
 
ParticleSnowShovel(World, double, double, double, double, double, double, float) - 类 的构造器net.minecraft.client.particle.ParticleSnowShovel
 
ParticleSnowShovel.Factory - net.minecraft.client.particle中的类
 
ParticleSpell - net.minecraft.client.particle中的类
 
ParticleSpell(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSpell
 
ParticleSpell.AmbientMobFactory - net.minecraft.client.particle中的类
 
ParticleSpell.Factory - net.minecraft.client.particle中的类
 
ParticleSpell.InstantFactory - net.minecraft.client.particle中的类
 
ParticleSpell.MobFactory - net.minecraft.client.particle中的类
 
ParticleSpell.WitchFactory - net.minecraft.client.particle中的类
 
ParticleSpit - net.minecraft.client.particle中的类
 
ParticleSpit(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSpit
 
ParticleSpit.Factory - net.minecraft.client.particle中的类
 
ParticleSplash - net.minecraft.client.particle中的类
 
ParticleSplash(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSplash
 
ParticleSplash.Factory - net.minecraft.client.particle中的类
 
ParticleSuspend - net.minecraft.client.particle中的类
 
ParticleSuspend(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSuspend
 
ParticleSuspend.Factory - net.minecraft.client.particle中的类
 
ParticleSuspendedTown - net.minecraft.client.particle中的类
 
ParticleSuspendedTown(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSuspendedTown
 
ParticleSuspendedTown.Factory - net.minecraft.client.particle中的类
 
ParticleSuspendedTown.HappyVillagerFactory - net.minecraft.client.particle中的类
 
ParticleSweepAttack - net.minecraft.client.particle中的类
 
ParticleSweepAttack(TextureManager, World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleSweepAttack
 
ParticleSweepAttack.Factory - net.minecraft.client.particle中的类
 
particleTexture - 类 中的变量net.minecraft.client.particle.Particle
 
particleTexture - 类 中的变量net.minecraft.client.renderer.block.model.MultipartBakedModel
 
particleTextureIndexX - 类 中的变量net.minecraft.client.particle.Particle
 
particleTextureIndexY - 类 中的变量net.minecraft.client.particle.Particle
 
particleTextureJitterX - 类 中的变量net.minecraft.client.particle.Particle
 
particleTextureJitterY - 类 中的变量net.minecraft.client.particle.Particle
 
ParticleTotem - net.minecraft.client.particle中的类
 
ParticleTotem(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleTotem
 
ParticleTotem.Factory - net.minecraft.client.particle中的类
 
ParticleWaterWake - net.minecraft.client.particle中的类
 
ParticleWaterWake(World, double, double, double, double, double, double) - 类 的构造器net.minecraft.client.particle.ParticleWaterWake
 
ParticleWaterWake.Factory - net.minecraft.client.particle中的类
 
partName - 类 中的变量net.minecraft.entity.MultiPartEntityPart
 
partRotation - 类 中的变量net.minecraft.client.renderer.block.model.BlockPart
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.client.model.animation.ModelBlockAnimation.MBClip
 
pastEvents(float, float) - 枚举 中的方法net.minecraftforge.client.model.b3d.B3DClip
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ClipReference
 
pastEvents(float, float) - 枚举 中的方法net.minecraftforge.common.model.animation.Clips.IdentityClip
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.common.model.animation.Clips.ModelClip
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.common.model.animation.Clips.SlerpClip
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.common.model.animation.Clips.TimeClip
 
pastEvents(float, float) - 类 中的方法net.minecraftforge.common.model.animation.Clips.TriggerClip
 
pastEvents(float, float) - 接口 中的方法net.minecraftforge.common.model.animation.IClip
 
patch - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
patch(File, File, File) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Patches to an output file.
patch(byte[], InputStream, OutputStream) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Patches to an output stream.
patch(byte[], byte[]) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Patches in memory, returning the patch result.
patch(SeekableSource, InputStream, OutputStream) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.GDiffPatcher
Patches to an output stream.
PatchException - net.minecraftforge.fml.repackage.com.nothome.delta中的异常错误
Thrown when a patch is invalid.
PatchException() - 异常错误 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.PatchException
Creates a new instance of PatchException without detail message.
PatchException(String) - 异常错误 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.PatchException
Constructs an instance of PatchException with the specified detail message.
PatchingTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
PatchingTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.PatchingTransformer
 
Path - net.minecraft.pathfinding中的类
 
Path(PathPoint[]) - 类 的构造器net.minecraft.pathfinding.Path
 
Path() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Path
 
Path(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Path
 
PathFinder - net.minecraft.pathfinding中的类
 
PathFinder(NodeProcessor) - 类 的构造器net.minecraft.pathfinding.PathFinder
 
pathfinding - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
pathFollow() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
pathFollow() - 类 中的方法net.minecraft.pathfinding.PathNavigateSwimmer
 
PathHeap - net.minecraft.pathfinding中的类
 
PathHeap() - 类 的构造器net.minecraft.pathfinding.PathHeap
 
pathListener - 类 中的变量net.minecraft.world.World
 
PathNavigate - net.minecraft.pathfinding中的类
 
PathNavigate(EntityLiving, World) - 类 的构造器net.minecraft.pathfinding.PathNavigate
 
PathNavigateClimber - net.minecraft.pathfinding中的类
 
PathNavigateClimber(EntityLiving, World) - 类 的构造器net.minecraft.pathfinding.PathNavigateClimber
 
PathNavigateFlying - net.minecraft.pathfinding中的类
 
PathNavigateFlying(EntityLiving, World) - 类 的构造器net.minecraft.pathfinding.PathNavigateFlying
 
PathNavigateGround - net.minecraft.pathfinding中的类
 
PathNavigateGround(EntityLiving, World) - 类 的构造器net.minecraft.pathfinding.PathNavigateGround
 
PathNavigateSwimmer - net.minecraft.pathfinding中的类
 
PathNavigateSwimmer(EntityLiving, World) - 类 的构造器net.minecraft.pathfinding.PathNavigateSwimmer
 
PathNodeType - net.minecraft.pathfinding中的枚举
 
PathPoint - net.minecraft.pathfinding中的类
 
PathPoint(int, int, int) - 类 的构造器net.minecraft.pathfinding.PathPoint
 
PathWorldListener - net.minecraft.pathfinding中的类
 
PathWorldListener() - 类 的构造器net.minecraft.pathfinding.PathWorldListener
 
PatternHelper(BlockPos, EnumFacing, EnumFacing, <any>, int, int, int) - 类 的构造器net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
pause() - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
已过时。
not a stable API, will break, don't use this yet
pauseAllSounds() - 类 中的方法net.minecraft.client.audio.SoundManager
Pauses all currently playing sounds
pauseOnLostFocus - 类 中的变量net.minecraft.client.settings.GameSettings
Whether to pause when the game loses focus, toggled by F3+P
pauseSounds() - 类 中的方法net.minecraft.client.audio.SoundHandler
 
payload() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
pct(double, double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
PEEK_TICK - 类 中的静态变量net.minecraft.entity.monster.EntityShulker
 
pendingChildren - 类 中的变量net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
 
pendingChildren - 类 中的变量net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs2
 
PendingCommand - net.minecraft.server.dedicated中的类
 
PendingCommand(String, ICommandSender) - 类 的构造器net.minecraft.server.dedicated.PendingCommand
 
pendingCommandList - 类 中的变量net.minecraft.server.dedicated.DedicatedServer
 
pendingHouses - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
pendingRoads - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
Penthouse() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Penthouse
 
Penthouse(EnumFacing, StructureBoundingBox) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Penthouse
 
percent - 类 中的变量net.minecraft.world.BossInfo
 
percentDone - 类 中的变量net.minecraft.server.MinecraftServer
The percentage of the current task finished so far.
percentSetTime - 类 中的变量net.minecraft.client.gui.BossInfoClient
 
performEffect(EntityLivingBase, int) - 类 中的方法net.minecraft.potion.Potion
 
performEffect(EntityLivingBase) - 类 中的方法net.minecraft.potion.PotionEffect
 
performHurtAnimation() - 类 中的方法net.minecraft.entity.Entity
Setups the entity to do the hurt animation.
performHurtAnimation() - 类 中的方法net.minecraft.entity.EntityLivingBase
Setups the entity to do the hurt animation.
performHurtAnimation() - 类 中的方法net.minecraft.entity.item.EntityBoat
Setups the entity to do the hurt animation.
performHurtAnimation() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Setups the entity to do the hurt animation.
performOperation(boolean) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState.Operation
已过时。
 
performWorldGenSpawning(World, Biome, int, int, int, int, Random) - 类 中的静态方法net.minecraft.world.WorldEntitySpawner
Called during chunk generation to spawn initial creatures.
PermissionAPI - net.minecraftforge.server.permission中的类
 
PermissionAPI() - 类 的构造器net.minecraftforge.server.permission.PermissionAPI
 
persistantChatGUI - 类 中的变量net.minecraft.client.gui.GuiIngame
ChatGUI instance that retains all previous chat data
PERSISTED_NBT_TAG - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
PerspectiveMapWrapper - net.minecraftforge.client.model中的类
 
PerspectiveMapWrapper(IBakedModel, <any>) - 类 的构造器net.minecraftforge.client.model.PerspectiveMapWrapper
 
perWorldStorage - 类 中的变量net.minecraft.world.World
 
PHASE - 类 中的静态变量net.minecraft.entity.boss.EntityDragon
 
phase - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent
 
PhaseBase - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseBase(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseBase
 
PhaseChargingPlayer - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseChargingPlayer(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
 
PhaseDying - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseDying(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseDying
 
PhaseHoldingPattern - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseHoldingPattern(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseHoldingPattern
 
PhaseHover - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseHover(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseHover
 
PhaseLanding - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseLanding(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseLanding
 
PhaseLandingApproach - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseLandingApproach(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseLandingApproach
 
PhaseList<T extends IPhase> - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseManager - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseManager(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseManager
 
PhaseSittingAttacking - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseSittingAttacking(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseSittingAttacking
 
PhaseSittingBase - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseSittingBase(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseSittingBase
 
PhaseSittingFlaming - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseSittingFlaming(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
 
PhaseSittingScanning - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseSittingScanning(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseSittingScanning
 
PhaseStrafePlayer - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseStrafePlayer(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
 
PhaseTakeoff - net.minecraft.entity.boss.dragon.phase中的类
 
PhaseTakeoff(EntityDragon) - 类 的构造器net.minecraft.entity.boss.dragon.phase.PhaseTakeoff
 
pickedUp - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemPickupEvent
已过时。
pickItem(int) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
pickItem(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
pickRandomFlower(Random, BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
 
pickRandomFlower(Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeForest
 
pickRandomFlower(Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomePlains
 
pickRandomFlower(Random, BlockPos) - 类 中的方法net.minecraft.world.biome.BiomeSwamp
 
pickupStatus - 类 中的变量net.minecraft.entity.projectile.EntityArrow
1 if the player can pick up the arrow
Piece() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
Piece(int) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
Piece(EnumFacing, StructureBoundingBox) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
Piece(int, EnumFacing, StructureOceanMonumentPieces.RoomDefinition, int, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
PieceWeight(Class<? extends StructureVillagePieces.Village>, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
PIG_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
PILLAR_AABB - 类 中的静态变量net.minecraft.block.BlockFence
 
ping(ServerData) - 类 中的方法net.minecraft.client.network.ServerPinger
 
ping - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
 
pinged - 类 中的变量net.minecraft.client.multiplayer.ServerData
 
pingPendingNetworks() - 类 中的方法net.minecraft.client.network.ServerPinger
 
pingToServer - 类 中的变量net.minecraft.client.multiplayer.ServerData
last server ping that showed up in the server browser
PINK - 类 中的静态变量net.minecraft.block.material.MapColor
 
PINK_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
PINK_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
PINK_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
pipe(IVertexConsumer) - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
pipe(IVertexConsumer) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexProducer
 
pipe(IVertexConsumer) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
PISTON - 类 中的静态变量net.minecraft.block.material.Material
Pistons' material.
PISTON - 类 中的静态变量net.minecraft.init.Blocks
 
PISTON_BASE_DOWN_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_BASE_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_BASE_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_BASE_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_BASE_UP_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_BASE_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockPistonBase
 
PISTON_EXTENSION - 类 中的静态变量net.minecraft.init.Blocks
 
PISTON_EXTENSION_DOWN_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_EXTENSION_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_EXTENSION_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_EXTENSION_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_EXTENSION_UP_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_EXTENSION_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
PISTON_HEAD - 类 中的静态变量net.minecraft.init.Blocks
 
pitch - 类 中的变量net.minecraft.block.SoundType
 
pitch - 类 中的变量net.minecraft.client.audio.PositionedSound
 
pitch - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
pitch - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
Pivot() - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Pivot
 
place(boolean, boolean) - 类 中的方法net.minecraft.block.BlockRailBase.Rail
 
place(World, BlockPos, FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
place(World, BlockPos, FluidStack, boolean) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
place(World, BlockPos, FluidStack, boolean) - 接口 中的方法net.minecraftforge.fluids.IFluidBlock
Attempts to place the block at a given position.
placeAt(World, BlockPos, BlockDoublePlant.EnumPlantType, int) - 类 中的方法net.minecraft.block.BlockDoublePlant
 
placeBlockAt(ItemStack, EntityPlayer, World, BlockPos, EnumFacing, float, float, float, IBlockState) - 类 中的方法net.minecraft.item.ItemBlock
Called to actually place the block, after the location is determined and all permission checks have been made.
PLACED_BLOCK - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
PlacedBlockTrigger - net.minecraft.advancements.critereon中的类
 
PlacedBlockTrigger() - 类 的构造器net.minecraft.advancements.critereon.PlacedBlockTrigger
 
PlacedBlockTrigger.Instance - net.minecraft.advancements.critereon中的类
 
placeDoor(World, BlockPos, EnumFacing, Block, boolean) - 类 中的静态方法net.minecraft.item.ItemDoor
 
placeDoor(World, Random, StructureBoundingBox, StructureStrongholdPieces.Stronghold.Door, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
builds a door of the enumerated types (empty opening is a door)
placeEntity(World, Entity, float) - 类 中的方法net.minecraft.world.Teleporter
 
placeEntity(World, Entity, float) - 接口 中的方法net.minecraftforge.common.util.ITeleporter
Called to handle placing the entity in the new world.
PlaceEvent(BlockSnapshot, IBlockState, EntityPlayer, EnumHand) - 类 的构造器net.minecraftforge.event.world.BlockEvent.PlaceEvent
 
placeInExistingPortal(Entity, float) - 类 中的方法net.minecraft.world.Teleporter
 
placeInPortal(Entity, float) - 类 中的方法net.minecraft.world.Teleporter
 
placeItemBackInInventory(World, ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
PlacementSettings - net.minecraft.world.gen.structure.template中的类
 
PlacementSettings() - 类 的构造器net.minecraft.world.gen.structure.template.PlacementSettings
 
placePortalBlocks() - 类 中的方法net.minecraft.block.BlockPortal.Size
 
placeSettings - 类 中的变量net.minecraft.world.gen.structure.StructureComponentTemplate
 
placeTorch(World, EnumFacing, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
PLAINS - 类 中的静态变量net.minecraft.init.Biomes
 
PLAINS - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
PLANKS - 类 中的静态变量net.minecraft.init.Blocks
 
PLANT - 类 中的静态变量net.minecraft.block.SoundType
 
plantFlower(World, Random, BlockPos) - 类 中的方法net.minecraft.world.biome.Biome
 
PLANTS - 类 中的静态变量net.minecraft.block.material.Material
 
plate - 类 中的变量net.minecraft.client.model.ModelShield
 
Play(World, BlockPos, IBlockState, int, int) - 类 的构造器net.minecraftforge.event.world.NoteBlockEvent.Play
 
PLAY_ONE_MINUTE - 类 中的静态变量net.minecraft.stats.StatList
 
playAmbientSound(World, Entity) - 类 中的静态方法net.minecraft.entity.passive.EntityParrot
 
playBroadcastSound(int, BlockPos, int) - 类 中的方法net.minecraft.world.World
 
playChestEquipSound() - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
playChestEquipSound() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
playChestEquipSound() - 类 中的方法net.minecraft.entity.passive.EntityMule
 
playClickOffSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
playClickOffSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlate
 
playClickOffSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
playClickOnSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
playClickOnSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlate
 
playClickOnSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
playClickSound(EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
 
playClickSound(EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.block.BlockButtonStone
 
playClickSound(EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.block.BlockButtonWood
 
playDelayedSound(ISound, int) - 类 中的方法net.minecraft.client.audio.SoundHandler
Plays the sound in n ticks
playDelayedSound(ISound, int) - 类 中的方法net.minecraft.client.audio.SoundManager
Adds a sound to play in n tick
playDispenseSound(IBlockSource) - 类 中的方法net.minecraft.dispenser.BehaviorDefaultDispenseItem
Play the dispense sound from the specified block.
playDispenseSound(IBlockSource) - 类 中的方法net.minecraft.dispenser.BehaviorProjectileDispense
Play the dispense sound from the specified block.
playDispenseSound(IBlockSource) - 类 中的方法net.minecraft.init.Bootstrap.BehaviorDispenseBoat
Play the dispense sound from the specified block.
playDispenseSound(IBlockSource) - 类 中的方法net.minecraft.init.Bootstrap.BehaviorDispenseOptional
Play the dispense sound from the specified block.
playEndBossMusic - 类 中的变量net.minecraft.world.BossInfo
 
playEndermanSound() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
playEquipSound(ItemStack) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
player - 类 中的变量net.minecraft.client.Minecraft
 
player - 类 中的变量net.minecraft.entity.player.InventoryPlayer
The player whose inventory this is.
player - 类 中的变量net.minecraft.network.NetHandlerPlayServer
 
player - 类 中的变量net.minecraft.server.management.PlayerInteractionManager
The EntityPlayerMP object that this object is connected to.
player - 类 中的变量net.minecraft.world.storage.MapData.MapInfo
Reference for EntityPlayer object in MapInfo
player - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent
 
player - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent.PlayerTickEvent
 
PLAYER_CREATED - 类 中的静态变量net.minecraft.entity.monster.EntityIronGolem
 
PLAYER_HURT_ENTITY - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
PLAYER_KILL_COUNT - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
PLAYER_KILLED_ENTITY - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
PLAYER_KILLS - 类 中的静态变量net.minecraft.stats.StatList
counts the number of times you've killed a player
PLAYER_MODEL_FLAG - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
PlayerAdvancements - net.minecraft.advancements中的类
 
PlayerAdvancements(MinecraftServer, File, EntityPlayerMP) - 类 的构造器net.minecraft.advancements.PlayerAdvancements
 
PlayerArmorInvWrapper - net.minecraftforge.items.wrapper中的类
 
PlayerArmorInvWrapper(InventoryPlayer) - 类 的构造器net.minecraftforge.items.wrapper.PlayerArmorInvWrapper
 
PlayerBrewedPotionEvent - net.minecraftforge.event.brewing中的类
This event is called when a player picks up a potion from a brewing stand.
PlayerBrewedPotionEvent(EntityPlayer, ItemStack) - 类 的构造器net.minecraftforge.event.brewing.PlayerBrewedPotionEvent
 
PlayerCapabilities - net.minecraft.entity.player中的类
 
PlayerCapabilities() - 类 的构造器net.minecraft.entity.player.PlayerCapabilities
 
PlayerChangedDimensionEvent(EntityPlayer, int, int) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerChangedDimensionEvent
 
playerCheckLight() - 类 中的方法net.minecraft.world.WorldServer
 
PlayerChunkMap - net.minecraft.server.management中的类
 
PlayerChunkMap(WorldServer) - 类 的构造器net.minecraft.server.management.PlayerChunkMap
 
PlayerChunkMapEntry - net.minecraft.server.management中的类
 
PlayerChunkMapEntry(PlayerChunkMap, int, int) - 类 的构造器net.minecraft.server.management.PlayerChunkMapEntry
 
PlayerContainerEvent - net.minecraftforge.event.entity.player中的类
 
PlayerContainerEvent(EntityPlayer, Container) - 类 的构造器net.minecraftforge.event.entity.player.PlayerContainerEvent
 
PlayerContainerEvent.Close - net.minecraftforge.event.entity.player中的类
 
PlayerContainerEvent.Open - net.minecraftforge.event.entity.player中的类
 
PlayerContext - net.minecraftforge.server.permission.context中的类
 
PlayerContext(EntityPlayer) - 类 的构造器net.minecraftforge.server.permission.context.PlayerContext
 
playerController - 类 中的变量net.minecraft.client.Minecraft
 
PlayerControllerMP - net.minecraft.client.multiplayer中的类
 
PlayerControllerMP(Minecraft, NetHandlerPlayClient) - 类 的构造器net.minecraft.client.multiplayer.PlayerControllerMP
 
PlayerDestroyItemEvent - net.minecraftforge.event.entity.player中的类
PlayerDestroyItemEvent is fired when a player destroys an item.
PlayerDestroyItemEvent(EntityPlayer, ItemStack, EnumHand) - 类 的构造器net.minecraftforge.event.entity.player.PlayerDestroyItemEvent
 
PlayerDropsEvent - net.minecraftforge.event.entity.player中的类
Child class of LivingDropEvent that is fired specifically when a player dies.
PlayerDropsEvent(EntityPlayer, DamageSource, List<EntityItem>, boolean) - 类 的构造器net.minecraftforge.event.entity.player.PlayerDropsEvent
Creates a new event containing all the items that will drop into the world when a player dies.
playerEntities - 类 中的变量net.minecraft.world.World
Array list of players in the world.
playerEntitiesUpdated - 类 中的变量net.minecraft.entity.EntityTrackerEntry
 
PlayerEvent - net.minecraftforge.event.entity.player中的类
PlayerEvent is fired whenever an event involving Living entities occurs.
PlayerEvent(EntityPlayer) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent
 
PlayerEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.BreakSpeed - net.minecraftforge.event.entity.player中的类
BreakSpeed is fired when a player attempts to harvest a block.
PlayerEvent.Clone - net.minecraftforge.event.entity.player中的类
Fired when the EntityPlayer is cloned, typically caused by the network sending a RESPAWN_PLAYER event.
PlayerEvent.HarvestCheck - net.minecraftforge.event.entity.player中的类
HarvestCheck is fired when a player attempts to harvest a block.
PlayerEvent.ItemCraftedEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.ItemPickupEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.ItemSmeltedEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.LoadFromFile - net.minecraftforge.event.entity.player中的类
The player is being loaded from the world save.
PlayerEvent.NameFormat - net.minecraftforge.event.entity.player中的类
NameFormat is fired when a player's display name is retrieved.
PlayerEvent.PlayerChangedDimensionEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.PlayerLoggedInEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.PlayerLoggedOutEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.PlayerRespawnEvent - net.minecraftforge.fml.common.gameevent中的类
 
PlayerEvent.SaveToFile - net.minecraftforge.event.entity.player中的类
The player is being saved to the world store.
PlayerEvent.StartTracking - net.minecraftforge.event.entity.player中的类
Fired when an Entity is started to be "tracked" by this player (the player receives updates about this entity, e.g. motion).
PlayerEvent.StopTracking - net.minecraftforge.event.entity.player中的类
Fired when an Entity is stopped to be "tracked" by this player (the player no longer receives updates about this entity, e.g. motion).
PlayerEvent.Visibility - net.minecraftforge.event.entity.player中的类
Fired when the world checks if a player is near enough to be attacked by an entity.
PlayerFlyableFallEvent - net.minecraftforge.event.entity.player中的类
Occurs when a player falls, but is able to fly.
PlayerFlyableFallEvent(EntityPlayer, float, float) - 类 的构造器net.minecraftforge.event.entity.player.PlayerFlyableFallEvent
 
playerHealth - 类 中的变量net.minecraft.client.gui.GuiIngame
 
PlayerHurtEntityTrigger - net.minecraft.advancements.critereon中的类
 
PlayerHurtEntityTrigger() - 类 的构造器net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
PlayerHurtEntityTrigger.Instance - net.minecraft.advancements.critereon中的类
 
playerId - 类 中的变量net.minecraft.network.play.server.SPacketCombatEvent
 
PlayerInteractEvent - net.minecraftforge.event.entity.player中的类
PlayerInteractEvent is fired when a player interacts in some way.
PlayerInteractEvent.EntityInteract - net.minecraftforge.event.entity.player中的类
This event is fired on both sides when the player right clicks an entity.
PlayerInteractEvent.EntityInteractSpecific - net.minecraftforge.event.entity.player中的类
This event is fired on both sides whenever a player right clicks an entity.
PlayerInteractEvent.LeftClickBlock - net.minecraftforge.event.entity.player中的类
This event is fired when a player left clicks while targeting a block.
PlayerInteractEvent.LeftClickEmpty - net.minecraftforge.event.entity.player中的类
This event is fired on the client side when the player left clicks empty space with any ItemStack.
PlayerInteractEvent.RightClickBlock - net.minecraftforge.event.entity.player中的类
This event is fired on both sides whenever the player right clicks while targeting a block.
PlayerInteractEvent.RightClickEmpty - net.minecraftforge.event.entity.player中的类
This event is fired on the client side when the player right clicks empty space with an empty hand.
PlayerInteractEvent.RightClickItem - net.minecraftforge.event.entity.player中的类
PlayerInteractionManager - net.minecraft.server.management中的类
 
PlayerInteractionManager(World) - 类 的构造器net.minecraft.server.management.PlayerInteractionManager
 
PlayerInvWrapper - net.minecraftforge.items.wrapper中的类
 
PlayerInvWrapper(InventoryPlayer) - 类 的构造器net.minecraftforge.items.wrapper.PlayerInvWrapper
 
playerList - 类 中的变量net.minecraft.client.multiplayer.ServerData
 
PlayerList - net.minecraft.server.management中的类
 
PlayerList(MinecraftServer) - 类 的构造器net.minecraft.server.management.PlayerList
 
PlayerListComponent - net.minecraft.server.gui中的类
 
PlayerListComponent(MinecraftServer) - 类 的构造器net.minecraft.server.gui.PlayerListComponent
 
playerLoggedIn(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
Called when a player successfully logs in.
PlayerLoggedInEvent(EntityPlayer) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent
 
playerLoggedOut(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
Called when a player disconnects from the game.
PlayerLoggedOutEvent(EntityPlayer) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent
 
playerLogin(PlayerEvent.PlayerLoggedInEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
PlayerMainInvWrapper - net.minecraftforge.items.wrapper中的类
Exposes the player inventory WITHOUT the armor inventory as IItemHandler.
PlayerMainInvWrapper(InventoryPlayer) - 类 的构造器net.minecraftforge.items.wrapper.PlayerMainInvWrapper
 
PlayerMenuObject - net.minecraft.client.gui.spectator中的类
 
PlayerMenuObject(GameProfile) - 类 的构造器net.minecraft.client.gui.spectator.PlayerMenuObject
 
PlayerNotFoundException - net.minecraft.command中的异常错误
 
PlayerNotFoundException(String) - 异常错误 的构造器net.minecraft.command.PlayerNotFoundException
 
PlayerNotFoundException(String, Object...) - 异常错误 的构造器net.minecraft.command.PlayerNotFoundException
 
PlayerOffhandInvWrapper - net.minecraftforge.items.wrapper中的类
 
PlayerOffhandInvWrapper(InventoryPlayer) - 类 的构造器net.minecraftforge.items.wrapper.PlayerOffhandInvWrapper
 
PlayerPickupXpEvent - net.minecraftforge.event.entity.player中的类
This event is called when a player collides with a EntityXPOrb on the ground.
PlayerPickupXpEvent(EntityPlayer, EntityXPOrb) - 类 的构造器net.minecraftforge.event.entity.player.PlayerPickupXpEvent
 
PlayerProfileCache - net.minecraft.server.management中的类
 
PlayerProfileCache(GameProfileRepository, File) - 类 的构造器net.minecraft.server.management.PlayerProfileCache
 
PlayerRespawnEvent(EntityPlayer, boolean) - 类 的构造器net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent
 
Players(int, int) - 类 的构造器net.minecraft.network.ServerStatusResponse.Players
 
playersArrayList - 类 中的变量net.minecraft.world.storage.MapData
Holds a reference to the MapInfo of the players who own a copy of the map
PlayerSetSpawnEvent - net.minecraftforge.event.entity.player中的类
 
PlayerSetSpawnEvent(EntityPlayer, BlockPos, boolean) - 类 的构造器net.minecraftforge.event.entity.player.PlayerSetSpawnEvent
 
PlayerSleepInBedEvent - net.minecraftforge.event.entity.player中的类
PlayerSleepInBedEvent is fired when a player sleeps in a bed.
PlayerSleepInBedEvent(EntityPlayer, BlockPos) - 类 的构造器net.minecraftforge.event.entity.player.PlayerSleepInBedEvent
 
PlayerSPPushOutOfBlocksEvent - net.minecraftforge.client.event中的类
This event is called before the pushOutOfBlocks calls in EntityPlayerSP.
PlayerSPPushOutOfBlocksEvent(EntityPlayer, AxisAlignedBB) - 类 的构造器net.minecraftforge.client.event.PlayerSPPushOutOfBlocksEvent
 
playerTicketsLoaded(<any>, World) - 接口 中的方法net.minecraftforge.common.ForgeChunkManager.PlayerOrderedLoadingCallback
Called back when tickets are loaded from the world to allow the mod to decide if it wants the ticket still.
PlayerTickEvent(TickEvent.Phase, EntityPlayer) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent.PlayerTickEvent
 
playerViewX - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
playerViewY - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
PlayerWakeUpEvent - net.minecraftforge.event.entity.player中的类
This event is fired when the player is waking up.
PlayerWakeUpEvent(EntityPlayer, boolean, boolean, boolean) - 类 的构造器net.minecraftforge.event.entity.player.PlayerWakeUpEvent
 
playEvent(EntityPlayer, int, BlockPos, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
playEvent(EntityPlayer, int, BlockPos, int) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
playEvent(EntityPlayer, int, BlockPos, int) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
playEvent(EntityPlayer, int, BlockPos, int) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
playEvent(int, BlockPos, int) - 类 中的方法net.minecraft.world.World
 
playEvent(EntityPlayer, int, BlockPos, int) - 类 中的方法net.minecraft.world.World
 
playFlySound(float) - 类 中的方法net.minecraft.entity.Entity
 
playFlySound(float) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
playGallopSound(SoundType) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
playGallopSound(SoundType) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
playHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.EntityLiving
 
playHurtSound(DamageSource) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
playLivingSound() - 类 中的方法net.minecraft.entity.EntityLiving
Plays living's sound at its position
playLivingSound() - 类 中的方法net.minecraft.entity.monster.EntityShulker
Plays living's sound at its position
playMoodSoundAndCheckLight(int, int, Chunk) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
playMoodSoundAndCheckLight(int, int, Chunk) - 类 中的方法net.minecraft.world.World
 
playMusic(MusicTicker.MusicType) - 类 中的方法net.minecraft.client.audio.MusicTicker
Plays a music track for the maximum allowable period of time
playPlaceSound() - 类 中的方法net.minecraft.entity.EntityHanging
 
playPlaceSound() - 类 中的方法net.minecraft.entity.EntityLeashKnot
 
playPlaceSound() - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
playPlaceSound() - 类 中的方法net.minecraft.entity.item.EntityPainting
 
playPressSound(SoundHandler) - 类 中的方法net.minecraft.client.gui.GuiButton
 
playRecord(SoundEvent, BlockPos) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
playRecord(SoundEvent, BlockPos) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
playRecord(SoundEvent, BlockPos) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
playRecord(SoundEvent, BlockPos) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
playRecord(BlockPos, SoundEvent) - 类 中的方法net.minecraft.world.World
 
playReleaseSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockButton
 
playReleaseSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockButtonStone
 
playReleaseSound(World, BlockPos) - 类 中的方法net.minecraft.block.BlockButtonWood
 
playSound(EntityPlayer, World, BlockPos, boolean) - 类 中的方法net.minecraft.block.BlockTrapDoor
 
playSound(ISound) - 类 中的方法net.minecraft.client.audio.SoundHandler
Play a sound
playSound(ISound) - 类 中的方法net.minecraft.client.audio.SoundManager
 
playSound(SoundEvent, float, float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
playSound(SoundHandler) - 枚举 中的方法net.minecraft.client.gui.toasts.IToast.Visibility
 
playSound(EntityPlayer, double, double, double, SoundEvent, SoundCategory, float, float) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
playSound(BlockPos, SoundEvent, SoundCategory, float, float, boolean) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
playSound(double, double, double, SoundEvent, SoundCategory, float, float, boolean) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
playSound(SoundEvent, float, float) - 类 中的方法net.minecraft.entity.Entity
 
playSound(SoundEvent, float, float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
playSound(EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float) - 类 中的方法net.minecraft.world.World
Plays the specified sound for a player at the center of the given block position.
playSound(EntityPlayer, double, double, double, SoundEvent, SoundCategory, float, float) - 类 中的方法net.minecraft.world.World
 
playSound(double, double, double, SoundEvent, SoundCategory, float, float, boolean) - 类 中的方法net.minecraft.world.World
 
playSound(SoundManager, ISound) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
PlaySoundAtEntityEvent - net.minecraftforge.event.entity中的类
PlaySoundAtEntityEvent is fired a sound is to be played at an Entity
This event is fired whenever a sound is set to be played at an Entity such as in EntityPlayerSP.playSound(SoundEvent, float, float) and World.playSound(EntityPlayer, double, double, double, SoundEvent, SoundCategory, float, float).
PlaySoundAtEntityEvent(Entity, SoundEvent, SoundCategory, float, float) - 类 的构造器net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
PlaySoundEvent - net.minecraftforge.client.event.sound中的类
Raised when the SoundManager tries to play a normal sound.
PlaySoundEvent(SoundManager, ISound) - 类 的构造器net.minecraftforge.client.event.sound.PlaySoundEvent
 
PlaySoundSourceEvent - net.minecraftforge.client.event.sound中的类
 
PlaySoundSourceEvent(SoundManager, ISound, String) - 类 的构造器net.minecraftforge.client.event.sound.PlaySoundSourceEvent
 
playSoundToAllNearExcept(EntityPlayer, SoundEvent, SoundCategory, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
playSoundToAllNearExcept(EntityPlayer, SoundEvent, SoundCategory, double, double, double, float, float) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
playSoundToAllNearExcept(EntityPlayer, SoundEvent, SoundCategory, double, double, double, float, float) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
playSoundToAllNearExcept(EntityPlayer, SoundEvent, SoundCategory, double, double, double, float, float) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.Entity
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntitySpider
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityCow
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
playStepSound(BlockPos, Block) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
PlayStreamingSourceEvent - net.minecraftforge.client.event.sound中的类
 
PlayStreamingSourceEvent(SoundManager, ISound, String) - 类 的构造器net.minecraftforge.client.event.sound.PlayStreamingSourceEvent
 
playTameEffect(boolean) - 类 中的方法net.minecraft.entity.passive.EntityTameable
Play the taming effect, will either be hearts or smoke depending on status
playWarningSound() - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
PLUGIN_NAME - 类 中的静态变量net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
 
pngHeight - 类 中的变量net.minecraft.client.renderer.texture.PngSizeInfo
 
PngSizeInfo - net.minecraft.client.renderer.texture中的类
 
PngSizeInfo(InputStream) - 类 的构造器net.minecraft.client.renderer.texture.PngSizeInfo
 
pngWidth - 类 中的变量net.minecraft.client.renderer.texture.PngSizeInfo
 
pointedEntity - 类 中的变量net.minecraft.client.Minecraft
 
pointedEntity - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
pointMap - 类 中的变量net.minecraft.pathfinding.NodeProcessor
 
POISON - 类 中的静态变量net.minecraft.init.MobEffects
The poison Potion object.
POISON - 类 中的静态变量net.minecraft.init.PotionTypes
 
POISONOUS_POTATO - 类 中的静态变量net.minecraft.init.Items
 
pop(ProgressManager.ProgressBar) - 类 中的静态方法net.minecraftforge.fml.common.ProgressManager
Not a fully fleshed out API, may change in future MC versions.
popAttrib() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
Do not use (see MinecraftForge issue #1637)
popMatrix() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
populate(IChunkProvider, IChunkGenerator) - 类 中的方法net.minecraft.world.chunk.Chunk
 
populate(IChunkGenerator) - 类 中的方法net.minecraft.world.chunk.Chunk
 
populate(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
populate(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
populate(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
populate(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
populate(int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
populate(int, int) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
Generate initial structures in this chunk, e.g. mineshafts, temples, lakes, and dungeons
Populate(IChunkGenerator, World, Random, int, int, boolean, PopulateChunkEvent.Populate.EventType) - 类 的构造器net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate
 
populate(IChunkGenerator, World, Random, int, int, boolean, PopulateChunkEvent.Populate.EventType) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
 
PopulateChunkEvent - net.minecraftforge.event.terraingen中的类
PopulateChunkEvent is fired when an event involving chunk terrain feature population occurs.
PopulateChunkEvent(IChunkGenerator, World, Random, int, int, boolean) - 类 的构造器net.minecraftforge.event.terraingen.PopulateChunkEvent
 
PopulateChunkEvent.Populate - net.minecraftforge.event.terraingen中的类
PopulateChunkEvent.Populate is fired when a chunk is populated with a terrain feature.
PopulateChunkEvent.Populate.EventType - net.minecraftforge.event.terraingen中的枚举
Use CUSTOM to filter custom event types
PopulateChunkEvent.Post - net.minecraftforge.event.terraingen中的类
PopulateChunkEvent.Post is fired just after a chunk is populated with a terrain feature.
PopulateChunkEvent.Pre - net.minecraftforge.event.terraingen中的类
PopulateChunkEvent.Pre is fired just before a chunk is populated a terrain feature.
populateFromWorldSettings(WorldSettings) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
populateMap(Iterable<K>, Iterable<V>, Map<K, V>) - 类 中的静态方法net.minecraft.util.MapPopulator
Populate the given Map with the given keys and values.
populateNoiseArray(double[], double, double, double, int, int, int, double, double, double, double) - 类 中的方法net.minecraft.world.gen.NoiseGeneratorImproved
noiseArray should be xSize*ySize*zSize in size
populateSearchTreeManager() - 类 中的方法net.minecraft.client.Minecraft
Fills Minecraft.searchTreeManager with the current item and recipe registry contents.
populationInfo - 类 中的变量net.minecraft.client.multiplayer.ServerData
the string indicating number of players on and capacity of the server that is shown on the server browser (i.e
PORKCHOP - 类 中的静态变量net.minecraft.init.Items
 
PORTAL - 类 中的静态变量net.minecraft.block.material.Material
 
PORTAL - 类 中的静态变量net.minecraft.init.Blocks
 
portalCounter - 类 中的变量net.minecraft.entity.Entity
 
PortalPosition(BlockPos, long) - 类 的构造器net.minecraft.world.Teleporter.PortalPosition
 
PortalRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
 
PortalRoom(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
 
PortalSpawnEvent(World, BlockPos, IBlockState, BlockPortal.Size) - 类 的构造器net.minecraftforge.event.world.BlockEvent.PortalSpawnEvent
 
pos(double, double, double) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
pos - 类 中的变量net.minecraft.tileentity.TileEntity
 
pos - 类 中的变量net.minecraft.world.gen.structure.template.Template.BlockInfo
the position the block is to be generated to
pos - 类 中的变量net.minecraft.world.gen.structure.template.Template.EntityInfo
the position the entity is will be generated to
POS - 类 中的静态变量net.minecraftforge.server.permission.context.ContextKeys
BlockPos for interacting, breaking and other permissions
posIndex - 类 中的变量net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
POSITION - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
Position() - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.Position
 
Position(double, double, double, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.Position
 
POSITION - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
position - 类 中的变量net.minecraft.world.NextTickListEntry
 
POSITION_3F - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_COLOR - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_COLOR - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_NORMAL - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_NORMAL - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_TEX - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_TEX - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_TEX2_COLOR - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_TEX_COLOR - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_TEX_COLOR - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_TEX_COLOR_NORMAL - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_TEX_COLOR_NORMAL - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
POSITION_TEX_LMAP_COLOR - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_TEX_NORMAL - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
POSITION_TEX_NORMAL - 类 中的静态变量net.minecraft.realms.RealmsDefaultVertexFormat
 
PositionedSound - net.minecraft.client.audio中的类
 
PositionedSound(SoundEvent, SoundCategory) - 类 的构造器net.minecraft.client.audio.PositionedSound
 
PositionedSound(ResourceLocation, SoundCategory) - 类 的构造器net.minecraft.client.audio.PositionedSound
 
positionedSoundLocation - 类 中的变量net.minecraft.client.audio.PositionedSound
 
PositionedSoundRecord - net.minecraft.client.audio中的类
 
PositionedSoundRecord(SoundEvent, SoundCategory, float, float, BlockPos) - 类 的构造器net.minecraft.client.audio.PositionedSoundRecord
 
PositionedSoundRecord(SoundEvent, SoundCategory, float, float, float, float, float) - 类 的构造器net.minecraft.client.audio.PositionedSoundRecord
 
PositionedSoundRecord(ResourceLocation, SoundCategory, float, float, boolean, int, ISound.AttenuationType, float, float, float) - 类 的构造器net.minecraft.client.audio.PositionedSoundRecord
 
positionFrom - 类 中的变量net.minecraft.client.renderer.block.model.BlockPart
 
PositionImpl - net.minecraft.dispenser中的类
 
PositionImpl(double, double, double) - 类 的构造器net.minecraft.dispenser.PositionImpl
 
PositionRotation() - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.PositionRotation
 
PositionRotation(double, double, double, float, float, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.PositionRotation
 
PositionTextureVertex - net.minecraft.client.model中的类
 
PositionTextureVertex(float, float, float, float, float) - 类 的构造器net.minecraft.client.model.PositionTextureVertex
 
PositionTextureVertex(PositionTextureVertex, float, float) - 类 的构造器net.minecraft.client.model.PositionTextureVertex
 
PositionTextureVertex(Vec3d, float, float) - 类 的构造器net.minecraft.client.model.PositionTextureVertex
 
positionTo - 类 中的变量net.minecraft.client.renderer.block.model.BlockPart
 
PositionTrigger - net.minecraft.advancements.critereon中的类
 
PositionTrigger(ResourceLocation) - 类 的构造器net.minecraft.advancements.critereon.PositionTrigger
 
PositionTrigger.Instance - net.minecraft.advancements.critereon中的类
 
positiveModulo(float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
positiveModulo(double, double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
Post(GuiScreen, GuiButton, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent.Post
 
Post(GuiScreen, int, int, float) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent.Post
 
Post(GuiScreen, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.InitGuiEvent.Post
 
Post(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.KeyboardInputEvent.Post
 
Post(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.MouseInputEvent.Post
 
Post(RenderGameOverlayEvent, RenderGameOverlayEvent.ElementType) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent.Post
 
Post(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Post
已过时。
Post(EntityLivingBase, RenderLivingBase<T>, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Post
 
Post(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Specials.Post
 
Post(EntityPlayer, RenderPlayer, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Post
 
Post(EntityPlayer, RenderPlayer, float) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Post
已过时。
Post(EntityPlayer, RenderPlayer, float) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Specials.Post
已过时。
 
Post(ItemStack, List<String>, int, int, FontRenderer, int, int) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent.Post
 
Post(TextureMap) - 类 的构造器net.minecraftforge.client.event.TextureStitchEvent.Post
 
Post(NonNullList<ItemStack>) - 类 的构造器net.minecraftforge.event.brewing.PotionBrewEvent.Post
 
Post(World, Random, ChunkPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Post
 
Post(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Post
已过时。
Post(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.OreGenEvent.Post
 
Post(IChunkGenerator, World, Random, int, int, boolean) - 类 的构造器net.minecraftforge.event.terraingen.PopulateChunkEvent.Post
 
Post(World, BlockPos, IBlockState, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent.CropGrowEvent.Post
 
post(Event) - 类 中的方法net.minecraftforge.fml.common.eventhandler.EventBus
 
PostBackground(ItemStack, List<String>, int, int, FontRenderer, int, int) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent.PostBackground
 
PostConfigChangedEvent(String, String, boolean, boolean) - 类 的构造器net.minecraftforge.fml.client.event.ConfigChangedEvent.PostConfigChangedEvent
 
postDraw(VertexFormat, int, int, ByteBuffer) - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumUsage
 
postDraw(VertexFormatElement.EnumUsage, VertexFormat, int, int, ByteBuffer) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
postInit() - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
 
postInit(FMLPostInitializationEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
postItemToolTip() - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Must be called from GuiScreen.renderToolTip after GuiScreen.drawHoveringText is called.
postMap(URL, Map<String, Object>, boolean, Proxy) - 类 中的静态方法net.minecraft.util.HttpUtil
Sends a POST to the given URL using the map as the POST args
postMouseEvent() - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
postNormal(float, float, float) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
postProcess() - 类 中的方法net.minecraft.pathfinding.FlyingNodeProcessor
This method is called when all nodes have been processed and PathEntity is created.
postProcess() - 类 中的方法net.minecraft.pathfinding.NodeProcessor
This method is called when all nodes have been processed and PathEntity is created.
postProcess() - 类 中的方法net.minecraft.pathfinding.WalkNodeProcessor
This method is called when all nodes have been processed and PathEntity is created.
postProcessFacePosition(double, double, double) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
postRender(float) - 类 中的方法net.minecraft.client.model.ModelRenderer
Allows the changing of Angles after a box has been rendered
postRenderArm(float, EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelArmorStand
 
postRenderArm(float, EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelBiped
 
postRenderArm(float, EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelPlayer
 
postRenderArm(float, EnumHandSide) - 类 中的方法net.minecraft.client.model.ModelSkeleton
 
PostText(ItemStack, List<String>, int, int, FontRenderer, int, int) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent.PostText
 
posX - 类 中的变量net.minecraft.client.gui.FontRenderer
Current X coordinate at which to draw the next character.
posX - 类 中的变量net.minecraft.client.particle.Particle
 
posX - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
posX - 类 中的变量net.minecraft.entity.Entity
X position of this entity, located at the center of its bounding box.
posX - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
posX1 - 类 中的变量net.minecraft.client.model.ModelBox
X vertex coordinate of lower box corner
posX2 - 类 中的变量net.minecraft.client.model.ModelBox
X vertex coordinate of upper box corner
posY - 类 中的变量net.minecraft.client.gui.FontRenderer
Current Y coordinate at which to draw the next character.
posY - 类 中的变量net.minecraft.client.particle.Particle
 
posY - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
posY - 类 中的变量net.minecraft.entity.Entity
Y position of this entity, located at the bottom of its bounding box (its feet)
posY - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
posY1 - 类 中的变量net.minecraft.client.model.ModelBox
Y vertex coordinate of lower box corner
posY2 - 类 中的变量net.minecraft.client.model.ModelBox
Y vertex coordinate of upper box corner
posZ - 类 中的变量net.minecraft.client.particle.Particle
 
posZ - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
 
posZ - 类 中的变量net.minecraft.entity.Entity
Z position of this entity, located at the center of its bounding box.
posZ - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
posZ1 - 类 中的变量net.minecraft.client.model.ModelBox
Z vertex coordinate of lower box corner
posZ2 - 类 中的变量net.minecraft.client.model.ModelBox
Z vertex coordinate of upper box corner
POTATO - 类 中的静态变量net.minecraft.init.Items
 
POTATOES - 类 中的静态变量net.minecraft.init.Blocks
 
PotentialSpawns(World, EnumCreatureType, BlockPos, List<Biome.SpawnListEntry>) - 类 的构造器net.minecraftforge.event.world.WorldEvent.PotentialSpawns
 
Potion - net.minecraft.potion中的类
 
Potion(boolean, int) - 类 的构造器net.minecraft.potion.Potion
 
POTION_TYPES - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
PotionAbsorption - net.minecraft.potion中的类
 
PotionAbsorption(boolean, int) - 类 的构造器net.minecraft.potion.PotionAbsorption
 
PotionAttackDamage - net.minecraft.potion中的类
 
PotionAttackDamage(boolean, int, double) - 类 的构造器net.minecraft.potion.PotionAttackDamage
 
PotionBrewEvent - net.minecraftforge.event.brewing中的类
 
PotionBrewEvent(NonNullList<ItemStack>) - 类 的构造器net.minecraftforge.event.brewing.PotionBrewEvent
 
PotionBrewEvent.Post - net.minecraftforge.event.brewing中的类
PotionBrewEvent.Post is fired when a potion is brewed in the brewing stand.
PotionBrewEvent.Pre - net.minecraftforge.event.brewing中的类
PotionBrewEvent.Pre is fired before vanilla brewing takes place.
PotionColorCalculationEvent - net.minecraftforge.event.entity.living中的类
Fires after Potion Color Calculation.
PotionColorCalculationEvent(EntityLivingBase, int, boolean, Collection<PotionEffect>) - 类 的构造器net.minecraftforge.event.entity.living.PotionColorCalculationEvent
 
PotionEffect - net.minecraft.potion中的类
 
PotionEffect(Potion) - 类 的构造器net.minecraft.potion.PotionEffect
 
PotionEffect(Potion, int) - 类 的构造器net.minecraft.potion.PotionEffect
 
PotionEffect(Potion, int, int) - 类 的构造器net.minecraft.potion.PotionEffect
 
PotionEffect(Potion, int, int, boolean, boolean) - 类 的构造器net.minecraft.potion.PotionEffect
 
PotionEffect(PotionEffect) - 类 的构造器net.minecraft.potion.PotionEffect
 
PotionHealth - net.minecraft.potion中的类
 
PotionHealth(boolean, int) - 类 的构造器net.minecraft.potion.PotionHealth
 
PotionHealthBoost - net.minecraft.potion中的类
 
PotionHealthBoost(boolean, int) - 类 的构造器net.minecraft.potion.PotionHealthBoost
 
PotionHelper - net.minecraft.potion中的类
 
PotionHelper() - 类 的构造器net.minecraft.potion.PotionHelper
 
POTIONITEM - 类 中的静态变量net.minecraft.init.Items
 
PotionItems - net.minecraft.util.datafix.fixes中的类
 
PotionItems() - 类 的构造器net.minecraft.util.datafix.fixes.PotionItems
 
POTIONS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
POTIONS - 类 中的静态变量net.minecraftforge.registries.GameData
 
PotionShiftEvent(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.PotionShiftEvent
 
PotionType - net.minecraft.potion中的类
 
PotionType(PotionEffect...) - 类 的构造器net.minecraft.potion.PotionType
 
PotionType(String, PotionEffect...) - 类 的构造器net.minecraft.potion.PotionType
 
PotionTypes - net.minecraft.init中的类
 
PotionTypes() - 类 的构造器net.minecraft.init.PotionTypes
 
POTIONTYPES - 类 中的静态变量net.minecraftforge.registries.GameData
 
PotionUtils - net.minecraft.potion中的类
 
PotionUtils() - 类 的构造器net.minecraft.potion.PotionUtils
 
PotionWater - net.minecraft.util.datafix.fixes中的类
 
PotionWater() - 类 的构造器net.minecraft.util.datafix.fixes.PotionWater
 
POWER - 类 中的静态变量net.minecraft.block.BlockDaylightDetector
 
POWER - 类 中的静态变量net.minecraft.block.BlockPressurePlateWeighted
 
POWER - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
POWER - 类 中的静态变量net.minecraft.init.Enchantments
 
POWERED - 类 中的静态变量net.minecraft.block.BlockButton
 
POWERED - 类 中的静态变量net.minecraft.block.BlockDoor
 
POWERED - 类 中的静态变量net.minecraft.block.BlockFenceGate
 
POWERED - 类 中的静态变量net.minecraft.block.BlockLever
 
POWERED - 类 中的静态变量net.minecraft.block.BlockObserver
 
POWERED - 类 中的静态变量net.minecraft.block.BlockPressurePlate
 
POWERED - 类 中的静态变量net.minecraft.block.BlockRailDetector
 
POWERED - 类 中的静态变量net.minecraft.block.BlockRailPowered
 
POWERED - 类 中的静态变量net.minecraft.block.BlockRedstoneComparator
 
POWERED - 类 中的静态变量net.minecraft.block.BlockTripWire
 
POWERED - 类 中的静态变量net.minecraft.block.BlockTripWireHook
 
POWERED_COMPARATOR - 类 中的静态变量net.minecraft.init.Blocks
 
POWERED_REPEATER - 类 中的静态变量net.minecraft.init.Blocks
 
Pre(GuiScreen, GuiButton, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent.Pre
 
Pre(GuiScreen, int, int, float) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent.Pre
 
Pre(GuiScreen, List<GuiButton>) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.InitGuiEvent.Pre
 
Pre(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.KeyboardInputEvent.Pre
 
Pre(GuiScreen) - 类 的构造器net.minecraftforge.client.event.GuiScreenEvent.MouseInputEvent.Pre
 
Pre(RenderGameOverlayEvent, RenderGameOverlayEvent.ElementType) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent.Pre
 
Pre(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Pre
已过时。
Pre(EntityLivingBase, RenderLivingBase<T>, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Pre
 
Pre(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Specials.Pre
 
Pre(EntityPlayer, RenderPlayer, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Pre
 
Pre(EntityPlayer, RenderPlayer, float) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Pre
已过时。
Pre(EntityPlayer, RenderPlayer, float) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
Pre(ItemStack, List<String>, int, int, int, int, int, FontRenderer) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
Pre(TextureMap) - 类 的构造器net.minecraftforge.client.event.TextureStitchEvent.Pre
 
Pre(NonNullList<ItemStack>) - 类 的构造器net.minecraftforge.event.brewing.PotionBrewEvent.Pre
 
Pre(World, Random, ChunkPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Pre
 
Pre(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.DecorateBiomeEvent.Pre
已过时。
Pre(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.OreGenEvent.Pre
 
Pre(IChunkGenerator, World, Random, int, int, boolean) - 类 的构造器net.minecraftforge.event.terraingen.PopulateChunkEvent.Pre
 
Pre(World, BlockPos, IBlockState) - 类 的构造器net.minecraftforge.event.world.BlockEvent.CropGrowEvent.Pre
 
precision - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
preDraw(VertexFormat, int, int, ByteBuffer) - 枚举 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumUsage
 
preDraw(VertexFormatElement.EnumUsage, VertexFormat, int, int, ByteBuffer) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
preDrawBatch() - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
Prepare for a batched TESR rendering.
preInit(FMLPreInitializationEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
preinitializeMods() - 类 中的方法net.minecraftforge.fml.common.Loader
 
preItemToolTip(ItemStack) - 类 中的静态方法net.minecraftforge.fml.client.config.GuiUtils
Must be called from GuiScreen.renderToolTip before GuiScreen.drawHoveringText is called.
preloadCrashClasses(ASMDataTable, String, Set<String>) - 类 中的静态方法net.minecraftforge.common.MinecraftForge
 
prepare(World, TextureManager, FontRenderer, Entity, RayTraceResult, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
prepareHeights(int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
 
preparePiece(boolean) - 类 中的方法net.minecraft.client.model.ModelBed
 
preparePlayer(EntityPlayerMP, WorldServer) - 类 中的方法net.minecraft.server.management.PlayerList
 
preparePlayerToSpawn() - 类 中的方法net.minecraft.entity.Entity
Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
preparePlayerToSpawn() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
prepareScale(T, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
prepareStructurePieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces
sets up Arrays with the Structure pieces and their weights
prependJsonKey(String) - 异常错误 中的方法net.minecraft.client.util.JsonException
 
preRenderCallback(AbstractHorse, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderAbstractHorse
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityBat, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderBat
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityCaveSpider, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderCaveSpider
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityCreeper, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderCreeper
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityGuardian, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderElderGuardian
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityMob, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderEvoker
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityGhast, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderGhast
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityGiantZombie, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderGiantZombie
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityZombie, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderHusk
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityMob, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderIllusionIllager
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(T, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityMagmaCube, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderMagmaCube
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityOcelot, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderOcelot
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(AbstractClientPlayer, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityPolarBear, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderPolarBear
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityShulker, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntitySlime, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderSlime
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityVex, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderVex
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityVillager, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderVillager
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityMob, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderVindicator
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityWitch, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitch
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(EntityWither, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWither
Allows the render to do state modifications necessary before the model is rendered.
preRenderCallback(AbstractSkeleton, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderWitherSkeleton
Allows the render to do state modifications necessary before the model is rendered.
preRenderChunk(RenderChunk) - 类 中的方法net.minecraft.client.renderer.ChunkRenderContainer
 
PRESSED_AABB - 类 中的静态变量net.minecraft.block.BlockBasePressurePlate
The bounding box for the pressure plate pressed state
PRESSURE_AABB - 类 中的静态变量net.minecraft.block.BlockBasePressurePlate
This bounding box is used to check for entities in a certain area and then determine the pressed state.
prevAnimTime - 类 中的变量net.minecraft.entity.boss.EntityDragon
Animation time at previous tick.
prevCameraPitch - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevCameraYaw - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
prevChasingPosX - 类 中的变量net.minecraft.entity.player.EntityPlayer
Previous X position of the player's cape
prevChasingPosY - 类 中的变量net.minecraft.entity.player.EntityPlayer
Previous Y position of the player's cape
prevChasingPosZ - 类 中的变量net.minecraft.entity.player.EntityPlayer
Previous Z position of the player's cape
prevDistanceWalkedModified - 类 中的变量net.minecraft.entity.Entity
The previous ticks distance walked multiplied by 0.6
preventEntitySpawning - 类 中的变量net.minecraft.entity.Entity
Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
previous - 类 中的变量net.minecraft.pathfinding.PathPoint
The point preceding this in its assigned path
previousPage() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
previousRedstoneState - 类 中的变量net.minecraft.tileentity.TileEntityNote
stores the latest redstone state
prevLidAngle - 类 中的变量net.minecraft.tileentity.TileEntityChest
The angle of the lid last tick
prevLidAngle - 类 中的变量net.minecraft.tileentity.TileEntityEnderChest
The angle of the ender chest lid last tick
prevLimbSwingAmount - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevMovedDistance - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevOnGroundSpeedFactor - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevParticleAngle - 类 中的变量net.minecraft.client.particle.Particle
The particle angle from the last tick.
prevPosX - 类 中的变量net.minecraft.client.particle.Particle
 
prevPosX - 类 中的变量net.minecraft.entity.Entity
 
prevPosY - 类 中的变量net.minecraft.client.particle.Particle
 
prevPosY - 类 中的变量net.minecraft.entity.Entity
 
prevPosZ - 类 中的变量net.minecraft.client.particle.Particle
 
prevPosZ - 类 中的变量net.minecraft.entity.Entity
 
prevRainingStrength - 类 中的变量net.minecraft.world.World
 
prevRenderArmPitch - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
prevRenderArmYaw - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
prevRenderYawOffset - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevRotationPitch - 类 中的变量net.minecraft.entity.Entity
 
prevRotationYaw - 类 中的变量net.minecraft.entity.Entity
 
prevRotationYawHead - 类 中的变量net.minecraft.entity.EntityLivingBase
Entity head rotation yaw at previous tick
prevScreen - 类 中的变量net.minecraft.client.gui.GuiWorldSelection
The screen to return to when this closes (always Main Menu).
prevSquidPitch - 类 中的变量net.minecraft.entity.passive.EntitySquid
 
prevSquidRotation - 类 中的变量net.minecraft.entity.passive.EntitySquid
previous squidRotation in radians
prevSquidYaw - 类 中的变量net.minecraft.entity.passive.EntitySquid
 
prevSquishFactor - 类 中的变量net.minecraft.entity.monster.EntitySlime
 
prevSwingProgress - 类 中的变量net.minecraft.entity.EntityLivingBase
 
prevThunderingStrength - 类 中的变量net.minecraft.world.World
 
prevTimeInPortal - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
The amount of time an entity has been in a Portal the previous tick
prevVignetteBrightness - 类 中的变量net.minecraft.client.gui.GuiIngame
Previous frame vignette brightness (slowly changes by 1% each frame)
PreYggdrasilConverter - net.minecraft.server.management中的类
 
PreYggdrasilConverter() - 类 的构造器net.minecraft.server.management.PreYggdrasilConverter
 
price - 类 中的变量net.minecraft.entity.passive.EntityVillager.EmeraldForItems
 
priceInfo - 类 中的变量net.minecraft.entity.passive.EntityVillager.ListEnchantedItemForEmeralds
The price info determining the amount of emeralds to trade in for the enchanted item
priceInfo - 类 中的变量net.minecraft.entity.passive.EntityVillager.ListItemForEmeralds
The price info for the amount of emeralds to sell for, or if negative, the amount of the item to buy for an emerald.
PriceInfo(int, int) - 类 的构造器net.minecraft.entity.passive.EntityVillager.PriceInfo
 
primaryColor - 类 中的变量net.minecraft.entity.EntityList.EntityEggInfo
Base color of the egg
primaryWeights - 类 中的变量net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
Contains the list of valid piece weights for the set of nether bridge structure pieces.
printableSortingRules() - 类 中的方法net.minecraftforge.fml.common.ModMetadata
 
printChatMessage(ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
printChatMessageWithOptionalDeletion(ITextComponent, int) - 类 中的方法net.minecraft.client.gui.GuiNewChat
prints the ChatComponent to Chat.
println(String) - 类 中的方法net.minecraft.util.LoggingPrintStream
 
println(Object) - 类 中的方法net.minecraft.util.LoggingPrintStream
 
println(String) - 类 中的方法net.minecraftforge.fml.common.EnhancedRuntimeException.WrappedPrintStream
 
println(Object) - 类 中的方法net.minecraftforge.fml.common.TracingPrintStream
 
println(String) - 类 中的方法net.minecraftforge.fml.common.TracingPrintStream
 
printModStates(StringBuilder) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.client.CustomModLoadingErrorDisplayException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.DuplicateModsFoundException
 
printStackTrace(PrintWriter) - 异常错误 中的方法net.minecraftforge.fml.common.EnhancedRuntimeException
 
printStackTrace(PrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.EnhancedRuntimeException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.EnhancedRuntimeException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.LoaderException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.MissingModsException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.MultipleModsErrored
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.toposort.ModSortingException
 
printStackTrace(EnhancedRuntimeException.WrappedPrintStream) - 异常错误 中的方法net.minecraftforge.fml.common.WrongMinecraftVersionException
 
printToSYSOUT(String) - 类 中的静态方法net.minecraft.init.Bootstrap
 
priority - 类 中的变量net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
Priority of the EntityAIBase
priority - 类 中的变量net.minecraft.world.NextTickListEntry
 
Priority - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
PRISMARINE - 类 中的静态变量net.minecraft.init.Blocks
 
PRISMARINE_CRYSTALS - 类 中的静态变量net.minecraft.init.Items
 
PRISMARINE_SHARD - 类 中的静态变量net.minecraft.init.Items
 
Prison() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Prison
 
Prison(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Prison
 
probability - 类 中的变量net.minecraft.entity.ai.EntityAIWanderAvoidWater
 
process(IModel) - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
process(IFixType, NBTTagCompound) - 类 中的方法net.minecraft.util.datafix.DataFixer
 
process(IFixType, NBTTagCompound, int) - 类 中的方法net.minecraft.util.datafix.DataFixer
 
process(IFixType, NBTTagCompound, int) - 接口 中的方法net.minecraft.util.datafix.IDataFixer
 
process(IDataFixer, NBTTagCompound, int) - 接口 中的方法net.minecraft.util.datafix.IDataWalker
 
process(IDataFixer, NBTTagCompound, int) - 类 中的方法net.minecraft.util.datafix.walkers.BlockEntityTag
 
process(IDataFixer, NBTTagCompound, int) - 类 中的方法net.minecraft.util.datafix.walkers.EntityTag
 
process(IDataFixer, NBTTagCompound, int) - 类 中的方法net.minecraft.util.datafix.walkers.Filtered
 
process(WorldServer, DragonFightManager, List<EntityEnderCrystal>, int, BlockPos) - 枚举 中的方法net.minecraft.world.end.DragonSpawnManager
 
process(<any>) - 接口 中的方法net.minecraftforge.client.model.IModel
Allows the model to process custom data from the variant definition.
process(IModel) - 接口 中的方法net.minecraftforge.client.model.ISmartVariant
 
process(<any>) - 类 中的方法net.minecraftforge.client.model.ModelDynBucket
Sets the fluid in the model.
process(<any>) - 类 中的方法net.minecraftforge.client.model.ModelFluid
 
process(<any>) - 类 中的方法net.minecraftforge.client.model.MultiLayerModel
 
process(<any>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel
 
process(IFixType, NBTTagCompound) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
 
process(IFixType, NBTTagCompound, int) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
已过时。
processATFile(CharSource) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.AccessTransformer
 
processBlock(World, BlockPos, Template.BlockInfo) - 类 中的方法net.minecraft.world.gen.structure.template.BlockRotationProcessor
 
processBlock(World, BlockPos, Template.BlockInfo) - 接口 中的方法net.minecraft.world.gen.structure.template.ITemplateProcessor
 
processChatMessage(CPacketChatMessage) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Process chat messages (broadcast back to clients) and commands (executes)
processChatMessage(CPacketChatMessage) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Process chat messages (broadcast back to clients) and commands (executes)
processChunkUnload(SPacketUnloadChunk) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
processChunkUnload(SPacketUnloadChunk) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayClient
 
processClickWindow(CPacketClickWindow) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Executes a container/inventory slot manipulation as indicated by the packet.
processClickWindow(CPacketClickWindow) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Executes a container/inventory slot manipulation as indicated by the packet.
processClientSettings(CPacketClientSettings) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty, and whether to show the cape
processClientSettings(CPacketClientSettings) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty, and whether to show the cape
processClientStatus(CPacketClientStatus) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement
processClientStatus(CPacketClientStatus) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement
processCloseWindow(CPacketCloseWindow) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes the client closing windows (container)
processCloseWindow(CPacketCloseWindow) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes the client closing windows (container)
processComponent(ICommandSender, ITextComponent, Entity) - 类 中的静态方法net.minecraft.util.text.TextComponentUtils
 
processConditions(JsonArray, JsonContext) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
processConfirmTeleport(CPacketConfirmTeleport) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
processConfirmTeleport(CPacketConfirmTeleport) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
processConfirmTransaction(CPacketConfirmTransaction) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Received in response to the server requesting to confirm that the client-side open container matches the servers' after a mismatched container-slot manipulation.
processConfirmTransaction(CPacketConfirmTransaction) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Received in response to the server requesting to confirm that the client-side open container matches the servers' after a mismatched container-slot manipulation.
processCreativeInventoryAction(CPacketCreativeInventoryAction) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Update the server with an ItemStack in a slot.
processCreativeInventoryAction(CPacketCreativeInventoryAction) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Update the server with an ItemStack in a slot.
processCustomPayload(CPacketCustomPayload) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Synchronizes serverside and clientside book contents and signing
processCustomPayload(CPacketCustomPayload) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Synchronizes serverside and clientside book contents and signing
processDragonDeath(EntityDragon) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
processEnchantItem(CPacketEnchantItem) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Enchants the item identified by the packet given some convoluted conditions (matching window, which should/shouldn't be in use?)
processEnchantItem(CPacketEnchantItem) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Enchants the item identified by the packet given some convoluted conditions (matching window, which should/shouldn't be in use?)
processEncryptionResponse(CPacketEncryptionResponse) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginServer
 
processEncryptionResponse(CPacketEncryptionResponse) - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
processEntityAction(CPacketEntityAction) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump height of the horse the player is riding
processEntityAction(CPacketEntityAction) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump height of the horse the player is riding
processHandshake(C00Handshake) - 类 中的方法net.minecraft.client.network.NetHandlerHandshakeMemory
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
processHandshake(C00Handshake) - 接口 中的方法net.minecraft.network.handshake.INetHandlerHandshakeServer
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
processHandshake(C00Handshake) - 类 中的方法net.minecraft.server.network.NetHandlerHandshakeTCP
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
processHeldItemChange(CPacketHeldItemChange) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Updates which quickbar slot is selected
processHeldItemChange(CPacketHeldItemChange) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Updates which quickbar slot is selected
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.Entity
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.EntityLeashKnot
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.EntityLiving
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecartEmpty
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
processInitialInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
 
processInput(CPacketInput) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes player movement input.
processInput(CPacketInput) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes player movement input.
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.EntityAgeable
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.EntityLiving
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityCow
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityMooshroom
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
processInteract(EntityPlayer, EnumHand) - 类 中的方法net.minecraft.entity.passive.EntityZombieHorse
 
processInventory(IDataFixer, NBTTagCompound, int, String) - 类 中的静态方法net.minecraft.util.datafix.DataFixesManager
 
processItemStack(IDataFixer, NBTTagCompound, int, String) - 类 中的静态方法net.minecraft.util.datafix.DataFixesManager
 
processKeepAlive(CPacketKeepAlive) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Updates a players' ping statistics
processKeepAlive(CPacketKeepAlive) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Updates a players' ping statistics
processLoginStart(CPacketLoginStart) - 接口 中的方法net.minecraft.network.login.INetHandlerLoginServer
 
processLoginStart(CPacketLoginStart) - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
processPacket(INetHandlerHandshakeServer) - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginServer) - 类 中的方法net.minecraft.network.login.client.CPacketEncryptionResponse
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginServer) - 类 中的方法net.minecraft.network.login.client.CPacketLoginStart
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginClient) - 类 中的方法net.minecraft.network.login.server.SPacketDisconnect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginClient) - 类 中的方法net.minecraft.network.login.server.SPacketEnableCompression
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginClient) - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerLoginClient) - 类 中的方法net.minecraft.network.login.server.SPacketLoginSuccess
Passes this Packet on to the NetHandler for processing.
processPacket(T) - 接口 中的方法net.minecraft.network.Packet
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketAnimation
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketChatMessage
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketClientStatus
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketCloseWindow
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTeleport
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTransaction
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketCreativeInventoryAction
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketCustomPayload
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketEnchantItem
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketEntityAction
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketHeldItemChange
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketInput
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketKeepAlive
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItem
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketResourcePackStatus
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketSeenAdvancements
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketSpectate
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketSteerBoat
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketUpdateSign
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayServer) - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketAnimation
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketBlockChange
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCamera
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketChangeGameState
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketChat
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCloseWindow
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCombatEvent
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCooldown
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCustomPayload
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketDestroyEntities
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketDisconnect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketDisplayObjective
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEffect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntity
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityAttach
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityHeadLook
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityMetadata
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityStatus
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketHeldItemChange
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketKeepAlive
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketMaps
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketPlaceGhostRecipe
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketRemoveEntityEffect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketResourcePackSend
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSelectAdvancementsTab
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketServerDifficulty
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSetPassengers
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSignEditorOpen
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPosition
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketStatistics
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketTabComplete
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketTeams
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketTimeUpdate
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketTitle
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUnloadChunk
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketUseBed
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketWindowItems
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerPlayClient) - 类 中的方法net.minecraft.network.play.server.SPacketWorldBorder
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerStatusServer) - 类 中的方法net.minecraft.network.status.client.CPacketPing
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerStatusServer) - 类 中的方法net.minecraft.network.status.client.CPacketServerQuery
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerStatusClient) - 类 中的方法net.minecraft.network.status.server.SPacketPong
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandlerStatusClient) - 类 中的方法net.minecraft.network.status.server.SPacketServerInfo
Passes this Packet on to the NetHandler for processing.
processPacket(INetHandler) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
Passes this Packet on to the NetHandler for processing.
processPing(CPacketPing) - 接口 中的方法net.minecraft.network.status.INetHandlerStatusServer
 
processPing(CPacketPing) - 类 中的方法net.minecraft.server.network.NetHandlerStatusServer
 
processPixelValues(int[], int, int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
processPlayer(CPacketPlayer) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes clients perspective on player positioning and/or orientation
processPlayer(CPacketPlayer) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes clients perspective on player positioning and/or orientation
processPlayerAbilities(CPacketPlayerAbilities) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes a player starting/stopping flying
processPlayerAbilities(CPacketPlayerAbilities) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes a player starting/stopping flying
processPlayerDigging(CPacketPlayerDigging) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items
processPlayerDigging(CPacketPlayerDigging) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items
processQuad() - 类 中的方法net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
processQuad() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
processReceivedPackets() - 类 中的方法net.minecraft.network.NetworkManager
Checks timeouts and processes all packets received
processRightClick(EntityPlayer, World, EnumHand) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
processRightClick(EntityPlayer, World, ItemStack, EnumHand) - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
 
processRightClick(EntityPlayer, World, ItemStack, EnumHand) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
processRightClickBlock(EntityPlayerSP, WorldClient, BlockPos, EnumFacing, Vec3d, EnumHand) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
processRightClickBlock(EntityPlayer, World, ItemStack, EnumHand, BlockPos, EnumFacing, float, float, float) - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
 
processRightClickBlock(EntityPlayer, World, ItemStack, EnumHand, BlockPos, EnumFacing, float, float, float) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
processServerQuery(CPacketServerQuery) - 接口 中的方法net.minecraft.network.status.INetHandlerStatusServer
 
processServerQuery(CPacketServerQuery) - 类 中的方法net.minecraft.server.network.NetHandlerStatusServer
 
processSteerBoat(CPacketSteerBoat) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
processSteerBoat(CPacketSteerBoat) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
processTabComplete(CPacketTabComplete) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Retrieves possible tab completions for the requested command string and sends them to the client
processTabComplete(CPacketTabComplete) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Retrieves possible tab completions for the requested command string and sends them to the client
processTask(ChunkCompileTaskGenerator) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderWorker
 
processTryUseItem(CPacketPlayerTryUseItem) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Called when a client is using an item while not pointing at a block, but simply using an item
processTryUseItem(CPacketPlayerTryUseItem) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Called when a client is using an item while not pointing at a block, but simply using an item
processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
processUpdateSign(CPacketUpdateSign) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
processUpdateSign(CPacketUpdateSign) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
processUseEntity(CPacketUseEntity) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Processes left and right clicks on entities
processUseEntity(CPacketUseEntity) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
Processes left and right clicks on entities
processVehicleMove(CPacketVehicleMove) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
processVehicleMove(CPacketVehicleMove) - 接口 中的方法net.minecraft.network.play.INetHandlerPlayServer
 
processWindowMessages() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
processWindowMessages() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
processWindowMessages() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
processWindowMessages() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
PROFESSIONS - 类 中的静态变量net.minecraftforge.registries.GameData
 
profileProperties - 类 中的变量net.minecraft.client.main.GameConfiguration.UserInformation
 
Profiler - net.minecraft.profiler中的类
 
Profiler() - 类 的构造器net.minecraft.profiler.Profiler
 
profiler - 类 中的变量net.minecraft.server.MinecraftServer
 
profiler - 类 中的变量net.minecraft.world.World
 
Profiler.Result - net.minecraft.profiler中的类
 
profilerName - 类 中的变量net.minecraft.profiler.Profiler.Result
 
profilingEnabled - 类 中的变量net.minecraft.profiler.Profiler
Flag profiling enabled
ProgressManager - net.minecraftforge.fml.common中的类
Not a fully fleshed out API, may change in future MC versions.
ProgressManager() - 类 的构造器net.minecraftforge.fml.common.ProgressManager
 
ProgressManager.ProgressBar - net.minecraftforge.fml.common中的类
Not a fully fleshed out API, may change in future MC versions.
PROJECTILE_PROTECTION - 类 中的静态变量net.minecraft.init.Enchantments
 
ProjectileHelper - net.minecraft.entity.projectile中的类
 
ProjectileHelper() - 类 的构造器net.minecraft.entity.projectile.ProjectileHelper
 
ProjectileImpactEvent - net.minecraftforge.event.entity中的类
This event is fired when a projectile entity impacts something.
ProjectileImpactEvent(Entity, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.ProjectileImpactEvent
 
ProjectileImpactEvent.Arrow - net.minecraftforge.event.entity中的类
 
ProjectileImpactEvent.Fireball - net.minecraftforge.event.entity中的类
 
ProjectileImpactEvent.Throwable - net.minecraftforge.event.entity中的类
 
projectionMatrix - 类 中的变量net.minecraft.client.renderer.culling.ClippingHelper
 
projectViewFromEntity(Entity, double) - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
Properties - net.minecraftforge.common.property中的类
 
Properties() - 类 的构造器net.minecraftforge.common.property.Properties
 
Properties.PropertyAdapter<V extends java.lang.Comparable<V>> - net.minecraftforge.common.property中的类
 
Property - net.minecraftforge.common.config中的类
 
Property(String, String, Property.Type) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String, Property.Type, boolean) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String, Property.Type, String[]) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String, Property.Type, String) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String, Property.Type, boolean, String) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String, Property.Type, String[], String) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String[], Property.Type) - 类 的构造器net.minecraftforge.common.config.Property
 
Property(String, String[], Property.Type, String) - 类 的构造器net.minecraftforge.common.config.Property
 
Property.Type - net.minecraftforge.common.config中的枚举
 
PROPERTY_PREFIX - 类 中的静态变量net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
The prefix used for all system properties in TerminalConsoleAppender.
PropertyAdapter(IProperty<V>) - 类 的构造器net.minecraftforge.common.property.Properties.PropertyAdapter
 
PropertyBool - net.minecraft.block.properties中的类
 
PropertyBool(String) - 类 的构造器net.minecraft.block.properties.PropertyBool
 
PropertyDirection - net.minecraft.block.properties中的类
 
PropertyDirection(String, Collection<EnumFacing>) - 类 的构造器net.minecraft.block.properties.PropertyDirection
 
PropertyEnum<T extends java.lang.Enum<T> & IStringSerializable> - net.minecraft.block.properties中的类
 
PropertyEnum(String, Class<T>, Collection<T>) - 类 的构造器net.minecraft.block.properties.PropertyEnum
 
PropertyFloat - net.minecraftforge.common.property中的类
 
PropertyFloat(String) - 类 的构造器net.minecraftforge.common.property.PropertyFloat
 
PropertyFloat(String, float, float) - 类 的构造器net.minecraftforge.common.property.PropertyFloat
 
PropertyFloat(String, <any>) - 类 的构造器net.minecraftforge.common.property.PropertyFloat
 
PropertyHelper<T extends java.lang.Comparable<T>> - net.minecraft.block.properties中的类
 
PropertyHelper(String, Class<T>) - 类 的构造器net.minecraft.block.properties.PropertyHelper
 
PropertyInteger - net.minecraft.block.properties中的类
 
PropertyInteger(String, int, int) - 类 的构造器net.minecraft.block.properties.PropertyInteger
 
PropertyManager - net.minecraft.server.dedicated中的类
 
PropertyManager(File) - 类 的构造器net.minecraft.server.dedicated.PropertyManager
 
propertyValueTable - 类 中的变量net.minecraft.block.state.BlockStateContainer.StateImplementation
 
propogateStateMessage(FMLEvent) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
PROTECTION - 类 中的静态变量net.minecraft.init.Enchantments
 
protectionType - 类 中的变量net.minecraft.enchantment.EnchantmentProtection
Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
PROTOCOL_ATTRIBUTE_KEY - 类 中的静态变量net.minecraft.network.NetworkManager
 
protocolVersion() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ClientHello
 
protocolVersion() - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
provideChunk(int, int) - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
 
provideChunk(int, int) - 接口 中的方法net.minecraft.world.chunk.IChunkProvider
 
provideChunk(int, int) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
provideLocalClient(SocketAddress) - 类 中的静态方法net.minecraft.network.NetworkManager
Prepares a clientside NetworkManager: establishes a connection to the socket supplied and configures the channel pipeline.
providePlayerChunk(boolean) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
Provide the chunk at the player's location.
provider - 类 中的变量net.minecraft.world.World
The WorldProvider instance that World uses.
proxy - 类 中的变量net.minecraft.client.main.GameConfiguration.UserInformation
 
ProxyInjector - net.minecraftforge.fml.common中的类
 
ProxyInjector() - 类 的构造器net.minecraftforge.fml.common.ProxyInjector
 
pullItems(IHopper) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
Pull dropped EntityItems from the world above the hopper and items from any inventory attached to this hopper into the hopper's inventory.
PUMPKIN - 类 中的静态变量net.minecraft.init.Blocks
 
PUMPKIN_BLUR_TEX_PATH - 类 中的静态变量net.minecraft.client.gui.GuiIngame
 
PUMPKIN_PIE - 类 中的静态变量net.minecraft.init.Items
 
PUMPKIN_SEEDS - 类 中的静态变量net.minecraft.init.Items
 
PUMPKIN_STEM - 类 中的静态变量net.minecraft.init.Blocks
 
PUNCH - 类 中的静态变量net.minecraft.init.Enchantments
 
punchCooldown - 类 中的变量net.minecraft.entity.item.EntityArmorStand
After punching the stand, the cooldown before you can punch it again without breaking it.
PunchTreeStep - net.minecraft.client.tutorial中的类
 
PunchTreeStep(Tutorial) - 类 的构造器net.minecraft.client.tutorial.PunchTreeStep
 
PURPLE - 类 中的静态变量net.minecraft.block.material.MapColor
 
PURPLE_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
PURPLE_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
PURPLE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
PURPUR_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
PURPUR_DOUBLE_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
PURPUR_PILLAR - 类 中的静态变量net.minecraft.init.Blocks
 
PURPUR_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
PURPUR_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
push(String, int) - 类 中的静态方法net.minecraftforge.fml.common.ProgressManager
Not a fully fleshed out API, may change in future MC versions.
push(String, int, boolean) - 类 中的静态方法net.minecraftforge.fml.common.ProgressManager
Not a fully fleshed out API, may change in future MC versions.
pushAttrib() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
Do not use (see MinecraftForge issue #1637)
pushMatrix() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
pushOutOfBlocks(double, double, double) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
pushOutOfBlocks(double, double, double) - 类 中的方法net.minecraft.entity.Entity
 
pushX - 类 中的变量net.minecraft.entity.item.EntityMinecartFurnace
 
pushZ - 类 中的变量net.minecraft.entity.item.EntityMinecartFurnace
 
put(K, int) - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
Puts the provided object value with the integer key.
put(String, V) - 类 中的方法net.minecraft.util.LowerStringMap
 
put(T, int) - 类 中的方法net.minecraft.util.ObjectIntIdentityMap
 
put(int, float...) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.LightUtil.ItemConsumer
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.TransformerConsumer
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
put(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
put(String, Property) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
putAll(Map<? extends String, ? extends V>) - 类 中的方法net.minecraft.util.LowerStringMap
 
putAll(Map<? extends String, ? extends Property>) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
putAllStateModelLocations() - 类 中的方法net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
putBakedQuad(IVertexConsumer, BakedQuad) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
putBrightness4(int, int, int, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putBulkData(ByteBuffer) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putBulkData(int[]) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
putColor4(int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putColorMultiplier(float, float, float, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
Modify the color data of the given vertex with the given multipliers.
putColorRGB_F(float, float, float, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putColorRGB_F4(float, float, float) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putColorRGBA(int, int, int, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
Write the given color data of 4 bytes at the given index into the vertex data buffer, accounting for system endianness.
putColorRGBA(int, int, int, int, int) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putDormantChunk(long, Chunk) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
putDropInInventoryAllSlots(IInventory, IInventory, EntityItem) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
Attempts to place the passed EntityItem's stack into the inventory using as many slots as possible.
putModel(<any>, IBakedModel) - 类 中的方法net.minecraft.client.renderer.block.model.MultipartBakedModel.Builder
 
putNormal(float, float, float) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putObject(K, V) - 接口 中的方法net.minecraft.util.registry.IRegistry
Register an object on this registry.
putObject(K, V) - 类 中的方法net.minecraft.util.registry.RegistrySimple
Register an object on this registry.
putPosition(double, double, double) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
putQuadColor(BufferBuilder, BakedQuad, int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
putStack(ItemStack) - 类 中的方法net.minecraft.inventory.Slot
Helper method to put a stack in the slot.
putStack(ItemStack) - 类 中的方法net.minecraftforge.items.SlotItemHandler
Helper method to put a stack in the slot.
putStackInInventoryAllSlots(IInventory, IInventory, ItemStack, EnumFacing) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
Attempts to place the passed stack in the inventory, using as many slots as required.
putStackInSlot(int, ItemStack) - 类 中的方法net.minecraft.inventory.Container
Puts an ItemStack in a slot.
putStateModelLocations(Block) - 接口 中的方法net.minecraft.client.renderer.block.statemap.IStateMapper
 
putStateModelLocations(Block) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMapperBase
 

Q

quadData - 类 中的变量net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
QuadGatheringTransformer - net.minecraftforge.client.model.pipeline中的类
 
QuadGatheringTransformer() - 类 的构造器net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
quads - 类 中的变量net.minecraftforge.client.model.BakedItemModel
 
quality - 类 中的变量net.minecraft.world.storage.loot.LootEntry
 
quantaFraction - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
quantaPerBlock - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
quantaPerBlockFloat - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
quantityDropped(Random) - 类 中的方法net.minecraft.block.Block
Returns the quantity of items to drop on block destruction.
quantityDropped(IBlockState, int, Random) - 类 中的方法net.minecraft.block.Block
State and fortune sensitive version, this replaces the old (int meta, Random rand) version in 1.1.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockBookshelf
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockCake
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockChorusPlant
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockClay
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockCommandBlock
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockDeadBush
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockEmptyDrops
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockEnderChest
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockEndGateway
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockEndPortal
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockFire
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockGlass
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockGlowstone
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockIce
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockLeaves
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockLiquid
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockMelon
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockMobSpawner
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockNetherWart
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockOre
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockPackedIce
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockPistonExtension
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockPortal
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockSeaLantern
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockSilverfish
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockSlab
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockSnow
Returns the quantity of items to drop on block destruction.
quantityDropped(IBlockState, int, Random) - 类 中的方法net.minecraft.block.BlockSnow
 
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockSnowBlock
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockStainedGlass
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockStructure
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraft.block.BlockVine
Returns the quantity of items to drop on block destruction.
quantityDropped(Random) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
Returns the quantity of items to drop on block destruction.
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.Block
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockGlowstone
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockMelon
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockOre
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockRedstoneOre
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockSeaLantern
Get the quantity dropped based on the given fortune level
quantityDroppedWithBonus(int, Random) - 类 中的方法net.minecraft.block.BlockTallGrass
Get the quantity dropped based on the given fortune level
QUARTZ - 类 中的静态变量net.minecraft.block.material.MapColor
 
QUARTZ - 类 中的静态变量net.minecraft.init.Items
 
QUARTZ_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
QUARTZ_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
QUARTZ_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
quatFromXYZ(Vector3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
quatFromXYZ(float, float, float) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
quatFromXYZDegrees(Vector3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
quatFromYXZ(float, float, float) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
quatToGlMatrix(FloatBuffer, Quaternion) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
query - 类 中的变量net.minecraftforge.fml.client.GuiNotification
 
queryChecksum(ByteBuffer, int) - 类 中的静态方法net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
Finds the checksum computed from the buffer.
queryUser(StartupQuery) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
queryUser(StartupQuery) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
queryUser(StartupQuery) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
queryUser(StartupQuery) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
queueChunkLoad(World, AnvilChunkLoader, ChunkProviderServer, int, int, Runnable) - 类 中的静态方法net.minecraftforge.common.chunkio.ChunkIOExecutor
 
QueuedCommand(FunctionManager, ICommandSender, FunctionObject.Entry) - 类 的构造器net.minecraft.advancements.FunctionManager.QueuedCommand
 
queuedEndExit - 类 中的变量net.minecraft.entity.player.EntityPlayerMP
True when the player has left the End using an the exit portal, but has not yet been respawned in the overworld
queueIO(IThreadedFileIO) - 类 中的方法net.minecraft.world.storage.ThreadedFileIOBase
Queues an IO task.
queueUnload(Chunk) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Marks the chunk for unload if the WorldProvider allows it.
queueUnloadAll() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Marks all chunks for unload
quoteAndEscape(String) - 类 中的静态方法net.minecraft.nbt.NBTTagString
 

R

RABBIT - 类 中的静态变量net.minecraft.init.Items
 
RABBIT_FOOT - 类 中的静态变量net.minecraft.init.Items
 
RABBIT_HIDE - 类 中的静态变量net.minecraft.init.Items
 
RABBIT_STEW - 类 中的静态变量net.minecraft.init.Items
 
RabbitJumpHelper(EntityRabbit) - 类 的构造器net.minecraft.entity.passive.EntityRabbit.RabbitJumpHelper
 
RabbitTypeData(int) - 类 的构造器net.minecraft.entity.passive.EntityRabbit.RabbitTypeData
 
Rail(World, BlockPos, IBlockState) - 类 的构造器net.minecraft.block.BlockRailBase.Rail
 
RAIL - 类 中的静态变量net.minecraft.init.Blocks
 
rainingStrength - 类 中的变量net.minecraft.world.World
 
raiseException(Throwable, String, boolean) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
Raise an exception
rand - 类 中的变量net.minecraft.block.BlockDispenser
 
rand - 类 中的变量net.minecraft.client.gui.GuiIngame
 
rand - 类 中的变量net.minecraft.client.particle.Particle
 
rand - 类 中的变量net.minecraft.entity.Entity
 
rand - 类 中的变量net.minecraft.world.gen.MapGenBase
The RNG used by the MapGen classes.
rand - 类 中的变量net.minecraft.world.World
RNG for World.
RANDOM - 类 中的静态变量net.minecraft.block.Block
 
random(Random) - 枚举 中的方法net.minecraft.util.EnumFacing.Plane
Choose a random Facing from this Plane using the given Random
random(Random) - 枚举 中的静态方法net.minecraft.util.EnumFacing
Choose a random Facing using the given Random
random - 类 中的变量net.minecraft.world.Teleporter
A private Random() function in Teleporter
RandomAccessFileSeekableSource - net.minecraftforge.fml.repackage.com.nothome.delta中的类
Wraps a random access file.
RandomAccessFileSeekableSource(RandomAccessFile) - 类 的构造器net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
Constructs a new RandomAccessFileSeekableSource.
RandomChance - net.minecraft.world.storage.loot.conditions中的类
 
RandomChance(float) - 类 的构造器net.minecraft.world.storage.loot.conditions.RandomChance
 
RandomChance.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
RandomChanceWithLooting - net.minecraft.world.storage.loot.conditions中的类
 
RandomChanceWithLooting(float, float) - 类 的构造器net.minecraft.world.storage.loot.conditions.RandomChanceWithLooting
 
RandomChanceWithLooting.Serializer - net.minecraft.world.storage.loot.conditions中的类
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.Block
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockBrewingStand
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockEnchantmentTable
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockEnderChest
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockEndGateway
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockEndPortal
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockEndRod
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockFalling
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockFire
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockFurnace
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockLeaves
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockLiquid
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockMycelium
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockPortal
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockRedstoneWire
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockSponge
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockStairs
 
randomDisplayTick(IBlockState, World, BlockPos, Random) - 类 中的方法net.minecraft.block.BlockTorch
 
randomlyPlaceBlock(World, StructureBoundingBox, Random, float, int, int, int, IBlockState) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
randomlyRareFillWithBlocks(World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
RandomPositionGenerator - net.minecraft.entity.ai中的类
 
RandomPositionGenerator() - 类 的构造器net.minecraft.entity.ai.RandomPositionGenerator
 
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.Block
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockButton
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRailDetector
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockTripWire
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockTripWireHook
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
randomUnused1 - 类 中的变量net.minecraft.entity.EntityLivingBase
An unused random value set in the constructor to a random number between .01 and .02
randomUnused2 - 类 中的变量net.minecraft.entity.EntityLivingBase
An unused random value set in the constructor to a random number between 0 and 12398
RandomValueRange - net.minecraft.world.storage.loot中的类
 
RandomValueRange(float, float) - 类 的构造器net.minecraft.world.storage.loot.RandomValueRange
 
RandomValueRange(float) - 类 的构造器net.minecraft.world.storage.loot.RandomValueRange
 
RandomValueRange.Serializer - net.minecraft.world.storage.loot中的类
 
randomYawVelocity - 类 中的变量net.minecraft.entity.EntityLivingBase
 
randPosX - 类 中的变量net.minecraft.entity.ai.EntityAIPanic
 
randPosY - 类 中的变量net.minecraft.entity.ai.EntityAIPanic
 
randPosZ - 类 中的变量net.minecraft.entity.ai.EntityAIPanic
 
range - 类 中的变量net.minecraft.world.gen.MapGenBase
The number of Chunks to gen-check in any given direction.
range - 类 中的变量net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
 
RangedAttribute - net.minecraft.entity.ai.attributes中的类
 
RangedAttribute(IAttribute, String, double, double, double) - 类 的构造器net.minecraft.entity.ai.attributes.RangedAttribute
 
RangedWrapper - net.minecraftforge.items.wrapper中的类
A wrapper that composes another IItemHandlerModifiable, exposing only a range of the composed slots.
RangedWrapper(IItemHandlerModifiable, int, int) - 类 的构造器net.minecraftforge.items.wrapper.RangedWrapper
 
RARE - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
rarity - 类 中的变量net.minecraftforge.fluids.Fluid
The rarity of the fluid.
rarityColor - 枚举 中的变量net.minecraft.item.EnumRarity
A decimal representation of the hex color codes of a the color assigned to this rarity type. (13 becomes d as in \247d which is light purple)
rarityName - 枚举 中的变量net.minecraft.item.EnumRarity
Rarity name.
ratioX - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
ratioZ - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
rawDyeDamageFromStack(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Similar to DyeUtils.dyeDamageFromStack(ItemStack), except that it returns the raw integer (with a -1 sentinel); this follows vanilla conventions.
rawMetaFromStack(ItemStack) - 类 中的静态方法net.minecraftforge.oredict.DyeUtils
Similar to DyeUtils.metaFromStack(ItemStack), except that it returns the raw integer (with a -1 sentinel); this follows vanilla conventions.
rawPercent - 类 中的变量net.minecraft.client.gui.BossInfoClient
 
rayTrace(BlockPos, Vec3d, Vec3d, AxisAlignedBB) - 类 中的方法net.minecraft.block.Block
 
rayTrace(double, float) - 类 中的方法net.minecraft.entity.Entity
 
rayTrace(World, EntityPlayer, boolean) - 类 中的方法net.minecraft.item.Item
 
rayTraceBlocks(Vec3d, Vec3d) - 类 中的方法net.minecraft.world.World
ray traces all blocks, including non-collideable ones
rayTraceBlocks(Vec3d, Vec3d, boolean) - 类 中的方法net.minecraft.world.World
 
rayTraceBlocks(Vec3d, Vec3d, boolean, boolean, boolean) - 类 中的方法net.minecraft.world.World
Performs a raycast against all blocks in the world.
rayTraceEyeHitVec(EntityLivingBase, double) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
rayTraceEyes(EntityLivingBase, double) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
RayTraceResult - net.minecraft.util.math中的类
 
RayTraceResult(Vec3d, EnumFacing, BlockPos) - 类 的构造器net.minecraft.util.math.RayTraceResult
 
RayTraceResult(Vec3d, EnumFacing) - 类 的构造器net.minecraft.util.math.RayTraceResult
 
RayTraceResult(Entity) - 类 的构造器net.minecraft.util.math.RayTraceResult
 
RayTraceResult(RayTraceResult.Type, Vec3d, EnumFacing, BlockPos) - 类 的构造器net.minecraft.util.math.RayTraceResult
 
RayTraceResult(Entity, Vec3d) - 类 的构造器net.minecraft.util.math.RayTraceResult
 
RayTraceResult.Type - net.minecraft.util.math中的枚举
 
RConConsoleSource - net.minecraft.network.rcon中的类
 
RConConsoleSource(MinecraftServer) - 类 的构造器net.minecraft.network.rcon.RConConsoleSource
 
RConOutputStream - net.minecraft.network.rcon中的类
 
RConOutputStream(int) - 类 的构造器net.minecraft.network.rcon.RConOutputStream
 
rconThread - 类 中的变量net.minecraft.network.rcon.RConThreadBase
Thread for this runnable class
RConThreadBase - net.minecraft.network.rcon中的类
 
RConThreadBase(IServer, String) - 类 的构造器net.minecraft.network.rcon.RConThreadBase
 
RConThreadClient - net.minecraft.network.rcon中的类
 
RConThreadMain - net.minecraft.network.rcon中的类
 
RConThreadMain(IServer) - 类 的构造器net.minecraft.network.rcon.RConThreadMain
 
RConThreadQuery - net.minecraft.network.rcon中的类
 
RConThreadQuery(IServer) - 类 的构造器net.minecraft.network.rcon.RConThreadQuery
 
RConUtils - net.minecraft.network.rcon中的类
 
RConUtils() - 类 的构造器net.minecraft.network.rcon.RConUtils
 
REACH_DISTANCE - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
read(PacketBuffer, AdvancementProgress) - 类 中的静态方法net.minecraft.advancements.CriterionProgress
 
read(PacketBuffer) - 类 中的静态方法net.minecraft.advancements.DisplayInfo
 
read(SPacketUpdateBossInfo) - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
read(SPacketAdvancementInfo) - 类 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager
 
read() - 类 中的方法net.minecraft.client.settings.CreativeSettings
 
read(EntityMoveHelper) - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
read(DataInputStream) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
Reads from a CompressedStream.
read(DataInput, NBTSizeTracker) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
Reads the given DataInput, constructs, and returns an NBTTagCompound with the data from the DataInput
read(File) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
 
read(long) - 类 中的方法net.minecraft.nbt.NBTSizeTracker
Tracks the reading of the given amount of bits(!)
read(PacketBuffer) - 接口 中的方法net.minecraft.network.datasync.DataSerializer
 
read(PacketBuffer) - 类 中的静态方法net.minecraft.pathfinding.Path
 
read(NBTTagCompound) - 类 中的方法net.minecraft.stats.RecipeBookServer
 
read(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
read(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteHashMap
 
read(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteLinear
 
read(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteRegistry
 
read(PacketBuffer, int, boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
Loads this chunk from the given buffer.
read(PacketBuffer) - 接口 中的方法net.minecraft.world.chunk.IBlockStatePalette
 
read(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
read(JsonReader) - 类 中的方法net.minecraft.world.storage.loot.LootContext.EntityTarget.Serializer
 
read(char[], int, int) - 类 中的方法net.minecraftforge.common.config.Configuration.UnicodeInputStreamReader
 
read(JsonReader) - 类 中的方法net.minecraftforge.fml.common.MetadataCollection.ArtifactVersionAdapter
 
read(ChannelHandlerContext) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
read(ByteBuffer) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
 
read(byte[], int, int) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
 
read(ByteBuffer) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
 
read(ByteBuffer) - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.SeekableSource
Reads up to Buffer.remaining() bytes from the source, returning the number of bytes read, or -1 if no bytes were read and EOF was reached.
read(NBTTagCompound) - 类 中的静态方法net.minecraftforge.registries.ForgeRegistry.Snapshot
 
READ_TIMEOUT - 类 中的静态变量net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
readableBytes() - 类 中的方法net.minecraft.network.PacketBuffer
 
readAttributeModifierFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraft.entity.SharedMonsterAttributes
Creates an AttributeModifier from an NBTTagCompound
readBlockPos() - 类 中的方法net.minecraft.network.PacketBuffer
 
readBlockState(NBTTagCompound) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Reads a blockstate from the given tag.
readBoolean() - 类 中的方法net.minecraft.network.PacketBuffer
 
readBufferedImage(InputStream) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
readByte() - 类 中的方法net.minecraft.network.PacketBuffer
 
readByteArray() - 类 中的方法net.minecraft.network.PacketBuffer
 
readByteArray(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(ByteBuf) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(ByteBuf, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(ByteBuf, int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(byte[]) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(byte[], int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(ByteBuffer) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(OutputStream, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readBytes(FileChannel, long, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readCapabilitiesFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
readChar() - 类 中的方法net.minecraft.network.PacketBuffer
 
readCharSequence(int, Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
readChunkEntity(NBTTagCompound, World, Chunk) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
readCompoundTag() - 类 中的方法net.minecraft.network.PacketBuffer
Reads a compressed NBTTagCompound from this buffer
readCompressed(InputStream) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
Load the gzipped compound from the inputstream.
readCustomPotionEffectFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraft.potion.PotionEffect
Read a custom potion effect from a potion item's NBT data.
readData(SaveHandler, WorldInfo, Map<String, NBTBase>, NBTTagCompound) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
readData(SaveHandler, WorldInfo, Map<String, NBTBase>, NBTTagCompound) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
readData(SaveHandler, WorldInfo, Map<String, NBTBase>, NBTTagCompound) - 接口 中的方法net.minecraftforge.fml.common.WorldAccessContainer
 
readDataFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Reads NBT formatting and stored data into variables.
readDisplayConfig(NBTTagCompound) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
readDouble() - 类 中的方法net.minecraft.network.PacketBuffer
 
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.boss.EntityDragon
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.boss.EntityWither
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.effect.EntityLightningBolt
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityAgeable
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityHanging
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLeashKnot
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLiving
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLivingBase
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityBoat
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityEnderEye
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityItem
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecart
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityPainting
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityXPOrb
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEvoker
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityGhast
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityShulker
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySlime
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityVex
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityZombie
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.MultiPartEntityPart
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityBat
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityChicken
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityHorse
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityLlama
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityParrot
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityPig
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntitySheep
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityTameable
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityVillager
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityWolf
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayer
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityFireball
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityLargeFireball
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityPotion
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntitySpectralArrow
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
(abstract) Protected helper method to read subclass entity data from NBT.
readEntityFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
(abstract) Protected helper method to read subclass entity data from NBT.
readEntries(PacketBuffer) - 类 中的静态方法net.minecraft.network.datasync.EntityDataManager
 
readEnumValue(Class<T>) - 类 中的方法net.minecraft.network.PacketBuffer
 
readerIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
readerIndex(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readFloat() - 类 中的方法net.minecraft.network.PacketBuffer
 
readFrom(PacketBuffer) - 类 中的静态方法net.minecraft.advancements.Advancement.Builder
 
readFromBuf(PacketBuffer) - 类 中的静态方法net.minecraft.village.MerchantRecipeList
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.block.BlockJukebox.TileEntityJukebox
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
Reads the entity from NBT (calls an abstract helper method to read specialized data)
readFromNBT(NBTTagList) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Reads from the given tag list and fills the slots in the inventory with the correct items.
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntity
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityComparator
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityNote
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.village.VillageCollection
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.GameRules
Set defined game rules from NBT.
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructureData
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage.Start
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.MapData
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldSavedData
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraftforge.common.util.BlockSnapshot
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.common.util.WorldCapabilityData
reads in data from the NBTTagCompound into this MapDataBase
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.capability.TileFluidHandler
 
readFromNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
readFromTags(NBTTagCompound) - 类 中的方法net.minecraft.village.MerchantRecipe
 
readGameProfileFromNBT(NBTTagCompound) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Reads and returns a GameProfile that has been saved to the passed in NBTTagCompound
readImageData(IResourceManager, ResourceLocation) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
readInt() - 类 中的方法net.minecraft.network.PacketBuffer
 
readIntLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readItemStack() - 类 中的方法net.minecraft.network.PacketBuffer
Reads an ItemStack from this buffer
readItemStack(ByteBuf) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read an ItemStack from the byte buffer provided.
readKey() - 类 中的方法net.minecraft.nbt.JsonToNBT
 
readList() - 类 中的方法net.minecraft.nbt.JsonToNBT
 
readLong() - 类 中的方法net.minecraft.network.PacketBuffer
 
readLongArray(long[]) - 类 中的方法net.minecraft.network.PacketBuffer
Reads a length-prefixed array of longs from the buffer.
readLongArray(long[], int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readLongLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readLootEntryName(JsonObject, String) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
readMedium() - 类 中的方法net.minecraft.network.PacketBuffer
 
readMediumLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readNBT(NBTTagCompound) - 类 中的方法net.minecraft.util.FoodStats
Reads the food data for the player.
readNBT(Capability<T>, T, EnumFacing, NBTBase) - 接口 中的方法net.minecraftforge.common.capabilities.Capability.IStorage
Read the capability instance from a NBT tag.
readNBT(T, EnumFacing, NBTBase) - 类 中的方法net.minecraftforge.common.capabilities.Capability
Quick access to the IStorage's readNBT.
readNBT(JsonObject, String) - 类 中的静态方法net.minecraftforge.common.util.JsonUtils
 
readNBTShareTag(ItemStack, NBTTagCompound) - 类 中的方法net.minecraft.item.Item
Override this method to decide what to do with the NBT data received from getNBTShareTag().
readObjectives(NBTTagList) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.client.CPacketEncryptionResponse
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.client.CPacketLoginStart
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketDisconnect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketEnableCompression
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketLoginSuccess
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 接口 中的方法net.minecraft.network.Packet
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketAnimation
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketChatMessage
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClientStatus
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCloseWindow
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTeleport
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTransaction
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCreativeInventoryAction
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCustomPayload
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketEnchantItem
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketEntityAction
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketHeldItemChange
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketInput
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketKeepAlive
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.Position
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.PositionRotation
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.Rotation
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItem
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketResourcePackStatus
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSeenAdvancements
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSpectate
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSteerBoat
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketUpdateSign
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketAnimation
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockChange
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCamera
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChangeGameState
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChat
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCloseWindow
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCombatEvent
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCooldown
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCustomPayload
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDestroyEntities
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDisconnect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDisplayObjective
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEffect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S15PacketEntityRelMove
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S16PacketEntityLook
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S17PacketEntityLookMove
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityAttach
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityHeadLook
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityMetadata
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityStatus
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketHeldItemChange
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketKeepAlive
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMaps
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlaceGhostRecipe
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRemoveEntityEffect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketResourcePackSend
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSelectAdvancementsTab
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketServerDifficulty
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetPassengers
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSignEditorOpen
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPosition
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketStatistics
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTabComplete
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTeams
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTimeUpdate
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTitle
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUnloadChunk
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUseBed
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWindowItems
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWorldBorder
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.client.CPacketPing
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.client.CPacketServerQuery
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.server.SPacketPong
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.server.SPacketServerInfo
Reads the raw packet data from the data stream.
readPacketData(PacketBuffer) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
Reads the raw packet data from the data stream.
readPlayerData(EntityPlayer) - 接口 中的方法net.minecraft.world.storage.IPlayerFileData
Reads the player data from disk into the specified PlayerEntityMP.
readPlayerData(EntityPlayer) - 类 中的方法net.minecraft.world.storage.SaveHandler
Reads the player data from disk into the specified PlayerEntityMP.
readPlayerDataFromFile(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
called during player login. reads the player information from disk.
readPoolName(JsonObject) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
readRecipiesFromTags(NBTTagCompound) - 类 中的方法net.minecraft.village.MerchantRecipeList
 
readRegistryEntries(ByteBuf, IForgeRegistry<T>) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read multiple registry entries from the same registries from the stream.
readRegistryEntry(ByteBuf, IForgeRegistry<T>) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read a registry entry from the stream.
readResourceLocation() - 类 中的方法net.minecraft.network.PacketBuffer
 
readRetainedSlice(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readSavedFile() - 类 中的方法net.minecraft.server.management.UserList
 
readScores(NBTTagList) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
readShort() - 类 中的方法net.minecraft.network.PacketBuffer
 
readShortLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readSlice(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readSpawnData(ByteBuf) - 接口 中的方法net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData
Called by the client when it receives a Entity spawn packet.
readStat(StatBase) - 类 中的方法net.minecraft.stats.StatisticsManager
Reads the given stat and returns its value as an int.
readStatFile() - 类 中的方法net.minecraft.stats.StatisticsManagerServer
 
readStatsFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.command.CommandResultStats
 
readString(int) - 类 中的方法net.minecraft.network.PacketBuffer
Reads a string from this buffer.
readStruct() - 类 中的方法net.minecraft.nbt.JsonToNBT
 
readStructureBaseNBT(World, NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Reads and sets structure base data (boundingbox, coordBase and componentType)
readStructureComponentsFromNBT(World, NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.DesertPyramid
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.JunglePyramid
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.SwampHut
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureEndCityPieces.CityTemplate
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field1
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field2
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House2
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Path
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
(abstract) Helper method to read subclass data from NBT
readStructureFromNBT(NBTTagCompound, TemplateManager) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
(abstract) Helper method to read subclass data from NBT
readTag(ByteBuf) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read an NBTTagCompound from the byte buffer.
readTeams(NBTTagList) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
readTemplate(ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.template.TemplateManager
This reads a structure template from the given location and stores it.
readTextComponent() - 类 中的方法net.minecraft.network.PacketBuffer
 
readTime() - 类 中的方法net.minecraft.network.PacketBuffer
 
readTypedValue() - 类 中的方法net.minecraft.nbt.JsonToNBT
 
readUniqueId() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedByte() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedInt() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedIntLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedMedium() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedMediumLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedShort() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUnsignedShortLE() - 类 中的方法net.minecraft.network.PacketBuffer
 
readUTF(NBTSizeTracker, String) - 类 中的静态方法net.minecraft.nbt.NBTSizeTracker
 
readUTF8String(ByteBuf) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read a UTF8 string from the byte buffer.
readValue() - 类 中的方法net.minecraft.nbt.JsonToNBT
 
readVarInt() - 类 中的方法net.minecraft.network.PacketBuffer
Reads a compressed int from the buffer.
readVarInt(ByteBuf, int) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Read a varint from the supplied buffer.
readVarIntArray() - 类 中的方法net.minecraft.network.PacketBuffer
 
readVarIntArray(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
readVarLong() - 类 中的方法net.minecraft.network.PacketBuffer
 
readVarShort(ByteBuf) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
An extended length short.
readVillageDataFromNBT(NBTTagCompound) - 类 中的方法net.minecraft.village.Village
Read this village's data from NBT.
readWorldEntity(NBTTagCompound, World, boolean) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
readWorldEntityPos(NBTTagCompound, World, double, double, double, boolean) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
Realms - net.minecraft.realms中的类
 
Realms() - 类 的构造器net.minecraft.realms.Realms
 
RealmsAnvilLevelStorageSource - net.minecraft.realms中的类
 
RealmsAnvilLevelStorageSource(ISaveFormat) - 类 的构造器net.minecraft.realms.RealmsAnvilLevelStorageSource
 
RealmsBridge - net.minecraft.realms中的类
 
RealmsBridge() - 类 的构造器net.minecraft.realms.RealmsBridge
 
RealmsBufferBuilder - net.minecraft.realms中的类
 
RealmsBufferBuilder(BufferBuilder) - 类 的构造器net.minecraft.realms.RealmsBufferBuilder
 
RealmsButton - net.minecraft.realms中的类
 
RealmsButton(int, int, int, String) - 类 的构造器net.minecraft.realms.RealmsButton
 
RealmsButton(int, int, int, int, int, String) - 类 的构造器net.minecraft.realms.RealmsButton
 
RealmsClickableScrolledSelectionList - net.minecraft.realms中的类
 
RealmsClickableScrolledSelectionList(int, int, int, int, int) - 类 的构造器net.minecraft.realms.RealmsClickableScrolledSelectionList
 
RealmsConnect - net.minecraft.realms中的类
 
RealmsConnect(RealmsScreen) - 类 的构造器net.minecraft.realms.RealmsConnect
 
RealmsDefaultVertexFormat - net.minecraft.realms中的类
 
RealmsDefaultVertexFormat() - 类 的构造器net.minecraft.realms.RealmsDefaultVertexFormat
 
RealmsEditBox - net.minecraft.realms中的类
 
RealmsEditBox(int, int, int, int, int) - 类 的构造器net.minecraft.realms.RealmsEditBox
 
RealmsLevelSummary - net.minecraft.realms中的类
 
RealmsLevelSummary(WorldSummary) - 类 的构造器net.minecraft.realms.RealmsLevelSummary
 
RealmsMth - net.minecraft.realms中的类
 
RealmsMth() - 类 的构造器net.minecraft.realms.RealmsMth
 
realmsNotifications - 类 中的变量net.minecraft.client.settings.GameSettings
 
RealmsScreen - net.minecraft.realms中的类
 
RealmsScreen() - 类 的构造器net.minecraft.realms.RealmsScreen
 
RealmsScrolledSelectionList - net.minecraft.realms中的类
 
RealmsScrolledSelectionList(int, int, int, int, int) - 类 的构造器net.minecraft.realms.RealmsScrolledSelectionList
 
RealmsServerAddress - net.minecraft.realms中的类
 
RealmsServerAddress(String, int) - 类 的构造器net.minecraft.realms.RealmsServerAddress
 
RealmsSharedConstants - net.minecraft.realms中的类
 
RealmsSharedConstants() - 类 的构造器net.minecraft.realms.RealmsSharedConstants
 
RealmsSimpleScrolledSelectionList - net.minecraft.realms中的类
 
RealmsSimpleScrolledSelectionList(int, int, int, int, int) - 类 的构造器net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
RealmsSliderButton - net.minecraft.realms中的类
 
RealmsSliderButton(int, int, int, int, int, int) - 类 的构造器net.minecraft.realms.RealmsSliderButton
 
RealmsSliderButton(int, int, int, int, int, int, float, float) - 类 的构造器net.minecraft.realms.RealmsSliderButton
 
RealmsVertexFormat - net.minecraft.realms中的类
 
RealmsVertexFormat(VertexFormat) - 类 的构造器net.minecraft.realms.RealmsVertexFormat
 
RealmsVertexFormatElement - net.minecraft.realms中的类
 
RealmsVertexFormatElement(VertexFormatElement) - 类 的构造器net.minecraft.realms.RealmsVertexFormatElement
 
reason - 类 中的变量net.minecraft.server.management.UserListEntryBan
 
rebakeMap() - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
rebuildCache() - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
rebuildCache() - 类 中的方法net.minecraftforge.client.ItemModelMesherForge
 
rebuildChunk(float, float, float, ChunkCompileTaskGenerator) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
rebuildTable() - 类 中的静态方法net.minecraft.client.util.RecipeBookClient
 
recalculate() - 类 中的方法net.minecraft.client.util.SearchTree
Recalculates the contents of this search tree, reapplying SearchTree.nameFunc and SearchTree.idFunc.
recalculateRefCounts() - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
 
recalculateState() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntity
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
receiveClientEvent(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
receiveEnergy(int, boolean) - 类 中的方法net.minecraftforge.energy.EnergyStorage
 
receiveEnergy(int, boolean) - 接口 中的方法net.minecraftforge.energy.IEnergyStorage
Adds energy to the storage.
recentlyHit - 类 中的变量net.minecraft.entity.EntityLivingBase
Set to 60 when hit by the player or the player's wolf, then decrements.
RECIPE_BOOK - 类 中的静态变量net.minecraft.client.gui.recipebook.GuiRecipeBook
 
RECIPE_UNLOCKED - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
RecipeAddPattern() - 类 的构造器net.minecraft.item.crafting.RecipesBanners.RecipeAddPattern
 
RecipeBook - net.minecraft.stats中的类
 
RecipeBook() - 类 的构造器net.minecraft.stats.RecipeBook
 
RecipeBookClient - net.minecraft.client.util中的类
 
RecipeBookClient() - 类 的构造器net.minecraft.client.util.RecipeBookClient
 
RecipeBookCloning - net.minecraft.item.crafting中的类
 
RecipeBookCloning() - 类 的构造器net.minecraft.item.crafting.RecipeBookCloning
 
RecipeBookPage - net.minecraft.client.gui.recipebook中的类
 
RecipeBookPage() - 类 的构造器net.minecraft.client.gui.recipebook.RecipeBookPage
 
RecipeBookServer - net.minecraft.stats中的类
 
RecipeBookServer() - 类 的构造器net.minecraft.stats.RecipeBookServer
 
RecipeCommand - net.minecraft.command中的类
 
RecipeCommand() - 类 的构造器net.minecraft.command.RecipeCommand
 
RecipeDuplicatePattern() - 类 的构造器net.minecraft.item.crafting.RecipesBanners.RecipeDuplicatePattern
 
RecipeFireworks - net.minecraft.item.crafting中的类
 
RecipeFireworks() - 类 的构造器net.minecraft.item.crafting.RecipeFireworks
 
recipeHeight - 类 中的变量net.minecraft.item.crafting.ShapedRecipes
How many vertical slots this recipe uses.
RecipeItemHelper - net.minecraft.client.util中的类
 
RecipeItemHelper() - 类 的构造器net.minecraft.client.util.RecipeItemHelper
 
recipeItems - 类 中的变量net.minecraft.item.crafting.ShapedRecipes
Is a array of ItemStack that composes the recipe.
recipeItems - 类 中的变量net.minecraft.item.crafting.ShapelessRecipes
Is a List of ItemStack that composes the recipe.
RecipeList - net.minecraft.client.gui.recipebook中的类
 
RecipeList() - 类 的构造器net.minecraft.client.gui.recipebook.RecipeList
 
RecipeMatcher - net.minecraftforge.common.util中的类
 
RecipeMatcher() - 类 的构造器net.minecraftforge.common.util.RecipeMatcher
 
RecipeRepairItem - net.minecraft.item.crafting中的类
 
RecipeRepairItem() - 类 的构造器net.minecraft.item.crafting.RecipeRepairItem
 
RECIPES - 类 中的静态变量net.minecraft.client.util.SearchTreeManager
The recipe search tree, used for the recipe book
recipes - 类 中的变量net.minecraft.stats.RecipeBook
 
RECIPES - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
RECIPES - 类 中的静态变量net.minecraftforge.registries.GameData
 
RECIPES_BY_TAB - 类 中的静态变量net.minecraft.client.util.RecipeBookClient
 
RecipesArmorDyes - net.minecraft.item.crafting中的类
 
RecipesArmorDyes() - 类 的构造器net.minecraft.item.crafting.RecipesArmorDyes
 
RecipesBanners - net.minecraft.item.crafting中的类
 
RecipesBanners() - 类 的构造器net.minecraft.item.crafting.RecipesBanners
 
RecipesBanners.RecipeAddPattern - net.minecraft.item.crafting中的类
 
RecipesBanners.RecipeDuplicatePattern - net.minecraft.item.crafting中的类
 
RecipesMapCloning - net.minecraft.item.crafting中的类
 
RecipesMapCloning() - 类 的构造器net.minecraft.item.crafting.RecipesMapCloning
 
RecipesMapExtending - net.minecraft.item.crafting中的类
 
RecipesMapExtending() - 类 的构造器net.minecraft.item.crafting.RecipesMapExtending
 
RecipeSorter - net.minecraftforge.oredict中的类
已过时。
RecipeSorter.Category - net.minecraftforge.oredict中的枚举
已过时。
 
recipesShown(List<IRecipe>) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
recipesShown(List<IRecipe>) - 接口 中的方法net.minecraft.client.gui.recipebook.IRecipeUpdateListener
 
recipesShown(List<IRecipe>) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
recipesUpdated() - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
 
recipesUpdated() - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
 
recipesUpdated() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
recipesUpdated() - 接口 中的方法net.minecraft.client.gui.recipebook.IRecipeShownListener
 
RecipeTippedArrow - net.minecraft.item.crafting中的类
 
RecipeTippedArrow() - 类 的构造器net.minecraft.item.crafting.RecipeTippedArrow
 
RecipeToast - net.minecraft.client.gui.toasts中的类
 
RecipeToast(ItemStack) - 类 的构造器net.minecraft.client.gui.toasts.RecipeToast
 
RecipeUnlockedTrigger - net.minecraft.advancements.critereon中的类
 
RecipeUnlockedTrigger() - 类 的构造器net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
RecipeUnlockedTrigger.Instance - net.minecraft.advancements.critereon中的类
 
recipeWidth - 类 中的变量net.minecraft.item.crafting.ShapedRecipes
How many horizontal slots this recipe is wide.
recolorBlock(World, BlockPos, EnumFacing, EnumDyeColor) - 类 中的方法net.minecraft.block.Block
Common way to recolor a block with an external tool
RECORD_11 - 类 中的静态变量net.minecraft.init.Items
 
RECORD_11 - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_13 - 类 中的静态变量net.minecraft.init.Items
 
RECORD_13 - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_BLOCKS - 类 中的静态变量net.minecraft.init.Items
 
RECORD_BLOCKS - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_CAT - 类 中的静态变量net.minecraft.init.Items
 
RECORD_CAT - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_CHIRP - 类 中的静态变量net.minecraft.init.Items
 
RECORD_CHIRP - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_FAR - 类 中的静态变量net.minecraft.init.Items
 
RECORD_FAR - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_MALL - 类 中的静态变量net.minecraft.init.Items
 
RECORD_MALL - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_MELLOHI - 类 中的静态变量net.minecraft.init.Items
 
RECORD_MELLOHI - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_PLAYED - 类 中的静态变量net.minecraft.stats.StatList
 
RECORD_STAL - 类 中的静态变量net.minecraft.init.Items
 
RECORD_STAL - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_STRAD - 类 中的静态变量net.minecraft.init.Items
 
RECORD_STRAD - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_WAIT - 类 中的静态变量net.minecraft.init.Items
 
RECORD_WAIT - 类 中的静态变量net.minecraft.init.SoundEvents
 
RECORD_WARD - 类 中的静态变量net.minecraft.init.Items
 
RECORD_WARD - 类 中的静态变量net.minecraft.init.SoundEvents
 
recreateFromExistingWorld(WorldInfo) - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Set the initial values of a new world to create, from the values from an existing world.
recreatePlayerEntity(EntityPlayerMP, int, boolean) - 类 中的方法net.minecraft.server.management.PlayerList
Destroys the given player entity and recreates another in the given dimension.
recreateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorDebug
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorFlat
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorHell
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateStructures(Chunk, int, int) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateStructures(Chunk, int, int) - 接口 中的方法net.minecraft.world.gen.IChunkGenerator
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without placing any blocks.
recreateWorld() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
recursiveGenerate(World, int, int, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.MapGenBase
Recursively called by generate()
recursiveGenerate(World, int, int, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.MapGenCaves
Recursively called by generate()
recursiveGenerate(World, int, int, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.MapGenCavesHell
Recursively called by generate()
recursiveGenerate(World, int, int, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.MapGenRavine
Recursively called by generate()
recursiveGenerate(World, int, int, int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructure
Recursively called by generate()
RED - 类 中的静态变量net.minecraft.block.material.MapColor
 
RED_FLOWER - 类 中的静态变量net.minecraft.init.Blocks
 
RED_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
RED_MUSHROOM - 类 中的静态变量net.minecraft.init.Blocks
 
RED_MUSHROOM_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
RED_NETHER_BRICK - 类 中的静态变量net.minecraft.init.Blocks
 
RED_SAND - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
RED_SANDSTONE - 类 中的静态变量net.minecraft.init.Blocks
 
RED_SANDSTONE - 类 中的静态变量net.minecraft.world.biome.Biome
 
RED_SANDSTONE_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
RED_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
RED_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
REDSTONE - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
REDSTONE - 类 中的静态变量net.minecraft.init.Items
 
REDSTONE_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
REDSTONE_DIODE_AABB - 类 中的静态变量net.minecraft.block.BlockRedstoneDiode
 
REDSTONE_LAMP - 类 中的静态变量net.minecraft.init.Blocks
 
REDSTONE_LIGHT - 类 中的静态变量net.minecraft.block.material.Material
 
REDSTONE_ORE - 类 中的静态变量net.minecraft.init.Blocks
 
REDSTONE_TORCH - 类 中的静态变量net.minecraft.init.Blocks
 
REDSTONE_WIRE - 类 中的静态变量net.minecraft.init.Blocks
 
REDSTONE_WIRE_AABB - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
redstoneCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
redstoneCount - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
redstoneGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
 
redstoneMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
redstoneMaxHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
redstoneMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
redstoneMinHeight - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
redstoneSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
redstoneSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
reducedDebugInfo - 类 中的变量net.minecraft.client.settings.GameSettings
 
RedundantChanceTags - net.minecraft.util.datafix.fixes中的类
 
RedundantChanceTags() - 类 的构造器net.minecraft.util.datafix.fixes.RedundantChanceTags
 
REDWOOD_TAIGA - 类 中的静态变量net.minecraft.init.Biomes
 
REDWOOD_TAIGA_HILLS - 类 中的静态变量net.minecraft.init.Biomes
 
REED_AABB - 类 中的静态变量net.minecraft.block.BlockReed
 
reedGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Field that holds WorldGenReed
REEDS - 类 中的静态变量net.minecraft.init.Blocks
 
REEDS - 类 中的静态变量net.minecraft.init.Items
 
reedsPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of reeds to generate per chunk.
refCnt() - 类 中的方法net.minecraft.network.PacketBuffer
 
ReflectionHelper - net.minecraftforge.fml.relauncher中的类
Some reflection helper code.
ReflectionHelper() - 类 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper
 
ReflectionHelper.UnableToAccessFieldException - net.minecraftforge.fml.relauncher中的异常错误
 
ReflectionHelper.UnableToFindClassException - net.minecraftforge.fml.relauncher中的异常错误
 
ReflectionHelper.UnableToFindFieldException - net.minecraftforge.fml.relauncher中的异常错误
 
ReflectionHelper.UnableToFindMethodException - net.minecraftforge.fml.relauncher中的异常错误
 
ReflectionHelper.UnknownConstructorException - net.minecraftforge.fml.relauncher中的异常错误
 
refresh(Vec3d) - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay.Subtitle
 
refreshChat() - 类 中的方法net.minecraft.client.gui.GuiNewChat
 
refreshDisplayName() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Force the displayed name to refresh
refreshList() - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
refreshResources() - 类 中的方法net.minecraft.client.Minecraft
已过时。
refreshResources(IResourceType...) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
refreshResources(Predicate<IResourceType>) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
refreshStatusNextTick() - 类 中的方法net.minecraft.server.MinecraftServer
 
refreshVisibleChunks() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
REGENERATION - 类 中的静态变量net.minecraft.init.MobEffects
The regeneration Potion object.
REGENERATION - 类 中的静态变量net.minecraft.init.PotionTypes
 
RegionFile - net.minecraft.world.chunk.storage中的类
 
RegionFile(File) - 类 的构造器net.minecraft.world.chunk.storage.RegionFile
 
RegionFileCache - net.minecraft.world.chunk.storage中的类
 
RegionFileCache() - 类 的构造器net.minecraft.world.chunk.storage.RegionFileCache
 
RegionRenderCacheBuilder - net.minecraft.client.renderer中的类
 
RegionRenderCacheBuilder() - 类 的构造器net.minecraft.client.renderer.RegionRenderCacheBuilder
 
register(T) - 类 中的静态方法net.minecraft.advancements.CriteriaTriggers
 
register(Item, int, ModelResourceLocation) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
register(Item, ItemMeshDefinition) - 类 中的方法net.minecraft.client.renderer.ItemModelMesher
 
register(SearchTreeManager.Key<T>, SearchTree<T>) - 类 中的方法net.minecraft.client.util.SearchTreeManager
 
register() - 类 中的静态方法net.minecraft.init.Bootstrap
Registers blocks, items, stats, etc.
register(DataParameter<T>, T) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
register(String, Class<? extends TileEntity>) - 类 中的静态方法net.minecraft.tileentity.TileEntity
 
register(int, K, V) - 类 中的方法net.minecraft.util.registry.RegistryNamespaced
 
register(int, K, V) - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
 
register(String, String, int, Class<? extends WorldProvider>, boolean) - 枚举 中的静态方法net.minecraft.world.DimensionType
 
register(ResourceLocation) - 类 中的静态方法net.minecraft.world.storage.loot.LootTableList
 
register(ResourceLocation, Function<JsonObject, ItemPredicate>) - 类 中的静态方法net.minecraftforge.advancements.critereon.ItemPredicates
 
register(Item, int, ModelResourceLocation) - 类 中的方法net.minecraftforge.client.ItemModelMesherForge
 
register(TextureMap) - 枚举 中的方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
 
register(TextureMap) - 类 中的方法net.minecraftforge.client.model.ModelLoader.White
 
register(Class<T>, Capability.IStorage<T>, Class<? extends T>) - 枚举 中的方法net.minecraftforge.common.capabilities.CapabilityManager
已过时。
Use the overload that takes a factory instead of a class. You can easily do this by passing a constructor reference (MyImpl::new instead of MyImpl.class). TODO remove in 1.13.
register(Class<T>, Capability.IStorage<T>, Callable<? extends T>) - 枚举 中的方法net.minecraftforge.common.capabilities.CapabilityManager
Registers a capability to be consumed by others.
register(String, SelectorHandler) - 类 中的静态方法net.minecraftforge.common.command.SelectorHandlerManager
Registers a new SelectorHandler for prefix.
register(ResourceLocation, IConditionFactory) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
register(ResourceLocation, IRecipeFactory) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
register(ResourceLocation, IIngredientFactory) - 类 中的静态方法net.minecraftforge.common.crafting.CraftingHelper
 
register() - 类 中的静态方法net.minecraftforge.common.model.animation.CapabilityAnimation
 
register() - 类 中的静态方法net.minecraftforge.energy.CapabilityEnergy
 
Register(ResourceLocation, IForgeRegistry<T>) - 类 的构造器net.minecraftforge.event.RegistryEvent.Register
 
register() - 类 中的静态方法net.minecraftforge.fluids.capability.CapabilityFluidHandler
 
register(Object) - 类 中的方法net.minecraftforge.fml.common.eventhandler.EventBus
 
register(int, EventPriority, IEventListener) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
register(Object) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Register an event listener with this channel and bus.
register(ModContainer, Class<?>, String, ASMDataTable) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
INTERNAL method for registering a mod as a network capable thing
register(NetworkManager) - 类 中的静态方法net.minecraftforge.fml.common.network.PacketLoggingHandler
 
register() - 类 中的静态方法net.minecraftforge.items.CapabilityItemHandler
 
register(String, Class<?>, RecipeSorter.Category, String) - 类 中的静态方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
register(V) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
register(V) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
register_impl(K) - 类 中的静态方法net.minecraftforge.registries.GameData
 
registerAll(V...) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
registerAll(V...) - 接口 中的方法net.minecraftforge.registries.IForgeRegistry
 
registerAttribute(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
Registers an attribute with this AttributeMap, returns a modifiable AttributeInstance associated with this map
registerAttribute(IAttribute) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeMap
Registers an attribute with this AttributeMap, returns a modifiable AttributeInstance associated with this map
registerBiome(int, String, Biome) - 类 中的静态方法net.minecraft.world.biome.Biome
Registers a new biome into the registry.
registerBiomes() - 类 中的静态方法net.minecraft.world.biome.Biome
Registers all of the vanilla biomes.
registerBlock(Block, int, String) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
registerBlockColorHandler(IBlockColor, Block...) - 类 中的方法net.minecraft.client.renderer.color.BlockColors
 
registerBlocks() - 类 中的静态方法net.minecraft.block.Block
 
registerBlockStateMapper(Block, IStateMapper) - 类 中的方法net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
registerBlockWithStateMapper(Block, IStateMapper) - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
registerBuiltInBlocks(Block...) - 类 中的方法net.minecraft.client.renderer.block.statemap.BlockStateMapper
 
registerBuiltInBlocks(Block...) - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.FMLContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.MCPDummyContainer
 
registerBus(EventBus, LoadController) - 类 中的方法net.minecraftforge.fml.common.MinecraftDummyContainer
 
registerBus(EventBus, LoadController) - 接口 中的方法net.minecraftforge.fml.common.ModContainer
Register the event bus for the mod and the controller for error handling Returns if this bus was successfully registered - disabled mods and other mods that don't need real events should return false and avoid further processing
registerChannel(ForgeModContainer, Side) - 类 中的静态方法net.minecraftforge.common.network.ForgeNetworkHandler
 
registerChannel(FMLContainer, Side) - 类 中的静态方法net.minecraftforge.fml.common.network.internal.FMLNetworkHandler
 
registerCommand(ICommand) - 类 中的方法net.minecraft.command.CommandHandler
adds the command and any aliases it has to the internal map of available commands
registerCondition(LootCondition.Serializer<? extends T>) - 类 中的静态方法net.minecraft.world.storage.loot.conditions.LootConditionManager
 
registerContainerType(Type, Class<? extends ModContainer>) - 类 中的方法net.minecraftforge.fml.common.ModContainerFactory
 
registerCrashCallable(ICrashCallable) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
registerDataTableAndParseAPI(ASMDataTable) - 类 中的方法net.minecraftforge.fml.common.ModAPIManager
 
registerDimension(int, DimensionType) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
registerEgg(ResourceLocation, int, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Registers a spawn egg for the specified entity class.
registerEnchantments() - 类 中的静态方法net.minecraft.enchantment.Enchantment
Registers all of the vanilla enchantments.
registerEntity(int, ResourceLocation, Class<? extends Entity>, String) - 类 中的静态方法net.minecraftforge.registries.GameData
 
registerEntityRenderingHandler(Class<? extends Entity>, Render<? extends Entity>) - 类 中的静态方法net.minecraftforge.fml.client.registry.RenderingRegistry
已过时。
use the factory version during Preinitialization. TODO Will be removed in 1.11.
registerEntityRenderingHandler(Class<T>, IRenderFactory<? super T>) - 类 中的静态方法net.minecraftforge.fml.client.registry.RenderingRegistry
Register an entity rendering handler.
registerEntitySelector(IEntitySelectorFactory, String...) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Registers a entity selector factory which is used to create predicates whenever a command containing selectors is executed Any non vanilla arguments that you expect has to be registered.
registerEntityShader(Class<? extends Entity>, ResourceLocation) - 类 中的静态方法net.minecraftforge.fml.client.registry.ClientRegistry
Register a shader for an entity.
registerFix(IFixType, IFixableData) - 类 中的方法net.minecraft.util.datafix.DataFixer
 
registerFix(IFixType, IFixableData) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
已过时。
registerFix(IFixType, IFixableData) - 类 中的方法net.minecraftforge.common.util.ModFixs
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.entity.Entity
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.item.ItemStack
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityDispenser
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.world.gen.structure.template.Template
 
registerFixes(DataFixer) - 类 中的静态方法net.minecraft.world.storage.WorldInfo
 
registerFixesAbstractChestHorse(DataFixer, Class<?>) - 类 中的静态方法net.minecraft.entity.passive.AbstractChestHorse
 
registerFixesAbstractHorse(DataFixer, Class<?>) - 类 中的静态方法net.minecraft.entity.passive.AbstractHorse
 
registerFixesArmorStand(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityArmorStand
 
registerFixesArrow(DataFixer, String) - 类 中的静态方法net.minecraft.entity.projectile.EntityArrow
 
registerFixesArrow(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityArrow
 
registerFixesBat(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityBat
 
registerFixesBlaze(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityBlaze
 
registerFixesBrewingStand(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityBrewingStand
 
registerFixesCaveSpider(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityCaveSpider
 
registerFixesChest(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityChest
 
registerFixesChicken(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityChicken
 
registerFixesCow(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityCow
 
registerFixesCreeper(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityCreeper
 
registerFixesDonkey(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityDonkey
 
registerFixesDragon(DataFixer) - 类 中的静态方法net.minecraft.entity.boss.EntityDragon
 
registerFixesDragonFireball(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityDragonFireball
 
registerFixesDropper(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityDropper
 
registerFixesEgg(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityEgg
 
registerFixesElderGuardian(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityElderGuardian
 
registerFixesEnderman(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityEnderman
 
registerFixesEndermite(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityEndermite
 
registerFixesEnderPearl(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityEnderPearl
 
registerFixesEvoker(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityEvoker
 
registerFixesExpBottle(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityExpBottle
 
registerFixesFallingBlock(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityFallingBlock
 
registerFixesFireball(DataFixer, String) - 类 中的静态方法net.minecraft.entity.projectile.EntityFireball
 
registerFixesFireworkRocket(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityFireworkRocket
 
registerFixesFlowerPot(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityFlowerPot
 
registerFixesFurnace(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityFurnace
 
registerFixesGhast(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityGhast
 
registerFixesGiantZombie(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityGiantZombie
 
registerFixesGuardian(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityGuardian
 
registerFixesHopper(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityHopper
 
registerFixesHorse(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityHorse
 
registerFixesHusk(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityHusk
 
registerFixesIronGolem(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityIronGolem
 
registerFixesItem(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityItem
 
registerFixesItemFrame(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityItemFrame
 
registerFixesJukebox(DataFixer) - 类 中的静态方法net.minecraft.block.BlockJukebox
 
registerFixesLargeFireball(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityLargeFireball
 
registerFixesMagmaCube(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityMagmaCube
 
registerFixesMinecart(DataFixer, Class<?>) - 类 中的静态方法net.minecraft.entity.item.EntityMinecart
 
registerFixesMinecartChest(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartChest
 
registerFixesMinecartCommand(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartCommandBlock
 
registerFixesMinecartEmpty(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartEmpty
 
registerFixesMinecartFurnace(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartFurnace
 
registerFixesMinecartHopper(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartHopper
 
registerFixesMinecartMobSpawner(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartMobSpawner
 
registerFixesMinecartTNT(DataFixer) - 类 中的静态方法net.minecraft.entity.item.EntityMinecartTNT
 
registerFixesMob(DataFixer, Class<?>) - 类 中的静态方法net.minecraft.entity.EntityLiving
 
registerFixesMobSpawner(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityMobSpawner
 
registerFixesMooshroom(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityMooshroom
 
registerFixesMule(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityMule
 
registerFixesOcelot(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityOcelot
 
registerFixesPig(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityPig
 
registerFixesPigZombie(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityPigZombie
 
registerFixesPiston(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityPiston
 
registerFixesPlayer(DataFixer) - 类 中的静态方法net.minecraft.entity.player.EntityPlayer
 
registerFixesPlayerMP(DataFixer) - 类 中的静态方法net.minecraft.entity.player.EntityPlayerMP
 
registerFixesPotion(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityPotion
 
registerFixesRabbit(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityRabbit
 
registerFixesSheep(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntitySheep
 
registerFixesShulker(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityShulker
 
registerFixesShulkerBox(DataFixer) - 类 中的静态方法net.minecraft.tileentity.TileEntityShulkerBox
 
registerFixesSilverfish(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntitySilverfish
 
registerFixesSkeleton(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntitySkeleton
 
registerFixesSkeletonHorse(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntitySkeletonHorse
 
registerFixesSlime(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntitySlime
 
registerFixesSmallFireball(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntitySmallFireball
 
registerFixesSnowball(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntitySnowball
 
registerFixesSnowman(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntitySnowman
 
registerFixesSpectralArrow(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntitySpectralArrow
 
registerFixesSpider(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntitySpider
 
registerFixesSquid(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntitySquid
 
registerFixesStray(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityStray
 
registerFixesThrowable(DataFixer, String) - 类 中的静态方法net.minecraft.entity.projectile.EntityThrowable
 
registerFixesTippedArrow(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityTippedArrow
 
registerFixesVex(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityVex
 
registerFixesVillager(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityVillager
 
registerFixesVindicator(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityVindicator
 
registerFixesWitch(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityWitch
 
registerFixesWither(DataFixer) - 类 中的静态方法net.minecraft.entity.boss.EntityWither
 
registerFixesWitherSkeleton(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityWitherSkeleton
 
registerFixesWitherSkull(DataFixer) - 类 中的静态方法net.minecraft.entity.projectile.EntityWitherSkull
 
registerFixesWolf(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityWolf
 
registerFixesZombie(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityZombie
 
registerFixesZombieHorse(DataFixer) - 类 中的静态方法net.minecraft.entity.passive.EntityZombieHorse
 
registerFixesZombieVillager(DataFixer) - 类 中的静态方法net.minecraft.entity.monster.EntityZombieVillager
 
registerFluid(Fluid) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
Register a new Fluid.
registerFuelHandler(IFuelHandler) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
已过时。
set your item's Item.getItemBurnTime(ItemStack) or subscribe to FurnaceFuelBurnTimeEvent instead.
registerFunction(LootFunction.Serializer<? extends T>) - 类 中的静态方法net.minecraft.world.storage.loot.functions.LootFunctionManager
 
registerGuiHandler(Object, IGuiHandler) - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
Register an IGuiHandler for the supplied mod object.
registeringMods - 类 中的静态变量net.minecraftforge.common.command.SelectorHandlerManager
 
registerItem(Item, int, String) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
registerItemBlock(Block, Item) - 类 中的静态方法net.minecraft.item.Item
Register the given Item as the ItemBlock for the given Block.
registerItemColorHandler(IItemColor, Block...) - 类 中的方法net.minecraft.client.renderer.color.ItemColors
 
registerItemColorHandler(IItemColor, Item...) - 类 中的方法net.minecraft.client.renderer.color.ItemColors
 
registerItemHandlers(ColorHandlerEvent.Item) - 类 中的静态方法net.minecraftforge.client.ForgeClientHandler
 
registerItems() - 类 中的静态方法net.minecraft.item.Item
 
registerItemVariants(Item, ResourceLocation...) - 类 中的静态方法net.minecraft.client.renderer.block.model.ModelBakery
 
registerKeyBinding(KeyBinding) - 类 中的静态方法net.minecraftforge.fml.client.registry.ClientRegistry
 
registerLoader(ICustomModelLoader) - 类 中的静态方法net.minecraftforge.client.model.ModelLoaderRegistry
 
registerMessage(Class<? extends IMessageHandler<REQ, REPLY>>, Class<REQ>, int, Side) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Register a message and it's associated handler.
registerMessage(IMessageHandler<? super REQ, ? extends REPLY>, Class<REQ>, int, Side) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Register a message and it's associated handler.
registerMetadataSectionType(IMetadataSectionSerializer<T>, Class<T>) - 类 中的方法net.minecraft.client.resources.data.MetadataSerializer
 
registerMimicSound(Class<? extends Entity>, SoundEvent) - 类 中的静态方法net.minecraft.entity.passive.EntityParrot
 
registerModels(ModelRegistryEvent) - 类 中的静态方法net.minecraftforge.client.ForgeClientHandler
 
registerModEntity(ResourceLocation, Class<? extends Entity>, String, int, Object, int, int, boolean) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Register the mod entity type with FML
registerModEntity(ResourceLocation, Class<? extends Entity>, String, int, Object, int, int, boolean, int, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Register the mod entity type with FML This will also register a spawn egg.
registerMultipartVariant(ModelBlockDefinition, Collection<ModelResourceLocation>) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
registerMultipartVariant(ModelBlockDefinition, Collection<ModelResourceLocation>) - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
registerNetherFortressPieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureNetherBridgePieces
 
registerNode(String, DefaultPermissionLevel, String) - 枚举 中的方法net.minecraftforge.server.permission.DefaultPermissionHandler
 
registerNode(String, DefaultPermissionLevel, String) - 接口 中的方法net.minecraftforge.server.permission.IPermissionHandler
registerNode(String, DefaultPermissionLevel, String) - 类 中的静态方法net.minecraftforge.server.permission.PermissionAPI
Only use this after PreInit state!
registerOceanMonumentPieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces
 
registerOre(String, Item) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
registerOre(String, Block) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
registerOre(String, ItemStack) - 类 中的静态方法net.minecraftforge.oredict.OreDictionary
 
registerPackage(ModCandidate, String) - 类 中的方法net.minecraftforge.fml.common.discovery.ASMDataTable
 
registerPacket(EnumPacketDirection, Class<? extends Packet<?>>) - 枚举 中的方法net.minecraft.network.EnumConnectionState
 
registerParticle(int, IParticleFactory) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
registerPieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureEndCityPieces
 
registerPotionAttributeModifier(IAttribute, String, double, int) - 类 中的方法net.minecraft.potion.Potion
Used by potions to register the attribute they modify.
registerPotions() - 类 中的静态方法net.minecraft.potion.Potion
 
registerPotionType(String, PotionType) - 类 中的静态方法net.minecraft.potion.PotionType
 
registerPotionTypes() - 类 中的静态方法net.minecraft.potion.PotionType
 
registerProperty(EntityProperty.Serializer<? extends T>) - 类 中的静态方法net.minecraft.world.storage.loot.properties.EntityPropertyManager
 
registerReloadListener(IResourceManagerReloadListener) - 接口 中的方法net.minecraft.client.resources.IReloadableResourceManager
 
registerReloadListener(IResourceManagerReloadListener) - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
registerScatteredFeaturePieces() - 类 中的静态方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces
 
registerScrollButtons(int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Registers the IDs that can be used for the scrollbar's up/down buttons.
registerScrollButtons(List<GuiButton>, int, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
registerSerializer(DataSerializer<?>) - 类 中的静态方法net.minecraft.network.datasync.DataSerializers
 
registerServerCommand(ICommand) - 类 中的方法net.minecraftforge.fml.common.event.FMLServerStartingEvent
 
registerSocket(DatagramSocket) - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Registers a DatagramSocket with this thread
registerSounds() - 类 中的静态方法net.minecraft.util.SoundEvent
 
registerSprite(ResourceLocation) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
registerSprites(TextureMap) - 接口 中的方法net.minecraft.client.renderer.texture.ITextureMapPopulator
 
registerStat() - 类 中的方法net.minecraft.stats.StatBase
Register the stat into StatList.
registerStat() - 类 中的方法net.minecraft.stats.StatBasic
Register the stat into StatList.
registerStrongholdPieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces
 
registerStructure(Class<? extends StructureStart>, String) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
registerStructureComponent(Class<? extends StructureComponent>, String) - 类 中的静态方法net.minecraft.world.gen.structure.MapGenStructureIO
 
registerStructurePieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureMineshaftPieces
 
registerTESRItemStack(Item, int, Class<? extends TileEntity>) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
已过时。
Will be removed as soon as possible. See Item.getTileEntityItemStackRenderer().
registerTickable(ITickable) - 类 中的方法net.minecraft.server.MinecraftServer
 
registerTileEntity(Class<T>, String, TileEntitySpecialRenderer<? super T>) - 类 中的静态方法net.minecraftforge.fml.client.registry.ClientRegistry
Utility method for registering a tile entity and it's renderer at once - generally you should register them separately
registerTileEntity(Class<? extends TileEntity>, String) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
已过时。
registerTileEntity(Class<? extends TileEntity>, ResourceLocation) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
 
registerVanillaWalker(IFixType, IDataWalker) - 类 中的方法net.minecraft.util.datafix.DataFixer
Do not invoke this method, use registerWalker instead.
registerVanillaWalker(IFixType, IDataWalker) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
Do not invoke this method, use registerWalker instead.
registerVariant(ModelBlockDefinition, ModelResourceLocation) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
registerVariant(ModelBlockDefinition, ModelResourceLocation) - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
registerVariantNames() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
registerVillageCreationHandler(VillagerRegistry.IVillageCreationHandler) - 类 中的方法net.minecraftforge.fml.common.registry.VillagerRegistry
Register a new village creation handler
registerVillagePieces() - 类 中的静态方法net.minecraft.world.gen.structure.StructureVillagePieces
 
registerWalker(FixTypes, IDataWalker) - 类 中的方法net.minecraft.util.datafix.DataFixer
 
registerWalker(FixTypes, IDataWalker) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
已过时。
registerWoodlandMansionPieces() - 类 中的静态方法net.minecraft.world.gen.structure.WoodlandMansionPieces
 
registerWorldGenerator(IWorldGenerator, int) - 类 中的静态方法net.minecraftforge.fml.common.registry.GameRegistry
Register a world generator - something that inserts new block types into the world
registrItems(RegistryEvent.Register<Item>) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
REGISTRY - 类 中的静态变量net.minecraft.block.Block
 
REGISTRY - 类 中的静态变量net.minecraft.enchantment.Enchantment
 
REGISTRY - 类 中的静态变量net.minecraft.item.crafting.CraftingManager
 
REGISTRY - 类 中的静态变量net.minecraft.item.Item
 
REGISTRY - 类 中的静态变量net.minecraft.potion.Potion
 
REGISTRY - 类 中的静态变量net.minecraft.potion.PotionType
 
REGISTRY - 类 中的静态变量net.minecraft.util.SoundEvent
 
REGISTRY - 类 中的静态变量net.minecraft.world.biome.Biome
 
registry - 类 中的变量net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
 
registry - 类 中的变量net.minecraftforge.fml.common.event.FMLModIdMappingEvent.ModRemapping
 
registry() - 枚举 中的方法net.minecraftforge.fml.common.network.NetworkRegistry
 
RegistryBuilder<T extends IForgeRegistryEntry<T>> - net.minecraftforge.registries中的类
 
RegistryBuilder() - 类 的构造器net.minecraftforge.registries.RegistryBuilder
 
RegistryData() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
RegistryData(boolean, ResourceLocation, ForgeRegistry.Snapshot) - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
RegistryDefaulted<K,V> - net.minecraft.util.registry中的类
 
RegistryDefaulted(V) - 类 的构造器net.minecraft.util.registry.RegistryDefaulted
 
RegistryEvent<T extends IForgeRegistryEntry<T>> - net.minecraftforge.event中的类
RegistryEvent supertype.
RegistryEvent.MissingMappings<T extends IForgeRegistryEntry<T>> - net.minecraftforge.event中的类
 
RegistryEvent.MissingMappings.Action - net.minecraftforge.event中的枚举
Actions you can take with this missing mapping.
RegistryEvent.MissingMappings.Mapping<T extends IForgeRegistryEntry<T>> - net.minecraftforge.event中的类
 
RegistryEvent.NewRegistry - net.minecraftforge.event中的类
Register new registries when you receive this event, through the RecipeBuilder
RegistryEvent.Register<T extends IForgeRegistryEntry<T>> - net.minecraftforge.event中的类
Register your objects for the appropriate registry type when you receive this event.
RegistryManager - net.minecraftforge.registries中的类
 
RegistryManager(String) - 类 的构造器net.minecraftforge.registries.RegistryManager
 
RegistryNamespaced<K,V> - net.minecraft.util.registry中的类
 
RegistryNamespaced() - 类 的构造器net.minecraft.util.registry.RegistryNamespaced
 
RegistryNamespacedDefaultedByKey<K,V> - net.minecraft.util.registry中的类
 
RegistryNamespacedDefaultedByKey(K) - 类 的构造器net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
 
registryObjects - 类 中的变量net.minecraft.util.registry.RegistrySimple
Objects registered on this registry.
RegistrySimple<K,V> - net.minecraft.util.registry中的类
 
RegistrySimple() - 类 的构造器net.minecraft.util.registry.RegistrySimple
 
reinit() - 类 中的静态方法net.minecraft.stats.StatList
已过时。
rejectHandshake(String) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
release() - 类 中的方法net.minecraft.network.PacketBuffer
 
release(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
release() - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
released(int, int) - 类 中的方法net.minecraft.realms.RealmsButton
 
released(int, int) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
releaseStencilBit(int) - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
Release the stencil bit for other use
releaseTicket(ForgeChunkManager.Ticket) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Release the ticket back to the system.
reload() - 类 中的方法net.minecraft.advancements.AdvancementManager
 
reload() - 类 中的方法net.minecraft.advancements.FunctionManager
 
reload() - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
reload() - 类 中的方法net.minecraft.client.tutorial.Tutorial
Reloads the tutorial step from the game settings
reload() - 类 中的方法net.minecraft.server.MinecraftServer
 
reloadCreativeSettings() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
reloadCreativeSettings() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
reloadCreativeSettings() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
reloadLootTables() - 类 中的方法net.minecraft.world.storage.loot.LootTableManager
 
reloadModels() - 类 中的方法net.minecraft.client.renderer.BlockModelShapes
 
reloadRenderers() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
reloadRenderers() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
reloadRenderers() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
reloadRenderers() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
ReloadRequirements - net.minecraftforge.client.resource中的类
Holds methods to create standard predicates to select IResourceTypes that should be reloaded.
ReloadRequirements() - 类 的构造器net.minecraftforge.client.resource.ReloadRequirements
 
reloadResourcePack(IResourcePack) - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
reloadResources(List<IResourcePack>) - 接口 中的方法net.minecraft.client.resources.IReloadableResourceManager
 
reloadResources(List<IResourcePack>) - 类 中的方法net.minecraft.client.resources.SimpleReloadableResourceManager
 
reloadResources() - 类 中的方法net.minecraft.server.management.PlayerList
 
reloadSearchTrees() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
reloadSearchTrees() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
reloadSearchTrees() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
reloadSoundSystem() - 类 中的方法net.minecraft.client.audio.SoundManager
 
reloadWhitelist() - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
reloadWhitelist() - 类 中的方法net.minecraft.server.management.PlayerList
 
remainingHighlightTicks - 类 中的变量net.minecraft.client.gui.GuiIngame
Remaining ticks the item highlight should be visible
remap(T) - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
Remap the missing entry to the specified object.
remapClassName(String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.DeobfuscationTransformer
 
remapFieldNames(String, String...) - 类 中的静态方法net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
remove(List<IRecipe>, EntityPlayerMP) - 类 中的方法net.minecraft.stats.RecipeBookServer
 
remove(Object) - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
remove(Object) - 类 中的方法net.minecraft.util.LowerStringMap
 
remove(int) - 类 中的方法net.minecraft.util.NonNullList
 
remove(ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.template.TemplateManager
 
remove(Object) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
remove(String) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
remove(ResourceLocation) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
remove(ResourceLocation) - 接口 中的方法net.minecraftforge.registries.IForgeRegistryModifiable
 
removeActivePotionEffect(Potion) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Removes the given potion effect from the active potion map and returns it.
removeActivePotionEffect(Potion) - 类 中的方法net.minecraft.entity.EntityLivingBase
Removes the given potion effect from the active potion map and returns it.
removeAll(Set<ResourceLocation>) - 类 中的方法net.minecraft.advancements.AdvancementList
 
removeAllEntities() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
also releases skins.
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.ImpossibleTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
 
removeAllListeners(PlayerAdvancements) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
 
removeAllListeners(PlayerAdvancements) - 接口 中的方法net.minecraft.advancements.ICriterionTrigger
 
removeAllModifiers() - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
removeAllModifiers() - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
removeAllPlayers() - 类 中的方法net.minecraft.server.management.PlayerList
Kicks everyone with "Server closed" as reason.
removeAreaEffect() - 接口 中的方法net.minecraft.entity.boss.dragon.phase.IPhase
 
removeAreaEffect() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseBase
 
removeAreaEffect() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
 
removeAttributeModifiers(<any>) - 类 中的方法net.minecraft.entity.ai.attributes.AbstractAttributeMap
 
removeAttributesModifiersFromEntity(EntityLivingBase, AbstractAttributeMap, int) - 类 中的方法net.minecraft.potion.Potion
 
removeAttributesModifiersFromEntity(EntityLivingBase, AbstractAttributeMap, int) - 类 中的方法net.minecraft.potion.PotionAbsorption
 
removeAttributesModifiersFromEntity(EntityLivingBase, AbstractAttributeMap, int) - 类 中的方法net.minecraft.potion.PotionHealthBoost
 
removeBannerData(ItemStack) - 类 中的静态方法net.minecraft.tileentity.TileEntityBanner
Removes all the banner related data from a provided instance of ItemStack.
removeBiome(BiomeManager.BiomeType, BiomeManager.BiomeEntry) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
removeCategory(ConfigCategory) - 类 中的方法net.minecraftforge.common.config.Configuration
 
removeChild(ConfigCategory) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
removeColor(ItemStack) - 类 中的方法net.minecraft.item.ItemArmor
Remove the color from the specified armor ItemStack.
removeCooldown(Item) - 类 中的方法net.minecraft.util.CooldownTracker
 
removed() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
removed() - 类 中的方法net.minecraft.realms.RealmsScreen
 
removedByPlayer(IBlockState, World, BlockPos, EntityPlayer, boolean) - 类 中的方法net.minecraft.block.Block
Called when a player removes a block.
removedByPlayer(IBlockState, World, BlockPos, EntityPlayer, boolean) - 类 中的方法net.minecraft.block.BlockFlowerPot
 
removeDungeonMob(ResourceLocation) - 类 中的静态方法net.minecraftforge.common.DungeonHooks
Will completely remove a Mob from the dungeon spawn list.
removeEdge(T, T) - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
removeEntity(Entity) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Schedule the entity for removal during the next tick.
removeEntity(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends a packet to the player to remove an entity.
removeEntity(Entity) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
removeEntity(Entity) - 类 中的方法net.minecraft.world.chunk.Chunk
removes entity using its y chunk coordinate as its index
removeEntity(Entity) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
removes entity using its y chunk coordinate as its index
removeEntity(Entity) - 类 中的方法net.minecraft.world.World
Schedule the entity for removal during the next tick.
removeEntityAtIndex(Entity, int) - 类 中的方法net.minecraft.world.chunk.Chunk
Removes entity at the specified index from the entity array.
removeEntityAtIndex(Entity, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
Removes entity at the specified index from the entity array.
removeEntityDangerously(Entity) - 类 中的方法net.minecraft.world.World
Do NOT use this method to remove normal entities- use normal removeEntity
removeEntityFromWorld(int) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
removeEntry(PlayerChunkMapEntry) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
removeEntry(K) - 类 中的方法net.minecraft.server.management.UserList
 
removeEntry(String) - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
removeEntry(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
removeErroringEntities - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
removeErroringTileEntities - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
removeEventListener(IWorldEventListener) - 类 中的方法net.minecraft.world.World
Remove a world event listener
removeFromTrackedPlayers(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
removeHalfBit(int) - 类 中的静态方法net.minecraft.block.BlockDoor
 
removeIncompatible(List<EnchantmentData>, EnchantmentData) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
 
removeInvalidTileEntity(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
Removes the tile entity at the specified position, only if it's marked as invalid.
removeInventoryChangeListener(IInventoryChangedListener) - 类 中的方法net.minecraft.inventory.InventoryBasic
removes the specified IInvBasic from receiving further change notices
removeKey(KeyBinding) - 类 中的方法net.minecraftforge.client.settings.KeyBindingMap
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<BredAnimalsTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<BrewedPotionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<ChangeDimensionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<ConstructBeaconTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<ConsumeItemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<CuredZombieVillagerTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<EffectsChangedTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<EnchantedItemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<EnterBlockTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<EntityHurtPlayerTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<ImpossibleTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ImpossibleTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<InventoryChangeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<ItemDurabilityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<KilledTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<LevitationTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<NetherTravelTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<PlacedBlockTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<PlayerHurtEntityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<PositionTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<RecipeUnlockedTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<SummonedEntityTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<TameAnimalTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<TickTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<UsedEnderEyeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<UsedTotemTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<VillagerTradeTrigger.Instance>) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
 
removeListener(PlayerAdvancements, ICriterionTrigger.Listener<T>) - 接口 中的方法net.minecraft.advancements.ICriterionTrigger
 
removeListener(ISoundEventListener) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
removeListener(ISoundEventListener) - 类 中的方法net.minecraft.client.audio.SoundManager
 
removeListener(IContainerListener) - 类 中的方法net.minecraft.inventory.Container
Remove the given Listener.
removeListener(IBorderListener) - 类 中的方法net.minecraft.world.border.WorldBorder
 
removeLootTable(LootTable) - 类 中的方法net.minecraft.world.storage.loot.LootContext
 
removeModifier(AttributeModifier) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
removeModifier(UUID) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
removeModifier(AttributeModifier) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
removeModifier(UUID) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
removeObject(int) - 类 中的方法net.minecraft.util.IntHashMap
Removes the specified object from the map and returns it
removeObjective(ICommandSender, String, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
removeObjective(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
removeObjectiveFromEntity(String, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Remove the given ScoreObjective for the given Entity name.
removeOp(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
removeOp(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
removePassenger(Entity) - 类 中的方法net.minecraft.entity.Entity
 
removePassengers() - 类 中的方法net.minecraft.entity.Entity
Dismounts all entities riding this entity from this entity.
removePlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
Removes an EntityPlayerMP from the PlayerManager.
removePlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
removePlayer(EntityPlayerMP) - 类 中的方法net.minecraft.world.BossInfoServer
Makes the boss non-visible to the given player.
removePlayer(EntityPlayerMP) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
removePlayerFromTeam(String, ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Removes the given username from the given ScorePlayerTeam.
removePlayerFromTeam(String, ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
Removes the given username from the given ScorePlayerTeam.
removePlayerFromTeams(String) - 类 中的方法net.minecraft.scoreboard.Scoreboard
 
removePlayerFromTrackers(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTracker
 
removePlayerFromWhitelist(GameProfile) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
removePlayerFromWhitelist(GameProfile) - 类 中的方法net.minecraft.server.management.PlayerList
 
removePool(String) - 类 中的方法net.minecraft.world.storage.loot.LootTable
 
removePotionEffect(Potion) - 类 中的方法net.minecraft.entity.EntityLivingBase
Removes the given potion effect.
removeProperty(String) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
 
removeRecipeHighlight(IRecipe) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
removeServerData(int) - 类 中的方法net.minecraft.client.multiplayer.ServerList
Removes the ServerData instance stored for the given index in the list.
removeSpawn(Class<? extends EntityLiving>, EnumCreatureType, Biome...) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Remove the spawn entry for the supplied entity
removeSpawn(String, EnumCreatureType, Biome...) - 类 中的静态方法net.minecraftforge.fml.common.registry.EntityRegistry
Remove the spawn entry for the supplied entity
removeSpawnBiome(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
removeStackFromSlot(int) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 接口 中的方法net.minecraft.inventory.IInventory
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.inventory.InventoryBasic
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Removes a stack from the given slot and returns it.
removeStackFromSlot(int) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Removes a stack from the given slot and returns it.
removeStalePortalLocations(long) - 类 中的方法net.minecraft.world.Teleporter
called periodically to remove out-of-date portal locations from the cache list.
removeStrongholdBiome(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
removeSubCompound(String) - 类 中的方法net.minecraft.item.ItemStack
 
removeSunnyPath() - 类 中的方法net.minecraft.pathfinding.PathNavigate
Trims path data from the end to the first sun covered block
removeSunnyPath() - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
Trims path data from the end to the first sun covered block
removeTag(String) - 类 中的方法net.minecraft.entity.Entity
 
removeTag(String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Remove the specified tag.
removeTag(int) - 类 中的方法net.minecraft.nbt.NBTTagList
Removes a tag at the given index.
removeTask(EntityAIBase) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
removes the indicated task from the entity's AI tasks.
removeTeam(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
removeTeam(ScorePlayerTeam) - 类 中的方法net.minecraft.scoreboard.Scoreboard
Removes the team from the scoreboard, updates all player memberships and broadcasts the deletion to all players
removeTextColorsIfConfigured(String, boolean) - 类 中的静态方法net.minecraft.client.gui.GuiUtilRenderComponents
 
removeTileEntity(BlockPos) - 类 中的方法net.minecraft.world.chunk.Chunk
 
removeTileEntity(BlockPos) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
removeTileEntity(BlockPos) - 类 中的方法net.minecraft.world.World
 
removeTrackedPlayerSymmetric(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
Remove a tracked player from our list and tell the tracked player to destroy us from their world.
removeTrackingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.boss.EntityWither
Removes the given player from the list of players tracking this entity.
removeTrackingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.entity.Entity
Removes the given player from the list of players tracking this entity.
removeUsername(UUID) - 类 中的静态方法net.minecraftforge.common.UsernameCache
Remove a player's username from the cache
removeVillageBiome(Biome) - 类 中的静态方法net.minecraftforge.common.BiomeManager
 
renameLevel(String, String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
renameProperty(String, String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Renames a property in a given category.
renameWorld(String, String) - 接口 中的方法net.minecraft.world.storage.ISaveFormat
Renames the world by storing the new name in level.dat.
renameWorld(String, String) - 类 中的方法net.minecraft.world.storage.SaveFormatOld
Renames the world by storing the new name in level.dat.
render(Minecraft, int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
render(int, int, float) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
render(int, int, float) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
render(int, int, int, int, float) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelArmorStand
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBase
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBat
Sets the models various rotation angles then renders the model.
render() - 类 中的方法net.minecraft.client.model.ModelBed
 
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBiped
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBlaze
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBoat
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBook
Sets the models various rotation angles then renders the model.
render(BufferBuilder, float) - 类 中的方法net.minecraft.client.model.ModelBox
 
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelChicken
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelCreeper
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelDragon
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelDragonHead
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelElytra
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelEnderCrystal
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelEnderMite
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelEvokerFangs
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelGhast
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelGuardian
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelHorse
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelHumanoidHead
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelIllager
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelIronGolem
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelLeashKnot
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelLlama
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelLlamaSpit
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelMagmaCube
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelMinecart
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelOcelot
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelParrot
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelPlayer
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelPolarBear
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelQuadruped
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelRabbit
Sets the models various rotation angles then renders the model.
render(float) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
render() - 类 中的方法net.minecraft.client.model.ModelShield
 
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelShulker
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelShulkerBullet
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSilverfish
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSkeletonHead
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSlime
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSnowMan
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSpider
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSquid
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelVex
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelVillager
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelWither
Sets the models various rotation angles then renders the model.
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelWolf
Sets the models various rotation angles then renders the model.
render(float, long) - 接口 中的方法net.minecraft.client.renderer.debug.DebugRenderer.IDebugRenderer
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererChunkBorder
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererCollisionBox
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererHeightMap
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererNeighborsUpdate
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererPathfinding
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererSolidFace
 
render(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererWater
 
Render<T extends Entity> - net.minecraft.client.renderer.entity中的类
 
Render(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.Render
 
render(TileEntityBanner, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityBannerRenderer
 
render(TileEntityBeacon, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
render(TileEntityBed, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityBedRenderer
 
render(TileEntityChest, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityChestRenderer
 
render(TileEntityEnchantmentTable, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEnchantmentTableRenderer
 
render(TileEntityEnderChest, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEnderChestRenderer
 
render(TileEntityEndPortal, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndGatewayRenderer
 
render(TileEntityEndPortal, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityEndPortalRenderer
 
render(TileEntityMobSpawner, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer
 
render(TileEntityPiston, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer
 
render(TileEntity, float, int) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
render(TileEntity, double, double, double, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
Render this TileEntity at a given set of coordinates
render(TileEntity, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
render(TileEntity, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
render(TileEntityShulkerBox, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityShulkerBoxRenderer
 
render(TileEntitySign, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySignRenderer
 
render(TileEntitySkull, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
 
render(T, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
render(TileEntityStructure, double, double, double, float, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityStructureRenderer
 
render(float) - 类 中的方法net.minecraft.client.shader.Shader
 
render(float) - 类 中的方法net.minecraft.client.shader.ShaderGroup
 
render(int, int, float) - 类 中的方法net.minecraft.realms.DisconnectedRealmsScreen
 
render(int, int, float) - 类 中的方法net.minecraft.realms.RealmsButton
 
render(int, int, float) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
render() - 类 中的方法net.minecraft.realms.RealmsEditBox
 
render(int, int, float) - 类 中的方法net.minecraft.realms.RealmsScreen
 
render(int, int, float) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
render(int, int, float) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
render(int) - 类 中的方法net.minecraft.world.storage.MapDecoration
Renders this decoration, useful for custom sprite sheets.
render(int, float) - 类 中的方法net.minecraftforge.client.CloudRenderer
 
render(float, WorldClient, Minecraft) - 类 中的方法net.minecraftforge.client.IRenderHandler
 
render(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraftforge.client.model.animation.AnimationModelBase
已过时。
Sets the models various rotation angles then renders the model.
render(T, double, double, double, float, int, float) - 类 中的方法net.minecraftforge.client.model.animation.FastTESR
 
render(VertexLighterFlat, IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的静态方法net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer
 
render9Sprite(int, int, int, int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
RenderAbstractHorse - net.minecraft.client.renderer.entity中的类
 
RenderAbstractHorse(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderAbstractHorse
 
RenderAbstractHorse(RenderManager, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderAbstractHorse
 
renderAir - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderAir(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderAll() - 类 中的方法net.minecraft.client.model.ModelChest
This method renders out all parts of the chest model.
RenderAreaEffectCloud - net.minecraft.client.renderer.entity中的类
 
RenderAreaEffectCloud(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderAreaEffectCloud
 
renderArmor - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderArmor(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderArmorStand - net.minecraft.client.renderer.entity中的类
 
RenderArmorStand(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderArmorStand
 
renderArmPitch - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
renderArmYaw - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
 
RenderArrow<T extends EntityArrow> - net.minecraft.client.renderer.entity中的类
 
RenderArrow(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderArrow
 
renderAttackIndicator(float, ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderBackground() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
renderBackground() - 类 中的方法net.minecraft.realms.RealmsScreen
 
renderBackground(int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
renderBackground() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
renderBackground() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
renderBanner() - 类 中的方法net.minecraft.client.model.ModelBanner
Renders the banner model in.
RenderBat - net.minecraft.client.renderer.entity中的类
 
RenderBat(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderBat
 
renderBeacon(double, double, double, double, double, List<TileEntityBeacon.BeamSegment>, double) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
renderBeamSegment(double, double, double, double, double, double, int, int, float[]) - 类 中的静态方法net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
renderBeamSegment(double, double, double, double, double, double, int, int, float[], double, double) - 类 中的静态方法net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
renderBg(int, int) - 类 中的方法net.minecraft.realms.RealmsButton
 
renderBg(int, int) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
renderBiomePreviewMap(World, ItemStack) - 类 中的静态方法net.minecraft.item.ItemMap
Draws ambiguous landmasses representing unexplored terrain onto a treasure map
RenderBiped<T extends EntityLiving> - net.minecraft.client.renderer.entity中的类
 
RenderBiped(RenderManager, ModelBiped, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderBiped
 
RenderBlaze - net.minecraft.client.renderer.entity中的类
 
RenderBlaze(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderBlaze
 
renderBlock(IBlockState, BlockPos, IBlockAccess, BufferBuilder) - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
renderBlockBrightness(IBlockState, float) - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
renderBlockDamage(IBlockState, BlockPos, TextureAtlasSprite, IBlockAccess) - 类 中的方法net.minecraft.client.renderer.BlockRendererDispatcher
 
renderBlockLayer(BlockRenderLayer, double, int, Entity) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
renderBlockOverlay(EntityPlayer, float, RenderBlockOverlayEvent.OverlayType, IBlockState, BlockPos) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
RenderBlockOverlayEvent - net.minecraftforge.client.event中的类
Called when a block's texture is going to be overlaid on the player's HUD.
RenderBlockOverlayEvent(EntityPlayer, float, RenderBlockOverlayEvent.OverlayType, Block, int, int, int) - 类 的构造器net.minecraftforge.client.event.RenderBlockOverlayEvent
已过时。
RenderBlockOverlayEvent(EntityPlayer, float, RenderBlockOverlayEvent.OverlayType, IBlockState, BlockPos) - 类 的构造器net.minecraftforge.client.event.RenderBlockOverlayEvent
 
RenderBlockOverlayEvent.OverlayType - net.minecraftforge.client.event中的枚举
 
RenderBoat - net.minecraft.client.renderer.entity中的类
 
RenderBoat(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderBoat
 
renderBossHealth() - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
renderBossHealth - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderBossHealth() - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderBrokenItemStack(ItemStack) - 类 中的方法net.minecraft.entity.EntityLivingBase
Renders broken item particles using the given ItemStack
renderByItem(ItemStack) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
 
renderByItem(ItemStack, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
 
renderCape(float) - 类 中的方法net.minecraft.client.model.ModelPlayer
 
renderCartContents(T, float, IBlockState) - 类 中的方法net.minecraft.client.renderer.entity.RenderMinecart
 
renderCartContents(EntityMinecartTNT, float, IBlockState) - 类 中的方法net.minecraft.client.renderer.entity.RenderTntMinecart
 
RenderCaveSpider - net.minecraft.client.renderer.entity中的类
 
RenderCaveSpider(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderCaveSpider
 
renderChat(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderChestBrightness(Block, float) - 类 中的方法net.minecraft.client.renderer.ChestRenderer
 
RenderChicken - net.minecraft.client.renderer.entity中的类
 
RenderChicken(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderChicken
 
RenderChunk - net.minecraft.client.renderer.chunk中的类
 
RenderChunk(World, RenderGlobal, int) - 类 的构造器net.minecraft.client.renderer.chunk.RenderChunk
 
renderChunkLayer(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.ChunkRenderContainer
 
renderChunkLayer(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.RenderList
 
renderChunkLayer(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.VboRenderList
 
renderChunks - 类 中的变量net.minecraft.client.renderer.ChunkRenderContainer
 
renderChunks - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
renderChunksMany - 类 中的变量net.minecraft.client.Minecraft
 
renderChunksUpdated - 类 中的静态变量net.minecraft.client.renderer.chunk.RenderChunk
 
renderClouds(float, int, double, double, double) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
renderClouds(int, float) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
RenderCow - net.minecraft.client.renderer.entity中的类
 
RenderCow(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderCow
 
renderCreativeInventoryHoveringText(CreativeTabs, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Renders the creative inventory hovering text if mouse is over it.
RenderCreeper - net.minecraft.client.renderer.entity中的类
 
RenderCreeper(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderCreeper
 
renderCrosshairs - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderCrosshairs(float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderCrystalBeams(double, double, double, float, double, double, double, int, double, double, double) - 类 中的静态方法net.minecraft.client.renderer.entity.RenderDragon
 
renderDeadmau5Head(float) - 类 中的方法net.minecraft.client.model.ModelPlayer
 
renderDebug(float, long) - 类 中的方法net.minecraft.client.renderer.debug.DebugRenderer
 
renderDebugInfo(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
renderDebugInfoLeft() - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
renderDebugInfoRight(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
renderDebugText(String, int, int, int, float, int) - 类 中的静态方法net.minecraft.client.renderer.debug.DebugRenderer
 
renderDebugText(String, double, double, double, float, int) - 类 中的静态方法net.minecraft.client.renderer.debug.DebugRenderer
 
renderDecorations(int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
renderDefaultChar(int, boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Render a single character with the default.png font at current (posX,posY) location...
renderDefaultChar(int, boolean) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
Render a single character with the default.png font at current (posX,posY) location...
renderDemo(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderDirections(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
renderDistanceChunks - 类 中的变量net.minecraft.client.settings.GameSettings
 
RenderDragon - net.minecraft.client.renderer.entity中的类
 
RenderDragon(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderDragon
 
RenderDragonFireball - net.minecraft.client.renderer.entity中的类
 
RenderDragonFireball(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderDragonFireball
 
RenderElderGuardian - net.minecraft.client.renderer.entity中的类
 
RenderElderGuardian(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderElderGuardian
 
renderEnchantedGlint(RenderLivingBase<?>, EntityLivingBase, ModelBase, float, float, float, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
RenderEnderCrystal - net.minecraft.client.renderer.entity中的类
 
RenderEnderCrystal(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEnderCrystal
 
RenderEnderman - net.minecraft.client.renderer.entity中的类
 
RenderEnderman(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEnderman
 
RenderEndermite - net.minecraft.client.renderer.entity中的类
 
RenderEndermite(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEndermite
 
renderEngine - 类 中的变量net.minecraft.client.Minecraft
The RenderEngine instance used by Minecraft
renderEngine - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
renderEngine - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
renderEntities(Entity, ICamera, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
RenderEntity - net.minecraft.client.renderer.entity中的类
 
RenderEntity(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEntity
 
renderEntity(Entity, double, double, double, float, float, boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
RenderEntityItem - net.minecraft.client.renderer.entity中的类
 
RenderEntityItem(RenderManager, RenderItem) - 类 的构造器net.minecraft.client.renderer.entity.RenderEntityItem
 
renderEntityName(T, double, double, double, String, double) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
renderEntityName(AbstractClientPlayer, double, double, double, String, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
renderEntityOutlineFramebuffer() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
renderEntityStatic(Entity, float, boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
renderer - 类 中的变量net.minecraft.client.model.ModelShulkerBullet
 
rendererDispatcher - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
renderers - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
RenderEvoker - net.minecraft.client.renderer.entity中的类
 
RenderEvoker(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEvoker
 
RenderEvokerFangs - net.minecraft.client.renderer.entity中的类
 
RenderEvokerFangs(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderEvokerFangs
 
renderExpBar(ScaledResolution, int) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderExperiance - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderExperience(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderFallingBlock - net.minecraft.client.renderer.entity中的类
 
RenderFallingBlock(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderFallingBlock
 
renderFilledBox(AxisAlignedBB, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
renderFilledBox(double, double, double, double, double, double, float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderGlobal
 
RenderFireball - net.minecraft.client.renderer.entity中的类
 
RenderFireball(RenderManager, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderFireball
 
renderFireOverlay(EntityPlayer, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
renderFirstPersonHand(RenderGlobal, float, int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
RenderFish - net.minecraft.client.renderer.entity中的类
 
RenderFish(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderFish
 
renderFluid(IBlockAccess, IBlockState, BlockPos, BufferBuilder) - 类 中的方法net.minecraft.client.renderer.BlockFluidRenderer
 
RenderFogEvent(EntityRenderer, Entity, IBlockState, double, int, float) - 类 的构造器net.minecraftforge.client.event.EntityViewRenderEvent.RenderFogEvent
 
renderFood - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderFood(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderFPSGraph() - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderGameOverlay(float) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderGameOverlay(float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderGameOverlayEvent - net.minecraftforge.client.event中的类
 
RenderGameOverlayEvent(float, ScaledResolution) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent
 
RenderGameOverlayEvent.BossInfo - net.minecraftforge.client.event中的类
 
RenderGameOverlayEvent.Chat - net.minecraftforge.client.event中的类
 
RenderGameOverlayEvent.ElementType - net.minecraftforge.client.event中的枚举
 
RenderGameOverlayEvent.Post - net.minecraftforge.client.event中的类
 
RenderGameOverlayEvent.Pre - net.minecraftforge.client.event中的类
 
RenderGameOverlayEvent.Text - net.minecraftforge.client.event中的类
 
RenderGhast - net.minecraft.client.renderer.entity中的类
 
RenderGhast(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderGhast
 
renderGhostRecipe(int, int, boolean, float) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
RenderGiantZombie - net.minecraft.client.renderer.entity中的类
 
RenderGiantZombie(RenderManager, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderGiantZombie
 
renderGlobal - 类 中的变量net.minecraft.client.Minecraft
 
RenderGlobal - net.minecraft.client.renderer中的类
 
RenderGlobal(Minecraft) - 类 的构造器net.minecraft.client.renderer.RenderGlobal
 
renderGlobal - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
RenderGuardian - net.minecraft.client.renderer.entity中的类
 
RenderGuardian(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderGuardian
 
RenderHandEvent - net.minecraftforge.client.event中的类
This event is fired on MinecraftForge.EVENT_BUS before both hands are rendered.
RenderHandEvent(RenderGlobal, float, int) - 类 的构造器net.minecraftforge.client.event.RenderHandEvent
 
renderHealth - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderHealth(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderHealthMount - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderHealthMount(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderHelmet - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderHelmetOverlay(ItemStack, EntityPlayer, ScaledResolution, float) - 类 中的方法net.minecraft.item.Item
Called when the client starts rendering the HUD, for whatever item the player currently has as a helmet.
RenderHelper - net.minecraft.client.renderer中的类
 
RenderHelper() - 类 的构造器net.minecraft.client.renderer.RenderHelper
 
RenderHorse - net.minecraft.client.renderer.entity中的类
 
RenderHorse(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderHorse
 
renderHorseJumpBar(ScaledResolution, int) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderHotbar(ScaledResolution, float) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderHotbar - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderHotbar(ScaledResolution, float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderHotbarItem(int, int, float, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderHoveredToolTip(int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
 
renderHUDEffect(int, int, PotionEffect, Minecraft, float) - 类 中的方法net.minecraft.potion.Potion
Called to draw the this Potion onto the player's ingame HUD when it's active.
renderHUDText(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderHusk - net.minecraft.client.renderer.entity中的类
 
RenderHusk(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderHusk
 
renderIcon(float, int) - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
renderIcon(float, int) - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
renderIcon(float, int) - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuObject
 
renderIcon(float, int) - 类 中的方法net.minecraft.client.gui.spectator.PlayerMenuObject
 
RenderIllusionIllager - net.minecraft.client.renderer.entity中的类
 
RenderIllusionIllager(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderIllusionIllager
 
renderIndex - 类 中的变量net.minecraft.item.ItemArmor
Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
RenderingRegistry - net.minecraftforge.fml.client.registry中的类
 
RenderingRegistry() - 类 的构造器net.minecraftforge.fml.client.registry.RenderingRegistry
 
renderInventoryEffect(int, int, PotionEffect, Minecraft) - 类 中的方法net.minecraft.potion.Potion
Called to draw the this Potion onto the player's inventory when it's active.
RenderIronGolem - net.minecraft.client.renderer.entity中的类
 
RenderIronGolem(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderIronGolem
 
renderItem(EntityLivingBase, ItemStack, ItemCameraTransforms.TransformType) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
 
RenderItem - net.minecraft.client.renderer中的类
 
RenderItem(TextureManager, ModelManager, ItemColors) - 类 的构造器net.minecraft.client.renderer.RenderItem
 
renderItem(ItemStack, IBakedModel) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItem(ItemStack, ItemCameraTransforms.TransformType) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItem(ItemStack, EntityLivingBase, ItemCameraTransforms.TransformType, boolean) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItem(int, int, int, int, Tezzelator, int, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
renderItem(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
renderItem(int, int, int, int, Tezzelator, int, int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
renderItem(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
renderItem(int, int, int, int, Tezzelator, int, int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
renderItem(int, int, int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
renderItemAndEffectIntoGUI(ItemStack, int, int) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItemAndEffectIntoGUI(EntityLivingBase, ItemStack, int, int) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
RenderItemFrame - net.minecraft.client.renderer.entity中的类
 
RenderItemFrame(RenderManager, RenderItem) - 类 的构造器net.minecraft.client.renderer.entity.RenderItemFrame
 
renderItemInFirstPerson(float) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
Renders the active item in the player's hand when in first person mode.
renderItemInFirstPerson(AbstractClientPlayer, float, float, EnumHand, float, ItemStack, float) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
 
RenderItemInFrameEvent - net.minecraftforge.client.event中的类
This event is called when an item is rendered in an item frame.
RenderItemInFrameEvent(EntityItemFrame, RenderItemFrame) - 类 的构造器net.minecraftforge.client.event.RenderItemInFrameEvent
 
renderItemIntoGUI(ItemStack, int, int) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItemModel(ItemStack, IBakedModel, ItemCameraTransforms.TransformType, boolean) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItemModelIntoGUI(ItemStack, int, int, IBakedModel) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItemOverlayIntoGUI(FontRenderer, ItemStack, int, int, String) - 类 中的方法net.minecraft.client.renderer.RenderItem
Renders the stack size and/or damage bar for the given ItemStack.
renderItemOverlays(FontRenderer, ItemStack, int, int) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
renderItemSide(EntityLivingBase, ItemStack, ItemCameraTransforms.TransformType, boolean) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
 
renderJumpBar - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderJumpBar(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderLagometer() - 类 中的方法net.minecraft.client.gui.GuiOverlayDebug
 
renderLayer - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
renderLayers(T, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
renderLeash(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLiving
 
RenderLeashKnot - net.minecraft.client.renderer.entity中的类
 
RenderLeashKnot(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderLeashKnot
 
renderLeftArm(AbstractClientPlayer) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
RenderLightningBolt - net.minecraft.client.renderer.entity中的类
 
RenderLightningBolt(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderLightningBolt
 
RenderList - net.minecraft.client.renderer中的类
 
RenderList() - 类 的构造器net.minecraft.client.renderer.RenderList
 
renderList(int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
renderList(int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
renderList(int, int, int, int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
renderLitParticles(Entity, float) - 类 中的方法net.minecraft.client.particle.ParticleManager
 
RenderLiving<T extends EntityLiving> - net.minecraft.client.renderer.entity中的类
 
RenderLiving(RenderManager, ModelBase, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderLiving
 
renderLivingAt(T, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Sets a simple glTranslate on a LivingEntity.
renderLivingAt(AbstractClientPlayer, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
Sets a simple glTranslate on a LivingEntity.
RenderLivingBase<T extends EntityLivingBase> - net.minecraft.client.renderer.entity中的类
 
RenderLivingBase(RenderManager, ModelBase, float) - 类 的构造器net.minecraft.client.renderer.entity.RenderLivingBase
 
RenderLivingEvent<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
RenderLivingEvent(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent
已过时。
RenderLivingEvent(EntityLivingBase, RenderLivingBase<T>, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent
 
RenderLivingEvent.Post<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
RenderLivingEvent.Pre<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
RenderLivingEvent.Specials<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
RenderLivingEvent.Specials.Post<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
RenderLivingEvent.Specials.Pre<T extends EntityLivingBase> - net.minecraftforge.client.event中的类
 
renderLivingLabel(T, String, double, double, double, int) - 类 中的方法net.minecraft.client.renderer.entity.Render
Renders an entity's name above its head
RenderLlama - net.minecraft.client.renderer.entity中的类
 
RenderLlama(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderLlama
 
RenderLlamaSpit - net.minecraft.client.renderer.entity中的类
 
RenderLlamaSpit(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderLlamaSpit
 
RenderMagmaCube - net.minecraft.client.renderer.entity中的类
 
RenderMagmaCube(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderMagmaCube
 
renderMainMenu(GuiMainMenu, FontRenderer, int, int, String) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
renderManager - 类 中的变量net.minecraft.client.renderer.entity.Render
 
RenderManager - net.minecraft.client.renderer.entity中的类
 
RenderManager(TextureManager, RenderItem) - 类 的构造器net.minecraft.client.renderer.entity.RenderManager
 
renderMap(MapData, boolean) - 类 中的方法net.minecraft.client.gui.MapItemRenderer
 
renderMarker - 类 中的变量net.minecraft.client.renderer.entity.RenderLivingBase
 
RenderMinecart<T extends EntityMinecart> - net.minecraft.client.renderer.entity中的类
 
RenderMinecart(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderMinecart
 
RenderMinecartMobSpawner - net.minecraft.client.renderer.entity中的类
 
RenderMinecartMobSpawner(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderMinecartMobSpawner
 
renderMob(MobSpawnerBaseLogic, double, double, double, float) - 类 中的静态方法net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer
Render the mob inside the mob spawner.
renderModel(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModel(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModel(EntityDragon, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderDragon
Renders the model in RenderLiving
renderModel(T, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
Renders the model in RenderLiving
renderModelBrightness(IBakedModel, IBlockState, float, boolean) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModelBrightnessColor(IBakedModel, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModelBrightnessColor(IBlockState, IBakedModel, float, float, float, float) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModelFlat(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModelFlat(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的方法net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer
 
renderModelSmooth(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的方法net.minecraft.client.renderer.BlockModelRenderer
 
renderModelSmooth(IBlockAccess, IBakedModel, IBlockState, BlockPos, BufferBuilder, boolean, long) - 类 中的方法net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer
 
RenderMooshroom - net.minecraft.client.renderer.entity中的类
 
RenderMooshroom(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderMooshroom
 
renderMountHealth(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderMultipass(Entity, float, float, float, float, float, float) - 接口 中的方法net.minecraft.client.model.IMultipassModel
 
renderMultipass(Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBoat
 
renderMultipass(T, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
renderMultipass(EntityBoat, double, double, double, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
 
renderMultipass(Entity, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
renderName(T, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
renderName(EntityMob, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderIllusionIllager
 
renderName(EntityItemFrame, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderItemFrame
 
renderName(T, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
renderObjective - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
RenderOcelot - net.minecraft.client.renderer.entity中的类
 
RenderOcelot(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderOcelot
 
renderOffsetAABB(AxisAlignedBB, double, double, double) - 类 中的静态方法net.minecraft.client.renderer.entity.Render
Renders a white box with the bounds of the AABB trasnlated by an offset.
renderOffsetX - 类 中的变量net.minecraft.entity.player.EntityPlayer
Offset in the X axis used for rendering.
renderOffsetY - 类 中的变量net.minecraft.entity.player.EntityPlayer
Offset in the Y axis used for rendering.
renderOffsetZ - 类 中的变量net.minecraft.entity.player.EntityPlayer
Offset in the Z axis used for rendering.
renderOnFrame() - 类 中的方法net.minecraft.world.storage.MapDecoration
 
renderOutlines - 类 中的变量net.minecraft.client.renderer.entity.Render
 
renderOverlays(float) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
Renders the overlays.
renderPaddle(EntityBoat, int, float, float) - 类 中的方法net.minecraft.client.model.ModelBoat
 
renderPage(ScaledResolution, float, int, float, SpectatorDetails) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
RenderPainting - net.minecraft.client.renderer.entity中的类
 
RenderPainting(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderPainting
 
RenderParrot - net.minecraft.client.renderer.entity中的类
 
RenderParrot(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderParrot
 
renderPartialTicks - 类 中的变量net.minecraft.util.Timer
How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0).
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.Barrier
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.Particle
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleBreaking
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleCloud
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleCrit
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleDigging
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleDragonBreath
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleEmitter
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleExplosionHuge
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleExplosionLarge
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFallingDust
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Overlay
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Spark
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Starter
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFlame
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleFootStep
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleHeart
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleItemPickup
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleLava
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleMobAppearance
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleNote
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticlePortal
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleRedstone
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleSmokeNormal
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleSnowShovel
Renders the particle
renderParticle(BufferBuilder, Entity, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.particle.ParticleSweepAttack
Renders the particle
renderParticles(Entity, float) - 类 中的方法net.minecraft.client.particle.ParticleManager
Renders all current particles.
renderPathLine(float, Path) - 类 中的方法net.minecraft.client.renderer.debug.DebugRendererPathfinding
 
RenderPig - net.minecraft.client.renderer.entity中的类
 
RenderPig(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderPig
 
RenderPigZombie - net.minecraft.client.renderer.entity中的类
 
RenderPigZombie(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderPigZombie
 
renderPlayer - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerElytra
Instance of the player renderer.
RenderPlayer - net.minecraft.client.renderer.entity中的类
 
RenderPlayer(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderPlayer
 
RenderPlayer(RenderManager, boolean) - 类 的构造器net.minecraft.client.renderer.entity.RenderPlayer
 
RenderPlayerEvent - net.minecraftforge.client.event中的类
 
RenderPlayerEvent(EntityPlayer, RenderPlayer, float, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent
 
RenderPlayerEvent.Post - net.minecraftforge.client.event中的类
 
RenderPlayerEvent.Pre - net.minecraftforge.client.event中的类
 
RenderPlayerEvent.SetArmorModel - net.minecraftforge.client.event中的类
已过时。
RenderPlayerEvent.Specials - net.minecraftforge.client.event中的类
已过时。
RenderPlayerEvent.Specials.Post - net.minecraftforge.client.event中的类
已过时。
 
RenderPlayerEvent.Specials.Pre - net.minecraftforge.client.event中的类
已过时。
 
renderPlayerlist(int, Scoreboard, ScoreObjective) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
Renders the playerlist, its background, headers and footers.
renderPlayerList(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderPlayerStats(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
RenderPolarBear - net.minecraft.client.renderer.entity中的类
 
RenderPolarBear(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderPolarBear
 
renderPortal(float, ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderPortal - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderPortal(ScaledResolution, float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderPotion - net.minecraft.client.renderer.entity中的类
 
RenderPotion(RenderManager, RenderItem) - 类 的构造器net.minecraft.client.renderer.entity.RenderPotion
 
renderPotionEffects(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderPotionIcons(ScaledResolution) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderPumpkinOverlay(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderQuadColor(BufferBuilder, BakedQuad, int) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
renderQuadColorSlow(BufferBuilder, BakedQuad, int) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
RenderRabbit - net.minecraft.client.renderer.entity中的类
 
RenderRabbit(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderRabbit
 
renderRainSnow(float) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
Render rain and snow
renderRecordOverlay(int, int, float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderRepeating(int, int, int, int, int, int, int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancement
 
renderRightArm(AbstractClientPlayer) - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
renderScoreboard(ScoreObjective, ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderSelected(int, int, int, Tezzelator) - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
renderSelected(int, int, int, Tezzelator) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
renderSelectedItem(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
renderSelectedItem(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
RenderSheep - net.minecraft.client.renderer.entity中的类
 
RenderSheep(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSheep
 
RenderShulker - net.minecraft.client.renderer.entity中的类
 
RenderShulker(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderShulker
 
RenderShulkerBullet - net.minecraft.client.renderer.entity中的类
 
RenderShulkerBullet(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderShulkerBullet
 
renderSign() - 类 中的方法net.minecraft.client.model.ModelSign
Renders the sign model through TileEntitySignRenderer
RenderSilverfish - net.minecraft.client.renderer.entity中的类
 
RenderSilverfish(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSilverfish
 
RenderSkeleton - net.minecraft.client.renderer.entity中的类
 
RenderSkeleton(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSkeleton
 
renderSkull(float, float, float, EnumFacing, float, int, GameProfile, int, float) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
 
renderSky(float, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
renderSleepFade(int, int) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderSlime - net.minecraft.client.renderer.entity中的类
 
RenderSlime(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSlime
 
RenderSnowball<T extends Entity> - net.minecraft.client.renderer.entity中的类
 
RenderSnowball(RenderManager, Item, RenderItem) - 类 的构造器net.minecraft.client.renderer.entity.RenderSnowball
 
RenderSnowMan - net.minecraft.client.renderer.entity中的类
 
RenderSnowMan(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSnowMan
 
renderSpecificFirstPersonHand(EnumHand, float, float, float, float, ItemStack) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
RenderSpecificHandEvent - net.minecraftforge.client.event中的类
This event is fired on the MinecraftForge.EVENT_BUS whenever a hand is rendered in first person.
RenderSpecificHandEvent(EnumHand, float, float, float, float, ItemStack) - 类 的构造器net.minecraftforge.client.event.RenderSpecificHandEvent
 
RenderSpectralArrow - net.minecraft.client.renderer.entity中的类
 
RenderSpectralArrow(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSpectralArrow
 
RenderSpider<T extends EntitySpider> - net.minecraft.client.renderer.entity中的类
 
RenderSpider(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSpider
 
RenderSquid - net.minecraft.client.renderer.entity中的类
 
RenderSquid(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderSquid
 
RenderStray - net.minecraft.client.renderer.entity中的类
 
RenderStray(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderStray
 
renderStreamIndicator(float) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
renderSubtitles(ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay
 
renderSubtitles(ScaledResolution) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderTickEvent(TickEvent.Phase, float) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent.RenderTickEvent
 
renderTickTime - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent.RenderTickEvent
 
renderTileEntityFast(T, double, double, double, float, int, float, BufferBuilder) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
renderTileEntityFast(T, double, double, double, float, int, float, BufferBuilder) - 类 中的方法net.minecraftforge.client.model.animation.AnimationTESR
 
renderTileEntityFast(T, double, double, double, float, int, float, BufferBuilder) - 类 中的方法net.minecraftforge.client.model.animation.FastTESR
 
renderTileItem(Item, int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
RenderTippedArrow - net.minecraft.client.renderer.entity中的类
 
RenderTippedArrow(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderTippedArrow
 
renderTitle(int, int, float) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
RenderTntMinecart - net.minecraft.client.renderer.entity中的类
 
RenderTntMinecart(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderTntMinecart
 
RenderTNTPrimed - net.minecraft.client.renderer.entity中的类
 
RenderTNTPrimed(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderTNTPrimed
 
renderToolHighlight(ScaledResolution) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
renderToolTip(ItemStack, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
renderToolTip(ItemStack, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
 
renderTooltip(ScaledResolution, float) - 类 中的方法net.minecraft.client.gui.GuiSpectator
 
renderToolTip(ItemStack, int, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
 
renderTooltip(int, int, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
renderTooltip(int, int) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
renderTooltip(ItemStack, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
renderTooltip(String, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
renderTooltip(List<String>, int, int) - 类 中的方法net.minecraft.realms.RealmsScreen
 
RenderTooltipEvent - net.minecraftforge.client.event中的类
A set of events which are fired at various points during tooltip rendering.
RenderTooltipEvent(ItemStack, List<String>, int, int, FontRenderer) - 类 的构造器net.minecraftforge.client.event.RenderTooltipEvent
 
RenderTooltipEvent.Color - net.minecraftforge.client.event中的类
This event is fired when the colours for the tooltip background are determined.
RenderTooltipEvent.Post - net.minecraftforge.client.event中的类
Events inheriting from this class are fired at different stages during the tooltip rendering.
RenderTooltipEvent.PostBackground - net.minecraftforge.client.event中的类
This event is fired directly after the tooltip background is drawn, but before any text is drawn.
RenderTooltipEvent.PostText - net.minecraftforge.client.event中的类
This event is fired directly after the tooltip text is drawn, but before the GL state is reset.
RenderTooltipEvent.Pre - net.minecraftforge.client.event中的类
This event is fired before any tooltip calculations are done.
renderUnicodeChar(char, boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files...
renderUnicodeChar(char, boolean) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files...
RenderVex - net.minecraft.client.renderer.entity中的类
 
RenderVex(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderVex
 
renderViewEntity - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
RenderManager's field for the renderViewEntity
renderVignette(float, ScaledResolution) - 类 中的方法net.minecraft.client.gui.GuiIngame
Renders a Vignette arount the entire screen that changes with light level.
renderVignette - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
renderVignette(float, ScaledResolution) - 类 中的方法net.minecraftforge.client.GuiIngameForge
Renders a Vignette arount the entire screen that changes with light level.
RenderVillager - net.minecraft.client.renderer.entity中的类
 
RenderVillager(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderVillager
 
RenderVindicator - net.minecraft.client.renderer.entity中的类
 
RenderVindicator(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderVindicator
 
renderWaterOverlay(EntityPlayer, float) - 类 中的静态方法net.minecraftforge.event.ForgeEventFactory
 
renderWindow(int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
RenderWitch - net.minecraft.client.renderer.entity中的类
 
RenderWitch(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderWitch
 
RenderWither - net.minecraft.client.renderer.entity中的类
 
RenderWither(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderWither
 
RenderWitherSkeleton - net.minecraft.client.renderer.entity中的类
 
RenderWitherSkeleton(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderWitherSkeleton
 
RenderWitherSkull - net.minecraft.client.renderer.entity中的类
 
RenderWitherSkull(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderWitherSkull
 
renderWithRotation(float) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
RenderWolf - net.minecraft.client.renderer.entity中的类
 
RenderWolf(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderWolf
 
renderWorld(float, long) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
renderWorldBorder(Entity, float) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
RenderWorldLastEvent - net.minecraftforge.client.event中的类
 
RenderWorldLastEvent(RenderGlobal, float) - 类 的构造器net.minecraftforge.client.event.RenderWorldLastEvent
 
RenderXPOrb - net.minecraft.client.renderer.entity中的类
 
RenderXPOrb(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderXPOrb
 
renderYawOffset - 类 中的变量net.minecraft.entity.EntityLivingBase
 
RenderZombie - net.minecraft.client.renderer.entity中的类
 
RenderZombie(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderZombie
 
RenderZombieVillager - net.minecraft.client.renderer.entity中的类
 
RenderZombieVillager(RenderManager) - 类 的构造器net.minecraft.client.renderer.entity.RenderZombieVillager
 
ReobfuscationMarker - net.minecraftforge.fml.common.asm中的注释类型
Used to force certain classes to reobfuscate
reorderChunk(ForgeChunkManager.Ticket, ChunkPos) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Reorganize the internal chunk list so that the chunk supplied is at the *end* of the list This helps if you wish to guarantee a certain "automatic unload ordering" for the chunks in the ticket list
repairMaterial - 枚举 中的变量net.minecraft.item.ItemArmor.ArmorMaterial
 
repeat - 类 中的变量net.minecraft.client.audio.PositionedSound
 
repeatDelay - 类 中的变量net.minecraft.client.audio.PositionedSound
The number of ticks between repeating the sound
REPEATER - 类 中的静态变量net.minecraft.init.Items
 
REPEATING_COMMAND_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
replace(File, String) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.Repository
 
replaceAirAndLiquidDownwards(World, IBlockState, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
Replaces air and liquid from given position downwards.
replaceAirAndLiquidDownwards(World, IBlockState, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
Replaces air and liquid from given position downwards.
replaceBiomeBlocks(int, int, ChunkPrimer, Biome[]) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
 
ReplaceBiomeBlocks(IChunkGenerator, int, int, ChunkPrimer, World) - 类 的构造器net.minecraftforge.event.terraingen.ChunkGeneratorEvent.ReplaceBiomeBlocks
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.Entity
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.EntityLiving
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
replaceItemInInventory(int, ItemStack) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
replaceVanillaBucketModel - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
已过时。
replaceWith(Map<String, String>) - 类 中的静态方法net.minecraft.util.text.translation.LanguageMap
 
ReportedException - net.minecraft.util中的异常错误
 
ReportedException(CrashReport) - 异常错误 的构造器net.minecraft.util.ReportedException
 
Repository - net.minecraftforge.fml.relauncher.libraries中的类
 
Repository(File) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.Repository
 
Repository(File, String) - 类 的构造器net.minecraftforge.fml.relauncher.libraries.Repository
 
requestedCompletions - 类 中的变量net.minecraft.util.TabCompleter
 
requestPlayerTicket(Object, String, World, ForgeChunkManager.Type) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
requestTicket(Object, World, ForgeChunkManager.Type) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Request a chunkloading ticket of the appropriate type for the supplied mod
requiredMods - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
requiredState() - 枚举 中的方法net.minecraftforge.fml.common.LoaderState
 
requirements - 类 中的变量net.minecraftforge.fml.common.versioning.DependencyParser.DependencyInfo
 
requiresConversion(String) - 类 中的方法net.minecraft.realms.RealmsAnvilLevelStorageSource
 
requiresConversion() - 类 中的方法net.minecraft.world.storage.WorldSummary
 
requiresMcRestart() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Gets whether or not this ConfigCategory requires Minecraft to be restarted when changed.
requiresMcRestart() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
requiresMcRestart() - 类 中的方法net.minecraftforge.common.config.Property
Gets whether or not this Property requires Minecraft to be restarted when changed.
requiresMcRestart - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
requiresMcRestart() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
requiresMcRestart() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Whether or not this element requires Minecraft to be restarted when changed.
requiresUpdates() - 类 中的方法net.minecraft.block.Block
 
requiresUpdates() - 类 中的方法net.minecraft.block.BlockFire
 
requiresUpdates() - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
requiresWorldRestart() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Returns whether or not this category is able to be edited while a world is running using the in-game Mod Options screen as well as the Mods list screen, or only from the Mods list screen.
requiresWorldRestart() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
requiresWorldRestart() - 类 中的方法net.minecraftforge.common.config.Property
Returns whether or not this Property is able to be edited while a world is running using the in-game Mod Options screen as well as the Mods list screen, or only from the Mods list screen.
requiresWorldRestart - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
requiresWorldRestart() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
requiresWorldRestart() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Whether or not this element is safe to modify while a world is running.
RES_ARROW - 类 中的静态变量net.minecraft.client.renderer.entity.RenderTippedArrow
 
RES_SPECTRAL_ARROW - 类 中的静态变量net.minecraft.client.renderer.entity.RenderSpectralArrow
 
RES_TIPPED_ARROW - 类 中的静态变量net.minecraft.client.renderer.entity.RenderTippedArrow
 
rescale - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartRotation
 
reseedRandomGenerator(long) - 类 中的方法net.minecraft.util.EnchantmentNameParts
Resets the underlying random number generator using a given seed.
reserveStencilBit() - 类 中的静态方法net.minecraftforge.client.MinecraftForgeClient
Reserve a stencil bit for use in rendering Note: you must check the Framebuffer you are working with to determine if stencil bits are enabled on it before use.
reset() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
reset() - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
reset() - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Resets the byte array output.
reset() - 类 中的方法net.minecraft.util.CombatTracker
Resets this trackers list of combat entries
reset() - 类 中的方法net.minecraft.util.MouseFilter
 
reset() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
reset() - 类 中的静态方法net.minecraftforge.fml.common.StartupQuery
 
reset() - 类 中的方法net.minecraftforge.server.timings.TimeTracker
Resets the tracker (clears timings and stops any in-progress timings)
RESET_CHAR - 类 中的静态变量net.minecraftforge.fml.client.config.GuiUtils
 
resetActiveHand() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
resetActiveHand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
resetBlockInfo() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
resetBlockRemoving() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Resets current block damage
resetClientRecipeBook() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
resetClientRecipeBook() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
resetClientRecipeBook() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
resetColor() - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
resetCooldown() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
resetData() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
resetDidComplete() - 类 中的方法net.minecraft.util.TabCompleter
Called when new text is entered, or backspace pressed
resetDoorOpeningRestrictionCounter() - 类 中的方法net.minecraft.village.VillageDoorInfo
 
resetDrag() - 类 中的方法net.minecraft.inventory.Container
Reset the drag fields
resetEntityId() - 类 中的方法net.minecraft.entity.Entity
已过时。
resetEquippedProgress(EnumHand) - 类 中的方法net.minecraft.client.renderer.ItemRenderer
 
resetFlameCount() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseSittingFlaming
 
resetFooterHeader() - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
 
resetHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
resetHoverTimer() - 类 中的方法net.minecraftforge.fml.client.config.HoverChecker
Manually resets the hover timer.
resetInLove() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
resetIntCache() - 类 中的静态方法net.minecraft.world.gen.layer.IntCache
Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
resetKeyBindingArrayAndHash() - 类 中的静态方法net.minecraft.client.settings.KeyBinding
 
resetLog() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Clears the RCon log
resetPlayerScore(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
resetPlayersOverlayFooterHeader() - 类 中的方法net.minecraft.client.gui.GuiIngame
Reset the GuiPlayerTabOverlay's message header and footer
resetPlayerVisibility() - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
resetPositionToBB() - 类 中的方法net.minecraft.client.particle.Particle
 
resetPositionToBB() - 类 中的方法net.minecraft.entity.Entity
Resets the entity's position to the center (planar) and bottom (vertical) points of its bounding box.
resetPotionEffectMetadata() - 类 中的方法net.minecraft.entity.EntityLivingBase
Resets the potion effect color and ambience metadata values
resetProgressAndMessage(String) - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
this string, followed by "working..." and then the "% complete" are the 3 lines shown.
resetProgressAndMessage(String) - 类 中的方法net.minecraft.client.LoadingScreenRenderer
this string, followed by "working..." and then the "% complete" are the 3 lines shown.
resetProgressAndMessage(String) - 接口 中的方法net.minecraft.util.IProgressUpdate
this string, followed by "working..." and then the "% complete" are the 3 lines shown.
resetRainAndThunder() - 类 中的方法net.minecraft.world.WorldProvider
 
resetReaderIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
resetRecipeAndSlots() - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
resetRecipes(List<IRecipe>) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
resetRecipes(List<IRecipe>) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
resetRelightChecks() - 类 中的方法net.minecraft.world.chunk.Chunk
Resets the relight check index to 0 for this Chunk.
resetRequested() - 类 中的方法net.minecraft.util.TabCompleter
 
resetScroll() - 类 中的方法net.minecraft.client.gui.GuiNewChat
Resets the chat scroll (executed when the GUI is closed, among others)
resetSpikeCrystals() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRanged
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAvoidEntity
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBeg
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBreakDoor
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAICreeperSwell
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearest
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollow
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowGolem
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowParent
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAILlamaFollowCaravan
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtVillager
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMate
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveIndoors
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveThroughVillage
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsTarget
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotAttack
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotSit
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOpenDoor
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIPlay
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictOpenDoor
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictSun
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAISit
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAITarget
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAITradePlayer
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerMate
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIWatchClosest
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.ai.EntityAIZombieAttack
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
Reset the task's internal state.
resetTask() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AICastingApell
Reset the task's internal state.
resetUpdateEntityTick() - 类 中的方法net.minecraft.world.WorldServer
Resets the updateEntityTick field to 0
resetWidth() - 类 中的方法net.minecraftforge.common.util.TextTable.Column
 
resetWriterIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
resetX - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The minimum x position where the Undo/Default buttons will start
RESISTANCE - 类 中的静态变量net.minecraft.init.MobEffects
 
resize(int, int) - 类 中的方法net.minecraft.client.Minecraft
Called to resize the current screen.
resize(int) - 类 中的静态方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
resizeLists(int) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
resolve(ICommandSender) - 类 中的方法net.minecraft.util.text.TextComponentScore
Resolves the value of the score on this component.
resolve(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.LinkRepository
 
resolve(Artifact) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Repository
 
resolveAll(Artifact) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.Repository
 
resolveParent(Function<ResourceLocation, Advancement>) - 类 中的方法net.minecraft.advancements.Advancement.Builder
Tries to resolve the parent of this advancement, if possible.
resolveTextureName(String) - 类 中的方法net.minecraft.client.renderer.block.model.ModelBlock
 
resortTransparency(float, float, float, ChunkCompileTaskGenerator) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
RESOURCE_LOCATION_EMPTY - 类 中的静态变量net.minecraft.client.renderer.texture.TextureManager
 
resourceDomain - 类 中的变量net.minecraft.util.ResourceLocation
 
resourceExists(ResourceLocation) - 类 中的方法net.minecraft.client.resources.AbstractResourcePack
 
resourceExists(ResourceLocation) - 类 中的方法net.minecraft.client.resources.DefaultResourcePack
 
resourceExists(ResourceLocation) - 接口 中的方法net.minecraft.client.resources.IResourcePack
 
resourceExists(ResourceLocation) - 类 中的方法net.minecraft.client.resources.LegacyV2Adapter
 
ResourceIndex - net.minecraft.client.resources中的类
 
ResourceIndex() - 类 的构造器net.minecraft.client.resources.ResourceIndex
 
ResourceIndex(File, String) - 类 的构造器net.minecraft.client.resources.ResourceIndex
 
ResourceIndexFolder - net.minecraft.client.resources中的类
 
ResourceIndexFolder(File) - 类 的构造器net.minecraft.client.resources.ResourceIndexFolder
 
resourceLocation - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 
ResourceLocation - net.minecraft.util中的类
 
ResourceLocation(int, String...) - 类 的构造器net.minecraft.util.ResourceLocation
 
ResourceLocation(String) - 类 的构造器net.minecraft.util.ResourceLocation
 
ResourceLocation(String, String) - 类 的构造器net.minecraft.util.ResourceLocation
 
ResourceLocation.Serializer - net.minecraft.util中的类
 
resourceManager - 类 中的变量net.minecraft.client.renderer.block.model.ModelBakery
 
resourcePackEntries - 类 中的变量net.minecraft.client.gui.GuiResourcePackList
 
resourcePackFile - 类 中的变量net.minecraft.client.resources.AbstractResourcePack
 
ResourcePackFileNotFoundException - net.minecraft.client.resources中的异常错误
 
ResourcePackFileNotFoundException(File, String) - 异常错误 的构造器net.minecraft.client.resources.ResourcePackFileNotFoundException
 
ResourcePackListEntry - net.minecraft.client.resources中的类
 
ResourcePackListEntry(GuiScreenResourcePacks) - 类 的构造器net.minecraft.client.resources.ResourcePackListEntry
 
ResourcePackListEntryDefault - net.minecraft.client.resources中的类
 
ResourcePackListEntryDefault(GuiScreenResourcePacks) - 类 的构造器net.minecraft.client.resources.ResourcePackListEntryDefault
 
ResourcePackListEntryFound - net.minecraft.client.resources中的类
 
ResourcePackListEntryFound(GuiScreenResourcePacks, ResourcePackRepository.Entry) - 类 的构造器net.minecraft.client.resources.ResourcePackListEntryFound
 
ResourcePackListEntryServer - net.minecraft.client.resources中的类
 
ResourcePackListEntryServer(GuiScreenResourcePacks, IResourcePack) - 类 的构造器net.minecraft.client.resources.ResourcePackListEntryServer
 
ResourcePackRepository - net.minecraft.client.resources中的类
 
ResourcePackRepository(File, File, IResourcePack, MetadataSerializer, GameSettings) - 类 的构造器net.minecraft.client.resources.ResourcePackRepository
 
ResourcePackRepository.Entry - net.minecraft.client.resources中的类
 
resourcePacks - 类 中的变量net.minecraft.client.resources.FallbackResourceManager
 
resourcePacks - 类 中的变量net.minecraft.client.settings.GameSettings
 
resourcePacksDir - 类 中的变量net.minecraft.client.main.GameConfiguration.FolderInformation
 
resourcePacksGUI - 类 中的变量net.minecraft.client.resources.ResourcePackListEntry
 
resourcePath - 类 中的变量net.minecraft.util.ResourceLocation
 
respawnDragon() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
respawnPlayer() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
respawnPlayer() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
RESPIRATION - 类 中的静态变量net.minecraft.init.Enchantments
 
restore() - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
restore(boolean) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
restore(boolean, boolean) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
restoreLastBlurMipmap() - 类 中的方法net.minecraft.client.renderer.texture.AbstractTexture
 
restoreLastBlurMipmap() - 接口 中的方法net.minecraft.client.renderer.texture.ITextureObject
 
restoreState(BufferBuilder.State) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
restoreToLocation(World, BlockPos, boolean, boolean) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
restoringBlockSnapshots - 类 中的变量net.minecraft.world.World
 
restrict(VersionRange) - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
Creates and returns a new VersionRange that is a restriction of this version range and the specified version range.
Restriction - net.minecraftforge.fml.common.versioning中的类
Describes a restriction in versioning.
Restriction(ArtifactVersion, boolean, ArtifactVersion, boolean) - 类 的构造器net.minecraftforge.fml.common.versioning.Restriction
 
restrictNBTCopy() - 类 中的方法net.minecraft.tileentity.TileEntity
Determines if the player can overwrite the NBT data of this tile entity while they place it using a ItemStack.
Result(String, double, double) - 类 的构造器net.minecraft.profiler.Profiler.Result
 
result - 类 中的变量net.minecraftforge.fluids.FluidActionResult
 
resume() - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
已过时。
not a stable API, will break, don't use this yet
resumeAllSounds() - 类 中的方法net.minecraft.client.audio.SoundManager
Resumes playing all currently playing sounds (after pauseAllSounds)
resumeSounds() - 类 中的方法net.minecraft.client.audio.SoundHandler
 
retain(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
retain() - 类 中的方法net.minecraft.network.PacketBuffer
 
retain() - 类 中的静态方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
retain(double, double, double) - 类 中的静态方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
retain(Vec3i) - 类 中的静态方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
retain(int, int, int) - 类 中的静态方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
retainedDuplicate() - 类 中的方法net.minecraft.network.PacketBuffer
 
retainedSlice() - 类 中的方法net.minecraft.network.PacketBuffer
 
retainedSlice(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
retexture(<any>) - 接口 中的方法net.minecraftforge.client.model.IModel
Applies new textures to the model.
retexture(<any>) - 类 中的方法net.minecraftforge.client.model.ItemLayerModel
 
retexture(<any>) - 类 中的方法net.minecraftforge.client.model.ModelDynBucket
Allows to use different textures for the model.
retexture(<any>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel
 
reverse(TopologicalSort.DirectedGraph<T>) - 类 中的静态方法net.minecraftforge.fml.common.toposort.TopologicalSort
 
revert(RegistryManager, ResourceLocation, boolean) - 类 中的静态方法net.minecraftforge.registries.GameData
 
revertToFrozen() - 类 中的静态方法net.minecraftforge.registries.GameData
 
revisionVersion - 类 中的静态变量net.minecraftforge.common.ForgeVersion
 
revokeCriterion(String) - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
revokeCriterion(Advancement, String) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
rgb(float, float, float) - 类 中的静态方法net.minecraft.util.math.MathHelper
Makes an integer color from the given red, green, and blue float values
rgb(int, int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Makes a single int color with the given red, green, and blue values.
rideCooldown - 类 中的变量net.minecraft.entity.Entity
 
RidingToPassengers - net.minecraft.util.datafix.fixes中的类
 
RidingToPassengers() - 类 的构造器net.minecraft.util.datafix.fixes.RidingToPassengers
 
right - 类 中的变量net.minecraft.client.gui.GuiSlot
 
right - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
RIGHT_ARM_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
right_height - 类 中的静态变量net.minecraftforge.client.GuiIngameForge
 
RIGHT_LEG_ROTATION - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
RIGHT_SHOULDER_ENTITY - 类 中的静态变量net.minecraft.entity.player.EntityPlayer
 
rightArm - 类 中的变量net.minecraft.client.model.ModelIllager
 
rightArmPose - 类 中的变量net.minecraft.client.model.ModelBiped
 
RightClickBlock(EntityPlayer, EnumHand, BlockPos, EnumFacing, Vec3d) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
 
RightClickEmpty(EntityPlayer, EnumHand) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickEmpty
 
RightClickItem(EntityPlayer, EnumHand) - 类 的构造器net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickItem
 
rightHand - 类 中的变量net.minecraft.client.model.ModelSnowMan
 
rightKeyDown - 类 中的变量net.minecraft.util.MovementInput
 
rightLeg - 类 中的变量net.minecraft.client.model.ModelChicken
 
rightRenderer - 类 中的变量net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
 
RightTurn() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.RightTurn
 
rightVillagerLeg - 类 中的变量net.minecraft.client.model.ModelVillager
The right leg of the VillagerModel
rightWing - 类 中的变量net.minecraft.client.model.ModelChicken
 
rightWing - 类 中的变量net.minecraft.client.model.ModelVex
 
ringBuffer - 类 中的变量net.minecraft.entity.boss.EntityDragon
Ring buffer array for the last 64 Y-positions and yaw rotations.
ringBufferIndex - 类 中的变量net.minecraft.entity.boss.EntityDragon
Index into the ring buffer.
RIVER - 类 中的静态变量net.minecraft.init.Biomes
 
RIVER - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
riverSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
riverSize - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
Road() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Road
 
Road(StructureVillagePieces.Start, int) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Road
 
ROCK - 类 中的静态变量net.minecraft.block.material.Material
 
ROOF_TREE - 类 中的静态变量net.minecraft.world.biome.BiomeForest
 
ROOFED_FOREST - 类 中的静态变量net.minecraft.init.Biomes
 
Room() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
 
Room(int, Random, int, int, MapGenMineshaft.Type) - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
 
RoomCrossing() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
 
RoomCrossing(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
 
roomDefinition - 类 中的变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
roomType - 类 中的变量net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
 
rootAdvancementAdded(Advancement) - 接口 中的方法net.minecraft.advancements.AdvancementList.Listener
 
rootAdvancementAdded(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
rootAdvancementRemoved(Advancement) - 接口 中的方法net.minecraft.advancements.AdvancementList.Listener
 
rootAdvancementRemoved(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
rotate(EnumFacing) - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
rotate(EnumFacing, int) - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
rotate(float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
rotate(Quaternion) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
rotate() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
rotate(Rotation) - 类 中的方法net.minecraft.tileentity.TileEntity
 
rotate(Rotation) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
rotate(Rotation) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
rotate(Rotation) - 类 中的方法net.minecraft.util.math.BlockPos
 
rotate(EnumFacing) - 枚举 中的方法net.minecraft.util.Rotation
 
rotate(int, int) - 枚举 中的方法net.minecraft.util.Rotation
 
rotate(EnumFacing) - 接口 中的方法net.minecraftforge.common.model.ITransformation
 
rotate(EnumFacing, int) - 接口 中的方法net.minecraftforge.common.model.ITransformation
 
rotate(EnumFacing) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
rotate(Matrix4f, EnumFacing) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
rotate(EnumFacing, int) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
rotateAngleX - 类 中的变量net.minecraft.client.model.ModelRenderer
 
rotateAngleY - 类 中的变量net.minecraft.client.model.ModelRenderer
 
rotateAngleZ - 类 中的变量net.minecraft.client.model.ModelRenderer
 
rotateAround(EnumFacing.Axis) - 枚举 中的方法net.minecraft.util.EnumFacing
Rotate this Facing around the given axis clockwise.
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Rotate the block.
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChest
 
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockHugeMushroom
 
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonBase
 
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockQuartz
 
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRailBase
Rotate the block.
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
rotateBlock(World, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRotatedPillar
 
rotated - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
rotateElytraX - 类 中的变量net.minecraft.client.entity.AbstractClientPlayer
 
rotateElytraY - 类 中的变量net.minecraft.client.entity.AbstractClientPlayer
 
rotateElytraZ - 类 中的变量net.minecraft.client.entity.AbstractClientPlayer
 
rotateFace(EnumFacing) - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
rotatePitch(float) - 类 中的方法net.minecraft.util.math.Vec3d
 
rotateTowardsMovement(Entity, float) - 类 中的静态方法net.minecraft.entity.projectile.ProjectileHelper
 
rotateVertex(Vector3f, EnumFacing, int, ModelRotation) - 类 中的方法net.minecraft.client.renderer.block.model.FaceBakery
 
rotateVertex(Vector3f, EnumFacing, int, ITransformation) - 类 中的方法net.minecraft.client.renderer.block.model.FaceBakery
 
rotateVertex(EnumFacing, int) - 枚举 中的方法net.minecraft.client.renderer.block.model.ModelRotation
 
rotateY() - 枚举 中的方法net.minecraft.util.EnumFacing
Rotate this Facing around the Y axis clockwise (NORTH => EAST => SOUTH => WEST => NORTH)
rotateYaw(float) - 类 中的方法net.minecraft.util.math.Vec3d
 
rotateYCCW() - 枚举 中的方法net.minecraft.util.EnumFacing
Rotate this Facing around the Y axis counter-clockwise (NORTH => WEST => SOUTH => EAST => NORTH)
rotating - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
rotating - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
ROTATION - 类 中的静态变量net.minecraft.block.BlockBanner
 
ROTATION - 类 中的静态变量net.minecraft.block.BlockStandingSign
 
rotation - 类 中的变量net.minecraft.client.renderer.block.model.BlockFaceUV
 
rotation - 类 中的变量net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
Rotation() - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.Rotation
 
Rotation(float, float, boolean) - 类 的构造器net.minecraft.network.play.client.CPacketPlayer.Rotation
 
Rotation - net.minecraft.util中的枚举
 
rotationPitch - 类 中的变量net.minecraft.entity.Entity
Entity rotation Pitch
rotationPointX - 类 中的变量net.minecraft.client.model.ModelRenderer
 
rotationPointY - 类 中的变量net.minecraft.client.model.ModelRenderer
 
rotationPointZ - 类 中的变量net.minecraft.client.model.ModelRenderer
 
ROTATIONS - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
Rotations - net.minecraft.util.math中的类
 
Rotations(float, float, float) - 类 的构造器net.minecraft.util.math.Rotations
 
Rotations(NBTTagList) - 类 的构造器net.minecraft.util.math.Rotations
 
rotationYaw - 类 中的变量net.minecraft.entity.Entity
Entity rotation Yaw
rotationYawHead - 类 中的变量net.minecraft.entity.EntityLivingBase
Entity head rotation yaw
ROTTEN_FLESH - 类 中的静态变量net.minecraft.init.Items
 
ROUGH_META - 类 中的静态变量net.minecraft.block.BlockPrismarine
 
ROUGH_PRISMARINE - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
roundUp(int, int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
roundUp(int, int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Rounds the first parameter up to the next interval of the second parameter.
Row(GuiButton, GuiButton) - 类 的构造器net.minecraft.client.gui.GuiOptionsRowList.Row
 
Row() - 类 的构造器net.minecraftforge.common.util.TextTable.Row
 
rprDefaultResourcePack - 类 中的变量net.minecraft.client.resources.ResourcePackRepository
 
rprMetadataSerializer - 类 中的变量net.minecraft.client.resources.ResourcePackRepository
 
run() - 类 中的方法net.minecraft.client.Minecraft
 
run() - 类 中的方法net.minecraft.client.multiplayer.ThreadLanServerPing
 
run() - 类 中的方法net.minecraft.client.network.LanServerDetector.ThreadLanServerFind
 
run() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderWorker
 
run() - 类 中的方法net.minecraft.network.rcon.RConThreadClient
 
run() - 类 中的方法net.minecraft.network.rcon.RConThreadMain
 
run() - 类 中的方法net.minecraft.network.rcon.RConThreadQuery
 
run() - 类 中的方法net.minecraft.server.dedicated.ServerHangWatchdog
 
run() - 类 中的方法net.minecraft.server.MinecraftServer
 
run() - 类 中的方法net.minecraft.world.storage.ThreadedFileIOBase
 
run() - 类 中的方法net.minecraft.world.storage.WorldSavedDataCallableSave
 
runChunkUploads(long) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
runDelay - 类 中的变量net.minecraft.entity.ai.EntityAIMoveToBlock
Controls task execution delay
running - 类 中的变量net.minecraft.network.rcon.RConThreadBase
True if the Thread is running, false otherwise
runTask(FutureTask<V>, Logger) - 类 中的静态方法net.minecraft.util.Util
Run a task and return the result, catching any execution exceptions and logging them to the specified logger
runTick() - 类 中的方法net.minecraft.client.Minecraft
Runs the current tick.
RUNTIME_DEOBF - 类 中的静态变量net.minecraftforge.classloading.FMLForgePlugin
 
runtimeDisableMod(String) - 类 中的方法net.minecraftforge.fml.common.Loader
 
runtimeExitCalled(Runtime, int) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer.ExitVisitor
 
runtimeGuiCategories() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory
 
runtimeGuiCategories() - 类 中的方法net.minecraftforge.fml.client.DefaultGuiFactory
 
runtimeGuiCategories() - 类 中的方法net.minecraftforge.fml.client.FMLConfigGuiFactory
 
runtimeGuiCategories() - 接口 中的方法net.minecraftforge.fml.client.IModGuiFactory
Return a list of the "runtime" categories this mod wishes to populate with GUI elements.
runtimeHaltCalled(Runtime, int) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer.ExitVisitor
 
RuntimeOptionCategoryElement(String, String) - 类 的构造器net.minecraftforge.fml.client.IModGuiFactory.RuntimeOptionCategoryElement
 

S

S15PacketEntityRelMove() - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S15PacketEntityRelMove
 
S15PacketEntityRelMove(int, long, long, long, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S15PacketEntityRelMove
 
S16PacketEntityLook() - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S16PacketEntityLook
 
S16PacketEntityLook(int, byte, byte, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S16PacketEntityLook
 
S17PacketEntityLookMove() - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S17PacketEntityLookMove
 
S17PacketEntityLookMove(int, long, long, long, byte, byte, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketEntity.S17PacketEntityLookMove
 
SADDLE - 类 中的静态变量net.minecraft.init.Items
 
safeWrite(NBTTagCompound, File) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
 
SAND - 类 中的静态变量net.minecraft.block.material.MapColor
 
SAND - 类 中的静态变量net.minecraft.block.material.Material
 
SAND - 类 中的静态变量net.minecraft.block.SoundType
 
SAND - 类 中的静态变量net.minecraft.init.Blocks
 
sandGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The sand generator.
sandPatchesPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of sand patches to generate per chunk.
SANDSTONE - 类 中的静态变量net.minecraft.init.Blocks
 
SANDSTONE - 类 中的静态变量net.minecraft.world.biome.Biome
 
SANDSTONE_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
SANDY - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
SAPLING - 类 中的静态变量net.minecraft.init.Blocks
 
SAPLING_AABB - 类 中的静态变量net.minecraft.block.BlockSapling
 
saplingGrowTree(World, Random, BlockPos) - 类 中的静态方法net.minecraftforge.event.terraingen.TerrainGen
 
SaplingGrowTreeEvent - net.minecraftforge.event.terraingen中的类
SaplingGrowTreeEvent is fired when a sapling grows into a tree.
SaplingGrowTreeEvent(World, Random, BlockPos) - 类 的构造器net.minecraftforge.event.terraingen.SaplingGrowTreeEvent
 
satisfies(ArtifactVersion, ArtifactVersion) - 类 中的静态方法net.minecraftforge.fml.common.versioning.VersionParser
 
saturation - 类 中的变量net.minecraft.client.settings.GameSettings
 
SATURATION - 类 中的静态变量net.minecraft.init.MobEffects
The saturation Potion object.
SAVANNA - 类 中的静态变量net.minecraft.init.Biomes
 
SAVANNA - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
SAVANNA_PLATEAU - 类 中的静态变量net.minecraft.init.Biomes
 
save() - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
save() - 类 中的方法net.minecraft.server.management.PlayerProfileCache
Save the cached profiles to disk
save() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
Saves the template, writing it to disk.
save(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
Saves the template, either updating the local version or writing it to disk.
save() - 类 中的方法net.minecraftforge.common.config.Configuration
 
save() - 类 中的静态方法net.minecraftforge.common.UsernameCache
Save the cache to file
Save(Chunk, NBTTagCompound) - 类 的构造器net.minecraftforge.event.world.ChunkDataEvent.Save
 
Save(World) - 类 的构造器net.minecraftforge.event.world.WorldEvent.Save
 
save() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.MemoryModList
 
save() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.ModList
 
saveAdditionalData() - 类 中的方法net.minecraft.world.WorldServerMulti
Called during saving of a world to give children worlds a chance to save additional data.
saveAllChunks(boolean, IProgressUpdate) - 类 中的方法net.minecraft.world.WorldServer
Saves all chunks to disk while updating progress bar.
saveAllData() - 类 中的方法net.minecraft.world.storage.MapStorage
Saves all dirty loaded MapDataBases to disk.
saveAllData() - 类 中的方法net.minecraft.world.storage.SaveDataMemoryStorage
Saves all dirty loaded MapDataBases to disk.
saveAllItems(NBTTagCompound, NonNullList<ItemStack>) - 类 中的静态方法net.minecraft.inventory.ItemStackHelper
 
saveAllItems(NBTTagCompound, NonNullList<ItemStack>, boolean) - 类 中的静态方法net.minecraft.inventory.ItemStackHelper
 
saveAllPlayerData() - 类 中的方法net.minecraft.server.management.PlayerList
Saves all of the players' current states.
saveAllWorlds(boolean) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
par1 indicates if a log message should be output.
saveAllWorlds(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
par1 indicates if a log message should be output.
saveChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
saveChunk(World, Chunk) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
saveChunk(World, Chunk) - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
 
saveChunks(boolean) - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
saveConfigElement() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Handles saving any changes that have been made to this entry back to the underlying object.
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
saveConfigElement() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
saveConfigElements() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Saves all properties on this screen / child screens.
SaveDataMemoryStorage - net.minecraft.world.storage中的类
 
SaveDataMemoryStorage() - 类 的构造器net.minecraft.world.storage.SaveDataMemoryStorage
 
saveDimensionDataMap() - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
savedWorldHasForcedChunkTickets(File) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Allows dynamically loading world mods to test if there are chunk tickets in the world Mods that add dynamically generated worlds (like Mystcraft) should call this method to determine if the world should be loaded during server starting.
saveExtraChunkData(World, Chunk) - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.
saveExtraChunkData(World, Chunk) - 接口 中的方法net.minecraft.world.chunk.storage.IChunkLoader
Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.
SaveFormatOld - net.minecraft.world.storage中的类
 
SaveFormatOld(File, DataFixer) - 类 的构造器net.minecraft.world.storage.SaveFormatOld
 
SaveHandler - net.minecraft.world.storage中的类
 
SaveHandler(File, String, boolean, DataFixer) - 类 的构造器net.minecraft.world.storage.SaveHandler
 
saveHandler - 类 中的变量net.minecraft.world.World
 
SaveHandlerMP - net.minecraft.world.storage中的类
 
SaveHandlerMP() - 类 的构造器net.minecraft.world.storage.SaveHandlerMP
 
SaveInspectionHandler - net.minecraftforge.fml.common中的注释类型
A method annotated with this on the Mod will be called whenever a local save is listed in the save games list.
saveInventoryToNBT() - 类 中的方法net.minecraft.inventory.InventoryEnderChest
 
saveLevel() - 类 中的方法net.minecraft.world.WorldServer
Saves the chunks to disk.
saveLevel() - 类 中的方法net.minecraft.world.WorldServerMulti
Saves the chunks to disk.
saveListChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
saveOptions() - 类 中的方法net.minecraft.client.settings.GameSettings
Saves the options to the options file.
saveProperties() - 接口 中的方法net.minecraft.network.rcon.IServer
Saves all of the server properties to the properties file.
saveProperties() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Saves all of the server properties to the properties file.
saveProperties() - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Writes the properties to the properties file.
saveScreenshot(File, int, int, Framebuffer) - 类 中的静态方法net.minecraft.util.ScreenShotHelper
Saves a screenshot in the game directory with a time-stamped filename.
saveScreenshot(File, String, int, int, Framebuffer) - 类 中的静态方法net.minecraft.util.ScreenShotHelper
Saves a screenshot in the game directory with the given file name (or null to generate a time-stamped name).
savesDirectory - 类 中的变量net.minecraft.world.storage.SaveFormatOld
Reference to the File object representing the directory for the world saves
saveServerList() - 类 中的方法net.minecraft.client.multiplayer.ServerList
Runs getNBTCompound on each ServerData instance, puts everything into a "servers" NBT list and writes it to servers.dat.
saveSingleServer(ServerData) - 类 中的静态方法net.minecraft.client.multiplayer.ServerList
 
saveStatFile() - 类 中的方法net.minecraft.stats.StatisticsManagerServer
 
saveToFile(File) - 类 中的方法net.minecraft.crash.CrashReport
Saves this CrashReport to the given file and returns a value indicating whether we were successful at doing so.
SaveToFile(EntityPlayer, File, String) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.SaveToFile
 
saveToNbt(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
saveValues() - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
saveWorldInfo(WorldInfo) - 接口 中的方法net.minecraft.world.storage.ISaveHandler
used to update level.dat from old format to MCRegion format
saveWorldInfo(WorldInfo) - 类 中的方法net.minecraft.world.storage.SaveHandler
used to update level.dat from old format to MCRegion format
saveWorldInfo(WorldInfo) - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
used to update level.dat from old format to MCRegion format
saveWorldInfo(WorldInfo) - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
saveWorldInfoWithPlayer(WorldInfo, NBTTagCompound) - 类 中的方法net.minecraft.world.chunk.storage.AnvilSaveHandler
Saves the given World Info with the given NBTTagCompound as the Player.
saveWorldInfoWithPlayer(WorldInfo, NBTTagCompound) - 接口 中的方法net.minecraft.world.storage.ISaveHandler
Saves the given World Info with the given NBTTagCompound as the Player.
saveWorldInfoWithPlayer(WorldInfo, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.SaveHandler
Saves the given World Info with the given NBTTagCompound as the Player.
saveWorldInfoWithPlayer(WorldInfo, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.SaveHandlerMP
Saves the given World Info with the given NBTTagCompound as the Player.
saveWorldInfoWithPlayer(WorldInfo, NBTTagCompound) - 类 中的方法net.minecraftforge.common.WorldSpecificSaveHandler
 
say(ChatType, ITextComponent) - 接口 中的方法net.minecraft.client.gui.chat.IChatListener
Called whenever this listener receives a chat message, if this listener is registered to the given type in chatListeners
say(ChatType, ITextComponent) - 类 中的方法net.minecraft.client.gui.chat.NarratorChatListener
Called whenever this listener receives a chat message, if this listener is registered to the given type in chatListeners
say(ChatType, ITextComponent) - 类 中的方法net.minecraft.client.gui.chat.NormalChatListener
Called whenever this listener receives a chat message, if this listener is registered to the given type in chatListeners
say(ChatType, ITextComponent) - 类 中的方法net.minecraft.client.gui.chat.OverlayChatListener
Called whenever this listener receives a chat message, if this listener is registered to the given type in chatListeners
ScalaAdapter() - 类 的构造器net.minecraftforge.fml.common.ILanguageAdapter.ScalaAdapter
 
scale - 类 中的变量net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
scale(float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
scale(double, double, double) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
scale(double) - 类 中的方法net.minecraft.util.math.Vec3d
 
scale - 类 中的变量net.minecraft.world.storage.MapData
 
ScaledResolution - net.minecraft.client.gui中的类
 
ScaledResolution(Minecraft) - 类 的构造器net.minecraft.client.gui.ScaledResolution
 
scaleMap(ItemStack, World, int) - 类 中的静态方法net.minecraft.item.ItemMap
 
scaleNoise - 类 中的变量net.minecraft.world.gen.ChunkGeneratorHell
 
scaleNoise - 类 中的变量net.minecraft.world.gen.ChunkGeneratorOverworld
 
scheduleBlockUpdate(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.World
Called by CommandClone and AnvilChunkLoader to force a block update.
scheduleBlockUpdate(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.WorldServer
Called by CommandClone and AnvilChunkLoader to force a block update.
scheduledTime - 类 中的变量net.minecraft.world.NextTickListEntry
Time this tick is scheduled to occur at
scheduledUpdatesAreImmediate - 类 中的变量net.minecraft.world.World
boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
scheduleRebake() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
scheduleResourcesRefresh() - 类 中的方法net.minecraft.client.Minecraft
已过时。
scheduleResourcesRefresh(IResourceType...) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
scheduleResourcesRefresh(Predicate<IResourceType>) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
scheduleUpdate(BlockPos, Block, int) - 类 中的方法net.minecraft.world.World
 
scheduleUpdate(BlockPos, Block, int) - 类 中的方法net.minecraft.world.WorldServer
 
Score - net.minecraft.scoreboard中的类
 
Score(Scoreboard, ScoreObjective, String) - 类 的构造器net.minecraft.scoreboard.Score
 
SCORE_COMPARATOR - 类 中的静态变量net.minecraft.scoreboard.Score
Used for sorting score by points
Scoreboard - net.minecraft.scoreboard中的类
 
Scoreboard() - 类 的构造器net.minecraft.scoreboard.Scoreboard
 
ScoreboardSaveData - net.minecraft.scoreboard中的类
 
ScoreboardSaveData() - 类 的构造器net.minecraft.scoreboard.ScoreboardSaveData
 
ScoreboardSaveData(String) - 类 的构造器net.minecraft.scoreboard.ScoreboardSaveData
 
ScoreCriteria - net.minecraft.scoreboard中的类
 
ScoreCriteria(String) - 类 的构造器net.minecraft.scoreboard.ScoreCriteria
 
ScoreCriteriaColored - net.minecraft.scoreboard中的类
 
ScoreCriteriaColored(String, TextFormatting) - 类 的构造器net.minecraft.scoreboard.ScoreCriteriaColored
 
ScoreCriteriaHealth - net.minecraft.scoreboard中的类
 
ScoreCriteriaHealth(String) - 类 的构造器net.minecraft.scoreboard.ScoreCriteriaHealth
 
ScoreCriteriaReadOnly - net.minecraft.scoreboard中的类
 
ScoreCriteriaReadOnly(String) - 类 的构造器net.minecraft.scoreboard.ScoreCriteriaReadOnly
 
ScoreCriteriaStat - net.minecraft.scoreboard中的类
 
ScoreCriteriaStat(StatBase) - 类 的构造器net.minecraft.scoreboard.ScoreCriteriaStat
 
ScoreObjective - net.minecraft.scoreboard中的类
 
ScoreObjective(Scoreboard, String, IScoreCriteria) - 类 的构造器net.minecraft.scoreboard.ScoreObjective
 
ScorePlayerTeam - net.minecraft.scoreboard中的类
 
ScorePlayerTeam(Scoreboard, String) - 类 的构造器net.minecraft.scoreboard.ScorePlayerTeam
 
scoresToNbt() - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
scoreValue - 类 中的变量net.minecraft.entity.EntityLivingBase
The score value of the Mob, the amount of points the mob is worth.
ScreenChatOptions - net.minecraft.client.gui中的类
 
ScreenChatOptions(GuiScreen, GameSettings) - 类 的构造器net.minecraft.client.gui.ScreenChatOptions
 
screenHeight - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
ScreenshotEvent - net.minecraftforge.client.event中的类
This event is fired before and after a screenshot is taken This event is fired on the MinecraftForge.EVENT_BUS This event is Cancelable ScreenshotEvent.screenshotFile contains the file the screenshot will be/was saved to ScreenshotEvent.image contains the BufferedImage that will be saved ScreenshotEvent.resultMessage contains the ITextComponent to be returned.
ScreenshotEvent(BufferedImage, File) - 类 的构造器net.minecraftforge.client.event.ScreenshotEvent
 
ScreenShotHelper - net.minecraft.util中的类
 
ScreenShotHelper() - 类 的构造器net.minecraft.util.ScreenShotHelper
 
screenshots - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
screenTitle - 类 中的变量net.minecraft.client.gui.achievement.GuiStats
 
screenTitle - 类 中的变量net.minecraft.client.gui.GuiControls
 
screenTitle - 类 中的变量net.minecraft.client.gui.GuiVideoSettings
 
screenWidth - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
scroll(int, int) - 类 中的方法net.minecraft.client.gui.advancements.GuiAdvancementTab
 
scroll(int) - 类 中的方法net.minecraft.client.gui.GuiNewChat
Scrolls the chat by the given number of lines.
scroll(int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
scroll(int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
scroll(int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
scrollBarX - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries
The x position of the scroll bar.
scrollBy(int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Scrolls the slot by the given amount.
scrollMultiplier - 类 中的变量net.minecraft.client.gui.GuiSlot
What to multiply the amount you moved your mouse by (used for slowing down scrolling when over the items and not on the scroll bar)
scrollTo(float) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
Updates the gui slots ItemStack's based on scroll position.
SEA_LANTERN - 类 中的静态变量net.minecraft.init.Blocks
 
SEA_LANTERN - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
seaLevel - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
seaLevel - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
SEAMLESS - 类 中的静态变量net.minecraft.block.BlockStoneSlab
 
SEAMLESS - 类 中的静态变量net.minecraft.block.BlockStoneSlabNew
 
search(String) - 接口 中的方法net.minecraft.client.util.ISearchTree
Searches this search tree for the given text.
search(String) - 类 中的方法net.minecraft.client.util.SearchTree
Searches this search tree for the given text.
search(String) - 类 中的方法net.minecraft.client.util.SuffixArray
 
SEARCH - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
searchForVersionProperties() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
SearchTree<T> - net.minecraft.client.util中的类
 
SearchTree(Function<T, Iterable<String>>, Function<T, Iterable<ResourceLocation>>) - 类 的构造器net.minecraft.client.util.SearchTree
 
SearchTreeManager - net.minecraft.client.util中的类
 
SearchTreeManager() - 类 的构造器net.minecraft.client.util.SearchTreeManager
 
SearchTreeManager.Key<T> - net.minecraft.client.util中的类
 
secondaryColor - 类 中的变量net.minecraft.entity.EntityList.EntityEggInfo
Color of the egg spots
secondaryWeights - 类 中的变量net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
Contains the list of valid piece weights for the secondary set of nether bridge structure pieces.
seek(long) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
 
seek(long) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.RandomAccessFileSeekableSource
 
seek(long) - 接口 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.SeekableSource
Sets the position for the next SeekableSource.read(ByteBuffer).
SeekableSource - net.minecraftforge.fml.repackage.com.nothome.delta中的接口
For sources of random-access data, such as RandomAccessFile.
selectableValues - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
selectableValues - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
selectableValues - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
selectBlocks(Random, int, int, int, boolean) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent.BlockSelector
picks Block Ids and Metadata (Silverfish)
selectCategory(ISpectatorMenuView) - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
selectedButton - 类 中的变量net.minecraft.client.gui.GuiScreen
The button that was just pressed.
selectedElement - 类 中的变量net.minecraft.client.gui.GuiSlot
The element in the list that was selected
selectedIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries
 
selectedIndex - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
selectItem(SpectatorMenu) - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
selectItem(SpectatorMenu) - 类 中的方法net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
selectItem(SpectatorMenu) - 接口 中的方法net.minecraft.client.gui.spectator.ISpectatorMenuObject
 
selectItem(SpectatorMenu) - 类 中的方法net.minecraft.client.gui.spectator.PlayerMenuObject
 
selectItem(int, boolean, int, int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
selectItem(int, boolean, int, int) - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
selectItem(int, boolean, int, int) - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
SelectiveReloadStateHandler - net.minecraftforge.client.resource中的枚举
Handles reload parameters for selective loaders.
selectiveResourceReloadEnabled - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
selectModeOrRandom(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
returns the most frequently occurring number of the set, or a random number from those provided
selectModeOrRandom(int, int, int, int) - 类 中的方法net.minecraft.world.gen.layer.GenLayerFuzzyZoom
returns the most frequently occurring number of the set, or a random number from those provided
selectModIndex(int) - 类 中的方法net.minecraftforge.fml.client.GuiModList
 
selectNetworks(Object, ChannelHandlerContext, FMLProxyPacket) - 枚举 中的方法net.minecraftforge.fml.common.network.FMLOutboundHandler.OutboundTarget
 
Selector - net.minecraft.client.renderer.block.model.multipart中的类
 
Selector(ICondition, VariantList) - 类 的构造器net.minecraft.client.renderer.block.model.multipart.Selector
 
Selector.Deserializer - net.minecraft.client.renderer.block.model.multipart中的类
 
SelectorHandler - net.minecraftforge.common.command中的接口
Handler for custom types of selectors registered with SelectorHandlerManager
SelectorHandlerManager - net.minecraftforge.common.command中的类
Allows registration of custom selector types by assigning a SelectorHandler to a prefix This class handles calls to the EntitySelector methods matchEntities, matchesMultiplePlayers and isSelector.
selectorHandlers - 类 中的静态变量net.minecraftforge.common.command.SelectorHandlerManager
 
selectRandom(int...) - 类 中的方法net.minecraft.world.gen.layer.GenLayer
selects a random integer from a set of provided integers
selectServer(int) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
selectSlot(int) - 类 中的方法net.minecraft.client.gui.spectator.SpectatorMenu
 
SelectValueEntry(GuiConfig, GuiConfigEntries, IConfigElement, Map<Object, String>) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
selectWorld(int) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelection
 
selectWorld(GuiListWorldSelectionEntry) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
 
sellingItemstack - 类 中的变量net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
The itemstack to sell.
sellingPriceInfo - 类 中的变量net.minecraft.entity.passive.EntityVillager.ItemAndEmeraldToItem
 
sendAllContents(Container, NonNullList<ItemStack>) - 类 中的方法net.minecraft.client.gui.GuiRepair
update the crafting window inventory with the items in the list
sendAllContents(Container, NonNullList<ItemStack>) - 类 中的方法net.minecraft.client.gui.inventory.CreativeCrafting
update the crafting window inventory with the items in the list
sendAllContents(Container, NonNullList<ItemStack>) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
update the crafting window inventory with the items in the list
sendAllContents(Container, NonNullList<ItemStack>) - 接口 中的方法net.minecraft.inventory.IContainerListener
update the crafting window inventory with the items in the list
sendAllWindowProperties(Container, IInventory) - 类 中的方法net.minecraft.client.gui.GuiRepair
 
sendAllWindowProperties(Container, IInventory) - 类 中的方法net.minecraft.client.gui.inventory.CreativeCrafting
 
sendAllWindowProperties(Container, IInventory) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
sendAllWindowProperties(Container, IInventory) - 接口 中的方法net.minecraft.inventory.IContainerListener
 
sendBlockBreakProgress(int, BlockPos, int) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
sendBlockBreakProgress(int, BlockPos, int) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
sendBlockBreakProgress(int, BlockPos, int) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
sendBlockBreakProgress(int, BlockPos, int) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
sendBlockBreakProgress(int, BlockPos, int) - 类 中的方法net.minecraft.world.World
 
sendChatMessage(String) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Sends a chat message from the player.
sendChatMessage(String) - 类 中的方法net.minecraft.client.gui.GuiScreen
Used to add chat messages to the client's GuiChat.
sendChatMessage(String, boolean) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
sendCommandFeedback() - 类 中的方法net.minecraft.command.CommandSenderWrapper
Returns true if the command sender should be sent feedback about executed commands
sendCommandFeedback() - 接口 中的方法net.minecraft.command.ICommandSender
 
sendCommandFeedback() - 类 中的方法net.minecraft.entity.Entity
Returns true if the command sender should be sent feedback about executed commands
sendCommandFeedback() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Returns true if the command sender should be sent feedback about executed commands
sendCommandFeedback() - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Returns true if the command sender should be sent feedback about executed commands
sendCommandFeedback() - 类 中的方法net.minecraft.server.MinecraftServer
Returns true if the command sender should be sent feedback about executed commands
sendCommandFeedback() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Returns true if the command sender should be sent feedback about executed commands
sendContainerToPlayer(Container) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
sendDestroyEntityPacketToTrackedPlayers() - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
sendDisplaySlotRemovalPackets(ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
 
sendEnchantPacket(int, int) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the enchantment action the player has taken.
sendEndCombat() - 类 中的方法net.minecraft.entity.EntityLivingBase
Sends an END_COMBAT packet to the client
sendEndCombat() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends an END_COMBAT packet to the client
sendEnterCombat() - 类 中的方法net.minecraft.entity.EntityLivingBase
Sends an ENTER_COMBAT packet to the client
sendEnterCombat() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends an ENTER_COMBAT packet to the client
sender - 类 中的变量net.minecraft.server.dedicated.PendingCommand
 
sendFunctionMessage(String, String, String) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a startup time function message
sendHorseInventory() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
sendHorseJump() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
sendLeashedEntitiesInChunk(EntityPlayerMP, Chunk) - 类 中的方法net.minecraft.entity.EntityTracker
Send packets to player for every tracked entity in this chunk that is either leashed to something or someone, or has passengers
sendMessage(ITextComponent) - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.command.CommandSenderWrapper
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 接口 中的方法net.minecraft.command.ICommandSender
 
sendMessage(ITextComponent) - 类 中的方法net.minecraft.entity.Entity
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.network.rcon.RConConsoleSource
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
sendMessage(ITextComponent, boolean) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendMessage(ITextComponent) - 类 中的方法net.minecraft.server.management.PlayerList
Sends the given string to every player as chat message.
sendMessage(ITextComponent) - 类 中的方法net.minecraft.server.MinecraftServer
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Send a chat message to the CommandSender
sendMessage(ITextComponent) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
sendMessage(String, String, NBTTagCompound) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a startup time message
sendMessage(String, String, ItemStack) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a startup time message
sendMessage(String, String, ResourceLocation) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a startup time message
sendMessage(String, String, String) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a startup time message
sendMessageToAllTeamMembers(EntityPlayer, ITextComponent) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendMessageToTeamOrAllPlayers(EntityPlayer, ITextComponent) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendPacket(Packet<?>) - 类 中的方法net.minecraft.client.network.NetHandlerPlayClient
 
sendPacket(Packet<?>) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
sendPacket(Packet<?>) - 类 中的方法net.minecraft.network.NetworkManager
 
sendPacket(Packet<?>, <any>, <any>...) - 类 中的方法net.minecraft.network.NetworkManager
 
sendPacket(Packet<?>) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
sendPacketDropItem(ItemStack) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Sends a Packet107 to the server to drop the item on the ground
sendPacketToAllPlayers(Packet<?>) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendPacketToAllPlayersInDimension(Packet<?>, int) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendPacketToServer(Packet<?>) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
sendPacketToServer(Packet<?>) - 类 中的方法net.minecraft.world.World
 
sendPacketToTrackedPlayers(Packet<?>) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
Send the given packet to all players tracking this entity.
sendPlayerAbilities() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Sends the player's abilities to the server (if there is one).
sendPlayerAbilities() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Sends the player's abilities to the server (if there is one).
sendPlayerAbilities() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends the player's abilities to the server (if there is one).
sendProxy(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
sendQuittingDisconnectingPacket() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
If on MP, sends a quitting packet.
sendQuittingDisconnectingPacket() - 类 中的方法net.minecraft.world.World
If on MP, sends a quitting packet.
sendRecipeBook(NetHandlerPlayServer, SPacketRecipeBook.State, List<IRecipe>, List<IRecipe>, boolean, boolean) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
sendRuntimeFunctionMessage(Object, String, String, String) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a post-startup function message.
sendRuntimeMessage(Object, String, String, NBTTagCompound) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a post-startup message
sendRuntimeMessage(Object, String, String, ItemStack) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a post-startup message
sendRuntimeMessage(Object, String, String, String) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a post-startup message
sendRuntimeMessage(Object, String, String, ResourceLocation) - 类 中的静态方法net.minecraftforge.fml.common.event.FMLInterModComms
Send a post-startup message
sendScoreboard(ServerScoreboard, EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
 
sendSettingsToServer() - 类 中的方法net.minecraft.client.settings.GameSettings
Send a client info packet with settings information to the server
sendSlotContents(Container, int, ItemStack) - 类 中的方法net.minecraft.client.gui.GuiRepair
Sends the contents of an inventory slot to the client-side Container.
sendSlotContents(Container, int, ItemStack) - 类 中的方法net.minecraft.client.gui.inventory.CreativeCrafting
Sends the contents of an inventory slot to the client-side Container.
sendSlotContents(Container, int, ItemStack) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends the contents of an inventory slot to the client-side Container.
sendSlotContents(Container, int, ItemStack) - 接口 中的方法net.minecraft.inventory.IContainerListener
Sends the contents of an inventory slot to the client-side Container.
sendSlotPacket(ItemStack, int) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Used in PlayerControllerMP to update the server with an ItemStack in a slot.
sendStats(EntityPlayerMP) - 类 中的方法net.minecraft.stats.StatisticsManagerServer
 
sendStatusMessage(ITextComponent, boolean) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
sendStatusMessage(ITextComponent, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
sendStatusMessage(ITextComponent, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
sendStatusMessage(ITextComponent, boolean) - 类 中的方法net.minecraftforge.common.util.FakePlayer
 
sendsVelocityUpdates() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
sendTo(FMLProxyPacket, EntityPlayerMP) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to a specific player
sendTo(IMessage, EntityPlayerMP) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Send this message to the specified player.
sendToAll(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send a packet to all on the server
sendToAll(IMessage) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Send this message to everyone.
sendToAllAround(FMLProxyPacket, NetworkRegistry.TargetPoint) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to all around a point
sendToAllAround(IMessage, NetworkRegistry.TargetPoint) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Send this message to everyone within a certain range of a point.
sendToAllNearExcept(EntityPlayer, double, double, double, double, int, Packet<?>) - 类 中的方法net.minecraft.server.management.PlayerList
params: srcPlayer,x,y,z,r,dimension.
sendToAllTracking(FMLProxyPacket, NetworkRegistry.TargetPoint) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to all tracking the point The range field of the NetworkRegistry.TargetPoint is ignored.
sendToAllTracking(FMLProxyPacket, Entity) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to all tracking the entity This is not equivalent to FMLEventChannel.sendToAllTracking(FMLProxyPacket, NetworkRegistry.TargetPoint) because entities have different tracking distances based on their type.
sendToAllTracking(IMessage, NetworkRegistry.TargetPoint) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Sends this message to everyone tracking a point.
sendToAllTracking(IMessage, Entity) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Sends this message to everyone tracking an entity.
sendToDimension(FMLProxyPacket, int) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to all in a dimension
sendToDimension(IMessage, int) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Send this message to everyone within the supplied dimension.
sendToPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
Fully resyncs this chunk's blocks, tile entities, and entity attachments (passengers and leashes) to all tracking players
sendToPlayers() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
sendToServer(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Send to the server
sendToServer(IMessage) - 类 中的方法net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
Send this message to the server.
sendToTable(ASMDataTable, ModCandidate) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
sendToTracking(Entity, Packet<?>) - 类 中的方法net.minecraft.entity.EntityTracker
 
sendToTrackingAndSelf(Entity, Packet<?>) - 类 中的方法net.minecraft.entity.EntityTracker
 
sendToTrackingAndSelf(Packet<?>) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
sendWindowProperty(Container, int, int) - 类 中的方法net.minecraft.client.gui.GuiRepair
Sends two ints to the client-side Container.
sendWindowProperty(Container, int, int) - 类 中的方法net.minecraft.client.gui.inventory.CreativeCrafting
Sends two ints to the client-side Container.
sendWindowProperty(Container, int, int) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sends two ints to the client-side Container.
sendWindowProperty(Container, int, int) - 接口 中的方法net.minecraft.inventory.IContainerListener
Sends two ints to the client-side Container.
serialize(AdvancementProgress, Type, JsonSerializationContext) - 类 中的方法net.minecraft.advancements.AdvancementProgress.Serializer
 
serialize() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
serialize(AnimationMetadataSection, Type, JsonSerializationContext) - 类 中的方法net.minecraft.client.resources.data.AnimationMetadataSectionSerializer
 
serialize(PackMetadataSection, Type, JsonSerializationContext) - 类 中的方法net.minecraft.client.resources.data.PackMetadataSectionSerializer
 
serialize(ServerStatusResponse.Players, Type, JsonSerializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Players.Serializer
 
serialize(ServerStatusResponse, Type, JsonSerializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Serializer
 
serialize(ServerStatusResponse.Version, Type, JsonSerializationContext) - 类 中的方法net.minecraft.network.ServerStatusResponse.Version.Serializer
 
serialize(ResourceLocation, Type, JsonSerializationContext) - 类 中的方法net.minecraft.util.ResourceLocation.Serializer
 
serialize(ITextComponent, Type, JsonSerializationContext) - 类 中的方法net.minecraft.util.text.ITextComponent.Serializer
 
serialize(Style, Type, JsonSerializationContext) - 类 中的方法net.minecraft.util.text.Style.Serializer
 
serialize(ChunkGeneratorSettings.Factory, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Serializer
 
serialize(JsonObject, EntityHasProperty, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasProperty.Serializer
 
serialize(JsonObject, EntityHasScore, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasScore.Serializer
 
serialize(JsonObject, KilledByPlayer, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.KilledByPlayer.Serializer
 
serialize(JsonObject, T, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.LootCondition.Serializer
 
serialize(LootCondition, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.LootConditionManager.Serializer
 
serialize(JsonObject, RandomChance, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChance.Serializer
 
serialize(JsonObject, RandomChanceWithLooting, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChanceWithLooting.Serializer
 
serialize(JsonObject, EnchantRandomly, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantRandomly.Serializer
 
serialize(JsonObject, EnchantWithLevels, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.EnchantWithLevels.Serializer
 
serialize(JsonObject, T, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunction.Serializer
 
serialize(LootFunction, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootFunctionManager.Serializer
 
serialize(JsonObject, LootingEnchantBonus, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.LootingEnchantBonus.Serializer
 
serialize(JsonObject, SetAttributes, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetAttributes.Serializer
 
serialize(JsonObject, SetCount, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetCount.Serializer
 
serialize(JsonObject, SetDamage, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetDamage.Serializer
 
serialize(JsonObject, SetMetadata, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetMetadata.Serializer
 
serialize(JsonObject, SetNBT, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.SetNBT.Serializer
 
serialize(JsonObject, Smelt, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.functions.Smelt.Serializer
 
serialize(JsonObject, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntry
 
serialize(LootEntry, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntry.Serializer
 
serialize(JsonObject, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryEmpty
 
serialize(JsonObject, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryItem
 
serialize(JsonObject, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootEntryTable
 
serialize(LootPool, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootPool.Serializer
 
serialize(LootTable, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.LootTable.Serializer
 
serialize(EntityOnFire, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.properties.EntityOnFire.Serializer
 
serialize(T, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.properties.EntityProperty.Serializer
 
serialize(RandomValueRange, Type, JsonSerializationContext) - 类 中的方法net.minecraft.world.storage.loot.RandomValueRange.Serializer
 
serialize(<any>, Type, JsonSerializationContext) - 枚举 中的方法net.minecraftforge.common.util.JsonUtils.ImmutableListTypeAdapter
 
serialize(<any>, Type, JsonSerializationContext) - 枚举 中的方法net.minecraftforge.common.util.JsonUtils.ImmutableMapTypeAdapter
 
serializeNBT() - 类 中的方法net.minecraft.entity.Entity
 
serializeNBT() - 类 中的方法net.minecraft.item.ItemStack
 
serializeNBT() - 类 中的方法net.minecraft.tileentity.TileEntity
 
serializeNBT() - 类 中的方法net.minecraft.village.Village
 
serializeNBT() - 类 中的方法net.minecraft.world.storage.WorldSavedData
 
serializeNBT() - 类 中的方法net.minecraftforge.common.capabilities.CapabilityDispatcher
 
serializeNBT() - 接口 中的方法net.minecraftforge.common.util.INBTSerializable
 
serializeNBT() - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
Serializer() - 类 的构造器net.minecraft.advancements.AdvancementProgress.Serializer
 
Serializer() - 类 的构造器net.minecraft.network.ServerStatusResponse.Players.Serializer
 
Serializer() - 类 的构造器net.minecraft.network.ServerStatusResponse.Serializer
 
Serializer() - 类 的构造器net.minecraft.network.ServerStatusResponse.Version.Serializer
 
Serializer() - 类 的构造器net.minecraft.util.ResourceLocation.Serializer
 
Serializer() - 类 的构造器net.minecraft.util.text.ITextComponent.Serializer
 
Serializer() - 类 的构造器net.minecraft.util.text.Style.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.gen.ChunkGeneratorSettings.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.EntityHasProperty.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.EntityHasScore.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.KilledByPlayer.Serializer
 
Serializer(ResourceLocation, Class<T>) - 类 的构造器net.minecraft.world.storage.loot.conditions.LootCondition.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.LootConditionManager.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.RandomChance.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.conditions.RandomChanceWithLooting.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.EnchantRandomly.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.EnchantWithLevels.Serializer
 
Serializer(ResourceLocation, Class<T>) - 类 的构造器net.minecraft.world.storage.loot.functions.LootFunction.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.LootFunctionManager.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.LootingEnchantBonus.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.SetAttributes.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.SetCount.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.SetDamage.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.SetMetadata.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.SetNBT.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.functions.Smelt.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.LootContext.EntityTarget.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.LootEntry.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.LootPool.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.LootTable.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.properties.EntityOnFire.Serializer
 
Serializer(ResourceLocation, Class<T>) - 类 的构造器net.minecraft.world.storage.loot.properties.EntityProperty.Serializer
 
Serializer() - 类 的构造器net.minecraft.world.storage.loot.RandomValueRange.Serializer
 
serializeToNetwork(PacketBuffer) - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
serializeToNetwork(PacketBuffer) - 类 中的方法net.minecraft.advancements.Criterion
 
serializeToNetwork(Map<String, Criterion>, PacketBuffer) - 类 中的静态方法net.minecraft.advancements.Criterion
Write criteria to buf.
server - 类 中的变量net.minecraft.network.rcon.RConThreadBase
Reference to the IServer object.
SERVER - 类 中的静态变量net.minecraftforge.fml.common.thread.SidedThreadGroups
 
SERVER_EPOLL_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkSystem
 
SERVER_LOCAL_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkSystem
 
SERVER_NIO_EVENTLOOP - 类 中的静态变量net.minecraft.network.NetworkSystem
 
serverAboutToStart(Object) - 类 中的方法net.minecraftforge.fml.common.Loader
 
ServerAddress - net.minecraft.client.multiplayer中的类
 
ServerChatEvent - net.minecraftforge.event中的类
ServerChatEvent is fired whenever a C01PacketChatMessage is processed.
ServerChatEvent(EntityPlayerMP, String, ITextComponent) - 类 的构造器net.minecraftforge.event.ServerChatEvent
 
ServerCommandManager - net.minecraft.command中的类
 
ServerCommandManager(MinecraftServer) - 类 的构造器net.minecraft.command.ServerCommandManager
 
ServerConnectionFromClientEvent(NetworkManager) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerConnectionFromClientEvent
 
ServerCustomPacketEvent(NetworkManager, FMLProxyPacket) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent
 
serverData - 类 中的变量net.minecraft.client.gui.ServerListEntryLanDetected
 
ServerData - net.minecraft.client.multiplayer中的类
 
ServerData(String, String, boolean) - 类 的构造器net.minecraft.client.multiplayer.ServerData
 
ServerData.ServerResourceMode - net.minecraft.client.multiplayer中的枚举
 
ServerDisconnectionFromClientEvent(NetworkManager) - 类 的构造器net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerDisconnectionFromClientEvent
 
ServerEula - net.minecraft.server中的类
 
ServerEula(File) - 类 的构造器net.minecraft.server.ServerEula
 
ServerHangWatchdog - net.minecraft.server.dedicated中的类
 
ServerHangWatchdog(DedicatedServer) - 类 的构造器net.minecraft.server.dedicated.ServerHangWatchdog
 
ServerHello() - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
ServerHello(int) - 类 的构造器net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
serverInfo - 类 中的变量net.minecraft.client.main.GameConfiguration
 
ServerInformation(String, int) - 类 的构造器net.minecraft.client.main.GameConfiguration.ServerInformation
 
serverIP - 类 中的变量net.minecraft.client.multiplayer.ServerData
 
serverIsInRunLoop() - 类 中的方法net.minecraft.server.MinecraftServer
 
ServerLaunchWrapper - net.minecraftforge.fml.relauncher中的类
 
ServerList - net.minecraft.client.multiplayer中的类
 
ServerList(Minecraft) - 类 的构造器net.minecraft.client.multiplayer.ServerList
 
ServerListEntryLanDetected - net.minecraft.client.gui中的类
 
ServerListEntryLanDetected(GuiMultiplayer, LanServerInfo) - 类 的构造器net.minecraft.client.gui.ServerListEntryLanDetected
 
ServerListEntryLanScan - net.minecraft.client.gui中的类
 
ServerListEntryLanScan() - 类 的构造器net.minecraft.client.gui.ServerListEntryLanScan
 
ServerListEntryNormal - net.minecraft.client.gui中的类
 
ServerListEntryNormal(GuiMultiplayer, ServerData) - 类 的构造器net.minecraft.client.gui.ServerListEntryNormal
 
serverMOTD - 类 中的变量net.minecraft.client.multiplayer.ServerData
(better variable name would be 'hostname') server name as displayed in the server browser's second line (grey text)
serverName - 类 中的变量net.minecraft.client.main.GameConfiguration.ServerInformation
 
serverName - 类 中的变量net.minecraft.client.multiplayer.ServerData
 
ServerPinger - net.minecraft.client.network中的类
 
ServerPinger() - 类 的构造器net.minecraft.client.network.ServerPinger
 
serverPort - 类 中的变量net.minecraft.client.main.GameConfiguration.ServerInformation
 
serverPosX - 类 中的变量net.minecraft.entity.Entity
 
serverPosY - 类 中的变量net.minecraft.entity.Entity
 
serverPosZ - 类 中的变量net.minecraft.entity.Entity
 
serverProxy - 类 中的变量net.minecraft.server.MinecraftServer
 
ServerRecipeBookHelper - net.minecraft.util中的类
 
ServerRecipeBookHelper() - 类 的构造器net.minecraft.util.ServerRecipeBookHelper
 
ServerScoreboard - net.minecraft.scoreboard中的类
 
ServerScoreboard(MinecraftServer) - 类 的构造器net.minecraft.scoreboard.ServerScoreboard
 
ServerSelectionList - net.minecraft.client.gui中的类
 
ServerSelectionList(GuiMultiplayer, Minecraft, int, int, int, int, int) - 类 的构造器net.minecraft.client.gui.ServerSelectionList
 
serverSocketList - 类 中的变量net.minecraft.network.rcon.RConThreadBase
A list of registered ServerSockets
serverStarted() - 类 中的方法net.minecraftforge.fml.common.Loader
 
serverStarting(FMLServerStartingEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
serverStarting(Object) - 类 中的方法net.minecraftforge.fml.common.Loader
 
ServerStatusResponse - net.minecraft.network中的类
 
ServerStatusResponse() - 类 的构造器net.minecraft.network.ServerStatusResponse
 
ServerStatusResponse.Players - net.minecraft.network中的类
 
ServerStatusResponse.Players.Serializer - net.minecraft.network中的类
 
ServerStatusResponse.Serializer - net.minecraft.network中的类
 
ServerStatusResponse.Version - net.minecraft.network中的类
 
ServerStatusResponse.Version.Serializer - net.minecraft.network中的类
 
serverStopped() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
serverStopped() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
serverStopped() - 类 中的方法net.minecraftforge.fml.common.Loader
 
serverStopped() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
serverStopping(FMLServerStoppingEvent) - 类 中的方法net.minecraftforge.common.ForgeModContainer
 
serverStopping() - 类 中的方法net.minecraftforge.fml.common.Loader
 
ServerTickEvent(TickEvent.Phase) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent.ServerTickEvent
 
ServerToClientConnectionEstablishedHandler - net.minecraftforge.common.network中的类
 
ServerToClientConnectionEstablishedHandler() - 类 的构造器net.minecraftforge.common.network.ServerToClientConnectionEstablishedHandler
 
serverToClientHandshake(EntityPlayerMP) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
serverUpdateMovingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
Using player's dimension, update the chunks around them
ServerWorldEventHandler - net.minecraft.world中的类
 
ServerWorldEventHandler(MinecraftServer, WorldServer) - 类 的构造器net.minecraft.world.ServerWorldEventHandler
 
session - 类 中的变量net.minecraft.client.main.GameConfiguration.UserInformation
 
Session - net.minecraft.util中的类
 
Session(String, String, String, String) - 类 的构造器net.minecraft.util.Session
 
Session.Type - net.minecraft.util中的枚举
 
sessionId() - 类 中的静态方法net.minecraft.realms.Realms
 
set(int, ServerData) - 类 中的方法net.minecraft.client.multiplayer.ServerList
 
set(float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float, float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(int, int, int, int) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float[]) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(Matrix4f) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
set(float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(float, float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(int, int, int, int) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(float[]) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(Matrix4f) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
set(int, NBTBase) - 类 中的方法net.minecraft.nbt.NBTTagList
Set the given index to the given tag
set(DataParameter<T>, T) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
set(int, E) - 类 中的方法net.minecraft.util.NonNullList
 
set(int, int, int, IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
set(int, IBlockState) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
set(int, int, int, int) - 类 中的方法net.minecraft.world.chunk.NibbleArray
Arguments are x, y, z, val.
set(int, int, int, IBlockState) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
 
set(Object) - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
set(Object[]) - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
set(String) - 类 中的方法net.minecraftforge.common.config.Property
 
set(String[]) - 类 中的方法net.minecraftforge.common.config.Property
 
set(boolean[]) - 类 中的方法net.minecraftforge.common.config.Property
 
set(int[]) - 类 中的方法net.minecraftforge.common.config.Property
 
set(double[]) - 类 中的方法net.minecraftforge.common.config.Property
 
set(int) - 类 中的方法net.minecraftforge.common.config.Property
 
set(long) - 类 中的方法net.minecraftforge.common.config.Property
 
set(boolean) - 类 中的方法net.minecraftforge.common.config.Property
 
set(double) - 类 中的方法net.minecraftforge.common.config.Property
 
set(Object) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
set(Object[]) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
set(Object) - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Sets this property's value.
set(Object[]) - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Sets this property's value to the specified array.
set(IForgeRegistry.DummyFactory<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
set(IForgeRegistry.MissingFactory<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
set(ContextKey<T>, T) - 类 中的方法net.minecraftforge.server.permission.context.Context
Sets Context object
SET_VALUE - 类 中的静态变量net.minecraftforge.client.model.ForgeBlockStateV1.Variant
 
setAbsorptionAmount(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setAbsorptionAmount(float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setAction(ActionResult<ItemStack>) - 类 中的方法net.minecraftforge.event.entity.player.ArrowNockEvent
 
setActive(boolean) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
setActiveHand(EnumHand) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
setActiveHand(EnumHand) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setActiveModContainer(ModContainer) - 类 中的方法net.minecraftforge.fml.common.Loader
 
setActiveTexture(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
setActiveTexture(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
Sets the current lightmap texture to the specified OpenGL constant
setAdditionalProperties(Map<String, NBTBase>) - 类 中的方法net.minecraft.world.storage.WorldInfo
Allow access to additional mod specific world based properties Used by FML to store mod list associated with a world, and maybe an id map Used by Forge to store the dimensions available to a world
setAdventureModeExempt() - 类 中的方法net.minecraft.block.material.Material
 
setAgeToCreativeDespawnTime() - 类 中的方法net.minecraft.entity.item.EntityItem
sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five).
setAggressive(int, boolean) - 类 中的方法net.minecraft.entity.monster.AbstractIllager
 
setAggressive(boolean) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
setAIMoveSpeed(float) - 类 中的方法net.minecraft.entity.EntityLiving
set the movespeed used for the new AI system
setAIMoveSpeed(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
set the movespeed used for the new AI system
setAir(int) - 类 中的方法net.minecraft.entity.Entity
 
setAll(List<ItemStack>) - 类 中的方法net.minecraft.inventory.Container
 
setAllowCommands(boolean) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setAllowCommands(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setAllowedSpawnTypes(boolean, boolean) - 类 中的方法net.minecraft.world.World
first boolean for hostile mobs and second for peaceful mobs
setAllowedSpawnTypes(boolean, boolean) - 类 中的方法net.minecraft.world.WorldProvider
 
setAllowFlight(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setAllowFlying(boolean) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setAllowFlying(boolean) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setAllowFriendlyFire(boolean) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets whether friendly fire (PVP between members of the team) is allowed.
setAllowPvp(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setAllToDefault(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Sets all IConfigEntry objects on this screen to default.
setAllVisible(boolean) - 类 中的方法net.minecraft.client.renderer.chunk.SetVisibility
 
setAllWorldTimes(MinecraftServer, int) - 类 中的方法net.minecraft.command.CommandTime
 
setAlphaF(float) - 类 中的方法net.minecraft.client.particle.Particle
Sets the particle alpha (float)
setAlwaysEdible() - 类 中的方法net.minecraft.item.ItemFood
Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat.
setAlwaysRenderNameTag(boolean) - 类 中的方法net.minecraft.entity.Entity
 
setAmount(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingDamageEvent
 
setAmount(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingHealEvent
 
setAmount(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingHurtEvent
 
setAngry(boolean) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Sets whether this wolf is angry or not.
setAnimation(B3DModel.Animation) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
setAnimation(<any>, <any>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
setAnimationsToGo(int) - 类 中的方法net.minecraft.item.ItemStack
 
setApplyDiffuseLighting(boolean) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
setApplyDiffuseLighting(boolean) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
setApplyDiffuseLighting(boolean) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
setApplyDiffuseLighting(boolean) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setApplyDiffuseLighting(boolean) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
SetArmorModel(EntityPlayer, RenderPlayer, int, float, ItemStack) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel
已过时。
 
setArmsRaised(boolean) - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
setArrayEntryClass(Class<? extends GuiEditArrayEntries.IArrayEntry>) - 类 中的方法net.minecraftforge.common.config.Property
Sets a custom IGuiEditListEntry class that should be used in place of the standard entry class for this Property type.
setArrayEntryClass(Class<? extends GuiEditArrayEntries.IArrayEntry>) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setArrowCountInEntity(int) - 类 中的方法net.minecraft.entity.EntityLivingBase
sets the amount of arrows stuck in the entity. used for rendering those
setAt(int, int) - 类 中的方法net.minecraft.util.BitArray
Sets the entry at the given location to the given value
setAttachmentPos(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
setAttackCooldown(int) - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
 
setAttackDamage(float) - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
setAttacker(Entity) - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
setAttacking(boolean) - 类 中的方法net.minecraft.entity.monster.EntityGhast
 
setAttackTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.EntityLiving
Sets the active target the Task system uses for tracking
setAttackTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Sets the active target the Task system uses for tracking
setAttackTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.passive.EntityWolf
Sets the active target the Task system uses for tracking
setAttributeModifiers(AbstractAttributeMap, NBTTagList) - 类 中的静态方法net.minecraft.entity.SharedMonsterAttributes
 
SetAttributes - net.minecraft.world.storage.loot.functions中的类
 
SetAttributes(LootCondition[], SetAttributes.Modifier[]) - 类 的构造器net.minecraft.world.storage.loot.functions.SetAttributes
 
SetAttributes.Serializer - net.minecraft.world.storage.loot.functions中的类
 
setAuthor(String) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
setAuto(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
setAuxColor(float...) - 类 中的方法net.minecraftforge.client.model.pipeline.LightUtil.ItemConsumer
 
setAvoidSun(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
setBackground(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
setBackgroundImageName(String) - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
setBackgroundLocation(ResourceLocation) - 类 中的方法net.minecraft.inventory.Slot
Sets the texture file to use for the background image of the slot when it's empty.
setBackgroundName(String) - 类 中的方法net.minecraft.inventory.Slot
Sets which icon index to use as the background image of the slot when it's empty.
setBase64EncodedIconData(String) - 类 中的方法net.minecraft.client.multiplayer.ServerData
 
setBaseAirFriction(float) - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
 
setBaseBiome(String) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setBaseHeight(float) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setBaseSpellTextureIndex(int) - 类 中的方法net.minecraft.client.particle.ParticleSpell
Sets the base spell texture index
setBaseValue(double) - 接口 中的方法net.minecraft.entity.ai.attributes.IAttributeInstance
 
setBaseValue(double) - 类 中的方法net.minecraft.entity.ai.attributes.ModifiableAttributeInstance
 
setBeamTarget(BlockPos) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
 
setBeamTarget(BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes
Sets the value that will be used in a call to entitycrystal.setBeamTarget.
setBedOccupied(IBlockAccess, BlockPos, EntityPlayer, boolean) - 类 中的方法net.minecraft.block.Block
Called when a user either starts or stops sleeping in the bed.
setBegging(boolean) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
setBeneficial() - 类 中的方法net.minecraft.potion.Potion
Set that the potion is beneficial to the player.
setBesideClimbableBlock(boolean) - 类 中的方法net.minecraft.entity.monster.EntitySpider
Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false.
setBidiFlag(boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string.
setBiome(int) - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
Set the biome used on this preset.
setBiomeArray(byte[]) - 类 中的方法net.minecraft.world.chunk.Chunk
Accepts a 256-entry array that contains a 16x16 mapping on the X/Z plane of block positions in this Chunk to biome IDs.
setBlock(ItemStack, EntityPlayer, World, BlockPos, IBlockState) - 类 中的方法net.minecraft.item.ItemHoe
 
setBlock(Block) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setBlockAndNotifyAdequately(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.world.gen.feature.WorldGenerator
 
setBlocked(boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Set whether this hopper minecart is being blocked by an activator rail.
setBlockLight(int, int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Sets the saved Block-light value in the extended block storage structure.
setBlockLight(NibbleArray) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Sets the NibbleArray instance used for Block-light values in this particular storage block.
setBlockPos(BlockPos) - 类 中的方法net.minecraft.client.particle.ParticleDigging
Sets the position of the block that this particle came from.
setBlockPos(BlockPos) - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
setBlockPos(BlockPos) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setBlockReachDistance(double) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
已过时。
setBlocksInChunk(int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorEnd
Generates a bare-bones chunk of nothing but stone or ocean blocks, formed, but featureless.
setBlocksInChunk(int, int, ChunkPrimer) - 类 中的方法net.minecraft.world.gen.ChunkGeneratorOverworld
 
setBlockState(BlockPos, IBlockState) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setBlockState(int, int, int, IBlockState) - 类 中的方法net.minecraft.world.chunk.ChunkPrimer
 
setBlockState(World, IBlockState, int, int, int, StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
setBlockState(BlockPos, IBlockState, int) - 类 中的方法net.minecraft.world.World
Flag 1 will cause a block update.
setBlockState(BlockPos, IBlockState) - 类 中的方法net.minecraft.world.World
Convenience method to update the block on both the client and server
setBlockToAir(BlockPos) - 类 中的方法net.minecraft.world.World
 
setBlockUnbreakable() - 类 中的方法net.minecraft.block.Block
 
setBlue(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
setBlurMipmap(boolean, boolean) - 类 中的方法net.minecraft.client.renderer.texture.AbstractTexture
 
setBlurMipmap(boolean, boolean) - 接口 中的方法net.minecraft.client.renderer.texture.ITextureObject
 
setBlurMipmapDirect(boolean, boolean) - 类 中的方法net.minecraft.client.renderer.texture.AbstractTexture
 
setBoatType(EntityBoat.Type) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
setBodyRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setBold(Boolean) - 类 中的方法net.minecraft.util.text.Style
Sets whether or not text of this ChatStyle should be in bold.
setBonusRolls(RandomValueRange) - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
setBoolean(String, boolean) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key.
setBoolean(int, boolean) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBorderDamagePerBlock(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border damage per block
setBorderEnd(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
setBorderLerpTarget(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border lerp target
setBorderLerpTime(long) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border lerp time
setBorderSafeZone(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border safe zone
setBorderSize(double) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border size
setBorderStart(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Color
 
setBorderWarningDistance(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border warning distance
setBorderWarningTime(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the border warning time
setBoundingBox(AxisAlignedBB) - 类 中的方法net.minecraft.client.particle.Particle
 
setBoundingBox(StructureBoundingBox) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setBoundOrigin(BlockPos) - 类 中的方法net.minecraft.entity.monster.EntityVex
 
setBoxName(String) - 类 中的方法net.minecraft.client.model.ModelBox
 
setBreakChance(float) - 类 中的方法net.minecraftforge.event.entity.player.AnvilRepairEvent
 
setBreakDoors(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
setBreakDoorsAItask(boolean) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Sets or removes EntityAIBreakDoor task
setBreeding(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setBrightness(T, float, boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
setBucketModelDefinition(Item) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Helper method for registering all itemstacks for given item to map to universal bucket model.
setBufferedImage(BufferedImage) - 类 中的方法net.minecraft.client.renderer.ThreadDownloadImageData
 
setBuildLimit(int) - 类 中的方法net.minecraft.server.MinecraftServer
 
setBurning() - 类 中的方法net.minecraft.block.material.Material
Set the canBurn bool to True and return the current object.
setBurnTime(int) - 类 中的方法net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent
Set the burn time for the given ItemStack.
setButton(GuiButton) - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent
 
setButtonDelay(int) - 类 中的方法net.minecraft.client.gui.GuiYesNo
Sets the number of ticks to wait before enabling the buttons.
setButtonList(List<GuiButton>) - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent
 
setButtonList(List<GuiButton>) - 类 中的方法net.minecraftforge.client.event.GuiScreenEvent.InitGuiEvent
 
setByte(String, byte) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagByte with the given byte value into the map with the given string key.
setByte(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setByteArray(String, byte[]) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
setBytes(int, ByteBuf) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, ByteBuf, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, ByteBuf, int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, byte[]) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, byte[], int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, ByteBuffer) - 类 中的方法net.minecraft.network.PacketBuffer
 
setBytes(int, FileChannel, long, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setCanceled(boolean) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
setCanceled(boolean) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
 
setCanceled(boolean) - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Sets the cancel state of this event.
setCancellationResult(EnumActionResult) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent
Set the EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant method of the event.
setCanCraft(EntityPlayer, boolean) - 类 中的方法net.minecraft.inventory.Container
sets whether the player can craft in this inventory or not
setCanDrain(boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
Set whether this tank can be drained with IFluidHandler
setCanEnterDoors(boolean) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
setCanEnterDoors(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
setCanFill(boolean) - 类 中的方法net.minecraftforge.fluids.FluidTank
Set whether this tank can be filled with IFluidHandler
setCanFloat(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
setCanHarvest(boolean) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.HarvestCheck
 
setCanJump(boolean) - 类 中的方法net.minecraft.entity.passive.EntityRabbit.RabbitJumpHelper
 
setCanLoseFocus(boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets whether this text box loses focus when something other than it is clicked.
setCanOpenDoors(boolean) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
setCanOpenDoors(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateFlying
 
setCanPickUpLoot(boolean) - 类 中的方法net.minecraft.entity.EntityLiving
 
setCanSpawnAnimals(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setCanSpawnNPCs(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setCanSwim(boolean) - 类 中的方法net.minecraft.pathfinding.NodeProcessor
 
setCanSwim(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
setCanUpdate(boolean) - 类 中的方法net.minecraftforge.event.entity.EntityEvent.CanUpdate
 
setCanUseRail(boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Set whether the minecart can use rails.
setCapabilities(WorldProvider, INBTSerializable<NBTTagCompound>) - 类 中的方法net.minecraftforge.common.util.WorldCapabilityData
 
setCapacity(int) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
setCarriable(Block, boolean) - 类 中的静态方法net.minecraft.entity.monster.EntityEnderman
 
setCaster(EntityLivingBase) - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
 
setCategory(SoundCategory) - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
setCategory(Class<?>, RecipeSorter.Category) - 类 中的静态方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
setCategoryComment(String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Adds a comment to the specified ConfigCategory object
setCategoryConfigEntryClass(String, Class<? extends GuiConfigEntries.IConfigEntry>) - 类 中的方法net.minecraftforge.common.config.Configuration
Sets the custom IConfigEntry class that should be used in place of the standard entry class (which is just a button that navigates into the category).
setCategoryLanguageKey(String, String) - 类 中的方法net.minecraftforge.common.config.Configuration
Adds a language key to the specified ConfigCategory object
setCategoryPropertyOrder(String, List<String>) - 类 中的方法net.minecraftforge.common.config.Configuration
Sets the order that direct child properties of this config category will be written to the config file and will be displayed in config GUIs.
setCategoryRequiresMcRestart(String, boolean) - 类 中的方法net.minecraftforge.common.config.Configuration
Sets whether or not this ConfigCategory requires Minecraft to be restarted when changed.
setCategoryRequiresWorldRestart(String, boolean) - 类 中的方法net.minecraftforge.common.config.Configuration
Sets the flag for whether or not this category can be edited while a world is running.
setCenter(double, double) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setCentered() - 类 中的方法net.minecraft.client.gui.GuiLabel
Sets the Label to be centered
setChar(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setCharge(int) - 类 中的方法net.minecraftforge.event.entity.player.ArrowLooseEvent
 
setCharging(boolean) - 类 中的方法net.minecraft.entity.monster.EntityVex
 
setCharSequence(int, CharSequence, Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
setChested(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
 
setChestTileEntity(TileEntityEnderChest) - 类 中的方法net.minecraft.inventory.InventoryEnderChest
 
setChickenJockey(boolean) - 类 中的方法net.minecraft.entity.passive.EntityChicken
Sets whether this chicken is a jockey or not.
setChild(boolean) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Set whether this zombie is a child.
setChild(EntityAgeable) - 类 中的方法net.minecraftforge.event.entity.living.BabyEntitySpawnEvent
 
setChildSize(boolean) - 类 中的方法net.minecraft.entity.monster.EntityZombie
sets the size of the entity to be half of its current size if true.
setChunk(ChunkPos) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setChunkListDepth(int) - 类 中的方法net.minecraftforge.common.ForgeChunkManager.Ticket
The chunk list depth can be manipulated up to the maximal grant allowed for the mod.
setChunkSize(int) - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Delta
Sets the chunk size used.
setClassVersion(int) - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
setClassVersion(int) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
setClassVersion(int) - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
setClassVersion(int) - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
setClean() - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
setCleanWeatherTime(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setClickEvent(ClickEvent) - 类 中的方法net.minecraft.util.text.Style
Sets the event that should be run when text of this ChatStyle is clicked on.
setClientActiveTexture(int) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
Sets the current lightmap texture to the specified OpenGL constant
setClientPartialTickTime(float) - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
Internal hook, do not use.
setClipboardString(String) - 类 中的静态方法net.minecraft.client.gui.GuiScreen
Stores the given string in the system clipboard
setClipResolver(Function<String, IClip>) - 枚举 中的方法net.minecraftforge.common.model.animation.Clips.CommonClipTypeAdapterFactory
 
setCloudRenderer(IRenderHandler) - 类 中的方法net.minecraft.world.WorldProvider
 
setCloudUpdateTick(int) - 类 中的方法net.minecraft.client.renderer.DestroyBlockProgress
saves the current Cloud update tick into the PartiallyDestroyedBlock
setCollarColor(EnumDyeColor) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
setCollisionHandler(IMinecartCollisionHandler) - 类 中的静态方法net.minecraft.entity.item.EntityMinecart
Sets the global Minecart Collision handler, overwrites any that is currently set.
setCollisionRule(Team.CollisionRule) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the rule to be used for handling collisions with members of this team.
setColor(float, float, float, float) - 类 中的方法net.minecraft.client.gui.FontRenderer
 
setColor(int) - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
 
setColor(int) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setColor(ItemStack, int) - 类 中的方法net.minecraft.item.ItemArmor
Sets the color of the specified armor ItemStack
setColor(TextFormatting) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the color for this team.
setColor(EnumDyeColor) - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
setColor(TextFormatting) - 类 中的方法net.minecraft.util.text.Style
Sets the color for this ChatStyle to the given value.
setColor(BossInfo.Color) - 类 中的方法net.minecraft.world.BossInfo
 
setColor(BossInfo.Color) - 类 中的方法net.minecraft.world.BossInfoServer
 
setColor(Vector4f) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
setColor(float, float, float, float) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
setColor(int) - 类 中的方法net.minecraftforge.event.entity.living.PotionColorCalculationEvent
 
setColor(Color) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setColor(int) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setColorBuffer(float, float, float, float) - 类 中的静态方法net.minecraft.client.renderer.RenderHelper
Update and return colorBuffer with the RGBA values passed as arguments
setColorFade(int) - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
sets a color for the particle to drift toward (20% closer each tick, never actually getting very close)
setCombatTask() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
sets this entity's combat AI.
setCommand(String) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
Sets the command.
setCommandListener(ICommandListener) - 类 中的静态方法net.minecraft.command.CommandBase
Sets the command listener responsable for notifying server operators when asked to by commands
setCommandsAllowedForAll(boolean) - 类 中的方法net.minecraft.server.management.PlayerList
Sets whether all players are allowed to use commands (cheats) on the server.
setCommandStat(CommandResultStats.Type, int) - 类 中的方法net.minecraft.command.CommandSenderWrapper
 
setCommandStat(CommandResultStats.Type, int) - 接口 中的方法net.minecraft.command.ICommandSender
 
setCommandStat(CommandResultStats.Type, int) - 类 中的方法net.minecraft.entity.Entity
 
setCommandStat(CommandResultStats.Type, int) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
setCommandStatForSender(MinecraftServer, ICommandSender, CommandResultStats.Type, int) - 类 中的方法net.minecraft.command.CommandResultStats
 
setCommandStats(Entity) - 类 中的方法net.minecraft.entity.Entity
Set the CommandResultStats from the entity
setComment(String) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
setComment(String) - 类 中的方法net.minecraftforge.common.config.Property
 
setCompiledChunk(CompiledChunk) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
setCompiledChunk(CompiledChunk) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
setCompletions(String...) - 类 中的方法net.minecraft.client.gui.GuiChat
Sets the list of tab completions, as long as they were previously requested.
setCompletions(String...) - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Sets the list of tab completions, as long as they were previously requested.
setCompletions(String...) - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Sets the list of tab completions, as long as they were previously requested.
setCompletions(String...) - 接口 中的方法net.minecraft.util.ITabCompleter
Sets the list of tab completions, as long as they were previously requested.
setCompletions(String...) - 类 中的方法net.minecraft.util.TabCompleter
Only actually sets completions if they were requested (via requestCompletions)
setComponent(ITextComponent) - 类 中的方法net.minecraftforge.event.ServerChatEvent
 
setCompressionThreshold(int) - 类 中的方法net.minecraft.network.NettyCompressionDecoder
 
setCompressionThreshold(int) - 类 中的方法net.minecraft.network.NettyCompressionEncoder
 
setCompressionThreshold(int) - 类 中的方法net.minecraft.network.NetworkManager
 
setConditionMet() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
setConfigEntryClass(Class<? extends GuiConfigEntries.IConfigEntry>) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
setConfigEntryClass(Class<? extends GuiConfigEntries.IConfigEntry>) - 类 中的方法net.minecraftforge.common.config.Property
Sets a custom IConfigEntry class that should be used in place of the standard entry class for this Property type.
setConfigEntryClass(Class<? extends GuiConfigEntries.IConfigEntry>) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setConnectedToRealms(boolean) - 类 中的方法net.minecraft.client.Minecraft
Set if the player is connected to a realms server
setConnectedToRealms(boolean) - 类 中的静态方法net.minecraft.realms.Realms
 
setConnectionState(EnumConnectionState) - 类 中的方法net.minecraft.network.NetworkManager
Sets the new connection state and registers which packets this channel may send and receive
setContainerItem(Item) - 类 中的方法net.minecraft.item.Item
 
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack.Consumable
 
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
Override this method for special handling.
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack.SwapEmpty
 
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple.Consumable
 
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
Override this method for special handling.
setContainerToEmpty() - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple.SwapEmpty
 
setContractUVs(boolean) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
setControlFlag(int, boolean) - 类 中的方法net.minecraft.entity.ai.EntityAITasks
 
setCooldown(Item, int) - 类 中的方法net.minecraft.util.CooldownTracker
 
setCoordBaseMode(EnumFacing) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
 
setCost(int) - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
setCount(int) - 类 中的方法net.minecraft.item.ItemStack
 
SetCount - net.minecraft.world.storage.loot.functions中的类
 
SetCount(LootCondition[], RandomValueRange) - 类 的构造器net.minecraft.world.storage.loot.functions.SetCount
 
SetCount.Serializer - net.minecraft.world.storage.loot.functions中的类
 
setCountChunksXYZ(int) - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
setCraftingPlayer(EntityPlayer) - 类 中的静态方法net.minecraftforge.common.ForgeHooks
 
setCreateFog(boolean) - 类 中的方法net.minecraft.world.BossInfo
 
setCreateFog(boolean) - 类 中的方法net.minecraft.world.BossInfoServer
 
setCreativeMode(boolean) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setCreativeMode(boolean) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setCreativeTab(CreativeTabs) - 类 中的方法net.minecraft.block.Block
 
setCreativeTab(CreativeTabs) - 类 中的方法net.minecraft.item.Item
returns this;
setCreeperState(int) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
setCrystalInvulnerable(boolean) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes
 
setCurativeItems(List<ItemStack>) - 类 中的方法net.minecraft.potion.PotionEffect
Sets the list of curative items for this potion effect, overwriting any already present
setCurrentCartSpeedCapOnRail(float) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setCurrentLanguage(Language) - 类 中的方法net.minecraft.client.resources.LanguageManager
 
setCurrentPathIndex(int) - 类 中的方法net.minecraft.pathfinding.Path
 
setCurrentPathLength(int) - 类 中的方法net.minecraft.pathfinding.Path
 
setCurrentRecipeIndex(int) - 类 中的方法net.minecraft.inventory.ContainerMerchant
 
setCurrentRecipeIndex(int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
setCursorPosition(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the current position of the cursor.
setCursorPositionEnd() - 类 中的方法net.minecraft.client.gui.GuiTextField
Moves the cursor to the very end of this text box.
setCursorPositionZero() - 类 中的方法net.minecraft.client.gui.GuiTextField
Moves the cursor to the very start of this text box.
setCustomEditListEntryClass(Class<? extends GuiEditArrayEntries.IArrayEntry>) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement.DummyListElement
 
setCustomer(EntityPlayer) - 接口 中的方法net.minecraft.entity.IMerchant
 
setCustomer(EntityPlayer) - 类 中的方法net.minecraft.entity.NpcMerchant
 
setCustomer(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setCustomInventoryName(String) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
setCustomListEntryClass(Class<? extends GuiConfigEntries.IConfigEntry>) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setCustomMeshDefinition(Item, ItemMeshDefinition) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Adds generic ItemStack -> model variant logic.
setCustomModelResourceLocation(Item, int, ModelResourceLocation) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Adds a simple mapping from Item + metadata to the model variant.
setCustomName(String) - 类 中的方法net.minecraft.inventory.InventoryBasic
Sets the name of this inventory.
setCustomName(String) - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
 
setCustomName(String) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
setCustomNameTag(String) - 类 中的方法net.minecraft.entity.boss.EntityWither
Sets the custom name tag for this entity
setCustomNameTag(String) - 类 中的方法net.minecraft.entity.Entity
Sets the custom name tag for this entity
setCustomNameTag(String) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
Sets the custom name tag for this entity
setCustomSpawning(Function<FMLMessage.EntitySpawnMessage, Entity>, boolean) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
setCustomStateMapper(Block, IStateMapper) - 类 中的静态方法net.minecraftforge.client.model.ModelLoader
Adds a custom IBlockState -> model variant logic.
setCustomSummonedAid(EntityZombie) - 类 中的方法net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
setDamage(float) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Sets the current amount of damage the minecart has taken.
setDamage(double) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
setDamage(ItemStack, int) - 类 中的方法net.minecraft.item.Item
Set the damage for this itemstack.
SetDamage - net.minecraft.world.storage.loot.functions中的类
 
SetDamage(LootCondition[], RandomValueRange) - 类 的构造器net.minecraft.world.storage.loot.functions.SetDamage
 
SetDamage.Serializer - net.minecraft.world.storage.loot.functions中的类
 
setDamageAllowedInCreativeMode() - 类 中的方法net.minecraft.util.DamageSource
 
setDamageAmount(double) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setDamageBuffer(double) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setDamageBypassesArmor() - 类 中的方法net.minecraft.util.DamageSource
 
setDamageIsAbsolute() - 类 中的方法net.minecraft.util.DamageSource
Sets a value indicating whether the damage is absolute (ignores modification by potion effects or enchantments), and also clears out hunger damage.
setDamageModifier(float) - 类 中的方法net.minecraftforge.event.entity.player.CriticalHitEvent
This set the damage multiplier for the hit.
setDamageMultiplier(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingFallEvent
 
setDamageTaken(float) - 类 中的方法net.minecraft.entity.item.EntityBoat
Sets the damage taken from the last hit.
setDarkenSky(boolean) - 类 中的方法net.minecraft.world.BossInfo
 
setDarkenSky(boolean) - 类 中的方法net.minecraft.world.BossInfoServer
 
setData(int) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
setData(String, WorldSavedData) - 类 中的方法net.minecraft.world.storage.MapStorage
Assigns the given String id to the given MapDataBase, removing any existing ones of the same id.
setData(String, WorldSavedData) - 类 中的方法net.minecraft.world.storage.SaveDataMemoryStorage
Assigns the given String id to the given MapDataBase, removing any existing ones of the same id.
setData(String, WorldSavedData) - 类 中的方法net.minecraft.world.World
Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id.
setDataFromNBT(byte[], NibbleArray, NibbleArray) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
setDead() - 类 中的方法net.minecraft.entity.Entity
Will get destroyed next tick.
setDead() - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Will get destroyed next tick.
setDead() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Will get destroyed next tick.
setDead() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Will get destroyed next tick.
setDead() - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
Will get destroyed next tick.
setDeathMessageVisibility(Team.EnumVisible) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the visibility flags for player death messages.
setDebugBoundingBox(boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
setDecorationDefaults() - 类 中的方法net.minecraft.world.gen.feature.WorldGenBigTree
 
setDecorationDefaults() - 类 中的方法net.minecraft.world.gen.feature.WorldGenerator
 
setDefaultGameType(GameType, MinecraftServer) - 类 中的方法net.minecraft.command.CommandDefaultGameMode
Set the default game type for the server.
setDefaultKey(ResourceLocation) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
setDefaultPickupDelay() - 类 中的方法net.minecraft.entity.item.EntityItem
 
setDefaultPlayerReputation(int) - 类 中的方法net.minecraft.village.Village
 
setDefaults() - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
setDefaultSlipperiness(float) - 类 中的方法net.minecraft.block.Block
Sets the base slipperiness level.
setDefaultState(IBlockState) - 类 中的方法net.minecraft.block.Block
 
setDefaultTitlesTimes() - 类 中的方法net.minecraft.client.gui.GuiIngame
Set the differents times for the titles to their default values
setDefaultValue(String) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default string value of this Property.
setDefaultValue(int) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default int value of this Property.
setDefaultValue(double) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default double value of this Property.
setDefaultValue(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default boolean value of this Property.
setDefaultValues(String[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default String[] values of this Property.
setDefaultValues(int[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default int[] values of this Property.
setDefaultValues(double[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default double[] values of this Property
setDefaultValues(boolean[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the default boolean[] values of this Property.
setDelayToMin(int) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
Sets the delay to minDelay if parameter given is 1, else return false.
setDemo(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
Sets whether this is a demo or not.
setDensity(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogDensity
 
setDensity(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setDensity(int) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setDescription(String) - 类 中的方法net.minecraft.entity.ai.attributes.RangedAttribute
 
setDestroyedByCreativePlayer(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
setDifficulty(EnumDifficulty) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setDifficulty(EnumDifficulty) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setDifficultyForAllWorlds(EnumDifficulty) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
 
setDifficultyForAllWorlds(EnumDifficulty) - 类 中的方法net.minecraft.server.MinecraftServer
 
setDifficultyLocked(boolean) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setDifficultyLocked(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setDifficultyScaled() - 类 中的方法net.minecraft.util.DamageSource
Set whether this damage source will have its damage amount scaled based on the current difficulty.
setDimension(int) - 类 中的方法net.minecraft.world.WorldProvider
Sets the providers current dimension ID, used in default getSaveFolder() Added to allow default providers to be registered for multiple dimensions.
setDimensionAndSpawnPlayer(int) - 类 中的方法net.minecraft.client.Minecraft
 
setDimensionData(DimensionType, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
已过时。
setDimensionData(int, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setDimensionData(DimensionType, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldInfo
已过时。
setDimensionData(int, NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setDimensions(int, int, int, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
setDirtAt(World, BlockPos) - 类 中的方法net.minecraft.world.gen.feature.WorldGenAbstractTree
sets dirt at a specific location if it isn't already dirt
setDirty(boolean) - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
setDirty(DataParameter<T>) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
setDirty(boolean) - 类 中的方法net.minecraft.world.storage.WorldSavedData
Sets the dirty state of this MapDataBase, whether it needs saving to disk.
setDisabledTextColour(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the color to use for text in this text box when this text box is disabled.
setDispatcher(NetworkDispatcher) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
setDisplayedItem(ItemStack) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
setDisplayedText(ITextComponent, ITextComponent) - 类 中的方法net.minecraft.client.gui.toasts.SystemToast
 
setDisplayHealth(int) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setDisplayListEntitiesDirty() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
setDisplayName(ITextComponent) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setDisplayName(String) - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
setDisplayName(String) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the display name for this team.
setDisplayname(String) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.NameFormat
 
setDisplayObjective(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
setDisplayTile(IBlockState) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setDisplayTileOffset(int) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setDistance(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingFallEvent
 
setDistance(float) - 类 中的方法net.minecraftforge.event.entity.player.PlayerFlyableFallEvent
 
setDoneWorking() - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
 
setDoneWorking() - 类 中的方法net.minecraft.client.LoadingScreenRenderer
 
setDoneWorking() - 接口 中的方法net.minecraft.util.IProgressUpdate
 
setDoRenderBrightness(T, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
setDouble(String, double) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagDouble with the given double value into the map with the given string key.
setDouble(int, double) - 类 中的方法net.minecraft.network.PacketBuffer
 
setDragAir(double) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setDrinkingPotion(boolean) - 类 中的方法net.minecraft.entity.monster.EntityWitch
Set whether this witch is aggressive at an entity.
setDropChance(EntityEquipmentSlot, float) - 类 中的方法net.minecraft.entity.EntityLiving
 
setDropChance(float) - 类 中的方法net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent
 
setDropItemsWhenDead(boolean) - 类 中的方法net.minecraft.entity.Entity
Sets whether this entity should drop its items when setDead() is called.
setDropItemsWhenDead(boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Sets whether this entity should drop its items when setDead() is called.
setDroppedExperience(int) - 类 中的方法net.minecraftforge.event.entity.living.LivingExperienceDropEvent
 
setDuration(int) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setDuration(int) - 类 中的方法net.minecraftforge.event.entity.living.LivingEntityUseItemEvent
 
setEatingHaystack(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setEditable(boolean) - 类 中的方法net.minecraft.tileentity.TileEntitySign
Sets the sign's isEditable flag to the specified parameter.
setEffectiveness(double) - 类 中的方法net.minecraft.potion.Potion
 
setEgg(EntityList.EntityEggInfo) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntry
 
setElytraFlying() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
setEmptySound(SoundEvent) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setEnableBackgroundDrawing(boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets whether or not the background and outline of this text box should be drawn.
setEnabled(boolean) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
setEnabled(boolean) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
setEnabled(boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets whether this text box is enabled.
setEnabledState(boolean) - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
setEnabledState(boolean) - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
setEnabledState(boolean) - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
setEnabledState(boolean) - 接口 中的方法net.minecraftforge.fml.common.ModContainer
Set the enabled/disabled state of this mod
setEnchantmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.EntityLiving
Enchants Entity's current equipments based on given DifficultyInstance
setEnchantmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
Enchants Entity's current equipments based on given DifficultyInstance
setEnchantmentEffectsFromEntity(EntityLivingBase, float) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
setEnchantments(Map<Enchantment, Integer>, ItemStack) - 类 中的静态方法net.minecraft.enchantment.EnchantmentHelper
Set the enchantments for the specified stack.
setEnterDoors(boolean) - 类 中的方法net.minecraft.pathfinding.PathNavigateGround
 
setEntityActionState(float, float, boolean, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
setEntityAttackTarget(EntityCreature, EntityLivingBase) - 类 中的方法net.minecraft.entity.ai.EntityAIHurtByTarget
 
setEntityBoundingBox(AxisAlignedBB) - 类 中的方法net.minecraft.entity.Entity
 
setEntityBoundingBox(AxisAlignedBB) - 类 中的方法net.minecraftforge.client.event.PlayerSPPushOutOfBlocksEvent
 
setEntityId(int) - 类 中的方法net.minecraft.entity.Entity
 
setEntityId(ResourceLocation) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
setEntityInvulnerable(boolean) - 类 中的方法net.minecraft.entity.Entity
Sets whether this Entity is invulnerable.
setEntityOnShoulder(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityShoulderRiding
 
setEntityState(Entity, byte) - 类 中的方法net.minecraft.world.World
sends a Packet 38 (Entity Status) to all tracked players of that entity
setEntityState(Entity, byte) - 类 中的方法net.minecraft.world.WorldServer
sends a Packet 38 (Entity Status) to all tracked players of that entity
setEntryValue(int, String) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
setEntryValue(int, boolean) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
setEntryValue(int, float) - 类 中的方法net.minecraft.client.gui.GuiCustomizeWorldScreen
 
setEntryValue(int, boolean) - 接口 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiResponder
 
setEntryValue(int, float) - 接口 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiResponder
 
setEntryValue(int, String) - 接口 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiResponder
 
setEntryValue(EntityDataManager.DataEntry<T>, EntityDataManager.DataEntry<?>) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
setEntryValues(List<EntityDataManager.DataEntry<?>>) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.EntityLiving
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityVex
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityWitherSkeleton
Gives armor or weapon for entity based on given DifficultyInstance
setEquipmentBasedOnDifficulty(DifficultyInstance) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Gives armor or weapon for entity based on given DifficultyInstance
setExactPosition(BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
setException(Throwable) - 类 中的方法net.minecraftforge.event.CommandEvent
 
setExecutionChance(int) - 类 中的方法net.minecraft.entity.ai.EntityAIWander
Changes task random possibility for execution
setExpired() - 类 中的方法net.minecraft.client.particle.Particle
Called to indicate that this particle effect has expired and should be discontinued.
setExplosion() - 类 中的方法net.minecraft.util.DamageSource
 
setExpToDrop(int) - 类 中的方法net.minecraftforge.event.world.BlockEvent.BreakEvent
Set the amount of experience dropped by the block after the event has processed
setExtraLife(int) - 类 中的方法net.minecraftforge.event.entity.item.ItemExpireEvent
 
setFaces(LinkedHashSet<OBJModel.Face>) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Group
已过时。
 
setFailsafeFieldValue(Field, Object, Object) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
setFavicon(String) - 类 中的方法net.minecraft.network.ServerStatusResponse
 
setField(int, int) - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
setField(int, int) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
setField(int, int) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
setField(int, int) - 接口 中的方法net.minecraft.inventory.IInventory
 
setField(int, int) - 类 中的方法net.minecraft.inventory.InventoryBasic
 
setField(int, int) - 类 中的方法net.minecraft.inventory.InventoryCrafting
 
setField(int, int) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
setField(int, int) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
setField(int, int) - 类 中的方法net.minecraft.inventory.InventoryMerchant
 
setField(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
setField(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
setField(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
setField(int, int) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
setFilenameAndFlush(String) - 异常错误 中的方法net.minecraft.client.util.JsonException
 
setFillBlanks(boolean) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
setFilledBucket(ItemStack) - 类 中的方法net.minecraftforge.event.entity.player.FillBucketEvent
 
setFillSound(SoundEvent) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setFilteringCraftable(boolean) - 类 中的方法net.minecraft.stats.RecipeBook
 
setFire(int) - 类 中的方法net.minecraft.entity.Entity
Sets entity to burn for x amount of seconds, cannot lower amount of existing fire.
setFireDamage() - 类 中的方法net.minecraft.util.DamageSource
Define the damage type as fire based.
setFireInfo(Block, int, int) - 类 中的方法net.minecraft.block.BlockFire
 
setFlag(int, boolean) - 类 中的方法net.minecraft.entity.Entity
Enable or disable a entity flag, see getEntityFlag to read the know flags.
setFlag(int) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
setFleeceColor(EnumDyeColor) - 类 中的方法net.minecraft.entity.passive.EntitySheep
Sets the wool color of this sheep
setFloat(String, float) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagFloat with the given float value into the map with the given string key.
setFloat(int, float) - 类 中的方法net.minecraft.network.PacketBuffer
 
setFluid(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack
 
setFluid(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple
 
setFluid(Fluid) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
已过时。
use the NBT-sensitive version FluidBucketWrapper.setFluid(FluidStack)
setFluid(FluidStack) - 类 中的方法net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper
 
setFluid(FluidStack) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
setFluidStack(FluidStack) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
setFluidStackAmount(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
setFlying(boolean) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setFlying(boolean) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setFlySpeed(float) - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
setFlySpeed(float) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setFlySpeed(float) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setFocus(boolean) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
setFocused(boolean) - 类 中的方法net.minecraft.client.gui.GuiScreen
 
setFocused(boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets focus to this gui element
setFog(GlStateManager.FogMode) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
setFogDensity(float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
setFogEnd(float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
setFogStart(float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
setFolderName(String) - 类 中的方法net.minecraft.server.MinecraftServer
 
setFoliageBiomeColorizer(int[]) - 类 中的静态方法net.minecraft.world.ColorizerFoliage
 
setFontRenderer(FontRenderer) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
Sets the FontRenderer to be used to render text.
setFoodLevel(int) - 类 中的方法net.minecraft.util.FoodStats
 
setFoodSaturationLevel(float) - 类 中的方法net.minecraft.util.FoodStats
 
setFooter(ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
 
setForcedChunkLoadingCallback(Object, ForgeChunkManager.LoadingCallback) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Set a chunkloading callback for the supplied mod object
setForceGamemode(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
Set the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
setForgeProfession(VillagerRegistry.VillagerProfession) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
setForwardDirection(int) - 类 中的方法net.minecraft.entity.item.EntityBoat
Sets the forward direction of the entity.
setFOV(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FOVModifier
 
setFramebufferColor(float, float, float, float) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
setFramebufferFilter(int) - 类 中的方法net.minecraft.client.shader.Framebuffer
 
setFrameIndex(int) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
setFramesTextureData(List<int[][]>) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
setFriendlyFlags(int) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets friendly fire and invisibles flags based off of the given bitmask.
setFull3D() - 类 中的方法net.minecraft.item.Item
Sets bFull3D to True and return the object.
setFuse(int) - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
 
setGameType(GameType) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Sets the game type for the player.
setGameType(GameType) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setGameType(GameType) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Sets the player's game mode and sends it to them.
setGameType(GameType) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sets the player's game mode and sends it to them.
setGameType(GameType) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Sets the game type for all worlds.
setGameType(GameType) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Sets the game type for all worlds.
setGameType(GameType) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
setGameType(GameType) - 类 中的方法net.minecraft.server.management.PlayerList
 
setGameType(GameType) - 类 中的方法net.minecraft.server.MinecraftServer
Sets the game type for all worlds.
setGameType(GameType) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the GameType.
setGaseous(boolean) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setGeneratedBlock(BlockFlower, BlockFlower.EnumFlowerType) - 类 中的方法net.minecraft.world.gen.feature.WorldGenFlowers
 
setGeneratorOptions(String) - 类 中的方法net.minecraft.world.WorldSettings
 
setGhost() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
setGlowing(boolean) - 类 中的方法net.minecraft.entity.Entity
 
setGraphicsLevel(boolean) - 类 中的方法net.minecraft.block.BlockLeaves
Pass true to draw this block using fancy graphics, or false for fast graphics.
setGrassBiomeColorizer(int[]) - 类 中的静态方法net.minecraft.world.ColorizerGrass
 
setGreen(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
setGrowingAge(int) - 类 中的方法net.minecraft.entity.EntityAgeable
The age value may be negative or positive or zero.
setGui(GuiScreen) - 类 中的方法net.minecraftforge.client.event.GuiOpenEvent
 
setGuiEnabled() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
setGuiOpen(boolean) - 类 中的方法net.minecraft.stats.RecipeBook
 
setGuiResponder(GuiPageButtonList.GuiResponder) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the GuiResponder associated with this text box.
setGuiSize(int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Set the gui to the specified width and height
setHardcore(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setHardness(float) - 类 中的方法net.minecraft.block.Block
Sets how many hits it takes to break a block.
setHarvestLevel(String, int) - 类 中的方法net.minecraft.block.Block
Sets or removes the tool and level required to harvest this block.
setHarvestLevel(String, int, IBlockState) - 类 中的方法net.minecraft.block.Block
Sets or removes the tool and level required to harvest this block.
setHarvestLevel(String, int) - 类 中的方法net.minecraft.item.Item
Sets or removes the harvest level for the specified tool class.
setHasDisplayTile(boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setHasEntities(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setHasListHeader(boolean, int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Sets hasListHeader and headerHeight.
setHasSubtypes(boolean) - 类 中的方法net.minecraft.item.Item
 
setHeader(ITextComponent) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
 
setHeaderInfo(boolean, int) - 类 中的方法net.minecraftforge.fml.client.GuiScrollingList
 
setHeadRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setHealth(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setHealthBlinkTime(long) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setHeightMap(int[]) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setHeightVariation(float) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setHeldBlockState(IBlockState) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Sets this enderman's held block state
setHeldItem(EnumHand, ItemStack) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setHoldingRose(boolean) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
setHomePosAndDistance(BlockPos, int) - 类 中的方法net.minecraft.entity.EntityCreature
Sets home position and max distance for it
setHorseArmorStack(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityHorse
Set horse armor stack (for example: new ItemStack(Items.iron_horse_armor))
setHorseJumping(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setHorseSaddled(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setHorseTamed(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setHorseVariant(int) - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
setHorseWatchableBoolean(int, boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setHostname(String) - 类 中的方法net.minecraft.server.MinecraftServer
 
setHoverEvent(HoverEvent) - 类 中的方法net.minecraft.util.text.Style
Sets the event that should be run when text of this ChatStyle is hovered over.
setHoveringText(String) - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
 
setHurtEntities(boolean) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
setIconHeight(int) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
setIconIndex(int, int) - 类 中的方法net.minecraft.potion.Potion
Sets the index for the icon displayed in the player's inventory when the status is active.
setIconWidth(int) - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
setIDRange(int, int) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
setIgnoreEntities(boolean) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setIgnoreRadius(boolean) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
Sets if the radius should be ignored, and the effect should be shown in a single point instead of an area
setIgnoresEntities(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setIgnoreStructureBlock(boolean) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setImmovableMobility() - 类 中的方法net.minecraft.block.material.Material
This type of material can't be pushed, and pistons are blocked to move.
setIncrement(int) - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.BossInfo
Sets the amount to move down before rendering the next bar
setIndex(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setIndex(int, int) - 类 中的方法net.minecraft.world.chunk.NibbleArray
 
setInfinitePickupDelay() - 类 中的方法net.minecraft.entity.item.EntityItem
 
setIngameFocus() - 类 中的方法net.minecraft.client.Minecraft
Will set the focus to ingame if the Minecraft window is the active with focus.
setIngameNotInFocus() - 类 中的方法net.minecraft.client.Minecraft
Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
setInhabitedTime(long) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setInitialSpawnLocation() - 类 中的方法net.minecraft.world.World
Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
setInitialSpawnLocation() - 类 中的方法net.minecraft.world.WorldServer
Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
setInLove(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
setInsertion(String) - 类 中的方法net.minecraft.util.text.Style
Set a text to be inserted into Chat when the component is shift-clicked
setInstrument(NoteBlockEvent.Instrument) - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent.Play
 
setInt(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setIntArray(String, int[]) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagIntArray with the given array as data into the map with the given string key.
setInteger(String, int) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagInt with the given integer value into the map with the given string key.
setIntegerValue(int) - 类 中的方法net.minecraft.util.TupleIntJsonSerializable
Sets this tuple's integer value to the given value.
setIntegrity(float) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setIntegrity(float) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setInternalProxies(ModContainer, Side, ClassLoader) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.JavaAdapter
 
setInternalProxies(ModContainer, Side, ClassLoader) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.ScalaAdapter
 
setInternalProxies(ModContainer, Side, ClassLoader) - 接口 中的方法net.minecraftforge.fml.common.ILanguageAdapter
 
setIntLE(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 接口 中的方法net.minecraft.inventory.IInventory
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryBasic
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryCrafting
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.inventory.InventoryMerchant
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInventorySlotContents(int, ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
setInvisible() - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
setInvisible(boolean) - 类 中的方法net.minecraft.entity.Entity
 
setInvisible(boolean) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setInvulnerable(boolean) - 类 中的方法net.minecraft.entity.projectile.EntityWitherSkull
Set whether this skull comes from an invulnerable (aura) wither boss.
setInvulnerable(boolean) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setInvulnerable(boolean) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setInvulTime(int) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
setInWeb() - 类 中的方法net.minecraft.entity.boss.EntityWither
Sets the Entity inside a web block.
setInWeb() - 类 中的方法net.minecraft.entity.Entity
Sets the Entity inside a web block.
setInWeb() - 类 中的方法net.minecraft.entity.monster.EntitySpider
Sets the Entity inside a web block.
setInWeb() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Sets the Entity inside a web block.
setIsBatHanging(boolean) - 类 中的方法net.minecraft.entity.passive.EntityBat
 
setIsChecked(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiCheckBox
 
setIsCritical(boolean) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Whether the arrow has a stream of critical hit particles flying behind it.
setIsDetachedFromVillageFlag(boolean) - 类 中的方法net.minecraft.village.VillageDoorInfo
 
setIsEditable(boolean) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
setIsListLengthFixed(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets the flag for whether this list/array Property has a fixed length.
setIsThornsDamage() - 类 中的方法net.minecraft.util.EntityDamageSource
Sets this EntityDamageSource as originating from Thorns armor
setIsWillingToMate(boolean) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setItalic(Boolean) - 类 中的方法net.minecraft.util.text.Style
Sets whether or not text of this ChatStyle should be italicized.
setItem(ItemStack) - 类 中的方法net.minecraft.entity.item.EntityItem
Sets the item that this entity represents.
setItem(ItemStack) - 类 中的方法net.minecraft.entity.projectile.EntityPotion
 
setItem(int, ItemStack) - 类 中的方法net.minecraftforge.event.brewing.PotionBrewEvent
 
setItemDamage(int) - 类 中的方法net.minecraft.item.ItemStack
 
setItemFrame(EntityItemFrame) - 类 中的方法net.minecraft.item.ItemStack
Set the item frame this stack is on.
setItemRotation(int) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
 
setItemStack(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Set the stack helds by mouse, used in GUI/Container
setItemStack(ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.Entity
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.EntityLiving
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
setItemStackToSlot(EntityEquipmentSlot, ItemStack) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setItemValues(ItemStack, boolean) - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
setItemValues(ItemStack) - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
setJsonSerializableValue(IJsonSerializable) - 类 中的方法net.minecraft.util.TupleIntJsonSerializable
Sets this tuple's JsonSerializable value to the given value.
setJumpCompletion(float) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
setJumping() - 类 中的方法net.minecraft.entity.ai.EntityJumpHelper
 
setJumping(boolean) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setJumping(boolean) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
setJumpPower(int) - 接口 中的方法net.minecraft.entity.IJumpingMount
 
setJumpPower(int) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setKeyBindState(int, boolean) - 类 中的静态方法net.minecraft.client.settings.KeyBinding
 
setKeyCode(int) - 类 中的方法net.minecraft.client.settings.KeyBinding
 
setKeyConflictContext(IKeyConflictContext) - 类 中的方法net.minecraft.client.settings.KeyBinding
 
setKeyModifierAndCode(KeyModifier, int) - 类 中的方法net.minecraft.client.settings.KeyBinding
 
setKeyPair(KeyPair) - 类 中的方法net.minecraft.server.MinecraftServer
 
setKnockbackStrength(int) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Sets the amount of knockback the arrow applies when it hits a mob.
setLanguageKey(String) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
setLanguageKey(String) - 类 中的方法net.minecraftforge.common.config.Property
Sets the localization language key for this Property so that the config GUI screens are nice and pretty <3.
setLanServer(boolean) - 类 中的方法net.minecraft.server.management.UserList
 
setLastActivityTimestamp(int) - 类 中的方法net.minecraft.village.VillageDoorInfo
 
setLastAttackedEntity(Entity) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setLastHealth(int) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setLastHealthTime(long) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setLastLightningBolt(int) - 类 中的方法net.minecraft.world.World
 
setLastOutput(ITextComponent) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
setLastSaveTime(long) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setLayerStarted(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
setLayerUsed(BlockRenderLayer) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
setLeashHolder(Entity, boolean) - 类 中的方法net.minecraft.entity.EntityLiving
Sets the entity to be leashed to.
setLeftArmRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setLeftHanded(boolean) - 类 中的方法net.minecraft.entity.EntityLiving
 
setLeftLegRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setLeftPos(int) - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
setLeftShoulderEntity(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setLevel(int) - 类 中的方法net.minecraftforge.event.enchanting.EnchantmentLevelSetEvent
Set the new level of the enchantment (0-30)
setLightFor(EnumSkyBlock, BlockPos, int) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setLightFor(EnumSkyBlock, BlockPos, int) - 类 中的方法net.minecraft.world.chunk.EmptyChunk
 
setLightFor(EnumSkyBlock, BlockPos, int) - 类 中的方法net.minecraft.world.World
 
setLightLevel(float) - 类 中的方法net.minecraft.block.Block
Sets the light value that the block emits.
setLightmap(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLiving
 
setLightmapDisabled(boolean) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
Sets whether to use the light map when rendering.
setLightmapTextureCoords(int, float, float) - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
Sets the current coordinates of the given lightmap texture
setLightOpacity(int) - 类 中的方法net.minecraft.block.Block
Sets how much light is blocked going through this block.
setLightPopulated(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setLimitedLife(int) - 类 中的方法net.minecraft.entity.monster.EntityVex
 
setListener(AdvancementList.Listener) - 类 中的方法net.minecraft.advancements.AdvancementList
 
setListener(EntityPlayer, float) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
setListener(Entity, float) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
setListener(EntityPlayer, float) - 类 中的方法net.minecraft.client.audio.SoundManager
Sets the listener of sounds
setListener(Entity, float) - 类 中的方法net.minecraft.client.audio.SoundManager
 
setListener(ClientAdvancementManager.IListener) - 类 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager
 
setListFromChildScreen(Object[]) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelBase
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelDragon
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelHorse
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelIronGolem
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelMagmaCube
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelOcelot
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelParrot
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelRabbit
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSheep1
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSheep2
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelSkeleton
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelWither
Used for easily adding entity-dependent animations.
setLivingAnimations(EntityLivingBase, float, float, float) - 类 中的方法net.minecraft.client.model.ModelWolf
Used for easily adding entity-dependent animations.
setLoadingProgress(int) - 类 中的方法net.minecraft.client.gui.GuiScreenWorking
Updates the progress bar on the loading screen to the specified amount.
setLoadingProgress(int) - 类 中的方法net.minecraft.client.LoadingScreenRenderer
Updates the progress bar on the loading screen to the specified amount.
setLoadingProgress(int) - 接口 中的方法net.minecraft.util.IProgressUpdate
Updates the progress bar on the loading screen to the specified amount.
setLoadSpawn(boolean) - 枚举 中的方法net.minecraft.world.DimensionType
 
setLocationAndAngles(double, double, double, float, float) - 类 中的方法net.minecraft.entity.Entity
Sets the location and Yaw/Pitch of an entity in the world
setLocationAndAngles(double, double, double, float, float) - 类 中的方法net.minecraft.entity.item.EntityPainting
Sets the location and Yaw/Pitch of an entity in the world
setLockCode(LockCode) - 类 中的方法net.minecraft.client.player.inventory.ContainerLocalMenu
 
setLockCode(LockCode) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
setLockCode(LockCode) - 类 中的方法net.minecraft.inventory.InventoryLargeChest
 
setLockCode(LockCode) - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
setLockCode(LockCode) - 接口 中的方法net.minecraft.world.ILockableContainer
 
setLocked(boolean) - 类 中的方法net.minecraft.client.gui.GuiLockIconButton
 
setLocked(boolean) - 类 中的方法net.minecraft.scoreboard.Score
 
setLong(String, long) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagLong with the given long value into the map with the given string key.
setLong(int, long) - 类 中的方法net.minecraft.network.PacketBuffer
 
setLongLE(int, long) - 类 中的方法net.minecraft.network.PacketBuffer
 
setLookingForHome() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setLookPosition(double, double, double, float, float) - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
Sets position to look at
setLookPositionWithEntity(Entity, float, float) - 类 中的方法net.minecraft.entity.ai.EntityLookHelper
Sets position to look at using entity
setLootingLevel(int) - 类 中的方法net.minecraftforge.event.entity.living.LootingLevelEvent
 
setLootTable(ResourceLocation, long) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
 
setLootTable(ResourceLocation, long) - 类 中的方法net.minecraft.tileentity.TileEntityLockableLoot
 
setLPerlin1(NoiseGeneratorOctaves) - 类 中的方法net.minecraftforge.event.terraingen.InitNoiseGensEvent.Context
 
setLuck(int) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
setLuminosity(int) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setLureSpeed(int) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
 
setMagicDamage() - 类 中的方法net.minecraft.util.DamageSource
Define the damage type as magic based.
setManyVisible(Set<EnumFacing>) - 类 中的方法net.minecraft.client.renderer.chunk.SetVisibility
 
setMapdataTo(MapData) - 类 中的方法net.minecraft.network.play.server.SPacketMaps
Sets new MapData from the packet to given MapData param
setMapFeaturesEnabled(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setMaterial(OBJModel.Material) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
setMaterialCost(int) - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
setMaterialName(String) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
setMating(boolean) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setMaxAge(int) - 类 中的方法net.minecraft.client.particle.Particle
 
setMaxDamage(int) - 类 中的方法net.minecraft.item.Item
set max damage of an Item
setMaxID(int) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
setMaxLength(int) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
setMaxListLength(int) - 类 中的方法net.minecraftforge.common.config.Property
Sets the maximum length of this list/array Property.
setMaxPackSize(int) - 类 中的方法net.minecraftforge.event.entity.living.LivingPackSizeEvent
 
setMaxRange(int) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
setMaxScaledLight(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setMaxSpeedAirLateral(float) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setMaxSpeedAirVertical(float) - 类 中的方法net.minecraft.entity.item.EntityMinecart
 
setMaxStackSize(int) - 类 中的方法net.minecraft.item.Item
 
setMaxStringLength(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the maximum length for the text in this text box.
setMaxValue(int) - 类 中的方法net.minecraftforge.common.config.Property
Sets the maximum int value of this Property.
setMaxValue(double) - 类 中的方法net.minecraftforge.common.config.Property
Sets the maximum double value of this Property.
setMaxWidth(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
Sets the max width of the tooltip.
setMaxY(double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Helper method that returns a new AxisAlignedBB with the given value for AxisAlignedBB.maxY and all other values taken from this bounding box.
setMedium(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setMediumLE(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setMessage(String) - 类 中的方法net.minecraftforge.client.event.ClientChatEvent
 
setMessage(ITextComponent) - 类 中的方法net.minecraftforge.client.event.ClientChatReceivedEvent
 
setMetadata(String) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
SetMetadata - net.minecraft.world.storage.loot.functions中的类
 
SetMetadata(LootCondition[], RandomValueRange) - 类 的构造器net.minecraft.world.storage.loot.functions.SetMetadata
 
SetMetadata.Serializer - net.minecraft.world.storage.loot.functions中的类
 
setMinecartPowered(boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
 
setMinValue(int) - 类 中的方法net.minecraftforge.common.config.Property
Sets the minimum int value of this Property.
setMinValue(double) - 类 中的方法net.minecraftforge.common.config.Property
Sets the minimum double value of this Property.
setMinY(int) - 类 中的方法net.minecraft.world.gen.FlatLayerInfo
Set the minimum Y coordinate for this layer.
setMipmapLevels(int) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
setMirror(Mirror) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setMirror(Mirror) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setMirrored(boolean) - 类 中的方法net.minecraftforge.oredict.ShapedOreRecipe
 
setModContainer(ModContainer) - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings
 
setModContainer(ModContainer) - 接口 中的方法net.minecraftforge.fml.common.eventhandler.IContextSetter
 
setMode(TileEntityStructure.Mode) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setModelAttributes(ModelBase) - 类 中的方法net.minecraft.client.model.ModelBase
 
setModelAttributes(ModelBase) - 类 中的方法net.minecraft.client.model.ModelBiped
 
setModelPartEnabled(EnumPlayerModelParts, boolean) - 类 中的方法net.minecraft.client.settings.GameSettings
 
setModelSlotVisible(T, EntityEquipmentSlot) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
setModelSlotVisible(ModelBiped, EntityEquipmentSlot) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerBipedArmor
 
setModelVisible(ModelBiped) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerBipedArmor
 
setModified(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setModList(Map<String, String>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
setMOTD(String) - 类 中的方法net.minecraft.server.MinecraftServer
 
setMoveForward(float) - 类 中的方法net.minecraft.entity.EntityLiving
 
setMovementSpeed(double) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
setMovementVector(float, float, float) - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
setMoveStrafing(float) - 类 中的方法net.minecraft.entity.EntityLiving
 
setMoveTo(double, double, double, double) - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
Sets the speed and location to move to
setMoveVertical(float) - 类 中的方法net.minecraft.entity.EntityLiving
 
setMultiplier(float) - 类 中的方法net.minecraftforge.event.entity.player.PlayerFlyableFallEvent
 
setMutexBits(int) - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Sets the mutex bitflags, see getMutexBits.
setName(String) - 类 中的方法net.minecraft.enchantment.Enchantment
Sets the enchantment name
setName(String) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
setName(String) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
setName(String) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
setName(String) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setName(ITextComponent) - 类 中的方法net.minecraft.world.BossInfo
 
setName(ITextComponent) - 类 中的方法net.minecraft.world.BossInfoServer
 
setName(String) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
setName(String) - 类 中的方法net.minecraftforge.common.config.Property
Sets the name/key for this Property.
setName(ResourceLocation) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
setNameTagVisibility(Team.EnumVisible) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the visibility flags for player name tags.
SetNBT - net.minecraft.world.storage.loot.functions中的类
 
SetNBT(LootCondition[], NBTTagCompound) - 类 的构造器net.minecraft.world.storage.loot.functions.SetNBT
 
SetNBT.Serializer - net.minecraft.world.storage.loot.functions中的类
 
setNeedsUpdate(boolean) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
setNetHandler(INetHandler) - 类 中的方法net.minecraft.network.NetworkManager
Sets the NetHandler for this NetworkManager, no checks are made if this handler is suitable for the particular connection state (protocol)
setNetworkId(int) - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
setNewBiomeDecorator(BiomeDecorator) - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.CreateDecorator
 
setNewBiomeGens(GenLayer[]) - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.InitBiomeGens
 
setNewChunkX(int) - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
setNewChunkZ(int) - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
setNewColor(int) - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.BiomeColor
 
setNewDimension(int) - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
setNewfov(float) - 类 中的方法net.minecraftforge.client.event.FOVUpdateEvent
 
setNewGen(MapGenBase) - 类 中的方法net.minecraftforge.event.terraingen.InitMapGenEvent
 
setNewSize(int) - 类 中的方法net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize
 
setNewSpeed(float) - 类 中的方法net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
 
setNewState(IBlockState) - 类 中的方法net.minecraftforge.event.world.BlockEvent.FluidPlaceBlockEvent
 
setNewStaticShaderLinkHelper() - 类 中的静态方法net.minecraft.client.shader.ShaderLinkHelper
 
setNextSpawnData(WeightedSpawnerEntity) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
setNoAI(boolean) - 类 中的方法net.minecraft.entity.EntityLiving
Set whether this Entity's AI is disabled
setNoDespawn() - 类 中的方法net.minecraft.entity.item.EntityItem
 
setNoGravity(boolean) - 类 中的方法net.minecraft.entity.Entity
 
setNoisefield(double[]) - 类 中的方法net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField
 
setNoPickupDelay() - 类 中的方法net.minecraft.entity.item.EntityItem
 
setNoPushMobility() - 类 中的方法net.minecraft.block.material.Material
This type of material can't be pushed, but pistons can move over it.
setNoRepair() - 类 中的方法net.minecraft.item.Item
Call to disable repair recipes.
setNormal(OBJModel.Normal) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
setNoScrollbar() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
setNote(NoteBlockEvent.Note, NoteBlockEvent.Octave) - 类 中的方法net.minecraftforge.event.world.NoteBlockEvent
Set Note and Octave for this event.
setNoTitle() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
setObfuscated(Boolean) - 类 中的方法net.minecraft.util.text.Style
Sets whether or not text of this ChatStyle should be obfuscated.
setObjectiveInDisplaySlot(int, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.Scoreboard
0 is tab menu, 1 is sidebar, 2 is below name
setObjectiveInDisplaySlot(int, ScoreObjective) - 类 中的方法net.minecraft.scoreboard.ServerScoreboard
0 is tab menu, 1 is sidebar, 2 is below name
setOffset(BlockPos) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
setOffspringAttributes(EntityAgeable, AbstractHorse) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setOldChunkX(int) - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
setOldChunkZ(int) - 类 中的方法net.minecraftforge.event.entity.EntityEvent.EnteringChunk
 
setOnFire(boolean) - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
setOnFireFromLava() - 类 中的方法net.minecraft.entity.Entity
Called whenever the entity is walking inside of lava.
setOnlineMode(boolean) - 类 中的静态方法net.minecraft.server.management.PlayerProfileCache
 
setOnlineMode(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setOpaqueCube(BlockPos) - 类 中的方法net.minecraft.client.renderer.chunk.VisGraph
 
setOptionFloatValue(GameSettings.Options, float) - 类 中的方法net.minecraft.client.settings.GameSettings
If the specified option is controlled by a slider (float value), this will set the float value.
setOptionKeyBinding(KeyBinding, int) - 类 中的方法net.minecraft.client.settings.GameSettings
Sets a key binding and then saves all settings.
setOptionValue(GameSettings.Options, int) - 类 中的方法net.minecraft.client.settings.GameSettings
For non-float options.
setOrCreateGameRule(String, String) - 类 中的方法net.minecraft.world.GameRules
 
setOrigin(BlockPos) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
 
setOutput(ItemStack) - 类 中的方法net.minecraftforge.event.AnvilUpdateEvent
 
setOutputSignal(int) - 类 中的方法net.minecraft.tileentity.TileEntityComparator
 
setOutsideBorder(boolean) - 类 中的方法net.minecraft.entity.Entity
 
setOverlay(BossInfo.Overlay) - 类 中的方法net.minecraft.world.BossInfo
 
setOverlay(BossInfo.Overlay) - 类 中的方法net.minecraft.world.BossInfoServer
 
setOverlayMessage(String, boolean) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
setOverlayMessage(ITextComponent, boolean) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
setOverlayMessage(ITextComponent, boolean) - 类 中的方法net.minecraftforge.client.GuiIngameForge
 
setOverrideDimension(int) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
setOwner(EntityLivingBase) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setOwner(String) - 类 中的方法net.minecraft.entity.item.EntityItem
 
setOwner(EntityLiving) - 类 中的方法net.minecraft.entity.monster.EntityVex
 
setOwnerId(UUID) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
setOwnerUniqueId(UUID) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setPaddleState(boolean, boolean) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
setPage(int) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList
 
setParameters(String[]) - 类 中的方法net.minecraftforge.event.CommandEvent
 
setParent(B3DModel.Node<B3DModel.Bone>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Bone
 
setParent(B3DModel.Node<K>) - 接口 中的方法net.minecraftforge.client.model.b3d.B3DModel.IKind
 
setParent(B3DModel.Node<B3DModel.Mesh>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
setParent(B3DModel.Node<? extends B3DModel.IKind<?>>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
setParent(B3DModel.Node<B3DModel.Pivot>) - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Pivot
 
setParent(IVertexConsumer) - 类 中的方法net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
setParent(IVertexConsumer) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setParentStyle(Style) - 类 中的方法net.minecraft.util.text.Style
Sets the fallback ChatStyle to use if this ChatStyle does not override some value.
setPartialBlockDamage(int) - 类 中的方法net.minecraft.client.renderer.DestroyBlockProgress
inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10
setParticle(EnumParticleTypes) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setParticleParam1(int) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setParticleParam2(int) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setParticleTexture(TextureAtlasSprite) - 类 中的方法net.minecraft.client.particle.Particle
Sets the texture used by the particle.
setParticleTextureIndex(int) - 类 中的方法net.minecraft.client.particle.Particle
Public method to set private field particleTextureIndex.
setPartying(BlockPos, boolean) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
setPartying(BlockPos, boolean) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
setPath(Path, double) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Sets a new path.
setPath(String) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
setPathPriority(PathNodeType, float) - 类 中的方法net.minecraft.entity.EntityLiving
 
setPercent(float) - 类 中的方法net.minecraft.client.gui.BossInfoClient
 
setPercent(float) - 类 中的方法net.minecraft.world.BossInfo
 
setPercent(float) - 类 中的方法net.minecraft.world.BossInfoServer
 
setPermissionHandler(IPermissionHandler) - 类 中的静态方法net.minecraftforge.server.permission.PermissionAPI
Only use this in PreInit state!
setPermissionLevel(int) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
setPhase(PhaseList<?>) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseManager
 
setPhase(EventPriority) - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
 
setPickedItemStack(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
 
setPickupDelay(int) - 类 中的方法net.minecraft.entity.item.EntityItem
 
setPitch(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
setPitch(float) - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
setPlacementType(Class<? extends Entity>, EntityLiving.SpawnPlacementType) - 类 中的静态方法net.minecraft.entity.EntitySpawnPlacementRegistry
 
setPlantType(BlockDoublePlant.EnumPlantType) - 类 中的方法net.minecraft.world.gen.feature.WorldGenDoublePlant
 
setPlayClient(NetHandlerPlayClient) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
setPlayEndBossMusic(boolean) - 类 中的方法net.minecraft.world.BossInfo
 
setPlayEndBossMusic(boolean) - 类 中的方法net.minecraft.world.BossInfoServer
 
setPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
setPlayer(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
setPlayerCapabilities(EntityPlayer) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Sets player capabilities depending on current gametype. params: player
setPlayerCreated(boolean) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
setPlayerHealthUpdated() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset.
setPlayerIdleTimeout(int) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
setPlayerIdleTimeout(int) - 类 中的方法net.minecraft.server.MinecraftServer
 
setPlayerList(PlayerList) - 类 中的方法net.minecraft.server.MinecraftServer
 
setPlayerLocation(double, double, double, float, float) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
 
setPlayerLocation(double, double, double, float, float, Set<SPacketPlayerPosLook.EnumFlags>) - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Teleports the player position to the (relative) values specified, and syncs to the client
setPlayerManager(WorldServer[]) - 类 中的方法net.minecraft.server.management.PlayerList
Sets the NBT manager to the one for the WorldServer given.
setPlayerProfile(GameProfile) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
setPlayers(GameProfile[]) - 类 中的方法net.minecraft.network.ServerStatusResponse.Players
 
setPlayers(ServerStatusResponse.Players) - 类 中的方法net.minecraft.network.ServerStatusResponse
 
setPlayerSPHealth(float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Updates health locally.
setPlayerViewRadius(int) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
 
setPlayerViewY(float) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
setPlayerWalkSpeed(float) - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
setPlaying(boolean) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setPoint(int, PathPoint) - 类 中的方法net.minecraft.pathfinding.Path
 
setPortal(BlockPos) - 类 中的方法net.minecraft.entity.Entity
Marks the entity as being inside a portal, activating teleportation logic in onEntityUpdate() in the following tick(s).
setPos(BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntity
 
setPos(int, int, int) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
None
setPos(double, double, double) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
setPos(Entity) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
setPos(Vec3i) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
setPos(int, int, int) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
None
setPos(Entity) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
setPos(double, double, double) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
setPos(Vec3i) - 类 中的方法net.minecraft.util.math.BlockPos.PooledMutableBlockPos
 
setPos(Vector4f) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
setPosition(float, float) - 类 中的方法net.minecraft.advancements.DisplayInfo
 
setPosition(int, int) - 类 中的方法net.minecraft.client.gui.GuiButtonImage
 
setPosition(int, int) - 类 中的方法net.minecraft.client.gui.GuiButtonToggle
 
setPosition(int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipe
 
setPosition(double, double, double) - 类 中的方法net.minecraft.client.particle.Particle
 
setPosition(int, int, int) - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
Sets the RenderChunk base position
setPosition(double, double, double) - 类 中的方法net.minecraft.client.renderer.culling.Frustum
 
setPosition(double, double, double) - 接口 中的方法net.minecraft.client.renderer.culling.ICamera
 
setPosition(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Sets the x,y,z of the entity from the given parameters.
setPosition(double, double, double) - 类 中的方法net.minecraft.entity.EntityHanging
Sets the x,y,z of the entity from the given parameters.
setPosition(double, double, double) - 类 中的方法net.minecraft.entity.EntityLeashKnot
Sets the x,y,z of the entity from the given parameters.
setPosition(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Sets the x,y,z of the entity from the given parameters.
setPosition(double, double, double) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Sets the x,y,z of the entity from the given parameters.
setPosition(BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setPosition(Vector2f) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
setPositionAndRotation(double, double, double, float, float) - 类 中的方法net.minecraft.entity.Entity
Sets position and rotation, clamping and wrapping params to valid values.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.client.entity.EntityOtherPlayerMP
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.Entity
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.EntityLivingBase
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityBoat
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.item.EntityPainting
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Set the position and rotation values directly without any clamping.
setPositionAndRotationDirect(double, double, double, float, float, int, boolean) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
Set the position and rotation values directly without any clamping.
setPositionAndUpdate(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Sets the position of the entity and updates the 'last' variables
setPositionAndUpdate(double, double, double) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Sets the position of the entity and updates the 'last' variables
setPositionNonDirty() - 类 中的方法net.minecraft.entity.Entity
 
setPosX(int) - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Chat
 
setPosY(int) - 类 中的方法net.minecraftforge.client.event.RenderGameOverlayEvent.Chat
 
setPotion(PotionType) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setPotionDurationMax(boolean) - 类 中的方法net.minecraft.potion.PotionEffect
Toggle the isPotionDurationMax field.
setPotionEffect(ItemStack) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
 
setPotionEffect(PotionEffect, float) - 类 中的方法net.minecraft.item.ItemFood
 
setPotionName(String) - 类 中的方法net.minecraft.potion.Potion
Set the potion name.
setPowered(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
setPowered(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setPrefix(String) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the prefix applied before the names of members of this team.
setPreset(String) - 类 中的方法net.minecraft.client.gui.GuiCreateFlatWorld
Sets the superflat preset.
setPreventProxyConnections(boolean) - 类 中的方法net.minecraft.server.MinecraftServer
 
setPrimaryHand(EnumHandSide) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setPriority(int) - 类 中的方法net.minecraft.world.NextTickListEntry
 
setPrivateValue(Class<? super T>, T, E, int) - 类 中的静态方法net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
setPrivateValue(Class<? super T>, T, E, String...) - 类 中的静态方法net.minecraftforge.fml.common.ObfuscationReflectionHelper
 
setPrivateValue(Class<? super T>, T, E, int) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
setPrivateValue(Class<? super T>, T, E, String...) - 类 中的静态方法net.minecraftforge.fml.relauncher.ReflectionHelper
 
setProfession(int) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
 
setProfession(int) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setProfession(VillagerRegistry.VillagerProfession) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setProfileCache(PlayerProfileCache) - 类 中的静态方法net.minecraft.tileentity.TileEntitySkull
 
setProgress(float) - 类 中的方法net.minecraft.client.gui.toasts.TutorialToast
 
setProjectile() - 类 中的方法net.minecraft.util.DamageSource
Define the damage type as projectile based.
setProjectionMatrix(Matrix4f) - 类 中的方法net.minecraft.client.shader.Shader
 
setProperties(com.mojang.authlib.properties.PropertyMap) - 类 中的方法net.minecraft.util.Session
 
setProperty(String, Object) - 接口 中的方法net.minecraft.network.rcon.IServer
Saves an Object with the given property name.
setProperty(String, Object) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Saves an Object with the given property name.
setProperty(String, Object) - 类 中的方法net.minecraft.server.dedicated.PropertyManager
Saves an Object with the given property name.
setPropertyOrder(List<String>) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
setProxy(Field, Class<?>, Object) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.JavaAdapter
 
setProxy(Field, Class<?>, Object) - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.ScalaAdapter
 
setProxy(Field, Class<?>, Object) - 接口 中的方法net.minecraftforge.fml.common.ILanguageAdapter
 
setPumpkinEquipped(boolean) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
setQuadCulled() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setQuadOrientation(EnumFacing) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
setQuadOrientation(EnumFacing) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
setQuadOrientation(EnumFacing) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
setQuadOrientation(EnumFacing) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setQuadOrientation(EnumFacing) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
setQuadTint(int) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
setQuadTint(int) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
setQuadTint(int) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
setQuadTint(int) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setQuadTint(int) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
setQuantaPerBlock(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setRabbitType(int) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
setRadius(float) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setRadiusOnUse(float) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setRadiusPerTick(float) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setRainDisabled() - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setRainfall(float) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setRaining(boolean) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets whether it is raining or not.
setRaining(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets whether it is raining or not.
setRainStrength(float) - 类 中的方法net.minecraft.world.World
Sets the strength of the rain.
setRainTime(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets the number of ticks until rain.
setRainTime(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the number of ticks until rain.
setRandom(Random) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setRandomEffect(Random) - 类 中的方法net.minecraft.entity.monster.EntitySpider.GroupData
 
setRandomHeight(World, Random, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
setRandomProfession(EntityVillager, Random) - 类 中的静态方法net.minecraftforge.fml.common.registry.VillagerRegistry
Hook called when spawning a Villager, sets it's profession to a random registered profession.
setRandomSeed(int, int, int) - 类 中的方法net.minecraft.world.World
puts the World Random seed to a specific state dependant on the inputs
setRarity(EnumRarity) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setRatioX(double) - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
setRatioZ(double) - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
setRBGColorF(float, float, float) - 类 中的方法net.minecraft.client.particle.Particle
 
setReader(LineReader) - 类 中的静态方法net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Sets the LineReader that is used to read input from the console.
setRearing(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setRecipe(IRecipe) - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
setRecipes(MerchantRecipeList) - 接口 中的方法net.minecraft.entity.IMerchant
 
setRecipes(MerchantRecipeList) - 类 中的方法net.minecraft.entity.NpcMerchant
 
setRecipes(MerchantRecipeList) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
setRecipeUsed(IRecipe) - 类 中的方法net.minecraft.inventory.InventoryCraftResult
 
setRecord(ItemStack) - 类 中的方法net.minecraft.block.BlockJukebox.TileEntityJukebox
 
setRecordPlayingMessage(String) - 类 中的方法net.minecraft.client.gui.GuiIngame
 
setRed(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.FogColors
 
setRedstoneStrength(IBlockState, int) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
setRedstoneStrength(IBlockState, int) - 类 中的方法net.minecraft.block.BlockPressurePlate
 
setRedstoneStrength(IBlockState, int) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
 
setReducedDebug(boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setRegionRenderCacheBuilder(RegionRenderCacheBuilder) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
setRegistryName(String) - 类 中的方法net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
setRegistryName(ResourceLocation) - 类 中的方法net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
setRegistryName(String, String) - 类 中的方法net.minecraftforge.registries.IForgeRegistryEntry.Impl
 
setRegistryName(ResourceLocation) - 接口 中的方法net.minecraftforge.registries.IForgeRegistryEntry
Sets a unique name for this Item.
setRelevantEnchantmentTypes(EnumEnchantmentType...) - 类 中的方法net.minecraft.creativetab.CreativeTabs
Sets the enchantment types for populating this tab with enchanting books
setRenderCape(boolean) - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
setRenderDistanceWeight(double) - 类 中的静态方法net.minecraft.entity.Entity
 
setRendererDispatcher(TileEntityRendererDispatcher) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
 
setRendererDispatcher(TileEntityRendererDispatcher) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
setRenderHelmet(boolean) - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
setRenderItem(boolean) - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
setRenderLayer(BlockRenderLayer) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
setRenderLayer(BlockRenderLayer) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setRenderOutlines(boolean) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
setRenderOutlines(boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
setRenderPass(int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
setRenderPosition(double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
setRenderShadow(boolean) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
setRenderType(IScoreCriteria.EnumRenderType) - 类 中的方法net.minecraft.scoreboard.ScoreObjective
 
setRenderViewEntity(Entity) - 类 中的方法net.minecraft.client.Minecraft
 
setRenderVisibilityId(long) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setRenderYawOffset(float) - 类 中的方法net.minecraft.entity.Entity
Set the render yaw offset
setRenderYawOffset(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Set the render yaw offset
setRenderYawOffset(float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Set the render yaw offset
setRenderYawOffset(float) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Set the render yaw offset
setRenderYawOffset(float) - 类 中的方法net.minecraft.entity.monster.EntitySilverfish
Set the render yaw offset
setRepairCost(int) - 类 中的方法net.minecraft.item.ItemStack
Set this stack's repair cost.
setRepairItem(ItemStack) - 枚举 中的方法net.minecraft.item.Item.ToolMaterial
 
setRepairItem(ItemStack) - 枚举 中的方法net.minecraft.item.ItemArmor.ArmorMaterial
 
setReplaceable() - 类 中的方法net.minecraft.block.material.Material
Sets Material.replaceable to true.
setReplacedBlock(Block) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setReplacedBlock(IBlockState) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
setReplacement(IBlockState) - 类 中的方法net.minecraftforge.event.terraingen.BiomeEvent.GetVillageBlockID
 
setReply(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketEvent
 
setRepositories(List<ResourcePackRepository.Entry>) - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
setRequiresMcRestart(boolean) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Sets whether or not this ConfigCategory requires Minecraft to be restarted when changed.
setRequiresMcRestart(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets whether or not this Property requires Minecraft to be restarted when changed.
setRequiresMcRestart(boolean) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setRequiresTool() - 类 中的方法net.minecraft.block.material.Material
Makes blocks with this material require the correct tool to be harvested.
setRequiresWorldRestart(boolean) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Sets the flag for whether or not this category can be edited while a world is running.
setRequiresWorldRestart(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets the flag for whether or not this Property can be edited while a world is running.
setRequiresWorldRestart(boolean) - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setResistance(float) - 类 中的方法net.minecraft.block.Block
Sets the the blocks resistance to explosions.
setResourceMode(ServerData.ServerResourceMode) - 类 中的方法net.minecraft.client.multiplayer.ServerData
 
setResourcePack(String, String) - 类 中的方法net.minecraft.server.MinecraftServer
 
setResourcePackFromWorld(String, ISaveHandler) - 类 中的方法net.minecraft.server.MinecraftServer
 
setRespawnState(DragonSpawnManager) - 类 中的方法net.minecraft.world.end.DragonFightManager
 
setResponderEntryValue(int, String) - 类 中的方法net.minecraft.client.gui.GuiTextField
Notifies this text box's responder that the text has changed.
setResponseTime(int) - 类 中的方法net.minecraft.client.network.NetworkPlayerInfo
 
setResult(int) - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.SetArmorModel
已过时。
 
setResult(EntityPlayer.SleepResult) - 类 中的方法net.minecraftforge.event.entity.player.PlayerSleepInBedEvent
 
setResult(Event.Result) - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Sets the result value for this event, not all events can have a result set, and any attempt to set a result for a event that isn't expecting it will result in a IllegalArgumentException.
setResult(boolean) - 类 中的方法net.minecraftforge.fml.common.StartupQuery
 
setResultMessage(ITextComponent) - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
setResultSound(ISound) - 类 中的方法net.minecraftforge.client.event.sound.PlaySoundEvent
 
setResultStack(ItemStack) - 类 中的方法net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Finish
 
setRevengeTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.EntityLivingBase
Hint to AI tasks that we were attacked by the passed EntityLivingBase and should retaliate.
setRevengeTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
Hint to AI tasks that we were attacked by the passed EntityLivingBase and should retaliate.
setRevengeTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Hint to AI tasks that we were attacked by the passed EntityLivingBase and should retaliate.
setRightArmRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setRightLegRotation(Rotations) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
setRightShoulderEntity(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setRoll(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
setRollingAmplitude(int) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Sets the rolling amplitude the cart rolls while being attacked.
setRollingDirection(int) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Sets the rolling direction the cart rolls while being attacked.
setRolls(RandomValueRange) - 类 中的方法net.minecraft.world.storage.loot.LootPool
 
setRotation(float, float) - 类 中的方法net.minecraft.entity.Entity
Sets the rotation of the entity.
setRotation(Rotation) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setRotation(Rotation) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setRotation(float) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelArmorStand
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelArmorStandArmor
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelBase
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelBat
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelBiped
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelBlaze
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelBook
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelChicken
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelCreeper
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelElytra
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelEnderman
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelEnderMite
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelGhast
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelGuardian
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelHumanoidHead
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelIllager
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelIronGolem
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelLeashKnot
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelOcelot
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelParrot
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelPlayer
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelPolarBear
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelQuadruped
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelRabbit
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSheep1
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSheep2
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelShulker
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelShulkerBullet
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSilverfish
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSkeleton
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSkeletonHead
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSnowMan
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSpider
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelSquid
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelVex
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelVillager
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelWitch
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelWither
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelWolf
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelZombie
Sets the model's various rotation angles.
setRotationAngles(float, float, float, float, float, float, Entity) - 类 中的方法net.minecraft.client.model.ModelZombieVillager
Sets the model's various rotation angles.
setRotationPoint(float, float, float) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
setRotationYawHead(float) - 类 中的方法net.minecraft.entity.Entity
Sets the head's yaw rotation of the entity.
setRotationYawHead(float) - 类 中的方法net.minecraft.entity.EntityLivingBase
Sets the head's yaw rotation of the entity.
setRotationYawHead(float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Sets the head's yaw rotation of the entity.
setSaddled(boolean) - 类 中的方法net.minecraft.entity.passive.EntityPig
Set or remove the saddle of the pig.
setSafe(float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderDefault
 
setSafe(float, float, float, float) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
setSaved(boolean) - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
setSaveVersion(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets the save version of the world
setSaveVersion(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the save version of the world
setScale(float) - 类 中的方法net.minecraft.entity.EntityAgeable
 
setScale(Vector2f) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Texture
 
setScaleForAge(boolean) - 类 中的方法net.minecraft.entity.EntityAgeable
"Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child."
setScaleForAge(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
"Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child."
setScheduledTime(long) - 类 中的方法net.minecraft.world.NextTickListEntry
Sets the scheduled time for this tick entry
setScore(int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Set player's score
setScoreboard(Scoreboard) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
setScoreBoardStat(CommandResultStats, CommandResultStats.Type, String, String) - 类 中的静态方法net.minecraft.command.CommandResultStats
Set a stat in the scoreboard
setScorePoints(int) - 类 中的方法net.minecraft.scoreboard.Score
 
setScoreTeamColor(T) - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
setScreen(RealmsScreen) - 类 中的静态方法net.minecraft.realms.Realms
 
setScreenHeight(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
setScreenshotFile(File) - 类 中的方法net.minecraftforge.client.event.ScreenshotEvent
 
setScreenWidth(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
 
setSeaLevel(int) - 类 中的方法net.minecraft.world.World
Warning this value may not be respected in all cases as it is still hardcoded in many places.
setSeed(long) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setSeed(Long) - 类 中的方法net.minecraft.world.gen.structure.template.PlacementSettings
 
setSeeFriendlyInvisiblesEnabled(boolean) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets whether members of this team can see other members that are invisible.
setSelectedSlotIndex(int) - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
setSelectedTab(Advancement) - 类 中的方法net.minecraft.advancements.PlayerAdvancements
 
setSelectedTab(Advancement) - 类 中的方法net.minecraft.client.gui.advancements.GuiScreenAdvancements
 
setSelectedTab(Advancement) - 接口 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager.IListener
 
setSelectedTab(Advancement, boolean) - 类 中的方法net.minecraft.client.multiplayer.ClientAdvancementManager
 
setSelectionPos(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the position of the selection anchor (the selection anchor and the cursor position mark the edges of the selection).
setSendToClient(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
setServerBrand(String) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Sets the brand of the currently connected server.
setServerData(ServerData) - 类 中的方法net.minecraft.client.Minecraft
Set the current ServerData instance.
setServerDescription(ITextComponent) - 类 中的方法net.minecraft.network.ServerStatusResponse
 
setServerInitialized(boolean) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets the initialization status of the World.
setServerInitialized(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the initialization status of the World.
setServerOwner(String) - 类 中的方法net.minecraft.server.MinecraftServer
Sets the username of the owner of this server (in the case of an integrated server)
setServerPort(int) - 类 中的方法net.minecraft.server.MinecraftServer
 
setServerResourcePack(File) - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
setSessionService(MinecraftSessionService) - 类 中的静态方法net.minecraft.tileentity.TileEntitySkull
 
setSessionType(String) - 枚举 中的静态方法net.minecraft.util.Session.Type
 
setSheared(boolean) - 类 中的方法net.minecraft.entity.passive.EntitySheep
make a sheep sheared if set to true
setShort(String, short) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagShort with the given short value into the map with the given string key.
setShort(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setShortLE(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
setShouldWatch(boolean) - 类 中的方法net.minecraft.entity.ai.attributes.BaseAttribute
 
setShowAir(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setShowBottom(boolean) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
 
setShowBoundingBox(boolean) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setShowInGui(boolean) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Sets whether or not this ConfigCategory should be allowed to show on config GUIs.
setShowInGui(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets whether or not this Property should be allowed to show on config GUIs.
setShowSelectionBox(boolean) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
setSilent(boolean) - 类 中的方法net.minecraft.entity.Entity
When set to true the entity will not play sounds.
setSitting(boolean) - 类 中的方法net.minecraft.entity.ai.EntityAISit
Sets the sitting flag.
setSitting(boolean) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
setSize(float, float) - 类 中的方法net.minecraft.client.particle.Particle
 
setSize(float, float) - 类 中的方法net.minecraft.entity.Entity
Sets the width and height of the entity.
setSize(float, float) - 类 中的方法net.minecraft.entity.EntityAgeable
Sets the width and height of the entity.
setSize(float, float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Sets the width and height of the entity.
setSize(float, float) - 类 中的方法net.minecraft.entity.monster.EntityZombie
Sets the width and height of the entity.
setSize(BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
setSize(int) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setSize(int) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
setSkullRotation(int) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
setSkyLight(int, int, int, int) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Sets the saved Sky-light value in the extended block storage structure.
setSkyLight(NibbleArray) - 类 中的方法net.minecraft.world.chunk.storage.ExtendedBlockStorage
Sets the NibbleArray instance used for Sky-light values in this particular storage block.
setSkylightSubtracted(int) - 类 中的方法net.minecraft.world.World
 
setSkyRenderer(IRenderHandler) - 类 中的方法net.minecraft.world.WorldProvider
 
setSlaveMap(ResourceLocation, Object) - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
setSlaveMap(ResourceLocation, Object) - 接口 中的方法net.minecraftforge.registries.IForgeRegistryInternal
 
setSliderPosition(float) - 类 中的方法net.minecraft.client.gui.GuiSlider
Sets the position of the slider and notifies the associated responder of the change
setSliderValue(float, boolean) - 类 中的方法net.minecraft.client.gui.GuiSlider
Sets the slider's value, optionally notifying the associated responder of the change.
setSlimeSize(int, boolean) - 类 中的方法net.minecraft.entity.monster.EntityMagmaCube
 
setSlimeSize(int, boolean) - 类 中的方法net.minecraft.entity.monster.EntitySlime
 
setSlotXBoundsFromLeft(int) - 类 中的方法net.minecraft.client.gui.GuiSlot
Sets the left and right bounds of the slot.
setSneaking(boolean) - 类 中的方法net.minecraft.entity.Entity
Sets the sneaking flag.
setSnowEnabled() - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setSound(SoundEvent) - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
setSoundLevel(SoundCategory, float) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
setSoundLevel(SoundCategory, float) - 类 中的方法net.minecraft.client.settings.GameSettings
 
setSoundType(SoundType) - 类 中的方法net.minecraft.block.Block
Sets the footstep sound for the block.
setSpawn(BlockPos) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setSpawn(BlockPos) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setSpawnChunk(BlockPos, boolean, int) - 类 中的方法net.minecraft.entity.player.EntityPlayer
A dimension aware version of setSpawnChunk.
setSpawnDimension(Integer) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setSpawnedByPlayer(boolean) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
Sets if this mob was spawned by a player or not.
setSpawnPoint(BlockPos, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
setSpawnPoint(BlockPos) - 类 中的方法net.minecraft.world.World
 
setSpawnPoint(BlockPos) - 类 中的方法net.minecraft.world.WorldProvider
 
setSpawnX(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Set the x spawn position to the passed in value
setSpawnX(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Set the x spawn position to the passed in value
setSpawnY(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets the y spawn position
setSpawnY(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets the y spawn position
setSpawnZ(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Set the z spawn position to the passed in value
setSpawnZ(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Set the z spawn position to the passed in value
setSpectatingEntity(Entity) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
setSpeed(double) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Sets the speed
setSpeedX(int) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
setSpeedY(int) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
setSpeedZ(int) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
 
setSpellType(EntitySpellcasterIllager.SpellType) - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
setSpike(WorldGenSpikes.EndSpike) - 类 中的方法net.minecraft.world.gen.feature.WorldGenSpikes
 
setSprinting(boolean) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Set sprinting switch for Entity.
setSprinting(boolean) - 类 中的方法net.minecraft.entity.Entity
Set sprinting switch for Entity.
setSprinting(boolean) - 类 中的方法net.minecraft.entity.EntityLivingBase
Set sprinting switch for Entity.
setSprite(TextureAtlasSprite) - 类 中的方法net.minecraftforge.client.model.SimpleModelFontRenderer
 
setStackDisplayName(String) - 类 中的方法net.minecraft.item.ItemStack
 
setStackInSlot(int, ItemStack) - 接口 中的方法net.minecraftforge.items.IItemHandlerModifiable
Overrides the stack in the given slot.
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.VanillaDoubleChestItemHandler
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.CombinedInvWrapper
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.EmptyHandler
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.InvWrapper
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.RangedWrapper
 
setStackInSlot(int, ItemStack) - 类 中的方法net.minecraftforge.items.wrapper.SidedInvWrapper
 
setStanding(boolean) - 类 中的方法net.minecraft.entity.monster.EntityPolarBear
 
setState(boolean, World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockFurnace
 
setState(BufferBuilder.State) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
setState(IBlockState) - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
setState(IBlockState) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setStateContainer(BlockStateContainer) - 类 中的方法net.minecraft.client.renderer.block.model.multipart.Multipart
 
setStateTriggered(boolean) - 类 中的方法net.minecraft.client.gui.GuiButtonToggle
 
setStatus(ChunkCompileTaskGenerator.Status) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator
 
setStep(TutorialSteps) - 类 中的方法net.minecraft.client.tutorial.Tutorial
Sets a new step to the tutorial
setStorageArrays(ExtendedBlockStorage[]) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setStrength(float) - 类 中的方法net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
setStrikethrough(Boolean) - 类 中的方法net.minecraft.util.text.Style
Sets whether or not to format text of this ChatStyle using strikethrough.
setString(String, String) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores a new NBTTagString with the given string value into the map with the given string key.
setStructureType(int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
setStyle(Style) - 接口 中的方法net.minecraft.util.text.ITextComponent
Sets the style of this component and updates the parent style of all of the sibling components.
setStyle(Style) - 类 中的方法net.minecraft.util.text.TextComponentBase
Sets the style of this component and updates the parent style of all of the sibling components.
setStyle(Style) - 类 中的方法net.minecraft.util.text.TextComponentTranslation
Sets the style of this component and updates the parent style of all of the sibling components.
setSubtypeNames(String[]) - 类 中的方法net.minecraft.item.ItemColored
 
setSuccessCount(int) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
setSuffix(String) - 类 中的方法net.minecraft.scoreboard.ScorePlayerTeam
Sets the suffix applied after the names of members of this team.
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.boss.EntityWither
 
setSwingingArms(boolean) - 接口 中的方法net.minecraft.entity.IRangedAttackMob
 
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
 
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.monster.EntityIllusionIllager
 
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
 
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.monster.EntityWitch
 
setSwingingArms(boolean) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
setTable(LootTable) - 类 中的方法net.minecraftforge.event.LootTableLoadEvent
 
setTag(String, NBTBase) - 类 中的方法net.minecraft.nbt.NBTTagCompound
Stores the given tag into the map with the given string key.
setTagCompound(NBTTagCompound) - 类 中的方法net.minecraft.item.ItemStack
Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it.
setTagInfo(String, NBTBase) - 类 中的方法net.minecraft.item.ItemStack
 
setTamed(boolean) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
setTamed(boolean) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
setTamedBy(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setTamedBy(EntityPlayer) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
setTameSkin(int) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
setTarget(Vec3d) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseChargingPlayer
 
setTarget(EntityLivingBase) - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
 
setTarget(Side) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
setTargetX(double) - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
setTargetY(double) - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
setTargetZ(double) - 类 中的方法net.minecraftforge.event.entity.living.EnderTeleportEvent
 
setTeamOption(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
setTemper(int) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
setTemperature(float) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setTemperature(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setTemperature(int) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setTerrainPopulated(boolean) - 类 中的方法net.minecraft.world.chunk.Chunk
 
setTerrainType(WorldType) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setTerrainType(WorldType) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setText(String) - 类 中的方法net.minecraft.client.gui.GuiButtonRealmsProxy
 
setText(String, boolean) - 类 中的方法net.minecraft.client.gui.GuiChat
Sets the text of the chat
setText(String, boolean) - 类 中的方法net.minecraft.client.gui.GuiScreen
Sets the text of the chat
setText(String) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the text of the textbox, and moves the cursor to the end.
setTextColor(int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets the color to use when drawing this text box's text.
setTexture(TextureAtlasSprite) - 类 中的方法net.minecraft.client.renderer.block.model.SimpleBakedModel.Builder
 
setTexture(OBJModel.Texture) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
setTexture(TextureAtlasSprite) - 接口 中的方法net.minecraftforge.client.model.pipeline.IVertexConsumer
 
setTexture(TextureAtlasSprite) - 类 中的方法net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder
 
setTexture(TextureAtlasSprite) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
setTexture(TextureAtlasSprite) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setTexture(TextureAtlasSprite) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexTransformer
 
setTextureCoordinate(OBJModel.TextureCoordinate) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
setTextureEntry(TextureAtlasSprite) - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
Adds a texture registry entry to this map for the specified name if one does not already exist.
setTextureOffset(String, int, int) - 类 中的方法net.minecraft.client.model.ModelBase
 
setTextureOffset(int, int) - 类 中的方法net.minecraft.client.model.ModelRenderer
 
setTexturePosition(float, float) - 类 中的方法net.minecraft.client.model.PositionTextureVertex
 
setTextureSize(int, int) - 类 中的方法net.minecraft.client.model.ModelRenderer
Returns the model renderer with the new texture parameters.
setThrower(String) - 类 中的方法net.minecraft.entity.item.EntityItem
 
setThrower(Entity) - 接口 中的方法net.minecraftforge.fml.common.registry.IThrowableEntity
Sets the entity that threw/created this entity.
setThundering(boolean) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Sets whether it is thundering or not.
setThundering(boolean) - 类 中的方法net.minecraft.world.storage.WorldInfo
Sets whether it is thundering or not.
setThunderStrength(float) - 类 中的方法net.minecraft.world.World
Sets the strength of the thunder.
setThunderTime(int) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Defines the number of ticks until next thunderbolt.
setThunderTime(int) - 类 中的方法net.minecraft.world.storage.WorldInfo
Defines the number of ticks until next thunderbolt.
setTickRandomly(boolean) - 类 中的方法net.minecraft.block.Block
Sets whether this block type will receive random update ticks
setTickRate(int) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
setTileEntity(BlockPos, TileEntity) - 类 中的方法net.minecraft.world.World
 
setTileEntity(TileEntity) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
setTileEntityItemStackRenderer(TileEntityItemStackRenderer) - 类 中的方法net.minecraft.item.Item
 
setTileEntityNBT(World, EntityPlayer, BlockPos, ItemStack) - 类 中的静态方法net.minecraft.item.ItemBlock
 
setTimeSinceHit(int) - 类 中的方法net.minecraft.entity.item.EntityBoat
Sets the time to count down from since the last time entity was hit.
setToDefault() - 类 中的方法net.minecraft.client.settings.KeyBinding
 
setToDefault() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
setToDefault() - 类 中的方法net.minecraftforge.common.config.Property
Sets the current value(s) of this Property to the default value(s).
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
setToDefault() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Sets this entry's value to the default value.
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
setToDefault() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
setToDefault() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property] Sets this property's value to the default value.
setTotalWorldTime(long) - 类 中的方法net.minecraft.world.World
 
setTrackOutput(boolean) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
setTrail(boolean) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Spark
 
setTransferCooldown(int) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
setTransferTicker(int) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
Sets the transfer ticker, used to determine the delay between transfers.
setTransition(double) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setTransition(double, double, long) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setTranslatableName(String) - 类 中的方法net.minecraft.item.ItemStack
 
setTranslation(double, double, double) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
setTrap(boolean) - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
 
setTwinkle(boolean) - 类 中的方法net.minecraft.client.particle.ParticleFirework.Spark
 
setType(int) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
setType(Class<T>) - 类 中的方法net.minecraftforge.registries.RegistryBuilder
 
setUnderlined(Boolean) - 类 中的方法net.minecraft.util.text.Style
Sets whether or not text of this ChatStyle should be underlined.
setUnicodeFlag(boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
setUniformLocation(int) - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
setUniqueId(UUID) - 类 中的方法net.minecraft.entity.Entity
 
setUniqueId(String, UUID) - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
setUnlocalizedName(String) - 类 中的方法net.minecraft.block.Block
 
setUnlocalizedName(String) - 类 中的方法net.minecraft.item.Item
Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
setUnlocalizedName(String) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setUnseenMemoryTicks(int) - 类 中的方法net.minecraft.entity.ai.EntityAITarget
 
setup(Template, BlockPos, PlacementSettings) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
 
setup(File, LaunchClassLoader, String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
setup() - 类 中的方法net.minecraftforge.fml.common.eventhandler.Event
Called by the base constructor, this is used by ASM generated event classes to setup various functionality such as the listener list.
setup(Side) - 类 中的方法net.minecraftforge.fml.common.patcher.ClassPatchManager
 
setup(File) - 类 中的静态方法net.minecraftforge.fml.relauncher.libraries.LibraryManager
 
setupChunkSeed(long, Random, int, int) - 类 中的静态方法net.minecraft.world.gen.MapGenBase
 
setupConfiguration(Configuration, String, String, boolean, boolean) - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
setupFogColor(boolean) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
setupGhostRecipe(IRecipe, List<Slot>) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
setupLoadOnly(String, boolean) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
setupModelRegistry() - 类 中的方法net.minecraft.client.renderer.block.model.ModelBakery
 
setupModelRegistry() - 类 中的方法net.minecraftforge.client.model.ModelLoader
 
setupNewMap(World, double, double, byte, boolean, boolean) - 类 中的静态方法net.minecraft.item.ItemMap
 
setupOverlayRendering() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
Setup orthogonal projection for rendering GUI screen overlays
setupRotation(EntityBoat, float, float) - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
 
setupServerList() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
setupTamedAI() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
setupTamedAI() - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
setupTerrain(Entity, double, ICamera, int, boolean) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
setupTestHarness(ModContainer...) - 类 中的方法net.minecraftforge.fml.common.Loader
Used to setup a testharness with a single dummy mod instance for use with various testing hooks
setupTranslation(double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderBoat
 
setUseBlock(Event.Result) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
setUseBlock(Event.Result) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
DENY: Block will never be used.
setUseItem(Event.Result) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock
 
setUseItem(Event.Result) - 类 中的方法net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock
DENY: The item will never be used.
setUserMessage(String) - 类 中的方法net.minecraft.server.MinecraftServer
Typically "menu.convertingLevel", "menu.loadingLevel" or others.
setUsername(UUID, String) - 类 中的静态方法net.minecraftforge.common.UsernameCache
Set a player's current username
setUvs(float[]) - 类 中的方法net.minecraft.client.renderer.block.model.BlockFaceUV
 
setValidationPattern(Pattern) - 类 中的方法net.minecraftforge.common.config.Property
Sets a regex Pattern object used to validate user input for formatted String or String[] properties.
setValidator(<any>) - 类 中的方法net.minecraft.client.gui.GuiTextField
 
setValidValues(String[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the array of valid values that this String Property can be set to.
setValue(boolean) - 类 中的方法net.minecraft.client.gui.GuiListButton
 
setValue(T) - 类 中的方法net.minecraft.network.datasync.EntityDataManager.DataEntry
 
setValue(String) - 类 中的方法net.minecraft.realms.RealmsEditBox
 
setValue(String) - 类 中的方法net.minecraft.util.text.TextComponentScore
Sets the value that is displayed for the score.
setValue(float) - 类 中的方法net.minecraftforge.common.animation.TimeValues.VariableValue
 
setValue(V) - 类 中的方法net.minecraftforge.common.config.FieldWrapper.BeanEntry
 
setValue(String, Object) - 接口 中的方法net.minecraftforge.common.config.IFieldWrapper
 
setValue(String) - 类 中的方法net.minecraftforge.common.config.Property
Sets the value of this Property to the provided String value.
setValue(int) - 类 中的方法net.minecraftforge.common.config.Property
Sets the value of this Property to the provided int value.
setValue(boolean) - 类 中的方法net.minecraftforge.common.config.Property
Sets the value of this Property to the provided boolean value.
setValue(double) - 类 中的方法net.minecraftforge.common.config.Property
Sets the value of this Property to the provided double value.
setValue(double) - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
 
setValueFromChildScreen(Object) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
setValueMax(float) - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
setValueResolver(Function<String, ITimeValue>) - 枚举 中的方法net.minecraftforge.common.animation.TimeValues.CommonTimeValueTypeAdapterFactory
 
setValues(String[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the values of this Property to the provided String[] values.
setValues(boolean[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the values of this Property to the provided boolean[] values.
setValues(int[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the values of this Property to the provided int[] values.
setValues(double[]) - 类 中的方法net.minecraftforge.common.config.Property
Sets the values of this Property to the provided double[] values.
setVariant(int) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
setVariant(int) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.Entity
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityEnderEye
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.item.EntityMinecart
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
Updates the entity motion clientside, called by packets from the server
setVelocity(double, double, double) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Updates the entity motion clientside, called by packets from the server
setVersion(ServerStatusResponse.Version) - 类 中的方法net.minecraft.network.ServerStatusResponse
 
setVersionTooltip(String) - 类 中的方法net.minecraft.client.gui.GuiWorldSelection
Called back by selectionList when we call its drawScreen method, from ours.
setVertexBuffer(VertexBuffer) - 类 中的方法net.minecraft.client.renderer.VertexBufferUploader
 
setVertexFormat(VertexFormat) - 类 中的方法net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
setVertexFormat(VertexFormat) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setVertexState(BufferBuilder.State) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
setVertices(OBJModel.Vertex[]) - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Face
 
setViewDistance(int) - 类 中的方法net.minecraft.entity.EntityTracker
 
setViewDistance(int) - 类 中的方法net.minecraft.server.management.PlayerList
 
setViscosity(int) - 类 中的方法net.minecraftforge.fluids.Fluid
 
setVisibility(SetVisibility) - 类 中的方法net.minecraft.client.renderer.chunk.CompiledChunk
 
SetVisibility - net.minecraft.client.renderer.chunk中的类
 
SetVisibility() - 类 的构造器net.minecraft.client.renderer.chunk.SetVisibility
 
setVisible(boolean) - 类 中的方法net.minecraft.client.gui.GuiTextField
Sets whether or not this textbox is visible
setVisible(boolean) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeOverlay
 
setVisible(boolean) - 类 中的方法net.minecraft.client.model.ModelBiped
 
setVisible(boolean) - 类 中的方法net.minecraft.client.model.ModelPlayer
 
setVisible(EnumFacing, EnumFacing, boolean) - 类 中的方法net.minecraft.client.renderer.chunk.SetVisibility
 
setVisible(boolean) - 类 中的方法net.minecraft.world.BossInfoServer
 
setVolume(SoundCategory, float) - 类 中的方法net.minecraft.client.audio.SoundManager
 
setVolume(float) - 类 中的方法net.minecraftforge.event.entity.PlaySoundAtEntityEvent
 
setWaitTime(int) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
 
setWalkSpeed(float) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
 
setWalkSpeed(float) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
 
setWarningDistance(int) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setWarningTime(int) - 类 中的方法net.minecraft.world.border.WorldBorder
 
setWasNotUpdated() - 类 中的方法net.minecraft.client.network.LanServerDetector.LanServerList
 
setWaterColor(int) - 类 中的方法net.minecraft.world.biome.Biome.BiomeProperties
 
setWaterLevel(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockCauldron
 
setWeatherRenderer(IRenderHandler) - 类 中的方法net.minecraft.world.WorldProvider
 
setWhiteListEnabled(boolean) - 类 中的方法net.minecraft.server.dedicated.DedicatedPlayerList
 
setWhiteListEnabled(boolean) - 类 中的方法net.minecraft.server.management.PlayerList
 
setWidth(int) - 类 中的方法net.minecraft.client.gui.GuiButton
 
setWorld(World) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
World sets this RenderManager's worldObj to the world provided
setWorld(World) - 类 中的方法net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
setWorld(World) - 类 中的方法net.minecraft.entity.Entity
Sets the reference to the World object.
setWorld(WorldServer) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
Sets the world instance.
setWorld(World) - 类 中的方法net.minecraft.tileentity.TileEntity
Sets the worldObj for this tileEntity.
setWorld(World) - 类 中的方法net.minecraft.village.Village
 
setWorld(World) - 类 中的方法net.minecraft.world.WorldProvider
associate an existing world with a World provider, and setup its lightbrightness table
setWorld(IBlockAccess) - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
setWorld(IBlockAccess) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
setWorld(int, WorldServer, MinecraftServer) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
setWorld(World) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
setWorldAndLoadRenderers(WorldClient) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
set null to clear
setWorldAndResolution(Minecraft, int, int) - 类 中的方法net.minecraft.client.gui.GuiScreen
Causes the screen to lay out its subcomponents again.
setWorldCreate(World) - 类 中的方法net.minecraft.tileentity.TileEntity
 
setWorldCreate(World) - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
setWorldName(String) - 类 中的方法net.minecraft.server.MinecraftServer
 
setWorldName(String) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setWorldName(String) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setWorldScoreboard(Scoreboard) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
setWorldsForAll(World) - 类 中的方法net.minecraft.village.VillageCollection
 
setWorldTime(long) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Sets the world time.
setWorldTime(long) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
Set current world time
setWorldTime(long) - 类 中的方法net.minecraft.world.storage.WorldInfo
Set current world time
setWorldTime(long) - 类 中的方法net.minecraft.world.World
Sets the world time.
setWorldTime(long) - 类 中的方法net.minecraft.world.WorldProvider
 
setWorldTotalTime(long) - 类 中的方法net.minecraft.world.storage.DerivedWorldInfo
 
setWorldTotalTime(long) - 类 中的方法net.minecraft.world.storage.WorldInfo
 
setX(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
Set the X origin of the tooltip.
setXPStats(float, int, int) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Sets the current XP, total XP, and level number.
setY(int) - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
 
setY(int) - 类 中的方法net.minecraftforge.client.event.RenderTooltipEvent.Pre
Set the Y origin of the tooltip.
setYaw(float) - 类 中的方法net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup
 
setZero(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
severe(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
severe(String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
shade - 类 中的变量net.minecraft.client.renderer.block.model.BlockPart
 
shadeModel(int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
Shader - net.minecraft.client.shader中的类
 
Shader(IResourceManager, String, Framebuffer, Framebuffer) - 类 的构造器net.minecraft.client.shader.Shader
 
SHADER_COUNT - 类 中的静态变量net.minecraft.client.renderer.EntityRenderer
 
ShaderDefault - net.minecraft.client.shader中的类
 
ShaderDefault() - 类 的构造器net.minecraft.client.shader.ShaderDefault
 
ShaderGroup - net.minecraft.client.shader中的类
 
ShaderGroup(TextureManager, IResourceManager, Framebuffer, ResourceLocation) - 类 的构造器net.minecraft.client.shader.ShaderGroup
 
ShaderLinkHelper - net.minecraft.client.shader中的类
 
ShaderLinkHelper() - 类 的构造器net.minecraft.client.shader.ShaderLinkHelper
 
ShaderLoader - net.minecraft.client.shader中的类
 
ShaderLoader.ShaderType - net.minecraft.client.shader中的枚举
 
ShaderManager - net.minecraft.client.shader中的类
 
ShaderManager(IResourceManager, String) - 类 的构造器net.minecraft.client.shader.ShaderManager
 
shadersSupported - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
ShaderUniform - net.minecraft.client.shader中的类
 
ShaderUniform(String, int, int, ShaderManager) - 类 的构造器net.minecraft.client.shader.ShaderUniform
 
shadowOpaque - 类 中的变量net.minecraft.client.renderer.entity.Render
Determines the darkness of the object's shadow.
shadowSize - 类 中的变量net.minecraft.client.renderer.entity.Render
 
SHAPE - 类 中的静态变量net.minecraft.block.BlockRail
 
SHAPE - 类 中的静态变量net.minecraft.block.BlockRailDetector
 
SHAPE - 类 中的静态变量net.minecraft.block.BlockRailPowered
 
SHAPE - 类 中的静态变量net.minecraft.block.BlockStairs
 
ShapedOreRecipe - net.minecraftforge.oredict中的类
 
ShapedOreRecipe(ResourceLocation, Block, Object...) - 类 的构造器net.minecraftforge.oredict.ShapedOreRecipe
 
ShapedOreRecipe(ResourceLocation, Item, Object...) - 类 的构造器net.minecraftforge.oredict.ShapedOreRecipe
 
ShapedOreRecipe(ResourceLocation, ItemStack, Object...) - 类 的构造器net.minecraftforge.oredict.ShapedOreRecipe
 
ShapedOreRecipe(ResourceLocation, ItemStack, CraftingHelper.ShapedPrimer) - 类 的构造器net.minecraftforge.oredict.ShapedOreRecipe
 
ShapedPrimer() - 类 的构造器net.minecraftforge.common.crafting.CraftingHelper.ShapedPrimer
 
ShapedRecipes - net.minecraft.item.crafting中的类
 
ShapedRecipes(String, int, int, NonNullList<Ingredient>, ItemStack) - 类 的构造器net.minecraft.item.crafting.ShapedRecipes
 
ShapelessOreRecipe - net.minecraftforge.oredict中的类
 
ShapelessOreRecipe(ResourceLocation, Block, Object...) - 类 的构造器net.minecraftforge.oredict.ShapelessOreRecipe
 
ShapelessOreRecipe(ResourceLocation, Item, Object...) - 类 的构造器net.minecraftforge.oredict.ShapelessOreRecipe
 
ShapelessOreRecipe(ResourceLocation, NonNullList<Ingredient>, ItemStack) - 类 的构造器net.minecraftforge.oredict.ShapelessOreRecipe
 
ShapelessOreRecipe(ResourceLocation, ItemStack, Object...) - 类 的构造器net.minecraftforge.oredict.ShapelessOreRecipe
 
ShapelessRecipes - net.minecraft.item.crafting中的类
 
ShapelessRecipes(String, ItemStack, NonNullList<Ingredient>) - 类 的构造器net.minecraft.item.crafting.ShapelessRecipes
 
shapers - 类 中的变量net.minecraft.client.renderer.ItemModelMesher
 
SharedMonsterAttributes - net.minecraft.entity中的类
 
SharedMonsterAttributes() - 类 的构造器net.minecraft.entity.SharedMonsterAttributes
 
shareToLAN(GameType, boolean) - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
On dedicated does nothing.
shareToLAN(GameType, boolean) - 类 中的方法net.minecraft.server.integrated.IntegratedServer
On dedicated does nothing.
shareToLAN(GameType, boolean) - 类 中的方法net.minecraft.server.MinecraftServer
On dedicated does nothing.
SHARPNESS - 类 中的静态变量net.minecraft.init.Enchantments
 
SHEARS - 类 中的静态变量net.minecraft.init.Items
 
SHIELD - 类 中的静态变量net.minecraft.init.Items
 
SHIELD_BASE_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.BannerTextures
 
SHIELD_DESIGNS - 类 中的静态变量net.minecraft.client.renderer.BannerTextures
An array of all the shield patterns that are being currently rendered
ShieldRecipes - net.minecraft.item.crafting中的类
 
ShieldRecipes() - 类 的构造器net.minecraft.item.crafting.ShieldRecipes
 
ShieldRecipes.Decoration - net.minecraft.item.crafting中的类
 
shoot(double, double, double, float, float) - 接口 中的方法net.minecraft.entity.IProjectile
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
shoot(Entity, float, float, float, float, float) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
 
shoot(double, double, double, float, float) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
shoot(double, double, double, float, float) - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
shoot(Entity, float, float, float, float, float) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Sets throwable heading based on an entity that's throwing it
shoot(double, double, double, float, float) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
shootingEntity - 类 中的变量net.minecraft.entity.projectile.EntityArrow
The owner of this arrow.
shootingEntity - 类 中的变量net.minecraft.entity.projectile.EntityFireball
 
SHORT - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_DOWN_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_EAST_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_NORTH_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_SOUTH_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_UP_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SHORT_WEST_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
shortName(Class<?>) - 类 中的静态方法net.minecraftforge.fml.common.ClassNameUtils
 
shouldAllowInChat() - 枚举 中的方法net.minecraft.util.text.event.ClickEvent.Action
Indicates whether this event can be run from chat text.
shouldAllowInChat() - 枚举 中的方法net.minecraft.util.text.event.HoverEvent.Action
Indicates whether this event can be run from chat text.
shouldAllowPlayerLogins() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
shouldAllowPlayerLogins() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
shouldAllowPlayerLogins() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
shouldAllowPlayerLogins() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
shouldAnnounceToChat() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
shouldApplyDiffuseLighting() - 类 中的方法net.minecraft.client.renderer.block.model.BakedQuad
 
shouldAttackEntity(EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.entity.passive.EntityTameable
 
shouldAttackEntity(EntityLivingBase, EntityLivingBase) - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
shouldBeamRender() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
shouldBePowered(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
shouldBePowered(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
shouldBob() - 类 中的方法net.minecraft.client.renderer.entity.RenderEntityItem
Items should have a bob effect
shouldBroadcastConsoleToOps() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Get if console command events should be broadcast to ops
shouldBroadcastConsoleToOps() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Get if console command events should be broadcast to ops
shouldBroadcastConsoleToOps() - 类 中的方法net.minecraft.server.MinecraftServer
Get if console command events should be broadcast to ops
shouldBroadcastRconToOps() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Get if RCON command events should be broadcast to ops
shouldBroadcastRconToOps() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Get if RCON command events should be broadcast to ops
shouldBroadcastRconToOps() - 类 中的方法net.minecraft.server.MinecraftServer
Get if RCON command events should be broadcast to ops
shouldBurnInDay() - 类 中的方法net.minecraft.entity.monster.EntityHusk
 
shouldBurnInDay() - 类 中的方法net.minecraft.entity.monster.EntityZombie
 
shouldCauseBlockBreakReset(ItemStack, ItemStack) - 类 中的方法net.minecraft.item.Item
Called when the player is mining a block and the item in his hand changes.
shouldCauseBlockBreakReset(ItemStack, ItemStack) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
shouldCauseReequipAnimation(ItemStack, ItemStack, boolean) - 类 中的方法net.minecraft.item.Item
Determine if the player switching between these two item stacks
shouldCauseReequipAnimation(ItemStack, ItemStack, int) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
shouldCheckSight - 类 中的变量net.minecraft.entity.ai.EntityAITarget
If true, EntityAI targets must be able to be seen (cannot be blocked by walls) to be suitable targets.
shouldCheckWeakPower(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
Called to determine whether to allow the a block to handle its own indirect power rather than using the default rules.
shouldClientCheckLighting() - 类 中的方法net.minecraft.world.WorldProvider
If this method returns true, then chunks received by the client will have Chunk.resetRelightChecks() called on them, queuing lighting checks for all air blocks in the chunk (and any adjacent light-emitting blocks).
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArmorBase
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerArrow
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCape
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCreeperCharge
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerCustomHead
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerDeadmau5Head
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerElytra
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEnderDragonDeath
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldBlock
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldItem
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldItemWitch
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerIronGolemFlower
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerLlamaDecor
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerMooshroomMushroom
 
shouldCombineTextures() - 接口 中的方法net.minecraft.client.renderer.entity.layers.LayerRenderer
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSaddle
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSheepWool
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSlimeGel
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSnowmanHead
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerStrayClothing
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerWitherAura
 
shouldCombineTextures() - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerWolfCollar
 
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRanged
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAvoidEntity
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBeg
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBreakDoor
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIDoorInteract
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearest
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFleeSun
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollow
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowGolem
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowParent
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIHarvestFarmland
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILeapAtTarget
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILlamaFollowCaravan
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtVillager
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILookIdle
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMate
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveIndoors
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveThroughVillage
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsRestriction
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsTarget
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotAttack
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOpenDoor
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIPanic
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIPlay
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictOpenDoor
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAITarget
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerMate
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIWander
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIWatchClosest
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
Returns whether an in-progress EntityAIBase should continue executing
shouldContinueExecuting() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
Returns whether an in-progress EntityAIBase should continue executing
shouldCreateFog() - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
shouldCreateFog() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
shouldCreateFog() - 类 中的方法net.minecraft.world.BossInfo
 
shouldDarkenSky() - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
shouldDarkenSky() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
shouldDarkenSky() - 类 中的方法net.minecraft.world.BossInfo
 
shouldDisableDepth() - 类 中的方法net.minecraft.client.particle.Particle
 
shouldDisableDepth() - 类 中的方法net.minecraft.client.particle.ParticleFirework.Spark
 
shouldDisableDepth() - 类 中的方法net.minecraft.client.particle.ParticleSimpleAnimated
 
shouldDisableDepth() - 类 中的方法net.minecraft.client.particle.ParticleSpell
 
shouldDismountInWater(Entity) - 类 中的方法net.minecraft.entity.Entity
If the rider should be dismounted from the entity when the entity goes under water
shouldDoRailFunctions() - 类 中的方法net.minecraft.entity.item.EntityMinecart
Return false if this cart should not call onMinecartPass() and should ignore Powered Rails.
shouldDraw() - 枚举 中的方法net.minecraftforge.common.ForgeVersion.Status
 
shouldDrawHUD() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
shouldDrop() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
shouldDropItem - 类 中的变量net.minecraft.entity.item.EntityFallingBlock
 
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRanged
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIAvoidEntity
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIBeg
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIBreakDoor
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAICreeperSwell
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIDefendVillage
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIDoorInteract
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearest
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFleeSun
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFollow
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowGolem
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowParent
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIHarvestFarmland
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIHurtByTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILandOnOwnersShoulder
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILeapAtTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILlamaFollowCaravan
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtTradePlayer
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtVillager
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAILookIdle
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMate
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveIndoors
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveThroughVillage
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsRestriction
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAINearestAttackableTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotAttack
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotSit
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIOwnerHurtByTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIOwnerHurtTarget
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIPanic
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIPlay
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictOpenDoor
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictSun
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAISit
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAISkeletonRiders
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAISwimming
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAITargetNonTamed
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAITradePlayer
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerMate
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIWander
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.ai.EntityAIWatchClosest
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.monster.EntityEvoker.AIWololoSpell
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AICastingApell
Returns whether the EntityAIBase should begin execution.
shouldExecute() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
Returns whether the EntityAIBase should begin execution.
shouldHandleSpecialEvents(boolean) - 类 中的方法net.minecraftforge.common.model.animation.AnimationStateMachine
 
shouldHandleSpecialEvents(boolean) - 接口 中的方法net.minecraftforge.common.model.animation.IAnimationStateMachine
Set to true if the machine should handle special events that come from the clips (they start with '!').
shouldHeal() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Checks if the player's health is not full and not zero.
shouldHideParticles(boolean) - 类 中的方法net.minecraftforge.event.entity.living.PotionColorCalculationEvent
 
shouldHidePlayerInventory() - 类 中的方法net.minecraft.creativetab.CreativeTabs
 
shouldHit(int, Random) - 类 中的静态方法net.minecraft.enchantment.EnchantmentThorns
 
shouldIgnoreRadius() - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
Returns true if the radius should be ignored, and the effect should be shown in a single point instead of an area
shouldLoadInEnvironment() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
shouldLoadInEnvironment() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
shouldLoadInEnvironment() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
shouldLoadInEnvironment() - 接口 中的方法net.minecraftforge.fml.common.ModContainer
 
shouldLoadSpawn() - 枚举 中的方法net.minecraft.world.DimensionType
 
shouldMapSpin(String, double, double, double) - 类 中的方法net.minecraft.world.WorldProvider
Determine if the cursor on the map should 'spin' when rendered, like it does for the player in the nether.
shouldMoveTo(World, BlockPos) - 类 中的方法net.minecraft.entity.ai.EntityAIHarvestFarmland
Return true to set given position as destination
shouldMoveTo(World, BlockPos) - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
Return true to set given position as destination
shouldMoveTo(World, BlockPos) - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotSit
Return true to set given position as destination
shouldPistonHeadBeRendered() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
shouldPlayEndBossMusic() - 类 中的方法net.minecraft.client.gui.GuiBossOverlay
 
shouldPlayEndBossMusic() - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
 
shouldPlayEndBossMusic() - 类 中的方法net.minecraft.world.BossInfo
 
shouldRefresh(World, BlockPos, IBlockState, IBlockState) - 类 中的方法net.minecraft.tileentity.TileEntity
Called from Chunk.setBlockIDWithMetadata and Chunk.fillChunk, determines if this tile entity should be re-created when the ID, or Metadata changes.
shouldRender() - 类 中的方法net.minecraft.client.renderer.debug.DebugRenderer
 
shouldRender(T, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.Render
 
shouldRender(EntityEnderCrystal, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderEnderCrystal
 
shouldRender(EntityGuardian, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderGuardian
 
shouldRender(T, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderLiving
 
shouldRender(Entity, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderManager
 
shouldRender(EntityShulker, ICamera, double, double, double) - 类 中的方法net.minecraft.client.renderer.entity.RenderShulker
 
shouldRender(PotionEffect) - 类 中的方法net.minecraft.potion.Potion
If the Potion effect should be displayed in the players inventory
shouldRenderCape() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
shouldRenderClouds() - 类 中的方法net.minecraft.client.settings.GameSettings
Return true if the clouds should be rendered
shouldRenderFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
shouldRenderFace(EnumFacing) - 类 中的方法net.minecraft.tileentity.TileEntityEndPortal
 
shouldRenderHelmet() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
shouldRenderHUD(PotionEffect) - 类 中的方法net.minecraft.potion.Potion
If the Potion effect should be displayed in the player's ingame HUD
shouldRenderInPass(int) - 类 中的方法net.minecraft.entity.Entity
 
shouldRenderInPass(int) - 类 中的方法net.minecraft.tileentity.TileEntity
 
shouldRenderInvText(PotionEffect) - 类 中的方法net.minecraft.potion.Potion
If the standard PotionEffect text (name and duration) should be drawn when this potion is active.
shouldRenderItem() - 类 中的方法net.minecraftforge.client.event.RenderPlayerEvent.Specials.Pre
已过时。
 
shouldRenderItemIn3D(ItemStack) - 类 中的方法net.minecraft.client.renderer.RenderItem
 
shouldRenderSides(IBlockAccess, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
 
shouldRiderFaceForward(EntityPlayer) - 类 中的方法net.minecraft.entity.EntityLivingBase
Returns true if the entity's rider (EntityPlayer) should face forward when mounted.
shouldRiderSit() - 类 中的方法net.minecraft.entity.Entity
Used in model rendering to determine if the entity riding this entity should be in the 'sitting' position.
shouldRotateAroundWhenRendering() - 类 中的方法net.minecraft.item.Item
Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
shouldRotateAroundWhenRendering() - 类 中的方法net.minecraft.item.ItemCarrotOnAStick
Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
shouldRotateAroundWhenRendering() - 类 中的方法net.minecraft.item.ItemFishingRod
Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
shouldServerBeKilledQuietly() - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
shouldServerShouldBeKilledQuietly() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
shouldServerShouldBeKilledQuietly() - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
shouldServerShouldBeKilledQuietly() - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
shouldSetPosAfterLoading() - 类 中的方法net.minecraft.entity.Entity
 
shouldSetPosAfterLoading() - 类 中的方法net.minecraft.entity.EntityHanging
 
shouldSetSpawn() - 类 中的方法net.minecraftforge.event.entity.player.PlayerWakeUpEvent
Indicates if the player's sleep was considered successful.
shouldShowBottom() - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
 
shouldShowToast() - 类 中的方法net.minecraft.advancements.DisplayInfo
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.Block
已过时。
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockAnvil
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockBreakable
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockCarpet
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockDragonEgg
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndGateway
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockEndPortal
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFarmland
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFence
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockFenceGate
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockGrassPath
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockHopper
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLeaves
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockLiquid
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPane
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPistonExtension
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockPortal
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSlab
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockSnow
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.BlockWall
 
shouldSideBeRendered(IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
shouldSideBeRendered(IBlockAccess, BlockPos, EnumFacing) - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
shouldSideBeRendered(IBlockState, IBlockAccess, BlockPos, EnumFacing) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
 
shouldSortRecipies - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
shouldSpreadItems() - 类 中的方法net.minecraft.client.renderer.entity.RenderEntityItem
Items should spread out when rendered in 3d?
shouldStartVisible() - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiListEntry
 
shouldTrackOutput() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
shouldUseNativeTransport() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Get if native transport should be used.
shouldUseNativeTransport() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Get if native transport should be used.
shouldUseNativeTransport() - 类 中的方法net.minecraft.server.MinecraftServer
Get if native transport should be used.
shouldUseVanillaReloadableListener(IResourceManagerReloadListener) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
showBarrierParticles(int, int, int, int, Random, boolean, BlockPos.MutableBlockPos) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
showDebugInfo - 类 中的变量net.minecraft.client.settings.GameSettings
true if debug info should be displayed instead of version
showDebugProfilerChart - 类 中的变量net.minecraft.client.settings.GameSettings
 
showDecimal - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
showDurabilityBar(ItemStack) - 类 中的方法net.minecraft.item.Item
Determines if the durability bar should be rendered for this item.
showGuiScreen(Object) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
showGuiScreen(Object) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
showGuiScreen(Object) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
showGuiScreen(Object) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
showHoverOverlay() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
showHoverOverlay() - 类 中的方法net.minecraft.client.resources.ResourcePackListEntryServer
 
showInGameModOptions(GuiIngameMenu) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
showInGui() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
Gets whether or not this ConfigCategory should be allowed to show on config GUIs.
showInGui() - 类 中的方法net.minecraftforge.common.config.ConfigElement
 
showInGui() - 类 中的方法net.minecraftforge.common.config.Property
Gets whether or not this Property should be allowed to show on config GUIs.
showInGui() - 类 中的方法net.minecraftforge.fml.client.config.DummyConfigElement
 
showInGui() - 接口 中的方法net.minecraftforge.fml.client.config.IConfigElement
[Property, Category] Whether or not this element should be allowed to show on config GUIs.
showLagometer - 类 中的变量net.minecraft.client.settings.GameSettings
 
showModel - 类 中的变量net.minecraft.client.model.ModelRenderer
 
showsAir() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
showsBoundingBox() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
showSelectionBox - 类 中的变量net.minecraft.client.gui.GuiSlot
Set to true if a selected element in this gui will show an outline box
showSubtitles - 类 中的变量net.minecraft.client.settings.GameSettings
 
shrink(int) - 类 中的方法net.minecraft.item.ItemStack
 
shrink(double) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
Creates a new AxisAlignedBB that is expanded by the given value in all directions.
SHULKER_ENDERGOLEM_TEXTURE - 类 中的静态变量net.minecraft.client.renderer.entity.RenderShulker
 
SHULKER_SHELL - 类 中的静态变量net.minecraft.init.Items
 
ShulkerBoxColoring() - 类 的构造器net.minecraft.item.crafting.ShulkerBoxRecipes.ShulkerBoxColoring
 
ShulkerBoxEntityColor - net.minecraft.util.datafix.fixes中的类
 
ShulkerBoxEntityColor() - 类 的构造器net.minecraft.util.datafix.fixes.ShulkerBoxEntityColor
 
ShulkerBoxItemColor - net.minecraft.util.datafix.fixes中的类
 
ShulkerBoxItemColor() - 类 的构造器net.minecraft.util.datafix.fixes.ShulkerBoxItemColor
 
ShulkerBoxRecipes - net.minecraft.item.crafting中的类
 
ShulkerBoxRecipes() - 类 的构造器net.minecraft.item.crafting.ShulkerBoxRecipes
 
ShulkerBoxRecipes.ShulkerBoxColoring - net.minecraft.item.crafting中的类
 
ShulkerBoxTileColor - net.minecraft.util.datafix.fixes中的类
 
ShulkerBoxTileColor() - 类 的构造器net.minecraft.util.datafix.fixes.ShulkerBoxTileColor
 
shutdown() - 类 中的方法net.minecraft.client.Minecraft
Called when the window is closing.
shutdown() - 类 中的方法net.minecraftforge.fml.common.eventhandler.EventBus
 
shutdownMinecraftApplet() - 类 中的方法net.minecraft.client.Minecraft
Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
siblings - 类 中的变量net.minecraft.util.text.TextComponentBase
The later siblings of this component.
side - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent
 
side() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientCustomPacketEvent
 
side() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.CustomPacketEvent
 
side() - 类 中的方法net.minecraftforge.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent
 
side - 类 中的变量net.minecraftforge.fml.common.network.NetworkHandshakeEstablished
 
side - 类 中的变量net.minecraftforge.fml.common.network.simpleimpl.MessageContext
The Side this message has been received on
side() - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLLaunchHandler
 
Side - net.minecraftforge.fml.relauncher中的枚举
 
side - 类 中的变量net.minecraftforge.items.wrapper.SidedInvWrapper
 
SIDE_OVERLAYS - 类 中的静态变量net.minecraftforge.fluids.BlockFluidBase
 
SidedInvWrapper - net.minecraftforge.items.wrapper中的类
 
SidedInvWrapper(ISidedInventory, EnumFacing) - 类 的构造器net.minecraftforge.items.wrapper.SidedInvWrapper
 
SidedProxy - net.minecraftforge.fml.common中的注释类型
Sided proxies are loaded based on the specific environment they find themselves loaded into.
SidedThreadGroup - net.minecraftforge.fml.common.thread中的类
A thread group and factory combination which belongs to a Side.
SidedThreadGroups - net.minecraftforge.fml.common.thread中的类
 
sideHit - 类 中的变量net.minecraft.util.math.RayTraceResult
 
sideModels - 类 中的变量net.minecraft.client.model.ModelMinecart
 
SideOnly - net.minecraftforge.fml.relauncher中的注释类型
 
SIDES - 类 中的静态变量net.minecraftforge.fluids.BlockFluidClassic
 
SideTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
SideTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.SideTransformer
 
SIGN - 类 中的静态变量net.minecraft.init.Items
 
SIGN_AABB - 类 中的静态变量net.minecraft.block.BlockSign
 
SIGN_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockWallSign
 
SIGN_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockWallSign
 
SIGN_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockWallSign
 
SIGN_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockWallSign
 
signBoard - 类 中的变量net.minecraft.client.model.ModelSign
The board on a sign that has the writing on it.
signStick - 类 中的变量net.minecraft.client.model.ModelSign
The stick a sign stands on.
SignStrictJSON - net.minecraft.util.datafix.fixes中的类
 
SignStrictJSON() - 类 的构造器net.minecraft.util.datafix.fixes.SignStrictJSON
 
signText - 类 中的变量net.minecraft.tileentity.TileEntitySign
 
SILK_TOUCH - 类 中的静态变量net.minecraft.init.Enchantments
 
SILVER - 类 中的静态变量net.minecraft.block.material.MapColor
 
SILVER_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
SILVER_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
SILVER_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
SimpleBakedModel - net.minecraft.client.renderer.block.model中的类
 
SimpleBakedModel(List<BakedQuad>, Map<EnumFacing, List<BakedQuad>>, boolean, boolean, TextureAtlasSprite, ItemCameraTransforms, ItemOverrideList) - 类 的构造器net.minecraft.client.renderer.block.model.SimpleBakedModel
 
SimpleBakedModel.Builder - net.minecraft.client.renderer.block.model中的类
 
SimpleChannelHandlerWrapper<REQ extends IMessage,REPLY extends IMessage> - net.minecraftforge.fml.common.network.simpleimpl中的类
 
SimpleChannelHandlerWrapper(Class<? extends IMessageHandler<? super REQ, ? extends REPLY>>, Side, Class<REQ>) - 类 的构造器net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
 
SimpleChannelHandlerWrapper(IMessageHandler<? super REQ, ? extends REPLY>, Side, Class<REQ>) - 类 的构造器net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
 
SimpleExprValue(String, <any>) - 类 的构造器net.minecraftforge.common.animation.TimeValues.SimpleExprValue
 
SimpleIndexedCodec - net.minecraftforge.fml.common.network.simpleimpl中的类
 
SimpleIndexedCodec() - 类 的构造器net.minecraftforge.fml.common.network.simpleimpl.SimpleIndexedCodec
 
SimpleModelFontRenderer - net.minecraftforge.client.model中的类
 
SimpleModelFontRenderer(GameSettings, ResourceLocation, TextureManager, boolean, Matrix4f, VertexFormat) - 类 的构造器net.minecraftforge.client.model.SimpleModelFontRenderer
 
SimpleModelState - net.minecraftforge.client.model中的类
 
SimpleModelState(<any>) - 类 的构造器net.minecraftforge.client.model.SimpleModelState
 
SimpleModelState(<any>, Optional<TRSRTransformation>) - 类 的构造器net.minecraftforge.client.model.SimpleModelState
 
SimpleNetworkWrapper - net.minecraftforge.fml.common.network.simpleimpl中的类
This class is a simplified netty wrapper for those not wishing to deal with the full power of netty.
SimpleNetworkWrapper(String) - 类 的构造器net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper
 
SimpleReloadableResourceManager - net.minecraft.client.resources中的类
 
SimpleReloadableResourceManager(MetadataSerializer) - 类 的构造器net.minecraft.client.resources.SimpleReloadableResourceManager
 
SimpleResource - net.minecraft.client.resources中的类
 
SimpleResource(String, ResourceLocation, InputStream, InputStream, MetadataSerializer) - 类 的构造器net.minecraft.client.resources.SimpleResource
 
SimpleRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleRoom
 
SimpleRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleRoom
 
simpleStatType - 类 中的静态变量net.minecraft.stats.StatBase
 
simpleSubmodelKey - 类 中的变量net.minecraftforge.client.model.ForgeBlockStateV1.Variant.Deserializer
Used once (then set null) for the key to put a simple submodel declaration under in the submodel map.
SimpleTexture - net.minecraft.client.renderer.texture中的类
 
SimpleTexture(ResourceLocation) - 类 的构造器net.minecraft.client.renderer.texture.SimpleTexture
 
SimpleTopRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleTopRoom
 
SimpleTopRoom(EnumFacing, StructureOceanMonumentPieces.RoomDefinition, Random) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.SimpleTopRoom
 
sin(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
sin(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
sin looked up in a table
SITTING_ATTACKING - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
SITTING_FLAMING - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
SITTING_SCANNING - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
Size(World, BlockPos, EnumFacing.Axis) - 类 的构造器net.minecraft.block.BlockPortal.Size
 
size() - 类 中的方法net.minecraft.client.gui.recipebook.GhostRecipe
 
size() - 类 中的方法net.minecraft.util.BitArray
 
size() - 类 中的方法net.minecraft.util.ClassInheritanceMultiMap
 
size() - 类 中的方法net.minecraft.util.IntIdentityHashBiMap
 
size() - 类 中的方法net.minecraft.util.LowerStringMap
 
size() - 类 中的方法net.minecraft.util.NonNullList
 
size() - 类 中的方法net.minecraft.util.ObjectIntIdentityMap
 
size() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
size() - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
sizeX - 枚举 中的变量net.minecraft.entity.item.EntityPainting.EnumArt
 
sizeY - 枚举 中的变量net.minecraft.entity.item.EntityPainting.EnumArt
 
skeletonHead - 类 中的变量net.minecraft.client.model.ModelSkeletonHead
 
SkeletonSplit - net.minecraft.util.datafix.fixes中的类
 
SkeletonSplit() - 类 的构造器net.minecraft.util.datafix.fixes.SkeletonSplit
 
SKIN_HAT_HEIGHT - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HAT_U - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HAT_V - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HAT_WIDTH - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HEAD_HEIGHT - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HEAD_U - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HEAD_V - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_HEAD_WIDTH - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_TEX_HEIGHT - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
SKIN_TEX_WIDTH - 类 中的静态变量net.minecraft.realms.RealmsScreen
 
skinAvailable() - 接口 中的方法net.minecraft.client.renderer.IImageBuffer
 
skinAvailable() - 类 中的方法net.minecraft.client.renderer.ImageBufferDownload
 
skinAvailable(Type, ResourceLocation, MinecraftProfileTexture) - 接口 中的方法net.minecraft.client.resources.SkinManager.SkinAvailableCallback
 
SkinManager - net.minecraft.client.resources中的类
 
SkinManager(TextureManager, File, MinecraftSessionService) - 类 的构造器net.minecraft.client.resources.SkinManager
 
SkinManager.SkinAvailableCallback - net.minecraft.client.resources中的接口
 
skipBytes(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
skipRenderWorld - 类 中的变量net.minecraft.client.Minecraft
Skip render world
SKULL - 类 中的静态变量net.minecraft.init.Blocks
 
SKULL - 类 中的静态变量net.minecraft.init.Items
 
SKY - 类 中的静态变量net.minecraft.init.Biomes
Is the biome used for sky world.
skyLight - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
SLEEP_IN_BED - 类 中的静态变量net.minecraft.stats.StatList
 
sleeping - 类 中的变量net.minecraft.entity.player.EntityPlayer
Boolean value indicating weather a player is sleeping or not
SleepingLocationCheckEvent - net.minecraftforge.event.entity.player中的类
This event is fired when game checks, if sleeping player should be still considered "in bed".
SleepingLocationCheckEvent(EntityPlayer, BlockPos) - 类 的构造器net.minecraftforge.event.entity.player.SleepingLocationCheckEvent
 
SleepingTimeCheckEvent - net.minecraftforge.event.entity.player中的类
This event is fired when the game checks if players can sleep at this time.
SleepingTimeCheckEvent(EntityPlayer, BlockPos) - 类 的构造器net.minecraftforge.event.entity.player.SleepingTimeCheckEvent
 
SLEPT_IN_BED - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
slerp(Quat4f, Quat4f, float) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
slerp(TRSRTransformation, float) - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
SlerpClip(IClip, IClip, ITimeValue, ITimeValue) - 类 的构造器net.minecraftforge.common.model.animation.Clips.SlerpClip
 
slice() - 类 中的方法net.minecraft.network.PacketBuffer
 
slice(int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
sliderValue - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
The value of this slider control.
sliding - 类 中的变量net.minecraft.realms.RealmsSliderButton
 
slightlyMelt(World, BlockPos, IBlockState, Random, boolean) - 类 中的方法net.minecraft.block.BlockFrostedIce
 
SLIME - 类 中的静态变量net.minecraft.block.SoundType
 
SLIME_BALL - 类 中的静态变量net.minecraft.init.Items
 
SLIME_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
SlimeFactory() - 类 的构造器net.minecraft.client.particle.ParticleBreaking.SlimeFactory
 
slipperiness - 类 中的变量net.minecraft.block.Block
已过时。
Slot(int, int, int, int) - 类 的构造器net.minecraft.client.renderer.texture.Stitcher.Slot
 
Slot - net.minecraft.inventory中的类
 
Slot(IInventory, int, int, int) - 类 的构造器net.minecraft.inventory.Slot
 
Slot - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
slotChangedCraftingGrid(World, EntityPlayer, InventoryCrafting, InventoryCraftResult) - 类 中的方法net.minecraft.inventory.Container
 
slotClick(int, int, ClickType, EntityPlayer) - 类 中的方法net.minecraft.inventory.Container
 
slotClicked(Slot) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
slotCount - 类 中的变量net.minecraftforge.items.wrapper.CombinedInvWrapper
 
SlotCrafting - net.minecraft.inventory中的类
 
SlotCrafting(EntityPlayer, InventoryCrafting, IInventory, int, int, int) - 类 的构造器net.minecraft.inventory.SlotCrafting
 
SlotFurnaceFuel - net.minecraft.inventory中的类
 
SlotFurnaceFuel(IInventory, int, int, int) - 类 的构造器net.minecraft.inventory.SlotFurnaceFuel
 
SlotFurnaceOutput - net.minecraft.inventory中的类
 
SlotFurnaceOutput(EntityPlayer, IInventory, int, int, int) - 类 的构造器net.minecraft.inventory.SlotFurnaceOutput
 
slotHeight - 类 中的变量net.minecraft.client.gui.GuiSlot
The height of a slot.
slotHeight - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
slotIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
slotIndex - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
SlotItemHandler - net.minecraftforge.items中的类
 
SlotItemHandler(IItemHandler, int, int, int) - 类 的构造器net.minecraftforge.items.SlotItemHandler
 
SlotMerchantResult - net.minecraft.inventory中的类
 
SlotMerchantResult(EntityPlayer, IMerchant, InventoryMerchant, int, int, int) - 类 的构造器net.minecraft.inventory.SlotMerchantResult
 
slotNumber - 类 中的变量net.minecraft.inventory.Slot
the id of the slot(also the index in the inventory arraylist)
slots - 类 中的变量net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
The slots exposed by this wrapper, with EntityEquipmentSlot.index as the index.
SlotShulkerBox - net.minecraft.inventory中的类
 
SlotShulkerBox(IInventory, int, int, int) - 类 的构造器net.minecraft.inventory.SlotShulkerBox
 
slowed - 类 中的变量net.minecraft.entity.boss.EntityDragon
Activated if the dragon is flying though obsidian, white stone or bedrock.
SLOWNESS - 类 中的静态变量net.minecraft.init.MobEffects
 
SLOWNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
smallestEncompassingPowerOfTwo(int) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
smallestEncompassingPowerOfTwo(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Returns the input value rounded up to the next highest power of two.
Smelt - net.minecraft.world.storage.loot.functions中的类
 
Smelt(LootCondition[]) - 类 的构造器net.minecraft.world.storage.loot.functions.Smelt
 
Smelt.Serializer - net.minecraft.world.storage.loot.functions中的类
 
smelting - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemSmeltedEvent
 
smeltItem() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
SMITE - 类 中的静态变量net.minecraft.init.Enchantments
 
smooth(float, float) - 类 中的方法net.minecraft.util.MouseFilter
Smooths mouse input
smoothCamera - 类 中的变量net.minecraft.client.settings.GameSettings
Smooth Camera Toggle
smoothLighting(boolean) - 接口 中的方法net.minecraftforge.client.model.IModel
 
Snapshot(String, double, Collection<AttributeModifier>) - 类 的构造器net.minecraft.network.play.server.SPacketEntityProperties.Snapshot
 
Snapshot() - 类 的构造器net.minecraftforge.registries.ForgeRegistry.Snapshot
 
SnapshotJson - net.minecraftforge.fml.relauncher.libraries中的类
This is different from the standard maven snapshot metadata.
SnapshotJson() - 类 的构造器net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
SnapshotJson.Entry - net.minecraftforge.fml.relauncher.libraries中的类
 
snapToStepClamp(float) - 枚举 中的方法net.minecraft.client.settings.GameSettings.Options
 
sndHandler - 类 中的变量net.minecraft.client.audio.SoundManager
A reference to the sound handler.
sneak - 类 中的变量net.minecraft.util.MovementInput
 
SNEAK_TIME - 类 中的静态变量net.minecraft.stats.StatList
 
Snooper - net.minecraft.profiler中的类
 
Snooper(String, ISnooperInfo, long) - 类 的构造器net.minecraft.profiler.Snooper
 
snooperEnabled - 类 中的变量net.minecraft.client.settings.GameSettings
 
SNOW - 类 中的静态变量net.minecraft.block.material.MapColor
 
SNOW - 类 中的静态变量net.minecraft.block.material.Material
 
SNOW - 类 中的静态变量net.minecraft.block.SoundType
 
SNOW - 类 中的静态变量net.minecraft.init.Blocks
 
SNOW_AABB - 类 中的静态变量net.minecraft.block.BlockSnow
 
SNOW_LAYER - 类 中的静态变量net.minecraft.init.Blocks
 
SNOWBALL - 类 中的静态变量net.minecraft.init.Items
 
SnowballFactory() - 类 的构造器net.minecraft.client.particle.ParticleBreaking.SnowballFactory
 
SNOWY - 类 中的静态变量net.minecraft.block.BlockDirt
 
SNOWY - 类 中的静态变量net.minecraft.block.BlockGrass
 
SNOWY - 类 中的静态变量net.minecraft.block.BlockMycelium
 
SNOWY - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
socketList - 类 中的变量net.minecraft.network.rcon.RConThreadBase
A list of registered DatagramSockets
solidFace - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
sort() - 类 中的方法net.minecraftforge.fml.common.toposort.ModSorter
 
sortCraftManager() - 类 中的静态方法net.minecraftforge.oredict.RecipeSorter
已过时。
 
sorter - 类 中的变量net.minecraft.entity.ai.EntityAINearestAttackableTarget
Instance of EntityAINearestAttackableTargetSorter.
Sorter(Entity) - 类 的构造器net.minecraft.entity.ai.EntityAINearestAttackableTarget.Sorter
 
sortFileList(File[]) - 类 中的静态方法net.minecraftforge.fml.relauncher.FileListHelper
 
sortFileList(File, FilenameFilter) - 类 中的静态方法net.minecraftforge.fml.relauncher.FileListHelper
 
SortingExceptionData(T, Set<T>) - 类 的构造器net.minecraftforge.fml.common.toposort.ModSortingException.SortingExceptionData
 
sortQuads(float, float, float) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
sortTweakList() - 类 中的静态方法net.minecraftforge.fml.relauncher.CoreModManager
 
sortVertexData(float, float, float) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
SOUL_SAND - 类 中的静态变量net.minecraft.init.Blocks
 
SOUL_SAND - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorHell
 
SOUL_SAND_AABB - 类 中的静态变量net.minecraft.block.BlockSoulSand
 
sound - 类 中的变量net.minecraft.client.audio.PositionedSound
 
Sound - net.minecraft.client.audio中的类
 
Sound(String, float, float, int, Sound.Type, boolean) - 类 的构造器net.minecraft.client.audio.Sound
 
Sound.Type - net.minecraft.client.audio中的枚举
 
SOUND_EVENTS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
SoundCategory - net.minecraft.util中的枚举
 
SoundEngineFixTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
SoundEngineFixTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.SoundEngineFixTransformer
 
SoundEvent - net.minecraft.util中的类
 
SoundEvent(ResourceLocation) - 类 的构造器net.minecraft.util.SoundEvent
 
SoundEvent - net.minecraftforge.client.event.sound中的类
 
SoundEvent(SoundManager) - 类 的构造器net.minecraftforge.client.event.sound.SoundEvent
 
SoundEvent.SoundSourceEvent - net.minecraftforge.client.event.sound中的类
 
SoundEventAccessor - net.minecraft.client.audio中的类
 
SoundEventAccessor(ResourceLocation, String) - 类 的构造器net.minecraft.client.audio.SoundEventAccessor
 
SoundEvents - net.minecraft.init中的类
 
SoundEvents() - 类 的构造器net.minecraft.init.SoundEvents
 
SOUNDEVENTS - 类 中的静态变量net.minecraftforge.registries.GameData
 
SoundHandler - net.minecraft.client.audio中的类
 
SoundHandler(IResourceManager, GameSettings) - 类 的构造器net.minecraft.client.audio.SoundHandler
 
SoundList - net.minecraft.client.audio中的类
 
SoundList(List<Sound>, boolean, String) - 类 的构造器net.minecraft.client.audio.SoundList
 
SoundListSerializer - net.minecraft.client.audio中的类
 
SoundListSerializer() - 类 的构造器net.minecraft.client.audio.SoundListSerializer
 
SoundLoadEvent - net.minecraftforge.client.event.sound中的类
Raised by the SoundManager.loadSoundSettings, this would be a good place for adding your custom sounds to the SoundPool.
SoundLoadEvent(SoundManager) - 类 的构造器net.minecraftforge.client.event.sound.SoundLoadEvent
 
SoundManager - net.minecraft.client.audio中的类
 
SoundManager(SoundHandler, GameSettings) - 类 的构造器net.minecraft.client.audio.SoundManager
 
soundPlay(ISound, SoundEventAccessor) - 接口 中的方法net.minecraft.client.audio.ISoundEventListener
 
soundPlay(ISound, SoundEventAccessor) - 类 中的方法net.minecraft.client.gui.GuiSubtitleOverlay
 
SoundRegistry - net.minecraft.client.audio中的类
 
SoundRegistry() - 类 的构造器net.minecraft.client.audio.SoundRegistry
 
SoundSetupEvent - net.minecraftforge.client.event.sound中的类
This event is raised by the SoundManager when it does its first setup of the SoundSystemConfig's codecs, use this function to add your own codecs.
SoundSetupEvent(SoundManager) - 类 的构造器net.minecraftforge.client.event.sound.SoundSetupEvent
 
SoundSourceEvent(SoundManager, ISound, String) - 类 的构造器net.minecraftforge.client.event.sound.SoundEvent.SoundSourceEvent
 
SoundType - net.minecraft.block中的类
 
SoundType(float, float, SoundEvent, SoundEvent, SoundEvent, SoundEvent, SoundEvent) - 类 的构造器net.minecraft.block.SoundType
 
sourceClassName - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockFence
Whether this fence connects in the southern direction
SOUTH - 类 中的静态变量net.minecraft.block.BlockFire
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockPane
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockTripWire
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockVine
 
SOUTH - 类 中的静态变量net.minecraft.block.BlockWall
 
south() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block in southern direction
south(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks in southern direction
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockBanner.BlockBannerHanging
 
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockDoor
 
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockFence
 
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockHopper
 
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockSkull
 
SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockVine
 
SOUTH_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
SOUTH_CHEST_AABB - 类 中的静态变量net.minecraft.block.BlockChest
 
SOUTH_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
SOUTH_OPEN_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
SPacketAdvancementInfo - net.minecraft.network.play.server中的类
 
SPacketAdvancementInfo() - 类 的构造器net.minecraft.network.play.server.SPacketAdvancementInfo
 
SPacketAdvancementInfo(boolean, Collection<Advancement>, Set<ResourceLocation>, Map<ResourceLocation, AdvancementProgress>) - 类 的构造器net.minecraft.network.play.server.SPacketAdvancementInfo
 
SPacketAnimation - net.minecraft.network.play.server中的类
 
SPacketAnimation() - 类 的构造器net.minecraft.network.play.server.SPacketAnimation
 
SPacketAnimation(Entity, int) - 类 的构造器net.minecraft.network.play.server.SPacketAnimation
 
SPacketBlockAction - net.minecraft.network.play.server中的类
 
SPacketBlockAction() - 类 的构造器net.minecraft.network.play.server.SPacketBlockAction
 
SPacketBlockAction(BlockPos, Block, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketBlockAction
 
SPacketBlockBreakAnim - net.minecraft.network.play.server中的类
 
SPacketBlockBreakAnim() - 类 的构造器net.minecraft.network.play.server.SPacketBlockBreakAnim
 
SPacketBlockBreakAnim(int, BlockPos, int) - 类 的构造器net.minecraft.network.play.server.SPacketBlockBreakAnim
 
SPacketBlockChange - net.minecraft.network.play.server中的类
 
SPacketBlockChange() - 类 的构造器net.minecraft.network.play.server.SPacketBlockChange
 
SPacketBlockChange(World, BlockPos) - 类 的构造器net.minecraft.network.play.server.SPacketBlockChange
 
SPacketCamera - net.minecraft.network.play.server中的类
 
SPacketCamera() - 类 的构造器net.minecraft.network.play.server.SPacketCamera
 
SPacketCamera(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketCamera
 
SPacketChangeGameState - net.minecraft.network.play.server中的类
 
SPacketChangeGameState() - 类 的构造器net.minecraft.network.play.server.SPacketChangeGameState
 
SPacketChangeGameState(int, float) - 类 的构造器net.minecraft.network.play.server.SPacketChangeGameState
 
SPacketChat - net.minecraft.network.play.server中的类
 
SPacketChat() - 类 的构造器net.minecraft.network.play.server.SPacketChat
 
SPacketChat(ITextComponent) - 类 的构造器net.minecraft.network.play.server.SPacketChat
 
SPacketChat(ITextComponent, ChatType) - 类 的构造器net.minecraft.network.play.server.SPacketChat
 
SPacketChunkData - net.minecraft.network.play.server中的类
 
SPacketChunkData() - 类 的构造器net.minecraft.network.play.server.SPacketChunkData
 
SPacketChunkData(Chunk, int) - 类 的构造器net.minecraft.network.play.server.SPacketChunkData
 
SPacketCloseWindow - net.minecraft.network.play.server中的类
 
SPacketCloseWindow() - 类 的构造器net.minecraft.network.play.server.SPacketCloseWindow
 
SPacketCloseWindow(int) - 类 的构造器net.minecraft.network.play.server.SPacketCloseWindow
 
SPacketCollectItem - net.minecraft.network.play.server中的类
 
SPacketCollectItem() - 类 的构造器net.minecraft.network.play.server.SPacketCollectItem
 
SPacketCollectItem(int, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketCollectItem
 
SPacketCombatEvent - net.minecraft.network.play.server中的类
 
SPacketCombatEvent() - 类 的构造器net.minecraft.network.play.server.SPacketCombatEvent
 
SPacketCombatEvent(CombatTracker, SPacketCombatEvent.Event) - 类 的构造器net.minecraft.network.play.server.SPacketCombatEvent
 
SPacketCombatEvent(CombatTracker, SPacketCombatEvent.Event, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketCombatEvent
 
SPacketCombatEvent.Event - net.minecraft.network.play.server中的枚举
 
SPacketConfirmTransaction - net.minecraft.network.play.server中的类
 
SPacketConfirmTransaction() - 类 的构造器net.minecraft.network.play.server.SPacketConfirmTransaction
 
SPacketConfirmTransaction(int, short, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketConfirmTransaction
 
SPacketCooldown - net.minecraft.network.play.server中的类
 
SPacketCooldown() - 类 的构造器net.minecraft.network.play.server.SPacketCooldown
 
SPacketCooldown(Item, int) - 类 的构造器net.minecraft.network.play.server.SPacketCooldown
 
SPacketCustomPayload - net.minecraft.network.play.server中的类
 
SPacketCustomPayload() - 类 的构造器net.minecraft.network.play.server.SPacketCustomPayload
 
SPacketCustomPayload(String, PacketBuffer) - 类 的构造器net.minecraft.network.play.server.SPacketCustomPayload
 
SPacketCustomSound - net.minecraft.network.play.server中的类
 
SPacketCustomSound() - 类 的构造器net.minecraft.network.play.server.SPacketCustomSound
 
SPacketCustomSound(String, SoundCategory, double, double, double, float, float) - 类 的构造器net.minecraft.network.play.server.SPacketCustomSound
 
SPacketDestroyEntities - net.minecraft.network.play.server中的类
 
SPacketDestroyEntities() - 类 的构造器net.minecraft.network.play.server.SPacketDestroyEntities
 
SPacketDestroyEntities(int...) - 类 的构造器net.minecraft.network.play.server.SPacketDestroyEntities
 
SPacketDisconnect - net.minecraft.network.login.server中的类
 
SPacketDisconnect() - 类 的构造器net.minecraft.network.login.server.SPacketDisconnect
 
SPacketDisconnect(ITextComponent) - 类 的构造器net.minecraft.network.login.server.SPacketDisconnect
 
SPacketDisconnect - net.minecraft.network.play.server中的类
 
SPacketDisconnect() - 类 的构造器net.minecraft.network.play.server.SPacketDisconnect
 
SPacketDisconnect(ITextComponent) - 类 的构造器net.minecraft.network.play.server.SPacketDisconnect
 
SPacketDisplayObjective - net.minecraft.network.play.server中的类
 
SPacketDisplayObjective() - 类 的构造器net.minecraft.network.play.server.SPacketDisplayObjective
 
SPacketDisplayObjective(int, ScoreObjective) - 类 的构造器net.minecraft.network.play.server.SPacketDisplayObjective
 
SPacketEffect - net.minecraft.network.play.server中的类
 
SPacketEffect() - 类 的构造器net.minecraft.network.play.server.SPacketEffect
 
SPacketEffect(int, BlockPos, int, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketEffect
 
SPacketEnableCompression - net.minecraft.network.login.server中的类
 
SPacketEnableCompression() - 类 的构造器net.minecraft.network.login.server.SPacketEnableCompression
 
SPacketEnableCompression(int) - 类 的构造器net.minecraft.network.login.server.SPacketEnableCompression
 
SPacketEncryptionRequest - net.minecraft.network.login.server中的类
 
SPacketEncryptionRequest() - 类 的构造器net.minecraft.network.login.server.SPacketEncryptionRequest
 
SPacketEncryptionRequest(String, PublicKey, byte[]) - 类 的构造器net.minecraft.network.login.server.SPacketEncryptionRequest
 
SPacketEntity - net.minecraft.network.play.server中的类
 
SPacketEntity() - 类 的构造器net.minecraft.network.play.server.SPacketEntity
 
SPacketEntity(int) - 类 的构造器net.minecraft.network.play.server.SPacketEntity
 
SPacketEntity.S15PacketEntityRelMove - net.minecraft.network.play.server中的类
 
SPacketEntity.S16PacketEntityLook - net.minecraft.network.play.server中的类
 
SPacketEntity.S17PacketEntityLookMove - net.minecraft.network.play.server中的类
 
SPacketEntityAttach - net.minecraft.network.play.server中的类
 
SPacketEntityAttach() - 类 的构造器net.minecraft.network.play.server.SPacketEntityAttach
 
SPacketEntityAttach(Entity, Entity) - 类 的构造器net.minecraft.network.play.server.SPacketEntityAttach
 
SPacketEntityEffect - net.minecraft.network.play.server中的类
 
SPacketEntityEffect() - 类 的构造器net.minecraft.network.play.server.SPacketEntityEffect
 
SPacketEntityEffect(int, PotionEffect) - 类 的构造器net.minecraft.network.play.server.SPacketEntityEffect
 
SPacketEntityEquipment - net.minecraft.network.play.server中的类
 
SPacketEntityEquipment() - 类 的构造器net.minecraft.network.play.server.SPacketEntityEquipment
 
SPacketEntityEquipment(int, EntityEquipmentSlot, ItemStack) - 类 的构造器net.minecraft.network.play.server.SPacketEntityEquipment
 
SPacketEntityHeadLook - net.minecraft.network.play.server中的类
 
SPacketEntityHeadLook() - 类 的构造器net.minecraft.network.play.server.SPacketEntityHeadLook
 
SPacketEntityHeadLook(Entity, byte) - 类 的构造器net.minecraft.network.play.server.SPacketEntityHeadLook
 
SPacketEntityMetadata - net.minecraft.network.play.server中的类
 
SPacketEntityMetadata() - 类 的构造器net.minecraft.network.play.server.SPacketEntityMetadata
 
SPacketEntityMetadata(int, EntityDataManager, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketEntityMetadata
 
SPacketEntityProperties - net.minecraft.network.play.server中的类
 
SPacketEntityProperties() - 类 的构造器net.minecraft.network.play.server.SPacketEntityProperties
 
SPacketEntityProperties(int, Collection<IAttributeInstance>) - 类 的构造器net.minecraft.network.play.server.SPacketEntityProperties
 
SPacketEntityProperties.Snapshot - net.minecraft.network.play.server中的类
 
SPacketEntityStatus - net.minecraft.network.play.server中的类
 
SPacketEntityStatus() - 类 的构造器net.minecraft.network.play.server.SPacketEntityStatus
 
SPacketEntityStatus(Entity, byte) - 类 的构造器net.minecraft.network.play.server.SPacketEntityStatus
 
SPacketEntityTeleport - net.minecraft.network.play.server中的类
 
SPacketEntityTeleport() - 类 的构造器net.minecraft.network.play.server.SPacketEntityTeleport
 
SPacketEntityTeleport(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketEntityTeleport
 
SPacketEntityVelocity - net.minecraft.network.play.server中的类
 
SPacketEntityVelocity() - 类 的构造器net.minecraft.network.play.server.SPacketEntityVelocity
 
SPacketEntityVelocity(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketEntityVelocity
 
SPacketEntityVelocity(int, double, double, double) - 类 的构造器net.minecraft.network.play.server.SPacketEntityVelocity
 
SPacketExplosion - net.minecraft.network.play.server中的类
 
SPacketExplosion() - 类 的构造器net.minecraft.network.play.server.SPacketExplosion
 
SPacketExplosion(double, double, double, float, List<BlockPos>, Vec3d) - 类 的构造器net.minecraft.network.play.server.SPacketExplosion
 
SPacketHeldItemChange - net.minecraft.network.play.server中的类
 
SPacketHeldItemChange() - 类 的构造器net.minecraft.network.play.server.SPacketHeldItemChange
 
SPacketHeldItemChange(int) - 类 的构造器net.minecraft.network.play.server.SPacketHeldItemChange
 
SPacketJoinGame - net.minecraft.network.play.server中的类
 
SPacketJoinGame() - 类 的构造器net.minecraft.network.play.server.SPacketJoinGame
 
SPacketJoinGame(int, GameType, boolean, int, EnumDifficulty, int, WorldType, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketJoinGame
 
SPacketKeepAlive - net.minecraft.network.play.server中的类
 
SPacketKeepAlive() - 类 的构造器net.minecraft.network.play.server.SPacketKeepAlive
 
SPacketKeepAlive(long) - 类 的构造器net.minecraft.network.play.server.SPacketKeepAlive
 
SPacketLoginSuccess - net.minecraft.network.login.server中的类
 
SPacketLoginSuccess() - 类 的构造器net.minecraft.network.login.server.SPacketLoginSuccess
 
SPacketLoginSuccess(GameProfile) - 类 的构造器net.minecraft.network.login.server.SPacketLoginSuccess
 
SPacketMaps - net.minecraft.network.play.server中的类
 
SPacketMaps() - 类 的构造器net.minecraft.network.play.server.SPacketMaps
 
SPacketMaps(int, byte, boolean, Collection<MapDecoration>, byte[], int, int, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketMaps
 
SPacketMoveVehicle - net.minecraft.network.play.server中的类
 
SPacketMoveVehicle() - 类 的构造器net.minecraft.network.play.server.SPacketMoveVehicle
 
SPacketMoveVehicle(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketMoveVehicle
 
SPacketMultiBlockChange - net.minecraft.network.play.server中的类
 
SPacketMultiBlockChange() - 类 的构造器net.minecraft.network.play.server.SPacketMultiBlockChange
 
SPacketMultiBlockChange(int, short[], Chunk) - 类 的构造器net.minecraft.network.play.server.SPacketMultiBlockChange
 
SPacketMultiBlockChange.BlockUpdateData - net.minecraft.network.play.server中的类
 
SPacketOpenWindow - net.minecraft.network.play.server中的类
 
SPacketOpenWindow() - 类 的构造器net.minecraft.network.play.server.SPacketOpenWindow
 
SPacketOpenWindow(int, String, ITextComponent) - 类 的构造器net.minecraft.network.play.server.SPacketOpenWindow
 
SPacketOpenWindow(int, String, ITextComponent, int) - 类 的构造器net.minecraft.network.play.server.SPacketOpenWindow
 
SPacketOpenWindow(int, String, ITextComponent, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketOpenWindow
 
SPacketParticles - net.minecraft.network.play.server中的类
 
SPacketParticles() - 类 的构造器net.minecraft.network.play.server.SPacketParticles
 
SPacketParticles(EnumParticleTypes, boolean, float, float, float, float, float, float, float, int, int...) - 类 的构造器net.minecraft.network.play.server.SPacketParticles
 
SPacketPlaceGhostRecipe - net.minecraft.network.play.server中的类
 
SPacketPlaceGhostRecipe() - 类 的构造器net.minecraft.network.play.server.SPacketPlaceGhostRecipe
 
SPacketPlaceGhostRecipe(int, IRecipe) - 类 的构造器net.minecraft.network.play.server.SPacketPlaceGhostRecipe
 
SPacketPlayerAbilities - net.minecraft.network.play.server中的类
 
SPacketPlayerAbilities() - 类 的构造器net.minecraft.network.play.server.SPacketPlayerAbilities
 
SPacketPlayerAbilities(PlayerCapabilities) - 类 的构造器net.minecraft.network.play.server.SPacketPlayerAbilities
 
SPacketPlayerListHeaderFooter - net.minecraft.network.play.server中的类
 
SPacketPlayerListHeaderFooter() - 类 的构造器net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
 
SPacketPlayerListItem - net.minecraft.network.play.server中的类
 
SPacketPlayerListItem() - 类 的构造器net.minecraft.network.play.server.SPacketPlayerListItem
 
SPacketPlayerListItem(SPacketPlayerListItem.Action, EntityPlayerMP...) - 类 的构造器net.minecraft.network.play.server.SPacketPlayerListItem
 
SPacketPlayerListItem(SPacketPlayerListItem.Action, Iterable<EntityPlayerMP>) - 类 的构造器net.minecraft.network.play.server.SPacketPlayerListItem
 
SPacketPlayerListItem.Action - net.minecraft.network.play.server中的枚举
 
SPacketPlayerListItem.AddPlayerData - net.minecraft.network.play.server中的类
 
SPacketPlayerPosLook - net.minecraft.network.play.server中的类
 
SPacketPlayerPosLook() - 类 的构造器net.minecraft.network.play.server.SPacketPlayerPosLook
 
SPacketPlayerPosLook(double, double, double, float, float, Set<SPacketPlayerPosLook.EnumFlags>, int) - 类 的构造器net.minecraft.network.play.server.SPacketPlayerPosLook
 
SPacketPlayerPosLook.EnumFlags - net.minecraft.network.play.server中的枚举
 
SPacketPong - net.minecraft.network.status.server中的类
 
SPacketPong() - 类 的构造器net.minecraft.network.status.server.SPacketPong
 
SPacketPong(long) - 类 的构造器net.minecraft.network.status.server.SPacketPong
 
SPacketRecipeBook - net.minecraft.network.play.server中的类
 
SPacketRecipeBook() - 类 的构造器net.minecraft.network.play.server.SPacketRecipeBook
 
SPacketRecipeBook(SPacketRecipeBook.State, List<IRecipe>, List<IRecipe>, boolean, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketRecipeBook
 
SPacketRecipeBook.State - net.minecraft.network.play.server中的枚举
 
SPacketRemoveEntityEffect - net.minecraft.network.play.server中的类
 
SPacketRemoveEntityEffect() - 类 的构造器net.minecraft.network.play.server.SPacketRemoveEntityEffect
 
SPacketRemoveEntityEffect(int, Potion) - 类 的构造器net.minecraft.network.play.server.SPacketRemoveEntityEffect
 
SPacketResourcePackSend - net.minecraft.network.play.server中的类
 
SPacketResourcePackSend() - 类 的构造器net.minecraft.network.play.server.SPacketResourcePackSend
 
SPacketResourcePackSend(String, String) - 类 的构造器net.minecraft.network.play.server.SPacketResourcePackSend
 
SPacketRespawn - net.minecraft.network.play.server中的类
 
SPacketRespawn() - 类 的构造器net.minecraft.network.play.server.SPacketRespawn
 
SPacketRespawn(int, EnumDifficulty, WorldType, GameType) - 类 的构造器net.minecraft.network.play.server.SPacketRespawn
 
SPacketScoreboardObjective - net.minecraft.network.play.server中的类
 
SPacketScoreboardObjective() - 类 的构造器net.minecraft.network.play.server.SPacketScoreboardObjective
 
SPacketScoreboardObjective(ScoreObjective, int) - 类 的构造器net.minecraft.network.play.server.SPacketScoreboardObjective
 
SPacketSelectAdvancementsTab - net.minecraft.network.play.server中的类
 
SPacketSelectAdvancementsTab() - 类 的构造器net.minecraft.network.play.server.SPacketSelectAdvancementsTab
 
SPacketSelectAdvancementsTab(ResourceLocation) - 类 的构造器net.minecraft.network.play.server.SPacketSelectAdvancementsTab
 
SPacketServerDifficulty - net.minecraft.network.play.server中的类
 
SPacketServerDifficulty() - 类 的构造器net.minecraft.network.play.server.SPacketServerDifficulty
 
SPacketServerDifficulty(EnumDifficulty, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketServerDifficulty
 
SPacketServerInfo - net.minecraft.network.status.server中的类
 
SPacketServerInfo() - 类 的构造器net.minecraft.network.status.server.SPacketServerInfo
 
SPacketServerInfo(ServerStatusResponse) - 类 的构造器net.minecraft.network.status.server.SPacketServerInfo
 
SPacketSetExperience - net.minecraft.network.play.server中的类
 
SPacketSetExperience() - 类 的构造器net.minecraft.network.play.server.SPacketSetExperience
 
SPacketSetExperience(float, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketSetExperience
 
SPacketSetPassengers - net.minecraft.network.play.server中的类
 
SPacketSetPassengers() - 类 的构造器net.minecraft.network.play.server.SPacketSetPassengers
 
SPacketSetPassengers(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketSetPassengers
 
SPacketSetSlot - net.minecraft.network.play.server中的类
 
SPacketSetSlot() - 类 的构造器net.minecraft.network.play.server.SPacketSetSlot
 
SPacketSetSlot(int, int, ItemStack) - 类 的构造器net.minecraft.network.play.server.SPacketSetSlot
 
SPacketSignEditorOpen - net.minecraft.network.play.server中的类
 
SPacketSignEditorOpen() - 类 的构造器net.minecraft.network.play.server.SPacketSignEditorOpen
 
SPacketSignEditorOpen(BlockPos) - 类 的构造器net.minecraft.network.play.server.SPacketSignEditorOpen
 
SPacketSoundEffect - net.minecraft.network.play.server中的类
 
SPacketSoundEffect() - 类 的构造器net.minecraft.network.play.server.SPacketSoundEffect
 
SPacketSoundEffect(SoundEvent, SoundCategory, double, double, double, float, float) - 类 的构造器net.minecraft.network.play.server.SPacketSoundEffect
 
SPacketSpawnExperienceOrb - net.minecraft.network.play.server中的类
 
SPacketSpawnExperienceOrb() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
SPacketSpawnExperienceOrb(EntityXPOrb) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnExperienceOrb
 
SPacketSpawnGlobalEntity - net.minecraft.network.play.server中的类
 
SPacketSpawnGlobalEntity() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
SPacketSpawnGlobalEntity(Entity) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnGlobalEntity
 
SPacketSpawnMob - net.minecraft.network.play.server中的类
 
SPacketSpawnMob() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnMob
 
SPacketSpawnMob(EntityLivingBase) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnMob
 
SPacketSpawnObject - net.minecraft.network.play.server中的类
 
SPacketSpawnObject() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnObject
 
SPacketSpawnObject(Entity, int) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnObject
 
SPacketSpawnObject(Entity, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnObject
 
SPacketSpawnObject(Entity, int, int, BlockPos) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnObject
 
SPacketSpawnPainting - net.minecraft.network.play.server中的类
 
SPacketSpawnPainting() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPainting
 
SPacketSpawnPainting(EntityPainting) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPainting
 
SPacketSpawnPlayer - net.minecraft.network.play.server中的类
 
SPacketSpawnPlayer() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPlayer
 
SPacketSpawnPlayer(EntityPlayer) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPlayer
 
SPacketSpawnPosition - net.minecraft.network.play.server中的类
 
SPacketSpawnPosition() - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPosition
 
SPacketSpawnPosition(BlockPos) - 类 的构造器net.minecraft.network.play.server.SPacketSpawnPosition
 
SPacketStatistics - net.minecraft.network.play.server中的类
 
SPacketStatistics() - 类 的构造器net.minecraft.network.play.server.SPacketStatistics
 
SPacketStatistics(Map<StatBase, Integer>) - 类 的构造器net.minecraft.network.play.server.SPacketStatistics
 
SPacketTabComplete - net.minecraft.network.play.server中的类
 
SPacketTabComplete() - 类 的构造器net.minecraft.network.play.server.SPacketTabComplete
 
SPacketTabComplete(String[]) - 类 的构造器net.minecraft.network.play.server.SPacketTabComplete
 
SPacketTeams - net.minecraft.network.play.server中的类
 
SPacketTeams() - 类 的构造器net.minecraft.network.play.server.SPacketTeams
 
SPacketTeams(ScorePlayerTeam, int) - 类 的构造器net.minecraft.network.play.server.SPacketTeams
 
SPacketTeams(ScorePlayerTeam, Collection<String>, int) - 类 的构造器net.minecraft.network.play.server.SPacketTeams
 
SPacketTimeUpdate - net.minecraft.network.play.server中的类
 
SPacketTimeUpdate() - 类 的构造器net.minecraft.network.play.server.SPacketTimeUpdate
 
SPacketTimeUpdate(long, long, boolean) - 类 的构造器net.minecraft.network.play.server.SPacketTimeUpdate
 
SPacketTitle - net.minecraft.network.play.server中的类
 
SPacketTitle() - 类 的构造器net.minecraft.network.play.server.SPacketTitle
 
SPacketTitle(SPacketTitle.Type, ITextComponent) - 类 的构造器net.minecraft.network.play.server.SPacketTitle
 
SPacketTitle(int, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketTitle
 
SPacketTitle(SPacketTitle.Type, ITextComponent, int, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketTitle
 
SPacketTitle.Type - net.minecraft.network.play.server中的枚举
 
SPacketUnloadChunk - net.minecraft.network.play.server中的类
 
SPacketUnloadChunk() - 类 的构造器net.minecraft.network.play.server.SPacketUnloadChunk
 
SPacketUnloadChunk(int, int) - 类 的构造器net.minecraft.network.play.server.SPacketUnloadChunk
 
SPacketUpdateBossInfo - net.minecraft.network.play.server中的类
 
SPacketUpdateBossInfo() - 类 的构造器net.minecraft.network.play.server.SPacketUpdateBossInfo
 
SPacketUpdateBossInfo(SPacketUpdateBossInfo.Operation, BossInfo) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateBossInfo
 
SPacketUpdateBossInfo.Operation - net.minecraft.network.play.server中的枚举
 
SPacketUpdateHealth - net.minecraft.network.play.server中的类
 
SPacketUpdateHealth() - 类 的构造器net.minecraft.network.play.server.SPacketUpdateHealth
 
SPacketUpdateHealth(float, int, float) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateHealth
 
SPacketUpdateScore - net.minecraft.network.play.server中的类
 
SPacketUpdateScore() - 类 的构造器net.minecraft.network.play.server.SPacketUpdateScore
 
SPacketUpdateScore(Score) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateScore
 
SPacketUpdateScore(String) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateScore
 
SPacketUpdateScore(String, ScoreObjective) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateScore
 
SPacketUpdateScore.Action - net.minecraft.network.play.server中的枚举
 
SPacketUpdateTileEntity - net.minecraft.network.play.server中的类
 
SPacketUpdateTileEntity() - 类 的构造器net.minecraft.network.play.server.SPacketUpdateTileEntity
 
SPacketUpdateTileEntity(BlockPos, int, NBTTagCompound) - 类 的构造器net.minecraft.network.play.server.SPacketUpdateTileEntity
 
SPacketUseBed - net.minecraft.network.play.server中的类
 
SPacketUseBed() - 类 的构造器net.minecraft.network.play.server.SPacketUseBed
 
SPacketUseBed(EntityPlayer, BlockPos) - 类 的构造器net.minecraft.network.play.server.SPacketUseBed
 
SPacketWindowItems - net.minecraft.network.play.server中的类
 
SPacketWindowItems() - 类 的构造器net.minecraft.network.play.server.SPacketWindowItems
 
SPacketWindowItems(int, NonNullList<ItemStack>) - 类 的构造器net.minecraft.network.play.server.SPacketWindowItems
 
SPacketWindowProperty - net.minecraft.network.play.server中的类
 
SPacketWindowProperty() - 类 的构造器net.minecraft.network.play.server.SPacketWindowProperty
 
SPacketWindowProperty(int, int, int) - 类 的构造器net.minecraft.network.play.server.SPacketWindowProperty
 
SPacketWorldBorder - net.minecraft.network.play.server中的类
 
SPacketWorldBorder() - 类 的构造器net.minecraft.network.play.server.SPacketWorldBorder
 
SPacketWorldBorder(WorldBorder, SPacketWorldBorder.Action) - 类 的构造器net.minecraft.network.play.server.SPacketWorldBorder
 
SPacketWorldBorder.Action - net.minecraft.network.play.server中的枚举
 
Spark(World, double, double, double, double, double, double, ParticleManager) - 类 的构造器net.minecraft.client.particle.ParticleFirework.Spark
 
SPARSE - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
spawn(EnumCreatureType, int, int, int, Biome...) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Adds a spawn entry.
spawn(EnumCreatureType, int, int, int, Iterable<Biome>) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Adds a spawn entry.
Spawn(EnumCreatureType, int, int, int, Iterable<Biome>) - 类 的构造器net.minecraftforge.fml.common.registry.EntityEntryBuilder.Spawn
 
SPAWN_BIOMES - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonument
 
SPAWN_EGG - 类 中的静态变量net.minecraft.init.Items
 
SPAWN_REINFORCEMENTS_CHANCE - 类 中的静态变量net.minecraft.entity.monster.EntityZombie
The attribute which determines the chance that this mob will spawn reinforcements
spawnableBlock - 类 中的变量net.minecraft.entity.passive.EntityAnimal
 
spawnableCaveCreatureList - 类 中的变量net.minecraft.world.biome.Biome
 
spawnableCreatureList - 类 中的变量net.minecraft.world.biome.Biome
Holds the classes of any creature that can be spawned in the biome as friendly creature.
spawnableMonsterList - 类 中的变量net.minecraft.world.biome.Biome
Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
spawnableWaterCreatureList - 类 中的变量net.minecraft.world.biome.Biome
Holds the classes of any aquatic creature that can be spawned in the water of the biome.
spawnAlwaysVisibleParticle(int, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.world.World
Spawns particles that will always show regardless of the Video Settings -> Particles setting.
spawnAsEntity(World, BlockPos, ItemStack) - 类 中的静态方法net.minecraft.block.Block
Spawns the given ItemStack as an EntityItem into the World at the given position
spawnBonemealParticles(World, BlockPos, int) - 类 中的静态方法net.minecraft.item.ItemDye
 
spawnChunkMap - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
spawnCreature(World, ResourceLocation, double, double, double) - 类 中的静态方法net.minecraft.item.ItemMonsterPlacer
Spawns the creature specified by the egg's type in the location specified by the last three parameters.
spawnCustomParticles() - 类 中的方法net.minecraft.entity.monster.EntitySlime
Called when the slime spawns particles on landing, see onUpdate.
spawnDispenseParticles(IBlockSource, EnumFacing) - 类 中的方法net.minecraft.dispenser.BehaviorDefaultDispenseItem
Order clients to display dispense particles from the specified block and facing.
spawnedID - 类 中的变量net.minecraft.entity.EntityList.EntityEggInfo
The entityID of the spawned mob
spawnEffectParticle(int, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.particle.ParticleManager
Spawns the relevant particle according to the particle id.
SpawnEggNames - net.minecraft.util.datafix.fixes中的类
 
SpawnEggNames() - 类 的构造器net.minecraft.util.datafix.fixes.SpawnEggNames
 
spawnElder(World, StructureBoundingBox, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
spawnEntity(Entity) - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Called when an entity is spawned in the world.
spawnEntity(Entity, World) - 类 中的静态方法net.minecraft.world.chunk.storage.AnvilChunkLoader
 
spawnEntity(Entity) - 类 中的方法net.minecraft.world.World
Called when an entity is spawned in the world.
spawnEntity(Entity) - 类 中的方法net.minecraft.world.WorldServer
Called when an entity is spawned in the world.
SpawnerEntityTypes - net.minecraft.util.datafix.fixes中的类
 
SpawnerEntityTypes() - 类 的构造器net.minecraft.util.datafix.fixes.SpawnerEntityTypes
 
spawnExplosionParticle() - 类 中的方法net.minecraft.entity.EntityLiving
Spawns an explosion particle around the Entity's location
spawnForced - 类 中的变量net.minecraft.entity.player.EntityPlayer
Whether this player's spawn point is forced, preventing execution of bed checks.
spawnForcedMap - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
spawnHorseParticles(boolean) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
"Spawns particles for the horse entity. par1 tells whether to spawn hearts.
spawnHostileMobs - 类 中的变量net.minecraft.world.World
indicates if enemies are spawned or not
spawnItemStack(World, double, double, double, ItemStack) - 类 中的静态方法net.minecraft.inventory.InventoryHelper
 
SpawnListEntry(Class<? extends EntityLiving>, int, int, int) - 类 的构造器net.minecraft.world.biome.Biome.SpawnListEntry
 
spawnParticle(int, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
spawnParticle(int, boolean, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
spawnParticle(int, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
spawnParticle(int, boolean, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.pathfinding.PathWorldListener
 
spawnParticle(int, boolean, double, double, double, double, double, double, int...) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
spawnParticle(int, boolean, boolean, double, double, double, double, double, double, int...) - 接口 中的方法net.minecraft.world.IWorldEventListener
 
spawnParticle(int, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
spawnParticle(int, boolean, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.world.ServerWorldEventHandler
 
spawnParticle(EnumParticleTypes, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.world.World
 
spawnParticle(EnumParticleTypes, boolean, double, double, double, double, double, double, int...) - 类 中的方法net.minecraft.world.World
 
spawnParticle(EnumParticleTypes, double, double, double, int, double, double, double, double, int...) - 类 中的方法net.minecraft.world.WorldServer
Spawns the desired particle and sends the necessary packets to the relevant connected players.
spawnParticle(EnumParticleTypes, boolean, double, double, double, int, double, double, double, double, int...) - 类 中的方法net.minecraft.world.WorldServer
Spawns the desired particle and sends the necessary packets to the relevant connected players.
spawnParticle(EntityPlayerMP, EnumParticleTypes, boolean, double, double, double, int, double, double, double, double, int...) - 类 中的方法net.minecraft.world.WorldServer
 
spawnPeacefulMobs - 类 中的变量net.minecraft.world.World
A flag indicating whether we should spawn peaceful mobs.
spawnPos - 类 中的变量net.minecraft.entity.player.EntityPlayer
holds the spawn chunk of the player
spawnRunningParticles() - 类 中的方法net.minecraft.entity.Entity
Attempts to create sprinting particles if the entity is sprinting and not in water.
spawnRunningParticles() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
Attempts to create sprinting particles if the entity is sprinting and not in water.
spawnShoulderEntities() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
spawnSweepParticles() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
spawnVillagers(World, StructureBoundingBox, int, int, int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
Spawns a number of villagers in this component.
Specials(EntityLivingBase, RenderLivingBase<T>, double, double, double) - 类 的构造器net.minecraftforge.client.event.RenderLivingEvent.Specials
 
Specials(EntityPlayer, RenderPlayer, float) - 类 的构造器net.minecraftforge.client.event.RenderPlayerEvent.Specials
已过时。
 
SpecialSpawn(EntityLiving, World, float, float, float) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.SpecialSpawn
已过时。
Use SpecialSpawn#SpecialSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) with originating spawner instance or null
SpecialSpawn(EntityLiving, World, float, float, float, MobSpawnerBaseLogic) - 类 的构造器net.minecraftforge.event.entity.living.LivingSpawnEvent.SpecialSpawn
 
SPECKLED_MELON - 类 中的静态变量net.minecraft.init.Items
 
SPECTATOR_WIDGETS - 类 中的静态变量net.minecraft.client.gui.GuiSpectator
 
SpectatorDetails - net.minecraft.client.gui.spectator.categories中的类
 
SpectatorDetails(ISpectatorMenuView, List<ISpectatorMenuObject>, int) - 类 的构造器net.minecraft.client.gui.spectator.categories.SpectatorDetails
 
spectatorGui - 类 中的变量net.minecraft.client.gui.GuiIngame
The spectator GUI for this in-game GUI instance
spectatorId() - 类 中的静态方法net.minecraft.realms.Realms
 
SpectatorMenu - net.minecraft.client.gui.spectator中的类
 
SpectatorMenu(ISpectatorMenuRecipient) - 类 的构造器net.minecraft.client.gui.spectator.SpectatorMenu
 
SPECTRAL_ARROW - 类 中的静态变量net.minecraft.init.Items
 
speed - 类 中的变量net.minecraft.entity.ai.EntityAIPanic
 
speed - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
speed - 类 中的变量net.minecraft.entity.ai.EntityMoveHelper
Multiplier for the entity's speed attribute value
SPEED - 类 中的静态变量net.minecraft.init.MobEffects
 
speed - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
speedInAir - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
spellCooldown - 类 中的变量net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
spellTicks - 类 中的变量net.minecraft.entity.monster.EntitySpellcasterIllager
 
spellWarmup - 类 中的变量net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
 
SPIDER_EYE - 类 中的静态变量net.minecraft.init.Items
 
spiderBody - 类 中的变量net.minecraft.client.model.ModelSpider
The spider's body box
spiderHead - 类 中的变量net.minecraft.client.model.ModelSpider
The spider's head box
spiderLeg1 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's first leg
spiderLeg2 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's second leg
spiderLeg3 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's third leg
spiderLeg4 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's fourth leg
spiderLeg5 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's fifth leg
spiderLeg6 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's sixth leg
spiderLeg7 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's seventh leg
spiderLeg8 - 类 中的变量net.minecraft.client.model.ModelSpider
Spider's eight leg
spiderNeck - 类 中的变量net.minecraft.client.model.ModelSpider
The spider's neck box
SPLASH_POTION - 类 中的静态变量net.minecraft.init.Items
 
SplashProgress - net.minecraftforge.fml.client中的类
Not a fully fleshed out API, may change in future MC versions.
SplashProgress() - 类 的构造器net.minecraftforge.fml.client.SplashProgress
 
splitObjectName(String) - 类 中的静态方法net.minecraft.util.ResourceLocation
Splits an object name (such as minecraft:apple) into the domain and path parts and returns these as an array of length 2.
splitStack(int) - 类 中的方法net.minecraft.item.ItemStack
Splits off a stack of the given amount of this stack and reduces this stack by the amount.
splitText(ITextComponent, int, FontRenderer, boolean, boolean) - 类 中的静态方法net.minecraft.client.gui.GuiUtilRenderComponents
 
SPONGE - 类 中的静态变量net.minecraft.block.material.Material
 
SPONGE - 类 中的静态变量net.minecraft.init.Blocks
 
SPOOKY - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
SPRINT_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
sprintCounter - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
sprintingTicksLeft - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
Ticks left before sprinting is disabled.
sprintToggleTimer - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
Used to tell if the player pressed forward twice.
sprite - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
 
sprites - 类 中的变量net.minecraft.client.renderer.block.model.ModelBakery
 
SPRUCE_BOAT - 类 中的静态变量net.minecraft.init.Items
 
SPRUCE_DOOR - 类 中的静态变量net.minecraft.init.Blocks
 
SPRUCE_DOOR - 类 中的静态变量net.minecraft.init.Items
 
SPRUCE_FENCE - 类 中的静态变量net.minecraft.init.Blocks
 
SPRUCE_FENCE_GATE - 类 中的静态变量net.minecraft.init.Blocks
 
SPRUCE_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
sqrt(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
sqrt(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
sqrt(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
sqrt(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
 
SQRT_2 - 类 中的静态变量net.minecraft.util.math.MathHelper
 
SQRT_3 - 类 中的静态变量net.minecraft.world.gen.NoiseGeneratorSimplex
 
squareDistanceTo(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
The square of the Euclidean distance between this and the specified vector.
squareDistanceTo(double, double, double) - 类 中的方法net.minecraft.util.math.Vec3d
 
squidPitch - 类 中的变量net.minecraft.entity.passive.EntitySquid
 
squidRotation - 类 中的变量net.minecraft.entity.passive.EntitySquid
appears to be rotation in radians; we already have pitch & yaw, so this completes the triumvirate.
squidYaw - 类 中的变量net.minecraft.entity.passive.EntitySquid
 
squishAmount - 类 中的变量net.minecraft.entity.monster.EntitySlime
 
squishFactor - 类 中的变量net.minecraft.entity.monster.EntitySlime
 
stack - 类 中的变量net.minecraftforge.client.event.RenderTooltipEvent
 
stack - 类 中的变量net.minecraftforge.fluids.BlockFluidClassic
 
stacks - 类 中的变量net.minecraftforge.items.ItemStackHandler
 
STAGE - 类 中的静态变量net.minecraft.block.BlockSapling
 
STAINED_GLASS - 类 中的静态变量net.minecraft.init.Blocks
 
STAINED_GLASS_PANE - 类 中的静态变量net.minecraft.init.Blocks
 
STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.init.Blocks
 
STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.world.biome.BiomeMesa
 
Stairs() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Stairs
 
Stairs(int, Random, StructureBoundingBox, EnumFacing, MapGenMineshaft.Type) - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces.Stairs
 
Stairs() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Stairs
 
Stairs(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Stairs
 
Stairs() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
 
Stairs(int, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
 
Stairs(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
 
Stairs2() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs2
 
Stairs2(int, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs2
 
StairsStraight() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.StairsStraight
 
StairsStraight(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.StairsStraight
 
standardGalacticFontRenderer - 类 中的变量net.minecraft.client.Minecraft
 
standBase - 类 中的变量net.minecraft.client.model.ModelArmorStand
 
STANDING_AABB - 类 中的静态变量net.minecraft.block.BlockBanner
 
STANDING_AABB - 类 中的静态变量net.minecraft.block.BlockTorch
 
STANDING_BANNER - 类 中的静态变量net.minecraft.init.Blocks
 
STANDING_SIGN - 类 中的静态变量net.minecraft.init.Blocks
 
standLeftSide - 类 中的变量net.minecraft.client.model.ModelArmorStand
 
standRightSide - 类 中的变量net.minecraft.client.model.ModelArmorStand
 
standWaist - 类 中的变量net.minecraft.client.model.ModelArmorStand
 
start() - 类 中的静态方法net.minecraft.block.state.pattern.FactoryBlockPattern
 
Start() - 类 的构造器net.minecraft.world.gen.structure.MapGenEndCity.Start
 
Start(World, ChunkGeneratorEnd, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.MapGenEndCity.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.MapGenNetherBridge.Start
 
Start(World, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.MapGenNetherBridge.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.MapGenScatteredFeature.Start
 
Start(World, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.MapGenScatteredFeature.Start
 
Start(World, Random, int, int, Biome) - 类 的构造器net.minecraft.world.gen.structure.MapGenScatteredFeature.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.MapGenStronghold.Start
 
Start(World, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.MapGenStronghold.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.MapGenVillage.Start
 
Start(World, Random, int, int, int) - 类 的构造器net.minecraft.world.gen.structure.MapGenVillage.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
 
Start(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
Start(BiomeProvider, int, Random, int, int, List<StructureVillagePieces.PieceWeight>, int) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Start
 
Start() - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansion.Start
 
Start(World, ChunkGeneratorOverworld, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansion.Start
 
Start(EntityLivingBase, ItemStack, int) - 类 的构造器net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Start
 
Start(World, Explosion) - 类 的构造器net.minecraftforge.event.world.ExplosionEvent.Start
 
start() - 类 中的静态方法net.minecraftforge.fml.client.SplashProgress
 
start - 类 中的变量net.minecraftforge.server.command.ChunkGenWorker
 
startAnimation(Minecraft) - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipeTab
 
startClassAnnotation(String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
startConverting(UUID, int) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
Starts conversion of this zombie villager to a villager
Starter(World, double, double, double, double, double, double, ParticleManager, NBTTagCompound) - 类 的构造器net.minecraft.client.particle.ParticleFirework.Starter
 
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIAvoidEntity
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBeg
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIBreakDoor
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAICreeperSwell
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIDefendVillage
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIDoorInteract
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearest
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFindEntityNearestPlayer
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFleeSun
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollow
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowGolem
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowParent
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIHurtByTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILandOnOwnersShoulder
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILeapAtTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtVillager
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAILookIdle
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveIndoors
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveThroughVillage
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsRestriction
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveTowardsTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAINearestAttackableTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotSit
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOpenDoor
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOwnerHurtByTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIOwnerHurtTarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIPanic
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIPlay
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictOpenDoor
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictSun
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAISit
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAITarget
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAITradePlayer
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerInteract
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerMate
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIWander
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIWatchClosest
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.ai.EntityAIZombieAttack
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AICastingApell
Execute a one shot task or start executing a continuous task
startExecuting() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
Execute a one shot task or start executing a continuous task
startFieldAnnotation(String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
startHouseTower(TemplateManager, BlockPos, Rotation, List<StructureComponent>, Random) - 类 中的静态方法net.minecraft.world.gen.structure.StructureEndCityPieces
 
startIntegratedServer(String, String, WorldSettings) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
startJumping() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
startMethodAnnotation(String, String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
StartMonument() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
StartMonument(World, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
startPiece - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
startRiding(Entity, boolean) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
startRiding(Entity) - 类 中的方法net.minecraft.entity.Entity
 
startRiding(Entity, boolean) - 类 中的方法net.minecraft.entity.Entity
 
startRiding(Entity, boolean) - 类 中的方法net.minecraft.entity.EntityLiving
 
startRiding(Entity, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
startSection(String) - 类 中的方法net.minecraft.profiler.Profiler
Start section
startSection(Class<?>) - 类 中的方法net.minecraft.profiler.Profiler
已过时。
startServerThread() - 类 中的方法net.minecraft.server.MinecraftServer
 
startSnooper() - 类 中的方法net.minecraft.profiler.Snooper
Note issuing start multiple times is not an error.
startThread() - 类 中的方法net.minecraft.network.rcon.RConThreadBase
Creates a new Thread object from this class and starts running
startThread() - 类 中的方法net.minecraft.network.rcon.RConThreadMain
Creates a new Thread object from this class and starts running
startThread() - 类 中的方法net.minecraft.network.rcon.RConThreadQuery
Creates a new Thread object from this class and starts running
StartTracking(EntityPlayer, Entity) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.StartTracking
 
StartupQuery - net.minecraftforge.fml.common中的类
 
StartupQuery.AbortedException - net.minecraftforge.fml.common中的异常错误
Exception not being caught by the crash report generation logic.
startVersionCheck() - 类 中的静态方法net.minecraftforge.common.ForgeVersion
 
STARVE - 类 中的静态变量net.minecraft.util.DamageSource
 
STAT_ICONS - 类 中的静态变量net.minecraft.client.gui.Gui
 
StatBase - net.minecraft.stats中的类
 
StatBase(String, ITextComponent, IStatType) - 类 的构造器net.minecraft.stats.StatBase
 
StatBase(String, ITextComponent) - 类 的构造器net.minecraft.stats.StatBase
 
StatBasic - net.minecraft.stats中的类
 
StatBasic(String, ITextComponent, IStatType) - 类 的构造器net.minecraft.stats.StatBasic
 
StatBasic(String, ITextComponent) - 类 的构造器net.minecraft.stats.StatBasic
 
StatCrafting - net.minecraft.stats中的类
 
StatCrafting(String, String, ITextComponent, Item) - 类 的构造器net.minecraft.stats.StatCrafting
 
State(int[], VertexFormat) - 类 的构造器net.minecraft.client.renderer.BufferBuilder.State
 
state - 类 中的变量net.minecraft.world.biome.Biome.FlowerEntry
 
StateImplementation(Block, <any>) - 类 的构造器net.minecraft.block.state.BlockStateContainer.StateImplementation
 
StateImplementation(Block, <any>, <any>) - 类 的构造器net.minecraft.block.state.BlockStateContainer.StateImplementation
 
StateMap - net.minecraft.client.renderer.block.statemap中的类
 
StateMap.Builder - net.minecraft.client.renderer.block.statemap中的类
 
StateMapperBase - net.minecraft.client.renderer.block.statemap中的类
 
StateMapperBase() - 类 的构造器net.minecraft.client.renderer.block.statemap.StateMapperBase
 
stateTriggered - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 
staticPlayerX - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
The player's current X position (same as playerX)
staticPlayerY - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
The player's current Y position (same as playerY)
staticPlayerZ - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
The player's current Z position (same as playerZ)
StaticProperty - 类 中的静态变量net.minecraftforge.common.property.Properties
Property indicating if the model should be rendered in the static renderer or in the TESR.
statId - 类 中的变量net.minecraft.stats.StatBase
The Stat ID
StatisticsManager - net.minecraft.stats中的类
 
StatisticsManager() - 类 的构造器net.minecraft.stats.StatisticsManager
 
StatisticsManagerServer - net.minecraft.stats中的类
 
StatisticsManagerServer(MinecraftServer, File) - 类 的构造器net.minecraft.stats.StatisticsManagerServer
 
StatList - net.minecraft.stats中的类
 
StatList() - 类 的构造器net.minecraft.stats.StatList
 
StatsComponent - net.minecraft.server.gui中的类
 
StatsComponent(MinecraftServer) - 类 的构造器net.minecraft.server.gui.StatsComponent
 
statsData - 类 中的变量net.minecraft.stats.StatisticsManager
 
STATUS - 类 中的静态变量net.minecraft.entity.item.EntityArmorStand
 
status - 类 中的变量net.minecraftforge.common.ForgeVersion.CheckResult
 
STEM_AABB - 类 中的静态变量net.minecraft.block.BlockStem
 
step - 类 中的变量net.minecraft.world.storage.MapData.MapInfo
Incremented each time the map attempts to rescan its surroundings.
step(Class<?>, String...) - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
step(String) - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
stepHeight - 类 中的变量net.minecraft.entity.Entity
How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
STICK - 类 中的静态变量net.minecraft.init.Items
 
STICK_AABB - 类 中的静态变量net.minecraft.block.BlockBrewingStand
 
STICKY_PISTON - 类 中的静态变量net.minecraft.init.Blocks
 
still - 类 中的变量net.minecraftforge.fluids.Fluid
 
Stitcher - net.minecraft.client.renderer.texture中的类
 
Stitcher(int, int, int, int) - 类 的构造器net.minecraft.client.renderer.texture.Stitcher
 
Stitcher.Holder - net.minecraft.client.renderer.texture中的类
 
Stitcher.Slot - net.minecraft.client.renderer.texture中的类
 
StitcherException - net.minecraft.client.renderer中的异常错误
 
StitcherException(Stitcher.Holder, String) - 异常错误 的构造器net.minecraft.client.renderer.StitcherException
 
STONE - 类 中的静态变量net.minecraft.block.material.MapColor
 
STONE - 类 中的静态变量net.minecraft.block.SoundType
 
STONE - 类 中的静态变量net.minecraft.init.Blocks
 
STONE - 类 中的静态变量net.minecraft.world.biome.Biome
 
STONE - 类 中的静态变量net.minecraft.world.gen.ChunkGeneratorOverworld
 
STONE_AXE - 类 中的静态变量net.minecraft.init.Items
 
STONE_BEACH - 类 中的静态变量net.minecraft.init.Biomes
 
STONE_BRICK_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_BUTTON - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_HOE - 类 中的静态变量net.minecraft.init.Items
 
STONE_PICKAXE - 类 中的静态变量net.minecraft.init.Items
 
STONE_PRESSURE_PLATE - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_SHOVEL - 类 中的静态变量net.minecraft.init.Items
 
STONE_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_SLAB2 - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_STAIRS - 类 中的静态变量net.minecraft.init.Blocks
 
STONE_SWORD - 类 中的静态变量net.minecraft.init.Items
 
STONEBRICK - 类 中的静态变量net.minecraft.init.Blocks
 
stop(String, SoundCategory) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
stop(String, SoundCategory) - 类 中的方法net.minecraft.client.audio.SoundManager
 
stop() - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
Stop(EntityLivingBase, ItemStack, int) - 类 的构造器net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Stop
 
stopActiveHand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
stopAllSounds() - 类 中的方法net.minecraft.client.audio.SoundManager
Stops all currently playing sounds
stopChunkUpdates() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
stopChunkUpdates() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
stopCompileTask() - 类 中的方法net.minecraft.client.renderer.chunk.RenderChunk
 
stopIntegratedServer() - 类 中的静态方法net.minecraft.client.Minecraft
 
stopServer() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Saves all necessary data as preparation for stopping the server.
stopServer() - 类 中的方法net.minecraft.server.MinecraftServer
Saves all necessary data as preparation for stopping the server.
stopSnooper() - 类 中的方法net.minecraft.profiler.Snooper
 
stopSound(ISound) - 类 中的方法net.minecraft.client.audio.SoundHandler
 
stopSound(ISound) - 类 中的方法net.minecraft.client.audio.SoundManager
 
stopSounds() - 类 中的方法net.minecraft.client.audio.SoundHandler
 
StopTracking(EntityPlayer, Entity) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.StopTracking
 
stopUseShader() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
stopWorkerThreads() - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
storage - 类 中的变量net.minecraft.world.chunk.BlockStateContainer
 
storeChunkNBT(Chunk, NBTTagCompound) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
storeItemStack(ItemStack) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
stores an itemstack in the users inventory
storeTEInStack(ItemStack, TileEntity) - 类 中的方法net.minecraft.client.Minecraft
 
strafe(float, float) - 类 中的方法net.minecraft.entity.ai.EntityMoveHelper
 
STRAFE_PLAYER - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
Straight() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Straight
 
Straight(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Straight
 
Straight() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
 
Straight(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
 
STRENGTH - 类 中的静态变量net.minecraft.init.MobEffects
 
STRENGTH - 类 中的静态变量net.minecraft.init.PotionTypes
 
strength - 类 中的变量net.minecraftforge.event.entity.living.LivingKnockBackEvent
 
stretchY - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
stretchY - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
STRING - 类 中的静态变量net.minecraft.init.Items
 
STRING - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
STRING_VARIABLE_PATTERN - 类 中的静态变量net.minecraft.util.text.TextComponentTranslation
 
StringEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
StringEntry(GuiEditArray, GuiEditArrayEntries, IConfigElement, Object) - 类 的构造器net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
StringToUUID - net.minecraft.util.datafix.fixes中的类
 
StringToUUID() - 类 的构造器net.minecraft.util.datafix.fixes.StringToUUID
 
StringUtils - net.minecraft.util中的类
 
StringUtils() - 类 的构造器net.minecraft.util.StringUtils
 
stripControlCodes(String) - 类 中的静态方法net.minecraft.util.StringUtils
 
stripSpecialChars(String) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
stripSpecialChars(String) - 类 中的方法net.minecraftforge.fml.common.FMLCommonHandler
 
stripSpecialChars(String) - 接口 中的方法net.minecraftforge.fml.common.IFMLSidedHandler
 
stripSpecialChars(String) - 类 中的方法net.minecraftforge.fml.server.FMLServerHandler
 
STRONG_HARMING - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_HEALING - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_LEAPING - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_POISON - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_REGENERATION - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_STRENGTH - 类 中的静态变量net.minecraft.init.PotionTypes
 
STRONG_SWIFTNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
Stronghold() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
 
Stronghold(int) - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
 
strongHoldBiomes - 类 中的静态变量net.minecraftforge.common.BiomeManager
 
strongHoldBiomesBlackList - 类 中的静态变量net.minecraftforge.common.BiomeManager
 
strongholdPortalRoom - 类 中的变量net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs2
 
STRUCTURE_BLOCK - 类 中的静态变量net.minecraft.init.Blocks
 
STRUCTURE_VOID - 类 中的静态变量net.minecraft.block.material.Material
 
STRUCTURE_VOID - 类 中的静态变量net.minecraft.init.Blocks
 
StructureBoundingBox - net.minecraft.world.gen.structure中的类
 
StructureBoundingBox() - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureBoundingBox(int[]) - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureBoundingBox(StructureBoundingBox) - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureBoundingBox(int, int, int, int, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureBoundingBox(Vec3i, Vec3i) - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureBoundingBox(int, int, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureBoundingBox
 
StructureComponent - net.minecraft.world.gen.structure中的类
 
StructureComponent() - 类 的构造器net.minecraft.world.gen.structure.StructureComponent
 
StructureComponent(int) - 类 的构造器net.minecraft.world.gen.structure.StructureComponent
 
StructureComponent.BlockSelector - net.minecraft.world.gen.structure中的类
 
StructureComponentTemplate - net.minecraft.world.gen.structure中的类
 
StructureComponentTemplate() - 类 的构造器net.minecraft.world.gen.structure.StructureComponentTemplate
 
StructureComponentTemplate(int) - 类 的构造器net.minecraft.world.gen.structure.StructureComponentTemplate
 
StructureEndCityPieces - net.minecraft.world.gen.structure中的类
 
StructureEndCityPieces() - 类 的构造器net.minecraft.world.gen.structure.StructureEndCityPieces
 
StructureEndCityPieces.CityTemplate - net.minecraft.world.gen.structure中的类
 
structureMap - 类 中的变量net.minecraft.world.gen.structure.MapGenStructure
Used to store a list of all structures that have been recursively generated.
StructureMineshaftPieces - net.minecraft.world.gen.structure中的类
 
StructureMineshaftPieces() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftPieces
 
StructureMineshaftPieces.Corridor - net.minecraft.world.gen.structure中的类
 
StructureMineshaftPieces.Cross - net.minecraft.world.gen.structure中的类
 
StructureMineshaftPieces.Room - net.minecraft.world.gen.structure中的类
 
StructureMineshaftPieces.Stairs - net.minecraft.world.gen.structure中的类
 
StructureMineshaftStart - net.minecraft.world.gen.structure中的类
 
StructureMineshaftStart() - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftStart
 
StructureMineshaftStart(World, Random, int, int, MapGenMineshaft.Type) - 类 的构造器net.minecraft.world.gen.structure.StructureMineshaftStart
 
StructureNetherBridgePieces - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces
 
StructureNetherBridgePieces.Corridor - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Corridor2 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Corridor3 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Corridor4 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Corridor5 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Crossing - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Crossing2 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Crossing3 - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.End - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Entrance - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.NetherStalkRoom - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Stairs - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Start - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Straight - net.minecraft.world.gen.structure中的类
 
StructureNetherBridgePieces.Throne - net.minecraft.world.gen.structure中的类
 
StructureOceanMonument - net.minecraft.world.gen.structure中的类
 
StructureOceanMonument() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonument
 
StructureOceanMonument(Map<String, String>) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonument
 
StructureOceanMonument.StartMonument - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces
 
StructureOceanMonumentPieces.DoubleXRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.DoubleXYRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.DoubleYRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.DoubleYZRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.DoubleZRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.EntryRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.MonumentBuilding - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.MonumentCoreRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.Penthouse - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.Piece - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.SimpleRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.SimpleTopRoom - net.minecraft.world.gen.structure中的类
 
StructureOceanMonumentPieces.WingRoom - net.minecraft.world.gen.structure中的类
 
StructureStart - net.minecraft.world.gen.structure中的类
 
StructureStart() - 类 的构造器net.minecraft.world.gen.structure.StructureStart
 
StructureStart(int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureStart
 
StructureStrongholdPieces - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces() - 类 的构造器net.minecraft.world.gen.structure.StructureStrongholdPieces
 
StructureStrongholdPieces.ChestCorridor - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Corridor - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Crossing - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.LeftTurn - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Library - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.PortalRoom - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Prison - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.RightTurn - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.RoomCrossing - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Stairs - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Stairs2 - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.StairsStraight - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Straight - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Stronghold - net.minecraft.world.gen.structure中的类
 
StructureStrongholdPieces.Stronghold.Door - net.minecraft.world.gen.structure中的枚举
 
structureType - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
StructureVillagePieces - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces
 
StructureVillagePieces.Church - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Field1 - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Field2 - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Hall - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.House1 - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.House2 - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.House3 - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.House4Garden - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Path - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.PieceWeight - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Road - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Start - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Torch - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Village - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.Well - net.minecraft.world.gen.structure中的类
 
StructureVillagePieces.WoodHut - net.minecraft.world.gen.structure中的类
 
structureVillageWeightedPieceList - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
Contains List of all spawnable Structure Piece Weights.
Style - net.minecraft.util.text中的类
 
Style() - 类 的构造器net.minecraft.util.text.Style
 
Style.Serializer - net.minecraft.util.text中的类
 
subHandlers - 类 中的变量net.minecraftforge.fluids.capability.templates.FluidHandlerConcatenate
 
subHit - 类 中的变量net.minecraft.util.math.RayTraceResult
Used to determine what sub-segment is hit
SubModel(IModelState, boolean, boolean, boolean, <any>, ResourceLocation, <any>) - 类 的构造器net.minecraftforge.client.model.BlockStateLoader.SubModel
 
SubscribeEvent - net.minecraftforge.fml.common.eventhandler中的注释类型
 
subtitle - 类 中的变量net.minecraft.client.gui.GuiCustomizeWorldScreen
 
Subtitle(String, Vec3d) - 类 的构造器net.minecraft.client.gui.GuiSubtitleOverlay.Subtitle
 
subtract(Vec3i) - 类 中的方法net.minecraft.util.math.BlockPos
Subtract the given Vector from this BlockPos
subtract(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
 
subtract(double, double, double) - 类 中的方法net.minecraft.util.math.Vec3d
 
subtractReverse(Vec3d) - 类 中的方法net.minecraft.util.math.Vec3d
Returns a new vector with the result of the specified vector minus this.
success - 类 中的变量net.minecraftforge.fluids.FluidActionResult
 
successful - 类 中的变量net.minecraft.init.Bootstrap.BehaviorDispenseOptional
 
suffix - 类 中的变量net.minecraftforge.fml.client.config.GuiSlider
 
SuffixArray<T> - net.minecraft.client.util中的类
 
SuffixArray() - 类 的构造器net.minecraft.client.util.SuffixArray
 
SUGAR - 类 中的静态变量net.minecraft.init.Items
 
SummonAidEvent(EntityZombie, World, int, int, int, EntityLivingBase, double) - 类 的构造器net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent
 
SUMMONED_ENTITY - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
SummonedEntityTrigger - net.minecraft.advancements.critereon中的类
 
SummonedEntityTrigger() - 类 的构造器net.minecraft.advancements.critereon.SummonedEntityTrigger
 
SummonedEntityTrigger.Instance - net.minecraft.advancements.critereon中的类
 
sunflowers - 类 中的变量net.minecraft.world.biome.BiomePlains
 
SUPER_BIRCH_TREE - 类 中的静态变量net.minecraft.world.biome.BiomeForest
 
supportsStatics() - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.JavaAdapter
 
supportsStatics() - 类 中的方法net.minecraftforge.fml.common.ILanguageAdapter.ScalaAdapter
 
supportsStatics() - 接口 中的方法net.minecraftforge.fml.common.ILanguageAdapter
 
survivalId() - 类 中的静态方法net.minecraft.realms.Realms
 
survivalOrAdventure() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
svdDecompose(Matrix3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
SWAMP - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
SWAMP_FEATURE - 类 中的静态变量net.minecraft.world.biome.Biome
The swamp tree generator.
SwampHut() - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.SwampHut
 
SwampHut(Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.SwampHut
 
SWAMPLAND - 类 中的静态变量net.minecraft.init.Biomes
 
SwapEmpty(ItemStack, ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack.SwapEmpty
 
SwapEmpty(ItemStack, ItemStack, int) - 类 的构造器net.minecraftforge.fluids.capability.templates.FluidHandlerItemStackSimple.SwapEmpty
 
swapServers(int, int) - 类 中的方法net.minecraft.client.multiplayer.ServerList
Takes two list indexes, and swaps their order around.
SWEEPING - 类 中的静态变量net.minecraft.init.Enchantments
 
SWIFTNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
SWIM_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
distance you have swam
SWIM_SPEED - 类 中的静态变量net.minecraft.entity.EntityLivingBase
 
SwimNodeProcessor - net.minecraft.pathfinding中的类
 
SwimNodeProcessor() - 类 的构造器net.minecraft.pathfinding.SwimNodeProcessor
 
swingArm(EnumHand) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
swingArm(EnumHand) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
swingArm(EnumHand) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
swingingHand - 类 中的变量net.minecraft.entity.EntityLivingBase
The hand that is currently being swung, if EntityLivingBase.isSwingInProgress is true.
swingProgress - 类 中的变量net.minecraft.client.model.ModelBase
 
swingProgress - 类 中的变量net.minecraft.entity.EntityLivingBase
 
swingProgressInt - 类 中的变量net.minecraft.entity.EntityLivingBase
 
switchModelPartEnabled(EnumPlayerModelParts) - 类 中的方法net.minecraft.client.settings.GameSettings
 
switchToRealms(GuiScreen) - 类 中的方法net.minecraft.realms.RealmsBridge
 
switchUseShader() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
sync(String, Config.Type) - 类 中的静态方法net.minecraftforge.common.config.ConfigManager
Synchronizes configuration data between the file on disk, the Configuration object and the annotated mod classes containing the configuration variables.
syncChunkLoad(World, AnvilChunkLoader, ChunkProviderServer, int, int) - 类 中的静态方法net.minecraftforge.common.chunkio.ChunkIOExecutor
 
syncConfigDefaults() - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Synchronizes the local fields with the values in the Configuration object.
syncPlayerInventory(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
sends the players inventory to himself
SyntaxErrorException - net.minecraft.command中的异常错误
 
SyntaxErrorException() - 异常错误 的构造器net.minecraft.command.SyntaxErrorException
 
SyntaxErrorException(String, Object...) - 异常错误 的构造器net.minecraft.command.SyntaxErrorException
 
SYSOUT - 类 中的静态变量net.minecraft.init.Bootstrap
 
systemExitCalled(int) - 类 中的静态方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer.ExitVisitor
 
systemExitNow() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
Directly calls System.exit(0), instantly killing the program.
systemExitNow() - 类 中的方法net.minecraft.server.MinecraftServer
Directly calls System.exit(0), instantly killing the program.
SystemToast - net.minecraft.client.gui.toasts中的类
 
SystemToast(SystemToast.Type, ITextComponent, ITextComponent) - 类 的构造器net.minecraft.client.gui.toasts.SystemToast
 
SystemToast.Type - net.minecraft.client.gui.toasts中的枚举
 

T

t - 类 中的静态变量net.minecraft.realms.Tezzelator
 
TabCompleter - net.minecraft.util中的类
 
TabCompleter(GuiTextField, boolean) - 类 的构造器net.minecraft.util.TabCompleter
 
table - 类 中的变量net.minecraft.world.storage.loot.LootEntryTable
 
tableInventory - 类 中的变量net.minecraft.inventory.ContainerEnchantment
SlotEnchantmentTable object with ItemStack to be enchanted
tag - 类 中的变量net.minecraftforge.fluids.FluidStack
 
TAG_ANY_NUMERIC - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_BYTE - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_BYTE_ARRAY - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_COMPOUND - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_DOUBLE - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_END - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_FLOAT - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_INT - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_INT_ARRAY - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_LIST - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_LONG - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_LONG_ARRAY - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_SHORT - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
TAG_STRING - 类 中的静态变量net.minecraftforge.common.util.Constants.NBT
 
tagCount() - 类 中的方法net.minecraft.nbt.NBTTagList
Returns the number of tags in the list.
TAIGA - 类 中的静态变量net.minecraft.init.Biomes
 
TAIGA_HILLS - 类 中的静态变量net.minecraft.init.Biomes
Taiga Hills biome.
tailCounter - 类 中的变量net.minecraft.entity.passive.AbstractHorse
 
takeBlocksFromWorld(World, BlockPos, BlockPos, boolean, Block) - 类 中的方法net.minecraft.world.gen.structure.template.Template
takes blocks from the world and puts the data them into this template
TAKEOFF - 类 中的静态变量net.minecraft.entity.boss.dragon.phase.PhaseList
 
takeSnapshot(boolean) - 类 中的方法net.minecraftforge.registries.RegistryManager
 
takeStat(StatBase) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
takeStat(StatBase) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
TALKED_TO_VILLAGER - 类 中的静态变量net.minecraft.stats.StatList
 
TALL_GRASS_AABB - 类 中的静态变量net.minecraft.block.BlockTallGrass
 
TALLGRASS - 类 中的静态变量net.minecraft.init.Blocks
 
TAME_ANIMAL - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
TameAnimalTrigger - net.minecraft.advancements.critereon中的类
 
TameAnimalTrigger() - 类 的构造器net.minecraft.advancements.critereon.TameAnimalTrigger
 
TameAnimalTrigger.Instance - net.minecraft.advancements.critereon中的类
 
TAMED - 类 中的静态变量net.minecraft.entity.passive.EntityTameable
 
tank - 类 中的变量net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper
 
tank - 类 中的变量net.minecraftforge.fluids.capability.TileFluidHandler
 
tankProperties - 类 中的变量net.minecraftforge.fluids.FluidTank
 
target - 类 中的变量net.minecraft.entity.ai.EntityAITarget
 
target - 类 中的变量net.minecraftforge.common.ForgeVersion.CheckResult
 
TARGET - 类 中的静态变量net.minecraftforge.server.permission.context.ContextKeys
The entity can be anything that gets interacted with - a sheep when you try to dye it, skeleton that you attack, etc.
targetClass - 类 中的变量net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
targetClassName - 类 中的变量net.minecraftforge.fml.common.patcher.ClassPatch
 
TargetContext - net.minecraftforge.server.permission.context中的类
 
TargetContext(EntityPlayer, Entity) - 类 的构造器net.minecraftforge.server.permission.context.TargetContext
 
targetEntity - 类 中的变量net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
targetEntitySelector - 类 中的变量net.minecraft.entity.ai.EntityAINearestAttackableTarget
 
TargetPoint(int, double, double, double, double) - 类 的构造器net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
A target point
targetTasks - 类 中的变量net.minecraft.entity.EntityLiving
(Usually one-shot) tasks used to select an attack target
taskEntries - 类 中的变量net.minecraft.entity.ai.EntityAITasks
A list of EntityAITaskEntrys in EntityAITasks.
taskOwner - 类 中的变量net.minecraft.entity.ai.EntityAITarget
The entity that this task belongs to
tasks - 类 中的变量net.minecraft.entity.EntityLiving
Active AI tasks (moving, looking, attack the target selected by EntityLiving.targetTasks, etc.)
Team - net.minecraft.scoreboard中的类
 
Team() - 类 的构造器net.minecraft.scoreboard.Team
 
Team.CollisionRule - net.minecraft.scoreboard中的枚举
 
Team.EnumVisible - net.minecraft.scoreboard中的枚举
 
TEAM_KILL - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
teamsToNbt() - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
teleportDirection - 类 中的变量net.minecraft.entity.Entity
A direction related to the position of the last portal the entity was in
teleportEntity(Entity) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
Teleporter - net.minecraft.world中的类
 
Teleporter(WorldServer) - 类 的构造器net.minecraft.world.Teleporter
 
Teleporter.PortalPosition - net.minecraft.world中的类
 
teleportRandomly() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Teleport the enderman to a random nearby position
teleportToEntity(Entity) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
Teleport the enderman to another entity
TeleportToPlayer - net.minecraft.client.gui.spectator.categories中的类
 
TeleportToPlayer() - 类 的构造器net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
TeleportToPlayer(Collection<NetworkPlayerInfo>) - 类 的构造器net.minecraft.client.gui.spectator.categories.TeleportToPlayer
 
TeleportToTeam - net.minecraft.client.gui.spectator.categories中的类
 
TeleportToTeam() - 类 的构造器net.minecraft.client.gui.spectator.categories.TeleportToTeam
 
temper - 类 中的变量net.minecraft.entity.passive.AbstractHorse
"The higher this value, the more likely the horse is to be tamed next time a player rides it."
temperature - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
temperature - 类 中的变量net.minecraftforge.fluids.Fluid
Temperature of the fluid - completely arbitrary; higher temperature indicates that the fluid is hotter than air.
TEMPERATURE_NOISE - 类 中的静态变量net.minecraft.world.biome.Biome
 
template - 类 中的变量net.minecraft.world.gen.structure.StructureComponentTemplate
 
Template - net.minecraft.world.gen.structure.template中的类
 
Template() - 类 的构造器net.minecraft.world.gen.structure.template.Template
 
Template.BlockInfo - net.minecraft.world.gen.structure.template中的类
 
Template.EntityInfo - net.minecraft.world.gen.structure.template中的类
 
TemplateManager - net.minecraft.world.gen.structure.template中的类
 
TemplateManager(String, DataFixer) - 类 的构造器net.minecraft.world.gen.structure.template.TemplateManager
 
templatePosition - 类 中的变量net.minecraft.world.gen.structure.StructureComponentTemplate
 
tentacleAngle - 类 中的变量net.minecraft.entity.passive.EntitySquid
angle of the tentacles in radians
TerminalConsoleAppender - net.minecraftforge.server.terminalconsole中的类
An Appender that uses the JLine 3.x Terminal to print messages to the console.
TerminalConsoleAppender(String, Filter, <any>, boolean) - 类 的构造器net.minecraftforge.server.terminalconsole.TerminalConsoleAppender
Constructs a new TerminalConsoleAppender.
TerminalHandler - net.minecraftforge.server.console中的类
 
TerminalTransformer - net.minecraftforge.fml.common.asm.transformers中的类
 
TerminalTransformer() - 类 的构造器net.minecraftforge.fml.common.asm.transformers.TerminalTransformer
 
TerminalTransformer.ExitVisitor - net.minecraftforge.fml.common.asm.transformers中的类
 
TerminalTweaker - net.minecraftforge.fml.common.launcher中的类
 
TerminalTweaker() - 类 的构造器net.minecraftforge.fml.common.launcher.TerminalTweaker
 
terminateEndpoints() - 类 中的方法net.minecraft.network.NetworkSystem
Shuts down all open endpoints (with immediate effect?)
TERRAIN_GEN_BUS - 类 中的静态变量net.minecraftforge.common.MinecraftForge
 
TerrainGen - net.minecraftforge.event.terraingen中的类
 
TerrainGen() - 类 的构造器net.minecraftforge.event.terraingen.TerrainGen
 
terrainPopulated - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
terrainType - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.Start
World terrain type, 0 for normal, 1 for flap map
Tessellator - net.minecraft.client.renderer中的类
 
Tessellator(int) - 类 的构造器net.minecraft.client.renderer.Tessellator
 
test(EntityPlayerMP, EntityAnimal, EntityAnimal, EntityAgeable) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger.Instance
 
test(PotionType) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger.Instance
 
test(DimensionType, DimensionType) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger.Instance
 
test(TileEntityBeacon) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger.Instance
 
test(ItemStack) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger.Instance
 
test(EntityPlayerMP, EntityZombie, EntityVillager) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger.Instance
 
test(EntityPlayerMP, DamageSource, float, float, boolean) - 类 中的方法net.minecraft.advancements.critereon.DamagePredicate
 
test(EntityPlayerMP, DamageSource) - 类 中的方法net.minecraft.advancements.critereon.DamageSourcePredicate
 
test(double, double, double, double, double, double) - 类 中的方法net.minecraft.advancements.critereon.DistancePredicate
 
test(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger.Instance
 
test(ItemStack, int) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger.Instance
 
test(Map<Enchantment, Integer>) - 类 中的方法net.minecraft.advancements.critereon.EnchantmentPredicate
 
test(IBlockState) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger.Instance
 
test(EntityPlayerMP, DamageSource, float, float, boolean) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger.Instance
 
test(EntityPlayerMP, Entity) - 类 中的方法net.minecraft.advancements.critereon.EntityPredicate
 
test(InventoryPlayer) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger.Instance
 
test(ItemStack, int) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger.Instance
 
test(ItemStack) - 类 中的方法net.minecraft.advancements.critereon.ItemPredicate
 
test(EntityPlayerMP, Entity, DamageSource) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger.Instance
 
test(EntityPlayerMP, Vec3d, int) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger.Instance
 
test(WorldServer, double, double, double) - 类 中的方法net.minecraft.advancements.critereon.LocationPredicate
 
test(WorldServer, float, float, float) - 类 中的方法net.minecraft.advancements.critereon.LocationPredicate
 
test(float) - 类 中的方法net.minecraft.advancements.critereon.MinMaxBounds
 
test(PotionEffect) - 类 中的方法net.minecraft.advancements.critereon.MobEffectsPredicate.InstancePredicate
 
test(Entity) - 类 中的方法net.minecraft.advancements.critereon.MobEffectsPredicate
 
test(EntityLivingBase) - 类 中的方法net.minecraft.advancements.critereon.MobEffectsPredicate
 
test(Map<Potion, PotionEffect>) - 类 中的方法net.minecraft.advancements.critereon.MobEffectsPredicate
 
test(ItemStack) - 类 中的方法net.minecraft.advancements.critereon.NBTPredicate
 
test(Entity) - 类 中的方法net.minecraft.advancements.critereon.NBTPredicate
 
test(NBTBase) - 类 中的方法net.minecraft.advancements.critereon.NBTPredicate
 
test(WorldServer, Vec3d, double, double, double) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger.Instance
 
test(IBlockState, BlockPos, WorldServer, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger.Instance
 
test(EntityPlayerMP, Entity, DamageSource, float, float, boolean) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger.Instance
 
test(WorldServer, double, double, double) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger.Instance
 
test(IRecipe) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger.Instance
 
test(EntityPlayerMP, Entity) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger.Instance
 
test(EntityPlayerMP, EntityAnimal) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger.Instance
 
test(double) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger.Instance
 
test(ItemStack) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger.Instance
 
test(EntityPlayerMP, EntityVillager, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger.Instance
 
test() - 类 中的静态方法net.minecraft.world.storage.loot.LootTableList
 
test(ItemStack) - 类 中的方法net.minecraftforge.advancements.critereon.OredictItemPredicate
 
testAllConditions(Iterable<LootCondition>, Random, LootContext) - 类 中的静态方法net.minecraft.world.storage.loot.conditions.LootConditionManager
 
testAllConditions(LootCondition[], Random, LootContext) - 类 中的静态方法net.minecraft.world.storage.loot.conditions.LootConditionManager
 
testCondition(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasProperty
 
testCondition(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.EntityHasScore
 
testCondition(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.KilledByPlayer
 
testCondition(Random, LootContext) - 接口 中的方法net.minecraft.world.storage.loot.conditions.LootCondition
 
testCondition(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChance
 
testCondition(Random, LootContext) - 类 中的方法net.minecraft.world.storage.loot.conditions.RandomChanceWithLooting
 
testEnum(Class<? extends Enum<?>>, Class<?>[]) - 类 中的静态方法net.minecraftforge.common.util.EnumHelper
 
testMessageValidity(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec
Called to verify the message received.
testMessageValidity(FMLProxyPacket) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec
 
testPlayerScore(ICommandSender, String[], int, MinecraftServer) - 类 中的方法net.minecraft.command.server.CommandScoreboard
 
testProperty(Random, Entity) - 类 中的方法net.minecraft.world.storage.loot.properties.EntityOnFire
 
testProperty(Random, Entity) - 接口 中的方法net.minecraft.world.storage.loot.properties.EntityProperty
 
testSquare(double) - 类 中的方法net.minecraft.advancements.critereon.MinMaxBounds
 
testVanillaAcceptance() - 类 中的方法net.minecraftforge.fml.common.network.internal.NetworkModHolder
 
tex(double, double) - 类 中的方法net.minecraft.client.renderer.BufferBuilder
 
tex(double, double) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
tex(double, double) - 类 中的方法net.minecraft.realms.Tezzelator
 
tex2(int, int) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
tex2(short, short) - 类 中的方法net.minecraft.realms.Tezzelator
 
TEX_2F - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
TEX_2S - 类 中的静态变量net.minecraft.client.renderer.vertex.DefaultVertexFormats
 
texGen(GlStateManager.TexGen, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
texGen(GlStateManager.TexGen, int, FloatBuffer) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
Text(RenderGameOverlayEvent, ArrayList<String>, ArrayList<String>) - 类 的构造器net.minecraftforge.client.event.RenderGameOverlayEvent.Text
 
TEXT_COMPONENT - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
textboxKeyTyped(char, int) - 类 中的方法net.minecraft.client.gui.GuiTextField
Call this method from your GuiScreen to process the keys into the textbox
TextComponentBase - net.minecraft.util.text中的类
 
TextComponentBase() - 类 的构造器net.minecraft.util.text.TextComponentBase
 
TextComponentHelper - net.minecraftforge.server.command中的类
 
TextComponentKeybind - net.minecraft.util.text中的类
 
TextComponentKeybind(String) - 类 的构造器net.minecraft.util.text.TextComponentKeybind
 
TextComponentScore - net.minecraft.util.text中的类
 
TextComponentScore(String, String) - 类 的构造器net.minecraft.util.text.TextComponentScore
 
TextComponentSelector - net.minecraft.util.text中的类
 
TextComponentSelector(String) - 类 的构造器net.minecraft.util.text.TextComponentSelector
 
TextComponentString - net.minecraft.util.text中的类
 
TextComponentString(String) - 类 的构造器net.minecraft.util.text.TextComponentString
 
TextComponentTranslation - net.minecraft.util.text中的类
 
TextComponentTranslation(String, Object...) - 类 的构造器net.minecraft.util.text.TextComponentTranslation
 
TextComponentTranslationFormatException - net.minecraft.util.text中的异常错误
 
TextComponentTranslationFormatException(TextComponentTranslation, String) - 异常错误 的构造器net.minecraft.util.text.TextComponentTranslationFormatException
 
TextComponentTranslationFormatException(TextComponentTranslation, int) - 异常错误 的构造器net.minecraft.util.text.TextComponentTranslationFormatException
 
TextComponentTranslationFormatException(TextComponentTranslation, Throwable) - 异常错误 的构造器net.minecraft.util.text.TextComponentTranslationFormatException
 
TextComponentUtils - net.minecraft.util.text中的类
 
TextComponentUtils() - 类 的构造器net.minecraft.util.text.TextComponentUtils
 
textField - 类 中的变量net.minecraft.util.TabCompleter
The GuiTextField that is backing this TabCompleter
textFieldValue - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
textFieldValue - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
TextFormatting - net.minecraft.util.text中的枚举
 
TextTable - net.minecraftforge.common.util中的类
Utility to format data into a textual (markdown-compliant) table.
TextTable(List<TextTable.Column>) - 类 的构造器net.minecraftforge.common.util.TextTable
 
TextTable.Alignment - net.minecraftforge.common.util中的枚举
 
TextTable.Column - net.minecraftforge.common.util中的类
 
TextTable.Row - net.minecraftforge.common.util中的类
 
texture - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartFace
 
texture - 类 中的变量net.minecraft.client.renderer.block.model.SimpleBakedModel
 
Texture(String, int, int, Vector2f, Vector2f, float) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Texture
 
Texture(String) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Texture
 
Texture(String, Vector2f, Vector2f, float) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Texture
 
TEXTURE_ARMOR_STAND - 类 中的静态变量net.minecraft.client.renderer.entity.RenderArmorStand
A constant instance of the armor stand texture, wrapped inside a ResourceLocation wrapper.
TEXTURE_BEACON_BEAM - 类 中的静态变量net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
TEXTURE_TOASTS - 接口 中的静态变量net.minecraft.client.gui.toasts.IToast
 
TextureAtlasSprite - net.minecraft.client.renderer.texture中的类
 
TextureAtlasSprite(String) - 类 的构造器net.minecraft.client.renderer.texture.TextureAtlasSprite
 
TextureCoordinate() - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
TextureCoordinate(float[]) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
TextureCoordinate(Vector3f) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
TextureCoordinate(float, float, float) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
TexturedQuad - net.minecraft.client.model中的类
 
TexturedQuad(PositionTextureVertex[]) - 类 的构造器net.minecraft.client.model.TexturedQuad
 
TexturedQuad(PositionTextureVertex[], int, int, int, int, float, float) - 类 的构造器net.minecraft.client.model.TexturedQuad
 
textureHeight - 类 中的变量net.minecraft.client.model.ModelBase
 
textureHeight - 类 中的变量net.minecraft.client.model.ModelRenderer
The size of the texture file's height in pixels.
textureLocation - 类 中的变量net.minecraft.client.renderer.texture.SimpleTexture
 
TextureManager - net.minecraft.client.renderer.texture中的类
 
TextureManager(IResourceManager) - 类 的构造器net.minecraft.client.renderer.texture.TextureManager
 
textureMap - 类 中的变量net.minecraft.client.renderer.block.model.ModelBakery
 
TextureMap - net.minecraft.client.renderer.texture中的类
 
TextureMap(String) - 类 的构造器net.minecraft.client.renderer.texture.TextureMap
 
TextureMap(String, ITextureMapPopulator) - 类 的构造器net.minecraft.client.renderer.texture.TextureMap
 
TextureMap(String, boolean) - 类 的构造器net.minecraft.client.renderer.texture.TextureMap
 
TextureMap(String, ITextureMapPopulator, boolean) - 类 的构造器net.minecraft.client.renderer.texture.TextureMap
 
TextureMetadataSection - net.minecraft.client.resources.data中的类
 
TextureMetadataSection(boolean, boolean) - 类 的构造器net.minecraft.client.resources.data.TextureMetadataSection
 
TextureMetadataSectionSerializer - net.minecraft.client.resources.data中的类
 
TextureMetadataSectionSerializer() - 类 的构造器net.minecraft.client.resources.data.TextureMetadataSectionSerializer
 
TextureOffset - net.minecraft.client.model中的类
 
TextureOffset(int, int) - 类 的构造器net.minecraft.client.model.TextureOffset
 
textureOffsetX - 类 中的变量net.minecraft.client.model.TextureOffset
The x coordinate offset of the texture
textureOffsetY - 类 中的变量net.minecraft.client.model.TextureOffset
The y coordinate offset of the texture
texturePositionX - 类 中的变量net.minecraft.client.model.PositionTextureVertex
 
texturePositionY - 类 中的变量net.minecraft.client.model.PositionTextureVertex
 
textures - 类 中的变量net.minecraft.client.renderer.block.model.ModelBlock
 
TextureStitchEvent - net.minecraftforge.client.event中的类
 
TextureStitchEvent(TextureMap) - 类 的构造器net.minecraftforge.client.event.TextureStitchEvent
 
TextureStitchEvent.Post - net.minecraftforge.client.event中的类
This event is fired once the texture map has loaded all textures and stitched them together.
TextureStitchEvent.Pre - net.minecraftforge.client.event中的类
Fired when the TextureMap is told to refresh it's stitched texture.
TextureUtil - net.minecraft.client.renderer.texture中的类
 
TextureUtil() - 类 的构造器net.minecraft.client.renderer.texture.TextureUtil
 
textureWidth - 类 中的变量net.minecraft.client.model.ModelBase
 
textureWidth - 类 中的变量net.minecraft.client.model.ModelRenderer
The size of the texture file's width in pixels.
Tezzelator - net.minecraft.realms中的类
 
Tezzelator() - 类 的构造器net.minecraft.realms.Tezzelator
 
THICK - 类 中的静态变量net.minecraft.init.PotionTypes
 
thirdperson_left - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
thirdperson_right - 类 中的变量net.minecraft.client.renderer.block.model.ItemCameraTransforms
 
thirdPersonView - 类 中的变量net.minecraft.client.settings.GameSettings
 
THORNS - 类 中的静态变量net.minecraft.init.Enchantments
 
ThreadDownloadImageData - net.minecraft.client.renderer中的类
 
ThreadDownloadImageData(File, String, ResourceLocation, IImageBuffer) - 类 的构造器net.minecraft.client.renderer.ThreadDownloadImageData
 
ThreadedFileIOBase - net.minecraft.world.storage中的类
 
ThreadLanServerFind(LanServerDetector.LanServerList) - 类 的构造器net.minecraft.client.network.LanServerDetector.ThreadLanServerFind
 
ThreadLanServerPing - net.minecraft.client.multiplayer中的类
 
ThreadLanServerPing(String, String) - 类 的构造器net.minecraft.client.multiplayer.ThreadLanServerPing
 
threadName - 类 中的变量net.minecraft.network.rcon.RConThreadBase
 
ThreadQuickExitException - net.minecraft.network中的异常错误
 
Throne() - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
 
Throne(int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
 
Throwable(EntityThrowable, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.ProjectileImpactEvent.Throwable
 
ThrowableImpactEvent - net.minecraftforge.event.entity中的类
ThrowableImpactEvent(EntityThrowable, RayTraceResult) - 类 的构造器net.minecraftforge.event.entity.ThrowableImpactEvent
已过时。
 
throwableShake - 类 中的变量net.minecraft.entity.projectile.EntityThrowable
 
thrower - 类 中的变量net.minecraft.entity.projectile.EntityThrowable
The entity that threw this throwable item.
thunderingStrength - 类 中的变量net.minecraft.world.World
 
TICK - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
tick() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
tick() - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
Unloads chunks that are marked to be unloaded.
tick() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Runs a single tick for the world
tick() - 接口 中的方法net.minecraft.client.renderer.texture.ITickable
 
tick() - 类 中的方法net.minecraft.client.renderer.texture.TextureManager
 
tick() - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
tick() - 类 中的方法net.minecraft.entity.EntityTracker
 
tick() - 类 中的方法net.minecraft.realms.RealmsConnect
 
tick() - 类 中的方法net.minecraft.realms.RealmsEditBox
 
tick() - 类 中的方法net.minecraft.realms.RealmsScreen
 
tick() - 类 中的方法net.minecraft.server.integrated.IntegratedServer
Main function called by run() every loop.
tick() - 类 中的方法net.minecraft.server.management.PlayerChunkMap
updates all the player instances that need to be updated
tick() - 类 中的方法net.minecraft.server.MinecraftServer
Main function called by run() every loop.
tick() - 类 中的方法net.minecraft.util.CooldownTracker
 
tick(int) - 类 中的方法net.minecraft.village.Village
Called periodically by VillageCollection
tick() - 类 中的方法net.minecraft.village.VillageCollection
Runs a single tick for the village collection
tick() - 类 中的方法net.minecraft.village.VillageSiege
Runs a single tick for the village siege
tick() - 接口 中的方法net.minecraft.world.chunk.IChunkProvider
Unloads chunks that are marked to be unloaded.
tick() - 类 中的方法net.minecraft.world.end.DragonFightManager
 
tick() - 类 中的方法net.minecraft.world.gen.ChunkProviderServer
Unloads chunks that are marked to be unloaded.
tick() - 类 中的方法net.minecraft.world.World
Runs a single tick for the world
tick() - 类 中的方法net.minecraft.world.WorldServer
Runs a single tick for the world
tick() - 类 中的静态方法net.minecraftforge.common.chunkio.ChunkIOExecutor
 
tick(boolean) - 类 中的静态方法net.minecraftforge.common.WorldWorkerManager
 
Tick(EntityLivingBase, ItemStack, int) - 类 的构造器net.minecraftforge.event.entity.living.LivingEntityUseItemEvent.Tick
 
tickableTileEntities - 类 中的变量net.minecraft.world.World
 
tickBook() - 类 中的方法net.minecraft.client.gui.GuiEnchantment
 
tickCount - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
tickCounter - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
ticketCountAvailableFor(Object, World) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Discover the available tickets for the mod in the world
ticketCountAvailableFor(String) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
 
ticketsLoaded(List<ForgeChunkManager.Ticket>, World) - 接口 中的方法net.minecraftforge.common.ForgeChunkManager.LoadingCallback
Called back when tickets are loaded from the world to allow the mod to re-register the chunks associated with those tickets.
ticketsLoaded(List<ForgeChunkManager.Ticket>, World, int) - 接口 中的方法net.minecraftforge.common.ForgeChunkManager.OrderedLoadingCallback
Called back when tickets are loaded from the world to allow the mod to decide if it wants the ticket still, and prioritise overflow based on the ticket count.
TickEvent - net.minecraftforge.fml.common.gameevent中的类
 
TickEvent(TickEvent.Type, Side, TickEvent.Phase) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent
 
TickEvent.ClientTickEvent - net.minecraftforge.fml.common.gameevent中的类
 
TickEvent.Phase - net.minecraftforge.fml.common.gameevent中的枚举
 
TickEvent.PlayerTickEvent - net.minecraftforge.fml.common.gameevent中的类
 
TickEvent.RenderTickEvent - net.minecraftforge.fml.common.gameevent中的类
 
TickEvent.ServerTickEvent - net.minecraftforge.fml.common.gameevent中的类
 
TickEvent.Type - net.minecraftforge.fml.common.gameevent中的枚举
 
TickEvent.WorldTickEvent - net.minecraftforge.fml.common.gameevent中的类
 
tickPlayers() - 类 中的方法net.minecraft.world.World
 
tickPlayers() - 类 中的方法net.minecraft.world.WorldServer
 
tickRate(World) - 类 中的方法net.minecraft.block.Block
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockButton
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockCommandBlock
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockDispenser
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockDragonEgg
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockFalling
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockFire
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockLiquid
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockPressurePlateWeighted
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockRailDetector
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockRedstoneOre
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
How many world ticks before ticking
tickRate(World) - 类 中的方法net.minecraft.block.BlockStairs
How many world ticks before ticking
tickRate - 类 中的变量net.minecraftforge.fluids.BlockFluidBase
 
tickRate(World) - 类 中的方法net.minecraftforge.fluids.BlockFluidBase
How many world ticks before ticking
ticks - 类 中的变量net.minecraft.client.gui.GuiEnchantment
 
TICKS_PER_SECOND - 类 中的静态变量net.minecraft.realms.RealmsSharedConstants
 
ticksElytraFlying - 类 中的变量net.minecraft.entity.EntityLivingBase
 
ticksExisted - 类 中的变量net.minecraft.entity.Entity
How many ticks has this entity had ran since being alive
ticksSinceLastSwing - 类 中的变量net.minecraft.entity.EntityLivingBase
 
ticksToElapsedTime(int) - 类 中的静态方法net.minecraft.util.StringUtils
Returns the time elapsed for the given number of ticks, in "mm:ss" format.
tickTimeArray - 类 中的变量net.minecraft.server.MinecraftServer
 
TickTrigger - net.minecraft.advancements.critereon中的类
 
TickTrigger() - 类 的构造器net.minecraft.advancements.critereon.TickTrigger
 
TickTrigger.Instance - net.minecraft.advancements.critereon中的类
 
tickUpdates(boolean) - 类 中的方法net.minecraft.world.World
Runs through the list of updates to run and ticks them
tickUpdates(boolean) - 类 中的方法net.minecraft.world.WorldServer
Runs through the list of updates to run and ticks them
tile - 类 中的变量net.minecraftforge.fluids.FluidTank
 
TILE_ENTITY_UPDATE - 类 中的静态变量net.minecraftforge.server.timings.TimeTracker
A tracker for timing tile entity update
tileEntities - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
TileEntity - net.minecraft.tileentity中的类
 
TileEntity() - 类 的构造器net.minecraft.tileentity.TileEntity
 
TileEntityBanner - net.minecraft.tileentity中的类
 
TileEntityBanner() - 类 的构造器net.minecraft.tileentity.TileEntityBanner
 
TileEntityBannerRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityBannerRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityBannerRenderer
 
TileEntityBeacon - net.minecraft.tileentity中的类
 
TileEntityBeacon() - 类 的构造器net.minecraft.tileentity.TileEntityBeacon
 
TileEntityBeacon.BeamSegment - net.minecraft.tileentity中的类
 
TileEntityBeaconRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityBeaconRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer
 
TileEntityBed - net.minecraft.tileentity中的类
 
TileEntityBed() - 类 的构造器net.minecraft.tileentity.TileEntityBed
 
TileEntityBedRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityBedRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityBedRenderer
 
TileEntityBrewingStand - net.minecraft.tileentity中的类
 
TileEntityBrewingStand() - 类 的构造器net.minecraft.tileentity.TileEntityBrewingStand
 
TileEntityChest - net.minecraft.tileentity中的类
 
TileEntityChest() - 类 的构造器net.minecraft.tileentity.TileEntityChest
 
TileEntityChest(BlockChest.Type) - 类 的构造器net.minecraft.tileentity.TileEntityChest
 
TileEntityChestRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityChestRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityChestRenderer
 
TileEntityCommandBlock - net.minecraft.tileentity中的类
 
TileEntityCommandBlock() - 类 的构造器net.minecraft.tileentity.TileEntityCommandBlock
 
TileEntityCommandBlock.Mode - net.minecraft.tileentity中的枚举
 
TileEntityComparator - net.minecraft.tileentity中的类
 
TileEntityComparator() - 类 的构造器net.minecraft.tileentity.TileEntityComparator
 
tileEntityData - 类 中的变量net.minecraft.entity.item.EntityFallingBlock
 
tileentityData - 类 中的变量net.minecraft.world.gen.structure.template.Template.BlockInfo
NBT data for the tileentity
TileEntityDaylightDetector - net.minecraft.tileentity中的类
 
TileEntityDaylightDetector() - 类 的构造器net.minecraft.tileentity.TileEntityDaylightDetector
 
TileEntityDispenser - net.minecraft.tileentity中的类
 
TileEntityDispenser() - 类 的构造器net.minecraft.tileentity.TileEntityDispenser
 
TileEntityDropper - net.minecraft.tileentity中的类
 
TileEntityDropper() - 类 的构造器net.minecraft.tileentity.TileEntityDropper
 
TileEntityEnchantmentTable - net.minecraft.tileentity中的类
 
TileEntityEnchantmentTable() - 类 的构造器net.minecraft.tileentity.TileEntityEnchantmentTable
 
TileEntityEnchantmentTableRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityEnchantmentTableRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityEnchantmentTableRenderer
 
TileEntityEnderChest - net.minecraft.tileentity中的类
 
TileEntityEnderChest() - 类 的构造器net.minecraft.tileentity.TileEntityEnderChest
 
TileEntityEnderChestRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityEnderChestRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityEnderChestRenderer
 
TileEntityEndGateway - net.minecraft.tileentity中的类
 
TileEntityEndGateway() - 类 的构造器net.minecraft.tileentity.TileEntityEndGateway
 
TileEntityEndGatewayRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityEndGatewayRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityEndGatewayRenderer
 
TileEntityEndPortal - net.minecraft.tileentity中的类
 
TileEntityEndPortal() - 类 的构造器net.minecraft.tileentity.TileEntityEndPortal
 
TileEntityEndPortalRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityEndPortalRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityEndPortalRenderer
 
TileEntityFlowerPot - net.minecraft.tileentity中的类
 
TileEntityFlowerPot() - 类 的构造器net.minecraft.tileentity.TileEntityFlowerPot
 
TileEntityFlowerPot(Item, int) - 类 的构造器net.minecraft.tileentity.TileEntityFlowerPot
 
TileEntityFurnace - net.minecraft.tileentity中的类
 
TileEntityFurnace() - 类 的构造器net.minecraft.tileentity.TileEntityFurnace
 
TileEntityHopper - net.minecraft.tileentity中的类
 
TileEntityHopper() - 类 的构造器net.minecraft.tileentity.TileEntityHopper
 
TileEntityId - net.minecraft.util.datafix.fixes中的类
 
TileEntityId() - 类 的构造器net.minecraft.util.datafix.fixes.TileEntityId
 
tileEntityInvalid - 类 中的变量net.minecraft.tileentity.TileEntity
 
TileEntityItemStackRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityItemStackRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
 
TileEntityJukebox() - 类 的构造器net.minecraft.block.BlockJukebox.TileEntityJukebox
 
TileEntityLockable - net.minecraft.tileentity中的类
 
TileEntityLockable() - 类 的构造器net.minecraft.tileentity.TileEntityLockable
 
TileEntityLockableLoot - net.minecraft.tileentity中的类
 
TileEntityLockableLoot() - 类 的构造器net.minecraft.tileentity.TileEntityLockableLoot
 
TileEntityMobSpawner - net.minecraft.tileentity中的类
 
TileEntityMobSpawner() - 类 的构造器net.minecraft.tileentity.TileEntityMobSpawner
 
TileEntityMobSpawnerRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityMobSpawnerRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer
 
TileEntityNote - net.minecraft.tileentity中的类
 
TileEntityNote() - 类 的构造器net.minecraft.tileentity.TileEntityNote
 
TileEntityPiston - net.minecraft.tileentity中的类
 
TileEntityPiston() - 类 的构造器net.minecraft.tileentity.TileEntityPiston
 
TileEntityPiston(IBlockState, EnumFacing, boolean, boolean) - 类 的构造器net.minecraft.tileentity.TileEntityPiston
 
TileEntityPistonRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityPistonRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer
 
TileEntityRendererDispatcher - net.minecraft.client.renderer.tileentity中的类
 
TileEntityShulkerBox - net.minecraft.tileentity中的类
 
TileEntityShulkerBox() - 类 的构造器net.minecraft.tileentity.TileEntityShulkerBox
 
TileEntityShulkerBox(EnumDyeColor) - 类 的构造器net.minecraft.tileentity.TileEntityShulkerBox
 
TileEntityShulkerBox.AnimationStatus - net.minecraft.tileentity中的枚举
 
TileEntityShulkerBoxRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityShulkerBoxRenderer(ModelShulker) - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityShulkerBoxRenderer
 
TileEntitySign - net.minecraft.tileentity中的类
 
TileEntitySign() - 类 的构造器net.minecraft.tileentity.TileEntitySign
 
TileEntitySignRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntitySignRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntitySignRenderer
 
TileEntitySkull - net.minecraft.tileentity中的类
 
TileEntitySkull() - 类 的构造器net.minecraft.tileentity.TileEntitySkull
 
TileEntitySkullRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntitySkullRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
 
TileEntitySpecialRenderer<T extends TileEntity> - net.minecraft.client.renderer.tileentity中的类
 
TileEntitySpecialRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
 
TileEntityStructure - net.minecraft.tileentity中的类
 
TileEntityStructure() - 类 的构造器net.minecraft.tileentity.TileEntityStructure
 
TileEntityStructure.Mode - net.minecraft.tileentity中的枚举
 
TileEntityStructureRenderer - net.minecraft.client.renderer.tileentity中的类
 
TileEntityStructureRenderer() - 类 的构造器net.minecraft.client.renderer.tileentity.TileEntityStructureRenderer
 
tileEntityTracking - 类 中的静态变量net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
tileEntityTrackingDuration - 类 中的静态变量net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
tileEntityTrackingTime - 类 中的静态变量net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
TileFluidHandler - net.minecraftforge.fluids.capability中的类
 
TileFluidHandler() - 类 的构造器net.minecraftforge.fluids.capability.TileFluidHandler
 
tileTicks - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
time - 类 中的变量net.minecraft.client.gui.GuiControls
 
TIME_SINCE_DEATH - 类 中的静态变量net.minecraft.stats.StatList
 
TimeClip(IClip, ITimeValue) - 类 的构造器net.minecraftforge.common.model.animation.Clips.TimeClip
 
timeEachStep() - 类 中的方法net.minecraftforge.fml.common.ProgressManager.ProgressBar
 
timeInGround - 类 中的变量net.minecraft.entity.projectile.EntityArrow
 
timeInPortal - 类 中的变量net.minecraft.client.entity.EntityPlayerSP
The amount of time an entity has been in a Portal
Timer - net.minecraft.util中的类
 
Timer(float) - 类 的构造器net.minecraft.util.Timer
 
TIMESTAMP - 类 中的静态变量net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
timeStatType - 类 中的静态变量net.minecraft.stats.StatBase
 
TimeTracker<T> - net.minecraftforge.server.timings中的类
A class to assist in the collection of data to measure the update times of ticking objects {currently Tile Entities and Entities}
TimeTracker() - 类 的构造器net.minecraftforge.server.timings.TimeTracker
 
timeUntilNextEgg - 类 中的变量net.minecraft.entity.passive.EntityChicken
The time until the next egg is spawned.
timeUntilPortal - 类 中的变量net.minecraft.entity.Entity
 
TimeValues - net.minecraftforge.common.animation中的类
Various implementations of ITimeValue.
TimeValues() - 类 的构造器net.minecraftforge.common.animation.TimeValues
 
TimeValues.CommonTimeValueTypeAdapterFactory - net.minecraftforge.common.animation中的枚举
 
TimeValues.CompositionValue - net.minecraftforge.common.animation中的类
 
TimeValues.ConstValue - net.minecraftforge.common.animation中的类
 
TimeValues.IdentityValue - net.minecraftforge.common.animation中的枚举
 
TimeValues.ParameterValue - net.minecraftforge.common.animation中的类
 
TimeValues.SimpleExprValue - net.minecraftforge.common.animation中的类
 
TimeValues.VariableValue - net.minecraftforge.common.animation中的类
Simple value holder.
tintIndex - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
 
tintIndex - 类 中的变量net.minecraft.client.renderer.block.model.BlockPartFace
 
TIPPED_ARROW - 类 中的静态变量net.minecraft.init.Items
 
title - 类 中的变量net.minecraft.client.gui.GuiCustomizeWorldScreen
 
title - 类 中的变量net.minecraft.client.gui.GuiOptions
 
title - 类 中的变量net.minecraft.client.gui.GuiScreenCustomizePresets
 
title - 类 中的变量net.minecraft.client.gui.GuiScreenOptionsSounds
 
title - 类 中的变量net.minecraft.client.gui.GuiWorldSelection
 
title - 枚举 中的变量net.minecraft.entity.item.EntityPainting.EnumArt
Painting Title.
title - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
title - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
title - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
title - 类 中的变量net.minecraftforge.fml.client.DefaultGuiFactory
 
titleDisplayTime - 类 中的变量net.minecraft.client.gui.GuiIngame
The time that the title is display
titleFadeIn - 类 中的变量net.minecraft.client.gui.GuiIngame
The time that the title take to fade in
titleFadeOut - 类 中的变量net.minecraft.client.gui.GuiIngame
The time that the title take to fade out
titleLine2 - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
titleLine2 - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
titleLine2 - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
titleLine3 - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
titleLine3 - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
titlesTimer - 类 中的变量net.minecraft.client.gui.GuiIngame
A timer for the current title and subtitle displayed
TNT - 类 中的静态变量net.minecraft.block.material.MapColor
 
TNT - 类 中的静态变量net.minecraft.block.material.Material
 
TNT - 类 中的静态变量net.minecraft.init.Blocks
 
TNT_MINECART - 类 中的静态变量net.minecraft.init.Items
 
toAffine(Matrix4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toByteArray() - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Returns the contents of the output stream as a byte array
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ClientHello
 
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.HandshakeAck
 
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ServerHello
 
toBytes(ByteBuf) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage
 
toBytes(ByteBuf) - 接口 中的方法net.minecraftforge.fml.common.network.simpleimpl.IMessage
Deconstruct your message into the supplied byte buffer
toC17Packet() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
toCompoundTag() - 类 中的方法net.minecraft.util.WeightedSpawnerEntity
 
toDim - 类 中的变量net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerChangedDimensionEvent
 
toggleChunkBorders() - 类 中的方法net.minecraft.client.renderer.debug.DebugRenderer
Toggles the debug screen's visibility.
toggleDoor(World, BlockPos, boolean) - 类 中的方法net.minecraft.block.BlockDoor
 
toggleFullscreen() - 类 中的方法net.minecraft.client.Minecraft
Toggles fullscreen mode.
toggleRainfall(MinecraftServer) - 类 中的方法net.minecraft.command.CommandToggleDownfall
 
toggleVisibility() - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
toImmutable() - 类 中的方法net.minecraft.util.math.BlockPos.MutableBlockPos
Returns a version of this BlockPos that is guaranteed to be immutable.
toImmutable() - 类 中的方法net.minecraft.util.math.BlockPos
Returns a version of this BlockPos that is guaranteed to be immutable.
toItemTransform() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
已过时。
toLong() - 类 中的方法net.minecraft.util.math.BlockPos
Serialize this BlockPos into a long value
toLwjgl(Vector3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toLwjgl(Vector4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toLwjgl(Matrix4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.LockCode
 
toNBTTagIntArray() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
 
toolMaterial - 类 中的变量net.minecraft.item.ItemHoe
 
toolMaterial - 类 中的变量net.minecraft.item.ItemTool
The material this tool is made from.
TOOLS - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
toolTip - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
toolTip - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
toolTip - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
tooltipHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
tooltipHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiEditArray
 
tooltipHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectString
 
top - 类 中的变量net.minecraft.client.gui.GuiSlot
The top of the slot container.
top - 类 中的变量net.minecraftforge.fml.client.GuiScrollingList
 
TOP_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
topBlock - 类 中的变量net.minecraft.world.biome.Biome
The block expected to be on the top of this biome
toPct(float) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
TopologicalSort - net.minecraftforge.fml.common.toposort中的类
Topological sort for mod loading Based on a variety of sources, including http://keithschwarz.com/interesting/code/?
TopologicalSort() - 类 的构造器net.minecraftforge.fml.common.toposort.TopologicalSort
 
topologicalSort(TopologicalSort.DirectedGraph<T>) - 类 中的静态方法net.minecraftforge.fml.common.toposort.TopologicalSort
Sort the input graph into a topologically sorted list Uses the reverse depth first search as outlined in ...
TopologicalSort.DirectedGraph<T> - net.minecraftforge.fml.common.toposort中的类
 
TORCH - 类 中的静态变量net.minecraft.init.Blocks
 
Torch() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Torch
 
Torch(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Torch
 
TORCH_EAST_AABB - 类 中的静态变量net.minecraft.block.BlockTorch
 
TORCH_NORTH_AABB - 类 中的静态变量net.minecraft.block.BlockTorch
 
TORCH_SOUTH_AABB - 类 中的静态变量net.minecraft.block.BlockTorch
 
TORCH_WEST_AABB - 类 中的静态变量net.minecraft.block.BlockTorch
 
toRotation(EnumFacing) - 枚举 中的方法net.minecraft.util.Mirror
Determines the rotation that is equivalent to this mirror if the rotating object faces in the given direction
toS3FPackets() - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
 
toSide(float, float, float) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
toString() - 类 中的方法net.minecraft.advancements.Advancement.Builder
 
toString() - 类 中的方法net.minecraft.advancements.Advancement
 
toString() - 类 中的方法net.minecraft.advancements.AdvancementProgress
 
toString() - 类 中的方法net.minecraft.advancements.AdvancementRewards
 
toString() - 类 中的方法net.minecraft.advancements.critereon.AbstractCriterionInstance
 
toString() - 类 中的方法net.minecraft.advancements.CriterionProgress
 
toString() - 类 中的方法net.minecraft.advancements.FunctionManager.QueuedCommand
 
toString() - 类 中的方法net.minecraft.block.Block
 
toString() - 枚举 中的方法net.minecraft.block.BlockBed.EnumPartType
 
toString() - 枚举 中的方法net.minecraft.block.BlockDirt.DirtType
 
toString() - 枚举 中的方法net.minecraft.block.BlockDoor.EnumDoorHalf
 
toString() - 枚举 中的方法net.minecraft.block.BlockDoor.EnumHingePosition
 
toString() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumBlockHalf
 
toString() - 枚举 中的方法net.minecraft.block.BlockDoublePlant.EnumPlantType
 
toString() - 类 中的方法net.minecraft.block.BlockEventData
 
toString() - 枚举 中的方法net.minecraft.block.BlockFlower.EnumFlowerType
 
toString() - 枚举 中的方法net.minecraft.block.BlockFlowerPot.EnumFlowerType
 
toString() - 枚举 中的方法net.minecraft.block.BlockHugeMushroom.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockLever.EnumOrientation
 
toString() - 枚举 中的方法net.minecraft.block.BlockLog.EnumAxis
 
toString() - 枚举 中的方法net.minecraft.block.BlockPistonExtension.EnumPistonType
 
toString() - 枚举 中的方法net.minecraft.block.BlockPlanks.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockPrismarine.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockQuartz.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockRailBase.EnumRailDirection
 
toString() - 枚举 中的方法net.minecraft.block.BlockRedSandstone.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockRedstoneComparator.Mode
 
toString() - 枚举 中的方法net.minecraft.block.BlockSand.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockSandStone.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockSilverfish.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockSlab.EnumBlockHalf
 
toString() - 枚举 中的方法net.minecraft.block.BlockStairs.EnumHalf
 
toString() - 枚举 中的方法net.minecraft.block.BlockStairs.EnumShape
 
toString() - 枚举 中的方法net.minecraft.block.BlockStone.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockStoneBrick.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockStoneSlab.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockStoneSlabNew.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockTallGrass.EnumType
 
toString() - 枚举 中的方法net.minecraft.block.BlockTrapDoor.DoorHalf
 
toString() - 枚举 中的方法net.minecraft.block.BlockWall.EnumType
 
toString() - 类 中的方法net.minecraft.block.properties.PropertyHelper
 
toString() - 类 中的方法net.minecraft.block.state.BlockStateBase
 
toString() - 类 中的方法net.minecraft.block.state.BlockStateContainer
 
toString() - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
toString() - 类 中的方法net.minecraft.client.particle.Particle
 
toString() - 类 中的方法net.minecraft.client.renderer.block.model.ModelResourceLocation
 
toString() - 类 中的方法net.minecraft.client.renderer.block.model.multipart.ConditionPropertyValue
 
toString() - 类 中的方法net.minecraft.client.renderer.block.model.Variant
 
toString() - 类 中的方法net.minecraft.client.renderer.chunk.SetVisibility
 
toString() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Holder
 
toString() - 类 中的方法net.minecraft.client.renderer.texture.Stitcher.Slot
 
toString() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
toString() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormat
 
toString() - 类 中的方法net.minecraft.client.renderer.vertex.VertexFormatElement
 
toString() - 类 中的方法net.minecraft.client.resources.Language
 
toString() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
toString() - 类 中的方法net.minecraft.client.util.JsonException.Entry
 
toString() - 类 中的方法net.minecraft.command.FunctionObject.CacheableFunction
 
toString() - 类 中的方法net.minecraft.command.FunctionObject.CommandEntry
 
toString() - 类 中的方法net.minecraft.command.FunctionObject.FunctionEntry
 
toString() - 类 中的方法net.minecraft.entity.ai.attributes.AttributeModifier
 
toString() - 类 中的方法net.minecraft.entity.boss.dragon.phase.PhaseList
 
toString() - 类 中的方法net.minecraft.entity.Entity
 
toString() - 枚举 中的方法net.minecraft.entity.item.EntityBoat.Type
 
toString() - 枚举 中的方法net.minecraft.item.EnumDyeColor
 
toString() - 类 中的方法net.minecraft.item.ItemStack
 
toString() - 类 中的方法net.minecraft.nbt.NBTBase
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagByte
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagByteArray
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagCompound
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagDouble
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagEnd
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagFloat
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagInt
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagIntArray
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagList
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagLong
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagLongArray
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagShort
 
toString() - 类 中的方法net.minecraft.nbt.NBTTagString
 
toString(Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
toString(int, int, Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
toString() - 类 中的方法net.minecraft.network.PacketBuffer
 
toString() - 类 中的方法net.minecraft.network.play.server.SPacketEntity
 
toString() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData
 
toString() - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
 
toString() - 类 中的方法net.minecraft.pathfinding.PathPoint
 
toString() - 类 中的方法net.minecraft.potion.PotionEffect
 
toString() - 类 中的方法net.minecraft.realms.RealmsVertexFormat
 
toString() - 类 中的方法net.minecraft.realms.RealmsVertexFormatElement
 
toString() - 类 中的方法net.minecraft.stats.StatBase
 
toString() - 枚举 中的方法net.minecraft.util.BlockRenderLayer
 
toString() - 枚举 中的方法net.minecraft.util.EnumFacing.Axis
 
toString() - 枚举 中的方法net.minecraft.util.EnumFacing.AxisDirection
 
toString() - 枚举 中的方法net.minecraft.util.EnumFacing
 
toString() - 枚举 中的方法net.minecraft.util.EnumHandSide
 
toString(JsonElement) - 类 中的静态方法net.minecraft.util.JsonUtils
Gets a human-readable description of the given JsonElement's type.
toString() - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
toString() - 类 中的方法net.minecraft.util.math.ChunkPos
 
toString() - 类 中的方法net.minecraft.util.math.RayTraceResult
 
toString() - 类 中的方法net.minecraft.util.math.Vec3d
 
toString() - 类 中的方法net.minecraft.util.math.Vec3i
 
toString() - 类 中的方法net.minecraft.util.ResourceLocation
 
toString() - 类 中的方法net.minecraft.util.text.event.ClickEvent
 
toString() - 类 中的方法net.minecraft.util.text.event.HoverEvent
 
toString() - 类 中的方法net.minecraft.util.text.Style
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentBase
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentKeybind
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentScore
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentSelector
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentString
 
toString() - 类 中的方法net.minecraft.util.text.TextComponentTranslation
 
toString() - 枚举 中的方法net.minecraft.util.text.TextFormatting
 
toString() - 类 中的方法net.minecraft.world.biome.Biome.SpawnListEntry
 
toString() - 类 中的方法net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
toString() - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
 
toString() - 类 中的方法net.minecraft.world.gen.FlatLayerInfo
 
toString() - 类 中的方法net.minecraft.world.gen.structure.StructureBoundingBox
 
toString() - 类 中的方法net.minecraft.world.NextTickListEntry
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Animation
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Brush
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Face
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Key
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Mesh
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Node
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Texture
 
toString() - 类 中的方法net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
toString() - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
 
toString() - 枚举 中的方法net.minecraftforge.client.model.ModelLoader.VariantLoader
 
toString() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Material
 
toString() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJBakedModel
 
toString() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
toString() - 类 中的方法net.minecraftforge.client.model.obj.OBJModel.Vertex
 
toString() - 类 中的方法net.minecraftforge.common.animation.Event
 
toString() - 类 中的方法net.minecraftforge.common.BiomeDictionary.Type
 
toString() - 类 中的方法net.minecraftforge.common.config.Configuration
 
toString() - 类 中的方法net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
toString() - 类 中的方法net.minecraftforge.common.model.TRSRTransformation
 
toString() - 类 中的方法net.minecraftforge.fml.common.asm.ASMTransformerWrapper.TransformerWrapper
 
toString() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
toString() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotation
 
toString() - 类 中的方法net.minecraftforge.fml.common.DummyModContainer
 
toString() - 类 中的方法net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage
 
toString() - 类 中的方法net.minecraftforge.fml.common.eventhandler.ASMEventHandler
 
toString() - 类 中的方法net.minecraftforge.fml.common.FMLModContainer
 
toString() - 类 中的方法net.minecraftforge.fml.common.InjectedModContainer
 
toString() - 枚举 中的方法net.minecraftforge.fml.common.LoaderState.ModState
 
toString(Class<? extends Enum<?>>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.HandshakeAck
 
toString(Class<? extends Enum<?>>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.ModList
 
toString(Class<? extends Enum<?>>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage.RegistryData
 
toString(Class<? extends Enum<?>>) - 类 中的方法net.minecraftforge.fml.common.network.handshake.FMLHandshakeMessage
 
toString() - 类 中的方法net.minecraftforge.fml.common.patcher.ClassPatch
 
toString() - 类 中的方法net.minecraftforge.fml.common.toposort.TopologicalSort.DirectedGraph
 
toString() - 类 中的方法net.minecraftforge.fml.common.versioning.ComparableVersion
 
toString() - 类 中的方法net.minecraftforge.fml.common.versioning.DefaultArtifactVersion
 
toString() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
toString() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
toString() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.Artifact
 
toString() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.ByteBufferSeekableSource
Returns a debug String.
toString() - 类 中的方法net.minecraftforge.fml.repackage.com.nothome.delta.Checksum
Returns a debug String.
toString() - 类 中的方法net.minecraftforge.server.permission.context.ContextKey
 
toStringFriendly() - 类 中的方法net.minecraftforge.fml.common.versioning.Restriction
 
toStringFriendly() - 类 中的方法net.minecraftforge.fml.common.versioning.VersionRange
 
toSyntaxException(JsonParseException) - 类 中的静态方法net.minecraft.command.CommandBase
Convert a JsonParseException into a user-friendly exception
total - 类 中的变量net.minecraftforge.server.command.ChunkGenWorker
 
TOTAL_KILL_COUNT - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
totalPathDistance - 类 中的变量net.minecraft.pathfinding.PathPoint
The distance along the path to this point
totalTicks - 类 中的变量net.minecraft.pathfinding.PathNavigate
Time, in number of ticks, following the current path
totalUsePercentage - 类 中的变量net.minecraft.profiler.Profiler.Result
 
TOTEM_OF_UNDYING - 类 中的静态变量net.minecraft.init.Items
 
TotemItemRename - net.minecraft.util.datafix.fixes中的类
 
TotemItemRename() - 类 的构造器net.minecraft.util.datafix.fixes.TotemItemRename
 
touch() - 类 中的方法net.minecraft.network.PacketBuffer
 
touch(Object) - 类 中的方法net.minecraft.network.PacketBuffer
 
touchscreen - 类 中的变量net.minecraft.client.settings.GameSettings
 
toughness - 类 中的变量net.minecraft.item.ItemArmor
 
Toughness - 类 中的变量net.minecraftforge.common.ISpecialArmor.ArmorProperties
 
toUnlisted(IProperty<V>) - 类 中的静态方法net.minecraftforge.common.property.Properties
 
toValue(float) - 类 中的方法net.minecraft.realms.RealmsSliderButton
 
toVecmath(org.lwjgl.util.vector.Vector3f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toVecmath(org.lwjgl.util.vector.Vector4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toVecmath(org.lwjgl.util.vector.Matrix4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toXYZ(Quat4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toXYZDegrees(Quat4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toYXZ(Quat4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
toYXZDegrees(Quat4f) - 类 中的静态方法net.minecraftforge.common.model.TRSRTransformation
 
TracingPrintStream - net.minecraftforge.fml.common中的类
PrintStream which redirects it's output to a given logger.
TracingPrintStream(Logger, PrintStream) - 类 的构造器net.minecraftforge.fml.common.TracingPrintStream
 
track(Entity) - 类 中的方法net.minecraft.entity.EntityTracker
 
track(Entity, int, int) - 类 中的方法net.minecraft.entity.EntityTracker
 
track(Entity, int, int, boolean) - 类 中的方法net.minecraft.entity.EntityTracker
Args : Entity, trackingRange, updateFrequency, sendVelocityUpdates
trackBrokenTexture(ResourceLocation, String) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
trackDamage(DamageSource, float, float) - 类 中的方法net.minecraft.util.CombatTracker
Adds an entry for the combat tracker
trackEnd(TileEntity) - 类 中的静态方法net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
trackEnd(Entity) - 类 中的静态方法net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
trackEnd(T) - 类 中的方法net.minecraftforge.server.timings.TimeTracker
Ends the timing of the currently tracking object
tracker(int, int, boolean) - 类 中的方法net.minecraftforge.fml.common.registry.EntityEntryBuilder
Sets entity tracking information.
trackingPlayers - 类 中的变量net.minecraft.entity.EntityTrackerEntry
Holds references to all the players that are currently receiving position updates for this entity.
trackingPosition - 类 中的变量net.minecraft.world.storage.MapData
 
trackMissingTexture(ResourceLocation) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
trackStart(TileEntity) - 类 中的静态方法net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
trackStart(Entity) - 类 中的静态方法net.minecraftforge.server.ForgeTimeTracker
已过时。
To be removed in 1.13 - Implementation has been moved
trackStart(T) - 类 中的方法net.minecraftforge.server.timings.TimeTracker
Starts timing of the provided object
TRADED_WITH_VILLAGER - 类 中的静态变量net.minecraft.stats.StatList
 
transferEntityToWorld(Entity, int, WorldServer, WorldServer) - 类 中的方法net.minecraft.server.management.PlayerList
Transfers an entity from a world to another world.
transferEntityToWorld(Entity, int, WorldServer, WorldServer, Teleporter) - 类 中的方法net.minecraft.server.management.PlayerList
 
transferEntityToWorld(Entity, int, WorldServer, WorldServer, ITeleporter) - 类 中的方法net.minecraft.server.management.PlayerList
 
transferPlayerToDimension(EntityPlayerMP, int, Teleporter) - 类 中的方法net.minecraft.server.management.PlayerList
 
transferPlayerToDimension(EntityPlayerMP, int, ITeleporter) - 类 中的方法net.minecraft.server.management.PlayerList
 
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative.ContainerCreative
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.Container
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerBeacon
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerBrewingStand
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerChest
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerDispenser
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerFurnace
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerHopper
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerHorseInventory
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerMerchant
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerPlayer
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerRepair
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerShulkerBox
Handle when the stack in slot index is shift-clicked.
transferStackInSlot(EntityPlayer, int) - 类 中的方法net.minecraft.inventory.ContainerWorkbench
Handle when the stack in slot index is shift-clicked.
transform(org.lwjgl.util.vector.Vector3f, Matrix4f) - 类 中的静态方法net.minecraftforge.client.ForgeHooksClient
 
transform(int, float...) - 类 中的方法net.minecraftforge.client.model.pipeline.TransformerConsumer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.ASMTransformerWrapper.TransformerWrapper
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.AccessTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.DeobfuscationTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.EventSubscriberTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.EventSubscriptionTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.FieldRedirectTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.MarkerTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.ModAPITransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.PatchingTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.SideTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.SoundEngineFixTransformer
 
transform(String, String, byte[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer
 
transformedBlockPos(PlacementSettings, BlockPos) - 类 中的静态方法net.minecraft.world.gen.structure.template.Template
 
transformedSize(Rotation) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
TransformerConsumer - net.minecraftforge.client.model.pipeline中的类
 
TransformerConsumer(IVertexConsumer) - 类 的构造器net.minecraftforge.client.model.pipeline.TransformerConsumer
 
TransformerWrapper() - 类 的构造器net.minecraftforge.fml.common.asm.ASMTransformerWrapper.TransformerWrapper
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderBiped
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderGiantZombie
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderPlayer
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderSkeleton
 
transformHeldFull3DItemLayer() - 类 中的方法net.minecraft.client.renderer.entity.RenderWitch
 
transforms - 类 中的变量net.minecraftforge.client.model.BakedItemModel
 
transition(String) - 类 中的方法net.minecraftforge.common.model.animation.AnimationStateMachine
 
transition(String) - 接口 中的方法net.minecraftforge.common.model.animation.IAnimationStateMachine
Transition to a new state.
transition(LoaderState, boolean) - 类 中的方法net.minecraftforge.fml.common.LoadController
 
transition(boolean) - 枚举 中的方法net.minecraftforge.fml.common.LoaderState
 
translate(float, float, float) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
translate(double, double, double) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
translateKey(String) - 类 中的方法net.minecraft.util.text.translation.LanguageMap
Translate a key to current language.
translateKeyFormat(String, Object...) - 类 中的方法net.minecraft.util.text.translation.LanguageMap
Translate a key to current language applying String.format()
translateOffset(int, int, int) - 类 中的方法net.minecraft.block.state.pattern.BlockPattern.PatternHelper
 
translateOffset(BlockPos, EnumFacing, EnumFacing, int, int, int) - 类 中的静态方法net.minecraft.block.state.pattern.BlockPattern
Offsets the position of pos in the direction of finger and thumb facing by offset amounts, follows the right-hand rule for cross products (finger, thumb, palm) @return A new BlockPos offset in the facing directions
translateToFallback(String) - 类 中的静态方法net.minecraft.util.text.translation.I18n
已过时。
translateToHand(EnumHandSide) - 类 中的方法net.minecraft.client.renderer.entity.layers.LayerHeldItem
 
translateToLocal(String) - 类 中的静态方法net.minecraft.util.text.translation.I18n
已过时。
translateToLocalFormatted(String, Object...) - 类 中的静态方法net.minecraft.util.text.translation.I18n
已过时。
translation - 类 中的变量net.minecraft.client.renderer.block.model.ItemTransformVec3f
已过时。
 
translucent - 类 中的变量net.minecraft.block.Block
 
TRANSPORTATION - 类 中的静态变量net.minecraft.creativetab.CreativeTabs
 
TRAPDOOR - 类 中的静态变量net.minecraft.init.Blocks
 
TRAPPED_CHEST - 类 中的静态变量net.minecraft.init.Blocks
 
TRAPPED_CHEST_TRIGGERED - 类 中的静态变量net.minecraft.stats.StatList
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.EntityFlying
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.monster.EntityGuardian
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.passive.EntityPig
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.passive.EntitySquid
 
travel(float, float, float) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
TREE_FEATURE - 类 中的静态变量net.minecraft.world.biome.Biome
The tree generator.
treesPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The number of trees to attempt to generate per chunk.
trigger(EntityPlayerMP, EntityAnimal, EntityAnimal, EntityAgeable) - 类 中的方法net.minecraft.advancements.critereon.BredAnimalsTrigger
 
trigger(EntityPlayerMP, PotionType) - 类 中的方法net.minecraft.advancements.critereon.BrewedPotionTrigger
 
trigger(EntityPlayerMP, DimensionType, DimensionType) - 类 中的方法net.minecraft.advancements.critereon.ChangeDimensionTrigger
 
trigger(EntityPlayerMP, TileEntityBeacon) - 类 中的方法net.minecraft.advancements.critereon.ConstructBeaconTrigger
 
trigger(EntityPlayerMP, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.ConsumeItemTrigger
 
trigger(EntityPlayerMP, EntityZombie, EntityVillager) - 类 中的方法net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
 
trigger(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.critereon.EffectsChangedTrigger
 
trigger(EntityPlayerMP, ItemStack, int) - 类 中的方法net.minecraft.advancements.critereon.EnchantedItemTrigger
 
trigger(EntityPlayerMP, IBlockState) - 类 中的方法net.minecraft.advancements.critereon.EnterBlockTrigger
 
trigger(EntityPlayerMP, DamageSource, float, float, boolean) - 类 中的方法net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
 
trigger(EntityPlayerMP, InventoryPlayer) - 类 中的方法net.minecraft.advancements.critereon.InventoryChangeTrigger
 
trigger(EntityPlayerMP, ItemStack, int) - 类 中的方法net.minecraft.advancements.critereon.ItemDurabilityTrigger
 
trigger(EntityPlayerMP, Entity, DamageSource) - 类 中的方法net.minecraft.advancements.critereon.KilledTrigger
 
trigger(EntityPlayerMP, Vec3d, int) - 类 中的方法net.minecraft.advancements.critereon.LevitationTrigger
 
trigger(EntityPlayerMP, Vec3d) - 类 中的方法net.minecraft.advancements.critereon.NetherTravelTrigger
 
trigger(EntityPlayerMP, BlockPos, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.PlacedBlockTrigger
 
trigger(EntityPlayerMP, Entity, DamageSource, float, float, boolean) - 类 中的方法net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
 
trigger(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.critereon.PositionTrigger
 
trigger(EntityPlayerMP, IRecipe) - 类 中的方法net.minecraft.advancements.critereon.RecipeUnlockedTrigger
 
trigger(EntityPlayerMP, Entity) - 类 中的方法net.minecraft.advancements.critereon.SummonedEntityTrigger
 
trigger(EntityPlayerMP, EntityAnimal) - 类 中的方法net.minecraft.advancements.critereon.TameAnimalTrigger
 
trigger(EntityPlayerMP) - 类 中的方法net.minecraft.advancements.critereon.TickTrigger
 
trigger(EntityPlayerMP, BlockPos) - 类 中的方法net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
trigger(EntityPlayerMP, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.UsedTotemTrigger
 
trigger(EntityPlayerMP, EntityVillager, ItemStack) - 类 中的方法net.minecraft.advancements.critereon.VillagerTradeTrigger
 
TRIGGER - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
trigger(World) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
TriggerClip(IClip, ITimeValue, String) - 类 的构造器net.minecraftforge.common.model.animation.Clips.TriggerClip
 
triggerCooldown() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
TRIGGERED - 类 中的静态变量net.minecraft.block.BlockDispenser
 
triggerMixEffects(World, BlockPos) - 类 中的方法net.minecraft.block.BlockLiquid
 
triggerNote(World, BlockPos) - 类 中的方法net.minecraft.tileentity.TileEntityNote
 
trimStackTraceEntriesFromBottom(int) - 类 中的方法net.minecraft.crash.CrashReportCategory
Removes the given number entries from the bottom of the stack trace.
trimStringToWidth(String, int) - 类 中的方法net.minecraft.client.gui.FontRenderer
Trims a string to fit a specified Width.
trimStringToWidth(String, int, boolean) - 类 中的方法net.minecraft.client.gui.FontRenderer
Trims a string to a specified width, optionally starting from the end and working backwards.
TRIP_WRITE_ATTACHED_AABB - 类 中的静态变量net.minecraft.block.BlockTripWire
 
TRIPWIRE - 类 中的静态变量net.minecraft.init.Blocks
 
TRIPWIRE_HOOK - 类 中的静态变量net.minecraft.init.Blocks
 
tRot - 类 中的变量net.minecraft.tileentity.TileEntityEnchantmentTable
 
TRSRDeserializer() - 类 的构造器net.minecraftforge.client.model.ForgeBlockStateV1.TRSRDeserializer
 
TRSRTransformation - net.minecraftforge.common.model中的类
 
TRSRTransformation(Matrix4f) - 类 的构造器net.minecraftforge.common.model.TRSRTransformation
 
TRSRTransformation(Vector3f, Quat4f, Vector3f, Quat4f) - 类 的构造器net.minecraftforge.common.model.TRSRTransformation
 
TRUE - 接口 中的静态变量net.minecraft.client.renderer.block.model.multipart.ICondition
 
tryAbsorb(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockSponge
 
tryAcceptPlayer() - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
 
tryBlendFuncSeparate(GlStateManager.SourceFactor, GlStateManager.DestFactor, GlStateManager.SourceFactor, GlStateManager.DestFactor) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
tryBlendFuncSeparate(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
tryConvert(PropertyManager) - 类 中的静态方法net.minecraft.server.management.PreYggdrasilConverter
 
tryEmptyContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Takes a filled container and tries to empty it into the given tank.
tryEmptyContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
tryEmptyContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Takes an Fluid Container Item, tries to empty it into the fluid handler, and stows it in the given inventory.
tryExecute(ICommandSender, String[], ICommand, String) - 类 中的方法net.minecraft.command.CommandHandler
 
tryFillContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Fill a container from the given fluidSource.
tryFillContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
tryFillContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Takes an Fluid Container Item and tries to fill it from the given tank.
tryFluidTransfer(IFluidHandler, IFluidHandler, int, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Fill a destination fluid handler from a source fluid handler with a max amount.
tryFluidTransfer(IFluidHandler, IFluidHandler, FluidStack, boolean) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Fill a destination fluid handler from a source fluid handler using a specific fluid.
tryHarvestBlock(BlockPos) - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
Attempts to harvest a block
tryHarvestBlock(BlockPos) - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
Attempts to harvest a block
tryLoadExistingWorld(GuiWorldSelection, WorldSummary) - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
tryMoveToEntityLiving(Entity, double) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Try to find and set a path to EntityLiving.
tryMoveToEntityLiving(Entity, double) - 类 中的方法net.minecraft.pathfinding.PathNavigateClimber
Try to find and set a path to EntityLiving.
tryMoveToXYZ(double, double, double, double) - 类 中的方法net.minecraft.pathfinding.PathNavigate
Try to find and set a path to XYZ.
tryOpenEditCommandBlock(EntityPlayer) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
tryParse(char) - 枚举 中的静态方法net.minecraftforge.common.config.Property.Type
 
tryPickUpFluid(ItemStack, EntityPlayer, World, BlockPos, EnumFacing) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Attempts to pick up a fluid in the world and put it in an empty container item.
tryPlaceContainedLiquid(EntityPlayer, World, BlockPos) - 类 中的方法net.minecraft.item.ItemBucket
 
tryPlaceFluid(EntityPlayer, World, BlockPos, ItemStack, FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
tryPlaceFluid(EntityPlayer, World, BlockPos, IFluidHandler, FluidStack) - 类 中的静态方法net.minecraftforge.fluids.FluidUtil
Tries to place a fluid resource into the world as a block and drains the fluidSource.
trySleep(BlockPos) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
trySleep(BlockPos) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
trySpawnPortal(World, BlockPos) - 类 中的方法net.minecraft.block.BlockPortal
 
tryTake(int, int) - 类 中的方法net.minecraft.client.util.RecipeItemHelper
 
tryTeleportToNewPosition() - 类 中的方法net.minecraft.entity.monster.EntityShulker
 
tryToFlowVerticallyInto(World, BlockPos, int) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
tryTouchWater(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockConcretePowder
 
tryTrackingEntity(EntityTracker, Entity) - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry
 
tryUpdatePath - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
Tuple<A,B> - net.minecraft.util中的类
 
Tuple(A, B) - 类 的构造器net.minecraft.util.Tuple
 
TupleIntJsonSerializable - net.minecraft.util中的类
 
TupleIntJsonSerializable() - 类 的构造器net.minecraft.util.TupleIntJsonSerializable
 
turn(float, float) - 类 中的方法net.minecraft.entity.Entity
Adds 15% to the entity's yaw and subtracts 15% from the pitch.
turnBottleIntoItem(ItemStack, EntityPlayer, ItemStack) - 类 中的方法net.minecraft.item.ItemGlassBottle
 
turnIntoWater(World, BlockPos) - 类 中的方法net.minecraft.block.BlockIce
 
turnToDirt(World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockFarmland
 
Tutorial - net.minecraft.client.tutorial中的类
 
Tutorial(Minecraft) - 类 的构造器net.minecraft.client.tutorial.Tutorial
 
tutorialStep - 类 中的变量net.minecraft.client.settings.GameSettings
 
TutorialSteps - net.minecraft.client.tutorial中的枚举
 
TutorialToast - net.minecraft.client.gui.toasts中的类
 
TutorialToast(TutorialToast.Icons, ITextComponent, ITextComponent, boolean) - 类 的构造器net.minecraft.client.gui.toasts.TutorialToast
 
TutorialToast.Icons - net.minecraft.client.gui.toasts中的枚举
 
type - 类 中的变量net.minecraft.block.BlockFlower
 
TYPE - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
TYPE - 类 中的静态变量net.minecraft.block.BlockPistonMoving
 
TYPE - 类 中的静态变量net.minecraft.block.BlockRedSandstone
 
TYPE - 类 中的静态变量net.minecraft.block.BlockSandStone
 
TYPE - 类 中的静态变量net.minecraft.block.BlockSapling
 
TYPE - 类 中的静态变量net.minecraft.block.BlockTallGrass
 
type - 类 中的变量net.minecraft.enchantment.Enchantment
The EnumEnchantmentType given to this Enchantment.
type - 类 中的变量net.minecraftforge.common.DungeonHooks.DungeonMob
 
type - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
type - 类 中的变量net.minecraftforge.fml.client.ExtendedServerListData
 
type - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent
 
type() - 接口 中的方法net.minecraftforge.registries.IRegistryDelegate
Get the delegate type.
typeData - 类 中的变量net.minecraft.entity.passive.EntityRabbit.RabbitTypeData
 
typeOfHit - 类 中的变量net.minecraft.util.math.RayTraceResult
The type of hit that occured, see RayTraceResult#Type for possibilities.

U

u - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
UI_BUTTON_CLICK - 类 中的静态变量net.minecraft.init.SoundEvents
 
UI_TOAST_CHALLENGE_COMPLETE - 类 中的静态变量net.minecraft.init.SoundEvents
 
UI_TOAST_IN - 类 中的静态变量net.minecraft.init.SoundEvents
 
UI_TOAST_OUT - 类 中的静态变量net.minecraft.init.SoundEvents
 
UnableToAccessFieldException(String[], Exception) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnableToAccessFieldException
 
UnableToFindClassException(String[], Exception) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnableToFindClassException
 
UnableToFindFieldException(String[], Exception) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnableToFindFieldException
 
UnableToFindMethodException(String[], Exception) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnableToFindMethodException
 
UnableToFindMethodException(Throwable) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnableToFindMethodException
 
unbindBuffer() - 类 中的方法net.minecraft.client.renderer.vertex.VertexBuffer
 
unbindFramebuffer() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
unbindFramebufferTexture() - 类 中的方法net.minecraft.client.shader.Framebuffer
 
UNBOUNDED - 类 中的静态变量net.minecraft.advancements.critereon.MinMaxBounds
 
UNBREAKING - 类 中的静态变量net.minecraft.init.Enchantments
 
underlyingIntegerMap - 类 中的变量net.minecraft.util.registry.RegistryNamespaced
The backing store that maps Integers to objects.
UNDO_CHAR - 类 中的静态变量net.minecraftforge.fml.client.config.GuiUtils
 
undoAllChanges(boolean) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
Reverts changes to all IConfigEntry objects on this screen.
undoChanges() - 类 中的方法net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.ModOverridesEntry
Since adding a new entry to the child screen is what constitutes a change here, reset the child screen listEntries to the saved list.
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.DoubleEntry
 
undoChanges() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Handles reverting any changes that have occurred to this entry.
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IntegerEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
undoChanges() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
undoHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfig
 
undoHoverChecker - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
undoToolTip - 类 中的变量net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
unforceChunk(ForgeChunkManager.Ticket, ChunkPos) - 类 中的静态方法net.minecraftforge.common.ForgeChunkManager
Unforce the supplied chunk, allowing it to be unloaded and stop ticking.
UnforceChunkEvent(ForgeChunkManager.Ticket, ChunkPos) - 类 的构造器net.minecraftforge.common.ForgeChunkManager.UnforceChunkEvent
 
unfreeze() - 类 中的方法net.minecraftforge.registries.ForgeRegistry
 
ungrabMouseCursor() - 类 中的方法net.minecraft.util.MouseHelper
Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
UnicodeInputStreamReader(InputStream, String) - 类 的构造器net.minecraftforge.common.config.Configuration.UnicodeInputStreamReader
 
union(AxisAlignedBB) - 类 中的方法net.minecraft.util.math.AxisAlignedBB
 
UNIT_X - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with 1.0F as the x component.
UNIT_Y - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with 1.0F as the y component.
universalBucket - 类 中的变量net.minecraftforge.common.ForgeModContainer
 
UniversalBucket - net.minecraftforge.fluids中的类
A universal bucket that can hold any liquid
UniversalBucket() - 类 的构造器net.minecraftforge.fluids.UniversalBucket
 
UniversalBucket(int, ItemStack, boolean) - 类 的构造器net.minecraftforge.fluids.UniversalBucket
 
UnknownConstructorException(String) - 异常错误 的构造器net.minecraftforge.fml.relauncher.ReflectionHelper.UnknownConstructorException
 
unlimitedTracking - 类 中的变量net.minecraft.world.storage.MapData
 
UNLIT_REDSTONE_TORCH - 类 中的静态变量net.minecraft.init.Blocks
 
Unload(Chunk) - 类 的构造器net.minecraftforge.event.world.ChunkEvent.Unload
 
Unload(World) - 类 的构造器net.minecraftforge.event.world.WorldEvent.Unload
 
unloadChunk(int, int) - 类 中的方法net.minecraft.client.multiplayer.ChunkProviderClient
Unload chunk from ChunkProviderClient's hashmap.
unloadedEntityList - 类 中的变量net.minecraft.world.World
 
unloadEntities(Collection<Entity>) - 类 中的方法net.minecraft.world.World
 
unloadQueued - 类 中的变量net.minecraft.world.chunk.Chunk
 
unloadSounds() - 类 中的方法net.minecraft.client.audio.SoundHandler
 
unloadSoundSystem() - 类 中的方法net.minecraft.client.audio.SoundManager
Cleans up the Sound System
unloadStructure() - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
unloadWorld(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
Queues a dimension to unload, if it can be unloaded.
unloadWorld(WorldServer) - 类 中的静态方法net.minecraftforge.common.util.FakePlayerFactory
 
unloadWorlds(Hashtable<Integer, long[]>) - 类 中的静态方法net.minecraftforge.common.DimensionManager
 
unlocalizedName - 类 中的变量net.minecraftforge.fluids.Fluid
The unlocalized name of this fluid.
unlock(IRecipe) - 类 中的方法net.minecraft.stats.RecipeBook
 
unlockAchievement(EntityPlayer, StatBase, int) - 类 中的方法net.minecraft.stats.StatisticsManager
Triggers the logging of an achievement and attempts to announce to server
unlockAchievement(EntityPlayer, StatBase, int) - 类 中的方法net.minecraft.stats.StatisticsManagerServer
Triggers the logging of an achievement and attempts to announce to server
unlockRecipes(List<IRecipe>) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
unlockRecipes(ResourceLocation[]) - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
unlockRecipes(List<IRecipe>) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
unlockRecipes(ResourceLocation[]) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
UNLUCK - 类 中的静态变量net.minecraft.init.MobEffects
 
unmap(String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper
 
unmapClassName(String) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.DeobfuscationTransformer
 
unpack(int) - 类 中的静态方法net.minecraft.client.util.RecipeItemHelper
 
unpack(int) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags
 
unpack(int[], float[], VertexFormat, int, int) - 类 中的静态方法net.minecraftforge.client.model.pipeline.LightUtil
 
UnpackedBakedQuad - net.minecraftforge.client.model.pipeline中的类
 
UnpackedBakedQuad(float[][][], int, EnumFacing, TextureAtlasSprite, boolean, VertexFormat) - 类 的构造器net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
UnpackedBakedQuad.Builder - net.minecraftforge.client.model.pipeline中的类
 
unpackedData - 类 中的变量net.minecraftforge.client.model.pipeline.UnpackedBakedQuad
 
UNPOWERED_COMPARATOR - 类 中的静态变量net.minecraft.init.Blocks
 
UNPOWERED_REPEATER - 类 中的静态变量net.minecraft.init.Blocks
 
unPressAllKeys() - 类 中的静态方法net.minecraft.client.settings.KeyBinding
 
UNPRESSED_AABB - 类 中的静态变量net.minecraft.block.BlockBasePressurePlate
 
unregister(Object) - 类 中的方法net.minecraftforge.fml.common.eventhandler.EventBus
 
unregister(int, IEventListener) - 类 中的方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
unregister(Object) - 类 中的方法net.minecraftforge.fml.common.network.FMLEventChannel
Unregister an event listener from the bus.
unregisterAll(int, IEventListener) - 类 中的静态方法net.minecraftforge.fml.common.eventhandler.ListenerList
 
unregisterDimension(int) - 类 中的静态方法net.minecraftforge.common.DimensionManager
For unregistering a dimension when the save is changed (disconnected from a server or loaded a new save
unseenMemoryTicks - 类 中的变量net.minecraft.entity.ai.EntityAITarget
 
unsetBrightness() - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
unsetScoreTeamColor() - 类 中的方法net.minecraft.client.renderer.entity.RenderLivingBase
 
untrack(Entity) - 类 中的方法net.minecraft.entity.EntityTracker
 
unused - 类 中的变量net.minecraft.item.ItemMultiTexture
 
unused180 - 类 中的变量net.minecraft.entity.EntityLivingBase
An unused field that is set to 180 in the constructor of EntityPlayer (and otherwise is 0)
UnWatch(ChunkPos, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent.UnWatch
已过时。
UnWatch(Chunk, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent.UnWatch
 
unwrap() - 类 中的方法net.minecraft.network.PacketBuffer
 
UP - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
UP - 类 中的静态变量net.minecraft.block.BlockVine
 
UP - 类 中的静态变量net.minecraft.block.BlockWall
 
up() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block up
up(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks up
UP_AABB - 类 中的静态变量net.minecraft.block.BlockVine
 
UP_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
UP_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
update(Map<String, Criterion>, String[][]) - 类 中的方法net.minecraft.advancements.AdvancementProgress
Update this AdvancementProgress' criteria and requirements
update() - 类 中的方法net.minecraft.advancements.FunctionManager
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.ElytraSound
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.GuardianSound
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.MovingSoundMinecart
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.MovingSoundMinecartRiding
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.MusicTicker
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.audio.SoundHandler
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.client.tutorial.CraftPlanksStep
 
update() - 类 中的方法net.minecraft.client.tutorial.FindTreeStep
 
update() - 接口 中的方法net.minecraft.client.tutorial.ITutorialStep
 
update() - 类 中的方法net.minecraft.client.tutorial.MovementStep
 
update() - 类 中的方法net.minecraft.client.tutorial.OpenInventoryStep
 
update() - 类 中的方法net.minecraft.client.tutorial.PunchTreeStep
 
update() - 类 中的方法net.minecraft.client.tutorial.Tutorial
 
update() - 类 中的方法net.minecraft.network.NetHandlerPlayServer
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.server.gui.PlayerListComponent
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
update() - 类 中的方法net.minecraft.server.network.NetHandlerLoginServer
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityChest
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityDaylightDetector
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityEnderChest
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityPiston
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
Like the old updateEntity(), except more generic.
update() - 类 中的方法net.minecraft.tileentity.TileEntitySkull
Like the old updateEntity(), except more generic.
update() - 接口 中的方法net.minecraft.util.ITickable
Like the old updateEntity(), except more generic.
update(int, int) - 类 中的方法net.minecraft.world.storage.MapData.MapInfo
 
updateActiveHand() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
updateActivePotionEffects() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
 
updateActivePotionEffects() - 类 中的方法net.minecraft.client.renderer.InventoryEffectRenderer
 
updateAITasks() - 类 中的方法net.minecraft.entity.boss.EntityWither
 
updateAITasks() - 类 中的方法net.minecraft.entity.EntityLiving
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityBlaze
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityElderGuardian
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityEnderman
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityEvoker
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
 
updateAITasks() - 类 中的方法net.minecraft.entity.monster.EntityVindicator
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityAnimal
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityBat
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityOcelot
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityRabbit
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntitySheep
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
updateAITasks() - 类 中的方法net.minecraft.entity.passive.EntityWolf
 
updateAllPlayersSleepingFlag() - 类 中的方法net.minecraft.world.World
Updates the flag that indicates whether or not all players in the world are sleeping.
updateAllPlayersSleepingFlag() - 类 中的方法net.minecraft.world.WorldServer
Updates the flag that indicates whether or not all players in the world are sleeping.
updateAllSounds() - 类 中的方法net.minecraft.client.audio.SoundManager
 
updateAnaglyph(int[]) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
updateAnimation() - 类 中的方法net.minecraft.client.renderer.texture.TextureAtlasSprite
 
updateAnimation(World, Entity, int, boolean) - 类 中的方法net.minecraft.item.ItemStack
Called each tick as long the ItemStack in on player inventory.
updateAnimation() - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
updateAnimations() - 类 中的方法net.minecraft.client.renderer.texture.TextureMap
 
updateArmorModifier(int) - 类 中的方法net.minecraft.entity.monster.EntityShulker
Applies or removes armor modifier
updateArmSwingProgress() - 类 中的方法net.minecraft.entity.EntityLivingBase
Updates the arm swing progress counters and animation progress
updateAutoJump(float, float) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
updateBeacon() - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
updateBlocked - 类 中的变量net.minecraft.entity.Entity
Setting this to true will prevent the world from calling Entity.onUpdate() for this entity.
updateBlockInfo() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
updateBlockInfo() - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
updateBlockRemoving() - 类 中的方法net.minecraft.server.management.DemoPlayerInteractionManager
 
updateBlockRemoving() - 类 中的方法net.minecraft.server.management.PlayerInteractionManager
 
updateBlocks() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
 
updateBlocks() - 类 中的方法net.minecraft.world.World
 
updateBlocks() - 类 中的方法net.minecraft.world.WorldServer
 
updateBlockTick(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.World
 
updateBlockTick(BlockPos, Block, int, int) - 类 中的方法net.minecraft.world.WorldServer
 
updateBoundingBox() - 类 中的方法net.minecraft.entity.EntityHanging
Updates the entity bounding box based on current facing
updateBoundingBox() - 类 中的方法net.minecraft.entity.EntityLeashKnot
Updates the entity bounding box based on current facing
updateBoundingBox() - 类 中的方法net.minecraft.world.gen.structure.StructureStart
Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
updateBounds(int, int, int, int) - 类 中的方法net.minecraftforge.fml.client.config.HoverChecker
Call this method if the intended region has changed such as if the region must follow a scrolling list.
updateButtonValidity() - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
 
updateButtonValidity() - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
 
updateCameraAndRender(float, long) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
updateChunkInhabitedTime() - 类 中的方法net.minecraft.server.management.PlayerChunkMapEntry
 
updateChunkLater(RenderChunk) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
updateChunkNow(RenderChunk) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
updateChunkPositions(double, double) - 类 中的方法net.minecraft.client.renderer.ViewFrustum
 
updateChunks(long) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
updateClouds() - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
updateCloudSettings() - 类 中的方法net.minecraftforge.fml.client.FMLClientHandler
 
updateColor(float[], float[], float, float, float, float, int) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
updateColor(float[], float[], float, float, float, float, int) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
updateColorAsync(World, BlockPos) - 类 中的静态方法net.minecraft.block.BlockBeacon
 
updateCommand() - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
updateComparatorOutputLevel(BlockPos, Block) - 类 中的方法net.minecraft.world.World
 
updateConnectedRails(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockRailDetector
 
updateContainingBlockInfo() - 类 中的方法net.minecraft.tileentity.TileEntity
 
updateContainingBlockInfo() - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
updateController() - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
 
updateCounter - 类 中的变量net.minecraft.client.gui.GuiIngame
 
updateCounter - 类 中的变量net.minecraft.entity.EntityTrackerEntry
 
updateCursorCounter() - 类 中的方法net.minecraft.client.gui.GuiTextField
Increments the cursor counter
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
 
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry
 
updateCursorCounter() - 接口 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.IConfigEntry
Call GuiTextField.updateCursorCounter() for any GuiTextField objects in this entry.
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.StringEntry
 
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
updateCursorCounter() - 接口 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.IArrayEntry
 
updateCursorCounter() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.StringEntry
 
updateDir(World, BlockPos, IBlockState, boolean) - 类 中的方法net.minecraft.block.BlockRailBase
 
updateDisplay() - 类 中的方法net.minecraft.client.Minecraft
 
updateDistance(float, float) - 类 中的方法net.minecraft.entity.EntityLiving
 
updateDistance(float, float) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
updateDistance(float, float) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
 
updateDynamicTexture() - 类 中的方法net.minecraft.client.renderer.texture.DynamicTexture
 
updateEffects() - 类 中的方法net.minecraft.client.particle.ParticleManager
 
updateEntities() - 类 中的方法net.minecraft.world.World
Updates (and cleans up) entities and tile entities
updateEntities() - 类 中的方法net.minecraft.world.WorldServer
Updates (and cleans up) entities and tile entities
updateEntity(Entity) - 类 中的方法net.minecraft.world.World
Forcefully updates the entity.
updateEntityActionState() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
updateEntityActionState() - 类 中的方法net.minecraft.entity.EntityLiving
 
updateEntityActionState() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
updateEntityActionState() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
updateEntityWithOptionalForce(Entity, boolean) - 类 中的方法net.minecraft.world.World
Updates the entity in the world if the chunk the entity is in is currently loaded or its forced to update.
updateEntityWithOptionalForce(Entity, boolean) - 类 中的方法net.minecraft.world.WorldServer
Updates the entity in the world if the chunk the entity is in is currently loaded or its forced to update.
updateEquipmentIfNeeded(EntityItem) - 类 中的方法net.minecraft.entity.EntityLiving
Tests if this entity should pickup a weapon or an armor.
updateEquipmentIfNeeded(EntityItem) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Tests if this entity should pickup a weapon or an armor.
updateEquippedItem() - 类 中的方法net.minecraft.client.renderer.ItemRenderer
 
updateFacingWithBoundingBox(EnumFacing) - 类 中的方法net.minecraft.entity.EntityHanging
Updates facing and bounding box based on it
updateFacingWithBoundingBox(EnumFacing) - 类 中的方法net.minecraft.entity.EntityLeashKnot
Updates facing and bounding box based on it
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.Entity
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.EntityFlying
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.EntityLivingBase
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.passive.EntityBat
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.passive.EntityParrot
 
updateFallState(double, boolean, IBlockState, BlockPos) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
 
updateFlatLighting() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
updateFromPacket(SPacketUpdateBossInfo) - 类 中的方法net.minecraft.client.gui.BossInfoClient
 
updateGameprofile(GameProfile) - 类 中的静态方法net.minecraft.tileentity.TileEntitySkull
 
updateGui() - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
 
updateHeldItem() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
updates item held by mouse
updateHopper() - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
updateHorseSlots() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
Updates the items in the saddle and armor slots of the horse's inventory.
updateHorseSlots() - 类 中的方法net.minecraft.entity.passive.EntityHorse
Updates the items in the saddle and armor slots of the horse's inventory.
updateHorseSlots() - 类 中的方法net.minecraft.entity.passive.EntityLlama
Updates the items in the saddle and armor slots of the horse's inventory.
updateInputs(boolean, boolean, boolean, boolean) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
updateItemName(String) - 类 中的方法net.minecraft.inventory.ContainerRepair
used by the Anvil GUI to update the Item Name being typed by the player
updateItemPos(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiListExtended
 
updateItemPos(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiSlot
 
updateItemStackNBT(NBTTagCompound) - 类 中的方法net.minecraft.item.Item
Called when an ItemStack with NBT data is read to potentially that ItemStack's NBT data
updateItemStackNBT(NBTTagCompound) - 类 中的方法net.minecraft.item.ItemSkull
Called when an ItemStack with NBT data is read to potentially that ItemStack's NBT data
updateItemUse(ItemStack, int) - 类 中的方法net.minecraft.entity.EntityLivingBase
Plays sounds and makes particles for item in use state
updateJSON - 类 中的变量net.minecraftforge.fml.common.ModMetadata
URL to update json file.
updateKeyBindState() - 类 中的静态方法net.minecraft.client.settings.KeyBinding
Completely recalculates whether any keybinds are held, from scratch.
updateKnownRecipes(RecipeBook) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeList
 
updateLastSeen() - 类 中的方法net.minecraft.client.network.LanServerInfo
Updates the time this LanServer was last seen.
updateLatest() - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
updateLayers() - 类 中的方法net.minecraft.world.gen.FlatGeneratorInfo
 
updateLCG - 类 中的变量net.minecraft.world.World
Contains the current Linear Congruential Generator seed for block updates.
updateLeashedState() - 类 中的方法net.minecraft.entity.EntityCreature
Applies logic related to leashes, for example dragging the entity or breaking the leash.
updateLeashedState() - 类 中的方法net.minecraft.entity.EntityLiving
Applies logic related to leashes, for example dragging the entity or breaking the leash.
updateLightmap(float[], float[], float, float, float) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
updateLightmap(float[], float[], float, float, float) - 类 中的方法net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
updateLightMatrix() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
updateLists(List<RecipeList>, boolean) - 类 中的方法net.minecraft.client.gui.recipebook.RecipeBookPage
 
updateMapData(World, Entity, MapData) - 类 中的方法net.minecraft.item.ItemMap
 
updateMapData(int, int) - 类 中的方法net.minecraft.world.storage.MapData
 
updateMapTexture(MapData) - 类 中的方法net.minecraft.client.gui.MapItemRenderer
Updates a map texture
updateMovingPlayer(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerChunkMap
Update chunks around a player that moved
updateNarratorButton() - 类 中的方法net.minecraft.client.gui.ScreenChatOptions
 
updateNeighbors(World, BlockPos) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Notify block and block below of changes
updateNeighborsInFront(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockObserver
 
updateNetworkServers(List<LanServerInfo>) - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
updateObservingBlocksAt(BlockPos, Block) - 类 中的方法net.minecraft.world.World
 
updateOnlineServers(ServerList) - 类 中的方法net.minecraft.client.gui.ServerSelectionList
 
updatePassenger(Entity) - 类 中的方法net.minecraft.entity.Entity
 
updatePassenger(Entity) - 类 中的方法net.minecraft.entity.item.EntityBoat
 
updatePassenger(Entity) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
updatePassenger(Entity) - 类 中的方法net.minecraft.entity.passive.EntityChicken
 
updatePassenger(Entity) - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
updatePath() - 类 中的方法net.minecraft.pathfinding.PathNavigate
 
updatePermissionLevel(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
 
updatePlayerEntities(List<EntityPlayer>) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
updatePlayerEntity(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
updatePlayerList(boolean) - 类 中的方法net.minecraft.client.gui.GuiPlayerTabOverlay
Called by GuiIngame to update the information stored in the playerlist, does not actually render the list, however.
updatePlayerList(List<EntityPlayer>) - 类 中的方法net.minecraft.entity.EntityTrackerEntry
 
updatePlayerMoveState() - 类 中的方法net.minecraft.util.MovementInput
 
updatePlayerMoveState() - 类 中的方法net.minecraft.util.MovementInputFromOptions
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.CategoryEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiKeyBindingList.KeyEntry
 
updatePosition(int, int, int, float) - 接口 中的方法net.minecraft.client.gui.GuiListExtended.IGuiListEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiListWorldSelectionEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiOptionsRowList.Row
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.GuiPageButtonList.GuiEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanDetected
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryLanScan
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.gui.ServerListEntryNormal
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraft.client.resources.ResourcePackListEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ListEntryBase
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries.BaseEntry
 
updatePosition(int, int, int, float) - 类 中的方法net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
updatePotionEffects() - 类 中的方法net.minecraft.entity.EntityLivingBase
 
updatePotionMetadata() - 类 中的方法net.minecraft.entity.EntityLivingBase
Clears potion metadata values if the entity has no potion effects.
updatePotionMetadata() - 类 中的方法net.minecraft.entity.item.EntityArmorStand
Clears potion metadata values if the entity has no potion effects.
updatePotionMetadata() - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Clears potion metadata values if the entity has no potion effects.
updatePower(World, BlockPos) - 类 中的方法net.minecraft.block.BlockDaylightDetector
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.Container
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.ContainerBeacon
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.ContainerBrewingStand
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.ContainerEnchantment
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.ContainerFurnace
 
updateProgressBar(int, int) - 类 中的方法net.minecraft.inventory.ContainerRepair
 
updateRenderAngles() - 类 中的方法net.minecraft.entity.EntityBodyHelper
Update the Head and Body rendenring angles
updateRenderer() - 类 中的方法net.minecraft.client.renderer.EntityRenderer
Updates the entity renderer
updateRenderInfo(EntityPlayer, boolean) - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
updateRenderInfo(Entity, boolean) - 类 中的静态方法net.minecraft.client.renderer.ActiveRenderInfo
 
updateRepairOutput() - 类 中的方法net.minecraft.inventory.ContainerRepair
called when the Anvil Input Slot changes, calculates the new result and puts it in the output slot
updateRepositoryEntriesAll() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository
 
updateResourcePack() - 类 中的方法net.minecraft.client.resources.ResourcePackRepository.Entry
 
updateRidden() - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
Handles updating while riding another entity
updateRidden() - 类 中的方法net.minecraft.entity.Entity
Handles updating while riding another entity
updateRidden() - 类 中的方法net.minecraft.entity.EntityLivingBase
Handles updating while riding another entity
updateRidden() - 类 中的方法net.minecraft.entity.monster.AbstractSkeleton
Handles updating while riding another entity
updateRidden() - 类 中的方法net.minecraft.entity.player.EntityPlayer
Handles updating while riding another entity
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiChat
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiCommandBlock
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiCreateWorld
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiEnchantment
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiFlatPresets
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiGameOver
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiIngameMenu
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiMainMenu
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiMerchant
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiMultiplayer
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreen
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreenAddServer
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreenBook
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreenCustomizePresets
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreenRealmsProxy
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiScreenServerList
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiWinGame
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiWorldEdit
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.GuiYesNo
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiBeacon
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainer
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiContainerCreative
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiCrafting
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditCommandBlockMinecart
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditSign
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiEditStructure
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.gui.inventory.GuiInventory
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraft.client.multiplayer.GuiConnecting
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfig
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries
This method is a pass-through for IConfigEntry objects that contain GuiTextField elements.
updateScreen() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArray
Called from the main game loop to update the screen.
updateScreen() - 类 中的方法net.minecraftforge.fml.client.config.GuiEditArrayEntries
 
updateScreen() - 类 中的方法net.minecraftforge.fml.client.GuiModList
Called from the main game loop to update the screen.
updateScreenPosition(boolean, int, int) - 类 中的方法net.minecraft.client.gui.recipebook.GuiRecipeBook
 
updateServerPosition(Entity, double, double, double) - 类 中的静态方法net.minecraft.entity.EntityTracker
 
updateShaderGroupSize(int, int) - 类 中的方法net.minecraft.client.renderer.EntityRenderer
 
updateShift() - 类 中的方法net.minecraftforge.client.model.pipeline.BlockInfo
 
updateSize() - 类 中的方法net.minecraft.entity.player.EntityPlayer
 
updateSlider() - 类 中的方法net.minecraftforge.fml.client.config.GuiSlider
 
updateSpawner() - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
updateState(World, BlockPos, IBlockState, int) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
Updates the pressure plate when stepped on
updateState(IBlockState, World, BlockPos, Block) - 类 中的方法net.minecraft.block.BlockRail
 
updateState(IBlockState, World, BlockPos, Block) - 类 中的方法net.minecraft.block.BlockRailBase
 
updateState(IBlockState, World, BlockPos, Block) - 类 中的方法net.minecraft.block.BlockRailPowered
 
updateState(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
updateState(World, BlockPos, IBlockState) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
updateSyncFields(EntityPlayerSP) - 类 中的方法net.minecraft.client.entity.EntityPlayerSP
 
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackMelee
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRanged
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAttackRangedBow
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIAvoidEntity
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBase
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBeg
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIBreakDoor
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAICreeperSwell
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIDoorInteract
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIEatGrass
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollow
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowGolem
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowOwner
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIFollowParent
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIHarvestFarmland
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAILandOnOwnersShoulder
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAILlamaFollowCaravan
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAILookAtVillager
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAILookIdle
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMate
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIMoveToBlock
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotAttack
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOcelotSit
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIOpenDoor
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIPlay
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIRestrictOpenDoor
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAISkeletonRiders
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAISwimming
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAITempt
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerInteract
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIVillagerMate
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIWatchClosest
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.ai.EntityAIZombieAttack
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AICastingApell
Keep ticking a continuous task that has already been started
updateTask() - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager.AIUseSpell
Keep ticking a continuous task that has already been started
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.Block
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockBasePressurePlate
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockBeetroot
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockBush
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockButton
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockCactus
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockChorusFlower
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockChorusPlant
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockCocoa
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockCommandBlock
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockCrops
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockDispenser
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockDragonEgg
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockDynamicLiquid
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockFalling
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockFarmland
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockFire
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockFrostedIce
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockGrass
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockIce
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockLeaves
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockMagma
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockMushroom
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockMycelium
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockNetherWart
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockObserver
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockPortal
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRailDetector
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneDiode
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneLight
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneOre
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockRedstoneTorch
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockReed
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockSapling
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockSnow
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockSnowBlock
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockStairs
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockStaticLiquid
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockStem
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockTripWire
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockTripWireHook
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraft.block.BlockVine
 
updateTick() - 类 中的方法net.minecraft.client.gui.GuiIngame
The update tick for the ingame UI
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraftforge.fluids.BlockFluidClassic
 
updateTick(World, BlockPos, IBlockState, Random) - 类 中的方法net.minecraftforge.fluids.BlockFluidFinite
 
updateTileEntities(Collection<TileEntity>, Collection<TileEntity>) - 类 中的方法net.minecraft.client.renderer.RenderGlobal
 
updateTimeAndWeatherForPlayer(EntityPlayerMP, WorldServer) - 类 中的方法net.minecraft.server.management.PlayerList
Updates the time and weather for the given player to those of the given world
updateTimeLightAndEntities() - 类 中的方法net.minecraft.server.dedicated.DedicatedServer
 
updateTimeLightAndEntities() - 类 中的方法net.minecraft.server.MinecraftServer
 
updateTimer() - 类 中的方法net.minecraft.util.Timer
Updates all fields of the Timer using the current time
updateTransparencyLater(RenderChunk) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
updateUrl - 类 中的变量net.minecraftforge.fml.common.ModMetadata
已过时。
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
Updates the displayString of the value button.
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ChatColorEntry
 
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
updateValueButtonText() - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
updateVisibility() - 类 中的方法net.minecraft.client.gui.recipebook.GuiButtonRecipeTab
 
updateVisibility(EntityPlayerMP) - 类 中的方法net.minecraft.entity.EntityTracker
 
updateVisiblePlayers(EntityPlayer, ItemStack) - 类 中的方法net.minecraft.world.storage.MapData
Adds the player passed to the list of visible players and checks to see which players are visible
updateWatchedTargetId(int, int) - 类 中的方法net.minecraft.entity.boss.EntityWither
Updates the target entity ID
updateWeather() - 类 中的方法net.minecraft.client.multiplayer.WorldClient
Updates all weather states.
updateWeather() - 类 中的方法net.minecraft.world.World
Updates all weather states.
updateWeather() - 类 中的方法net.minecraft.world.WorldProvider
 
updateWeather() - 类 中的方法net.minecraft.world.WorldServer
Updates all weather states.
updateWeatherBody() - 类 中的方法net.minecraft.world.World
 
updateWorld() - 类 中的方法net.minecraftforge.event.entity.player.PlayerWakeUpEvent
Indicates if the server should be notified of sleeping changes.
upload() - 类 中的方法net.minecraft.client.shader.ShaderUniform
 
uploadChunk(BlockRenderLayer, BufferBuilder, RenderChunk, CompiledChunk, double) - 类 中的方法net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
 
uploadTexture(int, int[], int, int) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
uploadTextureImage(int, BufferedImage) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
uploadTextureImageAllocate(int, BufferedImage, boolean, boolean) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
uploadTextureImageSub(int, BufferedImage, int, int, boolean, boolean) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
uploadTextureMipmap(int[][], int, int, int, int, boolean, boolean) - 类 中的静态方法net.minecraft.client.renderer.texture.TextureUtil
 
UPPER - 类 中的静态变量net.minecraft.block.BlockFire
 
upperLimitScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
upperLimitScale - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
url - 类 中的变量net.minecraftforge.common.ForgeVersion.CheckResult
 
url - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
USE_ITEM_STATS - 类 中的静态变量net.minecraft.stats.StatList
 
useCaves - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useCaves - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
USED_ENDER_EYE - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
USED_TOTEM - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
usedBy(EntityPlayer) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
UsedEnderEyeTrigger - net.minecraft.advancements.critereon中的类
 
UsedEnderEyeTrigger() - 类 的构造器net.minecraft.advancements.critereon.UsedEnderEyeTrigger
 
UsedEnderEyeTrigger.Instance - net.minecraft.advancements.critereon中的类
 
useDependencyInformation - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
useDepth - 类 中的变量net.minecraft.client.shader.Framebuffer
 
UsedTotemTrigger - net.minecraft.advancements.critereon中的类
 
UsedTotemTrigger() - 类 的构造器net.minecraft.advancements.critereon.UsedTotemTrigger
 
UsedTotemTrigger.Instance - net.minecraft.advancements.critereon中的类
 
useDungeons - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useDungeons - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
UseHoeEvent - net.minecraftforge.event.entity.player中的类
This event is fired when a player attempts to use a Hoe on a block, it can be canceled to completely prevent any further processing.
UseHoeEvent(EntityPlayer, ItemStack, World, BlockPos) - 类 的构造器net.minecraftforge.event.entity.player.UseHoeEvent
 
useItemRightClick(World, EntityPlayer, EnumHand) - 类 中的方法net.minecraft.item.ItemStack
Called whenr the item stack is equipped and right clicked.
useLavaLakes - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useLavaLakes - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useLavaOceans - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useLavaOceans - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useMansions - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useMansions - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useMineShafts - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useMineShafts - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useMonuments - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useMonuments - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useNativeTransport - 类 中的变量net.minecraft.client.settings.GameSettings
 
useNeighborBrightness - 类 中的变量net.minecraft.block.Block
Flag if block should use the brightest neighbor light value as its own
useNeighborBrightness() - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
 
useNeighborBrightness() - 接口 中的方法net.minecraft.block.state.IBlockProperties
 
usePercentage - 类 中的变量net.minecraft.profiler.Profiler.Result
 
USER_CACHE_FILE - 类 中的静态变量net.minecraft.server.MinecraftServer
 
useRavines - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useRavines - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useRecipe(MerchantRecipe) - 接口 中的方法net.minecraft.entity.IMerchant
 
useRecipe(MerchantRecipe) - 类 中的方法net.minecraft.entity.NpcMerchant
 
useRecipe(MerchantRecipe) - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
userEventTriggered(ChannelHandlerContext, Object) - 类 中的方法net.minecraftforge.common.network.ServerToClientConnectionEstablishedHandler
 
userEventTriggered(ChannelHandlerContext, Object) - 类 中的方法net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler
 
userEventTriggered(ChannelHandlerContext, Object) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
userEventTriggered(ChannelHandlerContext, Object) - 类 中的方法net.minecraftforge.fml.common.network.NetworkEventFiringHandler
 
userInfo - 类 中的变量net.minecraft.client.main.GameConfiguration
 
UserInformation(Session, PropertyMap, PropertyMap, Proxy) - 类 的构造器net.minecraft.client.main.GameConfiguration.UserInformation
 
UserList<K,V extends UserListEntry<K>> - net.minecraft.server.management中的类
 
UserList(File) - 类 的构造器net.minecraft.server.management.UserList
 
UserListBans - net.minecraft.server.management中的类
 
UserListBans(File) - 类 的构造器net.minecraft.server.management.UserListBans
 
UserListBansEntry - net.minecraft.server.management中的类
 
UserListBansEntry(GameProfile) - 类 的构造器net.minecraft.server.management.UserListBansEntry
 
UserListBansEntry(GameProfile, Date, String, Date, String) - 类 的构造器net.minecraft.server.management.UserListBansEntry
 
UserListBansEntry(JsonObject) - 类 的构造器net.minecraft.server.management.UserListBansEntry
 
UserListEntry<T> - net.minecraft.server.management中的类
 
UserListEntry(T) - 类 的构造器net.minecraft.server.management.UserListEntry
 
UserListEntry(T, JsonObject) - 类 的构造器net.minecraft.server.management.UserListEntry
 
UserListEntryBan<T> - net.minecraft.server.management中的类
 
UserListEntryBan(T, Date, String, Date, String) - 类 的构造器net.minecraft.server.management.UserListEntryBan
 
UserListEntryBan(T, JsonObject) - 类 的构造器net.minecraft.server.management.UserListEntryBan
 
UserListIPBans - net.minecraft.server.management中的类
 
UserListIPBans(File) - 类 的构造器net.minecraft.server.management.UserListIPBans
 
UserListIPBansEntry - net.minecraft.server.management中的类
 
UserListIPBansEntry(String) - 类 的构造器net.minecraft.server.management.UserListIPBansEntry
 
UserListIPBansEntry(String, Date, String, Date, String) - 类 的构造器net.minecraft.server.management.UserListIPBansEntry
 
UserListIPBansEntry(JsonObject) - 类 的构造器net.minecraft.server.management.UserListIPBansEntry
 
UserListOps - net.minecraft.server.management中的类
 
UserListOps(File) - 类 的构造器net.minecraft.server.management.UserListOps
 
UserListOpsEntry - net.minecraft.server.management中的类
 
UserListOpsEntry(GameProfile, int, boolean) - 类 的构造器net.minecraft.server.management.UserListOpsEntry
 
UserListOpsEntry(JsonObject) - 类 的构造器net.minecraft.server.management.UserListOpsEntry
 
UserListWhitelist - net.minecraft.server.management中的类
 
UserListWhitelist(File) - 类 的构造器net.minecraft.server.management.UserListWhitelist
 
UserListWhitelistEntry - net.minecraft.server.management中的类
 
UserListWhitelistEntry(GameProfile) - 类 的构造器net.minecraft.server.management.UserListWhitelistEntry
 
UserListWhitelistEntry(JsonObject) - 类 的构造器net.minecraft.server.management.UserListWhitelistEntry
 
userName() - 类 中的静态方法net.minecraft.realms.Realms
 
UsernameCache - net.minecraftforge.common中的类
Caches player's last known usernames Modders should use UsernameCache.getLastKnownUsername(UUID) to determine a players last known username.
userProperties - 类 中的变量net.minecraft.client.main.GameConfiguration.UserInformation
 
useShader() - 类 中的方法net.minecraft.client.shader.ShaderManager
 
useStrongholds - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useStrongholds - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
usesVanillaSpawning() - 类 中的方法net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration
 
useTemples - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useTemples - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useVbo() - 类 中的静态方法net.minecraft.client.renderer.OpenGlHelper
 
useVbo - 类 中的变量net.minecraft.client.settings.GameSettings
 
useVillages - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useVillages - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
useWaterLakes - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
useWaterLakes - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
using - 类 中的变量net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry
 
Util - net.minecraft.util中的类
 
Util() - 类 的构造器net.minecraft.util.Util
 
Util.EnumOS - net.minecraft.util中的枚举
 
uuidToName(String) - 类 中的静态方法net.minecraft.realms.Realms
 
uvlock(boolean) - 接口 中的方法net.minecraftforge.client.model.IModel
 
uvs - 类 中的变量net.minecraft.client.renderer.block.model.BlockFaceUV
 
UVsOutOfBoundsException(ResourceLocation) - 异常错误 的构造器net.minecraftforge.client.model.obj.OBJModel.UVsOutOfBoundsException
 

V

v - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
VALID - 类 中的静态变量net.minecraftforge.fml.client.config.GuiUtils
 
validate() - 类 中的方法net.minecraft.tileentity.TileEntity
validates a tile entity
validate() - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
validates a tile entity
validate() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ASMModParser
 
validateArgs(Object) - 枚举 中的方法net.minecraftforge.fml.common.network.FMLOutboundHandler.OutboundTarget
 
validateFluidRegistry() - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
validateKey() - 类 中的方法net.minecraft.util.registry.RegistryNamespacedDefaultedByKey
validates that this registry's key is non-null
validatePath(File, String) - 类 中的静态方法net.minecraft.client.resources.FolderResourcePack
 
validateProperty(Block, IProperty<T>) - 类 中的静态方法net.minecraft.block.state.BlockStateContainer
 
validateSlotIndex(int) - 类 中的方法net.minecraftforge.items.ItemStackHandler
 
validateSlotIndex(int) - 类 中的方法net.minecraftforge.items.wrapper.EntityEquipmentInvWrapper
 
validBookTagContents(NBTTagCompound) - 类 中的静态方法net.minecraft.item.ItemWrittenBook
 
validStringPattern - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
validValues - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
value - 类 中的变量net.minecraft.realms.RealmsSliderButton
 
value - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
value - 类 中的变量net.minecraftforge.fml.client.config.GuiSelectStringEntries.ListEntry
 
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ArrayEntry
 
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.BooleanEntry
 
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.ButtonEntry
Called when the value button has been clicked.
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.CycleValueEntry
 
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.NumberSliderEntry
 
valueButtonPressed(int) - 类 中的方法net.minecraftforge.fml.client.config.GuiConfigEntries.SelectValueEntry
 
valueFromString(String) - 枚举 中的静态方法net.minecraftforge.client.settings.KeyModifier
 
valueOf(String) - 枚举 中的静态方法net.minecraft.advancements.FrameType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.Block.EnumOffsetType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockBed.EnumPartType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockChest.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockDirt.DirtType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockDoor.EnumDoorHalf
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockDoor.EnumHingePosition
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockDoublePlant.EnumBlockHalf
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockDoublePlant.EnumPlantType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerColor
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockFlowerPot.EnumFlowerType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockHugeMushroom.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockLever.EnumOrientation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockLog.EnumAxis
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockPistonExtension.EnumPistonType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockPlanks.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockPressurePlate.Sensitivity
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockPrismarine.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockPurpurSlab.Variant
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockQuartz.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockRailBase.EnumRailDirection
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockRedSandstone.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockRedstoneComparator.Mode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockSand.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockSandStone.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockSilverfish.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockSlab.EnumBlockHalf
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStairs.EnumHalf
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStairs.EnumShape
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStone.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStoneBrick.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStoneSlab.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockStoneSlabNew.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockTallGrass.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockTrapDoor.DoorHalf
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.BlockWall.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.material.EnumPushReaction
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.block.state.BlockFaceShape
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.audio.ISound.AttenuationType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.audio.MusicTicker.MusicType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.audio.Sound.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.gui.advancements.AdvancementState
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.gui.toasts.IToast.Visibility
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.gui.toasts.SystemToast.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.gui.toasts.TutorialToast.Icons
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.model.ModelBiped.ArmPose
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.multiplayer.ServerData.ServerResourceMode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.block.model.ModelRotation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.BlockModelRenderer.EnumNeighborInfo
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.BlockModelRenderer.Orientation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator.Status
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.EnumFaceDirection
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.CullFace
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.DestFactor
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.FogMode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.LogicOp
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.Profile
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.SourceFactor
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.TexGen
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumUsage
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.settings.GameSettings.Options
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.shader.ShaderLoader.ShaderType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.tutorial.TutorialSteps
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.client.util.ITooltipFlag.TooltipFlags
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.command.CommandResultStats.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.enchantment.Enchantment.Rarity
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.enchantment.EnchantmentProtection.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.enchantment.EnumEnchantmentType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.ai.EntityMoveHelper.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.EntityLiving.SpawnPlacementType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.EnumCreatureAttribute
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.EnumCreatureType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Status
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.item.EntityMinecart.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.item.EntityPainting.EnumArt
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.monster.AbstractIllager.IllagerArmPose
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.monster.EntitySpellcasterIllager.SpellType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.MoverType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.player.EntityPlayer.EnumChatVisibility
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.player.EntityPlayer.SleepResult
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.player.EnumPlayerModelParts
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.entity.projectile.EntityArrow.PickupStatus
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.inventory.ClickType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.inventory.EntityEquipmentSlot.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.inventory.EntityEquipmentSlot
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.EnumAction
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.EnumDyeColor
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.EnumRarity
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.Item.ToolMaterial
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.ItemArmor.ArmorMaterial
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.item.ItemFishFood.FishType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.EnumConnectionState
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.EnumPacketDirection
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketClientStatus.State
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketEntityAction.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketPlayerDigging.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketRecipeInfo.Purpose
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketResourcePackStatus.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketSeenAdvancements.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.client.CPacketUseEntity.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketCombatEvent.Event
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerListItem.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketRecipeBook.State
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketTitle.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketUpdateBossInfo.Operation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketUpdateScore.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.network.play.server.SPacketWorldBorder.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.pathfinding.PathNodeType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.scoreboard.IScoreCriteria.EnumRenderType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.scoreboard.Team.CollisionRule
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.scoreboard.Team.EnumVisible
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.tileentity.BannerPattern
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.tileentity.TileEntityCommandBlock.Mode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.tileentity.TileEntityShulkerBox.AnimationStatus
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.tileentity.TileEntityStructure.Mode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.BlockRenderLayer
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.datafix.FixTypes
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumActionResult
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumBlockRenderType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing.Axis
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing.AxisDirection
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing.Plane
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumFacing
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumHand
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumHandSide
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.EnumParticleTypes
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.math.RayTraceResult.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.Mirror
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.Rotation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.Session.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.SoundCategory
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.text.ChatType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.text.event.ClickEvent.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.text.event.HoverEvent.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.util.Util.EnumOS
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.biome.Biome.TempCategory
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.biome.BiomeForest.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.biome.BiomeHills.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.biome.BiomeTaiga.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.border.EnumBorderStatus
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.BossInfo.Color
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.BossInfo.Overlay
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.chunk.Chunk.EnumCreateEntityType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.DimensionType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.end.DragonSpawnManager
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.EnumDifficulty
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.EnumSkyBlock
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.GameRules.ValueType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.GameType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.gen.layer.GenLayerEdge.Mode
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.gen.structure.MapGenMineshaft.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold.Door
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.storage.loot.LootContext.EntityTarget
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.storage.MapDecoration.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraft.world.WorldProvider.WorldSleepResult
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.event.RenderBlockOverlayEvent.OverlayType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Interpolation
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Variable
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.b3d.B3DClip
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.b3d.B3DLoader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.ItemLayerModel.Loader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.ModelFluid.FluidLoader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.ModelLoader.VariantLoader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.MultiLayerModel.Loader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJLoader
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJModel.OBJState.Operation
已过时。
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.resource.SelectiveReloadStateHandler
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.resource.VanillaResourceType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.settings.KeyConflictContext
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.client.settings.KeyModifier
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.animation.TimeValues.CommonTimeValueTypeAdapterFactory
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.animation.TimeValues.IdentityValue
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.BiomeManager.BiomeType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.capabilities.CapabilityManager
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.config.Config.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.config.Property.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.EnumPlantType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.ForgeChunkManager.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.ForgeVersion.Status
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.model.animation.Clips.CommonClipTypeAdapterFactory
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.model.animation.Clips.IdentityClip
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.model.animation.JointClips.IdentityJointClip
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.model.Models
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.util.JsonUtils.ImmutableListTypeAdapter
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.util.JsonUtils.ImmutableMapTypeAdapter
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.common.util.TextTable.Alignment
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.RegistryEvent.MissingMappings.Action
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.terraingen.InitMapGenEvent.EventType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Instrument
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Note
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Octave
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.client.config.ConfigGuiType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.discovery.ContainerType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.eventhandler.Event.Result
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.eventhandler.EventPriority
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.gameevent.TickEvent.Phase
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.gameevent.TickEvent.Type
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.LoaderState.ModState
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.LoaderState
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.ModContainer.Disableable
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.network.FMLOutboundHandler.OutboundTarget
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.ConnectionType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.network.NetworkRegistry
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.common.registry.ItemStackHolderInjector
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.fml.relauncher.Side
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.oredict.RecipeSorter.Category
已过时。
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.registries.ObjectHolderRegistry
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.server.permission.DefaultPermissionHandler
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法net.minecraftforge.server.permission.DefaultPermissionLevel
返回带有指定名称的该类型的枚举常量。
values() - 枚举 中的静态方法net.minecraft.advancements.FrameType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.Block.EnumOffsetType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockBed.EnumPartType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockChest.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockDirt.DirtType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockDoor.EnumDoorHalf
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockDoor.EnumHingePosition
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockDoublePlant.EnumBlockHalf
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockDoublePlant.EnumPlantType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerColor
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockFlower.EnumFlowerType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockFlowerPot.EnumFlowerType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockHugeMushroom.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockLever.EnumOrientation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockLog.EnumAxis
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockPistonExtension.EnumPistonType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockPlanks.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockPressurePlate.Sensitivity
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockPrismarine.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockPurpurSlab.Variant
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockQuartz.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockRailBase.EnumRailDirection
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockRedSandstone.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockRedstoneComparator.Mode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockSand.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockSandStone.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockSilverfish.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockSlab.EnumBlockHalf
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStairs.EnumHalf
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStairs.EnumShape
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStone.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStoneBrick.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStoneSlab.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockStoneSlabNew.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockTallGrass.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockTrapDoor.DoorHalf
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.BlockWall.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.material.EnumPushReaction
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.block.state.BlockFaceShape
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.audio.ISound.AttenuationType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.audio.MusicTicker.MusicType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.audio.Sound.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.gui.advancements.AdvancementState
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.gui.toasts.IToast.Visibility
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.gui.toasts.SystemToast.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.gui.toasts.TutorialToast.Icons
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.model.ModelBiped.ArmPose
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.multiplayer.ServerData.ServerResourceMode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.block.model.ModelRotation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.BlockModelRenderer.EnumNeighborInfo
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.BlockModelRenderer.Orientation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator.Status
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.EnumFaceDirection
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.CullFace
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.DestFactor
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.FogMode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.LogicOp
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.Profile
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.SourceFactor
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.GlStateManager.TexGen
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.renderer.vertex.VertexFormatElement.EnumUsage
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.settings.GameSettings.Options
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.shader.ShaderLoader.ShaderType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.tutorial.TutorialSteps
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.client.util.ITooltipFlag.TooltipFlags
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.command.CommandResultStats.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.enchantment.Enchantment.Rarity
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.enchantment.EnchantmentProtection.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.enchantment.EnumEnchantmentType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.ai.EntityMoveHelper.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.EntityLiving.SpawnPlacementType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.EnumCreatureAttribute
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.EnumCreatureType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Status
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.item.EntityBoat.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.item.EntityMinecart.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.item.EntityPainting.EnumArt
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.monster.AbstractIllager.IllagerArmPose
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.monster.EntitySpellcasterIllager.SpellType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.MoverType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.passive.HorseArmorType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.player.EntityPlayer.EnumChatVisibility
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.player.EntityPlayer.SleepResult
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.player.EnumPlayerModelParts
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.entity.projectile.EntityArrow.PickupStatus
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.inventory.ClickType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.inventory.EntityEquipmentSlot.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.inventory.EntityEquipmentSlot
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.EnumAction
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.EnumDyeColor
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.EnumRarity
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.Item.ToolMaterial
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.ItemArmor.ArmorMaterial
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.item.ItemFishFood.FishType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.EnumConnectionState
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.EnumPacketDirection
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketClientStatus.State
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketEntityAction.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketPlayerDigging.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketRecipeInfo.Purpose
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketResourcePackStatus.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketSeenAdvancements.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.client.CPacketUseEntity.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketCombatEvent.Event
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerListItem.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketRecipeBook.State
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketTitle.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketUpdateBossInfo.Operation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketUpdateScore.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.network.play.server.SPacketWorldBorder.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.pathfinding.PathNodeType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.scoreboard.IScoreCriteria.EnumRenderType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.scoreboard.Team.CollisionRule
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.scoreboard.Team.EnumVisible
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.tileentity.BannerPattern
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.tileentity.TileEntityCommandBlock.Mode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.tileentity.TileEntityShulkerBox.AnimationStatus
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.tileentity.TileEntityStructure.Mode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.BlockRenderLayer
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.datafix.FixTypes
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumActionResult
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumBlockRenderType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumFacing.Axis
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumFacing.AxisDirection
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumFacing.Plane
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
VALUES - 枚举 中的静态变量net.minecraft.util.EnumFacing
All facings in D-U-N-S-W-E order
values() - 枚举 中的静态方法net.minecraft.util.EnumFacing
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumHand
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumHandSide
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.EnumParticleTypes
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 类 中的方法net.minecraft.util.LowerStringMap
 
values() - 枚举 中的静态方法net.minecraft.util.math.RayTraceResult.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.Mirror
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.Rotation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.Session.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.SoundCategory
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.text.ChatType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.text.event.ClickEvent.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.text.event.HoverEvent.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.text.TextFormatting
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.util.Util.EnumOS
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.biome.Biome.TempCategory
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.biome.BiomeForest.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.biome.BiomeHills.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.biome.BiomeTaiga.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.border.EnumBorderStatus
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.BossInfo.Color
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.BossInfo.Overlay
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.chunk.Chunk.EnumCreateEntityType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.DimensionType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.end.DragonSpawnManager
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.EnumDifficulty
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.EnumSkyBlock
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.GameRules.ValueType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.GameType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.gen.layer.GenLayerEdge.Mode
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.gen.structure.MapGenMineshaft.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold.Door
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.storage.loot.LootContext.EntityTarget
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.storage.MapDecoration.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraft.world.WorldProvider.WorldSleepResult
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.event.RenderBlockOverlayEvent.OverlayType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.animation.Animation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Interpolation
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.animation.ModelBlockAnimation.Parameter.Variable
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.b3d.B3DClip
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.b3d.B3DLoader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.ItemLayerModel.Loader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.ModelDynBucket.LoaderDynBucket
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.ModelFluid.FluidLoader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.ModelLoader.VanillaLoader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.ModelLoader.VariantLoader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.MultiLayerModel.Loader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJLoader
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.model.obj.OBJModel.OBJState.Operation
已过时。
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.resource.SelectiveReloadStateHandler
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.resource.VanillaResourceType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.settings.KeyConflictContext
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.client.settings.KeyModifier
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.animation.TimeValues.CommonTimeValueTypeAdapterFactory
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.animation.TimeValues.IdentityValue
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.BiomeManager.BiomeType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.capabilities.CapabilityManager
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.config.Config.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
values() - 枚举 中的静态方法net.minecraftforge.common.config.Property.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.EnumPlantType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.ForgeChunkManager.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.ForgeVersion.Status
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.model.animation.Clips.CommonClipTypeAdapterFactory
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.model.animation.Clips.IdentityClip
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.model.animation.JointClips.IdentityJointClip
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.model.Models
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.util.JsonUtils.ImmutableListTypeAdapter
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.util.JsonUtils.ImmutableMapTypeAdapter
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.common.util.TextTable.Alignment
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.RegistryEvent.MissingMappings.Action
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.terraingen.InitMapGenEvent.EventType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.terraingen.OreGenEvent.GenerateMinable.EventType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Instrument
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Note
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.event.world.NoteBlockEvent.Octave
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.client.config.ConfigGuiType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values - 类 中的变量net.minecraftforge.fml.client.config.DummyConfigElement
 
values() - 枚举 中的静态方法net.minecraftforge.fml.common.discovery.ContainerType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.eventhandler.Event.Result
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.eventhandler.EventPriority
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.gameevent.TickEvent.Phase
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.gameevent.TickEvent.Type
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.LoaderState.ModState
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.LoaderState
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.ModContainer.Disableable
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.network.FMLOutboundHandler.OutboundTarget
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.ConnectionType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.network.NetworkRegistry
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.common.registry.ItemStackHolderInjector
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.fml.relauncher.Side
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.oredict.RecipeSorter.Category
已过时。
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.registries.ObjectHolderRegistry
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.server.permission.DefaultPermissionHandler
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法net.minecraftforge.server.permission.DefaultPermissionLevel
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
valueToString(OBJModel.OBJState) - 枚举 中的方法net.minecraftforge.client.model.obj.OBJModel.OBJProperty
已过时。
 
valueToString(V) - 接口 中的方法net.minecraftforge.common.property.IUnlistedProperty
 
valueToString(V) - 类 中的方法net.minecraftforge.common.property.Properties.PropertyAdapter
 
valueToString(Float) - 类 中的方法net.minecraftforge.common.property.PropertyFloat
 
VANILLA - 类 中的静态变量net.minecraftforge.registries.RegistryManager
 
VanillaBrewingRecipe - net.minecraftforge.common.brewing中的类
Used in BrewingRecipeRegistry to maintain the vanilla behaviour.
VanillaBrewingRecipe() - 类 的构造器net.minecraftforge.common.brewing.VanillaBrewingRecipe
 
VanillaDoubleChestItemHandler - net.minecraftforge.items中的类
 
VanillaDoubleChestItemHandler(TileEntityChest, TileEntityChest, boolean) - 类 的构造器net.minecraftforge.items.VanillaDoubleChestItemHandler
 
VanillaHopperItemHandler - net.minecraftforge.items中的类
 
VanillaHopperItemHandler(TileEntityHopper) - 类 的构造器net.minecraftforge.items.VanillaHopperItemHandler
 
VanillaInventoryCodeHooks - net.minecraftforge.items中的类
 
VanillaInventoryCodeHooks() - 类 的构造器net.minecraftforge.items.VanillaInventoryCodeHooks
 
VanillaResourceType - net.minecraftforge.client.resource中的枚举
An enum of all IResourceTypes used by the Vanilla game.
vanillaSnapshot() - 类 中的静态方法net.minecraftforge.registries.GameData
 
VANISHING_CURSE - 类 中的静态变量net.minecraft.init.Enchantments
 
vaporize(EntityPlayer, World, BlockPos, FluidStack) - 类 中的方法net.minecraftforge.fluids.Fluid
Called instead of placing the fluid block if WorldProvider.doesWaterVaporize() and Fluid.doesVaporize(FluidStack) are true.
VariableValue(float) - 类 的构造器net.minecraftforge.common.animation.TimeValues.VariableValue
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockDirt
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockDoublePlant
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockHugeMushroom
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockNewLeaf
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockNewLog
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockOldLeaf
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockOldLog
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockPlanks
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockPrismarine
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockPurpurSlab
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockQuartz
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockSand
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockSilverfish
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockStone
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockStoneBrick
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockStoneSlab
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockStoneSlabNew
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockWall
 
VARIANT - 类 中的静态变量net.minecraft.block.BlockWoodSlab
 
Variant - net.minecraft.client.renderer.block.model中的类
 
Variant(ResourceLocation, ModelRotation, boolean, int) - 类 的构造器net.minecraft.client.renderer.block.model.Variant
 
variant - 类 中的变量net.minecraft.entity.passive.EntityHorse.GroupData
 
Variant.Deserializer - net.minecraft.client.renderer.block.model中的类
 
VariantList - net.minecraft.client.renderer.block.model中的类
 
VariantList(List<Variant>) - 类 的构造器net.minecraft.client.renderer.block.model.VariantList
 
VariantList.Deserializer - net.minecraft.client.renderer.block.model中的类
 
VARINT - 类 中的静态变量net.minecraft.network.datasync.DataSerializers
 
varIntByteCount(int) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
The number of bytes to write the supplied int using the 7 bit varint encoding.
VboChunkFactory - net.minecraft.client.renderer.chunk中的类
 
VboChunkFactory() - 类 的构造器net.minecraft.client.renderer.chunk.VboChunkFactory
 
VboRenderList - net.minecraft.client.renderer中的类
 
VboRenderList() - 类 的构造器net.minecraft.client.renderer.VboRenderList
 
vboSupported - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
vboSupportedAti - 类 中的静态变量net.minecraft.client.renderer.OpenGlHelper
 
Vec2f - net.minecraft.util.math中的类
 
Vec2f(float, float) - 类 的构造器net.minecraft.util.math.Vec2f
 
Vec3d - net.minecraft.util.math中的类
 
Vec3d(double, double, double) - 类 的构造器net.minecraft.util.math.Vec3d
 
Vec3d(Vec3i) - 类 的构造器net.minecraft.util.math.Vec3d
 
Vec3i - net.minecraft.util.math中的类
 
Vec3i(int, int, int) - 类 的构造器net.minecraft.util.math.Vec3i
 
Vec3i(double, double, double) - 类 的构造器net.minecraft.util.math.Vec3i
 
vector3D - 类 中的变量net.minecraft.client.model.PositionTextureVertex
 
Vector3d - net.minecraft.client.renderer中的类
 
Vector3d() - 类 的构造器net.minecraft.client.renderer.Vector3d
 
velocityChanged - 类 中的变量net.minecraft.entity.Entity
If true, an SPacketEntityVelocity will be sent updating this entity's velocity.
verifySellingItem(ItemStack) - 接口 中的方法net.minecraft.entity.IMerchant
Notifies the merchant of a possible merchantrecipe being fulfilled or not.
verifySellingItem(ItemStack) - 类 中的方法net.minecraft.entity.NpcMerchant
Notifies the merchant of a possible merchantrecipe being fulfilled or not.
verifySellingItem(ItemStack) - 类 中的方法net.minecraft.entity.passive.EntityVillager
Notifies the merchant of a possible merchantrecipe being fulfilled or not.
version - 类 中的变量net.minecraft.client.main.GameConfiguration.GameInformation
 
version - 类 中的变量net.minecraft.client.multiplayer.ServerData
 
Version(String, int) - 类 的构造器net.minecraft.network.ServerStatusResponse.Version
 
version - 类 中的变量net.minecraft.util.datafix.DataFixer
 
version - 类 中的变量net.minecraftforge.fml.common.ModMetadata
 
VERSION_CHECK_CAT - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
VERSION_STRING - 类 中的静态变量net.minecraft.realms.RealmsSharedConstants
 
VersionCheckEntry(GuiConfig, GuiConfigEntries, IConfigElement) - 类 的构造器net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.VersionCheckEntry
 
VersionParser - net.minecraftforge.fml.common.versioning中的类
Parses version strings according to the specification here: http://docs.codehaus.org/display/MAVEN/Versioning and allows for comparison of versions based on that document.
VersionParser() - 类 的构造器net.minecraftforge.fml.common.versioning.VersionParser
 
VersionRange - net.minecraftforge.fml.common.versioning中的类
Construct a version range from a specification.
versionType - 类 中的变量net.minecraft.client.main.GameConfiguration.GameInformation
Defaults to "release"
vertex(double, double, double) - 类 中的方法net.minecraft.realms.RealmsBufferBuilder
 
vertex(double, double, double) - 类 中的方法net.minecraft.realms.Tezzelator
 
Vertex(Vector3f, Vector3f, Vector4f, Vector4f[]) - 类 的构造器net.minecraftforge.client.model.b3d.B3DModel.Vertex
 
Vertex(Vector4f, OBJModel.Material) - 类 的构造器net.minecraftforge.client.model.obj.OBJModel.Vertex
 
VertexBuffer - net.minecraft.client.renderer.vertex中的类
 
VertexBuffer(VertexFormat) - 类 的构造器net.minecraft.client.renderer.vertex.VertexBuffer
 
VertexBufferConsumer - net.minecraftforge.client.model.pipeline中的类
Assumes VertexFormatElement is present in the BufferBuilder's vertex format.
VertexBufferConsumer(BufferBuilder) - 类 的构造器net.minecraftforge.client.model.pipeline.VertexBufferConsumer
 
VertexBufferUploader - net.minecraft.client.renderer中的类
 
VertexBufferUploader() - 类 的构造器net.minecraft.client.renderer.VertexBufferUploader
 
vertexData - 类 中的变量net.minecraft.client.renderer.block.model.BakedQuad
Joined 4 vertex records, each stores packed data according to the VertexFormat of the quad.
VertexFormat - net.minecraft.client.renderer.vertex中的类
 
VertexFormat(VertexFormat) - 类 的构造器net.minecraft.client.renderer.vertex.VertexFormat
 
VertexFormat() - 类 的构造器net.minecraft.client.renderer.vertex.VertexFormat
 
VertexFormatElement - net.minecraft.client.renderer.vertex中的类
 
VertexFormatElement(int, VertexFormatElement.EnumType, VertexFormatElement.EnumUsage, int) - 类 的构造器net.minecraft.client.renderer.vertex.VertexFormatElement
 
VertexFormatElement.EnumType - net.minecraft.client.renderer.vertex中的枚举
 
VertexFormatElement.EnumUsage - net.minecraft.client.renderer.vertex中的枚举
 
VertexLighterFlat - net.minecraftforge.client.model.pipeline中的类
 
VertexLighterFlat(BlockColors) - 类 的构造器net.minecraftforge.client.model.pipeline.VertexLighterFlat
 
VertexLighterSmoothAo - net.minecraftforge.client.model.pipeline中的类
 
VertexLighterSmoothAo(BlockColors) - 类 的构造器net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo
 
vertexPositions - 类 中的变量net.minecraft.client.model.TexturedQuad
 
VertexTransformer - net.minecraftforge.client.model.pipeline中的类
 
VertexTransformer(IVertexConsumer) - 类 的构造器net.minecraftforge.client.model.pipeline.VertexTransformer
 
vertices - 类 中的变量net.minecraftforge.client.model.pipeline.QuadGatheringTransformer
 
VEX_FLAGS - 类 中的静态变量net.minecraft.entity.monster.EntityVex
 
viewBobbing - 类 中的变量net.minecraft.client.settings.GameSettings
 
viewerPosX - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
viewerPosY - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
viewerPosZ - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
 
ViewFrustum - net.minecraft.client.renderer中的类
 
ViewFrustum(World, int, RenderGlobal, IRenderChunkFactory) - 类 的构造器net.minecraft.client.renderer.ViewFrustum
 
viewport(int, int, int, int) - 类 中的静态方法net.minecraft.client.renderer.GlStateManager
 
VIGNETTE_TEX_PATH - 类 中的静态变量net.minecraft.client.gui.GuiIngame
 
Village - net.minecraft.village中的类
 
Village() - 类 的构造器net.minecraft.village.Village
 
Village(World) - 类 的构造器net.minecraft.village.Village
 
Village() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
Village(StructureVillagePieces.Start, int) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Village
 
VILLAGE_SPAWN_BIOMES - 类 中的静态变量net.minecraft.world.gen.structure.MapGenVillage
A list of all the biomes villages can spawn in.
VillageCollection - net.minecraft.village中的类
 
VillageCollection(String) - 类 的构造器net.minecraft.village.VillageCollection
 
VillageCollection(World) - 类 的构造器net.minecraft.village.VillageCollection
 
villageCollection - 类 中的变量net.minecraft.world.World
 
VillageDoorInfo - net.minecraft.village中的类
 
VillageDoorInfo(BlockPos, int, int, int) - 类 的构造器net.minecraft.village.VillageDoorInfo
 
VillageDoorInfo(BlockPos, EnumFacing, int) - 类 的构造器net.minecraft.village.VillageDoorInfo
 
villagePieceClass - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
villagePiecesLimit - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
villagePiecesSpawned - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
villagePieceWeight - 类 中的变量net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight
 
VILLAGER_PROFESSIONS - 类 中的静态变量net.minecraftforge.fml.common.registry.ForgeRegistries
 
VILLAGER_TRADE - 类 中的静态变量net.minecraft.advancements.CriteriaTriggers
 
villagerArms - 类 中的变量net.minecraft.client.model.ModelVillager
The arms of the VillagerModel
villagerBody - 类 中的变量net.minecraft.client.model.ModelVillager
The body of the VillagerModel
VillagerCareer(VillagerRegistry.VillagerProfession, String) - 类 的构造器net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer
 
villagerHead - 类 中的变量net.minecraft.client.model.ModelVillager
The head box of the VillagerModel
villagerNose - 类 中的变量net.minecraft.client.model.ModelVillager
 
VillagerProfession(String, String, String) - 类 的构造器net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession
 
VillagerRegistry - net.minecraftforge.fml.common.registry中的类
Registry for villager trading control
VillagerRegistry.IVillageCreationHandler - net.minecraftforge.fml.common.registry中的接口
Allow access to the StructureVillagePieces array controlling new village creation so you can insert your own new village pieces
VillagerRegistry.VillagerCareer - net.minecraftforge.fml.common.registry中的类
 
VillagerRegistry.VillagerProfession - net.minecraftforge.fml.common.registry中的类
 
VillagerTradeTrigger - net.minecraft.advancements.critereon中的类
 
VillagerTradeTrigger() - 类 的构造器net.minecraft.advancements.critereon.VillagerTradeTrigger
 
VillagerTradeTrigger.Instance - net.minecraft.advancements.critereon中的类
 
VillageSiege - net.minecraft.village中的类
 
VillageSiege(World) - 类 的构造器net.minecraft.village.VillageSiege
 
villageSiege - 类 中的变量net.minecraft.world.WorldServer
 
VINDICATION_ILLAGER_AMBIENT - 类 中的静态变量net.minecraft.init.SoundEvents
 
VINDICATION_ILLAGER_DEATH - 类 中的静态变量net.minecraft.init.SoundEvents
 
VINE - 类 中的静态变量net.minecraft.block.material.Material
 
VINE - 类 中的静态变量net.minecraft.init.Blocks
 
viscosity - 类 中的变量net.minecraftforge.fluids.Fluid
Viscosity ("thickness") of the fluid - completely arbitrary; negative values are not permissible.
VisGraph - net.minecraft.client.renderer.chunk中的类
 
VisGraph() - 类 的构造器net.minecraft.client.renderer.chunk.VisGraph
 
Visibility(EntityPlayer) - 类 的构造器net.minecraftforge.event.entity.player.PlayerEvent.Visibility
 
visibilityMap - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.OBJState
已过时。
 
visible - 类 中的变量net.minecraft.client.gui.GuiButton
Hides the button completely if false.
visible - 类 中的变量net.minecraft.client.gui.GuiLabel
 
visible - 类 中的变量net.minecraft.client.gui.GuiSlot
 
VISIBLE_MOB_SELECTOR - 接口 中的静态变量net.minecraft.entity.monster.IMob
Entity selector for IMob types that are not invisible
visibleChunks - 类 中的变量net.minecraft.client.multiplayer.WorldClient
 
visit(int, int, String, String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLRemappingAdapter
 
visit(int, int, String, String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer.ExitVisitor
 
visit(String, Object) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
visit(int, int, String, String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModClassVisitor
 
visitAnnotation(String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
visitAnnotation(String, boolean) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModClassVisitor
 
visitAnnotation(String, boolean) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModFieldVisitor
 
visitAnnotation(String, boolean) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModMethodVisitor
 
visitArray(String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
visited - 类 中的变量net.minecraft.pathfinding.PathPoint
True if the pathfinder has already visited this point
visitEnd() - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
visitEnum(String, String, String) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModAnnotationVisitor
 
visitField(int, String, String, String, Object) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.deobf.FMLRemappingAdapter
 
visitField(int, String, String, String, Object) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModClassVisitor
 
visitMethod(int, String, String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.asm.transformers.TerminalTransformer.ExitVisitor
 
visitMethod(int, String, String, String, String[]) - 类 中的方法net.minecraftforge.fml.common.discovery.asm.ModClassVisitor
 
VOID - 类 中的静态变量net.minecraft.init.Biomes
 
VOID - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
voidFadeMagnitude() - 类 中的方法net.minecraft.world.WorldType
 
VoidFluidHandler - net.minecraftforge.fluids.capability.templates中的类
VoidFluidHandler is a template fluid handler that can be filled indefinitely without ever getting full.
VoidFluidHandler() - 类 的构造器net.minecraftforge.fluids.capability.templates.VoidFluidHandler
 
volume - 类 中的变量net.minecraft.block.SoundType
 
volume - 类 中的变量net.minecraft.client.audio.PositionedSound
 

W

w - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.TextureCoordinate
 
waitForFinish() - 类 中的方法net.minecraft.world.storage.ThreadedFileIOBase
Causes the current thread to block until all pending IO tasks have been written, and also disables the sleep between IO tasks until that time.
wakeAllPlayers() - 类 中的方法net.minecraft.world.WorldServer
 
wakeImmediately() - 类 中的方法net.minecraftforge.event.entity.player.PlayerWakeUpEvent
Used for the 'wake up animation'.
wakeUpPlayer(boolean, boolean, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayer
Wake up the player if they're sleeping.
wakeUpPlayer(boolean, boolean, boolean) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
Wake up the player if they're sleeping.
WALK_ONE_CM - 类 中的静态变量net.minecraft.stats.StatList
 
WalkNodeProcessor - net.minecraft.pathfinding中的类
 
WalkNodeProcessor() - 类 的构造器net.minecraft.pathfinding.WalkNodeProcessor
 
WALL_BANNER - 类 中的静态变量net.minecraft.init.Blocks
 
WALL_SIGN - 类 中的静态变量net.minecraft.init.Blocks
 
wander - 类 中的变量net.minecraft.entity.monster.EntityGuardian
 
wantsMoreFood() - 类 中的方法net.minecraft.entity.passive.EntityVillager
 
warn() - 类 中的方法net.minecraftforge.event.RegistryEvent.MissingMappings.Mapping
Warn the user about the missing item.
warning(String, Object...) - 类 中的静态方法net.minecraftforge.fml.common.FMLLog
已过时。
warning(String, Object...) - 类 中的静态方法net.minecraftforge.fml.relauncher.FMLRelaunchLog
已过时。
 
wasAccepted() - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
 
wasRead() - 类 中的方法net.minecraftforge.common.config.Property
Determines if this config value was just created, or if it was read from the config file.
WASTELAND - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
wasTicked() - 类 中的方法net.minecraft.world.chunk.Chunk
 
Watch(ChunkPos, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent.Watch
已过时。
Watch(Chunk, EntityPlayerMP) - 类 的构造器net.minecraftforge.event.world.ChunkWatchEvent.Watch
 
watchedClass - 类 中的变量net.minecraft.entity.ai.EntityAIWatchClosest
 
WATER - 类 中的静态变量net.minecraft.block.material.MapColor
 
WATER - 类 中的静态变量net.minecraft.block.material.Material
 
water - 类 中的变量net.minecraft.client.renderer.debug.DebugRenderer
 
WATER - 类 中的静态变量net.minecraft.init.Blocks
 
WATER - 类 中的静态变量net.minecraft.init.PotionTypes
 
WATER - 类 中的静态变量net.minecraft.world.biome.Biome
 
WATER - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
 
WATER - 类 中的静态变量net.minecraftforge.client.model.ModelFluid
 
WATER - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
A general tag for all water-based biomes.
WATER - 类 中的静态变量net.minecraftforge.fluids.FluidRegistry
 
WATER_BIOMES - 类 中的静态变量net.minecraft.world.gen.structure.StructureOceanMonument
 
WATER_BREATHING - 类 中的静态变量net.minecraft.init.MobEffects
The water breathing Potion object.
WATER_BREATHING - 类 中的静态变量net.minecraft.init.PotionTypes
 
WATER_BUCKET - 类 中的静态变量net.minecraft.init.Items
 
WATER_LILY - 类 中的静态变量net.minecraft.world.biome.BiomeSwamp
 
WATER_SENSITIVE - 类 中的静态变量net.minecraft.entity.projectile.EntityPotion
 
WaterFactory() - 类 的构造器net.minecraft.client.particle.ParticleDrip.WaterFactory
 
waterLakeChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings.Factory
 
waterLakeChance - 类 中的变量net.minecraft.world.gen.ChunkGeneratorSettings
 
WATERLILY - 类 中的静态变量net.minecraft.init.Blocks
 
waterlilyGen - 类 中的变量net.minecraft.world.biome.BiomeDecorator
The water lily generation!
waterlilyPerChunk - 类 中的变量net.minecraft.world.biome.BiomeDecorator
Amount of waterlilys per chunk.
WEAKNESS - 类 中的静态变量net.minecraft.init.MobEffects
The weakness Potion object.
WEAKNESS - 类 中的静态变量net.minecraft.init.PotionTypes
 
wearsArmor() - 类 中的方法net.minecraft.entity.passive.AbstractHorse
 
wearsArmor() - 类 中的方法net.minecraft.entity.passive.EntityHorse
 
wearsArmor() - 类 中的方法net.minecraft.entity.passive.EntityLlama
 
WEATHER_RAIN - 类 中的静态变量net.minecraft.init.SoundEvents
 
WEATHER_RAIN_ABOVE - 类 中的静态变量net.minecraft.init.SoundEvents
 
weatherEffects - 类 中的变量net.minecraft.world.World
a list of all the lightning entities
WEB - 类 中的静态变量net.minecraft.block.material.Material
 
WEB - 类 中的静态变量net.minecraft.init.Blocks
 
weight - 类 中的变量net.minecraft.world.storage.loot.LootEntry
 
WeightedBakedModel - net.minecraft.client.renderer.block.model中的类
 
WeightedBakedModel(List<WeightedBakedModel.WeightedModel>) - 类 的构造器net.minecraft.client.renderer.block.model.WeightedBakedModel
 
WeightedBakedModel.Builder - net.minecraft.client.renderer.block.model中的类
 
WeightedRandom - net.minecraft.util中的类
 
WeightedRandom() - 类 的构造器net.minecraft.util.WeightedRandom
 
WeightedRandom.Item - net.minecraft.util中的类
 
WeightedSpawnerEntity - net.minecraft.util中的类
 
WeightedSpawnerEntity() - 类 的构造器net.minecraft.util.WeightedSpawnerEntity
 
WeightedSpawnerEntity(NBTTagCompound) - 类 的构造器net.minecraft.util.WeightedSpawnerEntity
 
WeightedSpawnerEntity(int, NBTTagCompound) - 类 的构造器net.minecraft.util.WeightedSpawnerEntity
 
Well() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Well
 
Well(StructureVillagePieces.Start, int, Random, int, int) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.Well
 
WEST - 类 中的静态变量net.minecraft.block.BlockChorusPlant
 
WEST - 类 中的静态变量net.minecraft.block.BlockFence
Whether this fence connects in the western direction
WEST - 类 中的静态变量net.minecraft.block.BlockFire
 
WEST - 类 中的静态变量net.minecraft.block.BlockPane
 
WEST - 类 中的静态变量net.minecraft.block.BlockRedstoneWire
 
WEST - 类 中的静态变量net.minecraft.block.BlockTripWire
 
WEST - 类 中的静态变量net.minecraft.block.BlockVine
 
WEST - 类 中的静态变量net.minecraft.block.BlockWall
 
west() - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos 1 block in western direction
west(int) - 类 中的方法net.minecraft.util.math.BlockPos
Offset this BlockPos n blocks in western direction
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockBanner.BlockBannerHanging
 
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockDoor
 
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockFence
 
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockHopper
 
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockSkull
 
WEST_AABB - 类 中的静态变量net.minecraft.block.BlockVine
 
WEST_ARM_AABB - 类 中的静态变量net.minecraft.block.BlockPistonExtension
 
WEST_CHEST_AABB - 类 中的静态变量net.minecraft.block.BlockChest
 
WEST_INDEX - 类 中的静态变量net.minecraft.client.renderer.EnumFaceDirection.Constants
 
WEST_OPEN_AABB - 类 中的静态变量net.minecraft.block.BlockTrapDoor
 
WET - 类 中的静态变量net.minecraft.block.BlockSponge
 
WET - 类 中的静态变量net.minecraftforge.common.BiomeDictionary.Type
 
WHEAT - 类 中的静态变量net.minecraft.init.Blocks
 
WHEAT - 类 中的静态变量net.minecraft.init.Items
 
WHEAT_SEEDS - 类 中的静态变量net.minecraft.init.Items
 
where(IProperty<V>, <any>) - 类 中的方法net.minecraft.block.state.pattern.BlockStateMatcher
 
where(char, <any>) - 类 中的方法net.minecraft.block.state.pattern.FactoryBlockPattern
 
White - 类 中的静态变量net.minecraftforge.client.model.b3d.B3DModel.Texture
 
WHITE - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Texture
 
WHITE_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
WHITE_NAME - 类 中的静态变量net.minecraftforge.client.model.obj.OBJModel.Material
 
WHITE_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
WHITE_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
WIDGETS_LOCATION - 类 中的静态变量net.minecraft.realms.RealmsButton
 
WIDGETS_TEX_PATH - 类 中的静态变量net.minecraft.client.gui.GuiIngame
 
width - 类 中的变量net.minecraft.client.gui.GuiButton
Button width in pixels
width() - 类 中的方法net.minecraft.client.gui.GuiClickableScrolledSelectionListProxy
 
width - 类 中的变量net.minecraft.client.gui.GuiLabel
 
width - 类 中的变量net.minecraft.client.gui.GuiScreen
The width of the screen object.
width - 类 中的变量net.minecraft.client.gui.GuiSlot
 
width - 类 中的变量net.minecraft.client.gui.GuiTextField
The width of this text field.
width - 类 中的变量net.minecraft.client.main.GameConfiguration.DisplayInformation
 
width - 类 中的变量net.minecraft.client.particle.Particle
 
width - 类 中的变量net.minecraft.client.renderer.texture.TextureAtlasSprite
 
width - 类 中的变量net.minecraft.entity.Entity
How wide this entity is considered to be
width() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
width - 类 中的变量net.minecraft.realms.RealmsScreen
 
width() - 类 中的方法net.minecraft.realms.RealmsScreen
 
width() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
width() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
width - 类 中的变量net.minecraftforge.common.crafting.CraftingHelper.ShapedPrimer
 
width - 类 中的变量net.minecraftforge.oredict.ShapedOreRecipe
 
WILDCARD_VALUE - 类 中的静态变量net.minecraftforge.oredict.OreDictionary
Minecraft changed from -1 to Short.MAX_VALUE in 1.5 release for the "block wildcard".
windowClick(int, int, int, ClickType, EntityPlayer) - 类 中的方法net.minecraft.client.multiplayer.PlayerControllerMP
Handles slot clicks, sends a packet to the server.
windowId - 类 中的变量net.minecraft.inventory.Container
 
WingRoom() - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.WingRoom
 
WingRoom(EnumFacing, StructureBoundingBox, int) - 类 的构造器net.minecraft.world.gen.structure.StructureOceanMonumentPieces.WingRoom
 
wingRotation - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
wingRotDelta - 类 中的变量net.minecraft.entity.passive.EntityChicken
 
WitchFactory() - 类 的构造器net.minecraft.client.particle.ParticleSpell.WitchFactory
 
withAge(int) - 类 中的方法net.minecraft.block.BlockCrops
 
withDamageSource(DamageSource) - 类 中的方法net.minecraft.world.storage.loot.LootContext.Builder
 
withEntity(Entity, Vec3d) - 类 中的方法net.minecraft.command.CommandSenderWrapper
 
WITHER - 类 中的静态变量net.minecraft.init.MobEffects
The wither Potion object.
WITHER - 类 中的静态变量net.minecraft.util.DamageSource
 
withinRange(double, double, double, double) - 类 中的静态方法net.minecraft.util.EntitySelectors
 
withLootedEntity(Entity) - 类 中的方法net.minecraft.world.storage.loot.LootContext.Builder
 
withLuck(float) - 类 中的方法net.minecraft.world.storage.loot.LootContext.Builder
 
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.Block
已过时。
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockBed
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockButton
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockChest
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockCocoa
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockCommandBlock
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockDispenser
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockDoor
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockEnderChest
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockEndRod
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockFence
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockFenceGate
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockFurnace
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockHopper
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockLadder
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockLever
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockObserver
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockPane
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockPistonBase
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockPistonExtension
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockPistonMoving
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockPumpkin
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRail
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRailDetector
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRailPowered
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockShulkerBox
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockSkull
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockStairs
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockStandingSign
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockTorch
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockTrapDoor
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockTripWire
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockTripWireHook
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockVine
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(IBlockState, Mirror) - 类 中的方法net.minecraft.block.BlockWallSign
Returns the blockstate with the given mirror of the passed blockstate.
withMirror(Mirror) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Returns the blockstate mirrored in the given way.
withMirror(Mirror) - 接口 中的方法net.minecraft.block.state.IBlockProperties
Returns the blockstate mirrored in the given way.
withName(IProperty<?>) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMap.Builder
 
withPermissionLevel(int) - 类 中的方法net.minecraft.command.CommandSenderWrapper
 
withPlayer(EntityPlayer) - 类 中的方法net.minecraft.world.storage.loot.LootContext.Builder
 
withProperty(IProperty<T>, V) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Get a version of this BlockState with the given Property now set to the given value
withProperty(IProperty<T>, V) - 接口 中的方法net.minecraft.block.state.IBlockState
Get a version of this BlockState with the given Property now set to the given value
withProperty(IProperty<T>, V) - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
Get a version of this BlockState with the given Property now set to the given value
withProperty(IUnlistedProperty<V>, V) - 类 中的方法net.minecraftforge.common.property.ExtendedBlockState.ExtendedStateImplementation
 
withProperty(IUnlistedProperty<V>, V) - 接口 中的方法net.minecraftforge.common.property.IExtendedBlockState
 
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.Block
已过时。
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockAnvil
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerHanging
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockBanner.BlockBannerStanding
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockBed
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockButton
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockChest
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockCocoa
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockCommandBlock
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockDispenser
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockDoor
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockEnderChest
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockEndPortalFrame
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockEndRod
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockFence
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockFenceGate
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockFurnace
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockGlazedTerracotta
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockHopper
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockHugeMushroom
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockLadder
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockLever
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockLog
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockObserver
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPane
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPistonBase
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPistonExtension
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPistonMoving
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPortal
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockPumpkin
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockQuartz
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRail
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRailDetector
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRailPowered
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRedstoneComparator
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRedstoneRepeater
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRedstoneWire
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockRotatedPillar
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockShulkerBox
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockSkull
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockStainedGlassPane
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockStairs
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockStandingSign
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockTorch
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockTrapDoor
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockTripWire
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockTripWireHook
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockVine
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(IBlockState, Rotation) - 类 中的方法net.minecraft.block.BlockWallSign
Returns the blockstate with the given rotation from the passed blockstate.
withRotation(Rotation) - 类 中的方法net.minecraft.block.state.BlockStateContainer.StateImplementation
Returns the blockstate with the given rotation.
withRotation(Rotation) - 接口 中的方法net.minecraft.block.state.IBlockProperties
Returns the blockstate with the given rotation.
withSendCommandFeedback(boolean) - 类 中的方法net.minecraft.command.CommandSenderWrapper
 
withSize(int, E) - 类 中的静态方法net.minecraft.util.NonNullList
Creates a new NonNullList with fixed size, and filled with the object passed.
withSuffix(String) - 类 中的方法net.minecraft.client.renderer.block.statemap.StateMap.Builder
 
wolfBody - 类 中的变量net.minecraft.client.model.ModelWolf
The wolf's body
wolfHeadMain - 类 中的变量net.minecraft.client.model.ModelWolf
main box for the wolf head
wolfLeg1 - 类 中的变量net.minecraft.client.model.ModelWolf
Wolf'se first leg
wolfLeg2 - 类 中的变量net.minecraft.client.model.ModelWolf
Wolf's second leg
wolfLeg3 - 类 中的变量net.minecraft.client.model.ModelWolf
Wolf's third leg
wolfLeg4 - 类 中的变量net.minecraft.client.model.ModelWolf
Wolf's fourth leg
WOOD - 类 中的静态变量net.minecraft.block.material.MapColor
 
WOOD - 类 中的静态变量net.minecraft.block.material.Material
 
WOOD - 类 中的静态变量net.minecraft.block.SoundType
 
WOODEN_AXE - 类 中的静态变量net.minecraft.init.Items
 
WOODEN_BUTTON - 类 中的静态变量net.minecraft.init.Blocks
 
WOODEN_HOE - 类 中的静态变量net.minecraft.init.Items
 
WOODEN_PICKAXE - 类 中的静态变量net.minecraft.init.Items
 
WOODEN_PRESSURE_PLATE - 类 中的静态变量net.minecraft.init.Blocks
 
WOODEN_SHOVEL - 类 中的静态变量net.minecraft.init.Items
 
WOODEN_SLAB - 类 中的静态变量net.minecraft.init.Blocks
 
WOODEN_SWORD - 类 中的静态变量net.minecraft.init.Items
 
WoodHut() - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
 
WoodHut(StructureVillagePieces.Start, int, Random, StructureBoundingBox, EnumFacing) - 类 的构造器net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
 
WoodlandMansion - net.minecraft.world.gen.structure中的类
 
WoodlandMansion(ChunkGeneratorOverworld) - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansion
 
WoodlandMansion.Start - net.minecraft.world.gen.structure中的类
 
WoodlandMansionPieces - net.minecraft.world.gen.structure中的类
 
WoodlandMansionPieces() - 类 的构造器net.minecraft.world.gen.structure.WoodlandMansionPieces
 
WoodlandMansionPieces.MansionTemplate - net.minecraft.world.gen.structure中的类
 
woodMetadata - 类 中的变量net.minecraft.world.gen.feature.WorldGenHugeTrees
Sets the metadata for the wood blocks used
WOOL - 类 中的静态变量net.minecraft.init.Blocks
 
work() - 接口 中的方法net.minecraftforge.common.WorldWorkerManager.IWorker
 
world - 类 中的变量net.minecraft.client.Minecraft
 
world - 类 中的变量net.minecraft.client.particle.Particle
 
world - 类 中的变量net.minecraft.client.particle.ParticleManager
Reference to the World object.
world - 类 中的变量net.minecraft.client.renderer.entity.RenderManager
Reference to the World object.
world - 类 中的变量net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
 
world - 类 中的变量net.minecraft.client.renderer.ViewFrustum
 
world - 类 中的变量net.minecraft.entity.Entity
Reference to the World object.
world - 类 中的变量net.minecraft.pathfinding.PathNavigate
 
world - 类 中的变量net.minecraft.server.management.PlayerInteractionManager
The world object that this object is connected to.
world - 类 中的变量net.minecraft.tileentity.TileEntity
the instance of the world the tile entity is in.
world - 类 中的变量net.minecraft.world.ChunkCache
Reference to the World object.
world - 类 中的变量net.minecraft.world.gen.ChunkProviderServer
 
world - 类 中的变量net.minecraft.world.gen.MapGenBase
This world object.
world - 类 中的变量net.minecraft.world.Teleporter
 
World - net.minecraft.world中的类
 
World(ISaveHandler, WorldInfo, WorldProvider, Profiler, boolean) - 类 的构造器net.minecraft.world.World
 
world - 类 中的变量net.minecraft.world.WorldProvider
world object being used
world - 类 中的变量net.minecraftforge.common.ForgeChunkManager.Ticket
 
world - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper
 
world - 类 中的变量net.minecraftforge.fluids.capability.wrappers.BlockWrapper
 
world - 类 中的变量net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper
 
world - 类 中的变量net.minecraftforge.fml.common.gameevent.TickEvent.WorldTickEvent
 
WORLD_TYPES - 类 中的静态变量net.minecraft.world.WorldType
List of world types.
WorldAccessContainer - net.minecraftforge.fml.common中的接口
 
WorldBorder - net.minecraft.world.border中的类
 
WorldBorder() - 类 的构造器net.minecraft.world.border.WorldBorder
 
WorldCapabilityData - net.minecraftforge.common.util中的类
 
WorldCapabilityData(String) - 类 的构造器net.minecraftforge.common.util.WorldCapabilityData
 
WorldCapabilityData(INBTSerializable<NBTTagCompound>) - 类 的构造器net.minecraftforge.common.util.WorldCapabilityData
 
WorldClient - net.minecraft.client.multiplayer中的类
 
WorldClient(NetHandlerPlayClient, WorldSettings, int, EnumDifficulty, Profiler) - 类 的构造器net.minecraft.client.multiplayer.WorldClient
 
worldClue - 类 中的变量net.minecraft.inventory.ContainerEnchantment
 
WorldContext - net.minecraftforge.server.permission.context中的类
 
WorldContext(World) - 类 的构造器net.minecraftforge.server.permission.context.WorldContext
 
WorldEntitySpawner - net.minecraft.world中的类
 
WorldEntitySpawner() - 类 的构造器net.minecraft.world.WorldEntitySpawner
 
WorldEvent - net.minecraftforge.event.world中的类
WorldEvent is fired when an event involving the world occurs.
WorldEvent(World) - 类 的构造器net.minecraftforge.event.world.WorldEvent
 
WorldEvent.CreateSpawnPosition - net.minecraftforge.event.world中的类
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
WorldEvent.Load - net.minecraftforge.event.world中的类
WorldEvent.Load is fired when Minecraft loads a world.
WorldEvent.PotentialSpawns - net.minecraftforge.event.world中的类
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
WorldEvent.Save - net.minecraftforge.event.world中的类
WorldEvent.Save is fired when Minecraft saves a world.
WorldEvent.Unload - net.minecraftforge.event.world中的类
WorldEvent.Unload is fired when Minecraft unloads a world.
WorldGenAbstractTree - net.minecraft.world.gen.feature中的类
 
WorldGenAbstractTree(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenAbstractTree
 
WorldGenBigMushroom - net.minecraft.world.gen.feature中的类
 
WorldGenBigMushroom(Block) - 类 的构造器net.minecraft.world.gen.feature.WorldGenBigMushroom
 
WorldGenBigMushroom() - 类 的构造器net.minecraft.world.gen.feature.WorldGenBigMushroom
 
WorldGenBigTree - net.minecraft.world.gen.feature中的类
 
WorldGenBigTree(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenBigTree
 
WorldGenBirchTree - net.minecraft.world.gen.feature中的类
 
WorldGenBirchTree(boolean, boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenBirchTree
 
WorldGenBlockBlob - net.minecraft.world.gen.feature中的类
 
WorldGenBlockBlob(Block, int) - 类 的构造器net.minecraft.world.gen.feature.WorldGenBlockBlob
 
WorldGenBush - net.minecraft.world.gen.feature中的类
 
WorldGenBush(BlockBush) - 类 的构造器net.minecraft.world.gen.feature.WorldGenBush
 
WorldGenCactus - net.minecraft.world.gen.feature中的类
 
WorldGenCactus() - 类 的构造器net.minecraft.world.gen.feature.WorldGenCactus
 
WorldGenCanopyTree - net.minecraft.world.gen.feature中的类
 
WorldGenCanopyTree(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenCanopyTree
 
WorldGenClay - net.minecraft.world.gen.feature中的类
 
WorldGenClay(int) - 类 的构造器net.minecraft.world.gen.feature.WorldGenClay
 
WorldGenDeadBush - net.minecraft.world.gen.feature中的类
 
WorldGenDeadBush() - 类 的构造器net.minecraft.world.gen.feature.WorldGenDeadBush
 
WorldGenDesertWells - net.minecraft.world.gen.feature中的类
 
WorldGenDesertWells() - 类 的构造器net.minecraft.world.gen.feature.WorldGenDesertWells
 
WorldGenDoublePlant - net.minecraft.world.gen.feature中的类
 
WorldGenDoublePlant() - 类 的构造器net.minecraft.world.gen.feature.WorldGenDoublePlant
 
WorldGenDungeons - net.minecraft.world.gen.feature中的类
 
WorldGenDungeons() - 类 的构造器net.minecraft.world.gen.feature.WorldGenDungeons
 
WorldGenEndGateway - net.minecraft.world.gen.feature中的类
 
WorldGenEndGateway() - 类 的构造器net.minecraft.world.gen.feature.WorldGenEndGateway
 
WorldGenEndIsland - net.minecraft.world.gen.feature中的类
 
WorldGenEndIsland() - 类 的构造器net.minecraft.world.gen.feature.WorldGenEndIsland
 
WorldGenEndPodium - net.minecraft.world.gen.feature中的类
 
WorldGenEndPodium(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenEndPodium
 
WorldGenerator - net.minecraft.world.gen.feature中的类
 
WorldGenerator() - 类 的构造器net.minecraft.world.gen.feature.WorldGenerator
 
WorldGenerator(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenerator
 
WorldGeneratorBonusChest - net.minecraft.world.gen.feature中的类
 
WorldGeneratorBonusChest() - 类 的构造器net.minecraft.world.gen.feature.WorldGeneratorBonusChest
 
WorldGenFire - net.minecraft.world.gen.feature中的类
 
WorldGenFire() - 类 的构造器net.minecraft.world.gen.feature.WorldGenFire
 
WorldGenFlowers - net.minecraft.world.gen.feature中的类
 
WorldGenFlowers(BlockFlower, BlockFlower.EnumFlowerType) - 类 的构造器net.minecraft.world.gen.feature.WorldGenFlowers
 
WorldGenFossils - net.minecraft.world.gen.feature中的类
 
WorldGenFossils() - 类 的构造器net.minecraft.world.gen.feature.WorldGenFossils
 
WorldGenGlowStone1 - net.minecraft.world.gen.feature中的类
 
WorldGenGlowStone1() - 类 的构造器net.minecraft.world.gen.feature.WorldGenGlowStone1
 
WorldGenGlowStone2 - net.minecraft.world.gen.feature中的类
 
WorldGenGlowStone2() - 类 的构造器net.minecraft.world.gen.feature.WorldGenGlowStone2
 
WorldGenHellLava - net.minecraft.world.gen.feature中的类
 
WorldGenHellLava(Block, boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenHellLava
 
WorldGenHugeTrees - net.minecraft.world.gen.feature中的类
 
WorldGenHugeTrees(boolean, int, int, IBlockState, IBlockState) - 类 的构造器net.minecraft.world.gen.feature.WorldGenHugeTrees
 
WorldGenIcePath - net.minecraft.world.gen.feature中的类
 
WorldGenIcePath(int) - 类 的构造器net.minecraft.world.gen.feature.WorldGenIcePath
 
WorldGenIceSpike - net.minecraft.world.gen.feature中的类
 
WorldGenIceSpike() - 类 的构造器net.minecraft.world.gen.feature.WorldGenIceSpike
 
WorldGenLakes - net.minecraft.world.gen.feature中的类
 
WorldGenLakes(Block) - 类 的构造器net.minecraft.world.gen.feature.WorldGenLakes
 
WorldGenLiquids - net.minecraft.world.gen.feature中的类
 
WorldGenLiquids(Block) - 类 的构造器net.minecraft.world.gen.feature.WorldGenLiquids
 
WorldGenMegaJungle - net.minecraft.world.gen.feature中的类
 
WorldGenMegaJungle(boolean, int, int, IBlockState, IBlockState) - 类 的构造器net.minecraft.world.gen.feature.WorldGenMegaJungle
 
WorldGenMegaPineTree - net.minecraft.world.gen.feature中的类
 
WorldGenMegaPineTree(boolean, boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenMegaPineTree
 
WorldGenMelon - net.minecraft.world.gen.feature中的类
 
WorldGenMelon() - 类 的构造器net.minecraft.world.gen.feature.WorldGenMelon
 
WorldGenMinable - net.minecraft.world.gen.feature中的类
 
WorldGenMinable(IBlockState, int) - 类 的构造器net.minecraft.world.gen.feature.WorldGenMinable
 
WorldGenMinable(IBlockState, int, <any>) - 类 的构造器net.minecraft.world.gen.feature.WorldGenMinable
 
WorldGenPumpkin - net.minecraft.world.gen.feature中的类
 
WorldGenPumpkin() - 类 的构造器net.minecraft.world.gen.feature.WorldGenPumpkin
 
WorldGenReed - net.minecraft.world.gen.feature中的类
 
WorldGenReed() - 类 的构造器net.minecraft.world.gen.feature.WorldGenReed
 
WorldGenSand - net.minecraft.world.gen.feature中的类
 
WorldGenSand(Block, int) - 类 的构造器net.minecraft.world.gen.feature.WorldGenSand
 
WorldGenSavannaTree - net.minecraft.world.gen.feature中的类
 
WorldGenSavannaTree(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenSavannaTree
 
WorldGenShrub - net.minecraft.world.gen.feature中的类
 
WorldGenShrub(IBlockState, IBlockState) - 类 的构造器net.minecraft.world.gen.feature.WorldGenShrub
 
WorldGenSpikes - net.minecraft.world.gen.feature中的类
 
WorldGenSpikes() - 类 的构造器net.minecraft.world.gen.feature.WorldGenSpikes
 
WorldGenSpikes.EndSpike - net.minecraft.world.gen.feature中的类
 
WorldGenSwamp - net.minecraft.world.gen.feature中的类
 
WorldGenSwamp() - 类 的构造器net.minecraft.world.gen.feature.WorldGenSwamp
 
WorldGenTaiga1 - net.minecraft.world.gen.feature中的类
 
WorldGenTaiga1() - 类 的构造器net.minecraft.world.gen.feature.WorldGenTaiga1
 
WorldGenTaiga2 - net.minecraft.world.gen.feature中的类
 
WorldGenTaiga2(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenTaiga2
 
WorldGenTallGrass - net.minecraft.world.gen.feature中的类
 
WorldGenTallGrass(BlockTallGrass.EnumType) - 类 的构造器net.minecraft.world.gen.feature.WorldGenTallGrass
 
WorldGenTrees - net.minecraft.world.gen.feature中的类
 
WorldGenTrees(boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenTrees
 
WorldGenTrees(boolean, int, IBlockState, IBlockState, boolean) - 类 的构造器net.minecraft.world.gen.feature.WorldGenTrees
 
WorldGenVines - net.minecraft.world.gen.feature中的类
 
WorldGenVines() - 类 的构造器net.minecraft.world.gen.feature.WorldGenVines
 
WorldGenWaterlily - net.minecraft.world.gen.feature中的类
 
WorldGenWaterlily() - 类 的构造器net.minecraft.world.gen.feature.WorldGenWaterlily
 
WorldInfo - net.minecraft.world.storage中的类
 
WorldInfo() - 类 的构造器net.minecraft.world.storage.WorldInfo
 
WorldInfo(NBTTagCompound) - 类 的构造器net.minecraft.world.storage.WorldInfo
 
WorldInfo(WorldSettings, String) - 类 的构造器net.minecraft.world.storage.WorldInfo
 
WorldInfo(WorldInfo) - 类 的构造器net.minecraft.world.storage.WorldInfo
 
worldInfo - 类 中的变量net.minecraft.world.World
holds information about a world (size on disk, time, spawn point, seed, ...)
WorldProvider - net.minecraft.world中的类
 
WorldProvider() - 类 的构造器net.minecraft.world.WorldProvider
 
WorldProvider.WorldSleepResult - net.minecraft.world中的枚举
 
WorldProviderEnd - net.minecraft.world中的类
 
WorldProviderEnd() - 类 的构造器net.minecraft.world.WorldProviderEnd
 
WorldProviderHell - net.minecraft.world中的类
 
WorldProviderHell() - 类 的构造器net.minecraft.world.WorldProviderHell
 
WorldProviderSurface - net.minecraft.world中的类
 
WorldProviderSurface() - 类 的构造器net.minecraft.world.WorldProviderSurface
 
worlds - 类 中的变量net.minecraft.server.MinecraftServer
The server world instances.
WorldSavedData - net.minecraft.world.storage中的类
 
WorldSavedData(String) - 类 的构造器net.minecraft.world.storage.WorldSavedData
 
WorldSavedDataCallableSave - net.minecraft.world.storage中的类
 
WorldSavedDataCallableSave(WorldSavedData) - 类 的构造器net.minecraft.world.storage.WorldSavedDataCallableSave
 
worldScoreboard - 类 中的变量net.minecraft.world.World
 
WorldServer - net.minecraft.world中的类
 
WorldServer(MinecraftServer, ISaveHandler, WorldInfo, int, Profiler) - 类 的构造器net.minecraft.world.WorldServer
 
WorldServerDemo - net.minecraft.world中的类
 
WorldServerDemo(MinecraftServer, ISaveHandler, WorldInfo, int, Profiler) - 类 的构造器net.minecraft.world.WorldServerDemo
 
WorldServerMulti - net.minecraft.world中的类
 
WorldServerMulti(MinecraftServer, ISaveHandler, int, WorldServer, Profiler) - 类 的构造器net.minecraft.world.WorldServerMulti
 
WorldSettings - net.minecraft.world中的类
 
WorldSettings(long, GameType, boolean, boolean, WorldType) - 类 的构造器net.minecraft.world.WorldSettings
 
WorldSettings(WorldInfo) - 类 的构造器net.minecraft.world.WorldSettings
 
WorldSpecificSaveHandler - net.minecraftforge.common中的类
 
WorldSpecificSaveHandler(WorldServer, ISaveHandler) - 类 的构造器net.minecraftforge.common.WorldSpecificSaveHandler
 
WorldSummary - net.minecraft.world.storage中的类
 
WorldSummary(WorldInfo, String, String, long, boolean) - 类 的构造器net.minecraft.world.storage.WorldSummary
 
WorldTickEvent(Side, TickEvent.Phase, World) - 类 的构造器net.minecraftforge.fml.common.gameevent.TickEvent.WorldTickEvent
 
worldTickTimes - 类 中的变量net.minecraft.server.MinecraftServer
 
WorldType - net.minecraft.world中的类
 
WorldType(String) - 类 的构造器net.minecraft.world.WorldType
Creates a new world type, the ID is hidden and should not be referenced by modders.
WorldTypeEvent - net.minecraftforge.event.terraingen中的类
WorldTypeEvent is fired when an event involving the world occurs.
WorldTypeEvent(WorldType) - 类 的构造器net.minecraftforge.event.terraingen.WorldTypeEvent
 
WorldTypeEvent.BiomeSize - net.minecraftforge.event.terraingen中的类
BiomeSize is fired when vanilla Minecraft attempts to generate biomes.
WorldTypeEvent.InitBiomeGens - net.minecraftforge.event.terraingen中的类
InitBiomeGens is fired when vanilla Minecraft attempts to initialize the biome providers.
WorldVertexBufferUploader - net.minecraft.client.renderer中的类
 
WorldVertexBufferUploader() - 类 的构造器net.minecraft.client.renderer.WorldVertexBufferUploader
 
WorldWorkerManager - net.minecraftforge.common中的类
 
WorldWorkerManager() - 类 的构造器net.minecraftforge.common.WorldWorkerManager
 
WorldWorkerManager.IWorker - net.minecraftforge.common中的接口
 
wrap(Object) - 类 中的静态方法net.minecraftforge.client.model.MapModelState
 
wrapDegrees(double) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
wrapDegrees(float) - 类 中的静态方法net.minecraft.realms.RealmsMth
 
wrapDegrees(float) - 类 中的静态方法net.minecraft.util.math.MathHelper
the angle is reduced to an angle between -180 and +180 by mod, and a 360 check
wrapDegrees(double) - 类 中的静态方法net.minecraft.util.math.MathHelper
the angle is reduced to an angle between -180 and +180 by mod, and a 360 check
wrapDegrees(int) - 类 中的静态方法net.minecraft.util.math.MathHelper
Adjust the angle so that his value is in range [-180;180[
wrappedContainer - 类 中的变量net.minecraftforge.fml.common.InjectedModContainer
 
WrappedPrintStream() - 类 的构造器net.minecraftforge.fml.common.EnhancedRuntimeException.WrappedPrintStream
 
Wrapper(Object) - 类 的构造器net.minecraftforge.client.model.MapModelState.Wrapper
 
WRITABLE_BOOK - 类 中的静态变量net.minecraft.init.Items
 
writableBytes() - 类 中的方法net.minecraft.network.PacketBuffer
 
write(PacketBuffer) - 类 中的方法net.minecraft.advancements.CriterionProgress
 
write(PacketBuffer) - 类 中的方法net.minecraft.advancements.DisplayInfo
 
write() - 类 中的方法net.minecraft.client.settings.CreativeSettings
 
write(NBTTagCompound, DataOutput) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
 
write(NBTTagCompound, File) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
 
write(PacketBuffer, T) - 接口 中的方法net.minecraft.network.datasync.DataSerializer
 
write() - 类 中的方法net.minecraft.stats.RecipeBookServer
 
write(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStateContainer
 
write(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteHashMap
 
write(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteLinear
 
write(PacketBuffer) - 类 中的方法net.minecraft.world.chunk.BlockStatePaletteRegistry
 
write(PacketBuffer) - 接口 中的方法net.minecraft.world.chunk.IBlockStatePalette
 
write(int, int, byte[], int) - 类 中的方法net.minecraft.world.chunk.storage.RegionFile
Writes the specified chunk to disk.
write(JsonWriter, LootContext.EntityTarget) - 类 中的方法net.minecraft.world.storage.loot.LootContext.EntityTarget.Serializer
 
write(BufferedWriter, int) - 类 中的方法net.minecraftforge.common.config.ConfigCategory
 
write(JsonWriter, ArtifactVersion) - 类 中的方法net.minecraftforge.fml.common.MetadataCollection.ArtifactVersionAdapter
 
write(ChannelHandlerContext, Object, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.FMLOutboundHandler
 
write(ChannelHandlerContext, Object, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.HandshakeInjector
 
write(ChannelHandlerContext, Object, ChannelPromise) - 类 中的方法net.minecraftforge.fml.common.network.handshake.NetworkDispatcher
 
write(File) - 类 中的方法net.minecraftforge.fml.relauncher.libraries.SnapshotJson
 
write() - 类 中的方法net.minecraftforge.registries.ForgeRegistry.Snapshot
 
writeAttributeModifierToNBT(AttributeModifier) - 类 中的静态方法net.minecraft.entity.SharedMonsterAttributes
Creates an NBTTagCompound from an AttributeModifier
writeBaseAttributeMapToNBT(AbstractAttributeMap) - 类 中的静态方法net.minecraft.entity.SharedMonsterAttributes
Creates an NBTTagList from a BaseAttributeMap, including all its AttributeInstances
writeBlockPos(BlockPos) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBlockState(NBTTagCompound, IBlockState) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Writes the given blockstate to the given tag.
writeBoolean(boolean) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeByte(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeByteArray(byte[]) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeByteArray(byte[]) - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Writes the given byte array to the output stream
writeBytes(ByteBuf) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(ByteBuf, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(ByteBuf, int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(byte[]) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(byte[], int, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(ByteBuffer) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeBytes(FileChannel, long, int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeCapabilitiesToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.PlayerCapabilities
 
writeChanges() - 类 中的方法net.minecraft.server.management.UserList
 
writeChar(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeCharSequence(CharSequence, Charset) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeCompoundTag(NBTTagCompound) - 类 中的方法net.minecraft.network.PacketBuffer
Writes a compressed NBTTagCompound to this buffer
writeCompressed(NBTTagCompound, OutputStream) - 类 中的静态方法net.minecraft.nbt.CompressedStreamTools
Write the compound, gzipped, to the outputstream.
writeCoordinates(ByteBuf) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
writeCustomPotionEffectToNBT(NBTTagCompound) - 类 中的方法net.minecraft.potion.PotionEffect
Write a custom potion effect to a potion item's NBT data.
writeDefaultFluidList(NBTTagCompound) - 类 中的静态方法net.minecraftforge.fluids.FluidRegistry
 
writeDouble(double) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.boss.EntityDragon
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.boss.EntityWither
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.effect.EntityLightningBolt
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityAgeable
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityAreaEffectCloud
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityHanging
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLeashKnot
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLiving
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLivingBase
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityArmorStand
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityBoat
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityEnderCrystal
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityEnderEye
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityFallingBlock
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityFireworkRocket
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityItem
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityItemFrame
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecart
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartCommandBlock
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartContainer
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartFurnace
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartHopper
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartMobSpawner
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityMinecartTNT
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityPainting
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityTNTPrimed
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.item.EntityXPOrb
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityCreeper
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEnderman
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEndermite
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityEvoker
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityGhast
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityIronGolem
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityPigZombie
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityShulker
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySlime
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySnowman
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntitySpellcasterIllager
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityVex
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityVindicator
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityZombie
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.monster.EntityZombieVillager
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.MultiPartEntityPart
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.AbstractChestHorse
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.AbstractHorse
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityAnimal
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityBat
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityChicken
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityHorse
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityLlama
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityOcelot
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityParrot
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityPig
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityRabbit
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntitySheep
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntitySkeletonHorse
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityTameable
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityVillager
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.passive.EntityWolf
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayer
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.player.EntityPlayerMP
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityArrow
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityEvokerFangs
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityFireball
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityFishHook
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityLargeFireball
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityLlamaSpit
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityPotion
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityShulkerBullet
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntitySpectralArrow
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityThrowable
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntityToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.projectile.EntityTippedArrow
(abstract) Protected helper method to write subclass entity data to NBT.
writeEntries(List<EntityDataManager.DataEntry<?>>, PacketBuffer) - 类 中的静态方法net.minecraft.network.datasync.EntityDataManager
 
writeEntries(PacketBuffer) - 类 中的方法net.minecraft.network.datasync.EntityDataManager
 
writeEnumValue(Enum<?>) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeFloat(float) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeGameProfile(NBTTagCompound, GameProfile) - 类 中的静态方法net.minecraft.nbt.NBTUtil
Writes a GameProfile to an NBTTagCompound.
writeInstance(NBTTagCompound, int, int) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructureData
Writes the NBT tag of an instance of this structure type to the internal NBT tag, using the chunkcoordinates as the key
writeInt(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeInt(int) - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Writes the given int to the output stream
writeIntLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeItemStack(ItemStack) - 类 中的方法net.minecraft.network.PacketBuffer
Writes the ItemStack's ID (short), then size (byte), then damage.
writeItemStack(ByteBuf, ItemStack) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write an ItemStack using minecraft compatible encoding.
writeItemStackFromClientToServer(PacketBuffer, ItemStack) - 类 中的静态方法net.minecraftforge.common.util.PacketUtil
Most ItemStack serialization is Server to Client, and must go through PacketBuffer.writeItemStack which uses Item.getNBTShareTag.
writeLong(long) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeLongArray(long[]) - 类 中的方法net.minecraft.network.PacketBuffer
Writes an array of longs to the buffer, prefixed by the length of the array (as a VarInt).
writeLongLE(long) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeMedium(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeMediumLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeNBT(NBTTagCompound) - 类 中的方法net.minecraft.util.FoodStats
Writes the food data for the player.
writeNBT(Capability<T>, T, EnumFacing) - 接口 中的方法net.minecraftforge.common.capabilities.Capability.IStorage
Serialize the capability instance to a NBTTag.
writeNBT(T, EnumFacing) - 类 中的方法net.minecraftforge.common.capabilities.Capability
Quick access to the IStorage's writeNBT.
writeNextIO() - 类 中的方法net.minecraft.world.chunk.storage.AnvilChunkLoader
Writes one queued IO action.
writeNextIO() - 接口 中的方法net.minecraft.world.storage.IThreadedFileIO
Writes one queued IO action.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.handshake.client.C00Handshake
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.client.CPacketEncryptionResponse
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.client.CPacketLoginStart
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketDisconnect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketEnableCompression
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketEncryptionRequest
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.login.server.SPacketLoginSuccess
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 接口 中的方法net.minecraft.network.Packet
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketAnimation
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketChatMessage
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClickWindow
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClientSettings
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketClientStatus
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCloseWindow
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTeleport
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketConfirmTransaction
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCreativeInventoryAction
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketCustomPayload
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketEnchantItem
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketEntityAction
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketHeldItemChange
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketInput
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketKeepAlive
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlaceRecipe
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.Position
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.PositionRotation
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer.Rotation
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayer
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerAbilities
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerDigging
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItem
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketRecipeInfo
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketResourcePackStatus
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSeenAdvancements
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSpectate
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketSteerBoat
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketTabComplete
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketUpdateSign
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketUseEntity
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.client.CPacketVehicleMove
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketAdvancementInfo
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketAnimation
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockAction
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockBreakAnim
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketBlockChange
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCamera
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChangeGameState
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChat
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketChunkData
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCloseWindow
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCollectItem
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCombatEvent
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketConfirmTransaction
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCooldown
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCustomPayload
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketCustomSound
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDestroyEntities
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDisconnect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketDisplayObjective
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEffect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S15PacketEntityRelMove
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S16PacketEntityLook
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity.S17PacketEntityLookMove
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntity
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityAttach
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEffect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityEquipment
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityHeadLook
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityMetadata
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityProperties
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityStatus
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityTeleport
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketEntityVelocity
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketExplosion
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketHeldItemChange
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketJoinGame
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketKeepAlive
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMaps
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMoveVehicle
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketMultiBlockChange
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketOpenWindow
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketParticles
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlaceGhostRecipe
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerAbilities
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListHeaderFooter
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerListItem
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketPlayerPosLook
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRecipeBook
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRemoveEntityEffect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketResourcePackSend
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketRespawn
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketScoreboardObjective
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSelectAdvancementsTab
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketServerDifficulty
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetExperience
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetPassengers
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSetSlot
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSignEditorOpen
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSoundEffect
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnExperienceOrb
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnGlobalEntity
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnMob
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnObject
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPainting
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPlayer
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketSpawnPosition
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketStatistics
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTabComplete
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTeams
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTimeUpdate
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketTitle
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUnloadChunk
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateBossInfo
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateHealth
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateScore
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUpdateTileEntity
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketUseBed
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWindowItems
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWindowProperty
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.play.server.SPacketWorldBorder
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.client.CPacketPing
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.client.CPacketServerQuery
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.server.SPacketPong
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraft.network.status.server.SPacketServerInfo
Writes the raw packet data to the data stream.
writePacketData(PacketBuffer) - 类 中的方法net.minecraftforge.fml.common.network.internal.FMLProxyPacket
Writes the raw packet data to the data stream.
writePlayerData(EntityPlayerMP) - 类 中的方法net.minecraft.server.integrated.IntegratedPlayerList
also stores the NBTTags if this is an intergratedPlayerList
writePlayerData(EntityPlayerMP) - 类 中的方法net.minecraft.server.management.PlayerList
also stores the NBTTags if this is an intergratedPlayerList
writePlayerData(EntityPlayer) - 接口 中的方法net.minecraft.world.storage.IPlayerFileData
Writes the player data to disk from the specified PlayerEntityMP.
writePlayerData(EntityPlayer) - 类 中的方法net.minecraft.world.storage.SaveHandler
Writes the player data to disk from the specified PlayerEntityMP.
writeRegistryEntries(ByteBuf, Collection<T>) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write multiple registry entries from the same registry to the stream.
writeRegistryEntry(ByteBuf, T) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write a registry entry to the stream.
writeResourceLocation(ResourceLocation) - 类 中的方法net.minecraft.network.PacketBuffer
 
writerIndex() - 类 中的方法net.minecraft.network.PacketBuffer
 
writerIndex(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeShort(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeShort(short) - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Writes the given short to the output stream
writeShortLE(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeSpawnData(ByteBuf) - 接口 中的方法net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData
Called by the server when constructing the spawn packet.
writeStatsToNBT(NBTTagCompound) - 类 中的方法net.minecraft.command.CommandResultStats
 
writeString(String) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeString(String) - 类 中的方法net.minecraft.network.rcon.RConOutputStream
Writes the given String to the output stream
writeStructureComponentsToNBT(int, int) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.DesertPyramid
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.JunglePyramid
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces.SwampHut
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureComponent
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureComponentTemplate
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureEndCityPieces.CityTemplate
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Corridor
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Cross
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureMineshaftPieces.Room
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Corridor2
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.End
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureNetherBridgePieces.Throne
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonumentPieces.Piece
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.ChestCorridor
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Corridor
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Crossing
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Library
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.PortalRoom
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.RoomCrossing
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stairs
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Straight
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStrongholdPieces.Stronghold
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field1
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Field2
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House2
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.House4Garden
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Path
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.Village
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureVillagePieces.WoodHut
(abstract) Helper method to write subclass data to NBT
writeStructureToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.WoodlandMansionPieces.MansionTemplate
(abstract) Helper method to write subclass data to NBT
writeTag(ByteBuf, NBTTagCompound) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write an NBTTagCompound to the byte buffer.
writeTemplate(MinecraftServer, ResourceLocation) - 类 中的方法net.minecraft.world.gen.structure.template.TemplateManager
writes the template to an external folder
writeText(String) - 类 中的方法net.minecraft.client.gui.GuiTextField
Adds the given text after the cursor, or replaces the currently selected text if there is a selection.
writeTextComponent(ITextComponent) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeTime(Date) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeTo(PacketBuffer) - 类 中的方法net.minecraft.advancements.Advancement.Builder
 
writeToBuf(PacketBuffer) - 类 中的方法net.minecraft.village.MerchantRecipeList
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.block.BlockJukebox.TileEntityJukebox
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
 
writeToNBT(NBTTagList) - 类 中的方法net.minecraft.entity.player.InventoryPlayer
Writes the inventory out as a list of compound tags.
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.item.ItemStack
Write the stack fields to a NBT object.
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.scoreboard.ScoreboardSaveData
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.CommandBlockBaseLogic
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.MobSpawnerBaseLogic
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntity
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBanner
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBeacon
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBed
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityBrewingStand
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityChest
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityCommandBlock
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityComparator
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityDispenser
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityEnchantmentTable
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityEndGateway
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityFlowerPot
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityFurnace
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityHopper
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityLockable
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityMobSpawner
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityNote
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityPiston
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityShulkerBox
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntitySign
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntitySkull
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.tileentity.TileEntityStructure
 
writeToNBT() - 类 中的方法net.minecraft.util.math.Rotations
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.village.VillageCollection
 
writeToNBT() - 类 中的方法net.minecraft.world.GameRules
Return the defined game rules as NBT.
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.MapGenStructureData
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.MapGenVillage.Start
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureOceanMonument.StartMonument
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.StructureStart
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.gen.structure.template.Template
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.MapData
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraft.world.storage.WorldSavedData
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.common.util.BlockSnapshot
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.common.util.WorldCapabilityData
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.capability.TileFluidHandler
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.FluidStack
 
writeToNBT(NBTTagCompound) - 类 中的方法net.minecraftforge.fluids.FluidTank
 
writeToNBTAtomically(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
Attempts to write this Entity to the given NBTTagCompound.
writeToNBTOptional(NBTTagCompound) - 类 中的方法net.minecraft.entity.Entity
Either write this entity to the NBT tag given and return true, or return false without doing anything.
writeToNBTOptional(NBTTagCompound) - 类 中的方法net.minecraft.entity.EntityLeashKnot
Either write this entity to the NBT tag given and return true, or return false without doing anything.
writeToTags() - 类 中的方法net.minecraft.village.MerchantRecipe
 
writeUniqueId(UUID) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeUTF8String(ByteBuf, String) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write a String with UTF8 byte encoding to the buffer.
writeVarInt(int) - 类 中的方法net.minecraft.network.PacketBuffer
Writes a compressed int to the buffer.
writeVarInt(ByteBuf, int, int) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
Write an integer to the buffer using variable length encoding.
writeVarIntArray(int[]) - 类 中的方法net.minecraft.network.PacketBuffer
Writes an array of VarInts to the buffer, prefixed by the length of the array (as a VarInt).
writeVarLong(long) - 类 中的方法net.minecraft.network.PacketBuffer
 
writeVarShort(ByteBuf, int) - 类 中的静态方法net.minecraftforge.fml.common.network.ByteBufUtils
 
writeVersionData(NBTTagCompound) - 类 中的方法net.minecraftforge.common.util.CompoundDataFixer
 
writeVillageDataToNBT(NBTTagCompound) - 类 中的方法net.minecraft.village.Village
Write this village's data to NBT.
writeZero(int) - 类 中的方法net.minecraft.network.PacketBuffer
 
WRITTEN_BOOK - 类 中的静态变量net.minecraft.init.Items
 
wrongMinecraftExceptions - 异常错误 中的变量net.minecraftforge.fml.common.MultipleModsErrored
 
WrongMinecraftVersionException - net.minecraftforge.fml.common中的异常错误
 
WrongMinecraftVersionException(ModContainer, String) - 异常错误 的构造器net.minecraftforge.fml.common.WrongMinecraftVersionException
 
WrongUsageException - net.minecraft.command中的异常错误
 
WrongUsageException(String, Object...) - 异常错误 的构造器net.minecraft.command.WrongUsageException
 

X

x - 类 中的变量net.minecraft.client.gui.GuiButton
The x position of this control.
x - 类 中的变量net.minecraft.client.gui.GuiLabel
 
x - 类 中的变量net.minecraft.client.gui.GuiTextField
 
x - 类 中的变量net.minecraft.client.renderer.Vector3d
The X coordinate
x - 类 中的变量net.minecraft.dispenser.PositionImpl
 
x - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
x - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
x - 类 中的变量net.minecraft.pathfinding.PathPoint
The x coordinate of this point
x - 类 中的变量net.minecraft.util.math.BlockPos.MutableBlockPos
Mutable X Coordinate
x - 类 中的变量net.minecraft.util.math.ChunkPos
The X position of this Chunk Coordinate Pair
x - 类 中的变量net.minecraft.util.math.Rotations
Rotation on the X axis
x - 类 中的变量net.minecraft.util.math.Vec2f
The x component of this vector.
x - 类 中的变量net.minecraft.util.math.Vec3d
X coordinate of Vec3D
x - 类 中的变量net.minecraft.world.biome.BiomeCache.Block
World x coordinate of this entry, rounded down to nearest chunk
x - 类 中的变量net.minecraft.world.chunk.Chunk
The x coordinate of the chunk.
x - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
x - 类 中的变量net.minecraftforge.client.event.RenderTooltipEvent
 
x - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Normal
 
x - 类 中的变量net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
 
X_AABB - 类 中的静态变量net.minecraft.block.BlockPortal
 
X_AXIS_AABB - 类 中的静态变量net.minecraft.block.BlockAnvil
 
xCenter - 类 中的变量net.minecraft.world.storage.MapData
 
xCoord - 类 中的变量net.minecraft.world.gen.NoiseGeneratorImproved
 
xDiffTex - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 
xIndex - 类 中的变量net.minecraft.client.renderer.EnumFaceDirection.VertexInformation
 
xm() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
xm() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
xm() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
xo - 类 中的变量net.minecraft.world.gen.NoiseGeneratorSimplex
 
XP - 接口 中的静态变量net.minecraft.scoreboard.IScoreCriteria
 
xpBarCap() - 类 中的方法net.minecraft.entity.player.EntityPlayer
This method returns the cap amount of experience that the experience bar can hold.
xpColor - 类 中的变量net.minecraft.entity.item.EntityXPOrb
A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
xpCooldown - 类 中的变量net.minecraft.entity.player.EntityPlayer
Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
xpOrbAge - 类 中的变量net.minecraft.entity.item.EntityXPOrb
The age of the XP orb in ticks.
xPos - 类 中的变量net.minecraft.inventory.Slot
display position of the inventory slot on the screen x axis
xPosF - 类 中的变量net.minecraft.client.audio.PositionedSound
 
xpSeed - 类 中的变量net.minecraft.entity.player.EntityPlayer
 
xpSeed - 类 中的变量net.minecraft.inventory.ContainerEnchantment
 
xpValue - 类 中的变量net.minecraft.entity.item.EntityXPOrb
This is how much XP this orb has.
xSize - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
The X size of the inventory window in pixels.
xTexStart - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 

Y

y - 类 中的变量net.minecraft.client.gui.GuiButton
The y position of this control.
y - 类 中的变量net.minecraft.client.gui.GuiLabel
 
y - 类 中的变量net.minecraft.client.gui.GuiTextField
 
y - 类 中的变量net.minecraft.client.renderer.Vector3d
The Y coordinate
y - 类 中的变量net.minecraft.dispenser.PositionImpl
 
y - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
y - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
y - 类 中的变量net.minecraft.pathfinding.PathPoint
The y coordinate of this point
y() - 类 中的方法net.minecraft.realms.RealmsButton
 
y - 类 中的变量net.minecraft.util.math.BlockPos.MutableBlockPos
Mutable Y Coordinate
y - 类 中的变量net.minecraft.util.math.Rotations
Rotation on the Y axis
y - 类 中的变量net.minecraft.util.math.Vec2f
The y component of this vector.
y - 类 中的变量net.minecraft.util.math.Vec3d
Y coordinate of Vec3D
y - 类 中的变量net.minecraftforge.client.event.RenderTooltipEvent
 
y - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Normal
 
y - 类 中的变量net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
 
Y_AABB - 类 中的静态变量net.minecraft.block.BlockPortal
 
yaw - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
yaw - 类 中的变量net.minecraft.network.play.server.SPacketEntity
 
yCoord - 类 中的变量net.minecraft.world.gen.NoiseGeneratorImproved
 
yDiffTex - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 
YELLOW - 类 中的静态变量net.minecraft.block.material.MapColor
 
YELLOW_FLOWER - 类 中的静态变量net.minecraft.init.Blocks
 
YELLOW_GLAZED_TERRACOTTA - 类 中的静态变量net.minecraft.init.Blocks
 
YELLOW_SHULKER_BOX - 类 中的静态变量net.minecraft.init.Blocks
 
YELLOW_STAINED_HARDENED_CLAY - 类 中的静态变量net.minecraft.block.material.MapColor
 
Yggdrasil - net.minecraftforge.fml.common.launcher中的类
Basic implementation of Mojang's 'Yggdrasil' login system, purely intended as a dev time bare bones login.
Yggdrasil() - 类 的构造器net.minecraftforge.fml.common.launcher.Yggdrasil
 
yIndex - 类 中的变量net.minecraft.client.renderer.EnumFaceDirection.VertexInformation
 
ym() - 类 中的方法net.minecraft.realms.RealmsClickableScrolledSelectionList
 
ym() - 类 中的方法net.minecraft.realms.RealmsScrolledSelectionList
 
ym() - 类 中的方法net.minecraft.realms.RealmsSimpleScrolledSelectionList
 
yo - 类 中的变量net.minecraft.world.gen.NoiseGeneratorSimplex
 
yPos - 类 中的变量net.minecraft.inventory.Slot
display position of the inventory slot on the screen y axis
yPosF - 类 中的变量net.minecraft.client.audio.PositionedSound
 
ySize - 类 中的变量net.minecraft.client.gui.inventory.GuiContainer
The Y size of the inventory window in pixels.
yTexStart - 类 中的变量net.minecraft.client.gui.GuiButtonToggle
 

Z

z - 类 中的变量net.minecraft.client.renderer.Vector3d
The Z coordinate
z - 类 中的变量net.minecraft.dispenser.PositionImpl
 
z - 类 中的变量net.minecraft.entity.ai.EntityAIWander
 
z - 类 中的变量net.minecraft.network.play.client.CPacketPlayer
 
z - 类 中的变量net.minecraft.pathfinding.PathPoint
The z coordinate of this point
z - 类 中的变量net.minecraft.util.math.BlockPos.MutableBlockPos
Mutable Z Coordinate
z - 类 中的变量net.minecraft.util.math.ChunkPos
The Z position of this Chunk Coordinate Pair
z - 类 中的变量net.minecraft.util.math.Rotations
Rotation on the Z axis
z - 类 中的变量net.minecraft.util.math.Vec3d
Z coordinate of Vec3D
z - 类 中的变量net.minecraft.world.biome.BiomeCache.Block
World z coordinate of this entry, rounded down to nearest chunk
z - 类 中的变量net.minecraft.world.chunk.Chunk
The z coordinate of the chunk.
z - 类 中的变量net.minecraft.world.chunk.storage.ChunkLoader.AnvilConverterData
 
z - 类 中的变量net.minecraftforge.client.model.obj.OBJModel.Normal
 
z - 类 中的变量net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint
 
Z_AABB - 类 中的静态变量net.minecraft.block.BlockPortal
 
Z_AXIS_AABB - 类 中的静态变量net.minecraft.block.BlockAnvil
 
zCenter - 类 中的变量net.minecraft.world.storage.MapData
 
zCoord - 类 中的变量net.minecraft.world.gen.NoiseGeneratorImproved
 
ZERO - 类 中的静态变量net.minecraft.util.math.Vec2f
An immutable vector with 0.0F as the x and y components.
ZERO - 类 中的静态变量net.minecraft.util.math.Vec3d
 
zIndex - 类 中的变量net.minecraft.client.renderer.EnumFaceDirection.VertexInformation
 
zip(File, File) - 类 中的静态方法net.minecraftforge.fml.common.ZipperUtil
 
ZipperUtil - net.minecraftforge.fml.common中的类
Copied from http://stackoverflow.com/questions/1399126/java-util-zip-recreating-directory-structure because the code looked very tidy and neat.
ZipperUtil() - 类 的构造器net.minecraftforge.fml.common.ZipperUtil
 
zLevel - 类 中的变量net.minecraft.client.gui.Gui
 
zLevel - 类 中的变量net.minecraft.client.renderer.RenderItem
Defines the zLevel of rendering of item on GUI.
zo - 类 中的变量net.minecraft.world.gen.NoiseGeneratorSimplex
 
zombieBabyChance - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
ZombieEvent - net.minecraftforge.event.entity.living中的类
ZombieEvent is fired whenever a zombie is spawned for aid.
ZombieEvent(EntityZombie) - 类 的构造器net.minecraftforge.event.entity.living.ZombieEvent
 
ZombieEvent.SummonAidEvent - net.minecraftforge.event.entity.living中的类
SummonAidEvent is fired when a Zombie Entity is summoned.
ZombieProfToType - net.minecraft.util.datafix.fixes中的类
 
ZombieProfToType() - 类 的构造器net.minecraft.util.datafix.fixes.ZombieProfToType
 
ZombieSplit - net.minecraft.util.datafix.fixes中的类
 
ZombieSplit() - 类 的构造器net.minecraft.util.datafix.fixes.ZombieSplit
 
zombieSummonBaseChance - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
zoomInMissingModelTextInGui - 类 中的静态变量net.minecraftforge.common.ForgeModContainer
 
zPosF - 类 中的变量net.minecraft.client.audio.PositionedSound
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z